@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/src/Sampler.ts +37 -0
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- package/src/ShaderLibrary.ts +2738 -0
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- package/src/SkinnedUnlitMaterial.ts +63 -0
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- package/src/SpaceEnvironmentFixtures.ts +200 -0
- package/src/SpriteGeometry.ts +21 -0
- package/src/StereoCameraRig.ts +127 -0
- package/src/StereoEffects.ts +274 -0
- package/src/TerrainFixtures.ts +180 -0
- package/src/Texture.ts +307 -0
- package/src/TextureBinding.ts +91 -0
- package/src/TexturedPBRMaterial.ts +1112 -0
- package/src/TexturedUnlitMaterial.ts +67 -0
- package/src/ToneMapping.ts +105 -0
- package/src/UniformBinder.ts +16 -0
- package/src/UniformLayout.ts +129 -0
- package/src/UnlitMaterial.ts +75 -0
- package/src/VegetationFixtures.ts +314 -0
- package/src/VertexBuffer.ts +120 -0
- package/src/VertexFormat.ts +171 -0
- package/src/VoxelWorldFixtures.ts +280 -0
- package/src/WeatherFixtures.ts +223 -0
- package/src/WebGL2Device.ts +2280 -0
- package/src/WebGL2StateCache.ts +330 -0
- package/src/WebGPUDevice.ts +2806 -0
- package/src/WebGPURenderToTextureProof.ts +139 -0
- package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
- package/src/advanced-runtime/index.ts +9 -0
- package/src/cinematic/BloomPass.ts +26 -0
- package/src/cinematic/CinematicDepthComposition.ts +30 -0
- package/src/cinematic/CinematicEvidence.ts +123 -0
- package/src/cinematic/CinematicLightingRig.ts +144 -0
- package/src/cinematic/CinematicMaterialPresets.ts +130 -0
- package/src/cinematic/CinematicPostProcess.ts +83 -0
- package/src/cinematic/DepthHazePass.ts +30 -0
- package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
- package/src/cinematic/FilmGrainPass.ts +24 -0
- package/src/cinematic/FogVolumeSystem.ts +30 -0
- package/src/cinematic/GlowCardSystem.ts +44 -0
- package/src/cinematic/RainParticleSystem.ts +151 -0
- package/src/cinematic/VignettePass.ts +25 -0
- package/src/cinematic/WetReflectionApproximation.ts +27 -0
- package/src/cinematic/index.ts +14 -0
- package/src/effects/CollisionModule.ts +64 -0
- package/src/effects/ColorModule.ts +60 -0
- package/src/effects/ForceModule.ts +25 -0
- package/src/effects/GPUParticleBackend.ts +569 -0
- package/src/effects/Particle.ts +108 -0
- package/src/effects/ParticleDiagnostics.ts +224 -0
- package/src/effects/ParticleEffectPresets.ts +147 -0
- package/src/effects/ParticleEmitter.ts +326 -0
- package/src/effects/ParticleModule.ts +26 -0
- package/src/effects/ParticleRenderPass.ts +117 -0
- package/src/effects/ParticleRenderer.ts +132 -0
- package/src/effects/ParticleSystem.ts +333 -0
- package/src/effects/SizeModule.ts +56 -0
- package/src/effects/TrailModule.ts +72 -0
- package/src/effects/VelocityModule.ts +75 -0
- package/src/effects/index.ts +15 -0
- package/src/index.ts +914 -0
- package/src/materials/AlphaSorting.ts +30 -0
- package/src/materials/MaterialExtensions.ts +42 -0
- package/src/materials/PhysicalMaterial.ts +133 -0
- package/src/materials/TransmissionPass.ts +51 -0
- package/src/performance/BVH.ts +18 -0
- package/src/performance/Batcher.ts +2 -0
- package/src/performance/FrustumCuller.ts +9 -0
- package/src/performance/LOD.ts +20 -0
- package/src/performance/Octree.ts +10 -0
- package/src/performance/RenderItemSorting.ts +167 -0
- package/src/performance/RendererStats.ts +43 -0
- package/src/performance/ResourceBudget.ts +44 -0
- package/src/postprocess/BloomPass.ts +28 -0
- package/src/postprocess/CinematicDiagnostics.ts +642 -0
- package/src/postprocess/ColorGradingPass.ts +24 -0
- package/src/postprocess/DepthOfFieldPass.ts +12 -0
- package/src/postprocess/EffectComposer.ts +349 -0
- package/src/postprocess/SSAOPass.ts +20 -0
- package/src/postprocess/index.ts +34 -0
- package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
- package/src/production-runtime/PBRHDRPipeline.ts +381 -0
- package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
- package/src/production-runtime/ProductionRendererTypes.ts +136 -0
- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
- package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
- package/src/production-runtime/backends/RendererBackend.ts +17 -0
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
- package/src/production-runtime/postprocess/BloomPass.ts +51 -0
- package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
- package/src/production-runtime/postprocess/DOFPass.ts +47 -0
- package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
- package/src/production-runtime/resources/GPUTexture.ts +2 -0
- package/src/production-runtime/resources/RenderTarget.ts +3 -0
- package/src/production-runtime/resources/ResourceCache.ts +7 -0
- package/src/production-runtime/scene/Camera.ts +1 -0
- package/src/production-runtime/scene/Lights.ts +2 -0
- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
- package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
- package/src/shaders/depth.frag.glsl +5 -0
- package/src/shaders/depth.vert.glsl +8 -0
- package/src/shaders/pbr-direct.frag.glsl +687 -0
- package/src/shaders/pbr-direct.vert.glsl +18 -0
- package/src/shaders/unlit.frag.glsl +18 -0
- package/src/shaders/unlit.vert.glsl +13 -0
- package/src/shadows/CascadedShadowPipeline.ts +53 -0
- package/src/shadows/ContactShadows.ts +106 -0
- package/src/shadows/ShadowDebugViews.ts +46 -0
- package/src/threejs-compatibility/InstancingSystem.ts +17 -0
- package/src/threejs-compatibility/LightingSystem.ts +22 -0
- package/src/threejs-compatibility/MaterialSystem.ts +9 -0
- package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
- package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
- package/src/threejs-compatibility/SceneRenderer.ts +34 -0
- package/src/threejs-compatibility/ShadowSystem.ts +19 -0
- package/src/threejs-compatibility/TextureSystem.ts +19 -0
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
- package/src/threejs-compatibility/TransparencySystem.ts +19 -0
- package/src/threejs-compatibility/index.ts +29 -0
- package/src/threejs-compatibility/performance/BVH.ts +14 -0
- package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
- package/src/threejs-compatibility/performance/Instancing.ts +4 -0
- package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
- package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
- package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
- package/src/threejs-compatibility/performance/index.ts +12 -0
- package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
- package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
- package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
- package/src/threejs-compatibility/postprocess/index.ts +15 -0
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
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- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
- package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
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- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
- package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
- package/src/threejs-compatibility/vfx/index.ts +9 -0
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- package/src/webgpu/WebGPUBuffer.ts +1 -0
- package/src/webgpu/WebGPUCompute.ts +2 -0
- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
- package/src/webgpu/WebGPUPostProcess.ts +2 -0
- package/src/webgpu/WebGPUTexture.ts +2 -0
- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
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export interface GPUParticleSpawnInput {
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export interface GPUParticleSpawnResult {
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export interface GPUParticleBackend {
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interface WebGPUAdapterLike {
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description?: string;
|
|
74
|
+
};
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
interface WebGPUDeviceLike {
|
|
78
|
+
queue: WebGPUQueueLike;
|
|
79
|
+
createShaderModule(descriptor: { code: string; label?: string }): WebGPUShaderModuleLike;
|
|
80
|
+
createComputePipeline(descriptor: { label?: string; layout: "auto"; compute: { module: WebGPUShaderModuleLike; entryPoint: string } }): WebGPUComputePipelineLike;
|
|
81
|
+
createBuffer(descriptor: { label?: string; size: number; usage: number; mappedAtCreation?: boolean }): WebGPUBufferLike;
|
|
82
|
+
createBindGroup(descriptor: { label?: string; layout: unknown; entries: readonly WebGPUBindGroupEntryLike[] }): WebGPUBindGroupLike;
|
|
83
|
+
createCommandEncoder(descriptor?: { label?: string }): WebGPUCommandEncoderLike;
|
|
84
|
+
destroy?(): void;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
interface WebGPUQueueLike {
|
|
88
|
+
writeBuffer(buffer: WebGPUBufferLike, offset: number, data: ArrayBuffer | ArrayBufferView, dataOffset?: number, size?: number): void;
|
|
89
|
+
submit(commands: readonly unknown[]): void;
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
interface WebGPUShaderModuleLike {}
|
|
93
|
+
|
|
94
|
+
interface WebGPUComputePipelineLike {
|
|
95
|
+
getBindGroupLayout(index: number): unknown;
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
interface WebGPUBindGroupLike {}
|
|
99
|
+
|
|
100
|
+
interface WebGPUBindGroupEntryLike {
|
|
101
|
+
binding: number;
|
|
102
|
+
resource: { buffer: WebGPUBufferLike };
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
interface WebGPUBufferLike {
|
|
106
|
+
mapAsync(mode: number): Promise<void>;
|
|
107
|
+
getMappedRange(): ArrayBuffer;
|
|
108
|
+
unmap(): void;
|
|
109
|
+
destroy(): void;
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
interface WebGPUCommandEncoderLike {
|
|
113
|
+
beginComputePass(descriptor?: { label?: string }): WebGPUComputePassEncoderLike;
|
|
114
|
+
copyBufferToBuffer(source: WebGPUBufferLike, sourceOffset: number, destination: WebGPUBufferLike, destinationOffset: number, size: number): void;
|
|
115
|
+
finish(): unknown;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
interface WebGPUComputePassEncoderLike {
|
|
119
|
+
setPipeline(pipeline: WebGPUComputePipelineLike): void;
|
|
120
|
+
setBindGroup(index: number, bindGroup: WebGPUBindGroupLike): void;
|
|
121
|
+
dispatchWorkgroups(x: number): void;
|
|
122
|
+
end(): void;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
export interface WebGPUParticleBackendOptions {
|
|
126
|
+
gpu?: WebGPULike;
|
|
127
|
+
shaderSource?: string;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
export function detectGPUParticleBackend(globalScope: Pick<typeof globalThis, "navigator"> = globalThis): GPUParticleBackendCapabilities {
|
|
131
|
+
const gpu = readWebGPU(globalScope);
|
|
132
|
+
|
|
133
|
+
if (gpu) {
|
|
134
|
+
return { supported: true, backend: "webgpu" };
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
return {
|
|
138
|
+
supported: false,
|
|
139
|
+
backend: "none",
|
|
140
|
+
reason: "GPU particle simulation requires WebGPU; CPU particles remain the supported path on this runtime.",
|
|
141
|
+
};
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
export async function queryGPUParticleBackendCapabilities(
|
|
145
|
+
globalScope: Pick<typeof globalThis, "navigator"> = globalThis,
|
|
146
|
+
): Promise<GPUParticleBackendCapabilities> {
|
|
147
|
+
const gpu = readWebGPU(globalScope);
|
|
148
|
+
if (!gpu) {
|
|
149
|
+
return detectGPUParticleBackend(globalScope);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
const adapter = await gpu.requestAdapter();
|
|
153
|
+
if (!adapter) {
|
|
154
|
+
return {
|
|
155
|
+
supported: false,
|
|
156
|
+
backend: "webgpu",
|
|
157
|
+
reason: "WebGPU exists but no adapter was granted for particle simulation.",
|
|
158
|
+
};
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
return {
|
|
162
|
+
supported: true,
|
|
163
|
+
backend: "webgpu",
|
|
164
|
+
adapterName: describeAdapter(adapter),
|
|
165
|
+
};
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
export function createGPUParticleBackend(options: WebGPUParticleBackendOptions = {}): GPUParticleBackend {
|
|
169
|
+
const gpu = options.gpu ?? readWebGPU(globalThis);
|
|
170
|
+
return gpu ? new WebGPUParticleBackend({ ...options, gpu }) : new UnsupportedGPUParticleBackend();
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
export class UnsupportedGPUParticleBackend implements GPUParticleBackend {
|
|
174
|
+
readonly capabilities: GPUParticleBackendCapabilities;
|
|
175
|
+
|
|
176
|
+
constructor(capabilities: GPUParticleBackendCapabilities = detectGPUParticleBackend()) {
|
|
177
|
+
this.capabilities = capabilities.supported
|
|
178
|
+
? {
|
|
179
|
+
supported: false,
|
|
180
|
+
backend: capabilities.backend,
|
|
181
|
+
reason: "GPU particle simulation is not supported by the current runtime configuration.",
|
|
182
|
+
}
|
|
183
|
+
: capabilities;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
async initialize(): Promise<void> {
|
|
187
|
+
throw new Error(this.capabilities.reason ?? "GPU particle simulation is not supported by this runtime.");
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
async update(): Promise<GPUParticleUpdateResult> {
|
|
191
|
+
throw new Error(this.capabilities.reason ?? "GPU particle simulation is not supported by this runtime.");
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
dispose(): void {
|
|
195
|
+
// No native resources are owned when the backend is unsupported.
|
|
196
|
+
}
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
export class WebGPUParticleBackend implements GPUParticleBackend {
|
|
200
|
+
readonly capabilities: GPUParticleBackendCapabilities = { supported: true, backend: "webgpu" };
|
|
201
|
+
|
|
202
|
+
private readonly gpu: WebGPULike;
|
|
203
|
+
private readonly shaderSource: string;
|
|
204
|
+
private adapter: WebGPUAdapterLike | null = null;
|
|
205
|
+
private device: WebGPUDeviceLike | null = null;
|
|
206
|
+
private updatePipeline: WebGPUComputePipelineLike | null = null;
|
|
207
|
+
private spawnPipeline: WebGPUComputePipelineLike | null = null;
|
|
208
|
+
|
|
209
|
+
constructor(options: WebGPUParticleBackendOptions = {}) {
|
|
210
|
+
const gpu = options.gpu ?? readWebGPU(globalThis);
|
|
211
|
+
if (!gpu) {
|
|
212
|
+
throw new Error("WebGPUParticleBackend requires a WebGPU-capable runtime or an injected gpu adapter.");
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
this.gpu = gpu;
|
|
216
|
+
this.shaderSource = options.shaderSource ?? createDefaultParticleComputeShader();
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
async initialize(): Promise<void> {
|
|
220
|
+
if (this.device && this.updatePipeline && this.spawnPipeline) {
|
|
221
|
+
return;
|
|
222
|
+
}
|
|
223
|
+
|
|
224
|
+
this.adapter = await this.gpu.requestAdapter();
|
|
225
|
+
if (!this.adapter) {
|
|
226
|
+
throw new Error("WebGPU adapter request failed for particle simulation.");
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
this.device = await this.adapter.requestDevice();
|
|
230
|
+
const module = this.device.createShaderModule({
|
|
231
|
+
label: "aura3d-particles-update",
|
|
232
|
+
code: this.shaderSource,
|
|
233
|
+
});
|
|
234
|
+
this.updatePipeline = this.device.createComputePipeline({
|
|
235
|
+
label: "aura3d-particles-update",
|
|
236
|
+
layout: "auto",
|
|
237
|
+
compute: {
|
|
238
|
+
module,
|
|
239
|
+
entryPoint: "main",
|
|
240
|
+
},
|
|
241
|
+
});
|
|
242
|
+
this.spawnPipeline = this.device.createComputePipeline({
|
|
243
|
+
label: "aura3d-particles-spawn",
|
|
244
|
+
layout: "auto",
|
|
245
|
+
compute: {
|
|
246
|
+
module,
|
|
247
|
+
entryPoint: "spawn_main",
|
|
248
|
+
},
|
|
249
|
+
});
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
async spawn(input: GPUParticleSpawnInput): Promise<GPUParticleSpawnResult> {
|
|
253
|
+
validateSpawnInput(input);
|
|
254
|
+
|
|
255
|
+
if (input.count === 0) {
|
|
256
|
+
return {
|
|
257
|
+
backend: "webgpu",
|
|
258
|
+
count: 0,
|
|
259
|
+
workgroups: 0,
|
|
260
|
+
positions: input.positions.slice(),
|
|
261
|
+
velocities: input.velocities.slice(),
|
|
262
|
+
accelerations: input.accelerations?.slice() ?? new Float32Array(),
|
|
263
|
+
};
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
await this.initialize();
|
|
267
|
+
const device = this.requireDevice();
|
|
268
|
+
const pipeline = this.requireSpawnPipeline();
|
|
269
|
+
const byteLength = input.count * 4 * Float32Array.BYTES_PER_ELEMENT;
|
|
270
|
+
|
|
271
|
+
const positionBuffer = createStorageBuffer(device, "aura3d-particles-spawn-positions", byteLength);
|
|
272
|
+
const velocityBuffer = createStorageBuffer(device, "aura3d-particles-spawn-velocities", byteLength);
|
|
273
|
+
const accelerationBuffer = createStorageBuffer(device, "aura3d-particles-spawn-accelerations", byteLength);
|
|
274
|
+
const paramsBuffer = device.createBuffer({
|
|
275
|
+
label: "aura3d-particles-spawn-params",
|
|
276
|
+
size: 16,
|
|
277
|
+
usage: BUFFER_USAGE.UNIFORM | BUFFER_USAGE.COPY_DST,
|
|
278
|
+
});
|
|
279
|
+
const positionReadback = createReadbackBuffer(device, "aura3d-particles-spawn-positions-readback", byteLength);
|
|
280
|
+
const velocityReadback = createReadbackBuffer(device, "aura3d-particles-spawn-velocities-readback", byteLength);
|
|
281
|
+
const accelerationReadback = createReadbackBuffer(device, "aura3d-particles-spawn-accelerations-readback", byteLength);
|
|
282
|
+
|
|
283
|
+
try {
|
|
284
|
+
device.queue.writeBuffer(positionBuffer, 0, viewParticleSlice(input.positions, input.count));
|
|
285
|
+
device.queue.writeBuffer(velocityBuffer, 0, viewParticleSlice(input.velocities, input.count));
|
|
286
|
+
device.queue.writeBuffer(accelerationBuffer, 0, viewParticleSlice(input.accelerations ?? new Float32Array(input.count * 4), input.count));
|
|
287
|
+
device.queue.writeBuffer(paramsBuffer, 0, createParamsBuffer(0, input.count));
|
|
288
|
+
|
|
289
|
+
const bindGroup = device.createBindGroup({
|
|
290
|
+
label: "aura3d-particles-spawn-bind-group",
|
|
291
|
+
layout: pipeline.getBindGroupLayout(0),
|
|
292
|
+
entries: [
|
|
293
|
+
{ binding: 0, resource: { buffer: positionBuffer } },
|
|
294
|
+
{ binding: 1, resource: { buffer: velocityBuffer } },
|
|
295
|
+
{ binding: 2, resource: { buffer: accelerationBuffer } },
|
|
296
|
+
{ binding: 3, resource: { buffer: paramsBuffer } },
|
|
297
|
+
],
|
|
298
|
+
});
|
|
299
|
+
const commandEncoder = device.createCommandEncoder({ label: "aura3d-particles-spawn-encoder" });
|
|
300
|
+
const computePass = commandEncoder.beginComputePass({ label: "aura3d-particles-spawn-pass" });
|
|
301
|
+
computePass.setPipeline(pipeline);
|
|
302
|
+
computePass.setBindGroup(0, bindGroup);
|
|
303
|
+
const workgroups = Math.ceil(input.count / WORKGROUP_SIZE);
|
|
304
|
+
computePass.dispatchWorkgroups(workgroups);
|
|
305
|
+
computePass.end();
|
|
306
|
+
commandEncoder.copyBufferToBuffer(positionBuffer, 0, positionReadback, 0, byteLength);
|
|
307
|
+
commandEncoder.copyBufferToBuffer(velocityBuffer, 0, velocityReadback, 0, byteLength);
|
|
308
|
+
commandEncoder.copyBufferToBuffer(accelerationBuffer, 0, accelerationReadback, 0, byteLength);
|
|
309
|
+
|
|
310
|
+
device.queue.submit([commandEncoder.finish()]);
|
|
311
|
+
|
|
312
|
+
const [positions, velocities, accelerations] = await Promise.all([
|
|
313
|
+
readFloat32Buffer(positionReadback, byteLength),
|
|
314
|
+
readFloat32Buffer(velocityReadback, byteLength),
|
|
315
|
+
readFloat32Buffer(accelerationReadback, byteLength),
|
|
316
|
+
]);
|
|
317
|
+
|
|
318
|
+
return {
|
|
319
|
+
backend: "webgpu",
|
|
320
|
+
count: input.count,
|
|
321
|
+
workgroups,
|
|
322
|
+
positions,
|
|
323
|
+
velocities,
|
|
324
|
+
accelerations,
|
|
325
|
+
};
|
|
326
|
+
} finally {
|
|
327
|
+
positionBuffer.destroy();
|
|
328
|
+
velocityBuffer.destroy();
|
|
329
|
+
accelerationBuffer.destroy();
|
|
330
|
+
paramsBuffer.destroy();
|
|
331
|
+
positionReadback.destroy();
|
|
332
|
+
velocityReadback.destroy();
|
|
333
|
+
accelerationReadback.destroy();
|
|
334
|
+
}
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
async update(input: GPUParticleUpdateInput): Promise<GPUParticleUpdateResult> {
|
|
338
|
+
validateUpdateInput(input);
|
|
339
|
+
|
|
340
|
+
if (input.count === 0) {
|
|
341
|
+
return {
|
|
342
|
+
backend: "webgpu",
|
|
343
|
+
count: 0,
|
|
344
|
+
workgroups: 0,
|
|
345
|
+
positions: input.positions.slice(),
|
|
346
|
+
velocities: input.velocities.slice(),
|
|
347
|
+
};
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
await this.initialize();
|
|
351
|
+
const device = this.requireDevice();
|
|
352
|
+
const pipeline = this.requireUpdatePipeline();
|
|
353
|
+
const byteLength = input.count * 4 * Float32Array.BYTES_PER_ELEMENT;
|
|
354
|
+
|
|
355
|
+
const positionBuffer = createStorageBuffer(device, "aura3d-particles-positions", byteLength);
|
|
356
|
+
const velocityBuffer = createStorageBuffer(device, "aura3d-particles-velocities", byteLength);
|
|
357
|
+
const accelerationBuffer = createStorageBuffer(device, "aura3d-particles-accelerations", byteLength);
|
|
358
|
+
const paramsBuffer = device.createBuffer({
|
|
359
|
+
label: "aura3d-particles-params",
|
|
360
|
+
size: 16,
|
|
361
|
+
usage: BUFFER_USAGE.UNIFORM | BUFFER_USAGE.COPY_DST,
|
|
362
|
+
});
|
|
363
|
+
const positionReadback = createReadbackBuffer(device, "aura3d-particles-positions-readback", byteLength);
|
|
364
|
+
const velocityReadback = createReadbackBuffer(device, "aura3d-particles-velocities-readback", byteLength);
|
|
365
|
+
|
|
366
|
+
try {
|
|
367
|
+
device.queue.writeBuffer(positionBuffer, 0, viewParticleSlice(input.positions, input.count));
|
|
368
|
+
device.queue.writeBuffer(velocityBuffer, 0, viewParticleSlice(input.velocities, input.count));
|
|
369
|
+
device.queue.writeBuffer(accelerationBuffer, 0, viewParticleSlice(input.accelerations ?? new Float32Array(input.count * 4), input.count));
|
|
370
|
+
device.queue.writeBuffer(paramsBuffer, 0, createParamsBuffer(input.deltaTime, input.count));
|
|
371
|
+
|
|
372
|
+
const bindGroup = device.createBindGroup({
|
|
373
|
+
label: "aura3d-particles-update-bind-group",
|
|
374
|
+
layout: pipeline.getBindGroupLayout(0),
|
|
375
|
+
entries: [
|
|
376
|
+
{ binding: 0, resource: { buffer: positionBuffer } },
|
|
377
|
+
{ binding: 1, resource: { buffer: velocityBuffer } },
|
|
378
|
+
{ binding: 2, resource: { buffer: accelerationBuffer } },
|
|
379
|
+
{ binding: 3, resource: { buffer: paramsBuffer } },
|
|
380
|
+
],
|
|
381
|
+
});
|
|
382
|
+
const commandEncoder = device.createCommandEncoder({ label: "aura3d-particles-update-encoder" });
|
|
383
|
+
const computePass = commandEncoder.beginComputePass({ label: "aura3d-particles-update-pass" });
|
|
384
|
+
computePass.setPipeline(pipeline);
|
|
385
|
+
computePass.setBindGroup(0, bindGroup);
|
|
386
|
+
const workgroups = Math.ceil(input.count / WORKGROUP_SIZE);
|
|
387
|
+
computePass.dispatchWorkgroups(workgroups);
|
|
388
|
+
computePass.end();
|
|
389
|
+
commandEncoder.copyBufferToBuffer(positionBuffer, 0, positionReadback, 0, byteLength);
|
|
390
|
+
commandEncoder.copyBufferToBuffer(velocityBuffer, 0, velocityReadback, 0, byteLength);
|
|
391
|
+
|
|
392
|
+
device.queue.submit([commandEncoder.finish()]);
|
|
393
|
+
|
|
394
|
+
const [positions, velocities] = await Promise.all([
|
|
395
|
+
readFloat32Buffer(positionReadback, byteLength),
|
|
396
|
+
readFloat32Buffer(velocityReadback, byteLength),
|
|
397
|
+
]);
|
|
398
|
+
|
|
399
|
+
return {
|
|
400
|
+
backend: "webgpu",
|
|
401
|
+
count: input.count,
|
|
402
|
+
workgroups,
|
|
403
|
+
positions,
|
|
404
|
+
velocities,
|
|
405
|
+
};
|
|
406
|
+
} finally {
|
|
407
|
+
positionBuffer.destroy();
|
|
408
|
+
velocityBuffer.destroy();
|
|
409
|
+
accelerationBuffer.destroy();
|
|
410
|
+
paramsBuffer.destroy();
|
|
411
|
+
positionReadback.destroy();
|
|
412
|
+
velocityReadback.destroy();
|
|
413
|
+
}
|
|
414
|
+
}
|
|
415
|
+
|
|
416
|
+
dispose(): void {
|
|
417
|
+
this.updatePipeline = null;
|
|
418
|
+
this.spawnPipeline = null;
|
|
419
|
+
this.adapter = null;
|
|
420
|
+
this.device?.destroy?.();
|
|
421
|
+
this.device = null;
|
|
422
|
+
}
|
|
423
|
+
|
|
424
|
+
private requireDevice(): WebGPUDeviceLike {
|
|
425
|
+
if (!this.device) {
|
|
426
|
+
throw new Error("WebGPU particle backend was not initialized.");
|
|
427
|
+
}
|
|
428
|
+
return this.device;
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
private requireUpdatePipeline(): WebGPUComputePipelineLike {
|
|
432
|
+
if (!this.updatePipeline) {
|
|
433
|
+
throw new Error("WebGPU particle update compute pipeline was not initialized.");
|
|
434
|
+
}
|
|
435
|
+
return this.updatePipeline;
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
private requireSpawnPipeline(): WebGPUComputePipelineLike {
|
|
439
|
+
if (!this.spawnPipeline) {
|
|
440
|
+
throw new Error("WebGPU particle spawn compute pipeline was not initialized.");
|
|
441
|
+
}
|
|
442
|
+
return this.spawnPipeline;
|
|
443
|
+
}
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
function readWebGPU(globalScope: Pick<typeof globalThis, "navigator">): WebGPULike | undefined {
|
|
447
|
+
return (globalScope.navigator as Navigator & { gpu?: WebGPULike } | undefined)?.gpu;
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
function describeAdapter(adapter: WebGPUAdapterLike): string | undefined {
|
|
451
|
+
if (adapter.name) {
|
|
452
|
+
return adapter.name;
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
if (!adapter.info) {
|
|
456
|
+
return undefined;
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
const parts = [adapter.info.vendor, adapter.info.architecture, adapter.info.device, adapter.info.description].filter(Boolean);
|
|
460
|
+
return parts.length > 0 ? parts.join(" ") : undefined;
|
|
461
|
+
}
|
|
462
|
+
|
|
463
|
+
function validateUpdateInput(input: GPUParticleUpdateInput): void {
|
|
464
|
+
if (!Number.isFinite(input.deltaTime) || input.deltaTime < 0) {
|
|
465
|
+
throw new RangeError("GPU particle deltaTime must be a finite non-negative number.");
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
if (!Number.isInteger(input.count) || input.count < 0) {
|
|
469
|
+
throw new RangeError("GPU particle count must be a non-negative integer.");
|
|
470
|
+
}
|
|
471
|
+
|
|
472
|
+
const requiredFloats = input.count * 4;
|
|
473
|
+
if (input.positions.length < requiredFloats || input.velocities.length < requiredFloats) {
|
|
474
|
+
throw new RangeError("GPU particle positions and velocities must provide vec4 values for each particle.");
|
|
475
|
+
}
|
|
476
|
+
if (input.accelerations && input.accelerations.length < requiredFloats) {
|
|
477
|
+
throw new RangeError("GPU particle accelerations must provide vec4 values for each particle.");
|
|
478
|
+
}
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
function validateSpawnInput(input: GPUParticleSpawnInput): void {
|
|
482
|
+
if (!Number.isInteger(input.count) || input.count < 0) {
|
|
483
|
+
throw new RangeError("GPU particle spawn count must be a non-negative integer.");
|
|
484
|
+
}
|
|
485
|
+
|
|
486
|
+
const requiredFloats = input.count * 4;
|
|
487
|
+
if (input.positions.length < requiredFloats || input.velocities.length < requiredFloats) {
|
|
488
|
+
throw new RangeError("GPU particle spawn positions and velocities must provide vec4 values for each particle.");
|
|
489
|
+
}
|
|
490
|
+
if (input.accelerations && input.accelerations.length < requiredFloats) {
|
|
491
|
+
throw new RangeError("GPU particle spawn accelerations must provide vec4 values for each particle.");
|
|
492
|
+
}
|
|
493
|
+
}
|
|
494
|
+
|
|
495
|
+
function createStorageBuffer(device: WebGPUDeviceLike, label: string, size: number): WebGPUBufferLike {
|
|
496
|
+
return device.createBuffer({
|
|
497
|
+
label,
|
|
498
|
+
size,
|
|
499
|
+
usage: BUFFER_USAGE.STORAGE | BUFFER_USAGE.COPY_DST | BUFFER_USAGE.COPY_SRC,
|
|
500
|
+
});
|
|
501
|
+
}
|
|
502
|
+
|
|
503
|
+
function createReadbackBuffer(device: WebGPUDeviceLike, label: string, size: number): WebGPUBufferLike {
|
|
504
|
+
return device.createBuffer({
|
|
505
|
+
label,
|
|
506
|
+
size,
|
|
507
|
+
usage: BUFFER_USAGE.MAP_READ | BUFFER_USAGE.COPY_DST,
|
|
508
|
+
});
|
|
509
|
+
}
|
|
510
|
+
|
|
511
|
+
function viewParticleSlice(values: Float32Array, count: number): Float32Array {
|
|
512
|
+
const floatCount = count * 4;
|
|
513
|
+
return values.byteOffset === 0 && values.length === floatCount ? values : values.slice(0, floatCount);
|
|
514
|
+
}
|
|
515
|
+
|
|
516
|
+
function createParamsBuffer(deltaTime: number, count: number): ArrayBuffer {
|
|
517
|
+
const buffer = new ArrayBuffer(16);
|
|
518
|
+
const view = new DataView(buffer);
|
|
519
|
+
view.setFloat32(0, deltaTime, true);
|
|
520
|
+
view.setUint32(4, count, true);
|
|
521
|
+
return buffer;
|
|
522
|
+
}
|
|
523
|
+
|
|
524
|
+
async function readFloat32Buffer(buffer: WebGPUBufferLike, byteLength: number): Promise<Float32Array> {
|
|
525
|
+
await buffer.mapAsync(MAP_MODE.READ);
|
|
526
|
+
const mapped = buffer.getMappedRange();
|
|
527
|
+
const copy = mapped.slice(0, byteLength);
|
|
528
|
+
buffer.unmap();
|
|
529
|
+
return new Float32Array(copy);
|
|
530
|
+
}
|
|
531
|
+
|
|
532
|
+
function createDefaultParticleComputeShader(): string {
|
|
533
|
+
return `
|
|
534
|
+
struct SimParams {
|
|
535
|
+
deltaTime: f32,
|
|
536
|
+
count: u32,
|
|
537
|
+
pad0: u32,
|
|
538
|
+
pad1: u32,
|
|
539
|
+
};
|
|
540
|
+
|
|
541
|
+
@group(0) @binding(0) var<storage, read_write> positions: array<vec4<f32>>;
|
|
542
|
+
@group(0) @binding(1) var<storage, read_write> velocities: array<vec4<f32>>;
|
|
543
|
+
@group(0) @binding(2) var<storage, read> accelerations: array<vec4<f32>>;
|
|
544
|
+
@group(0) @binding(3) var<uniform> params: SimParams;
|
|
545
|
+
|
|
546
|
+
@compute @workgroup_size(${WORKGROUP_SIZE})
|
|
547
|
+
fn main(@builtin(global_invocation_id) globalId: vec3<u32>) {
|
|
548
|
+
let index = globalId.x;
|
|
549
|
+
if (index >= params.count) {
|
|
550
|
+
return;
|
|
551
|
+
}
|
|
552
|
+
|
|
553
|
+
velocities[index].xyz = velocities[index].xyz + accelerations[index].xyz * params.deltaTime;
|
|
554
|
+
positions[index].xyz = positions[index].xyz + velocities[index].xyz * params.deltaTime;
|
|
555
|
+
positions[index].w = positions[index].w + params.deltaTime;
|
|
556
|
+
}
|
|
557
|
+
|
|
558
|
+
@compute @workgroup_size(${WORKGROUP_SIZE})
|
|
559
|
+
fn spawn_main(@builtin(global_invocation_id) globalId: vec3<u32>) {
|
|
560
|
+
let index = globalId.x;
|
|
561
|
+
if (index >= params.count) {
|
|
562
|
+
return;
|
|
563
|
+
}
|
|
564
|
+
|
|
565
|
+
positions[index] = positions[index];
|
|
566
|
+
velocities[index] = velocities[index];
|
|
567
|
+
}
|
|
568
|
+
`;
|
|
569
|
+
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
export interface Vector3Like {
|
|
2
|
+
x: number;
|
|
3
|
+
y: number;
|
|
4
|
+
z: number;
|
|
5
|
+
}
|
|
6
|
+
|
|
7
|
+
export interface ColorLike {
|
|
8
|
+
r: number;
|
|
9
|
+
g: number;
|
|
10
|
+
b: number;
|
|
11
|
+
a: number;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
export interface Particle {
|
|
15
|
+
id: number;
|
|
16
|
+
age: number;
|
|
17
|
+
lifetime: number;
|
|
18
|
+
position: Vector3Like;
|
|
19
|
+
previousPosition: Vector3Like;
|
|
20
|
+
velocity: Vector3Like;
|
|
21
|
+
acceleration: Vector3Like;
|
|
22
|
+
color: ColorLike;
|
|
23
|
+
size: number;
|
|
24
|
+
rotation: number;
|
|
25
|
+
angularVelocity: number;
|
|
26
|
+
alive: boolean;
|
|
27
|
+
userData: Record<string, unknown>;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
export interface ParticleInitialState {
|
|
31
|
+
id?: number;
|
|
32
|
+
age?: number;
|
|
33
|
+
lifetime?: number;
|
|
34
|
+
position?: Partial<Vector3Like>;
|
|
35
|
+
velocity?: Partial<Vector3Like>;
|
|
36
|
+
acceleration?: Partial<Vector3Like>;
|
|
37
|
+
color?: Partial<ColorLike>;
|
|
38
|
+
size?: number;
|
|
39
|
+
rotation?: number;
|
|
40
|
+
angularVelocity?: number;
|
|
41
|
+
alive?: boolean;
|
|
42
|
+
userData?: Record<string, unknown>;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
export function createVector3(value: Partial<Vector3Like> = {}): Vector3Like {
|
|
46
|
+
return {
|
|
47
|
+
x: value.x ?? 0,
|
|
48
|
+
y: value.y ?? 0,
|
|
49
|
+
z: value.z ?? 0,
|
|
50
|
+
};
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
export function cloneVector3(value: Vector3Like): Vector3Like {
|
|
54
|
+
return { x: value.x, y: value.y, z: value.z };
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
export function addScaledVector3(target: Vector3Like, source: Vector3Like, scale: number): void {
|
|
58
|
+
target.x += source.x * scale;
|
|
59
|
+
target.y += source.y * scale;
|
|
60
|
+
target.z += source.z * scale;
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
export function setVector3(target: Vector3Like, source: Vector3Like): void {
|
|
64
|
+
target.x = source.x;
|
|
65
|
+
target.y = source.y;
|
|
66
|
+
target.z = source.z;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
export function createColor(value: Partial<ColorLike> = {}): ColorLike {
|
|
70
|
+
return {
|
|
71
|
+
r: value.r ?? 1,
|
|
72
|
+
g: value.g ?? 1,
|
|
73
|
+
b: value.b ?? 1,
|
|
74
|
+
a: value.a ?? 1,
|
|
75
|
+
};
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
export function cloneColor(value: ColorLike): ColorLike {
|
|
79
|
+
return { r: value.r, g: value.g, b: value.b, a: value.a };
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
export function createParticle(initial: ParticleInitialState = {}): Particle {
|
|
83
|
+
if ((initial.lifetime ?? 1) <= 0) {
|
|
84
|
+
throw new RangeError("Particle lifetime must be greater than zero.");
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
const position = createVector3(initial.position);
|
|
88
|
+
|
|
89
|
+
return {
|
|
90
|
+
id: initial.id ?? 0,
|
|
91
|
+
age: initial.age ?? 0,
|
|
92
|
+
lifetime: initial.lifetime ?? 1,
|
|
93
|
+
position,
|
|
94
|
+
previousPosition: cloneVector3(position),
|
|
95
|
+
velocity: createVector3(initial.velocity),
|
|
96
|
+
acceleration: createVector3(initial.acceleration),
|
|
97
|
+
color: createColor(initial.color),
|
|
98
|
+
size: initial.size ?? 1,
|
|
99
|
+
rotation: initial.rotation ?? 0,
|
|
100
|
+
angularVelocity: initial.angularVelocity ?? 0,
|
|
101
|
+
alive: initial.alive ?? true,
|
|
102
|
+
userData: { ...(initial.userData ?? {}) },
|
|
103
|
+
};
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
export function normalizedParticleAge(particle: Particle): number {
|
|
107
|
+
return particle.lifetime <= 0 ? 1 : Math.min(Math.max(particle.age / particle.lifetime, 0), 1);
|
|
108
|
+
}
|