@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,173 @@
1
+ import { CreatePlane } from "@babylonjs/core/Meshes/Builders/planeBuilder";
2
+ import { CreateSphere } from "@babylonjs/core/Meshes/Builders/sphereBuilder";
3
+ import { ShaderMaterial } from "@babylonjs/core/Materials/shaderMaterial";
4
+ import { StandardMaterial } from "@babylonjs/core/Materials/standardMaterial";
5
+ import { Effect } from "@babylonjs/core/Materials/effect";
6
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture";
7
+ import { Color3 } from "@babylonjs/core/Maths/math.color";
8
+ import { Constants } from "@babylonjs/core/Engines/constants";
9
+ import { L as LIFETIME_DEBUG_PARAMS, a as LIFETIME_DEFAULTS, s as scheduleLifetime } from "../../chunks/space-shared-BXV1hc0k.js";
10
+ const boltTextureUrl = "data:image/webp;base64,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";
11
+ const DEFAULT_PARAMS = {
12
+ ...LIFETIME_DEFAULTS,
13
+ targetDistance: 12,
14
+ volleyInterval: 0.22,
15
+ boltSpeed: 26,
16
+ boltsPerVolley: 6,
17
+ boltSpacing: 0.5,
18
+ boltLen: 1,
19
+ boltColor: { r: 0.071, g: 0.408, b: 1 },
20
+ // #1268ff
21
+ boltCore: 0.3,
22
+ boltCorePow: 3,
23
+ boltBright: 1.3
24
+ };
25
+ const BOLT_LEN = 2, BOLT_W = 0.34, POOL_SIZE = 60;
26
+ const BOLT_VERTEX = `precision highp float;
27
+ attribute vec3 position; attribute vec2 uv;
28
+ uniform mat4 worldViewProjection;
29
+ varying vec2 vUV;
30
+ void main() { vUV = uv; gl_Position = worldViewProjection * vec4(position, 1.0); }`;
31
+ const BOLT_FRAGMENT = `precision highp float;
32
+ varying vec2 vUV;
33
+ uniform sampler2D tex;
34
+ uniform vec3 tint;
35
+ uniform float coreStr; uniform float corePow; uniform float bright;
36
+ void main() {
37
+ vec4 t = texture2D(tex, vUV);
38
+ float core = pow(t.a, corePow) * coreStr;
39
+ vec3 col = mix(tint, vec3(1.0), core) * bright;
40
+ gl_FragColor = vec4(col, t.a);
41
+ }`;
42
+ let shadersRegistered = false;
43
+ function registerShaders() {
44
+ if (shadersRegistered) return;
45
+ Effect.ShadersStore["vfxPulseBoltVertexShader"] = BOLT_VERTEX;
46
+ Effect.ShadersStore["vfxPulseBoltFragmentShader"] = BOLT_FRAGMENT;
47
+ shadersRegistered = true;
48
+ }
49
+ function colorVec(c) {
50
+ return new Color3(c.r, c.g, c.b);
51
+ }
52
+ function excludeFromGlow(scene, mesh) {
53
+ for (const layer of scene.effectLayers ?? []) {
54
+ const add = layer.addExcludedMesh;
55
+ if (typeof add === "function") add.call(layer, mesh);
56
+ }
57
+ }
58
+ const pulseLaserVolleyEffectPackage = {
59
+ id: "pulse-laser-volley",
60
+ nameZh: "脉冲激光",
61
+ defaultParams: DEFAULT_PARAMS,
62
+ debugAnchor: "playerRight",
63
+ debugParams: [
64
+ ...LIFETIME_DEBUG_PARAMS,
65
+ { key: "targetDistance", label: "目标距离", kind: "number", min: 2, max: 40, step: 0.5 },
66
+ { key: "volleyInterval", label: "齐射间隔(s)", kind: "number", min: 0.08, max: 1, step: 0.01 },
67
+ { key: "boltSpeed", label: "光弹速度", kind: "number", min: 5, max: 60, step: 1 },
68
+ { key: "boltsPerVolley", label: "每排弹数", kind: "number", min: 1, max: 12, step: 1 },
69
+ { key: "boltSpacing", label: "排内间距", kind: "number", min: 0.2, max: 1.5, step: 0.05 },
70
+ { key: "boltLen", label: "光弹长度", kind: "number", min: 0.3, max: 4, step: 0.05 },
71
+ { key: "boltColor", label: "光弹颜色", kind: "color" },
72
+ { key: "boltCore", label: "白芯强度", kind: "number", min: 0, max: 1, step: 0.01 },
73
+ { key: "boltCorePow", label: "白芯收窄", kind: "number", min: 0.5, max: 8, step: 0.1 },
74
+ { key: "boltBright", label: "光弹亮度", kind: "number", min: 0.2, max: 3, step: 0.05 }
75
+ ],
76
+ create({ scene, root, position, rotationY, params }) {
77
+ root.position.copyFrom(position);
78
+ root.rotation.y = rotationY;
79
+ registerShaders();
80
+ const boltTex = new Texture(boltTextureUrl, scene);
81
+ boltTex.hasAlpha = true;
82
+ const boltMat = new ShaderMaterial("vfx_pulse_boltMat", scene, { vertex: "vfxPulseBolt", fragment: "vfxPulseBolt" }, {
83
+ attributes: ["position", "uv"],
84
+ uniforms: ["worldViewProjection", "tint", "coreStr", "corePow", "bright"],
85
+ samplers: ["tex"],
86
+ needAlphaBlending: true
87
+ });
88
+ boltMat.setTexture("tex", boltTex);
89
+ boltMat.backFaceCulling = false;
90
+ boltMat.disableDepthWrite = true;
91
+ boltMat.alphaMode = Constants.ALPHA_ADD;
92
+ boltMat.setColor3("tint", colorVec(params.boltColor));
93
+ boltMat.setFloat("coreStr", params.boltCore);
94
+ boltMat.setFloat("corePow", params.boltCorePow);
95
+ boltMat.setFloat("bright", params.boltBright);
96
+ const pool = [];
97
+ for (let i = 0; i < POOL_SIZE; i++) {
98
+ const mesh = CreatePlane(`vfx_pulse_bolt${i}`, { width: BOLT_W, height: BOLT_LEN }, scene);
99
+ mesh.rotation.x = Math.PI / 2;
100
+ mesh.material = boltMat;
101
+ mesh.isPickable = false;
102
+ mesh.parent = root;
103
+ mesh.setEnabled(false);
104
+ excludeFromGlow(scene, mesh);
105
+ pool.push({ mesh, left: 0 });
106
+ }
107
+ const muzzle = CreateSphere("vfx_pulse_muzzle", { diameter: 0.85, segments: 16 }, scene);
108
+ const muzzleMat = new StandardMaterial("vfx_pulse_muzzleMat", scene);
109
+ muzzleMat.emissiveColor = new Color3(1, 1, 1);
110
+ muzzleMat.diffuseColor = Color3.Black();
111
+ muzzleMat.disableLighting = true;
112
+ muzzleMat.alpha = 0.95;
113
+ muzzle.material = muzzleMat;
114
+ muzzle.isPickable = false;
115
+ muzzle.parent = root;
116
+ muzzle.position.set(0, 0, 0);
117
+ let muzzleFlash = 0;
118
+ function fireVolley() {
119
+ const n = Math.max(1, Math.round(params.boltsPerVolley));
120
+ const dist = params.targetDistance;
121
+ let fired = 0;
122
+ for (const b of pool) {
123
+ if (fired >= n) break;
124
+ if (b.left > 0) continue;
125
+ const off = (fired - (n - 1) / 2) * params.boltSpacing;
126
+ b.mesh.position.set(off, 0, 0);
127
+ b.mesh.scaling.z = params.boltLen / BOLT_LEN;
128
+ b.left = dist / params.boltSpeed;
129
+ b.mesh.setEnabled(true);
130
+ fired += 1;
131
+ }
132
+ muzzleFlash = 1;
133
+ }
134
+ let volleyTimer = 0;
135
+ const observer = scene.onBeforeRenderObservable.add(() => {
136
+ const dt = Math.min(scene.getEngine().getDeltaTime() / 1e3, 0.05);
137
+ volleyTimer += dt;
138
+ if (volleyTimer >= params.volleyInterval) {
139
+ volleyTimer = 0;
140
+ fireVolley();
141
+ }
142
+ muzzleFlash = Math.max(0, muzzleFlash - dt * 6);
143
+ const s = 1 + muzzleFlash * 0.6;
144
+ muzzle.scaling.set(s, s, s);
145
+ const step = params.boltSpeed * dt;
146
+ for (const b of pool) {
147
+ if (b.left <= 0) continue;
148
+ b.left -= dt;
149
+ b.mesh.position.z += step;
150
+ if (b.left <= 0) b.mesh.setEnabled(false);
151
+ }
152
+ });
153
+ let disposed = false;
154
+ let ltTimer = 0;
155
+ const dispose = () => {
156
+ if (disposed) return;
157
+ disposed = true;
158
+ if (ltTimer) window.clearTimeout(ltTimer);
159
+ scene.onBeforeRenderObservable.remove(observer);
160
+ for (const b of pool) b.mesh.dispose();
161
+ muzzle.dispose();
162
+ muzzleMat.dispose();
163
+ boltMat.dispose();
164
+ boltTex.dispose();
165
+ root.dispose();
166
+ };
167
+ ltTimer = scheduleLifetime(params, dispose);
168
+ return { root, dispose };
169
+ }
170
+ };
171
+ export {
172
+ pulseLaserVolleyEffectPackage
173
+ };
@@ -0,0 +1,9 @@
1
+ declare const _default: {
2
+ "id": "resource-collect-sparkles",
3
+ "nameZh": "资源持续收集圆点",
4
+ "assets": [],
5
+ "source": "procedural"
6
+ }
7
+ ;
8
+
9
+ export default _default;
@@ -0,0 +1,21 @@
1
+ import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
2
+ interface ResourceCollectSparklesParams extends VfxParamValues {
3
+ lifetime: number;
4
+ emitMode: string;
5
+ scale: number;
6
+ initialHeight: number;
7
+ color: VfxColorValue;
8
+ opacity: number;
9
+ particleCount: number;
10
+ particleLife: number;
11
+ minSize: number;
12
+ maxSize: number;
13
+ directionX: number;
14
+ directionY: number;
15
+ directionZ: number;
16
+ riseSpeed: number;
17
+ drift: number;
18
+ glowStrength: number;
19
+ }
20
+ export declare const resourceCollectSparklesEffectPackage: VfxEffectPackage<ResourceCollectSparklesParams>;
21
+ export {};
@@ -0,0 +1,222 @@
1
+ import { Color4 } from "@babylonjs/core/Maths/math.color";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
3
+ import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
4
+ import { ParticleSystem } from "@babylonjs/core/Particles/particleSystem";
5
+ import { c as configureVfxParticleSystem } from "../../chunks/rendering-CV3nhygX.js";
6
+ const id = "resource-collect-sparkles";
7
+ const nameZh = "资源持续收集圆点";
8
+ const assets = [];
9
+ const source = "procedural";
10
+ const manifest = {
11
+ id,
12
+ nameZh,
13
+ assets,
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+ source
15
+ };
16
+ const DEFAULT_PARAMS = {
17
+ lifetime: 1,
18
+ emitMode: "loop",
19
+ scale: 1,
20
+ initialHeight: 0.035,
21
+ color: { r: 1, g: 0.82, b: 0.38 },
22
+ opacity: 0.88,
23
+ particleCount: 26,
24
+ particleLife: 0.86,
25
+ minSize: 0.045,
26
+ maxSize: 0.12,
27
+ directionX: 0,
28
+ directionY: 1,
29
+ directionZ: 0,
30
+ riseSpeed: 0.58,
31
+ drift: 0.08,
32
+ glowStrength: 2.4
33
+ };
34
+ const resourceCollectSparklesEffectPackage = {
35
+ id: "resource-collect-sparkles",
36
+ nameZh: "资源持续收集圆点",
37
+ manifest,
38
+ defaultParams: DEFAULT_PARAMS,
39
+ debugAnchor: "playerRight",
40
+ debugParams: [
41
+ {
42
+ key: "emitMode",
43
+ label: "发射模式",
44
+ kind: "enum",
45
+ options: [
46
+ { value: "loop", label: "一直发射" },
47
+ { value: "timed", label: "自定义时间" }
48
+ ]
49
+ },
50
+ { key: "lifetime", label: "生命周期", kind: "lifetime", min: 0.08, max: 8, step: 0.01 },
51
+ { key: "scale", label: "整体缩放", kind: "scale", min: 0.05, max: 6, step: 0.01 },
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+ { key: "initialHeight", label: "初始高度", kind: "number", min: -0.5, max: 2, step: 0.01 },
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+ { key: "color", label: "圆点颜色", kind: "color" },
54
+ { key: "opacity", label: "透明度", kind: "opacity", min: 0, max: 1, step: 0.01 },
55
+ { key: "particleCount", label: "粒子数量", kind: "number", min: 0, max: 240, step: 1 },
56
+ { key: "particleLife", label: "单点生命", kind: "number", min: 0.08, max: 4, step: 0.01 },
57
+ { key: "minSize", label: "最小大小", kind: "number", min: 5e-3, max: 1, step: 1e-3 },
58
+ { key: "maxSize", label: "最大大小", kind: "number", min: 5e-3, max: 1, step: 1e-3 },
59
+ { key: "directionX", label: "方向 X", kind: "number", min: -1, max: 1, step: 0.01 },
60
+ { key: "directionY", label: "方向 Y", kind: "number", min: -1, max: 1, step: 0.01 },
61
+ { key: "directionZ", label: "方向 Z", kind: "number", min: -1, max: 1, step: 0.01 },
62
+ { key: "riseSpeed", label: "发射速度", kind: "number", min: 0, max: 5, step: 0.01 },
63
+ { key: "drift", label: "方向扰动", kind: "number", min: 0, max: 2, step: 0.01 },
64
+ { key: "glowStrength", label: "光芒强度", kind: "number", min: 0.1, max: 8, step: 0.05 }
65
+ ],
66
+ create({ scene, root, position, params }) {
67
+ root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
68
+ const system = createDotSystem(scene, root, params);
69
+ let disposed = false;
70
+ let stopTimer = null;
71
+ let disposeTimer = null;
72
+ system.start();
73
+ if (readEmitMode(params.emitMode) === "timed") {
74
+ stopTimer = window.setTimeout(() => system.stop(), Math.max(0.01, params.lifetime) * 1e3);
75
+ disposeTimer = window.setTimeout(
76
+ () => disposeAll(),
77
+ Math.max(0.05, params.lifetime + params.particleLife + 0.12) * 1e3
78
+ );
79
+ }
80
+ return {
81
+ root,
82
+ dispose() {
83
+ disposeAll();
84
+ }
85
+ };
86
+ function disposeAll() {
87
+ if (disposed) return;
88
+ disposed = true;
89
+ if (stopTimer !== null) window.clearTimeout(stopTimer);
90
+ if (disposeTimer !== null) window.clearTimeout(disposeTimer);
91
+ system.stop();
92
+ system.dispose(false);
93
+ root.dispose();
94
+ }
95
+ }
96
+ };
97
+ function createDotSystem(scene, root, params) {
98
+ const scale = Math.max(0.01, params.scale);
99
+ const particleCount = Math.max(0, Math.round(params.particleCount));
100
+ const particleLife = Math.max(0.04, params.particleLife);
101
+ const emitRate = particleCount / particleLife;
102
+ const capacity = Math.max(16, Math.ceil(particleCount * 2.4 + 16));
103
+ const system = new ParticleSystem("resource-collect-dots", capacity, scene);
104
+ const minSize = Math.max(1e-3, Math.min(params.minSize, params.maxSize) * scale);
105
+ const maxSize = Math.max(minSize, Math.max(params.minSize, params.maxSize) * scale);
106
+ configureVfxParticleSystem(system);
107
+ system.particleTexture = getDotTexture(scene);
108
+ system.emitter = root;
109
+ system.emitRate = emitRate;
110
+ system.updateSpeed = 1 / 60;
111
+ system.minLifeTime = particleLife * 0.9;
112
+ system.maxLifeTime = particleLife * 1.14;
113
+ system.minSize = minSize;
114
+ system.maxSize = maxSize;
115
+ system.minAngularSpeed = 0;
116
+ system.maxAngularSpeed = 0;
117
+ system.minEmitPower = 1;
118
+ system.maxEmitPower = 1;
119
+ system.gravity = Vector3.Zero();
120
+ system.blendMode = ParticleSystem.BLENDMODE_ADD;
121
+ const glow = Math.max(0.1, params.glowStrength);
122
+ system.color1 = tintColor(params.color, glow, 0.72 * params.opacity);
123
+ system.color2 = tintColor(params.color, glow * 1.18, 0.9 * params.opacity);
124
+ system.colorDead = tintColor(params.color, glow, 0);
125
+ system.addColorGradient(0, tintColor(params.color, glow * 0.65, 0));
126
+ system.addColorGradient(0.18, tintColor(params.color, glow * 1.28, 0.82 * params.opacity));
127
+ system.addColorGradient(0.72, tintColor(params.color, glow, 0.68 * params.opacity));
128
+ system.addColorGradient(1, tintColor(params.color, glow * 0.5, 0));
129
+ system.addVelocityGradient(0, 0.92);
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+ system.addVelocityGradient(0.72, 1);
131
+ system.addVelocityGradient(1, 0.42);
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+ system.addDragGradient(0, 0.08);
133
+ system.addDragGradient(1, 0.45);
134
+ let positionIndex = 0;
135
+ let directionIndex = 4096;
136
+ system.startPositionFunction = (worldMatrix, positionToUpdate, _particle, isLocal) => {
137
+ const index = positionIndex;
138
+ positionIndex += 1;
139
+ const local = sampleDotPosition(index, scale);
140
+ if (isLocal) positionToUpdate.copyFrom(local);
141
+ else Vector3.TransformCoordinatesToRef(local, worldMatrix, positionToUpdate);
142
+ };
143
+ system.startDirectionFunction = (worldMatrix, directionToUpdate, _particle, isLocal) => {
144
+ const index = directionIndex;
145
+ directionIndex += 1;
146
+ const baseDirection = getEmitDirection(params);
147
+ const drift = Math.max(0, params.drift) * scale;
148
+ const speed = Math.max(0, params.riseSpeed) * scale * lerp(0.78, 1.18, sequence01(index, 1));
149
+ const direction = baseDirection.scale(speed).addInPlace(new Vector3(
150
+ (sequence01(index, 0) - 0.5) * drift,
151
+ (sequence01(index, 3) - 0.5) * drift * 0.35,
152
+ (sequence01(index, 2) - 0.5) * drift
153
+ ));
154
+ if (isLocal) directionToUpdate.copyFrom(direction);
155
+ else Vector3.TransformNormalToRef(direction, worldMatrix, directionToUpdate);
156
+ };
157
+ return system;
158
+ }
159
+ function readEmitMode(value) {
160
+ return value === "timed" || value === "自定义时间" ? "timed" : "loop";
161
+ }
162
+ function getEmitDirection(params) {
163
+ const direction = new Vector3(params.directionX, params.directionY, params.directionZ);
164
+ if (direction.lengthSquared() < 1e-4) direction.set(0, 1, 0);
165
+ direction.normalize();
166
+ return direction;
167
+ }
168
+ function sampleDotPosition(index, scale) {
169
+ const radius = Math.sqrt(sequence01(index, 0)) * 0.34 * scale;
170
+ const angle = sequence01(index, 1) * Math.PI * 2;
171
+ const y = sequence01(index, 2) * 0.018 * scale;
172
+ return new Vector3(Math.cos(angle) * radius, y, Math.sin(angle) * radius);
173
+ }
174
+ function getDotTexture(scene) {
175
+ const key = "__vfx_resource_collect_dot_texture";
176
+ const metadata = scene.metadata && typeof scene.metadata === "object" ? scene.metadata : {};
177
+ scene.metadata = metadata;
178
+ const existing = metadata[key];
179
+ if (existing) return existing;
180
+ const texture = new DynamicTexture("resource_collect_dot_texture", { width: 64, height: 64 }, scene, true);
181
+ const context = texture.getContext();
182
+ context.fillStyle = "rgba(255, 255, 255, 0)";
183
+ context.fillRect(0, 0, 64, 64);
184
+ const dot = context.createRadialGradient(32, 32, 1, 32, 32, 30);
185
+ dot.addColorStop(0, "rgba(255, 255, 255, 1)");
186
+ dot.addColorStop(0.64, "rgba(255, 255, 255, 1)");
187
+ dot.addColorStop(0.84, "rgba(255, 255, 255, 0.82)");
188
+ dot.addColorStop(1, "rgba(255, 255, 255, 0)");
189
+ context.fillStyle = dot;
190
+ context.beginPath();
191
+ context.arc(32, 32, 30, 0, Math.PI * 2);
192
+ context.fill();
193
+ texture.hasAlpha = true;
194
+ texture.update(false);
195
+ metadata[key] = texture;
196
+ return texture;
197
+ }
198
+ function tintColor(color, brightness, alpha) {
199
+ return new Color4(
200
+ Math.max(0, color.r * brightness),
201
+ Math.max(0, color.g * brightness),
202
+ Math.max(0, color.b * brightness),
203
+ clamp01(alpha)
204
+ );
205
+ }
206
+ function lerp(min, max, t) {
207
+ return min + (max - min) * t;
208
+ }
209
+ function clamp01(value) {
210
+ return Math.min(1, Math.max(0, value));
211
+ }
212
+ function fract(value) {
213
+ return value - Math.floor(value);
214
+ }
215
+ function sequence01(index, axis) {
216
+ if (index === 0) return 0.5;
217
+ const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
218
+ return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
219
+ }
220
+ export {
221
+ resourceCollectSparklesEffectPackage
222
+ };
@@ -0,0 +1,186 @@
1
+ declare const _default: {
2
+ "schemaVersion": "build.particle/v1",
3
+ "id": "build.particle.run_footstep_dust",
4
+ "effectId": "run_footstep_dust",
5
+ "displayName": {
6
+ "en": "Run Footstep Dust",
7
+ "zh": "跑动脚步烟尘"
8
+ },
9
+ "kind": "runFootstepDust",
10
+ "runtime": {
11
+ "runtimeId": "runFootstepDust/v1",
12
+ "path": "assets/runtime/runFootstepDust.v1.js",
13
+ "entry": "createRunFootstepDustRuntime"
14
+ },
15
+ "assets": {
16
+ "runtime": [
17
+ {
18
+ "id": "run_footstep_dust_runtime",
19
+ "packagePath": "assets/runtime/runFootstepDust.v1.js"
20
+ }
21
+ ],
22
+ "source": [
23
+ {
24
+ "kind": "typescript",
25
+ "id": "run_footstep_dust_source_ts",
26
+ "packagePath": "source/src/effects/runFootstepDust.ts",
27
+ "sourcePath": "D:/project/loy_babylon_particle_test/src/effects/runFootstepDust.ts"
28
+ }
29
+ ]
30
+ },
31
+ "emitters": [
32
+ {
33
+ "name": "run_footstep_dust",
34
+ "enabled": true,
35
+ "deterministic": true,
36
+ "type": "ParticleSystem",
37
+ "capacity": 64,
38
+ "count": 6,
39
+ "frequency": 4.5,
40
+ "particleColor": "#ffffff",
41
+ "spread": 0.3,
42
+ "lifeTime": 0.42,
43
+ "speed": 0.56,
44
+ "particleSize": 0.18,
45
+ "effectScale": 1,
46
+ "trailOffset": 0.22,
47
+ "emissionDirection": {
48
+ "x": 1,
49
+ "y": 0.2,
50
+ "z": 0
51
+ },
52
+ "gravity": {
53
+ "x": 0,
54
+ "y": -0.08,
55
+ "z": 0
56
+ },
57
+ "origin": {
58
+ "x": 0,
59
+ "y": 0,
60
+ "z": 0
61
+ },
62
+ "runtime": {
63
+ "continuous": true,
64
+ "disposeOnComplete": false
65
+ }
66
+ }
67
+ ],
68
+ "parameters": [
69
+ {
70
+ "key": "count",
71
+ "label": "Count",
72
+ "type": "number",
73
+ "default": 6,
74
+ "min": 0,
75
+ "max": 999,
76
+ "step": 1,
77
+ "mapsTo": "emitters[0].count",
78
+ "note": "Particles emitted per dust burst behind the character."
79
+ },
80
+ {
81
+ "key": "frequency",
82
+ "label": "Frequency",
83
+ "type": "number",
84
+ "default": 4.5,
85
+ "min": 0,
86
+ "max": 30,
87
+ "step": 0.01,
88
+ "mapsTo": "emitters[0].frequency",
89
+ "note": "Dust bursts per second for continuous playback."
90
+ },
91
+ {
92
+ "key": "particleColor",
93
+ "label": "Color",
94
+ "type": "color",
95
+ "default": "#ffffff",
96
+ "mapsTo": "emitters[0].particleColor",
97
+ "note": "Base tint for the dust particles."
98
+ },
99
+ {
100
+ "key": "spread",
101
+ "label": "Spread",
102
+ "type": "number",
103
+ "default": 0.3,
104
+ "min": 0,
105
+ "max": 20,
106
+ "step": 0.01,
107
+ "mapsTo": "emitters[0].spread"
108
+ },
109
+ {
110
+ "key": "life",
111
+ "label": "Life",
112
+ "type": "number",
113
+ "default": 0.42,
114
+ "min": 0.01,
115
+ "max": 20,
116
+ "step": 0.01,
117
+ "mapsTo": "emitters[0].lifeTime"
118
+ },
119
+ {
120
+ "key": "speed",
121
+ "label": "Speed",
122
+ "type": "number",
123
+ "default": 0.56,
124
+ "min": 0,
125
+ "max": 20,
126
+ "step": 0.01,
127
+ "mapsTo": "emitters[0].speed"
128
+ },
129
+ {
130
+ "key": "size",
131
+ "label": "Size",
132
+ "type": "number",
133
+ "default": 1,
134
+ "min": 0,
135
+ "max": 20,
136
+ "step": 0.01,
137
+ "mapsTo": "emitters[0].particleSize",
138
+ "note": "Editor multiplies this by base particleSize 0.18."
139
+ },
140
+ {
141
+ "key": "scale",
142
+ "label": "Scale",
143
+ "type": "number",
144
+ "default": 1,
145
+ "min": 0.01,
146
+ "max": 20,
147
+ "step": 0.01,
148
+ "mapsTo": "emitters[0].effectScale"
149
+ },
150
+ {
151
+ "key": "dirX",
152
+ "label": "Dir X",
153
+ "type": "range",
154
+ "default": 100,
155
+ "min": -100,
156
+ "max": 100,
157
+ "mapsTo": "emitters[0].emissionDirection.x"
158
+ },
159
+ {
160
+ "key": "dirY",
161
+ "label": "Dir Y",
162
+ "type": "range",
163
+ "default": 20,
164
+ "min": 20,
165
+ "max": 120,
166
+ "mapsTo": "emitters[0].emissionDirection.y"
167
+ },
168
+ {
169
+ "key": "dirZ",
170
+ "label": "Dir Z",
171
+ "type": "range",
172
+ "default": 0,
173
+ "min": -100,
174
+ "max": 100,
175
+ "mapsTo": "emitters[0].emissionDirection.z"
176
+ }
177
+ ],
178
+ "notes": [
179
+ "Continuous Unity-style particle playback: the runtime emits deterministic cartoon dust puffs behind the character at the configured frequency.",
180
+ "Count controls particles per burst, not total lifetime particles.",
181
+ "Dust is spawned behind the emitter based on the current direction controls."
182
+ ]
183
+ }
184
+ ;
185
+
186
+ export default _default;
@@ -0,0 +1,23 @@
1
+ import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
2
+ interface RunFootstepDustParams extends VfxParamValues {
3
+ emitMode: string;
4
+ lifetime: number;
5
+ scale: number;
6
+ initialHeight: number;
7
+ color: VfxColorValue;
8
+ opacity: number;
9
+ count: number;
10
+ frequency: number;
11
+ emitInterval: number;
12
+ spread: number;
13
+ particleLife: number;
14
+ speed: number;
15
+ size: number;
16
+ trailOffset: number;
17
+ directionX: number;
18
+ directionZ: number;
19
+ lift: number;
20
+ gravity: number;
21
+ }
22
+ export declare const runFootstepDustEffectPackage: VfxEffectPackage<RunFootstepDustParams>;
23
+ export {};