@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
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- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
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- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
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- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
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- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
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- package/vitest.config.ts +20 -0
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import { Texture, type TextureColorSpace } from "./Texture";
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export interface ProceduralTextureFixtureOptions {
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export interface ProceduralTextureFixture {
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const DEFAULT_SEEDS: Readonly<Record<ProceduralTextureFixtureKind, number>> = {
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"metallic-paint": 0x8a41_1201,
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"racing-stripes": 0x8a41_1210,
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"racing-number-decal": 0x8a41_1212,
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"carbon-fiber": 0x8a41_1202,
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"tire-tread": 0x8a41_1203,
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"concrete-asphalt": 0x8a41_1204,
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"sci-fi-panel": 0x8a41_1205,
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"wood-plank": 0x8a41_1206,
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"marble": 0x8a41_1207,
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"starfield-nebula": 0x8a41_1208,
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"normal-from-height": 0x8a41_1209
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};
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export const proceduralTextureFixtureKinds: readonly ProceduralTextureFixtureKind[] = [
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"metallic-roughness-map",
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"racing-stripes",
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"racing-number-decal",
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"carbon-fiber",
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"marble",
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64
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+
"starfield-nebula",
|
|
65
|
+
"normal-from-height"
|
|
66
|
+
] as const;
|
|
67
|
+
|
|
68
|
+
export function createProceduralTextureFixture(kind: ProceduralTextureFixtureKind, options: ProceduralTextureFixtureOptions = {}): ProceduralTextureFixture {
|
|
69
|
+
const width = options.width ?? DEFAULT_SIZE;
|
|
70
|
+
const height = options.height ?? DEFAULT_SIZE;
|
|
71
|
+
if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 8) {
|
|
72
|
+
throw new RangeError("Procedural texture fixtures require integer dimensions >= 8.");
|
|
73
|
+
}
|
|
74
|
+
const seed = options.seed ?? DEFAULT_SEEDS[kind];
|
|
75
|
+
if (!Number.isInteger(seed)) {
|
|
76
|
+
throw new RangeError("Procedural texture fixture seed must be an integer.");
|
|
77
|
+
}
|
|
78
|
+
const data = kind === "normal-from-height" ? normalFromHeightMap(width, height, seed) : new Uint8Array(width * height * 4);
|
|
79
|
+
if (kind !== "normal-from-height") {
|
|
80
|
+
const generator = generatorFor(kind);
|
|
81
|
+
for (let y = 0; y < height; y += 1) {
|
|
82
|
+
for (let x = 0; x < width; x += 1) {
|
|
83
|
+
const index = (y * width + x) * 4;
|
|
84
|
+
const color = generator(x, y, width, height, seed);
|
|
85
|
+
data[index] = color[0];
|
|
86
|
+
data[index + 1] = color[1];
|
|
87
|
+
data[index + 2] = color[2];
|
|
88
|
+
data[index + 3] = color[3];
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
const descriptor = descriptorFor(kind);
|
|
93
|
+
return {
|
|
94
|
+
id: kind,
|
|
95
|
+
label: options.label ?? `external-parity-procedural-${kind}`,
|
|
96
|
+
width,
|
|
97
|
+
height,
|
|
98
|
+
seed,
|
|
99
|
+
semantic: descriptor.semantic,
|
|
100
|
+
colorSpace: descriptor.colorSpace,
|
|
101
|
+
data,
|
|
102
|
+
hash: hashRgba8(data),
|
|
103
|
+
knownLimits: [
|
|
104
|
+
"Deterministic procedural fixture for browser evidence, not a production scanned material.",
|
|
105
|
+
"Generated locally from seeded math; no external texture license or photogrammetry claim is made."
|
|
106
|
+
]
|
|
107
|
+
};
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
export function createProceduralTexture(kind: ProceduralTextureFixtureKind, options: ProceduralTextureFixtureOptions = {}): Texture {
|
|
111
|
+
const fixture = createProceduralTextureFixture(kind, options);
|
|
112
|
+
return new Texture({
|
|
113
|
+
width: fixture.width,
|
|
114
|
+
height: fixture.height,
|
|
115
|
+
colorSpace: fixture.colorSpace,
|
|
116
|
+
label: fixture.label,
|
|
117
|
+
data: fixture.data
|
|
118
|
+
});
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
export function createProceduralTextureFixtureManifest(options: ProceduralTextureFixtureOptions = {}): readonly Omit<ProceduralTextureFixture, "data">[] {
|
|
122
|
+
return proceduralTextureFixtureKinds.map((kind) => {
|
|
123
|
+
const { data: _data, ...fixture } = createProceduralTextureFixture(kind, options);
|
|
124
|
+
return fixture;
|
|
125
|
+
});
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
export function normalFromHeightMap(width: number, height: number, seed = DEFAULT_SEEDS["normal-from-height"]): Uint8Array {
|
|
129
|
+
const heights = new Float32Array(width * height);
|
|
130
|
+
for (let y = 0; y < height; y += 1) {
|
|
131
|
+
for (let x = 0; x < width; x += 1) {
|
|
132
|
+
heights[y * width + x] = layeredNoise(x / width, y / height, seed, 5);
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
const data = new Uint8Array(width * height * 4);
|
|
136
|
+
for (let y = 0; y < height; y += 1) {
|
|
137
|
+
for (let x = 0; x < width; x += 1) {
|
|
138
|
+
const left = heights[y * width + ((x + width - 1) % width)] ?? 0;
|
|
139
|
+
const right = heights[y * width + ((x + 1) % width)] ?? 0;
|
|
140
|
+
const down = heights[((y + height - 1) % height) * width + x] ?? 0;
|
|
141
|
+
const up = heights[((y + 1) % height) * width + x] ?? 0;
|
|
142
|
+
const normal = normalize([-((right - left) * 3.5), 1, -((up - down) * 3.5)]);
|
|
143
|
+
const index = (y * width + x) * 4;
|
|
144
|
+
data[index] = byte(normal[0] * 0.5 + 0.5);
|
|
145
|
+
data[index + 1] = byte(normal[1] * 0.5 + 0.5);
|
|
146
|
+
data[index + 2] = byte(normal[2] * 0.5 + 0.5);
|
|
147
|
+
data[index + 3] = 255;
|
|
148
|
+
}
|
|
149
|
+
}
|
|
150
|
+
return data;
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
export function hashRgba8(data: Uint8Array): string {
|
|
154
|
+
let hash = 0x811c9dc5;
|
|
155
|
+
for (const value of data) {
|
|
156
|
+
hash ^= value;
|
|
157
|
+
hash = Math.imul(hash, 0x01000193) >>> 0;
|
|
158
|
+
}
|
|
159
|
+
return hash.toString(16).padStart(8, "0");
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
type Rgba = readonly [number, number, number, number];
|
|
163
|
+
type Generator = (x: number, y: number, width: number, height: number, seed: number) => Rgba;
|
|
164
|
+
|
|
165
|
+
function generatorFor(kind: ProceduralTextureFixtureKind): Generator {
|
|
166
|
+
switch (kind) {
|
|
167
|
+
case "metallic-paint":
|
|
168
|
+
return metallicPaint;
|
|
169
|
+
case "metallic-roughness-map":
|
|
170
|
+
return metallicRoughnessMap;
|
|
171
|
+
case "racing-stripes":
|
|
172
|
+
return racingStripes;
|
|
173
|
+
case "racing-number-decal":
|
|
174
|
+
return racingNumberDecal;
|
|
175
|
+
case "carbon-fiber":
|
|
176
|
+
return carbonFiber;
|
|
177
|
+
case "tire-tread":
|
|
178
|
+
return tireTread;
|
|
179
|
+
case "concrete-asphalt":
|
|
180
|
+
return concreteAsphalt;
|
|
181
|
+
case "sci-fi-panel":
|
|
182
|
+
return sciFiPanel;
|
|
183
|
+
case "wood-plank":
|
|
184
|
+
return woodPlank;
|
|
185
|
+
case "marble":
|
|
186
|
+
return marble;
|
|
187
|
+
case "starfield-nebula":
|
|
188
|
+
return starfieldNebula;
|
|
189
|
+
case "normal-from-height":
|
|
190
|
+
return () => [128, 255, 128, 255];
|
|
191
|
+
}
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
function descriptorFor(kind: ProceduralTextureFixtureKind): Pick<ProceduralTextureFixture, "semantic" | "colorSpace"> {
|
|
195
|
+
if (kind === "normal-from-height") return { semantic: "normal", colorSpace: "linear" };
|
|
196
|
+
if (kind === "metallic-roughness-map") return { semantic: "metallic-roughness", colorSpace: "linear" };
|
|
197
|
+
if (kind === "starfield-nebula") return { semantic: "emissive-background", colorSpace: "srgb" };
|
|
198
|
+
return { semantic: "albedo", colorSpace: "srgb" };
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
function metallicPaint(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
202
|
+
const u = x / width;
|
|
203
|
+
const v = y / height;
|
|
204
|
+
const flake = Math.pow(layeredNoise(u * 15.3, v * 15.3, seed, 4), 8);
|
|
205
|
+
const stripe = Math.sin((u + v * 0.12) * Math.PI * 9) > 0.86 ? 0.16 : 0;
|
|
206
|
+
return [byte(0.64 + flake * 0.34 + stripe), byte(0.06 + flake * 0.18), byte(0.1 + flake * 0.22), 255];
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
function metallicRoughnessMap(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
210
|
+
const u = x / width;
|
|
211
|
+
const v = y / height;
|
|
212
|
+
const brushed = Math.sin((u * 22 + v * 2.5) * Math.PI) * 0.5 + 0.5;
|
|
213
|
+
const panelEdge = x % 32 < 2 || y % 32 < 2 ? 0.16 : 0;
|
|
214
|
+
const flake = Math.pow(layeredNoise(u * 11.5, v * 11.5, seed, 4), 4);
|
|
215
|
+
const roughness = 0.28 + brushed * 0.22 + panelEdge + flake * 0.12;
|
|
216
|
+
const metallic = 0.52 + flake * 0.28 - panelEdge * 0.2;
|
|
217
|
+
return [255, byte(roughness), byte(metallic), 255];
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
function racingStripes(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
221
|
+
const u = x / width;
|
|
222
|
+
const v = y / height;
|
|
223
|
+
const centerStripe = Math.abs(u - 0.5) < 0.055;
|
|
224
|
+
const sideStripe = Math.abs(u - 0.37) < 0.025 || Math.abs(u - 0.63) < 0.025;
|
|
225
|
+
const diagonalAccent = Math.abs(((u + v * 0.22 + noise2(u * 4, v * 4, seed) * 0.015) % 1) - 0.18) < 0.012;
|
|
226
|
+
if (centerStripe || sideStripe) return [248, 250, 244, 255];
|
|
227
|
+
if (diagonalAccent) return [32, 38, 48, 255];
|
|
228
|
+
return [186, 14, 28, 255];
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
function racingNumberDecal(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
232
|
+
const u = x / Math.max(1, width - 1);
|
|
233
|
+
const v = y / Math.max(1, height - 1);
|
|
234
|
+
const plate = roundedBox(u, v, 0.1, 0.18, 0.8, 0.64, 0.055);
|
|
235
|
+
if (!plate) return [0, 0, 0, 0];
|
|
236
|
+
const border = roundedBoxBorder(u, v, 0.1, 0.18, 0.8, 0.64, 0.055, 0.045);
|
|
237
|
+
const stripe = Math.abs(v - 0.5) < 0.035 && u > 0.14 && u < 0.86;
|
|
238
|
+
const digit = sevenSegmentDigit(u, v, 0.23, 0.27, 0.2, 0.46, 3) || sevenSegmentDigit(u, v, 0.56, 0.27, 0.2, 0.46, 7);
|
|
239
|
+
const speckle = noise2(u * 18, v * 18, seed) * 0.04;
|
|
240
|
+
if (digit) return [byte(0.02 + speckle), byte(0.025 + speckle), byte(0.035 + speckle), 255];
|
|
241
|
+
if (border || stripe) return [186, 14, 28, 255];
|
|
242
|
+
return [byte(0.9 + speckle), byte(0.91 + speckle), byte(0.86 + speckle), 248];
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
function carbonFiber(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
246
|
+
const weaveA = ((Math.floor(x / 5) + Math.floor(y / 5)) % 2) === 0 ? 1 : 0;
|
|
247
|
+
const weaveB = Math.sin((x + y) * 0.72) * 0.5 + 0.5;
|
|
248
|
+
const n = noise2(x / width * 18, y / height * 18, seed);
|
|
249
|
+
const shade = 0.08 + weaveA * 0.12 + weaveB * 0.08 + n * 0.05;
|
|
250
|
+
return [byte(shade * 0.72), byte(shade * 0.78), byte(shade), 255];
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
function tireTread(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
254
|
+
const center = Math.abs((x / width) - 0.5);
|
|
255
|
+
const grooves = Math.sin((y / height) * Math.PI * 24 + center * 11) > 0.48 ? 0.16 : 0;
|
|
256
|
+
const shoulder = center > 0.34 ? -0.08 : 0;
|
|
257
|
+
const n = noise2(x / width * 24, y / height * 24, seed) * 0.06;
|
|
258
|
+
const shade = 0.12 + grooves + shoulder + n;
|
|
259
|
+
return [byte(shade), byte(shade), byte(shade * 0.96), 255];
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
function concreteAsphalt(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
263
|
+
const n = layeredNoise(x / width * 7, y / height * 7, seed, 5);
|
|
264
|
+
const speckle = noise2(x * 0.91, y * 0.91, seed ^ 0x55aa) > 0.82 ? 0.18 : 0;
|
|
265
|
+
const shade = 0.28 + n * 0.32 + speckle;
|
|
266
|
+
return [byte(shade * 0.92), byte(shade * 0.94), byte(shade), 255];
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
function sciFiPanel(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
270
|
+
const u = x / width;
|
|
271
|
+
const v = y / height;
|
|
272
|
+
const grid = x % 24 < 2 || y % 24 < 2 ? 0.18 : 0;
|
|
273
|
+
const inset = (x % 48 > 8 && x % 48 < 40 && y % 48 > 8 && y % 48 < 40) ? 0.08 : -0.02;
|
|
274
|
+
const diode = distance2(u, v, 0.78, 0.28) < 0.0018 ? 0.78 : 0;
|
|
275
|
+
const n = noise2(u * 8, v * 8, seed) * 0.05;
|
|
276
|
+
return [byte(0.1 + grid + inset + n), byte(0.16 + grid + inset + diode + n), byte(0.2 + grid + inset + diode * 0.7 + n), 255];
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
function woodPlank(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
280
|
+
const u = x / width;
|
|
281
|
+
const v = y / height;
|
|
282
|
+
const plank = Math.floor(v * 6);
|
|
283
|
+
const grain = Math.sin((u * 22 + layeredNoise(u * 5, v * 3 + plank, seed, 4) * 9) * Math.PI) * 0.5 + 0.5;
|
|
284
|
+
const seam = Math.abs((v * 6) % 1) < 0.035 ? -0.16 : 0;
|
|
285
|
+
return [byte(0.5 + grain * 0.22 + seam), byte(0.28 + grain * 0.14 + seam), byte(0.12 + grain * 0.08 + seam), 255];
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
function marble(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
289
|
+
const u = x / width;
|
|
290
|
+
const v = y / height;
|
|
291
|
+
const turbulence = layeredNoise(u * 4.2, v * 4.2, seed, 5);
|
|
292
|
+
const vein = Math.pow(Math.abs(Math.sin((u * 6 + v * 3 + turbulence * 2.4) * Math.PI)), 9);
|
|
293
|
+
return [byte(0.82 - vein * 0.32 + turbulence * 0.1), byte(0.8 - vein * 0.34 + turbulence * 0.08), byte(0.76 - vein * 0.32 + turbulence * 0.12), 255];
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
function starfieldNebula(x: number, y: number, width: number, height: number, seed: number): Rgba {
|
|
297
|
+
const u = x / width;
|
|
298
|
+
const v = y / height;
|
|
299
|
+
const nebula = Math.pow(layeredNoise(u * 2.2 + 8, v * 2.2 - 3, seed, 5), 2.2);
|
|
300
|
+
const star = hashUnit(Math.floor(u * 220), Math.floor(v * 140), seed) > 0.996 ? 1 : 0;
|
|
301
|
+
const dust = hashUnit(Math.floor(u * 90), Math.floor(v * 70), seed ^ 0xa11ce) > 0.985 ? 0.45 : 0;
|
|
302
|
+
return [byte(0.03 + nebula * 0.32 + star + dust), byte(0.04 + nebula * 0.12 + star + dust), byte(0.08 + nebula * 0.46 + star + dust * 0.8), 255];
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
function sevenSegmentDigit(u: number, v: number, x: number, y: number, width: number, height: number, digit: 3 | 7): boolean {
|
|
306
|
+
const du = (u - x) / width;
|
|
307
|
+
const dv = (v - y) / height;
|
|
308
|
+
if (du < 0 || du > 1 || dv < 0 || dv > 1) return false;
|
|
309
|
+
const thickness = 0.16;
|
|
310
|
+
const horizontal = du > thickness * 0.65 && du < 1 - thickness * 0.65;
|
|
311
|
+
const verticalTop = dv > thickness * 0.45 && dv < 0.5 - thickness * 0.15;
|
|
312
|
+
const verticalBottom = dv > 0.5 + thickness * 0.15 && dv < 1 - thickness * 0.45;
|
|
313
|
+
const top = horizontal && dv < thickness;
|
|
314
|
+
const middle = horizontal && Math.abs(dv - 0.5) < thickness * 0.5;
|
|
315
|
+
const bottom = horizontal && dv > 1 - thickness;
|
|
316
|
+
const upperRight = du > 1 - thickness && verticalTop;
|
|
317
|
+
const lowerRight = du > 1 - thickness && verticalBottom;
|
|
318
|
+
if (digit === 3) return top || middle || bottom || upperRight || lowerRight;
|
|
319
|
+
const diagonal = Math.abs(du + dv * 0.42 - 0.95) < thickness * 0.3 && dv > 0.12;
|
|
320
|
+
return top || upperRight || lowerRight || diagonal;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
function roundedBox(u: number, v: number, x: number, y: number, width: number, height: number, radius: number): boolean {
|
|
324
|
+
if (u < x || u > x + width || v < y || v > y + height) return false;
|
|
325
|
+
const cx = u < x + radius ? x + radius : u > x + width - radius ? x + width - radius : u;
|
|
326
|
+
const cy = v < y + radius ? y + radius : v > y + height - radius ? y + height - radius : v;
|
|
327
|
+
return distance2(u, v, cx, cy) <= radius * radius;
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
function roundedBoxBorder(u: number, v: number, x: number, y: number, width: number, height: number, radius: number, thickness: number): boolean {
|
|
331
|
+
return roundedBox(u, v, x, y, width, height, radius) && !roundedBox(u, v, x + thickness, y + thickness, width - thickness * 2, height - thickness * 2, Math.max(0, radius - thickness));
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
function layeredNoise(x: number, y: number, seed: number, octaves: number): number {
|
|
335
|
+
let amplitude = 0.5;
|
|
336
|
+
let frequency = 1;
|
|
337
|
+
let value = 0;
|
|
338
|
+
let total = 0;
|
|
339
|
+
for (let octave = 0; octave < octaves; octave += 1) {
|
|
340
|
+
value += smoothNoise(x * frequency, y * frequency, seed + octave * 1013) * amplitude;
|
|
341
|
+
total += amplitude;
|
|
342
|
+
amplitude *= 0.5;
|
|
343
|
+
frequency *= 2;
|
|
344
|
+
}
|
|
345
|
+
return total > 0 ? value / total : 0;
|
|
346
|
+
}
|
|
347
|
+
|
|
348
|
+
function smoothNoise(x: number, y: number, seed: number): number {
|
|
349
|
+
const x0 = Math.floor(x);
|
|
350
|
+
const y0 = Math.floor(y);
|
|
351
|
+
const tx = smoothstep(x - x0);
|
|
352
|
+
const ty = smoothstep(y - y0);
|
|
353
|
+
const a = hashUnit(x0, y0, seed);
|
|
354
|
+
const b = hashUnit(x0 + 1, y0, seed);
|
|
355
|
+
const c = hashUnit(x0, y0 + 1, seed);
|
|
356
|
+
const d = hashUnit(x0 + 1, y0 + 1, seed);
|
|
357
|
+
return mix(mix(a, b, tx), mix(c, d, tx), ty);
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
function noise2(x: number, y: number, seed: number): number {
|
|
361
|
+
return smoothNoise(x, y, seed);
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
function hashUnit(x: number, y: number, seed: number): number {
|
|
365
|
+
let value = (seed ^ Math.imul(x, 0x27d4eb2d) ^ Math.imul(y, 0x165667b1)) >>> 0;
|
|
366
|
+
value ^= value >>> 15;
|
|
367
|
+
value = Math.imul(value, 0x85ebca6b) >>> 0;
|
|
368
|
+
value ^= value >>> 13;
|
|
369
|
+
value = Math.imul(value, 0xc2b2ae35) >>> 0;
|
|
370
|
+
value ^= value >>> 16;
|
|
371
|
+
return value / 0xffffffff;
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
function normalize(value: readonly [number, number, number]): readonly [number, number, number] {
|
|
375
|
+
const length = Math.hypot(value[0], value[1], value[2]) || 1;
|
|
376
|
+
return [value[0] / length, value[1] / length, value[2] / length];
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
function smoothstep(value: number): number {
|
|
380
|
+
return value * value * (3 - 2 * value);
|
|
381
|
+
}
|
|
382
|
+
|
|
383
|
+
function mix(left: number, right: number, amount: number): number {
|
|
384
|
+
return left + (right - left) * amount;
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
function byte(value: number): number {
|
|
388
|
+
return Math.max(0, Math.min(255, Math.round(value * 255)));
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
function distance2(x: number, y: number, cx: number, cy: number): number {
|
|
392
|
+
return (x - cx) ** 2 + (y - cy) ** 2;
|
|
393
|
+
}
|