@fps-games/vfx 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -0
- package/dist/EffectPackageService.d.ts +26 -0
- package/dist/SceneVfxService.d.ts +27 -0
- package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
- package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
- package/dist/chunks/rendering-CV3nhygX.js +13 -0
- package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
- package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
- package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/building-upgrade/index.d.ts +20 -0
- package/dist/effects/building-upgrade/index.js +337 -0
- package/dist/effects/character-entrance/effect.json.d.ts +9 -0
- package/dist/effects/character-entrance/index.d.ts +18 -0
- package/dist/effects/character-entrance/index.js +271 -0
- package/dist/effects/coin-burst/index.d.ts +6 -0
- package/dist/effects/coin-burst/index.js +45 -0
- package/dist/effects/comet-trail-flame/index.d.ts +11 -0
- package/dist/effects/comet-trail-flame/index.js +103 -0
- package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
- package/dist/effects/conveyor-upgrade/index.js +349 -0
- package/dist/effects/debris-smoke/index.d.ts +10 -0
- package/dist/effects/debris-smoke/index.js +108 -0
- package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
- package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
- package/dist/effects/door_open_gold_flakes/index.js +524 -0
- package/dist/effects/electric-arc/index.d.ts +8 -0
- package/dist/effects/electric-arc/index.js +71 -0
- package/dist/effects/energy-shield/index.d.ts +46 -0
- package/dist/effects/energy-shield/index.js +365 -0
- package/dist/effects/explosion/index.d.ts +11 -0
- package/dist/effects/explosion/index.js +129 -0
- package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
- package/dist/effects/ground-tile-upgrade/index.js +357 -0
- package/dist/effects/hit-flash/index.d.ts +8 -0
- package/dist/effects/hit-flash/index.js +71 -0
- package/dist/effects/laser-beam/index.d.ts +1 -0
- package/dist/effects/laser-beam/index.js +152 -0
- package/dist/effects/laser-beam-factory.d.ts +12 -0
- package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
- package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
- package/dist/effects/lumber-cart-suction/index.js +322 -0
- package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
- package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
- package/dist/effects/lumber-debris-scatter/index.js +637 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
- package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
- package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
- package/dist/effects/monster-hit/index.d.ts +15 -0
- package/dist/effects/monster-hit/index.js +156 -0
- package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/player-upgrade/index.d.ts +24 -0
- package/dist/effects/player-upgrade/index.js +539 -0
- package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
- package/dist/effects/pulse-laser-volley/index.js +173 -0
- package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
- package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
- package/dist/effects/resource-collect-sparkles/index.js +222 -0
- package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
- package/dist/effects/run-footstep-dust/index.d.ts +23 -0
- package/dist/effects/run-footstep-dust/index.js +343 -0
- package/dist/effects/space-shared.d.ts +44 -0
- package/dist/effects/thruster-flame/index.d.ts +15 -0
- package/dist/effects/thruster-flame/index.js +301 -0
- package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
- package/dist/effects/tree-chop-dust/index.d.ts +17 -0
- package/dist/effects/tree-chop-dust/index.js +165 -0
- package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
- package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
- package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
- package/dist/effects/tree_chop_dust_burst/index.js +443 -0
- package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
- package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
- package/dist/effects/ufo-thread-flame/index.js +140 -0
- package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
- package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
- package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
- package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
- package/dist/effects/vehicle-upgrade/index.js +349 -0
- package/dist/effects/weapon-trail/index.d.ts +26 -0
- package/dist/effects/weapon-trail/index.js +351 -0
- package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-crusher-sawdust/index.js +648 -0
- package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-cutter-sawdust/index.js +648 -0
- package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
- package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_crusher_sawdust/index.js +634 -0
- package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_cutter_sawdust/index.js +634 -0
- package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
- package/dist/effects/wood_peel_material_test/index.js +157 -0
- package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
- package/dist/generation.d.ts +7 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +309 -0
- package/dist/legacy-particle-runtime.d.ts +30 -0
- package/dist/manifestRuntimePackage.d.ts +68 -0
- package/dist/registry.d.ts +20 -0
- package/dist/rendering.d.ts +5 -0
- package/dist/types.d.ts +83 -0
- package/docs/AUTHORING_EFFECTS.md +297 -0
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
- package/docs/VFX_LIBRARY_PLAN.md +546 -0
- package/docs/vfx-ab/RESULTS.md +35 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +462 -0
- package/docs/weapon-trail-visualization.html +241 -0
- package/index.json +381 -0
- package/package.json +51 -0
- package/packages/EffectPackageService.ts +240 -0
- package/packages/SceneVfxService.ts +96 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
- package/packages/effects/building-upgrade/effect.json +6 -0
- package/packages/effects/building-upgrade/index.ts +387 -0
- package/packages/effects/building-upgrade/vfx-params.json +24 -0
- package/packages/effects/character-entrance/effect.json +6 -0
- package/packages/effects/character-entrance/index.ts +308 -0
- package/packages/effects/character-entrance/vfx-params.json +24 -0
- package/packages/effects/coin-burst/index.ts +43 -0
- package/packages/effects/coin-burst/vfx-params.json +5 -0
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +106 -0
- package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
- package/packages/effects/conveyor-upgrade/effect.json +6 -0
- package/packages/effects/conveyor-upgrade/index.ts +401 -0
- package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +101 -0
- package/packages/effects/debris-smoke/vfx-params.json +5 -0
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
- package/packages/effects/door_open_gold_flakes/index.ts +11 -0
- package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +62 -0
- package/packages/effects/electric-arc/vfx-params.json +5 -0
- package/packages/effects/energy-shield/effect.json +7 -0
- package/packages/effects/energy-shield/index.ts +431 -0
- package/packages/effects/energy-shield/vfx-params.json +29 -0
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +114 -0
- package/packages/effects/explosion/vfx-params.json +5 -0
- package/packages/effects/ground-tile-upgrade/effect.json +6 -0
- package/packages/effects/ground-tile-upgrade/index.ts +410 -0
- package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
- package/packages/effects/hit-flash/index.ts +69 -0
- package/packages/effects/hit-flash/vfx-params.json +5 -0
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +6 -0
- package/packages/effects/laser-beam/vfx-params.json +5 -0
- package/packages/effects/laser-beam-factory.ts +135 -0
- package/packages/effects/lumber-cart-suction/effect.json +6 -0
- package/packages/effects/lumber-cart-suction/index.ts +399 -0
- package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
- package/packages/effects/lumber-debris-scatter/effect.json +228 -0
- package/packages/effects/lumber-debris-scatter/index.ts +780 -0
- package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
- package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
- package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
- package/packages/effects/monster-hit/index.ts +128 -0
- package/packages/effects/monster-hit/vfx-params.json +5 -0
- package/packages/effects/player-upgrade/effect.json +6 -0
- package/packages/effects/player-upgrade/index.ts +635 -0
- package/packages/effects/player-upgrade/vfx-params.json +28 -0
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +204 -0
- package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
- package/packages/effects/resource-collect-sparkles/effect.json +6 -0
- package/packages/effects/resource-collect-sparkles/index.ts +254 -0
- package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
- package/packages/effects/run-footstep-dust/effect.json +183 -0
- package/packages/effects/run-footstep-dust/index.ts +377 -0
- package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
- package/packages/effects/space-shared.ts +120 -0
- package/packages/effects/thruster-flame/index.ts +305 -0
- package/packages/effects/thruster-flame/vfx-params.json +5 -0
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +8 -0
- package/packages/effects/tree-chop-dust/index.ts +202 -0
- package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
- package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
- package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
- package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +152 -0
- package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
- package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
- package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
- package/packages/effects/vehicle-upgrade/effect.json +6 -0
- package/packages/effects/vehicle-upgrade/index.ts +401 -0
- package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +313 -0
- package/packages/effects/weapon-trail/vfx-params.json +5 -0
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
- package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
- package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
- package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
- package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
- package/packages/effects/wood_peel_material_test/index.ts +11 -0
- package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +854 -0
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
- package/packages/generation.ts +14 -0
- package/packages/index.ts +14 -0
- package/packages/legacy-particle-runtime.ts +113 -0
- package/packages/manifestRuntimePackage.ts +519 -0
- package/packages/registry.ts +85 -0
- package/packages/rendering.ts +13 -0
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
- package/packages/types.ts +107 -0
- package/tooling/check-dist-runtime.mjs +166 -0
- package/tooling/generate-index.mjs +55 -0
- package/tooling/test-guardrails.mjs +157 -0
- package/tooling/validate-boundary.mjs +92 -0
- package/tooling/validate-effects.mjs +304 -0
- package/tooling/validate.mjs +53 -0
- package/tooling/vfx-cli.mjs +232 -0
- package/tooling/vfx-package-resolution.mjs +28 -0
|
@@ -0,0 +1,377 @@
|
|
|
1
|
+
import { Color4 } from '@babylonjs/core/Maths/math.color';
|
|
2
|
+
import { Matrix, Vector3 } from '@babylonjs/core/Maths/math.vector';
|
|
3
|
+
import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
|
|
4
|
+
import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
|
|
5
|
+
import type { Particle } from '@babylonjs/core/Particles/particle';
|
|
6
|
+
import type { Scene } from '@babylonjs/core/scene';
|
|
7
|
+
import type { TransformNode } from '@babylonjs/core/Meshes/transformNode';
|
|
8
|
+
import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
|
|
9
|
+
import { VFX_RENDERING_GROUP_ID } from '../../rendering';
|
|
10
|
+
import sourceManifest from './effect.json';
|
|
11
|
+
|
|
12
|
+
const RUN_FOOTSTEP_DUST_RENDERING_GROUP_ID = VFX_RENDERING_GROUP_ID;
|
|
13
|
+
|
|
14
|
+
interface RunFootstepDustParams extends VfxParamValues {
|
|
15
|
+
emitMode: string;
|
|
16
|
+
lifetime: number;
|
|
17
|
+
scale: number;
|
|
18
|
+
initialHeight: number;
|
|
19
|
+
color: VfxColorValue;
|
|
20
|
+
opacity: number;
|
|
21
|
+
count: number;
|
|
22
|
+
frequency: number;
|
|
23
|
+
emitInterval: number;
|
|
24
|
+
spread: number;
|
|
25
|
+
particleLife: number;
|
|
26
|
+
speed: number;
|
|
27
|
+
size: number;
|
|
28
|
+
trailOffset: number;
|
|
29
|
+
directionX: number;
|
|
30
|
+
directionZ: number;
|
|
31
|
+
lift: number;
|
|
32
|
+
gravity: number;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
interface SourceEmitter {
|
|
36
|
+
capacity?: unknown;
|
|
37
|
+
count?: unknown;
|
|
38
|
+
frequency?: unknown;
|
|
39
|
+
particleColor?: unknown;
|
|
40
|
+
spread?: unknown;
|
|
41
|
+
lifeTime?: unknown;
|
|
42
|
+
speed?: unknown;
|
|
43
|
+
particleSize?: unknown;
|
|
44
|
+
effectScale?: unknown;
|
|
45
|
+
trailOffset?: unknown;
|
|
46
|
+
emissionDirection?: { x?: unknown; y?: unknown; z?: unknown };
|
|
47
|
+
gravity?: { y?: unknown };
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
const SOURCE_EMITTER = readSourceEmitter();
|
|
51
|
+
const BASE_PARTICLE_SIZE = readNumber(SOURCE_EMITTER.particleSize, 0.18);
|
|
52
|
+
const EFFECT_MANIFEST = {
|
|
53
|
+
id: 'build.particle.run_footstep_dust',
|
|
54
|
+
nameZh: '跑动脚步烟尘',
|
|
55
|
+
assets: [
|
|
56
|
+
'assets/runtime/runFootstepDust.v1.js',
|
|
57
|
+
],
|
|
58
|
+
source: 'run_footstep_dust.json',
|
|
59
|
+
};
|
|
60
|
+
|
|
61
|
+
const DEFAULT_PARAMS: RunFootstepDustParams = {
|
|
62
|
+
emitMode: 'timed',
|
|
63
|
+
lifetime: 1.35,
|
|
64
|
+
scale: readNumber(SOURCE_EMITTER.effectScale, 1),
|
|
65
|
+
initialHeight: 0.04,
|
|
66
|
+
color: readColor(SOURCE_EMITTER.particleColor, { r: 1, g: 1, b: 1 }),
|
|
67
|
+
opacity: 1,
|
|
68
|
+
count: readNumber(SOURCE_EMITTER.count, 6),
|
|
69
|
+
frequency: readNumber(SOURCE_EMITTER.frequency, 4.5),
|
|
70
|
+
emitInterval: 1 / Math.max(0.01, readNumber(SOURCE_EMITTER.frequency, 4.5)),
|
|
71
|
+
spread: readNumber(SOURCE_EMITTER.spread, 0.3),
|
|
72
|
+
particleLife: readNumber(SOURCE_EMITTER.lifeTime, 0.42),
|
|
73
|
+
speed: readNumber(SOURCE_EMITTER.speed, 0.56),
|
|
74
|
+
size: 1,
|
|
75
|
+
trailOffset: readNumber(SOURCE_EMITTER.trailOffset, 0.22),
|
|
76
|
+
directionX: readNumber(SOURCE_EMITTER.emissionDirection?.x, 1),
|
|
77
|
+
directionZ: readNumber(SOURCE_EMITTER.emissionDirection?.z, 0),
|
|
78
|
+
lift: readNumber(SOURCE_EMITTER.emissionDirection?.y, 0.2),
|
|
79
|
+
gravity: Math.abs(readNumber(SOURCE_EMITTER.gravity?.y, -0.08)),
|
|
80
|
+
};
|
|
81
|
+
|
|
82
|
+
export const runFootstepDustEffectPackage: VfxEffectPackage<RunFootstepDustParams> = {
|
|
83
|
+
id: 'run-footstep-dust',
|
|
84
|
+
nameZh: '跑动脚步烟尘',
|
|
85
|
+
manifest: EFFECT_MANIFEST,
|
|
86
|
+
defaultParams: DEFAULT_PARAMS,
|
|
87
|
+
debugAnchor: 'player',
|
|
88
|
+
debugParams: [
|
|
89
|
+
{
|
|
90
|
+
key: 'emitMode',
|
|
91
|
+
label: '发射模式',
|
|
92
|
+
kind: 'enum',
|
|
93
|
+
options: [
|
|
94
|
+
{ value: 'loop', label: '持续发射' },
|
|
95
|
+
{ value: 'timed', label: '自定义时间' },
|
|
96
|
+
],
|
|
97
|
+
},
|
|
98
|
+
{ key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.08, max: 6, step: 0.01 },
|
|
99
|
+
{ key: 'emitInterval', label: '发射间隔', kind: 'number', min: 0.01, max: 5, step: 0.01 },
|
|
100
|
+
{ key: 'scale', label: '整体缩放', kind: 'scale', min: 0.05, max: 6, step: 0.01 },
|
|
101
|
+
{ key: 'initialHeight', label: '初始高度', kind: 'number', min: -0.5, max: 2, step: 0.01 },
|
|
102
|
+
{ key: 'color', label: '烟尘颜色', kind: 'color' },
|
|
103
|
+
{ key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
|
|
104
|
+
{ key: 'count', label: '每步粒子数', kind: 'number', min: 0, max: 80, step: 1 },
|
|
105
|
+
{ key: 'frequency', label: '脚步频率', kind: 'number', min: 0, max: 20, step: 0.01 },
|
|
106
|
+
{ key: 'spread', label: '散开范围', kind: 'number', min: 0, max: 4, step: 0.01 },
|
|
107
|
+
{ key: 'particleLife', label: '单粒生命周期', kind: 'number', min: 0.04, max: 3, step: 0.01 },
|
|
108
|
+
{ key: 'speed', label: '飘散速度', kind: 'number', min: 0, max: 5, step: 0.01 },
|
|
109
|
+
{ key: 'size', label: '烟尘大小', kind: 'number', min: 0.05, max: 6, step: 0.01 },
|
|
110
|
+
{ key: 'trailOffset', label: '身后偏移', kind: 'number', min: 0, max: 2, step: 0.01 },
|
|
111
|
+
{ key: 'directionX', label: '方向 X', kind: 'number', min: -1, max: 1, step: 0.01 },
|
|
112
|
+
{ key: 'directionZ', label: '方向 Z', kind: 'number', min: -1, max: 1, step: 0.01 },
|
|
113
|
+
{ key: 'lift', label: '上扬力度', kind: 'number', min: 0, max: 2, step: 0.01 },
|
|
114
|
+
{ key: 'gravity', label: '下沉重力', kind: 'number', min: 0, max: 3, step: 0.01 },
|
|
115
|
+
],
|
|
116
|
+
create({ scene, root, position, renderingGroupId, params }) {
|
|
117
|
+
root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
|
|
118
|
+
const system = createFootstepDustSystem(scene, root, params, renderingGroupId);
|
|
119
|
+
const runner = createStepEmitter(scene, system, params);
|
|
120
|
+
let disposed = false;
|
|
121
|
+
let stopTimer: number | null = null;
|
|
122
|
+
let disposeTimer: number | null = null;
|
|
123
|
+
|
|
124
|
+
system.start();
|
|
125
|
+
runner.start();
|
|
126
|
+
|
|
127
|
+
if (readEmitMode(params.emitMode) === 'timed') {
|
|
128
|
+
stopTimer = window.setTimeout(() => runner.stop(), Math.max(0.01, params.lifetime) * 1000);
|
|
129
|
+
disposeTimer = window.setTimeout(
|
|
130
|
+
() => disposeAll(),
|
|
131
|
+
Math.max(0.05, params.lifetime + params.particleLife + 0.25) * 1000,
|
|
132
|
+
);
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
return {
|
|
136
|
+
root,
|
|
137
|
+
dispose() {
|
|
138
|
+
disposeAll();
|
|
139
|
+
},
|
|
140
|
+
};
|
|
141
|
+
|
|
142
|
+
function disposeAll(): void {
|
|
143
|
+
if (disposed) return;
|
|
144
|
+
disposed = true;
|
|
145
|
+
if (stopTimer !== null) window.clearTimeout(stopTimer);
|
|
146
|
+
if (disposeTimer !== null) window.clearTimeout(disposeTimer);
|
|
147
|
+
runner.dispose();
|
|
148
|
+
system.dispose(false);
|
|
149
|
+
root.dispose();
|
|
150
|
+
}
|
|
151
|
+
},
|
|
152
|
+
};
|
|
153
|
+
|
|
154
|
+
function createFootstepDustSystem(
|
|
155
|
+
scene: Scene,
|
|
156
|
+
root: TransformNode,
|
|
157
|
+
params: RunFootstepDustParams,
|
|
158
|
+
renderingGroupId?: number,
|
|
159
|
+
): ParticleSystem {
|
|
160
|
+
const count = Math.max(0, Math.round(params.count));
|
|
161
|
+
const capacity = Math.max(48, Math.round(readNumber(SOURCE_EMITTER.capacity, count * Math.max(6, params.frequency * params.particleLife * 3))));
|
|
162
|
+
const system = new ParticleSystem('run-footstep-dust', capacity, scene);
|
|
163
|
+
const effectScale = Math.max(0.01, params.scale);
|
|
164
|
+
const particleSize = Math.max(0.001, BASE_PARTICLE_SIZE * params.size * effectScale);
|
|
165
|
+
const dustColor = params.color;
|
|
166
|
+
const movementDirection = new Vector3(params.directionX, 0, params.directionZ);
|
|
167
|
+
|
|
168
|
+
if (movementDirection.lengthSquared() < 0.0001) movementDirection.set(1, 0, 0);
|
|
169
|
+
movementDirection.normalize();
|
|
170
|
+
|
|
171
|
+
const sideDirection = new Vector3(-movementDirection.z, 0, movementDirection.x);
|
|
172
|
+
const backwardDirection = movementDirection.scale(-1);
|
|
173
|
+
const spread = Math.max(0, params.spread) * effectScale;
|
|
174
|
+
const speed = Math.max(0, params.speed) * effectScale;
|
|
175
|
+
const trailOffset = Math.max(0, params.trailOffset) * effectScale;
|
|
176
|
+
|
|
177
|
+
system.renderingGroupId = renderingGroupId ?? RUN_FOOTSTEP_DUST_RENDERING_GROUP_ID;
|
|
178
|
+
system.particleTexture = getFootstepDustTexture(scene);
|
|
179
|
+
system.emitter = root as any;
|
|
180
|
+
system.emitRate = 0;
|
|
181
|
+
system.manualEmitCount = 0;
|
|
182
|
+
system.updateSpeed = 1 / 60;
|
|
183
|
+
system.minLifeTime = Math.max(0.03, params.particleLife);
|
|
184
|
+
system.maxLifeTime = Math.max(system.minLifeTime, params.particleLife);
|
|
185
|
+
system.minSize = particleSize;
|
|
186
|
+
system.maxSize = particleSize;
|
|
187
|
+
system.minEmitPower = speed;
|
|
188
|
+
system.maxEmitPower = speed;
|
|
189
|
+
system.minAngularSpeed = 0;
|
|
190
|
+
system.maxAngularSpeed = 0;
|
|
191
|
+
system.gravity = new Vector3(0, -Math.max(0, params.gravity) * effectScale, 0);
|
|
192
|
+
system.blendMode = ParticleSystem.BLENDMODE_STANDARD;
|
|
193
|
+
system.color1 = tintColor(dustColor, 1.04, 0.58 * params.opacity);
|
|
194
|
+
system.color2 = tintColor(dustColor, 0.78, 0.4 * params.opacity);
|
|
195
|
+
system.colorDead = tintColor(dustColor, 0.52, 0);
|
|
196
|
+
system.addColorGradient(0, tintColor(dustColor, 1.04, 0));
|
|
197
|
+
system.addColorGradient(0.12, tintColor(dustColor, 1.04, 0.6 * params.opacity));
|
|
198
|
+
system.addColorGradient(0.58, tintColor(dustColor, 0.86, 0.42 * params.opacity));
|
|
199
|
+
system.addColorGradient(1, tintColor(dustColor, 0.58, 0));
|
|
200
|
+
system.addSizeGradient(0, particleSize * 0.5);
|
|
201
|
+
system.addSizeGradient(0.28, particleSize * 1.18);
|
|
202
|
+
system.addSizeGradient(0.72, particleSize * 1.65);
|
|
203
|
+
system.addSizeGradient(1, particleSize * 1.95);
|
|
204
|
+
system.addVelocityGradient(0, 1);
|
|
205
|
+
system.addVelocityGradient(0.35, 0.34);
|
|
206
|
+
system.addVelocityGradient(1, 0.03);
|
|
207
|
+
system.addDragGradient(0, 0.85);
|
|
208
|
+
system.addDragGradient(1, 1.9);
|
|
209
|
+
|
|
210
|
+
let positionIndex = 0;
|
|
211
|
+
let directionIndex = 0;
|
|
212
|
+
system.startPositionFunction = (worldMatrix: Matrix, positionToUpdate: Vector3, _particle: Particle, isLocal: boolean) => {
|
|
213
|
+
const index = positionIndex;
|
|
214
|
+
positionIndex += 1;
|
|
215
|
+
const sideJitter = (sequence01(index, 1) - 0.5) * spread * 0.55;
|
|
216
|
+
const backwardJitter = sequence01(index, 2) * spread * 0.75;
|
|
217
|
+
const lift = sequence01(index, 3) * 0.012 * effectScale;
|
|
218
|
+
const x = backwardDirection.x * (trailOffset + backwardJitter) + sideDirection.x * sideJitter;
|
|
219
|
+
const z = backwardDirection.z * (trailOffset + backwardJitter) + sideDirection.z * sideJitter;
|
|
220
|
+
if (isLocal) positionToUpdate.set(x, lift, z);
|
|
221
|
+
else Vector3.TransformCoordinatesFromFloatsToRef(x, lift, z, worldMatrix, positionToUpdate);
|
|
222
|
+
};
|
|
223
|
+
system.startDirectionFunction = (worldMatrix: Matrix, directionToUpdate: Vector3, _particle: Particle, isLocal: boolean) => {
|
|
224
|
+
const index = directionIndex;
|
|
225
|
+
directionIndex += 1;
|
|
226
|
+
const backward = backwardDirection.scale(0.28 + sequence01(index, 4) * 0.26);
|
|
227
|
+
const sideways = sideDirection.scale((sequence01(index, 5) - 0.5) * 0.28);
|
|
228
|
+
const x = backward.x + sideways.x;
|
|
229
|
+
const y = Math.max(0, params.lift) * (0.4 + sequence01(index, 6) * 0.5);
|
|
230
|
+
const z = backward.z + sideways.z;
|
|
231
|
+
if (isLocal) directionToUpdate.set(x, y, z);
|
|
232
|
+
else Vector3.TransformNormalFromFloatsToRef(x, y, z, worldMatrix, directionToUpdate);
|
|
233
|
+
};
|
|
234
|
+
|
|
235
|
+
return system;
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
function createStepEmitter(scene: Scene, system: ParticleSystem, params: RunFootstepDustParams): { start(): void; stop(): void; dispose(): void } {
|
|
239
|
+
let observer: ReturnType<Scene['onBeforeRenderObservable']['add']> | null = null;
|
|
240
|
+
let timeToNextStep = 0;
|
|
241
|
+
const particlesPerStep = Math.max(0, Math.round(params.count));
|
|
242
|
+
const emitMode = readEmitMode(params.emitMode);
|
|
243
|
+
const interval = emitMode === 'loop'
|
|
244
|
+
? Math.max(0.01, readNumber(params.emitInterval, DEFAULT_PARAMS.emitInterval))
|
|
245
|
+
: params.frequency > 0 ? 1 / params.frequency : Number.POSITIVE_INFINITY;
|
|
246
|
+
|
|
247
|
+
return { start, stop, dispose: stop };
|
|
248
|
+
|
|
249
|
+
function start(): void {
|
|
250
|
+
if (observer) return;
|
|
251
|
+
observer = scene.onBeforeRenderObservable.add(() => {
|
|
252
|
+
if (particlesPerStep <= 0 || !Number.isFinite(interval)) return;
|
|
253
|
+
timeToNextStep -= scene.getEngine().getDeltaTime() / 1000;
|
|
254
|
+
while (timeToNextStep <= 0) {
|
|
255
|
+
system.manualEmitCount += particlesPerStep;
|
|
256
|
+
timeToNextStep += interval;
|
|
257
|
+
}
|
|
258
|
+
});
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
function stop(): void {
|
|
262
|
+
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
263
|
+
observer = null;
|
|
264
|
+
system.stop();
|
|
265
|
+
}
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
function readEmitMode(value: string): 'loop' | 'timed' {
|
|
269
|
+
return value === 'loop' || value === '持续发射' ? 'loop' : 'timed';
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
function getFootstepDustTexture(scene: Scene): DynamicTexture {
|
|
273
|
+
const key = '__vfx_run_footstep_dust_texture';
|
|
274
|
+
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
275
|
+
scene.metadata = metadata;
|
|
276
|
+
const existing = metadata[key] as DynamicTexture | undefined;
|
|
277
|
+
if (existing && !isTextureDisposed(existing)) return existing;
|
|
278
|
+
if (existing && isTextureDisposed(existing)) delete metadata[key];
|
|
279
|
+
|
|
280
|
+
const texture = new DynamicTexture('run_footstep_dust_texture', { width: 128, height: 128 }, scene, true);
|
|
281
|
+
const context = texture.getContext();
|
|
282
|
+
context.clearRect(0, 0, 128, 128);
|
|
283
|
+
for (const puff of [
|
|
284
|
+
{ x: 48, y: 69, radius: 34, alpha: 0.72 },
|
|
285
|
+
{ x: 70, y: 60, radius: 31, alpha: 0.64 },
|
|
286
|
+
{ x: 86, y: 76, radius: 27, alpha: 0.5 },
|
|
287
|
+
]) {
|
|
288
|
+
const shadow = context.createRadialGradient(puff.x, puff.y + 2, puff.radius * 0.22, puff.x, puff.y + 2, puff.radius + 5);
|
|
289
|
+
shadow.addColorStop(0, `rgba(86, 78, 64, ${puff.alpha * 0.22})`);
|
|
290
|
+
shadow.addColorStop(1, 'rgba(86, 78, 64, 0)');
|
|
291
|
+
context.fillStyle = shadow;
|
|
292
|
+
context.beginPath();
|
|
293
|
+
context.arc(puff.x, puff.y + 2, puff.radius + 5, 0, Math.PI * 2);
|
|
294
|
+
context.fill();
|
|
295
|
+
}
|
|
296
|
+
for (const puff of [
|
|
297
|
+
{ x: 48, y: 69, radius: 34, alpha: 0.72 },
|
|
298
|
+
{ x: 70, y: 60, radius: 31, alpha: 0.64 },
|
|
299
|
+
{ x: 86, y: 76, radius: 27, alpha: 0.5 },
|
|
300
|
+
]) {
|
|
301
|
+
const core = context.createRadialGradient(puff.x, puff.y, puff.radius * 0.12, puff.x, puff.y, puff.radius);
|
|
302
|
+
core.addColorStop(0, `rgba(255, 255, 255, ${puff.alpha})`);
|
|
303
|
+
core.addColorStop(0.58, `rgba(235, 229, 210, ${puff.alpha * 0.52})`);
|
|
304
|
+
core.addColorStop(1, 'rgba(220, 212, 188, 0)');
|
|
305
|
+
context.fillStyle = core;
|
|
306
|
+
context.beginPath();
|
|
307
|
+
context.arc(puff.x, puff.y, puff.radius, 0, Math.PI * 2);
|
|
308
|
+
context.fill();
|
|
309
|
+
}
|
|
310
|
+
texture.hasAlpha = true;
|
|
311
|
+
texture.update(false);
|
|
312
|
+
metadata[key] = texture;
|
|
313
|
+
texture.onDisposeObservable.addOnce(() => {
|
|
314
|
+
if (metadata[key] === texture) delete metadata[key];
|
|
315
|
+
});
|
|
316
|
+
return texture;
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
function readSourceEmitter(): SourceEmitter {
|
|
320
|
+
const source = sourceManifest as { emitters?: SourceEmitter[] };
|
|
321
|
+
return source.emitters?.[0] ?? {};
|
|
322
|
+
}
|
|
323
|
+
|
|
324
|
+
function isTextureDisposed(texture: DynamicTexture): boolean {
|
|
325
|
+
return Boolean((texture as { isDisposed?: () => boolean }).isDisposed?.());
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
function readColor(value: unknown, fallback: VfxColorValue): VfxColorValue {
|
|
329
|
+
if (typeof value === 'string') {
|
|
330
|
+
const match = /^#?([0-9a-f]{6})$/i.exec(value);
|
|
331
|
+
if (match) {
|
|
332
|
+
const hex = match[1];
|
|
333
|
+
return {
|
|
334
|
+
r: parseInt(hex.slice(0, 2), 16) / 255,
|
|
335
|
+
g: parseInt(hex.slice(2, 4), 16) / 255,
|
|
336
|
+
b: parseInt(hex.slice(4, 6), 16) / 255,
|
|
337
|
+
};
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
if (value && typeof value === 'object' && !Array.isArray(value)) {
|
|
341
|
+
const color = value as Partial<VfxColorValue>;
|
|
342
|
+
return {
|
|
343
|
+
r: readNumber(color.r, fallback.r),
|
|
344
|
+
g: readNumber(color.g, fallback.g),
|
|
345
|
+
b: readNumber(color.b, fallback.b),
|
|
346
|
+
};
|
|
347
|
+
}
|
|
348
|
+
return fallback;
|
|
349
|
+
}
|
|
350
|
+
|
|
351
|
+
function tintColor(color: VfxColorValue, brightness: number, alpha: number): Color4 {
|
|
352
|
+
return new Color4(
|
|
353
|
+
clamp01(color.r * brightness),
|
|
354
|
+
clamp01(color.g * brightness),
|
|
355
|
+
clamp01(color.b * brightness),
|
|
356
|
+
clamp01(alpha),
|
|
357
|
+
);
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
function readNumber(value: unknown, fallback: number): number {
|
|
361
|
+
const next = Number(value);
|
|
362
|
+
return Number.isFinite(next) ? next : fallback;
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
function clamp01(value: number): number {
|
|
366
|
+
return Math.min(1, Math.max(0, value));
|
|
367
|
+
}
|
|
368
|
+
|
|
369
|
+
function fract(value: number): number {
|
|
370
|
+
return value - Math.floor(value);
|
|
371
|
+
}
|
|
372
|
+
|
|
373
|
+
function sequence01(index: number, axis: number): number {
|
|
374
|
+
if (index === 0) return 0.5;
|
|
375
|
+
const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
|
|
376
|
+
return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
|
|
377
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
{
|
|
2
|
+
"__generation.offsetX": 0,
|
|
3
|
+
"__generation.offsetY": 0,
|
|
4
|
+
"__generation.offsetZ": 0,
|
|
5
|
+
"emitMode": "loop",
|
|
6
|
+
"lifetime": 2,
|
|
7
|
+
"emitInterval": 1,
|
|
8
|
+
"scale": 6,
|
|
9
|
+
"initialHeight": 1,
|
|
10
|
+
"color": {
|
|
11
|
+
"r": 0.9764705882352941,
|
|
12
|
+
"g": 0.9647058823529412,
|
|
13
|
+
"b": 0.8666666666666667
|
|
14
|
+
},
|
|
15
|
+
"opacity": 1,
|
|
16
|
+
"count": 9,
|
|
17
|
+
"frequency": 1,
|
|
18
|
+
"spread": 1,
|
|
19
|
+
"particleLife": 0.2,
|
|
20
|
+
"speed": 1,
|
|
21
|
+
"size": 1,
|
|
22
|
+
"trailOffset": 0,
|
|
23
|
+
"directionX": 1,
|
|
24
|
+
"directionZ": 0,
|
|
25
|
+
"lift": 0.2,
|
|
26
|
+
"gravity": 0.08
|
|
27
|
+
}
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
// babylon-laser 移植系列的共享工具(被拆分后的各 space 特效复用)。
|
|
2
|
+
// 非 effect(无 index.ts,glob `*/index.ts` 不会当特效加载);各特效 index.ts 经 `../space-shared` 引用。
|
|
3
|
+
import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
|
|
4
|
+
import { Texture } from '@babylonjs/core/Materials/Textures/texture';
|
|
5
|
+
import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
|
|
6
|
+
import { Color4 } from '@babylonjs/core/Maths/math.color';
|
|
7
|
+
import { Vector3 } from '@babylonjs/core/Maths/math.vector';
|
|
8
|
+
import type { Mesh } from '@babylonjs/core/Meshes/mesh';
|
|
9
|
+
import type { Scene } from '@babylonjs/core/scene';
|
|
10
|
+
import type { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
|
|
11
|
+
import type { Observer } from '@babylonjs/core/Misc/observable';
|
|
12
|
+
import type { VfxColorValue, VfxParamDefinition } from '../types';
|
|
13
|
+
|
|
14
|
+
// ── 通用「生命周期模式」(无限循环 / 自定义时长),对齐 lumber 系列的约定 ──────────
|
|
15
|
+
export const LIFETIME_DEBUG_PARAMS: VfxParamDefinition[] = [
|
|
16
|
+
{ key: 'lifetimeMode', label: '生命周期模式', kind: 'enum', options: [
|
|
17
|
+
{ value: 'infinite', label: '无限' }, { value: 'duration', label: '自定义时间' },
|
|
18
|
+
] },
|
|
19
|
+
{ key: 'lifetime', label: '自定义时长', kind: 'lifetime', min: 0.1, max: 30, step: 0.01 },
|
|
20
|
+
];
|
|
21
|
+
export const LIFETIME_DEFAULTS: { lifetimeMode: string; lifetime: number } = { lifetimeMode: 'infinite', lifetime: 2 };
|
|
22
|
+
// mode='duration' 时 N 秒后调 dispose;返回定时器 id(0=未排程),由 dispose 里 clearTimeout。
|
|
23
|
+
export function scheduleLifetime(params: { lifetimeMode?: string; lifetime?: number }, dispose: () => void): number {
|
|
24
|
+
if (params.lifetimeMode === 'duration') return window.setTimeout(dispose, Math.max(0.05, params.lifetime ?? 2) * 1000);
|
|
25
|
+
return 0;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
// 把网格从场景里任何 GlowLayer 排除(ctx 不带 glow 引用,自查 scene.effectLayers)
|
|
29
|
+
export function excludeFromGlow(scene: Scene, mesh: AbstractMesh): void {
|
|
30
|
+
for (const layer of scene.effectLayers ?? []) {
|
|
31
|
+
const add = (layer as unknown as { addExcludedMesh?: (m: AbstractMesh) => void }).addExcludedMesh;
|
|
32
|
+
if (typeof add === 'function') add.call(layer, mesh);
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
// 程序径向光斑(命中爆闪 / 激光两端光球用)
|
|
37
|
+
export function makeFlareTexture(scene: Scene, name = 'vfx_flare', inner = '255,255,255', outer = '90,160,255'): DynamicTexture {
|
|
38
|
+
const dt = new DynamicTexture(name, 128, scene, false);
|
|
39
|
+
const ctx = dt.getContext();
|
|
40
|
+
const g = ctx.createRadialGradient(64, 64, 0, 64, 64, 64);
|
|
41
|
+
g.addColorStop(0, `rgba(${inner},1)`);
|
|
42
|
+
g.addColorStop(0.35, `rgba(${outer},0.55)`);
|
|
43
|
+
g.addColorStop(1, `rgba(${outer},0)`);
|
|
44
|
+
ctx.clearRect(0, 0, 128, 128);
|
|
45
|
+
ctx.fillStyle = g; ctx.fillRect(0, 0, 128, 128);
|
|
46
|
+
dt.update(); dt.hasAlpha = true;
|
|
47
|
+
return dt;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
// 爆发型粒子工厂(emitRate=0 常驻,靠 manualEmitCount 单帧脉冲)
|
|
51
|
+
export interface BurstPSOptions {
|
|
52
|
+
cap: number; sheet?: [number, number, number];
|
|
53
|
+
size: [number, number]; life: [number, number]; power: [number, number];
|
|
54
|
+
gravity: Vector3; blend: number; c1: Color4; c2: Color4; cd: Color4;
|
|
55
|
+
}
|
|
56
|
+
export function makeBurstPS(name: string, scene: Scene, texUrl: string, opts: BurstPSOptions): ParticleSystem {
|
|
57
|
+
const ps = new ParticleSystem(name, opts.cap, scene, null, !!opts.sheet);
|
|
58
|
+
ps.particleTexture = new Texture(texUrl, scene);
|
|
59
|
+
ps.particleTexture.hasAlpha = true;
|
|
60
|
+
ps.emitter = new Vector3(0, 0, 0);
|
|
61
|
+
ps.minEmitBox = new Vector3(0, 0, 0); ps.maxEmitBox = new Vector3(0, 0, 0);
|
|
62
|
+
ps.direction1 = new Vector3(-1, -1, -1); ps.direction2 = new Vector3(1, 1, 1);
|
|
63
|
+
ps.minInitialRotation = -Math.PI; ps.maxInitialRotation = Math.PI;
|
|
64
|
+
ps.minSize = opts.size[0]; ps.maxSize = opts.size[1];
|
|
65
|
+
ps.minLifeTime = opts.life[0]; ps.maxLifeTime = opts.life[1];
|
|
66
|
+
ps.minEmitPower = opts.power[0]; ps.maxEmitPower = opts.power[1];
|
|
67
|
+
ps.gravity = opts.gravity;
|
|
68
|
+
ps.color1 = opts.c1; ps.color2 = opts.c2; ps.colorDead = opts.cd;
|
|
69
|
+
ps.blendMode = opts.blend;
|
|
70
|
+
ps.emitRate = 0;
|
|
71
|
+
if (opts.sheet) {
|
|
72
|
+
ps.spriteCellWidth = opts.sheet[0]; ps.spriteCellHeight = opts.sheet[1];
|
|
73
|
+
ps.startSpriteCellID = 0; ps.endSpriteCellID = opts.sheet[2] - 1; ps.spriteCellChangeSpeed = 1;
|
|
74
|
+
}
|
|
75
|
+
ps.start();
|
|
76
|
+
return ps;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
// 抛物 flyer 池(碎石/金币):重力抛物 + 随机自转 + 末段缩小 + 寿命到回收。自维护 onBeforeRender。
|
|
80
|
+
interface Flyer { mesh: Mesh; vel: Vector3; spin: Vector3; life: number; maxLife: number; gravity: number; base: number; }
|
|
81
|
+
export class FlyerPool {
|
|
82
|
+
private readonly flyers: Flyer[] = [];
|
|
83
|
+
private readonly observer: Observer<Scene>;
|
|
84
|
+
private disposed = false;
|
|
85
|
+
constructor(private readonly scene: Scene) {
|
|
86
|
+
this.observer = scene.onBeforeRenderObservable.add(() => this.update()) as Observer<Scene>;
|
|
87
|
+
}
|
|
88
|
+
spawn(mesh: Mesh, origin: Vector3, vel: Vector3, gravity: number, maxLife: number): void {
|
|
89
|
+
mesh.position.copyFrom(origin);
|
|
90
|
+
mesh.isPickable = false;
|
|
91
|
+
this.flyers.push({
|
|
92
|
+
mesh, vel, gravity, maxLife, life: 0, base: mesh.scaling.x || 1,
|
|
93
|
+
spin: new Vector3((Math.random() - 0.5) * 8, (Math.random() - 0.5) * 8, (Math.random() - 0.5) * 8),
|
|
94
|
+
});
|
|
95
|
+
}
|
|
96
|
+
get activeCount(): number { return this.flyers.length; }
|
|
97
|
+
private update(): void {
|
|
98
|
+
if (this.disposed) return;
|
|
99
|
+
const dt = Math.min(this.scene.getEngine().getDeltaTime() / 1000, 0.05);
|
|
100
|
+
for (let i = this.flyers.length - 1; i >= 0; i--) {
|
|
101
|
+
const f = this.flyers[i]; f.life += dt;
|
|
102
|
+
f.vel.y -= f.gravity * dt;
|
|
103
|
+
f.mesh.position.addInPlace(f.vel.scale(dt));
|
|
104
|
+
f.mesh.rotation.x += f.spin.x * dt; f.mesh.rotation.y += f.spin.y * dt; f.mesh.rotation.z += f.spin.z * dt;
|
|
105
|
+
if (f.life > f.maxLife * 0.7) {
|
|
106
|
+
const k = Math.max(0.001, 1 - (f.life - f.maxLife * 0.7) / (f.maxLife * 0.3));
|
|
107
|
+
f.mesh.scaling.setAll(f.base * k);
|
|
108
|
+
}
|
|
109
|
+
if (f.life >= f.maxLife) { f.mesh.dispose(); this.flyers.splice(i, 1); }
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
dispose(): void {
|
|
113
|
+
if (this.disposed) return; this.disposed = true;
|
|
114
|
+
this.scene.onBeforeRenderObservable.remove(this.observer);
|
|
115
|
+
for (const f of this.flyers) f.mesh.dispose();
|
|
116
|
+
this.flyers.length = 0;
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
export function colorVec4(c: VfxColorValue, a = 1): Color4 { return new Color4(c.r, c.g, c.b, a); }
|