@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/src/StereoEffects.ts +274 -0
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- package/src/Texture.ts +307 -0
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- package/src/TexturedPBRMaterial.ts +1112 -0
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- package/src/UniformBinder.ts +16 -0
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- package/src/VegetationFixtures.ts +314 -0
- package/src/VertexBuffer.ts +120 -0
- package/src/VertexFormat.ts +171 -0
- package/src/VoxelWorldFixtures.ts +280 -0
- package/src/WeatherFixtures.ts +223 -0
- package/src/WebGL2Device.ts +2280 -0
- package/src/WebGL2StateCache.ts +330 -0
- package/src/WebGPUDevice.ts +2806 -0
- package/src/WebGPURenderToTextureProof.ts +139 -0
- package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
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- package/src/cinematic/CinematicDepthComposition.ts +30 -0
- package/src/cinematic/CinematicEvidence.ts +123 -0
- package/src/cinematic/CinematicLightingRig.ts +144 -0
- package/src/cinematic/CinematicMaterialPresets.ts +130 -0
- package/src/cinematic/CinematicPostProcess.ts +83 -0
- package/src/cinematic/DepthHazePass.ts +30 -0
- package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
- package/src/cinematic/FilmGrainPass.ts +24 -0
- package/src/cinematic/FogVolumeSystem.ts +30 -0
- package/src/cinematic/GlowCardSystem.ts +44 -0
- package/src/cinematic/RainParticleSystem.ts +151 -0
- package/src/cinematic/VignettePass.ts +25 -0
- package/src/cinematic/WetReflectionApproximation.ts +27 -0
- package/src/cinematic/index.ts +14 -0
- package/src/effects/CollisionModule.ts +64 -0
- package/src/effects/ColorModule.ts +60 -0
- package/src/effects/ForceModule.ts +25 -0
- package/src/effects/GPUParticleBackend.ts +569 -0
- package/src/effects/Particle.ts +108 -0
- package/src/effects/ParticleDiagnostics.ts +224 -0
- package/src/effects/ParticleEffectPresets.ts +147 -0
- package/src/effects/ParticleEmitter.ts +326 -0
- package/src/effects/ParticleModule.ts +26 -0
- package/src/effects/ParticleRenderPass.ts +117 -0
- package/src/effects/ParticleRenderer.ts +132 -0
- package/src/effects/ParticleSystem.ts +333 -0
- package/src/effects/SizeModule.ts +56 -0
- package/src/effects/TrailModule.ts +72 -0
- package/src/effects/VelocityModule.ts +75 -0
- package/src/effects/index.ts +15 -0
- package/src/index.ts +914 -0
- package/src/materials/AlphaSorting.ts +30 -0
- package/src/materials/MaterialExtensions.ts +42 -0
- package/src/materials/PhysicalMaterial.ts +133 -0
- package/src/materials/TransmissionPass.ts +51 -0
- package/src/performance/BVH.ts +18 -0
- package/src/performance/Batcher.ts +2 -0
- package/src/performance/FrustumCuller.ts +9 -0
- package/src/performance/LOD.ts +20 -0
- package/src/performance/Octree.ts +10 -0
- package/src/performance/RenderItemSorting.ts +167 -0
- package/src/performance/RendererStats.ts +43 -0
- package/src/performance/ResourceBudget.ts +44 -0
- package/src/postprocess/BloomPass.ts +28 -0
- package/src/postprocess/CinematicDiagnostics.ts +642 -0
- package/src/postprocess/ColorGradingPass.ts +24 -0
- package/src/postprocess/DepthOfFieldPass.ts +12 -0
- package/src/postprocess/EffectComposer.ts +349 -0
- package/src/postprocess/SSAOPass.ts +20 -0
- package/src/postprocess/index.ts +34 -0
- package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
- package/src/production-runtime/PBRHDRPipeline.ts +381 -0
- package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
- package/src/production-runtime/ProductionRendererTypes.ts +136 -0
- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
- package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
- package/src/production-runtime/backends/RendererBackend.ts +17 -0
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
- package/src/production-runtime/postprocess/BloomPass.ts +51 -0
- package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
- package/src/production-runtime/postprocess/DOFPass.ts +47 -0
- package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
- package/src/production-runtime/resources/GPUTexture.ts +2 -0
- package/src/production-runtime/resources/RenderTarget.ts +3 -0
- package/src/production-runtime/resources/ResourceCache.ts +7 -0
- package/src/production-runtime/scene/Camera.ts +1 -0
- package/src/production-runtime/scene/Lights.ts +2 -0
- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
- package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
- package/src/shaders/depth.frag.glsl +5 -0
- package/src/shaders/depth.vert.glsl +8 -0
- package/src/shaders/pbr-direct.frag.glsl +687 -0
- package/src/shaders/pbr-direct.vert.glsl +18 -0
- package/src/shaders/unlit.frag.glsl +18 -0
- package/src/shaders/unlit.vert.glsl +13 -0
- package/src/shadows/CascadedShadowPipeline.ts +53 -0
- package/src/shadows/ContactShadows.ts +106 -0
- package/src/shadows/ShadowDebugViews.ts +46 -0
- package/src/threejs-compatibility/InstancingSystem.ts +17 -0
- package/src/threejs-compatibility/LightingSystem.ts +22 -0
- package/src/threejs-compatibility/MaterialSystem.ts +9 -0
- package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
- package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
- package/src/threejs-compatibility/SceneRenderer.ts +34 -0
- package/src/threejs-compatibility/ShadowSystem.ts +19 -0
- package/src/threejs-compatibility/TextureSystem.ts +19 -0
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
- package/src/threejs-compatibility/TransparencySystem.ts +19 -0
- package/src/threejs-compatibility/index.ts +29 -0
- package/src/threejs-compatibility/performance/BVH.ts +14 -0
- package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
- package/src/threejs-compatibility/performance/Instancing.ts +4 -0
- package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
- package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
- package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
- package/src/threejs-compatibility/performance/index.ts +12 -0
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- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
- package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
- package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
- package/src/threejs-compatibility/postprocess/index.ts +15 -0
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
- package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
- package/src/threejs-compatibility/shaders/index.ts +9 -0
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
- package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
- package/src/threejs-compatibility/vfx/index.ts +9 -0
- package/src/threejs-example-parity/index.ts +205 -0
- package/src/webgpu/WebGPUBuffer.ts +1 -0
- package/src/webgpu/WebGPUCompute.ts +2 -0
- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
- package/src/webgpu/WebGPUPostProcess.ts +2 -0
- package/src/webgpu/WebGPUTexture.ts +2 -0
- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
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import { Material, type RenderState } from "./Material";
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import { DEFAULT_PBR_ENVIRONMENT_INTENSITY, DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP } from "./PBRLightingDefaults";
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import { TextureBinding } from "./TextureBinding";
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export const DEFAULT_PBR_SHADER_NAME = "aura3d/pbr-direct";
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export const DEFAULT_PBR_SHADER_MARKER = "@aura3d-shader:pbr-direct";
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export interface PBRMaterialOptions {
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readonly baseColor?: readonly [number, number, number, number];
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readonly renderState?: Partial<RenderState>;
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readonly metallic?: number;
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readonly roughness?: number;
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readonly environmentColor?: readonly [number, number, number];
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readonly environmentIntensity?: number;
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readonly proceduralEnvironmentMap?: PBRProceduralEnvironmentMapOptions;
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readonly environmentMapTexture?: TextureBinding;
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readonly environmentMapIntensity?: number;
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readonly environmentMapSpecularIntensity?: number;
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readonly environmentMapRotation?: number;
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readonly environmentMapMipCount?: number;
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readonly environmentBrdfLutTexture?: TextureBinding;
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readonly emissiveColor?: readonly [number, number, number];
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readonly emissiveStrength?: number;
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readonly clearcoatFactor?: number;
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readonly clearcoatRoughnessFactor?: number;
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readonly transmissionFactor?: number;
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readonly diffuseTransmissionFactor?: number;
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readonly diffuseTransmissionColorFactor?: readonly [number, number, number];
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readonly transmissionFallbackEnergy?: number;
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readonly volumeThicknessFactor?: number;
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readonly volumeAttenuationDistance?: number;
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readonly volumeAttenuationColor?: readonly [number, number, number];
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readonly transmissionParallaxStrength?: number;
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readonly transmissionParallaxBoxMin?: readonly [number, number, number];
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readonly transmissionParallaxBoxMax?: readonly [number, number, number];
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readonly transmissionBounceCount?: number;
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readonly transmissionCausticStrength?: number;
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readonly ior?: number;
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readonly specularFactor?: number;
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readonly specularColorFactor?: readonly [number, number, number];
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readonly sheenColorFactor?: readonly [number, number, number];
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readonly sheenRoughnessFactor?: number;
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readonly anisotropyStrength?: number;
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readonly anisotropyRotation?: number;
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readonly iridescenceFactor?: number;
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readonly iridescenceIor?: number;
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readonly iridescenceThicknessMinimum?: number;
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readonly iridescenceThicknessMaximum?: number;
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readonly dispersion?: number;
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}
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export interface PBRProceduralEnvironmentMapOptions {
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readonly skyColor: readonly [number, number, number];
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readonly horizonColor: readonly [number, number, number];
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readonly groundColor: readonly [number, number, number];
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readonly specularColor: readonly [number, number, number];
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readonly intensity: number;
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readonly specularIntensity: number;
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}
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62
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+
export class PBRMaterial extends Material {
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63
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+
constructor(options: PBRMaterialOptions = {}) {
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64
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+
const baseColor = options.baseColor ?? [1, 1, 1, 1];
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65
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+
const environmentColor = options.environmentColor ?? [1, 1, 1];
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66
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const proceduralEnvironmentMap: PBRProceduralEnvironmentMapOptions = options.proceduralEnvironmentMap ?? DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP;
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67
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const emissiveColor = options.emissiveColor ?? [0, 0, 0];
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68
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+
const specularColorFactor = options.specularColorFactor ?? [1, 1, 1];
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69
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const diffuseTransmissionColorFactor = options.diffuseTransmissionColorFactor ?? [1, 1, 1];
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70
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const sheenColorFactor = options.sheenColorFactor ?? [0, 0, 0];
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71
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const volumeAttenuationColor = options.volumeAttenuationColor ?? [1, 1, 1];
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72
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const transmissionParallaxBoxMin = options.transmissionParallaxBoxMin ?? [-1, -1, -1];
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73
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const transmissionParallaxBoxMax = options.transmissionParallaxBoxMax ?? [1, 1, 1];
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74
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validateColor4(baseColor, "baseColor");
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75
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validateColor3(environmentColor, "environmentColor");
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76
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validateProceduralEnvironmentMap(proceduralEnvironmentMap);
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77
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validateNonNegative(options.environmentMapIntensity ?? 0, "environmentMapIntensity");
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78
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validateNonNegative(options.environmentMapSpecularIntensity ?? 0, "environmentMapSpecularIntensity");
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79
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validateFinite(options.environmentMapRotation ?? 0, "environmentMapRotation");
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80
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validateMipCount(options.environmentMapMipCount ?? 1);
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81
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validateColor3(emissiveColor, "emissiveColor");
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82
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validateNonNegativeColor3(specularColorFactor, "specularColorFactor");
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83
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validateColor3(diffuseTransmissionColorFactor, "diffuseTransmissionColorFactor");
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84
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validateColor3(sheenColorFactor, "sheenColorFactor");
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85
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validateColor3(volumeAttenuationColor, "volumeAttenuationColor");
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86
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validateUnit(options.metallic ?? 0, "metallic");
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87
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validateUnit(options.roughness ?? 0.5, "roughness");
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88
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validateNonNegative(options.environmentIntensity ?? DEFAULT_PBR_ENVIRONMENT_INTENSITY, "environmentIntensity");
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89
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validateUnit(options.clearcoatFactor ?? 0, "clearcoatFactor");
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90
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validateUnit(options.clearcoatRoughnessFactor ?? 0, "clearcoatRoughnessFactor");
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91
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validateUnit(options.transmissionFactor ?? 0, "transmissionFactor");
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92
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validateUnit(options.diffuseTransmissionFactor ?? 0, "diffuseTransmissionFactor");
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93
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+
validateUnit(options.transmissionFallbackEnergy ?? 0.08, "transmissionFallbackEnergy");
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94
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validateNonNegative(options.volumeThicknessFactor ?? 0, "volumeThicknessFactor");
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95
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validatePositive(options.volumeAttenuationDistance ?? 1_000_000, "volumeAttenuationDistance");
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96
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validateUnit(options.transmissionParallaxStrength ?? 0, "transmissionParallaxStrength");
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97
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validateFiniteVec3(transmissionParallaxBoxMin, "transmissionParallaxBoxMin");
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98
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validateFiniteVec3(transmissionParallaxBoxMax, "transmissionParallaxBoxMax");
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99
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if (transmissionParallaxBoxMin.some((component, index) => component >= transmissionParallaxBoxMax[index]!)) {
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100
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throw new RangeError("PBR transmissionParallaxBoxMin must be lower than transmissionParallaxBoxMax");
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101
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}
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102
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validateNonNegative(options.transmissionBounceCount ?? 0, "transmissionBounceCount");
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103
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validateNonNegative(options.transmissionCausticStrength ?? 0, "transmissionCausticStrength");
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104
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validateUnit(options.specularFactor ?? 1, "specularFactor");
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105
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+
validateUnit(options.sheenRoughnessFactor ?? 0, "sheenRoughnessFactor");
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106
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+
validateUnit(options.anisotropyStrength ?? 0, "anisotropyStrength");
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107
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+
validateFinite(options.anisotropyRotation ?? 0, "anisotropyRotation");
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108
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+
validateUnit(options.iridescenceFactor ?? 0, "iridescenceFactor");
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109
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validateIridescenceIOR(options.iridescenceIor ?? 1.3);
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110
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const iridescenceThicknessMinimum = options.iridescenceThicknessMinimum ?? 100;
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111
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const iridescenceThicknessMaximum = options.iridescenceThicknessMaximum ?? 400;
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112
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validateNonNegative(iridescenceThicknessMinimum, "iridescenceThicknessMinimum");
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113
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+
validateNonNegative(iridescenceThicknessMaximum, "iridescenceThicknessMaximum");
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114
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if (iridescenceThicknessMaximum < iridescenceThicknessMinimum) {
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115
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throw new RangeError("PBR iridescenceThicknessMaximum must be greater than or equal to iridescenceThicknessMinimum");
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116
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+
}
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117
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+
validateNonNegative(options.dispersion ?? 0, "dispersion");
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118
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+
validateIOR(options.ior ?? 1.5);
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119
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validateNonNegative(options.emissiveStrength ?? 1, "emissiveStrength");
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120
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+
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121
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+
super({
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122
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name: options.name ?? "pbr",
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123
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+
shaderKey: DEFAULT_PBR_SHADER_NAME,
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124
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+
renderState: options.renderState,
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125
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+
parameters: {
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126
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+
u_baseColor: baseColor,
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127
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+
u_metallic: options.metallic ?? 0,
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128
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+
u_roughness: options.roughness ?? 0.5,
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129
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+
u_environmentColor: environmentColor,
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130
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u_environmentIntensity: options.environmentIntensity ?? DEFAULT_PBR_ENVIRONMENT_INTENSITY,
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131
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+
u_environmentSkyColor: proceduralEnvironmentMap.skyColor,
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132
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+
u_environmentHorizonColor: proceduralEnvironmentMap.horizonColor,
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133
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+
u_environmentGroundColor: proceduralEnvironmentMap.groundColor,
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134
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+
u_environmentSpecularColor: proceduralEnvironmentMap.specularColor,
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135
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+
u_environmentMapIntensity: proceduralEnvironmentMap.intensity,
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136
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+
u_environmentSpecularIntensity: proceduralEnvironmentMap.specularIntensity,
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137
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u_environmentMapTexture: options.environmentMapTexture ?? new TextureBinding({ name: "u_environmentMapTexture", required: false }),
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138
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+
u_environmentMapTextureEnabled: options.environmentMapTexture ? 1 : 0,
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139
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+
u_environmentMapTextureIntensity: options.environmentMapIntensity ?? 0,
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140
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+
u_environmentMapTextureSpecularIntensity: options.environmentMapSpecularIntensity ?? 0,
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141
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+
u_environmentMapTextureRotation: options.environmentMapRotation ?? 0,
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142
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+
u_environmentMapTextureMipCount: options.environmentMapMipCount ?? 1,
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143
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+
u_environmentMapTextureEncoding: 0,
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144
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+
u_environmentBrdfLutTexture: options.environmentBrdfLutTexture ?? new TextureBinding({ name: "u_environmentBrdfLutTexture", required: false }),
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145
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+
u_environmentBrdfLutEnabled: options.environmentBrdfLutTexture ? 1 : 0,
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146
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+
u_emissiveColor: emissiveColor,
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147
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+
u_emissiveStrength: options.emissiveStrength ?? 1,
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148
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+
u_clearcoatFactor: options.clearcoatFactor ?? 0,
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149
|
+
u_clearcoatRoughnessFactor: options.clearcoatRoughnessFactor ?? 0,
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150
|
+
u_transmissionFactor: options.transmissionFactor ?? 0,
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151
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+
u_diffuseTransmissionFactor: options.diffuseTransmissionFactor ?? 0,
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152
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+
u_diffuseTransmissionColorFactor: diffuseTransmissionColorFactor,
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153
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+
u_transmissionFallbackEnergy: options.transmissionFallbackEnergy ?? 0.08,
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154
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+
u_volumeThicknessFactor: options.volumeThicknessFactor ?? 0,
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155
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+
u_volumeAttenuationDistance: options.volumeAttenuationDistance ?? 1_000_000,
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156
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+
u_volumeAttenuationColor: volumeAttenuationColor,
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157
|
+
u_transmissionParallaxStrength: options.transmissionParallaxStrength ?? 0,
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158
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+
u_transmissionParallaxBoxMin: transmissionParallaxBoxMin,
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159
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+
u_transmissionParallaxBoxMax: transmissionParallaxBoxMax,
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160
|
+
u_transmissionBounceCount: options.transmissionBounceCount ?? 0,
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161
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+
u_transmissionCausticStrength: options.transmissionCausticStrength ?? 0,
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162
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+
u_ior: options.ior ?? 1.5,
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163
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+
u_specularFactor: options.specularFactor ?? 1,
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164
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+
u_specularColorFactor: specularColorFactor,
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165
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+
u_sheenColorFactor: sheenColorFactor,
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166
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+
u_sheenRoughnessFactor: options.sheenRoughnessFactor ?? 0,
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167
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+
u_anisotropyStrength: options.anisotropyStrength ?? 0,
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168
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+
u_anisotropyRotation: options.anisotropyRotation ?? 0,
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169
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+
u_iridescenceFactor: options.iridescenceFactor ?? 0,
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170
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+
u_iridescenceIor: options.iridescenceIor ?? 1.3,
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171
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+
u_iridescenceThicknessMinimum: iridescenceThicknessMinimum,
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172
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+
u_iridescenceThicknessMaximum: iridescenceThicknessMaximum,
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173
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+
u_dispersion: options.dispersion ?? 0,
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174
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+
u_lightCount: 0,
|
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175
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+
u_lightData: new Float32Array(0),
|
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176
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+
u_modelViewProjection: identityMatrix(),
|
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177
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+
u_normalMatrix: identityMatrix()
|
|
178
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+
},
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179
|
+
requiredAttributes: ["a_position", "a_normal"],
|
|
180
|
+
uniformSchema: [
|
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181
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+
{ name: "u_baseColor", kind: "vec4" },
|
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182
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+
{ name: "u_metallic", kind: "float" },
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183
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+
{ name: "u_roughness", kind: "float" },
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184
|
+
{ name: "u_environmentColor", kind: "vec3" },
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185
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+
{ name: "u_environmentIntensity", kind: "float" },
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186
|
+
{ name: "u_environmentSkyColor", kind: "vec3" },
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187
|
+
{ name: "u_environmentHorizonColor", kind: "vec3" },
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188
|
+
{ name: "u_environmentGroundColor", kind: "vec3" },
|
|
189
|
+
{ name: "u_environmentSpecularColor", kind: "vec3" },
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|
190
|
+
{ name: "u_environmentMapIntensity", kind: "float" },
|
|
191
|
+
{ name: "u_environmentSpecularIntensity", kind: "float" },
|
|
192
|
+
{ name: "u_environmentMapTexture", kind: "texture2d", required: false },
|
|
193
|
+
{ name: "u_environmentMapTextureEnabled", kind: "float" },
|
|
194
|
+
{ name: "u_environmentMapTextureIntensity", kind: "float" },
|
|
195
|
+
{ name: "u_environmentMapTextureSpecularIntensity", kind: "float" },
|
|
196
|
+
{ name: "u_environmentMapTextureRotation", kind: "float" },
|
|
197
|
+
{ name: "u_environmentMapTextureMipCount", kind: "float" },
|
|
198
|
+
{ name: "u_environmentMapTextureEncoding", kind: "float" },
|
|
199
|
+
{ name: "u_environmentBrdfLutTexture", kind: "texture2d", required: false },
|
|
200
|
+
{ name: "u_environmentBrdfLutEnabled", kind: "float", required: false },
|
|
201
|
+
{ name: "u_emissiveColor", kind: "vec3" },
|
|
202
|
+
{ name: "u_emissiveStrength", kind: "float" },
|
|
203
|
+
{ name: "u_clearcoatFactor", kind: "float" },
|
|
204
|
+
{ name: "u_clearcoatRoughnessFactor", kind: "float" },
|
|
205
|
+
{ name: "u_transmissionFactor", kind: "float" },
|
|
206
|
+
{ name: "u_diffuseTransmissionFactor", kind: "float" },
|
|
207
|
+
{ name: "u_diffuseTransmissionColorFactor", kind: "vec3" },
|
|
208
|
+
{ name: "u_transmissionFallbackEnergy", kind: "float" },
|
|
209
|
+
{ name: "u_volumeThicknessFactor", kind: "float" },
|
|
210
|
+
{ name: "u_volumeAttenuationDistance", kind: "float" },
|
|
211
|
+
{ name: "u_volumeAttenuationColor", kind: "vec3" },
|
|
212
|
+
{ name: "u_transmissionParallaxStrength", kind: "float" },
|
|
213
|
+
{ name: "u_transmissionParallaxBoxMin", kind: "vec3" },
|
|
214
|
+
{ name: "u_transmissionParallaxBoxMax", kind: "vec3" },
|
|
215
|
+
{ name: "u_transmissionBounceCount", kind: "float" },
|
|
216
|
+
{ name: "u_transmissionCausticStrength", kind: "float" },
|
|
217
|
+
{ name: "u_ior", kind: "float" },
|
|
218
|
+
{ name: "u_specularFactor", kind: "float" },
|
|
219
|
+
{ name: "u_specularColorFactor", kind: "vec3" },
|
|
220
|
+
{ name: "u_sheenColorFactor", kind: "vec3" },
|
|
221
|
+
{ name: "u_sheenRoughnessFactor", kind: "float" },
|
|
222
|
+
{ name: "u_anisotropyStrength", kind: "float" },
|
|
223
|
+
{ name: "u_anisotropyRotation", kind: "float" },
|
|
224
|
+
{ name: "u_iridescenceFactor", kind: "float" },
|
|
225
|
+
{ name: "u_iridescenceIor", kind: "float" },
|
|
226
|
+
{ name: "u_iridescenceThicknessMinimum", kind: "float" },
|
|
227
|
+
{ name: "u_iridescenceThicknessMaximum", kind: "float" },
|
|
228
|
+
{ name: "u_dispersion", kind: "float" },
|
|
229
|
+
{ name: "u_lightCount", kind: "float" },
|
|
230
|
+
{ name: "u_lightData", kind: "any" },
|
|
231
|
+
{ name: "u_modelViewProjection", kind: "mat4" },
|
|
232
|
+
{ name: "u_normalMatrix", kind: "mat4" }
|
|
233
|
+
]
|
|
234
|
+
});
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
set baseColor(value: readonly [number, number, number, number]) {
|
|
238
|
+
validateColor4(value, "baseColor");
|
|
239
|
+
this.setParameter("u_baseColor", value);
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
get baseColor(): readonly [number, number, number, number] {
|
|
243
|
+
return this.getParameter("u_baseColor") as readonly [number, number, number, number];
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
set metallic(value: number) {
|
|
247
|
+
validateUnit(value, "metallic");
|
|
248
|
+
this.setParameter("u_metallic", value);
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
get metallic(): number {
|
|
252
|
+
return this.getParameter("u_metallic") as number;
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
set roughness(value: number) {
|
|
256
|
+
validateUnit(value, "roughness");
|
|
257
|
+
this.setParameter("u_roughness", value);
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
get roughness(): number {
|
|
261
|
+
return this.getParameter("u_roughness") as number;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
set environmentColor(value: readonly [number, number, number]) {
|
|
265
|
+
validateColor3(value, "environmentColor");
|
|
266
|
+
this.setParameter("u_environmentColor", value);
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
get environmentColor(): readonly [number, number, number] {
|
|
270
|
+
return this.getParameter("u_environmentColor") as readonly [number, number, number];
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
set environmentIntensity(value: number) {
|
|
274
|
+
validateNonNegative(value, "environmentIntensity");
|
|
275
|
+
this.setParameter("u_environmentIntensity", value);
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
get environmentIntensity(): number {
|
|
279
|
+
return this.getParameter("u_environmentIntensity") as number;
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
set proceduralEnvironmentMap(value: PBRProceduralEnvironmentMapOptions) {
|
|
283
|
+
validateProceduralEnvironmentMap(value);
|
|
284
|
+
this.setParameter("u_environmentSkyColor", value.skyColor);
|
|
285
|
+
this.setParameter("u_environmentHorizonColor", value.horizonColor);
|
|
286
|
+
this.setParameter("u_environmentGroundColor", value.groundColor);
|
|
287
|
+
this.setParameter("u_environmentSpecularColor", value.specularColor);
|
|
288
|
+
this.setParameter("u_environmentMapIntensity", value.intensity);
|
|
289
|
+
this.setParameter("u_environmentSpecularIntensity", value.specularIntensity);
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
get proceduralEnvironmentMap(): PBRProceduralEnvironmentMapOptions {
|
|
293
|
+
return {
|
|
294
|
+
skyColor: this.getParameter("u_environmentSkyColor") as readonly [number, number, number],
|
|
295
|
+
horizonColor: this.getParameter("u_environmentHorizonColor") as readonly [number, number, number],
|
|
296
|
+
groundColor: this.getParameter("u_environmentGroundColor") as readonly [number, number, number],
|
|
297
|
+
specularColor: this.getParameter("u_environmentSpecularColor") as readonly [number, number, number],
|
|
298
|
+
intensity: this.getParameter("u_environmentMapIntensity") as number,
|
|
299
|
+
specularIntensity: this.getParameter("u_environmentSpecularIntensity") as number
|
|
300
|
+
};
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
set environmentMapTexture(value: TextureBinding | null) {
|
|
304
|
+
this.setParameter("u_environmentMapTexture", value ?? new TextureBinding({ name: "u_environmentMapTexture", required: false }));
|
|
305
|
+
this.setParameter("u_environmentMapTextureEnabled", value ? 1 : 0);
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
get environmentMapTexture(): TextureBinding | null {
|
|
309
|
+
const value = this.getParameter("u_environmentMapTexture");
|
|
310
|
+
return value instanceof TextureBinding && value.texture ? value : null;
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
set environmentMapIntensity(value: number) {
|
|
314
|
+
validateNonNegative(value, "environmentMapIntensity");
|
|
315
|
+
this.setParameter("u_environmentMapTextureIntensity", value);
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
get environmentMapIntensity(): number {
|
|
319
|
+
return this.getParameter("u_environmentMapTextureIntensity") as number;
|
|
320
|
+
}
|
|
321
|
+
|
|
322
|
+
set environmentMapSpecularIntensity(value: number) {
|
|
323
|
+
validateNonNegative(value, "environmentMapSpecularIntensity");
|
|
324
|
+
this.setParameter("u_environmentMapTextureSpecularIntensity", value);
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
get environmentMapSpecularIntensity(): number {
|
|
328
|
+
return this.getParameter("u_environmentMapTextureSpecularIntensity") as number;
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
set environmentMapRotation(value: number) {
|
|
332
|
+
validateFinite(value, "environmentMapRotation");
|
|
333
|
+
this.setParameter("u_environmentMapTextureRotation", value);
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
get environmentMapRotation(): number {
|
|
337
|
+
return this.getParameter("u_environmentMapTextureRotation") as number;
|
|
338
|
+
}
|
|
339
|
+
|
|
340
|
+
set environmentMapMipCount(value: number) {
|
|
341
|
+
validateMipCount(value);
|
|
342
|
+
this.setParameter("u_environmentMapTextureMipCount", value);
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
get environmentMapMipCount(): number {
|
|
346
|
+
return this.getParameter("u_environmentMapTextureMipCount") as number;
|
|
347
|
+
}
|
|
348
|
+
|
|
349
|
+
set environmentBrdfLutTexture(value: TextureBinding | null) {
|
|
350
|
+
this.setParameter("u_environmentBrdfLutTexture", value ?? new TextureBinding({ name: "u_environmentBrdfLutTexture", required: false }));
|
|
351
|
+
this.setParameter("u_environmentBrdfLutEnabled", value ? 1 : 0);
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
get environmentBrdfLutTexture(): TextureBinding | null {
|
|
355
|
+
const value = this.getParameter("u_environmentBrdfLutTexture");
|
|
356
|
+
return value instanceof TextureBinding && value.texture ? value : null;
|
|
357
|
+
}
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
function validateNonNegative(value: number, label: string): void {
|
|
361
|
+
if (!Number.isFinite(value) || value < 0) {
|
|
362
|
+
throw new RangeError(`PBR ${label} must be finite and non-negative`);
|
|
363
|
+
}
|
|
364
|
+
}
|
|
365
|
+
|
|
366
|
+
function validatePositive(value: number, label: string): void {
|
|
367
|
+
if (!Number.isFinite(value) || value <= 0) {
|
|
368
|
+
throw new RangeError(`PBR ${label} must be finite and positive`);
|
|
369
|
+
}
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
function validateUnit(value: number, label: string): void {
|
|
373
|
+
if (!Number.isFinite(value) || value < 0 || value > 1) {
|
|
374
|
+
throw new RangeError(`PBR ${label} must be finite and within [0, 1]`);
|
|
375
|
+
}
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
function validateFinite(value: number, label: string): void {
|
|
379
|
+
if (!Number.isFinite(value)) {
|
|
380
|
+
throw new RangeError(`PBR ${label} must be finite`);
|
|
381
|
+
}
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
function validateIOR(value: number): void {
|
|
385
|
+
if (!Number.isFinite(value) || value < 1) {
|
|
386
|
+
throw new RangeError("PBR ior must be finite and at least 1");
|
|
387
|
+
}
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
function validateIridescenceIOR(value: number): void {
|
|
391
|
+
if (!Number.isFinite(value) || value < 1 || value > 3) {
|
|
392
|
+
throw new RangeError("PBR iridescenceIor must be finite and within [1, 3]");
|
|
393
|
+
}
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
function validateColor4(value: readonly number[], label: string): void {
|
|
397
|
+
if (value.length !== 4 || value.some((channel) => !Number.isFinite(channel) || channel < 0 || channel > 1)) {
|
|
398
|
+
throw new RangeError(`PBR ${label} must contain four finite values in [0, 1]`);
|
|
399
|
+
}
|
|
400
|
+
}
|
|
401
|
+
|
|
402
|
+
function validateColor3(value: readonly number[], label: string): void {
|
|
403
|
+
if (value.length !== 3 || value.some((channel) => !Number.isFinite(channel) || channel < 0 || channel > 1)) {
|
|
404
|
+
throw new RangeError(`PBR ${label} must contain three finite values in [0, 1]`);
|
|
405
|
+
}
|
|
406
|
+
}
|
|
407
|
+
|
|
408
|
+
function validateNonNegativeColor3(value: readonly number[], label: string): void {
|
|
409
|
+
if (value.length !== 3 || value.some((channel) => !Number.isFinite(channel) || channel < 0)) {
|
|
410
|
+
throw new RangeError(`PBR ${label} must contain three finite non-negative values`);
|
|
411
|
+
}
|
|
412
|
+
}
|
|
413
|
+
|
|
414
|
+
function validateFiniteVec3(value: readonly number[], label: string): void {
|
|
415
|
+
if (value.length !== 3 || value.some((channel) => !Number.isFinite(channel))) {
|
|
416
|
+
throw new RangeError(`PBR ${label} must contain three finite values`);
|
|
417
|
+
}
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
function validateProceduralEnvironmentMap(value: PBRProceduralEnvironmentMapOptions): void {
|
|
421
|
+
validateColor3(value.skyColor, "proceduralEnvironmentMap.skyColor");
|
|
422
|
+
validateColor3(value.horizonColor, "proceduralEnvironmentMap.horizonColor");
|
|
423
|
+
validateColor3(value.groundColor, "proceduralEnvironmentMap.groundColor");
|
|
424
|
+
validateColor3(value.specularColor, "proceduralEnvironmentMap.specularColor");
|
|
425
|
+
validateNonNegative(value.intensity, "proceduralEnvironmentMap.intensity");
|
|
426
|
+
validateNonNegative(value.specularIntensity, "proceduralEnvironmentMap.specularIntensity");
|
|
427
|
+
}
|
|
428
|
+
|
|
429
|
+
function validateMipCount(value: number): void {
|
|
430
|
+
if (!Number.isInteger(value) || value < 1) {
|
|
431
|
+
throw new RangeError("PBR environmentMapMipCount must be a positive integer");
|
|
432
|
+
}
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
function identityMatrix(): Float32Array {
|
|
436
|
+
return new Float32Array([
|
|
437
|
+
1, 0, 0, 0,
|
|
438
|
+
0, 1, 0, 0,
|
|
439
|
+
0, 0, 1, 0,
|
|
440
|
+
0, 0, 0, 1
|
|
441
|
+
]);
|
|
442
|
+
}
|
package/src/PMREM.ts
ADDED
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import {
|
|
2
|
+
generateSpecularPrefilterMipLevels,
|
|
3
|
+
type Rgba8EnvironmentMapSource
|
|
4
|
+
} from "./EnvironmentMapResources";
|
|
5
|
+
import type { TextureMipLevelDescriptor } from "./Texture";
|
|
6
|
+
|
|
7
|
+
export interface ExternalParityPmremLevel {
|
|
8
|
+
readonly level: number;
|
|
9
|
+
readonly width: number;
|
|
10
|
+
readonly height: number;
|
|
11
|
+
readonly roughness: number;
|
|
12
|
+
readonly byteLength: number;
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export interface ExternalParityPmrem {
|
|
16
|
+
readonly textureLabel: string;
|
|
17
|
+
readonly mipLevels: readonly TextureMipLevelDescriptor[];
|
|
18
|
+
readonly levels: readonly ExternalParityPmremLevel[];
|
|
19
|
+
readonly diagnostics: {
|
|
20
|
+
readonly mipCount: number;
|
|
21
|
+
readonly maxRoughness: number;
|
|
22
|
+
readonly totalByteLength: number;
|
|
23
|
+
readonly directionalReflectionReady: boolean;
|
|
24
|
+
};
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
export function createExternalParityPmrem(
|
|
28
|
+
source: Rgba8EnvironmentMapSource,
|
|
29
|
+
options: { readonly levels?: number; readonly blurRadius?: number; readonly textureLabel?: string } = {}
|
|
30
|
+
): ExternalParityPmrem {
|
|
31
|
+
const mipLevels = generateSpecularPrefilterMipLevels(source, {
|
|
32
|
+
levels: options.levels ?? 6,
|
|
33
|
+
blurRadius: options.blurRadius ?? 3
|
|
34
|
+
});
|
|
35
|
+
const levels = mipLevels.map((level, index) => ({
|
|
36
|
+
level: index,
|
|
37
|
+
width: level.width,
|
|
38
|
+
height: level.height,
|
|
39
|
+
roughness: Number((index / Math.max(1, mipLevels.length - 1)).toFixed(4)),
|
|
40
|
+
byteLength: level.data.byteLength
|
|
41
|
+
}));
|
|
42
|
+
return {
|
|
43
|
+
textureLabel: options.textureLabel ?? "external-parity-pmrem-specular",
|
|
44
|
+
mipLevels,
|
|
45
|
+
levels,
|
|
46
|
+
diagnostics: {
|
|
47
|
+
mipCount: mipLevels.length,
|
|
48
|
+
maxRoughness: levels.at(-1)?.roughness ?? 0,
|
|
49
|
+
totalByteLength: levels.reduce((sum, level) => sum + level.byteLength, 0),
|
|
50
|
+
directionalReflectionReady: mipLevels.length >= 4 && mipLevels[0]!.width > mipLevels.at(-1)!.width
|
|
51
|
+
}
|
|
52
|
+
};
|
|
53
|
+
}
|