@aura3d/rendering 1.0.6

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Files changed (1433) hide show
  1. package/README.md +18 -0
  2. package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
  3. package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
  4. package/dist/ArchitecturalLightingFixtures.js +171 -0
  5. package/dist/ArchitecturalLightingFixtures.js.map +1 -0
  6. package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
  7. package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
  8. package/dist/ArchitecturalMaterialCatalog.js +90 -0
  9. package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
  10. package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
  11. package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
  12. package/dist/ArchitecturalMeasurementFixtures.js +115 -0
  13. package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
  14. package/dist/BRDFLut.d.ts +13 -0
  15. package/dist/BRDFLut.d.ts.map +1 -0
  16. package/dist/BRDFLut.js +34 -0
  17. package/dist/BRDFLut.js.map +1 -0
  18. package/dist/CameraFraming.d.ts +31 -0
  19. package/dist/CameraFraming.d.ts.map +1 -0
  20. package/dist/CameraFraming.js +143 -0
  21. package/dist/CameraFraming.js.map +1 -0
  22. package/dist/CanonicalSceneFixtures.d.ts +13 -0
  23. package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
  24. package/dist/CanonicalSceneFixtures.js +78 -0
  25. package/dist/CanonicalSceneFixtures.js.map +1 -0
  26. package/dist/CascadedShadowMaps.d.ts +121 -0
  27. package/dist/CascadedShadowMaps.d.ts.map +1 -0
  28. package/dist/CascadedShadowMaps.js +315 -0
  29. package/dist/CascadedShadowMaps.js.map +1 -0
  30. package/dist/ColorManagement.d.ts +33 -0
  31. package/dist/ColorManagement.d.ts.map +1 -0
  32. package/dist/ColorManagement.js +71 -0
  33. package/dist/ColorManagement.js.map +1 -0
  34. package/dist/CullingFixtures.d.ts +70 -0
  35. package/dist/CullingFixtures.d.ts.map +1 -0
  36. package/dist/CullingFixtures.js +191 -0
  37. package/dist/CullingFixtures.js.map +1 -0
  38. package/dist/DecalGeometry.d.ts +3 -0
  39. package/dist/DecalGeometry.d.ts.map +1 -0
  40. package/dist/DecalGeometry.js +2 -0
  41. package/dist/DecalGeometry.js.map +1 -0
  42. package/dist/DepthPass.d.ts +23 -0
  43. package/dist/DepthPass.d.ts.map +1 -0
  44. package/dist/DepthPass.js +99 -0
  45. package/dist/DepthPass.js.map +1 -0
  46. package/dist/EnvironmentBackgroundPass.d.ts +27 -0
  47. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
  48. package/dist/EnvironmentBackgroundPass.js +167 -0
  49. package/dist/EnvironmentBackgroundPass.js.map +1 -0
  50. package/dist/EnvironmentBackgroundResources.d.ts +31 -0
  51. package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
  52. package/dist/EnvironmentBackgroundResources.js +237 -0
  53. package/dist/EnvironmentBackgroundResources.js.map +1 -0
  54. package/dist/EnvironmentLighting.d.ts +10 -0
  55. package/dist/EnvironmentLighting.d.ts.map +1 -0
  56. package/dist/EnvironmentLighting.js +64 -0
  57. package/dist/EnvironmentLighting.js.map +1 -0
  58. package/dist/EnvironmentMapResources.d.ts +98 -0
  59. package/dist/EnvironmentMapResources.d.ts.map +1 -0
  60. package/dist/EnvironmentMapResources.js +794 -0
  61. package/dist/EnvironmentMapResources.js.map +1 -0
  62. package/dist/EnvironmentPipeline.d.ts +21 -0
  63. package/dist/EnvironmentPipeline.d.ts.map +1 -0
  64. package/dist/EnvironmentPipeline.js +43 -0
  65. package/dist/EnvironmentPipeline.js.map +1 -0
  66. package/dist/EnvironmentPlatform.d.ts +185 -0
  67. package/dist/EnvironmentPlatform.d.ts.map +1 -0
  68. package/dist/EnvironmentPlatform.js +922 -0
  69. package/dist/EnvironmentPlatform.js.map +1 -0
  70. package/dist/EnvironmentPreset.d.ts +35 -0
  71. package/dist/EnvironmentPreset.d.ts.map +1 -0
  72. package/dist/EnvironmentPreset.js +96 -0
  73. package/dist/EnvironmentPreset.js.map +1 -0
  74. package/dist/Exposure.d.ts +19 -0
  75. package/dist/Exposure.d.ts.map +1 -0
  76. package/dist/Exposure.js +34 -0
  77. package/dist/Exposure.js.map +1 -0
  78. package/dist/ExternalParityRenderPreset.d.ts +149 -0
  79. package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
  80. package/dist/ExternalParityRenderPreset.js +519 -0
  81. package/dist/ExternalParityRenderPreset.js.map +1 -0
  82. package/dist/ForwardPass.d.ts +122 -0
  83. package/dist/ForwardPass.d.ts.map +1 -0
  84. package/dist/ForwardPass.js +1352 -0
  85. package/dist/ForwardPass.js.map +1 -0
  86. package/dist/FrameVisualMetrics.d.ts +60 -0
  87. package/dist/FrameVisualMetrics.d.ts.map +1 -0
  88. package/dist/FrameVisualMetrics.js +146 -0
  89. package/dist/FrameVisualMetrics.js.map +1 -0
  90. package/dist/Geometry.d.ts +50 -0
  91. package/dist/Geometry.d.ts.map +1 -0
  92. package/dist/Geometry.js +385 -0
  93. package/dist/Geometry.js.map +1 -0
  94. package/dist/GeometryPrimitives.d.ts +3 -0
  95. package/dist/GeometryPrimitives.d.ts.map +1 -0
  96. package/dist/GeometryPrimitives.js +2 -0
  97. package/dist/GeometryPrimitives.js.map +1 -0
  98. package/dist/HDRRenderPipeline.d.ts +27 -0
  99. package/dist/HDRRenderPipeline.d.ts.map +1 -0
  100. package/dist/HDRRenderPipeline.js +67 -0
  101. package/dist/HDRRenderPipeline.js.map +1 -0
  102. package/dist/IBL.d.ts +37 -0
  103. package/dist/IBL.d.ts.map +1 -0
  104. package/dist/IBL.js +48 -0
  105. package/dist/IBL.js.map +1 -0
  106. package/dist/IndexBuffer.d.ts +15 -0
  107. package/dist/IndexBuffer.d.ts.map +1 -0
  108. package/dist/IndexBuffer.js +51 -0
  109. package/dist/IndexBuffer.js.map +1 -0
  110. package/dist/InstancedPBRMaterial.d.ts +33 -0
  111. package/dist/InstancedPBRMaterial.d.ts.map +1 -0
  112. package/dist/InstancedPBRMaterial.js +147 -0
  113. package/dist/InstancedPBRMaterial.js.map +1 -0
  114. package/dist/InstancedUnlitMaterial.d.ts +11 -0
  115. package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
  116. package/dist/InstancedUnlitMaterial.js +50 -0
  117. package/dist/InstancedUnlitMaterial.js.map +1 -0
  118. package/dist/Instancing.d.ts +7 -0
  119. package/dist/Instancing.d.ts.map +1 -0
  120. package/dist/Instancing.js +14 -0
  121. package/dist/Instancing.js.map +1 -0
  122. package/dist/LightCollector.d.ts +24 -0
  123. package/dist/LightCollector.d.ts.map +1 -0
  124. package/dist/LightCollector.js +56 -0
  125. package/dist/LightCollector.js.map +1 -0
  126. package/dist/LightUniforms.d.ts +14 -0
  127. package/dist/LightUniforms.d.ts.map +1 -0
  128. package/dist/LightUniforms.js +37 -0
  129. package/dist/LightUniforms.js.map +1 -0
  130. package/dist/LightingDebug.d.ts +13 -0
  131. package/dist/LightingDebug.d.ts.map +1 -0
  132. package/dist/LightingDebug.js +69 -0
  133. package/dist/LightingDebug.js.map +1 -0
  134. package/dist/LightingDefaults.d.ts +13 -0
  135. package/dist/LightingDefaults.d.ts.map +1 -0
  136. package/dist/LightingDefaults.js +64 -0
  137. package/dist/LightingDefaults.js.map +1 -0
  138. package/dist/LightingRig.d.ts +53 -0
  139. package/dist/LightingRig.d.ts.map +1 -0
  140. package/dist/LightingRig.js +197 -0
  141. package/dist/LightingRig.js.map +1 -0
  142. package/dist/LineGeometry.d.ts +3 -0
  143. package/dist/LineGeometry.d.ts.map +1 -0
  144. package/dist/LineGeometry.js +2 -0
  145. package/dist/LineGeometry.js.map +1 -0
  146. package/dist/Material.d.ts +77 -0
  147. package/dist/Material.d.ts.map +1 -0
  148. package/dist/Material.js +137 -0
  149. package/dist/Material.js.map +1 -0
  150. package/dist/MaterialBinding.d.ts +17 -0
  151. package/dist/MaterialBinding.d.ts.map +1 -0
  152. package/dist/MaterialBinding.js +119 -0
  153. package/dist/MaterialBinding.js.map +1 -0
  154. package/dist/MaterialInstance.d.ts +16 -0
  155. package/dist/MaterialInstance.d.ts.map +1 -0
  156. package/dist/MaterialInstance.js +53 -0
  157. package/dist/MaterialInstance.js.map +1 -0
  158. package/dist/MaterialPresets.d.ts +31 -0
  159. package/dist/MaterialPresets.d.ts.map +1 -0
  160. package/dist/MaterialPresets.js +219 -0
  161. package/dist/MaterialPresets.js.map +1 -0
  162. package/dist/MorphTarget.d.ts +10 -0
  163. package/dist/MorphTarget.d.ts.map +1 -0
  164. package/dist/MorphTarget.js +101 -0
  165. package/dist/MorphTarget.js.map +1 -0
  166. package/dist/MorphUnlitMaterial.d.ts +11 -0
  167. package/dist/MorphUnlitMaterial.d.ts.map +1 -0
  168. package/dist/MorphUnlitMaterial.js +45 -0
  169. package/dist/MorphUnlitMaterial.js.map +1 -0
  170. package/dist/NormalMappedPBRMaterial.d.ts +37 -0
  171. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
  172. package/dist/NormalMappedPBRMaterial.js +148 -0
  173. package/dist/NormalMappedPBRMaterial.js.map +1 -0
  174. package/dist/OceanFixtures.d.ts +62 -0
  175. package/dist/OceanFixtures.d.ts.map +1 -0
  176. package/dist/OceanFixtures.js +240 -0
  177. package/dist/OceanFixtures.js.map +1 -0
  178. package/dist/PBRLightingDefaults.d.ts +4 -0
  179. package/dist/PBRLightingDefaults.d.ts.map +1 -0
  180. package/dist/PBRLightingDefaults.js +10 -0
  181. package/dist/PBRLightingDefaults.js.map +1 -0
  182. package/dist/PBRMaterial.d.ts +84 -0
  183. package/dist/PBRMaterial.d.ts.map +1 -0
  184. package/dist/PBRMaterial.js +349 -0
  185. package/dist/PBRMaterial.js.map +1 -0
  186. package/dist/PMREM.d.ts +26 -0
  187. package/dist/PMREM.d.ts.map +1 -0
  188. package/dist/PMREM.js +26 -0
  189. package/dist/PMREM.js.map +1 -0
  190. package/dist/PbrReference.d.ts +153 -0
  191. package/dist/PbrReference.d.ts.map +1 -0
  192. package/dist/PbrReference.js +500 -0
  193. package/dist/PbrReference.js.map +1 -0
  194. package/dist/PostProcessPass.d.ts +439 -0
  195. package/dist/PostProcessPass.d.ts.map +1 -0
  196. package/dist/PostProcessPass.js +1834 -0
  197. package/dist/PostProcessPass.js.map +1 -0
  198. package/dist/ProceduralTextureFixtures.d.ts +27 -0
  199. package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
  200. package/dist/ProceduralTextureFixtures.js +336 -0
  201. package/dist/ProceduralTextureFixtures.js.map +1 -0
  202. package/dist/ProductTurntableFixtures.d.ts +96 -0
  203. package/dist/ProductTurntableFixtures.d.ts.map +1 -0
  204. package/dist/ProductTurntableFixtures.js +559 -0
  205. package/dist/ProductTurntableFixtures.js.map +1 -0
  206. package/dist/Raycaster.d.ts +14 -0
  207. package/dist/Raycaster.d.ts.map +1 -0
  208. package/dist/Raycaster.js +10 -0
  209. package/dist/Raycaster.js.map +1 -0
  210. package/dist/ReflectionProbe.d.ts +8 -0
  211. package/dist/ReflectionProbe.d.ts.map +1 -0
  212. package/dist/ReflectionProbe.js +10 -0
  213. package/dist/ReflectionProbe.js.map +1 -0
  214. package/dist/ReflectionSurfaces.d.ts +35 -0
  215. package/dist/ReflectionSurfaces.d.ts.map +1 -0
  216. package/dist/ReflectionSurfaces.js +155 -0
  217. package/dist/ReflectionSurfaces.js.map +1 -0
  218. package/dist/RenderBackend.d.ts +14 -0
  219. package/dist/RenderBackend.d.ts.map +1 -0
  220. package/dist/RenderBackend.js +33 -0
  221. package/dist/RenderBackend.js.map +1 -0
  222. package/dist/RenderDebugViews.d.ts +26 -0
  223. package/dist/RenderDebugViews.d.ts.map +1 -0
  224. package/dist/RenderDebugViews.js +97 -0
  225. package/dist/RenderDebugViews.js.map +1 -0
  226. package/dist/RenderDevice.d.ts +280 -0
  227. package/dist/RenderDevice.d.ts.map +1 -0
  228. package/dist/RenderDevice.js +561 -0
  229. package/dist/RenderDevice.js.map +1 -0
  230. package/dist/RenderGraph.d.ts +22 -0
  231. package/dist/RenderGraph.d.ts.map +1 -0
  232. package/dist/RenderGraph.js +159 -0
  233. package/dist/RenderGraph.js.map +1 -0
  234. package/dist/RenderPass.d.ts +23 -0
  235. package/dist/RenderPass.d.ts.map +1 -0
  236. package/dist/RenderPass.js +14 -0
  237. package/dist/RenderPass.js.map +1 -0
  238. package/dist/RenderPipeline.d.ts +39 -0
  239. package/dist/RenderPipeline.d.ts.map +1 -0
  240. package/dist/RenderPipeline.js +67 -0
  241. package/dist/RenderPipeline.js.map +1 -0
  242. package/dist/RenderQueue.d.ts +3 -0
  243. package/dist/RenderQueue.d.ts.map +1 -0
  244. package/dist/RenderQueue.js +2 -0
  245. package/dist/RenderQueue.js.map +1 -0
  246. package/dist/RenderState.d.ts +3 -0
  247. package/dist/RenderState.d.ts.map +1 -0
  248. package/dist/RenderState.js +2 -0
  249. package/dist/RenderState.js.map +1 -0
  250. package/dist/Renderer.d.ts +265 -0
  251. package/dist/Renderer.d.ts.map +1 -0
  252. package/dist/Renderer.js +2094 -0
  253. package/dist/Renderer.js.map +1 -0
  254. package/dist/RendererDebugOverlay.d.ts +20 -0
  255. package/dist/RendererDebugOverlay.d.ts.map +1 -0
  256. package/dist/RendererDebugOverlay.js +54 -0
  257. package/dist/RendererDebugOverlay.js.map +1 -0
  258. package/dist/RendererFeatureGates.d.ts +17 -0
  259. package/dist/RendererFeatureGates.d.ts.map +1 -0
  260. package/dist/RendererFeatureGates.js +92 -0
  261. package/dist/RendererFeatureGates.js.map +1 -0
  262. package/dist/RendererPostprocessPlan.d.ts +59 -0
  263. package/dist/RendererPostprocessPlan.d.ts.map +1 -0
  264. package/dist/RendererPostprocessPlan.js +155 -0
  265. package/dist/RendererPostprocessPlan.js.map +1 -0
  266. package/dist/RendererTiming.d.ts +53 -0
  267. package/dist/RendererTiming.d.ts.map +1 -0
  268. package/dist/RendererTiming.js +186 -0
  269. package/dist/RendererTiming.js.map +1 -0
  270. package/dist/RendererVisualPipelineReport.d.ts +224 -0
  271. package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
  272. package/dist/RendererVisualPipelineReport.js +499 -0
  273. package/dist/RendererVisualPipelineReport.js.map +1 -0
  274. package/dist/ResourceLifecycle.d.ts +8 -0
  275. package/dist/ResourceLifecycle.d.ts.map +1 -0
  276. package/dist/ResourceLifecycle.js +18 -0
  277. package/dist/ResourceLifecycle.js.map +1 -0
  278. package/dist/Sampler.d.ts +20 -0
  279. package/dist/Sampler.d.ts.map +1 -0
  280. package/dist/Sampler.js +19 -0
  281. package/dist/Sampler.js.map +1 -0
  282. package/dist/SceneOptimization.d.ts +127 -0
  283. package/dist/SceneOptimization.d.ts.map +1 -0
  284. package/dist/SceneOptimization.js +342 -0
  285. package/dist/SceneOptimization.js.map +1 -0
  286. package/dist/ShaderChunks.d.ts +8 -0
  287. package/dist/ShaderChunks.d.ts.map +1 -0
  288. package/dist/ShaderChunks.js +386 -0
  289. package/dist/ShaderChunks.js.map +1 -0
  290. package/dist/ShaderLibrary.d.ts +63 -0
  291. package/dist/ShaderLibrary.d.ts.map +1 -0
  292. package/dist/ShaderLibrary.js +2707 -0
  293. package/dist/ShaderLibrary.js.map +1 -0
  294. package/dist/ShaderModule.d.ts +14 -0
  295. package/dist/ShaderModule.d.ts.map +1 -0
  296. package/dist/ShaderModule.js +33 -0
  297. package/dist/ShaderModule.js.map +1 -0
  298. package/dist/ShaderPreprocessor.d.ts +19 -0
  299. package/dist/ShaderPreprocessor.d.ts.map +1 -0
  300. package/dist/ShaderPreprocessor.js +212 -0
  301. package/dist/ShaderPreprocessor.js.map +1 -0
  302. package/dist/ShaderReflection.d.ts +23 -0
  303. package/dist/ShaderReflection.d.ts.map +1 -0
  304. package/dist/ShaderReflection.js +134 -0
  305. package/dist/ShaderReflection.js.map +1 -0
  306. package/dist/ShadowMap.d.ts +58 -0
  307. package/dist/ShadowMap.d.ts.map +1 -0
  308. package/dist/ShadowMap.js +183 -0
  309. package/dist/ShadowMap.js.map +1 -0
  310. package/dist/ShadowPass.d.ts +44 -0
  311. package/dist/ShadowPass.d.ts.map +1 -0
  312. package/dist/ShadowPass.js +162 -0
  313. package/dist/ShadowPass.js.map +1 -0
  314. package/dist/ShadowProjection.d.ts +15 -0
  315. package/dist/ShadowProjection.d.ts.map +1 -0
  316. package/dist/ShadowProjection.js +90 -0
  317. package/dist/ShadowProjection.js.map +1 -0
  318. package/dist/SkinnedLitMaterial.d.ts +63 -0
  319. package/dist/SkinnedLitMaterial.d.ts.map +1 -0
  320. package/dist/SkinnedLitMaterial.js +296 -0
  321. package/dist/SkinnedLitMaterial.js.map +1 -0
  322. package/dist/SkinnedUnlitMaterial.d.ts +13 -0
  323. package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
  324. package/dist/SkinnedUnlitMaterial.js +52 -0
  325. package/dist/SkinnedUnlitMaterial.js.map +1 -0
  326. package/dist/SkinningBounds.d.ts +10 -0
  327. package/dist/SkinningBounds.d.ts.map +1 -0
  328. package/dist/SkinningBounds.js +107 -0
  329. package/dist/SkinningBounds.js.map +1 -0
  330. package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
  331. package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
  332. package/dist/SpaceEnvironmentFixtures.js +132 -0
  333. package/dist/SpaceEnvironmentFixtures.js.map +1 -0
  334. package/dist/SpriteGeometry.d.ts +3 -0
  335. package/dist/SpriteGeometry.d.ts.map +1 -0
  336. package/dist/SpriteGeometry.js +21 -0
  337. package/dist/SpriteGeometry.js.map +1 -0
  338. package/dist/StereoCameraRig.d.ts +34 -0
  339. package/dist/StereoCameraRig.d.ts.map +1 -0
  340. package/dist/StereoCameraRig.js +79 -0
  341. package/dist/StereoCameraRig.js.map +1 -0
  342. package/dist/StereoEffects.d.ts +90 -0
  343. package/dist/StereoEffects.d.ts.map +1 -0
  344. package/dist/StereoEffects.js +171 -0
  345. package/dist/StereoEffects.js.map +1 -0
  346. package/dist/TerrainFixtures.d.ts +36 -0
  347. package/dist/TerrainFixtures.d.ts.map +1 -0
  348. package/dist/TerrainFixtures.js +143 -0
  349. package/dist/TerrainFixtures.js.map +1 -0
  350. package/dist/Texture.d.ts +64 -0
  351. package/dist/Texture.d.ts.map +1 -0
  352. package/dist/Texture.js +257 -0
  353. package/dist/Texture.js.map +1 -0
  354. package/dist/TextureBinding.d.ts +38 -0
  355. package/dist/TextureBinding.d.ts.map +1 -0
  356. package/dist/TextureBinding.js +66 -0
  357. package/dist/TextureBinding.js.map +1 -0
  358. package/dist/TexturedPBRMaterial.d.ts +206 -0
  359. package/dist/TexturedPBRMaterial.d.ts.map +1 -0
  360. package/dist/TexturedPBRMaterial.js +842 -0
  361. package/dist/TexturedPBRMaterial.js.map +1 -0
  362. package/dist/TexturedUnlitMaterial.d.ts +19 -0
  363. package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
  364. package/dist/TexturedUnlitMaterial.js +52 -0
  365. package/dist/TexturedUnlitMaterial.js.map +1 -0
  366. package/dist/ToneMapping.d.ts +19 -0
  367. package/dist/ToneMapping.d.ts.map +1 -0
  368. package/dist/ToneMapping.js +53 -0
  369. package/dist/ToneMapping.js.map +1 -0
  370. package/dist/UniformBinder.d.ts +7 -0
  371. package/dist/UniformBinder.d.ts.map +1 -0
  372. package/dist/UniformBinder.js +14 -0
  373. package/dist/UniformBinder.js.map +1 -0
  374. package/dist/UniformLayout.d.ts +19 -0
  375. package/dist/UniformLayout.d.ts.map +1 -0
  376. package/dist/UniformLayout.js +107 -0
  377. package/dist/UniformLayout.js.map +1 -0
  378. package/dist/UnlitMaterial.d.ts +16 -0
  379. package/dist/UnlitMaterial.d.ts.map +1 -0
  380. package/dist/UnlitMaterial.js +60 -0
  381. package/dist/UnlitMaterial.js.map +1 -0
  382. package/dist/VegetationFixtures.d.ts +68 -0
  383. package/dist/VegetationFixtures.d.ts.map +1 -0
  384. package/dist/VegetationFixtures.js +241 -0
  385. package/dist/VegetationFixtures.js.map +1 -0
  386. package/dist/VertexBuffer.d.ts +29 -0
  387. package/dist/VertexBuffer.d.ts.map +1 -0
  388. package/dist/VertexBuffer.js +106 -0
  389. package/dist/VertexBuffer.js.map +1 -0
  390. package/dist/VertexFormat.d.ts +36 -0
  391. package/dist/VertexFormat.d.ts.map +1 -0
  392. package/dist/VertexFormat.js +127 -0
  393. package/dist/VertexFormat.js.map +1 -0
  394. package/dist/VoxelWorldFixtures.d.ts +54 -0
  395. package/dist/VoxelWorldFixtures.d.ts.map +1 -0
  396. package/dist/VoxelWorldFixtures.js +186 -0
  397. package/dist/VoxelWorldFixtures.js.map +1 -0
  398. package/dist/WeatherFixtures.d.ts +46 -0
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  1365. package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
  1366. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
  1367. package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
  1368. package/src/shaders/depth.frag.glsl +5 -0
  1369. package/src/shaders/depth.vert.glsl +8 -0
  1370. package/src/shaders/pbr-direct.frag.glsl +687 -0
  1371. package/src/shaders/pbr-direct.vert.glsl +18 -0
  1372. package/src/shaders/unlit.frag.glsl +18 -0
  1373. package/src/shaders/unlit.vert.glsl +13 -0
  1374. package/src/shadows/CascadedShadowPipeline.ts +53 -0
  1375. package/src/shadows/ContactShadows.ts +106 -0
  1376. package/src/shadows/ShadowDebugViews.ts +46 -0
  1377. package/src/threejs-compatibility/InstancingSystem.ts +17 -0
  1378. package/src/threejs-compatibility/LightingSystem.ts +22 -0
  1379. package/src/threejs-compatibility/MaterialSystem.ts +9 -0
  1380. package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
  1381. package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
  1382. package/src/threejs-compatibility/SceneRenderer.ts +34 -0
  1383. package/src/threejs-compatibility/ShadowSystem.ts +19 -0
  1384. package/src/threejs-compatibility/TextureSystem.ts +19 -0
  1385. package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
  1386. package/src/threejs-compatibility/TransparencySystem.ts +19 -0
  1387. package/src/threejs-compatibility/index.ts +29 -0
  1388. package/src/threejs-compatibility/performance/BVH.ts +14 -0
  1389. package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
  1390. package/src/threejs-compatibility/performance/Instancing.ts +4 -0
  1391. package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
  1392. package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
  1393. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
  1394. package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
  1395. package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
  1396. package/src/threejs-compatibility/performance/index.ts +12 -0
  1397. package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
  1398. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
  1399. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
  1400. package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
  1401. package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
  1402. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
  1403. package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
  1404. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
  1405. package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
  1406. package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
  1407. package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
  1408. package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
  1409. package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
  1410. package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
  1411. package/src/threejs-compatibility/postprocess/index.ts +15 -0
  1412. package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
  1413. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
  1414. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
  1415. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
  1416. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
  1417. package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
  1418. package/src/threejs-compatibility/shaders/index.ts +9 -0
  1419. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
  1420. package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
  1421. package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
  1422. package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
  1423. package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
  1424. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
  1425. package/src/threejs-compatibility/vfx/index.ts +9 -0
  1426. package/src/threejs-example-parity/index.ts +205 -0
  1427. package/src/webgpu/WebGPUBuffer.ts +1 -0
  1428. package/src/webgpu/WebGPUCompute.ts +2 -0
  1429. package/src/webgpu/WebGPUPipelineCache.ts +15 -0
  1430. package/src/webgpu/WebGPUPostProcess.ts +2 -0
  1431. package/src/webgpu/WebGPUTexture.ts +2 -0
  1432. package/tsconfig.json +26 -0
  1433. package/vitest.config.ts +20 -0
@@ -0,0 +1,21 @@
1
+ import type { DisposableResource } from "./RenderDevice";
2
+
3
+ export class ResourceLifecycle {
4
+ private readonly resources = new Set<DisposableResource>();
5
+
6
+ track<T extends DisposableResource>(resource: T): T {
7
+ this.resources.add(resource);
8
+ return resource;
9
+ }
10
+
11
+ dispose(): void {
12
+ for (const resource of this.resources) {
13
+ if (!resource.disposed) resource.dispose();
14
+ }
15
+ this.resources.clear();
16
+ }
17
+
18
+ leakCount(): number {
19
+ return [...this.resources].filter((resource) => !resource.disposed).length;
20
+ }
21
+ }
package/src/Sampler.ts ADDED
@@ -0,0 +1,37 @@
1
+ export type TextureMagFilter = "nearest" | "linear";
2
+ export type TextureMinFilter =
3
+ | TextureMagFilter
4
+ | "nearest-mipmap-nearest"
5
+ | "linear-mipmap-nearest"
6
+ | "nearest-mipmap-linear"
7
+ | "linear-mipmap-linear";
8
+ export type TextureFilter = TextureMinFilter;
9
+ export type TextureAddressMode = "clamp-to-edge" | "repeat" | "mirror-repeat";
10
+
11
+ export interface SamplerDescriptor {
12
+ readonly minFilter?: TextureMinFilter;
13
+ readonly magFilter?: TextureMagFilter;
14
+ readonly addressU?: TextureAddressMode;
15
+ readonly addressV?: TextureAddressMode;
16
+ readonly maxAnisotropy?: number;
17
+ }
18
+
19
+ export class Sampler {
20
+ public readonly minFilter: TextureMinFilter;
21
+ public readonly magFilter: TextureMagFilter;
22
+ public readonly addressU: TextureAddressMode;
23
+ public readonly addressV: TextureAddressMode;
24
+ public readonly maxAnisotropy: number;
25
+
26
+ constructor(descriptor: SamplerDescriptor = {}) {
27
+ this.minFilter = descriptor.minFilter ?? "linear";
28
+ this.magFilter = descriptor.magFilter ?? "linear";
29
+ this.addressU = descriptor.addressU ?? "clamp-to-edge";
30
+ this.addressV = descriptor.addressV ?? "clamp-to-edge";
31
+ const maxAnisotropy = descriptor.maxAnisotropy ?? 1;
32
+ if (!Number.isFinite(maxAnisotropy) || maxAnisotropy < 1) {
33
+ throw new RangeError("Sampler maxAnisotropy must be finite and at least 1");
34
+ }
35
+ this.maxAnisotropy = maxAnisotropy;
36
+ }
37
+ }
@@ -0,0 +1,518 @@
1
+ import { Box3, Ray, Vector3 } from "@aura3d/math";
2
+ import { Geometry } from "./Geometry";
3
+ import { MAX_GPU_INSTANCES, type RenderItem, type RenderMaterial } from "./ForwardPass";
4
+
5
+ export interface LodLevel {
6
+ readonly name: string;
7
+ readonly geometry: Geometry;
8
+ readonly material?: RenderMaterial;
9
+ readonly maxDistance?: number;
10
+ readonly minScreenSize?: number;
11
+ }
12
+
13
+ export interface LodSelectionInput {
14
+ readonly distance: number;
15
+ readonly screenSize: number;
16
+ readonly levels: readonly LodLevel[];
17
+ }
18
+
19
+ export interface LodSelection {
20
+ readonly level: LodLevel;
21
+ readonly levelIndex: number;
22
+ readonly reason: "distance" | "screen-size" | "fallback";
23
+ }
24
+
25
+ export interface StaticBatchInput {
26
+ readonly geometry: Geometry;
27
+ readonly material: RenderMaterial;
28
+ readonly modelMatrix: Float32Array | readonly number[];
29
+ readonly batchKey: string;
30
+ readonly label?: string;
31
+ }
32
+
33
+ export interface StaticBatchOptions {
34
+ readonly maxInstancesPerBatch?: number;
35
+ readonly labelPrefix?: string;
36
+ }
37
+
38
+ export interface StaticBatchResult {
39
+ readonly renderItems: readonly RenderItem[];
40
+ readonly logicalItems: number;
41
+ readonly submittedItems: number;
42
+ readonly batches: number;
43
+ readonly unbatchedItems: number;
44
+ readonly maxInstancesPerBatch: number;
45
+ readonly drawCallReduction: number;
46
+ }
47
+
48
+ export interface StaticSpatialItem<T = unknown> {
49
+ readonly id: string;
50
+ readonly bounds: StaticSpatialBounds;
51
+ readonly payload?: T;
52
+ }
53
+
54
+ export interface StaticSpatialBounds {
55
+ readonly min: readonly [number, number, number];
56
+ readonly max: readonly [number, number, number];
57
+ }
58
+
59
+ export interface StaticBoundsIntersector {
60
+ intersectsBox(box: Box3): boolean;
61
+ }
62
+
63
+ export interface StaticBoundsBvhOptions {
64
+ readonly maxLeafSize?: number;
65
+ readonly maxDepth?: number;
66
+ }
67
+
68
+ export interface StaticBoundsBvh<T = unknown> {
69
+ readonly root: StaticBoundsBvhNode;
70
+ readonly items: readonly StaticSpatialItem<T>[];
71
+ readonly diagnostics: StaticBoundsBvhBuildDiagnostics;
72
+ }
73
+
74
+ export interface StaticBoundsBvhNode {
75
+ readonly id: number;
76
+ readonly bounds: StaticSpatialBounds;
77
+ readonly depth: number;
78
+ readonly itemCount: number;
79
+ readonly itemIndices?: readonly number[];
80
+ readonly left?: StaticBoundsBvhNode;
81
+ readonly right?: StaticBoundsBvhNode;
82
+ }
83
+
84
+ export interface StaticBoundsBvhBuildDiagnostics {
85
+ readonly objectCount: number;
86
+ readonly bvhNodes: number;
87
+ readonly leafNodes: number;
88
+ readonly maxDepth: number;
89
+ readonly buildTimeMs: number;
90
+ }
91
+
92
+ export interface StaticBoundsBvhQueryOptions {
93
+ readonly bounds?: StaticSpatialBounds;
94
+ readonly frustum?: StaticBoundsIntersector;
95
+ }
96
+
97
+ export interface StaticBoundsBvhQueryResult<T = unknown> {
98
+ readonly items: readonly StaticSpatialItem<T>[];
99
+ readonly diagnostics: StaticBoundsBvhTraversalDiagnostics;
100
+ }
101
+
102
+ export interface StaticBoundsBvhTraversalDiagnostics {
103
+ readonly totalObjects: number;
104
+ readonly visibleObjects: number;
105
+ readonly culledObjects: number;
106
+ readonly bvhNodes: number;
107
+ readonly visitedNodes: number;
108
+ readonly rejectedNodes: number;
109
+ readonly boundsTests: number;
110
+ readonly leafTests: number;
111
+ readonly traversalTimeMs: number;
112
+ }
113
+
114
+ export interface StaticBoundsBvhUpdateResult<T = unknown> {
115
+ readonly bvh: StaticBoundsBvh<T>;
116
+ readonly updatedObjects: number;
117
+ readonly strategy: "rebuild";
118
+ }
119
+
120
+ export interface StaticBoundsBvhRaycastHit<T = unknown> {
121
+ readonly item: StaticSpatialItem<T>;
122
+ readonly distance: number;
123
+ readonly point: readonly [number, number, number];
124
+ }
125
+
126
+ export interface StaticBoundsBvhRaycastResult<T = unknown> {
127
+ readonly hits: readonly StaticBoundsBvhRaycastHit<T>[];
128
+ readonly diagnostics: StaticBoundsBvhRaycastDiagnostics;
129
+ }
130
+
131
+ export interface StaticBoundsBvhRaycastDiagnostics {
132
+ readonly totalObjects: number;
133
+ readonly hitObjects: number;
134
+ readonly bvhNodes: number;
135
+ readonly visitedNodes: number;
136
+ readonly rejectedNodes: number;
137
+ readonly boundsTests: number;
138
+ readonly leafTests: number;
139
+ readonly traversalTimeMs: number;
140
+ }
141
+
142
+ export function selectLodLevel(input: LodSelectionInput): LodSelection {
143
+ if (input.levels.length === 0) {
144
+ throw new Error("LOD selection requires at least one level.");
145
+ }
146
+ if (!Number.isFinite(input.distance) || input.distance < 0) {
147
+ throw new Error("LOD distance must be finite and non-negative.");
148
+ }
149
+ if (!Number.isFinite(input.screenSize) || input.screenSize < 0) {
150
+ throw new Error("LOD screen size must be finite and non-negative.");
151
+ }
152
+
153
+ for (let index = 0; index < input.levels.length; index += 1) {
154
+ const level = input.levels[index]!;
155
+ if (level.maxDistance !== undefined && input.distance <= level.maxDistance) {
156
+ return { level, levelIndex: index, reason: "distance" };
157
+ }
158
+ if (level.minScreenSize !== undefined && input.screenSize >= level.minScreenSize) {
159
+ return { level, levelIndex: index, reason: "screen-size" };
160
+ }
161
+ }
162
+
163
+ const levelIndex = input.levels.length - 1;
164
+ return { level: input.levels[levelIndex]!, levelIndex, reason: "fallback" };
165
+ }
166
+
167
+ export function batchStaticRenderItems(items: readonly StaticBatchInput[], options: StaticBatchOptions = {}): StaticBatchResult {
168
+ const maxInstancesPerBatch = options.maxInstancesPerBatch ?? MAX_GPU_INSTANCES;
169
+ if (!Number.isInteger(maxInstancesPerBatch) || maxInstancesPerBatch <= 0 || maxInstancesPerBatch > MAX_GPU_INSTANCES) {
170
+ throw new Error(`Static batch maxInstancesPerBatch must be an integer in [1, ${MAX_GPU_INSTANCES}].`);
171
+ }
172
+
173
+ const groups = new Map<string, StaticBatchInput[]>();
174
+ for (const item of items) {
175
+ const matrix = Array.from(item.modelMatrix);
176
+ if (matrix.length !== 16 || !matrix.every(Number.isFinite)) {
177
+ throw new Error(`Static batch item ${item.label ?? item.batchKey} must provide a finite mat4 modelMatrix.`);
178
+ }
179
+ const group = groups.get(item.batchKey);
180
+ if (group) {
181
+ group.push(item);
182
+ } else {
183
+ groups.set(item.batchKey, [item]);
184
+ }
185
+ }
186
+
187
+ const renderItems: RenderItem[] = [];
188
+ let unbatchedItems = 0;
189
+ const labelPrefix = options.labelPrefix ?? "static-batch";
190
+
191
+ for (const [batchKey, group] of groups) {
192
+ for (let start = 0; start < group.length; start += maxInstancesPerBatch) {
193
+ const chunk = group.slice(start, start + maxInstancesPerBatch);
194
+ if (chunk.length === 1) {
195
+ const item = chunk[0]!;
196
+ renderItems.push({
197
+ geometry: item.geometry,
198
+ material: item.material,
199
+ modelMatrix: item.modelMatrix,
200
+ label: item.label ?? `${labelPrefix}-${batchKey}-${start}`
201
+ });
202
+ unbatchedItems += 1;
203
+ continue;
204
+ }
205
+
206
+ const transforms = new Float32Array(chunk.length * 16);
207
+ for (let index = 0; index < chunk.length; index += 1) {
208
+ transforms.set(Array.from(chunk[index]!.modelMatrix), index * 16);
209
+ }
210
+ renderItems.push({
211
+ geometry: chunk[0]!.geometry,
212
+ material: chunk[0]!.material,
213
+ modelMatrix: identityMatrix(),
214
+ instanceTransforms: transforms,
215
+ label: `${labelPrefix}-${batchKey}-${Math.floor(start / maxInstancesPerBatch)}`
216
+ });
217
+ }
218
+ }
219
+
220
+ return {
221
+ renderItems,
222
+ logicalItems: items.length,
223
+ submittedItems: renderItems.length,
224
+ batches: renderItems.length - unbatchedItems,
225
+ unbatchedItems,
226
+ maxInstancesPerBatch,
227
+ drawCallReduction: items.length - renderItems.length
228
+ };
229
+ }
230
+
231
+ export function buildStaticBoundsBvh<T = unknown>(
232
+ items: readonly StaticSpatialItem<T>[],
233
+ options: StaticBoundsBvhOptions = {}
234
+ ): StaticBoundsBvh<T> {
235
+ const startedAt = performanceNow();
236
+ const maxLeafSize = options.maxLeafSize ?? 8;
237
+ const maxDepth = options.maxDepth ?? 32;
238
+ if (!Number.isInteger(maxLeafSize) || maxLeafSize <= 0) {
239
+ throw new Error("Static bounds BVH maxLeafSize must be a positive integer.");
240
+ }
241
+ if (!Number.isInteger(maxDepth) || maxDepth <= 0) {
242
+ throw new Error("Static bounds BVH maxDepth must be a positive integer.");
243
+ }
244
+ if (items.length === 0) {
245
+ throw new Error("Static bounds BVH requires at least one item.");
246
+ }
247
+
248
+ const copiedItems = items.map((item, index) => validateSpatialItem(item, index));
249
+ let nextNodeId = 1;
250
+ let nodeCount = 0;
251
+ let leafCount = 0;
252
+ let deepest = 0;
253
+
254
+ const buildNode = (indices: readonly number[], depth: number): StaticBoundsBvhNode => {
255
+ nodeCount += 1;
256
+ deepest = Math.max(deepest, depth);
257
+ const bounds = mergeStaticBounds(indices.map((index) => copiedItems[index]!.bounds));
258
+ if (indices.length <= maxLeafSize || depth >= maxDepth) {
259
+ leafCount += 1;
260
+ return {
261
+ id: nextNodeId++,
262
+ bounds,
263
+ depth,
264
+ itemCount: indices.length,
265
+ itemIndices: [...indices]
266
+ };
267
+ }
268
+
269
+ const axis = longestBoundsAxis(bounds);
270
+ const sorted = [...indices].sort((a, b) => boundsCenter(copiedItems[a]!.bounds, axis) - boundsCenter(copiedItems[b]!.bounds, axis));
271
+ const split = Math.max(1, Math.floor(sorted.length / 2));
272
+ const left = buildNode(sorted.slice(0, split), depth + 1);
273
+ const right = buildNode(sorted.slice(split), depth + 1);
274
+ return {
275
+ id: nextNodeId++,
276
+ bounds,
277
+ depth,
278
+ itemCount: indices.length,
279
+ left,
280
+ right
281
+ };
282
+ };
283
+
284
+ const root = buildNode(copiedItems.map((_, index) => index), 0);
285
+ return {
286
+ root,
287
+ items: copiedItems,
288
+ diagnostics: {
289
+ objectCount: copiedItems.length,
290
+ bvhNodes: nodeCount,
291
+ leafNodes: leafCount,
292
+ maxDepth: deepest,
293
+ buildTimeMs: performanceNow() - startedAt
294
+ }
295
+ };
296
+ }
297
+
298
+ export function queryStaticBoundsBvh<T = unknown>(
299
+ bvh: StaticBoundsBvh<T>,
300
+ options: StaticBoundsBvhQueryOptions = {}
301
+ ): StaticBoundsBvhQueryResult<T> {
302
+ const startedAt = performanceNow();
303
+ const queryBounds = options.bounds ? validateBounds(options.bounds, "query bounds") : undefined;
304
+ const result: StaticSpatialItem<T>[] = [];
305
+ let visitedNodes = 0;
306
+ let rejectedNodes = 0;
307
+ let boundsTests = 0;
308
+ let leafTests = 0;
309
+ let culledObjects = 0;
310
+
311
+ const intersects = (bounds: StaticSpatialBounds): boolean => {
312
+ boundsTests += 1;
313
+ if (queryBounds && !boundsIntersect(bounds, queryBounds)) return false;
314
+ if (options.frustum && !options.frustum.intersectsBox(toBox3(bounds))) return false;
315
+ return true;
316
+ };
317
+
318
+ const visit = (node: StaticBoundsBvhNode): void => {
319
+ visitedNodes += 1;
320
+ if (!intersects(node.bounds)) {
321
+ rejectedNodes += 1;
322
+ culledObjects += node.itemCount;
323
+ return;
324
+ }
325
+ if (node.itemIndices) {
326
+ for (const index of node.itemIndices) {
327
+ leafTests += 1;
328
+ const item = bvh.items[index]!;
329
+ if (intersects(item.bounds)) {
330
+ result.push(item);
331
+ } else {
332
+ culledObjects += 1;
333
+ }
334
+ }
335
+ return;
336
+ }
337
+ if (node.left) visit(node.left);
338
+ if (node.right) visit(node.right);
339
+ };
340
+
341
+ visit(bvh.root);
342
+ return {
343
+ items: result,
344
+ diagnostics: {
345
+ totalObjects: bvh.items.length,
346
+ visibleObjects: result.length,
347
+ culledObjects,
348
+ bvhNodes: bvh.diagnostics.bvhNodes,
349
+ visitedNodes,
350
+ rejectedNodes,
351
+ boundsTests,
352
+ leafTests,
353
+ traversalTimeMs: performanceNow() - startedAt
354
+ }
355
+ };
356
+ }
357
+
358
+ export function updateStaticBoundsBvh<T = unknown>(
359
+ bvh: StaticBoundsBvh<T>,
360
+ updatedItems: readonly StaticSpatialItem<T>[],
361
+ options: StaticBoundsBvhOptions = {}
362
+ ): StaticBoundsBvhUpdateResult<T> {
363
+ return {
364
+ bvh: buildStaticBoundsBvh(updatedItems, options),
365
+ updatedObjects: countUpdatedSpatialItems(bvh.items, updatedItems),
366
+ strategy: "rebuild"
367
+ };
368
+ }
369
+
370
+ export function raycastStaticBoundsBvh<T = unknown>(
371
+ bvh: StaticBoundsBvh<T>,
372
+ ray: Ray
373
+ ): StaticBoundsBvhRaycastResult<T> {
374
+ const startedAt = performanceNow();
375
+ const hits: StaticBoundsBvhRaycastHit<T>[] = [];
376
+ let visitedNodes = 0;
377
+ let rejectedNodes = 0;
378
+ let boundsTests = 0;
379
+ let leafTests = 0;
380
+
381
+ const intersectBounds = (bounds: StaticSpatialBounds): { readonly distance: number; readonly point: readonly [number, number, number] } | undefined => {
382
+ boundsTests += 1;
383
+ const point = ray.intersectBox(toBox3(bounds));
384
+ if (!point) return undefined;
385
+ return { distance: point.distanceTo(ray.origin), point: point.toArray() };
386
+ };
387
+
388
+ const visit = (node: StaticBoundsBvhNode): void => {
389
+ visitedNodes += 1;
390
+ if (!intersectBounds(node.bounds)) {
391
+ rejectedNodes += 1;
392
+ return;
393
+ }
394
+ if (node.itemIndices) {
395
+ for (const index of node.itemIndices) {
396
+ leafTests += 1;
397
+ const item = bvh.items[index]!;
398
+ const hit = intersectBounds(item.bounds);
399
+ if (hit) {
400
+ hits.push({ item, distance: hit.distance, point: hit.point });
401
+ }
402
+ }
403
+ return;
404
+ }
405
+ if (node.left) visit(node.left);
406
+ if (node.right) visit(node.right);
407
+ };
408
+
409
+ visit(bvh.root);
410
+ hits.sort((a, b) => a.distance - b.distance);
411
+ return {
412
+ hits,
413
+ diagnostics: {
414
+ totalObjects: bvh.items.length,
415
+ hitObjects: hits.length,
416
+ bvhNodes: bvh.diagnostics.bvhNodes,
417
+ visitedNodes,
418
+ rejectedNodes,
419
+ boundsTests,
420
+ leafTests,
421
+ traversalTimeMs: performanceNow() - startedAt
422
+ }
423
+ };
424
+ }
425
+
426
+ function identityMatrix(): readonly number[] {
427
+ return [
428
+ 1, 0, 0, 0,
429
+ 0, 1, 0, 0,
430
+ 0, 0, 1, 0,
431
+ 0, 0, 0, 1
432
+ ];
433
+ }
434
+
435
+ function validateSpatialItem<T>(item: StaticSpatialItem<T>, index: number): StaticSpatialItem<T> {
436
+ if (!item.id) {
437
+ throw new Error(`Static bounds BVH item ${index} requires an id.`);
438
+ }
439
+ return {
440
+ ...item,
441
+ bounds: validateBounds(item.bounds, item.id)
442
+ };
443
+ }
444
+
445
+ function validateBounds(bounds: StaticSpatialBounds, label: string): StaticSpatialBounds {
446
+ const values = [...bounds.min, ...bounds.max];
447
+ if (bounds.min.length !== 3 || bounds.max.length !== 3 || !values.every(Number.isFinite)) {
448
+ throw new Error(`Static bounds BVH ${label} bounds must contain finite min/max vec3 values.`);
449
+ }
450
+ if (bounds.max[0] < bounds.min[0] || bounds.max[1] < bounds.min[1] || bounds.max[2] < bounds.min[2]) {
451
+ throw new Error(`Static bounds BVH ${label} bounds max must be greater than or equal to min.`);
452
+ }
453
+ return {
454
+ min: [bounds.min[0], bounds.min[1], bounds.min[2]],
455
+ max: [bounds.max[0], bounds.max[1], bounds.max[2]]
456
+ };
457
+ }
458
+
459
+ function mergeStaticBounds(bounds: readonly StaticSpatialBounds[]): StaticSpatialBounds {
460
+ const merged = bounds.reduce((box, current) => box.union(toBox3(current)), new Box3());
461
+ return fromBox3(merged);
462
+ }
463
+
464
+ function boundsIntersect(a: StaticSpatialBounds, b: StaticSpatialBounds): boolean {
465
+ return !(b.max[0] < a.min[0] || b.min[0] > a.max[0] ||
466
+ b.max[1] < a.min[1] || b.min[1] > a.max[1] ||
467
+ b.max[2] < a.min[2] || b.min[2] > a.max[2]);
468
+ }
469
+
470
+ function longestBoundsAxis(bounds: StaticSpatialBounds): 0 | 1 | 2 {
471
+ const sizes = [
472
+ bounds.max[0] - bounds.min[0],
473
+ bounds.max[1] - bounds.min[1],
474
+ bounds.max[2] - bounds.min[2]
475
+ ];
476
+ if (sizes[1]! >= sizes[0]! && sizes[1]! >= sizes[2]!) return 1;
477
+ if (sizes[2]! >= sizes[0]! && sizes[2]! >= sizes[1]!) return 2;
478
+ return 0;
479
+ }
480
+
481
+ function boundsCenter(bounds: StaticSpatialBounds, axis: 0 | 1 | 2): number {
482
+ return (bounds.min[axis] + bounds.max[axis]) / 2;
483
+ }
484
+
485
+ function toBox3(bounds: StaticSpatialBounds): Box3 {
486
+ return new Box3(
487
+ new Vector3(bounds.min[0], bounds.min[1], bounds.min[2]),
488
+ new Vector3(bounds.max[0], bounds.max[1], bounds.max[2])
489
+ );
490
+ }
491
+
492
+ function fromBox3(box: Box3): StaticSpatialBounds {
493
+ return {
494
+ min: [box.min.x, box.min.y, box.min.z],
495
+ max: [box.max.x, box.max.y, box.max.z]
496
+ };
497
+ }
498
+
499
+ function countUpdatedSpatialItems<T>(previous: readonly StaticSpatialItem<T>[], next: readonly StaticSpatialItem<T>[]): number {
500
+ const previousById = new Map(previous.map((item) => [item.id, item.bounds] as const));
501
+ let changed = 0;
502
+ for (const item of next) {
503
+ const oldBounds = previousById.get(item.id);
504
+ if (!oldBounds || !sameBounds(oldBounds, item.bounds)) {
505
+ changed += 1;
506
+ }
507
+ }
508
+ return changed;
509
+ }
510
+
511
+ function sameBounds(a: StaticSpatialBounds, b: StaticSpatialBounds): boolean {
512
+ return a.min[0] === b.min[0] && a.min[1] === b.min[1] && a.min[2] === b.min[2] &&
513
+ a.max[0] === b.max[0] && a.max[1] === b.max[1] && a.max[2] === b.max[2];
514
+ }
515
+
516
+ function performanceNow(): number {
517
+ return typeof performance !== "undefined" && typeof performance.now === "function" ? performance.now() : Date.now();
518
+ }