@needle-tools/three 0.169.20-experimental.0 → 0.183.2-canary.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +5 -6
- package/build/three.cjs +54184 -56703
- package/build/three.core.js +59506 -0
- package/build/three.core.min.js +6 -0
- package/build/three.module.js +11645 -73000
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +648 -0
- package/build/three.tsl.min.js +6 -0
- package/build/three.webgpu.js +53912 -51652
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +53888 -51806
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +5 -15
- package/examples/jsm/animation/AnimationClipCreator.js +58 -6
- package/examples/jsm/animation/CCDIKSolver.js +152 -45
- package/examples/jsm/capabilities/WebGL.js +28 -29
- package/examples/jsm/capabilities/WebGPU.js +19 -17
- package/examples/jsm/controls/ArcballControls.js +474 -178
- package/examples/jsm/controls/DragControls.js +100 -58
- package/examples/jsm/controls/FirstPersonControls.js +116 -6
- package/examples/jsm/controls/FlyControls.js +50 -2
- package/examples/jsm/controls/MapControls.js +96 -8
- package/examples/jsm/controls/OrbitControls.js +496 -57
- package/examples/jsm/controls/PointerLockControls.js +115 -22
- package/examples/jsm/controls/TrackballControls.js +166 -14
- package/examples/jsm/controls/TransformControls.js +336 -26
- package/examples/jsm/csm/CSM.js +232 -18
- package/examples/jsm/csm/CSMFrustum.js +61 -4
- package/examples/jsm/csm/CSMHelper.js +50 -0
- package/examples/jsm/csm/CSMShader.js +13 -1
- package/examples/jsm/csm/CSMShadowNode.js +599 -0
- package/examples/jsm/curves/CurveExtras.js +303 -31
- package/examples/jsm/curves/NURBSCurve.js +91 -16
- package/examples/jsm/curves/NURBSSurface.js +52 -6
- package/examples/jsm/curves/NURBSUtils.js +102 -112
- package/examples/jsm/curves/NURBSVolume.js +24 -4
- package/examples/jsm/effects/AnaglyphEffect.js +134 -7
- package/examples/jsm/effects/AsciiEffect.js +69 -22
- package/examples/jsm/effects/OutlineEffect.js +61 -111
- package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
- package/examples/jsm/effects/StereoEffect.js +31 -0
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/DebugEnvironment.js +50 -0
- package/examples/jsm/environments/RoomEnvironment.js +83 -42
- package/examples/jsm/exporters/DRACOExporter.js +56 -14
- package/examples/jsm/exporters/EXRExporter.js +40 -9
- package/examples/jsm/exporters/GLTFExporter.js +502 -169
- package/examples/jsm/exporters/OBJExporter.js +21 -1
- package/examples/jsm/exporters/PLYExporter.js +44 -12
- package/examples/jsm/exporters/STLExporter.js +27 -5
- package/examples/jsm/exporters/USDZExporter.js +781 -291
- package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
- package/examples/jsm/geometries/ConvexGeometry.js +19 -0
- package/examples/jsm/geometries/DecalGeometry.js +91 -30
- package/examples/jsm/geometries/ParametricFunctions.js +100 -0
- package/examples/jsm/geometries/ParametricGeometry.js +38 -5
- package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
- package/examples/jsm/geometries/TeapotGeometry.js +23 -38
- package/examples/jsm/geometries/TextGeometry.js +48 -29
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeHelper.js +36 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
- package/examples/jsm/helpers/OctreeHelper.js +36 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
- package/examples/jsm/helpers/TextureHelper.js +28 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
- package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
- package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
- package/examples/jsm/helpers/ViewHelper.js +181 -9
- package/examples/jsm/inspector/Inspector.js +487 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Parameters.js +348 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Viewer.js +166 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +1975 -0
- package/examples/jsm/inspector/ui/Style.js +1613 -0
- package/examples/jsm/inspector/ui/Tab.js +233 -0
- package/examples/jsm/inspector/ui/Values.js +439 -0
- package/examples/jsm/inspector/ui/utils.js +56 -0
- package/examples/jsm/interactive/HTMLMesh.js +43 -12
- package/examples/jsm/interactive/InteractiveGroup.js +170 -52
- package/examples/jsm/interactive/SelectionBox.js +106 -9
- package/examples/jsm/interactive/SelectionHelper.js +76 -30
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
- package/examples/jsm/libs/motion-controllers.module.js +1 -1
- package/examples/jsm/lighting/TiledLighting.js +42 -0
- package/examples/jsm/lights/LightProbeGenerator.js +44 -7
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
- package/examples/jsm/lines/Line2.js +41 -4
- package/examples/jsm/lines/LineGeometry.js +80 -2
- package/examples/jsm/lines/LineMaterial.js +105 -5
- package/examples/jsm/lines/LineSegments2.js +54 -4
- package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
- package/examples/jsm/lines/Wireframe.js +41 -4
- package/examples/jsm/lines/WireframeGeometry2.js +27 -2
- package/examples/jsm/lines/webgpu/Line2.js +28 -2
- package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
- package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
- package/examples/jsm/loaders/3DMLoader.js +78 -6
- package/examples/jsm/loaders/3MFLoader.js +148 -7
- package/examples/jsm/loaders/AMFLoader.js +34 -14
- package/examples/jsm/loaders/BVHLoader.js +59 -12
- package/examples/jsm/loaders/ColladaLoader.js +61 -4027
- package/examples/jsm/loaders/DDSLoader.js +68 -1
- package/examples/jsm/loaders/DRACOLoader.js +146 -22
- package/examples/jsm/loaders/EXRLoader.js +255 -34
- package/examples/jsm/loaders/FBXLoader.js +80 -42
- package/examples/jsm/loaders/FontLoader.js +83 -6
- package/examples/jsm/loaders/GCodeLoader.js +71 -14
- package/examples/jsm/loaders/GLTFLoader.js +381 -263
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/IESLoader.js +42 -0
- package/examples/jsm/loaders/KMZLoader.js +39 -6
- package/examples/jsm/loaders/KTX2Loader.js +124 -48
- package/examples/jsm/loaders/KTXLoader.js +31 -10
- package/examples/jsm/loaders/LDrawLoader.js +192 -145
- package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
- package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
- package/examples/jsm/loaders/LUTImageLoader.js +79 -38
- package/examples/jsm/loaders/LWOLoader.js +54 -59
- package/examples/jsm/loaders/LottieLoader.js +54 -1
- package/examples/jsm/loaders/MD2Loader.js +37 -1
- package/examples/jsm/loaders/MDDLoader.js +57 -12
- package/examples/jsm/loaders/MTLLoader.js +60 -35
- package/examples/jsm/loaders/MaterialXLoader.js +268 -34
- package/examples/jsm/loaders/NRRDLoader.js +40 -8
- package/examples/jsm/loaders/OBJLoader.js +51 -2
- package/examples/jsm/loaders/PCDLoader.js +173 -21
- package/examples/jsm/loaders/PDBLoader.js +41 -2
- package/examples/jsm/loaders/PLYLoader.js +70 -39
- package/examples/jsm/loaders/PVRLoader.js +25 -6
- package/examples/jsm/loaders/RGBELoader.js +6 -438
- package/examples/jsm/loaders/STLLoader.js +48 -38
- package/examples/jsm/loaders/SVGLoader.js +119 -25
- package/examples/jsm/loaders/TDSLoader.js +92 -74
- package/examples/jsm/loaders/TGALoader.js +23 -2
- package/examples/jsm/loaders/TIFFLoader.js +23 -0
- package/examples/jsm/loaders/TTFLoader.js +50 -3
- package/examples/jsm/loaders/USDLoader.js +279 -0
- package/examples/jsm/loaders/USDZLoader.js +4 -858
- package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
- package/examples/jsm/loaders/VOXLoader.js +688 -87
- package/examples/jsm/loaders/VRMLLoader.js +121 -12
- package/examples/jsm/loaders/VTKLoader.js +77 -25
- package/examples/jsm/loaders/XYZLoader.js +36 -0
- package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
- package/examples/jsm/loaders/usd/USDAParser.js +822 -0
- package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
- package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/Capsule.js +91 -14
- package/examples/jsm/math/ColorConverter.js +22 -0
- package/examples/jsm/math/ColorSpaces.js +74 -2
- package/examples/jsm/math/ConvexHull.js +517 -93
- package/examples/jsm/math/ImprovedNoise.js +32 -15
- package/examples/jsm/math/Lut.js +113 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
- package/examples/jsm/math/OBB.js +141 -29
- package/examples/jsm/math/Octree.js +283 -7
- package/examples/jsm/math/SimplexNoise.js +68 -42
- package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
- package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
- package/examples/jsm/misc/Gyroscope.js +12 -0
- package/examples/jsm/misc/MD2Character.js +117 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
- package/examples/jsm/misc/MorphAnimMesh.js +44 -0
- package/examples/jsm/misc/MorphBlendMesh.js +103 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
- package/examples/jsm/misc/RollerCoaster.js +57 -0
- package/examples/jsm/misc/TubePainter.js +437 -40
- package/examples/jsm/misc/Volume.js +123 -76
- package/examples/jsm/misc/VolumeSlice.js +95 -49
- package/examples/jsm/modifiers/CurveModifier.js +66 -38
- package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
- package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
- package/examples/jsm/modifiers/TessellateModifier.js +35 -2
- package/examples/jsm/objects/GroundedSkybox.js +25 -6
- package/examples/jsm/objects/Lensflare.js +94 -2
- package/examples/jsm/objects/LensflareMesh.js +64 -10
- package/examples/jsm/objects/MarchingCubes.js +90 -5
- package/examples/jsm/objects/Reflector.js +76 -2
- package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
- package/examples/jsm/objects/Refractor.js +62 -0
- package/examples/jsm/objects/ShadowMesh.js +54 -4
- package/examples/jsm/objects/Sky.js +106 -16
- package/examples/jsm/objects/SkyMesh.js +211 -38
- package/examples/jsm/objects/Water.js +49 -8
- package/examples/jsm/objects/Water2.js +49 -7
- package/examples/jsm/objects/Water2Mesh.js +50 -9
- package/examples/jsm/objects/WaterMesh.js +136 -43
- package/examples/jsm/physics/AmmoPhysics.js +60 -7
- package/examples/jsm/physics/JoltPhysics.js +65 -12
- package/examples/jsm/physics/RapierPhysics.js +217 -21
- package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
- package/examples/jsm/postprocessing/BloomPass.js +128 -26
- package/examples/jsm/postprocessing/BokehPass.js +99 -22
- package/examples/jsm/postprocessing/ClearPass.js +54 -3
- package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
- package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
- package/examples/jsm/postprocessing/EffectComposer.js +140 -6
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +54 -5
- package/examples/jsm/postprocessing/GTAOPass.js +202 -57
- package/examples/jsm/postprocessing/GlitchPass.js +86 -34
- package/examples/jsm/postprocessing/HalftonePass.js +65 -10
- package/examples/jsm/postprocessing/LUTPass.js +38 -8
- package/examples/jsm/postprocessing/MaskPass.js +91 -0
- package/examples/jsm/postprocessing/OutlinePass.js +272 -135
- package/examples/jsm/postprocessing/OutputPass.js +65 -14
- package/examples/jsm/postprocessing/Pass.js +100 -4
- package/examples/jsm/postprocessing/RenderPass.js +94 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
- package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
- package/examples/jsm/postprocessing/SAOPass.js +128 -55
- package/examples/jsm/postprocessing/SMAAPass.js +106 -75
- package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
- package/examples/jsm/postprocessing/SSAOPass.js +173 -60
- package/examples/jsm/postprocessing/SSRPass.js +268 -53
- package/examples/jsm/postprocessing/SavePass.js +69 -16
- package/examples/jsm/postprocessing/ShaderPass.js +65 -7
- package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
- package/examples/jsm/postprocessing/TexturePass.js +72 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
- package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
- package/examples/jsm/renderers/Projector.js +288 -32
- package/examples/jsm/renderers/SVGRenderer.js +323 -61
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
- package/examples/jsm/shaders/AfterimageShader.js +8 -3
- package/examples/jsm/shaders/BasicShader.js +8 -1
- package/examples/jsm/shaders/BleachBypassShader.js +10 -3
- package/examples/jsm/shaders/BlendShader.js +8 -1
- package/examples/jsm/shaders/BokehShader.js +9 -3
- package/examples/jsm/shaders/BokehShader2.js +11 -4
- package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
- package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
- package/examples/jsm/shaders/ColorifyShader.js +8 -1
- package/examples/jsm/shaders/ConvolutionShader.js +9 -38
- package/examples/jsm/shaders/CopyShader.js +8 -1
- package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
- package/examples/jsm/shaders/DigitalGlitch.js +10 -7
- package/examples/jsm/shaders/DotScreenShader.js +8 -3
- package/examples/jsm/shaders/ExposureShader.js +8 -1
- package/examples/jsm/shaders/FXAAShader.js +233 -221
- package/examples/jsm/shaders/FilmShader.js +13 -0
- package/examples/jsm/shaders/FocusShader.js +8 -3
- package/examples/jsm/shaders/FreiChenShader.js +10 -3
- package/examples/jsm/shaders/GTAOShader.js +55 -45
- package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
- package/examples/jsm/shaders/HalftoneShader.js +24 -4
- package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
- package/examples/jsm/shaders/HueSaturationShader.js +10 -3
- package/examples/jsm/shaders/KaleidoShader.js +11 -4
- package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
- package/examples/jsm/shaders/LuminosityShader.js +8 -2
- package/examples/jsm/shaders/MirrorShader.js +10 -4
- package/examples/jsm/shaders/NormalMapShader.js +7 -2
- package/examples/jsm/shaders/OutputShader.js +19 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
- package/examples/jsm/shaders/RGBShiftShader.js +8 -1
- package/examples/jsm/shaders/SAOShader.js +27 -5
- package/examples/jsm/shaders/SMAAShader.js +24 -1
- package/examples/jsm/shaders/SSAOShader.js +37 -6
- package/examples/jsm/shaders/SSRShader.js +32 -6
- package/examples/jsm/shaders/SepiaShader.js +8 -3
- package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
- package/examples/jsm/shaders/TechnicolorShader.js +10 -4
- package/examples/jsm/shaders/ToonShader.js +29 -6
- package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
- package/examples/jsm/shaders/VelocityShader.js +8 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
- package/examples/jsm/shaders/VignetteShader.js +8 -3
- package/examples/jsm/shaders/VolumeShader.js +11 -2
- package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
- package/examples/jsm/textures/FlakesTexture.js +14 -0
- package/examples/jsm/transpiler/AST.js +436 -31
- package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
- package/examples/jsm/transpiler/Linker.js +327 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
- package/examples/jsm/transpiler/TSLEncoder.js +363 -97
- package/examples/jsm/transpiler/Transpiler.js +50 -1
- package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
- package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
- package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
- package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
- package/examples/jsm/tsl/display/BloomNode.js +534 -0
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
- package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
- package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
- package/examples/jsm/tsl/display/FXAANode.js +365 -0
- package/examples/jsm/tsl/display/FilmNode.js +101 -0
- package/examples/jsm/tsl/display/GTAONode.js +571 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
- package/examples/jsm/tsl/display/GodraysNode.js +624 -0
- package/examples/jsm/tsl/display/LensflareNode.js +279 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
- package/examples/jsm/tsl/display/MotionBlur.js +33 -0
- package/examples/jsm/tsl/display/OutlineNode.js +762 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +89 -0
- package/examples/jsm/tsl/display/PixelationPassNode.js +335 -0
- package/examples/jsm/tsl/display/RGBShiftNode.js +96 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +768 -0
- package/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.js +120 -49
- package/examples/jsm/tsl/display/SSGINode.js +642 -0
- package/examples/jsm/tsl/display/SSRNode.js +656 -0
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/{src/nodes → examples/jsm/tsl}/display/Sepia.js +9 -2
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.js +61 -19
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +192 -0
- package/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.js +48 -12
- package/examples/jsm/tsl/display/TRAANode.js +726 -0
- package/examples/jsm/tsl/display/TransitionNode.js +141 -0
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +54 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +442 -0
- package/examples/jsm/tsl/math/Bayer.js +73 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/examples/jsm/tsl/utils/Raymarching.js +70 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +91 -29
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- package/src/nodes/tsl/TSLCore.js +732 -160
- package/src/nodes/utils/ArrayElementNode.js +55 -4
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +79 -2
- package/src/nodes/utils/DebugNode.js +83 -0
- package/src/nodes/utils/Discard.js +18 -2
- package/src/nodes/utils/EquirectUV.js +27 -0
- package/src/nodes/utils/EventNode.js +118 -0
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +91 -22
- package/src/nodes/utils/JoinNode.js +57 -4
- package/src/nodes/utils/LoopNode.js +193 -55
- package/src/nodes/utils/MatcapUV.js +22 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -1
- package/src/nodes/utils/MemberNode.js +120 -0
- package/src/nodes/utils/Oscillators.js +41 -0
- package/src/nodes/utils/Packing.js +30 -1
- package/src/nodes/utils/PostProcessingUtils.js +154 -0
- package/src/nodes/utils/RTTNode.js +165 -9
- package/src/nodes/utils/ReflectorNode.js +407 -21
- package/src/nodes/utils/RemapNode.js +81 -2
- package/src/nodes/utils/RotateNode.js +41 -1
- package/src/nodes/utils/SampleNode.js +91 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +66 -3
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/SpriteUtils.js +16 -0
- package/src/nodes/utils/StorageArrayElementNode.js +56 -3
- package/src/nodes/utils/Timer.js +26 -0
- package/src/nodes/utils/TriplanarTextures.js +65 -0
- package/src/nodes/utils/UVUtils.js +48 -0
- package/src/nodes/utils/ViewportUtils.js +12 -0
- package/src/objects/BatchedMesh.js +798 -309
- package/src/objects/Bone.js +24 -0
- package/src/objects/ClippingGroup.js +68 -0
- package/src/objects/Group.js +24 -0
- package/src/objects/InstancedMesh.js +131 -2
- package/src/objects/LOD.js +99 -5
- package/src/objects/Line.js +90 -7
- package/src/objects/LineLoop.js +20 -0
- package/src/objects/LineSegments.js +20 -1
- package/src/objects/Mesh.js +84 -0
- package/src/objects/Points.js +60 -0
- package/src/objects/Skeleton.js +120 -5
- package/src/objects/SkinnedMesh.js +102 -6
- package/src/objects/Sprite.js +65 -1
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- package/src/renderers/WebGLArrayRenderTarget.js +26 -0
- package/src/renderers/WebGLCubeRenderTarget.js +41 -5
- package/src/renderers/WebGLRenderTarget.js +19 -0
- package/src/renderers/WebGLRenderer.js +1016 -278
- package/src/renderers/common/Animation.js +123 -14
- package/src/renderers/common/Attributes.js +41 -1
- package/src/renderers/common/Backend.js +623 -44
- package/src/renderers/common/Background.js +99 -16
- package/src/renderers/common/BindGroup.js +37 -2
- package/src/renderers/common/Binding.js +46 -0
- package/src/renderers/common/Bindings.js +211 -20
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +89 -0
- package/src/renderers/common/BufferUtils.js +25 -0
- package/src/renderers/common/BundleGroup.js +57 -0
- package/src/renderers/common/CanvasTarget.js +341 -0
- package/src/renderers/common/ChainMap.js +73 -10
- package/src/renderers/common/ClippingContext.js +172 -87
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/Constants.js +2 -1
- package/src/renderers/common/CubeRenderTarget.js +77 -7
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +163 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +38 -0
- package/src/renderers/common/Info.js +81 -36
- package/src/renderers/common/InspectorBase.js +146 -0
- package/src/renderers/common/Lighting.js +57 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +150 -7
- package/src/renderers/common/PostProcessing.js +22 -84
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +63 -6
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +40 -10
- package/src/renderers/common/RenderContext.js +219 -4
- package/src/renderers/common/RenderContexts.js +54 -17
- package/src/renderers/common/RenderList.js +233 -24
- package/src/renderers/common/RenderLists.js +46 -6
- package/src/renderers/common/RenderObject.js +548 -46
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +133 -15
- package/src/renderers/common/RenderPipeline.js +216 -6
- package/src/renderers/common/Renderer.js +2155 -332
- package/src/renderers/common/RendererUtils.js +200 -0
- package/src/renderers/common/SampledTexture.js +99 -39
- package/src/renderers/common/Sampler.js +148 -1
- package/src/renderers/common/Storage3DTexture.js +100 -0
- package/src/renderers/common/StorageArrayTexture.js +84 -0
- package/src/renderers/common/StorageBuffer.js +38 -2
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +65 -0
- package/src/renderers/common/Textures.js +273 -57
- package/src/renderers/common/TimestampQueryPool.js +163 -0
- package/src/renderers/common/Uniform.js +233 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +235 -26
- package/src/renderers/common/XRManager.js +1677 -0
- package/src/renderers/common/XRRenderTarget.js +91 -0
- package/src/renderers/common/extras/PMREMGenerator.js +371 -108
- package/src/renderers/common/nodes/NodeBuilderState.js +100 -6
- package/src/renderers/common/nodes/NodeLibrary.js +95 -17
- package/src/renderers/common/nodes/NodeManager.js +852 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +84 -8
- package/src/renderers/common/nodes/NodeSampler.js +41 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +48 -3
- package/src/renderers/common/nodes/NodeUniform.js +285 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +81 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/shaders/DFGLUTData.js +49 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +4 -24
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
- package/src/renderers/shaders/ShaderChunk/emissivemap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +7 -11
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +5 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +154 -59
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +230 -181
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/shaders/ShaderChunk.js +3 -3
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +14 -2
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -5
- package/src/renderers/shaders/UniformsLib.js +2 -7
- package/src/renderers/shaders/UniformsUtils.js +21 -2
- package/src/renderers/webgl/WebGLAttributes.js +4 -0
- package/src/renderers/webgl/WebGLBackground.js +30 -5
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLCapabilities.js +7 -14
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +2 -25
- package/src/renderers/webgl/WebGLGeometries.js +10 -35
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +2 -6
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +12 -0
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +267 -0
- package/src/renderers/webgl/WebGLProgram.js +87 -148
- package/src/renderers/webgl/WebGLPrograms.js +53 -51
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLShadowMap.js +204 -28
- package/src/renderers/webgl/WebGLState.js +88 -56
- package/src/renderers/webgl/WebGLTextures.js +293 -59
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
- package/src/renderers/webgl/WebGLUtils.js +7 -5
- package/src/renderers/webgl-fallback/WebGLBackend.js +1416 -293
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +5 -10
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +785 -92
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +62 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +3 -3
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +584 -20
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +468 -80
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +396 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +72 -24
- package/src/renderers/webgpu/WebGPUBackend.js +1517 -428
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +31 -4
- package/src/renderers/webgpu/WebGPURenderer.js +55 -4
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +23 -16
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +37 -42
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +1335 -241
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +32 -4
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +144 -20
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +460 -116
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -4
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +283 -69
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +225 -178
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +583 -191
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +310 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +150 -28
- package/src/renderers/webxr/WebXRController.js +87 -2
- package/src/renderers/webxr/WebXRDepthSensing.js +52 -7
- package/src/renderers/webxr/WebXRManager.js +275 -15
- package/src/scenes/Fog.js +60 -0
- package/src/scenes/FogExp2.js +51 -0
- package/src/scenes/Scene.js +88 -0
- package/src/textures/CanvasTexture.js +28 -0
- package/src/textures/CompressedArrayTexture.js +57 -0
- package/src/textures/CompressedCubeTexture.js +29 -0
- package/src/textures/CompressedTexture.js +64 -6
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/CubeTexture.js +52 -4
- package/src/textures/Data3DTexture.js +79 -2
- package/src/textures/DataArrayTexture.js +93 -0
- package/src/textures/DataTexture.js +65 -0
- package/src/textures/DepthTexture.js +59 -11
- package/src/textures/ExternalTexture.js +56 -0
- package/src/textures/FramebufferTexture.js +62 -0
- package/src/textures/Source.js +106 -4
- package/src/textures/Texture.js +488 -6
- package/src/textures/VideoFrameTexture.js +72 -0
- package/src/textures/VideoTexture.js +78 -6
- package/src/utils.js +322 -3
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
- package/examples/jsm/animation/MMDPhysics.js +0 -1406
- package/examples/jsm/cameras/CinematicCamera.js +0 -208
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
- package/examples/jsm/exporters/MMDExporter.js +0 -217
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -174
- package/examples/jsm/geometries/ParametricGeometries.js +0 -254
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +0 -729
- package/examples/jsm/loaders/MMDLoader.js +0 -2295
- package/examples/jsm/loaders/RGBMLoader.js +0 -1081
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -432
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -144
- package/examples/jsm/misc/Timer.js +0 -128
- package/examples/jsm/objects/InstancedPoints.js +0 -21
- package/examples/jsm/shaders/GodRaysShader.js +0 -321
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
- package/src/nodes/accessors/SceneNode.js +0 -55
- package/src/nodes/code/ScriptableNode.js +0 -505
- package/src/nodes/code/ScriptableValueNode.js +0 -170
- package/src/nodes/core/CacheNode.js +0 -50
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/display/AfterImageNode.js +0 -158
- package/src/nodes/display/AnaglyphPassNode.js +0 -67
- package/src/nodes/display/AnamorphicNode.js +0 -151
- package/src/nodes/display/BlendMode.js +0 -54
- package/src/nodes/display/BloomNode.js +0 -341
- package/src/nodes/display/DenoiseNode.js +0 -204
- package/src/nodes/display/DepthOfFieldNode.js +0 -124
- package/src/nodes/display/DotScreenNode.js +0 -66
- package/src/nodes/display/FXAANode.js +0 -332
- package/src/nodes/display/FilmNode.js +0 -56
- package/src/nodes/display/GTAONode.js +0 -331
- package/src/nodes/display/GaussianBlurNode.js +0 -213
- package/src/nodes/display/Lut3DNode.js +0 -57
- package/src/nodes/display/MotionBlur.js +0 -25
- package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
- package/src/nodes/display/PixelationPassNode.js +0 -213
- package/src/nodes/display/PosterizeNode.js +0 -33
- package/src/nodes/display/RGBShiftNode.js +0 -53
- package/src/nodes/display/StereoCompositePassNode.js +0 -110
- package/src/nodes/display/TransitionNode.js +0 -80
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
- package/src/nodes/utils/EquirectUVNode.js +0 -36
- package/src/nodes/utils/MatcapUVNode.js +0 -33
- package/src/nodes/utils/OscNode.js +0 -85
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
- package/src/nodes/utils/TimerNode.js +0 -97
- package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
- package/src/renderers/common/nodes/Nodes.js +0 -534
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
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setupDirect( builder ) {
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lightColor,
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reflectedLight
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@@ -2,13 +2,17 @@ import {
|
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2
2
|
mx_perlin_noise_float, mx_perlin_noise_vec3,
|
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3
3
|
mx_worley_noise_float as worley_noise_float, mx_worley_noise_vec2 as worley_noise_vec2, mx_worley_noise_vec3 as worley_noise_vec3,
|
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4
4
|
mx_cell_noise_float as cell_noise_float,
|
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5
|
+
mx_unifiednoise2d as unifiednoise2d, mx_unifiednoise3d as unifiednoise3d,
|
|
5
6
|
mx_fractal_noise_float as fractal_noise_float, mx_fractal_noise_vec2 as fractal_noise_vec2, mx_fractal_noise_vec3 as fractal_noise_vec3, mx_fractal_noise_vec4 as fractal_noise_vec4
|
|
6
7
|
} from './lib/mx_noise.js';
|
|
7
8
|
import { mx_hsvtorgb, mx_rgbtohsv } from './lib/mx_hsv.js';
|
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8
9
|
import { mx_srgb_texture_to_lin_rec709 } from './lib/mx_transform_color.js';
|
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9
|
-
|
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|
+
|
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+
import { float, vec2, vec3, vec4, int, add, sub, mul, div, mod, atan, mix, pow, smoothstep } from '../tsl/TSLBase.js';
|
|
10
12
|
import { uv } from '../accessors/UV.js';
|
|
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|
-
import {
|
|
13
|
+
import { bumpMap } from '../display/BumpMapNode.js';
|
|
14
|
+
import { rotate } from '../utils/RotateNode.js';
|
|
15
|
+
import { frameId, time } from '../utils/Timer.js';
|
|
12
16
|
|
|
13
17
|
export const mx_aastep = ( threshold, value ) => {
|
|
14
18
|
|
|
@@ -25,6 +29,19 @@ const _ramp = ( a, b, uv, p ) => mix( a, b, uv[ p ].clamp() );
|
|
|
25
29
|
export const mx_ramplr = ( valuel, valuer, texcoord = uv() ) => _ramp( valuel, valuer, texcoord, 'x' );
|
|
26
30
|
export const mx_ramptb = ( valuet, valueb, texcoord = uv() ) => _ramp( valuet, valueb, texcoord, 'y' );
|
|
27
31
|
|
|
32
|
+
// Bilinear ramp: interpolate between four corners (tl, tr, bl, br) using texcoord.x and texcoord.y
|
|
33
|
+
export const mx_ramp4 = (
|
|
34
|
+
valuetl, valuetr, valuebl, valuebr, texcoord = uv()
|
|
35
|
+
) => {
|
|
36
|
+
|
|
37
|
+
const u = texcoord.x.clamp();
|
|
38
|
+
const v = texcoord.y.clamp();
|
|
39
|
+
const top = mix( valuetl, valuetr, u );
|
|
40
|
+
const bottom = mix( valuebl, valuebr, u );
|
|
41
|
+
return mix( top, bottom, v );
|
|
42
|
+
|
|
43
|
+
};
|
|
44
|
+
|
|
28
45
|
const _split = ( a, b, center, uv, p ) => mix( a, b, mx_aastep( center, uv[ p ] ) );
|
|
29
46
|
export const mx_splitlr = ( valuel, valuer, center, texcoord = uv() ) => _split( valuel, valuer, center, texcoord, 'x' );
|
|
30
47
|
export const mx_splittb = ( valuet, valueb, center, texcoord = uv() ) => _split( valuet, valueb, center, texcoord, 'y' );
|
|
@@ -54,6 +71,9 @@ export const mx_noise_vec4 = ( texcoord = uv(), amplitude = 1, pivot = 0 ) => {
|
|
|
54
71
|
|
|
55
72
|
};
|
|
56
73
|
|
|
74
|
+
export const mx_unifiednoise2d = ( noiseType, texcoord = uv(), freq = vec2( 1, 1 ), offset = vec2( 0, 0 ), jitter = 1, outmin = 0, outmax = 1, clampoutput = false, octaves = 1, lacunarity = 2, diminish = .5 ) => unifiednoise2d( noiseType, texcoord.convert( 'vec2|vec3' ), freq, offset, jitter, outmin, outmax, clampoutput, octaves, lacunarity, diminish );
|
|
75
|
+
export const mx_unifiednoise3d = ( noiseType, texcoord = uv(), freq = vec2( 1, 1 ), offset = vec2( 0, 0 ), jitter = 1, outmin = 0, outmax = 1, clampoutput = false, octaves = 1, lacunarity = 2, diminish = .5 ) => unifiednoise3d( noiseType, texcoord.convert( 'vec2|vec3' ), freq, offset, jitter, outmin, outmax, clampoutput, octaves, lacunarity, diminish );
|
|
76
|
+
|
|
57
77
|
export const mx_worley_noise_float = ( texcoord = uv(), jitter = 1 ) => worley_noise_float( texcoord.convert( 'vec2|vec3' ), jitter, int( 1 ) );
|
|
58
78
|
export const mx_worley_noise_vec2 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec2( texcoord.convert( 'vec2|vec3' ), jitter, int( 1 ) );
|
|
59
79
|
export const mx_worley_noise_vec3 = ( texcoord = uv(), jitter = 1 ) => worley_noise_vec3( texcoord.convert( 'vec2|vec3' ), jitter, int( 1 ) );
|
|
@@ -66,3 +86,112 @@ export const mx_fractal_noise_vec3 = ( position = uv(), octaves = 3, lacunarity
|
|
|
66
86
|
export const mx_fractal_noise_vec4 = ( position = uv(), octaves = 3, lacunarity = 2, diminish = .5, amplitude = 1 ) => fractal_noise_vec4( position, int( octaves ), lacunarity, diminish ).mul( amplitude );
|
|
67
87
|
|
|
68
88
|
export { mx_hsvtorgb, mx_rgbtohsv, mx_srgb_texture_to_lin_rec709 };
|
|
89
|
+
|
|
90
|
+
// === Moved from MaterialXLoader.js ===
|
|
91
|
+
|
|
92
|
+
// Math ops
|
|
93
|
+
export const mx_add = ( in1, in2 = float( 0 ) ) => add( in1, in2 );
|
|
94
|
+
export const mx_subtract = ( in1, in2 = float( 0 ) ) => sub( in1, in2 );
|
|
95
|
+
export const mx_multiply = ( in1, in2 = float( 1 ) ) => mul( in1, in2 );
|
|
96
|
+
export const mx_divide = ( in1, in2 = float( 1 ) ) => div( in1, in2 );
|
|
97
|
+
export const mx_modulo = ( in1, in2 = float( 1 ) ) => mod( in1, in2 );
|
|
98
|
+
export const mx_power = ( in1, in2 = float( 1 ) ) => pow( in1, in2 );
|
|
99
|
+
export const mx_atan2 = ( in1 = float( 0 ), in2 = float( 1 ) ) => atan( in1, in2 );
|
|
100
|
+
export const mx_timer = () => time;
|
|
101
|
+
export const mx_frame = () => frameId;
|
|
102
|
+
export const mx_invert = ( in1, amount = float( 1 ) ) => sub( amount, in1 );
|
|
103
|
+
export const mx_ifgreater = ( value1, value2, in1, in2 ) => value1.greaterThan( value2 ).mix( in1, in2 );
|
|
104
|
+
export const mx_ifgreatereq = ( value1, value2, in1, in2 ) => value1.greaterThanEqual( value2 ).mix( in1, in2 );
|
|
105
|
+
export const mx_ifequal = ( value1, value2, in1, in2 ) => value1.equal( value2 ).mix( in1, in2 );
|
|
106
|
+
|
|
107
|
+
// Enhanced separate node to support multi-output referencing (outx, outy, outz, outw)
|
|
108
|
+
export const mx_separate = ( in1, channelOrOut = null ) => {
|
|
109
|
+
|
|
110
|
+
if ( typeof channelOrOut === 'string' ) {
|
|
111
|
+
|
|
112
|
+
const map = { x: 0, r: 0, y: 1, g: 1, z: 2, b: 2, w: 3, a: 3 };
|
|
113
|
+
const c = channelOrOut.replace( /^out/, '' ).toLowerCase();
|
|
114
|
+
if ( map[ c ] !== undefined ) return in1.element( map[ c ] );
|
|
115
|
+
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
if ( typeof channelOrOut === 'number' ) {
|
|
119
|
+
|
|
120
|
+
return in1.element( channelOrOut );
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
if ( typeof channelOrOut === 'string' && channelOrOut.length === 1 ) {
|
|
125
|
+
|
|
126
|
+
const map = { x: 0, r: 0, y: 1, g: 1, z: 2, b: 2, w: 3, a: 3 };
|
|
127
|
+
if ( map[ channelOrOut ] !== undefined ) return in1.element( map[ channelOrOut ] );
|
|
128
|
+
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
return in1;
|
|
132
|
+
|
|
133
|
+
};
|
|
134
|
+
|
|
135
|
+
export const mx_place2d = (
|
|
136
|
+
texcoord, pivot = vec2( 0.5, 0.5 ), scale = vec2( 1, 1 ), rotate = float( 0 ), offset = vec2( 0, 0 )/*, operationorder = int( 0 )*/
|
|
137
|
+
) => {
|
|
138
|
+
|
|
139
|
+
let uv = texcoord;
|
|
140
|
+
if ( pivot ) uv = uv.sub( pivot );
|
|
141
|
+
if ( scale ) uv = uv.mul( scale );
|
|
142
|
+
if ( rotate ) {
|
|
143
|
+
|
|
144
|
+
const rad = rotate.mul( Math.PI / 180.0 );
|
|
145
|
+
const cosR = rad.cos();
|
|
146
|
+
const sinR = rad.sin();
|
|
147
|
+
uv = vec2(
|
|
148
|
+
uv.x.mul( cosR ).sub( uv.y.mul( sinR ) ),
|
|
149
|
+
uv.x.mul( sinR ).add( uv.y.mul( cosR ) )
|
|
150
|
+
);
|
|
151
|
+
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
if ( pivot ) uv = uv.add( pivot );
|
|
155
|
+
if ( offset ) uv = uv.add( offset );
|
|
156
|
+
return uv;
|
|
157
|
+
|
|
158
|
+
};
|
|
159
|
+
|
|
160
|
+
export const mx_rotate2d = ( input, amount ) => {
|
|
161
|
+
|
|
162
|
+
input = vec2( input );
|
|
163
|
+
amount = float( amount );
|
|
164
|
+
|
|
165
|
+
const radians = amount.mul( Math.PI / 180.0 );
|
|
166
|
+
return rotate( input, radians );
|
|
167
|
+
|
|
168
|
+
};
|
|
169
|
+
|
|
170
|
+
export const mx_rotate3d = ( input, amount, axis ) => {
|
|
171
|
+
|
|
172
|
+
input = vec3( input );
|
|
173
|
+
amount = float( amount );
|
|
174
|
+
axis = vec3( axis );
|
|
175
|
+
|
|
176
|
+
|
|
177
|
+
const radians = amount.mul( Math.PI / 180.0 );
|
|
178
|
+
const nAxis = axis.normalize();
|
|
179
|
+
const cosA = radians.cos();
|
|
180
|
+
const sinA = radians.sin();
|
|
181
|
+
const oneMinusCosA = float( 1 ).sub( cosA );
|
|
182
|
+
const rot =
|
|
183
|
+
input.mul( cosA )
|
|
184
|
+
.add( nAxis.cross( input ).mul( sinA ) )
|
|
185
|
+
.add( nAxis.mul( nAxis.dot( input ) ).mul( oneMinusCosA ) );
|
|
186
|
+
return rot;
|
|
187
|
+
|
|
188
|
+
};
|
|
189
|
+
|
|
190
|
+
export const mx_heighttonormal = ( input, scale/*, texcoord*/ ) => {
|
|
191
|
+
|
|
192
|
+
input = vec3( input );
|
|
193
|
+
scale = float( scale );
|
|
194
|
+
|
|
195
|
+
return bumpMap( input, scale );
|
|
196
|
+
|
|
197
|
+
};
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
import { int, uint, float, vec3, bool, uvec3, vec2, vec4, If, Fn } from '../../tsl/TSLBase.js';
|
|
5
5
|
import { select } from '../../math/ConditionalNode.js';
|
|
6
6
|
import { sub, mul } from '../../math/OperatorNode.js';
|
|
7
|
-
import { floor, abs, max, dot, min, sqrt } from '../../math/MathNode.js';
|
|
7
|
+
import { floor, abs, max, dot, min, sqrt, clamp } from '../../math/MathNode.js';
|
|
8
8
|
import { overloadingFn } from '../../utils/FunctionOverloadingNode.js';
|
|
9
9
|
import { Loop } from '../../utils/LoopNode.js';
|
|
10
10
|
|
|
@@ -1004,7 +1004,7 @@ export const mx_worley_distance_1 = /*@__PURE__*/ Fn( ( [ p_immutable, x_immutab
|
|
|
1004
1004
|
|
|
1005
1005
|
If( metric.equal( int( 3 ) ), () => {
|
|
1006
1006
|
|
|
1007
|
-
return max(
|
|
1007
|
+
return max( abs( diff.x ), abs( diff.y ), abs( diff.z ) );
|
|
1008
1008
|
|
|
1009
1009
|
} );
|
|
1010
1010
|
|
|
@@ -1325,3 +1325,167 @@ export const mx_worley_noise_vec3_1 = /*@__PURE__*/ Fn( ( [ p_immutable, jitter_
|
|
|
1325
1325
|
} );
|
|
1326
1326
|
|
|
1327
1327
|
export const mx_worley_noise_vec3 = /*@__PURE__*/ overloadingFn( [ mx_worley_noise_vec3_0, mx_worley_noise_vec3_1 ] );
|
|
1328
|
+
|
|
1329
|
+
// Unified Noise 2D
|
|
1330
|
+
export const mx_unifiednoise2d = /*@__PURE__*/ Fn( ( [
|
|
1331
|
+
noiseType_immutable, texcoord_immutable, freq_immutable, offset_immutable,
|
|
1332
|
+
jitter_immutable, outmin_immutable, outmax_immutable, clampoutput_immutable,
|
|
1333
|
+
octaves_immutable, lacunarity_immutable, diminish_immutable
|
|
1334
|
+
] ) => {
|
|
1335
|
+
|
|
1336
|
+
const noiseType = int( noiseType_immutable ).toVar();
|
|
1337
|
+
const texcoord = vec2( texcoord_immutable ).toVar();
|
|
1338
|
+
const freq = vec2( freq_immutable ).toVar();
|
|
1339
|
+
const offset = vec2( offset_immutable ).toVar();
|
|
1340
|
+
const jitter = float( jitter_immutable ).toVar();
|
|
1341
|
+
const outmin = float( outmin_immutable ).toVar();
|
|
1342
|
+
const outmax = float( outmax_immutable ).toVar();
|
|
1343
|
+
const clampoutput = bool( clampoutput_immutable ).toVar();
|
|
1344
|
+
const octaves = int( octaves_immutable ).toVar();
|
|
1345
|
+
const lacunarity = float( lacunarity_immutable ).toVar();
|
|
1346
|
+
const diminish = float( diminish_immutable ).toVar();
|
|
1347
|
+
|
|
1348
|
+
// Compute input position
|
|
1349
|
+
const p = texcoord.mul( freq ).add( offset );
|
|
1350
|
+
|
|
1351
|
+
const result = float( 0.0 ).toVar();
|
|
1352
|
+
|
|
1353
|
+
// Perlin
|
|
1354
|
+
If( noiseType.equal( int( 0 ) ), () => {
|
|
1355
|
+
|
|
1356
|
+
result.assign( mx_perlin_noise_vec3( p ) );
|
|
1357
|
+
|
|
1358
|
+
} );
|
|
1359
|
+
|
|
1360
|
+
// Cell
|
|
1361
|
+
If( noiseType.equal( int( 1 ) ), () => {
|
|
1362
|
+
|
|
1363
|
+
result.assign( mx_cell_noise_vec3( p ) );
|
|
1364
|
+
|
|
1365
|
+
} );
|
|
1366
|
+
|
|
1367
|
+
// Worley (metric=0 = euclidean)
|
|
1368
|
+
If( noiseType.equal( int( 2 ) ), () => {
|
|
1369
|
+
|
|
1370
|
+
result.assign( mx_worley_noise_vec3( p, jitter, int( 0 ) ) );
|
|
1371
|
+
|
|
1372
|
+
} );
|
|
1373
|
+
|
|
1374
|
+
// Fractal (use vec3(p, 0.0) for 2D input)
|
|
1375
|
+
If( noiseType.equal( int( 3 ) ), () => {
|
|
1376
|
+
|
|
1377
|
+
result.assign( mx_fractal_noise_vec3( vec3( p, 0.0 ), octaves, lacunarity, diminish ) );
|
|
1378
|
+
|
|
1379
|
+
} );
|
|
1380
|
+
|
|
1381
|
+
// Remap output to [outmin, outmax]
|
|
1382
|
+
result.assign( result.mul( outmax.sub( outmin ) ).add( outmin ) );
|
|
1383
|
+
|
|
1384
|
+
// Clamp if requested
|
|
1385
|
+
If( clampoutput, () => {
|
|
1386
|
+
|
|
1387
|
+
result.assign( clamp( result, outmin, outmax ) );
|
|
1388
|
+
|
|
1389
|
+
} );
|
|
1390
|
+
|
|
1391
|
+
return result;
|
|
1392
|
+
|
|
1393
|
+
} ).setLayout( {
|
|
1394
|
+
name: 'mx_unifiednoise2d',
|
|
1395
|
+
type: 'float',
|
|
1396
|
+
inputs: [
|
|
1397
|
+
{ name: 'noiseType', type: 'int' },
|
|
1398
|
+
{ name: 'texcoord', type: 'vec2' },
|
|
1399
|
+
{ name: 'freq', type: 'vec2' },
|
|
1400
|
+
{ name: 'offset', type: 'vec2' },
|
|
1401
|
+
{ name: 'jitter', type: 'float' },
|
|
1402
|
+
{ name: 'outmin', type: 'float' },
|
|
1403
|
+
{ name: 'outmax', type: 'float' },
|
|
1404
|
+
{ name: 'clampoutput', type: 'bool' },
|
|
1405
|
+
{ name: 'octaves', type: 'int' },
|
|
1406
|
+
{ name: 'lacunarity', type: 'float' },
|
|
1407
|
+
{ name: 'diminish', type: 'float' }
|
|
1408
|
+
]
|
|
1409
|
+
} );
|
|
1410
|
+
|
|
1411
|
+
// Unified Noise 3D
|
|
1412
|
+
export const mx_unifiednoise3d = /*@__PURE__*/ Fn( ( [
|
|
1413
|
+
noiseType_immutable, position_immutable, freq_immutable, offset_immutable,
|
|
1414
|
+
jitter_immutable, outmin_immutable, outmax_immutable, clampoutput_immutable,
|
|
1415
|
+
octaves_immutable, lacunarity_immutable, diminish_immutable
|
|
1416
|
+
] ) => {
|
|
1417
|
+
|
|
1418
|
+
const noiseType = int( noiseType_immutable ).toVar();
|
|
1419
|
+
const position = vec3( position_immutable ).toVar();
|
|
1420
|
+
const freq = vec3( freq_immutable ).toVar();
|
|
1421
|
+
const offset = vec3( offset_immutable ).toVar();
|
|
1422
|
+
const jitter = float( jitter_immutable ).toVar();
|
|
1423
|
+
const outmin = float( outmin_immutable ).toVar();
|
|
1424
|
+
const outmax = float( outmax_immutable ).toVar();
|
|
1425
|
+
const clampoutput = bool( clampoutput_immutable ).toVar();
|
|
1426
|
+
const octaves = int( octaves_immutable ).toVar();
|
|
1427
|
+
const lacunarity = float( lacunarity_immutable ).toVar();
|
|
1428
|
+
const diminish = float( diminish_immutable ).toVar();
|
|
1429
|
+
|
|
1430
|
+
// Compute input position
|
|
1431
|
+
const p = position.mul( freq ).add( offset );
|
|
1432
|
+
|
|
1433
|
+
const result = float( 0.0 ).toVar();
|
|
1434
|
+
|
|
1435
|
+
// Perlin
|
|
1436
|
+
If( noiseType.equal( int( 0 ) ), () => {
|
|
1437
|
+
|
|
1438
|
+
result.assign( mx_perlin_noise_vec3( p ) );
|
|
1439
|
+
|
|
1440
|
+
} );
|
|
1441
|
+
|
|
1442
|
+
// Cell
|
|
1443
|
+
If( noiseType.equal( int( 1 ) ), () => {
|
|
1444
|
+
|
|
1445
|
+
result.assign( mx_cell_noise_vec3( p ) );
|
|
1446
|
+
|
|
1447
|
+
} );
|
|
1448
|
+
|
|
1449
|
+
// Worley (metric=0 = euclidean)
|
|
1450
|
+
If( noiseType.equal( int( 2 ) ), () => {
|
|
1451
|
+
|
|
1452
|
+
result.assign( mx_worley_noise_vec3( p, jitter, int( 0 ) ) );
|
|
1453
|
+
|
|
1454
|
+
} );
|
|
1455
|
+
|
|
1456
|
+
// Fractal
|
|
1457
|
+
If( noiseType.equal( int( 3 ) ), () => {
|
|
1458
|
+
|
|
1459
|
+
result.assign( mx_fractal_noise_vec3( p, octaves, lacunarity, diminish ) );
|
|
1460
|
+
|
|
1461
|
+
} );
|
|
1462
|
+
|
|
1463
|
+
// Remap output to [outmin, outmax]
|
|
1464
|
+
result.assign( result.mul( outmax.sub( outmin ) ).add( outmin ) );
|
|
1465
|
+
|
|
1466
|
+
// Clamp if requested
|
|
1467
|
+
If( clampoutput, () => {
|
|
1468
|
+
|
|
1469
|
+
result.assign( clamp( result, outmin, outmax ) );
|
|
1470
|
+
|
|
1471
|
+
} );
|
|
1472
|
+
|
|
1473
|
+
return result;
|
|
1474
|
+
|
|
1475
|
+
} ).setLayout( {
|
|
1476
|
+
name: 'mx_unifiednoise3d',
|
|
1477
|
+
type: 'float',
|
|
1478
|
+
inputs: [
|
|
1479
|
+
{ name: 'noiseType', type: 'int' },
|
|
1480
|
+
{ name: 'position', type: 'vec3' },
|
|
1481
|
+
{ name: 'freq', type: 'vec3' },
|
|
1482
|
+
{ name: 'offset', type: 'vec3' },
|
|
1483
|
+
{ name: 'jitter', type: 'float' },
|
|
1484
|
+
{ name: 'outmin', type: 'float' },
|
|
1485
|
+
{ name: 'outmax', type: 'float' },
|
|
1486
|
+
{ name: 'clampoutput', type: 'bool' },
|
|
1487
|
+
{ name: 'octaves', type: 'int' },
|
|
1488
|
+
{ name: 'lacunarity', type: 'float' },
|
|
1489
|
+
{ name: 'diminish', type: 'float' }
|
|
1490
|
+
]
|
|
1491
|
+
} );
|
|
@@ -0,0 +1,156 @@
|
|
|
1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { nodeProxyIntent } from '../tsl/TSLCore.js';
|
|
3
|
+
/**
|
|
4
|
+
* This node represents an operation that reinterprets the bit representation of a value
|
|
5
|
+
* in one type as a value in another type.
|
|
6
|
+
*
|
|
7
|
+
* @augments TempNode
|
|
8
|
+
*/
|
|
9
|
+
class BitcastNode extends TempNode {
|
|
10
|
+
|
|
11
|
+
static get type() {
|
|
12
|
+
|
|
13
|
+
return 'BitcastNode';
|
|
14
|
+
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* Constructs a new bitcast node.
|
|
19
|
+
*
|
|
20
|
+
* @param {Node} valueNode - The value to convert.
|
|
21
|
+
* @param {string} conversionType - The type to convert to.
|
|
22
|
+
* @param {?string} [inputType = null] - The expected input data type of the bitcast operation.
|
|
23
|
+
*/
|
|
24
|
+
constructor( valueNode, conversionType, inputType = null ) {
|
|
25
|
+
|
|
26
|
+
super();
|
|
27
|
+
|
|
28
|
+
/**
|
|
29
|
+
* The data to bitcast to a new type.
|
|
30
|
+
*
|
|
31
|
+
* @type {Node}
|
|
32
|
+
*/
|
|
33
|
+
this.valueNode = valueNode;
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* The type the value will be converted to.
|
|
37
|
+
*
|
|
38
|
+
* @type {string}
|
|
39
|
+
*/
|
|
40
|
+
this.conversionType = conversionType;
|
|
41
|
+
|
|
42
|
+
|
|
43
|
+
/**
|
|
44
|
+
* The expected input data type of the bitcast operation.
|
|
45
|
+
*
|
|
46
|
+
*
|
|
47
|
+
* @type {string}
|
|
48
|
+
* @default null
|
|
49
|
+
*/
|
|
50
|
+
this.inputType = inputType;
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* This flag can be used for type testing.
|
|
54
|
+
*
|
|
55
|
+
* @type {boolean}
|
|
56
|
+
* @readonly
|
|
57
|
+
* @default true
|
|
58
|
+
*/
|
|
59
|
+
this.isBitcastNode = true;
|
|
60
|
+
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
getNodeType( builder ) {
|
|
64
|
+
|
|
65
|
+
// GLSL aliasing
|
|
66
|
+
if ( this.inputType !== null ) {
|
|
67
|
+
|
|
68
|
+
const valueType = this.valueNode.getNodeType( builder );
|
|
69
|
+
const valueLength = builder.getTypeLength( valueType );
|
|
70
|
+
|
|
71
|
+
return builder.getTypeFromLength( valueLength, this.conversionType );
|
|
72
|
+
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
return this.conversionType;
|
|
76
|
+
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
|
|
80
|
+
generate( builder ) {
|
|
81
|
+
|
|
82
|
+
const type = this.getNodeType( builder );
|
|
83
|
+
let inputType = '';
|
|
84
|
+
|
|
85
|
+
if ( this.inputType !== null ) {
|
|
86
|
+
|
|
87
|
+
const valueType = this.valueNode.getNodeType( builder );
|
|
88
|
+
const valueTypeLength = builder.getTypeLength( valueType );
|
|
89
|
+
|
|
90
|
+
inputType = valueTypeLength === 1 ? this.inputType : builder.changeComponentType( valueType, this.inputType );
|
|
91
|
+
|
|
92
|
+
} else {
|
|
93
|
+
|
|
94
|
+
inputType = this.valueNode.getNodeType( builder );
|
|
95
|
+
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
return `${ builder.getBitcastMethod( type, inputType ) }( ${ this.valueNode.build( builder, inputType ) } )`;
|
|
99
|
+
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
export default BitcastNode;
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* Reinterpret the bit representation of a value in one type as a value in another type.
|
|
109
|
+
*
|
|
110
|
+
* @tsl
|
|
111
|
+
* @function
|
|
112
|
+
* @param {Node | number} x - The parameter.
|
|
113
|
+
* @param {string} y - The new type.
|
|
114
|
+
* @returns {Node}
|
|
115
|
+
*/
|
|
116
|
+
export const bitcast = /*@__PURE__*/ nodeProxyIntent( BitcastNode ).setParameterLength( 2 );
|
|
117
|
+
|
|
118
|
+
/**
|
|
119
|
+
* Bitcasts a float or a vector of floats to a corresponding integer type with the same element size.
|
|
120
|
+
*
|
|
121
|
+
* @tsl
|
|
122
|
+
* @function
|
|
123
|
+
* @param {Node<float>} value - The float or vector of floats to bitcast.
|
|
124
|
+
* @returns {BitcastNode}
|
|
125
|
+
*/
|
|
126
|
+
export const floatBitsToInt = ( value ) => new BitcastNode( value, 'int', 'float' );
|
|
127
|
+
|
|
128
|
+
/**
|
|
129
|
+
* Bitcasts a float or a vector of floats to a corresponding unsigned integer type with the same element size.
|
|
130
|
+
*
|
|
131
|
+
* @tsl
|
|
132
|
+
* @function
|
|
133
|
+
* @param {Node<float>} value - The float or vector of floats to bitcast.
|
|
134
|
+
* @returns {BitcastNode}
|
|
135
|
+
*/
|
|
136
|
+
export const floatBitsToUint = ( value ) => new BitcastNode( value, 'uint', 'float' );
|
|
137
|
+
|
|
138
|
+
/**
|
|
139
|
+
* Bitcasts an integer or a vector of integers to a corresponding float type with the same element size.
|
|
140
|
+
*
|
|
141
|
+
* @tsl
|
|
142
|
+
* @function
|
|
143
|
+
* @param {Node<int>} value - The integer or vector of integers to bitcast.
|
|
144
|
+
* @returns {BitcastNode}
|
|
145
|
+
*/
|
|
146
|
+
export const intBitsToFloat = ( value ) => new BitcastNode( value, 'float', 'int' );
|
|
147
|
+
|
|
148
|
+
/**
|
|
149
|
+
* Bitcast an unsigned integer or a vector of unsigned integers to a corresponding float type with the same element size.
|
|
150
|
+
*
|
|
151
|
+
* @tsl
|
|
152
|
+
* @function
|
|
153
|
+
* @param {Node<uint>} value - The unsigned integer or vector of unsigned integers to bitcast.
|
|
154
|
+
* @returns {BitcastNode}
|
|
155
|
+
*/
|
|
156
|
+
export const uintBitsToFloat = ( value ) => new BitcastNode( value, 'float', 'uint' );
|