@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,401 @@
1
+ import { Color4 } from '@babylonjs/core/Maths/math.color';
2
+ import { Matrix, Vector3 } from '@babylonjs/core/Maths/math.vector';
3
+ import { DynamicTexture } from '@babylonjs/core/Materials/Textures/dynamicTexture';
4
+ import type { TransformNode } from '@babylonjs/core/Meshes/transformNode';
5
+ import type { Particle } from '@babylonjs/core/Particles/particle';
6
+ import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
7
+ import type { Scene } from '@babylonjs/core/scene';
8
+ import type { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
9
+ import { configureVfxParticleSystem } from '../../rendering';
10
+ import manifest from './effect.json';
11
+
12
+ interface ConveyorUpgradeParams extends VfxParamValues {
13
+ lifetime: number;
14
+ scale: number;
15
+ initialHeight: number;
16
+ color: VfxColorValue;
17
+ opacity: number;
18
+ scaleX: number;
19
+ scaleY: number;
20
+ scaleZ: number;
21
+ centerCount: number;
22
+ outlineCount: number;
23
+ strandWidth: number;
24
+ riseSpeed: number;
25
+ centerSpread: number;
26
+ outlineThickness: number;
27
+ glowOpacity: number;
28
+ }
29
+
30
+ const BASE_FOOTPRINT_X = 3.2;
31
+ const BASE_FOOTPRINT_Z = 2.6;
32
+ const BASE_CENTER_HEIGHT = 2.2;
33
+ const BASE_OUTLINE_HEIGHT = 3.1;
34
+ const BASE_GLOW_THICKNESS = 0.38;
35
+
36
+ const DEFAULT_PARAMS: ConveyorUpgradeParams = {
37
+ lifetime: 1.8,
38
+ scale: 1,
39
+ initialHeight: 0.02,
40
+ color: { r: 1, g: 0.84, b: 0.12 },
41
+ opacity: 1,
42
+ scaleX: 1.35,
43
+ scaleY: 0.35,
44
+ scaleZ: 0.55,
45
+ centerCount: 46,
46
+ outlineCount: 150,
47
+ strandWidth: 0.035,
48
+ riseSpeed: 1.15,
49
+ centerSpread: 0.92,
50
+ outlineThickness: 0.18,
51
+ glowOpacity: 0.62,
52
+ };
53
+
54
+ export const conveyorUpgradeEffectPackage: VfxEffectPackage<ConveyorUpgradeParams> = {
55
+ id: 'conveyor-upgrade',
56
+ nameZh: '传送带升级光效',
57
+ manifest,
58
+ defaultParams: DEFAULT_PARAMS,
59
+ debugAnchor: 'playerRight',
60
+ debugParams: [
61
+ { key: 'lifetime', label: '生命周期', kind: 'lifetime', min: 0.2, max: 6, step: 0.01 },
62
+ { key: 'scale', label: '整体缩放', kind: 'scale', min: 0.1, max: 6, step: 0.01 },
63
+ { key: 'initialHeight', label: '初始高度', kind: 'number', min: -1, max: 3, step: 0.01 },
64
+ { key: 'color', label: '光效颜色', kind: 'color' },
65
+ { key: 'opacity', label: '透明度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
66
+ { key: 'scaleX', label: 'X 轴缩放', kind: 'number', min: 0.1, max: 6, step: 0.01 },
67
+ { key: 'scaleY', label: 'Y 轴缩放', kind: 'number', min: 0.1, max: 6, step: 0.01 },
68
+ { key: 'scaleZ', label: 'Z 轴缩放', kind: 'number', min: 0.1, max: 6, step: 0.01 },
69
+ { key: 'centerCount', label: '中心光丝数量', kind: 'number', min: 0, max: 240, step: 1 },
70
+ { key: 'outlineCount', label: '轮廓光丝数量', kind: 'number', min: 0, max: 420, step: 1 },
71
+ { key: 'strandWidth', label: '光丝粗细', kind: 'number', min: 0.005, max: 0.2, step: 0.001 },
72
+ { key: 'riseSpeed', label: '上升速度', kind: 'number', min: 0, max: 5, step: 0.01 },
73
+ { key: 'centerSpread', label: '中心散布', kind: 'number', min: 0, max: 1.5, step: 0.01 },
74
+ { key: 'outlineThickness', label: '轮廓厚度', kind: 'number', min: 0, max: 1, step: 0.01 },
75
+ { key: 'glowOpacity', label: '光幕强度', kind: 'opacity', min: 0, max: 1, step: 0.01 },
76
+ ],
77
+ create({ scene, root, position, params }) {
78
+ root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
79
+
80
+ const centerStrands = createStrandSystem(scene, root, params, 'center');
81
+ const outlineStrands = createStrandSystem(scene, root, params, 'outline');
82
+ const glow = createOutlineGlow(scene, root, params);
83
+ let disposed = false;
84
+ const disposeTimer = window.setTimeout(
85
+ () => disposeAll(),
86
+ Math.max(0.05, params.lifetime + getMaxStrandHeight(params) / Math.max(0.1, params.riseSpeed) * 0.18 + 0.45) * 1000,
87
+ );
88
+
89
+ centerStrands.start();
90
+ outlineStrands.start();
91
+ glow.start();
92
+
93
+ return {
94
+ root,
95
+ dispose() {
96
+ disposeAll();
97
+ },
98
+ };
99
+
100
+ function disposeAll(): void {
101
+ if (disposed) return;
102
+ disposed = true;
103
+ window.clearTimeout(disposeTimer);
104
+ centerStrands.dispose(false);
105
+ outlineStrands.dispose(false);
106
+ glow.dispose(false);
107
+ root.dispose();
108
+ }
109
+ },
110
+ };
111
+
112
+ function createStrandSystem(
113
+ scene: Scene,
114
+ root: TransformNode,
115
+ params: ConveyorUpgradeParams,
116
+ mode: 'center' | 'outline',
117
+ ): ParticleSystem {
118
+ const count = Math.max(0, Math.round(mode === 'center' ? params.centerCount : params.outlineCount));
119
+ const system = new ParticleSystem(`conveyor-upgrade.${mode}-strands`, Math.max(1, count), scene);
120
+ const color = params.color;
121
+ const brightColor = getBrightColor(color);
122
+ const height = mode === 'center' ? getCenterHeight(params) : getOutlineHeight(params);
123
+ const width = params.strandWidth * getHorizontalScale(params) * (mode === 'center' ? 1.35 : 0.92);
124
+
125
+ configureVfxParticleSystem(system);
126
+ system.particleTexture = getStrandTexture(scene);
127
+ system.emitter = root as any;
128
+ system.manualEmitCount = count;
129
+ system.emitRate = count * 60;
130
+ system.targetStopDuration = 0.04;
131
+ system.disposeOnStop = false;
132
+ system.updateSpeed = 1 / 60;
133
+ system.minLifeTime = Math.max(0.12, params.lifetime * (mode === 'center' ? 0.48 : 0.62));
134
+ system.maxLifeTime = Math.max(system.minLifeTime + 0.01, params.lifetime * (mode === 'center' ? 0.86 : 1.08));
135
+ system.minSize = Math.max(0.01, height * 0.34);
136
+ system.maxSize = Math.max(system.minSize, height * (mode === 'center' ? 0.72 : 0.98));
137
+ system.minScaleX = Math.max(0.02, width);
138
+ system.maxScaleX = Math.max(system.minScaleX, width * 1.8);
139
+ system.minScaleY = 1;
140
+ system.maxScaleY = mode === 'center' ? 1.45 : 1.75;
141
+ system.minEmitPower = Math.max(0.01, params.riseSpeed * getVerticalScale(params) * (mode === 'center' ? 0.5 : 0.7));
142
+ system.maxEmitPower = Math.max(system.minEmitPower, params.riseSpeed * getVerticalScale(params) * (mode === 'center' ? 1.15 : 1.65));
143
+ system.gravity = new Vector3(0, 0.38 * getVerticalScale(params), 0);
144
+ system.blendMode = ParticleSystem.BLENDMODE_ADD;
145
+ system.color1 = toColor4(color, params.opacity * (mode === 'center' ? 0.72 : 0.86));
146
+ system.color2 = toColor4(brightColor, params.opacity);
147
+ system.colorDead = toColor4(color, 0);
148
+ system.addColorGradient(0, toColor4(color, 0));
149
+ system.addColorGradient(0.12, toColor4(brightColor, params.opacity));
150
+ system.addColorGradient(0.72, toColor4(color, params.opacity * 0.62));
151
+ system.addColorGradient(1, toColor4(color, 0));
152
+ system.addVelocityGradient(0, 1);
153
+ system.addVelocityGradient(0.65, 0.55);
154
+ system.addVelocityGradient(1, 0.12);
155
+
156
+ let positionIndex = 0;
157
+ let directionIndex = 0;
158
+ system.startPositionFunction = (worldMatrix: Matrix, positionToUpdate: Vector3, particle: Particle, isLocal: boolean) => {
159
+ const index = particle.id + positionIndex;
160
+ positionIndex += 1;
161
+ const local = mode === 'center'
162
+ ? sampleCenterPosition(index, params)
163
+ : sampleOutlinePosition(index, params);
164
+ if (isLocal) positionToUpdate.copyFrom(local);
165
+ else Vector3.TransformCoordinatesToRef(local, worldMatrix, positionToUpdate);
166
+ };
167
+ system.startDirectionFunction = (worldMatrix: Matrix, directionToUpdate: Vector3, particle: Particle, isLocal: boolean) => {
168
+ const index = particle.id + directionIndex;
169
+ directionIndex += 1;
170
+ const sway = (mode === 'center' ? 0.22 : 0.12) * getHorizontalScale(params);
171
+ const local = new Vector3(
172
+ (sequence01(index, 4) - 0.5) * sway,
173
+ 0.8 + sequence01(index, 5) * 0.65,
174
+ (sequence01(index, 6) - 0.5) * sway,
175
+ );
176
+ if (isLocal) directionToUpdate.copyFrom(local);
177
+ else Vector3.TransformNormalToRef(local, worldMatrix, directionToUpdate);
178
+ };
179
+
180
+ return system;
181
+ }
182
+
183
+ function createOutlineGlow(scene: Scene, root: TransformNode, params: ConveyorUpgradeParams): ParticleSystem {
184
+ const count = Math.max(1, Math.round(params.outlineCount * 0.82));
185
+ const system = new ParticleSystem('conveyor-upgrade.outline-glow-rays', count, scene);
186
+ const height = getOutlineHeight(params) * 1.06;
187
+ const glowWidth = Math.max(0.04, BASE_GLOW_THICKNESS * getHorizontalScale(params));
188
+ const alpha = params.glowOpacity * params.opacity;
189
+ const brightColor = getBrightColor(params.color);
190
+
191
+ configureVfxParticleSystem(system);
192
+ system.particleTexture = getOutlineGlowTexture(scene);
193
+ system.emitter = root as any;
194
+ system.manualEmitCount = count;
195
+ system.emitRate = count * 60;
196
+ system.targetStopDuration = 0.04;
197
+ system.disposeOnStop = false;
198
+ system.updateSpeed = 1 / 60;
199
+ system.minLifeTime = Math.max(0.12, params.lifetime * 0.62);
200
+ system.maxLifeTime = Math.max(system.minLifeTime + 0.01, params.lifetime * 1.08);
201
+ system.minSize = Math.max(0.01, height * 0.42);
202
+ system.maxSize = Math.max(system.minSize, height * 1.08);
203
+ system.minScaleX = glowWidth * 0.42;
204
+ system.maxScaleX = glowWidth * 1.18;
205
+ system.minScaleY = 1.05;
206
+ system.maxScaleY = 1.75;
207
+ system.minEmitPower = Math.max(0.01, params.riseSpeed * getVerticalScale(params) * 0.58);
208
+ system.maxEmitPower = Math.max(system.minEmitPower, params.riseSpeed * getVerticalScale(params) * 1.38);
209
+ system.gravity = new Vector3(0, 0.3 * getVerticalScale(params), 0);
210
+ system.blendMode = ParticleSystem.BLENDMODE_ADD;
211
+ system.color1 = toColor4(params.color, alpha * 0.62);
212
+ system.color2 = toColor4(brightColor, alpha * 0.86);
213
+ system.colorDead = toColor4(params.color, 0);
214
+ system.addColorGradient(0, toColor4(params.color, 0));
215
+ system.addColorGradient(0.1, toColor4(brightColor, alpha * 0.82));
216
+ system.addColorGradient(0.56, toColor4(params.color, alpha * 0.52));
217
+ system.addColorGradient(1, toColor4(params.color, 0));
218
+ system.addVelocityGradient(0, 1);
219
+ system.addVelocityGradient(0.65, 0.52);
220
+ system.addVelocityGradient(1, 0.12);
221
+
222
+ let positionIndex = 0;
223
+ let directionIndex = 0;
224
+ system.startPositionFunction = (worldMatrix: Matrix, positionToUpdate: Vector3, particle: Particle, isLocal: boolean) => {
225
+ const index = particle.id + positionIndex + 31;
226
+ positionIndex += 1;
227
+ const local = sampleOutlinePosition(index, params);
228
+ if (isLocal) positionToUpdate.copyFrom(local);
229
+ else Vector3.TransformCoordinatesToRef(local, worldMatrix, positionToUpdate);
230
+ };
231
+ system.startDirectionFunction = (worldMatrix: Matrix, directionToUpdate: Vector3, particle: Particle, isLocal: boolean) => {
232
+ const index = particle.id + directionIndex + 31;
233
+ directionIndex += 1;
234
+ const sway = 0.08 * getHorizontalScale(params);
235
+ const local = new Vector3(
236
+ (sequence01(index, 4) - 0.5) * sway,
237
+ 0.82 + sequence01(index, 5) * 0.58,
238
+ (sequence01(index, 6) - 0.5) * sway,
239
+ );
240
+ if (isLocal) directionToUpdate.copyFrom(local);
241
+ else Vector3.TransformNormalToRef(local, worldMatrix, directionToUpdate);
242
+ };
243
+
244
+ return system;
245
+ }
246
+
247
+ function sampleCenterPosition(index: number, params: ConveyorUpgradeParams): Vector3 {
248
+ const angle = sequence01(index, 0) * Math.PI * 2;
249
+ const radius = Math.sqrt(0.16 + sequence01(index, 1) * 0.84);
250
+ const xRadius = getFootprintX(params) * 0.5 * params.centerSpread;
251
+ const zRadius = getFootprintZ(params) * 0.5 * params.centerSpread;
252
+ const jitterX = (sequence01(index, 7) - 0.5) * xRadius * 0.18;
253
+ const jitterZ = (sequence01(index, 8) - 0.5) * zRadius * 0.18;
254
+ const x = Math.cos(angle) * radius * xRadius + jitterX;
255
+ const z = Math.sin(angle) * radius * zRadius + jitterZ;
256
+ const y = sequence01(index, 2) * 0.12 * getVerticalScale(params);
257
+ return new Vector3(x, y, z);
258
+ }
259
+
260
+ function sampleOutlinePosition(index: number, params: ConveyorUpgradeParams): Vector3 {
261
+ const width = getFootprintX(params);
262
+ const depth = getFootprintZ(params);
263
+ const perimeter = Math.max(0.001, width * 2 + depth * 2);
264
+ const distance = sequence01(index, 0) * perimeter;
265
+ const jitter = (sequence01(index, 1) - 0.5) * params.outlineThickness * getHorizontalScale(params);
266
+ const y = sequence01(index, 2) * 0.16 * getVerticalScale(params);
267
+
268
+ if (distance < width) return new Vector3(-width * 0.5 + distance, y, -depth * 0.5 + jitter);
269
+ if (distance < width + depth) return new Vector3(width * 0.5 + jitter, y, -depth * 0.5 + distance - width);
270
+ if (distance < width * 2 + depth) return new Vector3(width * 0.5 - (distance - width - depth), y, depth * 0.5 + jitter);
271
+ return new Vector3(-width * 0.5 + jitter, y, depth * 0.5 - (distance - width * 2 - depth));
272
+ }
273
+
274
+ function getFootprintX(params: ConveyorUpgradeParams): number {
275
+ return BASE_FOOTPRINT_X * Math.max(0.05, params.scale) * Math.max(0.05, params.scaleX);
276
+ }
277
+
278
+ function getFootprintZ(params: ConveyorUpgradeParams): number {
279
+ return BASE_FOOTPRINT_Z * Math.max(0.05, params.scale) * Math.max(0.05, params.scaleZ);
280
+ }
281
+
282
+ function getVerticalScale(params: ConveyorUpgradeParams): number {
283
+ return Math.max(0.05, params.scale) * Math.max(0.05, params.scaleY);
284
+ }
285
+
286
+ function getHorizontalScale(params: ConveyorUpgradeParams): number {
287
+ return Math.max(0.05, params.scale) * Math.max(0.05, (params.scaleX + params.scaleZ) * 0.5);
288
+ }
289
+
290
+ function getCenterHeight(params: ConveyorUpgradeParams): number {
291
+ return BASE_CENTER_HEIGHT * getVerticalScale(params);
292
+ }
293
+
294
+ function getOutlineHeight(params: ConveyorUpgradeParams): number {
295
+ return BASE_OUTLINE_HEIGHT * getVerticalScale(params);
296
+ }
297
+
298
+ function getMaxStrandHeight(params: ConveyorUpgradeParams): number {
299
+ return Math.max(getCenterHeight(params), getOutlineHeight(params));
300
+ }
301
+
302
+ function getStrandTexture(scene: Scene): DynamicTexture {
303
+ const key = '__vfx_conveyor_upgrade_strand_texture';
304
+ const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
305
+ scene.metadata = metadata;
306
+ const existing = metadata[key] as DynamicTexture | undefined;
307
+ if (existing) return existing;
308
+
309
+ const texture = new DynamicTexture('conveyor_upgrade_strand_texture', { width: 48, height: 192 }, scene, true);
310
+ const context = texture.getContext();
311
+ context.clearRect(0, 0, 48, 192);
312
+ const glow = context.createLinearGradient(0, 0, 0, 192);
313
+ glow.addColorStop(0, 'rgba(255, 255, 255, 0)');
314
+ glow.addColorStop(0.18, 'rgba(255, 255, 255, 0.92)');
315
+ glow.addColorStop(0.62, 'rgba(255, 255, 255, 0.52)');
316
+ glow.addColorStop(1, 'rgba(255, 255, 255, 0)');
317
+ context.fillStyle = glow;
318
+ context.fillRect(19, 0, 10, 192);
319
+ context.fillStyle = 'rgba(255, 255, 255, 0.95)';
320
+ context.fillRect(23, 8, 2, 168);
321
+ const halo = context.createRadialGradient(24, 64, 0, 24, 64, 24);
322
+ halo.addColorStop(0, 'rgba(255, 255, 255, 0.5)');
323
+ halo.addColorStop(1, 'rgba(255, 255, 255, 0)');
324
+ context.fillStyle = halo;
325
+ context.fillRect(0, 16, 48, 96);
326
+ texture.hasAlpha = true;
327
+ texture.update(false);
328
+ metadata[key] = texture;
329
+ return texture;
330
+ }
331
+
332
+ function getOutlineGlowTexture(scene: Scene): DynamicTexture {
333
+ const key = '__vfx_conveyor_upgrade_outline_glow_texture';
334
+ const metadata = scene.metadata && typeof scene.metadata === 'object' ? scene.metadata as Record<string, unknown> : {};
335
+ scene.metadata = metadata;
336
+ const existing = metadata[key] as DynamicTexture | undefined;
337
+ if (existing) return existing;
338
+
339
+ const texture = new DynamicTexture('conveyor_upgrade_outline_glow_texture', { width: 96, height: 192 }, scene, true);
340
+ const context = texture.getContext();
341
+ const compositeContext = context as unknown as CanvasRenderingContext2D;
342
+ context.clearRect(0, 0, 96, 192);
343
+ const sideFade = context.createLinearGradient(0, 0, 96, 0);
344
+ sideFade.addColorStop(0, 'rgba(255, 255, 255, 0)');
345
+ sideFade.addColorStop(0.28, 'rgba(255, 255, 255, 0.36)');
346
+ sideFade.addColorStop(0.5, 'rgba(255, 255, 255, 0.78)');
347
+ sideFade.addColorStop(0.72, 'rgba(255, 255, 255, 0.36)');
348
+ sideFade.addColorStop(1, 'rgba(255, 255, 255, 0)');
349
+ const verticalFade = context.createLinearGradient(0, 0, 0, 192);
350
+ verticalFade.addColorStop(0, 'rgba(255, 255, 255, 0)');
351
+ verticalFade.addColorStop(0.16, 'rgba(255, 255, 255, 0.65)');
352
+ verticalFade.addColorStop(0.55, 'rgba(255, 255, 255, 0.46)');
353
+ verticalFade.addColorStop(1, 'rgba(255, 255, 255, 0)');
354
+ context.fillStyle = sideFade;
355
+ context.fillRect(0, 0, 96, 192);
356
+ compositeContext.globalCompositeOperation = 'source-in';
357
+ context.fillStyle = verticalFade;
358
+ context.fillRect(0, 0, 96, 192);
359
+ compositeContext.globalCompositeOperation = 'source-over';
360
+ const core = context.createLinearGradient(0, 0, 0, 192);
361
+ core.addColorStop(0, 'rgba(255, 255, 255, 0)');
362
+ core.addColorStop(0.22, 'rgba(255, 255, 255, 0.64)');
363
+ core.addColorStop(0.66, 'rgba(255, 255, 255, 0.28)');
364
+ core.addColorStop(1, 'rgba(255, 255, 255, 0)');
365
+ context.fillStyle = core;
366
+ context.fillRect(44, 8, 8, 166);
367
+ texture.hasAlpha = true;
368
+ texture.update(false);
369
+ metadata[key] = texture;
370
+ return texture;
371
+ }
372
+
373
+ function getBrightColor(color: VfxColorValue): VfxColorValue {
374
+ return {
375
+ r: lerp(color.r, 1, 0.68),
376
+ g: lerp(color.g, 1, 0.68),
377
+ b: lerp(color.b, 1, 0.68),
378
+ };
379
+ }
380
+
381
+ function toColor4(color: VfxColorValue, alpha: number): Color4 {
382
+ return new Color4(clamp01(color.r), clamp01(color.g), clamp01(color.b), clamp01(alpha));
383
+ }
384
+
385
+ function lerp(min: number, max: number, t: number): number {
386
+ return min + (max - min) * t;
387
+ }
388
+
389
+ function clamp01(value: number): number {
390
+ return Math.min(1, Math.max(0, value));
391
+ }
392
+
393
+ function fract(value: number): number {
394
+ return value - Math.floor(value);
395
+ }
396
+
397
+ function sequence01(index: number, axis: number): number {
398
+ if (index === 0) return 0.5;
399
+ const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
400
+ return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
401
+ }
@@ -0,0 +1,21 @@
1
+ {
2
+ "lifetime": 2,
3
+ "scale": 1,
4
+ "initialHeight": 0.2,
5
+ "color": {
6
+ "r": 0.984313725490196,
7
+ "g": 1,
8
+ "b": 0
9
+ },
10
+ "opacity": 1,
11
+ "scaleX": 1.35,
12
+ "scaleY": 0.35,
13
+ "scaleZ": 0.55,
14
+ "centerCount": 60,
15
+ "outlineCount": 300,
16
+ "strandWidth": 0.05,
17
+ "riseSpeed": 3,
18
+ "centerSpread": 1,
19
+ "outlineThickness": 0.2,
20
+ "glowOpacity": 1
21
+ }
@@ -0,0 +1,101 @@
1
+ // 碎石烟雾(组合:碎石飞溅 #10 + 爆炸烟雾 #8)。一次性爆点,参数分两段独立调。
2
+ // 碎石段:rock_debris.glb 克隆抛物池;烟雾段:smoke22 STANDARD 上飘粒子。
3
+ import { Mesh } from '@babylonjs/core/Meshes/mesh';
4
+ import { Vector3, Matrix } from '@babylonjs/core/Maths/math.vector';
5
+ import { Color4 } from '@babylonjs/core/Maths/math.color';
6
+ import { ParticleSystem } from '@babylonjs/core/Particles/particleSystem';
7
+ import { SceneLoader } from '@babylonjs/core/Loading/sceneLoader';
8
+ import '@babylonjs/loaders/glTF/2.0/glTFLoader';
9
+ import type { Scene } from '@babylonjs/core/scene';
10
+ import type { VfxEffectPackage, VfxParamValues } from '../../types';
11
+ import { FlyerPool, makeBurstPS } from '../space-shared';
12
+ import rockModelUrl from './assets/models/rock_debris.glb?url';
13
+ import smokeUrl from './assets/textures/smoke22.webp?url';
14
+
15
+ interface DebrisSmokeParams extends VfxParamValues {
16
+ // 段1 碎石
17
+ debrisCount: number; debrisSize: number; debrisRadius: number;
18
+ // 段2 烟雾
19
+ smokeCount: number; smokeSize: number;
20
+ }
21
+
22
+ const DEFAULT_PARAMS: DebrisSmokeParams = {
23
+ debrisCount: 14, debrisSize: 0.35, debrisRadius: 1.8,
24
+ smokeCount: 10, smokeSize: 1,
25
+ };
26
+
27
+ const cachedRockTpls = new WeakMap<Scene, Promise<Mesh[]>>();
28
+ function loadRockTemplates(scene: Scene): Promise<Mesh[]> {
29
+ const existing = cachedRockTpls.get(scene);
30
+ if (existing) return existing;
31
+ const isDataUri = rockModelUrl.startsWith('data:');
32
+ const lastSlash = isDataUri ? -1 : rockModelUrl.lastIndexOf('/');
33
+ const rootUrl = lastSlash >= 0 ? rockModelUrl.slice(0, lastSlash + 1) : '';
34
+ const fileName = lastSlash >= 0 ? rockModelUrl.slice(lastSlash + 1) : rockModelUrl;
35
+ const promise = SceneLoader.ImportMeshAsync('', rootUrl, fileName, scene, undefined, '.glb').then((res) => {
36
+ const tpls = res.meshes.filter((m): m is Mesh => m instanceof Mesh && m.getTotalVertices() > 0);
37
+ for (const r of tpls) {
38
+ r.setParent(null);
39
+ const c = r.getBoundingInfo().boundingBox.centerWorld.clone();
40
+ r.bakeTransformIntoVertices(Matrix.Translation(-c.x, -c.y, -c.z));
41
+ r.position.set(0, 0, 0); r.setEnabled(false); r.isPickable = false;
42
+ }
43
+ return tpls;
44
+ }).catch((e) => { cachedRockTpls.delete(scene); throw e; });
45
+ cachedRockTpls.set(scene, promise);
46
+ return promise;
47
+ }
48
+
49
+ export const debrisSmokeEffectPackage: VfxEffectPackage<DebrisSmokeParams> = {
50
+ id: 'debris-smoke',
51
+ nameZh: '碎石烟雾',
52
+ debugAnchor: 'playerRight',
53
+ defaultParams: DEFAULT_PARAMS,
54
+ debugParams: [
55
+ // 段1 · 碎石
56
+ { key: 'debrisCount', label: '碎石·数量', kind: 'number', min: 0, max: 30, step: 1 },
57
+ { key: 'debrisSize', label: '碎石·大小', kind: 'number', min: 0.1, max: 1, step: 0.01 },
58
+ { key: 'debrisRadius', label: '碎石·范围', kind: 'scale', min: 0.5, max: 5, step: 0.1 },
59
+ // 段2 · 烟雾
60
+ { key: 'smokeCount', label: '烟雾·数量', kind: 'number', min: 0, max: 40, step: 1 },
61
+ { key: 'smokeSize', label: '烟雾·尺寸', kind: 'scale', min: 0.2, max: 3, step: 0.05 },
62
+ ],
63
+
64
+ create({ scene, root, position, params }) {
65
+ root.position.copyFrom(position);
66
+
67
+ // ── 段2 烟雾(立即发)──────────────────────────────────────────────────────
68
+ const smokePs = makeBurstPS('vfx_ds_smoke', scene, smokeUrl, {
69
+ cap: 120, size: [2.2, 4.5], life: [0.9, 1.6], power: [1.5, 4], gravity: new Vector3(0, 1.2, 0),
70
+ blend: ParticleSystem.BLENDMODE_STANDARD, c1: new Color4(0.5, 0.45, 0.42, 0.65), c2: new Color4(0.32, 0.3, 0.3, 0.5), cd: new Color4(0.2, 0.2, 0.2, 0),
71
+ });
72
+ smokePs.minSize *= params.smokeSize; smokePs.maxSize *= params.smokeSize;
73
+ (smokePs.emitter as Vector3).copyFrom(position);
74
+ smokePs.manualEmitCount += Math.round(params.smokeCount);
75
+
76
+ // ── 段1 碎石(glb 异步加载后抛撒)──────────────────────────────────────────
77
+ const pool = new FlyerPool(scene);
78
+ const r = params.debrisRadius;
79
+ let disposed = false;
80
+ const ready = (params.debrisCount > 0 ? loadRockTemplates(scene) : Promise.resolve([] as Mesh[])).then((tpls) => {
81
+ if (disposed || !tpls.length) return;
82
+ for (let i = 0; i < Math.round(params.debrisCount); i++) {
83
+ const tpl = tpls[(Math.random() * tpls.length) | 0];
84
+ const d = tpl.clone('vfx_ds_debris', null, false);
85
+ if (!d) continue;
86
+ d.setEnabled(true); d.isPickable = false;
87
+ d.normalizeToUnitCube();
88
+ d.scaling.scaleInPlace(r * params.debrisSize * (0.5 + Math.random() * 0.8));
89
+ pool.spawn(d, position, new Vector3((Math.random() - 0.5) * 13, Math.random() * 6.75 + 2.25, (Math.random() - 0.5) * 13), 7, 1.2);
90
+ }
91
+ }).catch((e) => { console.warn('[VFX] debris-smoke load failed', e); });
92
+
93
+ const disposeTimer = window.setTimeout(() => disposeAll(), 2200);
94
+ function disposeAll(): void {
95
+ if (disposed) return; disposed = true;
96
+ window.clearTimeout(disposeTimer);
97
+ pool.dispose(); smokePs.dispose(); root.dispose();
98
+ }
99
+ return { root, ready, dispose() { disposeAll(); } };
100
+ },
101
+ };
@@ -0,0 +1,5 @@
1
+ {
2
+ "schemaVersion": "vfx-params/1.0",
3
+ "effectId": "debris-smoke",
4
+ "params": {}
5
+ }