@aura3d/rendering 1.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1433) hide show
  1. package/README.md +18 -0
  2. package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
  3. package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
  4. package/dist/ArchitecturalLightingFixtures.js +171 -0
  5. package/dist/ArchitecturalLightingFixtures.js.map +1 -0
  6. package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
  7. package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
  8. package/dist/ArchitecturalMaterialCatalog.js +90 -0
  9. package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
  10. package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
  11. package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
  12. package/dist/ArchitecturalMeasurementFixtures.js +115 -0
  13. package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
  14. package/dist/BRDFLut.d.ts +13 -0
  15. package/dist/BRDFLut.d.ts.map +1 -0
  16. package/dist/BRDFLut.js +34 -0
  17. package/dist/BRDFLut.js.map +1 -0
  18. package/dist/CameraFraming.d.ts +31 -0
  19. package/dist/CameraFraming.d.ts.map +1 -0
  20. package/dist/CameraFraming.js +143 -0
  21. package/dist/CameraFraming.js.map +1 -0
  22. package/dist/CanonicalSceneFixtures.d.ts +13 -0
  23. package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
  24. package/dist/CanonicalSceneFixtures.js +78 -0
  25. package/dist/CanonicalSceneFixtures.js.map +1 -0
  26. package/dist/CascadedShadowMaps.d.ts +121 -0
  27. package/dist/CascadedShadowMaps.d.ts.map +1 -0
  28. package/dist/CascadedShadowMaps.js +315 -0
  29. package/dist/CascadedShadowMaps.js.map +1 -0
  30. package/dist/ColorManagement.d.ts +33 -0
  31. package/dist/ColorManagement.d.ts.map +1 -0
  32. package/dist/ColorManagement.js +71 -0
  33. package/dist/ColorManagement.js.map +1 -0
  34. package/dist/CullingFixtures.d.ts +70 -0
  35. package/dist/CullingFixtures.d.ts.map +1 -0
  36. package/dist/CullingFixtures.js +191 -0
  37. package/dist/CullingFixtures.js.map +1 -0
  38. package/dist/DecalGeometry.d.ts +3 -0
  39. package/dist/DecalGeometry.d.ts.map +1 -0
  40. package/dist/DecalGeometry.js +2 -0
  41. package/dist/DecalGeometry.js.map +1 -0
  42. package/dist/DepthPass.d.ts +23 -0
  43. package/dist/DepthPass.d.ts.map +1 -0
  44. package/dist/DepthPass.js +99 -0
  45. package/dist/DepthPass.js.map +1 -0
  46. package/dist/EnvironmentBackgroundPass.d.ts +27 -0
  47. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
  48. package/dist/EnvironmentBackgroundPass.js +167 -0
  49. package/dist/EnvironmentBackgroundPass.js.map +1 -0
  50. package/dist/EnvironmentBackgroundResources.d.ts +31 -0
  51. package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
  52. package/dist/EnvironmentBackgroundResources.js +237 -0
  53. package/dist/EnvironmentBackgroundResources.js.map +1 -0
  54. package/dist/EnvironmentLighting.d.ts +10 -0
  55. package/dist/EnvironmentLighting.d.ts.map +1 -0
  56. package/dist/EnvironmentLighting.js +64 -0
  57. package/dist/EnvironmentLighting.js.map +1 -0
  58. package/dist/EnvironmentMapResources.d.ts +98 -0
  59. package/dist/EnvironmentMapResources.d.ts.map +1 -0
  60. package/dist/EnvironmentMapResources.js +794 -0
  61. package/dist/EnvironmentMapResources.js.map +1 -0
  62. package/dist/EnvironmentPipeline.d.ts +21 -0
  63. package/dist/EnvironmentPipeline.d.ts.map +1 -0
  64. package/dist/EnvironmentPipeline.js +43 -0
  65. package/dist/EnvironmentPipeline.js.map +1 -0
  66. package/dist/EnvironmentPlatform.d.ts +185 -0
  67. package/dist/EnvironmentPlatform.d.ts.map +1 -0
  68. package/dist/EnvironmentPlatform.js +922 -0
  69. package/dist/EnvironmentPlatform.js.map +1 -0
  70. package/dist/EnvironmentPreset.d.ts +35 -0
  71. package/dist/EnvironmentPreset.d.ts.map +1 -0
  72. package/dist/EnvironmentPreset.js +96 -0
  73. package/dist/EnvironmentPreset.js.map +1 -0
  74. package/dist/Exposure.d.ts +19 -0
  75. package/dist/Exposure.d.ts.map +1 -0
  76. package/dist/Exposure.js +34 -0
  77. package/dist/Exposure.js.map +1 -0
  78. package/dist/ExternalParityRenderPreset.d.ts +149 -0
  79. package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
  80. package/dist/ExternalParityRenderPreset.js +519 -0
  81. package/dist/ExternalParityRenderPreset.js.map +1 -0
  82. package/dist/ForwardPass.d.ts +122 -0
  83. package/dist/ForwardPass.d.ts.map +1 -0
  84. package/dist/ForwardPass.js +1352 -0
  85. package/dist/ForwardPass.js.map +1 -0
  86. package/dist/FrameVisualMetrics.d.ts +60 -0
  87. package/dist/FrameVisualMetrics.d.ts.map +1 -0
  88. package/dist/FrameVisualMetrics.js +146 -0
  89. package/dist/FrameVisualMetrics.js.map +1 -0
  90. package/dist/Geometry.d.ts +50 -0
  91. package/dist/Geometry.d.ts.map +1 -0
  92. package/dist/Geometry.js +385 -0
  93. package/dist/Geometry.js.map +1 -0
  94. package/dist/GeometryPrimitives.d.ts +3 -0
  95. package/dist/GeometryPrimitives.d.ts.map +1 -0
  96. package/dist/GeometryPrimitives.js +2 -0
  97. package/dist/GeometryPrimitives.js.map +1 -0
  98. package/dist/HDRRenderPipeline.d.ts +27 -0
  99. package/dist/HDRRenderPipeline.d.ts.map +1 -0
  100. package/dist/HDRRenderPipeline.js +67 -0
  101. package/dist/HDRRenderPipeline.js.map +1 -0
  102. package/dist/IBL.d.ts +37 -0
  103. package/dist/IBL.d.ts.map +1 -0
  104. package/dist/IBL.js +48 -0
  105. package/dist/IBL.js.map +1 -0
  106. package/dist/IndexBuffer.d.ts +15 -0
  107. package/dist/IndexBuffer.d.ts.map +1 -0
  108. package/dist/IndexBuffer.js +51 -0
  109. package/dist/IndexBuffer.js.map +1 -0
  110. package/dist/InstancedPBRMaterial.d.ts +33 -0
  111. package/dist/InstancedPBRMaterial.d.ts.map +1 -0
  112. package/dist/InstancedPBRMaterial.js +147 -0
  113. package/dist/InstancedPBRMaterial.js.map +1 -0
  114. package/dist/InstancedUnlitMaterial.d.ts +11 -0
  115. package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
  116. package/dist/InstancedUnlitMaterial.js +50 -0
  117. package/dist/InstancedUnlitMaterial.js.map +1 -0
  118. package/dist/Instancing.d.ts +7 -0
  119. package/dist/Instancing.d.ts.map +1 -0
  120. package/dist/Instancing.js +14 -0
  121. package/dist/Instancing.js.map +1 -0
  122. package/dist/LightCollector.d.ts +24 -0
  123. package/dist/LightCollector.d.ts.map +1 -0
  124. package/dist/LightCollector.js +56 -0
  125. package/dist/LightCollector.js.map +1 -0
  126. package/dist/LightUniforms.d.ts +14 -0
  127. package/dist/LightUniforms.d.ts.map +1 -0
  128. package/dist/LightUniforms.js +37 -0
  129. package/dist/LightUniforms.js.map +1 -0
  130. package/dist/LightingDebug.d.ts +13 -0
  131. package/dist/LightingDebug.d.ts.map +1 -0
  132. package/dist/LightingDebug.js +69 -0
  133. package/dist/LightingDebug.js.map +1 -0
  134. package/dist/LightingDefaults.d.ts +13 -0
  135. package/dist/LightingDefaults.d.ts.map +1 -0
  136. package/dist/LightingDefaults.js +64 -0
  137. package/dist/LightingDefaults.js.map +1 -0
  138. package/dist/LightingRig.d.ts +53 -0
  139. package/dist/LightingRig.d.ts.map +1 -0
  140. package/dist/LightingRig.js +197 -0
  141. package/dist/LightingRig.js.map +1 -0
  142. package/dist/LineGeometry.d.ts +3 -0
  143. package/dist/LineGeometry.d.ts.map +1 -0
  144. package/dist/LineGeometry.js +2 -0
  145. package/dist/LineGeometry.js.map +1 -0
  146. package/dist/Material.d.ts +77 -0
  147. package/dist/Material.d.ts.map +1 -0
  148. package/dist/Material.js +137 -0
  149. package/dist/Material.js.map +1 -0
  150. package/dist/MaterialBinding.d.ts +17 -0
  151. package/dist/MaterialBinding.d.ts.map +1 -0
  152. package/dist/MaterialBinding.js +119 -0
  153. package/dist/MaterialBinding.js.map +1 -0
  154. package/dist/MaterialInstance.d.ts +16 -0
  155. package/dist/MaterialInstance.d.ts.map +1 -0
  156. package/dist/MaterialInstance.js +53 -0
  157. package/dist/MaterialInstance.js.map +1 -0
  158. package/dist/MaterialPresets.d.ts +31 -0
  159. package/dist/MaterialPresets.d.ts.map +1 -0
  160. package/dist/MaterialPresets.js +219 -0
  161. package/dist/MaterialPresets.js.map +1 -0
  162. package/dist/MorphTarget.d.ts +10 -0
  163. package/dist/MorphTarget.d.ts.map +1 -0
  164. package/dist/MorphTarget.js +101 -0
  165. package/dist/MorphTarget.js.map +1 -0
  166. package/dist/MorphUnlitMaterial.d.ts +11 -0
  167. package/dist/MorphUnlitMaterial.d.ts.map +1 -0
  168. package/dist/MorphUnlitMaterial.js +45 -0
  169. package/dist/MorphUnlitMaterial.js.map +1 -0
  170. package/dist/NormalMappedPBRMaterial.d.ts +37 -0
  171. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
  172. package/dist/NormalMappedPBRMaterial.js +148 -0
  173. package/dist/NormalMappedPBRMaterial.js.map +1 -0
  174. package/dist/OceanFixtures.d.ts +62 -0
  175. package/dist/OceanFixtures.d.ts.map +1 -0
  176. package/dist/OceanFixtures.js +240 -0
  177. package/dist/OceanFixtures.js.map +1 -0
  178. package/dist/PBRLightingDefaults.d.ts +4 -0
  179. package/dist/PBRLightingDefaults.d.ts.map +1 -0
  180. package/dist/PBRLightingDefaults.js +10 -0
  181. package/dist/PBRLightingDefaults.js.map +1 -0
  182. package/dist/PBRMaterial.d.ts +84 -0
  183. package/dist/PBRMaterial.d.ts.map +1 -0
  184. package/dist/PBRMaterial.js +349 -0
  185. package/dist/PBRMaterial.js.map +1 -0
  186. package/dist/PMREM.d.ts +26 -0
  187. package/dist/PMREM.d.ts.map +1 -0
  188. package/dist/PMREM.js +26 -0
  189. package/dist/PMREM.js.map +1 -0
  190. package/dist/PbrReference.d.ts +153 -0
  191. package/dist/PbrReference.d.ts.map +1 -0
  192. package/dist/PbrReference.js +500 -0
  193. package/dist/PbrReference.js.map +1 -0
  194. package/dist/PostProcessPass.d.ts +439 -0
  195. package/dist/PostProcessPass.d.ts.map +1 -0
  196. package/dist/PostProcessPass.js +1834 -0
  197. package/dist/PostProcessPass.js.map +1 -0
  198. package/dist/ProceduralTextureFixtures.d.ts +27 -0
  199. package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
  200. package/dist/ProceduralTextureFixtures.js +336 -0
  201. package/dist/ProceduralTextureFixtures.js.map +1 -0
  202. package/dist/ProductTurntableFixtures.d.ts +96 -0
  203. package/dist/ProductTurntableFixtures.d.ts.map +1 -0
  204. package/dist/ProductTurntableFixtures.js +559 -0
  205. package/dist/ProductTurntableFixtures.js.map +1 -0
  206. package/dist/Raycaster.d.ts +14 -0
  207. package/dist/Raycaster.d.ts.map +1 -0
  208. package/dist/Raycaster.js +10 -0
  209. package/dist/Raycaster.js.map +1 -0
  210. package/dist/ReflectionProbe.d.ts +8 -0
  211. package/dist/ReflectionProbe.d.ts.map +1 -0
  212. package/dist/ReflectionProbe.js +10 -0
  213. package/dist/ReflectionProbe.js.map +1 -0
  214. package/dist/ReflectionSurfaces.d.ts +35 -0
  215. package/dist/ReflectionSurfaces.d.ts.map +1 -0
  216. package/dist/ReflectionSurfaces.js +155 -0
  217. package/dist/ReflectionSurfaces.js.map +1 -0
  218. package/dist/RenderBackend.d.ts +14 -0
  219. package/dist/RenderBackend.d.ts.map +1 -0
  220. package/dist/RenderBackend.js +33 -0
  221. package/dist/RenderBackend.js.map +1 -0
  222. package/dist/RenderDebugViews.d.ts +26 -0
  223. package/dist/RenderDebugViews.d.ts.map +1 -0
  224. package/dist/RenderDebugViews.js +97 -0
  225. package/dist/RenderDebugViews.js.map +1 -0
  226. package/dist/RenderDevice.d.ts +280 -0
  227. package/dist/RenderDevice.d.ts.map +1 -0
  228. package/dist/RenderDevice.js +561 -0
  229. package/dist/RenderDevice.js.map +1 -0
  230. package/dist/RenderGraph.d.ts +22 -0
  231. package/dist/RenderGraph.d.ts.map +1 -0
  232. package/dist/RenderGraph.js +159 -0
  233. package/dist/RenderGraph.js.map +1 -0
  234. package/dist/RenderPass.d.ts +23 -0
  235. package/dist/RenderPass.d.ts.map +1 -0
  236. package/dist/RenderPass.js +14 -0
  237. package/dist/RenderPass.js.map +1 -0
  238. package/dist/RenderPipeline.d.ts +39 -0
  239. package/dist/RenderPipeline.d.ts.map +1 -0
  240. package/dist/RenderPipeline.js +67 -0
  241. package/dist/RenderPipeline.js.map +1 -0
  242. package/dist/RenderQueue.d.ts +3 -0
  243. package/dist/RenderQueue.d.ts.map +1 -0
  244. package/dist/RenderQueue.js +2 -0
  245. package/dist/RenderQueue.js.map +1 -0
  246. package/dist/RenderState.d.ts +3 -0
  247. package/dist/RenderState.d.ts.map +1 -0
  248. package/dist/RenderState.js +2 -0
  249. package/dist/RenderState.js.map +1 -0
  250. package/dist/Renderer.d.ts +265 -0
  251. package/dist/Renderer.d.ts.map +1 -0
  252. package/dist/Renderer.js +2094 -0
  253. package/dist/Renderer.js.map +1 -0
  254. package/dist/RendererDebugOverlay.d.ts +20 -0
  255. package/dist/RendererDebugOverlay.d.ts.map +1 -0
  256. package/dist/RendererDebugOverlay.js +54 -0
  257. package/dist/RendererDebugOverlay.js.map +1 -0
  258. package/dist/RendererFeatureGates.d.ts +17 -0
  259. package/dist/RendererFeatureGates.d.ts.map +1 -0
  260. package/dist/RendererFeatureGates.js +92 -0
  261. package/dist/RendererFeatureGates.js.map +1 -0
  262. package/dist/RendererPostprocessPlan.d.ts +59 -0
  263. package/dist/RendererPostprocessPlan.d.ts.map +1 -0
  264. package/dist/RendererPostprocessPlan.js +155 -0
  265. package/dist/RendererPostprocessPlan.js.map +1 -0
  266. package/dist/RendererTiming.d.ts +53 -0
  267. package/dist/RendererTiming.d.ts.map +1 -0
  268. package/dist/RendererTiming.js +186 -0
  269. package/dist/RendererTiming.js.map +1 -0
  270. package/dist/RendererVisualPipelineReport.d.ts +224 -0
  271. package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
  272. package/dist/RendererVisualPipelineReport.js +499 -0
  273. package/dist/RendererVisualPipelineReport.js.map +1 -0
  274. package/dist/ResourceLifecycle.d.ts +8 -0
  275. package/dist/ResourceLifecycle.d.ts.map +1 -0
  276. package/dist/ResourceLifecycle.js +18 -0
  277. package/dist/ResourceLifecycle.js.map +1 -0
  278. package/dist/Sampler.d.ts +20 -0
  279. package/dist/Sampler.d.ts.map +1 -0
  280. package/dist/Sampler.js +19 -0
  281. package/dist/Sampler.js.map +1 -0
  282. package/dist/SceneOptimization.d.ts +127 -0
  283. package/dist/SceneOptimization.d.ts.map +1 -0
  284. package/dist/SceneOptimization.js +342 -0
  285. package/dist/SceneOptimization.js.map +1 -0
  286. package/dist/ShaderChunks.d.ts +8 -0
  287. package/dist/ShaderChunks.d.ts.map +1 -0
  288. package/dist/ShaderChunks.js +386 -0
  289. package/dist/ShaderChunks.js.map +1 -0
  290. package/dist/ShaderLibrary.d.ts +63 -0
  291. package/dist/ShaderLibrary.d.ts.map +1 -0
  292. package/dist/ShaderLibrary.js +2707 -0
  293. package/dist/ShaderLibrary.js.map +1 -0
  294. package/dist/ShaderModule.d.ts +14 -0
  295. package/dist/ShaderModule.d.ts.map +1 -0
  296. package/dist/ShaderModule.js +33 -0
  297. package/dist/ShaderModule.js.map +1 -0
  298. package/dist/ShaderPreprocessor.d.ts +19 -0
  299. package/dist/ShaderPreprocessor.d.ts.map +1 -0
  300. package/dist/ShaderPreprocessor.js +212 -0
  301. package/dist/ShaderPreprocessor.js.map +1 -0
  302. package/dist/ShaderReflection.d.ts +23 -0
  303. package/dist/ShaderReflection.d.ts.map +1 -0
  304. package/dist/ShaderReflection.js +134 -0
  305. package/dist/ShaderReflection.js.map +1 -0
  306. package/dist/ShadowMap.d.ts +58 -0
  307. package/dist/ShadowMap.d.ts.map +1 -0
  308. package/dist/ShadowMap.js +183 -0
  309. package/dist/ShadowMap.js.map +1 -0
  310. package/dist/ShadowPass.d.ts +44 -0
  311. package/dist/ShadowPass.d.ts.map +1 -0
  312. package/dist/ShadowPass.js +162 -0
  313. package/dist/ShadowPass.js.map +1 -0
  314. package/dist/ShadowProjection.d.ts +15 -0
  315. package/dist/ShadowProjection.d.ts.map +1 -0
  316. package/dist/ShadowProjection.js +90 -0
  317. package/dist/ShadowProjection.js.map +1 -0
  318. package/dist/SkinnedLitMaterial.d.ts +63 -0
  319. package/dist/SkinnedLitMaterial.d.ts.map +1 -0
  320. package/dist/SkinnedLitMaterial.js +296 -0
  321. package/dist/SkinnedLitMaterial.js.map +1 -0
  322. package/dist/SkinnedUnlitMaterial.d.ts +13 -0
  323. package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
  324. package/dist/SkinnedUnlitMaterial.js +52 -0
  325. package/dist/SkinnedUnlitMaterial.js.map +1 -0
  326. package/dist/SkinningBounds.d.ts +10 -0
  327. package/dist/SkinningBounds.d.ts.map +1 -0
  328. package/dist/SkinningBounds.js +107 -0
  329. package/dist/SkinningBounds.js.map +1 -0
  330. package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
  331. package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
  332. package/dist/SpaceEnvironmentFixtures.js +132 -0
  333. package/dist/SpaceEnvironmentFixtures.js.map +1 -0
  334. package/dist/SpriteGeometry.d.ts +3 -0
  335. package/dist/SpriteGeometry.d.ts.map +1 -0
  336. package/dist/SpriteGeometry.js +21 -0
  337. package/dist/SpriteGeometry.js.map +1 -0
  338. package/dist/StereoCameraRig.d.ts +34 -0
  339. package/dist/StereoCameraRig.d.ts.map +1 -0
  340. package/dist/StereoCameraRig.js +79 -0
  341. package/dist/StereoCameraRig.js.map +1 -0
  342. package/dist/StereoEffects.d.ts +90 -0
  343. package/dist/StereoEffects.d.ts.map +1 -0
  344. package/dist/StereoEffects.js +171 -0
  345. package/dist/StereoEffects.js.map +1 -0
  346. package/dist/TerrainFixtures.d.ts +36 -0
  347. package/dist/TerrainFixtures.d.ts.map +1 -0
  348. package/dist/TerrainFixtures.js +143 -0
  349. package/dist/TerrainFixtures.js.map +1 -0
  350. package/dist/Texture.d.ts +64 -0
  351. package/dist/Texture.d.ts.map +1 -0
  352. package/dist/Texture.js +257 -0
  353. package/dist/Texture.js.map +1 -0
  354. package/dist/TextureBinding.d.ts +38 -0
  355. package/dist/TextureBinding.d.ts.map +1 -0
  356. package/dist/TextureBinding.js +66 -0
  357. package/dist/TextureBinding.js.map +1 -0
  358. package/dist/TexturedPBRMaterial.d.ts +206 -0
  359. package/dist/TexturedPBRMaterial.d.ts.map +1 -0
  360. package/dist/TexturedPBRMaterial.js +842 -0
  361. package/dist/TexturedPBRMaterial.js.map +1 -0
  362. package/dist/TexturedUnlitMaterial.d.ts +19 -0
  363. package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
  364. package/dist/TexturedUnlitMaterial.js +52 -0
  365. package/dist/TexturedUnlitMaterial.js.map +1 -0
  366. package/dist/ToneMapping.d.ts +19 -0
  367. package/dist/ToneMapping.d.ts.map +1 -0
  368. package/dist/ToneMapping.js +53 -0
  369. package/dist/ToneMapping.js.map +1 -0
  370. package/dist/UniformBinder.d.ts +7 -0
  371. package/dist/UniformBinder.d.ts.map +1 -0
  372. package/dist/UniformBinder.js +14 -0
  373. package/dist/UniformBinder.js.map +1 -0
  374. package/dist/UniformLayout.d.ts +19 -0
  375. package/dist/UniformLayout.d.ts.map +1 -0
  376. package/dist/UniformLayout.js +107 -0
  377. package/dist/UniformLayout.js.map +1 -0
  378. package/dist/UnlitMaterial.d.ts +16 -0
  379. package/dist/UnlitMaterial.d.ts.map +1 -0
  380. package/dist/UnlitMaterial.js +60 -0
  381. package/dist/UnlitMaterial.js.map +1 -0
  382. package/dist/VegetationFixtures.d.ts +68 -0
  383. package/dist/VegetationFixtures.d.ts.map +1 -0
  384. package/dist/VegetationFixtures.js +241 -0
  385. package/dist/VegetationFixtures.js.map +1 -0
  386. package/dist/VertexBuffer.d.ts +29 -0
  387. package/dist/VertexBuffer.d.ts.map +1 -0
  388. package/dist/VertexBuffer.js +106 -0
  389. package/dist/VertexBuffer.js.map +1 -0
  390. package/dist/VertexFormat.d.ts +36 -0
  391. package/dist/VertexFormat.d.ts.map +1 -0
  392. package/dist/VertexFormat.js +127 -0
  393. package/dist/VertexFormat.js.map +1 -0
  394. package/dist/VoxelWorldFixtures.d.ts +54 -0
  395. package/dist/VoxelWorldFixtures.d.ts.map +1 -0
  396. package/dist/VoxelWorldFixtures.js +186 -0
  397. package/dist/VoxelWorldFixtures.js.map +1 -0
  398. package/dist/WeatherFixtures.d.ts +46 -0
  399. package/dist/WeatherFixtures.d.ts.map +1 -0
  400. package/dist/WeatherFixtures.js +142 -0
  401. package/dist/WeatherFixtures.js.map +1 -0
  402. package/dist/WebGL2Device.d.ts +137 -0
  403. package/dist/WebGL2Device.d.ts.map +1 -0
  404. package/dist/WebGL2Device.js +2107 -0
  405. package/dist/WebGL2Device.js.map +1 -0
  406. package/dist/WebGL2StateCache.d.ts +89 -0
  407. package/dist/WebGL2StateCache.d.ts.map +1 -0
  408. package/dist/WebGL2StateCache.js +265 -0
  409. package/dist/WebGL2StateCache.js.map +1 -0
  410. package/dist/WebGPUDevice.d.ts +287 -0
  411. package/dist/WebGPUDevice.d.ts.map +1 -0
  412. package/dist/WebGPUDevice.js +2403 -0
  413. package/dist/WebGPUDevice.js.map +1 -0
  414. package/dist/WebGPURenderToTextureProof.d.ts +29 -0
  415. package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
  416. package/dist/WebGPURenderToTextureProof.js +96 -0
  417. package/dist/WebGPURenderToTextureProof.js.map +1 -0
  418. package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
  419. package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
  420. package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
  421. package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
  422. package/dist/advanced-runtime/index.d.ts +10 -0
  423. package/dist/advanced-runtime/index.d.ts.map +1 -0
  424. package/dist/advanced-runtime/index.js +9 -0
  425. package/dist/advanced-runtime/index.js.map +1 -0
  426. package/dist/cinematic/BloomPass.d.ts +10 -0
  427. package/dist/cinematic/BloomPass.d.ts.map +1 -0
  428. package/dist/cinematic/BloomPass.js +18 -0
  429. package/dist/cinematic/BloomPass.js.map +1 -0
  430. package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
  431. package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
  432. package/dist/cinematic/CinematicDepthComposition.js +22 -0
  433. package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
  434. package/dist/cinematic/CinematicEvidence.d.ts +43 -0
  435. package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
  436. package/dist/cinematic/CinematicEvidence.js +55 -0
  437. package/dist/cinematic/CinematicEvidence.js.map +1 -0
  438. package/dist/cinematic/CinematicLightingRig.d.ts +32 -0
  439. package/dist/cinematic/CinematicLightingRig.d.ts.map +1 -0
  440. package/dist/cinematic/CinematicLightingRig.js +90 -0
  441. package/dist/cinematic/CinematicLightingRig.js.map +1 -0
  442. package/dist/cinematic/CinematicMaterialPresets.d.ts +16 -0
  443. package/dist/cinematic/CinematicMaterialPresets.d.ts.map +1 -0
  444. package/dist/cinematic/CinematicMaterialPresets.js +114 -0
  445. package/dist/cinematic/CinematicMaterialPresets.js.map +1 -0
  446. package/dist/cinematic/CinematicPostProcess.d.ts +25 -0
  447. package/dist/cinematic/CinematicPostProcess.d.ts.map +1 -0
  448. package/dist/cinematic/CinematicPostProcess.js +64 -0
  449. package/dist/cinematic/CinematicPostProcess.js.map +1 -0
  450. package/dist/cinematic/DepthHazePass.d.ts +12 -0
  451. package/dist/cinematic/DepthHazePass.d.ts.map +1 -0
  452. package/dist/cinematic/DepthHazePass.js +20 -0
  453. package/dist/cinematic/DepthHazePass.js.map +1 -0
  454. package/dist/cinematic/EmissivePracticalLightSystem.d.ts +18 -0
  455. package/dist/cinematic/EmissivePracticalLightSystem.d.ts.map +1 -0
  456. package/dist/cinematic/EmissivePracticalLightSystem.js +25 -0
  457. package/dist/cinematic/EmissivePracticalLightSystem.js.map +1 -0
  458. package/dist/cinematic/FilmGrainPass.d.ts +9 -0
  459. package/dist/cinematic/FilmGrainPass.d.ts.map +1 -0
  460. package/dist/cinematic/FilmGrainPass.js +17 -0
  461. package/dist/cinematic/FilmGrainPass.js.map +1 -0
  462. package/dist/cinematic/FogVolumeSystem.d.ts +12 -0
  463. package/dist/cinematic/FogVolumeSystem.d.ts.map +1 -0
  464. package/dist/cinematic/FogVolumeSystem.js +20 -0
  465. package/dist/cinematic/FogVolumeSystem.js.map +1 -0
  466. package/dist/cinematic/GlowCardSystem.d.ts +17 -0
  467. package/dist/cinematic/GlowCardSystem.d.ts.map +1 -0
  468. package/dist/cinematic/GlowCardSystem.js +28 -0
  469. package/dist/cinematic/GlowCardSystem.js.map +1 -0
  470. package/dist/cinematic/RainParticleSystem.d.ts +22 -0
  471. package/dist/cinematic/RainParticleSystem.d.ts.map +1 -0
  472. package/dist/cinematic/RainParticleSystem.js +114 -0
  473. package/dist/cinematic/RainParticleSystem.js.map +1 -0
  474. package/dist/cinematic/VignettePass.d.ts +10 -0
  475. package/dist/cinematic/VignettePass.d.ts.map +1 -0
  476. package/dist/cinematic/VignettePass.js +17 -0
  477. package/dist/cinematic/VignettePass.js.map +1 -0
  478. package/dist/cinematic/WetReflectionApproximation.d.ts +13 -0
  479. package/dist/cinematic/WetReflectionApproximation.d.ts.map +1 -0
  480. package/dist/cinematic/WetReflectionApproximation.js +18 -0
  481. package/dist/cinematic/WetReflectionApproximation.js.map +1 -0
  482. package/dist/cinematic/index.d.ts +15 -0
  483. package/dist/cinematic/index.d.ts.map +1 -0
  484. package/dist/cinematic/index.js +15 -0
  485. package/dist/cinematic/index.js.map +1 -0
  486. package/dist/effects/CollisionModule.d.ts +15 -0
  487. package/dist/effects/CollisionModule.d.ts.map +1 -0
  488. package/dist/effects/CollisionModule.js +46 -0
  489. package/dist/effects/CollisionModule.js.map +1 -0
  490. package/dist/effects/ColorModule.d.ts +15 -0
  491. package/dist/effects/ColorModule.d.ts.map +1 -0
  492. package/dist/effects/ColorModule.js +45 -0
  493. package/dist/effects/ColorModule.js.map +1 -0
  494. package/dist/effects/ForceModule.d.ts +11 -0
  495. package/dist/effects/ForceModule.d.ts.map +1 -0
  496. package/dist/effects/ForceModule.js +17 -0
  497. package/dist/effects/ForceModule.js.map +1 -0
  498. package/dist/effects/GPUParticleBackend.d.ts +153 -0
  499. package/dist/effects/GPUParticleBackend.d.ts.map +1 -0
  500. package/dist/effects/GPUParticleBackend.js +397 -0
  501. package/dist/effects/GPUParticleBackend.js.map +1 -0
  502. package/dist/effects/Particle.d.ts +49 -0
  503. package/dist/effects/Particle.d.ts.map +1 -0
  504. package/dist/effects/Particle.js +56 -0
  505. package/dist/effects/Particle.js.map +1 -0
  506. package/dist/effects/ParticleDiagnostics.d.ts +58 -0
  507. package/dist/effects/ParticleDiagnostics.d.ts.map +1 -0
  508. package/dist/effects/ParticleDiagnostics.js +145 -0
  509. package/dist/effects/ParticleDiagnostics.js.map +1 -0
  510. package/dist/effects/ParticleEffectPresets.d.ts +8 -0
  511. package/dist/effects/ParticleEffectPresets.d.ts.map +1 -0
  512. package/dist/effects/ParticleEffectPresets.js +137 -0
  513. package/dist/effects/ParticleEffectPresets.js.map +1 -0
  514. package/dist/effects/ParticleEmitter.d.ts +87 -0
  515. package/dist/effects/ParticleEmitter.d.ts.map +1 -0
  516. package/dist/effects/ParticleEmitter.js +254 -0
  517. package/dist/effects/ParticleEmitter.js.map +1 -0
  518. package/dist/effects/ParticleModule.d.ts +15 -0
  519. package/dist/effects/ParticleModule.d.ts.map +1 -0
  520. package/dist/effects/ParticleModule.js +6 -0
  521. package/dist/effects/ParticleModule.js.map +1 -0
  522. package/dist/effects/ParticleRenderPass.d.ts +35 -0
  523. package/dist/effects/ParticleRenderPass.d.ts.map +1 -0
  524. package/dist/effects/ParticleRenderPass.js +91 -0
  525. package/dist/effects/ParticleRenderPass.js.map +1 -0
  526. package/dist/effects/ParticleRenderer.d.ts +34 -0
  527. package/dist/effects/ParticleRenderer.d.ts.map +1 -0
  528. package/dist/effects/ParticleRenderer.js +93 -0
  529. package/dist/effects/ParticleRenderer.js.map +1 -0
  530. package/dist/effects/ParticleSystem.d.ts +51 -0
  531. package/dist/effects/ParticleSystem.d.ts.map +1 -0
  532. package/dist/effects/ParticleSystem.js +261 -0
  533. package/dist/effects/ParticleSystem.js.map +1 -0
  534. package/dist/effects/SizeModule.d.ts +14 -0
  535. package/dist/effects/SizeModule.d.ts.map +1 -0
  536. package/dist/effects/SizeModule.js +42 -0
  537. package/dist/effects/SizeModule.js.map +1 -0
  538. package/dist/effects/TrailModule.d.ts +22 -0
  539. package/dist/effects/TrailModule.d.ts.map +1 -0
  540. package/dist/effects/TrailModule.js +50 -0
  541. package/dist/effects/TrailModule.js.map +1 -0
  542. package/dist/effects/VelocityModule.d.ts +15 -0
  543. package/dist/effects/VelocityModule.d.ts.map +1 -0
  544. package/dist/effects/VelocityModule.js +57 -0
  545. package/dist/effects/VelocityModule.js.map +1 -0
  546. package/dist/effects/index.d.ts +16 -0
  547. package/dist/effects/index.d.ts.map +1 -0
  548. package/dist/effects/index.js +16 -0
  549. package/dist/effects/index.js.map +1 -0
  550. package/dist/index.d.ts +260 -0
  551. package/dist/index.d.ts.map +1 -0
  552. package/dist/index.js +155 -0
  553. package/dist/index.js.map +1 -0
  554. package/dist/materials/AlphaSorting.d.ts +8 -0
  555. package/dist/materials/AlphaSorting.d.ts.map +1 -0
  556. package/dist/materials/AlphaSorting.js +26 -0
  557. package/dist/materials/AlphaSorting.js.map +1 -0
  558. package/dist/materials/MaterialExtensions.d.ts +10 -0
  559. package/dist/materials/MaterialExtensions.d.ts.map +1 -0
  560. package/dist/materials/MaterialExtensions.js +20 -0
  561. package/dist/materials/MaterialExtensions.js.map +1 -0
  562. package/dist/materials/PhysicalMaterial.d.ts +36 -0
  563. package/dist/materials/PhysicalMaterial.d.ts.map +1 -0
  564. package/dist/materials/PhysicalMaterial.js +79 -0
  565. package/dist/materials/PhysicalMaterial.js.map +1 -0
  566. package/dist/materials/TransmissionPass.d.ts +16 -0
  567. package/dist/materials/TransmissionPass.d.ts.map +1 -0
  568. package/dist/materials/TransmissionPass.js +30 -0
  569. package/dist/materials/TransmissionPass.js.map +1 -0
  570. package/dist/performance/BVH.d.ts +3 -0
  571. package/dist/performance/BVH.d.ts.map +1 -0
  572. package/dist/performance/BVH.js +2 -0
  573. package/dist/performance/BVH.js.map +1 -0
  574. package/dist/performance/Batcher.d.ts +3 -0
  575. package/dist/performance/Batcher.d.ts.map +1 -0
  576. package/dist/performance/Batcher.js +2 -0
  577. package/dist/performance/Batcher.js.map +1 -0
  578. package/dist/performance/FrustumCuller.d.ts +3 -0
  579. package/dist/performance/FrustumCuller.d.ts.map +1 -0
  580. package/dist/performance/FrustumCuller.js +5 -0
  581. package/dist/performance/FrustumCuller.js.map +1 -0
  582. package/dist/performance/LOD.d.ts +8 -0
  583. package/dist/performance/LOD.d.ts.map +1 -0
  584. package/dist/performance/LOD.js +15 -0
  585. package/dist/performance/LOD.js.map +1 -0
  586. package/dist/performance/Octree.d.ts +7 -0
  587. package/dist/performance/Octree.d.ts.map +1 -0
  588. package/dist/performance/Octree.js +4 -0
  589. package/dist/performance/Octree.js.map +1 -0
  590. package/dist/performance/RenderItemSorting.d.ts +43 -0
  591. package/dist/performance/RenderItemSorting.d.ts.map +1 -0
  592. package/dist/performance/RenderItemSorting.js +111 -0
  593. package/dist/performance/RenderItemSorting.js.map +1 -0
  594. package/dist/performance/RendererStats.d.ts +23 -0
  595. package/dist/performance/RendererStats.d.ts.map +1 -0
  596. package/dist/performance/RendererStats.js +23 -0
  597. package/dist/performance/RendererStats.js.map +1 -0
  598. package/dist/performance/ResourceBudget.d.ts +19 -0
  599. package/dist/performance/ResourceBudget.d.ts.map +1 -0
  600. package/dist/performance/ResourceBudget.js +21 -0
  601. package/dist/performance/ResourceBudget.js.map +1 -0
  602. package/dist/postprocess/BloomPass.d.ts +11 -0
  603. package/dist/postprocess/BloomPass.d.ts.map +1 -0
  604. package/dist/postprocess/BloomPass.js +14 -0
  605. package/dist/postprocess/BloomPass.js.map +1 -0
  606. package/dist/postprocess/CinematicDiagnostics.d.ts +112 -0
  607. package/dist/postprocess/CinematicDiagnostics.d.ts.map +1 -0
  608. package/dist/postprocess/CinematicDiagnostics.js +492 -0
  609. package/dist/postprocess/CinematicDiagnostics.js.map +1 -0
  610. package/dist/postprocess/ColorGradingPass.d.ts +4 -0
  611. package/dist/postprocess/ColorGradingPass.d.ts.map +1 -0
  612. package/dist/postprocess/ColorGradingPass.js +15 -0
  613. package/dist/postprocess/ColorGradingPass.js.map +1 -0
  614. package/dist/postprocess/DepthOfFieldPass.d.ts +3 -0
  615. package/dist/postprocess/DepthOfFieldPass.d.ts.map +1 -0
  616. package/dist/postprocess/DepthOfFieldPass.js +7 -0
  617. package/dist/postprocess/DepthOfFieldPass.js.map +1 -0
  618. package/dist/postprocess/EffectComposer.d.ts +110 -0
  619. package/dist/postprocess/EffectComposer.d.ts.map +1 -0
  620. package/dist/postprocess/EffectComposer.js +249 -0
  621. package/dist/postprocess/EffectComposer.js.map +1 -0
  622. package/dist/postprocess/SSAOPass.d.ts +6 -0
  623. package/dist/postprocess/SSAOPass.d.ts.map +1 -0
  624. package/dist/postprocess/SSAOPass.js +18 -0
  625. package/dist/postprocess/SSAOPass.js.map +1 -0
  626. package/dist/postprocess/index.d.ts +11 -0
  627. package/dist/postprocess/index.d.ts.map +1 -0
  628. package/dist/postprocess/index.js +7 -0
  629. package/dist/postprocess/index.js.map +1 -0
  630. package/dist/production-runtime/AnimationControlsPipeline.d.ts +37 -0
  631. package/dist/production-runtime/AnimationControlsPipeline.d.ts.map +1 -0
  632. package/dist/production-runtime/AnimationControlsPipeline.js +41 -0
  633. package/dist/production-runtime/AnimationControlsPipeline.js.map +1 -0
  634. package/dist/production-runtime/PBRHDRPipeline.d.ts +81 -0
  635. package/dist/production-runtime/PBRHDRPipeline.d.ts.map +1 -0
  636. package/dist/production-runtime/PBRHDRPipeline.js +279 -0
  637. package/dist/production-runtime/PBRHDRPipeline.js.map +1 -0
  638. package/dist/production-runtime/ProductionEffectsPipeline.d.ts +20 -0
  639. package/dist/production-runtime/ProductionEffectsPipeline.d.ts.map +1 -0
  640. package/dist/production-runtime/ProductionEffectsPipeline.js +65 -0
  641. package/dist/production-runtime/ProductionEffectsPipeline.js.map +1 -0
  642. package/dist/production-runtime/ProductionRendererTypes.d.ts +97 -0
  643. package/dist/production-runtime/ProductionRendererTypes.d.ts.map +1 -0
  644. package/dist/production-runtime/ProductionRendererTypes.js +29 -0
  645. package/dist/production-runtime/ProductionRendererTypes.js.map +1 -0
  646. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +36 -0
  647. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -0
  648. package/dist/production-runtime/ProductionRuntimeRenderer.js +124 -0
  649. package/dist/production-runtime/ProductionRuntimeRenderer.js.map +1 -0
  650. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +51 -0
  651. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -0
  652. package/dist/production-runtime/ProductionWebGL2Renderer.js +269 -0
  653. package/dist/production-runtime/ProductionWebGL2Renderer.js.map +1 -0
  654. package/dist/production-runtime/ProductionWebGPURenderer.d.ts +69 -0
  655. package/dist/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -0
  656. package/dist/production-runtime/ProductionWebGPURenderer.js +313 -0
  657. package/dist/production-runtime/ProductionWebGPURenderer.js.map +1 -0
  658. package/dist/production-runtime/TransmissionBackdropCapture.d.ts +11 -0
  659. package/dist/production-runtime/TransmissionBackdropCapture.d.ts.map +1 -0
  660. package/dist/production-runtime/TransmissionBackdropCapture.js +119 -0
  661. package/dist/production-runtime/TransmissionBackdropCapture.js.map +1 -0
  662. package/dist/production-runtime/animation/MorphTargetRenderer.d.ts +7 -0
  663. package/dist/production-runtime/animation/MorphTargetRenderer.d.ts.map +1 -0
  664. package/dist/production-runtime/animation/MorphTargetRenderer.js +2 -0
  665. package/dist/production-runtime/animation/MorphTargetRenderer.js.map +1 -0
  666. package/dist/production-runtime/animation/SkinningRenderer.d.ts +7 -0
  667. package/dist/production-runtime/animation/SkinningRenderer.d.ts.map +1 -0
  668. package/dist/production-runtime/animation/SkinningRenderer.js +2 -0
  669. package/dist/production-runtime/animation/SkinningRenderer.js.map +1 -0
  670. package/dist/production-runtime/backends/RendererBackend.d.ts +16 -0
  671. package/dist/production-runtime/backends/RendererBackend.d.ts.map +1 -0
  672. package/dist/production-runtime/backends/RendererBackend.js +2 -0
  673. package/dist/production-runtime/backends/RendererBackend.js.map +1 -0
  674. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +15 -0
  675. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -0
  676. package/dist/production-runtime/backends/WebGL2RendererBackend.js +25 -0
  677. package/dist/production-runtime/backends/WebGL2RendererBackend.js.map +1 -0
  678. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +20 -0
  679. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -0
  680. package/dist/production-runtime/backends/WebGPURendererBackend.js +19 -0
  681. package/dist/production-runtime/backends/WebGPURendererBackend.js.map +1 -0
  682. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +11 -0
  683. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -0
  684. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js +8 -0
  685. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -0
  686. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +11 -0
  687. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -0
  688. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js +8 -0
  689. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -0
  690. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +11 -0
  691. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -0
  692. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js +8 -0
  693. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -0
  694. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts +11 -0
  695. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -0
  696. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js +8 -0
  697. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -0
  698. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +2 -0
  699. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -0
  700. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js +2 -0
  701. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -0
  702. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts +11 -0
  703. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -0
  704. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js +8 -0
  705. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -0
  706. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +11 -0
  707. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -0
  708. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js +8 -0
  709. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -0
  710. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +11 -0
  711. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -0
  712. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js +8 -0
  713. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -0
  714. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +11 -0
  715. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -0
  716. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js +8 -0
  717. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -0
  718. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts +11 -0
  719. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -0
  720. package/dist/production-runtime/backends/webgpu/WebGPUShader.js +8 -0
  721. package/dist/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -0
  722. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts +11 -0
  723. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -0
  724. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js +8 -0
  725. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -0
  726. package/dist/production-runtime/color/ColorManagement.d.ts +4 -0
  727. package/dist/production-runtime/color/ColorManagement.d.ts.map +1 -0
  728. package/dist/production-runtime/color/ColorManagement.js +3 -0
  729. package/dist/production-runtime/color/ColorManagement.js.map +1 -0
  730. package/dist/production-runtime/color/ToneMapping.d.ts +3 -0
  731. package/dist/production-runtime/color/ToneMapping.d.ts.map +1 -0
  732. package/dist/production-runtime/color/ToneMapping.js +9 -0
  733. package/dist/production-runtime/color/ToneMapping.js.map +1 -0
  734. package/dist/production-runtime/diagnostics/FrameCapture.d.ts +7 -0
  735. package/dist/production-runtime/diagnostics/FrameCapture.d.ts.map +1 -0
  736. package/dist/production-runtime/diagnostics/FrameCapture.js +2 -0
  737. package/dist/production-runtime/diagnostics/FrameCapture.js.map +1 -0
  738. package/dist/production-runtime/diagnostics/GPUCapabilities.d.ts +9 -0
  739. package/dist/production-runtime/diagnostics/GPUCapabilities.d.ts.map +1 -0
  740. package/dist/production-runtime/diagnostics/GPUCapabilities.js +2 -0
  741. package/dist/production-runtime/diagnostics/GPUCapabilities.js.map +1 -0
  742. package/dist/production-runtime/diagnostics/RendererStats.d.ts +9 -0
  743. package/dist/production-runtime/diagnostics/RendererStats.d.ts.map +1 -0
  744. package/dist/production-runtime/diagnostics/RendererStats.js +2 -0
  745. package/dist/production-runtime/diagnostics/RendererStats.js.map +1 -0
  746. package/dist/production-runtime/environment/EnvironmentMap.d.ts +8 -0
  747. package/dist/production-runtime/environment/EnvironmentMap.d.ts.map +1 -0
  748. package/dist/production-runtime/environment/EnvironmentMap.js +2 -0
  749. package/dist/production-runtime/environment/EnvironmentMap.js.map +1 -0
  750. package/dist/production-runtime/environment/HDRLoader.d.ts +19 -0
  751. package/dist/production-runtime/environment/HDRLoader.d.ts.map +1 -0
  752. package/dist/production-runtime/environment/HDRLoader.js +22 -0
  753. package/dist/production-runtime/environment/HDRLoader.js.map +1 -0
  754. package/dist/production-runtime/environment/PMREMGenerator.d.ts +99 -0
  755. package/dist/production-runtime/environment/PMREMGenerator.d.ts.map +1 -0
  756. package/dist/production-runtime/environment/PMREMGenerator.js +534 -0
  757. package/dist/production-runtime/environment/PMREMGenerator.js.map +1 -0
  758. package/dist/production-runtime/framegraph/FrameGraph.d.ts +8 -0
  759. package/dist/production-runtime/framegraph/FrameGraph.d.ts.map +1 -0
  760. package/dist/production-runtime/framegraph/FrameGraph.js +14 -0
  761. package/dist/production-runtime/framegraph/FrameGraph.js.map +1 -0
  762. package/dist/production-runtime/framegraph/RenderPass.d.ts +14 -0
  763. package/dist/production-runtime/framegraph/RenderPass.d.ts.map +1 -0
  764. package/dist/production-runtime/framegraph/RenderPass.js +2 -0
  765. package/dist/production-runtime/framegraph/RenderPass.js.map +1 -0
  766. package/dist/production-runtime/geometry/ProjectedDecalGeometry.d.ts +53 -0
  767. package/dist/production-runtime/geometry/ProjectedDecalGeometry.d.ts.map +1 -0
  768. package/dist/production-runtime/geometry/ProjectedDecalGeometry.js +340 -0
  769. package/dist/production-runtime/geometry/ProjectedDecalGeometry.js.map +1 -0
  770. package/dist/production-runtime/index.d.ts +73 -0
  771. package/dist/production-runtime/index.d.ts.map +1 -0
  772. package/dist/production-runtime/index.js +67 -0
  773. package/dist/production-runtime/index.js.map +1 -0
  774. package/dist/production-runtime/lights/LightManager.d.ts +8 -0
  775. package/dist/production-runtime/lights/LightManager.d.ts.map +1 -0
  776. package/dist/production-runtime/lights/LightManager.js +7 -0
  777. package/dist/production-runtime/lights/LightManager.js.map +1 -0
  778. package/dist/production-runtime/lights/ShadowMapRenderer.d.ts +8 -0
  779. package/dist/production-runtime/lights/ShadowMapRenderer.d.ts.map +1 -0
  780. package/dist/production-runtime/lights/ShadowMapRenderer.js +4 -0
  781. package/dist/production-runtime/lights/ShadowMapRenderer.js.map +1 -0
  782. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +14 -0
  783. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -0
  784. package/dist/production-runtime/materials/GLTFMaterialAdapter.js +5 -0
  785. package/dist/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -0
  786. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +3 -0
  787. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -0
  788. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js +2 -0
  789. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -0
  790. package/dist/production-runtime/materials/MaterialCompiler.d.ts +9 -0
  791. package/dist/production-runtime/materials/MaterialCompiler.d.ts.map +1 -0
  792. package/dist/production-runtime/materials/MaterialCompiler.js +5 -0
  793. package/dist/production-runtime/materials/MaterialCompiler.js.map +1 -0
  794. package/dist/production-runtime/materials/MaterialTextureBindings.d.ts +8 -0
  795. package/dist/production-runtime/materials/MaterialTextureBindings.d.ts.map +1 -0
  796. package/dist/production-runtime/materials/MaterialTextureBindings.js +4 -0
  797. package/dist/production-runtime/materials/MaterialTextureBindings.js.map +1 -0
  798. package/dist/production-runtime/materials/PBRMaterial.d.ts +23 -0
  799. package/dist/production-runtime/materials/PBRMaterial.d.ts.map +1 -0
  800. package/dist/production-runtime/materials/PBRMaterial.js +2 -0
  801. package/dist/production-runtime/materials/PBRMaterial.js.map +1 -0
  802. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts +13 -0
  803. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -0
  804. package/dist/production-runtime/materials/PBRShaderFeatures.js +2 -0
  805. package/dist/production-runtime/materials/PBRShaderFeatures.js.map +1 -0
  806. package/dist/production-runtime/passes/ContactShadowPass.d.ts +40 -0
  807. package/dist/production-runtime/passes/ContactShadowPass.d.ts.map +1 -0
  808. package/dist/production-runtime/passes/ContactShadowPass.js +126 -0
  809. package/dist/production-runtime/passes/ContactShadowPass.js.map +1 -0
  810. package/dist/production-runtime/passes/DepthPrepass.d.ts +8 -0
  811. package/dist/production-runtime/passes/DepthPrepass.d.ts.map +1 -0
  812. package/dist/production-runtime/passes/DepthPrepass.js +7 -0
  813. package/dist/production-runtime/passes/DepthPrepass.js.map +1 -0
  814. package/dist/production-runtime/passes/OpaquePass.d.ts +8 -0
  815. package/dist/production-runtime/passes/OpaquePass.d.ts.map +1 -0
  816. package/dist/production-runtime/passes/OpaquePass.js +7 -0
  817. package/dist/production-runtime/passes/OpaquePass.js.map +1 -0
  818. package/dist/production-runtime/passes/ShadowPass.d.ts +8 -0
  819. package/dist/production-runtime/passes/ShadowPass.d.ts.map +1 -0
  820. package/dist/production-runtime/passes/ShadowPass.js +7 -0
  821. package/dist/production-runtime/passes/ShadowPass.js.map +1 -0
  822. package/dist/production-runtime/passes/SkyboxPass.d.ts +8 -0
  823. package/dist/production-runtime/passes/SkyboxPass.d.ts.map +1 -0
  824. package/dist/production-runtime/passes/SkyboxPass.js +7 -0
  825. package/dist/production-runtime/passes/SkyboxPass.js.map +1 -0
  826. package/dist/production-runtime/passes/ToneMappingPass.d.ts +8 -0
  827. package/dist/production-runtime/passes/ToneMappingPass.d.ts.map +1 -0
  828. package/dist/production-runtime/passes/ToneMappingPass.js +7 -0
  829. package/dist/production-runtime/passes/ToneMappingPass.js.map +1 -0
  830. package/dist/production-runtime/passes/TransparentPass.d.ts +8 -0
  831. package/dist/production-runtime/passes/TransparentPass.d.ts.map +1 -0
  832. package/dist/production-runtime/passes/TransparentPass.js +7 -0
  833. package/dist/production-runtime/passes/TransparentPass.js.map +1 -0
  834. package/dist/production-runtime/postprocess/BloomPass.d.ts +15 -0
  835. package/dist/production-runtime/postprocess/BloomPass.d.ts.map +1 -0
  836. package/dist/production-runtime/postprocess/BloomPass.js +37 -0
  837. package/dist/production-runtime/postprocess/BloomPass.js.map +1 -0
  838. package/dist/production-runtime/postprocess/ColorGradingPass.d.ts +16 -0
  839. package/dist/production-runtime/postprocess/ColorGradingPass.d.ts.map +1 -0
  840. package/dist/production-runtime/postprocess/ColorGradingPass.js +34 -0
  841. package/dist/production-runtime/postprocess/ColorGradingPass.js.map +1 -0
  842. package/dist/production-runtime/postprocess/DOFPass.d.ts +16 -0
  843. package/dist/production-runtime/postprocess/DOFPass.d.ts.map +1 -0
  844. package/dist/production-runtime/postprocess/DOFPass.js +31 -0
  845. package/dist/production-runtime/postprocess/DOFPass.js.map +1 -0
  846. package/dist/production-runtime/postprocess/FXAAPass.d.ts +16 -0
  847. package/dist/production-runtime/postprocess/FXAAPass.d.ts.map +1 -0
  848. package/dist/production-runtime/postprocess/FXAAPass.js +39 -0
  849. package/dist/production-runtime/postprocess/FXAAPass.js.map +1 -0
  850. package/dist/production-runtime/postprocess/ProductionEffectComposer.d.ts +21 -0
  851. package/dist/production-runtime/postprocess/ProductionEffectComposer.d.ts.map +1 -0
  852. package/dist/production-runtime/postprocess/ProductionEffectComposer.js +53 -0
  853. package/dist/production-runtime/postprocess/ProductionEffectComposer.js.map +1 -0
  854. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.d.ts +37 -0
  855. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.d.ts.map +1 -0
  856. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.js +124 -0
  857. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.js.map +1 -0
  858. package/dist/production-runtime/postprocess/SSAOPass.d.ts +15 -0
  859. package/dist/production-runtime/postprocess/SSAOPass.d.ts.map +1 -0
  860. package/dist/production-runtime/postprocess/SSAOPass.js +30 -0
  861. package/dist/production-runtime/postprocess/SSAOPass.js.map +1 -0
  862. package/dist/production-runtime/resources/GPUBuffer.d.ts +10 -0
  863. package/dist/production-runtime/resources/GPUBuffer.d.ts.map +1 -0
  864. package/dist/production-runtime/resources/GPUBuffer.js +7 -0
  865. package/dist/production-runtime/resources/GPUBuffer.js.map +1 -0
  866. package/dist/production-runtime/resources/GPUTexture.d.ts +12 -0
  867. package/dist/production-runtime/resources/GPUTexture.d.ts.map +1 -0
  868. package/dist/production-runtime/resources/GPUTexture.js +7 -0
  869. package/dist/production-runtime/resources/GPUTexture.js.map +1 -0
  870. package/dist/production-runtime/resources/RenderTarget.d.ts +11 -0
  871. package/dist/production-runtime/resources/RenderTarget.d.ts.map +1 -0
  872. package/dist/production-runtime/resources/RenderTarget.js +7 -0
  873. package/dist/production-runtime/resources/RenderTarget.js.map +1 -0
  874. package/dist/production-runtime/resources/ResourceCache.d.ts +8 -0
  875. package/dist/production-runtime/resources/ResourceCache.d.ts.map +1 -0
  876. package/dist/production-runtime/resources/ResourceCache.js +8 -0
  877. package/dist/production-runtime/resources/ResourceCache.js.map +1 -0
  878. package/dist/production-runtime/scene/Camera.d.ts +8 -0
  879. package/dist/production-runtime/scene/Camera.d.ts.map +1 -0
  880. package/dist/production-runtime/scene/Camera.js +2 -0
  881. package/dist/production-runtime/scene/Camera.js.map +1 -0
  882. package/dist/production-runtime/scene/Lights.d.ts +9 -0
  883. package/dist/production-runtime/scene/Lights.d.ts.map +1 -0
  884. package/dist/production-runtime/scene/Lights.js +2 -0
  885. package/dist/production-runtime/scene/Lights.js.map +1 -0
  886. package/dist/production-runtime/scene/RenderableMesh.d.ts +8 -0
  887. package/dist/production-runtime/scene/RenderableMesh.d.ts.map +1 -0
  888. package/dist/production-runtime/scene/RenderableMesh.js +2 -0
  889. package/dist/production-runtime/scene/RenderableMesh.js.map +1 -0
  890. package/dist/production-runtime/scene/RenderablePrimitive.d.ts +8 -0
  891. package/dist/production-runtime/scene/RenderablePrimitive.d.ts.map +1 -0
  892. package/dist/production-runtime/scene/RenderablePrimitive.js +2 -0
  893. package/dist/production-runtime/scene/RenderablePrimitive.js.map +1 -0
  894. package/dist/production-runtime/scene/RenderableScene.d.ts +11 -0
  895. package/dist/production-runtime/scene/RenderableScene.d.ts.map +1 -0
  896. package/dist/production-runtime/scene/RenderableScene.js +2 -0
  897. package/dist/production-runtime/scene/RenderableScene.js.map +1 -0
  898. package/dist/production-runtime/shaders/ShaderProgramLibrary.d.ts +12 -0
  899. package/dist/production-runtime/shaders/ShaderProgramLibrary.d.ts.map +1 -0
  900. package/dist/production-runtime/shaders/ShaderProgramLibrary.js +7 -0
  901. package/dist/production-runtime/shaders/ShaderProgramLibrary.js.map +1 -0
  902. package/dist/shadows/CascadedShadowPipeline.d.ts +25 -0
  903. package/dist/shadows/CascadedShadowPipeline.d.ts.map +1 -0
  904. package/dist/shadows/CascadedShadowPipeline.js +31 -0
  905. package/dist/shadows/CascadedShadowPipeline.js.map +1 -0
  906. package/dist/shadows/ContactShadows.d.ts +37 -0
  907. package/dist/shadows/ContactShadows.d.ts.map +1 -0
  908. package/dist/shadows/ContactShadows.js +68 -0
  909. package/dist/shadows/ContactShadows.js.map +1 -0
  910. package/dist/shadows/ShadowDebugViews.d.ts +12 -0
  911. package/dist/shadows/ShadowDebugViews.d.ts.map +1 -0
  912. package/dist/shadows/ShadowDebugViews.js +35 -0
  913. package/dist/shadows/ShadowDebugViews.js.map +1 -0
  914. package/dist/threejs-compatibility/InstancingSystem.d.ts +10 -0
  915. package/dist/threejs-compatibility/InstancingSystem.d.ts.map +1 -0
  916. package/dist/threejs-compatibility/InstancingSystem.js +11 -0
  917. package/dist/threejs-compatibility/InstancingSystem.js.map +1 -0
  918. package/dist/threejs-compatibility/LightingSystem.d.ts +11 -0
  919. package/dist/threejs-compatibility/LightingSystem.d.ts.map +1 -0
  920. package/dist/threejs-compatibility/LightingSystem.js +14 -0
  921. package/dist/threejs-compatibility/LightingSystem.js.map +1 -0
  922. package/dist/threejs-compatibility/MaterialSystem.d.ts +6 -0
  923. package/dist/threejs-compatibility/MaterialSystem.d.ts.map +1 -0
  924. package/dist/threejs-compatibility/MaterialSystem.js +7 -0
  925. package/dist/threejs-compatibility/MaterialSystem.js.map +1 -0
  926. package/dist/threejs-compatibility/RenderTargetSystem.d.ts +16 -0
  927. package/dist/threejs-compatibility/RenderTargetSystem.d.ts.map +1 -0
  928. package/dist/threejs-compatibility/RenderTargetSystem.js +23 -0
  929. package/dist/threejs-compatibility/RenderTargetSystem.js.map +1 -0
  930. package/dist/threejs-compatibility/RendererDiagnostics.d.ts +27 -0
  931. package/dist/threejs-compatibility/RendererDiagnostics.d.ts.map +1 -0
  932. package/dist/threejs-compatibility/RendererDiagnostics.js +41 -0
  933. package/dist/threejs-compatibility/RendererDiagnostics.js.map +1 -0
  934. package/dist/threejs-compatibility/SceneRenderer.d.ts +19 -0
  935. package/dist/threejs-compatibility/SceneRenderer.d.ts.map +1 -0
  936. package/dist/threejs-compatibility/SceneRenderer.js +18 -0
  937. package/dist/threejs-compatibility/SceneRenderer.js.map +1 -0
  938. package/dist/threejs-compatibility/ShadowSystem.d.ts +11 -0
  939. package/dist/threejs-compatibility/ShadowSystem.d.ts.map +1 -0
  940. package/dist/threejs-compatibility/ShadowSystem.js +12 -0
  941. package/dist/threejs-compatibility/ShadowSystem.js.map +1 -0
  942. package/dist/threejs-compatibility/TextureSystem.d.ts +9 -0
  943. package/dist/threejs-compatibility/TextureSystem.d.ts.map +1 -0
  944. package/dist/threejs-compatibility/TextureSystem.js +14 -0
  945. package/dist/threejs-compatibility/TextureSystem.js.map +1 -0
  946. package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts +37 -0
  947. package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts.map +1 -0
  948. package/dist/threejs-compatibility/ThreeCompatRenderer.js +77 -0
  949. package/dist/threejs-compatibility/ThreeCompatRenderer.js.map +1 -0
  950. package/dist/threejs-compatibility/TransparencySystem.d.ts +11 -0
  951. package/dist/threejs-compatibility/TransparencySystem.d.ts.map +1 -0
  952. package/dist/threejs-compatibility/TransparencySystem.js +12 -0
  953. package/dist/threejs-compatibility/TransparencySystem.js.map +1 -0
  954. package/dist/threejs-compatibility/index.d.ts +25 -0
  955. package/dist/threejs-compatibility/index.d.ts.map +1 -0
  956. package/dist/threejs-compatibility/index.js +15 -0
  957. package/dist/threejs-compatibility/index.js.map +1 -0
  958. package/dist/threejs-compatibility/performance/BVH.d.ts +11 -0
  959. package/dist/threejs-compatibility/performance/BVH.d.ts.map +1 -0
  960. package/dist/threejs-compatibility/performance/BVH.js +10 -0
  961. package/dist/threejs-compatibility/performance/BVH.js.map +1 -0
  962. package/dist/threejs-compatibility/performance/FrustumCulling.d.ts +7 -0
  963. package/dist/threejs-compatibility/performance/FrustumCulling.d.ts.map +1 -0
  964. package/dist/threejs-compatibility/performance/FrustumCulling.js +5 -0
  965. package/dist/threejs-compatibility/performance/FrustumCulling.js.map +1 -0
  966. package/dist/threejs-compatibility/performance/Instancing.d.ts +7 -0
  967. package/dist/threejs-compatibility/performance/Instancing.d.ts.map +1 -0
  968. package/dist/threejs-compatibility/performance/Instancing.js +10 -0
  969. package/dist/threejs-compatibility/performance/Instancing.js.map +1 -0
  970. package/dist/threejs-compatibility/performance/LODSystem.d.ts +9 -0
  971. package/dist/threejs-compatibility/performance/LODSystem.d.ts.map +1 -0
  972. package/dist/threejs-compatibility/performance/LODSystem.js +11 -0
  973. package/dist/threejs-compatibility/performance/LODSystem.js.map +1 -0
  974. package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts +3 -0
  975. package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts.map +1 -0
  976. package/dist/threejs-compatibility/performance/OcclusionCulling.js +5 -0
  977. package/dist/threejs-compatibility/performance/OcclusionCulling.js.map +1 -0
  978. package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts +8 -0
  979. package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts.map +1 -0
  980. package/dist/threejs-compatibility/performance/RaycastAcceleration.js +11 -0
  981. package/dist/threejs-compatibility/performance/RaycastAcceleration.js.map +1 -0
  982. package/dist/threejs-compatibility/performance/RendererProfiler.d.ts +11 -0
  983. package/dist/threejs-compatibility/performance/RendererProfiler.d.ts.map +1 -0
  984. package/dist/threejs-compatibility/performance/RendererProfiler.js +10 -0
  985. package/dist/threejs-compatibility/performance/RendererProfiler.js.map +1 -0
  986. package/dist/threejs-compatibility/performance/TextureStreaming.d.ts +7 -0
  987. package/dist/threejs-compatibility/performance/TextureStreaming.d.ts.map +1 -0
  988. package/dist/threejs-compatibility/performance/TextureStreaming.js +10 -0
  989. package/dist/threejs-compatibility/performance/TextureStreaming.js.map +1 -0
  990. package/dist/threejs-compatibility/performance/index.d.ts +13 -0
  991. package/dist/threejs-compatibility/performance/index.d.ts.map +1 -0
  992. package/dist/threejs-compatibility/performance/index.js +9 -0
  993. package/dist/threejs-compatibility/performance/index.js.map +1 -0
  994. package/dist/threejs-compatibility/postprocess/BloomPass.d.ts +9 -0
  995. package/dist/threejs-compatibility/postprocess/BloomPass.d.ts.map +1 -0
  996. package/dist/threejs-compatibility/postprocess/BloomPass.js +14 -0
  997. package/dist/threejs-compatibility/postprocess/BloomPass.js.map +1 -0
  998. package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts +10 -0
  999. package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts.map +1 -0
  1000. package/dist/threejs-compatibility/postprocess/ColorGradingPass.js +16 -0
  1001. package/dist/threejs-compatibility/postprocess/ColorGradingPass.js.map +1 -0
  1002. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts +9 -0
  1003. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts.map +1 -0
  1004. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js +19 -0
  1005. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js.map +1 -0
  1006. package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts +7 -0
  1007. package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts.map +1 -0
  1008. package/dist/threejs-compatibility/postprocess/EffectComposer.js +11 -0
  1009. package/dist/threejs-compatibility/postprocess/EffectComposer.js.map +1 -0
  1010. package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts +7 -0
  1011. package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts.map +1 -0
  1012. package/dist/threejs-compatibility/postprocess/FXAAPass.js +10 -0
  1013. package/dist/threejs-compatibility/postprocess/FXAAPass.js.map +1 -0
  1014. package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts +9 -0
  1015. package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts.map +1 -0
  1016. package/dist/threejs-compatibility/postprocess/MotionBlurPass.js +18 -0
  1017. package/dist/threejs-compatibility/postprocess/MotionBlurPass.js.map +1 -0
  1018. package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts +9 -0
  1019. package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts.map +1 -0
  1020. package/dist/threejs-compatibility/postprocess/OutlinePass.js +19 -0
  1021. package/dist/threejs-compatibility/postprocess/OutlinePass.js.map +1 -0
  1022. package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts +42 -0
  1023. package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts.map +1 -0
  1024. package/dist/threejs-compatibility/postprocess/PostProcessTypes.js +123 -0
  1025. package/dist/threejs-compatibility/postprocess/PostProcessTypes.js.map +1 -0
  1026. package/dist/threejs-compatibility/postprocess/RenderPass.d.ts +7 -0
  1027. package/dist/threejs-compatibility/postprocess/RenderPass.d.ts.map +1 -0
  1028. package/dist/threejs-compatibility/postprocess/RenderPass.js +8 -0
  1029. package/dist/threejs-compatibility/postprocess/RenderPass.js.map +1 -0
  1030. package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts +7 -0
  1031. package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts.map +1 -0
  1032. package/dist/threejs-compatibility/postprocess/SMAAPass.js +10 -0
  1033. package/dist/threejs-compatibility/postprocess/SMAAPass.js.map +1 -0
  1034. package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts +9 -0
  1035. package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts.map +1 -0
  1036. package/dist/threejs-compatibility/postprocess/SSAOPass.js +19 -0
  1037. package/dist/threejs-compatibility/postprocess/SSAOPass.js.map +1 -0
  1038. package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts +9 -0
  1039. package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts.map +1 -0
  1040. package/dist/threejs-compatibility/postprocess/ShaderPass.js +11 -0
  1041. package/dist/threejs-compatibility/postprocess/ShaderPass.js.map +1 -0
  1042. package/dist/threejs-compatibility/postprocess/TAAPass.d.ts +7 -0
  1043. package/dist/threejs-compatibility/postprocess/TAAPass.d.ts.map +1 -0
  1044. package/dist/threejs-compatibility/postprocess/TAAPass.js +10 -0
  1045. package/dist/threejs-compatibility/postprocess/TAAPass.js.map +1 -0
  1046. package/dist/threejs-compatibility/postprocess/VignettePass.d.ts +9 -0
  1047. package/dist/threejs-compatibility/postprocess/VignettePass.d.ts.map +1 -0
  1048. package/dist/threejs-compatibility/postprocess/VignettePass.js +14 -0
  1049. package/dist/threejs-compatibility/postprocess/VignettePass.js.map +1 -0
  1050. package/dist/threejs-compatibility/postprocess/index.d.ts +16 -0
  1051. package/dist/threejs-compatibility/postprocess/index.d.ts.map +1 -0
  1052. package/dist/threejs-compatibility/postprocess/index.js +15 -0
  1053. package/dist/threejs-compatibility/postprocess/index.js.map +1 -0
  1054. package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts +14 -0
  1055. package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts.map +1 -0
  1056. package/dist/threejs-compatibility/shaders/NodeMaterial.js +15 -0
  1057. package/dist/threejs-compatibility/shaders/NodeMaterial.js.map +1 -0
  1058. package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts +6 -0
  1059. package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts.map +1 -0
  1060. package/dist/threejs-compatibility/shaders/RawShaderMaterial.js +6 -0
  1061. package/dist/threejs-compatibility/shaders/RawShaderMaterial.js.map +1 -0
  1062. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts +7 -0
  1063. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts.map +1 -0
  1064. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js +12 -0
  1065. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js.map +1 -0
  1066. package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts +12 -0
  1067. package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts.map +1 -0
  1068. package/dist/threejs-compatibility/shaders/ShaderMaterial.js +20 -0
  1069. package/dist/threejs-compatibility/shaders/ShaderMaterial.js.map +1 -0
  1070. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts +7 -0
  1071. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts.map +1 -0
  1072. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js +7 -0
  1073. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js.map +1 -0
  1074. package/dist/threejs-compatibility/shaders/Uniforms.d.ts +8 -0
  1075. package/dist/threejs-compatibility/shaders/Uniforms.d.ts.map +1 -0
  1076. package/dist/threejs-compatibility/shaders/Uniforms.js +14 -0
  1077. package/dist/threejs-compatibility/shaders/Uniforms.js.map +1 -0
  1078. package/dist/threejs-compatibility/shaders/index.d.ts +10 -0
  1079. package/dist/threejs-compatibility/shaders/index.d.ts.map +1 -0
  1080. package/dist/threejs-compatibility/shaders/index.js +7 -0
  1081. package/dist/threejs-compatibility/shaders/index.js.map +1 -0
  1082. package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts +7 -0
  1083. package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts.map +1 -0
  1084. package/dist/threejs-compatibility/vfx/GPUPointCloud.js +12 -0
  1085. package/dist/threejs-compatibility/vfx/GPUPointCloud.js.map +1 -0
  1086. package/dist/threejs-compatibility/vfx/LineRenderer.d.ts +10 -0
  1087. package/dist/threejs-compatibility/vfx/LineRenderer.d.ts.map +1 -0
  1088. package/dist/threejs-compatibility/vfx/LineRenderer.js +7 -0
  1089. package/dist/threejs-compatibility/vfx/LineRenderer.js.map +1 -0
  1090. package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts +12 -0
  1091. package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts.map +1 -0
  1092. package/dist/threejs-compatibility/vfx/ParticleSystem.js +15 -0
  1093. package/dist/threejs-compatibility/vfx/ParticleSystem.js.map +1 -0
  1094. package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts +11 -0
  1095. package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts.map +1 -0
  1096. package/dist/threejs-compatibility/vfx/SpriteSystem.js +7 -0
  1097. package/dist/threejs-compatibility/vfx/SpriteSystem.js.map +1 -0
  1098. package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts +5 -0
  1099. package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts.map +1 -0
  1100. package/dist/threejs-compatibility/vfx/TrailRenderer.js +9 -0
  1101. package/dist/threejs-compatibility/vfx/TrailRenderer.js.map +1 -0
  1102. package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts +21 -0
  1103. package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts.map +1 -0
  1104. package/dist/threejs-compatibility/vfx/VFXDiagnostics.js +12 -0
  1105. package/dist/threejs-compatibility/vfx/VFXDiagnostics.js.map +1 -0
  1106. package/dist/threejs-compatibility/vfx/index.d.ts +10 -0
  1107. package/dist/threejs-compatibility/vfx/index.d.ts.map +1 -0
  1108. package/dist/threejs-compatibility/vfx/index.js +7 -0
  1109. package/dist/threejs-compatibility/vfx/index.js.map +1 -0
  1110. package/dist/threejs-example-parity/index.d.ts +57 -0
  1111. package/dist/threejs-example-parity/index.d.ts.map +1 -0
  1112. package/dist/threejs-example-parity/index.js +139 -0
  1113. package/dist/threejs-example-parity/index.js.map +1 -0
  1114. package/dist/webgpu/WebGPUBuffer.d.ts +2 -0
  1115. package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -0
  1116. package/dist/webgpu/WebGPUBuffer.js +2 -0
  1117. package/dist/webgpu/WebGPUBuffer.js.map +1 -0
  1118. package/dist/webgpu/WebGPUCompute.d.ts +3 -0
  1119. package/dist/webgpu/WebGPUCompute.d.ts.map +1 -0
  1120. package/dist/webgpu/WebGPUCompute.js +2 -0
  1121. package/dist/webgpu/WebGPUCompute.js.map +1 -0
  1122. package/dist/webgpu/WebGPUPipelineCache.d.ts +6 -0
  1123. package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -0
  1124. package/dist/webgpu/WebGPUPipelineCache.js +15 -0
  1125. package/dist/webgpu/WebGPUPipelineCache.js.map +1 -0
  1126. package/dist/webgpu/WebGPUPostProcess.d.ts +3 -0
  1127. package/dist/webgpu/WebGPUPostProcess.d.ts.map +1 -0
  1128. package/dist/webgpu/WebGPUPostProcess.js +2 -0
  1129. package/dist/webgpu/WebGPUPostProcess.js.map +1 -0
  1130. package/dist/webgpu/WebGPUTexture.d.ts +3 -0
  1131. package/dist/webgpu/WebGPUTexture.d.ts.map +1 -0
  1132. package/dist/webgpu/WebGPUTexture.js +2 -0
  1133. package/dist/webgpu/WebGPUTexture.js.map +1 -0
  1134. package/package.json +18 -0
  1135. package/src/ArchitecturalLightingFixtures.ts +241 -0
  1136. package/src/ArchitecturalMaterialCatalog.ts +130 -0
  1137. package/src/ArchitecturalMeasurementFixtures.ts +155 -0
  1138. package/src/BRDFLut.ts +47 -0
  1139. package/src/CameraFraming.ts +200 -0
  1140. package/src/CanonicalSceneFixtures.ts +95 -0
  1141. package/src/CascadedShadowMaps.ts +449 -0
  1142. package/src/ColorManagement.ts +127 -0
  1143. package/src/CullingFixtures.ts +280 -0
  1144. package/src/DecalGeometry.ts +26 -0
  1145. package/src/DepthPass.ts +110 -0
  1146. package/src/EnvironmentBackgroundPass.ts +194 -0
  1147. package/src/EnvironmentBackgroundResources.ts +309 -0
  1148. package/src/EnvironmentLighting.ts +96 -0
  1149. package/src/EnvironmentMapResources.ts +1026 -0
  1150. package/src/EnvironmentPipeline.ts +69 -0
  1151. package/src/EnvironmentPlatform.ts +1306 -0
  1152. package/src/EnvironmentPreset.ts +155 -0
  1153. package/src/Exposure.ts +66 -0
  1154. package/src/ExternalParityRenderPreset.ts +725 -0
  1155. package/src/ForwardPass.ts +1639 -0
  1156. package/src/FrameVisualMetrics.ts +218 -0
  1157. package/src/Geometry.ts +461 -0
  1158. package/src/GeometryPrimitives.ts +2 -0
  1159. package/src/HDRRenderPipeline.ts +94 -0
  1160. package/src/IBL.ts +86 -0
  1161. package/src/IndexBuffer.ts +57 -0
  1162. package/src/InstancedPBRMaterial.ts +186 -0
  1163. package/src/InstancedUnlitMaterial.ts +60 -0
  1164. package/src/Instancing.ts +19 -0
  1165. package/src/LightCollector.ts +82 -0
  1166. package/src/LightUniforms.ts +47 -0
  1167. package/src/LightingDebug.ts +80 -0
  1168. package/src/LightingDefaults.ts +79 -0
  1169. package/src/LightingRig.ts +301 -0
  1170. package/src/LineGeometry.ts +2 -0
  1171. package/src/Material.ts +209 -0
  1172. package/src/MaterialBinding.ts +131 -0
  1173. package/src/MaterialInstance.ts +59 -0
  1174. package/src/MaterialPresets.ts +272 -0
  1175. package/src/MorphTarget.ts +123 -0
  1176. package/src/MorphUnlitMaterial.ts +54 -0
  1177. package/src/NormalMappedPBRMaterial.ts +188 -0
  1178. package/src/OceanFixtures.ts +318 -0
  1179. package/src/PBRLightingDefaults.ts +12 -0
  1180. package/src/PBRMaterial.ts +442 -0
  1181. package/src/PMREM.ts +53 -0
  1182. package/src/PbrReference.ts +681 -0
  1183. package/src/PostProcessPass.ts +2507 -0
  1184. package/src/ProceduralTextureFixtures.ts +393 -0
  1185. package/src/ProductTurntableFixtures.ts +815 -0
  1186. package/src/Raycaster.ts +21 -0
  1187. package/src/ReflectionProbe.ts +13 -0
  1188. package/src/ReflectionSurfaces.ts +219 -0
  1189. package/src/RenderBackend.ts +43 -0
  1190. package/src/RenderDebugViews.ts +138 -0
  1191. package/src/RenderDevice.ts +836 -0
  1192. package/src/RenderGraph.ts +194 -0
  1193. package/src/RenderPass.ts +27 -0
  1194. package/src/RenderPipeline.ts +101 -0
  1195. package/src/RenderQueue.ts +12 -0
  1196. package/src/RenderState.ts +12 -0
  1197. package/src/Renderer.ts +2626 -0
  1198. package/src/RendererDebugOverlay.ts +80 -0
  1199. package/src/RendererFeatureGates.ts +150 -0
  1200. package/src/RendererPostprocessPlan.ts +279 -0
  1201. package/src/RendererTiming.ts +251 -0
  1202. package/src/RendererVisualPipelineReport.ts +836 -0
  1203. package/src/ResourceLifecycle.ts +21 -0
  1204. package/src/Sampler.ts +37 -0
  1205. package/src/SceneOptimization.ts +518 -0
  1206. package/src/ShaderChunks.ts +393 -0
  1207. package/src/ShaderLibrary.ts +2738 -0
  1208. package/src/ShaderModule.ts +36 -0
  1209. package/src/ShaderPreprocessor.ts +260 -0
  1210. package/src/ShaderReflection.ts +201 -0
  1211. package/src/ShadowMap.ts +237 -0
  1212. package/src/ShadowPass.ts +198 -0
  1213. package/src/ShadowProjection.ts +115 -0
  1214. package/src/SkinnedLitMaterial.ts +366 -0
  1215. package/src/SkinnedUnlitMaterial.ts +63 -0
  1216. package/src/SkinningBounds.ts +131 -0
  1217. package/src/SpaceEnvironmentFixtures.ts +200 -0
  1218. package/src/SpriteGeometry.ts +21 -0
  1219. package/src/StereoCameraRig.ts +127 -0
  1220. package/src/StereoEffects.ts +274 -0
  1221. package/src/TerrainFixtures.ts +180 -0
  1222. package/src/Texture.ts +307 -0
  1223. package/src/TextureBinding.ts +91 -0
  1224. package/src/TexturedPBRMaterial.ts +1112 -0
  1225. package/src/TexturedUnlitMaterial.ts +67 -0
  1226. package/src/ToneMapping.ts +105 -0
  1227. package/src/UniformBinder.ts +16 -0
  1228. package/src/UniformLayout.ts +129 -0
  1229. package/src/UnlitMaterial.ts +75 -0
  1230. package/src/VegetationFixtures.ts +314 -0
  1231. package/src/VertexBuffer.ts +120 -0
  1232. package/src/VertexFormat.ts +171 -0
  1233. package/src/VoxelWorldFixtures.ts +280 -0
  1234. package/src/WeatherFixtures.ts +223 -0
  1235. package/src/WebGL2Device.ts +2280 -0
  1236. package/src/WebGL2StateCache.ts +330 -0
  1237. package/src/WebGPUDevice.ts +2806 -0
  1238. package/src/WebGPURenderToTextureProof.ts +139 -0
  1239. package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
  1240. package/src/advanced-runtime/index.ts +9 -0
  1241. package/src/cinematic/BloomPass.ts +26 -0
  1242. package/src/cinematic/CinematicDepthComposition.ts +30 -0
  1243. package/src/cinematic/CinematicEvidence.ts +123 -0
  1244. package/src/cinematic/CinematicLightingRig.ts +144 -0
  1245. package/src/cinematic/CinematicMaterialPresets.ts +130 -0
  1246. package/src/cinematic/CinematicPostProcess.ts +83 -0
  1247. package/src/cinematic/DepthHazePass.ts +30 -0
  1248. package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
  1249. package/src/cinematic/FilmGrainPass.ts +24 -0
  1250. package/src/cinematic/FogVolumeSystem.ts +30 -0
  1251. package/src/cinematic/GlowCardSystem.ts +44 -0
  1252. package/src/cinematic/RainParticleSystem.ts +151 -0
  1253. package/src/cinematic/VignettePass.ts +25 -0
  1254. package/src/cinematic/WetReflectionApproximation.ts +27 -0
  1255. package/src/cinematic/index.ts +14 -0
  1256. package/src/effects/CollisionModule.ts +64 -0
  1257. package/src/effects/ColorModule.ts +60 -0
  1258. package/src/effects/ForceModule.ts +25 -0
  1259. package/src/effects/GPUParticleBackend.ts +569 -0
  1260. package/src/effects/Particle.ts +108 -0
  1261. package/src/effects/ParticleDiagnostics.ts +224 -0
  1262. package/src/effects/ParticleEffectPresets.ts +147 -0
  1263. package/src/effects/ParticleEmitter.ts +326 -0
  1264. package/src/effects/ParticleModule.ts +26 -0
  1265. package/src/effects/ParticleRenderPass.ts +117 -0
  1266. package/src/effects/ParticleRenderer.ts +132 -0
  1267. package/src/effects/ParticleSystem.ts +333 -0
  1268. package/src/effects/SizeModule.ts +56 -0
  1269. package/src/effects/TrailModule.ts +72 -0
  1270. package/src/effects/VelocityModule.ts +75 -0
  1271. package/src/effects/index.ts +15 -0
  1272. package/src/index.ts +914 -0
  1273. package/src/materials/AlphaSorting.ts +30 -0
  1274. package/src/materials/MaterialExtensions.ts +42 -0
  1275. package/src/materials/PhysicalMaterial.ts +133 -0
  1276. package/src/materials/TransmissionPass.ts +51 -0
  1277. package/src/performance/BVH.ts +18 -0
  1278. package/src/performance/Batcher.ts +2 -0
  1279. package/src/performance/FrustumCuller.ts +9 -0
  1280. package/src/performance/LOD.ts +20 -0
  1281. package/src/performance/Octree.ts +10 -0
  1282. package/src/performance/RenderItemSorting.ts +167 -0
  1283. package/src/performance/RendererStats.ts +43 -0
  1284. package/src/performance/ResourceBudget.ts +44 -0
  1285. package/src/postprocess/BloomPass.ts +28 -0
  1286. package/src/postprocess/CinematicDiagnostics.ts +642 -0
  1287. package/src/postprocess/ColorGradingPass.ts +24 -0
  1288. package/src/postprocess/DepthOfFieldPass.ts +12 -0
  1289. package/src/postprocess/EffectComposer.ts +349 -0
  1290. package/src/postprocess/SSAOPass.ts +20 -0
  1291. package/src/postprocess/index.ts +34 -0
  1292. package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
  1293. package/src/production-runtime/PBRHDRPipeline.ts +381 -0
  1294. package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
  1295. package/src/production-runtime/ProductionRendererTypes.ts +136 -0
  1296. package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
  1297. package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
  1298. package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
  1299. package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
  1300. package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
  1301. package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
  1302. package/src/production-runtime/backends/RendererBackend.ts +17 -0
  1303. package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
  1304. package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
  1305. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
  1306. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
  1307. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
  1308. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
  1309. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
  1310. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
  1311. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
  1312. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
  1313. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
  1314. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
  1315. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
  1316. package/src/production-runtime/color/ColorManagement.ts +3 -0
  1317. package/src/production-runtime/color/ToneMapping.ts +7 -0
  1318. package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
  1319. package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
  1320. package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
  1321. package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
  1322. package/src/production-runtime/environment/HDRLoader.ts +57 -0
  1323. package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
  1324. package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
  1325. package/src/production-runtime/framegraph/RenderPass.ts +15 -0
  1326. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
  1327. package/src/production-runtime/index.ts +127 -0
  1328. package/src/production-runtime/lights/LightManager.ts +7 -0
  1329. package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
  1330. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
  1331. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
  1332. package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
  1333. package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
  1334. package/src/production-runtime/materials/PBRMaterial.ts +2 -0
  1335. package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
  1336. package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
  1337. package/src/production-runtime/passes/DepthPrepass.ts +7 -0
  1338. package/src/production-runtime/passes/OpaquePass.ts +7 -0
  1339. package/src/production-runtime/passes/ShadowPass.ts +7 -0
  1340. package/src/production-runtime/passes/SkyboxPass.ts +7 -0
  1341. package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
  1342. package/src/production-runtime/passes/TransparentPass.ts +7 -0
  1343. package/src/production-runtime/postprocess/BloomPass.ts +51 -0
  1344. package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
  1345. package/src/production-runtime/postprocess/DOFPass.ts +47 -0
  1346. package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
  1347. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
  1348. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
  1349. package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
  1350. package/src/production-runtime/resources/GPUBuffer.ts +2 -0
  1351. package/src/production-runtime/resources/GPUTexture.ts +2 -0
  1352. package/src/production-runtime/resources/RenderTarget.ts +3 -0
  1353. package/src/production-runtime/resources/ResourceCache.ts +7 -0
  1354. package/src/production-runtime/scene/Camera.ts +1 -0
  1355. package/src/production-runtime/scene/Lights.ts +2 -0
  1356. package/src/production-runtime/scene/RenderableMesh.ts +2 -0
  1357. package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
  1358. package/src/production-runtime/scene/RenderableScene.ts +4 -0
  1359. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
  1360. package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
  1361. package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
  1362. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
  1363. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
  1364. package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
  1365. package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
  1366. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
  1367. package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
  1368. package/src/shaders/depth.frag.glsl +5 -0
  1369. package/src/shaders/depth.vert.glsl +8 -0
  1370. package/src/shaders/pbr-direct.frag.glsl +687 -0
  1371. package/src/shaders/pbr-direct.vert.glsl +18 -0
  1372. package/src/shaders/unlit.frag.glsl +18 -0
  1373. package/src/shaders/unlit.vert.glsl +13 -0
  1374. package/src/shadows/CascadedShadowPipeline.ts +53 -0
  1375. package/src/shadows/ContactShadows.ts +106 -0
  1376. package/src/shadows/ShadowDebugViews.ts +46 -0
  1377. package/src/threejs-compatibility/InstancingSystem.ts +17 -0
  1378. package/src/threejs-compatibility/LightingSystem.ts +22 -0
  1379. package/src/threejs-compatibility/MaterialSystem.ts +9 -0
  1380. package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
  1381. package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
  1382. package/src/threejs-compatibility/SceneRenderer.ts +34 -0
  1383. package/src/threejs-compatibility/ShadowSystem.ts +19 -0
  1384. package/src/threejs-compatibility/TextureSystem.ts +19 -0
  1385. package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
  1386. package/src/threejs-compatibility/TransparencySystem.ts +19 -0
  1387. package/src/threejs-compatibility/index.ts +29 -0
  1388. package/src/threejs-compatibility/performance/BVH.ts +14 -0
  1389. package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
  1390. package/src/threejs-compatibility/performance/Instancing.ts +4 -0
  1391. package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
  1392. package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
  1393. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
  1394. package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
  1395. package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
  1396. package/src/threejs-compatibility/performance/index.ts +12 -0
  1397. package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
  1398. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
  1399. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
  1400. package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
  1401. package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
  1402. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
  1403. package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
  1404. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
  1405. package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
  1406. package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
  1407. package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
  1408. package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
  1409. package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
  1410. package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
  1411. package/src/threejs-compatibility/postprocess/index.ts +15 -0
  1412. package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
  1413. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
  1414. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
  1415. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
  1416. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
  1417. package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
  1418. package/src/threejs-compatibility/shaders/index.ts +9 -0
  1419. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
  1420. package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
  1421. package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
  1422. package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
  1423. package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
  1424. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
  1425. package/src/threejs-compatibility/vfx/index.ts +9 -0
  1426. package/src/threejs-example-parity/index.ts +205 -0
  1427. package/src/webgpu/WebGPUBuffer.ts +1 -0
  1428. package/src/webgpu/WebGPUCompute.ts +2 -0
  1429. package/src/webgpu/WebGPUPipelineCache.ts +15 -0
  1430. package/src/webgpu/WebGPUPostProcess.ts +2 -0
  1431. package/src/webgpu/WebGPUTexture.ts +2 -0
  1432. package/tsconfig.json +26 -0
  1433. package/vitest.config.ts +20 -0
@@ -0,0 +1,139 @@
1
+ import {
2
+ type RenderDevice,
3
+ RenderDeviceError,
4
+ type RenderDeviceDiagnostics,
5
+ type RenderTarget
6
+ } from "./RenderDevice";
7
+ import { VertexFormat } from "./VertexFormat";
8
+
9
+ export interface WebGPURenderToTextureProofOptions {
10
+ readonly width?: number;
11
+ readonly height?: number;
12
+ readonly label?: string;
13
+ readonly clearColor?: readonly [number, number, number, number];
14
+ readonly triangleColor?: readonly [number, number, number, number];
15
+ readonly disposeResources?: boolean;
16
+ }
17
+
18
+ export interface WebGPURenderToTextureProof {
19
+ readonly backend: "webgpu";
20
+ readonly width: number;
21
+ readonly height: number;
22
+ readonly label: string;
23
+ readonly renderTargetFormat: "rgba8";
24
+ readonly hasDepthTexture: boolean;
25
+ readonly drawCalls: number;
26
+ readonly targetPixel: readonly number[];
27
+ readonly presentedPixel: readonly number[];
28
+ readonly readbackMatchesPresentation: boolean;
29
+ readonly targetPixels: Uint8Array;
30
+ readonly diagnosticsBeforeDispose: RenderDeviceDiagnostics;
31
+ readonly diagnosticsAfterDispose: RenderDeviceDiagnostics;
32
+ readonly disposedRenderTargets: number;
33
+ readonly disposedTextures: number;
34
+ }
35
+
36
+ const SHADER_MARKER = "@aura3d-shader:webgpu-rtt-proof";
37
+
38
+ export function runWebGPURenderToTextureProof(
39
+ device: RenderDevice,
40
+ options: WebGPURenderToTextureProofOptions = {}
41
+ ): WebGPURenderToTextureProof {
42
+ if (device.kind !== "webgpu") {
43
+ throw new RenderDeviceError("WebGPU render-to-texture proof requires a WebGPU render device.", "WEBGPU_DEVICE_REQUIRED", {
44
+ backend: device.kind
45
+ });
46
+ }
47
+
48
+ const width = options.width ?? 64;
49
+ const height = options.height ?? 64;
50
+ if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
51
+ throw new RenderDeviceError("WebGPU render-to-texture dimensions must be positive integers.", "INVALID_RENDER_TARGET_SIZE", {
52
+ width,
53
+ height
54
+ });
55
+ }
56
+
57
+ const label = options.label ?? "webgpu-rtt-proof";
58
+ const clearColor = options.clearColor ?? [0.02, 0.025, 0.035, 1];
59
+ const triangleColor = options.triangleColor ?? [0.1, 0.8, 0.2, 1];
60
+ const shouldDispose = options.disposeResources ?? true;
61
+ const target = device.createRenderTarget({ width, height, label, format: "rgba8", depth: "texture" });
62
+ const vertexBuffer = device.createBuffer("vertex", TRIANGLE_VERTICES.byteLength, TRIANGLE_VERTICES);
63
+ const shader = device.createShaderProgram({
64
+ label: `${label}-shader`,
65
+ marker: SHADER_MARKER,
66
+ vertex: `// ${SHADER_MARKER}
67
+ in vec3 position;
68
+ void main() {
69
+ gl_Position = vec4(position, 1.0);
70
+ }`,
71
+ fragment: `// ${SHADER_MARKER}
72
+ uniform vec4 u_color;
73
+ out vec4 outColor;
74
+ void main() {
75
+ outColor = u_color;
76
+ }`
77
+ });
78
+
79
+ device.setRenderTarget(target);
80
+ device.beginFrame(width, height);
81
+ device.clear(clearColor);
82
+ device.draw({
83
+ label: `${label}-triangle`,
84
+ topology: "triangles",
85
+ vertexBuffer,
86
+ vertexFormat: VertexFormat.P3,
87
+ vertexCount: 3,
88
+ shader,
89
+ uniforms: new Map([["u_color", triangleColor]])
90
+ });
91
+ const sampleX = Math.floor(width / 2);
92
+ const sampleY = Math.floor(height / 2);
93
+ const targetPixel = Array.from(device.readPixels(sampleX, sampleY, 1, 1));
94
+ const targetPixels = device.readPixels(0, 0, width, height);
95
+ device.endFrame();
96
+ device.presentRenderTarget?.(target);
97
+ const presentedPixel = Array.from(device.readPixels(sampleX, sampleY, 1, 1));
98
+ const diagnosticsBeforeDispose = device.getDiagnostics();
99
+
100
+ if (shouldDispose) {
101
+ vertexBuffer.dispose();
102
+ shader.dispose();
103
+ target.dispose();
104
+ }
105
+ const diagnosticsAfterDispose = device.getDiagnostics();
106
+
107
+ return {
108
+ backend: "webgpu",
109
+ width,
110
+ height,
111
+ label,
112
+ renderTargetFormat: "rgba8",
113
+ hasDepthTexture: target.depthTexture !== undefined,
114
+ drawCalls: diagnosticsBeforeDispose.drawCalls,
115
+ targetPixel,
116
+ presentedPixel,
117
+ readbackMatchesPresentation: samePixel(targetPixel, presentedPixel),
118
+ targetPixels,
119
+ diagnosticsBeforeDispose,
120
+ diagnosticsAfterDispose,
121
+ disposedRenderTargets: diagnosticsAfterDispose.disposedRenderTargets ?? 0,
122
+ disposedTextures: diagnosticsAfterDispose.disposedTextures ?? 0
123
+ };
124
+ }
125
+
126
+ export function isWebGPURenderTarget(target: RenderTarget): boolean {
127
+ return target.colorTexture.format === "rgba8" && target.width > 0 && target.height > 0;
128
+ }
129
+
130
+ const TRIANGLE_VERTICES = new Float32Array([
131
+ -0.82, -0.82, 0,
132
+ 0.82, -0.82, 0,
133
+ 0, 0.82, 0
134
+ ]);
135
+
136
+ function samePixel(left: readonly number[], right: readonly number[]): boolean {
137
+ if (left.length !== right.length) return false;
138
+ return left.every((value, index) => value === right[index]);
139
+ }
@@ -0,0 +1,73 @@
1
+ import {
2
+ Renderer,
3
+ type CameraLike,
4
+ type RendererAnimationLoop,
5
+ type RendererFrameCapture,
6
+ type RendererInput,
7
+ type RendererOptions,
8
+ type RenderSource,
9
+ type ResizeToDisplayOptions,
10
+ type ResizeToDisplayResult
11
+ } from "../Renderer";
12
+ import type { RenderDeviceDiagnostics } from "../RenderDevice";
13
+ import type { RenderItem } from "../ForwardPass";
14
+ import type { Scene } from "@aura3d/scene";
15
+
16
+ export type AdvancedRendererOptions = RendererOptions;
17
+ export type AdvancedRendererSource = RendererInput | RenderSource | Iterable<RenderItem> | Scene;
18
+
19
+ export class AdvancedRenderer {
20
+ private constructor(readonly renderer: Renderer) {}
21
+
22
+ static async create(options: AdvancedRendererOptions = {}): Promise<AdvancedRenderer> {
23
+ return new AdvancedRenderer(await Renderer.create(options));
24
+ }
25
+
26
+ get device() {
27
+ return this.renderer.device;
28
+ }
29
+
30
+ resize(width: number, height: number): void {
31
+ this.renderer.resize(width, height);
32
+ }
33
+
34
+ resizeToDisplay(options: ResizeToDisplayOptions = {}): ResizeToDisplayResult {
35
+ return this.renderer.resizeToDisplay(options);
36
+ }
37
+
38
+ startAnimationLoop(callback: (timeMs: number, renderer: AdvancedRenderer) => void): RendererAnimationLoop {
39
+ return this.renderer.startAnimationLoop((timeMs) => callback(timeMs, this));
40
+ }
41
+
42
+ render(input: RendererInput): RenderDeviceDiagnostics;
43
+ render(source: RenderSource | Iterable<RenderItem> | Scene, camera?: CameraLike): RenderDeviceDiagnostics;
44
+ render(sourceOrInput: AdvancedRendererSource, camera?: CameraLike): RenderDeviceDiagnostics {
45
+ return isRendererInput(sourceOrInput)
46
+ ? this.renderer.render(sourceOrInput)
47
+ : this.renderer.render(sourceOrInput, camera);
48
+ }
49
+
50
+ renderAsync(input: RendererInput): Promise<RenderDeviceDiagnostics>;
51
+ renderAsync(source: RenderSource | Iterable<RenderItem> | Scene, camera?: CameraLike): Promise<RenderDeviceDiagnostics>;
52
+ renderAsync(sourceOrInput: AdvancedRendererSource, camera?: CameraLike): Promise<RenderDeviceDiagnostics> {
53
+ return isRendererInput(sourceOrInput)
54
+ ? this.renderer.renderAsync(sourceOrInput)
55
+ : this.renderer.renderAsync(sourceOrInput, camera);
56
+ }
57
+
58
+ captureFrame(source?: RenderSource | Iterable<RenderItem> | Scene, camera?: CameraLike): RendererFrameCapture {
59
+ return this.renderer.captureFrame(source, camera);
60
+ }
61
+
62
+ getDiagnostics(): RenderDeviceDiagnostics {
63
+ return this.renderer.getDiagnostics();
64
+ }
65
+
66
+ dispose(): void {
67
+ this.renderer.dispose();
68
+ }
69
+ }
70
+
71
+ function isRendererInput(value: AdvancedRendererSource): value is RendererInput {
72
+ return typeof value === "object" && value !== null && "source" in value;
73
+ }
@@ -0,0 +1,9 @@
1
+ export { AdvancedRenderer } from "./AdvancedRenderer";
2
+ export type { AdvancedRendererOptions, AdvancedRendererSource } from "./AdvancedRenderer";
3
+ export * from "../Renderer";
4
+ export * from "../RenderDevice";
5
+ export * from "../Geometry";
6
+ export * from "../Material";
7
+ export * from "../PBRMaterial";
8
+ export * from "../UnlitMaterial";
9
+ export * from "../ForwardPass";
@@ -0,0 +1,26 @@
1
+ import { createRendererOwnedEvidenceFlag, type CinematicRendererEvidenceFlag } from "./CinematicEvidence";
2
+
3
+ export interface CinematicBloomPass {
4
+ readonly name: "bloom";
5
+ readonly threshold: number;
6
+ readonly intensity: number;
7
+ readonly radius: number;
8
+ readonly rendererOwnedEvidence: CinematicRendererEvidenceFlag;
9
+ }
10
+
11
+ export function createCinematicBloomPass(options: Partial<Omit<CinematicBloomPass, "name" | "rendererOwnedEvidence">> = {}): CinematicBloomPass {
12
+ return {
13
+ name: "bloom",
14
+ threshold: options.threshold ?? 0.72,
15
+ intensity: options.intensity ?? 0.28,
16
+ radius: options.radius ?? 1.35,
17
+ rendererOwnedEvidence: createRendererOwnedEvidenceFlag({
18
+ id: "postprocess:bloom",
19
+ feature: "postprocess",
20
+ label: "Bloom/glow pass",
21
+ source: "renderer-postprocess",
22
+ sceneContent: false,
23
+ diagnostics: ["Bloom is a renderer postprocess pass over emissive scene content."]
24
+ })
25
+ };
26
+ }
@@ -0,0 +1,30 @@
1
+ import { createRendererOwnedEvidenceFlag, type CinematicRendererEvidenceFlag } from "./CinematicEvidence";
2
+
3
+ export interface CinematicDepthCompositionPlan {
4
+ readonly mode: "depth-aware" | "camera-sorted";
5
+ readonly depthTextureRequired: boolean;
6
+ readonly fallback: "camera-sorted-transparent-cards";
7
+ readonly rendererOwnedEvidence: CinematicRendererEvidenceFlag;
8
+ readonly diagnostics: readonly string[];
9
+ }
10
+
11
+ export function createCinematicDepthCompositionPlan(options: { readonly depthTextureAvailable?: boolean } = {}): CinematicDepthCompositionPlan {
12
+ const depthTextureAvailable = options.depthTextureAvailable === true;
13
+ return {
14
+ mode: depthTextureAvailable ? "depth-aware" : "camera-sorted",
15
+ depthTextureRequired: depthTextureAvailable,
16
+ fallback: "camera-sorted-transparent-cards",
17
+ rendererOwnedEvidence: createRendererOwnedEvidenceFlag({
18
+ id: "vfx:depth-composition",
19
+ feature: "vfx",
20
+ label: "Depth-aware VFX composition",
21
+ source: "renderer-vfx",
22
+ diagnostics: [depthTextureAvailable ? "VFX can sample renderer-owned depth." : "VFX falls back to camera-sorted renderer cards/particles."]
23
+ }),
24
+ diagnostics: [
25
+ depthTextureAvailable
26
+ ? "Depth texture is available for VFX composition."
27
+ : "Depth texture is not declared; composition remains renderer-owned but uses camera-sorted approximations."
28
+ ]
29
+ };
30
+ }
@@ -0,0 +1,123 @@
1
+ export type CinematicEvidenceFeature =
2
+ | "material"
3
+ | "lighting"
4
+ | "vfx"
5
+ | "postprocess"
6
+ | "camera"
7
+ | "timeline"
8
+ | "blocking"
9
+ | "asset"
10
+ | "environment";
11
+
12
+ export type CinematicEvidenceSource =
13
+ | "renderer-scene"
14
+ | "renderer-material"
15
+ | "renderer-light"
16
+ | "renderer-vfx"
17
+ | "renderer-postprocess"
18
+ | "renderer-camera"
19
+ | "renderer-timeline"
20
+ | "dom-overlay"
21
+ | "css-overlay";
22
+
23
+ export interface CinematicRendererEvidenceFlag {
24
+ readonly id: string;
25
+ readonly feature: CinematicEvidenceFeature;
26
+ readonly label: string;
27
+ readonly source: CinematicEvidenceSource;
28
+ readonly rendererOwned: boolean;
29
+ readonly sceneContent: boolean;
30
+ readonly domOverlay: boolean;
31
+ readonly satisfiesPublicCinematicGate: boolean;
32
+ readonly diagnostics: readonly string[];
33
+ }
34
+
35
+ export interface CinematicDomOverlayRejection {
36
+ readonly ok: false;
37
+ readonly code: "AURA_CINEMATIC_DOM_OVERLAY_EVIDENCE_REJECTED";
38
+ readonly missingRendererOwnedFeatures: readonly CinematicEvidenceFeature[];
39
+ readonly overlayOnlyFeatures: readonly CinematicEvidenceFeature[];
40
+ readonly diagnostics: readonly string[];
41
+ }
42
+
43
+ export interface CinematicRendererEvidenceAccepted {
44
+ readonly ok: true;
45
+ readonly rendererOwnedFeatures: readonly CinematicEvidenceFeature[];
46
+ readonly diagnostics: readonly string[];
47
+ }
48
+
49
+ export type CinematicRendererEvidenceValidation = CinematicRendererEvidenceAccepted | CinematicDomOverlayRejection;
50
+
51
+ export function createRendererOwnedEvidenceFlag(input: {
52
+ readonly id: string;
53
+ readonly feature: CinematicEvidenceFeature;
54
+ readonly label: string;
55
+ readonly source?: Exclude<CinematicEvidenceSource, "dom-overlay" | "css-overlay">;
56
+ readonly sceneContent?: boolean;
57
+ readonly diagnostics?: readonly string[];
58
+ }): CinematicRendererEvidenceFlag {
59
+ return {
60
+ id: input.id,
61
+ feature: input.feature,
62
+ label: input.label,
63
+ source: input.source ?? "renderer-scene",
64
+ rendererOwned: true,
65
+ sceneContent: input.sceneContent ?? true,
66
+ domOverlay: false,
67
+ satisfiesPublicCinematicGate: true,
68
+ diagnostics: input.diagnostics ?? []
69
+ };
70
+ }
71
+
72
+ export function createDomOverlayEvidenceFlag(input: {
73
+ readonly id: string;
74
+ readonly feature: CinematicEvidenceFeature;
75
+ readonly label: string;
76
+ readonly source?: "dom-overlay" | "css-overlay";
77
+ readonly diagnostics?: readonly string[];
78
+ }): CinematicRendererEvidenceFlag {
79
+ return {
80
+ id: input.id,
81
+ feature: input.feature,
82
+ label: input.label,
83
+ source: input.source ?? "dom-overlay",
84
+ rendererOwned: false,
85
+ sceneContent: false,
86
+ domOverlay: true,
87
+ satisfiesPublicCinematicGate: false,
88
+ diagnostics: input.diagnostics ?? ["DOM/CSS overlays are diagnostic UI only and do not satisfy public cinematic scene evidence."]
89
+ };
90
+ }
91
+
92
+ export function validateRendererOwnedCinematicEvidence(
93
+ flags: readonly CinematicRendererEvidenceFlag[],
94
+ requiredFeatures: readonly CinematicEvidenceFeature[]
95
+ ): CinematicRendererEvidenceValidation {
96
+ const rendererOwnedFeatures = unique(flags.filter((flag) => flag.rendererOwned && flag.satisfiesPublicCinematicGate).map((flag) => flag.feature));
97
+ const overlayOnlyFeatures = requiredFeatures.filter((feature) => {
98
+ const featureFlags = flags.filter((flag) => flag.feature === feature);
99
+ return featureFlags.length > 0 && featureFlags.every((flag) => flag.domOverlay || !flag.rendererOwned);
100
+ });
101
+ const missingRendererOwnedFeatures = requiredFeatures.filter((feature) => !rendererOwnedFeatures.includes(feature));
102
+ if (missingRendererOwnedFeatures.length > 0 || overlayOnlyFeatures.length > 0) {
103
+ return {
104
+ ok: false,
105
+ code: "AURA_CINEMATIC_DOM_OVERLAY_EVIDENCE_REJECTED",
106
+ missingRendererOwnedFeatures,
107
+ overlayOnlyFeatures,
108
+ diagnostics: [
109
+ "Required cinematic proof must come from renderer-owned scene, material, lighting, VFX, postprocess, camera, timeline, or blocking data.",
110
+ ...overlayOnlyFeatures.map((feature) => `${feature} was represented only by DOM/CSS overlay evidence.`)
111
+ ]
112
+ };
113
+ }
114
+ return {
115
+ ok: true,
116
+ rendererOwnedFeatures,
117
+ diagnostics: ["All required cinematic evidence features are renderer-owned."]
118
+ };
119
+ }
120
+
121
+ function unique<T>(values: readonly T[]): readonly T[] {
122
+ return [...new Set(values)];
123
+ }
@@ -0,0 +1,144 @@
1
+ import type { EnvironmentLightingOptions } from "../ForwardPass";
2
+ import { createRendererOwnedEvidenceFlag, type CinematicRendererEvidenceFlag } from "./CinematicEvidence";
3
+
4
+ export type CinematicLightingRigId =
5
+ | "soft-key-fill-rim"
6
+ | "moody-alley"
7
+ | "studio-product"
8
+ | "warm-sunrise"
9
+ | "cool-moonlit";
10
+
11
+ export type CinematicLightRole = "key" | "fill" | "rim" | "practical" | "ambient";
12
+ export type CinematicLightType = "directional" | "point" | "spot" | "ambient";
13
+
14
+ export interface CinematicRuntimeLight {
15
+ readonly id: string;
16
+ readonly role: CinematicLightRole;
17
+ readonly type: CinematicLightType;
18
+ readonly color: readonly [number, number, number];
19
+ readonly intensity: number;
20
+ readonly position?: readonly [number, number, number];
21
+ readonly direction?: readonly [number, number, number];
22
+ readonly castsShadow: boolean;
23
+ }
24
+
25
+ export interface CinematicLightingRig {
26
+ readonly id: CinematicLightingRigId;
27
+ readonly label: string;
28
+ readonly exposure: number;
29
+ readonly toneMap: {
30
+ readonly operator: "filmic" | "aces" | "reinhard";
31
+ readonly whitePoint: number;
32
+ };
33
+ readonly environmentLighting: EnvironmentLightingOptions;
34
+ readonly lights: readonly CinematicRuntimeLight[];
35
+ readonly rendererOwnedEvidence: CinematicRendererEvidenceFlag;
36
+ readonly diagnostics: readonly string[];
37
+ }
38
+
39
+ export function createCinematicLightingRig(id: CinematicLightingRigId): CinematicLightingRig {
40
+ const rig = rigWithoutEvidence(id);
41
+ return {
42
+ ...rig,
43
+ rendererOwnedEvidence: createRendererOwnedEvidenceFlag({
44
+ id: `lighting:${id}`,
45
+ feature: "lighting",
46
+ label: rig.label,
47
+ source: "renderer-light",
48
+ diagnostics: rig.diagnostics
49
+ })
50
+ };
51
+ }
52
+
53
+ export function listCinematicLightingRigs(): readonly CinematicLightingRig[] {
54
+ const ids: readonly CinematicLightingRigId[] = ["soft-key-fill-rim", "moody-alley", "studio-product", "warm-sunrise", "cool-moonlit"];
55
+ return ids.map(createCinematicLightingRig);
56
+ }
57
+
58
+ export function selectCinematicLightingRig(tags: readonly string[]): CinematicLightingRigId {
59
+ const lower = tags.map((tag) => tag.toLowerCase());
60
+ if (lower.some((tag) => tag.includes("alley") || tag.includes("neon") || tag.includes("rain"))) return "moody-alley";
61
+ if (lower.some((tag) => tag.includes("studio") || tag.includes("product"))) return "studio-product";
62
+ if (lower.some((tag) => tag.includes("sunrise") || tag.includes("warm") || tag.includes("golden"))) return "warm-sunrise";
63
+ if (lower.some((tag) => tag.includes("moon") || tag.includes("night") || tag.includes("cool"))) return "cool-moonlit";
64
+ return "soft-key-fill-rim";
65
+ }
66
+
67
+ function rigWithoutEvidence(id: CinematicLightingRigId): Omit<CinematicLightingRig, "rendererOwnedEvidence"> {
68
+ switch (id) {
69
+ case "moody-alley":
70
+ return makeRig(id, "Moody alley", 1.24, [0.035, 0.045, 0.07], 0.34, [
71
+ light("alley-key", "key", "spot", [0.42, 0.58, 1], 2.2, [-2.4, 3.6, 2.2], [0.45, -0.72, -0.52], true),
72
+ light("alley-rim", "rim", "point", [0.04, 0.86, 1], 3.4, [1.8, 1.2, -1.4], undefined, true),
73
+ light("alley-practical-neon", "practical", "point", [1, 0.08, 0.62], 2.8, [-1.6, 1.7, -2.1], undefined, false)
74
+ ], ["Moody alley rig includes key, rim, and practical light metadata compiled for the renderer."]);
75
+ case "studio-product":
76
+ return makeRig(id, "Studio product", 1.08, [0.78, 0.8, 0.84], 0.54, [
77
+ light("studio-key", "key", "directional", [1, 0.95, 0.88], 1.8, undefined, [0.4, -0.7, -0.58], true),
78
+ light("studio-fill", "fill", "directional", [0.62, 0.72, 1], 0.7, undefined, [-0.5, -0.35, -0.8], false),
79
+ light("studio-rim", "rim", "directional", [1, 1, 1], 0.9, undefined, [0.12, -0.2, 0.97], false)
80
+ ], ["Studio product rig uses renderer light records, not CSS panel highlights."]);
81
+ case "warm-sunrise":
82
+ return makeRig(id, "Warm sunrise", 1.16, [0.9, 0.58, 0.32], 0.48, [
83
+ light("sunrise-key", "key", "directional", [1, 0.58, 0.28], 2.05, undefined, [0.62, -0.52, -0.58], true),
84
+ light("sunrise-fill", "fill", "ambient", [0.28, 0.36, 0.55], 0.32, undefined, undefined, false),
85
+ light("sunrise-rim", "rim", "directional", [1, 0.86, 0.52], 0.78, undefined, [-0.12, -0.28, 0.95], false)
86
+ ], ["Warm sunrise is an analytic renderer lighting preset."]);
87
+ case "cool-moonlit":
88
+ return makeRig(id, "Cool moonlit", 1.32, [0.2, 0.28, 0.48], 0.38, [
89
+ light("moon-key", "key", "directional", [0.48, 0.62, 1], 1.35, undefined, [0.24, -0.62, -0.74], true),
90
+ light("moon-fill", "fill", "ambient", [0.08, 0.12, 0.2], 0.24, undefined, undefined, false),
91
+ light("moon-rim", "rim", "directional", [0.62, 0.86, 1], 0.92, undefined, [-0.22, -0.14, 0.96], false)
92
+ ], ["Cool moonlit rig remains renderer-owned lighting evidence."]);
93
+ case "soft-key-fill-rim":
94
+ return makeRig(id, "Soft key fill rim", 1.12, [0.52, 0.58, 0.66], 0.45, [
95
+ light("soft-key", "key", "directional", [1, 0.92, 0.82], 1.55, undefined, [0.42, -0.62, -0.66], true),
96
+ light("soft-fill", "fill", "directional", [0.46, 0.58, 0.82], 0.46, undefined, [-0.46, -0.28, -0.84], false),
97
+ light("soft-rim", "rim", "directional", [0.7, 0.88, 1], 0.72, undefined, [0.08, -0.28, 0.96], false)
98
+ ], ["Soft three-point rig supplies key/fill/rim renderer lights."]);
99
+ }
100
+ }
101
+
102
+ function makeRig(
103
+ id: CinematicLightingRigId,
104
+ label: string,
105
+ exposure: number,
106
+ color: readonly [number, number, number],
107
+ intensity: number,
108
+ lights: readonly CinematicRuntimeLight[],
109
+ diagnostics: readonly string[]
110
+ ): Omit<CinematicLightingRig, "rendererOwnedEvidence"> {
111
+ return {
112
+ id,
113
+ label,
114
+ exposure,
115
+ toneMap: { operator: "filmic", whitePoint: id === "cool-moonlit" ? 1.05 : 1.22 },
116
+ environmentLighting: {
117
+ color,
118
+ intensity,
119
+ proceduralMap: {
120
+ skyColor: [color[0] * 0.9, color[1] * 0.95, Math.min(1, color[2] * 1.15)],
121
+ horizonColor: [Math.min(1, color[0] * 1.2), Math.min(1, color[1] * 1.1), color[2]],
122
+ groundColor: [0.04, 0.045, 0.05],
123
+ specularColor: [1, 0.95, 0.86],
124
+ intensity,
125
+ specularIntensity: Math.min(1, intensity + 0.28)
126
+ }
127
+ },
128
+ lights,
129
+ diagnostics
130
+ };
131
+ }
132
+
133
+ function light(
134
+ id: string,
135
+ role: CinematicLightRole,
136
+ type: CinematicLightType,
137
+ color: readonly [number, number, number],
138
+ intensity: number,
139
+ position: readonly [number, number, number] | undefined,
140
+ direction: readonly [number, number, number] | undefined,
141
+ castsShadow: boolean
142
+ ): CinematicRuntimeLight {
143
+ return { id, role, type, color, intensity, position, direction, castsShadow };
144
+ }
@@ -0,0 +1,130 @@
1
+ import { PBRMaterial, type PBRMaterialOptions } from "../PBRMaterial";
2
+ import { createRendererOwnedEvidenceFlag, type CinematicRendererEvidenceFlag } from "./CinematicEvidence";
3
+
4
+ export type CinematicMaterialPresetId =
5
+ | "wet-pavement"
6
+ | "neon-emissive"
7
+ | "hero-prop-glow"
8
+ | "rain-dark-metal"
9
+ | "cinematic-set-concrete";
10
+
11
+ export interface CinematicMaterialPreset {
12
+ readonly id: CinematicMaterialPresetId;
13
+ readonly label: string;
14
+ readonly pbr: PBRMaterialOptions;
15
+ readonly rendererOwnedEvidence: CinematicRendererEvidenceFlag;
16
+ readonly approximatedFeatures: readonly string[];
17
+ readonly diagnostics: readonly string[];
18
+ }
19
+
20
+ const MATERIAL_PRESETS: Readonly<Record<CinematicMaterialPresetId, Omit<CinematicMaterialPreset, "rendererOwnedEvidence">>> = {
21
+ "wet-pavement": {
22
+ id: "wet-pavement",
23
+ label: "Wet pavement",
24
+ pbr: {
25
+ name: "cinematic/wet-pavement",
26
+ baseColor: [0.035, 0.04, 0.045, 1],
27
+ metallic: 0,
28
+ roughness: 0.18,
29
+ clearcoatFactor: 0.72,
30
+ clearcoatRoughnessFactor: 0.08,
31
+ environmentMapIntensity: 0.65,
32
+ environmentMapSpecularIntensity: 0.9
33
+ },
34
+ approximatedFeatures: ["screen-space puddle breakup is represented by glossy PBR response until a normal-map texture is bound"],
35
+ diagnostics: ["Wet pavement is renderer-owned PBR material data, not a CSS shine overlay."]
36
+ },
37
+ "neon-emissive": {
38
+ id: "neon-emissive",
39
+ label: "Neon emissive",
40
+ pbr: {
41
+ name: "cinematic/neon-emissive",
42
+ baseColor: [0.05, 0.78, 1, 1],
43
+ metallic: 0,
44
+ roughness: 0.22,
45
+ emissiveColor: [0.05, 0.78, 1],
46
+ emissiveStrength: 4.8
47
+ },
48
+ approximatedFeatures: [],
49
+ diagnostics: ["Neon proof is an emissive renderer material and can drive bloom/practical light evidence."]
50
+ },
51
+ "hero-prop-glow": {
52
+ id: "hero-prop-glow",
53
+ label: "Hero prop glow",
54
+ pbr: {
55
+ name: "cinematic/hero-prop-glow",
56
+ baseColor: [0.42, 0.95, 1, 1],
57
+ metallic: 0,
58
+ roughness: 0.28,
59
+ emissiveColor: [0.18, 0.82, 1],
60
+ emissiveStrength: 2.6,
61
+ clearcoatFactor: 0.25
62
+ },
63
+ approximatedFeatures: ["subsurface scattering is approximated with emissive PBR color"],
64
+ diagnostics: ["Hero prop glow is real material data and must not be replaced by a DOM halo."]
65
+ },
66
+ "rain-dark-metal": {
67
+ id: "rain-dark-metal",
68
+ label: "Rain dark metal",
69
+ pbr: {
70
+ name: "cinematic/rain-dark-metal",
71
+ baseColor: [0.32, 0.34, 0.36, 1],
72
+ metallic: 0.82,
73
+ roughness: 0.24,
74
+ clearcoatFactor: 0.48,
75
+ clearcoatRoughnessFactor: 0.12
76
+ },
77
+ approximatedFeatures: ["water beads require texture/normal detail from the route asset to be fully represented"],
78
+ diagnostics: ["Metal wetness is encoded as PBR parameters."]
79
+ },
80
+ "cinematic-set-concrete": {
81
+ id: "cinematic-set-concrete",
82
+ label: "Cinematic set concrete",
83
+ pbr: {
84
+ name: "cinematic/set-concrete",
85
+ baseColor: [0.23, 0.24, 0.25, 1],
86
+ metallic: 0,
87
+ roughness: 0.62,
88
+ environmentMapIntensity: 0.22,
89
+ environmentMapSpecularIntensity: 0.32
90
+ },
91
+ approximatedFeatures: [],
92
+ diagnostics: ["Set material is renderer-owned PBR scene content."]
93
+ }
94
+ };
95
+
96
+ export function listCinematicMaterialPresets(): readonly CinematicMaterialPreset[] {
97
+ return (Object.keys(MATERIAL_PRESETS) as CinematicMaterialPresetId[]).map(createCinematicMaterialPreset);
98
+ }
99
+
100
+ export function createCinematicMaterialPreset(id: CinematicMaterialPresetId): CinematicMaterialPreset {
101
+ const preset = MATERIAL_PRESETS[id];
102
+ return {
103
+ ...preset,
104
+ rendererOwnedEvidence: createRendererOwnedEvidenceFlag({
105
+ id: `material:${id}`,
106
+ feature: "material",
107
+ label: preset.label,
108
+ source: "renderer-material",
109
+ diagnostics: preset.diagnostics
110
+ })
111
+ };
112
+ }
113
+
114
+ export function createCinematicPBRMaterial(id: CinematicMaterialPresetId, overrides: PBRMaterialOptions = {}): PBRMaterial {
115
+ const preset = createCinematicMaterialPreset(id);
116
+ return new PBRMaterial({
117
+ ...preset.pbr,
118
+ ...overrides,
119
+ name: overrides.name ?? preset.pbr.name
120
+ });
121
+ }
122
+
123
+ export function resolveCinematicMaterialPresetId(tags: readonly string[]): CinematicMaterialPresetId {
124
+ const lower = tags.map((tag) => tag.toLowerCase());
125
+ if (lower.some((tag) => tag.includes("neon") || tag.includes("emissive"))) return "neon-emissive";
126
+ if (lower.some((tag) => tag.includes("flower") || tag.includes("hero") || tag.includes("glow"))) return "hero-prop-glow";
127
+ if (lower.some((tag) => tag.includes("metal") || tag.includes("robot"))) return "rain-dark-metal";
128
+ if (lower.some((tag) => tag.includes("wet") || tag.includes("pavement") || tag.includes("rain"))) return "wet-pavement";
129
+ return "cinematic-set-concrete";
130
+ }