@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
package/CHANGELOG.md ADDED
@@ -0,0 +1,34 @@
1
+ # Changelog
2
+
3
+ `@fps/vfx` 的版本变更记录。由 `pnpm release -- <patch|minor|major>` 自动追加(见 `scripts/release.mjs`)。
4
+
5
+ 版本语义(semver):
6
+ - **patch `0.1.x`** — 改 bug / 调参 / 换资源,无 API 变化。
7
+ - **minor `0.x.0`** — 新增特效 / 新功能,向后兼容。
8
+ - **major `x.0.0`** — `VfxEffectPackage` 契约 / runtime API 破坏性变化,或删除特效。
9
+
10
+ 分发形态:git tag + 提交 dist(做法A)。消费方 `pnpm add git+ssh://git@github.com/forge-play-studio/fps-vfx-library.git#vX.Y.Z`;
11
+ 升级用 `node node_modules/@fps/vfx/tooling/vfx-cli.mjs update --project .`(见 issue #4)。
12
+
13
+ <!-- release.mjs 在此行下方插入新版本区块 -->
14
+
15
+ ## v0.1.1 — 2026-06-27
16
+
17
+ ### 改动
18
+ - `lumber-debris-scatter` 改用精简 glTF loader `@babylonjs/loaders/glTF/2.0/glTFLoader`(只注册 2.0 核心),
19
+ 不再急切注册 `EXT_meshopt_compression` → 不把 `MeshoptDecoder` 拉进 consumer 包。
20
+ 修复 lumber-order prod 单文件 Playable 构建被 meshopt 检查卡住的问题。
21
+
22
+ ### 特效
23
+ - 无新增 / 删除(仍 23 个)。
24
+
25
+ ## v0.1.0 — 2026-06-27
26
+
27
+ ### 首个发布形态
28
+ - `@fps/vfx` 纯净可消费单 ESM 包:vite lib-mode dist(index + 每特效多入口)+ `vite-plugin-dts`。
29
+ - 资源全内联 base64(纹理 `data:image/png` / GLB `data:model/gltf-binary`);babylon 走 peer(external)。
30
+ - 分发 = git tag + 提交 dist(做法A);消费方 `import '@fps/vfx'` 解析到 dist。
31
+ - 纯净契约 boundary 0(`tooling/validate-boundary.mjs`)。
32
+
33
+ ### 特效
34
+ - 23 个特效(code / data / code+mesh+GLB);见 `index.json`。
@@ -0,0 +1,26 @@
1
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
2
+ import { Scene } from '@babylonjs/core/scene';
3
+ import { VfxRegistry } from './registry';
4
+ import { VfxDebugAnchor, VfxEffectHandle, VfxEffectPackage, VfxParamValues, VfxSpawnTransform } from './types';
5
+ export interface EffectPackageServiceOptions {
6
+ /** 注入的注册表(由项目侧 glob + buildRegistry 构建);库不直接引用项目注册表 */
7
+ registry: VfxRegistry;
8
+ getDebugAnchorPosition?: (anchor: VfxDebugAnchor) => Vector3 | null;
9
+ }
10
+ export declare class EffectPackageService {
11
+ private readonly scene;
12
+ private readonly registry;
13
+ private readonly getDebugAnchorPosition?;
14
+ private readonly activeHandles;
15
+ private readonly savedParams;
16
+ constructor(scene: Scene, options: EffectPackageServiceOptions);
17
+ getEffectPackages(): VfxEffectPackage[];
18
+ getEffectPackage(effectId: string): VfxEffectPackage | undefined;
19
+ getMergedParams(effectId: string, explicitParams?: Partial<VfxParamValues>): VfxParamValues | null;
20
+ getDebugOverride(effectId: string): Partial<VfxParamValues>;
21
+ setDebugOverride(effectId: string, params: Partial<VfxParamValues>): void;
22
+ playEffectPackage(effectId: string, explicitParams?: Partial<VfxParamValues>, spawnTransform?: VfxSpawnTransform | Vector3): VfxEffectHandle | null;
23
+ dispose(): void;
24
+ private resolveDebugPosition;
25
+ private resolveSpawnTransform;
26
+ }
@@ -0,0 +1,27 @@
1
+ import { Scene } from '@babylonjs/core/scene';
2
+ import { Vector3 } from '@babylonjs/core/Maths/math.vector';
3
+ import { VfxRegistry } from './registry';
4
+ import { VfxDebugAnchor, VfxEffectHandle, VfxEffectPackage, VfxParamValues, VfxSpawnTransform } from './types';
5
+ import { EffectPackageService } from './EffectPackageService';
6
+ export interface SceneVfxWarmupEntry {
7
+ effectId: string;
8
+ params?: Partial<VfxParamValues>;
9
+ spawnTransform?: VfxSpawnTransform | Vector3;
10
+ }
11
+ export interface SceneVfxServiceOptions {
12
+ /** 注入的注册表(项目侧 glob + buildRegistry 构建) */
13
+ registry: VfxRegistry;
14
+ getDebugAnchorPosition?: (anchor: VfxDebugAnchor) => Vector3 | null;
15
+ }
16
+ export declare class SceneVfxService {
17
+ private effectPackageService;
18
+ constructor(scene: Scene, options: SceneVfxServiceOptions);
19
+ getEffectPackageService(): EffectPackageService;
20
+ getEffectPackages(): VfxEffectPackage[];
21
+ getMergedParams(effectId: string, explicitParams?: Partial<VfxParamValues>): VfxParamValues | null;
22
+ playEffectPackage(effectId: string, params?: Partial<VfxParamValues>, spawnTransform?: VfxSpawnTransform | Vector3): VfxEffectHandle | null;
23
+ warmupEffectPackages(entries: SceneVfxWarmupEntry[]): Promise<void>;
24
+ private warmupEffectPackage;
25
+ private waitForAnimationFrames;
26
+ dispose(): void;
27
+ }
@@ -0,0 +1,75 @@
1
+ import { Color4 } from "@babylonjs/core/Maths/math.color";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
3
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture";
4
+ import { ParticleSystem } from "@babylonjs/core/Particles/particleSystem";
5
+ const LEGACY_BABYLON = {
6
+ Color4,
7
+ Vector3,
8
+ Texture,
9
+ ParticleSystem
10
+ };
11
+ function startLegacyParticleRuntime(options) {
12
+ let disposed = false;
13
+ const previews = [];
14
+ void import(
15
+ /* @vite-ignore */
16
+ options.runtimeUrl
17
+ ).then((module) => {
18
+ if (disposed) return;
19
+ return Promise.all(options.emitters.map((emitter, index) => module.createParticleEmitterRuntime({
20
+ BABYLON: LEGACY_BABYLON,
21
+ scene: options.scene,
22
+ emitter,
23
+ index,
24
+ urlForPackagePath: (packagePath) => options.assetUrls[packagePath] ?? packagePath,
25
+ shouldStart: true
26
+ })));
27
+ }).then((nextPreviews) => {
28
+ if (!nextPreviews) return;
29
+ if (disposed) {
30
+ for (const preview of nextPreviews) preview.dispose();
31
+ return;
32
+ }
33
+ previews.push(...nextPreviews);
34
+ }).catch((error) => {
35
+ if (disposed) return;
36
+ options.onError?.(error);
37
+ });
38
+ return {
39
+ dispose() {
40
+ if (disposed) return;
41
+ disposed = true;
42
+ for (const preview of previews) preview.dispose();
43
+ previews.length = 0;
44
+ }
45
+ };
46
+ }
47
+ function cloneLegacyEmitters(value) {
48
+ if (!Array.isArray(value)) return [];
49
+ return JSON.parse(JSON.stringify(value));
50
+ }
51
+ function setNestedValue(target, path, value) {
52
+ const parts = path.split(".");
53
+ let cursor = target;
54
+ for (let index = 0; index < parts.length - 1; index += 1) {
55
+ const key = parts[index];
56
+ const child = cursor[key];
57
+ if (!child || typeof child !== "object" || Array.isArray(child)) {
58
+ const next = {};
59
+ cursor[key] = next;
60
+ cursor = next;
61
+ } else {
62
+ cursor = child;
63
+ }
64
+ }
65
+ cursor[parts[parts.length - 1]] = value;
66
+ }
67
+ function findEmitter(emitters, name) {
68
+ return emitters.find((emitter) => emitter.name === name) ?? null;
69
+ }
70
+ export {
71
+ setNestedValue as a,
72
+ cloneLegacyEmitters as c,
73
+ findEmitter as f,
74
+ startLegacyParticleRuntime as s
75
+ };
@@ -0,0 +1,356 @@
1
+ import { Engine } from "@babylonjs/core/Engines/engine";
2
+ import { Color4, Color3 } from "@babylonjs/core/Maths/math.color";
3
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
4
+ import { Material } from "@babylonjs/core/Materials/material";
5
+ import { MaterialPluginBase } from "@babylonjs/core/Materials/materialPluginBase";
6
+ import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
7
+ import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
8
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture";
9
+ import { StandardMaterial } from "@babylonjs/core/Materials/standardMaterial";
10
+ import { CreateBox } from "@babylonjs/core/Meshes/Builders/boxBuilder";
11
+ import { CreateCylinder } from "@babylonjs/core/Meshes/Builders/cylinderBuilder";
12
+ import { CreateDisc } from "@babylonjs/core/Meshes/Builders/discBuilder";
13
+ import { CreatePlane } from "@babylonjs/core/Meshes/Builders/planeBuilder";
14
+ import { CreateTube } from "@babylonjs/core/Meshes/Builders/tubeBuilder";
15
+ import { Mesh } from "@babylonjs/core/Meshes/mesh";
16
+ import { VertexData } from "@babylonjs/core/Meshes/mesh.vertexData";
17
+ import { TransformNode } from "@babylonjs/core/Meshes/transformNode";
18
+ import { ParticleSystem } from "@babylonjs/core/Particles/particleSystem";
19
+ import { SolidParticleSystem } from "@babylonjs/core/Particles/solidParticleSystem";
20
+ import { SceneLoader } from "@babylonjs/core/Loading/sceneLoader";
21
+ const BABYLON_RUNTIME_API = {
22
+ Color3,
23
+ Color4,
24
+ DynamicTexture,
25
+ Engine,
26
+ Material,
27
+ MaterialPluginBase,
28
+ Mesh,
29
+ MeshBuilder: {
30
+ CreateBox,
31
+ CreateCylinder,
32
+ CreateDisc,
33
+ CreatePlane,
34
+ CreateTube
35
+ },
36
+ PBRMaterial,
37
+ ParticleSystem,
38
+ SceneLoader,
39
+ SolidParticleSystem,
40
+ StandardMaterial,
41
+ Texture,
42
+ TransformNode,
43
+ Vector3,
44
+ VertexData
45
+ };
46
+ function createManifestRuntimeEffectPackage(options) {
47
+ const { id, manifest, assetUrls } = options;
48
+ return {
49
+ id,
50
+ nameZh: manifest.name?.zh ?? manifest.name?.en ?? id,
51
+ manifest: {
52
+ id: manifest.id ?? id,
53
+ nameZh: manifest.name?.zh ?? manifest.name?.en ?? id,
54
+ assets: collectManifestAssetPaths(manifest),
55
+ source: readManifestSource(manifest)
56
+ },
57
+ defaultParams: buildDefaultParams(manifest),
58
+ debugAnchor: normalizeDebugAnchor(manifest.debug?.playAnchor),
59
+ debugParams: buildDebugParams(manifest),
60
+ create(context) {
61
+ return createManifestRuntimeHandle(context, manifest, assetUrls, id);
62
+ }
63
+ };
64
+ }
65
+ function createManifestRuntimeHandle(context, manifest, assetUrls, effectId) {
66
+ const root = context.root;
67
+ const previews = [];
68
+ const cleanupCallbacks = [];
69
+ let disposed = false;
70
+ const ready = startRuntimePreviews().catch((error) => {
71
+ console.warn(`[VFX] Failed to play effect package "${effectId}".`, error);
72
+ });
73
+ return {
74
+ root,
75
+ ready,
76
+ dispose() {
77
+ disposed = true;
78
+ for (const cleanup of cleanupCallbacks.splice(0)) cleanup();
79
+ for (const preview of previews.splice(0)) {
80
+ preview.stop?.();
81
+ preview.dispose?.();
82
+ }
83
+ disposeRoot(root);
84
+ }
85
+ };
86
+ async function startRuntimePreviews() {
87
+ const emitters = (manifest.emitters ?? []).filter((emitter) => emitter.enabled !== false).map(cloneEmitter);
88
+ for (const [index, emitter] of emitters.entries()) {
89
+ if (disposed) return;
90
+ applyTunableValues(emitter, manifest.tunableParams ?? [], context.params);
91
+ emitter.origin = {
92
+ x: context.position.x,
93
+ y: context.position.y,
94
+ z: context.position.z
95
+ };
96
+ emitter.rotationY = root.rotation.y;
97
+ const preview = await playEmitter(manifest, emitter, assetUrls, index, effectId, context.scene);
98
+ if (!preview) continue;
99
+ if (disposed) {
100
+ preview.stop?.();
101
+ preview.dispose?.();
102
+ continue;
103
+ }
104
+ syncPreviewPosition(context, preview, cleanupCallbacks);
105
+ previews.push(preview);
106
+ }
107
+ }
108
+ }
109
+ function syncPreviewPosition(context, preview, cleanupCallbacks) {
110
+ if (typeof preview.setPosition !== "function") return;
111
+ preview.setPosition(context.root.getAbsolutePosition());
112
+ const observer = context.scene.onBeforeRenderObservable.add(() => {
113
+ preview.setPosition?.(context.root.getAbsolutePosition());
114
+ preview.setScaling?.(context.root.scaling);
115
+ });
116
+ cleanupCallbacks.push(() => {
117
+ context.scene.onBeforeRenderObservable.remove(observer);
118
+ });
119
+ }
120
+ async function playEmitter(manifest, emitter, assetUrls, index, effectId, scene) {
121
+ const adapterId = resolveEmitterAdapterId(manifest, emitter);
122
+ if (!adapterId) {
123
+ console.warn(`[VFX] Missing runtime adapter for ${effectId}/${emitter.name}`);
124
+ return null;
125
+ }
126
+ const adapter = manifest.runtime?.adapters?.find((item) => item.id === adapterId) ?? manifest.runtime?.adapters?.[0];
127
+ if (!adapter) {
128
+ console.warn(`[VFX] Adapter "${adapterId}" is not registered in ${effectId}`);
129
+ return null;
130
+ }
131
+ const adapterUrl = assetUrls[adapter.entry];
132
+ if (!adapterUrl) {
133
+ console.warn(`[VFX] Missing runtime asset "${adapter.entry}" for ${effectId}`);
134
+ return null;
135
+ }
136
+ const runtimeModule = await import(
137
+ /* @vite-ignore */
138
+ adapterUrl
139
+ );
140
+ const createRuntimeName = adapter.exports?.find((name) => name.startsWith("create")) ?? getRuntimeFactoryName(adapter.id);
141
+ const createRuntime = runtimeModule[createRuntimeName];
142
+ if (typeof createRuntime !== "function") {
143
+ console.warn(`[VFX] Runtime "${adapter.id}" does not export "${createRuntimeName}"`);
144
+ return null;
145
+ }
146
+ return await createRuntime({
147
+ BABYLON: BABYLON_RUNTIME_API,
148
+ scene,
149
+ emitter,
150
+ index,
151
+ shouldStart: true,
152
+ urlForPackagePath: (packagePath) => assetUrls[packagePath] ?? packagePath
153
+ });
154
+ }
155
+ function resolveEmitterAdapterId(manifest, emitter) {
156
+ const runtimeAdapter = emitter.runtime?.adapter;
157
+ if (runtimeAdapter) return runtimeAdapter;
158
+ const adapters = manifest.runtime?.adapters ?? [];
159
+ if (adapters.length === 1) return adapters[0].id;
160
+ if (manifest.runtime?.driver === "solidParticleScatter") return "solidParticleScatter/v1";
161
+ if (manifest.runtime?.driver === "particle") return "particleEmitter/v1";
162
+ return adapters[0]?.id;
163
+ }
164
+ function getRuntimeFactoryName(adapterId) {
165
+ if (adapterId === "solidParticleScatter/v1") return "createSolidParticleScatterRuntime";
166
+ if (adapterId === "particleEmitter/v1") return "createParticleEmitterRuntime";
167
+ if (adapterId === "gearSpin/v1") return "createGearSpinRuntime";
168
+ if (adapterId === "goldFlakes/v1") return "createGoldFlakesRuntime";
169
+ if (adapterId === "upgradeAura/v1") return "createUpgradeAuraRuntime";
170
+ if (adapterId === "woodPeelMaterialTest/v1") return "createWoodPeelMaterialTestRuntime";
171
+ if (adapterId === "simpleMeshEffect/v1") return "createSimpleMeshEffectRuntime";
172
+ return "createVfxRuntime";
173
+ }
174
+ function applyTunableValues(emitter, params, values) {
175
+ for (const param of params) {
176
+ if (!(param.key in values)) continue;
177
+ const targets = param.targets ?? (param.target ? [param.target] : []);
178
+ for (const target of targets) {
179
+ if (target.emitter !== emitter.name) continue;
180
+ applyTunableTarget(emitter, target, values[param.key]);
181
+ }
182
+ }
183
+ }
184
+ function applyTunableTarget(emitter, target, value) {
185
+ const operator = target.operator ?? "set";
186
+ if (operator === "set") {
187
+ setNestedValue(emitter, target.property, normalizeTunableValue(emitter, target.property, value));
188
+ return;
189
+ }
190
+ if (operator === "scaleDefault") {
191
+ const multiplier = Number(value);
192
+ const baseValue = Number(target.defaultValue ?? getNestedValue(emitter, target.property));
193
+ if (!Number.isFinite(multiplier) || !Number.isFinite(baseValue)) return;
194
+ setNestedValue(emitter, target.property, baseValue * multiplier);
195
+ return;
196
+ }
197
+ if (operator === "scaleVectorDefault") {
198
+ const multiplier = Number(value);
199
+ if (!Number.isFinite(multiplier)) return;
200
+ setNestedValue(emitter, target.property, scaleVectorDefaultValue(target.defaultValue, multiplier));
201
+ }
202
+ }
203
+ function scaleVectorDefaultValue(defaultValue, multiplier) {
204
+ if (!defaultValue || typeof defaultValue !== "object" || Array.isArray(defaultValue)) return defaultValue;
205
+ const source = defaultValue;
206
+ const scaleAxes = source.scaleAxes && typeof source.scaleAxes === "object" && !Array.isArray(source.scaleAxes) ? source.scaleAxes : { x: true, y: true, z: true };
207
+ const scaleComponent = (axis) => {
208
+ const base = Number(source[axis] ?? 0);
209
+ if (!Number.isFinite(base)) return 0;
210
+ return scaleAxes[axis] === false ? base : base * multiplier;
211
+ };
212
+ return {
213
+ x: scaleComponent("x"),
214
+ y: scaleComponent("y"),
215
+ z: scaleComponent("z")
216
+ };
217
+ }
218
+ function setNestedValue(target, path, value) {
219
+ const parts = path.split(".").filter(Boolean);
220
+ if (parts.length === 0) return;
221
+ let cursor = target;
222
+ for (const part of parts.slice(0, -1)) {
223
+ const next = cursor[part];
224
+ if (!next || typeof next !== "object" || Array.isArray(next)) {
225
+ cursor[part] = {};
226
+ }
227
+ cursor = cursor[part];
228
+ }
229
+ cursor[parts[parts.length - 1]] = value;
230
+ }
231
+ function normalizeTunableValue(emitter, path, value) {
232
+ if (isColorValue(value)) {
233
+ return {
234
+ r: value.r,
235
+ g: value.g,
236
+ b: value.b,
237
+ a: readExistingAlpha(emitter, path)
238
+ };
239
+ }
240
+ if (typeof value !== "string" || !/^#[0-9a-f]{6}$/i.test(value)) return value;
241
+ const alpha = readExistingAlpha(emitter, path);
242
+ return {
243
+ r: parseInt(value.slice(1, 3), 16) / 255,
244
+ g: parseInt(value.slice(3, 5), 16) / 255,
245
+ b: parseInt(value.slice(5, 7), 16) / 255,
246
+ a: alpha
247
+ };
248
+ }
249
+ function readExistingAlpha(emitter, path) {
250
+ const existing = getNestedValue(emitter, path);
251
+ const alpha = existing && typeof existing === "object" && "a" in existing ? Number(existing.a) : 1;
252
+ return Number.isFinite(alpha) ? alpha : 1;
253
+ }
254
+ function getNestedValue(target, path) {
255
+ let cursor = target;
256
+ for (const part of path.split(".").filter(Boolean)) {
257
+ if (!cursor || typeof cursor !== "object" || Array.isArray(cursor)) return void 0;
258
+ cursor = cursor[part];
259
+ }
260
+ return cursor;
261
+ }
262
+ function buildDefaultParams(manifest) {
263
+ const params = {};
264
+ for (const [key, value] of Object.entries(manifest.defaultParams ?? {})) {
265
+ if (isVfxParamValue(value)) params[key] = value;
266
+ }
267
+ for (const param of manifest.tunableParams ?? []) {
268
+ if (param.default !== void 0 && isVfxParamValue(param.default)) {
269
+ params[param.key] = param.default;
270
+ }
271
+ }
272
+ return params;
273
+ }
274
+ function buildDebugParams(manifest) {
275
+ const result = [];
276
+ for (const param of manifest.tunableParams ?? []) {
277
+ const label = param.labelZh ?? param.label ?? param.labelEn ?? param.key;
278
+ if (param.type === "number") {
279
+ result.push({
280
+ key: param.key,
281
+ label,
282
+ kind: "number",
283
+ min: param.min,
284
+ max: param.max,
285
+ step: param.step
286
+ });
287
+ continue;
288
+ }
289
+ if (param.type === "color") {
290
+ result.push({
291
+ key: param.key,
292
+ label,
293
+ kind: "color"
294
+ });
295
+ continue;
296
+ }
297
+ if (param.type === "enum" && Array.isArray(param.options)) {
298
+ result.push({
299
+ key: param.key,
300
+ label,
301
+ kind: "enum",
302
+ options: param.options.map((option) => ({
303
+ value: option.value,
304
+ label: option.label ?? option.value
305
+ }))
306
+ });
307
+ }
308
+ }
309
+ return result;
310
+ }
311
+ function isVfxParamValue(value) {
312
+ if (typeof value === "number") return Number.isFinite(value);
313
+ if (typeof value === "string") return true;
314
+ if (!value || typeof value !== "object" || Array.isArray(value)) return false;
315
+ const color = value;
316
+ return typeof color.r === "number" && Number.isFinite(color.r) && typeof color.g === "number" && Number.isFinite(color.g) && typeof color.b === "number" && Number.isFinite(color.b);
317
+ }
318
+ function isColorValue(value) {
319
+ if (!value || typeof value !== "object" || Array.isArray(value)) return false;
320
+ const color = value;
321
+ return typeof color.r === "number" && Number.isFinite(color.r) && typeof color.g === "number" && Number.isFinite(color.g) && typeof color.b === "number" && Number.isFinite(color.b);
322
+ }
323
+ function normalizeDebugAnchor(value) {
324
+ return value === "player" || value === "playerRight" ? value : void 0;
325
+ }
326
+ function collectManifestAssetPaths(manifest) {
327
+ const paths = [];
328
+ const collect = (value) => {
329
+ if (Array.isArray(value)) {
330
+ for (const item of value) collect(item);
331
+ return;
332
+ }
333
+ if (!value || typeof value !== "object") return;
334
+ const record = value;
335
+ if (typeof record.packagePath === "string") paths.push(record.packagePath);
336
+ for (const child of Object.values(record)) collect(child);
337
+ };
338
+ collect(manifest.assets);
339
+ return Array.from(new Set(paths));
340
+ }
341
+ function readManifestSource(manifest) {
342
+ if (typeof manifest.source === "string") return manifest.source;
343
+ if (!manifest.source || typeof manifest.source !== "object") return void 0;
344
+ const source = manifest.source;
345
+ return typeof source.sourceId === "string" ? source.sourceId : void 0;
346
+ }
347
+ function cloneEmitter(emitter) {
348
+ return JSON.parse(JSON.stringify(emitter));
349
+ }
350
+ function disposeRoot(root) {
351
+ if (typeof root.isDisposed === "function" && root.isDisposed()) return;
352
+ root.dispose(false, true);
353
+ }
354
+ export {
355
+ createManifestRuntimeEffectPackage as c
356
+ };
@@ -0,0 +1,13 @@
1
+ const VFX_RENDERING_GROUP_ID = 2;
2
+ function configureVfxSpriteManager(manager) {
3
+ manager.renderingGroupId = VFX_RENDERING_GROUP_ID;
4
+ manager.disableDepthWrite = true;
5
+ }
6
+ function configureVfxParticleSystem(system) {
7
+ system.renderingGroupId = VFX_RENDERING_GROUP_ID;
8
+ }
9
+ export {
10
+ VFX_RENDERING_GROUP_ID as V,
11
+ configureVfxSpriteManager as a,
12
+ configureVfxParticleSystem as c
13
+ };
@@ -0,0 +1,124 @@
1
+ import { ParticleSystem } from "@babylonjs/core/Particles/particleSystem";
2
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture";
3
+ import { DynamicTexture } from "@babylonjs/core/Materials/Textures/dynamicTexture";
4
+ import "@babylonjs/core/Maths/math.color";
5
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
6
+ const LIFETIME_DEBUG_PARAMS = [
7
+ { key: "lifetimeMode", label: "生命周期模式", kind: "enum", options: [
8
+ { value: "infinite", label: "无限" },
9
+ { value: "duration", label: "自定义时间" }
10
+ ] },
11
+ { key: "lifetime", label: "自定义时长", kind: "lifetime", min: 0.1, max: 30, step: 0.01 }
12
+ ];
13
+ const LIFETIME_DEFAULTS = { lifetimeMode: "infinite", lifetime: 2 };
14
+ function scheduleLifetime(params, dispose) {
15
+ if (params.lifetimeMode === "duration") return window.setTimeout(dispose, Math.max(0.05, params.lifetime ?? 2) * 1e3);
16
+ return 0;
17
+ }
18
+ function makeFlareTexture(scene, name = "vfx_flare", inner = "255,255,255", outer = "90,160,255") {
19
+ const dt = new DynamicTexture(name, 128, scene, false);
20
+ const ctx = dt.getContext();
21
+ const g = ctx.createRadialGradient(64, 64, 0, 64, 64, 64);
22
+ g.addColorStop(0, `rgba(${inner},1)`);
23
+ g.addColorStop(0.35, `rgba(${outer},0.55)`);
24
+ g.addColorStop(1, `rgba(${outer},0)`);
25
+ ctx.clearRect(0, 0, 128, 128);
26
+ ctx.fillStyle = g;
27
+ ctx.fillRect(0, 0, 128, 128);
28
+ dt.update();
29
+ dt.hasAlpha = true;
30
+ return dt;
31
+ }
32
+ function makeBurstPS(name, scene, texUrl, opts) {
33
+ const ps = new ParticleSystem(name, opts.cap, scene, null, !!opts.sheet);
34
+ ps.particleTexture = new Texture(texUrl, scene);
35
+ ps.particleTexture.hasAlpha = true;
36
+ ps.emitter = new Vector3(0, 0, 0);
37
+ ps.minEmitBox = new Vector3(0, 0, 0);
38
+ ps.maxEmitBox = new Vector3(0, 0, 0);
39
+ ps.direction1 = new Vector3(-1, -1, -1);
40
+ ps.direction2 = new Vector3(1, 1, 1);
41
+ ps.minInitialRotation = -Math.PI;
42
+ ps.maxInitialRotation = Math.PI;
43
+ ps.minSize = opts.size[0];
44
+ ps.maxSize = opts.size[1];
45
+ ps.minLifeTime = opts.life[0];
46
+ ps.maxLifeTime = opts.life[1];
47
+ ps.minEmitPower = opts.power[0];
48
+ ps.maxEmitPower = opts.power[1];
49
+ ps.gravity = opts.gravity;
50
+ ps.color1 = opts.c1;
51
+ ps.color2 = opts.c2;
52
+ ps.colorDead = opts.cd;
53
+ ps.blendMode = opts.blend;
54
+ ps.emitRate = 0;
55
+ if (opts.sheet) {
56
+ ps.spriteCellWidth = opts.sheet[0];
57
+ ps.spriteCellHeight = opts.sheet[1];
58
+ ps.startSpriteCellID = 0;
59
+ ps.endSpriteCellID = opts.sheet[2] - 1;
60
+ ps.spriteCellChangeSpeed = 1;
61
+ }
62
+ ps.start();
63
+ return ps;
64
+ }
65
+ class FlyerPool {
66
+ constructor(scene) {
67
+ this.scene = scene;
68
+ this.flyers = [];
69
+ this.disposed = false;
70
+ this.observer = scene.onBeforeRenderObservable.add(() => this.update());
71
+ }
72
+ spawn(mesh, origin, vel, gravity, maxLife) {
73
+ mesh.position.copyFrom(origin);
74
+ mesh.isPickable = false;
75
+ this.flyers.push({
76
+ mesh,
77
+ vel,
78
+ gravity,
79
+ maxLife,
80
+ life: 0,
81
+ base: mesh.scaling.x || 1,
82
+ spin: new Vector3((Math.random() - 0.5) * 8, (Math.random() - 0.5) * 8, (Math.random() - 0.5) * 8)
83
+ });
84
+ }
85
+ get activeCount() {
86
+ return this.flyers.length;
87
+ }
88
+ update() {
89
+ if (this.disposed) return;
90
+ const dt = Math.min(this.scene.getEngine().getDeltaTime() / 1e3, 0.05);
91
+ for (let i = this.flyers.length - 1; i >= 0; i--) {
92
+ const f = this.flyers[i];
93
+ f.life += dt;
94
+ f.vel.y -= f.gravity * dt;
95
+ f.mesh.position.addInPlace(f.vel.scale(dt));
96
+ f.mesh.rotation.x += f.spin.x * dt;
97
+ f.mesh.rotation.y += f.spin.y * dt;
98
+ f.mesh.rotation.z += f.spin.z * dt;
99
+ if (f.life > f.maxLife * 0.7) {
100
+ const k = Math.max(1e-3, 1 - (f.life - f.maxLife * 0.7) / (f.maxLife * 0.3));
101
+ f.mesh.scaling.setAll(f.base * k);
102
+ }
103
+ if (f.life >= f.maxLife) {
104
+ f.mesh.dispose();
105
+ this.flyers.splice(i, 1);
106
+ }
107
+ }
108
+ }
109
+ dispose() {
110
+ if (this.disposed) return;
111
+ this.disposed = true;
112
+ this.scene.onBeforeRenderObservable.remove(this.observer);
113
+ for (const f of this.flyers) f.mesh.dispose();
114
+ this.flyers.length = 0;
115
+ }
116
+ }
117
+ export {
118
+ FlyerPool as F,
119
+ LIFETIME_DEBUG_PARAMS as L,
120
+ LIFETIME_DEFAULTS as a,
121
+ makeFlareTexture as b,
122
+ makeBurstPS as m,
123
+ scheduleLifetime as s
124
+ };