@needle-tools/three 0.169.20-experimental.0 → 0.183.2-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +5 -6
  3. package/build/three.cjs +54184 -56703
  4. package/build/three.core.js +59506 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +11645 -73000
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +648 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +53912 -51652
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +53888 -51806
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +5 -15
  17. package/examples/jsm/animation/AnimationClipCreator.js +58 -6
  18. package/examples/jsm/animation/CCDIKSolver.js +152 -45
  19. package/examples/jsm/capabilities/WebGL.js +28 -29
  20. package/examples/jsm/capabilities/WebGPU.js +19 -17
  21. package/examples/jsm/controls/ArcballControls.js +474 -178
  22. package/examples/jsm/controls/DragControls.js +100 -58
  23. package/examples/jsm/controls/FirstPersonControls.js +116 -6
  24. package/examples/jsm/controls/FlyControls.js +50 -2
  25. package/examples/jsm/controls/MapControls.js +96 -8
  26. package/examples/jsm/controls/OrbitControls.js +496 -57
  27. package/examples/jsm/controls/PointerLockControls.js +115 -22
  28. package/examples/jsm/controls/TrackballControls.js +166 -14
  29. package/examples/jsm/controls/TransformControls.js +336 -26
  30. package/examples/jsm/csm/CSM.js +232 -18
  31. package/examples/jsm/csm/CSMFrustum.js +61 -4
  32. package/examples/jsm/csm/CSMHelper.js +50 -0
  33. package/examples/jsm/csm/CSMShader.js +13 -1
  34. package/examples/jsm/csm/CSMShadowNode.js +599 -0
  35. package/examples/jsm/curves/CurveExtras.js +303 -31
  36. package/examples/jsm/curves/NURBSCurve.js +91 -16
  37. package/examples/jsm/curves/NURBSSurface.js +52 -6
  38. package/examples/jsm/curves/NURBSUtils.js +102 -112
  39. package/examples/jsm/curves/NURBSVolume.js +24 -4
  40. package/examples/jsm/effects/AnaglyphEffect.js +134 -7
  41. package/examples/jsm/effects/AsciiEffect.js +69 -22
  42. package/examples/jsm/effects/OutlineEffect.js +61 -111
  43. package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
  44. package/examples/jsm/effects/StereoEffect.js +31 -0
  45. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  46. package/examples/jsm/environments/DebugEnvironment.js +50 -0
  47. package/examples/jsm/environments/RoomEnvironment.js +83 -42
  48. package/examples/jsm/exporters/DRACOExporter.js +56 -14
  49. package/examples/jsm/exporters/EXRExporter.js +40 -9
  50. package/examples/jsm/exporters/GLTFExporter.js +502 -169
  51. package/examples/jsm/exporters/OBJExporter.js +21 -1
  52. package/examples/jsm/exporters/PLYExporter.js +44 -12
  53. package/examples/jsm/exporters/STLExporter.js +27 -5
  54. package/examples/jsm/exporters/USDZExporter.js +781 -291
  55. package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
  56. package/examples/jsm/geometries/ConvexGeometry.js +19 -0
  57. package/examples/jsm/geometries/DecalGeometry.js +91 -30
  58. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  59. package/examples/jsm/geometries/ParametricGeometry.js +38 -5
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
  61. package/examples/jsm/geometries/TeapotGeometry.js +23 -38
  62. package/examples/jsm/geometries/TextGeometry.js +48 -29
  63. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  64. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  65. package/examples/jsm/helpers/LightProbeHelper.js +36 -0
  66. package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
  67. package/examples/jsm/helpers/OctreeHelper.js +36 -0
  68. package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
  69. package/examples/jsm/helpers/RapierHelper.js +59 -0
  70. package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
  71. package/examples/jsm/helpers/TextureHelper.js +28 -0
  72. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  73. package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
  74. package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
  75. package/examples/jsm/helpers/ViewHelper.js +181 -9
  76. package/examples/jsm/inspector/Inspector.js +487 -0
  77. package/examples/jsm/inspector/RendererInspector.js +425 -0
  78. package/examples/jsm/inspector/tabs/Console.js +238 -0
  79. package/examples/jsm/inspector/tabs/Parameters.js +348 -0
  80. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  81. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  82. package/examples/jsm/inspector/ui/Graph.js +95 -0
  83. package/examples/jsm/inspector/ui/Item.js +170 -0
  84. package/examples/jsm/inspector/ui/List.js +75 -0
  85. package/examples/jsm/inspector/ui/Profiler.js +1975 -0
  86. package/examples/jsm/inspector/ui/Style.js +1613 -0
  87. package/examples/jsm/inspector/ui/Tab.js +233 -0
  88. package/examples/jsm/inspector/ui/Values.js +439 -0
  89. package/examples/jsm/inspector/ui/utils.js +56 -0
  90. package/examples/jsm/interactive/HTMLMesh.js +43 -12
  91. package/examples/jsm/interactive/InteractiveGroup.js +170 -52
  92. package/examples/jsm/interactive/SelectionBox.js +106 -9
  93. package/examples/jsm/interactive/SelectionHelper.js +76 -30
  94. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  95. package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
  96. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  97. package/examples/jsm/lighting/TiledLighting.js +42 -0
  98. package/examples/jsm/lights/LightProbeGenerator.js +44 -7
  99. package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
  100. package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
  101. package/examples/jsm/lines/Line2.js +41 -4
  102. package/examples/jsm/lines/LineGeometry.js +80 -2
  103. package/examples/jsm/lines/LineMaterial.js +105 -5
  104. package/examples/jsm/lines/LineSegments2.js +54 -4
  105. package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
  106. package/examples/jsm/lines/Wireframe.js +41 -4
  107. package/examples/jsm/lines/WireframeGeometry2.js +27 -2
  108. package/examples/jsm/lines/webgpu/Line2.js +28 -2
  109. package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
  110. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  111. package/examples/jsm/loaders/3DMLoader.js +78 -6
  112. package/examples/jsm/loaders/3MFLoader.js +148 -7
  113. package/examples/jsm/loaders/AMFLoader.js +34 -14
  114. package/examples/jsm/loaders/BVHLoader.js +59 -12
  115. package/examples/jsm/loaders/ColladaLoader.js +61 -4027
  116. package/examples/jsm/loaders/DDSLoader.js +68 -1
  117. package/examples/jsm/loaders/DRACOLoader.js +146 -22
  118. package/examples/jsm/loaders/EXRLoader.js +255 -34
  119. package/examples/jsm/loaders/FBXLoader.js +80 -42
  120. package/examples/jsm/loaders/FontLoader.js +83 -6
  121. package/examples/jsm/loaders/GCodeLoader.js +71 -14
  122. package/examples/jsm/loaders/GLTFLoader.js +381 -263
  123. package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
  124. package/examples/jsm/loaders/HDRLoader.js +485 -0
  125. package/examples/jsm/loaders/IESLoader.js +42 -0
  126. package/examples/jsm/loaders/KMZLoader.js +39 -6
  127. package/examples/jsm/loaders/KTX2Loader.js +124 -48
  128. package/examples/jsm/loaders/KTXLoader.js +31 -10
  129. package/examples/jsm/loaders/LDrawLoader.js +192 -145
  130. package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
  131. package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
  132. package/examples/jsm/loaders/LUTImageLoader.js +79 -38
  133. package/examples/jsm/loaders/LWOLoader.js +54 -59
  134. package/examples/jsm/loaders/LottieLoader.js +54 -1
  135. package/examples/jsm/loaders/MD2Loader.js +37 -1
  136. package/examples/jsm/loaders/MDDLoader.js +57 -12
  137. package/examples/jsm/loaders/MTLLoader.js +60 -35
  138. package/examples/jsm/loaders/MaterialXLoader.js +268 -34
  139. package/examples/jsm/loaders/NRRDLoader.js +40 -8
  140. package/examples/jsm/loaders/OBJLoader.js +51 -2
  141. package/examples/jsm/loaders/PCDLoader.js +173 -21
  142. package/examples/jsm/loaders/PDBLoader.js +41 -2
  143. package/examples/jsm/loaders/PLYLoader.js +70 -39
  144. package/examples/jsm/loaders/PVRLoader.js +25 -6
  145. package/examples/jsm/loaders/RGBELoader.js +6 -438
  146. package/examples/jsm/loaders/STLLoader.js +48 -38
  147. package/examples/jsm/loaders/SVGLoader.js +119 -25
  148. package/examples/jsm/loaders/TDSLoader.js +92 -74
  149. package/examples/jsm/loaders/TGALoader.js +23 -2
  150. package/examples/jsm/loaders/TIFFLoader.js +23 -0
  151. package/examples/jsm/loaders/TTFLoader.js +50 -3
  152. package/examples/jsm/loaders/USDLoader.js +279 -0
  153. package/examples/jsm/loaders/USDZLoader.js +4 -858
  154. package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
  155. package/examples/jsm/loaders/VOXLoader.js +688 -87
  156. package/examples/jsm/loaders/VRMLLoader.js +121 -12
  157. package/examples/jsm/loaders/VTKLoader.js +77 -25
  158. package/examples/jsm/loaders/XYZLoader.js +36 -0
  159. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  160. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  161. package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
  162. package/examples/jsm/loaders/usd/USDAParser.js +822 -0
  163. package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
  164. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  165. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  166. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  167. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  168. package/examples/jsm/math/Capsule.js +91 -14
  169. package/examples/jsm/math/ColorConverter.js +22 -0
  170. package/examples/jsm/math/ColorSpaces.js +74 -2
  171. package/examples/jsm/math/ConvexHull.js +517 -93
  172. package/examples/jsm/math/ImprovedNoise.js +32 -15
  173. package/examples/jsm/math/Lut.js +113 -0
  174. package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
  175. package/examples/jsm/math/OBB.js +141 -29
  176. package/examples/jsm/math/Octree.js +283 -7
  177. package/examples/jsm/math/SimplexNoise.js +68 -42
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
  179. package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
  180. package/examples/jsm/misc/Gyroscope.js +12 -0
  181. package/examples/jsm/misc/MD2Character.js +117 -2
  182. package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
  183. package/examples/jsm/misc/MorphAnimMesh.js +44 -0
  184. package/examples/jsm/misc/MorphBlendMesh.js +103 -0
  185. package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
  186. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  187. package/examples/jsm/misc/RollerCoaster.js +57 -0
  188. package/examples/jsm/misc/TubePainter.js +437 -40
  189. package/examples/jsm/misc/Volume.js +123 -76
  190. package/examples/jsm/misc/VolumeSlice.js +95 -49
  191. package/examples/jsm/modifiers/CurveModifier.js +66 -38
  192. package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
  194. package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
  195. package/examples/jsm/modifiers/TessellateModifier.js +35 -2
  196. package/examples/jsm/objects/GroundedSkybox.js +25 -6
  197. package/examples/jsm/objects/Lensflare.js +94 -2
  198. package/examples/jsm/objects/LensflareMesh.js +64 -10
  199. package/examples/jsm/objects/MarchingCubes.js +90 -5
  200. package/examples/jsm/objects/Reflector.js +76 -2
  201. package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
  202. package/examples/jsm/objects/Refractor.js +62 -0
  203. package/examples/jsm/objects/ShadowMesh.js +54 -4
  204. package/examples/jsm/objects/Sky.js +106 -16
  205. package/examples/jsm/objects/SkyMesh.js +211 -38
  206. package/examples/jsm/objects/Water.js +49 -8
  207. package/examples/jsm/objects/Water2.js +49 -7
  208. package/examples/jsm/objects/Water2Mesh.js +50 -9
  209. package/examples/jsm/objects/WaterMesh.js +136 -43
  210. package/examples/jsm/physics/AmmoPhysics.js +60 -7
  211. package/examples/jsm/physics/JoltPhysics.js +65 -12
  212. package/examples/jsm/physics/RapierPhysics.js +217 -21
  213. package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
  214. package/examples/jsm/postprocessing/BloomPass.js +128 -26
  215. package/examples/jsm/postprocessing/BokehPass.js +99 -22
  216. package/examples/jsm/postprocessing/ClearPass.js +54 -3
  217. package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
  218. package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
  219. package/examples/jsm/postprocessing/EffectComposer.js +140 -6
  220. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  221. package/examples/jsm/postprocessing/FilmPass.js +54 -5
  222. package/examples/jsm/postprocessing/GTAOPass.js +202 -57
  223. package/examples/jsm/postprocessing/GlitchPass.js +86 -34
  224. package/examples/jsm/postprocessing/HalftonePass.js +65 -10
  225. package/examples/jsm/postprocessing/LUTPass.js +38 -8
  226. package/examples/jsm/postprocessing/MaskPass.js +91 -0
  227. package/examples/jsm/postprocessing/OutlinePass.js +272 -135
  228. package/examples/jsm/postprocessing/OutputPass.js +65 -14
  229. package/examples/jsm/postprocessing/Pass.js +100 -4
  230. package/examples/jsm/postprocessing/RenderPass.js +94 -0
  231. package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
  232. package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
  233. package/examples/jsm/postprocessing/SAOPass.js +128 -55
  234. package/examples/jsm/postprocessing/SMAAPass.js +106 -75
  235. package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
  236. package/examples/jsm/postprocessing/SSAOPass.js +173 -60
  237. package/examples/jsm/postprocessing/SSRPass.js +268 -53
  238. package/examples/jsm/postprocessing/SavePass.js +69 -16
  239. package/examples/jsm/postprocessing/ShaderPass.js +65 -7
  240. package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
  241. package/examples/jsm/postprocessing/TexturePass.js +72 -8
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
  243. package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
  244. package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
  245. package/examples/jsm/renderers/Projector.js +288 -32
  246. package/examples/jsm/renderers/SVGRenderer.js +323 -61
  247. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
  248. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  249. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
  250. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
  251. package/examples/jsm/shaders/AfterimageShader.js +8 -3
  252. package/examples/jsm/shaders/BasicShader.js +8 -1
  253. package/examples/jsm/shaders/BleachBypassShader.js +10 -3
  254. package/examples/jsm/shaders/BlendShader.js +8 -1
  255. package/examples/jsm/shaders/BokehShader.js +9 -3
  256. package/examples/jsm/shaders/BokehShader2.js +11 -4
  257. package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
  258. package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
  259. package/examples/jsm/shaders/ColorifyShader.js +8 -1
  260. package/examples/jsm/shaders/ConvolutionShader.js +9 -38
  261. package/examples/jsm/shaders/CopyShader.js +8 -1
  262. package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
  263. package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
  264. package/examples/jsm/shaders/DigitalGlitch.js +10 -7
  265. package/examples/jsm/shaders/DotScreenShader.js +8 -3
  266. package/examples/jsm/shaders/ExposureShader.js +8 -1
  267. package/examples/jsm/shaders/FXAAShader.js +233 -221
  268. package/examples/jsm/shaders/FilmShader.js +13 -0
  269. package/examples/jsm/shaders/FocusShader.js +8 -3
  270. package/examples/jsm/shaders/FreiChenShader.js +10 -3
  271. package/examples/jsm/shaders/GTAOShader.js +55 -45
  272. package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
  273. package/examples/jsm/shaders/HalftoneShader.js +24 -4
  274. package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
  275. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
  276. package/examples/jsm/shaders/HueSaturationShader.js +10 -3
  277. package/examples/jsm/shaders/KaleidoShader.js +11 -4
  278. package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
  279. package/examples/jsm/shaders/LuminosityShader.js +8 -2
  280. package/examples/jsm/shaders/MirrorShader.js +10 -4
  281. package/examples/jsm/shaders/NormalMapShader.js +7 -2
  282. package/examples/jsm/shaders/OutputShader.js +19 -1
  283. package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
  284. package/examples/jsm/shaders/RGBShiftShader.js +8 -1
  285. package/examples/jsm/shaders/SAOShader.js +27 -5
  286. package/examples/jsm/shaders/SMAAShader.js +24 -1
  287. package/examples/jsm/shaders/SSAOShader.js +37 -6
  288. package/examples/jsm/shaders/SSRShader.js +32 -6
  289. package/examples/jsm/shaders/SepiaShader.js +8 -3
  290. package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
  291. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
  292. package/examples/jsm/shaders/TechnicolorShader.js +10 -4
  293. package/examples/jsm/shaders/ToonShader.js +29 -6
  294. package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
  295. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
  296. package/examples/jsm/shaders/VelocityShader.js +8 -1
  297. package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
  298. package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
  299. package/examples/jsm/shaders/VignetteShader.js +8 -3
  300. package/examples/jsm/shaders/VolumeShader.js +11 -2
  301. package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
  302. package/examples/jsm/textures/FlakesTexture.js +14 -0
  303. package/examples/jsm/transpiler/AST.js +436 -31
  304. package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
  305. package/examples/jsm/transpiler/Linker.js +327 -0
  306. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
  307. package/examples/jsm/transpiler/TSLEncoder.js +363 -97
  308. package/examples/jsm/transpiler/Transpiler.js +50 -1
  309. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  310. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  311. package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
  312. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  313. package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
  314. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  315. package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
  316. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  317. package/examples/jsm/tsl/display/CRT.js +150 -0
  318. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  319. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  320. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  321. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  322. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  323. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  324. package/examples/jsm/tsl/display/GTAONode.js +571 -0
  325. package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
  326. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  327. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  328. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  329. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  330. package/examples/jsm/tsl/display/OutlineNode.js +762 -0
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  1025. package/src/nodes/display/DepthOfFieldNode.js +0 -124
  1026. package/src/nodes/display/DotScreenNode.js +0 -66
  1027. package/src/nodes/display/FXAANode.js +0 -332
  1028. package/src/nodes/display/FilmNode.js +0 -56
  1029. package/src/nodes/display/GTAONode.js +0 -331
  1030. package/src/nodes/display/GaussianBlurNode.js +0 -213
  1031. package/src/nodes/display/Lut3DNode.js +0 -57
  1032. package/src/nodes/display/MotionBlur.js +0 -25
  1033. package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
  1034. package/src/nodes/display/PixelationPassNode.js +0 -213
  1035. package/src/nodes/display/PosterizeNode.js +0 -33
  1036. package/src/nodes/display/RGBShiftNode.js +0 -53
  1037. package/src/nodes/display/StereoCompositePassNode.js +0 -110
  1038. package/src/nodes/display/TransitionNode.js +0 -80
  1039. package/src/nodes/fog/FogExp2Node.js +0 -35
  1040. package/src/nodes/fog/FogNode.js +0 -50
  1041. package/src/nodes/fog/FogRangeNode.js +0 -36
  1042. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  1043. package/src/nodes/utils/EquirectUVNode.js +0 -36
  1044. package/src/nodes/utils/MatcapUVNode.js +0 -33
  1045. package/src/nodes/utils/OscNode.js +0 -85
  1046. package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
  1047. package/src/nodes/utils/TimerNode.js +0 -97
  1048. package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
  1049. package/src/renderers/common/nodes/Nodes.js +0 -534
  1050. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  1051. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
@@ -1,40 +1,122 @@
1
1
  import { Matrix3 } from '../../math/Matrix3.js';
2
2
  import { Plane } from '../../math/Plane.js';
3
3
  import { Vector4 } from '../../math/Vector4.js';
4
- import { hash } from '../../nodes/core/NodeUtils.js';
5
4
 
6
5
  const _plane = /*@__PURE__*/ new Plane();
7
6
 
7
+ /**
8
+ * Represents the state that is used to perform clipping via clipping planes.
9
+ * There is a default clipping context for each render context. When the
10
+ * scene holds instances of `ClippingGroup`, there will be a context for each
11
+ * group.
12
+ *
13
+ * @private
14
+ */
8
15
  class ClippingContext {
9
16
 
10
- constructor() {
11
-
17
+ /**
18
+ * Constructs a new clipping context.
19
+ *
20
+ * @param {?ClippingContext} [parentContext=null] - A reference to the parent clipping context.
21
+ */
22
+ constructor( parentContext = null ) {
23
+
24
+ /**
25
+ * The clipping context's version.
26
+ *
27
+ * @type {number}
28
+ * @readonly
29
+ */
12
30
  this.version = 0;
13
31
 
14
- this.globalClippingCount = 0;
15
-
16
- this.localClippingCount = 0;
17
- this.localClippingEnabled = false;
18
- this.localClipIntersection = false;
32
+ /**
33
+ * Whether the intersection of the clipping planes is used to clip objects, rather than their union.
34
+ *
35
+ * @type {?boolean}
36
+ * @default null
37
+ */
38
+ this.clipIntersection = null;
39
+
40
+ /**
41
+ * The clipping context's cache key.
42
+ *
43
+ * @type {string}
44
+ */
45
+ this.cacheKey = '';
46
+
47
+ /**
48
+ * Whether the shadow pass is active or not.
49
+ *
50
+ * @type {boolean}
51
+ * @default false
52
+ */
53
+ this.shadowPass = false;
54
+
55
+ /**
56
+ * The view normal matrix.
57
+ *
58
+ * @type {Matrix3}
59
+ */
60
+ this.viewNormalMatrix = new Matrix3();
19
61
 
20
- this.planes = [];
62
+ /**
63
+ * Internal cache for maintaining clipping contexts.
64
+ *
65
+ * @type {WeakMap<ClippingGroup,ClippingContext>}
66
+ */
67
+ this.clippingGroupContexts = new WeakMap();
68
+
69
+ /**
70
+ * The intersection planes.
71
+ *
72
+ * @type {Array<Vector4>}
73
+ */
74
+ this.intersectionPlanes = [];
75
+
76
+ /**
77
+ * The intersection planes.
78
+ *
79
+ * @type {Array<Vector4>}
80
+ */
81
+ this.unionPlanes = [];
82
+
83
+ /**
84
+ * The version of the clipping context's parent context.
85
+ *
86
+ * @type {?number}
87
+ * @readonly
88
+ */
89
+ this.parentVersion = null;
90
+
91
+ if ( parentContext !== null ) {
92
+
93
+ this.viewNormalMatrix = parentContext.viewNormalMatrix;
94
+ this.clippingGroupContexts = parentContext.clippingGroupContexts;
95
+
96
+ this.shadowPass = parentContext.shadowPass;
97
+ this.viewMatrix = parentContext.viewMatrix;
21
98
 
22
- this.parentVersion = 0;
23
- this.viewNormalMatrix = new Matrix3();
24
- this.cacheKey = 0;
99
+ }
25
100
 
26
101
  }
27
102
 
28
- projectPlanes( source, offset ) {
103
+ /**
104
+ * Projects the given source clipping planes and writes the result into the
105
+ * destination array.
106
+ *
107
+ * @param {Array<Plane>} source - The source clipping planes.
108
+ * @param {Array<Vector4>} destination - The destination.
109
+ * @param {number} offset - The offset.
110
+ */
111
+ projectPlanes( source, destination, offset ) {
29
112
 
30
113
  const l = source.length;
31
- const planes = this.planes;
32
114
 
33
115
  for ( let i = 0; i < l; i ++ ) {
34
116
 
35
117
  _plane.copy( source[ i ] ).applyMatrix4( this.viewMatrix, this.viewNormalMatrix );
36
118
 
37
- const v = planes[ offset + i ];
119
+ const v = destination[ offset + i ];
38
120
  const normal = _plane.normal;
39
121
 
40
122
  v.x = - normal.x;
@@ -46,129 +128,132 @@ class ClippingContext {
46
128
 
47
129
  }
48
130
 
49
- updateGlobal( renderer, camera ) {
131
+ /**
132
+ * Updates the root clipping context of a scene.
133
+ *
134
+ * @param {Scene} scene - The scene.
135
+ * @param {Camera} camera - The camera that is used to render the scene.
136
+ */
137
+ updateGlobal( scene, camera ) {
50
138
 
51
- const rendererClippingPlanes = renderer.clippingPlanes;
139
+ this.shadowPass = ( scene.overrideMaterial !== null && scene.overrideMaterial.isShadowPassMaterial );
52
140
  this.viewMatrix = camera.matrixWorldInverse;
53
141
 
54
142
  this.viewNormalMatrix.getNormalMatrix( this.viewMatrix );
55
143
 
56
- let update = false;
57
-
58
- if ( Array.isArray( rendererClippingPlanes ) && rendererClippingPlanes.length !== 0 ) {
144
+ }
59
145
 
60
- const l = rendererClippingPlanes.length;
146
+ /**
147
+ * Updates the clipping context.
148
+ *
149
+ * @param {ClippingContext} parentContext - The parent context.
150
+ * @param {ClippingGroup} clippingGroup - The clipping group this context belongs to.
151
+ */
152
+ update( parentContext, clippingGroup ) {
61
153
 
62
- if ( l !== this.globalClippingCount ) {
154
+ let update = false;
63
155
 
64
- const planes = [];
156
+ if ( parentContext.version !== this.parentVersion ) {
65
157
 
66
- for ( let i = 0; i < l; i ++ ) {
158
+ this.intersectionPlanes = Array.from( parentContext.intersectionPlanes );
159
+ this.unionPlanes = Array.from( parentContext.unionPlanes );
160
+ this.parentVersion = parentContext.version;
67
161
 
68
- planes.push( new Vector4() );
162
+ }
69
163
 
70
- }
164
+ if ( this.clipIntersection !== clippingGroup.clipIntersection ) {
71
165
 
72
- this.globalClippingCount = l;
73
- this.planes = planes;
166
+ this.clipIntersection = clippingGroup.clipIntersection;
74
167
 
75
- update = true;
168
+ if ( this.clipIntersection ) {
76
169
 
77
- }
170
+ this.unionPlanes.length = parentContext.unionPlanes.length;
78
171
 
79
- this.projectPlanes( rendererClippingPlanes, 0 );
172
+ } else {
80
173
 
81
- } else if ( this.globalClippingCount !== 0 ) {
174
+ this.intersectionPlanes.length = parentContext.intersectionPlanes.length;
82
175
 
83
- this.globalClippingCount = 0;
84
- this.planes = [];
85
- update = true;
176
+ }
86
177
 
87
178
  }
88
179
 
89
- if ( renderer.localClippingEnabled !== this.localClippingEnabled ) {
180
+ const srcClippingPlanes = clippingGroup.clippingPlanes;
181
+ const l = srcClippingPlanes.length;
90
182
 
91
- this.localClippingEnabled = renderer.localClippingEnabled;
92
- update = true;
183
+ let dstClippingPlanes;
184
+ let offset;
93
185
 
94
- }
186
+ if ( this.clipIntersection ) {
95
187
 
96
- if ( update ) {
188
+ dstClippingPlanes = this.intersectionPlanes;
189
+ offset = parentContext.intersectionPlanes.length;
97
190
 
98
- this.version ++;
99
- this.cacheKey = hash( this.globalClippingCount, this.localClippingEnabled === true ? 1 : 0 );
191
+ } else {
192
+
193
+ dstClippingPlanes = this.unionPlanes;
194
+ offset = parentContext.unionPlanes.length;
100
195
 
101
196
  }
102
197
 
103
- }
198
+ if ( dstClippingPlanes.length !== offset + l ) {
104
199
 
105
- update( parent, material ) {
200
+ dstClippingPlanes.length = offset + l;
106
201
 
107
- let update = false;
202
+ for ( let i = 0; i < l; i ++ ) {
108
203
 
109
- if ( this !== parent && parent.version !== this.parentVersion ) {
204
+ dstClippingPlanes[ offset + i ] = new Vector4();
110
205
 
111
- this.globalClippingCount = material.isShadowNodeMaterial ? 0 : parent.globalClippingCount;
112
- this.localClippingEnabled = parent.localClippingEnabled;
113
- this.planes = Array.from( parent.planes );
114
- this.parentVersion = parent.version;
115
- this.viewMatrix = parent.viewMatrix;
116
- this.viewNormalMatrix = parent.viewNormalMatrix;
206
+ }
117
207
 
118
208
  update = true;
119
209
 
120
210
  }
121
211
 
122
- if ( this.localClippingEnabled ) {
123
-
124
- const localClippingPlanes = material.clippingPlanes;
125
-
126
- if ( ( Array.isArray( localClippingPlanes ) && localClippingPlanes.length !== 0 ) ) {
127
-
128
- const l = localClippingPlanes.length;
129
- const planes = this.planes;
130
- const offset = this.globalClippingCount;
131
-
132
- if ( update || l !== this.localClippingCount ) {
212
+ this.projectPlanes( srcClippingPlanes, dstClippingPlanes, offset );
133
213
 
134
- planes.length = offset + l;
135
-
136
- for ( let i = 0; i < l; i ++ ) {
137
-
138
- planes[ offset + i ] = new Vector4();
139
-
140
- }
214
+ if ( update ) {
141
215
 
142
- this.localClippingCount = l;
143
- update = true;
216
+ this.version ++;
217
+ this.cacheKey = `${ this.intersectionPlanes.length }:${ this.unionPlanes.length }`;
144
218
 
145
- }
219
+ }
146
220
 
147
- this.projectPlanes( localClippingPlanes, offset );
221
+ }
148
222
 
223
+ /**
224
+ * Returns a clipping context for the given clipping group.
225
+ *
226
+ * @param {ClippingGroup} clippingGroup - The clipping group.
227
+ * @return {ClippingContext} The clipping context.
228
+ */
229
+ getGroupContext( clippingGroup ) {
149
230
 
150
- } else if ( this.localClippingCount !== 0 ) {
231
+ if ( this.shadowPass && ! clippingGroup.clipShadows ) return this;
151
232
 
152
- this.localClippingCount = 0;
153
- update = true;
233
+ let context = this.clippingGroupContexts.get( clippingGroup );
154
234
 
155
- }
235
+ if ( context === undefined ) {
156
236
 
157
- if ( this.localClipIntersection !== material.clipIntersection ) {
237
+ context = new ClippingContext( this );
238
+ this.clippingGroupContexts.set( clippingGroup, context );
158
239
 
159
- this.localClipIntersection = material.clipIntersection;
160
- update = true;
240
+ }
161
241
 
162
- }
242
+ context.update( this, clippingGroup );
163
243
 
164
- }
244
+ return context;
165
245
 
166
- if ( update ) {
246
+ }
167
247
 
168
- this.version += parent.version;
169
- this.cacheKey = hash( parent.cacheKey, this.localClippingCount, this.localClipIntersection === true ? 1 : 0 );
248
+ /**
249
+ * The count of union clipping planes.
250
+ *
251
+ * @type {number}
252
+ * @readonly
253
+ */
254
+ get unionClippingCount() {
170
255
 
171
- }
256
+ return this.unionPlanes.length;
172
257
 
173
258
  }
174
259
 
@@ -1,7 +1,25 @@
1
1
  import { Color } from '../../math/Color.js';
2
2
 
3
+ /**
4
+ * A four-component version of {@link Color} which is internally
5
+ * used by the renderer to represents clear color with alpha as
6
+ * one object.
7
+ *
8
+ * @private
9
+ * @augments Color
10
+ */
3
11
  class Color4 extends Color {
4
12
 
13
+ /**
14
+ * Constructs a new four-component color.
15
+ * You can also pass a single THREE.Color, hex or
16
+ * string argument to this constructor.
17
+ *
18
+ * @param {number|string} [r=1] - The red value.
19
+ * @param {number} [g=1] - The green value.
20
+ * @param {number} [b=1] - The blue value.
21
+ * @param {number} [a=1] - The alpha value.
22
+ */
5
23
  constructor( r, g, b, a = 1 ) {
6
24
 
7
25
  super( r, g, b );
@@ -10,6 +28,17 @@ class Color4 extends Color {
10
28
 
11
29
  }
12
30
 
31
+ /**
32
+ * Overwrites the default to honor alpha.
33
+ * You can also pass a single THREE.Color, hex or
34
+ * string argument to this method.
35
+ *
36
+ * @param {number|string|Color} r - The red value.
37
+ * @param {number} [g] - The green value.
38
+ * @param {number} [b] - The blue value.
39
+ * @param {number} [a=1] - The alpha value.
40
+ * @return {Color4} A reference to this object.
41
+ */
13
42
  set( r, g, b, a = 1 ) {
14
43
 
15
44
  this.a = a;
@@ -18,6 +47,12 @@ class Color4 extends Color {
18
47
 
19
48
  }
20
49
 
50
+ /**
51
+ * Overwrites the default to honor alpha.
52
+ *
53
+ * @param {Color4} color - The color to copy.
54
+ * @return {Color4} A reference to this object.
55
+ */
21
56
  copy( color ) {
22
57
 
23
58
  if ( color.a !== undefined ) this.a = color.a;
@@ -26,6 +61,11 @@ class Color4 extends Color {
26
61
 
27
62
  }
28
63
 
64
+ /**
65
+ * Overwrites the default to honor alpha.
66
+ *
67
+ * @return {Color4} The cloned color.
68
+ */
29
69
  clone() {
30
70
 
31
71
  return new this.constructor( this.r, this.g, this.b, this.a );
@@ -1,13 +1,37 @@
1
1
  import Pipeline from './Pipeline.js';
2
2
 
3
+ /**
4
+ * Class for representing compute pipelines.
5
+ *
6
+ * @private
7
+ * @augments Pipeline
8
+ */
3
9
  class ComputePipeline extends Pipeline {
4
10
 
11
+ /**
12
+ * Constructs a new render pipeline.
13
+ *
14
+ * @param {string} cacheKey - The pipeline's cache key.
15
+ * @param {ProgrammableStage} computeProgram - The pipeline's compute shader.
16
+ */
5
17
  constructor( cacheKey, computeProgram ) {
6
18
 
7
19
  super( cacheKey );
8
20
 
21
+ /**
22
+ * The pipeline's compute shader.
23
+ *
24
+ * @type {ProgrammableStage}
25
+ */
9
26
  this.computeProgram = computeProgram;
10
27
 
28
+ /**
29
+ * This flag can be used for type testing.
30
+ *
31
+ * @type {boolean}
32
+ * @readonly
33
+ * @default true
34
+ */
11
35
  this.isComputePipeline = true;
12
36
 
13
37
  }
@@ -1,7 +1,8 @@
1
1
  export const AttributeType = {
2
2
  VERTEX: 1,
3
3
  INDEX: 2,
4
- STORAGE: 4
4
+ STORAGE: 3,
5
+ INDIRECT: 4
5
6
  };
6
7
 
7
8
  // size of a chunk in bytes (STD140 layout)
@@ -1,27 +1,73 @@
1
- import { equirectUV } from '../../nodes/utils/EquirectUVNode.js';
1
+ import { equirectUV } from '../../nodes/utils/EquirectUV.js';
2
2
  import { texture as TSL_Texture } from '../../nodes/accessors/TextureNode.js';
3
3
  import { positionWorldDirection } from '../../nodes/accessors/Position.js';
4
4
  import NodeMaterial from '../../materials/nodes/NodeMaterial.js';
5
5
 
6
- import { WebGLCubeRenderTarget } from '../../renderers/WebGLCubeRenderTarget.js';
6
+ import { RenderTarget } from '../../core/RenderTarget.js';
7
7
  import { Scene } from '../../scenes/Scene.js';
8
8
  import { CubeCamera } from '../../cameras/CubeCamera.js';
9
9
  import { BoxGeometry } from '../../geometries/BoxGeometry.js';
10
10
  import { Mesh } from '../../objects/Mesh.js';
11
+ import { CubeTexture } from '../../textures/CubeTexture.js';
11
12
  import { BackSide, NoBlending, LinearFilter, LinearMipmapLinearFilter } from '../../constants.js';
12
13
 
13
- // @TODO: Consider rename WebGLCubeRenderTarget to just CubeRenderTarget
14
-
15
- class CubeRenderTarget extends WebGLCubeRenderTarget {
16
-
14
+ /**
15
+ * This class represents a cube render target. It is a special version
16
+ * of `WebGLCubeRenderTarget` which is compatible with `WebGPURenderer`.
17
+ *
18
+ * @augments RenderTarget
19
+ */
20
+ class CubeRenderTarget extends RenderTarget {
21
+
22
+ /**
23
+ * Constructs a new cube render target.
24
+ *
25
+ * @param {number} [size=1] - The size of the render target.
26
+ * @param {RenderTarget~Options} [options] - The configuration object.
27
+ */
17
28
  constructor( size = 1, options = {} ) {
18
29
 
19
- super( size, options );
30
+ super( size, size, options );
20
31
 
32
+ /**
33
+ * This flag can be used for type testing.
34
+ *
35
+ * @type {boolean}
36
+ * @readonly
37
+ * @default true
38
+ */
21
39
  this.isCubeRenderTarget = true;
22
40
 
41
+ const image = { width: size, height: size, depth: 1 };
42
+ const images = [ image, image, image, image, image, image ];
43
+
44
+ /**
45
+ * Overwritten with a different texture type.
46
+ *
47
+ * @type {DataArrayTexture}
48
+ */
49
+ this.texture = new CubeTexture( images );
50
+ this._setTextureOptions( options );
51
+
52
+ // By convention -- likely based on the RenderMan spec from the 1990's -- cube maps are specified by WebGL (and three.js)
53
+ // in a coordinate system in which positive-x is to the right when looking up the positive-z axis -- in other words,
54
+ // in a left-handed coordinate system. By continuing this convention, preexisting cube maps continued to render correctly.
55
+
56
+ // three.js uses a right-handed coordinate system. So environment maps used in three.js appear to have px and nx swapped
57
+ // and the flag isRenderTargetTexture controls this conversion. The flip is not required when using WebGLCubeRenderTarget.texture
58
+ // as a cube texture (this is detected when isRenderTargetTexture is set to true for cube textures).
59
+
60
+ this.texture.isRenderTargetTexture = true;
61
+
23
62
  }
24
63
 
64
+ /**
65
+ * Converts the given equirectangular texture to a cube map.
66
+ *
67
+ * @param {Renderer} renderer - The renderer.
68
+ * @param {Texture} texture - The equirectangular texture.
69
+ * @return {CubeRenderTarget} A reference to this cube render target.
70
+ */
25
71
  fromEquirectangularTexture( renderer, texture ) {
26
72
 
27
73
  const currentMinFilter = texture.minFilter;
@@ -72,6 +118,30 @@ class CubeRenderTarget extends WebGLCubeRenderTarget {
72
118
 
73
119
  }
74
120
 
121
+ /**
122
+ * Clears this cube render target.
123
+ *
124
+ * @param {Renderer} renderer - The renderer.
125
+ * @param {boolean} [color=true] - Whether the color buffer should be cleared or not.
126
+ * @param {boolean} [depth=true] - Whether the depth buffer should be cleared or not.
127
+ * @param {boolean} [stencil=true] - Whether the stencil buffer should be cleared or not.
128
+ */
129
+ clear( renderer, color = true, depth = true, stencil = true ) {
130
+
131
+ const currentRenderTarget = renderer.getRenderTarget();
132
+
133
+ for ( let i = 0; i < 6; i ++ ) {
134
+
135
+ renderer.setRenderTarget( this, i );
136
+
137
+ renderer.clear( color, depth, stencil );
138
+
139
+ }
140
+
141
+ renderer.setRenderTarget( currentRenderTarget );
142
+
143
+ }
144
+
75
145
  }
76
146
 
77
147
  export default CubeRenderTarget;
@@ -1,11 +1,32 @@
1
+ /**
2
+ * Data structure for the renderer. It is intended to manage
3
+ * data of objects in dictionaries.
4
+ *
5
+ * @private
6
+ */
1
7
  class DataMap {
2
8
 
9
+ /**
10
+ * Constructs a new data map.
11
+ */
3
12
  constructor() {
4
13
 
14
+ /**
15
+ * `DataMap` internally uses a weak map
16
+ * to manage its data.
17
+ *
18
+ * @type {WeakMap<Object, Object>}
19
+ */
5
20
  this.data = new WeakMap();
6
21
 
7
22
  }
8
23
 
24
+ /**
25
+ * Returns the dictionary for the given object.
26
+ *
27
+ * @param {Object} object - The object.
28
+ * @return {Object} The dictionary.
29
+ */
9
30
  get( object ) {
10
31
 
11
32
  let map = this.data.get( object );
@@ -21,9 +42,15 @@ class DataMap {
21
42
 
22
43
  }
23
44
 
45
+ /**
46
+ * Deletes the dictionary for the given object.
47
+ *
48
+ * @param {Object} object - The object.
49
+ * @return {?Object} The deleted dictionary.
50
+ */
24
51
  delete( object ) {
25
52
 
26
- let map;
53
+ let map = null;
27
54
 
28
55
  if ( this.data.has( object ) ) {
29
56
 
@@ -37,12 +64,21 @@ class DataMap {
37
64
 
38
65
  }
39
66
 
67
+ /**
68
+ * Returns `true` if the given object has a dictionary defined.
69
+ *
70
+ * @param {Object} object - The object to test.
71
+ * @return {boolean} Whether a dictionary is defined or not.
72
+ */
40
73
  has( object ) {
41
74
 
42
75
  return this.data.has( object );
43
76
 
44
77
  }
45
78
 
79
+ /**
80
+ * Frees internal resources.
81
+ */
46
82
  dispose() {
47
83
 
48
84
  this.data = new WeakMap();