@fps-games/vfx 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (375) hide show
  1. package/CHANGELOG.md +34 -0
  2. package/dist/EffectPackageService.d.ts +26 -0
  3. package/dist/SceneVfxService.d.ts +27 -0
  4. package/dist/chunks/legacy-particle-runtime-CbJYVxdd.js +75 -0
  5. package/dist/chunks/manifestRuntimePackage-CXQFSTo2.js +356 -0
  6. package/dist/chunks/rendering-CV3nhygX.js +13 -0
  7. package/dist/chunks/space-shared-BXV1hc0k.js +124 -0
  8. package/dist/chunks/wood-sawdust-effect-factory-DlETNaBn.js +129 -0
  9. package/dist/effects/building-upgrade/effect.json.d.ts +9 -0
  10. package/dist/effects/building-upgrade/index.d.ts +20 -0
  11. package/dist/effects/building-upgrade/index.js +337 -0
  12. package/dist/effects/character-entrance/effect.json.d.ts +9 -0
  13. package/dist/effects/character-entrance/index.d.ts +18 -0
  14. package/dist/effects/character-entrance/index.js +271 -0
  15. package/dist/effects/coin-burst/index.d.ts +6 -0
  16. package/dist/effects/coin-burst/index.js +45 -0
  17. package/dist/effects/comet-trail-flame/index.d.ts +11 -0
  18. package/dist/effects/comet-trail-flame/index.js +103 -0
  19. package/dist/effects/conveyor-upgrade/effect.json.d.ts +9 -0
  20. package/dist/effects/conveyor-upgrade/index.d.ts +20 -0
  21. package/dist/effects/conveyor-upgrade/index.js +349 -0
  22. package/dist/effects/debris-smoke/index.d.ts +10 -0
  23. package/dist/effects/debris-smoke/index.js +108 -0
  24. package/dist/effects/door_open_gold_flakes/door_open_gold_flakes.json.d.ts +501 -0
  25. package/dist/effects/door_open_gold_flakes/index.d.ts +1 -0
  26. package/dist/effects/door_open_gold_flakes/index.js +524 -0
  27. package/dist/effects/electric-arc/index.d.ts +8 -0
  28. package/dist/effects/electric-arc/index.js +71 -0
  29. package/dist/effects/energy-shield/index.d.ts +46 -0
  30. package/dist/effects/energy-shield/index.js +365 -0
  31. package/dist/effects/explosion/index.d.ts +11 -0
  32. package/dist/effects/explosion/index.js +129 -0
  33. package/dist/effects/ground-tile-upgrade/effect.json.d.ts +9 -0
  34. package/dist/effects/ground-tile-upgrade/index.d.ts +20 -0
  35. package/dist/effects/ground-tile-upgrade/index.js +357 -0
  36. package/dist/effects/hit-flash/index.d.ts +8 -0
  37. package/dist/effects/hit-flash/index.js +71 -0
  38. package/dist/effects/laser-beam/index.d.ts +1 -0
  39. package/dist/effects/laser-beam/index.js +152 -0
  40. package/dist/effects/laser-beam-factory.d.ts +12 -0
  41. package/dist/effects/lumber-cart-suction/effect.json.d.ts +9 -0
  42. package/dist/effects/lumber-cart-suction/index.d.ts +26 -0
  43. package/dist/effects/lumber-cart-suction/index.js +322 -0
  44. package/dist/effects/lumber-debris-scatter/effect.json.d.ts +231 -0
  45. package/dist/effects/lumber-debris-scatter/index.d.ts +20 -0
  46. package/dist/effects/lumber-debris-scatter/index.js +637 -0
  47. package/dist/effects/lumber_vehicle_gear_spin/index.d.ts +1 -0
  48. package/dist/effects/lumber_vehicle_gear_spin/index.js +363 -0
  49. package/dist/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json.d.ts +341 -0
  50. package/dist/effects/lumber_vehicle_upgrade_aura/index.d.ts +1 -0
  51. package/dist/effects/lumber_vehicle_upgrade_aura/index.js +391 -0
  52. package/dist/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json.d.ts +368 -0
  53. package/dist/effects/lumber_vehicle_wood_chips/index.d.ts +1 -0
  54. package/dist/effects/lumber_vehicle_wood_chips/index.js +360 -0
  55. package/dist/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json.d.ts +338 -0
  56. package/dist/effects/monster-hit/index.d.ts +15 -0
  57. package/dist/effects/monster-hit/index.js +156 -0
  58. package/dist/effects/player-upgrade/effect.json.d.ts +9 -0
  59. package/dist/effects/player-upgrade/index.d.ts +24 -0
  60. package/dist/effects/player-upgrade/index.js +539 -0
  61. package/dist/effects/pulse-laser-volley/index.d.ts +17 -0
  62. package/dist/effects/pulse-laser-volley/index.js +173 -0
  63. package/dist/effects/resource-collect-sparkles/effect.json.d.ts +9 -0
  64. package/dist/effects/resource-collect-sparkles/index.d.ts +21 -0
  65. package/dist/effects/resource-collect-sparkles/index.js +222 -0
  66. package/dist/effects/run-footstep-dust/effect.json.d.ts +186 -0
  67. package/dist/effects/run-footstep-dust/index.d.ts +23 -0
  68. package/dist/effects/run-footstep-dust/index.js +343 -0
  69. package/dist/effects/space-shared.d.ts +44 -0
  70. package/dist/effects/thruster-flame/index.d.ts +15 -0
  71. package/dist/effects/thruster-flame/index.js +301 -0
  72. package/dist/effects/tree-chop-dust/effect.json.d.ts +11 -0
  73. package/dist/effects/tree-chop-dust/index.d.ts +17 -0
  74. package/dist/effects/tree-chop-dust/index.js +165 -0
  75. package/dist/effects/tree-leaf-chop-burst/index.d.ts +19 -0
  76. package/dist/effects/tree-leaf-chop-burst/index.js +219 -0
  77. package/dist/effects/tree_chop_dust_burst/index.d.ts +1 -0
  78. package/dist/effects/tree_chop_dust_burst/index.js +443 -0
  79. package/dist/effects/tree_chop_dust_burst/tree_chop_dust_burst.json.d.ts +415 -0
  80. package/dist/effects/ufo-thread-flame/index.d.ts +21 -0
  81. package/dist/effects/ufo-thread-flame/index.js +140 -0
  82. package/dist/effects/vehicle-exhaust-smoke/effect.json.d.ts +11 -0
  83. package/dist/effects/vehicle-exhaust-smoke/index.d.ts +19 -0
  84. package/dist/effects/vehicle-exhaust-smoke/index.js +242 -0
  85. package/dist/effects/vehicle-upgrade/effect.json.d.ts +9 -0
  86. package/dist/effects/vehicle-upgrade/index.d.ts +20 -0
  87. package/dist/effects/vehicle-upgrade/index.js +349 -0
  88. package/dist/effects/weapon-trail/index.d.ts +26 -0
  89. package/dist/effects/weapon-trail/index.js +351 -0
  90. package/dist/effects/wood-crusher-sawdust/index.d.ts +2 -0
  91. package/dist/effects/wood-crusher-sawdust/index.js +648 -0
  92. package/dist/effects/wood-crusher-sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  93. package/dist/effects/wood-cutter-sawdust/index.d.ts +2 -0
  94. package/dist/effects/wood-cutter-sawdust/index.js +648 -0
  95. package/dist/effects/wood-cutter-sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  96. package/dist/effects/wood-sawdust-effect-factory.d.ts +36 -0
  97. package/dist/effects/wood_crusher_sawdust/index.d.ts +16 -0
  98. package/dist/effects/wood_crusher_sawdust/index.js +634 -0
  99. package/dist/effects/wood_crusher_sawdust/wood_crusher_sawdust.json.d.ts +595 -0
  100. package/dist/effects/wood_cutter_sawdust/index.d.ts +16 -0
  101. package/dist/effects/wood_cutter_sawdust/index.js +634 -0
  102. package/dist/effects/wood_cutter_sawdust/wood_cutter_sawdust.json.d.ts +595 -0
  103. package/dist/effects/wood_peel_material_test/index.d.ts +1 -0
  104. package/dist/effects/wood_peel_material_test/index.js +157 -0
  105. package/dist/effects/wood_peel_material_test/wood_peel_material_test.json.d.ts +139 -0
  106. package/dist/generation.d.ts +7 -0
  107. package/dist/index.d.ts +8 -0
  108. package/dist/index.js +309 -0
  109. package/dist/legacy-particle-runtime.d.ts +30 -0
  110. package/dist/manifestRuntimePackage.d.ts +68 -0
  111. package/dist/registry.d.ts +20 -0
  112. package/dist/rendering.d.ts +5 -0
  113. package/dist/types.d.ts +83 -0
  114. package/docs/AUTHORING_EFFECTS.md +297 -0
  115. package/docs/VFX_LIBRARY_ARCHITECTURE_chatgpt.md +1580 -0
  116. package/docs/VFX_LIBRARY_EXECUTION_PLAN.md +229 -0
  117. package/docs/VFX_LIBRARY_PLAN.md +546 -0
  118. package/docs/vfx-ab/RESULTS.md +35 -0
  119. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/after.png +0 -0
  120. package/docs/vfx-ab/lumber-order/vehicle-exhaust-smoke/before.png +0 -0
  121. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/after.png +0 -0
  122. package/docs/vfx-ab/lumber-truck/vehicle-exhaust-smoke/before.png +0 -0
  123. package/docs/vfx-integration_chatgpt.md +462 -0
  124. package/docs/weapon-trail-visualization.html +241 -0
  125. package/index.json +381 -0
  126. package/package.json +51 -0
  127. package/packages/EffectPackageService.ts +240 -0
  128. package/packages/SceneVfxService.ts +96 -0
  129. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/runtime/simpleMeshEffect.v1.js +333 -0
  130. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.frag.glsl +25 -0
  131. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/shaders/mesh-effect-preview.vert.glsl +11 -0
  132. package/packages/build.mesh.yellow_build_upgrade_indicator/assets/textures/effect_jianbian.png +0 -0
  133. package/packages/build.mesh.yellow_build_upgrade_indicator/effect.json +927 -0
  134. package/packages/build.mesh.yellow_build_upgrade_indicator/media/contact-sheet.png +0 -0
  135. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.gif +0 -0
  136. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.mp4 +0 -0
  137. package/packages/build.mesh.yellow_build_upgrade_indicator/media/preview.webm +0 -0
  138. package/packages/build.mesh.yellow_build_upgrade_indicator/media/thumbnail.png +0 -0
  139. package/packages/build.mesh.yellow_build_upgrade_indicator/metadata/description.json +197 -0
  140. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-effect.original.json +895 -0
  141. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/03-normalized-vfx-to-babylon-report.json +241 -0
  142. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-overrides.json +542 -0
  143. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/04-preview-tuning-report.json +69 -0
  144. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/asset-map.json +125 -0
  145. package/packages/build.mesh.yellow_build_upgrade_indicator/provenance/lineage.json +44 -0
  146. package/packages/build.particle.golden_upgrade_starburst/assets/runtime/particleEmitter.v1.js +210 -0
  147. package/packages/build.particle.golden_upgrade_starburst/assets/textures/effect_guangdian.png +0 -0
  148. package/packages/build.particle.golden_upgrade_starburst/effect.json +880 -0
  149. package/packages/build.particle.golden_upgrade_starburst/media/contact-sheet.png +0 -0
  150. package/packages/build.particle.golden_upgrade_starburst/media/preview.gif +0 -0
  151. package/packages/build.particle.golden_upgrade_starburst/media/preview.mp4 +0 -0
  152. package/packages/build.particle.golden_upgrade_starburst/media/preview.webm +0 -0
  153. package/packages/build.particle.golden_upgrade_starburst/media/thumbnail.png +0 -0
  154. package/packages/build.particle.golden_upgrade_starburst/metadata/description.json +161 -0
  155. package/packages/build.particle.golden_upgrade_starburst/provenance/03-effect.original.json +762 -0
  156. package/packages/build.particle.golden_upgrade_starburst/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  157. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-overrides.json +436 -0
  158. package/packages/build.particle.golden_upgrade_starburst/provenance/04-preview-tuning-report.json +40 -0
  159. package/packages/build.particle.golden_upgrade_starburst/provenance/asset-map.json +115 -0
  160. package/packages/build.particle.golden_upgrade_starburst/provenance/lineage.json +40 -0
  161. package/packages/build.particle.orange_upgrade_transform_sparks/assets/runtime/particleEmitter.v1.js +210 -0
  162. package/packages/build.particle.orange_upgrade_transform_sparks/assets/textures/b5b27ab1-e740-4398-b407-848fc2b2c897.png +0 -0
  163. package/packages/build.particle.orange_upgrade_transform_sparks/effect.json +887 -0
  164. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.gif +0 -0
  165. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.mp4 +0 -0
  166. package/packages/build.particle.orange_upgrade_transform_sparks/media/preview.webm +0 -0
  167. package/packages/build.particle.orange_upgrade_transform_sparks/media/thumbnail.png +0 -0
  168. package/packages/build.particle.orange_upgrade_transform_sparks/metadata/description.json +179 -0
  169. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-effect.original.json +859 -0
  170. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/03-normalized-vfx-to-babylon-report.json +260 -0
  171. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-overrides.json +478 -0
  172. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/04-preview-tuning-report.json +40 -0
  173. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/asset-map.json +114 -0
  174. package/packages/build.particle.orange_upgrade_transform_sparks/provenance/lineage.json +41 -0
  175. package/packages/build.particle.wood_chip_dust_burst/assets/runtime/particleEmitter.v1.js +210 -0
  176. package/packages/build.particle.wood_chip_dust_burst/assets/textures/effect_yanwu4.png +0 -0
  177. package/packages/build.particle.wood_chip_dust_burst/assets/textures/suipian3.png +0 -0
  178. package/packages/build.particle.wood_chip_dust_burst/effect.json +1400 -0
  179. package/packages/build.particle.wood_chip_dust_burst/media/contact-sheet.png +0 -0
  180. package/packages/build.particle.wood_chip_dust_burst/media/preview.gif +0 -0
  181. package/packages/build.particle.wood_chip_dust_burst/media/preview.mp4 +0 -0
  182. package/packages/build.particle.wood_chip_dust_burst/media/preview.webm +0 -0
  183. package/packages/build.particle.wood_chip_dust_burst/media/thumbnail.png +0 -0
  184. package/packages/build.particle.wood_chip_dust_burst/metadata/description.json +173 -0
  185. package/packages/build.particle.wood_chip_dust_burst/provenance/03-effect.original.json +1277 -0
  186. package/packages/build.particle.wood_chip_dust_burst/provenance/03-normalized-vfx-to-babylon-report.json +329 -0
  187. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-overrides.json +749 -0
  188. package/packages/build.particle.wood_chip_dust_burst/provenance/04-preview-tuning-report.json +60 -0
  189. package/packages/build.particle.wood_chip_dust_burst/provenance/asset-map.json +146 -0
  190. package/packages/build.particle.wood_chip_dust_burst/provenance/lineage.json +69 -0
  191. package/packages/effects/building-upgrade/effect.json +6 -0
  192. package/packages/effects/building-upgrade/index.ts +387 -0
  193. package/packages/effects/building-upgrade/vfx-params.json +24 -0
  194. package/packages/effects/character-entrance/effect.json +6 -0
  195. package/packages/effects/character-entrance/index.ts +308 -0
  196. package/packages/effects/character-entrance/vfx-params.json +24 -0
  197. package/packages/effects/coin-burst/index.ts +43 -0
  198. package/packages/effects/coin-burst/vfx-params.json +5 -0
  199. package/packages/effects/comet-trail-flame/assets/textures/trail_5x4.webp +0 -0
  200. package/packages/effects/comet-trail-flame/index.ts +106 -0
  201. package/packages/effects/comet-trail-flame/vfx-params.json +5 -0
  202. package/packages/effects/conveyor-upgrade/effect.json +6 -0
  203. package/packages/effects/conveyor-upgrade/index.ts +401 -0
  204. package/packages/effects/conveyor-upgrade/vfx-params.json +21 -0
  205. package/packages/effects/debris-smoke/assets/models/rock_debris.glb +0 -0
  206. package/packages/effects/debris-smoke/assets/textures/smoke22.webp +0 -0
  207. package/packages/effects/debris-smoke/index.ts +101 -0
  208. package/packages/effects/debris-smoke/vfx-params.json +5 -0
  209. package/packages/effects/door_open_gold_flakes/assets/runtime/goldFlakes.v1.js +397 -0
  210. package/packages/effects/door_open_gold_flakes/door_open_gold_flakes.json +498 -0
  211. package/packages/effects/door_open_gold_flakes/index.ts +11 -0
  212. package/packages/effects/door_open_gold_flakes/vfx-params.json +23 -0
  213. package/packages/effects/electric-arc/assets/textures/spark_4x4.webp +0 -0
  214. package/packages/effects/electric-arc/index.ts +62 -0
  215. package/packages/effects/electric-arc/vfx-params.json +5 -0
  216. package/packages/effects/energy-shield/effect.json +7 -0
  217. package/packages/effects/energy-shield/index.ts +431 -0
  218. package/packages/effects/energy-shield/vfx-params.json +29 -0
  219. package/packages/effects/explosion/assets/textures/baozha29.webp +0 -0
  220. package/packages/effects/explosion/assets/textures/glow01.webp +0 -0
  221. package/packages/effects/explosion/assets/textures/lizi01.webp +0 -0
  222. package/packages/effects/explosion/assets/textures/xulie_lizibaozha02_5x5.webp +0 -0
  223. package/packages/effects/explosion/index.ts +114 -0
  224. package/packages/effects/explosion/vfx-params.json +5 -0
  225. package/packages/effects/ground-tile-upgrade/effect.json +6 -0
  226. package/packages/effects/ground-tile-upgrade/index.ts +410 -0
  227. package/packages/effects/ground-tile-upgrade/vfx-params.json +21 -0
  228. package/packages/effects/hit-flash/index.ts +69 -0
  229. package/packages/effects/hit-flash/vfx-params.json +5 -0
  230. package/packages/effects/laser-beam/assets/textures/laser_glow.webp +0 -0
  231. package/packages/effects/laser-beam/assets/textures/laser_noise.webp +0 -0
  232. package/packages/effects/laser-beam/index.ts +6 -0
  233. package/packages/effects/laser-beam/vfx-params.json +5 -0
  234. package/packages/effects/laser-beam-factory.ts +135 -0
  235. package/packages/effects/lumber-cart-suction/effect.json +6 -0
  236. package/packages/effects/lumber-cart-suction/index.ts +399 -0
  237. package/packages/effects/lumber-cart-suction/vfx-params.json +30 -0
  238. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb +0 -0
  239. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/.active +1 -0
  240. package/packages/effects/lumber-debris-scatter/assets/models/lumber_prop_model.glb.versions/1781589063890_upload.glb +0 -0
  241. package/packages/effects/lumber-debris-scatter/assets/runtime/solidParticleScatter.v1.js +236 -0
  242. package/packages/effects/lumber-debris-scatter/effect.json +228 -0
  243. package/packages/effects/lumber-debris-scatter/index.ts +780 -0
  244. package/packages/effects/lumber-debris-scatter/vfx-params.json +19 -0
  245. package/packages/effects/lumber_vehicle_gear_spin/assets/runtime/gearSpin.v1.js +202 -0
  246. package/packages/effects/lumber_vehicle_gear_spin/index.ts +11 -0
  247. package/packages/effects/lumber_vehicle_gear_spin/lumber_vehicle_gear_spin.json +338 -0
  248. package/packages/effects/lumber_vehicle_gear_spin/vfx-params.json +21 -0
  249. package/packages/effects/lumber_vehicle_upgrade_aura/assets/runtime/upgradeAura.v1.js +353 -0
  250. package/packages/effects/lumber_vehicle_upgrade_aura/index.ts +11 -0
  251. package/packages/effects/lumber_vehicle_upgrade_aura/lumber_vehicle_upgrade_aura.json +365 -0
  252. package/packages/effects/lumber_vehicle_upgrade_aura/vfx-params.json +15 -0
  253. package/packages/effects/lumber_vehicle_wood_chips/assets/runtime/solidParticleScatter.v1.js +310 -0
  254. package/packages/effects/lumber_vehicle_wood_chips/index.ts +11 -0
  255. package/packages/effects/lumber_vehicle_wood_chips/lumber_vehicle_wood_chips.json +335 -0
  256. package/packages/effects/lumber_vehicle_wood_chips/vfx-params.json +11 -0
  257. package/packages/effects/monster-hit/index.ts +128 -0
  258. package/packages/effects/monster-hit/vfx-params.json +5 -0
  259. package/packages/effects/player-upgrade/effect.json +6 -0
  260. package/packages/effects/player-upgrade/index.ts +635 -0
  261. package/packages/effects/player-upgrade/vfx-params.json +28 -0
  262. package/packages/effects/pulse-laser-volley/assets/textures/bolt_guangshu.webp +0 -0
  263. package/packages/effects/pulse-laser-volley/index.ts +204 -0
  264. package/packages/effects/pulse-laser-volley/vfx-params.json +5 -0
  265. package/packages/effects/resource-collect-sparkles/effect.json +6 -0
  266. package/packages/effects/resource-collect-sparkles/index.ts +254 -0
  267. package/packages/effects/resource-collect-sparkles/vfx-params.json +25 -0
  268. package/packages/effects/run-footstep-dust/assets/runtime/runFootstepDust.v1.js +215 -0
  269. package/packages/effects/run-footstep-dust/effect.json +183 -0
  270. package/packages/effects/run-footstep-dust/index.ts +377 -0
  271. package/packages/effects/run-footstep-dust/vfx-params.json +27 -0
  272. package/packages/effects/space-shared.ts +120 -0
  273. package/packages/effects/thruster-flame/index.ts +305 -0
  274. package/packages/effects/thruster-flame/vfx-params.json +5 -0
  275. package/packages/effects/tree-chop-dust/assets/textures/tree_chop_dust_atlas.png +0 -0
  276. package/packages/effects/tree-chop-dust/effect.json +8 -0
  277. package/packages/effects/tree-chop-dust/index.ts +202 -0
  278. package/packages/effects/tree-chop-dust/vfx-params.json +21 -0
  279. package/packages/effects/tree-leaf-chop-burst/assets/runtime/particleEmitter.v1.js +303 -0
  280. package/packages/effects/tree-leaf-chop-burst/assets/textures/tree_leaf_chop_burst_leaf_atlas.png +0 -0
  281. package/packages/effects/tree-leaf-chop-burst/effect.json +498 -0
  282. package/packages/effects/tree-leaf-chop-burst/index.ts +294 -0
  283. package/packages/effects/tree-leaf-chop-burst/vfx-params.json +27 -0
  284. package/packages/effects/tree_chop_dust_burst/assets/runtime/particleEmitter.v1.js +318 -0
  285. package/packages/effects/tree_chop_dust_burst/assets/textures/tree_chop_dust_burst_dust.png +0 -0
  286. package/packages/effects/tree_chop_dust_burst/index.ts +13 -0
  287. package/packages/effects/tree_chop_dust_burst/tree_chop_dust_burst.json +412 -0
  288. package/packages/effects/tree_chop_dust_burst/vfx-params.json +9 -0
  289. package/packages/effects/ufo-thread-flame/assets/textures/flame_flow.webp +0 -0
  290. package/packages/effects/ufo-thread-flame/assets/textures/flame_spike.webp +0 -0
  291. package/packages/effects/ufo-thread-flame/index.ts +152 -0
  292. package/packages/effects/ufo-thread-flame/vfx-params.json +5 -0
  293. package/packages/effects/vehicle-exhaust-smoke/assets/textures/vehicle_exhaust_smoke_atlas.png +0 -0
  294. package/packages/effects/vehicle-exhaust-smoke/effect.json +8 -0
  295. package/packages/effects/vehicle-exhaust-smoke/index.ts +298 -0
  296. package/packages/effects/vehicle-exhaust-smoke/vfx-params.json +23 -0
  297. package/packages/effects/vehicle-upgrade/effect.json +6 -0
  298. package/packages/effects/vehicle-upgrade/index.ts +401 -0
  299. package/packages/effects/vehicle-upgrade/vfx-params.json +21 -0
  300. package/packages/effects/weapon-trail/assets/textures/trail_wedge.png +0 -0
  301. package/packages/effects/weapon-trail/index.ts +313 -0
  302. package/packages/effects/weapon-trail/vfx-params.json +5 -0
  303. package/packages/effects/wood-crusher-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  304. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  305. package/packages/effects/wood-crusher-sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  306. package/packages/effects/wood-crusher-sawdust/index.ts +43 -0
  307. package/packages/effects/wood-crusher-sawdust/vfx-params.json +24 -0
  308. package/packages/effects/wood-crusher-sawdust/wood_crusher_sawdust.json +592 -0
  309. package/packages/effects/wood-cutter-sawdust/assets/runtime/particleEmitter.v1.js +312 -0
  310. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  311. package/packages/effects/wood-cutter-sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  312. package/packages/effects/wood-cutter-sawdust/index.ts +43 -0
  313. package/packages/effects/wood-cutter-sawdust/vfx-params.json +24 -0
  314. package/packages/effects/wood-cutter-sawdust/wood_cutter_sawdust.json +592 -0
  315. package/packages/effects/wood-sawdust-effect-factory.ts +194 -0
  316. package/packages/effects/wood_crusher_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  317. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_dust.png +0 -0
  318. package/packages/effects/wood_crusher_sawdust/assets/textures/wood_crusher_sawdust_fiber.png +0 -0
  319. package/packages/effects/wood_crusher_sawdust/index.ts +29 -0
  320. package/packages/effects/wood_crusher_sawdust/vfx-params.json +14 -0
  321. package/packages/effects/wood_crusher_sawdust/wood_crusher_sawdust.json +592 -0
  322. package/packages/effects/wood_cutter_sawdust/assets/runtime/particleEmitter.v1.js +318 -0
  323. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_chip.png +0 -0
  324. package/packages/effects/wood_cutter_sawdust/assets/textures/wood_cutter_sawdust_dust.png +0 -0
  325. package/packages/effects/wood_cutter_sawdust/index.ts +29 -0
  326. package/packages/effects/wood_cutter_sawdust/vfx-params.json +14 -0
  327. package/packages/effects/wood_cutter_sawdust/wood_cutter_sawdust.json +592 -0
  328. package/packages/effects/wood_peel_material_test/assets/runtime/woodPeelMaterialTest.v1.js +196 -0
  329. package/packages/effects/wood_peel_material_test/index.ts +11 -0
  330. package/packages/effects/wood_peel_material_test/vfx-params.json +9 -0
  331. package/packages/effects/wood_peel_material_test/wood_peel_material_test.json +136 -0
  332. package/packages/env.particle.forest_edge_fog/assets/runtime/particleEmitter.v1.js +210 -0
  333. package/packages/env.particle.forest_edge_fog/assets/textures/f12a23c4-b924-4322-a260-3d982428f1e8.png +0 -0
  334. package/packages/env.particle.forest_edge_fog/assets/textures/yuan.png +0 -0
  335. package/packages/env.particle.forest_edge_fog/effect.json +854 -0
  336. package/packages/env.particle.forest_edge_fog/media/preview.gif +0 -0
  337. package/packages/env.particle.forest_edge_fog/media/preview.mp4 +0 -0
  338. package/packages/env.particle.forest_edge_fog/media/preview.webm +0 -0
  339. package/packages/env.particle.forest_edge_fog/media/thumbnail.png +0 -0
  340. package/packages/env.particle.forest_edge_fog/metadata/description.json +148 -0
  341. package/packages/env.particle.forest_edge_fog/provenance/03-effect.original.json +827 -0
  342. package/packages/env.particle.forest_edge_fog/provenance/03-normalized-vfx-to-babylon-report.json +196 -0
  343. package/packages/env.particle.forest_edge_fog/provenance/04-preview-overrides.json +432 -0
  344. package/packages/env.particle.forest_edge_fog/provenance/04-preview-tuning-report.json +28 -0
  345. package/packages/env.particle.forest_edge_fog/provenance/asset-map.json +124 -0
  346. package/packages/env.particle.forest_edge_fog/provenance/lineage.json +41 -0
  347. package/packages/generation.ts +14 -0
  348. package/packages/index.ts +14 -0
  349. package/packages/legacy-particle-runtime.ts +113 -0
  350. package/packages/manifestRuntimePackage.ts +519 -0
  351. package/packages/registry.ts +85 -0
  352. package/packages/rendering.ts +13 -0
  353. package/packages/resource.particle.viscous_oil_suction/assets/runtime/top_disk_suction/particleEmitter.v1.js +424 -0
  354. package/packages/resource.particle.viscous_oil_suction/assets/textures/Glow ad.png +0 -0
  355. package/packages/resource.particle.viscous_oil_suction/effect.json +1254 -0
  356. package/packages/resource.particle.viscous_oil_suction/media/preview.gif +0 -0
  357. package/packages/resource.particle.viscous_oil_suction/media/preview.mp4 +0 -0
  358. package/packages/resource.particle.viscous_oil_suction/media/preview.webm +0 -0
  359. package/packages/resource.particle.viscous_oil_suction/media/thumbnail.png +0 -0
  360. package/packages/resource.particle.viscous_oil_suction/metadata/description.json +122 -0
  361. package/packages/resource.particle.viscous_oil_suction/provenance/03-effect.original.json +1051 -0
  362. package/packages/resource.particle.viscous_oil_suction/provenance/03-normalized-vfx-to-babylon-report.json +200 -0
  363. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-overrides.json +581 -0
  364. package/packages/resource.particle.viscous_oil_suction/provenance/04-preview-tuning-report.json +28 -0
  365. package/packages/resource.particle.viscous_oil_suction/provenance/asset-map.json +111 -0
  366. package/packages/resource.particle.viscous_oil_suction/provenance/lineage.json +45 -0
  367. package/packages/types.ts +107 -0
  368. package/tooling/check-dist-runtime.mjs +166 -0
  369. package/tooling/generate-index.mjs +55 -0
  370. package/tooling/test-guardrails.mjs +157 -0
  371. package/tooling/validate-boundary.mjs +92 -0
  372. package/tooling/validate-effects.mjs +304 -0
  373. package/tooling/validate.mjs +53 -0
  374. package/tooling/vfx-cli.mjs +232 -0
  375. package/tooling/vfx-package-resolution.mjs +28 -0
@@ -0,0 +1,301 @@
1
+ import { Mesh } from "@babylonjs/core/Meshes/mesh";
2
+ import { VertexData } from "@babylonjs/core/Meshes/mesh.vertexData";
3
+ import { ShaderMaterial } from "@babylonjs/core/Materials/shaderMaterial";
4
+ import { Effect } from "@babylonjs/core/Materials/effect";
5
+ import { RawTexture } from "@babylonjs/core/Materials/Textures/rawTexture";
6
+ import { Texture } from "@babylonjs/core/Materials/Textures/texture";
7
+ import { Constants } from "@babylonjs/core/Engines/constants";
8
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
9
+ import { L as LIFETIME_DEBUG_PARAMS, a as LIFETIME_DEFAULTS, s as scheduleLifetime } from "../../chunks/space-shared-BXV1hc0k.js";
10
+ const PRESETS = {
11
+ ion: { diamonds: 0.18, diamondCount: 6, lenMul: 1.15, widthMul: 0.92, speed: 1.25, wobble: 0.055, intensity: 1 },
12
+ chem: { diamonds: 0.95, diamondCount: 5, lenMul: 0.85, widthMul: 1.12, speed: 1, wobble: 0.075, intensity: 1.05 },
13
+ plasma: { diamonds: 0.45, diamondCount: 7, lenMul: 1, widthMul: 1, speed: 1.5, wobble: 0.065, intensity: 1.05 }
14
+ };
15
+ const FLAME_LEN = 3.3;
16
+ const FLAME_R = 0.235;
17
+ const DEFAULT_PARAMS = {
18
+ ...LIFETIME_DEFAULTS,
19
+ throttle: 60,
20
+ flow: 50,
21
+ afterburner: 0,
22
+ mode: "ion",
23
+ rootColor: { r: 0.42, g: 0.8, b: 1 },
24
+ tipColor: { r: 0.1, g: 0.3, b: 1 },
25
+ coreColor: { r: 1, g: 1, b: 1 }
26
+ };
27
+ const FLAME_VERTEX = `precision highp float;
28
+ attribute vec3 position;
29
+ attribute vec2 uv;
30
+ uniform mat4 worldViewProjection;
31
+ uniform float time;
32
+ uniform float uSpeed;
33
+ uniform float uWobble;
34
+ varying vec2 vUV;
35
+ void main(){
36
+ vUV = uv;
37
+ float v = uv.y;
38
+ float ang = uv.x * 6.2831853;
39
+ vec3 p = position;
40
+ float w = sin(v * 9.0 - time * uSpeed * 9.5 + sin(ang * 3.0 + time * 1.3) * 1.6)
41
+ + 0.5 * sin(v * 17.0 - time * uSpeed * 14.5 + ang * 2.0);
42
+ float amp = pow(v, 1.6) * uWobble;
43
+ p.xy += vec2(cos(ang), sin(ang)) * w * amp;
44
+ float sway = pow(v, 2.0) * uWobble * 1.3;
45
+ p.x += sin(time * 2.1) * sway;
46
+ p.y += cos(time * 1.6) * sway;
47
+ p.z *= 1.0 + 0.05 * sin(time * 13.0 + ang) * v;
48
+ gl_Position = worldViewProjection * vec4(p, 1.0);
49
+ }`;
50
+ const FLAME_FRAGMENT = `precision highp float;
51
+ varying vec2 vUV;
52
+ uniform sampler2D noiseTex;
53
+ uniform float time;
54
+ uniform float uSpeed;
55
+ uniform float uIntensity;
56
+ uniform vec3 uColorCore;
57
+ uniform vec3 uColorRoot;
58
+ uniform vec3 uColorTip;
59
+ uniform float uDiamonds;
60
+ uniform float uDiamondCount;
61
+ void main(){
62
+ float v = vUV.y;
63
+ float u = vUV.x;
64
+ float n1 = texture2D(noiseTex, vec2(u * 2.0, v * 1.8 - time * uSpeed * 2.8)).r;
65
+ float n2 = texture2D(noiseTex, vec2(u * 4.0 + 0.37, v * 3.6 - time * uSpeed * 5.2)).g;
66
+ float n = n1 * 0.62 + n2 * 0.38;
67
+ float th = mix(0.13, 0.80, pow(v, 1.15));
68
+ float body = smoothstep(th, th + 0.22, n);
69
+ float tipFade = 1.0 - smoothstep(0.62, 1.0, v);
70
+ float rootCore = pow(1.0 - v, 2.2);
71
+ float dm = pow(abs(sin(v * uDiamondCount * 3.14159)), 16.0)
72
+ * (1.0 - smoothstep(0.45, 0.78, v)) * uDiamonds;
73
+ float heat = clamp(rootCore * 1.45 + n * 0.25 + dm * 0.85, 0.0, 1.0);
74
+ vec3 col = mix(uColorRoot, uColorTip, smoothstep(0.18, 0.92, v));
75
+ col = mix(col, uColorCore, smoothstep(0.65, 1.0, heat));
76
+ float a = body * tipFade;
77
+ a = max(a, rootCore * 0.92);
78
+ float strength = (a + dm * 0.9) * uIntensity;
79
+ gl_FragColor = vec4(col * strength, 1.0);
80
+ }`;
81
+ const SWIRL_FRAGMENT = `precision highp float;
82
+ varying vec2 vUV;
83
+ uniform sampler2D noiseTex;
84
+ uniform float time;
85
+ uniform float uSpeed;
86
+ uniform float uIntensity;
87
+ uniform vec3 uColorRoot;
88
+ void main(){
89
+ float v = vUV.y;
90
+ float u = vUV.x;
91
+ float n = texture2D(noiseTex,
92
+ vec2(u * 1.5 + v * 1.4 - time * uSpeed * 2.0, v * 1.2 - time * uSpeed * 3.8)).r;
93
+ float streak = smoothstep(0.55, 0.82, n);
94
+ float fade = sin(v * 3.14159);
95
+ float strength = streak * fade * uIntensity * 0.30;
96
+ gl_FragColor = vec4(uColorRoot * strength, 1.0);
97
+ }`;
98
+ let shadersRegistered = false;
99
+ function registerShaders() {
100
+ if (shadersRegistered) return;
101
+ Effect.ShadersStore["vfxThrusterFlameVertexShader"] = FLAME_VERTEX;
102
+ Effect.ShadersStore["vfxThrusterFlameFragmentShader"] = FLAME_FRAGMENT;
103
+ Effect.ShadersStore["vfxThrusterSwirlFragmentShader"] = SWIRL_FRAGMENT;
104
+ shadersRegistered = true;
105
+ }
106
+ function makeNoiseTexture(scene) {
107
+ const S = 256;
108
+ const data = new Uint8Array(S * S * 4);
109
+ function lattice(seed, g) {
110
+ const vals = new Float32Array(g * g);
111
+ let s = seed;
112
+ for (let i = 0; i < vals.length; i++) {
113
+ s = s * 16807 % 2147483647;
114
+ vals[i] = (s - 1) / 2147483646;
115
+ }
116
+ return { vals, g };
117
+ }
118
+ function sample(L, x, y) {
119
+ const g = L.g;
120
+ const fx = x * g, fy = y * g;
121
+ let x0 = Math.floor(fx), y0 = Math.floor(fy);
122
+ const tx = fx - x0, ty = fy - y0;
123
+ const sx = tx * tx * (3 - 2 * tx), sy = ty * ty * (3 - 2 * ty);
124
+ const x1 = (x0 + 1) % g, y1 = (y0 + 1) % g;
125
+ x0 = (x0 % g + g) % g;
126
+ y0 = (y0 % g + g) % g;
127
+ const a = L.vals[y0 * g + x0], b = L.vals[y0 * g + x1], c = L.vals[y1 * g + x0], d = L.vals[y1 * g + x1];
128
+ return a + (b - a) * sx + (c - a) * sy + (a - b - c + d) * sx * sy;
129
+ }
130
+ function fbm(layers, x, y) {
131
+ let v = 0, amp = 0.5, tot = 0;
132
+ for (const L of layers) {
133
+ v += sample(L, x, y) * amp;
134
+ tot += amp;
135
+ amp *= 0.5;
136
+ }
137
+ return v / tot;
138
+ }
139
+ const R = [lattice(1234, 4), lattice(5678, 8), lattice(91011, 16), lattice(1213, 32)];
140
+ const G = [lattice(4321, 8), lattice(8765, 16), lattice(1110, 32), lattice(3141, 64)];
141
+ for (let y = 0; y < S; y++) for (let x = 0; x < S; x++) {
142
+ const u = x / S, vv = y / S;
143
+ const o = (y * S + x) * 4;
144
+ data[o] = fbm(R, u, vv) * 255 | 0;
145
+ data[o + 1] = fbm(G, u, vv) * 255 | 0;
146
+ data[o + 2] = 0;
147
+ data[o + 3] = 255;
148
+ }
149
+ const tex = new RawTexture(data, S, S, Constants.TEXTUREFORMAT_RGBA, scene, false, false, Texture.BILINEAR_SAMPLINGMODE);
150
+ tex.wrapU = tex.wrapV = Texture.WRAP_ADDRESSMODE;
151
+ return tex;
152
+ }
153
+ function buildFlameMesh(name, scene, length, radius, rings, sides) {
154
+ const positions = [], uvs = [], indices = [];
155
+ for (let i = 0; i <= rings; i++) {
156
+ const t = i / rings;
157
+ const bulge = 1 + 0.3 * Math.sin(Math.PI * Math.min(t / 0.55, 1));
158
+ const taper = t < 0.25 ? 1 : Math.pow(1 - (t - 0.25) / 0.75, 0.78);
159
+ const r = radius * bulge * taper + 5e-4;
160
+ for (let j = 0; j <= sides; j++) {
161
+ const a = j / sides * 2 * Math.PI;
162
+ positions.push(Math.cos(a) * r, Math.sin(a) * r, t * length);
163
+ uvs.push(j / sides, t);
164
+ }
165
+ }
166
+ for (let i = 0; i < rings; i++) for (let j = 0; j < sides; j++) {
167
+ const a = i * (sides + 1) + j, b = a + 1, c = a + sides + 1, d = c + 1;
168
+ indices.push(a, c, b, b, c, d);
169
+ }
170
+ const mesh = new Mesh(name, scene);
171
+ const vd = new VertexData();
172
+ vd.positions = positions;
173
+ vd.uvs = uvs;
174
+ vd.indices = indices;
175
+ vd.applyToMesh(mesh);
176
+ mesh.alwaysSelectAsActiveMesh = true;
177
+ mesh.isPickable = false;
178
+ return mesh;
179
+ }
180
+ function makeFXMaterial(name, scene, fragment, noiseTex) {
181
+ const mat = new ShaderMaterial(name, scene, { vertex: "vfxThrusterFlame", fragment }, {
182
+ attributes: ["position", "uv"],
183
+ uniforms: ["worldViewProjection", "time", "uSpeed", "uWobble", "uIntensity", "uColorCore", "uColorRoot", "uColorTip", "uDiamonds", "uDiamondCount"],
184
+ samplers: ["noiseTex"],
185
+ needAlphaBlending: true
186
+ });
187
+ mat.setTexture("noiseTex", noiseTex);
188
+ mat.alphaMode = Constants.ALPHA_ADD;
189
+ mat.backFaceCulling = false;
190
+ mat.disableDepthWrite = true;
191
+ return mat;
192
+ }
193
+ function v3(c) {
194
+ return new Vector3(c.r, c.g, c.b);
195
+ }
196
+ function excludeFromGlow(scene, mesh) {
197
+ for (const layer of scene.effectLayers ?? []) {
198
+ const add = layer.addExcludedMesh;
199
+ if (typeof add === "function") add.call(layer, mesh);
200
+ }
201
+ }
202
+ const thrusterFlameEffectPackage = {
203
+ id: "thruster-flame",
204
+ nameZh: "战机尾焰",
205
+ defaultParams: DEFAULT_PARAMS,
206
+ debugAnchor: "playerRight",
207
+ debugParams: [
208
+ ...LIFETIME_DEBUG_PARAMS,
209
+ { key: "throttle", label: "推力 %", kind: "number", min: 0, max: 100, step: 1 },
210
+ { key: "flow", label: "流速 %", kind: "number", min: 0, max: 100, step: 1 },
211
+ { key: "afterburner", label: "加力 %", kind: "number", min: 0, max: 100, step: 1 },
212
+ { key: "mode", label: "引擎模式", kind: "enum", options: [
213
+ { value: "ion", label: "离子(蓝)" },
214
+ { value: "chem", label: "化燃(橙)" },
215
+ { value: "plasma", label: "等离子(紫)" }
216
+ ] },
217
+ { key: "rootColor", label: "根部色", kind: "color" },
218
+ { key: "tipColor", label: "尾端色", kind: "color" },
219
+ { key: "coreColor", label: "内核色", kind: "color" }
220
+ ],
221
+ create({ scene, root, position, params }) {
222
+ root.position.copyFrom(position);
223
+ registerShaders();
224
+ const preset = PRESETS[params.mode] ?? PRESETS.ion;
225
+ const noiseTex = makeNoiseTexture(scene);
226
+ const outer = buildFlameMesh("vfx_thruster_outer", scene, FLAME_LEN, FLAME_R, 30, 24);
227
+ const core = buildFlameMesh("vfx_thruster_core", scene, FLAME_LEN * 0.68, FLAME_R * 0.5, 24, 18);
228
+ const swirl = buildFlameMesh("vfx_thruster_swirl", scene, FLAME_LEN * 0.42, FLAME_R * 1.3, 14, 24);
229
+ for (const m of [outer, core, swirl]) {
230
+ m.parent = root;
231
+ excludeFromGlow(scene, m);
232
+ }
233
+ const outerMat = makeFXMaterial("vfx_thruster_outerMat", scene, "vfxThrusterFlame", noiseTex);
234
+ const coreMat = makeFXMaterial("vfx_thruster_coreMat", scene, "vfxThrusterFlame", noiseTex);
235
+ const swirlMat = makeFXMaterial("vfx_thruster_swirlMat", scene, "vfxThrusterSwirl", noiseTex);
236
+ outer.material = outerMat;
237
+ core.material = coreMat;
238
+ swirl.material = swirlMat;
239
+ const coreCol = v3(params.coreColor), rootCol = v3(params.rootColor), tipCol = v3(params.tipColor);
240
+ outerMat.setVector3("uColorCore", coreCol);
241
+ outerMat.setVector3("uColorRoot", rootCol);
242
+ outerMat.setVector3("uColorTip", tipCol);
243
+ coreMat.setVector3("uColorCore", coreCol);
244
+ coreMat.setVector3("uColorRoot", coreCol);
245
+ coreMat.setVector3("uColorTip", rootCol);
246
+ swirlMat.setVector3("uColorRoot", rootCol);
247
+ for (const mat of [outerMat, coreMat, swirlMat]) {
248
+ mat.setFloat("uDiamondCount", preset.diamondCount);
249
+ mat.setFloat("uDiamonds", 0);
250
+ }
251
+ let t = 0, throttle = 0, flow = 0, abVis = 0;
252
+ const targetThrottle = params.throttle / 100, targetFlow = params.flow / 100, targetAb = params.afterburner / 100;
253
+ const observer = scene.onBeforeRenderObservable.add(() => {
254
+ const dt = Math.min(scene.getEngine().getDeltaTime() / 1e3, 0.05);
255
+ t += dt;
256
+ const k = 1 - Math.exp(-dt * 5);
257
+ throttle += (targetThrottle - throttle) * k;
258
+ flow += (targetFlow - flow) * k;
259
+ abVis += (targetAb - abVis) * (1 - Math.exp(-dt * 7));
260
+ const eff = throttle * (1 + abVis * 0.45);
261
+ const flowMul = 0.2 + flow * 4.8;
262
+ const lenS = (0.3 + eff * 1) * preset.lenMul;
263
+ const widS = (0.8 + eff * 0.32) * preset.widthMul;
264
+ const flick = 1 + 0.04 * Math.sin(t * 17) + 0.03 * Math.sin(t * 29.3);
265
+ outer.scaling.set(widS, widS, lenS * flick);
266
+ core.scaling.set(widS, widS, lenS * (1 + abVis * 0.25) * flick);
267
+ swirl.scaling.set(widS * 1.05, widS * 1.05, Math.max(lenS * 0.85, 0.25));
268
+ const inten = preset.intensity * (0.12 + eff * 1.05);
269
+ const speed = preset.speed * flowMul;
270
+ const wob = preset.wobble * (0.7 + eff * 0.6);
271
+ for (const mat of [outerMat, coreMat, swirlMat]) {
272
+ mat.setFloat("time", t);
273
+ mat.setFloat("uSpeed", speed);
274
+ mat.setFloat("uWobble", wob);
275
+ mat.setFloat("uIntensity", inten);
276
+ }
277
+ outerMat.setFloat("uDiamonds", preset.diamonds * Math.min(1, eff * 1.2) * (1 + abVis * 0.8));
278
+ });
279
+ let disposed = false;
280
+ let ltTimer = 0;
281
+ const dispose = () => {
282
+ if (disposed) return;
283
+ disposed = true;
284
+ if (ltTimer) window.clearTimeout(ltTimer);
285
+ scene.onBeforeRenderObservable.remove(observer);
286
+ outer.dispose();
287
+ core.dispose();
288
+ swirl.dispose();
289
+ outerMat.dispose();
290
+ coreMat.dispose();
291
+ swirlMat.dispose();
292
+ noiseTex.dispose();
293
+ root.dispose();
294
+ };
295
+ ltTimer = scheduleLifetime(params, dispose);
296
+ return { root, dispose };
297
+ }
298
+ };
299
+ export {
300
+ thrusterFlameEffectPackage
301
+ };
@@ -0,0 +1,11 @@
1
+ declare const _default: {
2
+ "id": "tree-chop-dust",
3
+ "nameZh": "砍树烟尘",
4
+ "source": "runtime-generated",
5
+ "assets": [
6
+ "assets/textures/tree_chop_dust_atlas.png"
7
+ ]
8
+ }
9
+ ;
10
+
11
+ export default _default;
@@ -0,0 +1,17 @@
1
+ import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
2
+ interface TreeChopDustParams extends VfxParamValues {
3
+ lifetime: number;
4
+ scale: number;
5
+ initialHeight: number;
6
+ color: VfxColorValue;
7
+ opacity: number;
8
+ particleCount: number;
9
+ emitRange: number;
10
+ riseHeight: number;
11
+ spread: number;
12
+ dustSize: number;
13
+ driftSpeed: number;
14
+ gravity: number;
15
+ }
16
+ export declare const treeChopDustEffectPackage: VfxEffectPackage<TreeChopDustParams>;
17
+ export {};
@@ -0,0 +1,165 @@
1
+ import { Color4 } from "@babylonjs/core/Maths/math.color";
2
+ import { Vector3 } from "@babylonjs/core/Maths/math.vector";
3
+ import { Sprite } from "@babylonjs/core/Sprites/sprite";
4
+ import { SpriteManager } from "@babylonjs/core/Sprites/spriteManager";
5
+ import { a as configureVfxSpriteManager } from "../../chunks/rendering-CV3nhygX.js";
6
+ const id = "tree-chop-dust";
7
+ const nameZh = "砍树烟尘";
8
+ const source = "runtime-generated";
9
+ const assets = [
10
+ "assets/textures/tree_chop_dust_atlas.png"
11
+ ];
12
+ const manifest = {
13
+ id,
14
+ nameZh,
15
+ source,
16
+ assets
17
+ };
18
+ const DUST_TEXTURE_URL = "data:image/png;base64,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";
19
+ const DEFAULT_PARAMS = {
20
+ lifetime: 0.95,
21
+ scale: 1,
22
+ initialHeight: 1.05,
23
+ color: { r: 0.33, g: 0.31, b: 0.28 },
24
+ opacity: 0.82,
25
+ particleCount: 28,
26
+ emitRange: 0.3,
27
+ riseHeight: 0.72,
28
+ spread: 0.62,
29
+ dustSize: 0.92,
30
+ driftSpeed: 0.9,
31
+ gravity: 0.18
32
+ };
33
+ const treeChopDustEffectPackage = {
34
+ id: "tree-chop-dust",
35
+ nameZh: "砍树烟尘",
36
+ manifest,
37
+ defaultParams: DEFAULT_PARAMS,
38
+ debugAnchor: "player",
39
+ debugParams: [
40
+ { key: "lifetime", label: "生命周期", kind: "lifetime", min: 0.08, max: 3, step: 0.01 },
41
+ { key: "scale", label: "整体缩放", kind: "scale", min: 0.1, max: 6, step: 0.01 },
42
+ { key: "initialHeight", label: "初始高度", kind: "number", min: 0, max: 3, step: 0.01 },
43
+ { key: "color", label: "烟尘颜色", kind: "color" },
44
+ { key: "opacity", label: "透明度", kind: "opacity", min: 0, max: 1, step: 0.01 },
45
+ { key: "particleCount", label: "粒子数量", kind: "number", min: 1, max: 80, step: 1 },
46
+ { key: "emitRange", label: "发射范围", kind: "number", min: 0, max: 2, step: 0.01 },
47
+ { key: "riseHeight", label: "上升高度", kind: "number", min: 0, max: 3, step: 0.01 },
48
+ { key: "spread", label: "扩散幅度", kind: "number", min: 0, max: 4, step: 0.01 },
49
+ { key: "dustSize", label: "烟尘大小", kind: "number", min: 0.02, max: 2, step: 0.01 },
50
+ { key: "driftSpeed", label: "飘散速度", kind: "number", min: 0, max: 4, step: 0.01 },
51
+ { key: "gravity", label: "下沉重力", kind: "number", min: 0, max: 4, step: 0.01 }
52
+ ],
53
+ create({ scene, root, position, renderingGroupId, params }) {
54
+ root.position.copyFrom(position).addInPlace(new Vector3(0, params.initialHeight, 0));
55
+ const dust = createDustBurst(scene, root, params, renderingGroupId);
56
+ let disposed = false;
57
+ const disposeTimer = window.setTimeout(() => disposeAll(), (params.lifetime + 0.35) * 1e3);
58
+ return {
59
+ root,
60
+ dispose() {
61
+ disposeAll();
62
+ }
63
+ };
64
+ function disposeAll() {
65
+ if (disposed) return;
66
+ disposed = true;
67
+ window.clearTimeout(disposeTimer);
68
+ dust.dispose();
69
+ root.dispose();
70
+ }
71
+ }
72
+ };
73
+ function createDustBurst(scene, root, params, renderingGroupId) {
74
+ const count = Math.max(1, Math.round(params.particleCount));
75
+ const manager = new SpriteManager("tree-chop-dust.smoke", DUST_TEXTURE_URL, count, { width: 128, height: 128 }, scene);
76
+ configureVfxSpriteManager(manager);
77
+ if (renderingGroupId !== void 0) manager.renderingGroupId = renderingGroupId;
78
+ manager.texture.hasAlpha = true;
79
+ manager.fogEnabled = false;
80
+ const effectScale = Math.max(0.05, params.scale);
81
+ const origin = root.getAbsolutePosition().clone();
82
+ const states = [];
83
+ for (let index = 0; index < count; index += 1) {
84
+ const sprite = new Sprite(`tree-chop-dust.puff.${index}`, manager);
85
+ const angle = sequence01(index, 0) * Math.PI * 2;
86
+ const radius = params.emitRange * effectScale * Math.sqrt(sequence01(index, 1));
87
+ const startY = (sequence01(index, 2) - 0.5) * 0.08 * effectScale;
88
+ const speed = params.driftSpeed * effectScale * lerp(0.55, 1.15, sequence01(index, 3));
89
+ const size = Math.max(0.01, params.dustSize * effectScale * lerp(0.72, 1.35, sequence01(index, 4)));
90
+ sprite.position = origin.add(new Vector3(Math.cos(angle) * radius, startY, Math.sin(angle) * radius));
91
+ sprite.width = size;
92
+ sprite.height = size * lerp(0.82, 1.16, sequence01(index, 5));
93
+ sprite.angle = sequence01(index, 6) * Math.PI * 2;
94
+ sprite.cellIndex = Math.floor(sequence01(index, 7) * 4) % 4;
95
+ sprite.color = toColor4(params.color, 0);
96
+ states.push({
97
+ sprite,
98
+ velocity: new Vector3(
99
+ Math.cos(angle) * params.spread * speed,
100
+ params.riseHeight * effectScale * lerp(0.18, 0.46, sequence01(index, 8)),
101
+ Math.sin(angle) * params.spread * speed
102
+ ),
103
+ spin: lerp(-1.4, 1.4, sequence01(index, 9)),
104
+ width: sprite.width,
105
+ height: sprite.height,
106
+ lifetime: Math.max(0.05, params.lifetime * lerp(0.82, 1.14, sequence01(index, 10))),
107
+ startDelay: index * 6e-3
108
+ });
109
+ }
110
+ let age = 0;
111
+ let disposed = false;
112
+ const observer = scene.onBeforeRenderObservable.add(() => {
113
+ if (disposed) return;
114
+ const deltaSeconds = Math.min(0.05, scene.getEngine().getDeltaTime() / 1e3);
115
+ age += deltaSeconds;
116
+ for (const state of states) {
117
+ const localAge = age - state.startDelay;
118
+ if (localAge < 0) {
119
+ state.sprite.isVisible = false;
120
+ continue;
121
+ }
122
+ const t = Math.min(1, localAge / state.lifetime);
123
+ const fadeIn = Math.min(1, t / 0.12);
124
+ const fadeOut = Math.max(0, 1 - Math.max(0, t - 0.38) / 0.62);
125
+ const alpha = params.opacity * fadeIn * fadeOut;
126
+ state.velocity.y -= params.gravity * deltaSeconds;
127
+ state.sprite.position.addInPlace(state.velocity.scale(deltaSeconds));
128
+ state.sprite.angle += state.spin * deltaSeconds;
129
+ const grow = 1 + t * 1.55;
130
+ state.sprite.width = state.width * grow;
131
+ state.sprite.height = state.height * grow;
132
+ state.sprite.color = toColor4(params.color, alpha);
133
+ state.sprite.isVisible = alpha > 0.01;
134
+ }
135
+ if (age >= params.lifetime + 0.18) dispose();
136
+ });
137
+ function dispose() {
138
+ if (disposed) return;
139
+ disposed = true;
140
+ scene.onBeforeRenderObservable.remove(observer);
141
+ for (const state of states) state.sprite.dispose();
142
+ manager.dispose();
143
+ }
144
+ return { dispose };
145
+ }
146
+ function toColor4(color, alpha) {
147
+ return new Color4(clamp01(color.r), clamp01(color.g), clamp01(color.b), clamp01(alpha));
148
+ }
149
+ function lerp(min, max, t) {
150
+ return min + (max - min) * t;
151
+ }
152
+ function clamp01(value) {
153
+ return Math.min(1, Math.max(0, value));
154
+ }
155
+ function fract(value) {
156
+ return value - Math.floor(value);
157
+ }
158
+ function sequence01(index, axis) {
159
+ if (index === 0) return 0.5;
160
+ const strides = [0.618033988749895, 0.414213562373095, 0.732050807568877, 0.324717957244746, 0.754877666246693, 0.569840290998053];
161
+ return fract(0.5 + index * strides[axis % strides.length] + axis * 0.173205080756888);
162
+ }
163
+ export {
164
+ treeChopDustEffectPackage
165
+ };
@@ -0,0 +1,19 @@
1
+ import { VfxColorValue, VfxEffectPackage, VfxParamValues } from '../../types';
2
+ interface TreeLeafChopBurstParams extends VfxParamValues {
3
+ lifetime: number;
4
+ scale: number;
5
+ initialHeight: number;
6
+ leafColor: VfxColorValue;
7
+ deadColor: VfxColorValue;
8
+ opacity: number;
9
+ particleCount: number;
10
+ emitRange: number;
11
+ riseHeight: number;
12
+ spread: number;
13
+ minSpeed: number;
14
+ maxSpeed: number;
15
+ leafSize: number;
16
+ gravity: number;
17
+ }
18
+ export declare const treeLeafChopBurstEffectPackage: VfxEffectPackage<TreeLeafChopBurstParams>;
19
+ export {};