@fps-games/vfx 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +34 -0
- package/dist/EffectPackageService.d.ts +26 -0
- package/dist/SceneVfxService.d.ts +27 -0
- package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
- package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
- package/dist/chunks/rendering-CV3nhygX.js +13 -0
- package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
- package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
- package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/building-upgrade/index.d.ts +20 -0
- package/dist/effects/building-upgrade/index.js +337 -0
- package/dist/effects/character-entrance/effect.json.d.ts +9 -0
- package/dist/effects/character-entrance/index.d.ts +18 -0
- package/dist/effects/character-entrance/index.js +271 -0
- package/dist/effects/coin-burst/index.d.ts +6 -0
- package/dist/effects/coin-burst/index.js +45 -0
- package/dist/effects/comet-trail-flame/index.d.ts +11 -0
- package/dist/effects/comet-trail-flame/index.js +103 -0
- package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
- package/dist/effects/conveyor-upgrade/index.js +349 -0
- package/dist/effects/debris-smoke/index.d.ts +10 -0
- package/dist/effects/debris-smoke/index.js +108 -0
- package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
- package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
- package/dist/effects/door_open_gold_flakes/index.js +524 -0
- package/dist/effects/electric-arc/index.d.ts +8 -0
- package/dist/effects/electric-arc/index.js +71 -0
- package/dist/effects/energy-shield/index.d.ts +46 -0
- package/dist/effects/energy-shield/index.js +365 -0
- package/dist/effects/explosion/index.d.ts +11 -0
- package/dist/effects/explosion/index.js +129 -0
- package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
- package/dist/effects/ground-tile-upgrade/index.js +357 -0
- package/dist/effects/hit-flash/index.d.ts +8 -0
- package/dist/effects/hit-flash/index.js +71 -0
- package/dist/effects/laser-beam/index.d.ts +1 -0
- package/dist/effects/laser-beam/index.js +152 -0
- package/dist/effects/laser-beam-factory.d.ts +12 -0
- package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
- package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
- package/dist/effects/lumber-cart-suction/index.js +322 -0
- package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
- package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
- package/dist/effects/lumber-debris-scatter/index.js +637 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
- package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
- package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
- package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
- package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
- package/dist/effects/monster-hit/index.d.ts +15 -0
- package/dist/effects/monster-hit/index.js +156 -0
- package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/player-upgrade/index.d.ts +24 -0
- package/dist/effects/player-upgrade/index.js +539 -0
- package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
- package/dist/effects/pulse-laser-volley/index.js +173 -0
- package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
- package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
- package/dist/effects/resource-collect-sparkles/index.js +222 -0
- package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
- package/dist/effects/run-footstep-dust/index.d.ts +23 -0
- package/dist/effects/run-footstep-dust/index.js +343 -0
- package/dist/effects/space-shared.d.ts +44 -0
- package/dist/effects/thruster-flame/index.d.ts +15 -0
- package/dist/effects/thruster-flame/index.js +301 -0
- package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
- package/dist/effects/tree-chop-dust/index.d.ts +17 -0
- package/dist/effects/tree-chop-dust/index.js +165 -0
- package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
- package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
- package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
- package/dist/effects/tree_chop_dust_burst/index.js +443 -0
- package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
- package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
- package/dist/effects/ufo-thread-flame/index.js +140 -0
- package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
- package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
- package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
- package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
- package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
- package/dist/effects/vehicle-upgrade/index.js +349 -0
- package/dist/effects/weapon-trail/index.d.ts +26 -0
- package/dist/effects/weapon-trail/index.js +351 -0
- package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-crusher-sawdust/index.js +648 -0
- package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
- package/dist/effects/wood-cutter-sawdust/index.js +648 -0
- package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
- package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_crusher_sawdust/index.js +634 -0
- package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
- package/dist/effects/wood_cutter_sawdust/index.js +634 -0
- package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
- package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
- package/dist/effects/wood_peel_material_test/index.js +157 -0
- package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
- package/dist/generation.d.ts +7 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +309 -0
- package/dist/legacy-particle-runtime.d.ts +30 -0
- package/dist/manifestRuntimePackage.d.ts +68 -0
- package/dist/registry.d.ts +20 -0
- package/dist/rendering.d.ts +5 -0
- package/dist/types.d.ts +83 -0
- package/docs/AUTHORING_EFFECTS.md +297 -0
- package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
- package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
- package/docs/VFX_LIBRARY_PLAN.md +546 -0
- package/docs/vfx-ab/RESULTS.md +35 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
- package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
- package/docs/vfx-integration_chatgpt.md +462 -0
- package/docs/weapon-trail-visualization.html +241 -0
- package/index.json +381 -0
- package/package.json +51 -0
- package/packages/EffectPackageService.ts +240 -0
- package/packages/SceneVfxService.ts +96 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
- package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
- package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
- package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
- package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
- package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
- package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
- package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
- package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
- package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
- package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
- package/packages/effects/building-upgrade/effect.json +6 -0
- package/packages/effects/building-upgrade/index.ts +387 -0
- package/packages/effects/building-upgrade/vfx-params.json +24 -0
- package/packages/effects/character-entrance/effect.json +6 -0
- package/packages/effects/character-entrance/index.ts +308 -0
- package/packages/effects/character-entrance/vfx-params.json +24 -0
- package/packages/effects/coin-burst/index.ts +43 -0
- package/packages/effects/coin-burst/vfx-params.json +5 -0
- package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
- package/packages/effects/comet-trail-flame/index.ts +106 -0
- package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
- package/packages/effects/conveyor-upgrade/effect.json +6 -0
- package/packages/effects/conveyor-upgrade/index.ts +401 -0
- package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
- package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
- package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
- package/packages/effects/debris-smoke/index.ts +101 -0
- package/packages/effects/debris-smoke/vfx-params.json +5 -0
- package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
- package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
- package/packages/effects/door_open_gold_flakes/index.ts +11 -0
- package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
- package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
- package/packages/effects/electric-arc/index.ts +62 -0
- package/packages/effects/electric-arc/vfx-params.json +5 -0
- package/packages/effects/energy-shield/effect.json +7 -0
- package/packages/effects/energy-shield/index.ts +431 -0
- package/packages/effects/energy-shield/vfx-params.json +29 -0
- package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
- package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
- package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
- package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
- package/packages/effects/explosion/index.ts +114 -0
- package/packages/effects/explosion/vfx-params.json +5 -0
- package/packages/effects/ground-tile-upgrade/effect.json +6 -0
- package/packages/effects/ground-tile-upgrade/index.ts +410 -0
- package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
- package/packages/effects/hit-flash/index.ts +69 -0
- package/packages/effects/hit-flash/vfx-params.json +5 -0
- package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
- package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
- package/packages/effects/laser-beam/index.ts +6 -0
- package/packages/effects/laser-beam/vfx-params.json +5 -0
- package/packages/effects/laser-beam-factory.ts +135 -0
- package/packages/effects/lumber-cart-suction/effect.json +6 -0
- package/packages/effects/lumber-cart-suction/index.ts +399 -0
- package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
- package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
- package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
- package/packages/effects/lumber-debris-scatter/effect.json +228 -0
- package/packages/effects/lumber-debris-scatter/index.ts +780 -0
- package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
- package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
- package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
- package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
- package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
- package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
- package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
- package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
- package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
- package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
- package/packages/effects/monster-hit/index.ts +128 -0
- package/packages/effects/monster-hit/vfx-params.json +5 -0
- package/packages/effects/player-upgrade/effect.json +6 -0
- package/packages/effects/player-upgrade/index.ts +635 -0
- package/packages/effects/player-upgrade/vfx-params.json +28 -0
- package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
- package/packages/effects/pulse-laser-volley/index.ts +204 -0
- package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
- package/packages/effects/resource-collect-sparkles/effect.json +6 -0
- package/packages/effects/resource-collect-sparkles/index.ts +254 -0
- package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
- package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
- package/packages/effects/run-footstep-dust/effect.json +183 -0
- package/packages/effects/run-footstep-dust/index.ts +377 -0
- package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
- package/packages/effects/space-shared.ts +120 -0
- package/packages/effects/thruster-flame/index.ts +305 -0
- package/packages/effects/thruster-flame/vfx-params.json +5 -0
- package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
- package/packages/effects/tree-chop-dust/effect.json +8 -0
- package/packages/effects/tree-chop-dust/index.ts +202 -0
- package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
- package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
- package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
- package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
- package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
- package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
- package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
- package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
- package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
- package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
- package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
- package/packages/effects/ufo-thread-flame/index.ts +152 -0
- package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
- package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
- package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
- package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
- package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
- package/packages/effects/vehicle-upgrade/effect.json +6 -0
- package/packages/effects/vehicle-upgrade/index.ts +401 -0
- package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
- package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
- package/packages/effects/weapon-trail/index.ts +313 -0
- package/packages/effects/weapon-trail/vfx-params.json +5 -0
- package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
- package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
- package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
- package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
- package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
- package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
- package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
- package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
- package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
- package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
- package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
- package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
- package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
- package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
- package/packages/effects/wood_peel_material_test/index.ts +11 -0
- package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
- package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
- package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
- package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
- package/packages/env.particle.forest_edge_fog/effect.json +854 -0
- package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
- package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
- package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
- package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
- package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
- package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
- package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
- package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
- package/packages/generation.ts +14 -0
- package/packages/index.ts +14 -0
- package/packages/legacy-particle-runtime.ts +113 -0
- package/packages/manifestRuntimePackage.ts +519 -0
- package/packages/registry.ts +85 -0
- package/packages/rendering.ts +13 -0
- package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
- package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
- package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
- package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
- package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
- package/packages/types.ts +107 -0
- package/tooling/check-dist-runtime.mjs +166 -0
- package/tooling/generate-index.mjs +55 -0
- package/tooling/test-guardrails.mjs +157 -0
- package/tooling/validate-boundary.mjs +92 -0
- package/tooling/validate-effects.mjs +304 -0
- package/tooling/validate.mjs +53 -0
- package/tooling/vfx-cli.mjs +232 -0
- package/tooling/vfx-package-resolution.mjs +28 -0
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import { Color3, Color4 } from '@babylonjs/core/Maths/math.color';
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import { Matrix, Vector3 } from '@babylonjs/core/Maths/math.vector';
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import { Constants } from '@babylonjs/core/Engines/constants';
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import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
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import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
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import { CreateTube } from '@babylonjs/core/Meshes/Builders/tubeBuilder';
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import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
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import type { Mesh } from '@babylonjs/core/Meshes/mesh';
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import type { Particle } from '@babylonjs/core/Particles/particle';
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import type { Scene } from '@babylonjs/core/scene';
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import type { TransformNode } from '@babylonjs/core/Meshes/transformNode';
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import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
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import manifest from './effect.json';
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const LUMBER_CART_SUCTION_RENDERING_GROUP_ID = 0;
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interface LumberCartSuctionParams extends VfxParamValues {
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lifetime: number;
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scale: number;
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initialHeight: number;
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color: VfxColorValue;
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opacity: number;
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ringCount: number;
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forwardOffset: number;
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suctionLength: number;
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startRadius: number;
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endRadius: number;
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ringWidth: number;
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suctionSpeed: number;
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pulse: number;
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flyingParticleCount: number;
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flyingParticleSize: number;
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flyingParticleSpeed: number;
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flyingParticleDrift: number;
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flyingParticleOuterOffset: number;
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flyingParticleOpacity: number;
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directionX: number;
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directionZ: number;
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}
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interface RingBasis {
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forward: Vector3;
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side: Vector3;
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up: Vector3;
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mouth: Vector3;
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length: number;
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startRadius: number;
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endRadius: number;
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ringWidth: number;
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}
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const DEFAULT_PARAMS: LumberCartSuctionParams = {
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lifetime: 1.8,
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scale: 1,
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initialHeight: 0.18,
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color: { r: 1, g: 0.86, b: 0.42 },
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opacity: 0.95,
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ringCount: 5,
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forwardOffset: 0.4,
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suctionLength: 2.1,
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startRadius: 0.62,
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endRadius: 0.08,
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ringWidth: 0.035,
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suctionSpeed: 1.45,
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pulse: 0.18,
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flyingParticleCount: 42,
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flyingParticleSize: 0.045,
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flyingParticleSpeed: 4.2,
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flyingParticleDrift: 0.22,
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flyingParticleOuterOffset: 0.28,
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flyingParticleOpacity: 0.74,
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directionX: 1,
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directionZ: 0,
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};
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export const lumberCartSuctionEffectPackage: VfxEffectPackage<LumberCartSuctionParams> = {
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id: 'lumber-cart-suction',
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nameZh: '收集车吸入圆环',
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manifest,
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defaultParams: DEFAULT_PARAMS,
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debugAnchor: 'playerRight',
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debugParams: [
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{ key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.08, step: 0.01 },
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{ key: 'scale', label: '整体缩放', kind: 'scale', min: 0.05, max: 6, step: 0.01 },
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{ key: 'initialHeight', label: '初始高度', kind: 'number', min: -0.5, max: 3, step: 0.01 },
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{ key: 'color', label: '圆环颜色', kind: 'color' },
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{ key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
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{ key: 'ringCount', label: '圆环数量', kind: 'number', min: 1, max: 16, step: 1 },
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{ key: 'forwardOffset', label: '车前偏移', kind: 'number', min: -1, max: 4, step: 0.01 },
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{ key: 'suctionLength', label: '吸入长度', kind: 'number', min: 0.1, max: 8, step: 0.01 },
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{ key: 'startRadius', label: '外圈半径', kind: 'number', min: 0.02, max: 4, step: 0.01 },
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{ key: 'endRadius', label: '入口半径', kind: 'number', min: 0.01, max: 2, step: 0.01 },
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{ key: 'ringWidth', label: '圆环粗细', kind: 'number', min: 0.005, max: 0.25, step: 0.001 },
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{ key: 'suctionSpeed', label: '吸入速度', kind: 'number', min: 0, max: 8, step: 0.01 },
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{ key: 'pulse', label: '收缩脉冲', kind: 'number', min: 0, max: 1, step: 0.01 },
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{ key: 'flyingParticleCount', label: '飞行粒子数量', kind: 'number', min: 0, max: 180, step: 1 },
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{ key: 'flyingParticleSize', label: '飞行粒子大小', kind: 'number', min: 0.005, max: 0.3, step: 0.001 },
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{ key: 'flyingParticleSpeed', label: '飞行粒子速度', kind: 'number', min: 0, max: 16, step: 0.01 },
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{ key: 'flyingParticleDrift', label: '飞行粒子散布', kind: 'number', min: 0, max: 1.5, step: 0.01 },
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{ key: 'flyingParticleOuterOffset', label: '飞行粒子外偏移', kind: 'number', min: -1, max: 2, step: 0.01 },
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{ key: 'flyingParticleOpacity', label: '飞行粒子透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
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{ key: 'directionX', label: '方向 X', kind: 'number', min: -1, max: 1, step: 0.01 },
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{ key: 'directionZ', label: '方向 Z', kind: 'number', min: -1, max: 1, step: 0.01 },
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],
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create({ scene, root, position, params }) {
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root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
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const rings = createSuctionRings(scene, root, params);
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let disposed = false;
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rings.start();
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return {
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root,
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dispose() {
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disposeAll();
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},
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};
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function disposeAll(): void {
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if (disposed) return;
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disposed = true;
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rings.dispose();
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root.dispose();
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}
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},
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};
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function createSuctionRings(scene: Scene, root: TransformNode, params: LumberCartSuctionParams): { start(): void; dispose(): void } {
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const basis = createRingBasis(params);
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const ringCount = Math.max(1, Math.round(params.ringCount));
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const material = createRingMaterial(scene, params);
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const particles = createFlyingParticleSystem(scene, root, params, basis);
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const rings: Mesh[] = [];
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let age = 0;
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let observer: ReturnType<Scene['onBeforeRenderObservable']['add']> | null = null;
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let disposed = false;
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for (let index = 0; index < ringCount; index += 1) {
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const progress = index / ringCount;
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const ring = CreateTube(`lumber-cart-suction.ring.${index}`, {
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path: buildRingPath(basis, progress, params.pulse),
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radius: basis.ringWidth,
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tessellation: 8,
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updatable: true,
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}, scene);
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ring.parent = root;
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ring.material = material;
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ring.renderingGroupId = LUMBER_CART_SUCTION_RENDERING_GROUP_ID;
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ring.isPickable = false;
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rings.push(ring);
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}
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return { start, dispose };
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function start(): void {
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if (observer) return;
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particles.start();
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observer = scene.onBeforeRenderObservable.add(() => {
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if (disposed) return;
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const deltaSeconds = Math.min(0.05, scene.getEngine().getDeltaTime() / 1000);
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age += deltaSeconds;
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for (let index = 0; index < rings.length; index += 1) {
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const progress = fract(age * Math.max(0, params.suctionSpeed) + index / rings.length);
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CreateTube(`lumber-cart-suction.ring.${index}`, {
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path: buildRingPath(basis, progress, params.pulse),
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radius: basis.ringWidth,
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tessellation: 8,
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instance: rings[index],
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}, scene);
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}
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const pulse = Math.sin(age * Math.max(0.1, params.suctionSpeed) * Math.PI * 2) * Math.max(0, params.pulse);
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material.alpha = clamp01(params.opacity * (0.88 + pulse * 0.12));
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});
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}
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function dispose(): void {
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if (disposed) return;
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disposed = true;
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if (observer) scene.onBeforeRenderObservable.remove(observer);
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observer = null;
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for (const ring of rings) ring.dispose();
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particles.stop();
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particles.dispose(false);
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material.dispose();
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}
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}
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function createRingBasis(params: LumberCartSuctionParams): RingBasis {
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const scale = Math.max(0.01, params.scale);
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const forward = new Vector3(params.directionX, 0, params.directionZ);
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if (forward.lengthSquared() < 0.0001) forward.set(1, 0, 0);
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forward.normalize();
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return {
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forward,
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side: new Vector3(-forward.z, 0, forward.x),
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up: Vector3.Up(),
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mouth: forward.scale(params.forwardOffset * scale),
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length: Math.max(0.01, params.suctionLength * scale),
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startRadius: Math.max(0.001, params.startRadius * scale),
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endRadius: Math.max(0.001, params.endRadius * scale),
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ringWidth: Math.max(0.002, params.ringWidth * scale),
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};
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}
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function buildRingPath(basis: RingBasis, progress: number, pulse: number): Vector3[] {
|
|
209
|
+
const points: Vector3[] = [];
|
|
210
|
+
const segments = 72;
|
|
211
|
+
const eased = easeInCubic(clamp01(progress));
|
|
212
|
+
const distance = basis.length * (1 - eased);
|
|
213
|
+
const pulseScale = 1 + Math.sin(progress * Math.PI * 2) * Math.max(0, pulse) * 0.12;
|
|
214
|
+
const radius = lerp(basis.endRadius, basis.startRadius, 1 - eased) * pulseScale;
|
|
215
|
+
const center = basis.mouth.add(basis.forward.scale(distance));
|
|
216
|
+
|
|
217
|
+
for (let index = 0; index <= segments; index += 1) {
|
|
218
|
+
const angle = (index / segments) * Math.PI * 2;
|
|
219
|
+
points.push(
|
|
220
|
+
center
|
|
221
|
+
.add(basis.side.scale(Math.cos(angle) * radius))
|
|
222
|
+
.add(basis.up.scale(Math.sin(angle) * radius)),
|
|
223
|
+
);
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
return points;
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
function createRingMaterial(scene: Scene, params: LumberCartSuctionParams): StandardMaterial {
|
|
230
|
+
const material = new StandardMaterial('lumber-cart-suction.ring.material', scene);
|
|
231
|
+
const color = toColor3(params.color);
|
|
232
|
+
material.diffuseColor = color;
|
|
233
|
+
material.emissiveColor = color.scale(1.35);
|
|
234
|
+
material.alpha = params.opacity;
|
|
235
|
+
material.disableLighting = true;
|
|
236
|
+
material.backFaceCulling = false;
|
|
237
|
+
material.alphaMode = Constants.ALPHA_ADD;
|
|
238
|
+
return material;
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
function createFlyingParticleSystem(
|
|
242
|
+
scene: Scene,
|
|
243
|
+
root: TransformNode,
|
|
244
|
+
params: LumberCartSuctionParams,
|
|
245
|
+
basis: RingBasis,
|
|
246
|
+
): ParticleSystem {
|
|
247
|
+
const scale = Math.max(0.01, params.scale);
|
|
248
|
+
const count = Math.max(0, Math.round(params.flyingParticleCount));
|
|
249
|
+
const speed = Math.max(0.01, params.flyingParticleSpeed * scale);
|
|
250
|
+
const particleLife = clampNumber(basis.length / speed, 0.18, 0.85);
|
|
251
|
+
const system = new ParticleSystem('lumber-cart-suction.flying-particles', Math.max(8, count * 2), scene);
|
|
252
|
+
const size = Math.max(0.001, params.flyingParticleSize * scale);
|
|
253
|
+
const color = params.color;
|
|
254
|
+
const opacity = clamp01(params.flyingParticleOpacity * params.opacity);
|
|
255
|
+
|
|
256
|
+
system.isLocal = false;
|
|
257
|
+
system.renderingGroupId = LUMBER_CART_SUCTION_RENDERING_GROUP_ID;
|
|
258
|
+
system.particleTexture = getFlyingParticleTexture(scene);
|
|
259
|
+
system.emitter = root as any;
|
|
260
|
+
system.emitRate = count / particleLife;
|
|
261
|
+
system.updateSpeed = 1 / 60;
|
|
262
|
+
system.minLifeTime = particleLife * 0.72;
|
|
263
|
+
system.maxLifeTime = particleLife * 1.12;
|
|
264
|
+
system.minSize = size * 0.72;
|
|
265
|
+
system.maxSize = size * 1.28;
|
|
266
|
+
system.minAngularSpeed = -4;
|
|
267
|
+
system.maxAngularSpeed = 4;
|
|
268
|
+
system.minEmitPower = 1;
|
|
269
|
+
system.maxEmitPower = 1;
|
|
270
|
+
system.gravity = Vector3.Zero();
|
|
271
|
+
system.blendMode = ParticleSystem.BLENDMODE_ADD;
|
|
272
|
+
system.color1 = tintColor(color, 1.5, opacity * 0.78);
|
|
273
|
+
system.color2 = tintColor(color, 2.1, opacity);
|
|
274
|
+
system.colorDead = tintColor(color, 0.8, 0);
|
|
275
|
+
system.addColorGradient(0, tintColor(color, 1.1, 0));
|
|
276
|
+
system.addColorGradient(0.2, tintColor(color, 2.2, opacity));
|
|
277
|
+
system.addColorGradient(0.72, tintColor(color, 1.55, opacity * 0.68));
|
|
278
|
+
system.addColorGradient(1, tintColor(color, 0.8, 0));
|
|
279
|
+
system.addSizeGradient(0, size * 0.46, size * 0.72);
|
|
280
|
+
system.addSizeGradient(0.22, size * 0.9, size * 1.28);
|
|
281
|
+
system.addSizeGradient(1, size * 0.18, size * 0.36);
|
|
282
|
+
|
|
283
|
+
system.startPositionFunction = (worldMatrix: Matrix, positionToUpdate: Vector3, _particle: Particle, isLocal: boolean) => {
|
|
284
|
+
const local = sampleFlyingParticlePosition(basis, params);
|
|
285
|
+
if (isLocal) positionToUpdate.copyFrom(local);
|
|
286
|
+
else Vector3.TransformCoordinatesToRef(local, worldMatrix, positionToUpdate);
|
|
287
|
+
};
|
|
288
|
+
system.startDirectionFunction = (worldMatrix: Matrix, directionToUpdate: Vector3, particle: Particle, isLocal: boolean) => {
|
|
289
|
+
const id = flyingParticleDirectionSequenceIndex;
|
|
290
|
+
flyingParticleDirectionSequenceIndex += 1;
|
|
291
|
+
const localPosition = particle.position.clone();
|
|
292
|
+
const localTarget = basis.mouth.add(
|
|
293
|
+
basis.side.scale((sequence01(id, 3) - 0.5) * basis.endRadius * 0.6),
|
|
294
|
+
).addInPlace(
|
|
295
|
+
basis.up.scale((sequence01(id, 4) - 0.5) * basis.endRadius * 0.5),
|
|
296
|
+
);
|
|
297
|
+
const target = isLocal ? localTarget : Vector3.TransformCoordinates(localTarget, worldMatrix);
|
|
298
|
+
const direction = target.subtract(localPosition);
|
|
299
|
+
if (direction.lengthSquared() < 0.0001) {
|
|
300
|
+
const fallback = basis.forward.scale(-1);
|
|
301
|
+
if (isLocal) direction.copyFrom(fallback);
|
|
302
|
+
else Vector3.TransformNormalToRef(fallback, worldMatrix, direction);
|
|
303
|
+
}
|
|
304
|
+
else direction.normalize();
|
|
305
|
+
|
|
306
|
+
const drift = Math.max(0, params.flyingParticleDrift) * scale;
|
|
307
|
+
const localTangent = basis.side
|
|
308
|
+
.scale((sequence01(id, 5) - 0.5) * drift)
|
|
309
|
+
.addInPlace(basis.up.scale((sequence01(id, 6) - 0.5) * drift * 0.65));
|
|
310
|
+
const tangent = isLocal ? localTangent : Vector3.TransformNormal(localTangent, worldMatrix);
|
|
311
|
+
direction.scaleInPlace(speed * lerp(0.78, 1.28, sequence01(id, 7))).addInPlace(tangent);
|
|
312
|
+
directionToUpdate.copyFrom(direction);
|
|
313
|
+
};
|
|
314
|
+
|
|
315
|
+
return system;
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
function sampleFlyingParticlePosition(basis: RingBasis, params: LumberCartSuctionParams): Vector3 {
|
|
319
|
+
const id = flyingParticleSequenceIndex;
|
|
320
|
+
flyingParticleSequenceIndex += 1;
|
|
321
|
+
const scale = Math.max(0.01, params.scale);
|
|
322
|
+
const outerOffset = params.flyingParticleOuterOffset * scale;
|
|
323
|
+
const distanceRatio = lerp(0.68, 1.02, sequence01(id, 0));
|
|
324
|
+
const radiusRatio = lerp(0.38, 0.92, Math.sqrt(sequence01(id, 1)));
|
|
325
|
+
const angle = sequence01(id, 2) * Math.PI * 2;
|
|
326
|
+
const radius = lerp(basis.endRadius, basis.startRadius, clamp01(distanceRatio)) * radiusRatio;
|
|
327
|
+
return basis.mouth
|
|
328
|
+
.add(basis.forward.scale(basis.length * distanceRatio + outerOffset))
|
|
329
|
+
.addInPlace(basis.side.scale(Math.cos(angle) * radius))
|
|
330
|
+
.addInPlace(basis.up.scale(Math.sin(angle) * radius));
|
|
331
|
+
}
|
|
332
|
+
|
|
333
|
+
function getFlyingParticleTexture(scene: Scene): DynamicTexture {
|
|
334
|
+
const key = '__vfx_lumber_cart_suction_particle_texture';
|
|
335
|
+
const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
|
|
336
|
+
scene.metadata = metadata;
|
|
337
|
+
const existing = metadata[key] as DynamicTexture | undefined;
|
|
338
|
+
if (existing) return existing;
|
|
339
|
+
|
|
340
|
+
const texture = new DynamicTexture('lumber_cart_suction_particle_texture', { width: 64, height: 64 }, scene, true);
|
|
341
|
+
const context = texture.getContext() as unknown as CanvasRenderingContext2D;
|
|
342
|
+
context.clearRect(0, 0, 64, 64);
|
|
343
|
+
const dot = context.createRadialGradient(32, 32, 1, 32, 32, 30);
|
|
344
|
+
dot.addColorStop(0, 'rgba(255, 255, 255, 1)');
|
|
345
|
+
dot.addColorStop(0.48, 'rgba(255, 255, 255, 0.92)');
|
|
346
|
+
dot.addColorStop(0.78, 'rgba(255, 255, 255, 0.42)');
|
|
347
|
+
dot.addColorStop(1, 'rgba(255, 255, 255, 0)');
|
|
348
|
+
context.fillStyle = dot;
|
|
349
|
+
context.beginPath();
|
|
350
|
+
context.arc(32, 32, 30, 0, Math.PI * 2);
|
|
351
|
+
context.fill();
|
|
352
|
+
texture.hasAlpha = true;
|
|
353
|
+
texture.update(false);
|
|
354
|
+
metadata[key] = texture;
|
|
355
|
+
return texture;
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
function toColor3(color: VfxColorValue): Color3 {
|
|
359
|
+
return new Color3(clamp01(color.r), clamp01(color.g), clamp01(color.b));
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
function tintColor(color: VfxColorValue, brightness: number, alpha: number): Color4 {
|
|
363
|
+
return new Color4(
|
|
364
|
+
Math.max(0, color.r * brightness),
|
|
365
|
+
Math.max(0, color.g * brightness),
|
|
366
|
+
Math.max(0, color.b * brightness),
|
|
367
|
+
clamp01(alpha),
|
|
368
|
+
);
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
function lerp(min: number, max: number, t: number): number {
|
|
372
|
+
return min + (max - min) * t;
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
function clamp01(value: number): number {
|
|
376
|
+
return Math.min(1, Math.max(0, value));
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
function clampNumber(value: number, min: number, max: number): number {
|
|
380
|
+
return Math.min(max, Math.max(min, value));
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
function fract(value: number): number {
|
|
384
|
+
return value - Math.floor(value);
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
function easeInCubic(value: number): number {
|
|
388
|
+
const t = clamp01(value);
|
|
389
|
+
return t * t * t;
|
|
390
|
+
}
|
|
391
|
+
|
|
392
|
+
function sequence01(index: number, axis: number): number {
|
|
393
|
+
if (index === 0) return 0.5;
|
|
394
|
+
const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
|
|
395
|
+
return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
|
|
396
|
+
}
|
|
397
|
+
|
|
398
|
+
let flyingParticleSequenceIndex = 0;
|
|
399
|
+
let flyingParticleDirectionSequenceIndex = 2048;
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
{
|
|
2
|
+
"__generation.offsetX": 0,
|
|
3
|
+
"__generation.offsetY": 0,
|
|
4
|
+
"__generation.offsetZ": 0,
|
|
5
|
+
"lifetime": 999,
|
|
6
|
+
"scale": 2,
|
|
7
|
+
"initialHeight": 0.25,
|
|
8
|
+
"color": {
|
|
9
|
+
"r": 1,
|
|
10
|
+
"g": 1,
|
|
11
|
+
"b": 1
|
|
12
|
+
},
|
|
13
|
+
"opacity": 0.88,
|
|
14
|
+
"ringCount": 5,
|
|
15
|
+
"forwardOffset": 0.72,
|
|
16
|
+
"suctionLength": 1.65,
|
|
17
|
+
"startRadius": 0.72,
|
|
18
|
+
"endRadius": 0.08,
|
|
19
|
+
"ringWidth": 0.01,
|
|
20
|
+
"suctionSpeed": 1.45,
|
|
21
|
+
"pulse": 0.16,
|
|
22
|
+
"flyingParticleCount": 20,
|
|
23
|
+
"flyingParticleSize": 0.1,
|
|
24
|
+
"flyingParticleSpeed": 4.2,
|
|
25
|
+
"flyingParticleDrift": 0.22,
|
|
26
|
+
"flyingParticleOuterOffset": 0.5,
|
|
27
|
+
"flyingParticleOpacity": 0.74,
|
|
28
|
+
"directionX": 0,
|
|
29
|
+
"directionZ": 1
|
|
30
|
+
}
|
|
Binary file
|
package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
1781589063890_upload
|
|
Binary file
|
|
@@ -0,0 +1,236 @@
|
|
|
1
|
+
export const runtimeId = "solidParticleScatter/v1";
|
|
2
|
+
|
|
3
|
+
export const runtimeContract = {
|
|
4
|
+
runtimeId,
|
|
5
|
+
kind: "solidParticleScatter",
|
|
6
|
+
fields: {
|
|
7
|
+
count: "Number of lumber pieces emitted per burst.",
|
|
8
|
+
scatterMode: "vertical drops pieces downward; radial throws pieces from the emitter center outward.",
|
|
9
|
+
outwardAngleDegrees: "Radial scatter fan angle in degrees, used only when scatterMode is radial.",
|
|
10
|
+
scatterGravity: "Higher values pull pieces down sooner and reduce hang time.",
|
|
11
|
+
rotationStrength: "Deterministic random rotation around each lumber piece center, not around the emitter.",
|
|
12
|
+
effectScale: "Overall spatial scale for piece size, travel distance, and spawn height.",
|
|
13
|
+
},
|
|
14
|
+
};
|
|
15
|
+
|
|
16
|
+
function num(value, fallback = 0) {
|
|
17
|
+
const next = Number(value);
|
|
18
|
+
return Number.isFinite(next) ? next : fallback;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
function clamp(value, min, max) {
|
|
22
|
+
return Math.min(max, Math.max(min, value));
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
function fract(value) {
|
|
26
|
+
return value - Math.floor(value);
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
function sequence01(index, axis) {
|
|
30
|
+
if (index === 0) return 0.5;
|
|
31
|
+
const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
|
|
32
|
+
return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
function bounceOut(t) {
|
|
36
|
+
const n1 = 7.5625;
|
|
37
|
+
const d1 = 2.75;
|
|
38
|
+
if (t < 1 / d1) return n1 * t * t;
|
|
39
|
+
if (t < 2 / d1) {
|
|
40
|
+
const next = t - 1.5 / d1;
|
|
41
|
+
return n1 * next * next + 0.75;
|
|
42
|
+
}
|
|
43
|
+
if (t < 2.5 / d1) {
|
|
44
|
+
const next = t - 2.25 / d1;
|
|
45
|
+
return n1 * next * next + 0.9375;
|
|
46
|
+
}
|
|
47
|
+
const next = t - 2.625 / d1;
|
|
48
|
+
return n1 * next * next + 0.984375;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
function lerp(start, end, t) {
|
|
52
|
+
return start + (end - start) * t;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
function readVec(BABYLON, value, fallback = new BABYLON.Vector3(0, 0, 0)) {
|
|
56
|
+
if (!value) return fallback;
|
|
57
|
+
return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
function splitUrl(url) {
|
|
61
|
+
const slashIndex = url.lastIndexOf("/");
|
|
62
|
+
if (slashIndex < 0) return { rootUrl: "", fileName: url };
|
|
63
|
+
return { rootUrl: url.slice(0, slashIndex + 1), fileName: url.slice(slashIndex + 1) };
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
function createFallbackSourceMesh(BABYLON, scene, name) {
|
|
67
|
+
const source = BABYLON.MeshBuilder.CreateBox(name, { width: 0.22, height: 0.16, depth: 0.82 }, scene);
|
|
68
|
+
source.isVisible = false;
|
|
69
|
+
source.setEnabled(false);
|
|
70
|
+
return source;
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
async function loadSourceMesh(BABYLON, scene, emitter, urlForPackagePath) {
|
|
74
|
+
const modelPath = emitter.modelPath;
|
|
75
|
+
if (!modelPath || !BABYLON.SceneLoader) {
|
|
76
|
+
return createFallbackSourceMesh(BABYLON, scene, `${emitter.name || "lumber_debris_scatter"}Source`);
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
try {
|
|
80
|
+
const modelUrl = urlForPackagePath ? urlForPackagePath(modelPath) : modelPath;
|
|
81
|
+
const { rootUrl, fileName } = splitUrl(modelUrl);
|
|
82
|
+
const result = await BABYLON.SceneLoader.ImportMeshAsync("", rootUrl, fileName, scene);
|
|
83
|
+
const meshes = result.meshes.filter((mesh) => mesh instanceof BABYLON.Mesh && mesh.getTotalVertices() > 0);
|
|
84
|
+
if (!meshes.length) throw new Error(`No mesh was found in ${modelPath}.`);
|
|
85
|
+
const source = meshes.length === 1 ? meshes[0] : BABYLON.Mesh.MergeMeshes(meshes, true, true, undefined, false, true);
|
|
86
|
+
if (!source) throw new Error(`Unable to merge meshes from ${modelPath}.`);
|
|
87
|
+
source.name = `${emitter.name || "lumber_debris_scatter"}ModelSource`;
|
|
88
|
+
source.isVisible = false;
|
|
89
|
+
source.setEnabled(false);
|
|
90
|
+
source.refreshBoundingInfo();
|
|
91
|
+
const size = source.getBoundingInfo().boundingBox.extendSize.scale(2);
|
|
92
|
+
const maxDimension = Math.max(size.x, size.y, size.z, 0.0001);
|
|
93
|
+
source.scaling.scaleInPlace(0.82 / maxDimension);
|
|
94
|
+
source.rotationQuaternion = null;
|
|
95
|
+
source.refreshBoundingInfo();
|
|
96
|
+
return source;
|
|
97
|
+
} catch (error) {
|
|
98
|
+
console.warn("Unable to load lumber debris model; using box fallback.", error);
|
|
99
|
+
return createFallbackSourceMesh(BABYLON, scene, `${emitter.name || "lumber_debris_scatter"}Source`);
|
|
100
|
+
}
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
function createState(BABYLON, index, count, origin, emitter) {
|
|
104
|
+
const effectScale = Math.max(0.01, num(emitter.effectScale, 1));
|
|
105
|
+
const resourceScale = Math.max(0.01, num(emitter.resourceScale, 1));
|
|
106
|
+
const speedScale = Math.max(0.1, num(emitter.speedScale, 1));
|
|
107
|
+
const duration = Math.max(0.08, num(emitter.duration, 0.74)) / speedScale;
|
|
108
|
+
const interval = Math.max(0, num(emitter.intervalMs, 18)) / 1000;
|
|
109
|
+
const mode = emitter.scatterMode === "vertical" ? "vertical" : "radial";
|
|
110
|
+
const spread = Math.max(0, num(emitter.spread, 0.88)) * effectScale;
|
|
111
|
+
const gravity = Math.max(0.05, num(emitter.scatterGravity, 1));
|
|
112
|
+
const rotationStrength = Math.max(0, num(emitter.rotationStrength, 1));
|
|
113
|
+
const outwardAngleRadians = clamp(num(emitter.outwardAngleDegrees, 240), 0, 360) * (Math.PI / 180);
|
|
114
|
+
const emissionDirection = readVec(BABYLON, emitter.emissionDirection, new BABYLON.Vector3(1, 0, 0));
|
|
115
|
+
|
|
116
|
+
const angleSeed = sequence01(index, 0);
|
|
117
|
+
const radiusSeed = Math.sqrt(sequence01(index, 1));
|
|
118
|
+
const sideSeed = sequence01(index, 2) < 0.5 ? -1 : 1;
|
|
119
|
+
emissionDirection.y = 0;
|
|
120
|
+
if (emissionDirection.lengthSquared() < 0.0001) emissionDirection.set(1, 0, 0);
|
|
121
|
+
emissionDirection.normalize();
|
|
122
|
+
|
|
123
|
+
const baseAngle = Math.atan2(emissionDirection.z, emissionDirection.x);
|
|
124
|
+
const radialAngle = mode === "radial" ? baseAngle + (angleSeed - 0.5) * outwardAngleRadians : angleSeed * Math.PI * 2;
|
|
125
|
+
const scatterRadius = spread * (0.35 + radiusSeed * 0.65);
|
|
126
|
+
const localX = Math.cos(radialAngle) * scatterRadius;
|
|
127
|
+
const localZ = Math.sin(radialAngle) * scatterRadius;
|
|
128
|
+
const startPos = mode === "radial"
|
|
129
|
+
? new BABYLON.Vector3(origin.x + emissionDirection.x * spread * 0.08, origin.y + 0.34 * effectScale, origin.z + emissionDirection.z * spread * 0.08)
|
|
130
|
+
: new BABYLON.Vector3(origin.x + localX * 0.52, origin.y + (0.72 + sequence01(index, 3) * 0.24) * effectScale, origin.z + localZ * 0.52);
|
|
131
|
+
const targetPos = mode === "radial"
|
|
132
|
+
? new BABYLON.Vector3(origin.x + localX, origin.y, origin.z + localZ)
|
|
133
|
+
: new BABYLON.Vector3(origin.x + localX * 0.52, origin.y, origin.z + localZ * 0.52);
|
|
134
|
+
const rotationBase = Math.PI * 2 * rotationStrength;
|
|
135
|
+
|
|
136
|
+
return {
|
|
137
|
+
active: index < count,
|
|
138
|
+
startPos,
|
|
139
|
+
targetPos,
|
|
140
|
+
startRotation: new BABYLON.Vector3((sequence01(index, 4) - 0.5) * rotationBase, (sequence01(index, 5) - 0.5) * rotationBase, (sequence01(index, 6) - 0.5) * rotationBase),
|
|
141
|
+
rotationDelta: new BABYLON.Vector3(sideSeed * (2.6 + sequence01(index, 7) * 2.2) * rotationStrength, (sequence01(index, 8) - 0.5) * 7.2 * rotationStrength, sideSeed * (1.7 + sequence01(index, 9) * 2.8) * rotationStrength),
|
|
142
|
+
duration: duration * (0.88 + sequence01(index, 10) * 0.18),
|
|
143
|
+
elapsed: -index * interval,
|
|
144
|
+
gravity,
|
|
145
|
+
scale: resourceScale * effectScale * (0.68 + sequence01(index, 11) * 0.24),
|
|
146
|
+
};
|
|
147
|
+
}
|
|
148
|
+
|
|
149
|
+
export async function createSolidParticleScatterRuntime({ BABYLON, scene, emitter, urlForPackagePath, shouldStart = false }) {
|
|
150
|
+
if (!BABYLON) throw new Error("createSolidParticleScatterRuntime requires BABYLON.");
|
|
151
|
+
if (!scene) throw new Error("createSolidParticleScatterRuntime requires scene.");
|
|
152
|
+
if (!emitter) throw new Error("createSolidParticleScatterRuntime requires emitter.");
|
|
153
|
+
|
|
154
|
+
const count = Math.max(0, Math.round(num(emitter.count ?? emitter.particleCount, 18)));
|
|
155
|
+
const capacity = Math.max(8, Math.round(num(emitter.capacity, count)));
|
|
156
|
+
const origin = readVec(BABYLON, emitter.origin, BABYLON.Vector3.Zero());
|
|
157
|
+
const sps = new BABYLON.SolidParticleSystem(emitter.name || "lumber_debris_scatter", scene, { updatable: true, isPickable: false });
|
|
158
|
+
const source = await loadSourceMesh(BABYLON, scene, emitter, urlForPackagePath);
|
|
159
|
+
sps.addShape(source, capacity);
|
|
160
|
+
source.dispose();
|
|
161
|
+
|
|
162
|
+
const mesh = sps.buildMesh();
|
|
163
|
+
mesh.isPickable = false;
|
|
164
|
+
mesh.alwaysSelectAsActiveMesh = true;
|
|
165
|
+
const material = new BABYLON.StandardMaterial(`${emitter.name || "lumber_debris_scatter"}Material`, scene);
|
|
166
|
+
material.diffuseColor = new BABYLON.Color3(0.52, 0.31, 0.13);
|
|
167
|
+
material.emissiveColor = new BABYLON.Color3(0.08, 0.045, 0.02);
|
|
168
|
+
material.specularColor = BABYLON.Color3.Black();
|
|
169
|
+
mesh.material = material;
|
|
170
|
+
|
|
171
|
+
const states = Array.from({ length: capacity }, (_, index) => createState(BABYLON, index, count, origin, emitter));
|
|
172
|
+
let activeCount = Math.min(count, capacity);
|
|
173
|
+
let elapsed = 0;
|
|
174
|
+
let started = false;
|
|
175
|
+
const disposeAfter = Math.max(...states.map((state) => Math.max(0, -state.elapsed) + state.duration), 0) + 0.35;
|
|
176
|
+
|
|
177
|
+
sps.updateParticle = (particle) => {
|
|
178
|
+
const state = states[particle.idx];
|
|
179
|
+
if (!state?.active || state.elapsed < 0) {
|
|
180
|
+
particle.position.set(0, -9999, 0);
|
|
181
|
+
particle.scaling.set(0, 0, 0);
|
|
182
|
+
return particle;
|
|
183
|
+
}
|
|
184
|
+
const t = clamp(state.elapsed / state.duration, 0, 1);
|
|
185
|
+
const horizontalT = bounceOut(t);
|
|
186
|
+
const gravityT = 1 - Math.pow(1 - t, 1 + state.gravity * 1.15);
|
|
187
|
+
const lift = Math.sin(Math.PI * t) * (0.32 / Math.max(0.25, state.gravity));
|
|
188
|
+
particle.position.set(lerp(state.startPos.x, state.targetPos.x, horizontalT), lerp(state.startPos.y, state.targetPos.y, gravityT) + lift, lerp(state.startPos.z, state.targetPos.z, horizontalT));
|
|
189
|
+
particle.rotation.set(state.startRotation.x + state.rotationDelta.x * t, state.startRotation.y + state.rotationDelta.y * t, state.startRotation.z + state.rotationDelta.z * t);
|
|
190
|
+
particle.scaling.set(state.scale, state.scale, state.scale);
|
|
191
|
+
return particle;
|
|
192
|
+
};
|
|
193
|
+
sps.setParticles();
|
|
194
|
+
|
|
195
|
+
let observer = null;
|
|
196
|
+
const start = () => {
|
|
197
|
+
if (started) return;
|
|
198
|
+
started = true;
|
|
199
|
+
observer = scene.onBeforeRenderObservable.add(() => {
|
|
200
|
+
const deltaTime = scene.getEngine().getDeltaTime() / 1000;
|
|
201
|
+
elapsed += deltaTime;
|
|
202
|
+
for (const state of states) {
|
|
203
|
+
if (!state.active) continue;
|
|
204
|
+
state.elapsed += deltaTime;
|
|
205
|
+
if (state.elapsed >= state.duration) {
|
|
206
|
+
state.active = false;
|
|
207
|
+
activeCount = Math.max(0, activeCount - 1);
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
sps.setParticles();
|
|
211
|
+
if (activeCount <= 0 && elapsed >= disposeAfter) preview.dispose();
|
|
212
|
+
});
|
|
213
|
+
};
|
|
214
|
+
|
|
215
|
+
const preview = {
|
|
216
|
+
start,
|
|
217
|
+
stop: () => {
|
|
218
|
+
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
219
|
+
observer = null;
|
|
220
|
+
started = false;
|
|
221
|
+
},
|
|
222
|
+
dispose: () => {
|
|
223
|
+
if (observer) scene.onBeforeRenderObservable.remove(observer);
|
|
224
|
+
observer = null;
|
|
225
|
+
sps.dispose();
|
|
226
|
+
material.dispose();
|
|
227
|
+
},
|
|
228
|
+
isStarted: () => started,
|
|
229
|
+
duration: disposeAfter,
|
|
230
|
+
mesh,
|
|
231
|
+
sps,
|
|
232
|
+
};
|
|
233
|
+
|
|
234
|
+
if (shouldStart) start();
|
|
235
|
+
return preview;
|
|
236
|
+
}
|