@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,343 @@
1
+ import { Color4 } from "@babylonjs/core/Maths/math.color";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
3
+ import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
4
+ import { ParticleSystem } from "@babylonjs/core/Particles/particleSystem";
5
+ import { V as VFX_RENDERING_GROUP_ID } from "../../chunks/rendering-CV3nhygX.js";
6
+ const emitters = [
7
+ {
8
+ name: "run_footstep_dust",
9
+ enabled: true,
10
+ deterministic: true,
11
+ type: "ParticleSystem",
12
+ capacity: 64,
13
+ count: 6,
14
+ frequency: 4.5,
15
+ particleColor: "#ffffff",
16
+ spread: 0.3,
17
+ lifeTime: 0.42,
18
+ speed: 0.56,
19
+ particleSize: 0.18,
20
+ effectScale: 1,
21
+ trailOffset: 0.22,
22
+ emissionDirection: {
23
+ x: 1,
24
+ y: 0.2,
25
+ z: 0
26
+ },
27
+ gravity: {
28
+ x: 0,
29
+ y: -0.08,
30
+ z: 0
31
+ },
32
+ origin: {
33
+ x: 0,
34
+ y: 0,
35
+ z: 0
36
+ },
37
+ runtime: {
38
+ continuous: true,
39
+ disposeOnComplete: false
40
+ }
41
+ }
42
+ ];
43
+ const sourceManifest = {
44
+ emitters
45
+ };
46
+ const RUN_FOOTSTEP_DUST_RENDERING_GROUP_ID = VFX_RENDERING_GROUP_ID;
47
+ const SOURCE_EMITTER = readSourceEmitter();
48
+ const BASE_PARTICLE_SIZE = readNumber(SOURCE_EMITTER.particleSize, 0.18);
49
+ const EFFECT_MANIFEST = {
50
+ id: "build.particle.run_footstep_dust",
51
+ nameZh: "跑动脚步烟尘",
52
+ assets: [
53
+ "assets/runtime/runFootstepDust.v1.js"
54
+ ],
55
+ source: "run_footstep_dust.json"
56
+ };
57
+ const DEFAULT_PARAMS = {
58
+ emitMode: "timed",
59
+ lifetime: 1.35,
60
+ scale: readNumber(SOURCE_EMITTER.effectScale, 1),
61
+ initialHeight: 0.04,
62
+ color: readColor(SOURCE_EMITTER.particleColor, { r: 1, g: 1, b: 1 }),
63
+ opacity: 1,
64
+ count: readNumber(SOURCE_EMITTER.count, 6),
65
+ frequency: readNumber(SOURCE_EMITTER.frequency, 4.5),
66
+ emitInterval: 1 / Math.max(0.01, readNumber(SOURCE_EMITTER.frequency, 4.5)),
67
+ spread: readNumber(SOURCE_EMITTER.spread, 0.3),
68
+ particleLife: readNumber(SOURCE_EMITTER.lifeTime, 0.42),
69
+ speed: readNumber(SOURCE_EMITTER.speed, 0.56),
70
+ size: 1,
71
+ trailOffset: readNumber(SOURCE_EMITTER.trailOffset, 0.22),
72
+ directionX: readNumber(SOURCE_EMITTER.emissionDirection?.x, 1),
73
+ directionZ: readNumber(SOURCE_EMITTER.emissionDirection?.z, 0),
74
+ lift: readNumber(SOURCE_EMITTER.emissionDirection?.y, 0.2),
75
+ gravity: Math.abs(readNumber(SOURCE_EMITTER.gravity?.y, -0.08))
76
+ };
77
+ const runFootstepDustEffectPackage = {
78
+ id: "run-footstep-dust",
79
+ nameZh: "跑动脚步烟尘",
80
+ manifest: EFFECT_MANIFEST,
81
+ defaultParams: DEFAULT_PARAMS,
82
+ debugAnchor: "player",
83
+ debugParams: [
84
+ {
85
+ key: "emitMode",
86
+ label: "发射模式",
87
+ kind: "enum",
88
+ options: [
89
+ { value: "loop", label: "持续发射" },
90
+ { value: "timed", label: "自定义时间" }
91
+ ]
92
+ },
93
+ { key: "lifetime", label: "生命周期", kind: "lifetime", min: 0.08, max: 6, step: 0.01 },
94
+ { key: "emitInterval", label: "发射间隔", kind: "number", min: 0.01, max: 5, step: 0.01 },
95
+ { key: "scale", label: "整体缩放", kind: "scale", min: 0.05, max: 6, step: 0.01 },
96
+ { key: "initialHeight", label: "初始高度", kind: "number", min: -0.5, max: 2, step: 0.01 },
97
+ { key: "color", label: "烟尘颜色", kind: "color" },
98
+ { key: "opacity", label: "透明度", kind: "opacity", min: 0, max: 1, step: 0.01 },
99
+ { key: "count", label: "每步粒子数", kind: "number", min: 0, max: 80, step: 1 },
100
+ { key: "frequency", label: "脚步频率", kind: "number", min: 0, max: 20, step: 0.01 },
101
+ { key: "spread", label: "散开范围", kind: "number", min: 0, max: 4, step: 0.01 },
102
+ { key: "particleLife", label: "单粒生命周期", kind: "number", min: 0.04, max: 3, step: 0.01 },
103
+ { key: "speed", label: "飘散速度", kind: "number", min: 0, max: 5, step: 0.01 },
104
+ { key: "size", label: "烟尘大小", kind: "number", min: 0.05, max: 6, step: 0.01 },
105
+ { key: "trailOffset", label: "身后偏移", kind: "number", min: 0, max: 2, step: 0.01 },
106
+ { key: "directionX", label: "方向 X", kind: "number", min: -1, max: 1, step: 0.01 },
107
+ { key: "directionZ", label: "方向 Z", kind: "number", min: -1, max: 1, step: 0.01 },
108
+ { key: "lift", label: "上扬力度", kind: "number", min: 0, max: 2, step: 0.01 },
109
+ { key: "gravity", label: "下沉重力", kind: "number", min: 0, max: 3, step: 0.01 }
110
+ ],
111
+ create({ scene, root, position, renderingGroupId, params }) {
112
+ root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
113
+ const system = createFootstepDustSystem(scene, root, params, renderingGroupId);
114
+ const runner = createStepEmitter(scene, system, params);
115
+ let disposed = false;
116
+ let stopTimer = null;
117
+ let disposeTimer = null;
118
+ system.start();
119
+ runner.start();
120
+ if (readEmitMode(params.emitMode) === "timed") {
121
+ stopTimer = window.setTimeout(() => runner.stop(), Math.max(0.01, params.lifetime) * 1e3);
122
+ disposeTimer = window.setTimeout(
123
+ () => disposeAll(),
124
+ Math.max(0.05, params.lifetime + params.particleLife + 0.25) * 1e3
125
+ );
126
+ }
127
+ return {
128
+ root,
129
+ dispose() {
130
+ disposeAll();
131
+ }
132
+ };
133
+ function disposeAll() {
134
+ if (disposed) return;
135
+ disposed = true;
136
+ if (stopTimer !== null) window.clearTimeout(stopTimer);
137
+ if (disposeTimer !== null) window.clearTimeout(disposeTimer);
138
+ runner.dispose();
139
+ system.dispose(false);
140
+ root.dispose();
141
+ }
142
+ }
143
+ };
144
+ function createFootstepDustSystem(scene, root, params, renderingGroupId) {
145
+ const count = Math.max(0, Math.round(params.count));
146
+ const capacity = Math.max(48, Math.round(readNumber(SOURCE_EMITTER.capacity, count * Math.max(6, params.frequency * params.particleLife * 3))));
147
+ const system = new ParticleSystem("run-footstep-dust", capacity, scene);
148
+ const effectScale = Math.max(0.01, params.scale);
149
+ const particleSize = Math.max(1e-3, BASE_PARTICLE_SIZE * params.size * effectScale);
150
+ const dustColor = params.color;
151
+ const movementDirection = new Vector3(params.directionX, 0, params.directionZ);
152
+ if (movementDirection.lengthSquared() < 1e-4) movementDirection.set(1, 0, 0);
153
+ movementDirection.normalize();
154
+ const sideDirection = new Vector3(-movementDirection.z, 0, movementDirection.x);
155
+ const backwardDirection = movementDirection.scale(-1);
156
+ const spread = Math.max(0, params.spread) * effectScale;
157
+ const speed = Math.max(0, params.speed) * effectScale;
158
+ const trailOffset = Math.max(0, params.trailOffset) * effectScale;
159
+ system.renderingGroupId = renderingGroupId ?? RUN_FOOTSTEP_DUST_RENDERING_GROUP_ID;
160
+ system.particleTexture = getFootstepDustTexture(scene);
161
+ system.emitter = root;
162
+ system.emitRate = 0;
163
+ system.manualEmitCount = 0;
164
+ system.updateSpeed = 1 / 60;
165
+ system.minLifeTime = Math.max(0.03, params.particleLife);
166
+ system.maxLifeTime = Math.max(system.minLifeTime, params.particleLife);
167
+ system.minSize = particleSize;
168
+ system.maxSize = particleSize;
169
+ system.minEmitPower = speed;
170
+ system.maxEmitPower = speed;
171
+ system.minAngularSpeed = 0;
172
+ system.maxAngularSpeed = 0;
173
+ system.gravity = new Vector3(0, -Math.max(0, params.gravity) * effectScale, 0);
174
+ system.blendMode = ParticleSystem.BLENDMODE_STANDARD;
175
+ system.color1 = tintColor(dustColor, 1.04, 0.58 * params.opacity);
176
+ system.color2 = tintColor(dustColor, 0.78, 0.4 * params.opacity);
177
+ system.colorDead = tintColor(dustColor, 0.52, 0);
178
+ system.addColorGradient(0, tintColor(dustColor, 1.04, 0));
179
+ system.addColorGradient(0.12, tintColor(dustColor, 1.04, 0.6 * params.opacity));
180
+ system.addColorGradient(0.58, tintColor(dustColor, 0.86, 0.42 * params.opacity));
181
+ system.addColorGradient(1, tintColor(dustColor, 0.58, 0));
182
+ system.addSizeGradient(0, particleSize * 0.5);
183
+ system.addSizeGradient(0.28, particleSize * 1.18);
184
+ system.addSizeGradient(0.72, particleSize * 1.65);
185
+ system.addSizeGradient(1, particleSize * 1.95);
186
+ system.addVelocityGradient(0, 1);
187
+ system.addVelocityGradient(0.35, 0.34);
188
+ system.addVelocityGradient(1, 0.03);
189
+ system.addDragGradient(0, 0.85);
190
+ system.addDragGradient(1, 1.9);
191
+ let positionIndex = 0;
192
+ let directionIndex = 0;
193
+ system.startPositionFunction = (worldMatrix, positionToUpdate, _particle, isLocal) => {
194
+ const index = positionIndex;
195
+ positionIndex += 1;
196
+ const sideJitter = (sequence01(index, 1) - 0.5) * spread * 0.55;
197
+ const backwardJitter = sequence01(index, 2) * spread * 0.75;
198
+ const lift = sequence01(index, 3) * 0.012 * effectScale;
199
+ const x = backwardDirection.x * (trailOffset + backwardJitter) + sideDirection.x * sideJitter;
200
+ const z = backwardDirection.z * (trailOffset + backwardJitter) + sideDirection.z * sideJitter;
201
+ if (isLocal) positionToUpdate.set(x, lift, z);
202
+ else Vector3.TransformCoordinatesFromFloatsToRef(x, lift, z, worldMatrix, positionToUpdate);
203
+ };
204
+ system.startDirectionFunction = (worldMatrix, directionToUpdate, _particle, isLocal) => {
205
+ const index = directionIndex;
206
+ directionIndex += 1;
207
+ const backward = backwardDirection.scale(0.28 + sequence01(index, 4) * 0.26);
208
+ const sideways = sideDirection.scale((sequence01(index, 5) - 0.5) * 0.28);
209
+ const x = backward.x + sideways.x;
210
+ const y = Math.max(0, params.lift) * (0.4 + sequence01(index, 6) * 0.5);
211
+ const z = backward.z + sideways.z;
212
+ if (isLocal) directionToUpdate.set(x, y, z);
213
+ else Vector3.TransformNormalFromFloatsToRef(x, y, z, worldMatrix, directionToUpdate);
214
+ };
215
+ return system;
216
+ }
217
+ function createStepEmitter(scene, system, params) {
218
+ let observer = null;
219
+ let timeToNextStep = 0;
220
+ const particlesPerStep = Math.max(0, Math.round(params.count));
221
+ const emitMode = readEmitMode(params.emitMode);
222
+ const interval = emitMode === "loop" ? Math.max(0.01, readNumber(params.emitInterval, DEFAULT_PARAMS.emitInterval)) : params.frequency > 0 ? 1 / params.frequency : Number.POSITIVE_INFINITY;
223
+ return { start, stop, dispose: stop };
224
+ function start() {
225
+ if (observer) return;
226
+ observer = scene.onBeforeRenderObservable.add(() => {
227
+ if (particlesPerStep <= 0 || !Number.isFinite(interval)) return;
228
+ timeToNextStep -= scene.getEngine().getDeltaTime() / 1e3;
229
+ while (timeToNextStep <= 0) {
230
+ system.manualEmitCount += particlesPerStep;
231
+ timeToNextStep += interval;
232
+ }
233
+ });
234
+ }
235
+ function stop() {
236
+ if (observer) scene.onBeforeRenderObservable.remove(observer);
237
+ observer = null;
238
+ system.stop();
239
+ }
240
+ }
241
+ function readEmitMode(value) {
242
+ return value === "loop" || value === "持续发射" ? "loop" : "timed";
243
+ }
244
+ function getFootstepDustTexture(scene) {
245
+ const key = "__vfx_run_footstep_dust_texture";
246
+ const metadata = scene.metadata && typeof scene.metadata === "object" ? scene.metadata : {};
247
+ scene.metadata = metadata;
248
+ const existing = metadata[key];
249
+ if (existing && !isTextureDisposed(existing)) return existing;
250
+ if (existing && isTextureDisposed(existing)) delete metadata[key];
251
+ const texture = new DynamicTexture("run_footstep_dust_texture", { width: 128, height: 128 }, scene, true);
252
+ const context = texture.getContext();
253
+ context.clearRect(0, 0, 128, 128);
254
+ for (const puff of [
255
+ { x: 48, y: 69, radius: 34, alpha: 0.72 },
256
+ { x: 70, y: 60, radius: 31, alpha: 0.64 },
257
+ { x: 86, y: 76, radius: 27, alpha: 0.5 }
258
+ ]) {
259
+ const shadow = context.createRadialGradient(puff.x, puff.y + 2, puff.radius * 0.22, puff.x, puff.y + 2, puff.radius + 5);
260
+ shadow.addColorStop(0, `rgba(86, 78, 64, ${puff.alpha * 0.22})`);
261
+ shadow.addColorStop(1, "rgba(86, 78, 64, 0)");
262
+ context.fillStyle = shadow;
263
+ context.beginPath();
264
+ context.arc(puff.x, puff.y + 2, puff.radius + 5, 0, Math.PI * 2);
265
+ context.fill();
266
+ }
267
+ for (const puff of [
268
+ { x: 48, y: 69, radius: 34, alpha: 0.72 },
269
+ { x: 70, y: 60, radius: 31, alpha: 0.64 },
270
+ { x: 86, y: 76, radius: 27, alpha: 0.5 }
271
+ ]) {
272
+ const core = context.createRadialGradient(puff.x, puff.y, puff.radius * 0.12, puff.x, puff.y, puff.radius);
273
+ core.addColorStop(0, `rgba(255, 255, 255, ${puff.alpha})`);
274
+ core.addColorStop(0.58, `rgba(235, 229, 210, ${puff.alpha * 0.52})`);
275
+ core.addColorStop(1, "rgba(220, 212, 188, 0)");
276
+ context.fillStyle = core;
277
+ context.beginPath();
278
+ context.arc(puff.x, puff.y, puff.radius, 0, Math.PI * 2);
279
+ context.fill();
280
+ }
281
+ texture.hasAlpha = true;
282
+ texture.update(false);
283
+ metadata[key] = texture;
284
+ texture.onDisposeObservable.addOnce(() => {
285
+ if (metadata[key] === texture) delete metadata[key];
286
+ });
287
+ return texture;
288
+ }
289
+ function readSourceEmitter() {
290
+ const source = sourceManifest;
291
+ return source.emitters?.[0] ?? {};
292
+ }
293
+ function isTextureDisposed(texture) {
294
+ return Boolean(texture.isDisposed?.());
295
+ }
296
+ function readColor(value, fallback) {
297
+ if (typeof value === "string") {
298
+ const match = /^#?([0-9a-f]{6})$/i.exec(value);
299
+ if (match) {
300
+ const hex = match[1];
301
+ return {
302
+ r: parseInt(hex.slice(0, 2), 16) / 255,
303
+ g: parseInt(hex.slice(2, 4), 16) / 255,
304
+ b: parseInt(hex.slice(4, 6), 16) / 255
305
+ };
306
+ }
307
+ }
308
+ if (value && typeof value === "object" && !Array.isArray(value)) {
309
+ const color = value;
310
+ return {
311
+ r: readNumber(color.r, fallback.r),
312
+ g: readNumber(color.g, fallback.g),
313
+ b: readNumber(color.b, fallback.b)
314
+ };
315
+ }
316
+ return fallback;
317
+ }
318
+ function tintColor(color, brightness, alpha) {
319
+ return new Color4(
320
+ clamp01(color.r * brightness),
321
+ clamp01(color.g * brightness),
322
+ clamp01(color.b * brightness),
323
+ clamp01(alpha)
324
+ );
325
+ }
326
+ function readNumber(value, fallback) {
327
+ const next = Number(value);
328
+ return Number.isFinite(next) ? next : fallback;
329
+ }
330
+ function clamp01(value) {
331
+ return Math.min(1, Math.max(0, value));
332
+ }
333
+ function fract(value) {
334
+ return value - Math.floor(value);
335
+ }
336
+ function sequence01(index, axis) {
337
+ if (index === 0) return 0.5;
338
+ const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
339
+ return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
340
+ }
341
+ export {
342
+ runFootstepDustEffectPackage
343
+ };
@@ -0,0 +1,44 @@
1
+ import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
2
+ import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
3
+ import { Color4 } from '@babylonjs/core/Maths/math.color';
4
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
5
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
6
+ import { Scene } from '@babylonjs/core/scene';
7
+ import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
8
+ import { VfxColorValue, VfxParamDefinition } from '../types';
9
+ export declare const LIFETIME_DEBUG_PARAMS: VfxParamDefinition[];
10
+ export declare const LIFETIME_DEFAULTS: {
11
+ lifetimeMode: string;
12
+ lifetime: number;
13
+ };
14
+ export declare function scheduleLifetime(params: {
15
+ lifetimeMode?: string;
16
+ lifetime?: number;
17
+ }, dispose: () => void): number;
18
+ export declare function excludeFromGlow(scene: Scene, mesh: AbstractMesh): void;
19
+ export declare function makeFlareTexture(scene: Scene, name?: string, inner?: string, outer?: string): DynamicTexture;
20
+ export interface BurstPSOptions {
21
+ cap: number;
22
+ sheet?: [number, number, number];
23
+ size: [number, number];
24
+ life: [number, number];
25
+ power: [number, number];
26
+ gravity: Vector3;
27
+ blend: number;
28
+ c1: Color4;
29
+ c2: Color4;
30
+ cd: Color4;
31
+ }
32
+ export declare function makeBurstPS(name: string, scene: Scene, texUrl: string, opts: BurstPSOptions): ParticleSystem;
33
+ export declare class FlyerPool {
34
+ private readonly scene;
35
+ private readonly flyers;
36
+ private readonly observer;
37
+ private disposed;
38
+ constructor(scene: Scene);
39
+ spawn(mesh: Mesh, origin: Vector3, vel: Vector3, gravity: number, maxLife: number): void;
40
+ get activeCount(): number;
41
+ private update;
42
+ dispose(): void;
43
+ }
44
+ export declare function colorVec4(c: VfxColorValue, a?: number): Color4;
@@ -0,0 +1,15 @@
1
+ import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
2
+ type EngineMode = 'ion' | 'chem' | 'plasma';
3
+ interface ThrusterFlameParams extends VfxParamValues {
4
+ lifetimeMode: string;
5
+ lifetime: number;
6
+ throttle: number;
7
+ flow: number;
8
+ afterburner: number;
9
+ mode: EngineMode;
10
+ rootColor: VfxColorValue;
11
+ tipColor: VfxColorValue;
12
+ coreColor: VfxColorValue;
13
+ }
14
+ export declare const thrusterFlameEffectPackage: VfxEffectPackage<ThrusterFlameParams>;
15
+ export {};