@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,215 @@
1
+ export const runtimeId = "runFootstepDust/v1";
2
+
3
+ export const runtimeContract = {
4
+ runtimeId,
5
+ kind: "runFootstepDust",
6
+ fields: {
7
+ count: "Particles emitted per burst.",
8
+ frequency: "Dust burst frequency in bursts per second.",
9
+ particleColor: "Base particle tint as a #rrggbb color.",
10
+ spread: "Dust spawn jitter behind the character.",
11
+ effectScale: "Overall spatial scale for spawn spacing, particle size, speed, and gravity.",
12
+ },
13
+ };
14
+
15
+ function num(value, fallback = 0) {
16
+ const next = Number(value);
17
+ return Number.isFinite(next) ? next : fallback;
18
+ }
19
+
20
+ function fract(value) {
21
+ return value - Math.floor(value);
22
+ }
23
+
24
+ function sequence01(index, axis) {
25
+ if (index === 0) return 0.5;
26
+ const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
27
+ return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
28
+ }
29
+
30
+ function readVec(BABYLON, value, fallback = new BABYLON.Vector3(1, 0, 0)) {
31
+ if (!value) return fallback;
32
+ return new BABYLON.Vector3(num(value.x, fallback.x), num(value.y, fallback.y), num(value.z, fallback.z));
33
+ }
34
+
35
+ function readColor(BABYLON, value, fallback = new BABYLON.Color4(0.78, 0.7, 0.54, 1)) {
36
+ if (typeof value === "string") {
37
+ const match = /^#?([0-9a-f]{6})$/i.exec(value);
38
+ if (match) {
39
+ const hex = match[1];
40
+ return new BABYLON.Color4(
41
+ parseInt(hex.slice(0, 2), 16) / 255,
42
+ parseInt(hex.slice(2, 4), 16) / 255,
43
+ parseInt(hex.slice(4, 6), 16) / 255,
44
+ 1,
45
+ );
46
+ }
47
+ }
48
+ if (value && typeof value === "object") {
49
+ return new BABYLON.Color4(num(value.r, fallback.r), num(value.g, fallback.g), num(value.b, fallback.b), num(value.a, 1));
50
+ }
51
+ return fallback;
52
+ }
53
+
54
+ function tintColor(BABYLON, color, brightness, alpha) {
55
+ return new BABYLON.Color4(
56
+ Math.min(1, Math.max(0, color.r * brightness)),
57
+ Math.min(1, Math.max(0, color.g * brightness)),
58
+ Math.min(1, Math.max(0, color.b * brightness)),
59
+ alpha,
60
+ );
61
+ }
62
+
63
+ function makeTexture(BABYLON, scene) {
64
+ const texture = new BABYLON.DynamicTexture("runFootstepDustTexture", { width: 128, height: 128 }, scene, true);
65
+ const context = texture.getContext();
66
+ context.clearRect(0, 0, 128, 128);
67
+ for (const puff of [
68
+ { x: 48, y: 69, radius: 34, alpha: 0.72 },
69
+ { x: 70, y: 60, radius: 31, alpha: 0.64 },
70
+ { x: 86, y: 76, radius: 27, alpha: 0.5 },
71
+ ]) {
72
+ const shadow = context.createRadialGradient(puff.x, puff.y + 2, puff.radius * 0.22, puff.x, puff.y + 2, puff.radius + 5);
73
+ shadow.addColorStop(0, `rgba(86, 78, 64, ${puff.alpha * 0.22})`);
74
+ shadow.addColorStop(1, "rgba(86, 78, 64, 0)");
75
+ context.fillStyle = shadow;
76
+ context.beginPath();
77
+ context.arc(puff.x, puff.y + 2, puff.radius + 5, 0, Math.PI * 2);
78
+ context.fill();
79
+ }
80
+ for (const puff of [
81
+ { x: 48, y: 69, radius: 34, alpha: 0.72 },
82
+ { x: 70, y: 60, radius: 31, alpha: 0.64 },
83
+ { x: 86, y: 76, radius: 27, alpha: 0.5 },
84
+ ]) {
85
+ const core = context.createRadialGradient(puff.x, puff.y, puff.radius * 0.12, puff.x, puff.y, puff.radius);
86
+ core.addColorStop(0, `rgba(255, 255, 255, ${puff.alpha})`);
87
+ core.addColorStop(0.58, `rgba(235, 229, 210, ${puff.alpha * 0.52})`);
88
+ core.addColorStop(1, "rgba(220, 212, 188, 0)");
89
+ context.fillStyle = core;
90
+ context.beginPath();
91
+ context.arc(puff.x, puff.y, puff.radius, 0, Math.PI * 2);
92
+ context.fill();
93
+ }
94
+ texture.hasAlpha = true;
95
+ texture.update(false);
96
+ return texture;
97
+ }
98
+
99
+ export async function createRunFootstepDustRuntime({ BABYLON, scene, emitter, shouldStart = false }) {
100
+ if (!BABYLON) throw new Error("createRunFootstepDustRuntime requires BABYLON.");
101
+ if (!scene) throw new Error("createRunFootstepDustRuntime requires scene.");
102
+ if (!emitter) throw new Error("createRunFootstepDustRuntime requires emitter.");
103
+
104
+ const particlesPerStep = Math.max(0, Math.round(num(emitter.count ?? emitter.particleCount, 6)));
105
+ const effectScale = Math.max(0.01, num(emitter.effectScale, 1));
106
+ const spread = Math.max(0, num(emitter.spread, 0.3)) * effectScale;
107
+ const frequency = Math.max(0, num(emitter.frequency ?? emitter.stepFrequency, 4.5));
108
+ const lifeTime = Math.max(0.05, num(emitter.lifeTime ?? emitter.particleLifeTime, 0.42));
109
+ const particleSize = Math.max(0.001, num(emitter.particleSize, 0.18)) * effectScale;
110
+ const speed = Math.max(0, num(emitter.speed, 0.56)) * effectScale;
111
+ const trailOffset = Math.max(0, num(emitter.trailOffset, 0.22)) * effectScale;
112
+ const dustColor = readColor(BABYLON, emitter.particleColor);
113
+ const capacity = Math.max(48, Math.round(num(emitter.capacity, Math.ceil(particlesPerStep * Math.max(6, frequency * lifeTime * 3)))));
114
+ const movementDirection = readVec(BABYLON, emitter.emissionDirection, new BABYLON.Vector3(1, 0, 0));
115
+ movementDirection.y = 0;
116
+ if (movementDirection.lengthSquared() < 0.0001) movementDirection.set(1, 0, 0);
117
+ movementDirection.normalize();
118
+ const sideDirection = new BABYLON.Vector3(-movementDirection.z, 0, movementDirection.x);
119
+ const backwardDirection = movementDirection.scale(-1);
120
+ const system = new BABYLON.ParticleSystem(emitter.name || "run_footstep_dust", capacity, scene);
121
+
122
+ system.particleTexture = makeTexture(BABYLON, scene);
123
+ system.emitter = readVec(BABYLON, emitter.origin, BABYLON.Vector3.Zero());
124
+ system.emitRate = 0;
125
+ system.manualEmitCount = 0;
126
+ system.updateSpeed = 1 / 60;
127
+ system.minLifeTime = lifeTime;
128
+ system.maxLifeTime = lifeTime;
129
+ system.minSize = particleSize;
130
+ system.maxSize = particleSize;
131
+ system.minEmitPower = speed;
132
+ system.maxEmitPower = speed;
133
+ system.minAngularSpeed = 0;
134
+ system.maxAngularSpeed = 0;
135
+ system.gravity = readVec(BABYLON, emitter.gravity, new BABYLON.Vector3(0, -0.08, 0)).scale(effectScale);
136
+ system.blendMode = BABYLON.ParticleSystem.BLENDMODE_STANDARD;
137
+ system.color1 = tintColor(BABYLON, dustColor, 1.04, 0.58);
138
+ system.color2 = tintColor(BABYLON, dustColor, 0.78, 0.4);
139
+ system.colorDead = tintColor(BABYLON, dustColor, 0.52, 0);
140
+ system.addColorGradient(0, tintColor(BABYLON, dustColor, 1.04, 0));
141
+ system.addColorGradient(0.12, tintColor(BABYLON, dustColor, 1.04, 0.6));
142
+ system.addColorGradient(0.58, tintColor(BABYLON, dustColor, 0.86, 0.42));
143
+ system.addColorGradient(1, tintColor(BABYLON, dustColor, 0.58, 0));
144
+ system.addSizeGradient(0, particleSize * 0.5);
145
+ system.addSizeGradient(0.28, particleSize * 1.18);
146
+ system.addSizeGradient(0.72, particleSize * 1.65);
147
+ system.addSizeGradient(1, particleSize * 1.95);
148
+ system.addVelocityGradient(0, 1);
149
+ system.addVelocityGradient(0.35, 0.34);
150
+ system.addVelocityGradient(1, 0.03);
151
+ system.addDragGradient(0, 0.85);
152
+ system.addDragGradient(1, 1.9);
153
+
154
+ let positionIndex = 0;
155
+ let directionIndex = 0;
156
+ system.startPositionFunction = (worldMatrix, positionToUpdate, _particle, isLocal) => {
157
+ const index = positionIndex;
158
+ positionIndex += 1;
159
+ const sideJitter = (sequence01(index, 1) - 0.5) * spread * 0.55;
160
+ const backwardJitter = sequence01(index, 2) * spread * 0.75;
161
+ const lift = sequence01(index, 3) * 0.012 * effectScale;
162
+ const x = backwardDirection.x * (trailOffset + backwardJitter) + sideDirection.x * sideJitter;
163
+ const y = lift;
164
+ const z = backwardDirection.z * (trailOffset + backwardJitter) + sideDirection.z * sideJitter;
165
+ if (isLocal) positionToUpdate.set(x, y, z);
166
+ else BABYLON.Vector3.TransformCoordinatesFromFloatsToRef(x, y, z, worldMatrix, positionToUpdate);
167
+ };
168
+ system.startDirectionFunction = (worldMatrix, directionToUpdate, _particle, isLocal) => {
169
+ const index = directionIndex;
170
+ directionIndex += 1;
171
+ const backward = backwardDirection.scale(0.28 + sequence01(index, 4) * 0.26);
172
+ const sideways = sideDirection.scale((sequence01(index, 5) - 0.5) * 0.28);
173
+ const x = backward.x + sideways.x;
174
+ const y = 0.08 + sequence01(index, 6) * 0.1;
175
+ const z = backward.z + sideways.z;
176
+ if (isLocal) directionToUpdate.set(x, y, z);
177
+ else BABYLON.Vector3.TransformNormalFromFloatsToRef(x, y, z, worldMatrix, directionToUpdate);
178
+ };
179
+
180
+ let observer = null;
181
+ let timeToNextStep = 0;
182
+ const interval = frequency > 0 ? 1 / frequency : Number.POSITIVE_INFINITY;
183
+ const start = () => {
184
+ if (observer) return;
185
+ system.start();
186
+ observer = scene.onBeforeRenderObservable.add(() => {
187
+ if (particlesPerStep <= 0 || !Number.isFinite(interval)) return;
188
+ timeToNextStep -= scene.getEngine().getDeltaTime() / 1000;
189
+ while (timeToNextStep <= 0) {
190
+ system.manualEmitCount += particlesPerStep;
191
+ timeToNextStep += interval;
192
+ }
193
+ });
194
+ };
195
+
196
+ const preview = {
197
+ start,
198
+ stop: () => {
199
+ if (observer) scene.onBeforeRenderObservable.remove(observer);
200
+ observer = null;
201
+ system.stop();
202
+ },
203
+ dispose: () => {
204
+ if (observer) scene.onBeforeRenderObservable.remove(observer);
205
+ observer = null;
206
+ system.particleTexture?.dispose();
207
+ system.dispose();
208
+ },
209
+ isStarted: () => Boolean(observer),
210
+ duration: Math.max(1, lifeTime + 1 / Math.max(0.001, frequency)),
211
+ system,
212
+ };
213
+ if (shouldStart) preview.start();
214
+ return preview;
215
+ }
@@ -0,0 +1,183 @@
1
+ {
2
+ "schemaVersion": "build.particle/v1",
3
+ "id": "build.particle.run_footstep_dust",
4
+ "effectId": "run_footstep_dust",
5
+ "displayName": {
6
+ "en": "Run Footstep Dust",
7
+ "zh": "跑动脚步烟尘"
8
+ },
9
+ "kind": "runFootstepDust",
10
+ "runtime": {
11
+ "runtimeId": "runFootstepDust/v1",
12
+ "path": "assets/runtime/runFootstepDust.v1.js",
13
+ "entry": "createRunFootstepDustRuntime"
14
+ },
15
+ "assets": {
16
+ "runtime": [
17
+ {
18
+ "id": "run_footstep_dust_runtime",
19
+ "packagePath": "assets/runtime/runFootstepDust.v1.js"
20
+ }
21
+ ],
22
+ "source": [
23
+ {
24
+ "kind": "typescript",
25
+ "id": "run_footstep_dust_source_ts",
26
+ "packagePath": "source/src/effects/runFootstepDust.ts",
27
+ "sourcePath": "D:/project/loy_babylon_particle_test/src/effects/runFootstepDust.ts"
28
+ }
29
+ ]
30
+ },
31
+ "emitters": [
32
+ {
33
+ "name": "run_footstep_dust",
34
+ "enabled": true,
35
+ "deterministic": true,
36
+ "type": "ParticleSystem",
37
+ "capacity": 64,
38
+ "count": 6,
39
+ "frequency": 4.5,
40
+ "particleColor": "#ffffff",
41
+ "spread": 0.3,
42
+ "lifeTime": 0.42,
43
+ "speed": 0.56,
44
+ "particleSize": 0.18,
45
+ "effectScale": 1,
46
+ "trailOffset": 0.22,
47
+ "emissionDirection": {
48
+ "x": 1,
49
+ "y": 0.2,
50
+ "z": 0
51
+ },
52
+ "gravity": {
53
+ "x": 0,
54
+ "y": -0.08,
55
+ "z": 0
56
+ },
57
+ "origin": {
58
+ "x": 0,
59
+ "y": 0,
60
+ "z": 0
61
+ },
62
+ "runtime": {
63
+ "continuous": true,
64
+ "disposeOnComplete": false
65
+ }
66
+ }
67
+ ],
68
+ "parameters": [
69
+ {
70
+ "key": "count",
71
+ "label": "Count",
72
+ "type": "number",
73
+ "default": 6,
74
+ "min": 0,
75
+ "max": 999,
76
+ "step": 1,
77
+ "mapsTo": "emitters[0].count",
78
+ "note": "Particles emitted per dust burst behind the character."
79
+ },
80
+ {
81
+ "key": "frequency",
82
+ "label": "Frequency",
83
+ "type": "number",
84
+ "default": 4.5,
85
+ "min": 0,
86
+ "max": 30,
87
+ "step": 0.01,
88
+ "mapsTo": "emitters[0].frequency",
89
+ "note": "Dust bursts per second for continuous playback."
90
+ },
91
+ {
92
+ "key": "particleColor",
93
+ "label": "Color",
94
+ "type": "color",
95
+ "default": "#ffffff",
96
+ "mapsTo": "emitters[0].particleColor",
97
+ "note": "Base tint for the dust particles."
98
+ },
99
+ {
100
+ "key": "spread",
101
+ "label": "Spread",
102
+ "type": "number",
103
+ "default": 0.3,
104
+ "min": 0,
105
+ "max": 20,
106
+ "step": 0.01,
107
+ "mapsTo": "emitters[0].spread"
108
+ },
109
+ {
110
+ "key": "life",
111
+ "label": "Life",
112
+ "type": "number",
113
+ "default": 0.42,
114
+ "min": 0.01,
115
+ "max": 20,
116
+ "step": 0.01,
117
+ "mapsTo": "emitters[0].lifeTime"
118
+ },
119
+ {
120
+ "key": "speed",
121
+ "label": "Speed",
122
+ "type": "number",
123
+ "default": 0.56,
124
+ "min": 0,
125
+ "max": 20,
126
+ "step": 0.01,
127
+ "mapsTo": "emitters[0].speed"
128
+ },
129
+ {
130
+ "key": "size",
131
+ "label": "Size",
132
+ "type": "number",
133
+ "default": 1,
134
+ "min": 0,
135
+ "max": 20,
136
+ "step": 0.01,
137
+ "mapsTo": "emitters[0].particleSize",
138
+ "note": "Editor multiplies this by base particleSize 0.18."
139
+ },
140
+ {
141
+ "key": "scale",
142
+ "label": "Scale",
143
+ "type": "number",
144
+ "default": 1,
145
+ "min": 0.01,
146
+ "max": 20,
147
+ "step": 0.01,
148
+ "mapsTo": "emitters[0].effectScale"
149
+ },
150
+ {
151
+ "key": "dirX",
152
+ "label": "Dir X",
153
+ "type": "range",
154
+ "default": 100,
155
+ "min": -100,
156
+ "max": 100,
157
+ "mapsTo": "emitters[0].emissionDirection.x"
158
+ },
159
+ {
160
+ "key": "dirY",
161
+ "label": "Dir Y",
162
+ "type": "range",
163
+ "default": 20,
164
+ "min": 20,
165
+ "max": 120,
166
+ "mapsTo": "emitters[0].emissionDirection.y"
167
+ },
168
+ {
169
+ "key": "dirZ",
170
+ "label": "Dir Z",
171
+ "type": "range",
172
+ "default": 0,
173
+ "min": -100,
174
+ "max": 100,
175
+ "mapsTo": "emitters[0].emissionDirection.z"
176
+ }
177
+ ],
178
+ "notes": [
179
+ "Continuous Unity-style particle playback: the runtime emits deterministic cartoon dust puffs behind the character at the configured frequency.",
180
+ "Count controls particles per burst, not total lifetime particles.",
181
+ "Dust is spawned behind the emitter based on the current direction controls."
182
+ ]
183
+ }