@needle-tools/three 0.169.20-experimental.0 → 0.183.2-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +5 -6
- package/build/three.cjs +54184 -56703
- package/build/three.core.js +59506 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +11645 -73000
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +648 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +53912 -51652
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +53888 -51806
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +5 -15
- package/examples/jsm/animation/AnimationClipCreator.js +58 -6
- package/examples/jsm/animation/CCDIKSolver.js +152 -45
- package/examples/jsm/capabilities/WebGL.js +28 -29
- package/examples/jsm/capabilities/WebGPU.js +19 -17
- package/examples/jsm/controls/ArcballControls.js +474 -178
- package/examples/jsm/controls/DragControls.js +100 -58
- package/examples/jsm/controls/FirstPersonControls.js +116 -6
- package/examples/jsm/controls/FlyControls.js +50 -2
- package/examples/jsm/controls/MapControls.js +96 -8
- package/examples/jsm/controls/OrbitControls.js +496 -57
- package/examples/jsm/controls/PointerLockControls.js +115 -22
- package/examples/jsm/controls/TrackballControls.js +166 -14
- package/examples/jsm/controls/TransformControls.js +336 -26
- package/examples/jsm/csm/CSM.js +232 -18
- package/examples/jsm/csm/CSMFrustum.js +61 -4
- package/examples/jsm/csm/CSMHelper.js +50 -0
- package/examples/jsm/csm/CSMShader.js +13 -1
- package/examples/jsm/csm/CSMShadowNode.js +599 -0
- package/examples/jsm/curves/CurveExtras.js +303 -31
- package/examples/jsm/curves/NURBSCurve.js +91 -16
- package/examples/jsm/curves/NURBSSurface.js +52 -6
- package/examples/jsm/curves/NURBSUtils.js +102 -112
- package/examples/jsm/curves/NURBSVolume.js +24 -4
- package/examples/jsm/effects/AnaglyphEffect.js +134 -7
- package/examples/jsm/effects/AsciiEffect.js +69 -22
- package/examples/jsm/effects/OutlineEffect.js +61 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
- package/examples/jsm/effects/StereoEffect.js +31 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +50 -0
- package/examples/jsm/environments/RoomEnvironment.js +83 -42
- package/examples/jsm/exporters/DRACOExporter.js +56 -14
- package/examples/jsm/exporters/EXRExporter.js +40 -9
- package/examples/jsm/exporters/GLTFExporter.js +502 -169
- package/examples/jsm/exporters/OBJExporter.js +21 -1
- package/examples/jsm/exporters/PLYExporter.js +44 -12
- package/examples/jsm/exporters/STLExporter.js +27 -5
- package/examples/jsm/exporters/USDZExporter.js +781 -291
- package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
- package/examples/jsm/geometries/ConvexGeometry.js +19 -0
- package/examples/jsm/geometries/DecalGeometry.js +91 -30
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +38 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
- package/examples/jsm/geometries/TeapotGeometry.js +23 -38
- package/examples/jsm/geometries/TextGeometry.js +48 -29
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeHelper.js +36 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
- package/examples/jsm/helpers/OctreeHelper.js +36 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
- package/examples/jsm/helpers/TextureHelper.js +28 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
- package/examples/jsm/helpers/ViewHelper.js +181 -9
- package/examples/jsm/inspector/Inspector.js +487 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Parameters.js +348 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Viewer.js +166 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +1975 -0
- package/examples/jsm/inspector/ui/Style.js +1613 -0
- package/examples/jsm/inspector/ui/Tab.js +233 -0
- package/examples/jsm/inspector/ui/Values.js +439 -0
- package/examples/jsm/inspector/ui/utils.js +56 -0
- package/examples/jsm/interactive/HTMLMesh.js +43 -12
- package/examples/jsm/interactive/InteractiveGroup.js +170 -52
- package/examples/jsm/interactive/SelectionBox.js +106 -9
- package/examples/jsm/interactive/SelectionHelper.js +76 -30
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +44 -7
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
- package/examples/jsm/lines/Line2.js +41 -4
- package/examples/jsm/lines/LineGeometry.js +80 -2
- package/examples/jsm/lines/LineMaterial.js +105 -5
- package/examples/jsm/lines/LineSegments2.js +54 -4
- package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
- package/examples/jsm/lines/Wireframe.js +41 -4
- package/examples/jsm/lines/WireframeGeometry2.js +27 -2
- package/examples/jsm/lines/webgpu/Line2.js +28 -2
- package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +78 -6
- package/examples/jsm/loaders/3MFLoader.js +148 -7
- package/examples/jsm/loaders/AMFLoader.js +34 -14
- package/examples/jsm/loaders/BVHLoader.js +59 -12
- package/examples/jsm/loaders/ColladaLoader.js +61 -4027
- package/examples/jsm/loaders/DDSLoader.js +68 -1
- package/examples/jsm/loaders/DRACOLoader.js +146 -22
- package/examples/jsm/loaders/EXRLoader.js +255 -34
- package/examples/jsm/loaders/FBXLoader.js +80 -42
- package/examples/jsm/loaders/FontLoader.js +83 -6
- package/examples/jsm/loaders/GCodeLoader.js +71 -14
- package/examples/jsm/loaders/GLTFLoader.js +381 -263
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +42 -0
- package/examples/jsm/loaders/KMZLoader.js +39 -6
- package/examples/jsm/loaders/KTX2Loader.js +124 -48
- package/examples/jsm/loaders/KTXLoader.js +31 -10
- package/examples/jsm/loaders/LDrawLoader.js +192 -145
- package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
- package/examples/jsm/loaders/LUTImageLoader.js +79 -38
- package/examples/jsm/loaders/LWOLoader.js +54 -59
- package/examples/jsm/loaders/LottieLoader.js +54 -1
- package/examples/jsm/loaders/MD2Loader.js +37 -1
- package/examples/jsm/loaders/MDDLoader.js +57 -12
- package/examples/jsm/loaders/MTLLoader.js +60 -35
- package/examples/jsm/loaders/MaterialXLoader.js +268 -34
- package/examples/jsm/loaders/NRRDLoader.js +40 -8
- package/examples/jsm/loaders/OBJLoader.js +51 -2
- package/examples/jsm/loaders/PCDLoader.js +173 -21
- package/examples/jsm/loaders/PDBLoader.js +41 -2
- package/examples/jsm/loaders/PLYLoader.js +70 -39
- package/examples/jsm/loaders/PVRLoader.js +25 -6
- package/examples/jsm/loaders/RGBELoader.js +6 -438
- package/examples/jsm/loaders/STLLoader.js +48 -38
- package/examples/jsm/loaders/SVGLoader.js +119 -25
- package/examples/jsm/loaders/TDSLoader.js +92 -74
- package/examples/jsm/loaders/TGALoader.js +23 -2
- package/examples/jsm/loaders/TIFFLoader.js +23 -0
- package/examples/jsm/loaders/TTFLoader.js +50 -3
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +4 -858
- package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
- package/examples/jsm/loaders/VOXLoader.js +688 -87
- package/examples/jsm/loaders/VRMLLoader.js +121 -12
- package/examples/jsm/loaders/VTKLoader.js +77 -25
- package/examples/jsm/loaders/XYZLoader.js +36 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
- package/examples/jsm/loaders/usd/USDAParser.js +822 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +91 -14
- package/examples/jsm/math/ColorConverter.js +22 -0
- package/examples/jsm/math/ColorSpaces.js +74 -2
- package/examples/jsm/math/ConvexHull.js +517 -93
- package/examples/jsm/math/ImprovedNoise.js +32 -15
- package/examples/jsm/math/Lut.js +113 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
- package/examples/jsm/math/OBB.js +141 -29
- package/examples/jsm/math/Octree.js +283 -7
- package/examples/jsm/math/SimplexNoise.js +68 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
- package/examples/jsm/misc/Gyroscope.js +12 -0
- package/examples/jsm/misc/MD2Character.js +117 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
- package/examples/jsm/misc/MorphAnimMesh.js +44 -0
- package/examples/jsm/misc/MorphBlendMesh.js +103 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +57 -0
- package/examples/jsm/misc/TubePainter.js +437 -40
- package/examples/jsm/misc/Volume.js +123 -76
- package/examples/jsm/misc/VolumeSlice.js +95 -49
- package/examples/jsm/modifiers/CurveModifier.js +66 -38
- package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
- package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
- package/examples/jsm/modifiers/TessellateModifier.js +35 -2
- package/examples/jsm/objects/GroundedSkybox.js +25 -6
- package/examples/jsm/objects/Lensflare.js +94 -2
- package/examples/jsm/objects/LensflareMesh.js +64 -10
- package/examples/jsm/objects/MarchingCubes.js +90 -5
- package/examples/jsm/objects/Reflector.js +76 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
- package/examples/jsm/objects/Refractor.js +62 -0
- package/examples/jsm/objects/ShadowMesh.js +54 -4
- package/examples/jsm/objects/Sky.js +106 -16
- package/examples/jsm/objects/SkyMesh.js +211 -38
- package/examples/jsm/objects/Water.js +49 -8
- package/examples/jsm/objects/Water2.js +49 -7
- package/examples/jsm/objects/Water2Mesh.js +50 -9
- package/examples/jsm/objects/WaterMesh.js +136 -43
- package/examples/jsm/physics/AmmoPhysics.js +60 -7
- package/examples/jsm/physics/JoltPhysics.js +65 -12
- package/examples/jsm/physics/RapierPhysics.js +217 -21
- package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
- package/examples/jsm/postprocessing/BloomPass.js +128 -26
- package/examples/jsm/postprocessing/BokehPass.js +99 -22
- package/examples/jsm/postprocessing/ClearPass.js +54 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
- package/examples/jsm/postprocessing/EffectComposer.js +140 -6
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +54 -5
- package/examples/jsm/postprocessing/GTAOPass.js +202 -57
- package/examples/jsm/postprocessing/GlitchPass.js +86 -34
- package/examples/jsm/postprocessing/HalftonePass.js +65 -10
- package/examples/jsm/postprocessing/LUTPass.js +38 -8
- package/examples/jsm/postprocessing/MaskPass.js +91 -0
- package/examples/jsm/postprocessing/OutlinePass.js +272 -135
- package/examples/jsm/postprocessing/OutputPass.js +65 -14
- package/examples/jsm/postprocessing/Pass.js +100 -4
- package/examples/jsm/postprocessing/RenderPass.js +94 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
- package/examples/jsm/postprocessing/SAOPass.js +128 -55
- package/examples/jsm/postprocessing/SMAAPass.js +106 -75
- package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
- package/examples/jsm/postprocessing/SSAOPass.js +173 -60
- package/examples/jsm/postprocessing/SSRPass.js +268 -53
- package/examples/jsm/postprocessing/SavePass.js +69 -16
- package/examples/jsm/postprocessing/ShaderPass.js +65 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
- package/examples/jsm/postprocessing/TexturePass.js +72 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
- package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
- package/examples/jsm/renderers/Projector.js +288 -32
- package/examples/jsm/renderers/SVGRenderer.js +323 -61
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
- package/examples/jsm/shaders/AfterimageShader.js +8 -3
- package/examples/jsm/shaders/BasicShader.js +8 -1
- package/examples/jsm/shaders/BleachBypassShader.js +10 -3
- package/examples/jsm/shaders/BlendShader.js +8 -1
- package/examples/jsm/shaders/BokehShader.js +9 -3
- package/examples/jsm/shaders/BokehShader2.js +11 -4
- package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
- package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
- package/examples/jsm/shaders/ColorifyShader.js +8 -1
- package/examples/jsm/shaders/ConvolutionShader.js +9 -38
- package/examples/jsm/shaders/CopyShader.js +8 -1
- package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
- package/examples/jsm/shaders/DigitalGlitch.js +10 -7
- package/examples/jsm/shaders/DotScreenShader.js +8 -3
- package/examples/jsm/shaders/ExposureShader.js +8 -1
- package/examples/jsm/shaders/FXAAShader.js +233 -221
- package/examples/jsm/shaders/FilmShader.js +13 -0
- package/examples/jsm/shaders/FocusShader.js +8 -3
- package/examples/jsm/shaders/FreiChenShader.js +10 -3
- package/examples/jsm/shaders/GTAOShader.js +55 -45
- package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
- package/examples/jsm/shaders/HalftoneShader.js +24 -4
- package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
- package/examples/jsm/shaders/HueSaturationShader.js +10 -3
- package/examples/jsm/shaders/KaleidoShader.js +11 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
- package/examples/jsm/shaders/LuminosityShader.js +8 -2
- package/examples/jsm/shaders/MirrorShader.js +10 -4
- package/examples/jsm/shaders/NormalMapShader.js +7 -2
- package/examples/jsm/shaders/OutputShader.js +19 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
- package/examples/jsm/shaders/RGBShiftShader.js +8 -1
- package/examples/jsm/shaders/SAOShader.js +27 -5
- package/examples/jsm/shaders/SMAAShader.js +24 -1
- package/examples/jsm/shaders/SSAOShader.js +37 -6
- package/examples/jsm/shaders/SSRShader.js +32 -6
- package/examples/jsm/shaders/SepiaShader.js +8 -3
- package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
- package/examples/jsm/shaders/TechnicolorShader.js +10 -4
- package/examples/jsm/shaders/ToonShader.js +29 -6
- package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
- package/examples/jsm/shaders/VelocityShader.js +8 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
- package/examples/jsm/shaders/VignetteShader.js +8 -3
- package/examples/jsm/shaders/VolumeShader.js +11 -2
- package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
- package/examples/jsm/textures/FlakesTexture.js +14 -0
- package/examples/jsm/transpiler/AST.js +436 -31
- package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
- package/examples/jsm/transpiler/Linker.js +327 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
- package/examples/jsm/transpiler/TSLEncoder.js +363 -97
- package/examples/jsm/transpiler/Transpiler.js +50 -1
- package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
- package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
- package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
- package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
- package/examples/jsm/tsl/display/BloomNode.js +534 -0
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
- package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
- package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
- package/examples/jsm/tsl/display/FXAANode.js +365 -0
- package/examples/jsm/tsl/display/FilmNode.js +101 -0
- package/examples/jsm/tsl/display/GTAONode.js +571 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
- package/examples/jsm/tsl/display/GodraysNode.js +624 -0
- package/examples/jsm/tsl/display/LensflareNode.js +279 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +762 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
- package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
- package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +768 -0
- package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
- package/examples/jsm/tsl/display/SSGINode.js +642 -0
- package/examples/jsm/tsl/display/SSRNode.js +656 -0
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
- package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
- package/examples/jsm/tsl/display/TRAANode.js +726 -0
- package/examples/jsm/tsl/display/TransitionNode.js +141 -0
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +54 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
- package/examples/jsm/tsl/math/Bayer.js +73 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/examples/jsm/tsl/utils/Raymarching.js +70 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
- package/examples/jsm/utils/CameraUtils.js +15 -6
- package/examples/jsm/utils/GeometryCompressionUtils.js +23 -30
- package/examples/jsm/utils/GeometryUtils.js +32 -27
- package/examples/jsm/utils/LDrawUtils.js +14 -5
- package/examples/jsm/utils/SceneOptimizer.js +458 -0
- package/examples/jsm/utils/SceneUtils.js +53 -3
- package/examples/jsm/utils/ShadowMapViewer.js +72 -33
- package/examples/jsm/utils/ShadowMapViewerGPU.js +61 -29
- package/examples/jsm/utils/SkeletonUtils.js +48 -0
- package/examples/jsm/utils/SortUtils.js +17 -5
- package/examples/jsm/utils/UVsDebug.js +12 -4
- package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +16 -0
- package/examples/jsm/utils/{TextureUtilsGPU.js → WebGPUTextureUtils.js} +20 -2
- package/examples/jsm/utils/WorkerPool.js +67 -2
- package/examples/jsm/webxr/ARButton.js +19 -0
- package/examples/jsm/webxr/OculusHandModel.js +84 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +148 -22
- package/examples/jsm/webxr/Text2D.js +20 -6
- package/examples/jsm/webxr/VRButton.js +31 -0
- package/examples/jsm/webxr/XRButton.js +23 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +94 -3
- package/examples/jsm/webxr/XREstimatedLight.js +35 -4
- package/examples/jsm/webxr/XRHandMeshModel.js +37 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +96 -6
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +44 -0
- package/examples/jsm/webxr/XRPlanes.js +18 -0
- package/package.json +29 -37
- package/src/Three.Core.js +198 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +641 -0
- package/src/Three.WebGPU.Nodes.js +14 -186
- package/src/Three.WebGPU.js +16 -186
- package/src/Three.js +2 -197
- package/src/animation/AnimationAction.js +263 -31
- package/src/animation/AnimationClip.js +162 -7
- package/src/animation/AnimationMixer.js +105 -15
- package/src/animation/AnimationObjectGroup.js +45 -21
- package/src/animation/AnimationUtils.js +163 -24
- package/src/animation/KeyframeTrack.js +191 -17
- package/src/animation/PropertyBinding.js +91 -16
- package/src/animation/PropertyMixer.js +72 -5
- package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
- package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
- package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
- package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
- package/src/animation/tracks/StringKeyframeTrack.js +33 -2
- package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
- package/src/audio/Audio.js +386 -8
- package/src/audio/AudioAnalyser.js +58 -1
- package/src/audio/AudioContext.js +15 -0
- package/src/audio/AudioListener.js +94 -13
- package/src/audio/PositionalAudio.js +107 -0
- package/src/cameras/ArrayCamera.js +37 -0
- package/src/cameras/Camera.js +61 -0
- package/src/cameras/CubeCamera.js +86 -0
- package/src/cameras/OrthographicCamera.js +110 -1
- package/src/cameras/PerspectiveCamera.js +174 -35
- package/src/cameras/StereoCamera.js +48 -2
- package/src/constants.js +1546 -11
- package/src/core/BufferAttribute.js +417 -3
- package/src/core/BufferGeometry.js +407 -22
- package/src/core/Clock.js +69 -8
- package/src/core/EventDispatcher.js +52 -8
- package/src/core/GLBufferAttribute.js +113 -2
- package/src/core/InstancedBufferAttribute.js +29 -0
- package/src/core/InstancedBufferGeometry.js +20 -0
- package/src/core/InstancedInterleavedBuffer.js +26 -0
- package/src/core/InterleavedBuffer.js +141 -7
- package/src/core/InterleavedBufferAttribute.js +200 -2
- package/src/core/Layers.js +71 -10
- package/src/core/Object3D.js +673 -26
- package/src/core/Raycaster.js +136 -2
- package/src/core/RenderTarget.js +256 -27
- package/src/core/RenderTarget3D.js +48 -0
- package/src/core/Timer.js +184 -0
- package/src/core/Uniform.js +29 -0
- package/src/core/UniformsGroup.js +84 -2
- package/src/extras/Controls.js +89 -1
- package/src/extras/DataUtils.js +50 -9
- package/src/extras/Earcut.js +18 -779
- package/src/extras/ImageUtils.js +22 -14
- package/src/extras/PMREMGenerator.js +316 -67
- package/src/extras/ShapeUtils.js +24 -2
- package/src/extras/TextureUtils.js +101 -15
- package/src/extras/core/Curve.js +156 -55
- package/src/extras/core/CurvePath.js +63 -22
- package/src/extras/core/Interpolations.js +34 -2
- package/src/extras/core/Path.js +134 -1
- package/src/extras/core/Shape.js +66 -3
- package/src/extras/core/ShapePath.js +80 -4
- package/src/extras/curves/ArcCurve.js +22 -0
- package/src/extras/curves/CatmullRomCurve3.js +89 -18
- package/src/extras/curves/CubicBezierCurve.js +67 -0
- package/src/extras/curves/CubicBezierCurve3.js +50 -0
- package/src/extras/curves/EllipseCurve.js +102 -0
- package/src/extras/curves/LineCurve.js +36 -0
- package/src/extras/curves/LineCurve3.js +36 -0
- package/src/extras/curves/QuadraticBezierCurve.js +59 -0
- package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
- package/src/extras/curves/SplineCurve.js +48 -0
- package/src/extras/lib/earcut.js +685 -0
- package/src/geometries/BoxGeometry.js +39 -0
- package/src/geometries/CapsuleGeometry.js +196 -11
- package/src/geometries/CircleGeometry.js +41 -0
- package/src/geometries/ConeGeometry.js +39 -0
- package/src/geometries/CylinderGeometry.js +42 -2
- package/src/geometries/DodecahedronGeometry.js +33 -0
- package/src/geometries/EdgesGeometry.js +30 -2
- package/src/geometries/ExtrudeGeometry.js +148 -52
- package/src/geometries/IcosahedronGeometry.js +33 -0
- package/src/geometries/LatheGeometry.js +44 -3
- package/src/geometries/OctahedronGeometry.js +33 -0
- package/src/geometries/PlaneGeometry.js +35 -0
- package/src/geometries/PolyhedronGeometry.js +30 -1
- package/src/geometries/RingGeometry.js +37 -0
- package/src/geometries/ShapeGeometry.js +38 -0
- package/src/geometries/SphereGeometry.js +38 -0
- package/src/geometries/TetrahedronGeometry.js +33 -0
- package/src/geometries/TorusGeometry.js +44 -3
- package/src/geometries/TorusKnotGeometry.js +39 -0
- package/src/geometries/TubeGeometry.js +50 -0
- package/src/geometries/WireframeGeometry.js +32 -0
- package/src/helpers/ArrowHelper.js +62 -5
- package/src/helpers/AxesHelper.js +28 -0
- package/src/helpers/Box3Helper.js +28 -0
- package/src/helpers/BoxHelper.js +43 -7
- package/src/helpers/CameraHelper.js +103 -27
- package/src/helpers/DirectionalLightHelper.js +55 -0
- package/src/helpers/GridHelper.js +26 -0
- package/src/helpers/HemisphereLightHelper.js +42 -0
- package/src/helpers/PlaneHelper.js +33 -0
- package/src/helpers/PointLightHelper.js +43 -24
- package/src/helpers/PolarGridHelper.js +30 -0
- package/src/helpers/SkeletonHelper.js +73 -7
- package/src/helpers/SpotLightHelper.js +43 -0
- package/src/lights/AmbientLight.js +25 -0
- package/src/lights/DirectionalLight.js +70 -0
- package/src/lights/DirectionalLightShadow.js +15 -0
- package/src/lights/HemisphereLight.js +42 -0
- package/src/lights/Light.js +37 -11
- package/src/lights/LightProbe.js +37 -9
- package/src/lights/LightShadow.js +202 -7
- package/src/lights/PointLight.js +74 -0
- package/src/lights/PointLightShadow.js +15 -80
- package/src/lights/RectAreaLight.js +59 -0
- package/src/lights/SpotLight.js +124 -1
- package/src/lights/SpotLightShadow.js +33 -3
- package/src/lights/webgpu/IESSpotLight.js +22 -0
- package/src/lights/webgpu/ProjectorLight.js +46 -0
- package/src/loaders/AnimationLoader.js +34 -2
- package/src/loaders/AudioLoader.js +34 -2
- package/src/loaders/BufferGeometryLoader.js +38 -13
- package/src/loaders/Cache.js +75 -2
- package/src/loaders/CompressedTextureLoader.js +36 -3
- package/src/loaders/CubeTextureLoader.js +45 -0
- package/src/loaders/DataTextureLoader.js +45 -4
- package/src/loaders/FileLoader.js +85 -5
- package/src/loaders/ImageBitmapLoader.js +113 -11
- package/src/loaders/ImageLoader.js +85 -8
- package/src/loaders/Loader.js +150 -0
- package/src/loaders/LoaderUtils.js +18 -36
- package/src/loaders/LoadingManager.js +187 -0
- package/src/loaders/MaterialLoader.js +62 -3
- package/src/loaders/ObjectLoader.js +131 -31
- package/src/loaders/TextureLoader.js +33 -0
- package/src/loaders/nodes/NodeLoader.js +68 -4
- package/src/loaders/nodes/NodeMaterialLoader.js +45 -0
- package/src/loaders/nodes/NodeObjectLoader.js +61 -0
- package/src/materials/LineBasicMaterial.js +74 -1
- package/src/materials/LineDashedMaterial.js +52 -1
- package/src/materials/Material.js +502 -8
- package/src/materials/MeshBasicMaterial.js +168 -2
- package/src/materials/MeshDepthMaterial.js +94 -0
- package/src/materials/MeshDistanceMaterial.js +76 -0
- package/src/materials/MeshLambertMaterial.js +283 -0
- package/src/materials/MeshMatcapMaterial.js +164 -0
- package/src/materials/MeshNormalMaterial.js +114 -0
- package/src/materials/MeshPhongMaterial.js +298 -0
- package/src/materials/MeshPhysicalMaterial.js +296 -4
- package/src/materials/MeshStandardMaterial.js +300 -2
- package/src/materials/MeshToonMaterial.js +219 -0
- package/src/materials/PointsMaterial.js +89 -0
- package/src/materials/RawShaderMaterial.js +25 -0
- package/src/materials/ShaderMaterial.js +234 -6
- package/src/materials/ShadowMaterial.js +54 -0
- package/src/materials/SpriteMaterial.js +82 -0
- package/src/materials/nodes/Line2NodeMaterial.js +158 -53
- package/src/materials/nodes/LineBasicNodeMaterial.js +17 -2
- package/src/materials/nodes/LineDashedNodeMaterial.js +81 -6
- package/src/materials/nodes/MeshBasicNodeMaterial.js +59 -2
- package/src/materials/nodes/MeshLambertNodeMaterial.js +35 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +23 -3
- package/src/materials/nodes/MeshNormalNodeMaterial.js +27 -4
- package/src/materials/nodes/MeshPhongNodeMaterial.js +64 -1
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +276 -3
- package/src/materials/nodes/MeshSSSNodeMaterial.js +98 -10
- package/src/materials/nodes/MeshStandardNodeMaterial.js +83 -4
- package/src/materials/nodes/MeshToonNodeMaterial.js +28 -0
- package/src/materials/nodes/NodeMaterial.js +789 -74
- package/src/materials/nodes/NodeMaterials.js +0 -1
- package/src/materials/nodes/PointsNodeMaterial.js +180 -11
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +86 -23
- package/src/materials/nodes/VolumeNodeMaterial.js +57 -84
- package/src/materials/nodes/manager/NodeMaterialObserver.js +329 -12
- package/src/math/Box2.js +177 -0
- package/src/math/Box3.js +271 -0
- package/src/math/Color.js +355 -11
- package/src/math/ColorManagement.js +158 -92
- package/src/math/Cylindrical.js +65 -6
- package/src/math/Euler.js +139 -5
- package/src/math/Frustum.js +108 -9
- package/src/math/FrustumArray.js +258 -0
- package/src/math/Interpolant.js +87 -8
- package/src/math/Line3.js +221 -2
- package/src/math/MathUtils.js +408 -20
- package/src/math/Matrix2.js +70 -0
- package/src/math/Matrix3.js +229 -4
- package/src/math/Matrix4.js +489 -94
- package/src/math/Plane.js +164 -2
- package/src/math/Quaternion.js +322 -90
- package/src/math/Ray.js +162 -0
- package/src/math/Sphere.js +175 -0
- package/src/math/Spherical.js +73 -11
- package/src/math/SphericalHarmonics3.js +112 -14
- package/src/math/Triangle.js +206 -2
- package/src/math/Vector2.js +396 -10
- package/src/math/Vector3.js +550 -15
- package/src/math/Vector4.js +415 -9
- package/src/math/interpolants/BezierInterpolant.js +108 -0
- package/src/math/interpolants/CubicInterpolant.js +10 -1
- package/src/math/interpolants/DiscreteInterpolant.js +10 -2
- package/src/math/interpolants/LinearInterpolant.js +13 -0
- package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
- package/src/nodes/Nodes.js +91 -88
- package/src/nodes/TSL.js +32 -38
- package/src/nodes/accessors/AccessorsUtils.js +37 -9
- package/src/nodes/accessors/Arrays.js +68 -0
- package/src/nodes/accessors/BatchNode.js +49 -14
- package/src/nodes/accessors/Bitangent.js +82 -13
- package/src/nodes/accessors/BufferAttributeNode.js +269 -8
- package/src/nodes/accessors/BufferNode.js +91 -2
- package/src/nodes/accessors/BuiltinNode.js +63 -0
- package/src/nodes/accessors/Camera.js +400 -10
- package/src/nodes/accessors/ClippingNode.js +149 -45
- package/src/nodes/accessors/CubeTextureNode.js +137 -7
- package/src/nodes/accessors/InstanceNode.js +245 -40
- package/src/nodes/accessors/InstancedMeshNode.js +50 -0
- package/src/nodes/accessors/Lights.js +88 -0
- package/src/nodes/accessors/MaterialNode.js +355 -13
- package/src/nodes/accessors/MaterialProperties.js +57 -1
- package/src/nodes/accessors/MaterialReferenceNode.js +52 -14
- package/src/nodes/accessors/ModelNode.js +117 -5
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -39
- package/src/nodes/accessors/MorphNode.js +73 -26
- package/src/nodes/accessors/Normal.js +174 -19
- package/src/nodes/accessors/Object3DNode.js +146 -12
- package/src/nodes/accessors/PointUVNode.js +25 -0
- package/src/nodes/accessors/Position.js +119 -7
- package/src/nodes/accessors/ReferenceBaseNode.js +190 -4
- package/src/nodes/accessors/ReferenceNode.js +223 -8
- package/src/nodes/accessors/ReflectVector.js +29 -3
- package/src/nodes/accessors/RendererReferenceNode.js +45 -2
- package/src/nodes/accessors/SceneProperties.js +53 -0
- package/src/nodes/accessors/SkinningNode.js +180 -43
- package/src/nodes/accessors/StorageBufferNode.js +278 -26
- package/src/nodes/accessors/StorageTextureNode.js +205 -12
- package/src/nodes/accessors/Tangent.js +48 -10
- package/src/nodes/accessors/TangentUtils.js +46 -0
- package/src/nodes/accessors/Texture3DNode.js +104 -11
- package/src/nodes/accessors/TextureBicubic.js +31 -4
- package/src/nodes/accessors/TextureNode.js +564 -52
- package/src/nodes/accessors/TextureSizeNode.js +42 -1
- package/src/nodes/accessors/UV.js +9 -1
- package/src/nodes/accessors/UniformArrayNode.js +226 -34
- package/src/nodes/accessors/UserDataNode.js +46 -2
- package/src/nodes/accessors/VelocityNode.js +93 -3
- package/src/nodes/accessors/VertexColorNode.js +39 -4
- package/src/nodes/code/CodeNode.js +101 -8
- package/src/nodes/code/ExpressionNode.js +29 -2
- package/src/nodes/code/FunctionCallNode.js +98 -10
- package/src/nodes/code/FunctionNode.js +69 -2
- package/src/nodes/core/ArrayNode.js +174 -0
- package/src/nodes/core/AssignNode.js +80 -9
- package/src/nodes/core/AttributeNode.js +47 -4
- package/src/nodes/core/BypassNode.js +47 -3
- package/src/nodes/core/ConstNode.js +32 -0
- package/src/nodes/core/ContextNode.js +220 -14
- package/src/nodes/core/IndexNode.js +72 -7
- package/src/nodes/core/InputNode.js +50 -1
- package/src/nodes/core/InspectorNode.js +128 -0
- package/src/nodes/core/IsolateNode.js +133 -0
- package/src/nodes/core/LightingModel.js +65 -5
- package/src/nodes/core/MRTNode.js +113 -2
- package/src/nodes/core/Node.js +595 -36
- package/src/nodes/core/NodeAttribute.js +38 -0
- package/src/nodes/core/NodeBuilder.js +1840 -121
- package/src/nodes/core/NodeCache.js +41 -2
- package/src/nodes/core/NodeCode.js +31 -0
- package/src/nodes/core/NodeError.js +28 -0
- package/src/nodes/core/NodeFrame.js +153 -24
- package/src/nodes/core/NodeFunction.js +48 -1
- package/src/nodes/core/NodeFunctionInput.js +44 -0
- package/src/nodes/core/NodeParser.js +13 -1
- package/src/nodes/core/NodeUniform.js +53 -1
- package/src/nodes/core/NodeUtils.js +201 -51
- package/src/nodes/core/NodeVar.js +47 -1
- package/src/nodes/core/NodeVarying.js +47 -1
- package/src/nodes/core/OutputStructNode.js +54 -12
- package/src/nodes/core/ParameterNode.js +60 -2
- package/src/nodes/core/PropertyNode.js +286 -7
- package/src/nodes/core/StackNode.js +337 -20
- package/src/nodes/core/StackTrace.js +139 -0
- package/src/nodes/core/StructNode.js +134 -0
- package/src/nodes/core/StructType.js +13 -0
- package/src/nodes/core/StructTypeNode.js +126 -6
- package/src/nodes/core/SubBuildNode.js +89 -0
- package/src/nodes/core/TempNode.js +31 -5
- package/src/nodes/core/UniformGroupNode.js +85 -7
- package/src/nodes/core/UniformNode.js +163 -16
- package/src/nodes/core/VarNode.js +317 -10
- package/src/nodes/core/VaryingNode.js +115 -13
- package/src/nodes/core/constants.js +40 -0
- package/src/nodes/display/BlendModes.js +171 -0
- package/src/nodes/display/BumpMapNode.js +38 -2
- package/src/nodes/display/ColorAdjustment.js +118 -6
- package/src/nodes/display/ColorSpaceFunctions.js +22 -6
- package/src/nodes/display/ColorSpaceNode.js +97 -47
- package/src/nodes/display/FrontFacingNode.js +64 -7
- package/src/nodes/display/NormalMapNode.js +101 -54
- package/src/nodes/display/PassNode.js +690 -33
- package/src/nodes/display/RenderOutputNode.js +94 -4
- package/src/nodes/display/ScreenNode.js +138 -27
- package/src/nodes/display/ToneMappingFunctions.js +62 -10
- package/src/nodes/display/ToneMappingNode.js +88 -8
- package/src/nodes/display/ToonOutlinePassNode.js +84 -4
- package/src/nodes/display/ViewportDepthNode.js +227 -10
- package/src/nodes/display/ViewportDepthTextureNode.js +39 -5
- package/src/nodes/display/ViewportSharedTextureNode.js +35 -1
- package/src/nodes/display/ViewportTextureNode.js +171 -7
- package/src/nodes/fog/Fog.js +97 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +2 -6
- package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
- package/src/nodes/functions/BSDF/BRDF_Sheen.js +4 -4
- package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +45 -1
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +1 -1
- package/src/nodes/functions/BasicLightingModel.js +28 -6
- package/src/nodes/functions/PhongLightingModel.js +36 -6
- package/src/nodes/functions/PhysicalLightingModel.js +336 -91
- package/src/nodes/functions/ShadowMaskModel.js +30 -3
- package/src/nodes/functions/ToonLightingModel.js +21 -2
- package/src/nodes/functions/VolumetricLightingModel.js +183 -0
- package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
- package/src/nodes/geometry/RangeNode.js +97 -8
- package/src/nodes/gpgpu/AtomicFunctionNode.js +198 -23
- package/src/nodes/gpgpu/BarrierNode.js +52 -3
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +135 -6
- package/src/nodes/gpgpu/ComputeNode.js +212 -16
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +143 -9
- package/src/nodes/lighting/AONode.js +18 -0
- package/src/nodes/lighting/AmbientLightNode.js +10 -0
- package/src/nodes/lighting/AnalyticLightNode.js +186 -399
- package/src/nodes/lighting/BasicEnvironmentNode.js +19 -0
- package/src/nodes/lighting/BasicLightMapNode.js +17 -0
- package/src/nodes/lighting/DirectionalLightNode.js +12 -11
- package/src/nodes/lighting/EnvironmentNode.js +59 -19
- package/src/nodes/lighting/HemisphereLightNode.js +33 -2
- package/src/nodes/lighting/IESSpotLightNode.js +13 -1
- package/src/nodes/lighting/IrradianceNode.js +17 -0
- package/src/nodes/lighting/LightProbeNode.js +20 -0
- package/src/nodes/lighting/LightUtils.js +11 -3
- package/src/nodes/lighting/LightingContextNode.js +52 -4
- package/src/nodes/lighting/LightingNode.js +15 -6
- package/src/nodes/lighting/LightsNode.js +238 -35
- package/src/nodes/lighting/PointLightNode.js +60 -25
- package/src/nodes/lighting/PointShadowNode.js +325 -0
- package/src/nodes/lighting/ProjectorLightNode.js +91 -0
- package/src/nodes/lighting/RectAreaLightNode.js +50 -14
- package/src/nodes/lighting/ShadowBaseNode.js +81 -0
- package/src/nodes/lighting/ShadowFilterNode.js +264 -0
- package/src/nodes/lighting/ShadowNode.js +867 -0
- package/src/nodes/lighting/SpotLightNode.js +99 -18
- package/src/nodes/materialx/MaterialXNodes.js +131 -2
- package/src/nodes/materialx/lib/mx_noise.js +166 -2
- package/src/nodes/math/BitcastNode.js +156 -0
- package/src/nodes/math/BitcountNode.js +433 -0
- package/src/nodes/math/ConditionalNode.js +110 -21
- package/src/nodes/math/Hash.js +8 -0
- package/src/nodes/math/MathNode.js +820 -97
- package/src/nodes/math/MathUtils.js +47 -1
- package/src/nodes/math/OperatorNode.js +517 -84
- package/src/nodes/math/PackFloatNode.js +98 -0
- package/src/nodes/math/TriNoise3D.js +17 -7
- package/src/nodes/math/UnpackFloatNode.js +96 -0
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +180 -23
- package/src/nodes/pmrem/PMREMUtils.js +114 -5
- package/src/nodes/procedural/Checker.js +8 -0
- package/src/nodes/shapes/Shapes.js +33 -0
- package/src/nodes/tsl/TSLBase.js +10 -4
- package/src/nodes/tsl/TSLCore.js +732 -160
- package/src/nodes/utils/ArrayElementNode.js +55 -4
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +79 -2
- package/src/nodes/utils/DebugNode.js +83 -0
- package/src/nodes/utils/Discard.js +18 -2
- package/src/nodes/utils/EquirectUV.js +27 -0
- package/src/nodes/utils/EventNode.js +118 -0
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
- package/src/nodes/utils/JoinNode.js +57 -4
- package/src/nodes/utils/LoopNode.js +193 -55
- package/src/nodes/utils/MatcapUV.js +22 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -1
- package/src/nodes/utils/MemberNode.js +120 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +30 -1
- package/src/nodes/utils/PostProcessingUtils.js +154 -0
- package/src/nodes/utils/RTTNode.js +165 -9
- package/src/nodes/utils/ReflectorNode.js +407 -21
- package/src/nodes/utils/RemapNode.js +81 -2
- package/src/nodes/utils/RotateNode.js +41 -1
- package/src/nodes/utils/SampleNode.js +91 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +66 -3
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/SpriteUtils.js +16 -0
- package/src/nodes/utils/StorageArrayElementNode.js +56 -3
- package/src/nodes/utils/Timer.js +26 -0
- package/src/nodes/utils/TriplanarTextures.js +65 -0
- package/src/nodes/utils/UVUtils.js +48 -0
- package/src/nodes/utils/ViewportUtils.js +12 -0
- package/src/objects/BatchedMesh.js +798 -309
- package/src/objects/Bone.js +24 -0
- package/src/objects/ClippingGroup.js +68 -0
- package/src/objects/Group.js +24 -0
- package/src/objects/InstancedMesh.js +131 -2
- package/src/objects/LOD.js +99 -5
- package/src/objects/Line.js +90 -7
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +20 -1
- package/src/objects/Mesh.js +84 -0
- package/src/objects/Points.js +60 -0
- package/src/objects/Skeleton.js +120 -5
- package/src/objects/SkinnedMesh.js +102 -6
- package/src/objects/Sprite.js +65 -1
- package/src/renderers/WebGL3DRenderTarget.js +26 -0
- package/src/renderers/WebGLArrayRenderTarget.js +26 -0
- package/src/renderers/WebGLCubeRenderTarget.js +41 -5
- package/src/renderers/WebGLRenderTarget.js +19 -0
- package/src/renderers/WebGLRenderer.js +1016 -278
- package/src/renderers/common/Animation.js +123 -14
- package/src/renderers/common/Attributes.js +41 -1
- package/src/renderers/common/Backend.js +623 -44
- package/src/renderers/common/Background.js +99 -16
- package/src/renderers/common/BindGroup.js +37 -2
- package/src/renderers/common/Binding.js +46 -0
- package/src/renderers/common/Bindings.js +211 -20
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +89 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +57 -0
- package/src/renderers/common/CanvasTarget.js +341 -0
- package/src/renderers/common/ChainMap.js +73 -10
- package/src/renderers/common/ClippingContext.js +172 -87
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +77 -7
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +163 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +81 -36
- package/src/renderers/common/InspectorBase.js +146 -0
- package/src/renderers/common/Lighting.js +57 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +150 -7
- package/src/renderers/common/PostProcessing.js +22 -84
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +63 -6
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +40 -10
- package/src/renderers/common/RenderContext.js +219 -4
- package/src/renderers/common/RenderContexts.js +54 -17
- package/src/renderers/common/RenderList.js +233 -24
- package/src/renderers/common/RenderLists.js +46 -6
- package/src/renderers/common/RenderObject.js +548 -46
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +133 -15
- package/src/renderers/common/RenderPipeline.js +216 -6
- package/src/renderers/common/Renderer.js +2155 -332
- package/src/renderers/common/RendererUtils.js +200 -0
- package/src/renderers/common/SampledTexture.js +99 -39
- package/src/renderers/common/Sampler.js +148 -1
- package/src/renderers/common/Storage3DTexture.js +100 -0
- package/src/renderers/common/StorageArrayTexture.js +84 -0
- package/src/renderers/common/StorageBuffer.js +38 -2
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +65 -0
- package/src/renderers/common/Textures.js +273 -57
- package/src/renderers/common/TimestampQueryPool.js +163 -0
- package/src/renderers/common/Uniform.js +233 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +235 -26
- package/src/renderers/common/XRManager.js +1677 -0
- package/src/renderers/common/XRRenderTarget.js +91 -0
- package/src/renderers/common/extras/PMREMGenerator.js +371 -108
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +95 -17
- package/src/renderers/common/nodes/NodeManager.js +852 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
- package/src/renderers/common/nodes/NodeSampler.js +41 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/shaders/DFGLUTData.js +49 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk.js +3 -3
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -5
- package/src/renderers/shaders/UniformsLib.js +2 -7
- package/src/renderers/shaders/UniformsUtils.js +21 -2
- package/src/renderers/webgl/WebGLAttributes.js +4 -0
- package/src/renderers/webgl/WebGLBackground.js +30 -5
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +7 -14
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +2 -25
- package/src/renderers/webgl/WebGLGeometries.js +10 -35
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +12 -0
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +267 -0
- package/src/renderers/webgl/WebGLProgram.js +87 -148
- package/src/renderers/webgl/WebGLPrograms.js +53 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLShadowMap.js +204 -28
- package/src/renderers/webgl/WebGLState.js +88 -56
- package/src/renderers/webgl/WebGLTextures.js +293 -59
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
- package/src/renderers/webgl/WebGLUtils.js +7 -5
- package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
- package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
- package/src/renderers/webgpu/WebGPURenderer.js +55 -4
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
- package/src/renderers/webxr/WebXRManager.js +275 -15
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +79 -2
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -11
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +106 -4
- package/src/textures/Texture.js +488 -6
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +78 -6
- package/src/utils.js +322 -3
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/RGBMLoader.js +0 -1081
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
- package/examples/jsm/misc/Timer.js +0 -128
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/GodRaysShader.js +0 -321
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
- package/src/nodes/accessors/SceneNode.js +0 -55
- package/src/nodes/code/ScriptableNode.js +0 -505
- package/src/nodes/code/ScriptableValueNode.js +0 -170
- package/src/nodes/core/CacheNode.js +0 -50
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -158
- package/src/nodes/display/AnaglyphPassNode.js +0 -67
- package/src/nodes/display/AnamorphicNode.js +0 -151
- package/src/nodes/display/BlendMode.js +0 -54
- package/src/nodes/display/BloomNode.js +0 -341
- package/src/nodes/display/DenoiseNode.js +0 -204
- package/src/nodes/display/DepthOfFieldNode.js +0 -124
- package/src/nodes/display/DotScreenNode.js +0 -66
- package/src/nodes/display/FXAANode.js +0 -332
- package/src/nodes/display/FilmNode.js +0 -56
- package/src/nodes/display/GTAONode.js +0 -331
- package/src/nodes/display/GaussianBlurNode.js +0 -213
- package/src/nodes/display/Lut3DNode.js +0 -57
- package/src/nodes/display/MotionBlur.js +0 -25
- package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
- package/src/nodes/display/PixelationPassNode.js +0 -213
- package/src/nodes/display/PosterizeNode.js +0 -33
- package/src/nodes/display/RGBShiftNode.js +0 -53
- package/src/nodes/display/StereoCompositePassNode.js +0 -110
- package/src/nodes/display/TransitionNode.js +0 -80
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
- package/src/nodes/utils/EquirectUVNode.js +0 -36
- package/src/nodes/utils/MatcapUVNode.js +0 -33
- package/src/nodes/utils/OscNode.js +0 -85
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
- package/src/nodes/utils/TimerNode.js +0 -97
- package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
- package/src/renderers/common/nodes/Nodes.js +0 -534
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
|
@@ -0,0 +1,325 @@
|
|
|
1
|
+
import ShadowNode from './ShadowNode.js';
|
|
2
|
+
import { uniform } from '../core/UniformNode.js';
|
|
3
|
+
import { float, vec3, If, Fn } from '../tsl/TSLBase.js';
|
|
4
|
+
import { reference } from '../accessors/ReferenceNode.js';
|
|
5
|
+
import { cubeTexture } from '../accessors/CubeTextureNode.js';
|
|
6
|
+
import { renderGroup } from '../core/UniformGroupNode.js';
|
|
7
|
+
import { Matrix4 } from '../../math/Matrix4.js';
|
|
8
|
+
import { Vector3 } from '../../math/Vector3.js';
|
|
9
|
+
import { Color } from '../../math/Color.js';
|
|
10
|
+
import { BasicShadowMap, GreaterEqualCompare, LessEqualCompare, WebGPUCoordinateSystem } from '../../constants.js';
|
|
11
|
+
import { CubeDepthTexture } from '../../textures/CubeDepthTexture.js';
|
|
12
|
+
import { screenCoordinate } from '../display/ScreenNode.js';
|
|
13
|
+
import { interleavedGradientNoise, vogelDiskSample } from '../utils/PostProcessingUtils.js';
|
|
14
|
+
import { abs, normalize, cross } from '../math/MathNode.js';
|
|
15
|
+
import { viewZToPerspectiveDepth, viewZToReversedPerspectiveDepth } from '../display/ViewportDepthNode.js';
|
|
16
|
+
|
|
17
|
+
const _clearColor = /*@__PURE__*/ new Color();
|
|
18
|
+
const _projScreenMatrix = /*@__PURE__*/ new Matrix4();
|
|
19
|
+
const _lightPositionWorld = /*@__PURE__*/ new Vector3();
|
|
20
|
+
const _lookTarget = /*@__PURE__*/ new Vector3();
|
|
21
|
+
|
|
22
|
+
// Cube map face directions and up vectors for point light shadows
|
|
23
|
+
// Face order: +X, -X, +Y, -Y, +Z, -Z
|
|
24
|
+
// WebGPU coordinate system - Y faces swapped to match texture sampling convention
|
|
25
|
+
const _cubeDirectionsWebGPU = [
|
|
26
|
+
/*@__PURE__*/ new Vector3( 1, 0, 0 ), /*@__PURE__*/ new Vector3( - 1, 0, 0 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 ),
|
|
27
|
+
/*@__PURE__*/ new Vector3( 0, 1, 0 ), /*@__PURE__*/ new Vector3( 0, 0, 1 ), /*@__PURE__*/ new Vector3( 0, 0, - 1 )
|
|
28
|
+
];
|
|
29
|
+
|
|
30
|
+
const _cubeUpsWebGPU = [
|
|
31
|
+
/*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, 0, - 1 ),
|
|
32
|
+
/*@__PURE__*/ new Vector3( 0, 0, 1 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 )
|
|
33
|
+
];
|
|
34
|
+
|
|
35
|
+
// WebGL coordinate system - standard OpenGL convention
|
|
36
|
+
const _cubeDirectionsWebGL = [
|
|
37
|
+
/*@__PURE__*/ new Vector3( 1, 0, 0 ), /*@__PURE__*/ new Vector3( - 1, 0, 0 ), /*@__PURE__*/ new Vector3( 0, 1, 0 ),
|
|
38
|
+
/*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, 0, 1 ), /*@__PURE__*/ new Vector3( 0, 0, - 1 )
|
|
39
|
+
];
|
|
40
|
+
|
|
41
|
+
const _cubeUpsWebGL = [
|
|
42
|
+
/*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, 0, 1 ),
|
|
43
|
+
/*@__PURE__*/ new Vector3( 0, 0, - 1 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 ), /*@__PURE__*/ new Vector3( 0, - 1, 0 )
|
|
44
|
+
];
|
|
45
|
+
|
|
46
|
+
export const BasicPointShadowFilter = /*@__PURE__*/ Fn( ( { depthTexture, bd3D, dp } ) => {
|
|
47
|
+
|
|
48
|
+
return cubeTexture( depthTexture, bd3D ).compare( dp );
|
|
49
|
+
|
|
50
|
+
} );
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* A shadow filtering function for point lights using Vogel disk sampling and IGN.
|
|
54
|
+
*
|
|
55
|
+
* Uses 5 samples distributed via Vogel disk pattern in tangent space around the
|
|
56
|
+
* sample direction, rotated per-pixel using Interleaved Gradient Noise (IGN).
|
|
57
|
+
*
|
|
58
|
+
* @method
|
|
59
|
+
* @param {Object} inputs - The input parameter object.
|
|
60
|
+
* @param {CubeDepthTexture} inputs.depthTexture - A reference to the shadow cube map.
|
|
61
|
+
* @param {Node<vec3>} inputs.bd3D - The normalized direction from light to fragment.
|
|
62
|
+
* @param {Node<float>} inputs.dp - The depth value to compare against.
|
|
63
|
+
* @param {LightShadow} inputs.shadow - The light shadow.
|
|
64
|
+
* @return {Node<float>} The filtering result.
|
|
65
|
+
*/
|
|
66
|
+
export const PointShadowFilter = /*@__PURE__*/ Fn( ( { depthTexture, bd3D, dp, shadow } ) => {
|
|
67
|
+
|
|
68
|
+
const radius = reference( 'radius', 'float', shadow ).setGroup( renderGroup );
|
|
69
|
+
const mapSize = reference( 'mapSize', 'vec2', shadow ).setGroup( renderGroup );
|
|
70
|
+
|
|
71
|
+
const texelSize = radius.div( mapSize.x );
|
|
72
|
+
|
|
73
|
+
// Build a tangent-space coordinate system for applying offsets
|
|
74
|
+
const absDir = abs( bd3D );
|
|
75
|
+
const tangent = normalize( cross( bd3D, absDir.x.greaterThan( absDir.z ).select( vec3( 0, 1, 0 ), vec3( 1, 0, 0 ) ) ) );
|
|
76
|
+
const bitangent = cross( bd3D, tangent );
|
|
77
|
+
|
|
78
|
+
// Use IGN to rotate sampling pattern per pixel (phi = IGN * 2π)
|
|
79
|
+
const phi = interleavedGradientNoise( screenCoordinate.xy ).mul( 6.28318530718 );
|
|
80
|
+
|
|
81
|
+
// 5 samples using Vogel disk distribution in tangent space
|
|
82
|
+
const sample0 = vogelDiskSample( 0, 5, phi );
|
|
83
|
+
const sample1 = vogelDiskSample( 1, 5, phi );
|
|
84
|
+
const sample2 = vogelDiskSample( 2, 5, phi );
|
|
85
|
+
const sample3 = vogelDiskSample( 3, 5, phi );
|
|
86
|
+
const sample4 = vogelDiskSample( 4, 5, phi );
|
|
87
|
+
|
|
88
|
+
return cubeTexture( depthTexture, bd3D.add( tangent.mul( sample0.x ).add( bitangent.mul( sample0.y ) ).mul( texelSize ) ) ).compare( dp )
|
|
89
|
+
.add( cubeTexture( depthTexture, bd3D.add( tangent.mul( sample1.x ).add( bitangent.mul( sample1.y ) ).mul( texelSize ) ) ).compare( dp ) )
|
|
90
|
+
.add( cubeTexture( depthTexture, bd3D.add( tangent.mul( sample2.x ).add( bitangent.mul( sample2.y ) ).mul( texelSize ) ) ).compare( dp ) )
|
|
91
|
+
.add( cubeTexture( depthTexture, bd3D.add( tangent.mul( sample3.x ).add( bitangent.mul( sample3.y ) ).mul( texelSize ) ) ).compare( dp ) )
|
|
92
|
+
.add( cubeTexture( depthTexture, bd3D.add( tangent.mul( sample4.x ).add( bitangent.mul( sample4.y ) ).mul( texelSize ) ) ).compare( dp ) )
|
|
93
|
+
.mul( 1.0 / 5.0 );
|
|
94
|
+
|
|
95
|
+
} );
|
|
96
|
+
|
|
97
|
+
const pointShadowFilter = /*@__PURE__*/ Fn( ( { filterFn, depthTexture, shadowCoord, shadow }, builder ) => {
|
|
98
|
+
|
|
99
|
+
// for point lights, the uniform @vShadowCoord is re-purposed to hold
|
|
100
|
+
// the vector from the light to the world-space position of the fragment.
|
|
101
|
+
const shadowPosition = shadowCoord.xyz.toConst();
|
|
102
|
+
const shadowPositionAbs = shadowPosition.abs().toConst();
|
|
103
|
+
const viewZ = shadowPositionAbs.x.max( shadowPositionAbs.y ).max( shadowPositionAbs.z );
|
|
104
|
+
|
|
105
|
+
const shadowCameraNear = uniform( 'float' ).setGroup( renderGroup ).onRenderUpdate( () => shadow.camera.near );
|
|
106
|
+
const shadowCameraFar = uniform( 'float' ).setGroup( renderGroup ).onRenderUpdate( () => shadow.camera.far );
|
|
107
|
+
const bias = reference( 'bias', 'float', shadow ).setGroup( renderGroup );
|
|
108
|
+
|
|
109
|
+
const result = float( 1.0 ).toVar();
|
|
110
|
+
|
|
111
|
+
If( viewZ.sub( shadowCameraFar ).lessThanEqual( 0.0 ).and( viewZ.sub( shadowCameraNear ).greaterThanEqual( 0.0 ) ), () => {
|
|
112
|
+
|
|
113
|
+
let dp;
|
|
114
|
+
|
|
115
|
+
if ( builder.renderer.reversedDepthBuffer ) {
|
|
116
|
+
|
|
117
|
+
dp = viewZToReversedPerspectiveDepth( viewZ.negate(), shadowCameraNear, shadowCameraFar );
|
|
118
|
+
dp.subAssign( bias );
|
|
119
|
+
|
|
120
|
+
} else {
|
|
121
|
+
|
|
122
|
+
dp = viewZToPerspectiveDepth( viewZ.negate(), shadowCameraNear, shadowCameraFar );
|
|
123
|
+
dp.addAssign( bias );
|
|
124
|
+
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
// bd3D = base direction 3D (direction from light to fragment)
|
|
128
|
+
const bd3D = shadowPosition.normalize();
|
|
129
|
+
|
|
130
|
+
// percentage-closer filtering using cube texture sampling
|
|
131
|
+
result.assign( filterFn( { depthTexture, bd3D, dp, shadow } ) );
|
|
132
|
+
|
|
133
|
+
} );
|
|
134
|
+
|
|
135
|
+
return result;
|
|
136
|
+
|
|
137
|
+
} );
|
|
138
|
+
|
|
139
|
+
|
|
140
|
+
/**
|
|
141
|
+
* Represents the shadow implementation for point light nodes.
|
|
142
|
+
*
|
|
143
|
+
* @augments ShadowNode
|
|
144
|
+
*/
|
|
145
|
+
class PointShadowNode extends ShadowNode {
|
|
146
|
+
|
|
147
|
+
static get type() {
|
|
148
|
+
|
|
149
|
+
return 'PointShadowNode';
|
|
150
|
+
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
/**
|
|
154
|
+
* Constructs a new point shadow node.
|
|
155
|
+
*
|
|
156
|
+
* @param {PointLight} light - The shadow casting point light.
|
|
157
|
+
* @param {?PointLightShadow} [shadow=null] - An optional point light shadow.
|
|
158
|
+
*/
|
|
159
|
+
constructor( light, shadow = null ) {
|
|
160
|
+
|
|
161
|
+
super( light, shadow );
|
|
162
|
+
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
/**
|
|
166
|
+
* Overwrites the default implementation to return point light shadow specific
|
|
167
|
+
* filtering functions.
|
|
168
|
+
*
|
|
169
|
+
* @param {number} type - The shadow type.
|
|
170
|
+
* @return {Function} The filtering function.
|
|
171
|
+
*/
|
|
172
|
+
getShadowFilterFn( type ) {
|
|
173
|
+
|
|
174
|
+
return type === BasicShadowMap ? BasicPointShadowFilter : PointShadowFilter;
|
|
175
|
+
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* Overwrites the default implementation so the unaltered shadow position is used.
|
|
180
|
+
*
|
|
181
|
+
* @param {NodeBuilder} builder - A reference to the current node builder.
|
|
182
|
+
* @param {Node<vec3>} shadowPosition - A node representing the shadow position.
|
|
183
|
+
* @return {Node<vec3>} The shadow coordinates.
|
|
184
|
+
*/
|
|
185
|
+
setupShadowCoord( builder, shadowPosition ) {
|
|
186
|
+
|
|
187
|
+
return shadowPosition;
|
|
188
|
+
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
/**
|
|
192
|
+
* Overwrites the default implementation to only use point light specific
|
|
193
|
+
* shadow filter functions.
|
|
194
|
+
*
|
|
195
|
+
* @param {NodeBuilder} builder - A reference to the current node builder.
|
|
196
|
+
* @param {Object} inputs - A configuration object that defines the shadow filtering.
|
|
197
|
+
* @param {Function} inputs.filterFn - This function defines the filtering type of the shadow map e.g. PCF.
|
|
198
|
+
* @param {DepthTexture} inputs.depthTexture - A reference to the shadow map's depth texture.
|
|
199
|
+
* @param {Node<vec3>} inputs.shadowCoord - Shadow coordinates which are used to sample from the shadow map.
|
|
200
|
+
* @param {LightShadow} inputs.shadow - The light shadow.
|
|
201
|
+
* @return {Node<float>} The result node of the shadow filtering.
|
|
202
|
+
*/
|
|
203
|
+
setupShadowFilter( builder, { filterFn, depthTexture, shadowCoord, shadow } ) {
|
|
204
|
+
|
|
205
|
+
return pointShadowFilter( { filterFn, depthTexture, shadowCoord, shadow } );
|
|
206
|
+
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
/**
|
|
210
|
+
* Overwrites the default implementation to create a CubeRenderTarget with CubeDepthTexture.
|
|
211
|
+
*
|
|
212
|
+
* @param {LightShadow} shadow - The light shadow object.
|
|
213
|
+
* @param {NodeBuilder} builder - A reference to the current node builder.
|
|
214
|
+
* @return {Object} An object containing the shadow map and depth texture.
|
|
215
|
+
*/
|
|
216
|
+
setupRenderTarget( shadow, builder ) {
|
|
217
|
+
|
|
218
|
+
const depthTexture = new CubeDepthTexture( shadow.mapSize.width );
|
|
219
|
+
depthTexture.name = 'PointShadowDepthTexture';
|
|
220
|
+
depthTexture.compareFunction = builder.renderer.reversedDepthBuffer ? GreaterEqualCompare : LessEqualCompare;
|
|
221
|
+
|
|
222
|
+
const shadowMap = builder.createCubeRenderTarget( shadow.mapSize.width );
|
|
223
|
+
shadowMap.texture.name = 'PointShadowMap';
|
|
224
|
+
shadowMap.depthTexture = depthTexture;
|
|
225
|
+
|
|
226
|
+
return { shadowMap, depthTexture };
|
|
227
|
+
|
|
228
|
+
}
|
|
229
|
+
|
|
230
|
+
/**
|
|
231
|
+
* Overwrites the default implementation with point light specific
|
|
232
|
+
* rendering code.
|
|
233
|
+
*
|
|
234
|
+
* @param {NodeFrame} frame - A reference to the current node frame.
|
|
235
|
+
*/
|
|
236
|
+
renderShadow( frame ) {
|
|
237
|
+
|
|
238
|
+
const { shadow, shadowMap, light } = this;
|
|
239
|
+
const { renderer, scene } = frame;
|
|
240
|
+
|
|
241
|
+
const camera = shadow.camera;
|
|
242
|
+
const shadowMatrix = shadow.matrix;
|
|
243
|
+
|
|
244
|
+
// Select cube directions/ups based on coordinate system
|
|
245
|
+
const isWebGPU = renderer.coordinateSystem === WebGPUCoordinateSystem;
|
|
246
|
+
const cubeDirections = isWebGPU ? _cubeDirectionsWebGPU : _cubeDirectionsWebGL;
|
|
247
|
+
const cubeUps = isWebGPU ? _cubeUpsWebGPU : _cubeUpsWebGL;
|
|
248
|
+
|
|
249
|
+
shadowMap.setSize( shadow.mapSize.width, shadow.mapSize.width );
|
|
250
|
+
|
|
251
|
+
//
|
|
252
|
+
|
|
253
|
+
const previousAutoClear = renderer.autoClear;
|
|
254
|
+
|
|
255
|
+
const previousClearColor = renderer.getClearColor( _clearColor );
|
|
256
|
+
const previousClearAlpha = renderer.getClearAlpha();
|
|
257
|
+
|
|
258
|
+
renderer.autoClear = false;
|
|
259
|
+
renderer.setClearColor( shadow.clearColor, shadow.clearAlpha );
|
|
260
|
+
|
|
261
|
+
// Render each cube face
|
|
262
|
+
for ( let face = 0; face < 6; face ++ ) {
|
|
263
|
+
|
|
264
|
+
// Set render target to the specific cube face
|
|
265
|
+
renderer.setRenderTarget( shadowMap, face );
|
|
266
|
+
renderer.clear();
|
|
267
|
+
|
|
268
|
+
// Update shadow camera matrices for this face
|
|
269
|
+
|
|
270
|
+
const far = light.distance || camera.far;
|
|
271
|
+
|
|
272
|
+
if ( far !== camera.far ) {
|
|
273
|
+
|
|
274
|
+
camera.far = far;
|
|
275
|
+
camera.updateProjectionMatrix();
|
|
276
|
+
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
_lightPositionWorld.setFromMatrixPosition( light.matrixWorld );
|
|
280
|
+
camera.position.copy( _lightPositionWorld );
|
|
281
|
+
|
|
282
|
+
_lookTarget.copy( camera.position );
|
|
283
|
+
_lookTarget.add( cubeDirections[ face ] );
|
|
284
|
+
camera.up.copy( cubeUps[ face ] );
|
|
285
|
+
camera.lookAt( _lookTarget );
|
|
286
|
+
camera.updateMatrixWorld();
|
|
287
|
+
|
|
288
|
+
shadowMatrix.makeTranslation( - _lightPositionWorld.x, - _lightPositionWorld.y, - _lightPositionWorld.z );
|
|
289
|
+
|
|
290
|
+
_projScreenMatrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
|
|
291
|
+
shadow._frustum.setFromProjectionMatrix( _projScreenMatrix, camera.coordinateSystem, camera.reversedDepth );
|
|
292
|
+
|
|
293
|
+
//
|
|
294
|
+
|
|
295
|
+
const currentSceneName = scene.name;
|
|
296
|
+
|
|
297
|
+
scene.name = `Point Light Shadow [ ${ light.name || 'ID: ' + light.id } ] - Face ${ face + 1 }`;
|
|
298
|
+
|
|
299
|
+
renderer.render( scene, camera );
|
|
300
|
+
|
|
301
|
+
scene.name = currentSceneName;
|
|
302
|
+
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
//
|
|
306
|
+
|
|
307
|
+
renderer.autoClear = previousAutoClear;
|
|
308
|
+
renderer.setClearColor( previousClearColor, previousClearAlpha );
|
|
309
|
+
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
export default PointShadowNode;
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* TSL function for creating an instance of `PointShadowNode`.
|
|
318
|
+
*
|
|
319
|
+
* @tsl
|
|
320
|
+
* @function
|
|
321
|
+
* @param {PointLight} light - The shadow casting point light.
|
|
322
|
+
* @param {?PointLightShadow} [shadow=null] - An optional point light shadow.
|
|
323
|
+
* @return {PointShadowNode} The created point shadow node.
|
|
324
|
+
*/
|
|
325
|
+
export const pointShadow = ( light, shadow ) => new PointShadowNode( light, shadow );
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
import SpotLightNode from './SpotLightNode.js';
|
|
2
|
+
|
|
3
|
+
import { float, Fn, If, vec2 } from '../tsl/TSLCore.js';
|
|
4
|
+
import { length, min, max, saturate, acos } from '../math/MathNode.js';
|
|
5
|
+
import { div, sub } from '../math/OperatorNode.js';
|
|
6
|
+
import { lightShadowMatrix } from '../accessors/Lights.js';
|
|
7
|
+
import { positionWorld } from '../accessors/Position.js';
|
|
8
|
+
|
|
9
|
+
const sdBox = /*@__PURE__*/ Fn( ( [ p, b ] ) => {
|
|
10
|
+
|
|
11
|
+
const d = p.abs().sub( b );
|
|
12
|
+
|
|
13
|
+
return length( max( d, 0.0 ) ).add( min( max( d.x, d.y ), 0.0 ) );
|
|
14
|
+
|
|
15
|
+
} );
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* An implementation of a projector light node.
|
|
19
|
+
*
|
|
20
|
+
* @augments SpotLightNode
|
|
21
|
+
*/
|
|
22
|
+
class ProjectorLightNode extends SpotLightNode {
|
|
23
|
+
|
|
24
|
+
static get type() {
|
|
25
|
+
|
|
26
|
+
return 'ProjectorLightNode';
|
|
27
|
+
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
update( frame ) {
|
|
31
|
+
|
|
32
|
+
super.update( frame );
|
|
33
|
+
|
|
34
|
+
const light = this.light;
|
|
35
|
+
|
|
36
|
+
this.penumbraCosNode.value = Math.min( Math.cos( light.angle * ( 1 - light.penumbra ) ), .99999 );
|
|
37
|
+
|
|
38
|
+
if ( light.aspect === null ) {
|
|
39
|
+
|
|
40
|
+
let aspect = 1;
|
|
41
|
+
|
|
42
|
+
if ( light.map !== null ) {
|
|
43
|
+
|
|
44
|
+
aspect = light.map.width / light.map.height;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
light.shadow.aspect = aspect;
|
|
49
|
+
|
|
50
|
+
} else {
|
|
51
|
+
|
|
52
|
+
light.shadow.aspect = light.aspect;
|
|
53
|
+
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Overwrites the default implementation to compute projection attenuation.
|
|
60
|
+
*
|
|
61
|
+
* @param {NodeBuilder} builder - The node builder.
|
|
62
|
+
* @return {Node<float>} The spot attenuation.
|
|
63
|
+
*/
|
|
64
|
+
getSpotAttenuation( builder ) {
|
|
65
|
+
|
|
66
|
+
const attenuation = float( 0 );
|
|
67
|
+
const penumbraCos = this.penumbraCosNode;
|
|
68
|
+
|
|
69
|
+
// compute the fragment's position in the light's clip space
|
|
70
|
+
|
|
71
|
+
const spotLightCoord = lightShadowMatrix( this.light ).mul( builder.context.positionWorld || positionWorld );
|
|
72
|
+
|
|
73
|
+
// the sign of w determines whether the current fragment is in front or behind the light.
|
|
74
|
+
// to avoid a back-projection, it's important to only compute an attenuation if w is positive
|
|
75
|
+
|
|
76
|
+
If( spotLightCoord.w.greaterThan( 0 ), () => {
|
|
77
|
+
|
|
78
|
+
const projectionUV = spotLightCoord.xyz.div( spotLightCoord.w );
|
|
79
|
+
const boxDist = sdBox( projectionUV.xy.sub( vec2( 0.5 ) ), vec2( 0.5 ) );
|
|
80
|
+
const angleFactor = div( - 1.0, sub( 1.0, acos( penumbraCos ) ).sub( 1.0 ) );
|
|
81
|
+
attenuation.assign( saturate( boxDist.mul( - 2.0 ).mul( angleFactor ) ) );
|
|
82
|
+
|
|
83
|
+
} );
|
|
84
|
+
|
|
85
|
+
return attenuation;
|
|
86
|
+
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
export default ProjectorLightNode;
|
|
@@ -6,12 +6,18 @@ import { renderGroup } from '../core/UniformGroupNode.js';
|
|
|
6
6
|
|
|
7
7
|
import { Matrix4 } from '../../math/Matrix4.js';
|
|
8
8
|
import { Vector3 } from '../../math/Vector3.js';
|
|
9
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
9
10
|
|
|
10
11
|
const _matrix41 = /*@__PURE__*/ new Matrix4();
|
|
11
12
|
const _matrix42 = /*@__PURE__*/ new Matrix4();
|
|
12
13
|
|
|
13
|
-
let
|
|
14
|
+
let _ltcLib = null;
|
|
14
15
|
|
|
16
|
+
/**
|
|
17
|
+
* Module for representing rect area lights as nodes.
|
|
18
|
+
*
|
|
19
|
+
* @augments AnalyticLightNode
|
|
20
|
+
*/
|
|
15
21
|
class RectAreaLightNode extends AnalyticLightNode {
|
|
16
22
|
|
|
17
23
|
static get type() {
|
|
@@ -20,15 +26,45 @@ class RectAreaLightNode extends AnalyticLightNode {
|
|
|
20
26
|
|
|
21
27
|
}
|
|
22
28
|
|
|
29
|
+
/**
|
|
30
|
+
* Constructs a new rect area light node.
|
|
31
|
+
*
|
|
32
|
+
* @param {?RectAreaLight} [light=null] - The rect area light source.
|
|
33
|
+
*/
|
|
23
34
|
constructor( light = null ) {
|
|
24
35
|
|
|
25
36
|
super( light );
|
|
26
37
|
|
|
38
|
+
/**
|
|
39
|
+
* Uniform node representing the half height of the are light.
|
|
40
|
+
*
|
|
41
|
+
* @type {UniformNode<vec3>}
|
|
42
|
+
*/
|
|
27
43
|
this.halfHeight = uniform( new Vector3() ).setGroup( renderGroup );
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* Uniform node representing the half width of the are light.
|
|
47
|
+
*
|
|
48
|
+
* @type {UniformNode<vec3>}
|
|
49
|
+
*/
|
|
28
50
|
this.halfWidth = uniform( new Vector3() ).setGroup( renderGroup );
|
|
29
51
|
|
|
52
|
+
/**
|
|
53
|
+
* The `updateType` is set to `NodeUpdateType.RENDER` since the light
|
|
54
|
+
* relies on `viewMatrix` which might vary per render call.
|
|
55
|
+
*
|
|
56
|
+
* @type {string}
|
|
57
|
+
* @default 'render'
|
|
58
|
+
*/
|
|
59
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
60
|
+
|
|
30
61
|
}
|
|
31
62
|
|
|
63
|
+
/**
|
|
64
|
+
* Overwritten to updated rect area light specific uniforms.
|
|
65
|
+
*
|
|
66
|
+
* @param {NodeFrame} frame - A reference to the current node frame.
|
|
67
|
+
*/
|
|
32
68
|
update( frame ) {
|
|
33
69
|
|
|
34
70
|
super.update( frame );
|
|
@@ -50,45 +86,45 @@ class RectAreaLightNode extends AnalyticLightNode {
|
|
|
50
86
|
|
|
51
87
|
}
|
|
52
88
|
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
super.setup( builder );
|
|
89
|
+
setupDirectRectArea( builder ) {
|
|
56
90
|
|
|
57
91
|
let ltc_1, ltc_2;
|
|
58
92
|
|
|
59
93
|
if ( builder.isAvailable( 'float32Filterable' ) ) {
|
|
60
94
|
|
|
61
|
-
ltc_1 = texture(
|
|
62
|
-
ltc_2 = texture(
|
|
95
|
+
ltc_1 = texture( _ltcLib.LTC_FLOAT_1 );
|
|
96
|
+
ltc_2 = texture( _ltcLib.LTC_FLOAT_2 );
|
|
63
97
|
|
|
64
98
|
} else {
|
|
65
99
|
|
|
66
|
-
ltc_1 = texture(
|
|
67
|
-
ltc_2 = texture(
|
|
100
|
+
ltc_1 = texture( _ltcLib.LTC_HALF_1 );
|
|
101
|
+
ltc_2 = texture( _ltcLib.LTC_HALF_2 );
|
|
68
102
|
|
|
69
103
|
}
|
|
70
104
|
|
|
71
105
|
const { colorNode, light } = this;
|
|
72
|
-
const lightingModel = builder.context.lightingModel;
|
|
73
106
|
|
|
74
107
|
const lightPosition = lightViewPosition( light );
|
|
75
|
-
const reflectedLight = builder.context.reflectedLight;
|
|
76
108
|
|
|
77
|
-
|
|
109
|
+
return {
|
|
78
110
|
lightColor: colorNode,
|
|
79
111
|
lightPosition,
|
|
80
112
|
halfWidth: this.halfWidth,
|
|
81
113
|
halfHeight: this.halfHeight,
|
|
82
|
-
reflectedLight,
|
|
83
114
|
ltc_1,
|
|
84
115
|
ltc_2
|
|
85
|
-
}
|
|
116
|
+
};
|
|
86
117
|
|
|
87
118
|
}
|
|
88
119
|
|
|
120
|
+
/**
|
|
121
|
+
* Used to configure the internal BRDF approximation texture data.
|
|
122
|
+
*
|
|
123
|
+
* @param {RectAreaLightTexturesLib} ltc - The BRDF approximation texture data.
|
|
124
|
+
*/
|
|
89
125
|
static setLTC( ltc ) {
|
|
90
126
|
|
|
91
|
-
|
|
127
|
+
_ltcLib = ltc;
|
|
92
128
|
|
|
93
129
|
}
|
|
94
130
|
|
|
@@ -0,0 +1,81 @@
|
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
3
|
+
import { property } from '../tsl/TSLBase.js';
|
|
4
|
+
import { positionWorld } from '../accessors/Position.js';
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* Base class for all shadow nodes.
|
|
8
|
+
*
|
|
9
|
+
* Shadow nodes encapsulate shadow related logic and are always coupled to lighting nodes.
|
|
10
|
+
* Lighting nodes might share the same shadow node type or use specific ones depending on
|
|
11
|
+
* their requirements.
|
|
12
|
+
*
|
|
13
|
+
* @augments Node
|
|
14
|
+
*/
|
|
15
|
+
class ShadowBaseNode extends Node {
|
|
16
|
+
|
|
17
|
+
static get type() {
|
|
18
|
+
|
|
19
|
+
return 'ShadowBaseNode';
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
/**
|
|
24
|
+
* Constructs a new shadow base node.
|
|
25
|
+
*
|
|
26
|
+
* @param {Light} light - The shadow casting light.
|
|
27
|
+
*/
|
|
28
|
+
constructor( light ) {
|
|
29
|
+
|
|
30
|
+
super();
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* The shadow casting light.
|
|
34
|
+
*
|
|
35
|
+
* @type {Light}
|
|
36
|
+
*/
|
|
37
|
+
this.light = light;
|
|
38
|
+
|
|
39
|
+
/**
|
|
40
|
+
* Overwritten since shadows are updated by default per render.
|
|
41
|
+
*
|
|
42
|
+
* @type {string}
|
|
43
|
+
* @default 'render'
|
|
44
|
+
*/
|
|
45
|
+
this.updateBeforeType = NodeUpdateType.RENDER;
|
|
46
|
+
|
|
47
|
+
/**
|
|
48
|
+
* This flag can be used for type testing.
|
|
49
|
+
*
|
|
50
|
+
* @type {boolean}
|
|
51
|
+
* @readonly
|
|
52
|
+
* @default true
|
|
53
|
+
*/
|
|
54
|
+
this.isShadowBaseNode = true;
|
|
55
|
+
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Setups the shadow position node which is by default the predefined TSL node object `shadowPositionWorld`.
|
|
60
|
+
*
|
|
61
|
+
* @param {NodeBuilder} object - A configuration object that must at least hold a material reference.
|
|
62
|
+
*/
|
|
63
|
+
setupShadowPosition( { context, material } ) {
|
|
64
|
+
|
|
65
|
+
// Use assign inside an Fn()
|
|
66
|
+
|
|
67
|
+
shadowPositionWorld.assign( material.receivedShadowPositionNode || context.shadowPositionWorld || positionWorld );
|
|
68
|
+
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
/**
|
|
74
|
+
* TSL object that represents the vertex position in world space during the shadow pass.
|
|
75
|
+
*
|
|
76
|
+
* @tsl
|
|
77
|
+
* @type {Node<vec3>}
|
|
78
|
+
*/
|
|
79
|
+
export const shadowPositionWorld = /*@__PURE__*/ property( 'vec3', 'shadowPositionWorld' );
|
|
80
|
+
|
|
81
|
+
export default ShadowBaseNode;
|