@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/dist/threejs-example-parity/index.js.map +1 -0
- package/dist/webgpu/WebGPUBuffer.d.ts +2 -0
- package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -0
- package/dist/webgpu/WebGPUBuffer.js +2 -0
- package/dist/webgpu/WebGPUBuffer.js.map +1 -0
- package/dist/webgpu/WebGPUCompute.d.ts +3 -0
- package/dist/webgpu/WebGPUCompute.d.ts.map +1 -0
- package/dist/webgpu/WebGPUCompute.js +2 -0
- package/dist/webgpu/WebGPUCompute.js.map +1 -0
- package/dist/webgpu/WebGPUPipelineCache.d.ts +6 -0
- package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -0
- package/dist/webgpu/WebGPUPipelineCache.js +15 -0
- package/dist/webgpu/WebGPUPipelineCache.js.map +1 -0
- package/dist/webgpu/WebGPUPostProcess.d.ts +3 -0
- package/dist/webgpu/WebGPUPostProcess.d.ts.map +1 -0
- package/dist/webgpu/WebGPUPostProcess.js +2 -0
- package/dist/webgpu/WebGPUPostProcess.js.map +1 -0
- package/dist/webgpu/WebGPUTexture.d.ts +3 -0
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- package/src/ArchitecturalMaterialCatalog.ts +130 -0
- package/src/ArchitecturalMeasurementFixtures.ts +155 -0
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- package/src/LightingDebug.ts +80 -0
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- package/src/PbrReference.ts +681 -0
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- package/src/ProductTurntableFixtures.ts +815 -0
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- package/src/RendererPostprocessPlan.ts +279 -0
- package/src/RendererTiming.ts +251 -0
- package/src/RendererVisualPipelineReport.ts +836 -0
- package/src/ResourceLifecycle.ts +21 -0
- package/src/Sampler.ts +37 -0
- package/src/SceneOptimization.ts +518 -0
- package/src/ShaderChunks.ts +393 -0
- package/src/ShaderLibrary.ts +2738 -0
- package/src/ShaderModule.ts +36 -0
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- package/src/ShadowPass.ts +198 -0
- package/src/ShadowProjection.ts +115 -0
- package/src/SkinnedLitMaterial.ts +366 -0
- package/src/SkinnedUnlitMaterial.ts +63 -0
- package/src/SkinningBounds.ts +131 -0
- package/src/SpaceEnvironmentFixtures.ts +200 -0
- package/src/SpriteGeometry.ts +21 -0
- package/src/StereoCameraRig.ts +127 -0
- package/src/StereoEffects.ts +274 -0
- package/src/TerrainFixtures.ts +180 -0
- package/src/Texture.ts +307 -0
- package/src/TextureBinding.ts +91 -0
- package/src/TexturedPBRMaterial.ts +1112 -0
- package/src/TexturedUnlitMaterial.ts +67 -0
- package/src/ToneMapping.ts +105 -0
- package/src/UniformBinder.ts +16 -0
- package/src/UniformLayout.ts +129 -0
- package/src/UnlitMaterial.ts +75 -0
- package/src/VegetationFixtures.ts +314 -0
- package/src/VertexBuffer.ts +120 -0
- package/src/VertexFormat.ts +171 -0
- package/src/VoxelWorldFixtures.ts +280 -0
- package/src/WeatherFixtures.ts +223 -0
- package/src/WebGL2Device.ts +2280 -0
- package/src/WebGL2StateCache.ts +330 -0
- package/src/WebGPUDevice.ts +2806 -0
- package/src/WebGPURenderToTextureProof.ts +139 -0
- package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
- package/src/advanced-runtime/index.ts +9 -0
- package/src/cinematic/BloomPass.ts +26 -0
- package/src/cinematic/CinematicDepthComposition.ts +30 -0
- package/src/cinematic/CinematicEvidence.ts +123 -0
- package/src/cinematic/CinematicLightingRig.ts +144 -0
- package/src/cinematic/CinematicMaterialPresets.ts +130 -0
- package/src/cinematic/CinematicPostProcess.ts +83 -0
- package/src/cinematic/DepthHazePass.ts +30 -0
- package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
- package/src/cinematic/FilmGrainPass.ts +24 -0
- package/src/cinematic/FogVolumeSystem.ts +30 -0
- package/src/cinematic/GlowCardSystem.ts +44 -0
- package/src/cinematic/RainParticleSystem.ts +151 -0
- package/src/cinematic/VignettePass.ts +25 -0
- package/src/cinematic/WetReflectionApproximation.ts +27 -0
- package/src/cinematic/index.ts +14 -0
- package/src/effects/CollisionModule.ts +64 -0
- package/src/effects/ColorModule.ts +60 -0
- package/src/effects/ForceModule.ts +25 -0
- package/src/effects/GPUParticleBackend.ts +569 -0
- package/src/effects/Particle.ts +108 -0
- package/src/effects/ParticleDiagnostics.ts +224 -0
- package/src/effects/ParticleEffectPresets.ts +147 -0
- package/src/effects/ParticleEmitter.ts +326 -0
- package/src/effects/ParticleModule.ts +26 -0
- package/src/effects/ParticleRenderPass.ts +117 -0
- package/src/effects/ParticleRenderer.ts +132 -0
- package/src/effects/ParticleSystem.ts +333 -0
- package/src/effects/SizeModule.ts +56 -0
- package/src/effects/TrailModule.ts +72 -0
- package/src/effects/VelocityModule.ts +75 -0
- package/src/effects/index.ts +15 -0
- package/src/index.ts +914 -0
- package/src/materials/AlphaSorting.ts +30 -0
- package/src/materials/MaterialExtensions.ts +42 -0
- package/src/materials/PhysicalMaterial.ts +133 -0
- package/src/materials/TransmissionPass.ts +51 -0
- package/src/performance/BVH.ts +18 -0
- package/src/performance/Batcher.ts +2 -0
- package/src/performance/FrustumCuller.ts +9 -0
- package/src/performance/LOD.ts +20 -0
- package/src/performance/Octree.ts +10 -0
- package/src/performance/RenderItemSorting.ts +167 -0
- package/src/performance/RendererStats.ts +43 -0
- package/src/performance/ResourceBudget.ts +44 -0
- package/src/postprocess/BloomPass.ts +28 -0
- package/src/postprocess/CinematicDiagnostics.ts +642 -0
- package/src/postprocess/ColorGradingPass.ts +24 -0
- package/src/postprocess/DepthOfFieldPass.ts +12 -0
- package/src/postprocess/EffectComposer.ts +349 -0
- package/src/postprocess/SSAOPass.ts +20 -0
- package/src/postprocess/index.ts +34 -0
- package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
- package/src/production-runtime/PBRHDRPipeline.ts +381 -0
- package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
- package/src/production-runtime/ProductionRendererTypes.ts +136 -0
- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
- package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
- package/src/production-runtime/backends/RendererBackend.ts +17 -0
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
- package/src/production-runtime/postprocess/BloomPass.ts +51 -0
- package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
- package/src/production-runtime/postprocess/DOFPass.ts +47 -0
- package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
- package/src/production-runtime/resources/GPUTexture.ts +2 -0
- package/src/production-runtime/resources/RenderTarget.ts +3 -0
- package/src/production-runtime/resources/ResourceCache.ts +7 -0
- package/src/production-runtime/scene/Camera.ts +1 -0
- package/src/production-runtime/scene/Lights.ts +2 -0
- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
- package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
- package/src/shaders/depth.frag.glsl +5 -0
- package/src/shaders/depth.vert.glsl +8 -0
- package/src/shaders/pbr-direct.frag.glsl +687 -0
- package/src/shaders/pbr-direct.vert.glsl +18 -0
- package/src/shaders/unlit.frag.glsl +18 -0
- package/src/shaders/unlit.vert.glsl +13 -0
- package/src/shadows/CascadedShadowPipeline.ts +53 -0
- package/src/shadows/ContactShadows.ts +106 -0
- package/src/shadows/ShadowDebugViews.ts +46 -0
- package/src/threejs-compatibility/InstancingSystem.ts +17 -0
- package/src/threejs-compatibility/LightingSystem.ts +22 -0
- package/src/threejs-compatibility/MaterialSystem.ts +9 -0
- package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
- package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
- package/src/threejs-compatibility/SceneRenderer.ts +34 -0
- package/src/threejs-compatibility/ShadowSystem.ts +19 -0
- package/src/threejs-compatibility/TextureSystem.ts +19 -0
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
- package/src/threejs-compatibility/TransparencySystem.ts +19 -0
- package/src/threejs-compatibility/index.ts +29 -0
- package/src/threejs-compatibility/performance/BVH.ts +14 -0
- package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
- package/src/threejs-compatibility/performance/Instancing.ts +4 -0
- package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
- package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
- package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
- package/src/threejs-compatibility/performance/index.ts +12 -0
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- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
- package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
- package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
- package/src/threejs-compatibility/postprocess/index.ts +15 -0
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
- package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
- package/src/threejs-compatibility/shaders/index.ts +9 -0
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
- package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
- package/src/threejs-compatibility/vfx/index.ts +9 -0
- package/src/threejs-example-parity/index.ts +205 -0
- package/src/webgpu/WebGPUBuffer.ts +1 -0
- package/src/webgpu/WebGPUCompute.ts +2 -0
- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
- package/src/webgpu/WebGPUPostProcess.ts +2 -0
- package/src/webgpu/WebGPUTexture.ts +2 -0
- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
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@@ -0,0 +1,131 @@
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import { Material } from "./Material";
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import { MaterialInstance } from "./MaterialInstance";
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import { type RenderShaderProgram, type UniformValue } from "./RenderDevice";
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import { TextureBinding } from "./TextureBinding";
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export interface MaterialBindingResult {
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readonly shader: RenderShaderProgram;
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readonly uniforms: ReadonlyMap<string, UniformValue>;
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readonly diagnostics: readonly string[];
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readonly warnings: readonly string[];
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}
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export class MaterialBinding {
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bind(materialLike: Material | MaterialInstance, shader: RenderShaderProgram): MaterialBindingResult {
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const material = materialLike instanceof MaterialInstance ? materialLike.baseMaterial : materialLike;
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const uniforms = materialLike.getParameters();
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const diagnostics: string[] = [];
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const warnings: string[] = [];
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for (const attribute of material.requiredAttributes) {
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if (!shader.reflection.attributes.has(attribute)) {
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diagnostics.push(`Missing shader attribute: ${attribute}`);
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}
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}
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for (const uniform of material.requiredUniforms) {
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if (!shader.reflection.uniforms.has(uniform)) {
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diagnostics.push(`Missing shader uniform: ${uniform}`);
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}
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if (!uniforms.has(uniform)) {
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diagnostics.push(`Missing material parameter: ${uniform}`);
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}
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}
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for (const uniform of material.uniformSchema) {
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if (uniform.required !== false && !shader.reflection.uniforms.has(uniform.name)) {
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diagnostics.push(`Missing shader uniform declared by material schema: ${uniform.name}`);
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}
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const value = uniforms.get(uniform.name);
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if (value === undefined) {
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if (uniform.required !== false) {
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diagnostics.push(`Missing material parameter declared by schema: ${uniform.name}`);
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}
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continue;
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}
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const typeDiagnostic = validateUniformSchemaValue(uniform.name, uniform.kind, value);
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45
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if (typeDiagnostic) {
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46
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diagnostics.push(typeDiagnostic);
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}
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}
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for (const [name, value] of uniforms) {
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if (value instanceof TextureBinding) {
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const validation = value.validate();
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diagnostics.push(...validation.diagnostics);
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warnings.push(...validation.warnings);
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} else {
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const valueDiagnostics = uniformValueDiagnostics(name, value);
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if (valueDiagnostics.length > 0) {
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diagnostics.push(...valueDiagnostics);
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}
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}
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}
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if (diagnostics.length > 0) {
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throw new MaterialBindingError("Material binding validation failed", diagnostics);
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}
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return { shader, uniforms, diagnostics: warnings, warnings };
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}
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}
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export class MaterialBindingError extends Error {
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constructor(
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message: string,
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public readonly diagnostics: readonly string[]
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) {
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super(message);
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this.name = "MaterialBindingError";
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}
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}
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function uniformValueDiagnostics(name: string, value: unknown): readonly string[] {
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if (typeof value === "number") {
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return Number.isFinite(value) ? [] : [`Unsupported uniform value for ${name}: non-finite number`];
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}
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if (ArrayBuffer.isView(value)) {
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const values = Array.from(value as Float32Array | Int32Array | Uint32Array);
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return values.every(Number.isFinite) ? [] : [`Unsupported uniform value for ${name}: typed array contains non-finite values`];
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}
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if (Array.isArray(value)) {
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return value.every((entry) => typeof entry === "number" && Number.isFinite(entry))
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? []
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: [`Unsupported uniform value for ${name}: array must contain finite numbers`];
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}
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return [`Unsupported uniform value for ${name}`];
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}
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function validateUniformSchemaValue(name: string, kind: string, value: UniformValue): string | null {
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return null;
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}
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if (kind === "texture2d" || kind === "textureCube") {
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return value instanceof TextureBinding ? null : `Material uniform ${name} must be ${kind}`;
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}
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if (value instanceof TextureBinding) {
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return `Material uniform ${name} must be ${kind}, got texture binding`;
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}
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const numbers = typeof value === "number"
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? [value]
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: ArrayBuffer.isView(value)
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? Array.from(value as Float32Array | Int32Array | Uint32Array)
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: Array.from(value);
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const expected = scalarCount(kind);
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if (numbers.length !== expected) {
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return `Material uniform ${name} must be ${kind} with ${expected} scalar values, got ${numbers.length}`;
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}
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return numbers.every(Number.isFinite) ? null : `Material uniform ${name} must contain finite ${kind} scalar values`;
|
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}
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+
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function scalarCount(kind: string): number {
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switch (kind) {
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case "float":
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return 1;
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case "vec2":
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return 2;
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case "vec3":
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return 3;
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case "vec4":
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return 4;
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case "mat4":
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return 16;
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default:
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return 0;
|
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}
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}
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|
@@ -0,0 +1,59 @@
|
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import { Material } from "./Material";
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import { type UniformValue } from "./RenderDevice";
|
|
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import { TextureBinding } from "./TextureBinding";
|
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+
|
|
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|
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export class MaterialInstance {
|
|
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|
+
private readonly overrides = new Map<string, UniformValue>();
|
|
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|
+
private dirty = true;
|
|
8
|
+
private baseRevision: number;
|
|
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|
+
|
|
10
|
+
constructor(public readonly baseMaterial: Material) {
|
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|
+
this.baseRevision = baseMaterial.getRevision();
|
|
12
|
+
}
|
|
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|
+
|
|
14
|
+
setOverride(name: string, value: UniformValue): void {
|
|
15
|
+
this.overrides.set(name, cloneUniformValue(value));
|
|
16
|
+
this.dirty = true;
|
|
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|
+
}
|
|
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|
+
|
|
19
|
+
clearOverride(name: string): void {
|
|
20
|
+
if (this.overrides.delete(name)) {
|
|
21
|
+
this.dirty = true;
|
|
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|
+
}
|
|
23
|
+
}
|
|
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|
+
|
|
25
|
+
getParameter(name: string): UniformValue | undefined {
|
|
26
|
+
const override = this.overrides.get(name);
|
|
27
|
+
if (override !== undefined) {
|
|
28
|
+
return cloneUniformValue(override);
|
|
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|
+
}
|
|
30
|
+
return this.baseMaterial.getParameter(name);
|
|
31
|
+
}
|
|
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|
+
|
|
33
|
+
getParameters(): ReadonlyMap<string, UniformValue> {
|
|
34
|
+
const parameters = new Map(this.baseMaterial.getParameters());
|
|
35
|
+
for (const [key, value] of this.overrides) {
|
|
36
|
+
parameters.set(key, cloneUniformValue(value));
|
|
37
|
+
}
|
|
38
|
+
return parameters;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
isDirty(): boolean {
|
|
42
|
+
return this.dirty || this.baseRevision !== this.baseMaterial.getRevision();
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
markClean(): void {
|
|
46
|
+
this.dirty = false;
|
|
47
|
+
this.baseRevision = this.baseMaterial.getRevision();
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
function cloneUniformValue(value: UniformValue): UniformValue {
|
|
52
|
+
if (typeof value === "number") {
|
|
53
|
+
return value;
|
|
54
|
+
}
|
|
55
|
+
if (value instanceof TextureBinding) {
|
|
56
|
+
return value;
|
|
57
|
+
}
|
|
58
|
+
return ArrayBuffer.isView(value) ? new (value.constructor as Float32ArrayConstructor)(value as Float32Array) : [...value];
|
|
59
|
+
}
|
|
@@ -0,0 +1,272 @@
|
|
|
1
|
+
import { Material } from "./Material";
|
|
2
|
+
import { PBRMaterial, type PBRMaterialOptions } from "./PBRMaterial";
|
|
3
|
+
import { UnlitMaterial, type UnlitMaterialOptions } from "./UnlitMaterial";
|
|
4
|
+
|
|
5
|
+
export type MaterialPresetKind = "unlit" | "pbr" | string;
|
|
6
|
+
export type PhysicalMaterialPresetName =
|
|
7
|
+
| "gold"
|
|
8
|
+
| "silver"
|
|
9
|
+
| "copper"
|
|
10
|
+
| "iron"
|
|
11
|
+
| "aluminum"
|
|
12
|
+
| "plastic"
|
|
13
|
+
| "rubber"
|
|
14
|
+
| "wood"
|
|
15
|
+
| "concrete"
|
|
16
|
+
| "fabric"
|
|
17
|
+
| "glass"
|
|
18
|
+
| "water"
|
|
19
|
+
| "skin"
|
|
20
|
+
| "eye"
|
|
21
|
+
| "hair"
|
|
22
|
+
| "terrain"
|
|
23
|
+
| "toon";
|
|
24
|
+
|
|
25
|
+
export type MaterialPresetOptions = Readonly<Record<string, unknown>>;
|
|
26
|
+
|
|
27
|
+
export type MaterialFactory<TOptions extends MaterialPresetOptions = MaterialPresetOptions> = (options?: TOptions) => Material;
|
|
28
|
+
|
|
29
|
+
export interface MaterialPresetDescriptor<TOptions extends MaterialPresetOptions = MaterialPresetOptions> {
|
|
30
|
+
readonly kind: MaterialPresetKind;
|
|
31
|
+
readonly description?: string;
|
|
32
|
+
readonly create: MaterialFactory<TOptions>;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
export interface PhysicalMaterialPresetDescriptor {
|
|
36
|
+
readonly name: PhysicalMaterialPresetName;
|
|
37
|
+
readonly category: "metal" | "dielectric" | "fabric" | "transmission" | "subsurface" | "anisotropic" | "terrain" | "npr";
|
|
38
|
+
readonly source: "old-branch-material-presets";
|
|
39
|
+
readonly options: PBRMaterialOptions;
|
|
40
|
+
readonly knownLimits: readonly string[];
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
export class MaterialPresetRegistry {
|
|
44
|
+
private readonly presets = new Map<MaterialPresetKind, MaterialPresetDescriptor>();
|
|
45
|
+
|
|
46
|
+
constructor(descriptors: readonly MaterialPresetDescriptor[] = defaultMaterialPresets()) {
|
|
47
|
+
for (const descriptor of descriptors) {
|
|
48
|
+
this.register(descriptor);
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
register<TOptions extends MaterialPresetOptions>(descriptor: MaterialPresetDescriptor<TOptions>): void {
|
|
53
|
+
if (!descriptor.kind.trim()) {
|
|
54
|
+
throw new Error("Material preset kind is required.");
|
|
55
|
+
}
|
|
56
|
+
if (this.presets.has(descriptor.kind)) {
|
|
57
|
+
throw new Error(`Material preset already exists: ${descriptor.kind}`);
|
|
58
|
+
}
|
|
59
|
+
this.presets.set(descriptor.kind, descriptor as MaterialPresetDescriptor);
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
create<TOptions extends MaterialPresetOptions = MaterialPresetOptions>(kind: MaterialPresetKind, options?: TOptions): Material {
|
|
63
|
+
const descriptor = this.presets.get(kind);
|
|
64
|
+
if (!descriptor) {
|
|
65
|
+
throw new Error(`Unknown material preset: ${kind}`);
|
|
66
|
+
}
|
|
67
|
+
return descriptor.create(options);
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
has(kind: MaterialPresetKind): boolean {
|
|
71
|
+
return this.presets.has(kind);
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
list(): readonly MaterialPresetDescriptor[] {
|
|
75
|
+
return [...this.presets.values()];
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
export function defaultMaterialPresets(): readonly MaterialPresetDescriptor[] {
|
|
80
|
+
return [
|
|
81
|
+
{
|
|
82
|
+
kind: "unlit",
|
|
83
|
+
description: "Constant color material for debug, UI, and non-lighting-dependent geometry.",
|
|
84
|
+
create: (options?: MaterialPresetOptions) => new UnlitMaterial(options as UnlitMaterialOptions)
|
|
85
|
+
},
|
|
86
|
+
{
|
|
87
|
+
kind: "pbr",
|
|
88
|
+
description: "Direct-light physically based material with base color, metallic, roughness, and emissive controls.",
|
|
89
|
+
create: (options?: MaterialPresetOptions) => new PBRMaterial(options as PBRMaterialOptions)
|
|
90
|
+
},
|
|
91
|
+
...listPhysicalMaterialPresets().map((preset): MaterialPresetDescriptor => ({
|
|
92
|
+
kind: `physical:${preset.name}`,
|
|
93
|
+
description: `Old-branch physical material preset port for ${preset.name}.`,
|
|
94
|
+
create: (options?: MaterialPresetOptions) => createPhysicalMaterialPreset(preset.name, options as Partial<PBRMaterialOptions>)
|
|
95
|
+
}))
|
|
96
|
+
];
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
export function listPhysicalMaterialPresets(): readonly PhysicalMaterialPresetDescriptor[] {
|
|
100
|
+
return physicalMaterialPresets;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
export function physicalMaterialPresetDescriptor(name: PhysicalMaterialPresetName): PhysicalMaterialPresetDescriptor {
|
|
104
|
+
const descriptor = physicalMaterialPresets.find((entry) => entry.name === name);
|
|
105
|
+
if (!descriptor) throw new Error(`Unknown physical material preset: ${name}`);
|
|
106
|
+
return descriptor;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
export function createPhysicalMaterialPreset(name: PhysicalMaterialPresetName, overrides: Partial<PBRMaterialOptions> = {}): PBRMaterial {
|
|
110
|
+
const descriptor = physicalMaterialPresetDescriptor(name);
|
|
111
|
+
return new PBRMaterial({
|
|
112
|
+
...descriptor.options,
|
|
113
|
+
...overrides,
|
|
114
|
+
name: overrides.name ?? descriptor.options.name ?? `physical-${name}`
|
|
115
|
+
});
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
const physicalMaterialPresets: readonly PhysicalMaterialPresetDescriptor[] = [
|
|
119
|
+
physicalPreset("gold", "metal", {
|
|
120
|
+
baseColor: [1, 0.782, 0.344, 1],
|
|
121
|
+
metallic: 1,
|
|
122
|
+
roughness: 0.2,
|
|
123
|
+
specularFactor: 1
|
|
124
|
+
}, ["Gold F0/albedo values are clamped into the current [0,1] PBR parameter range."]),
|
|
125
|
+
physicalPreset("silver", "metal", {
|
|
126
|
+
baseColor: [0.972, 0.96, 0.915, 1],
|
|
127
|
+
metallic: 1,
|
|
128
|
+
roughness: 0.15,
|
|
129
|
+
specularFactor: 1
|
|
130
|
+
}, ["Silver preset uses the current direct PBR shader and generated environment resources, not measured spectral data."]),
|
|
131
|
+
physicalPreset("copper", "metal", {
|
|
132
|
+
baseColor: [0.955, 0.638, 0.538, 1],
|
|
133
|
+
metallic: 1,
|
|
134
|
+
roughness: 0.25,
|
|
135
|
+
specularFactor: 1
|
|
136
|
+
}, ["Copper preset uses bounded RGB material response rather than wavelength-dependent metal reflectance."]),
|
|
137
|
+
physicalPreset("iron", "metal", {
|
|
138
|
+
baseColor: [0.56, 0.57, 0.58, 1],
|
|
139
|
+
metallic: 1,
|
|
140
|
+
roughness: 0.4,
|
|
141
|
+
specularFactor: 0.9
|
|
142
|
+
}, ["Iron preset is a bounded rough metal preset without oxidation or anisotropic brushing."]),
|
|
143
|
+
physicalPreset("aluminum", "metal", {
|
|
144
|
+
baseColor: [0.913, 0.921, 0.925, 1],
|
|
145
|
+
metallic: 1,
|
|
146
|
+
roughness: 0.3,
|
|
147
|
+
specularFactor: 0.95
|
|
148
|
+
}, ["Aluminum preset is isotropic; brushed anisotropy must be enabled through a separate material."]),
|
|
149
|
+
physicalPreset("plastic", "dielectric", {
|
|
150
|
+
baseColor: [0.8, 0.8, 0.8, 1],
|
|
151
|
+
metallic: 0,
|
|
152
|
+
roughness: 0.5,
|
|
153
|
+
specularFactor: 0.55
|
|
154
|
+
}, ["Plastic preset is a neutral dielectric baseline without measured polymer BRDF."]),
|
|
155
|
+
physicalPreset("rubber", "dielectric", {
|
|
156
|
+
baseColor: [0.2, 0.2, 0.2, 1],
|
|
157
|
+
metallic: 0,
|
|
158
|
+
roughness: 0.9,
|
|
159
|
+
specularFactor: 0.25
|
|
160
|
+
}, ["Rubber preset is a rough dark dielectric; subsurface or tire-specific normal detail is supplied by procedural texture fixtures."]),
|
|
161
|
+
physicalPreset("wood", "dielectric", {
|
|
162
|
+
baseColor: [0.6, 0.4, 0.2, 1],
|
|
163
|
+
metallic: 0,
|
|
164
|
+
roughness: 0.7,
|
|
165
|
+
specularFactor: 0.35
|
|
166
|
+
}, ["Wood preset captures bounded base response; grain detail comes from procedural wood textures."]),
|
|
167
|
+
physicalPreset("concrete", "dielectric", {
|
|
168
|
+
baseColor: [0.5, 0.5, 0.5, 1],
|
|
169
|
+
metallic: 0,
|
|
170
|
+
roughness: 0.85,
|
|
171
|
+
specularFactor: 0.22
|
|
172
|
+
}, ["Concrete preset is a rough dielectric response without aggregate displacement."]),
|
|
173
|
+
physicalPreset("fabric", "fabric", {
|
|
174
|
+
baseColor: [0.5, 0.3, 0.2, 1],
|
|
175
|
+
metallic: 0,
|
|
176
|
+
roughness: 0.8,
|
|
177
|
+
sheenColorFactor: [0.42, 0.28, 0.22],
|
|
178
|
+
sheenRoughnessFactor: 0.3,
|
|
179
|
+
specularFactor: 0.28
|
|
180
|
+
}, ["Fabric ports old cloth sheen intent into current bounded sheen parameters; fiber scattering parity is not claimed."]),
|
|
181
|
+
physicalPreset("glass", "transmission", {
|
|
182
|
+
baseColor: [1, 1, 1, 0.62],
|
|
183
|
+
roughness: 0,
|
|
184
|
+
transmissionFactor: 1,
|
|
185
|
+
transmissionFallbackEnergy: 0.18,
|
|
186
|
+
volumeThicknessFactor: 0.5,
|
|
187
|
+
volumeAttenuationDistance: 12,
|
|
188
|
+
volumeAttenuationColor: [0.94, 0.98, 1],
|
|
189
|
+
ior: 1.5,
|
|
190
|
+
specularFactor: 1,
|
|
191
|
+
renderState: { blend: true, depthWrite: false, cullMode: "none" }
|
|
192
|
+
}, ["Glass is a bounded transmission fallback in WebGL2; refraction ray marching and Unity/Unreal glass parity remain blocked."]),
|
|
193
|
+
physicalPreset("water", "transmission", {
|
|
194
|
+
baseColor: [0, 0.3, 0.5, 0.72],
|
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195
|
+
roughness: 0.08,
|
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196
|
+
transmissionFactor: 0.58,
|
|
197
|
+
diffuseTransmissionFactor: 0.18,
|
|
198
|
+
diffuseTransmissionColorFactor: [0.2, 0.72, 1],
|
|
199
|
+
volumeThicknessFactor: 0.35,
|
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200
|
+
volumeAttenuationDistance: 5,
|
|
201
|
+
volumeAttenuationColor: [0.1, 0.45, 0.72],
|
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202
|
+
ior: 1.333,
|
|
203
|
+
specularFactor: 0.92,
|
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204
|
+
renderState: { blend: true, depthWrite: false, cullMode: "none" }
|
|
205
|
+
}, ["Water ports old ocean color/reflectivity intent; waves, foam, planar reflection, and caustics are not claimed by this preset."]),
|
|
206
|
+
physicalPreset("skin", "subsurface", {
|
|
207
|
+
baseColor: [0.95, 0.8, 0.7, 1],
|
|
208
|
+
roughness: 0.4,
|
|
209
|
+
diffuseTransmissionFactor: 0.32,
|
|
210
|
+
diffuseTransmissionColorFactor: [1, 0.5, 0.3],
|
|
211
|
+
transmissionFallbackEnergy: 0.1,
|
|
212
|
+
sheenColorFactor: [0.55, 0.28, 0.2],
|
|
213
|
+
sheenRoughnessFactor: 0.46,
|
|
214
|
+
specularFactor: 0.46
|
|
215
|
+
}, ["Skin ports old subsurface color intent into bounded diffuse-transmission parameters; production SSS is not claimed."]),
|
|
216
|
+
physicalPreset("eye", "subsurface", {
|
|
217
|
+
baseColor: [1, 1, 1, 1],
|
|
218
|
+
roughness: 0.1,
|
|
219
|
+
diffuseTransmissionFactor: 0.24,
|
|
220
|
+
diffuseTransmissionColorFactor: [0.8, 0.5, 0.5],
|
|
221
|
+
clearcoatFactor: 0.75,
|
|
222
|
+
clearcoatRoughnessFactor: 0.04,
|
|
223
|
+
specularFactor: 1
|
|
224
|
+
}, ["Eye preset combines bounded clearcoat and diffuse transmission; cornea/iris layered geometry is not included."]),
|
|
225
|
+
physicalPreset("hair", "anisotropic", {
|
|
226
|
+
baseColor: [0.3, 0.2, 0.1, 1],
|
|
227
|
+
roughness: 0.32,
|
|
228
|
+
anisotropyStrength: 0.78,
|
|
229
|
+
anisotropyRotation: -0.15,
|
|
230
|
+
sheenColorFactor: [0.5, 0.34, 0.18],
|
|
231
|
+
sheenRoughnessFactor: 0.48,
|
|
232
|
+
specularFactor: 0.72
|
|
233
|
+
}, ["Hair ports old anisotropic highlight intent; Marschner-style strand scattering is not claimed."]),
|
|
234
|
+
physicalPreset("terrain", "terrain", {
|
|
235
|
+
baseColor: [0.34, 0.44, 0.22, 1],
|
|
236
|
+
metallic: 0,
|
|
237
|
+
roughness: 0.88,
|
|
238
|
+
specularFactor: 0.24,
|
|
239
|
+
environmentColor: [0.42, 0.48, 0.34],
|
|
240
|
+
environmentIntensity: 0.12,
|
|
241
|
+
sheenColorFactor: [0.14, 0.22, 0.1],
|
|
242
|
+
sheenRoughnessFactor: 0.72
|
|
243
|
+
}, ["Terrain ports old multi-layer terrain material intent into a bounded rough dielectric preset; splat maps, triplanar blending, and distance texture LOD are not claimed."]),
|
|
244
|
+
physicalPreset("toon", "npr", {
|
|
245
|
+
baseColor: [0.92, 0.58, 0.16, 1],
|
|
246
|
+
metallic: 0,
|
|
247
|
+
roughness: 0.64,
|
|
248
|
+
specularFactor: 0.5,
|
|
249
|
+
clearcoatFactor: 0.24,
|
|
250
|
+
clearcoatRoughnessFactor: 0.18,
|
|
251
|
+
emissiveColor: [0.08, 0.035, 0.005],
|
|
252
|
+
emissiveStrength: 0.55
|
|
253
|
+
}, ["Toon ports old cel-shading/rim-light material intent into bounded current PBR and emissive parameters; discrete lighting bands, outline rendering, and hatching are not claimed."])
|
|
254
|
+
];
|
|
255
|
+
|
|
256
|
+
function physicalPreset(
|
|
257
|
+
name: PhysicalMaterialPresetName,
|
|
258
|
+
category: PhysicalMaterialPresetDescriptor["category"],
|
|
259
|
+
options: PBRMaterialOptions,
|
|
260
|
+
knownLimits: readonly string[]
|
|
261
|
+
): PhysicalMaterialPresetDescriptor {
|
|
262
|
+
return {
|
|
263
|
+
name,
|
|
264
|
+
category,
|
|
265
|
+
source: "old-branch-material-presets",
|
|
266
|
+
options: {
|
|
267
|
+
name: `physical-${name}`,
|
|
268
|
+
...options
|
|
269
|
+
},
|
|
270
|
+
knownLimits
|
|
271
|
+
};
|
|
272
|
+
}
|
|
@@ -0,0 +1,123 @@
|
|
|
1
|
+
import { Geometry, type Bounds3 } from "./Geometry";
|
|
2
|
+
import { IndexBuffer } from "./IndexBuffer";
|
|
3
|
+
import { VertexBuffer } from "./VertexBuffer";
|
|
4
|
+
|
|
5
|
+
export interface MorphTargetDelta {
|
|
6
|
+
readonly positions?: readonly (readonly [number, number, number])[];
|
|
7
|
+
readonly normals?: readonly (readonly [number, number, number])[];
|
|
8
|
+
readonly tangents?: readonly (readonly [number, number, number])[];
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export function applyMorphTargets(
|
|
12
|
+
geometry: Geometry,
|
|
13
|
+
targets: readonly MorphTargetDelta[],
|
|
14
|
+
weights: readonly number[]
|
|
15
|
+
): Geometry {
|
|
16
|
+
if (targets.length !== weights.length) {
|
|
17
|
+
throw new Error("Morph target count must match morph weight count.");
|
|
18
|
+
}
|
|
19
|
+
const source = geometry.vertexBuffer;
|
|
20
|
+
const output = new VertexBuffer(source.format, source.vertexCount);
|
|
21
|
+
for (let vertex = 0; vertex < source.vertexCount; vertex += 1) {
|
|
22
|
+
for (const attribute of source.format.attributes) {
|
|
23
|
+
output.setAttribute(vertex, attribute.semantic, source.getAttribute(vertex, attribute.semantic));
|
|
24
|
+
}
|
|
25
|
+
if (source.format.hasAttribute("position")) {
|
|
26
|
+
output.setAttribute(vertex, "position", morphVec3(source.getAttribute(vertex, "position"), targets, weights, vertex, "positions"));
|
|
27
|
+
}
|
|
28
|
+
if (source.format.hasAttribute("normal")) {
|
|
29
|
+
output.setAttribute(vertex, "normal", normalizeVec3(morphVec3(source.getAttribute(vertex, "normal"), targets, weights, vertex, "normals")));
|
|
30
|
+
}
|
|
31
|
+
if (source.format.hasAttribute("tangent")) {
|
|
32
|
+
output.setAttribute(vertex, "tangent", morphTangent(source.getAttribute(vertex, "tangent"), targets, weights, vertex));
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
return new Geometry(output, geometry.indexBuffer ? new IndexBuffer(Array.from(geometry.indexBuffer.data), source.vertexCount) : null, geometry.topology);
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export function computeMorphTargetEnvelopeBounds(geometry: Geometry, targets: readonly MorphTargetDelta[]): Bounds3 {
|
|
39
|
+
if (targets.length === 0 || !geometry.vertexBuffer.format.hasAttribute("position")) {
|
|
40
|
+
return geometry.bounds;
|
|
41
|
+
}
|
|
42
|
+
const min: [number, number, number] = [Infinity, Infinity, Infinity];
|
|
43
|
+
const max: [number, number, number] = [-Infinity, -Infinity, -Infinity];
|
|
44
|
+
for (let vertex = 0; vertex < geometry.vertexBuffer.vertexCount; vertex += 1) {
|
|
45
|
+
const base = geometry.vertexBuffer.getAttribute(vertex, "position");
|
|
46
|
+
const lower: [number, number, number] = [base[0] ?? 0, base[1] ?? 0, base[2] ?? 0];
|
|
47
|
+
const upper: [number, number, number] = [base[0] ?? 0, base[1] ?? 0, base[2] ?? 0];
|
|
48
|
+
for (const target of targets) {
|
|
49
|
+
const delta = target.positions?.[vertex];
|
|
50
|
+
if (!delta) continue;
|
|
51
|
+
for (let axis = 0; axis < 3; axis += 1) {
|
|
52
|
+
const value = delta[axis] ?? 0;
|
|
53
|
+
if (value < 0) lower[axis] += value;
|
|
54
|
+
if (value > 0) upper[axis] += value;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
includeBoundsPoint(min, max, lower);
|
|
58
|
+
includeBoundsPoint(min, max, upper);
|
|
59
|
+
}
|
|
60
|
+
if (!Number.isFinite(min[0]) || !Number.isFinite(max[0])) {
|
|
61
|
+
return geometry.bounds;
|
|
62
|
+
}
|
|
63
|
+
return { min, max };
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
export function computeMorphTargetWeightedBounds(geometry: Geometry, targets: readonly MorphTargetDelta[], weights: readonly number[]): Bounds3 {
|
|
67
|
+
if (targets.length === 0 || weights.length === 0 || !geometry.vertexBuffer.format.hasAttribute("position")) {
|
|
68
|
+
return geometry.bounds;
|
|
69
|
+
}
|
|
70
|
+
const min: [number, number, number] = [Infinity, Infinity, Infinity];
|
|
71
|
+
const max: [number, number, number] = [-Infinity, -Infinity, -Infinity];
|
|
72
|
+
for (let vertex = 0; vertex < geometry.vertexBuffer.vertexCount; vertex += 1) {
|
|
73
|
+
includeBoundsPoint(min, max, morphVec3(geometry.vertexBuffer.getAttribute(vertex, "position"), targets, weights, vertex, "positions"));
|
|
74
|
+
}
|
|
75
|
+
if (!Number.isFinite(min[0]) || !Number.isFinite(max[0])) {
|
|
76
|
+
return geometry.bounds;
|
|
77
|
+
}
|
|
78
|
+
return { min, max };
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
function morphVec3(
|
|
82
|
+
base: readonly number[],
|
|
83
|
+
targets: readonly MorphTargetDelta[],
|
|
84
|
+
weights: readonly number[],
|
|
85
|
+
vertex: number,
|
|
86
|
+
key: "positions" | "normals" | "tangents"
|
|
87
|
+
): readonly [number, number, number] {
|
|
88
|
+
const result: [number, number, number] = [base[0] ?? 0, base[1] ?? 0, base[2] ?? 0];
|
|
89
|
+
for (let index = 0; index < targets.length; index += 1) {
|
|
90
|
+
const weight = weights[index] ?? 0;
|
|
91
|
+
if (weight === 0) continue;
|
|
92
|
+
const delta = targets[index]?.[key]?.[vertex];
|
|
93
|
+
if (!delta) continue;
|
|
94
|
+
result[0] += delta[0] * weight;
|
|
95
|
+
result[1] += delta[1] * weight;
|
|
96
|
+
result[2] += delta[2] * weight;
|
|
97
|
+
}
|
|
98
|
+
return result;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
function normalizeVec3(value: readonly [number, number, number]): readonly [number, number, number] {
|
|
102
|
+
const length = Math.hypot(value[0], value[1], value[2]);
|
|
103
|
+
return length > 1e-9 ? [value[0] / length, value[1] / length, value[2] / length] : [0, 0, 1];
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
function includeBoundsPoint(min: [number, number, number], max: [number, number, number], point: readonly [number, number, number]): void {
|
|
107
|
+
min[0] = Math.min(min[0], point[0]);
|
|
108
|
+
min[1] = Math.min(min[1], point[1]);
|
|
109
|
+
min[2] = Math.min(min[2], point[2]);
|
|
110
|
+
max[0] = Math.max(max[0], point[0]);
|
|
111
|
+
max[1] = Math.max(max[1], point[1]);
|
|
112
|
+
max[2] = Math.max(max[2], point[2]);
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
function morphTangent(
|
|
116
|
+
base: readonly number[],
|
|
117
|
+
targets: readonly MorphTargetDelta[],
|
|
118
|
+
weights: readonly number[],
|
|
119
|
+
vertex: number
|
|
120
|
+
): readonly [number, number, number, number] {
|
|
121
|
+
const morphed = normalizeVec3(morphVec3(base, targets, weights, vertex, "tangents"));
|
|
122
|
+
return [morphed[0], morphed[1], morphed[2], base[3] ?? 1];
|
|
123
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import { Material } from "./Material";
|
|
2
|
+
import { DEFAULT_MORPH_UNLIT_SHADER_NAME } from "./ShaderLibrary";
|
|
3
|
+
|
|
4
|
+
export interface MorphUnlitMaterialOptions {
|
|
5
|
+
readonly name?: string;
|
|
6
|
+
readonly color?: readonly [number, number, number, number];
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export class MorphUnlitMaterial extends Material {
|
|
10
|
+
constructor(options: MorphUnlitMaterialOptions = {}) {
|
|
11
|
+
const color = options.color ?? [1, 1, 1, 1];
|
|
12
|
+
validateColor(color);
|
|
13
|
+
super({
|
|
14
|
+
name: options.name ?? "morph-unlit",
|
|
15
|
+
shaderKey: DEFAULT_MORPH_UNLIT_SHADER_NAME,
|
|
16
|
+
parameters: {
|
|
17
|
+
u_baseColor: color,
|
|
18
|
+
u_modelViewProjection: identityMatrix()
|
|
19
|
+
},
|
|
20
|
+
requiredAttributes: ["a_position"],
|
|
21
|
+
uniformSchema: [
|
|
22
|
+
{ name: "u_baseColor", kind: "vec4" },
|
|
23
|
+
{ name: "u_modelViewProjection", kind: "mat4" },
|
|
24
|
+
{ name: "u_morphPositionDeltas", kind: "any", required: false },
|
|
25
|
+
{ name: "u_morphWeights", kind: "vec4", required: false },
|
|
26
|
+
{ name: "u_morphTargetCount", kind: "float", required: false }
|
|
27
|
+
]
|
|
28
|
+
});
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
set color(value: readonly [number, number, number, number]) {
|
|
32
|
+
validateColor(value);
|
|
33
|
+
this.setParameter("u_baseColor", value);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
get color(): readonly [number, number, number, number] {
|
|
37
|
+
return this.getParameter("u_baseColor") as readonly [number, number, number, number];
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
function validateColor(color: readonly [number, number, number, number]): void {
|
|
42
|
+
if (color.length !== 4 || color.some((channel) => channel < 0 || channel > 1 || !Number.isFinite(channel))) {
|
|
43
|
+
throw new Error("MorphUnlitMaterial color must contain four finite values in [0, 1]");
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
function identityMatrix(): Float32Array {
|
|
48
|
+
return new Float32Array([
|
|
49
|
+
1, 0, 0, 0,
|
|
50
|
+
0, 1, 0, 0,
|
|
51
|
+
0, 0, 1, 0,
|
|
52
|
+
0, 0, 0, 1
|
|
53
|
+
]);
|
|
54
|
+
}
|