@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,353 @@
1
+ export const runtimeId = "upgradeAura/v1";
2
+
3
+ export const runtimeContract = {
4
+ runtimeId,
5
+ kind: "upgradeAura",
6
+ emitterFields: {
7
+ origin: "World-space center of the upgrade aura.",
8
+ duration: "Total effect lifetime in seconds.",
9
+ spiralTurns: "Number of turns in the continuous rising spiral.",
10
+ ringRiseHeight: "World-space travel height of the whole spiral during its lifetime.",
11
+ spiralHeight: "Static local height of the spiral shape.",
12
+ sparkleCount: "Number of body sparkles emitted during the effect.",
13
+ ringColor: "Primary spiral color.",
14
+ bodyGlowColor: "Vertical body glow color.",
15
+ hdrIntensity: "Shared HDR emissive intensity for the upgrade light.",
16
+ },
17
+ };
18
+
19
+ function num(value, fallback = 0) {
20
+ const next = Number(value);
21
+ return Number.isFinite(next) ? next : fallback;
22
+ }
23
+
24
+ function readVec(BABYLON, value, fallback = new BABYLON.Vector3(0, 0, 0)) {
25
+ if (!value) return fallback.clone ? fallback.clone() : fallback;
26
+ return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
27
+ }
28
+
29
+ function readColor3(BABYLON, value, fallback = new BABYLON.Color3(1, 0.84, 0.22)) {
30
+ if (!value) return fallback;
31
+ return new BABYLON.Color3(num(value.r, fallback.r), num(value.g, fallback.g), num(value.b, fallback.b));
32
+ }
33
+
34
+ function scaleColor(BABYLON, color, intensity) {
35
+ const next = color.clone ? color.clone() : new BABYLON.Color3(color.r, color.g, color.b);
36
+ return next.scale(Math.max(0, num(intensity, 1)));
37
+ }
38
+
39
+ function sequence01(index, axis) {
40
+ const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746];
41
+ return (0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888) % 1;
42
+ }
43
+
44
+ function makeGlowMaterial(BABYLON, scene, name, color, alpha, hdrIntensity = 1) {
45
+ const material = new BABYLON.StandardMaterial(name, scene);
46
+ material.diffuseColor = color;
47
+ material.emissiveColor = scaleColor(BABYLON, color, hdrIntensity);
48
+ material.alpha = alpha;
49
+ material.backFaceCulling = false;
50
+ material.disableLighting = true;
51
+ material.disableDepthWrite = true;
52
+ material.useAlphaFromDiffuseTexture = false;
53
+ material.transparencyMode = BABYLON.Material.MATERIAL_ALPHABLEND;
54
+ if (BABYLON.Engine?.ALPHA_ADD !== undefined) {
55
+ material.alphaMode = BABYLON.Engine.ALPHA_ADD;
56
+ }
57
+ return material;
58
+ }
59
+
60
+ function createSoftTexture(BABYLON, scene, name, width, height, mode = "vertical") {
61
+ const texture = new BABYLON.DynamicTexture(name, { width, height }, scene, false);
62
+ texture.hasAlpha = true;
63
+ const ctx = texture.getContext();
64
+ const image = ctx.createImageData(width, height);
65
+ const data = image.data;
66
+
67
+ for (let y = 0; y < height; y += 1) {
68
+ const v = y / Math.max(1, height - 1);
69
+ for (let x = 0; x < width; x += 1) {
70
+ const u = x / Math.max(1, width - 1);
71
+ const dx = Math.abs(u - 0.5) * 2;
72
+ const dy = Math.abs(v - 0.5) * 2;
73
+ const horizontal = Math.max(0, 1 - dx);
74
+ const vertical = mode === "radial" ? Math.max(0, 1 - dy) : Math.sin(v * Math.PI);
75
+ const radial = mode === "radial"
76
+ ? Math.max(0, 1 - Math.sqrt(dx * dx + dy * dy))
77
+ : horizontal * vertical;
78
+ const alpha = Math.pow(radial, mode === "radial" ? 2.2 : 1.8);
79
+ const offset = (y * width + x) * 4;
80
+ data[offset] = 255;
81
+ data[offset + 1] = 255;
82
+ data[offset + 2] = 255;
83
+ data[offset + 3] = Math.round(alpha * 255);
84
+ }
85
+ }
86
+
87
+ ctx.putImageData(image, 0, 0);
88
+ texture.update(false);
89
+ return texture;
90
+ }
91
+
92
+ function makeTexturedGlowMaterial(BABYLON, scene, name, color, alpha, hdrIntensity, texture) {
93
+ const material = makeGlowMaterial(BABYLON, scene, name, color, alpha, hdrIntensity);
94
+ material.diffuseTexture = texture;
95
+ material.emissiveTexture = texture;
96
+ material.opacityTexture = texture;
97
+ material.useAlphaFromDiffuseTexture = true;
98
+ return material;
99
+ }
100
+
101
+ function createSpiralPath(BABYLON, config, phase = 0) {
102
+ const turns = Math.max(1, num(config.spiralTurns, 3.4));
103
+ const height = Math.max(0.05, num(config.spiralHeight, 1.12));
104
+ const radius = Math.max(0.05, num(config.ringRadius, 0.72));
105
+ const steps = Math.max(72, Math.round(turns * 56));
106
+ const path = [];
107
+
108
+ for (let index = 0; index <= steps; index += 1) {
109
+ const t = index / steps;
110
+ const angle = phase + t * turns * Math.PI * 2;
111
+ const waist = 0.94 + Math.sin(t * Math.PI) * 0.1;
112
+ path.push(new BABYLON.Vector3(
113
+ Math.cos(angle) * radius * waist,
114
+ 0.05 + t * height,
115
+ Math.sin(angle) * radius * waist
116
+ ));
117
+ }
118
+
119
+ return path;
120
+ }
121
+
122
+ function createSpiral(BABYLON, scene, root, material, name, config, phase = 0, radiusScale = 1) {
123
+ const spiral = BABYLON.MeshBuilder.CreateTube(
124
+ name,
125
+ {
126
+ path: createSpiralPath(BABYLON, config, phase),
127
+ radius: num(config.ringThickness, 0.035) * radiusScale,
128
+ tessellation: 14,
129
+ cap: BABYLON.Mesh.CAP_ALL,
130
+ },
131
+ scene
132
+ );
133
+ spiral.parent = root;
134
+ spiral.material = material;
135
+ return spiral;
136
+ }
137
+
138
+ function createSpark(BABYLON, scene, root, material, index, config) {
139
+ const spark = BABYLON.MeshBuilder.CreatePlane(
140
+ `vfx_upgrade_body_spark_${index}`,
141
+ {
142
+ width: num(config.sparkWidth, 0.045),
143
+ height: num(config.sparkHeight, 0.22),
144
+ },
145
+ scene
146
+ );
147
+ spark.parent = root;
148
+ spark.material = material;
149
+ spark.billboardMode = BABYLON.Mesh.BILLBOARDMODE_ALL;
150
+ return spark;
151
+ }
152
+
153
+ function createBodyGlowPlane(BABYLON, scene, root, material, index, config) {
154
+ const plane = BABYLON.MeshBuilder.CreatePlane(
155
+ `vfx_upgrade_body_soft_glow_${index}`,
156
+ {
157
+ width: num(config.width, 0.72),
158
+ height: num(config.height, 1.75),
159
+ },
160
+ scene
161
+ );
162
+ plane.parent = root;
163
+ plane.material = material;
164
+ plane.position.y = num(config.height, 1.75) * 0.5;
165
+ plane.rotation.y = index * Math.PI / Math.max(1, num(config.count, 3));
166
+ return plane;
167
+ }
168
+
169
+ export async function createUpgradeAuraRuntime({ BABYLON, scene, emitter, shouldStart = false }) {
170
+ if (!BABYLON) throw new Error("createUpgradeAuraRuntime requires BABYLON.");
171
+ if (!scene) throw new Error("createUpgradeAuraRuntime requires scene.");
172
+ if (!emitter) throw new Error("createUpgradeAuraRuntime requires emitter.");
173
+
174
+ const origin = readVec(BABYLON, emitter.origin, BABYLON.Vector3.Zero());
175
+ const duration = Math.max(0.1, num(emitter.duration, 1.35));
176
+ const effectScale = Math.max(0.05, num(emitter.effectScale, 1));
177
+ const spiralTurns = Math.max(1, num(emitter.spiralTurns ?? emitter.ringCount, 3.4));
178
+ const sparkleCount = Math.max(0, Math.round(num(emitter.sparkleCount, 22)));
179
+ const spiralTravelHeight = Math.max(0.02, num(emitter.ringRiseHeight, 1.45) * effectScale);
180
+ const spiralHeight = Math.max(0.05, num(emitter.spiralHeight, 1.12) * effectScale);
181
+ const bodyRiseHeight = Math.max(0.05, num(emitter.bodyRiseHeight, 1.75) * effectScale);
182
+ const sparkleLife = Math.max(0.12, num(emitter.sparkleLife, 0.62));
183
+ const ringColor = readColor3(BABYLON, emitter.ringColor, new BABYLON.Color3(1, 0.78, 0.14));
184
+ const bodyGlowColor = readColor3(BABYLON, emitter.bodyGlowColor, new BABYLON.Color3(1, 0.95, 0.5));
185
+ const hdrIntensity = Math.max(0, num(emitter.hdrIntensity, 3.0));
186
+
187
+ const root = new BABYLON.TransformNode(`vfx_upgrade_aura_${Date.now()}`, scene);
188
+ root.position.copyFrom(origin);
189
+
190
+ const bodyGlowTexture = createSoftTexture(BABYLON, scene, "vfx_upgrade_body_soft_texture", 96, 256, "vertical");
191
+ const sparkTexture = createSoftTexture(BABYLON, scene, "vfx_upgrade_spark_soft_texture", 96, 96, "radial");
192
+ const ringMaterial = makeGlowMaterial(BABYLON, scene, "vfx_upgrade_ring_mat", ringColor, num(emitter.ringAlpha, 0.78), hdrIntensity);
193
+ const spiralCoreMaterial = makeGlowMaterial(BABYLON, scene, "vfx_upgrade_spiral_core_mat", bodyGlowColor, num(emitter.ringAlpha, 0.78), hdrIntensity);
194
+ const spiralHaloMaterial = makeGlowMaterial(BABYLON, scene, "vfx_upgrade_spiral_halo_mat", ringColor, num(emitter.spiralGlowAlpha, 0.08), Math.max(1, hdrIntensity * 0.7));
195
+ const bodySoftMaterial = makeTexturedGlowMaterial(BABYLON, scene, "vfx_upgrade_body_soft_mat", bodyGlowColor, num(emitter.bodyGlowAlpha, 0.62), hdrIntensity, bodyGlowTexture);
196
+ const sparkMaterial = makeTexturedGlowMaterial(BABYLON, scene, "vfx_upgrade_spark_mat", bodyGlowColor, num(emitter.sparkAlpha, 0.92), hdrIntensity, sparkTexture);
197
+
198
+ const bodyPlanes = Array.from({ length: 3 }, (_, index) => createBodyGlowPlane(BABYLON, scene, root, bodySoftMaterial, index, {
199
+ width: 0.78 * effectScale,
200
+ height: bodyRiseHeight,
201
+ count: 3,
202
+ }));
203
+
204
+ const spiralConfig = {
205
+ spiralTurns,
206
+ ringRadius: num(emitter.ringRadius, 0.78) * effectScale,
207
+ ringThickness: num(emitter.ringThickness, 0.035) * effectScale,
208
+ spiralHeight,
209
+ };
210
+ const spiralHalo = createSpiral(
211
+ BABYLON,
212
+ scene,
213
+ root,
214
+ spiralHaloMaterial,
215
+ "vfx_upgrade_continuous_spiral_halo",
216
+ spiralConfig,
217
+ 0,
218
+ 2.2
219
+ );
220
+ const spiral = createSpiral(BABYLON, scene, root, ringMaterial, "vfx_upgrade_continuous_spiral", spiralConfig);
221
+ const spiralCore = createSpiral(
222
+ BABYLON,
223
+ scene,
224
+ root,
225
+ spiralCoreMaterial,
226
+ "vfx_upgrade_continuous_spiral_core",
227
+ spiralConfig,
228
+ 0.07,
229
+ 0.48
230
+ );
231
+
232
+ const sparks = Array.from({ length: sparkleCount }, (_, index) => {
233
+ const spark = createSpark(BABYLON, scene, root, sparkMaterial, index, {
234
+ sparkWidth: num(emitter.sparkWidth, 0.045) * effectScale,
235
+ sparkHeight: num(emitter.sparkHeight, 0.22) * effectScale,
236
+ });
237
+ spark.metadata = {
238
+ angle: sequence01(index, 0) * Math.PI * 2,
239
+ radius: (0.12 + sequence01(index, 1) * 0.36) * effectScale,
240
+ delay: sequence01(index, 2) * duration * 0.64,
241
+ spin: (sequence01(index, 3) < 0.5 ? -1 : 1) * (0.6 + sequence01(index, 4) * 1.1),
242
+ };
243
+ return spark;
244
+ });
245
+
246
+ let startedAt = 0;
247
+ let observer = null;
248
+ let running = false;
249
+ let disposed = false;
250
+
251
+ const update = () => {
252
+ const elapsed = (performance.now() - startedAt) / 1000;
253
+ const globalT = Math.min(1, elapsed / duration);
254
+ const pulse = Math.sin(globalT * Math.PI);
255
+
256
+ ringMaterial.alpha = num(emitter.ringAlpha, 0.78) * pulse;
257
+ spiralCoreMaterial.alpha = num(emitter.ringAlpha, 0.78) * 0.42 * pulse;
258
+ spiralHaloMaterial.alpha = num(emitter.spiralGlowAlpha, 0.08) * pulse;
259
+ bodySoftMaterial.alpha = num(emitter.bodyGlowAlpha, 0.62) * pulse;
260
+ spiral.position.y = -0.1 + globalT * spiralTravelHeight;
261
+ spiralCore.position.y = spiral.position.y;
262
+ spiralHalo.position.y = spiral.position.y;
263
+ spiral.rotation.y = elapsed * 2.15;
264
+ spiralCore.rotation.y = spiral.rotation.y;
265
+ spiralHalo.rotation.y = spiral.rotation.y;
266
+ const spiralScale = 0.96 + pulse * 0.1;
267
+ spiral.scaling.setAll(spiralScale);
268
+ spiralCore.scaling.setAll(spiralScale);
269
+ spiralHalo.scaling.setAll(spiralScale);
270
+ for (let index = 0; index < bodyPlanes.length; index += 1) {
271
+ bodyPlanes[index].rotation.y = index * Math.PI / bodyPlanes.length + elapsed * 0.52;
272
+ bodyPlanes[index].scaling.set(0.9 + pulse * 0.18, 1, 1);
273
+ }
274
+
275
+ for (const spark of sparks) {
276
+ const meta = spark.metadata || {};
277
+ const localElapsed = elapsed - num(meta.delay, 0);
278
+ const local = ((localElapsed % sparkleLife) + sparkleLife) % sparkleLife / sparkleLife;
279
+ const angle = num(meta.angle, 0) + elapsed * num(meta.spin, 1);
280
+ const radius = num(meta.radius, 0.28);
281
+ spark.position.x = Math.cos(angle) * radius;
282
+ spark.position.z = Math.sin(angle) * radius;
283
+ spark.position.y = 0.1 + local * bodyRiseHeight;
284
+ spark.rotation.z = angle;
285
+ spark.visibility = Math.max(0, Math.sin(local * Math.PI));
286
+ spark.scaling.setAll(0.7 + 0.55 * Math.sin(local * Math.PI));
287
+ }
288
+
289
+ if (elapsed >= duration) {
290
+ stop();
291
+ }
292
+ };
293
+
294
+ function start() {
295
+ if (running || disposed) return;
296
+ running = true;
297
+ startedAt = performance.now();
298
+ root.setEnabled(true);
299
+ observer = scene.onBeforeRenderObservable.add(update);
300
+ }
301
+
302
+ function stop() {
303
+ if (!running) return;
304
+ running = false;
305
+ if (observer) {
306
+ scene.onBeforeRenderObservable.remove(observer);
307
+ observer = null;
308
+ }
309
+ dispose();
310
+ }
311
+
312
+ function dispose() {
313
+ if (disposed) return;
314
+ disposed = true;
315
+ for (const spark of sparks) spark.dispose(false, true);
316
+ for (const plane of bodyPlanes) plane.dispose(false, true);
317
+ spiralHalo.dispose(false, true);
318
+ spiral.dispose(false, true);
319
+ spiralCore.dispose(false, true);
320
+ root.dispose();
321
+ ringMaterial.dispose();
322
+ spiralCoreMaterial.dispose();
323
+ spiralHaloMaterial.dispose();
324
+ bodySoftMaterial.dispose();
325
+ sparkMaterial.dispose();
326
+ bodyGlowTexture.dispose();
327
+ sparkTexture.dispose();
328
+ }
329
+
330
+ function setPosition(position) {
331
+ if (disposed || !position) return;
332
+ root.position.copyFrom(position);
333
+ }
334
+
335
+ function setScaling(scaling) {
336
+ if (disposed || !scaling) return;
337
+ root.scaling.copyFrom(scaling);
338
+ }
339
+
340
+ root.setEnabled(false);
341
+ const preview = {
342
+ start,
343
+ stop,
344
+ dispose,
345
+ isStarted: () => running,
346
+ setPosition,
347
+ setScaling,
348
+ duration,
349
+ };
350
+
351
+ if (shouldStart) start();
352
+ return preview;
353
+ }
@@ -0,0 +1,11 @@
1
+ import manifest from './lumber_vehicle_upgrade_aura.json';
2
+ import runtimeUrl from './assets/runtime/upgradeAura.v1.js?url';
3
+ import { createManifestRuntimeEffectPackage } from '../../manifestRuntimePackage';
4
+
5
+ export const lumberVehicleUpgradeAuraEffectPackage = createManifestRuntimeEffectPackage({
6
+ id: 'lumber_vehicle_upgrade_aura',
7
+ manifest,
8
+ assetUrls: {
9
+ 'assets/runtime/upgradeAura.v1.js': runtimeUrl,
10
+ },
11
+ });