@needle-tools/three 0.169.20-experimental.0 → 0.183.2-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +5 -6
- package/build/three.cjs +54184 -56703
- package/build/three.core.js +59506 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +11645 -73000
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +648 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +53912 -51652
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +53888 -51806
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +5 -15
- package/examples/jsm/animation/AnimationClipCreator.js +58 -6
- package/examples/jsm/animation/CCDIKSolver.js +152 -45
- package/examples/jsm/capabilities/WebGL.js +28 -29
- package/examples/jsm/capabilities/WebGPU.js +19 -17
- package/examples/jsm/controls/ArcballControls.js +474 -178
- package/examples/jsm/controls/DragControls.js +100 -58
- package/examples/jsm/controls/FirstPersonControls.js +116 -6
- package/examples/jsm/controls/FlyControls.js +50 -2
- package/examples/jsm/controls/MapControls.js +96 -8
- package/examples/jsm/controls/OrbitControls.js +496 -57
- package/examples/jsm/controls/PointerLockControls.js +115 -22
- package/examples/jsm/controls/TrackballControls.js +166 -14
- package/examples/jsm/controls/TransformControls.js +336 -26
- package/examples/jsm/csm/CSM.js +232 -18
- package/examples/jsm/csm/CSMFrustum.js +61 -4
- package/examples/jsm/csm/CSMHelper.js +50 -0
- package/examples/jsm/csm/CSMShader.js +13 -1
- package/examples/jsm/csm/CSMShadowNode.js +599 -0
- package/examples/jsm/curves/CurveExtras.js +303 -31
- package/examples/jsm/curves/NURBSCurve.js +91 -16
- package/examples/jsm/curves/NURBSSurface.js +52 -6
- package/examples/jsm/curves/NURBSUtils.js +102 -112
- package/examples/jsm/curves/NURBSVolume.js +24 -4
- package/examples/jsm/effects/AnaglyphEffect.js +134 -7
- package/examples/jsm/effects/AsciiEffect.js +69 -22
- package/examples/jsm/effects/OutlineEffect.js +61 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
- package/examples/jsm/effects/StereoEffect.js +31 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +50 -0
- package/examples/jsm/environments/RoomEnvironment.js +83 -42
- package/examples/jsm/exporters/DRACOExporter.js +56 -14
- package/examples/jsm/exporters/EXRExporter.js +40 -9
- package/examples/jsm/exporters/GLTFExporter.js +502 -169
- package/examples/jsm/exporters/OBJExporter.js +21 -1
- package/examples/jsm/exporters/PLYExporter.js +44 -12
- package/examples/jsm/exporters/STLExporter.js +27 -5
- package/examples/jsm/exporters/USDZExporter.js +781 -291
- package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
- package/examples/jsm/geometries/ConvexGeometry.js +19 -0
- package/examples/jsm/geometries/DecalGeometry.js +91 -30
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +38 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
- package/examples/jsm/geometries/TeapotGeometry.js +23 -38
- package/examples/jsm/geometries/TextGeometry.js +48 -29
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeHelper.js +36 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
- package/examples/jsm/helpers/OctreeHelper.js +36 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
- package/examples/jsm/helpers/TextureHelper.js +28 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
- package/examples/jsm/helpers/ViewHelper.js +181 -9
- package/examples/jsm/inspector/Inspector.js +487 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Parameters.js +348 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Viewer.js +166 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +1975 -0
- package/examples/jsm/inspector/ui/Style.js +1613 -0
- package/examples/jsm/inspector/ui/Tab.js +233 -0
- package/examples/jsm/inspector/ui/Values.js +439 -0
- package/examples/jsm/inspector/ui/utils.js +56 -0
- package/examples/jsm/interactive/HTMLMesh.js +43 -12
- package/examples/jsm/interactive/InteractiveGroup.js +170 -52
- package/examples/jsm/interactive/SelectionBox.js +106 -9
- package/examples/jsm/interactive/SelectionHelper.js +76 -30
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +44 -7
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
- package/examples/jsm/lines/Line2.js +41 -4
- package/examples/jsm/lines/LineGeometry.js +80 -2
- package/examples/jsm/lines/LineMaterial.js +105 -5
- package/examples/jsm/lines/LineSegments2.js +54 -4
- package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
- package/examples/jsm/lines/Wireframe.js +41 -4
- package/examples/jsm/lines/WireframeGeometry2.js +27 -2
- package/examples/jsm/lines/webgpu/Line2.js +28 -2
- package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +78 -6
- package/examples/jsm/loaders/3MFLoader.js +148 -7
- package/examples/jsm/loaders/AMFLoader.js +34 -14
- package/examples/jsm/loaders/BVHLoader.js +59 -12
- package/examples/jsm/loaders/ColladaLoader.js +61 -4027
- package/examples/jsm/loaders/DDSLoader.js +68 -1
- package/examples/jsm/loaders/DRACOLoader.js +146 -22
- package/examples/jsm/loaders/EXRLoader.js +255 -34
- package/examples/jsm/loaders/FBXLoader.js +80 -42
- package/examples/jsm/loaders/FontLoader.js +83 -6
- package/examples/jsm/loaders/GCodeLoader.js +71 -14
- package/examples/jsm/loaders/GLTFLoader.js +381 -263
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +42 -0
- package/examples/jsm/loaders/KMZLoader.js +39 -6
- package/examples/jsm/loaders/KTX2Loader.js +124 -48
- package/examples/jsm/loaders/KTXLoader.js +31 -10
- package/examples/jsm/loaders/LDrawLoader.js +192 -145
- package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
- package/examples/jsm/loaders/LUTImageLoader.js +79 -38
- package/examples/jsm/loaders/LWOLoader.js +54 -59
- package/examples/jsm/loaders/LottieLoader.js +54 -1
- package/examples/jsm/loaders/MD2Loader.js +37 -1
- package/examples/jsm/loaders/MDDLoader.js +57 -12
- package/examples/jsm/loaders/MTLLoader.js +60 -35
- package/examples/jsm/loaders/MaterialXLoader.js +268 -34
- package/examples/jsm/loaders/NRRDLoader.js +40 -8
- package/examples/jsm/loaders/OBJLoader.js +51 -2
- package/examples/jsm/loaders/PCDLoader.js +173 -21
- package/examples/jsm/loaders/PDBLoader.js +41 -2
- package/examples/jsm/loaders/PLYLoader.js +70 -39
- package/examples/jsm/loaders/PVRLoader.js +25 -6
- package/examples/jsm/loaders/RGBELoader.js +6 -438
- package/examples/jsm/loaders/STLLoader.js +48 -38
- package/examples/jsm/loaders/SVGLoader.js +119 -25
- package/examples/jsm/loaders/TDSLoader.js +92 -74
- package/examples/jsm/loaders/TGALoader.js +23 -2
- package/examples/jsm/loaders/TIFFLoader.js +23 -0
- package/examples/jsm/loaders/TTFLoader.js +50 -3
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +4 -858
- package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
- package/examples/jsm/loaders/VOXLoader.js +688 -87
- package/examples/jsm/loaders/VRMLLoader.js +121 -12
- package/examples/jsm/loaders/VTKLoader.js +77 -25
- package/examples/jsm/loaders/XYZLoader.js +36 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
- package/examples/jsm/loaders/usd/USDAParser.js +822 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +91 -14
- package/examples/jsm/math/ColorConverter.js +22 -0
- package/examples/jsm/math/ColorSpaces.js +74 -2
- package/examples/jsm/math/ConvexHull.js +517 -93
- package/examples/jsm/math/ImprovedNoise.js +32 -15
- package/examples/jsm/math/Lut.js +113 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
- package/examples/jsm/math/OBB.js +141 -29
- package/examples/jsm/math/Octree.js +283 -7
- package/examples/jsm/math/SimplexNoise.js +68 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
- package/examples/jsm/misc/Gyroscope.js +12 -0
- package/examples/jsm/misc/MD2Character.js +117 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
- package/examples/jsm/misc/MorphAnimMesh.js +44 -0
- package/examples/jsm/misc/MorphBlendMesh.js +103 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +57 -0
- package/examples/jsm/misc/TubePainter.js +437 -40
- package/examples/jsm/misc/Volume.js +123 -76
- package/examples/jsm/misc/VolumeSlice.js +95 -49
- package/examples/jsm/modifiers/CurveModifier.js +66 -38
- package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
- package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
- package/examples/jsm/modifiers/TessellateModifier.js +35 -2
- package/examples/jsm/objects/GroundedSkybox.js +25 -6
- package/examples/jsm/objects/Lensflare.js +94 -2
- package/examples/jsm/objects/LensflareMesh.js +64 -10
- package/examples/jsm/objects/MarchingCubes.js +90 -5
- package/examples/jsm/objects/Reflector.js +76 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
- package/examples/jsm/objects/Refractor.js +62 -0
- package/examples/jsm/objects/ShadowMesh.js +54 -4
- package/examples/jsm/objects/Sky.js +106 -16
- package/examples/jsm/objects/SkyMesh.js +211 -38
- package/examples/jsm/objects/Water.js +49 -8
- package/examples/jsm/objects/Water2.js +49 -7
- package/examples/jsm/objects/Water2Mesh.js +50 -9
- package/examples/jsm/objects/WaterMesh.js +136 -43
- package/examples/jsm/physics/AmmoPhysics.js +60 -7
- package/examples/jsm/physics/JoltPhysics.js +65 -12
- package/examples/jsm/physics/RapierPhysics.js +217 -21
- package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
- package/examples/jsm/postprocessing/BloomPass.js +128 -26
- package/examples/jsm/postprocessing/BokehPass.js +99 -22
- package/examples/jsm/postprocessing/ClearPass.js +54 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
- package/examples/jsm/postprocessing/EffectComposer.js +140 -6
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +54 -5
- package/examples/jsm/postprocessing/GTAOPass.js +202 -57
- package/examples/jsm/postprocessing/GlitchPass.js +86 -34
- package/examples/jsm/postprocessing/HalftonePass.js +65 -10
- package/examples/jsm/postprocessing/LUTPass.js +38 -8
- package/examples/jsm/postprocessing/MaskPass.js +91 -0
- package/examples/jsm/postprocessing/OutlinePass.js +272 -135
- package/examples/jsm/postprocessing/OutputPass.js +65 -14
- package/examples/jsm/postprocessing/Pass.js +100 -4
- package/examples/jsm/postprocessing/RenderPass.js +94 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
- package/examples/jsm/postprocessing/SAOPass.js +128 -55
- package/examples/jsm/postprocessing/SMAAPass.js +106 -75
- package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
- package/examples/jsm/postprocessing/SSAOPass.js +173 -60
- package/examples/jsm/postprocessing/SSRPass.js +268 -53
- package/examples/jsm/postprocessing/SavePass.js +69 -16
- package/examples/jsm/postprocessing/ShaderPass.js +65 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
- package/examples/jsm/postprocessing/TexturePass.js +72 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
- package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
- package/examples/jsm/renderers/Projector.js +288 -32
- package/examples/jsm/renderers/SVGRenderer.js +323 -61
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
- package/examples/jsm/shaders/AfterimageShader.js +8 -3
- package/examples/jsm/shaders/BasicShader.js +8 -1
- package/examples/jsm/shaders/BleachBypassShader.js +10 -3
- package/examples/jsm/shaders/BlendShader.js +8 -1
- package/examples/jsm/shaders/BokehShader.js +9 -3
- package/examples/jsm/shaders/BokehShader2.js +11 -4
- package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
- package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
- package/examples/jsm/shaders/ColorifyShader.js +8 -1
- package/examples/jsm/shaders/ConvolutionShader.js +9 -38
- package/examples/jsm/shaders/CopyShader.js +8 -1
- package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
- package/examples/jsm/shaders/DigitalGlitch.js +10 -7
- package/examples/jsm/shaders/DotScreenShader.js +8 -3
- package/examples/jsm/shaders/ExposureShader.js +8 -1
- package/examples/jsm/shaders/FXAAShader.js +233 -221
- package/examples/jsm/shaders/FilmShader.js +13 -0
- package/examples/jsm/shaders/FocusShader.js +8 -3
- package/examples/jsm/shaders/FreiChenShader.js +10 -3
- package/examples/jsm/shaders/GTAOShader.js +55 -45
- package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
- package/examples/jsm/shaders/HalftoneShader.js +24 -4
- package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
- package/examples/jsm/shaders/HueSaturationShader.js +10 -3
- package/examples/jsm/shaders/KaleidoShader.js +11 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
- package/examples/jsm/shaders/LuminosityShader.js +8 -2
- package/examples/jsm/shaders/MirrorShader.js +10 -4
- package/examples/jsm/shaders/NormalMapShader.js +7 -2
- package/examples/jsm/shaders/OutputShader.js +19 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
- package/examples/jsm/shaders/RGBShiftShader.js +8 -1
- package/examples/jsm/shaders/SAOShader.js +27 -5
- package/examples/jsm/shaders/SMAAShader.js +24 -1
- package/examples/jsm/shaders/SSAOShader.js +37 -6
- package/examples/jsm/shaders/SSRShader.js +32 -6
- package/examples/jsm/shaders/SepiaShader.js +8 -3
- package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
- package/examples/jsm/shaders/TechnicolorShader.js +10 -4
- package/examples/jsm/shaders/ToonShader.js +29 -6
- package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
- package/examples/jsm/shaders/VelocityShader.js +8 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
- package/examples/jsm/shaders/VignetteShader.js +8 -3
- package/examples/jsm/shaders/VolumeShader.js +11 -2
- package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
- package/examples/jsm/textures/FlakesTexture.js +14 -0
- package/examples/jsm/transpiler/AST.js +436 -31
- package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
- package/examples/jsm/transpiler/Linker.js +327 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
- package/examples/jsm/transpiler/TSLEncoder.js +363 -97
- package/examples/jsm/transpiler/Transpiler.js +50 -1
- package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
- package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
- package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
- package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
- package/examples/jsm/tsl/display/BloomNode.js +534 -0
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
- package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
- package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
- package/examples/jsm/tsl/display/FXAANode.js +365 -0
- package/examples/jsm/tsl/display/FilmNode.js +101 -0
- package/examples/jsm/tsl/display/GTAONode.js +571 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
- package/examples/jsm/tsl/display/GodraysNode.js +624 -0
- package/examples/jsm/tsl/display/LensflareNode.js +279 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +762 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
- package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
- package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +768 -0
- package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
- package/examples/jsm/tsl/display/SSGINode.js +642 -0
- package/examples/jsm/tsl/display/SSRNode.js +656 -0
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
- package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
- package/examples/jsm/tsl/display/TRAANode.js +726 -0
- package/examples/jsm/tsl/display/TransitionNode.js +141 -0
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +54 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
- package/examples/jsm/tsl/math/Bayer.js +73 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/examples/jsm/tsl/utils/Raymarching.js +70 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
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- package/src/nodes/tsl/TSLCore.js +732 -160
- package/src/nodes/utils/ArrayElementNode.js +55 -4
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +79 -2
- package/src/nodes/utils/DebugNode.js +83 -0
- package/src/nodes/utils/Discard.js +18 -2
- package/src/nodes/utils/EquirectUV.js +27 -0
- package/src/nodes/utils/EventNode.js +118 -0
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
- package/src/nodes/utils/JoinNode.js +57 -4
- package/src/nodes/utils/LoopNode.js +193 -55
- package/src/nodes/utils/MatcapUV.js +22 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -1
- package/src/nodes/utils/MemberNode.js +120 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +30 -1
- package/src/nodes/utils/PostProcessingUtils.js +154 -0
- package/src/nodes/utils/RTTNode.js +165 -9
- package/src/nodes/utils/ReflectorNode.js +407 -21
- package/src/nodes/utils/RemapNode.js +81 -2
- package/src/nodes/utils/RotateNode.js +41 -1
- package/src/nodes/utils/SampleNode.js +91 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +66 -3
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/SpriteUtils.js +16 -0
- package/src/nodes/utils/StorageArrayElementNode.js +56 -3
- package/src/nodes/utils/Timer.js +26 -0
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- package/src/nodes/utils/UVUtils.js +48 -0
- package/src/nodes/utils/ViewportUtils.js +12 -0
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- package/src/objects/LOD.js +99 -5
- package/src/objects/Line.js +90 -7
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +20 -1
- package/src/objects/Mesh.js +84 -0
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- package/src/objects/Skeleton.js +120 -5
- package/src/objects/SkinnedMesh.js +102 -6
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- package/src/renderers/WebGLArrayRenderTarget.js +26 -0
- package/src/renderers/WebGLCubeRenderTarget.js +41 -5
- package/src/renderers/WebGLRenderTarget.js +19 -0
- package/src/renderers/WebGLRenderer.js +1016 -278
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- package/src/renderers/common/Attributes.js +41 -1
- package/src/renderers/common/Backend.js +623 -44
- package/src/renderers/common/Background.js +99 -16
- package/src/renderers/common/BindGroup.js +37 -2
- package/src/renderers/common/Binding.js +46 -0
- package/src/renderers/common/Bindings.js +211 -20
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +89 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +57 -0
- package/src/renderers/common/CanvasTarget.js +341 -0
- package/src/renderers/common/ChainMap.js +73 -10
- package/src/renderers/common/ClippingContext.js +172 -87
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +77 -7
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +163 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +81 -36
- package/src/renderers/common/InspectorBase.js +146 -0
- package/src/renderers/common/Lighting.js +57 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +150 -7
- package/src/renderers/common/PostProcessing.js +22 -84
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +63 -6
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +40 -10
- package/src/renderers/common/RenderContext.js +219 -4
- package/src/renderers/common/RenderContexts.js +54 -17
- package/src/renderers/common/RenderList.js +233 -24
- package/src/renderers/common/RenderLists.js +46 -6
- package/src/renderers/common/RenderObject.js +548 -46
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +133 -15
- package/src/renderers/common/RenderPipeline.js +216 -6
- package/src/renderers/common/Renderer.js +2155 -332
- package/src/renderers/common/RendererUtils.js +200 -0
- package/src/renderers/common/SampledTexture.js +99 -39
- package/src/renderers/common/Sampler.js +148 -1
- package/src/renderers/common/Storage3DTexture.js +100 -0
- package/src/renderers/common/StorageArrayTexture.js +84 -0
- package/src/renderers/common/StorageBuffer.js +38 -2
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +65 -0
- package/src/renderers/common/Textures.js +273 -57
- package/src/renderers/common/TimestampQueryPool.js +163 -0
- package/src/renderers/common/Uniform.js +233 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +235 -26
- package/src/renderers/common/XRManager.js +1677 -0
- package/src/renderers/common/XRRenderTarget.js +91 -0
- package/src/renderers/common/extras/PMREMGenerator.js +371 -108
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +95 -17
- package/src/renderers/common/nodes/NodeManager.js +852 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
- package/src/renderers/common/nodes/NodeSampler.js +41 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/shaders/DFGLUTData.js +49 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk.js +3 -3
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -5
- package/src/renderers/shaders/UniformsLib.js +2 -7
- package/src/renderers/shaders/UniformsUtils.js +21 -2
- package/src/renderers/webgl/WebGLAttributes.js +4 -0
- package/src/renderers/webgl/WebGLBackground.js +30 -5
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +7 -14
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +2 -25
- package/src/renderers/webgl/WebGLGeometries.js +10 -35
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +12 -0
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +267 -0
- package/src/renderers/webgl/WebGLProgram.js +87 -148
- package/src/renderers/webgl/WebGLPrograms.js +53 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLShadowMap.js +204 -28
- package/src/renderers/webgl/WebGLState.js +88 -56
- package/src/renderers/webgl/WebGLTextures.js +293 -59
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
- package/src/renderers/webgl/WebGLUtils.js +7 -5
- package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
- package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
- package/src/renderers/webgpu/WebGPURenderer.js +55 -4
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
- package/src/renderers/webxr/WebXRManager.js +275 -15
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +79 -2
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -11
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +106 -4
- package/src/textures/Texture.js +488 -6
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +78 -6
- package/src/utils.js +322 -3
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/RGBMLoader.js +0 -1081
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
- package/examples/jsm/misc/Timer.js +0 -128
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/GodRaysShader.js +0 -321
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
- package/src/nodes/accessors/SceneNode.js +0 -55
- package/src/nodes/code/ScriptableNode.js +0 -505
- package/src/nodes/code/ScriptableValueNode.js +0 -170
- package/src/nodes/core/CacheNode.js +0 -50
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -158
- package/src/nodes/display/AnaglyphPassNode.js +0 -67
- package/src/nodes/display/AnamorphicNode.js +0 -151
- package/src/nodes/display/BlendMode.js +0 -54
- package/src/nodes/display/BloomNode.js +0 -341
- package/src/nodes/display/DenoiseNode.js +0 -204
- package/src/nodes/display/DepthOfFieldNode.js +0 -124
- package/src/nodes/display/DotScreenNode.js +0 -66
- package/src/nodes/display/FXAANode.js +0 -332
- package/src/nodes/display/FilmNode.js +0 -56
- package/src/nodes/display/GTAONode.js +0 -331
- package/src/nodes/display/GaussianBlurNode.js +0 -213
- package/src/nodes/display/Lut3DNode.js +0 -57
- package/src/nodes/display/MotionBlur.js +0 -25
- package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
- package/src/nodes/display/PixelationPassNode.js +0 -213
- package/src/nodes/display/PosterizeNode.js +0 -33
- package/src/nodes/display/RGBShiftNode.js +0 -53
- package/src/nodes/display/StereoCompositePassNode.js +0 -110
- package/src/nodes/display/TransitionNode.js +0 -80
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
- package/src/nodes/utils/EquirectUVNode.js +0 -36
- package/src/nodes/utils/MatcapUVNode.js +0 -33
- package/src/nodes/utils/OscNode.js +0 -85
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
- package/src/nodes/utils/TimerNode.js +0 -97
- package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
- package/src/renderers/common/nodes/Nodes.js +0 -534
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
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let oldClearAlpha;
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@@ -10,30 +10,79 @@ import {
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} from 'three';
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import { Pass } from './Pass.js';
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/**
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* This pass can be used to render a cube texture over the entire screen.
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*
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* ```js
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* const cubeMap = new THREE.CubeTextureLoader().load( urls );
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*
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* const cubeTexturePass = new CubeTexturePass( camera, cubemap );
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* composer.addPass( cubeTexturePass );
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* ```
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*
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* @augments Pass
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* @three_import import { CubeTexturePass } from 'three/addons/postprocessing/CubeTexturePass.js';
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*/
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class CubeTexturePass extends Pass {
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/**
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* Constructs a new cube texture pass.
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*
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* @param {PerspectiveCamera} camera - The camera.
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* @param {CubeTexture} tCube - The cube texture to render.
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* @param {number} [opacity=1] - The opacity.
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*/
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constructor( camera, tCube, opacity = 1 ) {
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super();
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/**
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* The camera.
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*
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* @type {PerspectiveCamera}
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*/
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this.camera = camera;
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/**
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* The cube texture to render.
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*
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* @type {CubeTexture}
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*/
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this.tCube = tCube;
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/**
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* The opacity.
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*
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* @type {number}
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* @default 1
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*/
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this.opacity = opacity;
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/**
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* Overwritten to disable the swap.
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*
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* @type {boolean}
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* @default false
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*/
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this.needsSwap = false;
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-
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-
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// internals
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const cubeShader = ShaderLib[ 'cube' ];
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this._cubeMesh = new Mesh(
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new BoxGeometry( 10, 10, 10 ),
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new ShaderMaterial( {
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uniforms: UniformsUtils.clone(
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vertexShader:
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fragmentShader:
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uniforms: UniformsUtils.clone( cubeShader.uniforms ),
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vertexShader: cubeShader.vertexShader,
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fragmentShader: cubeShader.fragmentShader,
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depthTest: false,
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depthWrite: false,
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side: BackSide
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} )
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);
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Object.defineProperty( this.
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Object.defineProperty( this._cubeMesh.material, 'envMap', {
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get: function () {
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@@ -43,40 +92,52 @@ class CubeTexturePass extends Pass {
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} );
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-
this.
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-
this.
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-
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-
this.cubeScene = new Scene();
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this.cubeCamera = new PerspectiveCamera();
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-
this.cubeScene.add( this.cubeMesh );
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this._cubeScene = new Scene();
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this._cubeCamera = new PerspectiveCamera();
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this._cubeScene.add( this._cubeMesh );
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}
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/**
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* Performs the cube texture pass.
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*
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* @param {WebGLRenderer} renderer - The renderer.
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* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
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* destination for the pass.
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* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
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* previous pass from this buffer.
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* @param {number} deltaTime - The delta time in seconds.
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* @param {boolean} maskActive - Whether masking is active or not.
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+
*/
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render( renderer, writeBuffer, readBuffer/*, deltaTime, maskActive*/ ) {
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const oldAutoClear = renderer.autoClear;
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renderer.autoClear = false;
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-
this.
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-
this.
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this._cubeCamera.projectionMatrix.copy( this.camera.projectionMatrix );
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this._cubeCamera.quaternion.setFromRotationMatrix( this.camera.matrixWorld );
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-
this.
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this.
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this.
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this.
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this._cubeMesh.material.uniforms.tCube.value = this.tCube;
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this._cubeMesh.material.uniforms.tFlip.value = ( this.tCube.isCubeTexture && this.tCube.isRenderTargetTexture === false ) ? - 1 : 1;
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+
this._cubeMesh.material.uniforms.opacity.value = this.opacity;
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this._cubeMesh.material.transparent = ( this.opacity < 1.0 );
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renderer.setRenderTarget( this.renderToScreen ? null : readBuffer );
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|
if ( this.clear ) renderer.clear();
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renderer.render( this.
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|
+
renderer.render( this._cubeScene, this._cubeCamera );
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renderer.autoClear = oldAutoClear;
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}
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+
/**
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* Frees the GPU-related resources allocated by this instance. Call this
|
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+
* method whenever the pass is no longer used in your app.
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+
*/
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|
dispose() {
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77
138
|
|
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-
this.
|
|
79
|
-
this.
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|
+
this._cubeMesh.geometry.dispose();
|
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|
+
this._cubeMesh.material.dispose();
|
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141
|
|
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81
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}
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143
|
|
|
@@ -5,33 +5,78 @@ import {
|
|
|
5
5
|
import { Pass, FullScreenQuad } from './Pass.js';
|
|
6
6
|
import { DotScreenShader } from '../shaders/DotScreenShader.js';
|
|
7
7
|
|
|
8
|
+
/**
|
|
9
|
+
* Pass for creating a dot-screen effect.
|
|
10
|
+
*
|
|
11
|
+
* ```js
|
|
12
|
+
* const pass = new DotScreenPass( new THREE.Vector2( 0, 0 ), 0.5, 0.8 );
|
|
13
|
+
* composer.addPass( pass );
|
|
14
|
+
* ```
|
|
15
|
+
*
|
|
16
|
+
* @augments Pass
|
|
17
|
+
* @three_import import { DotScreenPass } from 'three/addons/postprocessing/DotScreenPass.js';
|
|
18
|
+
*/
|
|
8
19
|
class DotScreenPass extends Pass {
|
|
9
20
|
|
|
21
|
+
/**
|
|
22
|
+
* Constructs a new dot screen pass.
|
|
23
|
+
*
|
|
24
|
+
* @param {Vector2} center - The center point.
|
|
25
|
+
* @param {number} angle - The rotation of the effect in radians.
|
|
26
|
+
* @param {number} scale - The scale of the effect. A higher value means smaller dots.
|
|
27
|
+
*/
|
|
10
28
|
constructor( center, angle, scale ) {
|
|
11
29
|
|
|
12
30
|
super();
|
|
13
31
|
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
32
|
+
/**
|
|
33
|
+
* The pass uniforms. Use this object if you want to update the
|
|
34
|
+
* `center`, `angle` or `scale` values at runtime.
|
|
35
|
+
* ```js
|
|
36
|
+
* pass.uniforms.center.value.copy( center );
|
|
37
|
+
* pass.uniforms.angle.value = 0;
|
|
38
|
+
* pass.uniforms.scale.value = 0.5;
|
|
39
|
+
* ```
|
|
40
|
+
*
|
|
41
|
+
* @type {Object}
|
|
42
|
+
*/
|
|
43
|
+
this.uniforms = UniformsUtils.clone( DotScreenShader.uniforms );
|
|
17
44
|
|
|
18
45
|
if ( center !== undefined ) this.uniforms[ 'center' ].value.copy( center );
|
|
19
46
|
if ( angle !== undefined ) this.uniforms[ 'angle' ].value = angle;
|
|
20
47
|
if ( scale !== undefined ) this.uniforms[ 'scale' ].value = scale;
|
|
21
48
|
|
|
49
|
+
/**
|
|
50
|
+
* The pass material.
|
|
51
|
+
*
|
|
52
|
+
* @type {ShaderMaterial}
|
|
53
|
+
*/
|
|
22
54
|
this.material = new ShaderMaterial( {
|
|
23
55
|
|
|
24
|
-
name:
|
|
56
|
+
name: DotScreenShader.name,
|
|
25
57
|
uniforms: this.uniforms,
|
|
26
|
-
vertexShader:
|
|
27
|
-
fragmentShader:
|
|
58
|
+
vertexShader: DotScreenShader.vertexShader,
|
|
59
|
+
fragmentShader: DotScreenShader.fragmentShader
|
|
28
60
|
|
|
29
61
|
} );
|
|
30
62
|
|
|
31
|
-
|
|
63
|
+
// internals
|
|
64
|
+
|
|
65
|
+
this._fsQuad = new FullScreenQuad( this.material );
|
|
32
66
|
|
|
33
67
|
}
|
|
34
68
|
|
|
69
|
+
/**
|
|
70
|
+
* Performs the dot screen pass.
|
|
71
|
+
*
|
|
72
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
73
|
+
* @param {WebGLRenderTarget} writeBuffer - The write buffer. This buffer is intended as the rendering
|
|
74
|
+
* destination for the pass.
|
|
75
|
+
* @param {WebGLRenderTarget} readBuffer - The read buffer. The pass can access the result from the
|
|
76
|
+
* previous pass from this buffer.
|
|
77
|
+
* @param {number} deltaTime - The delta time in seconds.
|
|
78
|
+
* @param {boolean} maskActive - Whether masking is active or not.
|
|
79
|
+
*/
|
|
35
80
|
render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
|
36
81
|
|
|
37
82
|
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
@@ -40,23 +85,27 @@ class DotScreenPass extends Pass {
|
|
|
40
85
|
if ( this.renderToScreen ) {
|
|
41
86
|
|
|
42
87
|
renderer.setRenderTarget( null );
|
|
43
|
-
this.
|
|
88
|
+
this._fsQuad.render( renderer );
|
|
44
89
|
|
|
45
90
|
} else {
|
|
46
91
|
|
|
47
92
|
renderer.setRenderTarget( writeBuffer );
|
|
48
93
|
if ( this.clear ) renderer.clear();
|
|
49
|
-
this.
|
|
94
|
+
this._fsQuad.render( renderer );
|
|
50
95
|
|
|
51
96
|
}
|
|
52
97
|
|
|
53
98
|
}
|
|
54
99
|
|
|
100
|
+
/**
|
|
101
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
102
|
+
* method whenever the pass is no longer used in your app.
|
|
103
|
+
*/
|
|
55
104
|
dispose() {
|
|
56
105
|
|
|
57
106
|
this.material.dispose();
|
|
58
107
|
|
|
59
|
-
this.
|
|
108
|
+
this._fsQuad.dispose();
|
|
60
109
|
|
|
61
110
|
}
|
|
62
111
|
|
|
@@ -1,19 +1,61 @@
|
|
|
1
1
|
import {
|
|
2
|
-
Clock,
|
|
3
2
|
HalfFloatType,
|
|
4
3
|
NoBlending,
|
|
4
|
+
Timer,
|
|
5
5
|
Vector2,
|
|
6
6
|
WebGLRenderTarget
|
|
7
7
|
} from 'three';
|
|
8
8
|
import { CopyShader } from '../shaders/CopyShader.js';
|
|
9
9
|
import { ShaderPass } from './ShaderPass.js';
|
|
10
|
-
import { MaskPass } from './MaskPass.js';
|
|
11
|
-
|
|
12
|
-
|
|
10
|
+
import { ClearMaskPass, MaskPass } from './MaskPass.js';
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* Used to implement post-processing effects in three.js.
|
|
14
|
+
* The class manages a chain of post-processing passes to produce the final visual result.
|
|
15
|
+
* Post-processing passes are executed in order of their addition/insertion.
|
|
16
|
+
* The last pass is automatically rendered to screen.
|
|
17
|
+
*
|
|
18
|
+
* This module can only be used with {@link WebGLRenderer}.
|
|
19
|
+
*
|
|
20
|
+
* ```js
|
|
21
|
+
* const composer = new EffectComposer( renderer );
|
|
22
|
+
*
|
|
23
|
+
* // adding some passes
|
|
24
|
+
* const renderPass = new RenderPass( scene, camera );
|
|
25
|
+
* composer.addPass( renderPass );
|
|
26
|
+
*
|
|
27
|
+
* const glitchPass = new GlitchPass();
|
|
28
|
+
* composer.addPass( glitchPass );
|
|
29
|
+
*
|
|
30
|
+
* const outputPass = new OutputPass()
|
|
31
|
+
* composer.addPass( outputPass );
|
|
32
|
+
*
|
|
33
|
+
* function animate() {
|
|
34
|
+
*
|
|
35
|
+
* composer.render(); // instead of renderer.render()
|
|
36
|
+
*
|
|
37
|
+
* }
|
|
38
|
+
* ```
|
|
39
|
+
*
|
|
40
|
+
* @three_import import { EffectComposer } from 'three/addons/postprocessing/EffectComposer.js';
|
|
41
|
+
*/
|
|
13
42
|
class EffectComposer {
|
|
14
43
|
|
|
44
|
+
/**
|
|
45
|
+
* Constructs a new effect composer.
|
|
46
|
+
*
|
|
47
|
+
* @param {WebGLRenderer} renderer - The renderer.
|
|
48
|
+
* @param {WebGLRenderTarget} [renderTarget] - This render target and a clone will
|
|
49
|
+
* be used as the internal read and write buffers. If not given, the composer creates
|
|
50
|
+
* the buffers automatically.
|
|
51
|
+
*/
|
|
15
52
|
constructor( renderer, renderTarget ) {
|
|
16
53
|
|
|
54
|
+
/**
|
|
55
|
+
* The renderer.
|
|
56
|
+
*
|
|
57
|
+
* @type {WebGLRenderer}
|
|
58
|
+
*/
|
|
17
59
|
this.renderer = renderer;
|
|
18
60
|
|
|
19
61
|
this._pixelRatio = renderer.getPixelRatio();
|
|
@@ -38,20 +80,59 @@ class EffectComposer {
|
|
|
38
80
|
this.renderTarget2 = renderTarget.clone();
|
|
39
81
|
this.renderTarget2.texture.name = 'EffectComposer.rt2';
|
|
40
82
|
|
|
83
|
+
/**
|
|
84
|
+
* A reference to the internal write buffer. Passes usually write
|
|
85
|
+
* their result into this buffer.
|
|
86
|
+
*
|
|
87
|
+
* @type {WebGLRenderTarget}
|
|
88
|
+
*/
|
|
41
89
|
this.writeBuffer = this.renderTarget1;
|
|
90
|
+
|
|
91
|
+
/**
|
|
92
|
+
* A reference to the internal read buffer. Passes usually read
|
|
93
|
+
* the previous render result from this buffer.
|
|
94
|
+
*
|
|
95
|
+
* @type {WebGLRenderTarget}
|
|
96
|
+
*/
|
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this.readBuffer = this.renderTarget2;
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/**
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* Whether the final pass is rendered to the screen (default framebuffer) or not.
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*
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* @type {boolean}
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* @default true
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*/
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this.renderToScreen = true;
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/**
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* An array representing the (ordered) chain of post-processing passes.
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*
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* @type {Array<Pass>}
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*/
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this.passes = [];
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/**
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* A copy pass used for internal swap operations.
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*
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* @private
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* @type {ShaderPass}
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*/
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this.copyPass = new ShaderPass( CopyShader );
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this.copyPass.material.blending = NoBlending;
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* The internal timer for managing time data.
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*
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* @private
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*/
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this.timer = new Timer();
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}
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/**
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* Swaps the internal read/write buffers.
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*/
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swapBuffers() {
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const tmp = this.readBuffer;
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@@ -60,6 +141,11 @@ class EffectComposer {
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}
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/**
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* Adds the given pass to the pass chain.
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+
*
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+
* @param {Pass} pass - The pass to add.
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+
*/
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addPass( pass ) {
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this.passes.push( pass );
|
|
@@ -67,6 +153,12 @@ class EffectComposer {
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}
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|
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+
/**
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+
* Inserts the given pass at a given index.
|
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|
+
*
|
|
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|
+
* @param {Pass} pass - The pass to insert.
|
|
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|
+
* @param {number} index - The index into the pass chain.
|
|
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|
+
*/
|
|
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|
insertPass( pass, index ) {
|
|
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|
|
|
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|
this.passes.splice( index, 0, pass );
|
|
@@ -74,6 +166,11 @@ class EffectComposer {
|
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|
74
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|
|
|
75
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|
}
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|
|
|
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|
+
/**
|
|
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|
+
* Removes the given pass from the pass chain.
|
|
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|
+
*
|
|
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|
+
* @param {Pass} pass - The pass to remove.
|
|
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|
+
*/
|
|
77
174
|
removePass( pass ) {
|
|
78
175
|
|
|
79
176
|
const index = this.passes.indexOf( pass );
|
|
@@ -86,6 +183,12 @@ class EffectComposer {
|
|
|
86
183
|
|
|
87
184
|
}
|
|
88
185
|
|
|
186
|
+
/**
|
|
187
|
+
* Returns `true` if the pass for the given index is the last enabled pass in the pass chain.
|
|
188
|
+
*
|
|
189
|
+
* @param {number} passIndex - The pass index.
|
|
190
|
+
* @return {boolean} Whether the pass for the given index is the last pass in the pass chain.
|
|
191
|
+
*/
|
|
89
192
|
isLastEnabledPass( passIndex ) {
|
|
90
193
|
|
|
91
194
|
for ( let i = passIndex + 1; i < this.passes.length; i ++ ) {
|
|
@@ -102,13 +205,21 @@ class EffectComposer {
|
|
|
102
205
|
|
|
103
206
|
}
|
|
104
207
|
|
|
208
|
+
/**
|
|
209
|
+
* Executes all enabled post-processing passes in order to produce the final frame.
|
|
210
|
+
*
|
|
211
|
+
* @param {number} deltaTime - The delta time in seconds. If not given, the composer computes
|
|
212
|
+
* its own time delta value.
|
|
213
|
+
*/
|
|
105
214
|
render( deltaTime ) {
|
|
106
215
|
|
|
107
216
|
// deltaTime value is in seconds
|
|
108
217
|
|
|
218
|
+
this.timer.update();
|
|
219
|
+
|
|
109
220
|
if ( deltaTime === undefined ) {
|
|
110
221
|
|
|
111
|
-
deltaTime = this.
|
|
222
|
+
deltaTime = this.timer.getDelta();
|
|
112
223
|
|
|
113
224
|
}
|
|
114
225
|
|
|
@@ -166,6 +277,12 @@ class EffectComposer {
|
|
|
166
277
|
|
|
167
278
|
}
|
|
168
279
|
|
|
280
|
+
/**
|
|
281
|
+
* Resets the internal state of the EffectComposer.
|
|
282
|
+
*
|
|
283
|
+
* @param {WebGLRenderTarget} [renderTarget] - This render target has the same purpose like
|
|
284
|
+
* the one from the constructor. If set, it is used to setup the read and write buffers.
|
|
285
|
+
*/
|
|
169
286
|
reset( renderTarget ) {
|
|
170
287
|
|
|
171
288
|
if ( renderTarget === undefined ) {
|
|
@@ -190,6 +307,13 @@ class EffectComposer {
|
|
|
190
307
|
|
|
191
308
|
}
|
|
192
309
|
|
|
310
|
+
/**
|
|
311
|
+
* Resizes the internal read and write buffers as well as all passes. Similar to {@link WebGLRenderer#setSize},
|
|
312
|
+
* this method honors the current pixel ration.
|
|
313
|
+
*
|
|
314
|
+
* @param {number} width - The width in logical pixels.
|
|
315
|
+
* @param {number} height - The height in logical pixels.
|
|
316
|
+
*/
|
|
193
317
|
setSize( width, height ) {
|
|
194
318
|
|
|
195
319
|
this._width = width;
|
|
@@ -209,6 +333,12 @@ class EffectComposer {
|
|
|
209
333
|
|
|
210
334
|
}
|
|
211
335
|
|
|
336
|
+
/**
|
|
337
|
+
* Sets device pixel ratio. This is usually used for HiDPI device to prevent blurring output.
|
|
338
|
+
* Setting the pixel ratio will automatically resize the composer.
|
|
339
|
+
*
|
|
340
|
+
* @param {number} pixelRatio - The pixel ratio to set.
|
|
341
|
+
*/
|
|
212
342
|
setPixelRatio( pixelRatio ) {
|
|
213
343
|
|
|
214
344
|
this._pixelRatio = pixelRatio;
|
|
@@ -217,6 +347,10 @@ class EffectComposer {
|
|
|
217
347
|
|
|
218
348
|
}
|
|
219
349
|
|
|
350
|
+
/**
|
|
351
|
+
* Frees the GPU-related resources allocated by this instance. Call this
|
|
352
|
+
* method whenever the composer is no longer used in your app.
|
|
353
|
+
*/
|
|
220
354
|
dispose() {
|
|
221
355
|
|
|
222
356
|
this.renderTarget1.dispose();
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { FXAAShader } from '../shaders/FXAAShader.js';
|
|
2
|
+
import { ShaderPass } from './ShaderPass.js';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* A pass for applying FXAA.
|
|
6
|
+
*
|
|
7
|
+
* ```js
|
|
8
|
+
* const fxaaPass = new FXAAPass();
|
|
9
|
+
* composer.addPass( fxaaPass );
|
|
10
|
+
* ```
|
|
11
|
+
*
|
|
12
|
+
* @augments ShaderPass
|
|
13
|
+
* @three_import import { FXAAPass } from 'three/addons/postprocessing/FXAAPass.js';
|
|
14
|
+
*/
|
|
15
|
+
class FXAAPass extends ShaderPass {
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Constructs a new FXAA pass.
|
|
19
|
+
*/
|
|
20
|
+
constructor() {
|
|
21
|
+
|
|
22
|
+
super( FXAAShader );
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
/**
|
|
27
|
+
* Sets the size of the pass.
|
|
28
|
+
*
|
|
29
|
+
* @param {number} width - The width to set.
|
|
30
|
+
* @param {number} height - The height to set.
|
|
31
|
+
*/
|
|
32
|
+
setSize( width, height ) {
|
|
33
|
+
|
|
34
|
+
this.material.uniforms[ 'resolution' ].value.set( 1 / width, 1 / height );
|
|
35
|
+
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
export { FXAAPass };
|