@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,424 @@
1
+ export const runtimeId = "particleEmitter/topDiskSuction/v1";
2
+
3
+ export const runtimeContract = {
4
+ runtimeId,
5
+ kind: "particleEmitter",
6
+ emitterFields: {
7
+ capacity: "Maximum Babylon particle capacity.",
8
+ particleTexturePath: "Package-relative particle texture path used to load the Babylon ParticleSystem.particleTexture.",
9
+ blendMode: "Babylon particle blend mode label: ADD, STANDARD, MULTIPLY, or ONEONE.",
10
+ shape: "Emitter shape definition generated by the Cocos conversion stage.",
11
+ renderColor: "Converted particle color inputs: one base color plus RGB/alpha intensity before writing Babylon color1/color2/colorDead.",
12
+ alphaKeys: "Color alpha gradients sampled over normalized particle lifetime.",
13
+ sizeKeys: "Size gradients sampled over normalized particle lifetime.",
14
+ velocityOverLifetime: "Cocos VelocityOvertimeModule vector velocity sampled over normalized particle lifetime.",
15
+ topDiskSuction: "Reusable behavior config for sampling particles on a top disk and directing them toward a target center.",
16
+ },
17
+ runtimeBindings: {
18
+ "ParticleSystem.particleTexture": "Texture loaded from emitter.particleTexturePath through urlForPackagePath.",
19
+ "ParticleSystem.blendMode": "Mapped from emitter.blendMode.",
20
+ "ParticleSystem.manualEmitCount": "emitter.manualEmitCount when emitRate is 0.",
21
+ "ParticleSystem.emitRate": "emitter.emitRate for sustained emitters.",
22
+ "ParticleSystem.shape": "Mapped from emitter.shape.type and shape parameters.",
23
+ "ParticleSystem.startPositionFunction": "Overridden when shape.emitMode is topDiskSuctionToTarget to sample a top disk.",
24
+ "ParticleSystem.startDirectionFunction": "Overridden when shape.emitMode is topDiskSuctionToTarget to aim particles toward the target center.",
25
+ "ParticleSystem.colorGradient": "emitter.alphaKeys applied to the final ParticleSystem.color1.",
26
+ "ParticleSystem.sizeGradient": "emitter.sizeKeys multiplied by emitter.maxSize.",
27
+ "ParticleSystem.updateFunction": "Wrapped when emitter.velocityOverLifetime exists to add Cocos local/world velocity-over-lifetime displacement.",
28
+ },
29
+ };
30
+
31
+ const BABYLON_PARTICLE_UPDATE_SPEED_UNIT = 0.01;
32
+
33
+ function num(value, fallback = 0) {
34
+ const next = Number(value);
35
+ return Number.isFinite(next) ? next : fallback;
36
+ }
37
+
38
+ function readColor(BABYLON, value, fallback = new BABYLON.Color4(1, 1, 1, 1)) {
39
+ if (!value) return fallback;
40
+ return new BABYLON.Color4(num(value.r, fallback.r), num(value.g, fallback.g), num(value.b, fallback.b), num(value.a, fallback.a));
41
+ }
42
+
43
+ function applyRenderColorIntensity(BABYLON, color, renderColor = {}) {
44
+ const colorIntensity = Math.max(0, num(renderColor.colorIntensity, 1));
45
+ const alphaIntensity = Math.max(0, num(renderColor.alphaIntensity, colorIntensity));
46
+ return new BABYLON.Color4(
47
+ color.r * colorIntensity,
48
+ color.g * colorIntensity,
49
+ color.b * colorIntensity,
50
+ Math.min(1, color.a * alphaIntensity)
51
+ );
52
+ }
53
+
54
+ function particleColors(BABYLON, emitter) {
55
+ const renderColor = emitter.renderColor;
56
+ const baseColor = readColor(BABYLON, renderColor?.color, new BABYLON.Color4(1, 1, 1, 1));
57
+ const color1 = applyRenderColorIntensity(BABYLON, baseColor, renderColor);
58
+ return {
59
+ color1,
60
+ color2: color1,
61
+ colorDead: new BABYLON.Color4(color1.r, color1.g, color1.b, 0),
62
+ };
63
+ }
64
+
65
+ function readVec(BABYLON, value, fallback = new BABYLON.Vector3(0, 0, 0)) {
66
+ if (!value) return fallback;
67
+ return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
68
+ }
69
+
70
+ function readScaleVec(BABYLON, value, fallback = new BABYLON.Vector3(1, 1, 1)) {
71
+ if (!value) return fallback;
72
+ return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
73
+ }
74
+
75
+ function degreesToRadians(value) {
76
+ return num(value, 0) * Math.PI / 180;
77
+ }
78
+
79
+ function createEmitterTransform(BABYLON, scene, emitter, index) {
80
+ const transform = emitter.transform || emitter.cocosSource?.transform || {};
81
+ const node = new BABYLON.TransformNode(`particle-emitter-transform-${emitter.name || index}`, scene);
82
+ node.position = readVec(BABYLON, transform.position, BABYLON.Vector3.Zero());
83
+ node.rotation = new BABYLON.Vector3(
84
+ degreesToRadians(transform.rotation?.x),
85
+ degreesToRadians(transform.rotation?.y),
86
+ degreesToRadians(transform.rotation?.z)
87
+ );
88
+ node.scaling = readScaleVec(BABYLON, transform.scale, new BABYLON.Vector3(1, 1, 1));
89
+ return node;
90
+ }
91
+
92
+ function blendMode(BABYLON, value) {
93
+ if (value === "STANDARD") return BABYLON.ParticleSystem.BLENDMODE_STANDARD;
94
+ if (value === "MULTIPLY") return BABYLON.ParticleSystem.BLENDMODE_MULTIPLY;
95
+ if (value === "ONEONE") return BABYLON.ParticleSystem.BLENDMODE_ONEONE;
96
+ return BABYLON.ParticleSystem.BLENDMODE_ADD;
97
+ }
98
+
99
+ function billboardMode(BABYLON, value) {
100
+ if (!value || BABYLON.ParticleSystem[value] === undefined) return undefined;
101
+ return BABYLON.ParticleSystem[value];
102
+ }
103
+
104
+ function coneAxisBasis(BABYLON, axisDirection) {
105
+ const yAxis = readVec(BABYLON, axisDirection, new BABYLON.Vector3(0, 1, 0));
106
+ if (yAxis.lengthSquared() < 1e-6) yAxis.set(0, 1, 0);
107
+ yAxis.normalize();
108
+ const helper = Math.abs(BABYLON.Vector3.Dot(yAxis, new BABYLON.Vector3(0, 1, 0))) > 0.98
109
+ ? new BABYLON.Vector3(1, 0, 0)
110
+ : new BABYLON.Vector3(0, 1, 0);
111
+ const xAxis = BABYLON.Vector3.Cross(helper, yAxis).normalize();
112
+ const zAxis = BABYLON.Vector3.Cross(yAxis, xAxis).normalize();
113
+ return { xAxis, yAxis, zAxis };
114
+ }
115
+
116
+ function setFromConeBasis(basis, x, y, z, out) {
117
+ out.copyFrom(basis.xAxis).scaleInPlace(x);
118
+ out.addInPlace(basis.yAxis.scale(y));
119
+ out.addInPlace(basis.zAxis.scale(z));
120
+ }
121
+
122
+ function applyCocosConeEmitFunctions(BABYLON, system, radius, angle, radiusRange, axisDirection, length, emitFrom, directionScale = 1) {
123
+ const safeRadius = Math.max(0, radius);
124
+ const safeLength = Math.max(0.001, num(length, 1));
125
+ const halfAngle = Math.min(Math.PI, Math.max(0, angle));
126
+ const basis = coneAxisBasis(BABYLON, axisDirection);
127
+ const localPosition = new BABYLON.Vector3();
128
+ const localDirection = new BABYLON.Vector3();
129
+ const radialPoint = new BABYLON.Vector3();
130
+ const emitMode = Number(emitFrom);
131
+ const emitFromMode = Number.isFinite(emitMode) ? emitMode : 0;
132
+ const emitFromShell = emitFromMode === 2;
133
+ const emitFromVolume = emitFromMode === 3;
134
+ const speedDirectionScale = directionScale < 0 ? -1 : 1;
135
+ const innerRadius = safeRadius * Math.max(0, 1 - radiusRange);
136
+
137
+ function sampleRadialPoint(out, forceShell = false) {
138
+ const phi = Math.random() * Math.PI * 2;
139
+ const innerSq = forceShell ? safeRadius * safeRadius : innerRadius * innerRadius;
140
+ const outerSq = safeRadius * safeRadius;
141
+ const r = forceShell
142
+ ? safeRadius
143
+ : Math.sqrt(Math.max(0, innerSq + Math.random() * Math.max(0, outerSq - innerSq)));
144
+ setFromConeBasis(
145
+ basis,
146
+ r * Math.cos(phi),
147
+ 0,
148
+ r * Math.sin(phi),
149
+ out
150
+ );
151
+ }
152
+
153
+ function directionFromRadialPoint(point, out) {
154
+ out.copyFrom(point).scaleInPlace(Math.sin(halfAngle) * speedDirectionScale);
155
+ out.addInPlace(basis.yAxis.scale(Math.cos(halfAngle) * Math.max(0.0001, safeRadius)));
156
+ if (out.lengthSquared() > 1e-6) out.normalize();
157
+ else out.copyFrom(basis.yAxis);
158
+ }
159
+
160
+ function sampleCocosConePositionAndDirection(positionOut, directionOut) {
161
+ sampleRadialPoint(radialPoint, emitFromShell);
162
+ directionFromRadialPoint(radialPoint, directionOut);
163
+ positionOut.copyFrom(radialPoint);
164
+ if (emitFromVolume) {
165
+ const axisComponent = Math.max(0.0001, BABYLON.Vector3.Dot(directionOut, basis.yAxis));
166
+ positionOut.addInPlace(directionOut.scale(speedDirectionScale * safeLength * Math.random() / axisComponent));
167
+ }
168
+ }
169
+
170
+ system.startPositionFunction = (worldMatrix, positionToUpdate, particle, isLocal) => {
171
+ sampleCocosConePositionAndDirection(localPosition, localDirection);
172
+ particle._cocosConeLocalDirection = particle._cocosConeLocalDirection || new BABYLON.Vector3();
173
+ particle._cocosConeLocalDirection.copyFrom(localDirection);
174
+ if (isLocal) positionToUpdate.copyFrom(localPosition);
175
+ else BABYLON.Vector3.TransformCoordinatesToRef(localPosition, worldMatrix, positionToUpdate);
176
+ };
177
+
178
+ system.startDirectionFunction = (worldMatrix, directionToUpdate, particle, isLocal) => {
179
+ if (particle._cocosConeLocalDirection) localDirection.copyFrom(particle._cocosConeLocalDirection);
180
+ else {
181
+ sampleRadialPoint(radialPoint, emitFromShell);
182
+ directionFromRadialPoint(radialPoint, localDirection);
183
+ }
184
+ if (isLocal) directionToUpdate.copyFrom(localDirection);
185
+ else BABYLON.Vector3.TransformNormalToRef(localDirection, worldMatrix, directionToUpdate);
186
+ if (directionToUpdate.lengthSquared() > 1e-6) directionToUpdate.normalize();
187
+ };
188
+ }
189
+
190
+ function applyTopDiskSuctionEmitFunctions(BABYLON, system, radius, radiusRange, axisDirection, length, transformScale, preserveWorldShapeSize = false) {
191
+ const safeRadius = Math.max(0, radius);
192
+ const safeLength = Math.max(0.001, num(length, 1));
193
+ const basis = coneAxisBasis(BABYLON, axisDirection);
194
+ const innerRadius = safeRadius * Math.max(0, 1 - radiusRange);
195
+ const localPosition = new BABYLON.Vector3();
196
+ const localDirection = new BABYLON.Vector3();
197
+ const scaledPosition = new BABYLON.Vector3();
198
+ const targetCenter = BABYLON.Vector3.Zero();
199
+ const safeScale = new BABYLON.Vector3(
200
+ Math.max(0.0001, Math.abs(num(transformScale?.x, 1))),
201
+ Math.max(0.0001, Math.abs(num(transformScale?.y, 1))),
202
+ Math.max(0.0001, Math.abs(num(transformScale?.z, 1)))
203
+ );
204
+ const inverseScale = new BABYLON.Vector3(
205
+ 1 / safeScale.x,
206
+ 1 / safeScale.y,
207
+ 1 / safeScale.z
208
+ );
209
+
210
+ function sampleTopDiskPosition(out) {
211
+ const phi = Math.random() * Math.PI * 2;
212
+ const innerSq = innerRadius * innerRadius;
213
+ const outerSq = safeRadius * safeRadius;
214
+ const r = Math.sqrt(Math.max(0, innerSq + Math.random() * Math.max(0, outerSq - innerSq)));
215
+ setFromConeBasis(
216
+ basis,
217
+ r * Math.cos(phi),
218
+ -safeLength,
219
+ r * Math.sin(phi),
220
+ out
221
+ );
222
+ if (preserveWorldShapeSize) out.multiplyInPlace(inverseScale);
223
+ }
224
+
225
+ function directionToTargetCenter(position, out) {
226
+ if (preserveWorldShapeSize) {
227
+ scaledPosition.copyFrom(position).multiplyInPlace(safeScale);
228
+ targetCenter.subtractToRef(scaledPosition, out);
229
+ } else {
230
+ targetCenter.subtractToRef(position, out);
231
+ }
232
+ if (out.lengthSquared() > 1e-6) out.normalize();
233
+ else out.copyFrom(basis.yAxis);
234
+ }
235
+
236
+ system.startPositionFunction = (worldMatrix, positionToUpdate, particle, isLocal) => {
237
+ sampleTopDiskPosition(localPosition);
238
+ particle._cocosConeLocalDirection = particle._cocosConeLocalDirection || new BABYLON.Vector3();
239
+ directionToTargetCenter(localPosition, particle._cocosConeLocalDirection);
240
+ if (isLocal) positionToUpdate.copyFrom(localPosition);
241
+ else BABYLON.Vector3.TransformCoordinatesToRef(localPosition, worldMatrix, positionToUpdate);
242
+ };
243
+
244
+ system.startDirectionFunction = (worldMatrix, directionToUpdate, particle, isLocal) => {
245
+ if (particle._cocosConeLocalDirection) localDirection.copyFrom(particle._cocosConeLocalDirection);
246
+ else {
247
+ sampleTopDiskPosition(localPosition);
248
+ directionToTargetCenter(localPosition, localDirection);
249
+ }
250
+ if (isLocal) directionToUpdate.copyFrom(localDirection);
251
+ else BABYLON.Vector3.TransformNormalToRef(localDirection, worldMatrix, directionToUpdate);
252
+ if (directionToUpdate.lengthSquared() > 1e-6) directionToUpdate.normalize();
253
+ };
254
+ }
255
+
256
+ function applyEmitterShape(BABYLON, system, emitter) {
257
+ const shape = emitter.shape || {};
258
+ const type = shape.type;
259
+ const radius = num(shape.radius, 1);
260
+ const radiusRange = Math.min(1, Math.max(0, num(shape.radiusRange, 1)));
261
+ const angle = num(shape.angle, Math.PI / 4);
262
+ const length = num(shape.length, 1);
263
+ const topDiskSuction = emitter.topDiskSuction || {};
264
+ const topDiskRadius = num(topDiskSuction.topDiskRadius, radius);
265
+ const topDiskRadiusRange = Math.min(1, Math.max(0, num(topDiskSuction.topDiskRadiusRange, radiusRange)));
266
+ const suctionLength = num(topDiskSuction.suctionLength, length);
267
+ const direction1 = readVec(BABYLON, shape.direction1, new BABYLON.Vector3(0, 1, 0));
268
+ const direction2 = readVec(BABYLON, shape.direction2, new BABYLON.Vector3(0, 1, 0));
269
+ const boxMin = readVec(BABYLON, shape.minEmitBox, new BABYLON.Vector3(-radius * 0.5, -radius * 0.5, -radius * 0.5));
270
+ const boxMax = readVec(BABYLON, shape.maxEmitBox, new BABYLON.Vector3(radius * 0.5, radius * 0.5, radius * 0.5));
271
+
272
+ if (type === "Box") {
273
+ system.createBoxEmitter(direction1, direction2, boxMin, boxMax);
274
+ } else if (type === "SphereDirected") {
275
+ system.createDirectedSphereEmitter(radius, direction1, direction2);
276
+ } else if (type === "Sphere") {
277
+ system.createSphereEmitter(radius, radiusRange);
278
+ } else if (type === "Hemisphere") {
279
+ system.createHemisphericEmitter(radius, radiusRange);
280
+ } else if (type === "Cone") {
281
+ const dirSpread = direction1.subtract(direction2).lengthSquared();
282
+ if (dirSpread < 1e-4) {
283
+ system.createConeEmitter(Math.max(0.001, radius), angle);
284
+ if (shape.emitMode === "topDiskSuctionToTarget") {
285
+ applyTopDiskSuctionEmitFunctions(BABYLON, system, topDiskRadius, topDiskRadiusRange, direction1, suctionLength, emitter.transform?.scale, shape.preserveWorldShapeSize === true);
286
+ } else {
287
+ applyCocosConeEmitFunctions(BABYLON, system, radius, angle, radiusRange, direction1, length, shape.emitFrom, shape.directionScale);
288
+ }
289
+ } else {
290
+ system.createDirectedConeEmitter(Math.max(0.001, radius), angle, direction1, direction2);
291
+ }
292
+ }
293
+ }
294
+
295
+ function addGradients(BABYLON, system, emitter, color1) {
296
+ for (const key of emitter.alphaKeys || []) {
297
+ const time = Math.min(1, Math.max(0, num(key.time, 0)));
298
+ const alpha = Math.min(1, Math.max(0, num(key.alpha, 1)));
299
+ system.addColorGradient?.(time, new BABYLON.Color4(color1.r, color1.g, color1.b, Math.min(1, color1.a * alpha)));
300
+ }
301
+ for (const key of emitter.sizeKeys || []) {
302
+ const time = Math.min(1, Math.max(0, num(key.time, 0)));
303
+ const size = Math.max(0.001, num(key.size, 1) * num(emitter.maxSize, 1));
304
+ system.addSizeGradient?.(time, size);
305
+ }
306
+ }
307
+
308
+ function sampleValueKeys(keys, time, fallback = 0) {
309
+ if (!Array.isArray(keys) || keys.length === 0) return fallback;
310
+ const sorted = [...keys].sort((a, b) => num(a.time, 0) - num(b.time, 0));
311
+ if (time <= num(sorted[0].time, 0)) return num(sorted[0].value, fallback);
312
+ for (let index = 1; index < sorted.length; index += 1) {
313
+ const prev = sorted[index - 1];
314
+ const next = sorted[index];
315
+ const prevTime = num(prev.time, 0);
316
+ const nextTime = num(next.time, 1);
317
+ if (time <= nextTime) {
318
+ const span = Math.max(0.0001, nextTime - prevTime);
319
+ const ratio = (time - prevTime) / span;
320
+ return num(prev.value, fallback) + (num(next.value, fallback) - num(prev.value, fallback)) * ratio;
321
+ }
322
+ }
323
+ return num(sorted[sorted.length - 1].value, fallback);
324
+ }
325
+
326
+ function rangeAverage(range, fallback = 1) {
327
+ if (!range) return fallback;
328
+ return (num(range.min, fallback) + num(range.max, fallback)) * 0.5;
329
+ }
330
+
331
+ function applyVelocityOverLifetime(BABYLON, system, emitterTransform, emitter) {
332
+ const config = emitter.velocityOverLifetime;
333
+ if (!config?.axes || typeof system.updateFunction !== "function") return;
334
+ const baseUpdate = system.updateFunction.bind(system);
335
+ const localVelocity = new BABYLON.Vector3();
336
+ const worldVelocity = new BABYLON.Vector3();
337
+ const speedModifier = rangeAverage(config.speedModifier, 1);
338
+ const isLocalSpace = config.space === 0 || config.space === "local";
339
+
340
+ system.updateFunction = (particles) => {
341
+ baseUpdate(particles);
342
+ const worldMatrix = emitterTransform.getWorldMatrix();
343
+ for (const particle of particles) {
344
+ const lifeRatio = particle.lifeTime > 0 ? Math.min(1, Math.max(0, particle.age / particle.lifeTime)) : 0;
345
+ localVelocity.set(
346
+ sampleValueKeys(config.axes.x, lifeRatio, 0),
347
+ sampleValueKeys(config.axes.y, lifeRatio, 0),
348
+ sampleValueKeys(config.axes.z, lifeRatio, 0)
349
+ );
350
+ localVelocity.scaleInPlace(speedModifier * system.updateSpeed);
351
+ if (isLocalSpace) BABYLON.Vector3.TransformNormalToRef(localVelocity, worldMatrix, worldVelocity);
352
+ else worldVelocity.copyFrom(localVelocity);
353
+ particle.position.addInPlace(worldVelocity);
354
+ }
355
+ };
356
+ }
357
+
358
+ function playbackSpeed(emitter) {
359
+ return Math.max(0.001, num(emitter.updateSpeed, BABYLON_PARTICLE_UPDATE_SPEED_UNIT) / BABYLON_PARTICLE_UPDATE_SPEED_UNIT);
360
+ }
361
+
362
+ function runtimeDuration(emitter) {
363
+ return Math.max(0.1, num(emitter.runtime?.stopAfterSeconds, 3) / playbackSpeed(emitter));
364
+ }
365
+
366
+ export async function createParticleEmitterRuntime({ BABYLON, scene, emitter, index = 0, urlForPackagePath, shouldStart = false }) {
367
+ if (!BABYLON) throw new Error("createParticleEmitterRuntime requires BABYLON.");
368
+ if (!scene) throw new Error("createParticleEmitterRuntime requires scene.");
369
+ if (!emitter) throw new Error("createParticleEmitterRuntime requires emitter.");
370
+
371
+ const capacity = Math.max(1, Math.round(num(emitter.capacity, 100)));
372
+ const system = new BABYLON.ParticleSystem(`particle-emitter-${emitter.name || index}`, capacity, scene);
373
+ const textureUrl = urlForPackagePath ? urlForPackagePath(emitter.particleTexturePath) : emitter.particleTexturePath;
374
+ system.particleTexture = new BABYLON.Texture(textureUrl, scene);
375
+ system.particleTexture.hasAlpha = true;
376
+ const emitterTransform = createEmitterTransform(BABYLON, scene, emitter, index);
377
+ system.emitter = emitterTransform;
378
+ system.blendMode = blendMode(BABYLON, emitter.blendMode);
379
+ system.isLocal = emitter.isLocal === true;
380
+ system.minSize = Math.max(0.001, num(emitter.minSize, 1));
381
+ system.maxSize = Math.max(system.minSize, num(emitter.maxSize, system.minSize));
382
+ system.minScaleX = Math.max(0.001, num(emitter.minScaleX, 1));
383
+ system.maxScaleX = Math.max(system.minScaleX, num(emitter.maxScaleX, system.minScaleX));
384
+ system.minScaleY = Math.max(0.001, num(emitter.minScaleY, 1));
385
+ system.maxScaleY = Math.max(system.minScaleY, num(emitter.maxScaleY, system.minScaleY));
386
+ system.minLifeTime = Math.max(0.02, num(emitter.minLifeTime, 0.55));
387
+ system.maxLifeTime = Math.max(system.minLifeTime, num(emitter.maxLifeTime, system.minLifeTime));
388
+ system.minEmitPower = Math.max(0, num(emitter.minEmitPower, 1));
389
+ system.maxEmitPower = Math.max(system.minEmitPower, num(emitter.maxEmitPower, system.minEmitPower));
390
+ system.updateSpeed = Math.max(0.00001, num(emitter.updateSpeed, BABYLON_PARTICLE_UPDATE_SPEED_UNIT));
391
+ system.gravity = readVec(BABYLON, emitter.gravity, new BABYLON.Vector3(0, -6, 0));
392
+ system.emitRate = Math.max(0, num(emitter.emitRate, 0));
393
+ if (system.emitRate <= 0) system.manualEmitCount = Math.max(0, Math.round(num(emitter.manualEmitCount, 0)));
394
+
395
+ const colors = particleColors(BABYLON, emitter);
396
+ system.color1 = colors.color1;
397
+ system.color2 = colors.color2;
398
+ system.colorDead = colors.colorDead;
399
+ system.minInitialRotation = num(emitter.minInitialRotation, 0);
400
+ system.maxInitialRotation = num(emitter.maxInitialRotation, system.minInitialRotation);
401
+ system.minAngularSpeed = num(emitter.minAngularSpeed, 0);
402
+ system.maxAngularSpeed = num(emitter.maxAngularSpeed, system.minAngularSpeed);
403
+
404
+ const nextBillboardMode = billboardMode(BABYLON, emitter.billboardMode);
405
+ if (nextBillboardMode !== undefined) system.billboardMode = nextBillboardMode;
406
+
407
+ applyEmitterShape(BABYLON, system, emitter);
408
+ addGradients(BABYLON, system, emitter, system.color1);
409
+ applyVelocityOverLifetime(BABYLON, system, emitterTransform, emitter);
410
+
411
+ const preview = {
412
+ start: () => system.start(),
413
+ stop: () => system.stop(),
414
+ dispose: () => {
415
+ system.dispose();
416
+ emitterTransform.dispose();
417
+ },
418
+ isStarted: () => system.isStarted(),
419
+ duration: runtimeDuration(emitter),
420
+ system,
421
+ };
422
+ if (shouldStart) preview.start();
423
+ return preview;
424
+ }