@fps-games/vfx 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -0
- package/dist/EffectPackageService.d.ts +26 -0
- package/dist/SceneVfxService.d.ts +27 -0
- package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
- package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
- package/dist/chunks/rendering-CV3nhygX.js +13 -0
- package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
- package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
- package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/building-upgrade/index.d.ts +20 -0
- package/dist/effects/building-upgrade/index.js +337 -0
- package/dist/effects/character-entrance/effect.json.d.ts +9 -0
- package/dist/effects/character-entrance/index.d.ts +18 -0
- package/dist/effects/character-entrance/index.js +271 -0
- package/dist/effects/coin-burst/index.d.ts +6 -0
- package/dist/effects/coin-burst/index.js +45 -0
- package/dist/effects/comet-trail-flame/index.d.ts +11 -0
- package/dist/effects/comet-trail-flame/index.js +103 -0
- package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
- package/dist/effects/conveyor-upgrade/index.js +349 -0
- package/dist/effects/debris-smoke/index.d.ts +10 -0
- package/dist/effects/debris-smoke/index.js +108 -0
- package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
- package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
- package/dist/effects/door_open_gold_flakes/index.js +524 -0
- package/dist/effects/electric-arc/index.d.ts +8 -0
- package/dist/effects/electric-arc/index.js +71 -0
- package/dist/effects/energy-shield/index.d.ts +46 -0
- package/dist/effects/energy-shield/index.js +365 -0
- package/dist/effects/explosion/index.d.ts +11 -0
- package/dist/effects/explosion/index.js +129 -0
- package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
- package/dist/effects/ground-tile-upgrade/index.js +357 -0
- package/dist/effects/hit-flash/index.d.ts +8 -0
- package/dist/effects/hit-flash/index.js +71 -0
- package/dist/effects/laser-beam/index.d.ts +1 -0
- package/dist/effects/laser-beam/index.js +152 -0
- package/dist/effects/laser-beam-factory.d.ts +12 -0
- package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
- package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
- package/dist/effects/lumber-cart-suction/index.js +322 -0
- package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
- package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
- package/dist/effects/lumber-debris-scatter/index.js +637 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
- package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
- package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
- package/dist/effects/monster-hit/index.d.ts +15 -0
- package/dist/effects/monster-hit/index.js +156 -0
- package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/player-upgrade/index.d.ts +24 -0
- package/dist/effects/player-upgrade/index.js +539 -0
- package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
- package/dist/effects/pulse-laser-volley/index.js +173 -0
- package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
- package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
- package/dist/effects/resource-collect-sparkles/index.js +222 -0
- package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
- package/dist/effects/run-footstep-dust/index.d.ts +23 -0
- package/dist/effects/run-footstep-dust/index.js +343 -0
- package/dist/effects/space-shared.d.ts +44 -0
- package/dist/effects/thruster-flame/index.d.ts +15 -0
- package/dist/effects/thruster-flame/index.js +301 -0
- package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
- package/dist/effects/tree-chop-dust/index.d.ts +17 -0
- package/dist/effects/tree-chop-dust/index.js +165 -0
- package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
- package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
- package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
- package/dist/effects/tree_chop_dust_burst/index.js +443 -0
- package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
- package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
- package/dist/effects/ufo-thread-flame/index.js +140 -0
- package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
- package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
- package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
- package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
- package/dist/effects/vehicle-upgrade/index.js +349 -0
- package/dist/effects/weapon-trail/index.d.ts +26 -0
- package/dist/effects/weapon-trail/index.js +351 -0
- package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-crusher-sawdust/index.js +648 -0
- package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-cutter-sawdust/index.js +648 -0
- package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
- package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_crusher_sawdust/index.js +634 -0
- package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_cutter_sawdust/index.js +634 -0
- package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
- package/dist/effects/wood_peel_material_test/index.js +157 -0
- package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
- package/dist/generation.d.ts +7 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +309 -0
- package/dist/legacy-particle-runtime.d.ts +30 -0
- package/dist/manifestRuntimePackage.d.ts +68 -0
- package/dist/registry.d.ts +20 -0
- package/dist/rendering.d.ts +5 -0
- package/dist/types.d.ts +83 -0
- package/docs/AUTHORING_EFFECTS.md +297 -0
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
- package/docs/VFX_LIBRARY_PLAN.md +546 -0
- package/docs/vfx-ab/RESULTS.md +35 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +462 -0
- package/docs/weapon-trail-visualization.html +241 -0
- package/index.json +381 -0
- package/package.json +51 -0
- package/packages/EffectPackageService.ts +240 -0
- package/packages/SceneVfxService.ts +96 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
- package/packages/effects/building-upgrade/effect.json +6 -0
- package/packages/effects/building-upgrade/index.ts +387 -0
- package/packages/effects/building-upgrade/vfx-params.json +24 -0
- package/packages/effects/character-entrance/effect.json +6 -0
- package/packages/effects/character-entrance/index.ts +308 -0
- package/packages/effects/character-entrance/vfx-params.json +24 -0
- package/packages/effects/coin-burst/index.ts +43 -0
- package/packages/effects/coin-burst/vfx-params.json +5 -0
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +106 -0
- package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
- package/packages/effects/conveyor-upgrade/effect.json +6 -0
- package/packages/effects/conveyor-upgrade/index.ts +401 -0
- package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +101 -0
- package/packages/effects/debris-smoke/vfx-params.json +5 -0
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
- package/packages/effects/door_open_gold_flakes/index.ts +11 -0
- package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +62 -0
- package/packages/effects/electric-arc/vfx-params.json +5 -0
- package/packages/effects/energy-shield/effect.json +7 -0
- package/packages/effects/energy-shield/index.ts +431 -0
- package/packages/effects/energy-shield/vfx-params.json +29 -0
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +114 -0
- package/packages/effects/explosion/vfx-params.json +5 -0
- package/packages/effects/ground-tile-upgrade/effect.json +6 -0
- package/packages/effects/ground-tile-upgrade/index.ts +410 -0
- package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
- package/packages/effects/hit-flash/index.ts +69 -0
- package/packages/effects/hit-flash/vfx-params.json +5 -0
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +6 -0
- package/packages/effects/laser-beam/vfx-params.json +5 -0
- package/packages/effects/laser-beam-factory.ts +135 -0
- package/packages/effects/lumber-cart-suction/effect.json +6 -0
- package/packages/effects/lumber-cart-suction/index.ts +399 -0
- package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
- package/packages/effects/lumber-debris-scatter/effect.json +228 -0
- package/packages/effects/lumber-debris-scatter/index.ts +780 -0
- package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
- package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
- package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
- package/packages/effects/monster-hit/index.ts +128 -0
- package/packages/effects/monster-hit/vfx-params.json +5 -0
- package/packages/effects/player-upgrade/effect.json +6 -0
- package/packages/effects/player-upgrade/index.ts +635 -0
- package/packages/effects/player-upgrade/vfx-params.json +28 -0
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +204 -0
- package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
- package/packages/effects/resource-collect-sparkles/effect.json +6 -0
- package/packages/effects/resource-collect-sparkles/index.ts +254 -0
- package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
- package/packages/effects/run-footstep-dust/effect.json +183 -0
- package/packages/effects/run-footstep-dust/index.ts +377 -0
- package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
- package/packages/effects/space-shared.ts +120 -0
- package/packages/effects/thruster-flame/index.ts +305 -0
- package/packages/effects/thruster-flame/vfx-params.json +5 -0
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +8 -0
- package/packages/effects/tree-chop-dust/index.ts +202 -0
- package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
- package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
- package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
- package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +152 -0
- package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
- package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
- package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
- package/packages/effects/vehicle-upgrade/effect.json +6 -0
- package/packages/effects/vehicle-upgrade/index.ts +401 -0
- package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +313 -0
- package/packages/effects/weapon-trail/vfx-params.json +5 -0
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
- package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
- package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
- package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
- package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
- package/packages/effects/wood_peel_material_test/index.ts +11 -0
- package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +854 -0
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
- package/packages/generation.ts +14 -0
- package/packages/index.ts +14 -0
- package/packages/legacy-particle-runtime.ts +113 -0
- package/packages/manifestRuntimePackage.ts +519 -0
- package/packages/registry.ts +85 -0
- package/packages/rendering.ts +13 -0
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
- package/packages/types.ts +107 -0
- package/tooling/check-dist-runtime.mjs +166 -0
- package/tooling/generate-index.mjs +55 -0
- package/tooling/test-guardrails.mjs +157 -0
- package/tooling/validate-boundary.mjs +92 -0
- package/tooling/validate-effects.mjs +304 -0
- package/tooling/validate.mjs +53 -0
- package/tooling/vfx-cli.mjs +232 -0
- package/tooling/vfx-package-resolution.mjs +28 -0
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{
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"b": 0.12156862745098039
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},
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"centerSpread": 1,
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}
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import { Color3 } from '@babylonjs/core/Maths/math.color';
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import { Constants } from '@babylonjs/core/Engines/constants';
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import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
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import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
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import { CreateCylinder } from '@babylonjs/core/Meshes/Builders/cylinderBuilder';
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import { CreateTorus } from '@babylonjs/core/Meshes/Builders/torusBuilder';
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import { Mesh } from '@babylonjs/core/Meshes/mesh';
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import type { Texture } from '@babylonjs/core/Materials/Textures/texture';
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import type { Scene } from '@babylonjs/core/scene';
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import type { TransformNode } from '@babylonjs/core/Meshes/transformNode';
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import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
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import { VFX_RENDERING_GROUP_ID } from '../../rendering';
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import manifest from './effect.json';
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interface CharacterEntranceParams extends VfxParamValues {
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lifetime: number;
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scale: number;
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initialHeight: number;
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offsetX: number;
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offsetZ: number;
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color: VfxColorValue;
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opacity: number;
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radius: number;
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height: number;
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beamWidth: number;
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riseSpeed: number;
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ringOpacity: number;
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fadeStart: number;
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}
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const DEFAULT_PARAMS: CharacterEntranceParams = {
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lifetime: 2.2,
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scale: 1,
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initialHeight: 0.02,
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offsetX: 0,
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offsetZ: 0,
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color: { r: 0.72, g: 0.96, b: 1 },
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opacity: 0.82,
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radius: 0.58,
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height: 2.35,
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beamWidth: 0.08,
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riseSpeed: 0.9,
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ringOpacity: 0.78,
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fadeStart: 0.58,
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};
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export const characterEntranceEffectPackage: VfxEffectPackage<CharacterEntranceParams> = {
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id: 'character-entrance',
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nameZh: '人物登场光柱',
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manifest,
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defaultParams: DEFAULT_PARAMS,
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debugAnchor: 'player',
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debugParams: [
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{ key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.4, max: 6, step: 0.01 },
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{ key: 'scale', label: '整体缩放', kind: 'scale', min: 0.1, max: 5, step: 0.01 },
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{ key: 'color', label: '光柱颜色', kind: 'color' },
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{ key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
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{ key: 'radius', label: '光柱半径', kind: 'number', min: 0.05, max: 3, step: 0.01 },
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{ key: 'height', label: '光柱高度', kind: 'number', min: 0.2, max: 8, step: 0.01 },
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{ key: 'beamWidth', label: '杯壁厚度', kind: 'number', min: 0.005, max: 0.35, step: 0.001 },
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{ key: 'riseSpeed', label: '流动速度', kind: 'number', min: 0, max: 5, step: 0.01 },
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{ key: 'ringOpacity', label: '底部强度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
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{ key: 'fadeStart', label: '淡出开始', kind: 'number', min: 0.05, max: 0.95, step: 0.01 },
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],
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create({ scene, root, position, params }) {
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root.position.copyFrom(position);
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const beam = createCupBeam(scene, root, params);
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let disposed = false;
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const disposeTimer = window.setTimeout(() => disposeAll(), Math.max(0.05, params.lifetime + 0.45) * 1000);
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beam.start();
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return {
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root,
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dispose() {
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disposeAll();
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},
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};
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function disposeAll(): void {
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if (disposed) return;
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disposed = true;
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window.clearTimeout(disposeTimer);
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beam.dispose();
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root.dispose();
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}
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},
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};
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function createCupBeam(scene: Scene, root: TransformNode, params: CharacterEntranceParams): { start(): void; dispose(): void } {
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const scale = Math.max(0.05, params.scale);
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const height = Math.max(0.05, params.height * scale);
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const radius = Math.max(0.02, params.radius * scale);
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const wallThickness = Math.max(0.006, params.beamWidth * scale);
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const shellAlpha = clamp01(params.opacity * 0.68);
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const flowAlpha = clamp01(params.opacity * 0.78);
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const rimAlpha = clamp01(params.opacity * params.ringOpacity * 1.18);
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const shellMaterial = createCupBeamMaterial(scene, params, 'shell', getCupBeamTexture(scene), shellAlpha);
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const flowTexture = getCupFlowTexture(scene);
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const flowMaterial = createCupBeamMaterial(scene, params, 'flow', flowTexture, flowAlpha);
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const rimMaterial = createCupBeamMaterial(scene, params, 'bottom-rim', getBottomRimTexture(scene), rimAlpha);
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const shell = createOpenCylinder(scene, 'character-entrance.cup.shell');
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const flow = createOpenCylinder(scene, 'character-entrance.cup.flow');
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const rim = CreateTorus('character-entrance.cup.bottom-rim', {
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diameter: radius * 2,
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thickness: Math.max(0.018, wallThickness * 0.9),
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tessellation: 64,
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sideOrientation: Mesh.DOUBLESIDE,
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}, scene);
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const meshes = [
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{ mesh: shell, radius: radius + wallThickness * 1.6, material: shellMaterial, alpha: shellAlpha },
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{ mesh: flow, radius: radius + wallThickness * 0.55, material: flowMaterial, alpha: flowAlpha },
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];
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let age = 0;
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let observer: ReturnType<Scene['onBeforeRenderObservable']['add']> | null = null;
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let disposed = false;
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for (const entry of meshes) {
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entry.mesh.parent = root;
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entry.mesh.position.y = 0;
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entry.mesh.scaling.set(entry.radius, 0.001, entry.radius);
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entry.mesh.renderingGroupId = VFX_RENDERING_GROUP_ID;
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entry.mesh.isPickable = false;
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entry.mesh.material = entry.material;
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entry.material.alpha = 0;
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}
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rim.parent = root;
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rim.position.y = 0.025 * scale;
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rim.renderingGroupId = VFX_RENDERING_GROUP_ID;
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rim.isPickable = false;
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rim.material = rimMaterial;
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rimMaterial.alpha = 0;
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return { start, dispose };
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function start(): void {
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if (observer) return;
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observer = scene.onBeforeRenderObservable.add(() => {
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if (disposed) return;
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const deltaSeconds = Math.min(0.05, scene.getEngine().getDeltaTime() / 1000);
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age += deltaSeconds;
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const t = Math.min(1, age / Math.max(0.01, params.lifetime));
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const riseDuration = Math.max(0.1, Math.min(0.68, 0.55 / Math.max(0.2, params.riseSpeed)));
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const rise = easeOutCubic(Math.min(1, t / riseDuration));
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const fadeStart = Math.max(0.05, Math.min(0.95, params.fadeStart));
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const fade = Math.max(0, 1 - Math.max(0, t - fadeStart) / Math.max(0.01, 1 - fadeStart));
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const visibleHeight = Math.max(0.001, height * rise);
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const softPulse = 0.96 + Math.sin(age * 4.2) * 0.04;
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flowTexture.vOffset -= deltaSeconds * Math.max(0, params.riseSpeed) * 0.34;
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for (const entry of meshes) {
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entry.mesh.scaling.y = visibleHeight;
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entry.mesh.position.y = visibleHeight * 0.5;
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entry.material.alpha = entry.alpha * fade * softPulse;
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}
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rim.scaling.setAll(1 + rise * 0.06);
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rimMaterial.alpha = rimAlpha * fade * (0.82 + rise * 0.18);
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});
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}
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function dispose(): void {
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if (disposed) return;
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disposed = true;
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if (observer) scene.onBeforeRenderObservable.remove(observer);
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observer = null;
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shell.dispose();
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flow.dispose();
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rim.dispose();
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shellMaterial.dispose();
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flowMaterial.dispose();
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rimMaterial.dispose();
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}
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}
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function createOpenCylinder(scene: Scene, name: string): Mesh {
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return CreateCylinder(name, {
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height: 1,
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diameter: 2,
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180
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tessellation: 96,
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subdivisions: 12,
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cap: Mesh.NO_CAP,
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sideOrientation: Mesh.DOUBLESIDE,
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}, scene);
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}
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function createCupBeamMaterial(
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scene: Scene,
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params: CharacterEntranceParams,
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190
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suffix: string,
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191
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texture: Texture,
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192
|
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alpha: number,
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193
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+
): StandardMaterial {
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194
|
+
const material = new StandardMaterial(`character-entrance.cup.${suffix}.material`, scene);
|
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texture.hasAlpha = true;
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material.diffuseTexture = texture;
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material.opacityTexture = texture;
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|
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material.useAlphaFromDiffuseTexture = true;
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199
|
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material.emissiveColor = toColor3(params.color);
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|
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material.diffuseColor = toColor3(params.color);
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material.alpha = alpha;
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material.disableLighting = true;
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|
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material.backFaceCulling = false;
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|
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material.alphaMode = Constants.ALPHA_ADD;
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|
+
return material;
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|
+
}
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|
+
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208
|
+
function getCupBeamTexture(scene: Scene): DynamicTexture {
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+
const key = '__vfx_character_entrance_cup_beam_texture';
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|
+
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
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+
scene.metadata = metadata;
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|
+
const existing = metadata[key] as DynamicTexture | undefined;
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+
if (existing) return existing;
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+
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+
const texture = new DynamicTexture('character_entrance_cup_beam_texture', { width: 128, height: 256 }, scene, true);
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+
const context = texture.getContext();
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|
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const composite = context as unknown as CanvasRenderingContext2D;
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218
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+
context.clearRect(0, 0, 128, 256);
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|
+
const side = context.createLinearGradient(0, 0, 128, 0);
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220
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+
side.addColorStop(0, 'rgba(205, 250, 255, 0)');
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221
|
+
side.addColorStop(0.22, 'rgba(205, 250, 255, 0.42)');
|
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222
|
+
side.addColorStop(0.5, 'rgba(245, 255, 255, 0.82)');
|
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223
|
+
side.addColorStop(0.78, 'rgba(205, 250, 255, 0.42)');
|
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224
|
+
side.addColorStop(1, 'rgba(205, 250, 255, 0)');
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225
|
+
const vertical = context.createLinearGradient(0, 0, 0, 256);
|
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226
|
+
vertical.addColorStop(0, 'rgba(210, 250, 255, 0)');
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227
|
+
vertical.addColorStop(0.18, 'rgba(210, 250, 255, 0.1)');
|
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228
|
+
vertical.addColorStop(0.62, 'rgba(185, 246, 255, 0.58)');
|
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229
|
+
vertical.addColorStop(1, 'rgba(245, 255, 255, 0.96)');
|
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230
|
+
context.fillStyle = side;
|
|
231
|
+
context.fillRect(0, 0, 128, 256);
|
|
232
|
+
composite.globalCompositeOperation = 'source-in';
|
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233
|
+
context.fillStyle = vertical;
|
|
234
|
+
context.fillRect(0, 0, 128, 256);
|
|
235
|
+
composite.globalCompositeOperation = 'source-over';
|
|
236
|
+
texture.hasAlpha = true;
|
|
237
|
+
texture.update(false);
|
|
238
|
+
return texture;
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
function getCupFlowTexture(scene: Scene): DynamicTexture {
|
|
242
|
+
const key = '__vfx_character_entrance_cup_flow_texture';
|
|
243
|
+
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
244
|
+
scene.metadata = metadata;
|
|
245
|
+
const existing = metadata[key] as DynamicTexture | undefined;
|
|
246
|
+
if (existing) return existing;
|
|
247
|
+
|
|
248
|
+
const texture = new DynamicTexture('character_entrance_cup_flow_texture', { width: 128, height: 256 }, scene, true);
|
|
249
|
+
const context = texture.getContext();
|
|
250
|
+
const composite = context as unknown as CanvasRenderingContext2D;
|
|
251
|
+
context.clearRect(0, 0, 128, 256);
|
|
252
|
+
const side = context.createLinearGradient(0, 0, 128, 0);
|
|
253
|
+
side.addColorStop(0, 'rgba(255, 255, 255, 0)');
|
|
254
|
+
side.addColorStop(0.28, 'rgba(255, 255, 255, 0.22)');
|
|
255
|
+
side.addColorStop(0.5, 'rgba(255, 255, 255, 0.7)');
|
|
256
|
+
side.addColorStop(0.72, 'rgba(255, 255, 255, 0.22)');
|
|
257
|
+
side.addColorStop(1, 'rgba(255, 255, 255, 0)');
|
|
258
|
+
context.fillStyle = side;
|
|
259
|
+
context.fillRect(0, 0, 128, 256);
|
|
260
|
+
composite.globalCompositeOperation = 'source-in';
|
|
261
|
+
for (let y = -48; y < 304; y += 56) {
|
|
262
|
+
const band = context.createLinearGradient(0, y, 0, y + 42);
|
|
263
|
+
band.addColorStop(0, 'rgba(255, 255, 255, 0)');
|
|
264
|
+
band.addColorStop(0.48, 'rgba(255, 255, 255, 0.92)');
|
|
265
|
+
band.addColorStop(1, 'rgba(255, 255, 255, 0)');
|
|
266
|
+
context.fillStyle = band;
|
|
267
|
+
context.fillRect(0, y, 128, 42);
|
|
268
|
+
}
|
|
269
|
+
composite.globalCompositeOperation = 'source-over';
|
|
270
|
+
texture.hasAlpha = true;
|
|
271
|
+
texture.vScale = 1.2;
|
|
272
|
+
texture.update(false);
|
|
273
|
+
return texture;
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
function getBottomRimTexture(scene: Scene): DynamicTexture {
|
|
277
|
+
const key = '__vfx_character_entrance_bottom_rim_texture';
|
|
278
|
+
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
279
|
+
scene.metadata = metadata;
|
|
280
|
+
const existing = metadata[key] as DynamicTexture | undefined;
|
|
281
|
+
if (existing) return existing;
|
|
282
|
+
|
|
283
|
+
const texture = new DynamicTexture('character_entrance_bottom_rim_texture', { width: 64, height: 64 }, scene, true);
|
|
284
|
+
const context = texture.getContext();
|
|
285
|
+
context.clearRect(0, 0, 64, 64);
|
|
286
|
+
const glow = context.createRadialGradient(32, 32, 8, 32, 32, 31);
|
|
287
|
+
glow.addColorStop(0, 'rgba(245, 255, 255, 0.96)');
|
|
288
|
+
glow.addColorStop(0.55, 'rgba(185, 246, 255, 0.68)');
|
|
289
|
+
glow.addColorStop(1, 'rgba(150, 230, 255, 0)');
|
|
290
|
+
context.fillStyle = glow;
|
|
291
|
+
context.fillRect(0, 0, 64, 64);
|
|
292
|
+
texture.hasAlpha = true;
|
|
293
|
+
texture.update(false);
|
|
294
|
+
return texture;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
function toColor3(color: VfxColorValue): Color3 {
|
|
298
|
+
return new Color3(clamp01(color.r), clamp01(color.g), clamp01(color.b));
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
function clamp01(value: number): number {
|
|
302
|
+
return Math.min(1, Math.max(0, value));
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
function easeOutCubic(value: number): number {
|
|
306
|
+
const t = clamp01(value);
|
|
307
|
+
return 1 - Math.pow(1 - t, 3);
|
|
308
|
+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
{
|
|
2
|
+
"schemaVersion": "vfx-params/1.0",
|
|
3
|
+
"effectId": "character-entrance",
|
|
4
|
+
"updatedAt": "2026-06-04T00:00:00.000Z",
|
|
5
|
+
"params": {
|
|
6
|
+
"__generation.offsetX": 0,
|
|
7
|
+
"__generation.offsetY": 1,
|
|
8
|
+
"__generation.offsetZ": 0,
|
|
9
|
+
"lifetime": 2.2,
|
|
10
|
+
"scale": 2,
|
|
11
|
+
"color": {
|
|
12
|
+
"r": 0,
|
|
13
|
+
"g": 0.8666666666666667,
|
|
14
|
+
"b": 1
|
|
15
|
+
},
|
|
16
|
+
"opacity": 1,
|
|
17
|
+
"radius": 1,
|
|
18
|
+
"height": 2.35,
|
|
19
|
+
"beamWidth": 0.055,
|
|
20
|
+
"riseSpeed": 1,
|
|
21
|
+
"ringOpacity": 0.72,
|
|
22
|
+
"fadeStart": 0.48
|
|
23
|
+
}
|
|
24
|
+
}
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
// 金币爆出(移植自 babylon-laser 击破掉落金币, 特效#11)。
|
|
2
|
+
// 金色 primitive 圆柱,抛物 flyer 池(重力9/寿命1.9),一次性。无外部资产。
|
|
3
|
+
import { CreateCylinder } from '@babylonjs/core/Meshes/Builders/cylinderBuilder';
|
|
4
|
+
import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
|
|
5
|
+
import { Color3 } from '@babylonjs/core/Maths/math.color';
|
|
6
|
+
import { Vector3 } from '@babylonjs/core/Maths/math.vector';
|
|
7
|
+
import type { VfxEffectPackage, VfxParamValues } from '../../types';
|
|
8
|
+
import { FlyerPool } from '../space-shared';
|
|
9
|
+
|
|
10
|
+
interface CoinBurstParams extends VfxParamValues { count: number; }
|
|
11
|
+
const DEFAULT_PARAMS: CoinBurstParams = { count: 6 };
|
|
12
|
+
|
|
13
|
+
export const coinBurstEffectPackage: VfxEffectPackage<CoinBurstParams> = {
|
|
14
|
+
id: 'coin-burst',
|
|
15
|
+
nameZh: '金币爆出',
|
|
16
|
+
debugAnchor: 'playerRight',
|
|
17
|
+
defaultParams: DEFAULT_PARAMS,
|
|
18
|
+
debugParams: [
|
|
19
|
+
{ key: 'count', label: '金币数量', kind: 'number', min: 0, max: 20, step: 1 },
|
|
20
|
+
],
|
|
21
|
+
|
|
22
|
+
create({ scene, root, position, params }) {
|
|
23
|
+
root.position.copyFrom(position);
|
|
24
|
+
const pool = new FlyerPool(scene);
|
|
25
|
+
const coinMat = new StandardMaterial('vfx_coin_mat', scene);
|
|
26
|
+
coinMat.diffuseColor = new Color3(1, 0.78, 0.1);
|
|
27
|
+
coinMat.emissiveColor = new Color3(0.5, 0.36, 0.02);
|
|
28
|
+
coinMat.specularColor = new Color3(1, 0.9, 0.4);
|
|
29
|
+
for (let i = 0; i < Math.round(params.count); i++) {
|
|
30
|
+
const c = CreateCylinder('vfx_coin', { diameter: 0.8, height: 0.12, tessellation: 18 }, scene);
|
|
31
|
+
c.rotation.x = Math.random() * Math.PI; c.material = coinMat;
|
|
32
|
+
pool.spawn(c, position, new Vector3((Math.random() - 0.5) * 6, Math.random() * 6 + 4, (Math.random() - 0.5) * 6), 9, 1.9);
|
|
33
|
+
}
|
|
34
|
+
let disposed = false;
|
|
35
|
+
const disposeTimer = window.setTimeout(() => disposeAll(), 2300);
|
|
36
|
+
function disposeAll(): void {
|
|
37
|
+
if (disposed) return; disposed = true;
|
|
38
|
+
window.clearTimeout(disposeTimer);
|
|
39
|
+
pool.dispose(); coinMat.dispose(); root.dispose();
|
|
40
|
+
}
|
|
41
|
+
return { root, dispose() { disposeAll(); } };
|
|
42
|
+
},
|
|
43
|
+
};
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
// 陨石/彗星拖尾火焰(移植自 babylon-laser TrailFlame, 特效#5)。
|
|
2
|
+
// 十字两面片(沿 +Z 长 1,root.scaling.z=length 拉长)+ trail_5x4 序列帧(20帧5x4,全局同步播)。
|
|
3
|
+
// 偏橙 emissive,ALPHA_COMBINE(非 ADD,不过曝)。自排除 GlowLayer。亮头在 z=0、尾端淡出。
|
|
4
|
+
// 库版为持续型:头在 root、尾沿局部 +Z 延伸(宿主把 +Z 朝运动反方向即成拖尾)。
|
|
5
|
+
import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
|
|
6
|
+
import { Mesh } from '@babylonjs/core/Meshes/mesh';
|
|
7
|
+
import { VertexData } from '@babylonjs/core/Meshes/mesh.vertexData';
|
|
8
|
+
import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
|
|
9
|
+
import { Texture } from '@babylonjs/core/Materials/Textures/texture';
|
|
10
|
+
import { Color3 } from '@babylonjs/core/Maths/math.color';
|
|
11
|
+
import { Constants } from '@babylonjs/core/Engines/constants';
|
|
12
|
+
import type { Scene } from '@babylonjs/core/scene';
|
|
13
|
+
import type { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
|
|
14
|
+
import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
|
|
15
|
+
import trailTextureUrl from './assets/textures/trail_5x4.webp?url';
|
|
16
|
+
import { LIFETIME_DEBUG_PARAMS, LIFETIME_DEFAULTS, scheduleLifetime } from '../space-shared';
|
|
17
|
+
|
|
18
|
+
interface CometTrailFlameParams extends VfxParamValues {
|
|
19
|
+
lifetimeMode: string; lifetime: number;
|
|
20
|
+
width: number;
|
|
21
|
+
length: number;
|
|
22
|
+
fps: number;
|
|
23
|
+
tint: VfxColorValue;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
const DEFAULT_PARAMS: CometTrailFlameParams = {
|
|
27
|
+
...LIFETIME_DEFAULTS,
|
|
28
|
+
width: 3.0, length: 7.0, fps: 20, tint: { r: 1.0, g: 0.62, b: 0.35 },
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
function createTrailPlaneGeo(name: string, width: number, axis: 'x' | 'y', scene: Scene): Mesh {
|
|
32
|
+
const h = width / 2;
|
|
33
|
+
const positions = axis === 'x'
|
|
34
|
+
? [-h, 0, 0, h, 0, 0, h, 0, 1, -h, 0, 1]
|
|
35
|
+
: [0, -h, 0, 0, h, 0, 0, h, 1, 0, -h, 1];
|
|
36
|
+
const normals = axis === 'x' ? [0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0] : [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0];
|
|
37
|
+
const uvs = [0, 0, 1, 0, 1, 1, 0, 1];
|
|
38
|
+
const indices = [0, 1, 2, 0, 2, 3];
|
|
39
|
+
const mesh = new Mesh(name, scene);
|
|
40
|
+
const vd = new VertexData();
|
|
41
|
+
vd.positions = positions; vd.normals = normals; vd.uvs = uvs; vd.indices = indices;
|
|
42
|
+
vd.applyToMesh(mesh);
|
|
43
|
+
return mesh;
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
function excludeFromGlow(scene: Scene, mesh: AbstractMesh): void {
|
|
47
|
+
for (const layer of scene.effectLayers ?? []) {
|
|
48
|
+
const add = (layer as unknown as { addExcludedMesh?: (m: AbstractMesh) => void }).addExcludedMesh;
|
|
49
|
+
if (typeof add === 'function') add.call(layer, mesh);
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
export const cometTrailFlameEffectPackage: VfxEffectPackage<CometTrailFlameParams> = {
|
|
54
|
+
id: 'comet-trail-flame',
|
|
55
|
+
nameZh: '拖尾火焰',
|
|
56
|
+
debugAnchor: 'player',
|
|
57
|
+
defaultParams: DEFAULT_PARAMS,
|
|
58
|
+
debugParams: [
|
|
59
|
+
...LIFETIME_DEBUG_PARAMS,
|
|
60
|
+
{ key: 'width', label: '宽度', kind: 'scale', min: 0.3, max: 10, step: 0.1 },
|
|
61
|
+
{ key: 'length', label: '长度', kind: 'scale', min: 0.5, max: 20, step: 0.1 },
|
|
62
|
+
{ key: 'fps', label: '播放帧率', kind: 'number', min: 1, max: 60, step: 1 },
|
|
63
|
+
{ key: 'tint', label: '火焰色', kind: 'color' },
|
|
64
|
+
],
|
|
65
|
+
|
|
66
|
+
create({ scene, root, position, rotationY, params }) {
|
|
67
|
+
root.position.copyFrom(position);
|
|
68
|
+
root.rotation.y = rotationY;
|
|
69
|
+
|
|
70
|
+
const tex = new Texture(trailTextureUrl, scene);
|
|
71
|
+
tex.hasAlpha = true;
|
|
72
|
+
tex.uScale = 1 / 5; tex.vScale = 1 / 4; // 5列x4行序列帧
|
|
73
|
+
const mat = new StandardMaterial('vfx_trail_mat', scene);
|
|
74
|
+
mat.emissiveTexture = tex; mat.opacityTexture = tex;
|
|
75
|
+
mat.emissiveColor = new Color3(params.tint.r, params.tint.g, params.tint.b);
|
|
76
|
+
mat.alpha = 0.9; mat.disableLighting = true; mat.backFaceCulling = false;
|
|
77
|
+
mat.alphaMode = Constants.ALPHA_COMBINE;
|
|
78
|
+
|
|
79
|
+
const trailRoot = new TransformNode('vfx_trail_root', scene);
|
|
80
|
+
trailRoot.parent = root;
|
|
81
|
+
trailRoot.scaling.z = params.length;
|
|
82
|
+
const a = createTrailPlaneGeo('vfx_trail_a', params.width, 'x', scene);
|
|
83
|
+
const b = createTrailPlaneGeo('vfx_trail_b', params.width, 'y', scene);
|
|
84
|
+
for (const m of [a, b]) { m.material = mat; m.isPickable = false; m.parent = trailRoot; excludeFromGlow(scene, m); }
|
|
85
|
+
|
|
86
|
+
let t = 0;
|
|
87
|
+
const observer = scene.onBeforeRenderObservable.add(() => {
|
|
88
|
+
t += Math.min(scene.getEngine().getDeltaTime() / 1000, 0.05);
|
|
89
|
+
const f = Math.floor(t * params.fps) % 20; // 20 帧循环
|
|
90
|
+
tex.uOffset = (f % 5) / 5;
|
|
91
|
+
tex.vOffset = 1 - (Math.floor(f / 5) + 1) / 4; // V 翻转
|
|
92
|
+
});
|
|
93
|
+
|
|
94
|
+
let disposed = false;
|
|
95
|
+
let ltTimer = 0;
|
|
96
|
+
const dispose = (): void => {
|
|
97
|
+
if (disposed) return; disposed = true;
|
|
98
|
+
if (ltTimer) window.clearTimeout(ltTimer);
|
|
99
|
+
scene.onBeforeRenderObservable.remove(observer);
|
|
100
|
+
a.dispose(); b.dispose(); trailRoot.dispose();
|
|
101
|
+
mat.dispose(); tex.dispose(); root.dispose();
|
|
102
|
+
};
|
|
103
|
+
ltTimer = scheduleLifetime(params, dispose);
|
|
104
|
+
return { root, dispose };
|
|
105
|
+
},
|
|
106
|
+
};
|