@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,24 @@
1
+ {
2
+ "__generation.offsetX": 0,
3
+ "__generation.offsetY": 0,
4
+ "__generation.offsetZ": 0,
5
+ "lifetime": 1,
6
+ "scale": 2,
7
+ "initialHeight": 0.05,
8
+ "color": {
9
+ "r": 1,
10
+ "g": 0.8392156862745098,
11
+ "b": 0.12156862745098039
12
+ },
13
+ "opacity": 1,
14
+ "scaleX": 2,
15
+ "scaleY": 0.2,
16
+ "scaleZ": 2,
17
+ "centerCount": 100,
18
+ "outlineCount": 300,
19
+ "strandWidth": 0.1,
20
+ "riseSpeed": 0.5,
21
+ "centerSpread": 1,
22
+ "outlineThickness": 0.18,
23
+ "glowOpacity": 1
24
+ }
@@ -0,0 +1,6 @@
1
+ {
2
+ "id": "character-entrance",
3
+ "nameZh": "人物登场光柱",
4
+ "source": "runtime-generated",
5
+ "assets": []
6
+ }
@@ -0,0 +1,308 @@
1
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
2
+ import { Constants } from '@babylonjs/core/Engines/constants';
3
+ import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
4
+ import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
5
+ import { CreateCylinder } from '@babylonjs/core/Meshes/Builders/cylinderBuilder';
6
+ import { CreateTorus } from '@babylonjs/core/Meshes/Builders/torusBuilder';
7
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
8
+ import type { Texture } from '@babylonjs/core/Materials/Textures/texture';
9
+ import type { Scene } from '@babylonjs/core/scene';
10
+ import type { TransformNode } from '@babylonjs/core/Meshes/transformNode';
11
+ import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
12
+ import { VFX_RENDERING_GROUP_ID } from '../../rendering';
13
+ import manifest from './effect.json';
14
+
15
+ interface CharacterEntranceParams extends VfxParamValues {
16
+ lifetime: number;
17
+ scale: number;
18
+ initialHeight: number;
19
+ offsetX: number;
20
+ offsetZ: number;
21
+ color: VfxColorValue;
22
+ opacity: number;
23
+ radius: number;
24
+ height: number;
25
+ beamWidth: number;
26
+ riseSpeed: number;
27
+ ringOpacity: number;
28
+ fadeStart: number;
29
+ }
30
+
31
+ const DEFAULT_PARAMS: CharacterEntranceParams = {
32
+ lifetime: 2.2,
33
+ scale: 1,
34
+ initialHeight: 0.02,
35
+ offsetX: 0,
36
+ offsetZ: 0,
37
+ color: { r: 0.72, g: 0.96, b: 1 },
38
+ opacity: 0.82,
39
+ radius: 0.58,
40
+ height: 2.35,
41
+ beamWidth: 0.08,
42
+ riseSpeed: 0.9,
43
+ ringOpacity: 0.78,
44
+ fadeStart: 0.58,
45
+ };
46
+
47
+ export const characterEntranceEffectPackage: VfxEffectPackage<CharacterEntranceParams> = {
48
+ id: 'character-entrance',
49
+ nameZh: '人物登场光柱',
50
+ manifest,
51
+ defaultParams: DEFAULT_PARAMS,
52
+ debugAnchor: 'player',
53
+ debugParams: [
54
+ { key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.4, max: 6, step: 0.01 },
55
+ { key: 'scale', label: '整体缩放', kind: 'scale', min: 0.1, max: 5, step: 0.01 },
56
+ { key: 'color', label: '光柱颜色', kind: 'color' },
57
+ { key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
58
+ { key: 'radius', label: '光柱半径', kind: 'number', min: 0.05, max: 3, step: 0.01 },
59
+ { key: 'height', label: '光柱高度', kind: 'number', min: 0.2, max: 8, step: 0.01 },
60
+ { key: 'beamWidth', label: '杯壁厚度', kind: 'number', min: 0.005, max: 0.35, step: 0.001 },
61
+ { key: 'riseSpeed', label: '流动速度', kind: 'number', min: 0, max: 5, step: 0.01 },
62
+ { key: 'ringOpacity', label: '底部强度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
63
+ { key: 'fadeStart', label: '淡出开始', kind: 'number', min: 0.05, max: 0.95, step: 0.01 },
64
+ ],
65
+ create({ scene, root, position, params }) {
66
+ root.position.copyFrom(position);
67
+
68
+ const beam = createCupBeam(scene, root, params);
69
+ let disposed = false;
70
+ const disposeTimer = window.setTimeout(() => disposeAll(), Math.max(0.05, params.lifetime + 0.45) * 1000);
71
+
72
+ beam.start();
73
+
74
+ return {
75
+ root,
76
+ dispose() {
77
+ disposeAll();
78
+ },
79
+ };
80
+
81
+ function disposeAll(): void {
82
+ if (disposed) return;
83
+ disposed = true;
84
+ window.clearTimeout(disposeTimer);
85
+ beam.dispose();
86
+ root.dispose();
87
+ }
88
+ },
89
+ };
90
+
91
+ function createCupBeam(scene: Scene, root: TransformNode, params: CharacterEntranceParams): { start(): void; dispose(): void } {
92
+ const scale = Math.max(0.05, params.scale);
93
+ const height = Math.max(0.05, params.height * scale);
94
+ const radius = Math.max(0.02, params.radius * scale);
95
+ const wallThickness = Math.max(0.006, params.beamWidth * scale);
96
+ const shellAlpha = clamp01(params.opacity * 0.68);
97
+ const flowAlpha = clamp01(params.opacity * 0.78);
98
+ const rimAlpha = clamp01(params.opacity * params.ringOpacity * 1.18);
99
+ const shellMaterial = createCupBeamMaterial(scene, params, 'shell', getCupBeamTexture(scene), shellAlpha);
100
+ const flowTexture = getCupFlowTexture(scene);
101
+ const flowMaterial = createCupBeamMaterial(scene, params, 'flow', flowTexture, flowAlpha);
102
+ const rimMaterial = createCupBeamMaterial(scene, params, 'bottom-rim', getBottomRimTexture(scene), rimAlpha);
103
+ const shell = createOpenCylinder(scene, 'character-entrance.cup.shell');
104
+ const flow = createOpenCylinder(scene, 'character-entrance.cup.flow');
105
+ const rim = CreateTorus('character-entrance.cup.bottom-rim', {
106
+ diameter: radius * 2,
107
+ thickness: Math.max(0.018, wallThickness * 0.9),
108
+ tessellation: 64,
109
+ sideOrientation: Mesh.DOUBLESIDE,
110
+ }, scene);
111
+ const meshes = [
112
+ { mesh: shell, radius: radius + wallThickness * 1.6, material: shellMaterial, alpha: shellAlpha },
113
+ { mesh: flow, radius: radius + wallThickness * 0.55, material: flowMaterial, alpha: flowAlpha },
114
+ ];
115
+ let age = 0;
116
+ let observer: ReturnType<Scene['onBeforeRenderObservable']['add']> | null = null;
117
+ let disposed = false;
118
+
119
+ for (const entry of meshes) {
120
+ entry.mesh.parent = root;
121
+ entry.mesh.position.y = 0;
122
+ entry.mesh.scaling.set(entry.radius, 0.001, entry.radius);
123
+ entry.mesh.renderingGroupId = VFX_RENDERING_GROUP_ID;
124
+ entry.mesh.isPickable = false;
125
+ entry.mesh.material = entry.material;
126
+ entry.material.alpha = 0;
127
+ }
128
+ rim.parent = root;
129
+ rim.position.y = 0.025 * scale;
130
+ rim.renderingGroupId = VFX_RENDERING_GROUP_ID;
131
+ rim.isPickable = false;
132
+ rim.material = rimMaterial;
133
+ rimMaterial.alpha = 0;
134
+
135
+ return { start, dispose };
136
+
137
+ function start(): void {
138
+ if (observer) return;
139
+ observer = scene.onBeforeRenderObservable.add(() => {
140
+ if (disposed) return;
141
+ const deltaSeconds = Math.min(0.05, scene.getEngine().getDeltaTime() / 1000);
142
+ age += deltaSeconds;
143
+ const t = Math.min(1, age / Math.max(0.01, params.lifetime));
144
+ const riseDuration = Math.max(0.1, Math.min(0.68, 0.55 / Math.max(0.2, params.riseSpeed)));
145
+ const rise = easeOutCubic(Math.min(1, t / riseDuration));
146
+ const fadeStart = Math.max(0.05, Math.min(0.95, params.fadeStart));
147
+ const fade = Math.max(0, 1 - Math.max(0, t - fadeStart) / Math.max(0.01, 1 - fadeStart));
148
+ const visibleHeight = Math.max(0.001, height * rise);
149
+ const softPulse = 0.96 + Math.sin(age * 4.2) * 0.04;
150
+ flowTexture.vOffset -= deltaSeconds * Math.max(0, params.riseSpeed) * 0.34;
151
+
152
+ for (const entry of meshes) {
153
+ entry.mesh.scaling.y = visibleHeight;
154
+ entry.mesh.position.y = visibleHeight * 0.5;
155
+ entry.material.alpha = entry.alpha * fade * softPulse;
156
+ }
157
+ rim.scaling.setAll(1 + rise * 0.06);
158
+ rimMaterial.alpha = rimAlpha * fade * (0.82 + rise * 0.18);
159
+ });
160
+ }
161
+
162
+ function dispose(): void {
163
+ if (disposed) return;
164
+ disposed = true;
165
+ if (observer) scene.onBeforeRenderObservable.remove(observer);
166
+ observer = null;
167
+ shell.dispose();
168
+ flow.dispose();
169
+ rim.dispose();
170
+ shellMaterial.dispose();
171
+ flowMaterial.dispose();
172
+ rimMaterial.dispose();
173
+ }
174
+ }
175
+
176
+ function createOpenCylinder(scene: Scene, name: string): Mesh {
177
+ return CreateCylinder(name, {
178
+ height: 1,
179
+ diameter: 2,
180
+ tessellation: 96,
181
+ subdivisions: 12,
182
+ cap: Mesh.NO_CAP,
183
+ sideOrientation: Mesh.DOUBLESIDE,
184
+ }, scene);
185
+ }
186
+
187
+ function createCupBeamMaterial(
188
+ scene: Scene,
189
+ params: CharacterEntranceParams,
190
+ suffix: string,
191
+ texture: Texture,
192
+ alpha: number,
193
+ ): StandardMaterial {
194
+ const material = new StandardMaterial(`character-entrance.cup.${suffix}.material`, scene);
195
+ texture.hasAlpha = true;
196
+ material.diffuseTexture = texture;
197
+ material.opacityTexture = texture;
198
+ material.useAlphaFromDiffuseTexture = true;
199
+ material.emissiveColor = toColor3(params.color);
200
+ material.diffuseColor = toColor3(params.color);
201
+ material.alpha = alpha;
202
+ material.disableLighting = true;
203
+ material.backFaceCulling = false;
204
+ material.alphaMode = Constants.ALPHA_ADD;
205
+ return material;
206
+ }
207
+
208
+ function getCupBeamTexture(scene: Scene): DynamicTexture {
209
+ const key = '__vfx_character_entrance_cup_beam_texture';
210
+ const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
211
+ scene.metadata = metadata;
212
+ const existing = metadata[key] as DynamicTexture | undefined;
213
+ if (existing) return existing;
214
+
215
+ const texture = new DynamicTexture('character_entrance_cup_beam_texture', { width: 128, height: 256 }, scene, true);
216
+ const context = texture.getContext();
217
+ const composite = context as unknown as CanvasRenderingContext2D;
218
+ context.clearRect(0, 0, 128, 256);
219
+ const side = context.createLinearGradient(0, 0, 128, 0);
220
+ side.addColorStop(0, 'rgba(205, 250, 255, 0)');
221
+ side.addColorStop(0.22, 'rgba(205, 250, 255, 0.42)');
222
+ side.addColorStop(0.5, 'rgba(245, 255, 255, 0.82)');
223
+ side.addColorStop(0.78, 'rgba(205, 250, 255, 0.42)');
224
+ side.addColorStop(1, 'rgba(205, 250, 255, 0)');
225
+ const vertical = context.createLinearGradient(0, 0, 0, 256);
226
+ vertical.addColorStop(0, 'rgba(210, 250, 255, 0)');
227
+ vertical.addColorStop(0.18, 'rgba(210, 250, 255, 0.1)');
228
+ vertical.addColorStop(0.62, 'rgba(185, 246, 255, 0.58)');
229
+ vertical.addColorStop(1, 'rgba(245, 255, 255, 0.96)');
230
+ context.fillStyle = side;
231
+ context.fillRect(0, 0, 128, 256);
232
+ composite.globalCompositeOperation = 'source-in';
233
+ context.fillStyle = vertical;
234
+ context.fillRect(0, 0, 128, 256);
235
+ composite.globalCompositeOperation = 'source-over';
236
+ texture.hasAlpha = true;
237
+ texture.update(false);
238
+ return texture;
239
+ }
240
+
241
+ function getCupFlowTexture(scene: Scene): DynamicTexture {
242
+ const key = '__vfx_character_entrance_cup_flow_texture';
243
+ const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
244
+ scene.metadata = metadata;
245
+ const existing = metadata[key] as DynamicTexture | undefined;
246
+ if (existing) return existing;
247
+
248
+ const texture = new DynamicTexture('character_entrance_cup_flow_texture', { width: 128, height: 256 }, scene, true);
249
+ const context = texture.getContext();
250
+ const composite = context as unknown as CanvasRenderingContext2D;
251
+ context.clearRect(0, 0, 128, 256);
252
+ const side = context.createLinearGradient(0, 0, 128, 0);
253
+ side.addColorStop(0, 'rgba(255, 255, 255, 0)');
254
+ side.addColorStop(0.28, 'rgba(255, 255, 255, 0.22)');
255
+ side.addColorStop(0.5, 'rgba(255, 255, 255, 0.7)');
256
+ side.addColorStop(0.72, 'rgba(255, 255, 255, 0.22)');
257
+ side.addColorStop(1, 'rgba(255, 255, 255, 0)');
258
+ context.fillStyle = side;
259
+ context.fillRect(0, 0, 128, 256);
260
+ composite.globalCompositeOperation = 'source-in';
261
+ for (let y = -48; y < 304; y += 56) {
262
+ const band = context.createLinearGradient(0, y, 0, y + 42);
263
+ band.addColorStop(0, 'rgba(255, 255, 255, 0)');
264
+ band.addColorStop(0.48, 'rgba(255, 255, 255, 0.92)');
265
+ band.addColorStop(1, 'rgba(255, 255, 255, 0)');
266
+ context.fillStyle = band;
267
+ context.fillRect(0, y, 128, 42);
268
+ }
269
+ composite.globalCompositeOperation = 'source-over';
270
+ texture.hasAlpha = true;
271
+ texture.vScale = 1.2;
272
+ texture.update(false);
273
+ return texture;
274
+ }
275
+
276
+ function getBottomRimTexture(scene: Scene): DynamicTexture {
277
+ const key = '__vfx_character_entrance_bottom_rim_texture';
278
+ const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
279
+ scene.metadata = metadata;
280
+ const existing = metadata[key] as DynamicTexture | undefined;
281
+ if (existing) return existing;
282
+
283
+ const texture = new DynamicTexture('character_entrance_bottom_rim_texture', { width: 64, height: 64 }, scene, true);
284
+ const context = texture.getContext();
285
+ context.clearRect(0, 0, 64, 64);
286
+ const glow = context.createRadialGradient(32, 32, 8, 32, 32, 31);
287
+ glow.addColorStop(0, 'rgba(245, 255, 255, 0.96)');
288
+ glow.addColorStop(0.55, 'rgba(185, 246, 255, 0.68)');
289
+ glow.addColorStop(1, 'rgba(150, 230, 255, 0)');
290
+ context.fillStyle = glow;
291
+ context.fillRect(0, 0, 64, 64);
292
+ texture.hasAlpha = true;
293
+ texture.update(false);
294
+ return texture;
295
+ }
296
+
297
+ function toColor3(color: VfxColorValue): Color3 {
298
+ return new Color3(clamp01(color.r), clamp01(color.g), clamp01(color.b));
299
+ }
300
+
301
+ function clamp01(value: number): number {
302
+ return Math.min(1, Math.max(0, value));
303
+ }
304
+
305
+ function easeOutCubic(value: number): number {
306
+ const t = clamp01(value);
307
+ return 1 - Math.pow(1 - t, 3);
308
+ }
@@ -0,0 +1,24 @@
1
+ {
2
+ "schemaVersion": "vfx-params/1.0",
3
+ "effectId": "character-entrance",
4
+ "updatedAt": "2026-06-04T00:00:00.000Z",
5
+ "params": {
6
+ "__generation.offsetX": 0,
7
+ "__generation.offsetY": 1,
8
+ "__generation.offsetZ": 0,
9
+ "lifetime": 2.2,
10
+ "scale": 2,
11
+ "color": {
12
+ "r": 0,
13
+ "g": 0.8666666666666667,
14
+ "b": 1
15
+ },
16
+ "opacity": 1,
17
+ "radius": 1,
18
+ "height": 2.35,
19
+ "beamWidth": 0.055,
20
+ "riseSpeed": 1,
21
+ "ringOpacity": 0.72,
22
+ "fadeStart": 0.48
23
+ }
24
+ }
@@ -0,0 +1,43 @@
1
+ // 金币爆出(移植自 babylon-laser 击破掉落金币, 特效#11)。
2
+ // 金色 primitive 圆柱,抛物 flyer 池(重力9/寿命1.9),一次性。无外部资产。
3
+ import { CreateCylinder } from '@babylonjs/core/Meshes/Builders/cylinderBuilder';
4
+ import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
5
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
6
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
7
+ import type { VfxEffectPackage, VfxParamValues } from '../../types';
8
+ import { FlyerPool } from '../space-shared';
9
+
10
+ interface CoinBurstParams extends VfxParamValues { count: number; }
11
+ const DEFAULT_PARAMS: CoinBurstParams = { count: 6 };
12
+
13
+ export const coinBurstEffectPackage: VfxEffectPackage<CoinBurstParams> = {
14
+ id: 'coin-burst',
15
+ nameZh: '金币爆出',
16
+ debugAnchor: 'playerRight',
17
+ defaultParams: DEFAULT_PARAMS,
18
+ debugParams: [
19
+ { key: 'count', label: '金币数量', kind: 'number', min: 0, max: 20, step: 1 },
20
+ ],
21
+
22
+ create({ scene, root, position, params }) {
23
+ root.position.copyFrom(position);
24
+ const pool = new FlyerPool(scene);
25
+ const coinMat = new StandardMaterial('vfx_coin_mat', scene);
26
+ coinMat.diffuseColor = new Color3(1, 0.78, 0.1);
27
+ coinMat.emissiveColor = new Color3(0.5, 0.36, 0.02);
28
+ coinMat.specularColor = new Color3(1, 0.9, 0.4);
29
+ for (let i = 0; i < Math.round(params.count); i++) {
30
+ const c = CreateCylinder('vfx_coin', { diameter: 0.8, height: 0.12, tessellation: 18 }, scene);
31
+ c.rotation.x = Math.random() * Math.PI; c.material = coinMat;
32
+ pool.spawn(c, position, new Vector3((Math.random() - 0.5) * 6, Math.random() * 6 + 4, (Math.random() - 0.5) * 6), 9, 1.9);
33
+ }
34
+ let disposed = false;
35
+ const disposeTimer = window.setTimeout(() => disposeAll(), 2300);
36
+ function disposeAll(): void {
37
+ if (disposed) return; disposed = true;
38
+ window.clearTimeout(disposeTimer);
39
+ pool.dispose(); coinMat.dispose(); root.dispose();
40
+ }
41
+ return { root, dispose() { disposeAll(); } };
42
+ },
43
+ };
@@ -0,0 +1,5 @@
1
+ {
2
+ "schemaVersion": "vfx-params/1.0",
3
+ "effectId": "coin-burst",
4
+ "params": {}
5
+ }
@@ -0,0 +1,106 @@
1
+ // 陨石/彗星拖尾火焰(移植自 babylon-laser TrailFlame, 特效#5)。
2
+ // 十字两面片(沿 +Z 长 1,root.scaling.z=length 拉长)+ trail_5x4 序列帧(20帧5x4,全局同步播)。
3
+ // 偏橙 emissive,ALPHA_COMBINE(非 ADD,不过曝)。自排除 GlowLayer。亮头在 z=0、尾端淡出。
4
+ // 库版为持续型:头在 root、尾沿局部 +Z 延伸(宿主把 +Z 朝运动反方向即成拖尾)。
5
+ import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
6
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
7
+ import { VertexData } from '@babylonjs/core/Meshes/mesh.vertexData';
8
+ import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
9
+ import { Texture } from '@babylonjs/core/Materials/Textures/texture';
10
+ import { Color3 } from '@babylonjs/core/Maths/math.color';
11
+ import { Constants } from '@babylonjs/core/Engines/constants';
12
+ import type { Scene } from '@babylonjs/core/scene';
13
+ import type { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
14
+ import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
15
+ import trailTextureUrl from './assets/textures/trail_5x4.webp?url';
16
+ import { LIFETIME_DEBUG_PARAMS, LIFETIME_DEFAULTS, scheduleLifetime } from '../space-shared';
17
+
18
+ interface CometTrailFlameParams extends VfxParamValues {
19
+ lifetimeMode: string; lifetime: number;
20
+ width: number;
21
+ length: number;
22
+ fps: number;
23
+ tint: VfxColorValue;
24
+ }
25
+
26
+ const DEFAULT_PARAMS: CometTrailFlameParams = {
27
+ ...LIFETIME_DEFAULTS,
28
+ width: 3.0, length: 7.0, fps: 20, tint: { r: 1.0, g: 0.62, b: 0.35 },
29
+ };
30
+
31
+ function createTrailPlaneGeo(name: string, width: number, axis: 'x' | 'y', scene: Scene): Mesh {
32
+ const h = width / 2;
33
+ const positions = axis === 'x'
34
+ ? [-h, 0, 0, h, 0, 0, h, 0, 1, -h, 0, 1]
35
+ : [0, -h, 0, 0, h, 0, 0, h, 1, 0, -h, 1];
36
+ const normals = axis === 'x' ? [0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0] : [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0];
37
+ const uvs = [0, 0, 1, 0, 1, 1, 0, 1];
38
+ const indices = [0, 1, 2, 0, 2, 3];
39
+ const mesh = new Mesh(name, scene);
40
+ const vd = new VertexData();
41
+ vd.positions = positions; vd.normals = normals; vd.uvs = uvs; vd.indices = indices;
42
+ vd.applyToMesh(mesh);
43
+ return mesh;
44
+ }
45
+
46
+ function excludeFromGlow(scene: Scene, mesh: AbstractMesh): void {
47
+ for (const layer of scene.effectLayers ?? []) {
48
+ const add = (layer as unknown as { addExcludedMesh?: (m: AbstractMesh) => void }).addExcludedMesh;
49
+ if (typeof add === 'function') add.call(layer, mesh);
50
+ }
51
+ }
52
+
53
+ export const cometTrailFlameEffectPackage: VfxEffectPackage<CometTrailFlameParams> = {
54
+ id: 'comet-trail-flame',
55
+ nameZh: '拖尾火焰',
56
+ debugAnchor: 'player',
57
+ defaultParams: DEFAULT_PARAMS,
58
+ debugParams: [
59
+ ...LIFETIME_DEBUG_PARAMS,
60
+ { key: 'width', label: '宽度', kind: 'scale', min: 0.3, max: 10, step: 0.1 },
61
+ { key: 'length', label: '长度', kind: 'scale', min: 0.5, max: 20, step: 0.1 },
62
+ { key: 'fps', label: '播放帧率', kind: 'number', min: 1, max: 60, step: 1 },
63
+ { key: 'tint', label: '火焰色', kind: 'color' },
64
+ ],
65
+
66
+ create({ scene, root, position, rotationY, params }) {
67
+ root.position.copyFrom(position);
68
+ root.rotation.y = rotationY;
69
+
70
+ const tex = new Texture(trailTextureUrl, scene);
71
+ tex.hasAlpha = true;
72
+ tex.uScale = 1 / 5; tex.vScale = 1 / 4; // 5列x4行序列帧
73
+ const mat = new StandardMaterial('vfx_trail_mat', scene);
74
+ mat.emissiveTexture = tex; mat.opacityTexture = tex;
75
+ mat.emissiveColor = new Color3(params.tint.r, params.tint.g, params.tint.b);
76
+ mat.alpha = 0.9; mat.disableLighting = true; mat.backFaceCulling = false;
77
+ mat.alphaMode = Constants.ALPHA_COMBINE;
78
+
79
+ const trailRoot = new TransformNode('vfx_trail_root', scene);
80
+ trailRoot.parent = root;
81
+ trailRoot.scaling.z = params.length;
82
+ const a = createTrailPlaneGeo('vfx_trail_a', params.width, 'x', scene);
83
+ const b = createTrailPlaneGeo('vfx_trail_b', params.width, 'y', scene);
84
+ for (const m of [a, b]) { m.material = mat; m.isPickable = false; m.parent = trailRoot; excludeFromGlow(scene, m); }
85
+
86
+ let t = 0;
87
+ const observer = scene.onBeforeRenderObservable.add(() => {
88
+ t += Math.min(scene.getEngine().getDeltaTime() / 1000, 0.05);
89
+ const f = Math.floor(t * params.fps) % 20; // 20 帧循环
90
+ tex.uOffset = (f % 5) / 5;
91
+ tex.vOffset = 1 - (Math.floor(f / 5) + 1) / 4; // V 翻转
92
+ });
93
+
94
+ let disposed = false;
95
+ let ltTimer = 0;
96
+ const dispose = (): void => {
97
+ if (disposed) return; disposed = true;
98
+ if (ltTimer) window.clearTimeout(ltTimer);
99
+ scene.onBeforeRenderObservable.remove(observer);
100
+ a.dispose(); b.dispose(); trailRoot.dispose();
101
+ mat.dispose(); tex.dispose(); root.dispose();
102
+ };
103
+ ltTimer = scheduleLifetime(params, dispose);
104
+ return { root, dispose };
105
+ },
106
+ };
@@ -0,0 +1,5 @@
1
+ {
2
+ "schemaVersion": "vfx-params/1.0",
3
+ "effectId": "comet-trail-flame",
4
+ "params": {}
5
+ }
@@ -0,0 +1,6 @@
1
+ {
2
+ "id": "conveyor-upgrade",
3
+ "nameZh": "传送带升级光效",
4
+ "source": "runtime-generated",
5
+ "assets": []
6
+ }