@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/dist/threejs-example-parity/index.js.map +1 -0
- package/dist/webgpu/WebGPUBuffer.d.ts +2 -0
- package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -0
- package/dist/webgpu/WebGPUBuffer.js +2 -0
- package/dist/webgpu/WebGPUBuffer.js.map +1 -0
- package/dist/webgpu/WebGPUCompute.d.ts +3 -0
- package/dist/webgpu/WebGPUCompute.d.ts.map +1 -0
- package/dist/webgpu/WebGPUCompute.js +2 -0
- package/dist/webgpu/WebGPUCompute.js.map +1 -0
- package/dist/webgpu/WebGPUPipelineCache.d.ts +6 -0
- package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -0
- package/dist/webgpu/WebGPUPipelineCache.js +15 -0
- package/dist/webgpu/WebGPUPipelineCache.js.map +1 -0
- package/dist/webgpu/WebGPUPostProcess.d.ts +3 -0
- package/dist/webgpu/WebGPUPostProcess.d.ts.map +1 -0
- package/dist/webgpu/WebGPUPostProcess.js +2 -0
- package/dist/webgpu/WebGPUPostProcess.js.map +1 -0
- package/dist/webgpu/WebGPUTexture.d.ts +3 -0
- package/dist/webgpu/WebGPUTexture.d.ts.map +1 -0
- package/dist/webgpu/WebGPUTexture.js +2 -0
- package/dist/webgpu/WebGPUTexture.js.map +1 -0
- package/package.json +18 -0
- package/src/ArchitecturalLightingFixtures.ts +241 -0
- package/src/ArchitecturalMaterialCatalog.ts +130 -0
- package/src/ArchitecturalMeasurementFixtures.ts +155 -0
- package/src/BRDFLut.ts +47 -0
- package/src/CameraFraming.ts +200 -0
- package/src/CanonicalSceneFixtures.ts +95 -0
- package/src/CascadedShadowMaps.ts +449 -0
- package/src/ColorManagement.ts +127 -0
- package/src/CullingFixtures.ts +280 -0
- package/src/DecalGeometry.ts +26 -0
- package/src/DepthPass.ts +110 -0
- package/src/EnvironmentBackgroundPass.ts +194 -0
- package/src/EnvironmentBackgroundResources.ts +309 -0
- package/src/EnvironmentLighting.ts +96 -0
- package/src/EnvironmentMapResources.ts +1026 -0
- package/src/EnvironmentPipeline.ts +69 -0
- package/src/EnvironmentPlatform.ts +1306 -0
- package/src/EnvironmentPreset.ts +155 -0
- package/src/Exposure.ts +66 -0
- package/src/ExternalParityRenderPreset.ts +725 -0
- package/src/ForwardPass.ts +1639 -0
- package/src/FrameVisualMetrics.ts +218 -0
- package/src/Geometry.ts +461 -0
- package/src/GeometryPrimitives.ts +2 -0
- package/src/HDRRenderPipeline.ts +94 -0
- package/src/IBL.ts +86 -0
- package/src/IndexBuffer.ts +57 -0
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- package/src/InstancedUnlitMaterial.ts +60 -0
- package/src/Instancing.ts +19 -0
- package/src/LightCollector.ts +82 -0
- package/src/LightUniforms.ts +47 -0
- package/src/LightingDebug.ts +80 -0
- package/src/LightingDefaults.ts +79 -0
- package/src/LightingRig.ts +301 -0
- package/src/LineGeometry.ts +2 -0
- package/src/Material.ts +209 -0
- package/src/MaterialBinding.ts +131 -0
- package/src/MaterialInstance.ts +59 -0
- package/src/MaterialPresets.ts +272 -0
- package/src/MorphTarget.ts +123 -0
- package/src/MorphUnlitMaterial.ts +54 -0
- package/src/NormalMappedPBRMaterial.ts +188 -0
- package/src/OceanFixtures.ts +318 -0
- package/src/PBRLightingDefaults.ts +12 -0
- package/src/PBRMaterial.ts +442 -0
- package/src/PMREM.ts +53 -0
- package/src/PbrReference.ts +681 -0
- package/src/PostProcessPass.ts +2507 -0
- package/src/ProceduralTextureFixtures.ts +393 -0
- package/src/ProductTurntableFixtures.ts +815 -0
- package/src/Raycaster.ts +21 -0
- package/src/ReflectionProbe.ts +13 -0
- package/src/ReflectionSurfaces.ts +219 -0
- package/src/RenderBackend.ts +43 -0
- package/src/RenderDebugViews.ts +138 -0
- package/src/RenderDevice.ts +836 -0
- package/src/RenderGraph.ts +194 -0
- package/src/RenderPass.ts +27 -0
- package/src/RenderPipeline.ts +101 -0
- package/src/RenderQueue.ts +12 -0
- package/src/RenderState.ts +12 -0
- package/src/Renderer.ts +2626 -0
- package/src/RendererDebugOverlay.ts +80 -0
- package/src/RendererFeatureGates.ts +150 -0
- package/src/RendererPostprocessPlan.ts +279 -0
- package/src/RendererTiming.ts +251 -0
- package/src/RendererVisualPipelineReport.ts +836 -0
- package/src/ResourceLifecycle.ts +21 -0
- package/src/Sampler.ts +37 -0
- package/src/SceneOptimization.ts +518 -0
- package/src/ShaderChunks.ts +393 -0
- package/src/ShaderLibrary.ts +2738 -0
- package/src/ShaderModule.ts +36 -0
- package/src/ShaderPreprocessor.ts +260 -0
- package/src/ShaderReflection.ts +201 -0
- package/src/ShadowMap.ts +237 -0
- package/src/ShadowPass.ts +198 -0
- package/src/ShadowProjection.ts +115 -0
- package/src/SkinnedLitMaterial.ts +366 -0
- package/src/SkinnedUnlitMaterial.ts +63 -0
- package/src/SkinningBounds.ts +131 -0
- package/src/SpaceEnvironmentFixtures.ts +200 -0
- package/src/SpriteGeometry.ts +21 -0
- package/src/StereoCameraRig.ts +127 -0
- package/src/StereoEffects.ts +274 -0
- package/src/TerrainFixtures.ts +180 -0
- package/src/Texture.ts +307 -0
- package/src/TextureBinding.ts +91 -0
- package/src/TexturedPBRMaterial.ts +1112 -0
- package/src/TexturedUnlitMaterial.ts +67 -0
- package/src/ToneMapping.ts +105 -0
- package/src/UniformBinder.ts +16 -0
- package/src/UniformLayout.ts +129 -0
- package/src/UnlitMaterial.ts +75 -0
- package/src/VegetationFixtures.ts +314 -0
- package/src/VertexBuffer.ts +120 -0
- package/src/VertexFormat.ts +171 -0
- package/src/VoxelWorldFixtures.ts +280 -0
- package/src/WeatherFixtures.ts +223 -0
- package/src/WebGL2Device.ts +2280 -0
- package/src/WebGL2StateCache.ts +330 -0
- package/src/WebGPUDevice.ts +2806 -0
- package/src/WebGPURenderToTextureProof.ts +139 -0
- package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
- package/src/advanced-runtime/index.ts +9 -0
- package/src/cinematic/BloomPass.ts +26 -0
- package/src/cinematic/CinematicDepthComposition.ts +30 -0
- package/src/cinematic/CinematicEvidence.ts +123 -0
- package/src/cinematic/CinematicLightingRig.ts +144 -0
- package/src/cinematic/CinematicMaterialPresets.ts +130 -0
- package/src/cinematic/CinematicPostProcess.ts +83 -0
- package/src/cinematic/DepthHazePass.ts +30 -0
- package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
- package/src/cinematic/FilmGrainPass.ts +24 -0
- package/src/cinematic/FogVolumeSystem.ts +30 -0
- package/src/cinematic/GlowCardSystem.ts +44 -0
- package/src/cinematic/RainParticleSystem.ts +151 -0
- package/src/cinematic/VignettePass.ts +25 -0
- package/src/cinematic/WetReflectionApproximation.ts +27 -0
- package/src/cinematic/index.ts +14 -0
- package/src/effects/CollisionModule.ts +64 -0
- package/src/effects/ColorModule.ts +60 -0
- package/src/effects/ForceModule.ts +25 -0
- package/src/effects/GPUParticleBackend.ts +569 -0
- package/src/effects/Particle.ts +108 -0
- package/src/effects/ParticleDiagnostics.ts +224 -0
- package/src/effects/ParticleEffectPresets.ts +147 -0
- package/src/effects/ParticleEmitter.ts +326 -0
- package/src/effects/ParticleModule.ts +26 -0
- package/src/effects/ParticleRenderPass.ts +117 -0
- package/src/effects/ParticleRenderer.ts +132 -0
- package/src/effects/ParticleSystem.ts +333 -0
- package/src/effects/SizeModule.ts +56 -0
- package/src/effects/TrailModule.ts +72 -0
- package/src/effects/VelocityModule.ts +75 -0
- package/src/effects/index.ts +15 -0
- package/src/index.ts +914 -0
- package/src/materials/AlphaSorting.ts +30 -0
- package/src/materials/MaterialExtensions.ts +42 -0
- package/src/materials/PhysicalMaterial.ts +133 -0
- package/src/materials/TransmissionPass.ts +51 -0
- package/src/performance/BVH.ts +18 -0
- package/src/performance/Batcher.ts +2 -0
- package/src/performance/FrustumCuller.ts +9 -0
- package/src/performance/LOD.ts +20 -0
- package/src/performance/Octree.ts +10 -0
- package/src/performance/RenderItemSorting.ts +167 -0
- package/src/performance/RendererStats.ts +43 -0
- package/src/performance/ResourceBudget.ts +44 -0
- package/src/postprocess/BloomPass.ts +28 -0
- package/src/postprocess/CinematicDiagnostics.ts +642 -0
- package/src/postprocess/ColorGradingPass.ts +24 -0
- package/src/postprocess/DepthOfFieldPass.ts +12 -0
- package/src/postprocess/EffectComposer.ts +349 -0
- package/src/postprocess/SSAOPass.ts +20 -0
- package/src/postprocess/index.ts +34 -0
- package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
- package/src/production-runtime/PBRHDRPipeline.ts +381 -0
- package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
- package/src/production-runtime/ProductionRendererTypes.ts +136 -0
- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
- package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
- package/src/production-runtime/backends/RendererBackend.ts +17 -0
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
- package/src/production-runtime/postprocess/BloomPass.ts +51 -0
- package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
- package/src/production-runtime/postprocess/DOFPass.ts +47 -0
- package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
- package/src/production-runtime/resources/GPUTexture.ts +2 -0
- package/src/production-runtime/resources/RenderTarget.ts +3 -0
- package/src/production-runtime/resources/ResourceCache.ts +7 -0
- package/src/production-runtime/scene/Camera.ts +1 -0
- package/src/production-runtime/scene/Lights.ts +2 -0
- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
- package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
- package/src/shaders/depth.frag.glsl +5 -0
- package/src/shaders/depth.vert.glsl +8 -0
- package/src/shaders/pbr-direct.frag.glsl +687 -0
- package/src/shaders/pbr-direct.vert.glsl +18 -0
- package/src/shaders/unlit.frag.glsl +18 -0
- package/src/shaders/unlit.vert.glsl +13 -0
- package/src/shadows/CascadedShadowPipeline.ts +53 -0
- package/src/shadows/ContactShadows.ts +106 -0
- package/src/shadows/ShadowDebugViews.ts +46 -0
- package/src/threejs-compatibility/InstancingSystem.ts +17 -0
- package/src/threejs-compatibility/LightingSystem.ts +22 -0
- package/src/threejs-compatibility/MaterialSystem.ts +9 -0
- package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
- package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
- package/src/threejs-compatibility/SceneRenderer.ts +34 -0
- package/src/threejs-compatibility/ShadowSystem.ts +19 -0
- package/src/threejs-compatibility/TextureSystem.ts +19 -0
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
- package/src/threejs-compatibility/TransparencySystem.ts +19 -0
- package/src/threejs-compatibility/index.ts +29 -0
- package/src/threejs-compatibility/performance/BVH.ts +14 -0
- package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
- package/src/threejs-compatibility/performance/Instancing.ts +4 -0
- package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
- package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
- package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
- package/src/threejs-compatibility/performance/index.ts +12 -0
- package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
- package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
- package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
- package/src/threejs-compatibility/postprocess/index.ts +15 -0
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
- package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
- package/src/threejs-compatibility/shaders/index.ts +9 -0
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
- package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
- package/src/threejs-compatibility/vfx/index.ts +9 -0
- package/src/threejs-example-parity/index.ts +205 -0
- package/src/webgpu/WebGPUBuffer.ts +1 -0
- package/src/webgpu/WebGPUCompute.ts +2 -0
- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
- package/src/webgpu/WebGPUPostProcess.ts +2 -0
- package/src/webgpu/WebGPUTexture.ts +2 -0
- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
|
@@ -0,0 +1,21 @@
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1
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+
import type { DisposableResource } from "./RenderDevice";
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2
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+
|
|
3
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export class ResourceLifecycle {
|
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4
|
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private readonly resources = new Set<DisposableResource>();
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5
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+
|
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6
|
+
track<T extends DisposableResource>(resource: T): T {
|
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7
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+
this.resources.add(resource);
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8
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+
return resource;
|
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9
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+
}
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10
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+
|
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11
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dispose(): void {
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12
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for (const resource of this.resources) {
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13
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if (!resource.disposed) resource.dispose();
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}
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15
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+
this.resources.clear();
|
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16
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}
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17
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|
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18
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leakCount(): number {
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19
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+
return [...this.resources].filter((resource) => !resource.disposed).length;
|
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}
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}
|
package/src/Sampler.ts
ADDED
|
@@ -0,0 +1,37 @@
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export type TextureMagFilter = "nearest" | "linear";
|
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2
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export type TextureMinFilter =
|
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3
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| TextureMagFilter
|
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4
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+
| "nearest-mipmap-nearest"
|
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5
|
+
| "linear-mipmap-nearest"
|
|
6
|
+
| "nearest-mipmap-linear"
|
|
7
|
+
| "linear-mipmap-linear";
|
|
8
|
+
export type TextureFilter = TextureMinFilter;
|
|
9
|
+
export type TextureAddressMode = "clamp-to-edge" | "repeat" | "mirror-repeat";
|
|
10
|
+
|
|
11
|
+
export interface SamplerDescriptor {
|
|
12
|
+
readonly minFilter?: TextureMinFilter;
|
|
13
|
+
readonly magFilter?: TextureMagFilter;
|
|
14
|
+
readonly addressU?: TextureAddressMode;
|
|
15
|
+
readonly addressV?: TextureAddressMode;
|
|
16
|
+
readonly maxAnisotropy?: number;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export class Sampler {
|
|
20
|
+
public readonly minFilter: TextureMinFilter;
|
|
21
|
+
public readonly magFilter: TextureMagFilter;
|
|
22
|
+
public readonly addressU: TextureAddressMode;
|
|
23
|
+
public readonly addressV: TextureAddressMode;
|
|
24
|
+
public readonly maxAnisotropy: number;
|
|
25
|
+
|
|
26
|
+
constructor(descriptor: SamplerDescriptor = {}) {
|
|
27
|
+
this.minFilter = descriptor.minFilter ?? "linear";
|
|
28
|
+
this.magFilter = descriptor.magFilter ?? "linear";
|
|
29
|
+
this.addressU = descriptor.addressU ?? "clamp-to-edge";
|
|
30
|
+
this.addressV = descriptor.addressV ?? "clamp-to-edge";
|
|
31
|
+
const maxAnisotropy = descriptor.maxAnisotropy ?? 1;
|
|
32
|
+
if (!Number.isFinite(maxAnisotropy) || maxAnisotropy < 1) {
|
|
33
|
+
throw new RangeError("Sampler maxAnisotropy must be finite and at least 1");
|
|
34
|
+
}
|
|
35
|
+
this.maxAnisotropy = maxAnisotropy;
|
|
36
|
+
}
|
|
37
|
+
}
|
|
@@ -0,0 +1,518 @@
|
|
|
1
|
+
import { Box3, Ray, Vector3 } from "@aura3d/math";
|
|
2
|
+
import { Geometry } from "./Geometry";
|
|
3
|
+
import { MAX_GPU_INSTANCES, type RenderItem, type RenderMaterial } from "./ForwardPass";
|
|
4
|
+
|
|
5
|
+
export interface LodLevel {
|
|
6
|
+
readonly name: string;
|
|
7
|
+
readonly geometry: Geometry;
|
|
8
|
+
readonly material?: RenderMaterial;
|
|
9
|
+
readonly maxDistance?: number;
|
|
10
|
+
readonly minScreenSize?: number;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export interface LodSelectionInput {
|
|
14
|
+
readonly distance: number;
|
|
15
|
+
readonly screenSize: number;
|
|
16
|
+
readonly levels: readonly LodLevel[];
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export interface LodSelection {
|
|
20
|
+
readonly level: LodLevel;
|
|
21
|
+
readonly levelIndex: number;
|
|
22
|
+
readonly reason: "distance" | "screen-size" | "fallback";
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export interface StaticBatchInput {
|
|
26
|
+
readonly geometry: Geometry;
|
|
27
|
+
readonly material: RenderMaterial;
|
|
28
|
+
readonly modelMatrix: Float32Array | readonly number[];
|
|
29
|
+
readonly batchKey: string;
|
|
30
|
+
readonly label?: string;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
export interface StaticBatchOptions {
|
|
34
|
+
readonly maxInstancesPerBatch?: number;
|
|
35
|
+
readonly labelPrefix?: string;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export interface StaticBatchResult {
|
|
39
|
+
readonly renderItems: readonly RenderItem[];
|
|
40
|
+
readonly logicalItems: number;
|
|
41
|
+
readonly submittedItems: number;
|
|
42
|
+
readonly batches: number;
|
|
43
|
+
readonly unbatchedItems: number;
|
|
44
|
+
readonly maxInstancesPerBatch: number;
|
|
45
|
+
readonly drawCallReduction: number;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
export interface StaticSpatialItem<T = unknown> {
|
|
49
|
+
readonly id: string;
|
|
50
|
+
readonly bounds: StaticSpatialBounds;
|
|
51
|
+
readonly payload?: T;
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
export interface StaticSpatialBounds {
|
|
55
|
+
readonly min: readonly [number, number, number];
|
|
56
|
+
readonly max: readonly [number, number, number];
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
export interface StaticBoundsIntersector {
|
|
60
|
+
intersectsBox(box: Box3): boolean;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
export interface StaticBoundsBvhOptions {
|
|
64
|
+
readonly maxLeafSize?: number;
|
|
65
|
+
readonly maxDepth?: number;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
export interface StaticBoundsBvh<T = unknown> {
|
|
69
|
+
readonly root: StaticBoundsBvhNode;
|
|
70
|
+
readonly items: readonly StaticSpatialItem<T>[];
|
|
71
|
+
readonly diagnostics: StaticBoundsBvhBuildDiagnostics;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
export interface StaticBoundsBvhNode {
|
|
75
|
+
readonly id: number;
|
|
76
|
+
readonly bounds: StaticSpatialBounds;
|
|
77
|
+
readonly depth: number;
|
|
78
|
+
readonly itemCount: number;
|
|
79
|
+
readonly itemIndices?: readonly number[];
|
|
80
|
+
readonly left?: StaticBoundsBvhNode;
|
|
81
|
+
readonly right?: StaticBoundsBvhNode;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export interface StaticBoundsBvhBuildDiagnostics {
|
|
85
|
+
readonly objectCount: number;
|
|
86
|
+
readonly bvhNodes: number;
|
|
87
|
+
readonly leafNodes: number;
|
|
88
|
+
readonly maxDepth: number;
|
|
89
|
+
readonly buildTimeMs: number;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
export interface StaticBoundsBvhQueryOptions {
|
|
93
|
+
readonly bounds?: StaticSpatialBounds;
|
|
94
|
+
readonly frustum?: StaticBoundsIntersector;
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
export interface StaticBoundsBvhQueryResult<T = unknown> {
|
|
98
|
+
readonly items: readonly StaticSpatialItem<T>[];
|
|
99
|
+
readonly diagnostics: StaticBoundsBvhTraversalDiagnostics;
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
export interface StaticBoundsBvhTraversalDiagnostics {
|
|
103
|
+
readonly totalObjects: number;
|
|
104
|
+
readonly visibleObjects: number;
|
|
105
|
+
readonly culledObjects: number;
|
|
106
|
+
readonly bvhNodes: number;
|
|
107
|
+
readonly visitedNodes: number;
|
|
108
|
+
readonly rejectedNodes: number;
|
|
109
|
+
readonly boundsTests: number;
|
|
110
|
+
readonly leafTests: number;
|
|
111
|
+
readonly traversalTimeMs: number;
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
export interface StaticBoundsBvhUpdateResult<T = unknown> {
|
|
115
|
+
readonly bvh: StaticBoundsBvh<T>;
|
|
116
|
+
readonly updatedObjects: number;
|
|
117
|
+
readonly strategy: "rebuild";
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
export interface StaticBoundsBvhRaycastHit<T = unknown> {
|
|
121
|
+
readonly item: StaticSpatialItem<T>;
|
|
122
|
+
readonly distance: number;
|
|
123
|
+
readonly point: readonly [number, number, number];
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
export interface StaticBoundsBvhRaycastResult<T = unknown> {
|
|
127
|
+
readonly hits: readonly StaticBoundsBvhRaycastHit<T>[];
|
|
128
|
+
readonly diagnostics: StaticBoundsBvhRaycastDiagnostics;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
export interface StaticBoundsBvhRaycastDiagnostics {
|
|
132
|
+
readonly totalObjects: number;
|
|
133
|
+
readonly hitObjects: number;
|
|
134
|
+
readonly bvhNodes: number;
|
|
135
|
+
readonly visitedNodes: number;
|
|
136
|
+
readonly rejectedNodes: number;
|
|
137
|
+
readonly boundsTests: number;
|
|
138
|
+
readonly leafTests: number;
|
|
139
|
+
readonly traversalTimeMs: number;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
export function selectLodLevel(input: LodSelectionInput): LodSelection {
|
|
143
|
+
if (input.levels.length === 0) {
|
|
144
|
+
throw new Error("LOD selection requires at least one level.");
|
|
145
|
+
}
|
|
146
|
+
if (!Number.isFinite(input.distance) || input.distance < 0) {
|
|
147
|
+
throw new Error("LOD distance must be finite and non-negative.");
|
|
148
|
+
}
|
|
149
|
+
if (!Number.isFinite(input.screenSize) || input.screenSize < 0) {
|
|
150
|
+
throw new Error("LOD screen size must be finite and non-negative.");
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
for (let index = 0; index < input.levels.length; index += 1) {
|
|
154
|
+
const level = input.levels[index]!;
|
|
155
|
+
if (level.maxDistance !== undefined && input.distance <= level.maxDistance) {
|
|
156
|
+
return { level, levelIndex: index, reason: "distance" };
|
|
157
|
+
}
|
|
158
|
+
if (level.minScreenSize !== undefined && input.screenSize >= level.minScreenSize) {
|
|
159
|
+
return { level, levelIndex: index, reason: "screen-size" };
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
const levelIndex = input.levels.length - 1;
|
|
164
|
+
return { level: input.levels[levelIndex]!, levelIndex, reason: "fallback" };
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
export function batchStaticRenderItems(items: readonly StaticBatchInput[], options: StaticBatchOptions = {}): StaticBatchResult {
|
|
168
|
+
const maxInstancesPerBatch = options.maxInstancesPerBatch ?? MAX_GPU_INSTANCES;
|
|
169
|
+
if (!Number.isInteger(maxInstancesPerBatch) || maxInstancesPerBatch <= 0 || maxInstancesPerBatch > MAX_GPU_INSTANCES) {
|
|
170
|
+
throw new Error(`Static batch maxInstancesPerBatch must be an integer in [1, ${MAX_GPU_INSTANCES}].`);
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
const groups = new Map<string, StaticBatchInput[]>();
|
|
174
|
+
for (const item of items) {
|
|
175
|
+
const matrix = Array.from(item.modelMatrix);
|
|
176
|
+
if (matrix.length !== 16 || !matrix.every(Number.isFinite)) {
|
|
177
|
+
throw new Error(`Static batch item ${item.label ?? item.batchKey} must provide a finite mat4 modelMatrix.`);
|
|
178
|
+
}
|
|
179
|
+
const group = groups.get(item.batchKey);
|
|
180
|
+
if (group) {
|
|
181
|
+
group.push(item);
|
|
182
|
+
} else {
|
|
183
|
+
groups.set(item.batchKey, [item]);
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
const renderItems: RenderItem[] = [];
|
|
188
|
+
let unbatchedItems = 0;
|
|
189
|
+
const labelPrefix = options.labelPrefix ?? "static-batch";
|
|
190
|
+
|
|
191
|
+
for (const [batchKey, group] of groups) {
|
|
192
|
+
for (let start = 0; start < group.length; start += maxInstancesPerBatch) {
|
|
193
|
+
const chunk = group.slice(start, start + maxInstancesPerBatch);
|
|
194
|
+
if (chunk.length === 1) {
|
|
195
|
+
const item = chunk[0]!;
|
|
196
|
+
renderItems.push({
|
|
197
|
+
geometry: item.geometry,
|
|
198
|
+
material: item.material,
|
|
199
|
+
modelMatrix: item.modelMatrix,
|
|
200
|
+
label: item.label ?? `${labelPrefix}-${batchKey}-${start}`
|
|
201
|
+
});
|
|
202
|
+
unbatchedItems += 1;
|
|
203
|
+
continue;
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
const transforms = new Float32Array(chunk.length * 16);
|
|
207
|
+
for (let index = 0; index < chunk.length; index += 1) {
|
|
208
|
+
transforms.set(Array.from(chunk[index]!.modelMatrix), index * 16);
|
|
209
|
+
}
|
|
210
|
+
renderItems.push({
|
|
211
|
+
geometry: chunk[0]!.geometry,
|
|
212
|
+
material: chunk[0]!.material,
|
|
213
|
+
modelMatrix: identityMatrix(),
|
|
214
|
+
instanceTransforms: transforms,
|
|
215
|
+
label: `${labelPrefix}-${batchKey}-${Math.floor(start / maxInstancesPerBatch)}`
|
|
216
|
+
});
|
|
217
|
+
}
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
return {
|
|
221
|
+
renderItems,
|
|
222
|
+
logicalItems: items.length,
|
|
223
|
+
submittedItems: renderItems.length,
|
|
224
|
+
batches: renderItems.length - unbatchedItems,
|
|
225
|
+
unbatchedItems,
|
|
226
|
+
maxInstancesPerBatch,
|
|
227
|
+
drawCallReduction: items.length - renderItems.length
|
|
228
|
+
};
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
export function buildStaticBoundsBvh<T = unknown>(
|
|
232
|
+
items: readonly StaticSpatialItem<T>[],
|
|
233
|
+
options: StaticBoundsBvhOptions = {}
|
|
234
|
+
): StaticBoundsBvh<T> {
|
|
235
|
+
const startedAt = performanceNow();
|
|
236
|
+
const maxLeafSize = options.maxLeafSize ?? 8;
|
|
237
|
+
const maxDepth = options.maxDepth ?? 32;
|
|
238
|
+
if (!Number.isInteger(maxLeafSize) || maxLeafSize <= 0) {
|
|
239
|
+
throw new Error("Static bounds BVH maxLeafSize must be a positive integer.");
|
|
240
|
+
}
|
|
241
|
+
if (!Number.isInteger(maxDepth) || maxDepth <= 0) {
|
|
242
|
+
throw new Error("Static bounds BVH maxDepth must be a positive integer.");
|
|
243
|
+
}
|
|
244
|
+
if (items.length === 0) {
|
|
245
|
+
throw new Error("Static bounds BVH requires at least one item.");
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
const copiedItems = items.map((item, index) => validateSpatialItem(item, index));
|
|
249
|
+
let nextNodeId = 1;
|
|
250
|
+
let nodeCount = 0;
|
|
251
|
+
let leafCount = 0;
|
|
252
|
+
let deepest = 0;
|
|
253
|
+
|
|
254
|
+
const buildNode = (indices: readonly number[], depth: number): StaticBoundsBvhNode => {
|
|
255
|
+
nodeCount += 1;
|
|
256
|
+
deepest = Math.max(deepest, depth);
|
|
257
|
+
const bounds = mergeStaticBounds(indices.map((index) => copiedItems[index]!.bounds));
|
|
258
|
+
if (indices.length <= maxLeafSize || depth >= maxDepth) {
|
|
259
|
+
leafCount += 1;
|
|
260
|
+
return {
|
|
261
|
+
id: nextNodeId++,
|
|
262
|
+
bounds,
|
|
263
|
+
depth,
|
|
264
|
+
itemCount: indices.length,
|
|
265
|
+
itemIndices: [...indices]
|
|
266
|
+
};
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
const axis = longestBoundsAxis(bounds);
|
|
270
|
+
const sorted = [...indices].sort((a, b) => boundsCenter(copiedItems[a]!.bounds, axis) - boundsCenter(copiedItems[b]!.bounds, axis));
|
|
271
|
+
const split = Math.max(1, Math.floor(sorted.length / 2));
|
|
272
|
+
const left = buildNode(sorted.slice(0, split), depth + 1);
|
|
273
|
+
const right = buildNode(sorted.slice(split), depth + 1);
|
|
274
|
+
return {
|
|
275
|
+
id: nextNodeId++,
|
|
276
|
+
bounds,
|
|
277
|
+
depth,
|
|
278
|
+
itemCount: indices.length,
|
|
279
|
+
left,
|
|
280
|
+
right
|
|
281
|
+
};
|
|
282
|
+
};
|
|
283
|
+
|
|
284
|
+
const root = buildNode(copiedItems.map((_, index) => index), 0);
|
|
285
|
+
return {
|
|
286
|
+
root,
|
|
287
|
+
items: copiedItems,
|
|
288
|
+
diagnostics: {
|
|
289
|
+
objectCount: copiedItems.length,
|
|
290
|
+
bvhNodes: nodeCount,
|
|
291
|
+
leafNodes: leafCount,
|
|
292
|
+
maxDepth: deepest,
|
|
293
|
+
buildTimeMs: performanceNow() - startedAt
|
|
294
|
+
}
|
|
295
|
+
};
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
export function queryStaticBoundsBvh<T = unknown>(
|
|
299
|
+
bvh: StaticBoundsBvh<T>,
|
|
300
|
+
options: StaticBoundsBvhQueryOptions = {}
|
|
301
|
+
): StaticBoundsBvhQueryResult<T> {
|
|
302
|
+
const startedAt = performanceNow();
|
|
303
|
+
const queryBounds = options.bounds ? validateBounds(options.bounds, "query bounds") : undefined;
|
|
304
|
+
const result: StaticSpatialItem<T>[] = [];
|
|
305
|
+
let visitedNodes = 0;
|
|
306
|
+
let rejectedNodes = 0;
|
|
307
|
+
let boundsTests = 0;
|
|
308
|
+
let leafTests = 0;
|
|
309
|
+
let culledObjects = 0;
|
|
310
|
+
|
|
311
|
+
const intersects = (bounds: StaticSpatialBounds): boolean => {
|
|
312
|
+
boundsTests += 1;
|
|
313
|
+
if (queryBounds && !boundsIntersect(bounds, queryBounds)) return false;
|
|
314
|
+
if (options.frustum && !options.frustum.intersectsBox(toBox3(bounds))) return false;
|
|
315
|
+
return true;
|
|
316
|
+
};
|
|
317
|
+
|
|
318
|
+
const visit = (node: StaticBoundsBvhNode): void => {
|
|
319
|
+
visitedNodes += 1;
|
|
320
|
+
if (!intersects(node.bounds)) {
|
|
321
|
+
rejectedNodes += 1;
|
|
322
|
+
culledObjects += node.itemCount;
|
|
323
|
+
return;
|
|
324
|
+
}
|
|
325
|
+
if (node.itemIndices) {
|
|
326
|
+
for (const index of node.itemIndices) {
|
|
327
|
+
leafTests += 1;
|
|
328
|
+
const item = bvh.items[index]!;
|
|
329
|
+
if (intersects(item.bounds)) {
|
|
330
|
+
result.push(item);
|
|
331
|
+
} else {
|
|
332
|
+
culledObjects += 1;
|
|
333
|
+
}
|
|
334
|
+
}
|
|
335
|
+
return;
|
|
336
|
+
}
|
|
337
|
+
if (node.left) visit(node.left);
|
|
338
|
+
if (node.right) visit(node.right);
|
|
339
|
+
};
|
|
340
|
+
|
|
341
|
+
visit(bvh.root);
|
|
342
|
+
return {
|
|
343
|
+
items: result,
|
|
344
|
+
diagnostics: {
|
|
345
|
+
totalObjects: bvh.items.length,
|
|
346
|
+
visibleObjects: result.length,
|
|
347
|
+
culledObjects,
|
|
348
|
+
bvhNodes: bvh.diagnostics.bvhNodes,
|
|
349
|
+
visitedNodes,
|
|
350
|
+
rejectedNodes,
|
|
351
|
+
boundsTests,
|
|
352
|
+
leafTests,
|
|
353
|
+
traversalTimeMs: performanceNow() - startedAt
|
|
354
|
+
}
|
|
355
|
+
};
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
export function updateStaticBoundsBvh<T = unknown>(
|
|
359
|
+
bvh: StaticBoundsBvh<T>,
|
|
360
|
+
updatedItems: readonly StaticSpatialItem<T>[],
|
|
361
|
+
options: StaticBoundsBvhOptions = {}
|
|
362
|
+
): StaticBoundsBvhUpdateResult<T> {
|
|
363
|
+
return {
|
|
364
|
+
bvh: buildStaticBoundsBvh(updatedItems, options),
|
|
365
|
+
updatedObjects: countUpdatedSpatialItems(bvh.items, updatedItems),
|
|
366
|
+
strategy: "rebuild"
|
|
367
|
+
};
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
export function raycastStaticBoundsBvh<T = unknown>(
|
|
371
|
+
bvh: StaticBoundsBvh<T>,
|
|
372
|
+
ray: Ray
|
|
373
|
+
): StaticBoundsBvhRaycastResult<T> {
|
|
374
|
+
const startedAt = performanceNow();
|
|
375
|
+
const hits: StaticBoundsBvhRaycastHit<T>[] = [];
|
|
376
|
+
let visitedNodes = 0;
|
|
377
|
+
let rejectedNodes = 0;
|
|
378
|
+
let boundsTests = 0;
|
|
379
|
+
let leafTests = 0;
|
|
380
|
+
|
|
381
|
+
const intersectBounds = (bounds: StaticSpatialBounds): { readonly distance: number; readonly point: readonly [number, number, number] } | undefined => {
|
|
382
|
+
boundsTests += 1;
|
|
383
|
+
const point = ray.intersectBox(toBox3(bounds));
|
|
384
|
+
if (!point) return undefined;
|
|
385
|
+
return { distance: point.distanceTo(ray.origin), point: point.toArray() };
|
|
386
|
+
};
|
|
387
|
+
|
|
388
|
+
const visit = (node: StaticBoundsBvhNode): void => {
|
|
389
|
+
visitedNodes += 1;
|
|
390
|
+
if (!intersectBounds(node.bounds)) {
|
|
391
|
+
rejectedNodes += 1;
|
|
392
|
+
return;
|
|
393
|
+
}
|
|
394
|
+
if (node.itemIndices) {
|
|
395
|
+
for (const index of node.itemIndices) {
|
|
396
|
+
leafTests += 1;
|
|
397
|
+
const item = bvh.items[index]!;
|
|
398
|
+
const hit = intersectBounds(item.bounds);
|
|
399
|
+
if (hit) {
|
|
400
|
+
hits.push({ item, distance: hit.distance, point: hit.point });
|
|
401
|
+
}
|
|
402
|
+
}
|
|
403
|
+
return;
|
|
404
|
+
}
|
|
405
|
+
if (node.left) visit(node.left);
|
|
406
|
+
if (node.right) visit(node.right);
|
|
407
|
+
};
|
|
408
|
+
|
|
409
|
+
visit(bvh.root);
|
|
410
|
+
hits.sort((a, b) => a.distance - b.distance);
|
|
411
|
+
return {
|
|
412
|
+
hits,
|
|
413
|
+
diagnostics: {
|
|
414
|
+
totalObjects: bvh.items.length,
|
|
415
|
+
hitObjects: hits.length,
|
|
416
|
+
bvhNodes: bvh.diagnostics.bvhNodes,
|
|
417
|
+
visitedNodes,
|
|
418
|
+
rejectedNodes,
|
|
419
|
+
boundsTests,
|
|
420
|
+
leafTests,
|
|
421
|
+
traversalTimeMs: performanceNow() - startedAt
|
|
422
|
+
}
|
|
423
|
+
};
|
|
424
|
+
}
|
|
425
|
+
|
|
426
|
+
function identityMatrix(): readonly number[] {
|
|
427
|
+
return [
|
|
428
|
+
1, 0, 0, 0,
|
|
429
|
+
0, 1, 0, 0,
|
|
430
|
+
0, 0, 1, 0,
|
|
431
|
+
0, 0, 0, 1
|
|
432
|
+
];
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
function validateSpatialItem<T>(item: StaticSpatialItem<T>, index: number): StaticSpatialItem<T> {
|
|
436
|
+
if (!item.id) {
|
|
437
|
+
throw new Error(`Static bounds BVH item ${index} requires an id.`);
|
|
438
|
+
}
|
|
439
|
+
return {
|
|
440
|
+
...item,
|
|
441
|
+
bounds: validateBounds(item.bounds, item.id)
|
|
442
|
+
};
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
function validateBounds(bounds: StaticSpatialBounds, label: string): StaticSpatialBounds {
|
|
446
|
+
const values = [...bounds.min, ...bounds.max];
|
|
447
|
+
if (bounds.min.length !== 3 || bounds.max.length !== 3 || !values.every(Number.isFinite)) {
|
|
448
|
+
throw new Error(`Static bounds BVH ${label} bounds must contain finite min/max vec3 values.`);
|
|
449
|
+
}
|
|
450
|
+
if (bounds.max[0] < bounds.min[0] || bounds.max[1] < bounds.min[1] || bounds.max[2] < bounds.min[2]) {
|
|
451
|
+
throw new Error(`Static bounds BVH ${label} bounds max must be greater than or equal to min.`);
|
|
452
|
+
}
|
|
453
|
+
return {
|
|
454
|
+
min: [bounds.min[0], bounds.min[1], bounds.min[2]],
|
|
455
|
+
max: [bounds.max[0], bounds.max[1], bounds.max[2]]
|
|
456
|
+
};
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
function mergeStaticBounds(bounds: readonly StaticSpatialBounds[]): StaticSpatialBounds {
|
|
460
|
+
const merged = bounds.reduce((box, current) => box.union(toBox3(current)), new Box3());
|
|
461
|
+
return fromBox3(merged);
|
|
462
|
+
}
|
|
463
|
+
|
|
464
|
+
function boundsIntersect(a: StaticSpatialBounds, b: StaticSpatialBounds): boolean {
|
|
465
|
+
return !(b.max[0] < a.min[0] || b.min[0] > a.max[0] ||
|
|
466
|
+
b.max[1] < a.min[1] || b.min[1] > a.max[1] ||
|
|
467
|
+
b.max[2] < a.min[2] || b.min[2] > a.max[2]);
|
|
468
|
+
}
|
|
469
|
+
|
|
470
|
+
function longestBoundsAxis(bounds: StaticSpatialBounds): 0 | 1 | 2 {
|
|
471
|
+
const sizes = [
|
|
472
|
+
bounds.max[0] - bounds.min[0],
|
|
473
|
+
bounds.max[1] - bounds.min[1],
|
|
474
|
+
bounds.max[2] - bounds.min[2]
|
|
475
|
+
];
|
|
476
|
+
if (sizes[1]! >= sizes[0]! && sizes[1]! >= sizes[2]!) return 1;
|
|
477
|
+
if (sizes[2]! >= sizes[0]! && sizes[2]! >= sizes[1]!) return 2;
|
|
478
|
+
return 0;
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
function boundsCenter(bounds: StaticSpatialBounds, axis: 0 | 1 | 2): number {
|
|
482
|
+
return (bounds.min[axis] + bounds.max[axis]) / 2;
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
function toBox3(bounds: StaticSpatialBounds): Box3 {
|
|
486
|
+
return new Box3(
|
|
487
|
+
new Vector3(bounds.min[0], bounds.min[1], bounds.min[2]),
|
|
488
|
+
new Vector3(bounds.max[0], bounds.max[1], bounds.max[2])
|
|
489
|
+
);
|
|
490
|
+
}
|
|
491
|
+
|
|
492
|
+
function fromBox3(box: Box3): StaticSpatialBounds {
|
|
493
|
+
return {
|
|
494
|
+
min: [box.min.x, box.min.y, box.min.z],
|
|
495
|
+
max: [box.max.x, box.max.y, box.max.z]
|
|
496
|
+
};
|
|
497
|
+
}
|
|
498
|
+
|
|
499
|
+
function countUpdatedSpatialItems<T>(previous: readonly StaticSpatialItem<T>[], next: readonly StaticSpatialItem<T>[]): number {
|
|
500
|
+
const previousById = new Map(previous.map((item) => [item.id, item.bounds] as const));
|
|
501
|
+
let changed = 0;
|
|
502
|
+
for (const item of next) {
|
|
503
|
+
const oldBounds = previousById.get(item.id);
|
|
504
|
+
if (!oldBounds || !sameBounds(oldBounds, item.bounds)) {
|
|
505
|
+
changed += 1;
|
|
506
|
+
}
|
|
507
|
+
}
|
|
508
|
+
return changed;
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
function sameBounds(a: StaticSpatialBounds, b: StaticSpatialBounds): boolean {
|
|
512
|
+
return a.min[0] === b.min[0] && a.min[1] === b.min[1] && a.min[2] === b.min[2] &&
|
|
513
|
+
a.max[0] === b.max[0] && a.max[1] === b.max[1] && a.max[2] === b.max[2];
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
function performanceNow(): number {
|
|
517
|
+
return typeof performance !== "undefined" && typeof performance.now === "function" ? performance.now() : Date.now();
|
|
518
|
+
}
|