@needle-tools/three 0.169.20-experimental.0 → 0.183.2-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1051) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +5 -6
  3. package/build/three.cjs +54184 -56703
  4. package/build/three.core.js +59506 -0
  5. package/build/three.core.min.js +6 -0
  6. package/build/three.module.js +11645 -73000
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +648 -0
  9. package/build/three.tsl.min.js +6 -0
  10. package/build/three.webgpu.js +53912 -51652
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +53888 -51806
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +5 -15
  17. package/examples/jsm/animation/AnimationClipCreator.js +58 -6
  18. package/examples/jsm/animation/CCDIKSolver.js +152 -45
  19. package/examples/jsm/capabilities/WebGL.js +28 -29
  20. package/examples/jsm/capabilities/WebGPU.js +19 -17
  21. package/examples/jsm/controls/ArcballControls.js +474 -178
  22. package/examples/jsm/controls/DragControls.js +100 -58
  23. package/examples/jsm/controls/FirstPersonControls.js +116 -6
  24. package/examples/jsm/controls/FlyControls.js +50 -2
  25. package/examples/jsm/controls/MapControls.js +96 -8
  26. package/examples/jsm/controls/OrbitControls.js +496 -57
  27. package/examples/jsm/controls/PointerLockControls.js +115 -22
  28. package/examples/jsm/controls/TrackballControls.js +166 -14
  29. package/examples/jsm/controls/TransformControls.js +336 -26
  30. package/examples/jsm/csm/CSM.js +232 -18
  31. package/examples/jsm/csm/CSMFrustum.js +61 -4
  32. package/examples/jsm/csm/CSMHelper.js +50 -0
  33. package/examples/jsm/csm/CSMShader.js +13 -1
  34. package/examples/jsm/csm/CSMShadowNode.js +599 -0
  35. package/examples/jsm/curves/CurveExtras.js +303 -31
  36. package/examples/jsm/curves/NURBSCurve.js +91 -16
  37. package/examples/jsm/curves/NURBSSurface.js +52 -6
  38. package/examples/jsm/curves/NURBSUtils.js +102 -112
  39. package/examples/jsm/curves/NURBSVolume.js +24 -4
  40. package/examples/jsm/effects/AnaglyphEffect.js +134 -7
  41. package/examples/jsm/effects/AsciiEffect.js +69 -22
  42. package/examples/jsm/effects/OutlineEffect.js +61 -111
  43. package/examples/jsm/effects/ParallaxBarrierEffect.js +30 -0
  44. package/examples/jsm/effects/StereoEffect.js +31 -0
  45. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  46. package/examples/jsm/environments/DebugEnvironment.js +50 -0
  47. package/examples/jsm/environments/RoomEnvironment.js +83 -42
  48. package/examples/jsm/exporters/DRACOExporter.js +56 -14
  49. package/examples/jsm/exporters/EXRExporter.js +40 -9
  50. package/examples/jsm/exporters/GLTFExporter.js +502 -169
  51. package/examples/jsm/exporters/OBJExporter.js +21 -1
  52. package/examples/jsm/exporters/PLYExporter.js +44 -12
  53. package/examples/jsm/exporters/STLExporter.js +27 -5
  54. package/examples/jsm/exporters/USDZExporter.js +781 -291
  55. package/examples/jsm/geometries/BoxLineGeometry.js +23 -0
  56. package/examples/jsm/geometries/ConvexGeometry.js +19 -0
  57. package/examples/jsm/geometries/DecalGeometry.js +91 -30
  58. package/examples/jsm/geometries/ParametricFunctions.js +100 -0
  59. package/examples/jsm/geometries/ParametricGeometry.js +38 -5
  60. package/examples/jsm/geometries/RoundedBoxGeometry.js +68 -7
  61. package/examples/jsm/geometries/TeapotGeometry.js +23 -38
  62. package/examples/jsm/geometries/TextGeometry.js +48 -29
  63. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  64. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  65. package/examples/jsm/helpers/LightProbeHelper.js +36 -0
  66. package/examples/jsm/helpers/LightProbeHelperGPU.js +38 -1
  67. package/examples/jsm/helpers/OctreeHelper.js +36 -0
  68. package/examples/jsm/helpers/PositionalAudioHelper.js +60 -0
  69. package/examples/jsm/helpers/RapierHelper.js +59 -0
  70. package/examples/jsm/helpers/RectAreaLightHelper.js +36 -3
  71. package/examples/jsm/helpers/TextureHelper.js +28 -0
  72. package/examples/jsm/helpers/TextureHelperGPU.js +214 -0
  73. package/examples/jsm/helpers/VertexNormalsHelper.js +61 -2
  74. package/examples/jsm/helpers/VertexTangentsHelper.js +47 -2
  75. package/examples/jsm/helpers/ViewHelper.js +181 -9
  76. package/examples/jsm/inspector/Inspector.js +487 -0
  77. package/examples/jsm/inspector/RendererInspector.js +425 -0
  78. package/examples/jsm/inspector/tabs/Console.js +238 -0
  79. package/examples/jsm/inspector/tabs/Parameters.js +348 -0
  80. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  81. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  82. package/examples/jsm/inspector/ui/Graph.js +95 -0
  83. package/examples/jsm/inspector/ui/Item.js +170 -0
  84. package/examples/jsm/inspector/ui/List.js +75 -0
  85. package/examples/jsm/inspector/ui/Profiler.js +1975 -0
  86. package/examples/jsm/inspector/ui/Style.js +1613 -0
  87. package/examples/jsm/inspector/ui/Tab.js +233 -0
  88. package/examples/jsm/inspector/ui/Values.js +439 -0
  89. package/examples/jsm/inspector/ui/utils.js +56 -0
  90. package/examples/jsm/interactive/HTMLMesh.js +43 -12
  91. package/examples/jsm/interactive/InteractiveGroup.js +170 -52
  92. package/examples/jsm/interactive/SelectionBox.js +106 -9
  93. package/examples/jsm/interactive/SelectionHelper.js +76 -30
  94. package/examples/jsm/libs/demuxer_mp4.js +109 -0
  95. package/examples/jsm/libs/meshopt_decoder.module.js +76 -58
  96. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  97. package/examples/jsm/lighting/TiledLighting.js +42 -0
  98. package/examples/jsm/lights/LightProbeGenerator.js +44 -7
  99. package/examples/jsm/lights/RectAreaLightTexturesLib.js +50 -14
  100. package/examples/jsm/lights/RectAreaLightUniformsLib.js +16 -0
  101. package/examples/jsm/lines/Line2.js +41 -4
  102. package/examples/jsm/lines/LineGeometry.js +80 -2
  103. package/examples/jsm/lines/LineMaterial.js +105 -5
  104. package/examples/jsm/lines/LineSegments2.js +54 -4
  105. package/examples/jsm/lines/LineSegmentsGeometry.js +65 -8
  106. package/examples/jsm/lines/Wireframe.js +41 -4
  107. package/examples/jsm/lines/WireframeGeometry2.js +27 -2
  108. package/examples/jsm/lines/webgpu/Line2.js +28 -2
  109. package/examples/jsm/lines/webgpu/LineSegments2.js +59 -24
  110. package/examples/jsm/lines/webgpu/Wireframe.js +86 -0
  111. package/examples/jsm/loaders/3DMLoader.js +78 -6
  112. package/examples/jsm/loaders/3MFLoader.js +148 -7
  113. package/examples/jsm/loaders/AMFLoader.js +34 -14
  114. package/examples/jsm/loaders/BVHLoader.js +59 -12
  115. package/examples/jsm/loaders/ColladaLoader.js +61 -4027
  116. package/examples/jsm/loaders/DDSLoader.js +68 -1
  117. package/examples/jsm/loaders/DRACOLoader.js +146 -22
  118. package/examples/jsm/loaders/EXRLoader.js +255 -34
  119. package/examples/jsm/loaders/FBXLoader.js +80 -42
  120. package/examples/jsm/loaders/FontLoader.js +83 -6
  121. package/examples/jsm/loaders/GCodeLoader.js +71 -14
  122. package/examples/jsm/loaders/GLTFLoader.js +381 -263
  123. package/examples/jsm/loaders/HDRCubeTextureLoader.js +52 -3
  124. package/examples/jsm/loaders/HDRLoader.js +485 -0
  125. package/examples/jsm/loaders/IESLoader.js +42 -0
  126. package/examples/jsm/loaders/KMZLoader.js +39 -6
  127. package/examples/jsm/loaders/KTX2Loader.js +124 -48
  128. package/examples/jsm/loaders/KTXLoader.js +31 -10
  129. package/examples/jsm/loaders/LDrawLoader.js +192 -145
  130. package/examples/jsm/loaders/LUT3dlLoader.js +47 -10
  131. package/examples/jsm/loaders/LUTCubeLoader.js +46 -9
  132. package/examples/jsm/loaders/LUTImageLoader.js +79 -38
  133. package/examples/jsm/loaders/LWOLoader.js +54 -59
  134. package/examples/jsm/loaders/LottieLoader.js +54 -1
  135. package/examples/jsm/loaders/MD2Loader.js +37 -1
  136. package/examples/jsm/loaders/MDDLoader.js +57 -12
  137. package/examples/jsm/loaders/MTLLoader.js +60 -35
  138. package/examples/jsm/loaders/MaterialXLoader.js +268 -34
  139. package/examples/jsm/loaders/NRRDLoader.js +40 -8
  140. package/examples/jsm/loaders/OBJLoader.js +51 -2
  141. package/examples/jsm/loaders/PCDLoader.js +173 -21
  142. package/examples/jsm/loaders/PDBLoader.js +41 -2
  143. package/examples/jsm/loaders/PLYLoader.js +70 -39
  144. package/examples/jsm/loaders/PVRLoader.js +25 -6
  145. package/examples/jsm/loaders/RGBELoader.js +6 -438
  146. package/examples/jsm/loaders/STLLoader.js +48 -38
  147. package/examples/jsm/loaders/SVGLoader.js +119 -25
  148. package/examples/jsm/loaders/TDSLoader.js +92 -74
  149. package/examples/jsm/loaders/TGALoader.js +23 -2
  150. package/examples/jsm/loaders/TIFFLoader.js +23 -0
  151. package/examples/jsm/loaders/TTFLoader.js +50 -3
  152. package/examples/jsm/loaders/USDLoader.js +279 -0
  153. package/examples/jsm/loaders/USDZLoader.js +4 -858
  154. package/examples/jsm/loaders/UltraHDRLoader.js +338 -166
  155. package/examples/jsm/loaders/VOXLoader.js +688 -87
  156. package/examples/jsm/loaders/VRMLLoader.js +121 -12
  157. package/examples/jsm/loaders/VTKLoader.js +77 -25
  158. package/examples/jsm/loaders/XYZLoader.js +36 -0
  159. package/examples/jsm/loaders/collada/ColladaComposer.js +2950 -0
  160. package/examples/jsm/loaders/collada/ColladaParser.js +1962 -0
  161. package/examples/jsm/loaders/lwo/IFFParser.js +77 -77
  162. package/examples/jsm/loaders/usd/USDAParser.js +822 -0
  163. package/examples/jsm/loaders/usd/USDCParser.js +1852 -0
  164. package/examples/jsm/loaders/usd/USDComposer.js +4041 -0
  165. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +183 -0
  166. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +154 -0
  167. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  168. package/examples/jsm/math/Capsule.js +91 -14
  169. package/examples/jsm/math/ColorConverter.js +22 -0
  170. package/examples/jsm/math/ColorSpaces.js +74 -2
  171. package/examples/jsm/math/ConvexHull.js +517 -93
  172. package/examples/jsm/math/ImprovedNoise.js +32 -15
  173. package/examples/jsm/math/Lut.js +113 -0
  174. package/examples/jsm/math/MeshSurfaceSampler.js +78 -13
  175. package/examples/jsm/math/OBB.js +141 -29
  176. package/examples/jsm/math/Octree.js +283 -7
  177. package/examples/jsm/math/SimplexNoise.js +68 -42
  178. package/examples/jsm/misc/ConvexObjectBreaker.js +45 -25
  179. package/examples/jsm/misc/GPUComputationRenderer.js +96 -20
  180. package/examples/jsm/misc/Gyroscope.js +12 -0
  181. package/examples/jsm/misc/MD2Character.js +117 -2
  182. package/examples/jsm/misc/MD2CharacterComplex.js +175 -11
  183. package/examples/jsm/misc/MorphAnimMesh.js +44 -0
  184. package/examples/jsm/misc/MorphBlendMesh.js +103 -0
  185. package/examples/jsm/misc/ProgressiveLightMap.js +100 -54
  186. package/examples/jsm/misc/ProgressiveLightMapGPU.js +322 -0
  187. package/examples/jsm/misc/RollerCoaster.js +57 -0
  188. package/examples/jsm/misc/TubePainter.js +437 -40
  189. package/examples/jsm/misc/Volume.js +123 -76
  190. package/examples/jsm/misc/VolumeSlice.js +95 -49
  191. package/examples/jsm/modifiers/CurveModifier.js +66 -38
  192. package/examples/jsm/modifiers/CurveModifierGPU.js +42 -19
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +20 -0
  194. package/examples/jsm/modifiers/SimplifyModifier.js +24 -10
  195. package/examples/jsm/modifiers/TessellateModifier.js +35 -2
  196. package/examples/jsm/objects/GroundedSkybox.js +25 -6
  197. package/examples/jsm/objects/Lensflare.js +94 -2
  198. package/examples/jsm/objects/LensflareMesh.js +64 -10
  199. package/examples/jsm/objects/MarchingCubes.js +90 -5
  200. package/examples/jsm/objects/Reflector.js +76 -2
  201. package/examples/jsm/objects/ReflectorForSSRPass.js +41 -0
  202. package/examples/jsm/objects/Refractor.js +62 -0
  203. package/examples/jsm/objects/ShadowMesh.js +54 -4
  204. package/examples/jsm/objects/Sky.js +106 -16
  205. package/examples/jsm/objects/SkyMesh.js +211 -38
  206. package/examples/jsm/objects/Water.js +49 -8
  207. package/examples/jsm/objects/Water2.js +49 -7
  208. package/examples/jsm/objects/Water2Mesh.js +50 -9
  209. package/examples/jsm/objects/WaterMesh.js +136 -43
  210. package/examples/jsm/physics/AmmoPhysics.js +60 -7
  211. package/examples/jsm/physics/JoltPhysics.js +65 -12
  212. package/examples/jsm/physics/RapierPhysics.js +217 -21
  213. package/examples/jsm/postprocessing/AfterimagePass.js +110 -29
  214. package/examples/jsm/postprocessing/BloomPass.js +128 -26
  215. package/examples/jsm/postprocessing/BokehPass.js +99 -22
  216. package/examples/jsm/postprocessing/ClearPass.js +54 -3
  217. package/examples/jsm/postprocessing/CubeTexturePass.js +82 -21
  218. package/examples/jsm/postprocessing/DotScreenPass.js +59 -10
  219. package/examples/jsm/postprocessing/EffectComposer.js +140 -6
  220. package/examples/jsm/postprocessing/FXAAPass.js +40 -0
  221. package/examples/jsm/postprocessing/FilmPass.js +54 -5
  222. package/examples/jsm/postprocessing/GTAOPass.js +202 -57
  223. package/examples/jsm/postprocessing/GlitchPass.js +86 -34
  224. package/examples/jsm/postprocessing/HalftonePass.js +65 -10
  225. package/examples/jsm/postprocessing/LUTPass.js +38 -8
  226. package/examples/jsm/postprocessing/MaskPass.js +91 -0
  227. package/examples/jsm/postprocessing/OutlinePass.js +272 -135
  228. package/examples/jsm/postprocessing/OutputPass.js +65 -14
  229. package/examples/jsm/postprocessing/Pass.js +100 -4
  230. package/examples/jsm/postprocessing/RenderPass.js +94 -0
  231. package/examples/jsm/postprocessing/RenderPixelatedPass.js +124 -45
  232. package/examples/jsm/postprocessing/RenderTransitionPass.js +120 -21
  233. package/examples/jsm/postprocessing/SAOPass.js +128 -55
  234. package/examples/jsm/postprocessing/SMAAPass.js +106 -75
  235. package/examples/jsm/postprocessing/SSAARenderPass.js +118 -35
  236. package/examples/jsm/postprocessing/SSAOPass.js +173 -60
  237. package/examples/jsm/postprocessing/SSRPass.js +268 -53
  238. package/examples/jsm/postprocessing/SavePass.js +69 -16
  239. package/examples/jsm/postprocessing/ShaderPass.js +65 -7
  240. package/examples/jsm/postprocessing/TAARenderPass.js +79 -24
  241. package/examples/jsm/postprocessing/TexturePass.js +72 -8
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +168 -59
  243. package/examples/jsm/renderers/CSS2DRenderer.js +98 -5
  244. package/examples/jsm/renderers/CSS3DRenderer.js +111 -7
  245. package/examples/jsm/renderers/Projector.js +288 -32
  246. package/examples/jsm/renderers/SVGRenderer.js +323 -61
  247. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +3 -1
  248. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  249. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +5 -1
  250. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +12 -5
  251. package/examples/jsm/shaders/AfterimageShader.js +8 -3
  252. package/examples/jsm/shaders/BasicShader.js +8 -1
  253. package/examples/jsm/shaders/BleachBypassShader.js +10 -3
  254. package/examples/jsm/shaders/BlendShader.js +8 -1
  255. package/examples/jsm/shaders/BokehShader.js +9 -3
  256. package/examples/jsm/shaders/BokehShader2.js +11 -4
  257. package/examples/jsm/shaders/BrightnessContrastShader.js +10 -4
  258. package/examples/jsm/shaders/ColorCorrectionShader.js +8 -1
  259. package/examples/jsm/shaders/ColorifyShader.js +8 -1
  260. package/examples/jsm/shaders/ConvolutionShader.js +9 -38
  261. package/examples/jsm/shaders/CopyShader.js +8 -1
  262. package/examples/jsm/shaders/DOFMipMapShader.js +10 -3
  263. package/examples/jsm/shaders/DepthLimitedBlurShader.js +10 -1
  264. package/examples/jsm/shaders/DigitalGlitch.js +10 -7
  265. package/examples/jsm/shaders/DotScreenShader.js +8 -3
  266. package/examples/jsm/shaders/ExposureShader.js +8 -1
  267. package/examples/jsm/shaders/FXAAShader.js +233 -221
  268. package/examples/jsm/shaders/FilmShader.js +13 -0
  269. package/examples/jsm/shaders/FocusShader.js +8 -3
  270. package/examples/jsm/shaders/FreiChenShader.js +10 -3
  271. package/examples/jsm/shaders/GTAOShader.js +55 -45
  272. package/examples/jsm/shaders/GammaCorrectionShader.js +11 -2
  273. package/examples/jsm/shaders/HalftoneShader.js +24 -4
  274. package/examples/jsm/shaders/HorizontalBlurShader.js +12 -3
  275. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +9 -2
  276. package/examples/jsm/shaders/HueSaturationShader.js +10 -3
  277. package/examples/jsm/shaders/KaleidoShader.js +11 -4
  278. package/examples/jsm/shaders/LuminosityHighPassShader.js +8 -4
  279. package/examples/jsm/shaders/LuminosityShader.js +8 -2
  280. package/examples/jsm/shaders/MirrorShader.js +10 -4
  281. package/examples/jsm/shaders/NormalMapShader.js +7 -2
  282. package/examples/jsm/shaders/OutputShader.js +19 -1
  283. package/examples/jsm/shaders/PoissonDenoiseShader.js +30 -17
  284. package/examples/jsm/shaders/RGBShiftShader.js +8 -1
  285. package/examples/jsm/shaders/SAOShader.js +27 -5
  286. package/examples/jsm/shaders/SMAAShader.js +24 -1
  287. package/examples/jsm/shaders/SSAOShader.js +37 -6
  288. package/examples/jsm/shaders/SSRShader.js +32 -6
  289. package/examples/jsm/shaders/SepiaShader.js +8 -3
  290. package/examples/jsm/shaders/SobelOperatorShader.js +9 -3
  291. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +13 -8
  292. package/examples/jsm/shaders/TechnicolorShader.js +10 -4
  293. package/examples/jsm/shaders/ToonShader.js +29 -6
  294. package/examples/jsm/shaders/TriangleBlurShader.js +9 -4
  295. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +19 -6
  296. package/examples/jsm/shaders/VelocityShader.js +8 -1
  297. package/examples/jsm/shaders/VerticalBlurShader.js +9 -2
  298. package/examples/jsm/shaders/VerticalTiltShiftShader.js +8 -1
  299. package/examples/jsm/shaders/VignetteShader.js +8 -3
  300. package/examples/jsm/shaders/VolumeShader.js +11 -2
  301. package/examples/jsm/shaders/WaterRefractionShader.js +11 -0
  302. package/examples/jsm/textures/FlakesTexture.js +14 -0
  303. package/examples/jsm/transpiler/AST.js +436 -31
  304. package/examples/jsm/transpiler/GLSLDecoder.js +380 -135
  305. package/examples/jsm/transpiler/Linker.js +327 -0
  306. package/examples/jsm/transpiler/ShaderToyDecoder.js +3 -1
  307. package/examples/jsm/transpiler/TSLEncoder.js +363 -97
  308. package/examples/jsm/transpiler/Transpiler.js +50 -1
  309. package/examples/jsm/transpiler/TranspilerUtils.js +29 -0
  310. package/examples/jsm/transpiler/WGSLEncoder.js +839 -0
  311. package/examples/jsm/tsl/display/AfterImageNode.js +244 -0
  312. package/examples/jsm/tsl/display/AnaglyphPassNode.js +549 -0
  313. package/examples/jsm/tsl/display/AnamorphicNode.js +282 -0
  314. package/examples/jsm/tsl/display/BilateralBlurNode.js +364 -0
  315. package/{src/nodes → examples/jsm/tsl}/display/BleachBypass.js +11 -4
  316. package/examples/jsm/tsl/display/BloomNode.js +534 -0
  317. package/examples/jsm/tsl/display/CRT.js +150 -0
  318. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +207 -0
  319. package/examples/jsm/tsl/display/DenoiseNode.js +334 -0
  320. package/examples/jsm/tsl/display/DepthOfFieldNode.js +554 -0
  321. package/examples/jsm/tsl/display/DotScreenNode.js +104 -0
  322. package/examples/jsm/tsl/display/FXAANode.js +365 -0
  323. package/examples/jsm/tsl/display/FilmNode.js +101 -0
  324. package/examples/jsm/tsl/display/GTAONode.js +571 -0
  325. package/examples/jsm/tsl/display/GaussianBlurNode.js +389 -0
  326. package/examples/jsm/tsl/display/GodraysNode.js +624 -0
  327. package/examples/jsm/tsl/display/LensflareNode.js +279 -0
  328. package/examples/jsm/tsl/display/Lut3DNode.js +109 -0
  329. package/examples/jsm/tsl/display/MotionBlur.js +33 -0
  330. package/examples/jsm/tsl/display/OutlineNode.js +762 -0
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  1025. package/src/nodes/display/DepthOfFieldNode.js +0 -124
  1026. package/src/nodes/display/DotScreenNode.js +0 -66
  1027. package/src/nodes/display/FXAANode.js +0 -332
  1028. package/src/nodes/display/FilmNode.js +0 -56
  1029. package/src/nodes/display/GTAONode.js +0 -331
  1030. package/src/nodes/display/GaussianBlurNode.js +0 -213
  1031. package/src/nodes/display/Lut3DNode.js +0 -57
  1032. package/src/nodes/display/MotionBlur.js +0 -25
  1033. package/src/nodes/display/ParallaxBarrierPassNode.js +0 -58
  1034. package/src/nodes/display/PixelationPassNode.js +0 -213
  1035. package/src/nodes/display/PosterizeNode.js +0 -33
  1036. package/src/nodes/display/RGBShiftNode.js +0 -53
  1037. package/src/nodes/display/StereoCompositePassNode.js +0 -110
  1038. package/src/nodes/display/TransitionNode.js +0 -80
  1039. package/src/nodes/fog/FogExp2Node.js +0 -35
  1040. package/src/nodes/fog/FogNode.js +0 -50
  1041. package/src/nodes/fog/FogRangeNode.js +0 -36
  1042. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  1043. package/src/nodes/utils/EquirectUVNode.js +0 -36
  1044. package/src/nodes/utils/MatcapUVNode.js +0 -33
  1045. package/src/nodes/utils/OscNode.js +0 -85
  1046. package/src/nodes/utils/SpriteSheetUVNode.js +0 -45
  1047. package/src/nodes/utils/TimerNode.js +0 -97
  1048. package/src/nodes/utils/TriplanarTexturesNode.js +0 -64
  1049. package/src/renderers/common/nodes/Nodes.js +0 -534
  1050. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  1051. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -136
@@ -1,20 +1,27 @@
1
1
  import NodeMaterial from './NodeMaterial.js';
2
- import { varyingProperty } from '../../nodes/core/PropertyNode.js';
2
+ import { dashSize, gapSize, varyingProperty } from '../../nodes/core/PropertyNode.js';
3
3
  import { attribute } from '../../nodes/core/AttributeNode.js';
4
4
  import { cameraProjectionMatrix } from '../../nodes/accessors/Camera.js';
5
- import { materialColor, materialLineScale, materialLineDashSize, materialLineGapSize, materialLineDashOffset, materialLineWidth } from '../../nodes/accessors/MaterialNode.js';
5
+ import { materialColor, materialLineScale, materialLineDashSize, materialLineGapSize, materialLineDashOffset, materialLineWidth, materialOpacity } from '../../nodes/accessors/MaterialNode.js';
6
6
  import { modelViewMatrix } from '../../nodes/accessors/ModelNode.js';
7
7
  import { positionGeometry } from '../../nodes/accessors/Position.js';
8
8
  import { mix, smoothstep } from '../../nodes/math/MathNode.js';
9
- import { Fn, varying, float, vec2, vec3, vec4, If } from '../../nodes/tsl/TSLBase.js';
9
+ import { Fn, float, vec2, vec3, vec4, If } from '../../nodes/tsl/TSLBase.js';
10
10
  import { uv } from '../../nodes/accessors/UV.js';
11
- import { viewport } from '../../nodes/display/ScreenNode.js';
12
- import { dashSize, gapSize } from '../../nodes/core/PropertyNode.js';
11
+ import { screenDPR, viewport } from '../../nodes/display/ScreenNode.js';
12
+ import { viewportOpaqueMipTexture } from '../../nodes/display/ViewportTextureNode.js';
13
13
 
14
14
  import { LineDashedMaterial } from '../LineDashedMaterial.js';
15
+ import { NoBlending } from '../../constants.js';
15
16
 
16
17
  const _defaultValues = /*@__PURE__*/ new LineDashedMaterial();
17
18
 
19
+ /**
20
+ * This node material can be used to render lines with a size larger than one
21
+ * by representing them as instanced meshes.
22
+ *
23
+ * @augments NodeMaterial
24
+ */
18
25
  class Line2NodeMaterial extends NodeMaterial {
19
26
 
20
27
  static get type() {
@@ -23,47 +30,112 @@ class Line2NodeMaterial extends NodeMaterial {
23
30
 
24
31
  }
25
32
 
26
- constructor( params = {} ) {
33
+ /**
34
+ * Constructs a new node material for wide line rendering.
35
+ *
36
+ * @param {Object} [parameters={}] - The configuration parameter.
37
+ */
38
+ constructor( parameters = {} ) {
27
39
 
28
40
  super();
29
41
 
30
- this.lights = false;
42
+ /**
43
+ * This flag can be used for type testing.
44
+ *
45
+ * @type {boolean}
46
+ * @readonly
47
+ * @default true
48
+ */
49
+ this.isLine2NodeMaterial = true;
31
50
 
32
51
  this.setDefaultValues( _defaultValues );
33
52
 
34
- this.useAlphaToCoverage = true;
35
- this.useColor = params.vertexColors;
36
- this.useDash = params.dashed;
37
- this.useWorldUnits = false;
38
-
53
+ /**
54
+ * Whether vertex colors should be used or not.
55
+ *
56
+ * @type {boolean}
57
+ * @default false
58
+ */
59
+ this.vertexColors = parameters.vertexColors;
60
+
61
+ /**
62
+ * The dash offset.
63
+ *
64
+ * @type {number}
65
+ * @default 0
66
+ */
39
67
  this.dashOffset = 0;
40
- this.lineWidth = 1;
41
68
 
69
+ /**
70
+ * Defines the lines color.
71
+ *
72
+ * @type {?Node<vec3>}
73
+ * @default null
74
+ */
42
75
  this.lineColorNode = null;
43
76
 
77
+ /**
78
+ * Defines the offset.
79
+ *
80
+ * @type {?Node<float>}
81
+ * @default null
82
+ */
44
83
  this.offsetNode = null;
84
+
85
+ /**
86
+ * Defines the dash scale.
87
+ *
88
+ * @type {?Node<float>}
89
+ * @default null
90
+ */
45
91
  this.dashScaleNode = null;
46
- this.dashSizeNode = null;
47
- this.gapSizeNode = null;
48
92
 
49
- this.setValues( params );
93
+ /**
94
+ * Defines the dash size.
95
+ *
96
+ * @type {?Node<float>}
97
+ * @default null
98
+ */
99
+ this.dashSizeNode = null;
50
100
 
51
- }
101
+ /**
102
+ * Defines the gap size.
103
+ *
104
+ * @type {?Node<float>}
105
+ * @default null
106
+ */
107
+ this.gapSizeNode = null;
52
108
 
53
- setup( builder ) {
109
+ /**
110
+ * Blending is set to `NoBlending` since transparency
111
+ * is not supported, yet.
112
+ *
113
+ * @type {number}
114
+ * @default 0
115
+ */
116
+ this.blending = NoBlending;
54
117
 
55
- this.setupShaders( builder );
118
+ this._useDash = parameters.dashed;
119
+ this._useAlphaToCoverage = true;
120
+ this._useWorldUnits = false;
56
121
 
57
- super.setup( builder );
122
+ this.setValues( parameters );
58
123
 
59
124
  }
60
125
 
61
- setupShaders( { renderer } ) {
126
+ /**
127
+ * Setups the vertex and fragment stage of this node material.
128
+ *
129
+ * @param {NodeBuilder} builder - The current node builder.
130
+ */
131
+ setup( builder ) {
62
132
 
63
- const useAlphaToCoverage = this.alphaToCoverage;
64
- const useColor = this.useColor;
65
- const useDash = this.dashed;
66
- const useWorldUnits = this.worldUnits;
133
+ const { renderer } = builder;
134
+
135
+ const useAlphaToCoverage = this._useAlphaToCoverage;
136
+ const vertexColors = this.vertexColors;
137
+ const useDash = this._useDash;
138
+ const useWorldUnits = this._useWorldUnits;
67
139
 
68
140
  const trimSegment = Fn( ( { start, end } ) => {
69
141
 
@@ -94,6 +166,21 @@ class Line2NodeMaterial extends NodeMaterial {
94
166
  const start = vec4( modelViewMatrix.mul( vec4( instanceStart, 1.0 ) ) ).toVar( 'start' );
95
167
  const end = vec4( modelViewMatrix.mul( vec4( instanceEnd, 1.0 ) ) ).toVar( 'end' );
96
168
 
169
+ if ( useDash ) {
170
+
171
+ const dashScaleNode = this.dashScaleNode ? float( this.dashScaleNode ) : materialLineScale;
172
+ const offsetNode = this.offsetNode ? float( this.offsetNode ) : materialLineDashOffset;
173
+
174
+ const instanceDistanceStart = attribute( 'instanceDistanceStart' );
175
+ const instanceDistanceEnd = attribute( 'instanceDistanceEnd' );
176
+
177
+ let lineDistance = positionGeometry.y.lessThan( 0.5 ).select( dashScaleNode.mul( instanceDistanceStart ), dashScaleNode.mul( instanceDistanceEnd ) );
178
+ lineDistance = lineDistance.add( offsetNode );
179
+
180
+ varyingProperty( 'float', 'lineDistance' ).assign( lineDistance );
181
+
182
+ }
183
+
97
184
  if ( useWorldUnits ) {
98
185
 
99
186
  varyingProperty( 'vec3', 'worldStart' ).assign( start.xyz );
@@ -213,7 +300,7 @@ class Line2NodeMaterial extends NodeMaterial {
213
300
  offset.assign( offset.mul( materialLineWidth ) );
214
301
 
215
302
  // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
216
- offset.assign( offset.div( viewport.w ) );
303
+ offset.assign( offset.div( viewport.w.div( screenDPR ) ) );
217
304
 
218
305
  // select end
219
306
  clip.assign( positionGeometry.y.lessThan( 0.5 ).select( clipStart, clipEnd ) );
@@ -252,30 +339,22 @@ class Line2NodeMaterial extends NodeMaterial {
252
339
 
253
340
  } );
254
341
 
255
- this.fragmentNode = Fn( () => {
342
+ this.colorNode = Fn( () => {
256
343
 
257
344
  const vUv = uv();
258
345
 
259
346
  if ( useDash ) {
260
347
 
261
- const offsetNode = this.offsetNode ? float( this.offsetNodeNode ) : materialLineDashOffset;
262
- const dashScaleNode = this.dashScaleNode ? float( this.dashScaleNode ) : materialLineScale;
263
348
  const dashSizeNode = this.dashSizeNode ? float( this.dashSizeNode ) : materialLineDashSize;
264
- const gapSizeNode = this.dashSizeNode ? float( this.dashGapNode ) : materialLineGapSize;
349
+ const gapSizeNode = this.gapSizeNode ? float( this.gapSizeNode ) : materialLineGapSize;
265
350
 
266
351
  dashSize.assign( dashSizeNode );
267
352
  gapSize.assign( gapSizeNode );
268
353
 
269
- const instanceDistanceStart = attribute( 'instanceDistanceStart' );
270
- const instanceDistanceEnd = attribute( 'instanceDistanceEnd' );
271
-
272
- const lineDistance = positionGeometry.y.lessThan( 0.5 ).select( dashScaleNode.mul( instanceDistanceStart ), materialLineScale.mul( instanceDistanceEnd ) );
273
-
274
- const vLineDistance = varying( lineDistance.add( materialLineDashOffset ) );
275
- const vLineDistanceOffset = offsetNode ? vLineDistance.add( offsetNode ) : vLineDistance;
354
+ const vLineDistance = varyingProperty( 'float', 'lineDistance' );
276
355
 
277
356
  vUv.y.lessThan( - 1.0 ).or( vUv.y.greaterThan( 1.0 ) ).discard(); // discard endcaps
278
- vLineDistanceOffset.mod( dashSize.add( gapSize ) ).greaterThan( dashSize ).discard(); // todo - FIX
357
+ vLineDistance.mod( dashSize.add( gapSize ) ).greaterThan( dashSize ).discard(); // todo - FIX
279
358
 
280
359
  }
281
360
 
@@ -299,7 +378,7 @@ class Line2NodeMaterial extends NodeMaterial {
299
378
 
300
379
  if ( ! useDash ) {
301
380
 
302
- if ( useAlphaToCoverage && renderer.samples > 1 ) {
381
+ if ( useAlphaToCoverage && renderer.currentSamples > 0 ) {
303
382
 
304
383
  const dnorm = norm.fwidth();
305
384
  alpha.assign( smoothstep( dnorm.negate().add( 0.5 ), dnorm.add( 0.5 ), norm ).oneMinus() );
@@ -316,7 +395,7 @@ class Line2NodeMaterial extends NodeMaterial {
316
395
 
317
396
  // round endcaps
318
397
 
319
- if ( useAlphaToCoverage && renderer.samples > 1 ) {
398
+ if ( useAlphaToCoverage && renderer.currentSamples > 0 ) {
320
399
 
321
400
  const a = vUv.x;
322
401
  const b = vUv.y.greaterThan( 0.0 ).select( vUv.y.sub( 1.0 ), vUv.y.add( 1.0 ) );
@@ -355,7 +434,7 @@ class Line2NodeMaterial extends NodeMaterial {
355
434
 
356
435
  } else {
357
436
 
358
- if ( useColor ) {
437
+ if ( vertexColors ) {
359
438
 
360
439
  const instanceColorStart = attribute( 'instanceColorStart' );
361
440
  const instanceColorEnd = attribute( 'instanceColorEnd' );
@@ -376,56 +455,82 @@ class Line2NodeMaterial extends NodeMaterial {
376
455
 
377
456
  } )();
378
457
 
379
- }
458
+ if ( this.transparent ) {
380
459
 
460
+ const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity;
381
461
 
462
+ this.outputNode = vec4( this.colorNode.rgb.mul( opacityNode ).add( viewportOpaqueMipTexture().rgb.mul( opacityNode.oneMinus() ) ), this.colorNode.a );
463
+
464
+ }
465
+
466
+ super.setup( builder );
467
+
468
+ }
469
+
470
+ /**
471
+ * Whether the lines should sized in world units or not.
472
+ * When set to `false` the unit is pixel.
473
+ *
474
+ * @type {boolean}
475
+ * @default false
476
+ */
382
477
  get worldUnits() {
383
478
 
384
- return this.useWorldUnits;
479
+ return this._useWorldUnits;
385
480
 
386
481
  }
387
482
 
388
483
  set worldUnits( value ) {
389
484
 
390
- if ( this.useWorldUnits !== value ) {
485
+ if ( this._useWorldUnits !== value ) {
391
486
 
392
- this.useWorldUnits = value;
487
+ this._useWorldUnits = value;
393
488
  this.needsUpdate = true;
394
489
 
395
490
  }
396
491
 
397
492
  }
398
493
 
399
-
494
+ /**
495
+ * Whether the lines should be dashed or not.
496
+ *
497
+ * @type {boolean}
498
+ * @default false
499
+ */
400
500
  get dashed() {
401
501
 
402
- return this.useDash;
502
+ return this._useDash;
403
503
 
404
504
  }
405
505
 
406
506
  set dashed( value ) {
407
507
 
408
- if ( this.useDash !== value ) {
508
+ if ( this._useDash !== value ) {
409
509
 
410
- this.useDash = value;
510
+ this._useDash = value;
411
511
  this.needsUpdate = true;
412
512
 
413
513
  }
414
514
 
415
515
  }
416
516
 
417
-
517
+ /**
518
+ * Whether alpha to coverage should be used or not.
519
+ *
520
+ * @type {boolean}
521
+ * @default true
522
+ */
418
523
  get alphaToCoverage() {
419
524
 
420
- return this.useAlphaToCoverage;
525
+ return this._useAlphaToCoverage;
421
526
 
422
527
  }
423
528
 
424
529
  set alphaToCoverage( value ) {
425
530
 
426
- if ( this.useAlphaToCoverage !== value ) {
531
+ if ( this._useAlphaToCoverage !== value ) {
427
532
 
428
- this.useAlphaToCoverage = value;
533
+ this._useAlphaToCoverage = value;
429
534
  this.needsUpdate = true;
430
535
 
431
536
  }
@@ -4,6 +4,11 @@ import { LineBasicMaterial } from '../LineBasicMaterial.js';
4
4
 
5
5
  const _defaultValues = /*@__PURE__*/ new LineBasicMaterial();
6
6
 
7
+ /**
8
+ * Node material version of {@link LineBasicMaterial}.
9
+ *
10
+ * @augments NodeMaterial
11
+ */
7
12
  class LineBasicNodeMaterial extends NodeMaterial {
8
13
 
9
14
  static get type() {
@@ -12,14 +17,24 @@ class LineBasicNodeMaterial extends NodeMaterial {
12
17
 
13
18
  }
14
19
 
20
+ /**
21
+ * Constructs a new line basic node material.
22
+ *
23
+ * @param {Object} [parameters] - The configuration parameter.
24
+ */
15
25
  constructor( parameters ) {
16
26
 
17
27
  super();
18
28
 
29
+ /**
30
+ * This flag can be used for type testing.
31
+ *
32
+ * @type {boolean}
33
+ * @readonly
34
+ * @default true
35
+ */
19
36
  this.isLineBasicNodeMaterial = true;
20
37
 
21
- this.lights = false;
22
-
23
38
  this.setDefaultValues( _defaultValues );
24
39
 
25
40
  this.setValues( parameters );
@@ -1,6 +1,6 @@
1
1
  import NodeMaterial from './NodeMaterial.js';
2
2
  import { attribute } from '../../nodes/core/AttributeNode.js';
3
- import { materialLineDashSize, materialLineGapSize, materialLineScale } from '../../nodes/accessors/MaterialNode.js';
3
+ import { materialLineDashOffset, materialLineDashSize, materialLineGapSize, materialLineScale } from '../../nodes/accessors/MaterialNode.js';
4
4
  import { dashSize, gapSize } from '../../nodes/core/PropertyNode.js';
5
5
  import { varying, float } from '../../nodes/tsl/TSLBase.js';
6
6
 
@@ -8,6 +8,11 @@ import { LineDashedMaterial } from '../LineDashedMaterial.js';
8
8
 
9
9
  const _defaultValues = /*@__PURE__*/ new LineDashedMaterial();
10
10
 
11
+ /**
12
+ * Node material version of {@link LineDashedMaterial}.
13
+ *
14
+ * @augments NodeMaterial
15
+ */
11
16
  class LineDashedNodeMaterial extends NodeMaterial {
12
17
 
13
18
  static get type() {
@@ -16,31 +21,101 @@ class LineDashedNodeMaterial extends NodeMaterial {
16
21
 
17
22
  }
18
23
 
24
+ /**
25
+ * Constructs a new line dashed node material.
26
+ *
27
+ * @param {Object} [parameters] - The configuration parameter.
28
+ */
19
29
  constructor( parameters ) {
20
30
 
21
31
  super();
22
32
 
33
+ /**
34
+ * This flag can be used for type testing.
35
+ *
36
+ * @type {boolean}
37
+ * @readonly
38
+ * @default true
39
+ */
23
40
  this.isLineDashedNodeMaterial = true;
24
41
 
25
- this.lights = false;
26
-
27
42
  this.setDefaultValues( _defaultValues );
28
43
 
44
+ /**
45
+ * The dash offset.
46
+ *
47
+ * @type {number}
48
+ * @default 0
49
+ */
50
+ this.dashOffset = 0;
51
+
52
+ /**
53
+ * The offset of dash materials is by default inferred from the `dashOffset`
54
+ * property. This node property allows to overwrite the default
55
+ * and define the offset with a node instead.
56
+ *
57
+ * If you don't want to overwrite the offset but modify the existing
58
+ * value instead, use {@link materialLineDashOffset}.
59
+ *
60
+ * @type {?Node<float>}
61
+ * @default null
62
+ */
29
63
  this.offsetNode = null;
64
+
65
+ /**
66
+ * The scale of dash materials is by default inferred from the `scale`
67
+ * property. This node property allows to overwrite the default
68
+ * and define the scale with a node instead.
69
+ *
70
+ * If you don't want to overwrite the scale but modify the existing
71
+ * value instead, use {@link materialLineScale}.
72
+ *
73
+ * @type {?Node<float>}
74
+ * @default null
75
+ */
30
76
  this.dashScaleNode = null;
77
+
78
+ /**
79
+ * The dash size of dash materials is by default inferred from the `dashSize`
80
+ * property. This node property allows to overwrite the default
81
+ * and define the dash size with a node instead.
82
+ *
83
+ * If you don't want to overwrite the dash size but modify the existing
84
+ * value instead, use {@link materialLineDashSize}.
85
+ *
86
+ * @type {?Node<float>}
87
+ * @default null
88
+ */
31
89
  this.dashSizeNode = null;
90
+
91
+ /**
92
+ * The gap size of dash materials is by default inferred from the `gapSize`
93
+ * property. This node property allows to overwrite the default
94
+ * and define the gap size with a node instead.
95
+ *
96
+ * If you don't want to overwrite the gap size but modify the existing
97
+ * value instead, use {@link materialLineGapSize}.
98
+ *
99
+ * @type {?Node<float>}
100
+ * @default null
101
+ */
32
102
  this.gapSizeNode = null;
33
103
 
34
104
  this.setValues( parameters );
35
105
 
36
106
  }
37
107
 
38
- setupVariants() {
108
+ /**
109
+ * Setups the dash specific node variables.
110
+ *
111
+ * @param {NodeBuilder} builder - The current node builder.
112
+ */
113
+ setupVariants( /* builder */ ) {
39
114
 
40
- const offsetNode = this.offsetNode;
115
+ const offsetNode = this.offsetNode ? float( this.offsetNode ) : materialLineDashOffset;
41
116
  const dashScaleNode = this.dashScaleNode ? float( this.dashScaleNode ) : materialLineScale;
42
117
  const dashSizeNode = this.dashSizeNode ? float( this.dashSizeNode ) : materialLineDashSize;
43
- const gapSizeNode = this.dashSizeNode ? float( this.dashGapNode ) : materialLineGapSize;
118
+ const gapSizeNode = this.gapSizeNode ? float( this.gapSizeNode ) : materialLineGapSize;
44
119
 
45
120
  dashSize.assign( dashSizeNode );
46
121
  gapSize.assign( gapSizeNode );
@@ -3,13 +3,19 @@ import { materialLightMap } from '../../nodes/accessors/MaterialNode.js';
3
3
  import BasicEnvironmentNode from '../../nodes/lighting/BasicEnvironmentNode.js';
4
4
  import BasicLightMapNode from '../../nodes/lighting/BasicLightMapNode.js';
5
5
  import BasicLightingModel from '../../nodes/functions/BasicLightingModel.js';
6
- import { normalView } from '../../nodes/accessors/Normal.js';
6
+ import { normalViewGeometry } from '../../nodes/accessors/Normal.js';
7
7
  import { diffuseColor } from '../../nodes/core/PropertyNode.js';
8
+ import { directionToFaceDirection } from '../../nodes/display/FrontFacingNode.js';
8
9
 
9
10
  import { MeshBasicMaterial } from '../MeshBasicMaterial.js';
10
11
 
11
12
  const _defaultValues = /*@__PURE__*/ new MeshBasicMaterial();
12
13
 
14
+ /**
15
+ * Node material version of {@link MeshBasicMaterial}.
16
+ *
17
+ * @augments NodeMaterial
18
+ */
13
19
  class MeshBasicNodeMaterial extends NodeMaterial {
14
20
 
15
21
  static get type() {
@@ -18,12 +24,32 @@ class MeshBasicNodeMaterial extends NodeMaterial {
18
24
 
19
25
  }
20
26
 
27
+ /**
28
+ * Constructs a new mesh basic node material.
29
+ *
30
+ * @param {Object} [parameters] - The configuration parameter.
31
+ */
21
32
  constructor( parameters ) {
22
33
 
23
34
  super();
24
35
 
36
+ /**
37
+ * This flag can be used for type testing.
38
+ *
39
+ * @type {boolean}
40
+ * @readonly
41
+ * @default true
42
+ */
25
43
  this.isMeshBasicNodeMaterial = true;
26
44
 
45
+ /**
46
+ * Although the basic material is by definition unlit, we set
47
+ * this property to `true` since we use a lighting model to compute
48
+ * the outgoing light of the fragment shader.
49
+ *
50
+ * @type {boolean}
51
+ * @default true
52
+ */
27
53
  this.lights = true;
28
54
 
29
55
  this.setDefaultValues( _defaultValues );
@@ -32,12 +58,25 @@ class MeshBasicNodeMaterial extends NodeMaterial {
32
58
 
33
59
  }
34
60
 
61
+ /**
62
+ * Basic materials are not affected by normal and bump maps so we
63
+ * return by default {@link normalViewGeometry}.
64
+ *
65
+ * @return {Node<vec3>} The normal node.
66
+ */
35
67
  setupNormal() {
36
68
 
37
- return normalView; // see #28839
69
+ return directionToFaceDirection( normalViewGeometry ); // see #28839
38
70
 
39
71
  }
40
72
 
73
+ /**
74
+ * Overwritten since this type of material uses {@link BasicEnvironmentNode}
75
+ * to implement the default environment mapping.
76
+ *
77
+ * @param {NodeBuilder} builder - The current node builder.
78
+ * @return {?BasicEnvironmentNode<vec3>} The environment node.
79
+ */
41
80
  setupEnvironment( builder ) {
42
81
 
43
82
  const envNode = super.setupEnvironment( builder );
@@ -46,6 +85,13 @@ class MeshBasicNodeMaterial extends NodeMaterial {
46
85
 
47
86
  }
48
87
 
88
+ /**
89
+ * This method must be overwritten since light maps are evaluated
90
+ * with a special scaling factor for basic materials.
91
+ *
92
+ * @param {NodeBuilder} builder - The current node builder.
93
+ * @return {?BasicLightMapNode<vec3>} The light map node.
94
+ */
49
95
  setupLightMap( builder ) {
50
96
 
51
97
  let node = null;
@@ -60,12 +106,23 @@ class MeshBasicNodeMaterial extends NodeMaterial {
60
106
 
61
107
  }
62
108
 
109
+ /**
110
+ * The material overwrites this method because `lights` is set to `true` but
111
+ * we still want to return the diffuse color as the outgoing light.
112
+ *
113
+ * @return {Node<vec3>} The outgoing light node.
114
+ */
63
115
  setupOutgoingLight() {
64
116
 
65
117
  return diffuseColor.rgb;
66
118
 
67
119
  }
68
120
 
121
+ /**
122
+ * Setups the lighting model.
123
+ *
124
+ * @return {BasicLightingModel} The lighting model.
125
+ */
69
126
  setupLightingModel() {
70
127
 
71
128
  return new BasicLightingModel();
@@ -6,6 +6,11 @@ import { MeshLambertMaterial } from '../MeshLambertMaterial.js';
6
6
 
7
7
  const _defaultValues = /*@__PURE__*/ new MeshLambertMaterial();
8
8
 
9
+ /**
10
+ * Node material version of {@link MeshLambertMaterial}.
11
+ *
12
+ * @augments NodeMaterial
13
+ */
9
14
  class MeshLambertNodeMaterial extends NodeMaterial {
10
15
 
11
16
  static get type() {
@@ -14,12 +19,30 @@ class MeshLambertNodeMaterial extends NodeMaterial {
14
19
 
15
20
  }
16
21
 
22
+ /**
23
+ * Constructs a new mesh lambert node material.
24
+ *
25
+ * @param {Object} [parameters] - The configuration parameter.
26
+ */
17
27
  constructor( parameters ) {
18
28
 
19
29
  super();
20
30
 
31
+ /**
32
+ * This flag can be used for type testing.
33
+ *
34
+ * @type {boolean}
35
+ * @readonly
36
+ * @default true
37
+ */
21
38
  this.isMeshLambertNodeMaterial = true;
22
39
 
40
+ /**
41
+ * Set to `true` because lambert materials react on lights.
42
+ *
43
+ * @type {boolean}
44
+ * @default true
45
+ */
23
46
  this.lights = true;
24
47
 
25
48
  this.setDefaultValues( _defaultValues );
@@ -28,6 +51,13 @@ class MeshLambertNodeMaterial extends NodeMaterial {
28
51
 
29
52
  }
30
53
 
54
+ /**
55
+ * Overwritten since this type of material uses {@link BasicEnvironmentNode}
56
+ * to implement the default environment mapping.
57
+ *
58
+ * @param {NodeBuilder} builder - The current node builder.
59
+ * @return {?BasicEnvironmentNode<vec3>} The environment node.
60
+ */
31
61
  setupEnvironment( builder ) {
32
62
 
33
63
  const envNode = super.setupEnvironment( builder );
@@ -36,6 +66,11 @@ class MeshLambertNodeMaterial extends NodeMaterial {
36
66
 
37
67
  }
38
68
 
69
+ /**
70
+ * Setups the lighting model.
71
+ *
72
+ * @return {PhongLightingModel} The lighting model.
73
+ */
39
74
  setupLightingModel( /*builder*/ ) {
40
75
 
41
76
  return new PhongLightingModel( false ); // ( specular ) -> force lambert