@needle-tools/three 0.169.20-experimental.0 → 0.183.2-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +5 -6
  3. package/build/three.cjs +54184 -56703
  4. package/build/three.core.js +59506 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +11645 -73000
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +648 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +53912 -51652
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +53888 -51806
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +5 -15
  17. package/examples/jsm/animation/AnimationClipCreator.js +58 -6
  18. package/examples/jsm/animation/CCDIKSolver.js +152 -45
  19. package/examples/jsm/capabilities/WebGL.js +28 -29
  20. package/examples/jsm/capabilities/WebGPU.js +19 -17
  21. package/examples/jsm/controls/ArcballControls.js +474 -178
  22. package/examples/jsm/controls/DragControls.js +100 -58
  23. package/examples/jsm/controls/FirstPersonControls.js +116 -6
  24. package/examples/jsm/controls/FlyControls.js +50 -2
  25. package/examples/jsm/controls/MapControls.js +96 -8
  26. package/examples/jsm/controls/OrbitControls.js +496 -57
  27. package/examples/jsm/controls/PointerLockControls.js +115 -22
  28. package/examples/jsm/controls/TrackballControls.js +166 -14
  29. package/examples/jsm/controls/TransformControls.js +336 -26
  30. package/examples/jsm/csm/CSM.js +232 -18
  31. package/examples/jsm/csm/CSMFrustum.js +61 -4
  32. package/examples/jsm/csm/CSMHelper.js +50 -0
  33. package/examples/jsm/csm/CSMShader.js +13 -1
  34. package/examples/jsm/csm/CSMShadowNode.js +599 -0
  35. package/examples/jsm/curves/CurveExtras.js +303 -31
  36. package/examples/jsm/curves/NURBSCurve.js +91 -16
  37. package/examples/jsm/curves/NURBSSurface.js +52 -6
  38. package/examples/jsm/curves/NURBSUtils.js +102 -112
  39. package/examples/jsm/curves/NURBSVolume.js +24 -4
  40. package/examples/jsm/effects/AnaglyphEffect.js +134 -7
  41. package/examples/jsm/effects/AsciiEffect.js +69 -22
  42. package/examples/jsm/effects/OutlineEffect.js +61 -111
  43. package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
  44. package/examples/jsm/effects/StereoEffect.js +31 -0
  45. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  46. package/examples/jsm/environments/DebugEnvironment.js +50 -0
  47. package/examples/jsm/environments/RoomEnvironment.js +83 -42
  48. package/examples/jsm/exporters/DRACOExporter.js +56 -14
  49. package/examples/jsm/exporters/EXRExporter.js +40 -9
  50. package/examples/jsm/exporters/GLTFExporter.js +502 -169
  51. package/examples/jsm/exporters/OBJExporter.js +21 -1
  52. package/examples/jsm/exporters/PLYExporter.js +44 -12
  53. package/examples/jsm/exporters/STLExporter.js +27 -5
  54. package/examples/jsm/exporters/USDZExporter.js +781 -291
  55. package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
  56. package/examples/jsm/geometries/ConvexGeometry.js +19 -0
  57. package/examples/jsm/geometries/DecalGeometry.js +91 -30
  58. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  59. package/examples/jsm/geometries/ParametricGeometry.js +38 -5
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
  61. package/examples/jsm/geometries/TeapotGeometry.js +23 -38
  62. package/examples/jsm/geometries/TextGeometry.js +48 -29
  63. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  64. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  65. package/examples/jsm/helpers/LightProbeHelper.js +36 -0
  66. package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
  67. package/examples/jsm/helpers/OctreeHelper.js +36 -0
  68. package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
  69. package/examples/jsm/helpers/RapierHelper.js +59 -0
  70. package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
  71. package/examples/jsm/helpers/TextureHelper.js +28 -0
  72. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  73. package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
  74. package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
  75. package/examples/jsm/helpers/ViewHelper.js +181 -9
  76. package/examples/jsm/inspector/Inspector.js +487 -0
  77. package/examples/jsm/inspector/RendererInspector.js +425 -0
  78. package/examples/jsm/inspector/tabs/Console.js +238 -0
  79. package/examples/jsm/inspector/tabs/Parameters.js +348 -0
  80. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  81. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  82. package/examples/jsm/inspector/ui/Graph.js +95 -0
  83. package/examples/jsm/inspector/ui/Item.js +170 -0
  84. package/examples/jsm/inspector/ui/List.js +75 -0
  85. package/examples/jsm/inspector/ui/Profiler.js +1975 -0
  86. package/examples/jsm/inspector/ui/Style.js +1613 -0
  87. package/examples/jsm/inspector/ui/Tab.js +233 -0
  88. package/examples/jsm/inspector/ui/Values.js +439 -0
  89. package/examples/jsm/inspector/ui/utils.js +56 -0
  90. package/examples/jsm/interactive/HTMLMesh.js +43 -12
  91. package/examples/jsm/interactive/InteractiveGroup.js +170 -52
  92. package/examples/jsm/interactive/SelectionBox.js +106 -9
  93. package/examples/jsm/interactive/SelectionHelper.js +76 -30
  94. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  95. package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
  96. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  97. package/examples/jsm/lighting/TiledLighting.js +42 -0
  98. package/examples/jsm/lights/LightProbeGenerator.js +44 -7
  99. package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
  100. package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
  101. package/examples/jsm/lines/Line2.js +41 -4
  102. package/examples/jsm/lines/LineGeometry.js +80 -2
  103. package/examples/jsm/lines/LineMaterial.js +105 -5
  104. package/examples/jsm/lines/LineSegments2.js +54 -4
  105. package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
  106. package/examples/jsm/lines/Wireframe.js +41 -4
  107. package/examples/jsm/lines/WireframeGeometry2.js +27 -2
  108. package/examples/jsm/lines/webgpu/Line2.js +28 -2
  109. package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
  110. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  111. package/examples/jsm/loaders/3DMLoader.js +78 -6
  112. package/examples/jsm/loaders/3MFLoader.js +148 -7
  113. package/examples/jsm/loaders/AMFLoader.js +34 -14
  114. package/examples/jsm/loaders/BVHLoader.js +59 -12
  115. package/examples/jsm/loaders/ColladaLoader.js +61 -4027
  116. package/examples/jsm/loaders/DDSLoader.js +68 -1
  117. package/examples/jsm/loaders/DRACOLoader.js +146 -22
  118. package/examples/jsm/loaders/EXRLoader.js +255 -34
  119. package/examples/jsm/loaders/FBXLoader.js +80 -42
  120. package/examples/jsm/loaders/FontLoader.js +83 -6
  121. package/examples/jsm/loaders/GCodeLoader.js +71 -14
  122. package/examples/jsm/loaders/GLTFLoader.js +381 -263
  123. package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
  124. package/examples/jsm/loaders/HDRLoader.js +485 -0
  125. package/examples/jsm/loaders/IESLoader.js +42 -0
  126. package/examples/jsm/loaders/KMZLoader.js +39 -6
  127. package/examples/jsm/loaders/KTX2Loader.js +124 -48
  128. package/examples/jsm/loaders/KTXLoader.js +31 -10
  129. package/examples/jsm/loaders/LDrawLoader.js +192 -145
  130. package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
  131. package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
  132. package/examples/jsm/loaders/LUTImageLoader.js +79 -38
  133. package/examples/jsm/loaders/LWOLoader.js +54 -59
  134. package/examples/jsm/loaders/LottieLoader.js +54 -1
  135. package/examples/jsm/loaders/MD2Loader.js +37 -1
  136. package/examples/jsm/loaders/MDDLoader.js +57 -12
  137. package/examples/jsm/loaders/MTLLoader.js +60 -35
  138. package/examples/jsm/loaders/MaterialXLoader.js +268 -34
  139. package/examples/jsm/loaders/NRRDLoader.js +40 -8
  140. package/examples/jsm/loaders/OBJLoader.js +51 -2
  141. package/examples/jsm/loaders/PCDLoader.js +173 -21
  142. package/examples/jsm/loaders/PDBLoader.js +41 -2
  143. package/examples/jsm/loaders/PLYLoader.js +70 -39
  144. package/examples/jsm/loaders/PVRLoader.js +25 -6
  145. package/examples/jsm/loaders/RGBELoader.js +6 -438
  146. package/examples/jsm/loaders/STLLoader.js +48 -38
  147. package/examples/jsm/loaders/SVGLoader.js +119 -25
  148. package/examples/jsm/loaders/TDSLoader.js +92 -74
  149. package/examples/jsm/loaders/TGALoader.js +23 -2
  150. package/examples/jsm/loaders/TIFFLoader.js +23 -0
  151. package/examples/jsm/loaders/TTFLoader.js +50 -3
  152. package/examples/jsm/loaders/USDLoader.js +279 -0
  153. package/examples/jsm/loaders/USDZLoader.js +4 -858
  154. package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
  155. package/examples/jsm/loaders/VOXLoader.js +688 -87
  156. package/examples/jsm/loaders/VRMLLoader.js +121 -12
  157. package/examples/jsm/loaders/VTKLoader.js +77 -25
  158. package/examples/jsm/loaders/XYZLoader.js +36 -0
  159. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  160. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  161. package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
  162. package/examples/jsm/loaders/usd/USDAParser.js +822 -0
  163. package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
  164. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  165. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  166. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  167. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  168. package/examples/jsm/math/Capsule.js +91 -14
  169. package/examples/jsm/math/ColorConverter.js +22 -0
  170. package/examples/jsm/math/ColorSpaces.js +74 -2
  171. package/examples/jsm/math/ConvexHull.js +517 -93
  172. package/examples/jsm/math/ImprovedNoise.js +32 -15
  173. package/examples/jsm/math/Lut.js +113 -0
  174. package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
  175. package/examples/jsm/math/OBB.js +141 -29
  176. package/examples/jsm/math/Octree.js +283 -7
  177. package/examples/jsm/math/SimplexNoise.js +68 -42
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
  179. package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
  180. package/examples/jsm/misc/Gyroscope.js +12 -0
  181. package/examples/jsm/misc/MD2Character.js +117 -2
  182. package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
  183. package/examples/jsm/misc/MorphAnimMesh.js +44 -0
  184. package/examples/jsm/misc/MorphBlendMesh.js +103 -0
  185. package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
  186. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  187. package/examples/jsm/misc/RollerCoaster.js +57 -0
  188. package/examples/jsm/misc/TubePainter.js +437 -40
  189. package/examples/jsm/misc/Volume.js +123 -76
  190. package/examples/jsm/misc/VolumeSlice.js +95 -49
  191. package/examples/jsm/modifiers/CurveModifier.js +66 -38
  192. package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
  194. package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
  195. package/examples/jsm/modifiers/TessellateModifier.js +35 -2
  196. package/examples/jsm/objects/GroundedSkybox.js +25 -6
  197. package/examples/jsm/objects/Lensflare.js +94 -2
  198. package/examples/jsm/objects/LensflareMesh.js +64 -10
  199. package/examples/jsm/objects/MarchingCubes.js +90 -5
  200. package/examples/jsm/objects/Reflector.js +76 -2
  201. package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
  202. package/examples/jsm/objects/Refractor.js +62 -0
  203. package/examples/jsm/objects/ShadowMesh.js +54 -4
  204. package/examples/jsm/objects/Sky.js +106 -16
  205. package/examples/jsm/objects/SkyMesh.js +211 -38
  206. package/examples/jsm/objects/Water.js +49 -8
  207. package/examples/jsm/objects/Water2.js +49 -7
  208. package/examples/jsm/objects/Water2Mesh.js +50 -9
  209. package/examples/jsm/objects/WaterMesh.js +136 -43
  210. package/examples/jsm/physics/AmmoPhysics.js +60 -7
  211. package/examples/jsm/physics/JoltPhysics.js +65 -12
  212. package/examples/jsm/physics/RapierPhysics.js +217 -21
  213. package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
  214. package/examples/jsm/postprocessing/BloomPass.js +128 -26
  215. package/examples/jsm/postprocessing/BokehPass.js +99 -22
  216. package/examples/jsm/postprocessing/ClearPass.js +54 -3
  217. package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
  218. package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
  219. package/examples/jsm/postprocessing/EffectComposer.js +140 -6
  220. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  221. package/examples/jsm/postprocessing/FilmPass.js +54 -5
  222. package/examples/jsm/postprocessing/GTAOPass.js +202 -57
  223. package/examples/jsm/postprocessing/GlitchPass.js +86 -34
  224. package/examples/jsm/postprocessing/HalftonePass.js +65 -10
  225. package/examples/jsm/postprocessing/LUTPass.js +38 -8
  226. package/examples/jsm/postprocessing/MaskPass.js +91 -0
  227. package/examples/jsm/postprocessing/OutlinePass.js +272 -135
  228. package/examples/jsm/postprocessing/OutputPass.js +65 -14
  229. package/examples/jsm/postprocessing/Pass.js +100 -4
  230. package/examples/jsm/postprocessing/RenderPass.js +94 -0
  231. package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
  232. package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
  233. package/examples/jsm/postprocessing/SAOPass.js +128 -55
  234. package/examples/jsm/postprocessing/SMAAPass.js +106 -75
  235. package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
  236. package/examples/jsm/postprocessing/SSAOPass.js +173 -60
  237. package/examples/jsm/postprocessing/SSRPass.js +268 -53
  238. package/examples/jsm/postprocessing/SavePass.js +69 -16
  239. package/examples/jsm/postprocessing/ShaderPass.js +65 -7
  240. package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
  241. package/examples/jsm/postprocessing/TexturePass.js +72 -8
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
  243. package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
  244. package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
  245. package/examples/jsm/renderers/Projector.js +288 -32
  246. package/examples/jsm/renderers/SVGRenderer.js +323 -61
  247. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
  248. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  249. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
  250. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
  251. package/examples/jsm/shaders/AfterimageShader.js +8 -3
  252. package/examples/jsm/shaders/BasicShader.js +8 -1
  253. package/examples/jsm/shaders/BleachBypassShader.js +10 -3
  254. package/examples/jsm/shaders/BlendShader.js +8 -1
  255. package/examples/jsm/shaders/BokehShader.js +9 -3
  256. package/examples/jsm/shaders/BokehShader2.js +11 -4
  257. package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
  258. package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
  259. package/examples/jsm/shaders/ColorifyShader.js +8 -1
  260. package/examples/jsm/shaders/ConvolutionShader.js +9 -38
  261. package/examples/jsm/shaders/CopyShader.js +8 -1
  262. package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
  263. package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
  264. package/examples/jsm/shaders/DigitalGlitch.js +10 -7
  265. package/examples/jsm/shaders/DotScreenShader.js +8 -3
  266. package/examples/jsm/shaders/ExposureShader.js +8 -1
  267. package/examples/jsm/shaders/FXAAShader.js +233 -221
  268. package/examples/jsm/shaders/FilmShader.js +13 -0
  269. package/examples/jsm/shaders/FocusShader.js +8 -3
  270. package/examples/jsm/shaders/FreiChenShader.js +10 -3
  271. package/examples/jsm/shaders/GTAOShader.js +55 -45
  272. package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
  273. package/examples/jsm/shaders/HalftoneShader.js +24 -4
  274. package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
  275. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
  276. package/examples/jsm/shaders/HueSaturationShader.js +10 -3
  277. package/examples/jsm/shaders/KaleidoShader.js +11 -4
  278. package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
  279. package/examples/jsm/shaders/LuminosityShader.js +8 -2
  280. package/examples/jsm/shaders/MirrorShader.js +10 -4
  281. package/examples/jsm/shaders/NormalMapShader.js +7 -2
  282. package/examples/jsm/shaders/OutputShader.js +19 -1
  283. package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
  284. package/examples/jsm/shaders/RGBShiftShader.js +8 -1
  285. package/examples/jsm/shaders/SAOShader.js +27 -5
  286. package/examples/jsm/shaders/SMAAShader.js +24 -1
  287. package/examples/jsm/shaders/SSAOShader.js +37 -6
  288. package/examples/jsm/shaders/SSRShader.js +32 -6
  289. package/examples/jsm/shaders/SepiaShader.js +8 -3
  290. package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
  291. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
  292. package/examples/jsm/shaders/TechnicolorShader.js +10 -4
  293. package/examples/jsm/shaders/ToonShader.js +29 -6
  294. package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
  295. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
  296. package/examples/jsm/shaders/VelocityShader.js +8 -1
  297. package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
  298. package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
  299. package/examples/jsm/shaders/VignetteShader.js +8 -3
  300. package/examples/jsm/shaders/VolumeShader.js +11 -2
  301. package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
  302. package/examples/jsm/textures/FlakesTexture.js +14 -0
  303. package/examples/jsm/transpiler/AST.js +436 -31
  304. package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
  305. package/examples/jsm/transpiler/Linker.js +327 -0
  306. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
  307. package/examples/jsm/transpiler/TSLEncoder.js +363 -97
  308. package/examples/jsm/transpiler/Transpiler.js +50 -1
  309. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  310. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  311. package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
  312. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  313. package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
  314. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  315. package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
  316. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  317. package/examples/jsm/tsl/display/CRT.js +150 -0
  318. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  319. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  320. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  321. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  322. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  323. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  324. package/examples/jsm/tsl/display/GTAONode.js +571 -0
  325. package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
  326. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  327. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  328. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  329. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  330. package/examples/jsm/tsl/display/OutlineNode.js +762 -0
  331. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
  332. package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
  333. package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
  334. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  335. package/examples/jsm/tsl/display/SMAANode.js +768 -0
  336. package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
  337. package/examples/jsm/tsl/display/SSGINode.js +642 -0
  338. package/examples/jsm/tsl/display/SSRNode.js +656 -0
  339. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  340. package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
  341. package/examples/jsm/tsl/display/Shape.js +29 -0
  342. package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
  343. package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
  344. package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
  345. package/examples/jsm/tsl/display/TRAANode.js +726 -0
  346. package/examples/jsm/tsl/display/TransitionNode.js +141 -0
  347. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  348. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  349. package/examples/jsm/tsl/display/hashBlur.js +54 -0
  350. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  351. package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
  352. package/examples/jsm/tsl/math/Bayer.js +73 -0
  353. package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
  354. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
  355. package/examples/jsm/tsl/utils/Raymarching.js +70 -0
  356. package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
  357. package/examples/jsm/utils/CameraUtils.js +15 -6
  358. package/examples/jsm/utils/GeometryCompressionUtils.js +23 -30
  359. package/examples/jsm/utils/GeometryUtils.js +32 -27
  360. package/examples/jsm/utils/LDrawUtils.js +14 -5
  361. package/examples/jsm/utils/SceneOptimizer.js +458 -0
  362. package/examples/jsm/utils/SceneUtils.js +53 -3
  363. package/examples/jsm/utils/ShadowMapViewer.js +72 -33
  364. package/examples/jsm/utils/ShadowMapViewerGPU.js +61 -29
  365. package/examples/jsm/utils/SkeletonUtils.js +48 -0
  366. package/examples/jsm/utils/SortUtils.js +17 -5
  367. package/examples/jsm/utils/UVsDebug.js +12 -4
  368. package/examples/jsm/utils/{TextureUtils.js → WebGLTextureUtils.js} +16 -0
  369. package/examples/jsm/utils/{TextureUtilsGPU.js → WebGPUTextureUtils.js} +20 -2
  370. package/examples/jsm/utils/WorkerPool.js +67 -2
  371. package/examples/jsm/webxr/ARButton.js +19 -0
  372. package/examples/jsm/webxr/OculusHandModel.js +84 -0
  373. package/examples/jsm/webxr/OculusHandPointerModel.js +148 -22
  374. package/examples/jsm/webxr/Text2D.js +20 -6
  375. package/examples/jsm/webxr/VRButton.js +31 -0
  376. package/examples/jsm/webxr/XRButton.js +23 -0
  377. package/examples/jsm/webxr/XRControllerModelFactory.js +94 -3
  378. package/examples/jsm/webxr/XREstimatedLight.js +35 -4
  379. package/examples/jsm/webxr/XRHandMeshModel.js +37 -0
  380. package/examples/jsm/webxr/XRHandModelFactory.js +96 -6
  381. package/examples/jsm/webxr/XRHandPrimitiveModel.js +44 -0
  382. package/examples/jsm/webxr/XRPlanes.js +18 -0
  383. package/package.json +29 -37
  384. package/src/Three.Core.js +198 -0
  385. package/src/Three.Legacy.js +0 -21
  386. package/src/Three.TSL.js +641 -0
  387. package/src/Three.WebGPU.Nodes.js +14 -186
  388. package/src/Three.WebGPU.js +16 -186
  389. package/src/Three.js +2 -197
  390. package/src/animation/AnimationAction.js +263 -31
  391. package/src/animation/AnimationClip.js +162 -7
  392. package/src/animation/AnimationMixer.js +105 -15
  393. package/src/animation/AnimationObjectGroup.js +45 -21
  394. package/src/animation/AnimationUtils.js +163 -24
  395. package/src/animation/KeyframeTrack.js +191 -17
  396. package/src/animation/PropertyBinding.js +91 -16
  397. package/src/animation/PropertyMixer.js +72 -5
  398. package/src/animation/tracks/BooleanKeyframeTrack.js +33 -6
  399. package/src/animation/tracks/ColorKeyframeTrack.js +26 -5
  400. package/src/animation/tracks/NumberKeyframeTrack.js +26 -2
  401. package/src/animation/tracks/QuaternionKeyframeTrack.js +30 -1
  402. package/src/animation/tracks/StringKeyframeTrack.js +33 -2
  403. package/src/animation/tracks/VectorKeyframeTrack.js +26 -2
  404. package/src/audio/Audio.js +386 -8
  405. package/src/audio/AudioAnalyser.js +58 -1
  406. package/src/audio/AudioContext.js +15 -0
  407. package/src/audio/AudioListener.js +94 -13
  408. package/src/audio/PositionalAudio.js +107 -0
  409. package/src/cameras/ArrayCamera.js +37 -0
  410. package/src/cameras/Camera.js +61 -0
  411. package/src/cameras/CubeCamera.js +86 -0
  412. package/src/cameras/OrthographicCamera.js +110 -1
  413. package/src/cameras/PerspectiveCamera.js +174 -35
  414. package/src/cameras/StereoCamera.js +48 -2
  415. package/src/constants.js +1546 -11
  416. package/src/core/BufferAttribute.js +417 -3
  417. package/src/core/BufferGeometry.js +407 -22
  418. package/src/core/Clock.js +69 -8
  419. package/src/core/EventDispatcher.js +52 -8
  420. package/src/core/GLBufferAttribute.js +113 -2
  421. package/src/core/InstancedBufferAttribute.js +29 -0
  422. package/src/core/InstancedBufferGeometry.js +20 -0
  423. package/src/core/InstancedInterleavedBuffer.js +26 -0
  424. package/src/core/InterleavedBuffer.js +141 -7
  425. package/src/core/InterleavedBufferAttribute.js +200 -2
  426. package/src/core/Layers.js +71 -10
  427. package/src/core/Object3D.js +673 -26
  428. package/src/core/Raycaster.js +136 -2
  429. package/src/core/RenderTarget.js +256 -27
  430. package/src/core/RenderTarget3D.js +48 -0
  431. package/src/core/Timer.js +184 -0
  432. package/src/core/Uniform.js +29 -0
  433. package/src/core/UniformsGroup.js +84 -2
  434. package/src/extras/Controls.js +89 -1
  435. package/src/extras/DataUtils.js +50 -9
  436. package/src/extras/Earcut.js +18 -779
  437. package/src/extras/ImageUtils.js +22 -14
  438. package/src/extras/PMREMGenerator.js +316 -67
  439. package/src/extras/ShapeUtils.js +24 -2
  440. package/src/extras/TextureUtils.js +101 -15
  441. package/src/extras/core/Curve.js +156 -55
  442. package/src/extras/core/CurvePath.js +63 -22
  443. package/src/extras/core/Interpolations.js +34 -2
  444. package/src/extras/core/Path.js +134 -1
  445. package/src/extras/core/Shape.js +66 -3
  446. package/src/extras/core/ShapePath.js +80 -4
  447. package/src/extras/curves/ArcCurve.js +22 -0
  448. package/src/extras/curves/CatmullRomCurve3.js +89 -18
  449. package/src/extras/curves/CubicBezierCurve.js +67 -0
  450. package/src/extras/curves/CubicBezierCurve3.js +50 -0
  451. package/src/extras/curves/EllipseCurve.js +102 -0
  452. package/src/extras/curves/LineCurve.js +36 -0
  453. package/src/extras/curves/LineCurve3.js +36 -0
  454. package/src/extras/curves/QuadraticBezierCurve.js +59 -0
  455. package/src/extras/curves/QuadraticBezierCurve3.js +43 -0
  456. package/src/extras/curves/SplineCurve.js +48 -0
  457. package/src/extras/lib/earcut.js +685 -0
  458. package/src/geometries/BoxGeometry.js +39 -0
  459. package/src/geometries/CapsuleGeometry.js +196 -11
  460. package/src/geometries/CircleGeometry.js +41 -0
  461. package/src/geometries/ConeGeometry.js +39 -0
  462. package/src/geometries/CylinderGeometry.js +42 -2
  463. package/src/geometries/DodecahedronGeometry.js +33 -0
  464. package/src/geometries/EdgesGeometry.js +30 -2
  465. package/src/geometries/ExtrudeGeometry.js +148 -52
  466. package/src/geometries/IcosahedronGeometry.js +33 -0
  467. package/src/geometries/LatheGeometry.js +44 -3
  468. package/src/geometries/OctahedronGeometry.js +33 -0
  469. package/src/geometries/PlaneGeometry.js +35 -0
  470. package/src/geometries/PolyhedronGeometry.js +30 -1
  471. package/src/geometries/RingGeometry.js +37 -0
  472. package/src/geometries/ShapeGeometry.js +38 -0
  473. package/src/geometries/SphereGeometry.js +38 -0
  474. package/src/geometries/TetrahedronGeometry.js +33 -0
  475. package/src/geometries/TorusGeometry.js +44 -3
  476. package/src/geometries/TorusKnotGeometry.js +39 -0
  477. package/src/geometries/TubeGeometry.js +50 -0
  478. package/src/geometries/WireframeGeometry.js +32 -0
  479. package/src/helpers/ArrowHelper.js +62 -5
  480. package/src/helpers/AxesHelper.js +28 -0
  481. package/src/helpers/Box3Helper.js +28 -0
  482. package/src/helpers/BoxHelper.js +43 -7
  483. package/src/helpers/CameraHelper.js +103 -27
  484. package/src/helpers/DirectionalLightHelper.js +55 -0
  485. package/src/helpers/GridHelper.js +26 -0
  486. package/src/helpers/HemisphereLightHelper.js +42 -0
  487. package/src/helpers/PlaneHelper.js +33 -0
  488. package/src/helpers/PointLightHelper.js +43 -24
  489. package/src/helpers/PolarGridHelper.js +30 -0
  490. package/src/helpers/SkeletonHelper.js +73 -7
  491. package/src/helpers/SpotLightHelper.js +43 -0
  492. package/src/lights/AmbientLight.js +25 -0
  493. package/src/lights/DirectionalLight.js +70 -0
  494. package/src/lights/DirectionalLightShadow.js +15 -0
  495. package/src/lights/HemisphereLight.js +42 -0
  496. package/src/lights/Light.js +37 -11
  497. package/src/lights/LightProbe.js +37 -9
  498. package/src/lights/LightShadow.js +202 -7
  499. package/src/lights/PointLight.js +74 -0
  500. package/src/lights/PointLightShadow.js +15 -80
  501. package/src/lights/RectAreaLight.js +59 -0
  502. package/src/lights/SpotLight.js +124 -1
  503. package/src/lights/SpotLightShadow.js +33 -3
  504. package/src/lights/webgpu/IESSpotLight.js +22 -0
  505. package/src/lights/webgpu/ProjectorLight.js +46 -0
  506. package/src/loaders/AnimationLoader.js +34 -2
  507. package/src/loaders/AudioLoader.js +34 -2
  508. package/src/loaders/BufferGeometryLoader.js +38 -13
  509. package/src/loaders/Cache.js +75 -2
  510. package/src/loaders/CompressedTextureLoader.js +36 -3
  511. package/src/loaders/CubeTextureLoader.js +45 -0
  512. package/src/loaders/DataTextureLoader.js +45 -4
  513. package/src/loaders/FileLoader.js +85 -5
  514. package/src/loaders/ImageBitmapLoader.js +113 -11
  515. package/src/loaders/ImageLoader.js +85 -8
  516. package/src/loaders/Loader.js +150 -0
  517. package/src/loaders/LoaderUtils.js +18 -36
  518. package/src/loaders/LoadingManager.js +187 -0
  519. package/src/loaders/MaterialLoader.js +62 -3
  520. package/src/loaders/ObjectLoader.js +131 -31
  521. package/src/loaders/TextureLoader.js +33 -0
  522. package/src/loaders/nodes/NodeLoader.js +68 -4
  523. package/src/loaders/nodes/NodeMaterialLoader.js +45 -0
  524. package/src/loaders/nodes/NodeObjectLoader.js +61 -0
  525. package/src/materials/LineBasicMaterial.js +74 -1
  526. package/src/materials/LineDashedMaterial.js +52 -1
  527. package/src/materials/Material.js +502 -8
  528. package/src/materials/MeshBasicMaterial.js +168 -2
  529. package/src/materials/MeshDepthMaterial.js +94 -0
  530. package/src/materials/MeshDistanceMaterial.js +76 -0
  531. package/src/materials/MeshLambertMaterial.js +283 -0
  532. package/src/materials/MeshMatcapMaterial.js +164 -0
  533. package/src/materials/MeshNormalMaterial.js +114 -0
  534. package/src/materials/MeshPhongMaterial.js +298 -0
  535. package/src/materials/MeshPhysicalMaterial.js +296 -4
  536. package/src/materials/MeshStandardMaterial.js +300 -2
  537. package/src/materials/MeshToonMaterial.js +219 -0
  538. package/src/materials/PointsMaterial.js +89 -0
  539. package/src/materials/RawShaderMaterial.js +25 -0
  540. package/src/materials/ShaderMaterial.js +234 -6
  541. package/src/materials/ShadowMaterial.js +54 -0
  542. package/src/materials/SpriteMaterial.js +82 -0
  543. package/src/materials/nodes/Line2NodeMaterial.js +158 -53
  544. package/src/materials/nodes/LineBasicNodeMaterial.js +17 -2
  545. package/src/materials/nodes/LineDashedNodeMaterial.js +81 -6
  546. package/src/materials/nodes/MeshBasicNodeMaterial.js +59 -2
  547. package/src/materials/nodes/MeshLambertNodeMaterial.js +35 -0
  548. package/src/materials/nodes/MeshMatcapNodeMaterial.js +23 -3
  549. package/src/materials/nodes/MeshNormalNodeMaterial.js +27 -4
  550. package/src/materials/nodes/MeshPhongNodeMaterial.js +64 -1
  551. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +276 -3
  552. package/src/materials/nodes/MeshSSSNodeMaterial.js +98 -10
  553. package/src/materials/nodes/MeshStandardNodeMaterial.js +83 -4
  554. package/src/materials/nodes/MeshToonNodeMaterial.js +28 -0
  555. package/src/materials/nodes/NodeMaterial.js +789 -74
  556. package/src/materials/nodes/NodeMaterials.js +0 -1
  557. package/src/materials/nodes/PointsNodeMaterial.js +180 -11
  558. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  559. package/src/materials/nodes/SpriteNodeMaterial.js +86 -23
  560. package/src/materials/nodes/VolumeNodeMaterial.js +57 -84
  561. package/src/materials/nodes/manager/NodeMaterialObserver.js +329 -12
  562. package/src/math/Box2.js +177 -0
  563. package/src/math/Box3.js +271 -0
  564. package/src/math/Color.js +355 -11
  565. package/src/math/ColorManagement.js +158 -92
  566. package/src/math/Cylindrical.js +65 -6
  567. package/src/math/Euler.js +139 -5
  568. package/src/math/Frustum.js +108 -9
  569. package/src/math/FrustumArray.js +258 -0
  570. package/src/math/Interpolant.js +87 -8
  571. package/src/math/Line3.js +221 -2
  572. package/src/math/MathUtils.js +408 -20
  573. package/src/math/Matrix2.js +70 -0
  574. package/src/math/Matrix3.js +229 -4
  575. package/src/math/Matrix4.js +489 -94
  576. package/src/math/Plane.js +164 -2
  577. package/src/math/Quaternion.js +322 -90
  578. package/src/math/Ray.js +162 -0
  579. package/src/math/Sphere.js +175 -0
  580. package/src/math/Spherical.js +73 -11
  581. package/src/math/SphericalHarmonics3.js +112 -14
  582. package/src/math/Triangle.js +206 -2
  583. package/src/math/Vector2.js +396 -10
  584. package/src/math/Vector3.js +550 -15
  585. package/src/math/Vector4.js +415 -9
  586. package/src/math/interpolants/BezierInterpolant.js +108 -0
  587. package/src/math/interpolants/CubicInterpolant.js +10 -1
  588. package/src/math/interpolants/DiscreteInterpolant.js +10 -2
  589. package/src/math/interpolants/LinearInterpolant.js +13 -0
  590. package/src/math/interpolants/QuaternionLinearInterpolant.js +10 -1
  591. package/src/nodes/Nodes.js +91 -88
  592. package/src/nodes/TSL.js +32 -38
  593. package/src/nodes/accessors/AccessorsUtils.js +37 -9
  594. package/src/nodes/accessors/Arrays.js +68 -0
  595. package/src/nodes/accessors/BatchNode.js +49 -14
  596. package/src/nodes/accessors/Bitangent.js +82 -13
  597. package/src/nodes/accessors/BufferAttributeNode.js +269 -8
  598. package/src/nodes/accessors/BufferNode.js +91 -2
  599. package/src/nodes/accessors/BuiltinNode.js +63 -0
  600. package/src/nodes/accessors/Camera.js +400 -10
  601. package/src/nodes/accessors/ClippingNode.js +149 -45
  602. package/src/nodes/accessors/CubeTextureNode.js +137 -7
  603. package/src/nodes/accessors/InstanceNode.js +245 -40
  604. package/src/nodes/accessors/InstancedMeshNode.js +50 -0
  605. package/src/nodes/accessors/Lights.js +88 -0
  606. package/src/nodes/accessors/MaterialNode.js +355 -13
  607. package/src/nodes/accessors/MaterialProperties.js +57 -1
  608. package/src/nodes/accessors/MaterialReferenceNode.js +52 -14
  609. package/src/nodes/accessors/ModelNode.js +117 -5
  610. package/src/nodes/accessors/ModelViewProjectionNode.js +10 -39
  611. package/src/nodes/accessors/MorphNode.js +73 -26
  612. package/src/nodes/accessors/Normal.js +174 -19
  613. package/src/nodes/accessors/Object3DNode.js +146 -12
  614. package/src/nodes/accessors/PointUVNode.js +25 -0
  615. package/src/nodes/accessors/Position.js +119 -7
  616. package/src/nodes/accessors/ReferenceBaseNode.js +190 -4
  617. package/src/nodes/accessors/ReferenceNode.js +223 -8
  618. package/src/nodes/accessors/ReflectVector.js +29 -3
  619. package/src/nodes/accessors/RendererReferenceNode.js +45 -2
  620. package/src/nodes/accessors/SceneProperties.js +53 -0
  621. package/src/nodes/accessors/SkinningNode.js +180 -43
  622. package/src/nodes/accessors/StorageBufferNode.js +278 -26
  623. package/src/nodes/accessors/StorageTextureNode.js +205 -12
  624. package/src/nodes/accessors/Tangent.js +48 -10
  625. package/src/nodes/accessors/TangentUtils.js +46 -0
  626. package/src/nodes/accessors/Texture3DNode.js +104 -11
  627. package/src/nodes/accessors/TextureBicubic.js +31 -4
  628. package/src/nodes/accessors/TextureNode.js +564 -52
  629. package/src/nodes/accessors/TextureSizeNode.js +42 -1
  630. package/src/nodes/accessors/UV.js +9 -1
  631. package/src/nodes/accessors/UniformArrayNode.js +226 -34
  632. package/src/nodes/accessors/UserDataNode.js +46 -2
  633. package/src/nodes/accessors/VelocityNode.js +93 -3
  634. package/src/nodes/accessors/VertexColorNode.js +39 -4
  635. package/src/nodes/code/CodeNode.js +101 -8
  636. package/src/nodes/code/ExpressionNode.js +29 -2
  637. package/src/nodes/code/FunctionCallNode.js +98 -10
  638. package/src/nodes/code/FunctionNode.js +69 -2
  639. package/src/nodes/core/ArrayNode.js +174 -0
  640. package/src/nodes/core/AssignNode.js +80 -9
  641. package/src/nodes/core/AttributeNode.js +47 -4
  642. package/src/nodes/core/BypassNode.js +47 -3
  643. package/src/nodes/core/ConstNode.js +32 -0
  644. package/src/nodes/core/ContextNode.js +220 -14
  645. package/src/nodes/core/IndexNode.js +72 -7
  646. package/src/nodes/core/InputNode.js +50 -1
  647. package/src/nodes/core/InspectorNode.js +128 -0
  648. package/src/nodes/core/IsolateNode.js +133 -0
  649. package/src/nodes/core/LightingModel.js +65 -5
  650. package/src/nodes/core/MRTNode.js +113 -2
  651. package/src/nodes/core/Node.js +595 -36
  652. package/src/nodes/core/NodeAttribute.js +38 -0
  653. package/src/nodes/core/NodeBuilder.js +1840 -121
  654. package/src/nodes/core/NodeCache.js +41 -2
  655. package/src/nodes/core/NodeCode.js +31 -0
  656. package/src/nodes/core/NodeError.js +28 -0
  657. package/src/nodes/core/NodeFrame.js +153 -24
  658. package/src/nodes/core/NodeFunction.js +48 -1
  659. package/src/nodes/core/NodeFunctionInput.js +44 -0
  660. package/src/nodes/core/NodeParser.js +13 -1
  661. package/src/nodes/core/NodeUniform.js +53 -1
  662. package/src/nodes/core/NodeUtils.js +201 -51
  663. package/src/nodes/core/NodeVar.js +47 -1
  664. package/src/nodes/core/NodeVarying.js +47 -1
  665. package/src/nodes/core/OutputStructNode.js +54 -12
  666. package/src/nodes/core/ParameterNode.js +60 -2
  667. package/src/nodes/core/PropertyNode.js +286 -7
  668. package/src/nodes/core/StackNode.js +337 -20
  669. package/src/nodes/core/StackTrace.js +139 -0
  670. package/src/nodes/core/StructNode.js +134 -0
  671. package/src/nodes/core/StructType.js +13 -0
  672. package/src/nodes/core/StructTypeNode.js +126 -6
  673. package/src/nodes/core/SubBuildNode.js +89 -0
  674. package/src/nodes/core/TempNode.js +31 -5
  675. package/src/nodes/core/UniformGroupNode.js +85 -7
  676. package/src/nodes/core/UniformNode.js +163 -16
  677. package/src/nodes/core/VarNode.js +317 -10
  678. package/src/nodes/core/VaryingNode.js +115 -13
  679. package/src/nodes/core/constants.js +40 -0
  680. package/src/nodes/display/BlendModes.js +171 -0
  681. package/src/nodes/display/BumpMapNode.js +38 -2
  682. package/src/nodes/display/ColorAdjustment.js +118 -6
  683. package/src/nodes/display/ColorSpaceFunctions.js +22 -6
  684. package/src/nodes/display/ColorSpaceNode.js +97 -47
  685. package/src/nodes/display/FrontFacingNode.js +64 -7
  686. package/src/nodes/display/NormalMapNode.js +101 -54
  687. package/src/nodes/display/PassNode.js +690 -33
  688. package/src/nodes/display/RenderOutputNode.js +94 -4
  689. package/src/nodes/display/ScreenNode.js +138 -27
  690. package/src/nodes/display/ToneMappingFunctions.js +62 -10
  691. package/src/nodes/display/ToneMappingNode.js +88 -8
  692. package/src/nodes/display/ToonOutlinePassNode.js +84 -4
  693. package/src/nodes/display/ViewportDepthNode.js +227 -10
  694. package/src/nodes/display/ViewportDepthTextureNode.js +39 -5
  695. package/src/nodes/display/ViewportSharedTextureNode.js +35 -1
  696. package/src/nodes/display/ViewportTextureNode.js +171 -7
  697. package/src/nodes/fog/Fog.js +97 -0
  698. package/src/nodes/functions/BSDF/BRDF_GGX.js +2 -6
  699. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  700. package/src/nodes/functions/BSDF/BRDF_Sheen.js +4 -4
  701. package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
  702. package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  703. package/src/nodes/functions/BSDF/LTC.js +45 -1
  704. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +1 -1
  705. package/src/nodes/functions/BasicLightingModel.js +28 -6
  706. package/src/nodes/functions/PhongLightingModel.js +36 -6
  707. package/src/nodes/functions/PhysicalLightingModel.js +336 -91
  708. package/src/nodes/functions/ShadowMaskModel.js +30 -3
  709. package/src/nodes/functions/ToonLightingModel.js +21 -2
  710. package/src/nodes/functions/VolumetricLightingModel.js +183 -0
  711. package/src/nodes/functions/material/getAlphaHashThreshold.js +68 -0
  712. package/src/nodes/functions/material/getGeometryRoughness.js +10 -4
  713. package/src/nodes/functions/material/getParallaxCorrectNormal.js +37 -0
  714. package/src/nodes/geometry/RangeNode.js +97 -8
  715. package/src/nodes/gpgpu/AtomicFunctionNode.js +198 -23
  716. package/src/nodes/gpgpu/BarrierNode.js +52 -3
  717. package/src/nodes/gpgpu/ComputeBuiltinNode.js +135 -6
  718. package/src/nodes/gpgpu/ComputeNode.js +212 -16
  719. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  720. package/src/nodes/gpgpu/WorkgroupInfoNode.js +143 -9
  721. package/src/nodes/lighting/AONode.js +18 -0
  722. package/src/nodes/lighting/AmbientLightNode.js +10 -0
  723. package/src/nodes/lighting/AnalyticLightNode.js +186 -399
  724. package/src/nodes/lighting/BasicEnvironmentNode.js +19 -0
  725. package/src/nodes/lighting/BasicLightMapNode.js +17 -0
  726. package/src/nodes/lighting/DirectionalLightNode.js +12 -11
  727. package/src/nodes/lighting/EnvironmentNode.js +59 -19
  728. package/src/nodes/lighting/HemisphereLightNode.js +33 -2
  729. package/src/nodes/lighting/IESSpotLightNode.js +13 -1
  730. package/src/nodes/lighting/IrradianceNode.js +17 -0
  731. package/src/nodes/lighting/LightProbeNode.js +20 -0
  732. package/src/nodes/lighting/LightUtils.js +11 -3
  733. package/src/nodes/lighting/LightingContextNode.js +52 -4
  734. package/src/nodes/lighting/LightingNode.js +15 -6
  735. package/src/nodes/lighting/LightsNode.js +238 -35
  736. package/src/nodes/lighting/PointLightNode.js +60 -25
  737. package/src/nodes/lighting/PointShadowNode.js +325 -0
  738. package/src/nodes/lighting/ProjectorLightNode.js +91 -0
  739. package/src/nodes/lighting/RectAreaLightNode.js +50 -14
  740. package/src/nodes/lighting/ShadowBaseNode.js +81 -0
  741. package/src/nodes/lighting/ShadowFilterNode.js +264 -0
  742. package/src/nodes/lighting/ShadowNode.js +867 -0
  743. package/src/nodes/lighting/SpotLightNode.js +99 -18
  744. package/src/nodes/materialx/MaterialXNodes.js +131 -2
  745. package/src/nodes/materialx/lib/mx_noise.js +166 -2
  746. package/src/nodes/math/BitcastNode.js +156 -0
  747. package/src/nodes/math/BitcountNode.js +433 -0
  748. package/src/nodes/math/ConditionalNode.js +110 -21
  749. package/src/nodes/math/Hash.js +8 -0
  750. package/src/nodes/math/MathNode.js +820 -97
  751. package/src/nodes/math/MathUtils.js +47 -1
  752. package/src/nodes/math/OperatorNode.js +517 -84
  753. package/src/nodes/math/PackFloatNode.js +98 -0
  754. package/src/nodes/math/TriNoise3D.js +17 -7
  755. package/src/nodes/math/UnpackFloatNode.js +96 -0
  756. package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
  757. package/src/nodes/parsers/GLSLNodeParser.js +11 -0
  758. package/src/nodes/pmrem/PMREMNode.js +180 -23
  759. package/src/nodes/pmrem/PMREMUtils.js +114 -5
  760. package/src/nodes/procedural/Checker.js +8 -0
  761. package/src/nodes/shapes/Shapes.js +33 -0
  762. package/src/nodes/tsl/TSLBase.js +10 -4
  763. package/src/nodes/tsl/TSLCore.js +732 -160
  764. package/src/nodes/utils/ArrayElementNode.js +55 -4
  765. package/src/nodes/utils/ConvertNode.js +31 -0
  766. package/src/nodes/utils/CubeMapNode.js +79 -2
  767. package/src/nodes/utils/DebugNode.js +83 -0
  768. package/src/nodes/utils/Discard.js +18 -2
  769. package/src/nodes/utils/EquirectUV.js +27 -0
  770. package/src/nodes/utils/EventNode.js +118 -0
  771. package/src/nodes/utils/FlipNode.js +38 -0
  772. package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
  773. package/src/nodes/utils/JoinNode.js +57 -4
  774. package/src/nodes/utils/LoopNode.js +193 -55
  775. package/src/nodes/utils/MatcapUV.js +22 -0
  776. package/src/nodes/utils/MaxMipLevelNode.js +49 -1
  777. package/src/nodes/utils/MemberNode.js +120 -0
  778. package/src/nodes/utils/Oscillators.js +41 -0
  779. package/src/nodes/utils/Packing.js +30 -1
  780. package/src/nodes/utils/PostProcessingUtils.js +154 -0
  781. package/src/nodes/utils/RTTNode.js +165 -9
  782. package/src/nodes/utils/ReflectorNode.js +407 -21
  783. package/src/nodes/utils/RemapNode.js +81 -2
  784. package/src/nodes/utils/RotateNode.js +41 -1
  785. package/src/nodes/utils/SampleNode.js +91 -0
  786. package/src/nodes/utils/SetNode.js +44 -1
  787. package/src/nodes/utils/SplitNode.js +66 -3
  788. package/src/nodes/utils/SpriteSheetUV.js +35 -0
  789. package/src/nodes/utils/SpriteUtils.js +16 -0
  790. package/src/nodes/utils/StorageArrayElementNode.js +56 -3
  791. package/src/nodes/utils/Timer.js +26 -0
  792. package/src/nodes/utils/TriplanarTextures.js +65 -0
  793. package/src/nodes/utils/UVUtils.js +48 -0
  794. package/src/nodes/utils/ViewportUtils.js +12 -0
  795. package/src/objects/BatchedMesh.js +798 -309
  796. package/src/objects/Bone.js +24 -0
  797. package/src/objects/ClippingGroup.js +68 -0
  798. package/src/objects/Group.js +24 -0
  799. package/src/objects/InstancedMesh.js +131 -2
  800. package/src/objects/LOD.js +99 -5
  801. package/src/objects/Line.js +90 -7
  802. package/src/objects/LineLoop.js +20 -0
  803. package/src/objects/LineSegments.js +20 -1
  804. package/src/objects/Mesh.js +84 -0
  805. package/src/objects/Points.js +60 -0
  806. package/src/objects/Skeleton.js +120 -5
  807. package/src/objects/SkinnedMesh.js +102 -6
  808. package/src/objects/Sprite.js +65 -1
  809. package/src/renderers/WebGL3DRenderTarget.js +26 -0
  810. package/src/renderers/WebGLArrayRenderTarget.js +26 -0
  811. package/src/renderers/WebGLCubeRenderTarget.js +41 -5
  812. package/src/renderers/WebGLRenderTarget.js +19 -0
  813. package/src/renderers/WebGLRenderer.js +1016 -278
  814. package/src/renderers/common/Animation.js +123 -14
  815. package/src/renderers/common/Attributes.js +41 -1
  816. package/src/renderers/common/Backend.js +623 -44
  817. package/src/renderers/common/Background.js +99 -16
  818. package/src/renderers/common/BindGroup.js +37 -2
  819. package/src/renderers/common/Binding.js +46 -0
  820. package/src/renderers/common/Bindings.js +211 -20
  821. package/src/renderers/common/BlendMode.js +143 -0
  822. package/src/renderers/common/Buffer.js +89 -0
  823. package/src/renderers/common/BufferUtils.js +25 -0
  824. package/src/renderers/common/BundleGroup.js +57 -0
  825. package/src/renderers/common/CanvasTarget.js +341 -0
  826. package/src/renderers/common/ChainMap.js +73 -10
  827. package/src/renderers/common/ClippingContext.js +172 -87
  828. package/src/renderers/common/Color4.js +40 -0
  829. package/src/renderers/common/ComputePipeline.js +24 -0
  830. package/src/renderers/common/Constants.js +2 -1
  831. package/src/renderers/common/CubeRenderTarget.js +77 -7
  832. package/src/renderers/common/DataMap.js +37 -1
  833. package/src/renderers/common/Geometries.js +163 -14
  834. package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
  835. package/src/renderers/common/Info.js +81 -36
  836. package/src/renderers/common/InspectorBase.js +146 -0
  837. package/src/renderers/common/Lighting.js +57 -0
  838. package/src/renderers/common/Pipeline.js +22 -0
  839. package/src/renderers/common/Pipelines.js +150 -7
  840. package/src/renderers/common/PostProcessing.js +22 -84
  841. package/src/renderers/common/ProgrammableStage.js +60 -2
  842. package/src/renderers/common/QuadMesh.js +63 -6
  843. package/src/renderers/common/RenderBundle.js +14 -8
  844. package/src/renderers/common/RenderBundles.js +40 -10
  845. package/src/renderers/common/RenderContext.js +219 -4
  846. package/src/renderers/common/RenderContexts.js +54 -17
  847. package/src/renderers/common/RenderList.js +233 -24
  848. package/src/renderers/common/RenderLists.js +46 -6
  849. package/src/renderers/common/RenderObject.js +548 -46
  850. package/src/renderers/common/RenderObjectPipeline.js +40 -0
  851. package/src/renderers/common/RenderObjects.js +133 -15
  852. package/src/renderers/common/RenderPipeline.js +216 -6
  853. package/src/renderers/common/Renderer.js +2155 -332
  854. package/src/renderers/common/RendererUtils.js +200 -0
  855. package/src/renderers/common/SampledTexture.js +99 -39
  856. package/src/renderers/common/Sampler.js +148 -1
  857. package/src/renderers/common/Storage3DTexture.js +100 -0
  858. package/src/renderers/common/StorageArrayTexture.js +84 -0
  859. package/src/renderers/common/StorageBuffer.js +38 -2
  860. package/src/renderers/common/StorageBufferAttribute.js +31 -2
  861. package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
  862. package/src/renderers/common/StorageTexture.js +65 -0
  863. package/src/renderers/common/Textures.js +273 -57
  864. package/src/renderers/common/TimestampQueryPool.js +163 -0
  865. package/src/renderers/common/Uniform.js +233 -3
  866. package/src/renderers/common/UniformBuffer.js +19 -0
  867. package/src/renderers/common/UniformsGroup.js +235 -26
  868. package/src/renderers/common/XRManager.js +1677 -0
  869. package/src/renderers/common/XRRenderTarget.js +91 -0
  870. package/src/renderers/common/extras/PMREMGenerator.js +371 -108
  871. package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
  872. package/src/renderers/common/nodes/NodeLibrary.js +95 -17
  873. package/src/renderers/common/nodes/NodeManager.js +852 -0
  874. package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
  875. package/src/renderers/common/nodes/NodeSampler.js +41 -1
  876. package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
  877. package/src/renderers/common/nodes/NodeUniform.js +285 -2
  878. package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
  879. package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
  880. package/src/renderers/shaders/DFGLUTData.js +49 -0
  881. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
  882. package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
  883. package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
  884. package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
  885. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
  886. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
  887. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
  888. package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
  889. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
  890. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
  891. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
  892. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
  893. package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
  894. package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
  895. package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
  896. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
  897. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
  898. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
  899. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
  900. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
  901. package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
  902. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
  903. package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
  904. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
  905. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  906. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
  907. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
  908. package/src/renderers/shaders/ShaderChunk.js +3 -3
  909. package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
  910. package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
  911. package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
  912. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
  913. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
  914. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
  915. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
  916. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
  917. package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
  918. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
  919. package/src/renderers/shaders/ShaderLib.js +7 -5
  920. package/src/renderers/shaders/UniformsLib.js +2 -7
  921. package/src/renderers/shaders/UniformsUtils.js +21 -2
  922. package/src/renderers/webgl/WebGLAttributes.js +4 -0
  923. package/src/renderers/webgl/WebGLBackground.js +30 -5
  924. package/src/renderers/webgl/WebGLBindingStates.js +99 -27
  925. package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
  926. package/src/renderers/webgl/WebGLCapabilities.js +7 -14
  927. package/src/renderers/webgl/WebGLEnvironments.js +228 -0
  928. package/src/renderers/webgl/WebGLExtensions.js +2 -25
  929. package/src/renderers/webgl/WebGLGeometries.js +10 -35
  930. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
  931. package/src/renderers/webgl/WebGLInfo.js +3 -1
  932. package/src/renderers/webgl/WebGLLights.js +18 -1
  933. package/src/renderers/webgl/WebGLMaterials.js +12 -0
  934. package/src/renderers/webgl/WebGLObjects.js +3 -1
  935. package/src/renderers/webgl/WebGLOutput.js +267 -0
  936. package/src/renderers/webgl/WebGLProgram.js +87 -148
  937. package/src/renderers/webgl/WebGLPrograms.js +53 -51
  938. package/src/renderers/webgl/WebGLRenderLists.js +15 -0
  939. package/src/renderers/webgl/WebGLShadowMap.js +204 -28
  940. package/src/renderers/webgl/WebGLState.js +88 -56
  941. package/src/renderers/webgl/WebGLTextures.js +293 -59
  942. package/src/renderers/webgl/WebGLUniforms.js +40 -3
  943. package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
  944. package/src/renderers/webgl/WebGLUtils.js +7 -5
  945. package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
  946. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
  947. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
  948. package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
  949. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
  950. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
  951. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
  952. package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
  953. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
  954. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
  955. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
  956. package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
  957. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
  958. package/src/renderers/webgpu/WebGPURenderer.js +55 -4
  959. package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
  960. package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
  961. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
  962. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
  963. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
  964. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
  965. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
  966. package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
  967. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
  968. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
  969. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
  970. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
  971. package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
  972. package/src/renderers/webxr/WebXRController.js +87 -2
  973. package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
  974. package/src/renderers/webxr/WebXRManager.js +275 -15
  975. package/src/scenes/Fog.js +60 -0
  976. package/src/scenes/FogExp2.js +51 -0
  977. package/src/scenes/Scene.js +88 -0
  978. package/src/textures/CanvasTexture.js +28 -0
  979. package/src/textures/CompressedArrayTexture.js +57 -0
  980. package/src/textures/CompressedCubeTexture.js +29 -0
  981. package/src/textures/CompressedTexture.js +64 -6
  982. package/src/textures/CubeDepthTexture.js +76 -0
  983. package/src/textures/CubeTexture.js +52 -4
  984. package/src/textures/Data3DTexture.js +79 -2
  985. package/src/textures/DataArrayTexture.js +93 -0
  986. package/src/textures/DataTexture.js +65 -0
  987. package/src/textures/DepthTexture.js +59 -11
  988. package/src/textures/ExternalTexture.js +56 -0
  989. package/src/textures/FramebufferTexture.js +62 -0
  990. package/src/textures/Source.js +106 -4
  991. package/src/textures/Texture.js +488 -6
  992. package/src/textures/VideoFrameTexture.js +72 -0
  993. package/src/textures/VideoTexture.js +78 -6
  994. package/src/utils.js +322 -3
  995. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  996. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  997. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  998. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  999. package/examples/jsm/exporters/MMDExporter.js +0 -217
  1000. package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
  1001. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  1002. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  1003. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
  1004. package/examples/jsm/loaders/MMDLoader.js +0 -2295
  1005. package/examples/jsm/loaders/RGBMLoader.js +0 -1081
  1006. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
  1007. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
  1008. package/examples/jsm/misc/Timer.js +0 -128
  1009. package/examples/jsm/objects/InstancedPoints.js +0 -21
  1010. package/examples/jsm/shaders/GodRaysShader.js +0 -321
  1011. package/examples/jsm/shaders/MMDToonShader.js +0 -134
  1012. package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
  1013. package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
  1014. package/src/nodes/accessors/SceneNode.js +0 -55
  1015. package/src/nodes/code/ScriptableNode.js +0 -505
  1016. package/src/nodes/code/ScriptableValueNode.js +0 -170
  1017. package/src/nodes/core/CacheNode.js +0 -50
  1018. package/src/nodes/core/UniformGroup.js +0 -13
  1019. package/src/nodes/display/AfterImageNode.js +0 -158
  1020. package/src/nodes/display/AnaglyphPassNode.js +0 -67
  1021. package/src/nodes/display/AnamorphicNode.js +0 -151
  1022. package/src/nodes/display/BlendMode.js +0 -54
  1023. package/src/nodes/display/BloomNode.js +0 -341
  1024. package/src/nodes/display/DenoiseNode.js +0 -204
  1025. package/src/nodes/display/DepthOfFieldNode.js +0 -124
  1026. package/src/nodes/display/DotScreenNode.js +0 -66
  1027. package/src/nodes/display/FXAANode.js +0 -332
  1028. package/src/nodes/display/FilmNode.js +0 -56
  1029. package/src/nodes/display/GTAONode.js +0 -331
  1030. package/src/nodes/display/GaussianBlurNode.js +0 -213
  1031. package/src/nodes/display/Lut3DNode.js +0 -57
  1032. package/src/nodes/display/MotionBlur.js +0 -25
  1033. package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
  1034. package/src/nodes/display/PixelationPassNode.js +0 -213
  1035. package/src/nodes/display/PosterizeNode.js +0 -33
  1036. package/src/nodes/display/RGBShiftNode.js +0 -53
  1037. package/src/nodes/display/StereoCompositePassNode.js +0 -110
  1038. package/src/nodes/display/TransitionNode.js +0 -80
  1039. package/src/nodes/fog/FogExp2Node.js +0 -35
  1040. package/src/nodes/fog/FogNode.js +0 -50
  1041. package/src/nodes/fog/FogRangeNode.js +0 -36
  1042. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  1043. package/src/nodes/utils/EquirectUVNode.js +0 -36
  1044. package/src/nodes/utils/MatcapUVNode.js +0 -33
  1045. package/src/nodes/utils/OscNode.js +0 -85
  1046. package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
  1047. package/src/nodes/utils/TimerNode.js +0 -97
  1048. package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
  1049. package/src/renderers/common/nodes/Nodes.js +0 -534
  1050. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  1051. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
@@ -1,207 +1,18 @@
1
1
  import LightingNode from './LightingNode.js';
2
2
  import { NodeUpdateType } from '../core/constants.js';
3
3
  import { uniform } from '../core/UniformNode.js';
4
- import { float, vec2, vec3, vec4, If, int, Fn } from '../tsl/TSLBase.js';
5
- import { reference } from '../accessors/ReferenceNode.js';
6
- import { texture } from '../accessors/TextureNode.js';
7
- import { positionWorld } from '../accessors/Position.js';
8
- import { normalWorld } from '../accessors/Normal.js';
9
- import { mix, fract, step, max, clamp, sqrt } from '../math/MathNode.js';
10
- import { add, sub } from '../math/OperatorNode.js';
11
4
  import { Color } from '../../math/Color.js';
12
- import { DepthTexture } from '../../textures/DepthTexture.js';
13
- import NodeMaterial from '../../materials/nodes/NodeMaterial.js';
14
- import QuadMesh from '../../renderers/common/QuadMesh.js';
15
- import { Loop } from '../utils/LoopNode.js';
16
- import { screenCoordinate } from '../display/ScreenNode.js';
17
- import { HalfFloatType, LessCompare, RGFormat, VSMShadowMap, WebGPUCoordinateSystem } from '../../constants.js';
18
5
  import { renderGroup } from '../core/UniformGroupNode.js';
19
- import { hash } from '../core/NodeUtils.js';
20
-
21
- const BasicShadowMap = Fn( ( { depthTexture, shadowCoord } ) => {
22
-
23
- return texture( depthTexture, shadowCoord.xy ).compare( shadowCoord.z );
24
-
25
- } );
26
-
27
- const PCFShadowMap = Fn( ( { depthTexture, shadowCoord, shadow } ) => {
28
-
29
- const depthCompare = ( uv, compare ) => texture( depthTexture, uv ).compare( compare );
30
-
31
- const mapSize = reference( 'mapSize', 'vec2', shadow ).setGroup( renderGroup );
32
- const radius = reference( 'radius', 'float', shadow ).setGroup( renderGroup );
33
-
34
- const texelSize = vec2( 1 ).div( mapSize );
35
- const dx0 = texelSize.x.negate().mul( radius );
36
- const dy0 = texelSize.y.negate().mul( radius );
37
- const dx1 = texelSize.x.mul( radius );
38
- const dy1 = texelSize.y.mul( radius );
39
- const dx2 = dx0.div( 2 );
40
- const dy2 = dy0.div( 2 );
41
- const dx3 = dx1.div( 2 );
42
- const dy3 = dy1.div( 2 );
43
-
44
- return add(
45
- depthCompare( shadowCoord.xy.add( vec2( dx0, dy0 ) ), shadowCoord.z ),
46
- depthCompare( shadowCoord.xy.add( vec2( 0, dy0 ) ), shadowCoord.z ),
47
- depthCompare( shadowCoord.xy.add( vec2( dx1, dy0 ) ), shadowCoord.z ),
48
- depthCompare( shadowCoord.xy.add( vec2( dx2, dy2 ) ), shadowCoord.z ),
49
- depthCompare( shadowCoord.xy.add( vec2( 0, dy2 ) ), shadowCoord.z ),
50
- depthCompare( shadowCoord.xy.add( vec2( dx3, dy2 ) ), shadowCoord.z ),
51
- depthCompare( shadowCoord.xy.add( vec2( dx0, 0 ) ), shadowCoord.z ),
52
- depthCompare( shadowCoord.xy.add( vec2( dx2, 0 ) ), shadowCoord.z ),
53
- depthCompare( shadowCoord.xy, shadowCoord.z ),
54
- depthCompare( shadowCoord.xy.add( vec2( dx3, 0 ) ), shadowCoord.z ),
55
- depthCompare( shadowCoord.xy.add( vec2( dx1, 0 ) ), shadowCoord.z ),
56
- depthCompare( shadowCoord.xy.add( vec2( dx2, dy3 ) ), shadowCoord.z ),
57
- depthCompare( shadowCoord.xy.add( vec2( 0, dy3 ) ), shadowCoord.z ),
58
- depthCompare( shadowCoord.xy.add( vec2( dx3, dy3 ) ), shadowCoord.z ),
59
- depthCompare( shadowCoord.xy.add( vec2( dx0, dy1 ) ), shadowCoord.z ),
60
- depthCompare( shadowCoord.xy.add( vec2( 0, dy1 ) ), shadowCoord.z ),
61
- depthCompare( shadowCoord.xy.add( vec2( dx1, dy1 ) ), shadowCoord.z )
62
- ).mul( 1 / 17 );
63
-
64
- } );
65
-
66
- const PCFSoftShadowMap = Fn( ( { depthTexture, shadowCoord, shadow } ) => {
67
-
68
- const depthCompare = ( uv, compare ) => texture( depthTexture, uv ).compare( compare );
69
-
70
- const mapSize = reference( 'mapSize', 'vec2', shadow ).setGroup( renderGroup );
71
-
72
- const texelSize = vec2( 1 ).div( mapSize );
73
- const dx = texelSize.x;
74
- const dy = texelSize.y;
75
-
76
- const uv = shadowCoord.xy;
77
- const f = fract( uv.mul( mapSize ).add( 0.5 ) );
78
- uv.subAssign( f.mul( texelSize ) );
79
-
80
- return add(
81
- depthCompare( uv, shadowCoord.z ),
82
- depthCompare( uv.add( vec2( dx, 0 ) ), shadowCoord.z ),
83
- depthCompare( uv.add( vec2( 0, dy ) ), shadowCoord.z ),
84
- depthCompare( uv.add( texelSize ), shadowCoord.z ),
85
- mix(
86
- depthCompare( uv.add( vec2( dx.negate(), 0 ) ), shadowCoord.z ),
87
- depthCompare( uv.add( vec2( dx.mul( 2 ), 0 ) ), shadowCoord.z ),
88
- f.x
89
- ),
90
- mix(
91
- depthCompare( uv.add( vec2( dx.negate(), dy ) ), shadowCoord.z ),
92
- depthCompare( uv.add( vec2( dx.mul( 2 ), dy ) ), shadowCoord.z ),
93
- f.x
94
- ),
95
- mix(
96
- depthCompare( uv.add( vec2( 0, dy.negate() ) ), shadowCoord.z ),
97
- depthCompare( uv.add( vec2( 0, dy.mul( 2 ) ) ), shadowCoord.z ),
98
- f.y
99
- ),
100
- mix(
101
- depthCompare( uv.add( vec2( dx, dy.negate() ) ), shadowCoord.z ),
102
- depthCompare( uv.add( vec2( dx, dy.mul( 2 ) ) ), shadowCoord.z ),
103
- f.y
104
- ),
105
- mix(
106
- mix(
107
- depthCompare( uv.add( vec2( dx.negate(), dy.negate() ) ), shadowCoord.z ),
108
- depthCompare( uv.add( vec2( dx.mul( 2 ), dy.negate() ) ), shadowCoord.z ),
109
- f.x
110
- ),
111
- mix(
112
- depthCompare( uv.add( vec2( dx.negate(), dy.mul( 2 ) ) ), shadowCoord.z ),
113
- depthCompare( uv.add( vec2( dx.mul( 2 ), dy.mul( 2 ) ) ), shadowCoord.z ),
114
- f.x
115
- ),
116
- f.y
117
- )
118
- ).mul( 1 / 9 );
119
-
120
- } );
121
-
122
- // VSM
123
-
124
- const VSMShadowMapNode = Fn( ( { depthTexture, shadowCoord } ) => {
125
-
126
- const occlusion = float( 1 ).toVar();
127
-
128
- const distribution = texture( depthTexture ).uv( shadowCoord.xy ).rg;
129
-
130
- const hardShadow = step( shadowCoord.z, distribution.x );
131
-
132
- If( hardShadow.notEqual( float( 1.0 ) ), () => {
133
-
134
- const distance = shadowCoord.z.sub( distribution.x );
135
- const variance = max( 0, distribution.y.mul( distribution.y ) );
136
- let softnessProbability = variance.div( variance.add( distance.mul( distance ) ) ); // Chebeyshevs inequality
137
- softnessProbability = clamp( sub( softnessProbability, 0.3 ).div( 0.95 - 0.3 ) );
138
- occlusion.assign( clamp( max( hardShadow, softnessProbability ) ) );
139
-
140
- } );
141
-
142
- return occlusion;
143
-
144
- } );
145
-
146
- const VSMPassVertical = Fn( ( { samples, radius, size, shadowPass } ) => {
147
-
148
- const mean = float( 0 ).toVar();
149
- const squaredMean = float( 0 ).toVar();
150
-
151
- const uvStride = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( 2 ).div( samples.sub( 1 ) ) );
152
- const uvStart = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( - 1 ) );
153
-
154
- Loop( { start: int( 0 ), end: int( samples ), type: 'int', condition: '<' }, ( { i } ) => {
155
-
156
- const uvOffset = uvStart.add( float( i ).mul( uvStride ) );
157
-
158
- const depth = shadowPass.uv( add( screenCoordinate.xy, vec2( 0, uvOffset ).mul( radius ) ).div( size ) ).x;
159
- mean.addAssign( depth );
160
- squaredMean.addAssign( depth.mul( depth ) );
161
-
162
- } );
163
-
164
- mean.divAssign( samples );
165
- squaredMean.divAssign( samples );
166
-
167
- const std_dev = sqrt( squaredMean.sub( mean.mul( mean ) ) );
168
- return vec2( mean, std_dev );
169
-
170
- } );
171
-
172
- const VSMPassHorizontal = Fn( ( { samples, radius, size, shadowPass } ) => {
173
-
174
- const mean = float( 0 ).toVar();
175
- const squaredMean = float( 0 ).toVar();
176
-
177
- const uvStride = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( 2 ).div( samples.sub( 1 ) ) );
178
- const uvStart = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( - 1 ) );
179
-
180
- Loop( { start: int( 0 ), end: int( samples ), type: 'int', condition: '<' }, ( { i } ) => {
181
-
182
- const uvOffset = uvStart.add( float( i ).mul( uvStride ) );
183
-
184
- const distribution = shadowPass.uv( add( screenCoordinate.xy, vec2( uvOffset, 0 ).mul( radius ) ).div( size ) );
185
- mean.addAssign( distribution.x );
186
- squaredMean.addAssign( add( distribution.y.mul( distribution.y ), distribution.x.mul( distribution.x ) ) );
187
-
188
- } );
189
-
190
- mean.divAssign( samples );
191
- squaredMean.divAssign( samples );
192
-
193
- const std_dev = sqrt( squaredMean.sub( mean.mul( mean ) ) );
194
- return vec2( mean, std_dev );
195
-
196
- } );
197
-
198
- const _shadowFilterLib = [ BasicShadowMap, PCFShadowMap, PCFSoftShadowMap, VSMShadowMapNode ];
199
-
200
- //
201
-
202
- let _overrideMaterial = null;
203
- const _quadMesh = /*@__PURE__*/ new QuadMesh();
204
-
6
+ import { shadow } from './ShadowNode.js';
7
+ import { nodeObject } from '../tsl/TSLCore.js';
8
+ import { lightViewPosition } from '../accessors/Lights.js';
9
+ import { positionView } from '../accessors/Position.js';
10
+
11
+ /**
12
+ * Base class for analytic light nodes.
13
+ *
14
+ * @augments LightingNode
15
+ */
205
16
  class AnalyticLightNode extends LightingNode {
206
17
 
207
18
  static get type() {
@@ -210,150 +21,213 @@ class AnalyticLightNode extends LightingNode {
210
21
 
211
22
  }
212
23
 
24
+ /**
25
+ * Constructs a new analytic light node.
26
+ *
27
+ * @param {?Light} [light=null] - The light source.
28
+ */
213
29
  constructor( light = null ) {
214
30
 
215
31
  super();
216
32
 
217
- this.updateType = NodeUpdateType.FRAME;
218
-
33
+ /**
34
+ * The light source.
35
+ *
36
+ * @type {?Light}
37
+ * @default null
38
+ */
219
39
  this.light = light;
220
40
 
41
+ /**
42
+ * The light's color value.
43
+ *
44
+ * @type {Color}
45
+ */
221
46
  this.color = new Color();
222
- this.colorNode = uniform( this.color ).setGroup( renderGroup );
223
47
 
48
+ /**
49
+ * The light's color node. Points to `colorNode` of the light source, if set. Otherwise
50
+ * it creates a uniform node based on {@link AnalyticLightNode#color}.
51
+ *
52
+ * @type {Node}
53
+ */
54
+ this.colorNode = ( light && light.colorNode ) || uniform( this.color ).setGroup( renderGroup );
55
+
56
+ /**
57
+ * This property is used to retain a reference to the original value of {@link AnalyticLightNode#colorNode}.
58
+ * The final color node is represented by a different node when using shadows.
59
+ *
60
+ * @type {?Node}
61
+ * @default null
62
+ */
224
63
  this.baseColorNode = null;
225
64
 
226
- this.shadowMap = null;
65
+ /**
66
+ * Represents the light's shadow.
67
+ *
68
+ * @type {?ShadowNode}
69
+ * @default null
70
+ */
227
71
  this.shadowNode = null;
228
- this.shadowColorNode = null;
229
-
230
- this.vsmShadowMapVertical = null;
231
- this.vsmShadowMapHorizontal = null;
232
72
 
233
- this.vsmMaterialVertical = null;
234
- this.vsmMaterialHorizontal = null;
73
+ /**
74
+ * Represents the light's shadow color.
75
+ *
76
+ * @type {?Node}
77
+ * @default null
78
+ */
79
+ this.shadowColorNode = null;
235
80
 
81
+ /**
82
+ * This flag can be used for type testing.
83
+ *
84
+ * @type {boolean}
85
+ * @readonly
86
+ * @default true
87
+ */
236
88
  this.isAnalyticLightNode = true;
237
89
 
238
- }
90
+ /**
91
+ * Overwritten since analytic light nodes are updated
92
+ * once per frame.
93
+ *
94
+ * @type {string}
95
+ * @default 'frame'
96
+ */
97
+ this.updateType = NodeUpdateType.FRAME;
239
98
 
240
- getCacheKey() {
99
+ if ( light && light.shadow ) {
241
100
 
242
- return hash( super.getCacheKey(), this.light.id, this.light.castShadow ? 1 : 0 );
101
+ this._shadowDisposeListener = () => {
243
102
 
244
- }
103
+ this.disposeShadow();
245
104
 
246
- getHash() {
105
+ };
247
106
 
248
- return this.light.uuid;
107
+ light.addEventListener( 'dispose', this._shadowDisposeListener );
249
108
 
250
- }
109
+ }
251
110
 
252
- setupShadow( builder ) {
111
+ }
253
112
 
254
- const { object, renderer } = builder;
113
+ dispose() {
255
114
 
256
- if ( renderer.shadowMap.enabled === false ) return;
115
+ if ( this._shadowDisposeListener ) {
257
116
 
258
- let shadowColorNode = this.shadowColorNode;
117
+ this.light.removeEventListener( 'dispose', this._shadowDisposeListener );
259
118
 
260
- if ( shadowColorNode === null ) {
119
+ }
261
120
 
262
- if ( _overrideMaterial === null ) {
121
+ super.dispose();
263
122
 
264
- _overrideMaterial = new NodeMaterial();
265
- _overrideMaterial.fragmentNode = vec4( 0, 0, 0, 1 );
266
- _overrideMaterial.isShadowNodeMaterial = true; // Use to avoid other overrideMaterial override material.fragmentNode unintentionally when using material.shadowNode
267
- _overrideMaterial.name = 'ShadowMaterial';
123
+ }
268
124
 
269
- }
125
+ /**
126
+ * Frees internal resources related to shadows.
127
+ */
128
+ disposeShadow() {
270
129
 
271
- const shadowMapType = renderer.shadowMap.type;
272
- const shadow = this.light.shadow;
130
+ if ( this.shadowNode !== null ) {
273
131
 
274
- const depthTexture = new DepthTexture();
275
- depthTexture.compareFunction = LessCompare;
132
+ this.shadowNode.dispose();
133
+ this.shadowNode = null;
276
134
 
277
- const shadowMap = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height );
278
- shadowMap.depthTexture = depthTexture;
135
+ }
279
136
 
280
- shadow.camera.updateProjectionMatrix();
137
+ this.shadowColorNode = null;
281
138
 
282
- // VSM
139
+ if ( this.baseColorNode !== null ) {
283
140
 
284
- if ( shadowMapType === VSMShadowMap ) {
141
+ this.colorNode = this.baseColorNode;
142
+ this.baseColorNode = null;
285
143
 
286
- depthTexture.compareFunction = null; // VSM does not use textureSampleCompare()/texture2DCompare()
144
+ }
287
145
 
288
- this.vsmShadowMapVertical = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height, { format: RGFormat, type: HalfFloatType } );
289
- this.vsmShadowMapHorizontal = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height, { format: RGFormat, type: HalfFloatType } );
146
+ }
290
147
 
291
- const shadowPassVertical = texture( depthTexture );
292
- const shadowPassHorizontal = texture( this.vsmShadowMapVertical.texture );
148
+ getHash() {
293
149
 
294
- const samples = reference( 'blurSamples', 'float', shadow ).setGroup( renderGroup );
295
- const radius = reference( 'radius', 'float', shadow ).setGroup( renderGroup );
296
- const size = reference( 'mapSize', 'vec2', shadow ).setGroup( renderGroup );
150
+ return this.light.uuid;
297
151
 
298
- let material = this.vsmMaterialVertical || ( this.vsmMaterialVertical = new NodeMaterial() );
299
- material.fragmentNode = VSMPassVertical( { samples, radius, size, shadowPass: shadowPassVertical } ).context( builder.getSharedContext() );
300
- material.name = 'VSMVertical';
152
+ }
301
153
 
302
- material = this.vsmMaterialHorizontal || ( this.vsmMaterialHorizontal = new NodeMaterial() );
303
- material.fragmentNode = VSMPassHorizontal( { samples, radius, size, shadowPass: shadowPassHorizontal } ).context( builder.getSharedContext() );
304
- material.name = 'VSMHorizontal';
154
+ /**
155
+ * Returns a node representing a direction vector which points from the current
156
+ * position in view space to the light's position in view space.
157
+ *
158
+ * @param {NodeBuilder} builder - The builder object used for setting up the light.
159
+ * @return {Node<vec3>} The light vector node.
160
+ */
161
+ getLightVector( builder ) {
305
162
 
306
- }
163
+ return lightViewPosition( this.light ).sub( builder.context.positionView || positionView );
307
164
 
308
- //
165
+ }
309
166
 
310
- const shadowIntensity = reference( 'intensity', 'float', shadow ).setGroup( renderGroup );
311
- const bias = reference( 'bias', 'float', shadow ).setGroup( renderGroup );
312
- const normalBias = reference( 'normalBias', 'float', shadow ).setGroup( renderGroup );
167
+ /**
168
+ * Sets up the direct lighting for the analytic light node.
169
+ *
170
+ * @abstract
171
+ * @param {NodeBuilder} builder - The builder object used for setting up the light.
172
+ * @return {Object|undefined} The direct light data (color and direction).
173
+ */
174
+ setupDirect( /*builder*/ ) { }
175
+
176
+ /**
177
+ * Sets up the direct rect area lighting for the analytic light node.
178
+ *
179
+ * @abstract
180
+ * @param {NodeBuilder} builder - The builder object used for setting up the light.
181
+ * @return {Object|undefined} The direct rect area light data.
182
+ */
183
+ setupDirectRectArea( /*builder*/ ) { }
184
+
185
+ /**
186
+ * Setups the shadow node for this light. The method exists so concrete light classes
187
+ * can setup different types of shadow nodes.
188
+ *
189
+ * @return {ShadowNode} The created shadow node.
190
+ */
191
+ setupShadowNode() {
192
+
193
+ return shadow( this.light );
313
194
 
314
- const position = object.material.shadowPositionNode || positionWorld;
195
+ }
315
196
 
316
- let shadowCoord = uniform( shadow.matrix ).setGroup( renderGroup ).mul( position.add( normalWorld.mul( normalBias ) ) );
317
- shadowCoord = shadowCoord.xyz.div( shadowCoord.w );
197
+ /**
198
+ * Setups the shadow for this light. This method is only executed if the light
199
+ * cast shadows and the current build object receives shadows. It incorporates
200
+ * shadows into the lighting computation.
201
+ *
202
+ * @param {NodeBuilder} builder - The current node builder.
203
+ */
204
+ setupShadow( builder ) {
318
205
 
319
- let coordZ = shadowCoord.z.add( bias );
206
+ const { renderer } = builder;
320
207
 
321
- if ( renderer.coordinateSystem === WebGPUCoordinateSystem ) {
208
+ if ( renderer.shadowMap.enabled === false ) return;
322
209
 
323
- coordZ = coordZ.mul( 2 ).sub( 1 ); // WebGPU: Convertion [ 0, 1 ] to [ - 1, 1 ]
210
+ let shadowColorNode = this.shadowColorNode;
324
211
 
325
- }
212
+ if ( shadowColorNode === null ) {
326
213
 
327
- shadowCoord = vec3(
328
- shadowCoord.x,
329
- shadowCoord.y.oneMinus(), // follow webgpu standards
330
- coordZ
331
- );
214
+ const customShadowNode = this.light.shadow.shadowNode;
332
215
 
333
- const frustumTest = shadowCoord.x.greaterThanEqual( 0 )
334
- .and( shadowCoord.x.lessThanEqual( 1 ) )
335
- .and( shadowCoord.y.greaterThanEqual( 0 ) )
336
- .and( shadowCoord.y.lessThanEqual( 1 ) )
337
- .and( shadowCoord.z.lessThanEqual( 1 ) );
216
+ let shadowNode;
338
217
 
339
- //
218
+ if ( customShadowNode !== undefined ) {
340
219
 
341
- const filterFn = shadow.filterNode || _shadowFilterLib[ renderer.shadowMap.type ] || null;
220
+ shadowNode = nodeObject( customShadowNode );
342
221
 
343
- if ( filterFn === null ) {
222
+ } else {
344
223
 
345
- throw new Error( 'THREE.WebGPURenderer: Shadow map type not supported yet.' );
224
+ shadowNode = this.setupShadowNode();
346
225
 
347
226
  }
348
227
 
349
- const shadowColor = texture( shadowMap.texture, shadowCoord );
350
- const shadowNode = frustumTest.select( filterFn( { depthTexture: ( shadowMapType === VSMShadowMap ) ? this.vsmShadowMapHorizontal.texture : depthTexture, shadowCoord, shadow } ), float( 1 ) );
351
-
352
- this.shadowMap = shadowMap;
353
- this.light.shadow.map = shadowMap;
354
-
355
228
  this.shadowNode = shadowNode;
356
- this.shadowColorNode = shadowColorNode = this.colorNode.mul( mix( 1, shadowNode.rgb.mix( shadowColor, 1 ), shadowIntensity.mul( shadowColor.a ) ) );
229
+
230
+ this.shadowColorNode = shadowColorNode = this.colorNode.mul( shadowNode );
357
231
 
358
232
  this.baseColorNode = this.colorNode;
359
233
 
@@ -361,12 +235,23 @@ class AnalyticLightNode extends LightingNode {
361
235
 
362
236
  //
363
237
 
364
- this.colorNode = shadowColorNode;
238
+ if ( builder.context.getShadow ) {
239
+
240
+ shadowColorNode = builder.context.getShadow( this, builder );
241
+
242
+ }
365
243
 
366
- this.updateBeforeType = NodeUpdateType.RENDER;
244
+ this.colorNode = shadowColorNode;
367
245
 
368
246
  }
369
247
 
248
+ /**
249
+ * Unlike most other nodes, lighting nodes do not return a output node in {@link Node#setup}.
250
+ * The main purpose of lighting nodes is to configure the current {@link LightingModel} and/or
251
+ * invocate the respective interface methods.
252
+ *
253
+ * @param {NodeBuilder} builder - The current node builder.
254
+ */
370
255
  setup( builder ) {
371
256
 
372
257
  this.colorNode = this.baseColorNode || this.colorNode;
@@ -381,134 +266,36 @@ class AnalyticLightNode extends LightingNode {
381
266
 
382
267
  } else if ( this.shadowNode !== null ) {
383
268
 
384
- this.disposeShadow();
269
+ this.shadowNode.dispose();
270
+ this.shadowNode = null;
271
+ this.shadowColorNode = null;
385
272
 
386
273
  }
387
274
 
388
- }
389
-
390
- updateShadow( frame ) {
391
-
392
- const { shadowMap, light } = this;
393
- const { renderer, scene, camera } = frame;
394
-
395
- const shadowType = renderer.shadowMap.type;
396
-
397
- const depthVersion = shadowMap.depthTexture.version;
398
- this._depthVersionCached = depthVersion;
399
-
400
- const currentOverrideMaterial = scene.overrideMaterial;
401
-
402
- scene.overrideMaterial = _overrideMaterial;
275
+ const directLightData = this.setupDirect( builder );
276
+ const directRectAreaLightData = this.setupDirectRectArea( builder );
403
277
 
404
- shadowMap.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
278
+ if ( directLightData ) {
405
279
 
406
- light.shadow.updateMatrices( light );
407
- light.shadow.camera.layers.mask = camera.layers.mask;
408
-
409
- const currentRenderTarget = renderer.getRenderTarget();
410
- const currentRenderObjectFunction = renderer.getRenderObjectFunction();
411
-
412
- renderer.setRenderObjectFunction( ( object, ...params ) => {
413
-
414
- if ( object.castShadow === true || ( object.receiveShadow && shadowType === VSMShadowMap ) ) {
415
-
416
- renderer.renderObject( object, ...params );
417
-
418
- }
419
-
420
- } );
421
-
422
- renderer.setRenderTarget( shadowMap );
423
- renderer.render( scene, light.shadow.camera );
424
-
425
- renderer.setRenderObjectFunction( currentRenderObjectFunction );
426
-
427
- // vsm blur pass
428
-
429
- if ( light.isPointLight !== true && shadowType === VSMShadowMap ) {
430
-
431
- this.vsmPass( frame, light );
280
+ builder.lightsNode.setupDirectLight( builder, this, directLightData );
432
281
 
433
282
  }
434
283
 
435
- renderer.setRenderTarget( currentRenderTarget );
436
-
437
- scene.overrideMaterial = currentOverrideMaterial;
438
-
439
- }
440
-
441
- vsmPass( frame, light ) {
442
-
443
- const { renderer } = frame;
284
+ if ( directRectAreaLightData ) {
444
285
 
445
- this.vsmShadowMapVertical.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
446
- this.vsmShadowMapHorizontal.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
447
-
448
- renderer.setRenderTarget( this.vsmShadowMapVertical );
449
- _quadMesh.material = this.vsmMaterialVertical;
450
- _quadMesh.render( renderer );
451
-
452
- renderer.setRenderTarget( this.vsmShadowMapHorizontal );
453
- _quadMesh.material = this.vsmMaterialHorizontal;
454
- _quadMesh.render( renderer );
455
-
456
- }
457
-
458
- disposeShadow() {
459
-
460
- this.shadowMap.dispose();
461
- this.shadowMap = null;
462
-
463
- if ( this.vsmShadowMapVertical !== null ) {
464
-
465
- this.vsmShadowMapVertical.dispose();
466
- this.vsmShadowMapVertical = null;
467
-
468
- this.vsmMaterialVertical.dispose();
469
- this.vsmMaterialVertical = null;
470
-
471
- }
472
-
473
- if ( this.vsmShadowMapHorizontal !== null ) {
474
-
475
- this.vsmShadowMapHorizontal.dispose();
476
- this.vsmShadowMapHorizontal = null;
477
-
478
- this.vsmMaterialHorizontal.dispose();
479
- this.vsmMaterialHorizontal = null;
480
-
481
- }
482
-
483
- this.shadowNode = null;
484
- this.shadowColorNode = null;
485
-
486
- this.baseColorNode = null;
487
-
488
- this.updateBeforeType = NodeUpdateType.NONE;
489
-
490
- }
491
-
492
- updateBefore( frame ) {
493
-
494
- const shadow = this.light.shadow;
495
-
496
- const needsUpdate = shadow.needsUpdate || shadow.autoUpdate;
497
-
498
- if ( needsUpdate ) {
499
-
500
- this.updateShadow( frame );
501
-
502
- if ( this.shadowMap.depthTexture.version === this._depthVersionCached ) {
503
-
504
- shadow.needsUpdate = false;
505
-
506
- }
286
+ builder.lightsNode.setupDirectRectAreaLight( builder, this, directRectAreaLightData );
507
287
 
508
288
  }
509
289
 
510
290
  }
511
291
 
292
+ /**
293
+ * The update method is used to update light uniforms per frame.
294
+ * Potentially overwritten in concrete light nodes to update light
295
+ * specific uniforms.
296
+ *
297
+ * @param {NodeFrame} frame - A reference to the current node frame.
298
+ */
512
299
  update( /*frame*/ ) {
513
300
 
514
301
  const { light } = this;