@fps-games/vfx 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -0
- package/dist/EffectPackageService.d.ts +26 -0
- package/dist/SceneVfxService.d.ts +27 -0
- package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
- package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
- package/dist/chunks/rendering-CV3nhygX.js +13 -0
- package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
- package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
- package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/building-upgrade/index.d.ts +20 -0
- package/dist/effects/building-upgrade/index.js +337 -0
- package/dist/effects/character-entrance/effect.json.d.ts +9 -0
- package/dist/effects/character-entrance/index.d.ts +18 -0
- package/dist/effects/character-entrance/index.js +271 -0
- package/dist/effects/coin-burst/index.d.ts +6 -0
- package/dist/effects/coin-burst/index.js +45 -0
- package/dist/effects/comet-trail-flame/index.d.ts +11 -0
- package/dist/effects/comet-trail-flame/index.js +103 -0
- package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
- package/dist/effects/conveyor-upgrade/index.js +349 -0
- package/dist/effects/debris-smoke/index.d.ts +10 -0
- package/dist/effects/debris-smoke/index.js +108 -0
- package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
- package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
- package/dist/effects/door_open_gold_flakes/index.js +524 -0
- package/dist/effects/electric-arc/index.d.ts +8 -0
- package/dist/effects/electric-arc/index.js +71 -0
- package/dist/effects/energy-shield/index.d.ts +46 -0
- package/dist/effects/energy-shield/index.js +365 -0
- package/dist/effects/explosion/index.d.ts +11 -0
- package/dist/effects/explosion/index.js +129 -0
- package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
- package/dist/effects/ground-tile-upgrade/index.js +357 -0
- package/dist/effects/hit-flash/index.d.ts +8 -0
- package/dist/effects/hit-flash/index.js +71 -0
- package/dist/effects/laser-beam/index.d.ts +1 -0
- package/dist/effects/laser-beam/index.js +152 -0
- package/dist/effects/laser-beam-factory.d.ts +12 -0
- package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
- package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
- package/dist/effects/lumber-cart-suction/index.js +322 -0
- package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
- package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
- package/dist/effects/lumber-debris-scatter/index.js +637 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
- package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
- package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
- package/dist/effects/monster-hit/index.d.ts +15 -0
- package/dist/effects/monster-hit/index.js +156 -0
- package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/player-upgrade/index.d.ts +24 -0
- package/dist/effects/player-upgrade/index.js +539 -0
- package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
- package/dist/effects/pulse-laser-volley/index.js +173 -0
- package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
- package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
- package/dist/effects/resource-collect-sparkles/index.js +222 -0
- package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
- package/dist/effects/run-footstep-dust/index.d.ts +23 -0
- package/dist/effects/run-footstep-dust/index.js +343 -0
- package/dist/effects/space-shared.d.ts +44 -0
- package/dist/effects/thruster-flame/index.d.ts +15 -0
- package/dist/effects/thruster-flame/index.js +301 -0
- package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
- package/dist/effects/tree-chop-dust/index.d.ts +17 -0
- package/dist/effects/tree-chop-dust/index.js +165 -0
- package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
- package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
- package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
- package/dist/effects/tree_chop_dust_burst/index.js +443 -0
- package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
- package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
- package/dist/effects/ufo-thread-flame/index.js +140 -0
- package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
- package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
- package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
- package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
- package/dist/effects/vehicle-upgrade/index.js +349 -0
- package/dist/effects/weapon-trail/index.d.ts +26 -0
- package/dist/effects/weapon-trail/index.js +351 -0
- package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-crusher-sawdust/index.js +648 -0
- package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-cutter-sawdust/index.js +648 -0
- package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
- package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_crusher_sawdust/index.js +634 -0
- package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_cutter_sawdust/index.js +634 -0
- package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
- package/dist/effects/wood_peel_material_test/index.js +157 -0
- package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
- package/dist/generation.d.ts +7 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +309 -0
- package/dist/legacy-particle-runtime.d.ts +30 -0
- package/dist/manifestRuntimePackage.d.ts +68 -0
- package/dist/registry.d.ts +20 -0
- package/dist/rendering.d.ts +5 -0
- package/dist/types.d.ts +83 -0
- package/docs/AUTHORING_EFFECTS.md +297 -0
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
- package/docs/VFX_LIBRARY_PLAN.md +546 -0
- package/docs/vfx-ab/RESULTS.md +35 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +462 -0
- package/docs/weapon-trail-visualization.html +241 -0
- package/index.json +381 -0
- package/package.json +51 -0
- package/packages/EffectPackageService.ts +240 -0
- package/packages/SceneVfxService.ts +96 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
- package/packages/effects/building-upgrade/effect.json +6 -0
- package/packages/effects/building-upgrade/index.ts +387 -0
- package/packages/effects/building-upgrade/vfx-params.json +24 -0
- package/packages/effects/character-entrance/effect.json +6 -0
- package/packages/effects/character-entrance/index.ts +308 -0
- package/packages/effects/character-entrance/vfx-params.json +24 -0
- package/packages/effects/coin-burst/index.ts +43 -0
- package/packages/effects/coin-burst/vfx-params.json +5 -0
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +106 -0
- package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
- package/packages/effects/conveyor-upgrade/effect.json +6 -0
- package/packages/effects/conveyor-upgrade/index.ts +401 -0
- package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +101 -0
- package/packages/effects/debris-smoke/vfx-params.json +5 -0
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
- package/packages/effects/door_open_gold_flakes/index.ts +11 -0
- package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +62 -0
- package/packages/effects/electric-arc/vfx-params.json +5 -0
- package/packages/effects/energy-shield/effect.json +7 -0
- package/packages/effects/energy-shield/index.ts +431 -0
- package/packages/effects/energy-shield/vfx-params.json +29 -0
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +114 -0
- package/packages/effects/explosion/vfx-params.json +5 -0
- package/packages/effects/ground-tile-upgrade/effect.json +6 -0
- package/packages/effects/ground-tile-upgrade/index.ts +410 -0
- package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
- package/packages/effects/hit-flash/index.ts +69 -0
- package/packages/effects/hit-flash/vfx-params.json +5 -0
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +6 -0
- package/packages/effects/laser-beam/vfx-params.json +5 -0
- package/packages/effects/laser-beam-factory.ts +135 -0
- package/packages/effects/lumber-cart-suction/effect.json +6 -0
- package/packages/effects/lumber-cart-suction/index.ts +399 -0
- package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
- package/packages/effects/lumber-debris-scatter/effect.json +228 -0
- package/packages/effects/lumber-debris-scatter/index.ts +780 -0
- package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
- package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
- package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
- package/packages/effects/monster-hit/index.ts +128 -0
- package/packages/effects/monster-hit/vfx-params.json +5 -0
- package/packages/effects/player-upgrade/effect.json +6 -0
- package/packages/effects/player-upgrade/index.ts +635 -0
- package/packages/effects/player-upgrade/vfx-params.json +28 -0
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +204 -0
- package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
- package/packages/effects/resource-collect-sparkles/effect.json +6 -0
- package/packages/effects/resource-collect-sparkles/index.ts +254 -0
- package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
- package/packages/effects/run-footstep-dust/effect.json +183 -0
- package/packages/effects/run-footstep-dust/index.ts +377 -0
- package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
- package/packages/effects/space-shared.ts +120 -0
- package/packages/effects/thruster-flame/index.ts +305 -0
- package/packages/effects/thruster-flame/vfx-params.json +5 -0
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +8 -0
- package/packages/effects/tree-chop-dust/index.ts +202 -0
- package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
- package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
- package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
- package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +152 -0
- package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
- package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
- package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
- package/packages/effects/vehicle-upgrade/effect.json +6 -0
- package/packages/effects/vehicle-upgrade/index.ts +401 -0
- package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +313 -0
- package/packages/effects/weapon-trail/vfx-params.json +5 -0
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
- package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
- package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
- package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
- package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
- package/packages/effects/wood_peel_material_test/index.ts +11 -0
- package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +854 -0
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
- package/packages/generation.ts +14 -0
- package/packages/index.ts +14 -0
- package/packages/legacy-particle-runtime.ts +113 -0
- package/packages/manifestRuntimePackage.ts +519 -0
- package/packages/registry.ts +85 -0
- package/packages/rendering.ts +13 -0
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
- package/packages/types.ts +107 -0
- package/tooling/check-dist-runtime.mjs +166 -0
- package/tooling/generate-index.mjs +55 -0
- package/tooling/test-guardrails.mjs +157 -0
- package/tooling/validate-boundary.mjs +92 -0
- package/tooling/validate-effects.mjs +304 -0
- package/tooling/validate.mjs +53 -0
- package/tooling/vfx-cli.mjs +232 -0
- package/tooling/vfx-package-resolution.mjs +28 -0
|
@@ -0,0 +1,173 @@
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import { CreatePlane } from "@babylonjs/core/Meshes/Builders/planeBuilder";
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import { CreateSphere } from "@babylonjs/core/Meshes/Builders/sphereBuilder";
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3
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import { ShaderMaterial } from "@babylonjs/core/Materials/shaderMaterial";
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import { StandardMaterial } from "@babylonjs/core/Materials/standardMaterial";
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import { Effect } from "@babylonjs/core/Materials/effect";
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import { Texture } from "@babylonjs/core/Materials/Textures/texture";
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import { Color3 } from "@babylonjs/core/Maths/math.color";
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import { Constants } from "@babylonjs/core/Engines/constants";
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import { L as LIFETIME_DEBUG_PARAMS, a as LIFETIME_DEFAULTS, s as scheduleLifetime } from "../../chunks/space-shared-BXV1hc0k.js";
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10
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const boltTextureUrl = "data:image/webp;base64,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";
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11
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const DEFAULT_PARAMS = {
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12
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...LIFETIME_DEFAULTS,
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targetDistance: 12,
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14
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volleyInterval: 0.22,
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15
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boltSpeed: 26,
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16
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boltsPerVolley: 6,
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17
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boltSpacing: 0.5,
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18
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boltLen: 1,
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19
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boltColor: { r: 0.071, g: 0.408, b: 1 },
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20
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// #1268ff
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boltCore: 0.3,
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22
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boltCorePow: 3,
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23
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boltBright: 1.3
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};
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25
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const BOLT_LEN = 2, BOLT_W = 0.34, POOL_SIZE = 60;
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26
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const BOLT_VERTEX = `precision highp float;
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attribute vec3 position; attribute vec2 uv;
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28
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uniform mat4 worldViewProjection;
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29
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varying vec2 vUV;
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30
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void main() { vUV = uv; gl_Position = worldViewProjection * vec4(position, 1.0); }`;
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31
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const BOLT_FRAGMENT = `precision highp float;
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32
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varying vec2 vUV;
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33
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uniform sampler2D tex;
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34
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uniform vec3 tint;
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35
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uniform float coreStr; uniform float corePow; uniform float bright;
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36
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void main() {
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37
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vec4 t = texture2D(tex, vUV);
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38
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float core = pow(t.a, corePow) * coreStr;
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39
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vec3 col = mix(tint, vec3(1.0), core) * bright;
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40
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gl_FragColor = vec4(col, t.a);
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41
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}`;
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42
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let shadersRegistered = false;
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43
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function registerShaders() {
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44
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if (shadersRegistered) return;
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45
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Effect.ShadersStore["vfxPulseBoltVertexShader"] = BOLT_VERTEX;
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46
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Effect.ShadersStore["vfxPulseBoltFragmentShader"] = BOLT_FRAGMENT;
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47
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shadersRegistered = true;
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48
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}
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49
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function colorVec(c) {
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50
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return new Color3(c.r, c.g, c.b);
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51
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}
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52
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function excludeFromGlow(scene, mesh) {
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53
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for (const layer of scene.effectLayers ?? []) {
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54
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const add = layer.addExcludedMesh;
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55
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if (typeof add === "function") add.call(layer, mesh);
|
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56
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}
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57
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}
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58
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const pulseLaserVolleyEffectPackage = {
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59
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id: "pulse-laser-volley",
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60
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nameZh: "脉冲激光",
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61
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defaultParams: DEFAULT_PARAMS,
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62
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debugAnchor: "playerRight",
|
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63
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debugParams: [
|
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64
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...LIFETIME_DEBUG_PARAMS,
|
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65
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{ key: "targetDistance", label: "目标距离", kind: "number", min: 2, max: 40, step: 0.5 },
|
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66
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{ key: "volleyInterval", label: "齐射间隔(s)", kind: "number", min: 0.08, max: 1, step: 0.01 },
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67
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{ key: "boltSpeed", label: "光弹速度", kind: "number", min: 5, max: 60, step: 1 },
|
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68
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{ key: "boltsPerVolley", label: "每排弹数", kind: "number", min: 1, max: 12, step: 1 },
|
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69
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{ key: "boltSpacing", label: "排内间距", kind: "number", min: 0.2, max: 1.5, step: 0.05 },
|
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70
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{ key: "boltLen", label: "光弹长度", kind: "number", min: 0.3, max: 4, step: 0.05 },
|
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71
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{ key: "boltColor", label: "光弹颜色", kind: "color" },
|
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72
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{ key: "boltCore", label: "白芯强度", kind: "number", min: 0, max: 1, step: 0.01 },
|
|
73
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{ key: "boltCorePow", label: "白芯收窄", kind: "number", min: 0.5, max: 8, step: 0.1 },
|
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74
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{ key: "boltBright", label: "光弹亮度", kind: "number", min: 0.2, max: 3, step: 0.05 }
|
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75
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+
],
|
|
76
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+
create({ scene, root, position, rotationY, params }) {
|
|
77
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+
root.position.copyFrom(position);
|
|
78
|
+
root.rotation.y = rotationY;
|
|
79
|
+
registerShaders();
|
|
80
|
+
const boltTex = new Texture(boltTextureUrl, scene);
|
|
81
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+
boltTex.hasAlpha = true;
|
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82
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+
const boltMat = new ShaderMaterial("vfx_pulse_boltMat", scene, { vertex: "vfxPulseBolt", fragment: "vfxPulseBolt" }, {
|
|
83
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+
attributes: ["position", "uv"],
|
|
84
|
+
uniforms: ["worldViewProjection", "tint", "coreStr", "corePow", "bright"],
|
|
85
|
+
samplers: ["tex"],
|
|
86
|
+
needAlphaBlending: true
|
|
87
|
+
});
|
|
88
|
+
boltMat.setTexture("tex", boltTex);
|
|
89
|
+
boltMat.backFaceCulling = false;
|
|
90
|
+
boltMat.disableDepthWrite = true;
|
|
91
|
+
boltMat.alphaMode = Constants.ALPHA_ADD;
|
|
92
|
+
boltMat.setColor3("tint", colorVec(params.boltColor));
|
|
93
|
+
boltMat.setFloat("coreStr", params.boltCore);
|
|
94
|
+
boltMat.setFloat("corePow", params.boltCorePow);
|
|
95
|
+
boltMat.setFloat("bright", params.boltBright);
|
|
96
|
+
const pool = [];
|
|
97
|
+
for (let i = 0; i < POOL_SIZE; i++) {
|
|
98
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+
const mesh = CreatePlane(`vfx_pulse_bolt${i}`, { width: BOLT_W, height: BOLT_LEN }, scene);
|
|
99
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+
mesh.rotation.x = Math.PI / 2;
|
|
100
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+
mesh.material = boltMat;
|
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101
|
+
mesh.isPickable = false;
|
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102
|
+
mesh.parent = root;
|
|
103
|
+
mesh.setEnabled(false);
|
|
104
|
+
excludeFromGlow(scene, mesh);
|
|
105
|
+
pool.push({ mesh, left: 0 });
|
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106
|
+
}
|
|
107
|
+
const muzzle = CreateSphere("vfx_pulse_muzzle", { diameter: 0.85, segments: 16 }, scene);
|
|
108
|
+
const muzzleMat = new StandardMaterial("vfx_pulse_muzzleMat", scene);
|
|
109
|
+
muzzleMat.emissiveColor = new Color3(1, 1, 1);
|
|
110
|
+
muzzleMat.diffuseColor = Color3.Black();
|
|
111
|
+
muzzleMat.disableLighting = true;
|
|
112
|
+
muzzleMat.alpha = 0.95;
|
|
113
|
+
muzzle.material = muzzleMat;
|
|
114
|
+
muzzle.isPickable = false;
|
|
115
|
+
muzzle.parent = root;
|
|
116
|
+
muzzle.position.set(0, 0, 0);
|
|
117
|
+
let muzzleFlash = 0;
|
|
118
|
+
function fireVolley() {
|
|
119
|
+
const n = Math.max(1, Math.round(params.boltsPerVolley));
|
|
120
|
+
const dist = params.targetDistance;
|
|
121
|
+
let fired = 0;
|
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122
|
+
for (const b of pool) {
|
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123
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+
if (fired >= n) break;
|
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124
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+
if (b.left > 0) continue;
|
|
125
|
+
const off = (fired - (n - 1) / 2) * params.boltSpacing;
|
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126
|
+
b.mesh.position.set(off, 0, 0);
|
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127
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+
b.mesh.scaling.z = params.boltLen / BOLT_LEN;
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128
|
+
b.left = dist / params.boltSpeed;
|
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129
|
+
b.mesh.setEnabled(true);
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130
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+
fired += 1;
|
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131
|
+
}
|
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132
|
+
muzzleFlash = 1;
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133
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}
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134
|
+
let volleyTimer = 0;
|
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135
|
+
const observer = scene.onBeforeRenderObservable.add(() => {
|
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136
|
+
const dt = Math.min(scene.getEngine().getDeltaTime() / 1e3, 0.05);
|
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137
|
+
volleyTimer += dt;
|
|
138
|
+
if (volleyTimer >= params.volleyInterval) {
|
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139
|
+
volleyTimer = 0;
|
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140
|
+
fireVolley();
|
|
141
|
+
}
|
|
142
|
+
muzzleFlash = Math.max(0, muzzleFlash - dt * 6);
|
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143
|
+
const s = 1 + muzzleFlash * 0.6;
|
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144
|
+
muzzle.scaling.set(s, s, s);
|
|
145
|
+
const step = params.boltSpeed * dt;
|
|
146
|
+
for (const b of pool) {
|
|
147
|
+
if (b.left <= 0) continue;
|
|
148
|
+
b.left -= dt;
|
|
149
|
+
b.mesh.position.z += step;
|
|
150
|
+
if (b.left <= 0) b.mesh.setEnabled(false);
|
|
151
|
+
}
|
|
152
|
+
});
|
|
153
|
+
let disposed = false;
|
|
154
|
+
let ltTimer = 0;
|
|
155
|
+
const dispose = () => {
|
|
156
|
+
if (disposed) return;
|
|
157
|
+
disposed = true;
|
|
158
|
+
if (ltTimer) window.clearTimeout(ltTimer);
|
|
159
|
+
scene.onBeforeRenderObservable.remove(observer);
|
|
160
|
+
for (const b of pool) b.mesh.dispose();
|
|
161
|
+
muzzle.dispose();
|
|
162
|
+
muzzleMat.dispose();
|
|
163
|
+
boltMat.dispose();
|
|
164
|
+
boltTex.dispose();
|
|
165
|
+
root.dispose();
|
|
166
|
+
};
|
|
167
|
+
ltTimer = scheduleLifetime(params, dispose);
|
|
168
|
+
return { root, dispose };
|
|
169
|
+
}
|
|
170
|
+
};
|
|
171
|
+
export {
|
|
172
|
+
pulseLaserVolleyEffectPackage
|
|
173
|
+
};
|
|
@@ -0,0 +1,21 @@
|
|
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1
|
+
import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
|
|
2
|
+
interface ResourceCollectSparklesParams extends VfxParamValues {
|
|
3
|
+
lifetime: number;
|
|
4
|
+
emitMode: string;
|
|
5
|
+
scale: number;
|
|
6
|
+
initialHeight: number;
|
|
7
|
+
color: VfxColorValue;
|
|
8
|
+
opacity: number;
|
|
9
|
+
particleCount: number;
|
|
10
|
+
particleLife: number;
|
|
11
|
+
minSize: number;
|
|
12
|
+
maxSize: number;
|
|
13
|
+
directionX: number;
|
|
14
|
+
directionY: number;
|
|
15
|
+
directionZ: number;
|
|
16
|
+
riseSpeed: number;
|
|
17
|
+
drift: number;
|
|
18
|
+
glowStrength: number;
|
|
19
|
+
}
|
|
20
|
+
export declare const resourceCollectSparklesEffectPackage: VfxEffectPackage<ResourceCollectSparklesParams>;
|
|
21
|
+
export {};
|
|
@@ -0,0 +1,222 @@
|
|
|
1
|
+
import { Color4 } from "@babylonjs/core/Maths/math.color";
|
|
2
|
+
import { Vector3 } from "@babylonjs/core/Maths/math.vector";
|
|
3
|
+
import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
|
|
4
|
+
import { ParticleSystem } from "@babylonjs/core/Particles/particleSystem";
|
|
5
|
+
import { c as configureVfxParticleSystem } from "../../chunks/rendering-CV3nhygX.js";
|
|
6
|
+
const id = "resource-collect-sparkles";
|
|
7
|
+
const nameZh = "资源持续收集圆点";
|
|
8
|
+
const assets = [];
|
|
9
|
+
const source = "procedural";
|
|
10
|
+
const manifest = {
|
|
11
|
+
id,
|
|
12
|
+
nameZh,
|
|
13
|
+
assets,
|
|
14
|
+
source
|
|
15
|
+
};
|
|
16
|
+
const DEFAULT_PARAMS = {
|
|
17
|
+
lifetime: 1,
|
|
18
|
+
emitMode: "loop",
|
|
19
|
+
scale: 1,
|
|
20
|
+
initialHeight: 0.035,
|
|
21
|
+
color: { r: 1, g: 0.82, b: 0.38 },
|
|
22
|
+
opacity: 0.88,
|
|
23
|
+
particleCount: 26,
|
|
24
|
+
particleLife: 0.86,
|
|
25
|
+
minSize: 0.045,
|
|
26
|
+
maxSize: 0.12,
|
|
27
|
+
directionX: 0,
|
|
28
|
+
directionY: 1,
|
|
29
|
+
directionZ: 0,
|
|
30
|
+
riseSpeed: 0.58,
|
|
31
|
+
drift: 0.08,
|
|
32
|
+
glowStrength: 2.4
|
|
33
|
+
};
|
|
34
|
+
const resourceCollectSparklesEffectPackage = {
|
|
35
|
+
id: "resource-collect-sparkles",
|
|
36
|
+
nameZh: "资源持续收集圆点",
|
|
37
|
+
manifest,
|
|
38
|
+
defaultParams: DEFAULT_PARAMS,
|
|
39
|
+
debugAnchor: "playerRight",
|
|
40
|
+
debugParams: [
|
|
41
|
+
{
|
|
42
|
+
key: "emitMode",
|
|
43
|
+
label: "发射模式",
|
|
44
|
+
kind: "enum",
|
|
45
|
+
options: [
|
|
46
|
+
{ value: "loop", label: "一直发射" },
|
|
47
|
+
{ value: "timed", label: "自定义时间" }
|
|
48
|
+
]
|
|
49
|
+
},
|
|
50
|
+
{ key: "lifetime", label: "生命周期", kind: "lifetime", min: 0.08, max: 8, step: 0.01 },
|
|
51
|
+
{ key: "scale", label: "整体缩放", kind: "scale", min: 0.05, max: 6, step: 0.01 },
|
|
52
|
+
{ key: "initialHeight", label: "初始高度", kind: "number", min: -0.5, max: 2, step: 0.01 },
|
|
53
|
+
{ key: "color", label: "圆点颜色", kind: "color" },
|
|
54
|
+
{ key: "opacity", label: "透明度", kind: "opacity", min: 0, max: 1, step: 0.01 },
|
|
55
|
+
{ key: "particleCount", label: "粒子数量", kind: "number", min: 0, max: 240, step: 1 },
|
|
56
|
+
{ key: "particleLife", label: "单点生命", kind: "number", min: 0.08, max: 4, step: 0.01 },
|
|
57
|
+
{ key: "minSize", label: "最小大小", kind: "number", min: 5e-3, max: 1, step: 1e-3 },
|
|
58
|
+
{ key: "maxSize", label: "最大大小", kind: "number", min: 5e-3, max: 1, step: 1e-3 },
|
|
59
|
+
{ key: "directionX", label: "方向 X", kind: "number", min: -1, max: 1, step: 0.01 },
|
|
60
|
+
{ key: "directionY", label: "方向 Y", kind: "number", min: -1, max: 1, step: 0.01 },
|
|
61
|
+
{ key: "directionZ", label: "方向 Z", kind: "number", min: -1, max: 1, step: 0.01 },
|
|
62
|
+
{ key: "riseSpeed", label: "发射速度", kind: "number", min: 0, max: 5, step: 0.01 },
|
|
63
|
+
{ key: "drift", label: "方向扰动", kind: "number", min: 0, max: 2, step: 0.01 },
|
|
64
|
+
{ key: "glowStrength", label: "光芒强度", kind: "number", min: 0.1, max: 8, step: 0.05 }
|
|
65
|
+
],
|
|
66
|
+
create({ scene, root, position, params }) {
|
|
67
|
+
root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
|
|
68
|
+
const system = createDotSystem(scene, root, params);
|
|
69
|
+
let disposed = false;
|
|
70
|
+
let stopTimer = null;
|
|
71
|
+
let disposeTimer = null;
|
|
72
|
+
system.start();
|
|
73
|
+
if (readEmitMode(params.emitMode) === "timed") {
|
|
74
|
+
stopTimer = window.setTimeout(() => system.stop(), Math.max(0.01, params.lifetime) * 1e3);
|
|
75
|
+
disposeTimer = window.setTimeout(
|
|
76
|
+
() => disposeAll(),
|
|
77
|
+
Math.max(0.05, params.lifetime + params.particleLife + 0.12) * 1e3
|
|
78
|
+
);
|
|
79
|
+
}
|
|
80
|
+
return {
|
|
81
|
+
root,
|
|
82
|
+
dispose() {
|
|
83
|
+
disposeAll();
|
|
84
|
+
}
|
|
85
|
+
};
|
|
86
|
+
function disposeAll() {
|
|
87
|
+
if (disposed) return;
|
|
88
|
+
disposed = true;
|
|
89
|
+
if (stopTimer !== null) window.clearTimeout(stopTimer);
|
|
90
|
+
if (disposeTimer !== null) window.clearTimeout(disposeTimer);
|
|
91
|
+
system.stop();
|
|
92
|
+
system.dispose(false);
|
|
93
|
+
root.dispose();
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
};
|
|
97
|
+
function createDotSystem(scene, root, params) {
|
|
98
|
+
const scale = Math.max(0.01, params.scale);
|
|
99
|
+
const particleCount = Math.max(0, Math.round(params.particleCount));
|
|
100
|
+
const particleLife = Math.max(0.04, params.particleLife);
|
|
101
|
+
const emitRate = particleCount / particleLife;
|
|
102
|
+
const capacity = Math.max(16, Math.ceil(particleCount * 2.4 + 16));
|
|
103
|
+
const system = new ParticleSystem("resource-collect-dots", capacity, scene);
|
|
104
|
+
const minSize = Math.max(1e-3, Math.min(params.minSize, params.maxSize) * scale);
|
|
105
|
+
const maxSize = Math.max(minSize, Math.max(params.minSize, params.maxSize) * scale);
|
|
106
|
+
configureVfxParticleSystem(system);
|
|
107
|
+
system.particleTexture = getDotTexture(scene);
|
|
108
|
+
system.emitter = root;
|
|
109
|
+
system.emitRate = emitRate;
|
|
110
|
+
system.updateSpeed = 1 / 60;
|
|
111
|
+
system.minLifeTime = particleLife * 0.9;
|
|
112
|
+
system.maxLifeTime = particleLife * 1.14;
|
|
113
|
+
system.minSize = minSize;
|
|
114
|
+
system.maxSize = maxSize;
|
|
115
|
+
system.minAngularSpeed = 0;
|
|
116
|
+
system.maxAngularSpeed = 0;
|
|
117
|
+
system.minEmitPower = 1;
|
|
118
|
+
system.maxEmitPower = 1;
|
|
119
|
+
system.gravity = Vector3.Zero();
|
|
120
|
+
system.blendMode = ParticleSystem.BLENDMODE_ADD;
|
|
121
|
+
const glow = Math.max(0.1, params.glowStrength);
|
|
122
|
+
system.color1 = tintColor(params.color, glow, 0.72 * params.opacity);
|
|
123
|
+
system.color2 = tintColor(params.color, glow * 1.18, 0.9 * params.opacity);
|
|
124
|
+
system.colorDead = tintColor(params.color, glow, 0);
|
|
125
|
+
system.addColorGradient(0, tintColor(params.color, glow * 0.65, 0));
|
|
126
|
+
system.addColorGradient(0.18, tintColor(params.color, glow * 1.28, 0.82 * params.opacity));
|
|
127
|
+
system.addColorGradient(0.72, tintColor(params.color, glow, 0.68 * params.opacity));
|
|
128
|
+
system.addColorGradient(1, tintColor(params.color, glow * 0.5, 0));
|
|
129
|
+
system.addVelocityGradient(0, 0.92);
|
|
130
|
+
system.addVelocityGradient(0.72, 1);
|
|
131
|
+
system.addVelocityGradient(1, 0.42);
|
|
132
|
+
system.addDragGradient(0, 0.08);
|
|
133
|
+
system.addDragGradient(1, 0.45);
|
|
134
|
+
let positionIndex = 0;
|
|
135
|
+
let directionIndex = 4096;
|
|
136
|
+
system.startPositionFunction = (worldMatrix, positionToUpdate, _particle, isLocal) => {
|
|
137
|
+
const index = positionIndex;
|
|
138
|
+
positionIndex += 1;
|
|
139
|
+
const local = sampleDotPosition(index, scale);
|
|
140
|
+
if (isLocal) positionToUpdate.copyFrom(local);
|
|
141
|
+
else Vector3.TransformCoordinatesToRef(local, worldMatrix, positionToUpdate);
|
|
142
|
+
};
|
|
143
|
+
system.startDirectionFunction = (worldMatrix, directionToUpdate, _particle, isLocal) => {
|
|
144
|
+
const index = directionIndex;
|
|
145
|
+
directionIndex += 1;
|
|
146
|
+
const baseDirection = getEmitDirection(params);
|
|
147
|
+
const drift = Math.max(0, params.drift) * scale;
|
|
148
|
+
const speed = Math.max(0, params.riseSpeed) * scale * lerp(0.78, 1.18, sequence01(index, 1));
|
|
149
|
+
const direction = baseDirection.scale(speed).addInPlace(new Vector3(
|
|
150
|
+
(sequence01(index, 0) - 0.5) * drift,
|
|
151
|
+
(sequence01(index, 3) - 0.5) * drift * 0.35,
|
|
152
|
+
(sequence01(index, 2) - 0.5) * drift
|
|
153
|
+
));
|
|
154
|
+
if (isLocal) directionToUpdate.copyFrom(direction);
|
|
155
|
+
else Vector3.TransformNormalToRef(direction, worldMatrix, directionToUpdate);
|
|
156
|
+
};
|
|
157
|
+
return system;
|
|
158
|
+
}
|
|
159
|
+
function readEmitMode(value) {
|
|
160
|
+
return value === "timed" || value === "自定义时间" ? "timed" : "loop";
|
|
161
|
+
}
|
|
162
|
+
function getEmitDirection(params) {
|
|
163
|
+
const direction = new Vector3(params.directionX, params.directionY, params.directionZ);
|
|
164
|
+
if (direction.lengthSquared() < 1e-4) direction.set(0, 1, 0);
|
|
165
|
+
direction.normalize();
|
|
166
|
+
return direction;
|
|
167
|
+
}
|
|
168
|
+
function sampleDotPosition(index, scale) {
|
|
169
|
+
const radius = Math.sqrt(sequence01(index, 0)) * 0.34 * scale;
|
|
170
|
+
const angle = sequence01(index, 1) * Math.PI * 2;
|
|
171
|
+
const y = sequence01(index, 2) * 0.018 * scale;
|
|
172
|
+
return new Vector3(Math.cos(angle) * radius, y, Math.sin(angle) * radius);
|
|
173
|
+
}
|
|
174
|
+
function getDotTexture(scene) {
|
|
175
|
+
const key = "__vfx_resource_collect_dot_texture";
|
|
176
|
+
const metadata = scene.metadata && typeof scene.metadata === "object" ? scene.metadata : {};
|
|
177
|
+
scene.metadata = metadata;
|
|
178
|
+
const existing = metadata[key];
|
|
179
|
+
if (existing) return existing;
|
|
180
|
+
const texture = new DynamicTexture("resource_collect_dot_texture", { width: 64, height: 64 }, scene, true);
|
|
181
|
+
const context = texture.getContext();
|
|
182
|
+
context.fillStyle = "rgba(255, 255, 255, 0)";
|
|
183
|
+
context.fillRect(0, 0, 64, 64);
|
|
184
|
+
const dot = context.createRadialGradient(32, 32, 1, 32, 32, 30);
|
|
185
|
+
dot.addColorStop(0, "rgba(255, 255, 255, 1)");
|
|
186
|
+
dot.addColorStop(0.64, "rgba(255, 255, 255, 1)");
|
|
187
|
+
dot.addColorStop(0.84, "rgba(255, 255, 255, 0.82)");
|
|
188
|
+
dot.addColorStop(1, "rgba(255, 255, 255, 0)");
|
|
189
|
+
context.fillStyle = dot;
|
|
190
|
+
context.beginPath();
|
|
191
|
+
context.arc(32, 32, 30, 0, Math.PI * 2);
|
|
192
|
+
context.fill();
|
|
193
|
+
texture.hasAlpha = true;
|
|
194
|
+
texture.update(false);
|
|
195
|
+
metadata[key] = texture;
|
|
196
|
+
return texture;
|
|
197
|
+
}
|
|
198
|
+
function tintColor(color, brightness, alpha) {
|
|
199
|
+
return new Color4(
|
|
200
|
+
Math.max(0, color.r * brightness),
|
|
201
|
+
Math.max(0, color.g * brightness),
|
|
202
|
+
Math.max(0, color.b * brightness),
|
|
203
|
+
clamp01(alpha)
|
|
204
|
+
);
|
|
205
|
+
}
|
|
206
|
+
function lerp(min, max, t) {
|
|
207
|
+
return min + (max - min) * t;
|
|
208
|
+
}
|
|
209
|
+
function clamp01(value) {
|
|
210
|
+
return Math.min(1, Math.max(0, value));
|
|
211
|
+
}
|
|
212
|
+
function fract(value) {
|
|
213
|
+
return value - Math.floor(value);
|
|
214
|
+
}
|
|
215
|
+
function sequence01(index, axis) {
|
|
216
|
+
if (index === 0) return 0.5;
|
|
217
|
+
const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
|
|
218
|
+
return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
|
|
219
|
+
}
|
|
220
|
+
export {
|
|
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resourceCollectSparklesEffectPackage
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};
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declare const _default: {
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"schemaVersion": "build.particle/v1",
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"id": "build.particle.run_footstep_dust",
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"effectId": "run_footstep_dust",
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"displayName": {
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"en": "Run Footstep Dust",
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"zh": "跑动脚步烟尘"
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},
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"kind": "runFootstepDust",
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"runtime": {
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"runtimeId": "runFootstepDust/v1",
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"path": "assets/runtime/runFootstepDust.v1.js",
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"entry": "createRunFootstepDustRuntime"
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},
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"assets": {
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"runtime": [
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{
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"id": "run_footstep_dust_runtime",
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"packagePath": "assets/runtime/runFootstepDust.v1.js"
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}
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],
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"source": [
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{
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"kind": "typescript",
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"id": "run_footstep_dust_source_ts",
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"packagePath": "source/src/effects/runFootstepDust.ts",
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"sourcePath": "D:/project/loy_babylon_particle_test/src/effects/runFootstepDust.ts"
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}
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]
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},
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"emitters": [
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{
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"name": "run_footstep_dust",
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"enabled": true,
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"deterministic": true,
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"type": "ParticleSystem",
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"capacity": 64,
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"count": 6,
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"frequency": 4.5,
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"particleColor": "#ffffff",
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"spread": 0.3,
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"lifeTime": 0.42,
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"speed": 0.56,
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"particleSize": 0.18,
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"effectScale": 1,
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"trailOffset": 0.22,
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"emissionDirection": {
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"x": 1,
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"y": 0.2,
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"z": 0
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},
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"gravity": {
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"x": 0,
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"y": -0.08,
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"z": 0
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},
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"origin": {
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"x": 0,
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"y": 0,
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"z": 0
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},
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"runtime": {
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"continuous": true,
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"disposeOnComplete": false
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}
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}
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],
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"parameters": [
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{
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"key": "count",
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"label": "Count",
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"type": "number",
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"default": 6,
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"min": 0,
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"max": 999,
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"step": 1,
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"mapsTo": "emitters[0].count",
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"note": "Particles emitted per dust burst behind the character."
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},
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{
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"key": "frequency",
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"label": "Frequency",
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"type": "number",
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+
"default": 4.5,
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+
"min": 0,
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+
"max": 30,
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+
"step": 0.01,
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"mapsTo": "emitters[0].frequency",
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"note": "Dust bursts per second for continuous playback."
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+
},
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+
{
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"key": "particleColor",
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+
"label": "Color",
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+
"type": "color",
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+
"default": "#ffffff",
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+
"mapsTo": "emitters[0].particleColor",
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+
"note": "Base tint for the dust particles."
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+
},
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{
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"key": "spread",
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"label": "Spread",
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+
"type": "number",
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+
"default": 0.3,
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+
"min": 0,
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+
"max": 20,
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+
"step": 0.01,
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+
"mapsTo": "emitters[0].spread"
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},
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{
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"key": "life",
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"label": "Life",
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"type": "number",
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"default": 0.42,
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+
"min": 0.01,
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+
"max": 20,
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+
"step": 0.01,
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+
"mapsTo": "emitters[0].lifeTime"
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+
},
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{
|
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"key": "speed",
|
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+
"label": "Speed",
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+
"type": "number",
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123
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+
"default": 0.56,
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"min": 0,
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+
"max": 20,
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+
"step": 0.01,
|
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127
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+
"mapsTo": "emitters[0].speed"
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},
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{
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"key": "size",
|
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+
"label": "Size",
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"type": "number",
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+
"default": 1,
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+
"min": 0,
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"max": 20,
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+
"step": 0.01,
|
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+
"mapsTo": "emitters[0].particleSize",
|
|
138
|
+
"note": "Editor multiplies this by base particleSize 0.18."
|
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+
},
|
|
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|
+
{
|
|
141
|
+
"key": "scale",
|
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142
|
+
"label": "Scale",
|
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143
|
+
"type": "number",
|
|
144
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+
"default": 1,
|
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145
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+
"min": 0.01,
|
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+
"max": 20,
|
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+
"step": 0.01,
|
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148
|
+
"mapsTo": "emitters[0].effectScale"
|
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+
},
|
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|
+
{
|
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151
|
+
"key": "dirX",
|
|
152
|
+
"label": "Dir X",
|
|
153
|
+
"type": "range",
|
|
154
|
+
"default": 100,
|
|
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|
+
"min": -100,
|
|
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|
+
"max": 100,
|
|
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|
+
"mapsTo": "emitters[0].emissionDirection.x"
|
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+
},
|
|
159
|
+
{
|
|
160
|
+
"key": "dirY",
|
|
161
|
+
"label": "Dir Y",
|
|
162
|
+
"type": "range",
|
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163
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+
"default": 20,
|
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164
|
+
"min": 20,
|
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165
|
+
"max": 120,
|
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166
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+
"mapsTo": "emitters[0].emissionDirection.y"
|
|
167
|
+
},
|
|
168
|
+
{
|
|
169
|
+
"key": "dirZ",
|
|
170
|
+
"label": "Dir Z",
|
|
171
|
+
"type": "range",
|
|
172
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+
"default": 0,
|
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173
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+
"min": -100,
|
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+
"max": 100,
|
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175
|
+
"mapsTo": "emitters[0].emissionDirection.z"
|
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+
}
|
|
177
|
+
],
|
|
178
|
+
"notes": [
|
|
179
|
+
"Continuous Unity-style particle playback: the runtime emits deterministic cartoon dust puffs behind the character at the configured frequency.",
|
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180
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+
"Count controls particles per burst, not total lifetime particles.",
|
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181
|
+
"Dust is spawned behind the emitter based on the current direction controls."
|
|
182
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+
]
|
|
183
|
+
}
|
|
184
|
+
;
|
|
185
|
+
|
|
186
|
+
export default _default;
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
|
|
2
|
+
interface RunFootstepDustParams extends VfxParamValues {
|
|
3
|
+
emitMode: string;
|
|
4
|
+
lifetime: number;
|
|
5
|
+
scale: number;
|
|
6
|
+
initialHeight: number;
|
|
7
|
+
color: VfxColorValue;
|
|
8
|
+
opacity: number;
|
|
9
|
+
count: number;
|
|
10
|
+
frequency: number;
|
|
11
|
+
emitInterval: number;
|
|
12
|
+
spread: number;
|
|
13
|
+
particleLife: number;
|
|
14
|
+
speed: number;
|
|
15
|
+
size: number;
|
|
16
|
+
trailOffset: number;
|
|
17
|
+
directionX: number;
|
|
18
|
+
directionZ: number;
|
|
19
|
+
lift: number;
|
|
20
|
+
gravity: number;
|
|
21
|
+
}
|
|
22
|
+
export declare const runFootstepDustEffectPackage: VfxEffectPackage<RunFootstepDustParams>;
|
|
23
|
+
export {};
|