@fps-games/vfx 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -0
- package/dist/EffectPackageService.d.ts +26 -0
- package/dist/SceneVfxService.d.ts +27 -0
- package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
- package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
- package/dist/chunks/rendering-CV3nhygX.js +13 -0
- package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
- package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
- package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/building-upgrade/index.d.ts +20 -0
- package/dist/effects/building-upgrade/index.js +337 -0
- package/dist/effects/character-entrance/effect.json.d.ts +9 -0
- package/dist/effects/character-entrance/index.d.ts +18 -0
- package/dist/effects/character-entrance/index.js +271 -0
- package/dist/effects/coin-burst/index.d.ts +6 -0
- package/dist/effects/coin-burst/index.js +45 -0
- package/dist/effects/comet-trail-flame/index.d.ts +11 -0
- package/dist/effects/comet-trail-flame/index.js +103 -0
- package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
- package/dist/effects/conveyor-upgrade/index.js +349 -0
- package/dist/effects/debris-smoke/index.d.ts +10 -0
- package/dist/effects/debris-smoke/index.js +108 -0
- package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
- package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
- package/dist/effects/door_open_gold_flakes/index.js +524 -0
- package/dist/effects/electric-arc/index.d.ts +8 -0
- package/dist/effects/electric-arc/index.js +71 -0
- package/dist/effects/energy-shield/index.d.ts +46 -0
- package/dist/effects/energy-shield/index.js +365 -0
- package/dist/effects/explosion/index.d.ts +11 -0
- package/dist/effects/explosion/index.js +129 -0
- package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
- package/dist/effects/ground-tile-upgrade/index.js +357 -0
- package/dist/effects/hit-flash/index.d.ts +8 -0
- package/dist/effects/hit-flash/index.js +71 -0
- package/dist/effects/laser-beam/index.d.ts +1 -0
- package/dist/effects/laser-beam/index.js +152 -0
- package/dist/effects/laser-beam-factory.d.ts +12 -0
- package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
- package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
- package/dist/effects/lumber-cart-suction/index.js +322 -0
- package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
- package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
- package/dist/effects/lumber-debris-scatter/index.js +637 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
- package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
- package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
- package/dist/effects/monster-hit/index.d.ts +15 -0
- package/dist/effects/monster-hit/index.js +156 -0
- package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/player-upgrade/index.d.ts +24 -0
- package/dist/effects/player-upgrade/index.js +539 -0
- package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
- package/dist/effects/pulse-laser-volley/index.js +173 -0
- package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
- package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
- package/dist/effects/resource-collect-sparkles/index.js +222 -0
- package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
- package/dist/effects/run-footstep-dust/index.d.ts +23 -0
- package/dist/effects/run-footstep-dust/index.js +343 -0
- package/dist/effects/space-shared.d.ts +44 -0
- package/dist/effects/thruster-flame/index.d.ts +15 -0
- package/dist/effects/thruster-flame/index.js +301 -0
- package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
- package/dist/effects/tree-chop-dust/index.d.ts +17 -0
- package/dist/effects/tree-chop-dust/index.js +165 -0
- package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
- package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
- package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
- package/dist/effects/tree_chop_dust_burst/index.js +443 -0
- package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
- package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
- package/dist/effects/ufo-thread-flame/index.js +140 -0
- package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
- package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
- package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
- package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
- package/dist/effects/vehicle-upgrade/index.js +349 -0
- package/dist/effects/weapon-trail/index.d.ts +26 -0
- package/dist/effects/weapon-trail/index.js +351 -0
- package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-crusher-sawdust/index.js +648 -0
- package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-cutter-sawdust/index.js +648 -0
- package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
- package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_crusher_sawdust/index.js +634 -0
- package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_cutter_sawdust/index.js +634 -0
- package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
- package/dist/effects/wood_peel_material_test/index.js +157 -0
- package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
- package/dist/generation.d.ts +7 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +309 -0
- package/dist/legacy-particle-runtime.d.ts +30 -0
- package/dist/manifestRuntimePackage.d.ts +68 -0
- package/dist/registry.d.ts +20 -0
- package/dist/rendering.d.ts +5 -0
- package/dist/types.d.ts +83 -0
- package/docs/AUTHORING_EFFECTS.md +297 -0
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
- package/docs/VFX_LIBRARY_PLAN.md +546 -0
- package/docs/vfx-ab/RESULTS.md +35 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +462 -0
- package/docs/weapon-trail-visualization.html +241 -0
- package/index.json +381 -0
- package/package.json +51 -0
- package/packages/EffectPackageService.ts +240 -0
- package/packages/SceneVfxService.ts +96 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
- package/packages/effects/building-upgrade/effect.json +6 -0
- package/packages/effects/building-upgrade/index.ts +387 -0
- package/packages/effects/building-upgrade/vfx-params.json +24 -0
- package/packages/effects/character-entrance/effect.json +6 -0
- package/packages/effects/character-entrance/index.ts +308 -0
- package/packages/effects/character-entrance/vfx-params.json +24 -0
- package/packages/effects/coin-burst/index.ts +43 -0
- package/packages/effects/coin-burst/vfx-params.json +5 -0
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +106 -0
- package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
- package/packages/effects/conveyor-upgrade/effect.json +6 -0
- package/packages/effects/conveyor-upgrade/index.ts +401 -0
- package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +101 -0
- package/packages/effects/debris-smoke/vfx-params.json +5 -0
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
- package/packages/effects/door_open_gold_flakes/index.ts +11 -0
- package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +62 -0
- package/packages/effects/electric-arc/vfx-params.json +5 -0
- package/packages/effects/energy-shield/effect.json +7 -0
- package/packages/effects/energy-shield/index.ts +431 -0
- package/packages/effects/energy-shield/vfx-params.json +29 -0
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +114 -0
- package/packages/effects/explosion/vfx-params.json +5 -0
- package/packages/effects/ground-tile-upgrade/effect.json +6 -0
- package/packages/effects/ground-tile-upgrade/index.ts +410 -0
- package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
- package/packages/effects/hit-flash/index.ts +69 -0
- package/packages/effects/hit-flash/vfx-params.json +5 -0
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +6 -0
- package/packages/effects/laser-beam/vfx-params.json +5 -0
- package/packages/effects/laser-beam-factory.ts +135 -0
- package/packages/effects/lumber-cart-suction/effect.json +6 -0
- package/packages/effects/lumber-cart-suction/index.ts +399 -0
- package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
- package/packages/effects/lumber-debris-scatter/effect.json +228 -0
- package/packages/effects/lumber-debris-scatter/index.ts +780 -0
- package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
- package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
- package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
- package/packages/effects/monster-hit/index.ts +128 -0
- package/packages/effects/monster-hit/vfx-params.json +5 -0
- package/packages/effects/player-upgrade/effect.json +6 -0
- package/packages/effects/player-upgrade/index.ts +635 -0
- package/packages/effects/player-upgrade/vfx-params.json +28 -0
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +204 -0
- package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
- package/packages/effects/resource-collect-sparkles/effect.json +6 -0
- package/packages/effects/resource-collect-sparkles/index.ts +254 -0
- package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
- package/packages/effects/run-footstep-dust/effect.json +183 -0
- package/packages/effects/run-footstep-dust/index.ts +377 -0
- package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
- package/packages/effects/space-shared.ts +120 -0
- package/packages/effects/thruster-flame/index.ts +305 -0
- package/packages/effects/thruster-flame/vfx-params.json +5 -0
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +8 -0
- package/packages/effects/tree-chop-dust/index.ts +202 -0
- package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
- package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
- package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
- package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +152 -0
- package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
- package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
- package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
- package/packages/effects/vehicle-upgrade/effect.json +6 -0
- package/packages/effects/vehicle-upgrade/index.ts +401 -0
- package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +313 -0
- package/packages/effects/weapon-trail/vfx-params.json +5 -0
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
- package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
- package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
- package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
- package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
- package/packages/effects/wood_peel_material_test/index.ts +11 -0
- package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +854 -0
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
- package/packages/generation.ts +14 -0
- package/packages/index.ts +14 -0
- package/packages/legacy-particle-runtime.ts +113 -0
- package/packages/manifestRuntimePackage.ts +519 -0
- package/packages/registry.ts +85 -0
- package/packages/rendering.ts +13 -0
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
- package/packages/types.ts +107 -0
- package/tooling/check-dist-runtime.mjs +166 -0
- package/tooling/generate-index.mjs +55 -0
- package/tooling/test-guardrails.mjs +157 -0
- package/tooling/validate-boundary.mjs +92 -0
- package/tooling/validate-effects.mjs +304 -0
- package/tooling/validate.mjs +53 -0
- package/tooling/vfx-cli.mjs +232 -0
- package/tooling/vfx-package-resolution.mjs +28 -0
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@@ -0,0 +1,68 @@
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import { VfxEffectPackage } from './types';
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type LegacyTunableParamType = 'number' | 'color' | 'enum' | string;
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interface LegacyTunableTarget {
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emitter: string;
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property: string;
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operator?: string;
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defaultValue?: unknown;
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}
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interface LegacyTunableParam {
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key: string;
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label?: string;
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labelEn?: string;
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labelZh?: string;
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type: LegacyTunableParamType;
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default?: unknown;
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min?: number;
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max?: number;
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step?: number;
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options?: Array<{
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value: string;
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label?: string;
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}>;
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target?: LegacyTunableTarget;
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targets?: LegacyTunableTarget[];
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}
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interface LegacyEmitterConfig {
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name: string;
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enabled?: boolean;
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runtime?: {
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adapter?: string;
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stopAfterSeconds?: number;
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disposeOnComplete?: boolean;
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};
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[key: string]: unknown;
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}
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interface LegacyRuntimeAdapterConfig {
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id: string;
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entry: string;
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moduleFormat?: string;
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exports?: string[];
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}
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interface LegacyEffectManifest {
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id?: string;
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name?: {
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en?: string;
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zh?: string;
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};
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assets?: Record<string, unknown> | unknown[];
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source?: unknown;
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emitters?: LegacyEmitterConfig[];
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runtime?: {
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driver?: string;
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adapters?: LegacyRuntimeAdapterConfig[];
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};
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tunableParams?: LegacyTunableParam[];
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defaultParams?: Record<string, unknown>;
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debug?: {
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playAnchor?: string;
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livePreview?: boolean;
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};
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}
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export interface ManifestRuntimeEffectPackageOptions {
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id: string;
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manifest: LegacyEffectManifest;
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assetUrls: Record<string, string>;
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}
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export declare function createManifestRuntimeEffectPackage(options: ManifestRuntimeEffectPackageOptions): VfxEffectPackage;
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export {};
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import { VfxEffectPackage, VfxParamValues } from './types';
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export interface VfxRegistry {
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getEffectPackage(effectId: string): VfxEffectPackage | undefined;
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getEffectPackages(): VfxEffectPackage[];
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savedParams: Record<string, Partial<VfxParamValues>>;
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}
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export interface BuildRegistryInput {
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/** import.meta.glob('./effects/*\/index.ts', { eager: true }) 的结果 */
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modules: Record<string, Record<string, unknown>>;
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/** import.meta.glob('./effects/*\/vfx-params.json', { eager: true }) 的结果(可选) */
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params?: Record<string, {
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default: unknown;
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} | unknown>;
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/** 可选:判定某目录是否仅调试用(prod 构建剔除) */
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isDebugOnly?: (dir: string) => boolean;
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/** 可选:prod 标志,配合 isDebugOnly 过滤 */
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prod?: boolean;
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}
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export declare function isVfxEffectPackage(value: unknown): value is VfxEffectPackage;
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export declare function buildRegistry(input: BuildRegistryInput): VfxRegistry;
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import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
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import { SpriteManager } from '@babylonjs/core/Sprites/spriteManager';
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export declare const VFX_RENDERING_GROUP_ID = 2;
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export declare function configureVfxSpriteManager(manager: SpriteManager): void;
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export declare function configureVfxParticleSystem(system: ParticleSystem): void;
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package/dist/types.d.ts
ADDED
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import { Scene } from '@babylonjs/core/scene';
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import { Vector3 } from '@babylonjs/core/Maths/math.vector';
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import { TransformNode } from '@babylonjs/core/Meshes/transformNode';
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export type VfxDebugAnchor = 'playerRight' | 'player';
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export type VfxParamValue = number | string | VfxColorValue;
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export type VfxParamValues = Record<string, VfxParamValue>;
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export interface VfxColorValue {
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r: number;
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g: number;
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b: number;
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}
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export type VfxParamKind = 'number' | 'color' | 'enum' | 'opacity' | 'lifetime' | 'scale';
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export interface VfxParamDefinitionBase {
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key: string;
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label: string;
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kind: VfxParamKind;
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description?: string;
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}
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export interface VfxNumberParamDefinition extends VfxParamDefinitionBase {
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kind: 'number' | 'opacity' | 'lifetime' | 'scale';
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min?: number;
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max?: number;
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step?: number;
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}
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export interface VfxColorParamDefinition extends VfxParamDefinitionBase {
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kind: 'color';
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}
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export interface VfxEnumParamOption {
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value: string;
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label: string;
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}
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export interface VfxEnumParamDefinition extends VfxParamDefinitionBase {
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kind: 'enum';
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options: VfxEnumParamOption[];
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}
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export type VfxParamDefinition = VfxNumberParamDefinition | VfxColorParamDefinition | VfxEnumParamDefinition;
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export interface VfxEffectPackageContext<PParams extends VfxParamValues = VfxParamValues> {
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scene: Scene;
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root: TransformNode;
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position: Vector3;
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rotationY: number;
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renderingGroupId?: number;
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params: PParams;
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}
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export interface VfxEffectHandle {
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root: TransformNode;
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ready?: Promise<void>;
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dispose(): void;
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}
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export interface VfxEffectManifest {
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id: string;
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nameZh: string;
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assets?: string[];
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source?: string;
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}
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export interface VfxSpawnParamKeys {
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offsetX?: string;
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offsetY?: string;
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offsetZ?: string;
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}
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export interface VfxSpawnTransform {
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position?: Vector3;
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rotationY?: number;
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renderingGroupId?: number;
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}
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export interface VfxParamsFile {
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schemaVersion: string;
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effectId?: string;
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updatedAt?: string | null;
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70
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params?: Partial<VfxParamValues>;
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}
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export interface VfxEffectPackage<PParams extends VfxParamValues = VfxParamValues> {
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id: string;
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nameZh: string;
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manifest?: VfxEffectManifest;
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defaultParams: PParams;
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debugAnchor?: VfxDebugAnchor;
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spawnParams?: VfxSpawnParamKeys;
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savedParams?: Partial<VfxParamValues>;
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debugParams: VfxParamDefinition[];
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create(context: VfxEffectPackageContext<PParams>): VfxEffectHandle;
|
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}
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export type VfxDebugOverrides = Record<string, Partial<VfxParamValues>>;
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# 如何制作一个 VFX 特效(@fps/vfx 作者指南)
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2
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+
|
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3
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面向在 `fps-vfx-library` 里**新增/修改特效**的人(human 或 coding agent)。读完你能从零写出一个能被项目导入、能在 DEV 调试面板里调参的特效。
|
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4
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+
|
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5
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配套:运行手册见 `.claude/skills/vfx-library-maintenance/`;库总设计见 issue #1 / `docs/VFX_LIBRARY_PLAN.md`;参数运转的代码细节见本文 §5。
|
|
6
|
+
|
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7
|
+
---
|
|
8
|
+
|
|
9
|
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## 0. 核心概念:一个特效 = 一个 `VfxEffectPackage`
|
|
10
|
+
|
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11
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+
每个特效是 `packages/effects/<dir>/index.ts` 导出的一个对象,实现 `VfxEffectPackage`(定义在 `packages/types.ts`):
|
|
12
|
+
|
|
13
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+
```ts
|
|
14
|
+
interface VfxEffectPackage<P> {
|
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15
|
+
id: string; // 全局唯一 id
|
|
16
|
+
nameZh: string; // 中文名(面板下拉显示)
|
|
17
|
+
defaultParams: P; // 参数默认值(运行时真正用的数据)
|
|
18
|
+
debugParams: VfxParamDefinition[]; // 参数的 UI 描述(面板照它建控件)
|
|
19
|
+
create(ctx): VfxEffectHandle; // 唯一入口:用 ctx + params 在场景里建出特效
|
|
20
|
+
debugAnchor?: 'playerRight' | 'player'; // 面板里默认 spawn 锚点
|
|
21
|
+
manifest?: VfxEffectManifest; // 可选:检索元数据
|
|
22
|
+
spawnParams?, savedParams?; // 可选:见 §5
|
|
23
|
+
}
|
|
24
|
+
```
|
|
25
|
+
|
|
26
|
+
宿主(项目)只通过 `playEffectPackage(id, params, transform)` 触发它;特效拿到 `ctx`(scene/root/position/params)自给自足地建粒子/网格。**特效绝不 import 项目代码**(纯净契约,§7)。
|
|
27
|
+
|
|
28
|
+
**两类实现**:
|
|
29
|
+
- **code 类**(逃生舱):`index.ts` 手写 `create()`,直接用 Babylon `ParticleSystem`/`Sprite`/`Mesh`。适合复杂、跟随、mesh/GLB 特效。**本指南主讲这类。**
|
|
30
|
+
- **data 类**(数据驱动):`index.ts` 是薄包装,调工厂 `createManifestRuntimeEffectPackage` 读 manifest JSON。适合标准粒子、AI 可生成。见 §6。
|
|
31
|
+
|
|
32
|
+
---
|
|
33
|
+
|
|
34
|
+
## 1. 五分钟:一个最小 code 特效
|
|
35
|
+
|
|
36
|
+
目录:`packages/effects/ember-sparks/`
|
|
37
|
+
|
|
38
|
+
```
|
|
39
|
+
ember-sparks/
|
|
40
|
+
├── index.ts # 特效本体
|
|
41
|
+
├── vfx-params.json # 调参种子(项目会拷走并各自调)
|
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└── assets/textures/ember_spark.png # 贴图(经 ?url 打包内联)
|
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43
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+
```
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44
|
+
|
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45
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+
`index.ts`:
|
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|
+
|
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47
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+
```ts
|
|
48
|
+
import { Color4 } from '@babylonjs/core/Maths/math.color';
|
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49
|
+
import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
|
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50
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+
import { Texture } from '@babylonjs/core/Materials/Textures/texture';
|
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import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
|
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52
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import { VFX_RENDERING_GROUP_ID } from '../../rendering';
|
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53
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import sparkTextureUrl from './assets/textures/ember_spark.png?url'; // ✅ 资源用 ?url
|
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54
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+
|
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55
|
+
// 1) 参数类型 + 默认值
|
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|
+
interface EmberSparksParams extends VfxParamValues {
|
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+
lifetime: number; // 特效整体存活秒数
|
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58
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+
count: number; // 粒子数
|
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size: number; // 粒子大小
|
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60
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+
speed: number; // 飞散速度
|
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color: VfxColorValue; // 颜色 {r,g,b}(0..1)
|
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}
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63
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+
|
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64
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const DEFAULT_PARAMS: EmberSparksParams = {
|
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+
lifetime: 1.2, count: 60, size: 0.12, speed: 3, color: { r: 1, g: 0.6, b: 0.15 },
|
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};
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67
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+
|
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68
|
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export const emberSparksEffectPackage: VfxEffectPackage<EmberSparksParams> = {
|
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id: 'ember-sparks',
|
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+
nameZh: '火星迸射',
|
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defaultParams: DEFAULT_PARAMS,
|
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72
|
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debugAnchor: 'playerRight',
|
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|
+
|
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74
|
+
// 2) 面板控件:每条 = 一个旋钮。key 必须与 defaultParams / create() 读取的 key 一致(见 §4)
|
|
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|
+
debugParams: [
|
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76
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+
{ key: 'lifetime', label: '存活时长', kind: 'lifetime', min: 0.2, max: 5, step: 0.1 },
|
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{ key: 'count', label: '粒子数', kind: 'number', min: 1, max: 300, step: 1 },
|
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+
{ key: 'size', label: '粒子大小', kind: 'scale', min: 0.01,max: 2, step: 0.01 },
|
|
79
|
+
{ key: 'speed', label: '飞散速度', kind: 'number', min: 0, max: 20, step: 0.1 },
|
|
80
|
+
{ key: 'color', label: '颜色', kind: 'color' },
|
|
81
|
+
],
|
|
82
|
+
|
|
83
|
+
// 3) create:用 ctx + params 建特效。每个 params.<key> 来自五层合并后的最终值
|
|
84
|
+
create({ scene, root, position, renderingGroupId, params }) {
|
|
85
|
+
root.position.copyFrom(position);
|
|
86
|
+
const ps = new ParticleSystem('ember_sparks', Math.ceil(params.count), scene);
|
|
87
|
+
ps.particleTexture = new Texture(sparkTextureUrl, scene);
|
|
88
|
+
ps.emitter = root; // 挂在 root 上 → 宿主 reparent root 即可跟随物体
|
|
89
|
+
ps.minSize = ps.maxSize = params.size;
|
|
90
|
+
ps.minEmitPower = params.speed * 0.5;
|
|
91
|
+
ps.maxEmitPower = params.speed;
|
|
92
|
+
ps.color1 = new Color4(params.color.r, params.color.g, params.color.b, 1);
|
|
93
|
+
ps.emitRate = params.count / params.lifetime;
|
|
94
|
+
ps.renderingGroupId = renderingGroupId ?? VFX_RENDERING_GROUP_ID; // ✅ 用库常量,别写 magic number
|
|
95
|
+
ps.start();
|
|
96
|
+
|
|
97
|
+
const stopTimer = window.setTimeout(() => ps.stop(), params.lifetime * 1000);
|
|
98
|
+
// 4) 必须返回 handle:root + dispose(清理一切,别漏 timer/observer/system)
|
|
99
|
+
return {
|
|
100
|
+
root,
|
|
101
|
+
dispose() { window.clearTimeout(stopTimer); ps.dispose(); root.dispose(); },
|
|
102
|
+
};
|
|
103
|
+
},
|
|
104
|
+
};
|
|
105
|
+
```
|
|
106
|
+
|
|
107
|
+
`vfx-params.json`(种子,项目会拷走并各自调;`params` 里只放想覆盖默认值的项,空也行):
|
|
108
|
+
|
|
109
|
+
```json
|
|
110
|
+
{ "schemaVersion": "vfx-params/1.0", "effectId": "ember-sparks", "params": {} }
|
|
111
|
+
```
|
|
112
|
+
|
|
113
|
+
校验 + 自测:
|
|
114
|
+
|
|
115
|
+
```bash
|
|
116
|
+
node tooling/validate-effects.mjs --effect ember-sparks # 单个特效快速 lint
|
|
117
|
+
pnpm validate # 全量(含 build + dist 扫描)
|
|
118
|
+
```
|
|
119
|
+
|
|
120
|
+
装进一个项目试调:`node node_modules/@fps/vfx/tooling/vfx-cli.mjs add ember-sparks --project .` → `pnpm dev` → 右下 **VFX** 按钮 → 选「火星迸射」→ 调参 → 播放/保存。
|
|
121
|
+
|
|
122
|
+
---
|
|
123
|
+
|
|
124
|
+
## 2. `create(ctx)` 契约
|
|
125
|
+
|
|
126
|
+
`ctx`(`VfxEffectPackageContext`)给你:
|
|
127
|
+
|
|
128
|
+
| 字段 | 含义 |
|
|
129
|
+
|---|---|
|
|
130
|
+
| `scene` | Babylon `Scene` |
|
|
131
|
+
| `root` | 已建好的 `TransformNode`,已放到 spawn 位置;**把特效挂在它下面**,宿主 reparent 它即可跟随 |
|
|
132
|
+
| `position` | spawn 世界坐标(= `root.position` 的副本) |
|
|
133
|
+
| `rotationY` | spawn 朝向 |
|
|
134
|
+
| `renderingGroupId` | 渲染组(可选;没有就用 `VFX_RENDERING_GROUP_ID`) |
|
|
135
|
+
| `params` | **五层合并后的最终参数**(见 §5),按 key 读 |
|
|
136
|
+
|
|
137
|
+
返回 `VfxEffectHandle`:
|
|
138
|
+
|
|
139
|
+
```ts
|
|
140
|
+
interface VfxEffectHandle {
|
|
141
|
+
root: TransformNode;
|
|
142
|
+
ready?: Promise<void>; // 异步加载(GLB/贴图)时返回它;宿主可 await(warmup 用),别漏
|
|
143
|
+
dispose(): void; // 清理一切:粒子系统 / observer / setTimeout / mesh / root.dispose()
|
|
144
|
+
}
|
|
145
|
+
```
|
|
146
|
+
|
|
147
|
+
规则:
|
|
148
|
+
- **跟随型特效用 code 类**,把发射器挂 `root`,宿主 reparent root 即跟随(`root.getWorldMatrix()`)。data 类一次性定位、不跟随。
|
|
149
|
+
- **异步加载**(GLB、贴图)→ 把加载 promise 放 `ready`,且 `dispose` 要能在加载未完成时也安全清理(置 `disposed` 标志)。参考 `lumber-debris-scatter`。
|
|
150
|
+
- `create()` 内部抛错不会崩场景(service 有 try/catch 兜底),但**别把资源泄漏在错误路径**。
|
|
151
|
+
|
|
152
|
+
---
|
|
153
|
+
|
|
154
|
+
## 3. `debugParams` 是什么、面板怎么用它
|
|
155
|
+
|
|
156
|
+
`debugParams` 是**参数的 UI 描述**;DEV 调试面板**照它自动生成控件**(`runtime-vfx-debug-panel.ts` 读 `effectPackage.debugParams`,一条 = 一个旋钮)。你不用写任何面板代码——声明即出控件。
|
|
157
|
+
|
|
158
|
+
每条是一个 `VfxParamDefinition`:
|
|
159
|
+
|
|
160
|
+
| `kind` | 面板控件 | 额外字段 | 值类型 |
|
|
161
|
+
|---|---|---|---|
|
|
162
|
+
| `number` | 数字输入框 | `min` / `max` / `step` | `number` |
|
|
163
|
+
| `lifetime` | 数字框(语义=时长) | `min` / `max` / `step` | `number` |
|
|
164
|
+
| `scale` | 数字框(语义=缩放) | `min` / `max` / `step` | `number` |
|
|
165
|
+
| `opacity` | 数字框(语义=透明度) | `min` / `max` / `step` | `number` |
|
|
166
|
+
| `color` | 取色器 | — | `{ r, g, b }`(0..1) |
|
|
167
|
+
| `enum` | 下拉 | `options: [{value,label}]` | `string` |
|
|
168
|
+
|
|
169
|
+
公共字段:`key`(必填,见 §4)、`label`(中文标签)、`description?`。
|
|
170
|
+
|
|
171
|
+
```ts
|
|
172
|
+
{ key: 'scatterShape', label: '散落形态', kind: 'enum',
|
|
173
|
+
options: [ { value: 'radial', label: '中心外扩' }, { value: 'vertical', label: '垂直下落' } ] }
|
|
174
|
+
```
|
|
175
|
+
|
|
176
|
+
> 不想暴露到面板的内部参数:放 `defaultParams` 但**不放** `debugParams` 即可(常见且允许)。反过来不行——见 §4。
|
|
177
|
+
|
|
178
|
+
---
|
|
179
|
+
|
|
180
|
+
## 4. ⭐ key 一致性:面板↔参数靠 `key` 字符串对齐
|
|
181
|
+
|
|
182
|
+
三处用**同一个 key 串**起来:
|
|
183
|
+
|
|
184
|
+
```
|
|
185
|
+
debugParams[i].key ←→ defaultParams[key] ←→ create() 里读的 params[key]
|
|
186
|
+
```
|
|
187
|
+
|
|
188
|
+
- 面板把旋钮的值写进 `params[key]`;`create()` 用 `params[key]` 去设粒子属性。key 对不上 → **旋钮调了没反应**。
|
|
189
|
+
- 硬规则(guardrail 强制):**每个 `debugParams[].key` 必须在 `defaultParams` 里有默认值**。`validate-effects.mjs` 会静态检查;拼错 key(如 `partcileCount`)会被拦下:
|
|
190
|
+
```
|
|
191
|
+
[参数] debugParams 旋钮 [partcileCount] 在 defaultParams 里没有对应默认值 → 面板调它不生效…
|
|
192
|
+
```
|
|
193
|
+
- 反向(`defaultParams` 有、`debugParams` 没有)= 内部参数,允许(不强制每个值都给旋钮)。
|
|
194
|
+
- 你在 `create()` 里读哪些 `params.<key>`,就应该在 `defaultParams` 给默认值;想让人调的,再加进 `debugParams`。
|
|
195
|
+
|
|
196
|
+
---
|
|
197
|
+
|
|
198
|
+
## 5. 参数怎么运转(五层合并)
|
|
199
|
+
|
|
200
|
+
`playEffectPackage(id, explicitParams, transform)`(`EffectPackageService.ts`)按顺序合并 5 层,**后面的盖前面的**,得到最终 `params` 传给 `create()`:
|
|
201
|
+
|
|
202
|
+
```
|
|
203
|
+
1. 生成默认(spawn 位置偏移 offsetX/Y/Z)
|
|
204
|
+
2. defaultParams —— 你在库里写的默认值
|
|
205
|
+
3. savedParams —— 项目的 vfx-params.json(经 buildRegistry 注入)
|
|
206
|
+
4. 运行时 override —— 面板调参时 setDebugOverride 实时写的
|
|
207
|
+
5. explicitParams —— 调用方临时传的(gameplay 触发时算的动态值)
|
|
208
|
+
```
|
|
209
|
+
|
|
210
|
+
含义:
|
|
211
|
+
- **面板调参 = 第 4 层**;点「保存」→ 写回项目 `effects/<id>/vfx-params.json`(第 3 层)→ 下次加载即新默认。
|
|
212
|
+
- **库代码不被改**(模型 C:代码在 `@fps/vfx` 包,调参在项目的 `vfx-params.json`)。
|
|
213
|
+
- **面板调好的值,游戏正式跑也生效**——gameplay 的 system 触发也走同一条合并。
|
|
214
|
+
|
|
215
|
+
调参面板的存盘端点(DEV):面板「保存」→ `POST /__debug_panel_config?file=effects/<id>/vfx-params.json`(vite 中间件落盘,只写 `params`)。
|
|
216
|
+
|
|
217
|
+
---
|
|
218
|
+
|
|
219
|
+
## 6. data 类特效(manifest + 工厂)
|
|
220
|
+
|
|
221
|
+
标准粒子可以不手写 `create()`,改用工厂读 manifest:
|
|
222
|
+
|
|
223
|
+
```ts
|
|
224
|
+
// packages/effects/spark_puff/index.ts
|
|
225
|
+
import manifest from './spark_puff.json'; // vfx-effect-package 格式(emitters + tunableParams)
|
|
226
|
+
import runtimeUrl from './assets/runtime/particleEmitter.v1.js?url'; // 引擎适配器,?url 注入
|
|
227
|
+
import texUrl from './assets/textures/spark.png?url';
|
|
228
|
+
import { createManifestRuntimeEffectPackage } from '../../manifestRuntimePackage';
|
|
229
|
+
|
|
230
|
+
export const sparkPuffEffectPackage = createManifestRuntimeEffectPackage({
|
|
231
|
+
id: 'spark_puff',
|
|
232
|
+
manifest,
|
|
233
|
+
assetUrls: {
|
|
234
|
+
'assets/runtime/particleEmitter.v1.js': runtimeUrl,
|
|
235
|
+
'assets/textures/spark.png': texUrl,
|
|
236
|
+
},
|
|
237
|
+
});
|
|
238
|
+
```
|
|
239
|
+
|
|
240
|
+
- `defaultParams` / `debugParams` / `nameZh` 由**工厂从 manifest 的 `tunableParams` 生成**(所以 data 类 index.ts 里看不到它们字面量,key 检查也跳过)。
|
|
241
|
+
- 双发射器(dust + 碎屑)有专用工厂 `createWoodSawdustEffectPackage`(见 `wood-crusher-sawdust`)。
|
|
242
|
+
- data 类**一次性定位、不跟随**;要跟随用 code 类。
|
|
243
|
+
|
|
244
|
+
---
|
|
245
|
+
|
|
246
|
+
## 7. 硬约束:库纯净契约(违反会被 guardrail 拦)
|
|
247
|
+
|
|
248
|
+
1. **不 import 任何项目代码**。只允许 `@babylonjs/*`、库内相对路径(`../../types`/`../../rendering`)、自身资源。特效↔宿主唯一通道 = `create(ctx)`。
|
|
249
|
+
2. **资源自带**:贴图/GLB/runtime-js 放包内,`import x from './assets/…?url'`。**禁 `new URL(…, import.meta.url)`**(库 build 不内联它)。
|
|
250
|
+
3. **glTF 只用核心 loader**:`import '@babylonjs/loaders/glTF/2.0/glTFLoader'`。**禁全量 barrel**(`@babylonjs/loaders` / `…/glTF`)——会把 `MeshoptDecoder` 拉进 consumer 包,违反 Playable 策略(#2 v0.1.1)。GLB 必须 plain(零扩展)。见 `lumber-debris-scatter`。
|
|
251
|
+
4. **配置参数化**:任何"配置值"做成 `defaultParams`/`debugParams`,经 `params` 传入。
|
|
252
|
+
5. **渲染组用常量** `VFX_RENDERING_GROUP_ID`,别写 magic number。
|
|
253
|
+
|
|
254
|
+
---
|
|
255
|
+
|
|
256
|
+
## 8. 工作流:校验 → 安装 → 发版
|
|
257
|
+
|
|
258
|
+
```bash
|
|
259
|
+
# 作者本地(改完特效):
|
|
260
|
+
node tooling/validate-effects.mjs --effect <id> # 单特效快速 lint
|
|
261
|
+
pnpm validate # 全量 guardrail(boundary+lint+typecheck+build+dist)
|
|
262
|
+
pnpm test:guardrails # guardrail 回归
|
|
263
|
+
|
|
264
|
+
# 在某项目里调试:
|
|
265
|
+
node node_modules/@fps/vfx/tooling/vfx-cli.mjs add <id> --project . # 装桩+种子params
|
|
266
|
+
pnpm dev # → VFX 面板调参/保存
|
|
267
|
+
|
|
268
|
+
# 发版(让消费方拿到新特效):
|
|
269
|
+
pnpm release -- minor --dry-run # 预演(新增特效=minor)
|
|
270
|
+
pnpm release -- minor # gate→bump→index/CHANGELOG→提交dist→tag→push
|
|
271
|
+
```
|
|
272
|
+
|
|
273
|
+
---
|
|
274
|
+
|
|
275
|
+
## 9. 常见坑
|
|
276
|
+
|
|
277
|
+
| 坑 | 现象 | 修 |
|
|
278
|
+
|---|---|---|
|
|
279
|
+
| 全量 glTF loader | prod 构建被 meshopt 检查卡住 | 用 `@babylonjs/loaders/glTF/2.0/glTFLoader` |
|
|
280
|
+
| `new URL(...)` 引资源 | 库 build 后资源丢失 | 改 `import x from './…?url'` |
|
|
281
|
+
| debugParams key 拼错 | 面板旋钮调了没反应 | key 对齐 defaultParams(guardrail 会拦) |
|
|
282
|
+
| 想跟随却用了 data 类 | 特效不跟物体 | 用 code 类,挂 `root`,宿主 reparent |
|
|
283
|
+
| `dispose` 漏清理 | 切场景/重复播泄漏 | dispose 清 system/observer/timer/mesh/root |
|
|
284
|
+
| 异步加载没给 `ready` | warmup 时机错乱 | 返回 handle 时带 `ready: Promise` |
|
|
285
|
+
| 引用项目模块 | boundary 报错 | 改成 ctx 注入 / 自带资源 |
|
|
286
|
+
|
|
287
|
+
---
|
|
288
|
+
|
|
289
|
+
## 10. 提交前 checklist
|
|
290
|
+
|
|
291
|
+
- [ ] `packages/effects/<dir>/index.ts` 导出 `VfxEffectPackage`(`id`/`nameZh`/`defaultParams`/`debugParams`/`create`)。
|
|
292
|
+
- [ ] 资源在 `assets/` 下,经 `?url` 引;GLB 用核心 loader。
|
|
293
|
+
- [ ] `debugParams` 每个 `key` 都在 `defaultParams`(面板↔参数对齐)。
|
|
294
|
+
- [ ] `create()` 用 `ctx` + `params`,不 import 项目;`dispose()` 清理彻底。
|
|
295
|
+
- [ ] 有 `vfx-params.json` 种子(合法 JSON)。
|
|
296
|
+
- [ ] `pnpm validate` + `pnpm test:guardrails` 全绿。
|
|
297
|
+
- [ ] DEV 面板里能选到、能调、能播、能存。
|