@aura3d/rendering 1.0.6

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Files changed (1433) hide show
  1. package/README.md +18 -0
  2. package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
  3. package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
  4. package/dist/ArchitecturalLightingFixtures.js +171 -0
  5. package/dist/ArchitecturalLightingFixtures.js.map +1 -0
  6. package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
  7. package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
  8. package/dist/ArchitecturalMaterialCatalog.js +90 -0
  9. package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
  10. package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
  11. package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
  12. package/dist/ArchitecturalMeasurementFixtures.js +115 -0
  13. package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
  14. package/dist/BRDFLut.d.ts +13 -0
  15. package/dist/BRDFLut.d.ts.map +1 -0
  16. package/dist/BRDFLut.js +34 -0
  17. package/dist/BRDFLut.js.map +1 -0
  18. package/dist/CameraFraming.d.ts +31 -0
  19. package/dist/CameraFraming.d.ts.map +1 -0
  20. package/dist/CameraFraming.js +143 -0
  21. package/dist/CameraFraming.js.map +1 -0
  22. package/dist/CanonicalSceneFixtures.d.ts +13 -0
  23. package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
  24. package/dist/CanonicalSceneFixtures.js +78 -0
  25. package/dist/CanonicalSceneFixtures.js.map +1 -0
  26. package/dist/CascadedShadowMaps.d.ts +121 -0
  27. package/dist/CascadedShadowMaps.d.ts.map +1 -0
  28. package/dist/CascadedShadowMaps.js +315 -0
  29. package/dist/CascadedShadowMaps.js.map +1 -0
  30. package/dist/ColorManagement.d.ts +33 -0
  31. package/dist/ColorManagement.d.ts.map +1 -0
  32. package/dist/ColorManagement.js +71 -0
  33. package/dist/ColorManagement.js.map +1 -0
  34. package/dist/CullingFixtures.d.ts +70 -0
  35. package/dist/CullingFixtures.d.ts.map +1 -0
  36. package/dist/CullingFixtures.js +191 -0
  37. package/dist/CullingFixtures.js.map +1 -0
  38. package/dist/DecalGeometry.d.ts +3 -0
  39. package/dist/DecalGeometry.d.ts.map +1 -0
  40. package/dist/DecalGeometry.js +2 -0
  41. package/dist/DecalGeometry.js.map +1 -0
  42. package/dist/DepthPass.d.ts +23 -0
  43. package/dist/DepthPass.d.ts.map +1 -0
  44. package/dist/DepthPass.js +99 -0
  45. package/dist/DepthPass.js.map +1 -0
  46. package/dist/EnvironmentBackgroundPass.d.ts +27 -0
  47. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
  48. package/dist/EnvironmentBackgroundPass.js +167 -0
  49. package/dist/EnvironmentBackgroundPass.js.map +1 -0
  50. package/dist/EnvironmentBackgroundResources.d.ts +31 -0
  51. package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
  52. package/dist/EnvironmentBackgroundResources.js +237 -0
  53. package/dist/EnvironmentBackgroundResources.js.map +1 -0
  54. package/dist/EnvironmentLighting.d.ts +10 -0
  55. package/dist/EnvironmentLighting.d.ts.map +1 -0
  56. package/dist/EnvironmentLighting.js +64 -0
  57. package/dist/EnvironmentLighting.js.map +1 -0
  58. package/dist/EnvironmentMapResources.d.ts +98 -0
  59. package/dist/EnvironmentMapResources.d.ts.map +1 -0
  60. package/dist/EnvironmentMapResources.js +794 -0
  61. package/dist/EnvironmentMapResources.js.map +1 -0
  62. package/dist/EnvironmentPipeline.d.ts +21 -0
  63. package/dist/EnvironmentPipeline.d.ts.map +1 -0
  64. package/dist/EnvironmentPipeline.js +43 -0
  65. package/dist/EnvironmentPipeline.js.map +1 -0
  66. package/dist/EnvironmentPlatform.d.ts +185 -0
  67. package/dist/EnvironmentPlatform.d.ts.map +1 -0
  68. package/dist/EnvironmentPlatform.js +922 -0
  69. package/dist/EnvironmentPlatform.js.map +1 -0
  70. package/dist/EnvironmentPreset.d.ts +35 -0
  71. package/dist/EnvironmentPreset.d.ts.map +1 -0
  72. package/dist/EnvironmentPreset.js +96 -0
  73. package/dist/EnvironmentPreset.js.map +1 -0
  74. package/dist/Exposure.d.ts +19 -0
  75. package/dist/Exposure.d.ts.map +1 -0
  76. package/dist/Exposure.js +34 -0
  77. package/dist/Exposure.js.map +1 -0
  78. package/dist/ExternalParityRenderPreset.d.ts +149 -0
  79. package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
  80. package/dist/ExternalParityRenderPreset.js +519 -0
  81. package/dist/ExternalParityRenderPreset.js.map +1 -0
  82. package/dist/ForwardPass.d.ts +122 -0
  83. package/dist/ForwardPass.d.ts.map +1 -0
  84. package/dist/ForwardPass.js +1352 -0
  85. package/dist/ForwardPass.js.map +1 -0
  86. package/dist/FrameVisualMetrics.d.ts +60 -0
  87. package/dist/FrameVisualMetrics.d.ts.map +1 -0
  88. package/dist/FrameVisualMetrics.js +146 -0
  89. package/dist/FrameVisualMetrics.js.map +1 -0
  90. package/dist/Geometry.d.ts +50 -0
  91. package/dist/Geometry.d.ts.map +1 -0
  92. package/dist/Geometry.js +385 -0
  93. package/dist/Geometry.js.map +1 -0
  94. package/dist/GeometryPrimitives.d.ts +3 -0
  95. package/dist/GeometryPrimitives.d.ts.map +1 -0
  96. package/dist/GeometryPrimitives.js +2 -0
  97. package/dist/GeometryPrimitives.js.map +1 -0
  98. package/dist/HDRRenderPipeline.d.ts +27 -0
  99. package/dist/HDRRenderPipeline.d.ts.map +1 -0
  100. package/dist/HDRRenderPipeline.js +67 -0
  101. package/dist/HDRRenderPipeline.js.map +1 -0
  102. package/dist/IBL.d.ts +37 -0
  103. package/dist/IBL.d.ts.map +1 -0
  104. package/dist/IBL.js +48 -0
  105. package/dist/IBL.js.map +1 -0
  106. package/dist/IndexBuffer.d.ts +15 -0
  107. package/dist/IndexBuffer.d.ts.map +1 -0
  108. package/dist/IndexBuffer.js +51 -0
  109. package/dist/IndexBuffer.js.map +1 -0
  110. package/dist/InstancedPBRMaterial.d.ts +33 -0
  111. package/dist/InstancedPBRMaterial.d.ts.map +1 -0
  112. package/dist/InstancedPBRMaterial.js +147 -0
  113. package/dist/InstancedPBRMaterial.js.map +1 -0
  114. package/dist/InstancedUnlitMaterial.d.ts +11 -0
  115. package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
  116. package/dist/InstancedUnlitMaterial.js +50 -0
  117. package/dist/InstancedUnlitMaterial.js.map +1 -0
  118. package/dist/Instancing.d.ts +7 -0
  119. package/dist/Instancing.d.ts.map +1 -0
  120. package/dist/Instancing.js +14 -0
  121. package/dist/Instancing.js.map +1 -0
  122. package/dist/LightCollector.d.ts +24 -0
  123. package/dist/LightCollector.d.ts.map +1 -0
  124. package/dist/LightCollector.js +56 -0
  125. package/dist/LightCollector.js.map +1 -0
  126. package/dist/LightUniforms.d.ts +14 -0
  127. package/dist/LightUniforms.d.ts.map +1 -0
  128. package/dist/LightUniforms.js +37 -0
  129. package/dist/LightUniforms.js.map +1 -0
  130. package/dist/LightingDebug.d.ts +13 -0
  131. package/dist/LightingDebug.d.ts.map +1 -0
  132. package/dist/LightingDebug.js +69 -0
  133. package/dist/LightingDebug.js.map +1 -0
  134. package/dist/LightingDefaults.d.ts +13 -0
  135. package/dist/LightingDefaults.d.ts.map +1 -0
  136. package/dist/LightingDefaults.js +64 -0
  137. package/dist/LightingDefaults.js.map +1 -0
  138. package/dist/LightingRig.d.ts +53 -0
  139. package/dist/LightingRig.d.ts.map +1 -0
  140. package/dist/LightingRig.js +197 -0
  141. package/dist/LightingRig.js.map +1 -0
  142. package/dist/LineGeometry.d.ts +3 -0
  143. package/dist/LineGeometry.d.ts.map +1 -0
  144. package/dist/LineGeometry.js +2 -0
  145. package/dist/LineGeometry.js.map +1 -0
  146. package/dist/Material.d.ts +77 -0
  147. package/dist/Material.d.ts.map +1 -0
  148. package/dist/Material.js +137 -0
  149. package/dist/Material.js.map +1 -0
  150. package/dist/MaterialBinding.d.ts +17 -0
  151. package/dist/MaterialBinding.d.ts.map +1 -0
  152. package/dist/MaterialBinding.js +119 -0
  153. package/dist/MaterialBinding.js.map +1 -0
  154. package/dist/MaterialInstance.d.ts +16 -0
  155. package/dist/MaterialInstance.d.ts.map +1 -0
  156. package/dist/MaterialInstance.js +53 -0
  157. package/dist/MaterialInstance.js.map +1 -0
  158. package/dist/MaterialPresets.d.ts +31 -0
  159. package/dist/MaterialPresets.d.ts.map +1 -0
  160. package/dist/MaterialPresets.js +219 -0
  161. package/dist/MaterialPresets.js.map +1 -0
  162. package/dist/MorphTarget.d.ts +10 -0
  163. package/dist/MorphTarget.d.ts.map +1 -0
  164. package/dist/MorphTarget.js +101 -0
  165. package/dist/MorphTarget.js.map +1 -0
  166. package/dist/MorphUnlitMaterial.d.ts +11 -0
  167. package/dist/MorphUnlitMaterial.d.ts.map +1 -0
  168. package/dist/MorphUnlitMaterial.js +45 -0
  169. package/dist/MorphUnlitMaterial.js.map +1 -0
  170. package/dist/NormalMappedPBRMaterial.d.ts +37 -0
  171. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
  172. package/dist/NormalMappedPBRMaterial.js +148 -0
  173. package/dist/NormalMappedPBRMaterial.js.map +1 -0
  174. package/dist/OceanFixtures.d.ts +62 -0
  175. package/dist/OceanFixtures.d.ts.map +1 -0
  176. package/dist/OceanFixtures.js +240 -0
  177. package/dist/OceanFixtures.js.map +1 -0
  178. package/dist/PBRLightingDefaults.d.ts +4 -0
  179. package/dist/PBRLightingDefaults.d.ts.map +1 -0
  180. package/dist/PBRLightingDefaults.js +10 -0
  181. package/dist/PBRLightingDefaults.js.map +1 -0
  182. package/dist/PBRMaterial.d.ts +84 -0
  183. package/dist/PBRMaterial.d.ts.map +1 -0
  184. package/dist/PBRMaterial.js +349 -0
  185. package/dist/PBRMaterial.js.map +1 -0
  186. package/dist/PMREM.d.ts +26 -0
  187. package/dist/PMREM.d.ts.map +1 -0
  188. package/dist/PMREM.js +26 -0
  189. package/dist/PMREM.js.map +1 -0
  190. package/dist/PbrReference.d.ts +153 -0
  191. package/dist/PbrReference.d.ts.map +1 -0
  192. package/dist/PbrReference.js +500 -0
  193. package/dist/PbrReference.js.map +1 -0
  194. package/dist/PostProcessPass.d.ts +439 -0
  195. package/dist/PostProcessPass.d.ts.map +1 -0
  196. package/dist/PostProcessPass.js +1834 -0
  197. package/dist/PostProcessPass.js.map +1 -0
  198. package/dist/ProceduralTextureFixtures.d.ts +27 -0
  199. package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
  200. package/dist/ProceduralTextureFixtures.js +336 -0
  201. package/dist/ProceduralTextureFixtures.js.map +1 -0
  202. package/dist/ProductTurntableFixtures.d.ts +96 -0
  203. package/dist/ProductTurntableFixtures.d.ts.map +1 -0
  204. package/dist/ProductTurntableFixtures.js +559 -0
  205. package/dist/ProductTurntableFixtures.js.map +1 -0
  206. package/dist/Raycaster.d.ts +14 -0
  207. package/dist/Raycaster.d.ts.map +1 -0
  208. package/dist/Raycaster.js +10 -0
  209. package/dist/Raycaster.js.map +1 -0
  210. package/dist/ReflectionProbe.d.ts +8 -0
  211. package/dist/ReflectionProbe.d.ts.map +1 -0
  212. package/dist/ReflectionProbe.js +10 -0
  213. package/dist/ReflectionProbe.js.map +1 -0
  214. package/dist/ReflectionSurfaces.d.ts +35 -0
  215. package/dist/ReflectionSurfaces.d.ts.map +1 -0
  216. package/dist/ReflectionSurfaces.js +155 -0
  217. package/dist/ReflectionSurfaces.js.map +1 -0
  218. package/dist/RenderBackend.d.ts +14 -0
  219. package/dist/RenderBackend.d.ts.map +1 -0
  220. package/dist/RenderBackend.js +33 -0
  221. package/dist/RenderBackend.js.map +1 -0
  222. package/dist/RenderDebugViews.d.ts +26 -0
  223. package/dist/RenderDebugViews.d.ts.map +1 -0
  224. package/dist/RenderDebugViews.js +97 -0
  225. package/dist/RenderDebugViews.js.map +1 -0
  226. package/dist/RenderDevice.d.ts +280 -0
  227. package/dist/RenderDevice.d.ts.map +1 -0
  228. package/dist/RenderDevice.js +561 -0
  229. package/dist/RenderDevice.js.map +1 -0
  230. package/dist/RenderGraph.d.ts +22 -0
  231. package/dist/RenderGraph.d.ts.map +1 -0
  232. package/dist/RenderGraph.js +159 -0
  233. package/dist/RenderGraph.js.map +1 -0
  234. package/dist/RenderPass.d.ts +23 -0
  235. package/dist/RenderPass.d.ts.map +1 -0
  236. package/dist/RenderPass.js +14 -0
  237. package/dist/RenderPass.js.map +1 -0
  238. package/dist/RenderPipeline.d.ts +39 -0
  239. package/dist/RenderPipeline.d.ts.map +1 -0
  240. package/dist/RenderPipeline.js +67 -0
  241. package/dist/RenderPipeline.js.map +1 -0
  242. package/dist/RenderQueue.d.ts +3 -0
  243. package/dist/RenderQueue.d.ts.map +1 -0
  244. package/dist/RenderQueue.js +2 -0
  245. package/dist/RenderQueue.js.map +1 -0
  246. package/dist/RenderState.d.ts +3 -0
  247. package/dist/RenderState.d.ts.map +1 -0
  248. package/dist/RenderState.js +2 -0
  249. package/dist/RenderState.js.map +1 -0
  250. package/dist/Renderer.d.ts +265 -0
  251. package/dist/Renderer.d.ts.map +1 -0
  252. package/dist/Renderer.js +2094 -0
  253. package/dist/Renderer.js.map +1 -0
  254. package/dist/RendererDebugOverlay.d.ts +20 -0
  255. package/dist/RendererDebugOverlay.d.ts.map +1 -0
  256. package/dist/RendererDebugOverlay.js +54 -0
  257. package/dist/RendererDebugOverlay.js.map +1 -0
  258. package/dist/RendererFeatureGates.d.ts +17 -0
  259. package/dist/RendererFeatureGates.d.ts.map +1 -0
  260. package/dist/RendererFeatureGates.js +92 -0
  261. package/dist/RendererFeatureGates.js.map +1 -0
  262. package/dist/RendererPostprocessPlan.d.ts +59 -0
  263. package/dist/RendererPostprocessPlan.d.ts.map +1 -0
  264. package/dist/RendererPostprocessPlan.js +155 -0
  265. package/dist/RendererPostprocessPlan.js.map +1 -0
  266. package/dist/RendererTiming.d.ts +53 -0
  267. package/dist/RendererTiming.d.ts.map +1 -0
  268. package/dist/RendererTiming.js +186 -0
  269. package/dist/RendererTiming.js.map +1 -0
  270. package/dist/RendererVisualPipelineReport.d.ts +224 -0
  271. package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
  272. package/dist/RendererVisualPipelineReport.js +499 -0
  273. package/dist/RendererVisualPipelineReport.js.map +1 -0
  274. package/dist/ResourceLifecycle.d.ts +8 -0
  275. package/dist/ResourceLifecycle.d.ts.map +1 -0
  276. package/dist/ResourceLifecycle.js +18 -0
  277. package/dist/ResourceLifecycle.js.map +1 -0
  278. package/dist/Sampler.d.ts +20 -0
  279. package/dist/Sampler.d.ts.map +1 -0
  280. package/dist/Sampler.js +19 -0
  281. package/dist/Sampler.js.map +1 -0
  282. package/dist/SceneOptimization.d.ts +127 -0
  283. package/dist/SceneOptimization.d.ts.map +1 -0
  284. package/dist/SceneOptimization.js +342 -0
  285. package/dist/SceneOptimization.js.map +1 -0
  286. package/dist/ShaderChunks.d.ts +8 -0
  287. package/dist/ShaderChunks.d.ts.map +1 -0
  288. package/dist/ShaderChunks.js +386 -0
  289. package/dist/ShaderChunks.js.map +1 -0
  290. package/dist/ShaderLibrary.d.ts +63 -0
  291. package/dist/ShaderLibrary.d.ts.map +1 -0
  292. package/dist/ShaderLibrary.js +2707 -0
  293. package/dist/ShaderLibrary.js.map +1 -0
  294. package/dist/ShaderModule.d.ts +14 -0
  295. package/dist/ShaderModule.d.ts.map +1 -0
  296. package/dist/ShaderModule.js +33 -0
  297. package/dist/ShaderModule.js.map +1 -0
  298. package/dist/ShaderPreprocessor.d.ts +19 -0
  299. package/dist/ShaderPreprocessor.d.ts.map +1 -0
  300. package/dist/ShaderPreprocessor.js +212 -0
  301. package/dist/ShaderPreprocessor.js.map +1 -0
  302. package/dist/ShaderReflection.d.ts +23 -0
  303. package/dist/ShaderReflection.d.ts.map +1 -0
  304. package/dist/ShaderReflection.js +134 -0
  305. package/dist/ShaderReflection.js.map +1 -0
  306. package/dist/ShadowMap.d.ts +58 -0
  307. package/dist/ShadowMap.d.ts.map +1 -0
  308. package/dist/ShadowMap.js +183 -0
  309. package/dist/ShadowMap.js.map +1 -0
  310. package/dist/ShadowPass.d.ts +44 -0
  311. package/dist/ShadowPass.d.ts.map +1 -0
  312. package/dist/ShadowPass.js +162 -0
  313. package/dist/ShadowPass.js.map +1 -0
  314. package/dist/ShadowProjection.d.ts +15 -0
  315. package/dist/ShadowProjection.d.ts.map +1 -0
  316. package/dist/ShadowProjection.js +90 -0
  317. package/dist/ShadowProjection.js.map +1 -0
  318. package/dist/SkinnedLitMaterial.d.ts +63 -0
  319. package/dist/SkinnedLitMaterial.d.ts.map +1 -0
  320. package/dist/SkinnedLitMaterial.js +296 -0
  321. package/dist/SkinnedLitMaterial.js.map +1 -0
  322. package/dist/SkinnedUnlitMaterial.d.ts +13 -0
  323. package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
  324. package/dist/SkinnedUnlitMaterial.js +52 -0
  325. package/dist/SkinnedUnlitMaterial.js.map +1 -0
  326. package/dist/SkinningBounds.d.ts +10 -0
  327. package/dist/SkinningBounds.d.ts.map +1 -0
  328. package/dist/SkinningBounds.js +107 -0
  329. package/dist/SkinningBounds.js.map +1 -0
  330. package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
  331. package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
  332. package/dist/SpaceEnvironmentFixtures.js +132 -0
  333. package/dist/SpaceEnvironmentFixtures.js.map +1 -0
  334. package/dist/SpriteGeometry.d.ts +3 -0
  335. package/dist/SpriteGeometry.d.ts.map +1 -0
  336. package/dist/SpriteGeometry.js +21 -0
  337. package/dist/SpriteGeometry.js.map +1 -0
  338. package/dist/StereoCameraRig.d.ts +34 -0
  339. package/dist/StereoCameraRig.d.ts.map +1 -0
  340. package/dist/StereoCameraRig.js +79 -0
  341. package/dist/StereoCameraRig.js.map +1 -0
  342. package/dist/StereoEffects.d.ts +90 -0
  343. package/dist/StereoEffects.d.ts.map +1 -0
  344. package/dist/StereoEffects.js +171 -0
  345. package/dist/StereoEffects.js.map +1 -0
  346. package/dist/TerrainFixtures.d.ts +36 -0
  347. package/dist/TerrainFixtures.d.ts.map +1 -0
  348. package/dist/TerrainFixtures.js +143 -0
  349. package/dist/TerrainFixtures.js.map +1 -0
  350. package/dist/Texture.d.ts +64 -0
  351. package/dist/Texture.d.ts.map +1 -0
  352. package/dist/Texture.js +257 -0
  353. package/dist/Texture.js.map +1 -0
  354. package/dist/TextureBinding.d.ts +38 -0
  355. package/dist/TextureBinding.d.ts.map +1 -0
  356. package/dist/TextureBinding.js +66 -0
  357. package/dist/TextureBinding.js.map +1 -0
  358. package/dist/TexturedPBRMaterial.d.ts +206 -0
  359. package/dist/TexturedPBRMaterial.d.ts.map +1 -0
  360. package/dist/TexturedPBRMaterial.js +842 -0
  361. package/dist/TexturedPBRMaterial.js.map +1 -0
  362. package/dist/TexturedUnlitMaterial.d.ts +19 -0
  363. package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
  364. package/dist/TexturedUnlitMaterial.js +52 -0
  365. package/dist/TexturedUnlitMaterial.js.map +1 -0
  366. package/dist/ToneMapping.d.ts +19 -0
  367. package/dist/ToneMapping.d.ts.map +1 -0
  368. package/dist/ToneMapping.js +53 -0
  369. package/dist/ToneMapping.js.map +1 -0
  370. package/dist/UniformBinder.d.ts +7 -0
  371. package/dist/UniformBinder.d.ts.map +1 -0
  372. package/dist/UniformBinder.js +14 -0
  373. package/dist/UniformBinder.js.map +1 -0
  374. package/dist/UniformLayout.d.ts +19 -0
  375. package/dist/UniformLayout.d.ts.map +1 -0
  376. package/dist/UniformLayout.js +107 -0
  377. package/dist/UniformLayout.js.map +1 -0
  378. package/dist/UnlitMaterial.d.ts +16 -0
  379. package/dist/UnlitMaterial.d.ts.map +1 -0
  380. package/dist/UnlitMaterial.js +60 -0
  381. package/dist/UnlitMaterial.js.map +1 -0
  382. package/dist/VegetationFixtures.d.ts +68 -0
  383. package/dist/VegetationFixtures.d.ts.map +1 -0
  384. package/dist/VegetationFixtures.js +241 -0
  385. package/dist/VegetationFixtures.js.map +1 -0
  386. package/dist/VertexBuffer.d.ts +29 -0
  387. package/dist/VertexBuffer.d.ts.map +1 -0
  388. package/dist/VertexBuffer.js +106 -0
  389. package/dist/VertexBuffer.js.map +1 -0
  390. package/dist/VertexFormat.d.ts +36 -0
  391. package/dist/VertexFormat.d.ts.map +1 -0
  392. package/dist/VertexFormat.js +127 -0
  393. package/dist/VertexFormat.js.map +1 -0
  394. package/dist/VoxelWorldFixtures.d.ts +54 -0
  395. package/dist/VoxelWorldFixtures.d.ts.map +1 -0
  396. package/dist/VoxelWorldFixtures.js +186 -0
  397. package/dist/VoxelWorldFixtures.js.map +1 -0
  398. package/dist/WeatherFixtures.d.ts +46 -0
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  1365. package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
  1366. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
  1367. package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
  1368. package/src/shaders/depth.frag.glsl +5 -0
  1369. package/src/shaders/depth.vert.glsl +8 -0
  1370. package/src/shaders/pbr-direct.frag.glsl +687 -0
  1371. package/src/shaders/pbr-direct.vert.glsl +18 -0
  1372. package/src/shaders/unlit.frag.glsl +18 -0
  1373. package/src/shaders/unlit.vert.glsl +13 -0
  1374. package/src/shadows/CascadedShadowPipeline.ts +53 -0
  1375. package/src/shadows/ContactShadows.ts +106 -0
  1376. package/src/shadows/ShadowDebugViews.ts +46 -0
  1377. package/src/threejs-compatibility/InstancingSystem.ts +17 -0
  1378. package/src/threejs-compatibility/LightingSystem.ts +22 -0
  1379. package/src/threejs-compatibility/MaterialSystem.ts +9 -0
  1380. package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
  1381. package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
  1382. package/src/threejs-compatibility/SceneRenderer.ts +34 -0
  1383. package/src/threejs-compatibility/ShadowSystem.ts +19 -0
  1384. package/src/threejs-compatibility/TextureSystem.ts +19 -0
  1385. package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
  1386. package/src/threejs-compatibility/TransparencySystem.ts +19 -0
  1387. package/src/threejs-compatibility/index.ts +29 -0
  1388. package/src/threejs-compatibility/performance/BVH.ts +14 -0
  1389. package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
  1390. package/src/threejs-compatibility/performance/Instancing.ts +4 -0
  1391. package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
  1392. package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
  1393. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
  1394. package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
  1395. package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
  1396. package/src/threejs-compatibility/performance/index.ts +12 -0
  1397. package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
  1398. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
  1399. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
  1400. package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
  1401. package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
  1402. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
  1403. package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
  1404. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
  1405. package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
  1406. package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
  1407. package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
  1408. package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
  1409. package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
  1410. package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
  1411. package/src/threejs-compatibility/postprocess/index.ts +15 -0
  1412. package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
  1413. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
  1414. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
  1415. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
  1416. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
  1417. package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
  1418. package/src/threejs-compatibility/shaders/index.ts +9 -0
  1419. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
  1420. package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
  1421. package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
  1422. package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
  1423. package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
  1424. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
  1425. package/src/threejs-compatibility/vfx/index.ts +9 -0
  1426. package/src/threejs-example-parity/index.ts +205 -0
  1427. package/src/webgpu/WebGPUBuffer.ts +1 -0
  1428. package/src/webgpu/WebGPUCompute.ts +2 -0
  1429. package/src/webgpu/WebGPUPipelineCache.ts +15 -0
  1430. package/src/webgpu/WebGPUPostProcess.ts +2 -0
  1431. package/src/webgpu/WebGPUTexture.ts +2 -0
  1432. package/tsconfig.json +26 -0
  1433. package/vitest.config.ts +20 -0
@@ -0,0 +1,519 @@
1
+ import { createEnvironmentMapResourceSet } from "./EnvironmentMapResources.js";
2
+ import { bloomPixels, fxaaPixels, toneMapPixels } from "./PostProcessPass.js";
3
+ import { Sampler } from "./Sampler.js";
4
+ import { Texture } from "./Texture.js";
5
+ import { TextureBinding } from "./TextureBinding.js";
6
+ const externalParityEnvironmentLightingCache = new Map();
7
+ export function createExternalParityEnvironmentLighting(preset) {
8
+ const cached = externalParityEnvironmentLightingCache.get(preset);
9
+ if (cached)
10
+ return cached;
11
+ const descriptor = externalParityEnvironmentDescriptor(preset);
12
+ const source = createExternalParityGeneratedHdrEnvironmentMapSource(preset, 128, 64);
13
+ const resources = createEnvironmentMapResourceSet({
14
+ ...source,
15
+ encoding: "linear-hdr"
16
+ }, {
17
+ outputColorSpace: "srgb",
18
+ exposure: descriptor.hdrExposure,
19
+ toneMapping: "reinhard",
20
+ specularLevels: 5,
21
+ specularBlurRadius: 3,
22
+ irradianceWidth: 16,
23
+ irradianceHeight: 8,
24
+ irradianceBlurRadius: 8,
25
+ brdfLutSize: 32
26
+ });
27
+ const environmentTexture = new Texture({
28
+ width: resources.base.width,
29
+ height: resources.base.height,
30
+ colorSpace: "srgb",
31
+ label: `external-parity-${preset}-generated-environment-map`,
32
+ mipLevels: resources.specularMipLevels
33
+ });
34
+ const brdfLutTexture = new Texture({
35
+ width: resources.brdfLut.width,
36
+ height: resources.brdfLut.height,
37
+ colorSpace: "linear",
38
+ label: `external-parity-${preset}-brdf-lut`,
39
+ data: resources.brdfLut.data
40
+ });
41
+ const environmentMapTexture = new TextureBinding({
42
+ name: "u_environmentMapTexture",
43
+ texture: environmentTexture,
44
+ sampler: new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "repeat", addressV: "clamp-to-edge" }),
45
+ expectedColorSpace: "srgb",
46
+ required: true
47
+ });
48
+ const environmentBrdfLutTexture = new TextureBinding({
49
+ name: "u_environmentBrdfLutTexture",
50
+ texture: brdfLutTexture,
51
+ sampler: new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "clamp-to-edge", addressV: "clamp-to-edge" }),
52
+ expectedColorSpace: "linear",
53
+ required: true
54
+ });
55
+ const environmentValidation = environmentMapTexture.validate();
56
+ const brdfValidation = environmentBrdfLutTexture.validate();
57
+ const bundle = {
58
+ presetId: "aura3d-external-parity-visual-quality-preset",
59
+ manifestPath: "fixtures/environment-corpus/manifest.json",
60
+ preset,
61
+ lighting: {
62
+ color: descriptor.ambientColor,
63
+ intensity: descriptor.ambientIntensity,
64
+ proceduralMap: {
65
+ skyColor: descriptor.skyColor,
66
+ horizonColor: descriptor.horizonColor,
67
+ groundColor: descriptor.groundColor,
68
+ specularColor: descriptor.specularColor,
69
+ intensity: descriptor.environmentMapIntensity,
70
+ specularIntensity: descriptor.environmentSpecularIntensity
71
+ },
72
+ environmentMapTexture,
73
+ environmentMapIntensity: descriptor.environmentTextureIntensity,
74
+ environmentMapSpecularIntensity: descriptor.environmentTextureSpecularIntensity,
75
+ environmentMapRotation: descriptor.rotation,
76
+ environmentMapMipCount: resources.specularMipLevels.length,
77
+ environmentBrdfLutTexture
78
+ },
79
+ resources: {
80
+ ...resources.diagnostics,
81
+ environmentTextureLabel: environmentTexture.label,
82
+ brdfLutTextureLabel: brdfLutTexture.label,
83
+ sourceWidth: source.width,
84
+ sourceHeight: source.height,
85
+ resourceSet: "generated-local-linear-hdr-environment",
86
+ validation: {
87
+ environmentTexture: environmentValidation.ok,
88
+ brdfLutTexture: brdfValidation.ok,
89
+ specularMipLevels: resources.specularMipLevels.length >= 4,
90
+ diffuseIrradiance: resources.diffuseIrradiance.width > 0 && resources.diffuseIrradiance.height > 0
91
+ }
92
+ }
93
+ };
94
+ externalParityEnvironmentLightingCache.set(preset, bundle);
95
+ return bundle;
96
+ }
97
+ export function createExternalParityGeneratedHdrEnvironmentMapSource(preset, width = 128, height = 64) {
98
+ if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 4) {
99
+ throw new RangeError("ExternalParity generated HDR environment map dimensions must be at least 8x4.");
100
+ }
101
+ const descriptor = externalParityEnvironmentDescriptor(preset);
102
+ const data = new Float32Array(width * height * 4);
103
+ for (let y = 0; y < height; y += 1) {
104
+ const vertical = y / Math.max(1, height - 1);
105
+ const skyMix = 1 - vertical;
106
+ const horizonMix = Math.max(0, 1 - Math.abs(vertical - 0.52) * 3.2);
107
+ const groundMix = Math.max(0, (vertical - 0.52) / 0.48);
108
+ const denominator = skyMix + horizonMix + groundMix + 0.001;
109
+ for (let x = 0; x < width; x += 1) {
110
+ const horizontal = x / Math.max(1, width - 1);
111
+ const stripe = 0.5 + 0.5 * Math.sin(horizontal * Math.PI * 2 + descriptor.rotation * Math.PI * 2);
112
+ const softbox = Math.pow(Math.max(0, 1 - Math.abs(horizontal - descriptor.highlightU) * 4.8), 4)
113
+ * Math.pow(Math.max(0, 1 - Math.abs(vertical - descriptor.highlightV) * 6.2), 3);
114
+ const r = descriptor.skyColor[0] * skyMix + descriptor.horizonColor[0] * horizonMix + descriptor.groundColor[0] * groundMix;
115
+ const g = descriptor.skyColor[1] * skyMix + descriptor.horizonColor[1] * horizonMix + descriptor.groundColor[1] * groundMix;
116
+ const b = descriptor.skyColor[2] * skyMix + descriptor.horizonColor[2] * horizonMix + descriptor.groundColor[2] * groundMix;
117
+ const highlight = softbox * descriptor.hdrHighlightIntensity;
118
+ const index = (y * width + x) * 4;
119
+ data[index] = Math.max(0, (r + descriptor.specularColor[0] * highlight + stripe * descriptor.textureVariation) / denominator);
120
+ data[index + 1] = Math.max(0, (g + descriptor.specularColor[1] * highlight + stripe * descriptor.textureVariation) / denominator);
121
+ data[index + 2] = Math.max(0, (b + descriptor.specularColor[2] * highlight + stripe * descriptor.textureVariation) / denominator);
122
+ data[index + 3] = 1;
123
+ }
124
+ }
125
+ return { width, height, data };
126
+ }
127
+ export function createExternalParityGeneratedEnvironmentMapSource(preset, width = 128, height = 64) {
128
+ if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 4) {
129
+ throw new RangeError("ExternalParity generated environment map dimensions must be at least 8x4.");
130
+ }
131
+ const descriptor = externalParityEnvironmentDescriptor(preset);
132
+ const data = new Uint8Array(width * height * 4);
133
+ for (let y = 0; y < height; y += 1) {
134
+ const vertical = y / Math.max(1, height - 1);
135
+ const skyMix = 1 - vertical;
136
+ const horizonMix = Math.max(0, 1 - Math.abs(vertical - 0.52) * 3.2);
137
+ const groundMix = Math.max(0, (vertical - 0.52) / 0.48);
138
+ for (let x = 0; x < width; x += 1) {
139
+ const horizontal = x / Math.max(1, width - 1);
140
+ const stripe = 0.5 + 0.5 * Math.sin(horizontal * Math.PI * 2 + descriptor.rotation * Math.PI * 2);
141
+ const softbox = Math.pow(Math.max(0, 1 - Math.abs(horizontal - descriptor.highlightU) * 4.8), 4)
142
+ * Math.pow(Math.max(0, 1 - Math.abs(vertical - descriptor.highlightV) * 6.2), 3);
143
+ const r = descriptor.skyColor[0] * skyMix + descriptor.horizonColor[0] * horizonMix + descriptor.groundColor[0] * groundMix;
144
+ const g = descriptor.skyColor[1] * skyMix + descriptor.horizonColor[1] * horizonMix + descriptor.groundColor[1] * groundMix;
145
+ const b = descriptor.skyColor[2] * skyMix + descriptor.horizonColor[2] * horizonMix + descriptor.groundColor[2] * groundMix;
146
+ const index = (y * width + x) * 4;
147
+ data[index] = toByte((r + descriptor.specularColor[0] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
148
+ data[index + 1] = toByte((g + descriptor.specularColor[1] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
149
+ data[index + 2] = toByte((b + descriptor.specularColor[2] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
150
+ data[index + 3] = 255;
151
+ }
152
+ }
153
+ return { width, height, data };
154
+ }
155
+ export function createExternalParityFlagshipRenderPresetEvidence(options) {
156
+ const postprocessPathEvidence = options.hdrRenderTargetEvidence
157
+ ? "renderer-owned HDR render-target postprocess path"
158
+ : "shared ExternalParity LDR readback path";
159
+ return createExternalParityRenderPresetEvidence({
160
+ exampleId: options.exampleId,
161
+ screenshotPath: options.screenshotPath,
162
+ toneMapper: "reinhard",
163
+ exposure: options.exposure ?? 1,
164
+ whitePoint: options.whitePoint ?? 1,
165
+ features: [
166
+ externalParityActiveFeature("color-management", "ExternalParity preset records linear input and sRGB framebuffer output for this browser scene."),
167
+ externalParityActiveFeature("tone-mapping", options.hdrRenderTargetEvidence
168
+ ? "ExternalParity preset publishes renderer-owned HDR render-target tone mapping evidence for this real scene."
169
+ : "ExternalParity preset applies bounded Reinhard LDR postprocess readback metrics for this real scene."),
170
+ externalParityActiveFeature("exposure", "ExternalParity preset exposes finite exposure and white-point values in runtime state."),
171
+ options.productionPbrEvidence
172
+ ? externalParityActiveFeature("pbr", "Scene publishes root renderer material/shader PBR evidence with lit material response and environment reflection metrics.")
173
+ : externalParityActiveFeature("bounded-pbr", "Scene uses Aura3D lit PBR materials and WebGL2 shader lighting while full external physical PBR parity remains separately gated."),
174
+ externalParityActiveFeature("environment-reflections", "Scene uses generated local environment map, specular mip resources, diffuse irradiance, and BRDF LUT bindings."),
175
+ options.directionalShadowEvidence
176
+ ? externalParityActiveFeature("directional-shadows", options.productionShadowSamplingEvidence
177
+ ? "Scene publishes renderer-owned directional shadow-map sampling evidence in the forward path."
178
+ : "Scene publishes visible directional-shadow-map evidence while production sampling remains separately gated.")
179
+ : externalParityBlockedFeature("directional-shadows", "Flagship scene still uses bounded contact-shadow/proxy evidence; production shadow maps are not claimed."),
180
+ externalParityActiveFeature("contact-shadows", options.productionShadowSamplingEvidence
181
+ ? "Scene may publish contact-shadow helper evidence as an auxiliary cue; renderer-owned shadow-map sampling is the primary shadow path."
182
+ : "Scene publishes visible contact-shadow/proxy evidence while shadow maps remain blocked."),
183
+ options.postprocessEvidence
184
+ ? externalParityActiveFeature("postprocess-bloom", `Scene runs bloom through the ${postprocessPathEvidence} on real scene pixels.`)
185
+ : externalParityBlockedFeature("postprocess-bloom", "Postprocess readback evidence was not available for this scene."),
186
+ options.postprocessEvidence
187
+ ? externalParityActiveFeature("postprocess-fxaa", `Scene runs FXAA through the ${postprocessPathEvidence} on real scene pixels.`)
188
+ : externalParityBlockedFeature("postprocess-fxaa", "FXAA readback evidence was not available for this scene."),
189
+ options.depthTextureEvidence
190
+ ? externalParityActiveFeature("depth-textures", "Scene publishes renderer-owned sampleable depth texture evidence for depth-aware postprocess.")
191
+ : externalParityBlockedFeature("depth-textures", "Flagship scene did not publish sampleable depth texture evidence for depth-aware postprocess."),
192
+ options.lodEvidence
193
+ ? externalParityActiveFeature("lod", "Scene reports real LOD selection metrics for render items.")
194
+ : externalParityBlockedFeature("lod", "This scene does not publish real LOD selection evidence."),
195
+ externalParityBlockedFeature("gpu-timing", "GPU timer query evidence is not required for this ExternalParity flagship preset; CPU fallback timing is reported."),
196
+ options.hdrRenderTargetEvidence
197
+ ? externalParityActiveFeature("hdr", "Scene publishes renderer-owned HDR render-target evidence with tone-mapped presentation.")
198
+ : externalParityBlockedFeature("hdr", "Flagship scene did not publish renderer-owned HDR render-target evidence.")
199
+ ]
200
+ });
201
+ }
202
+ export function createExternalParityDirectionalShadowEvidence(options) {
203
+ const productionShadowSamplingClaimed = options.productionShadowSamplingClaimed === true;
204
+ return {
205
+ mode: productionShadowSamplingClaimed ? "renderer-owned-directional-shadow-map" : "bounded-directional-shadow-map",
206
+ presetId: "aura3d-external-parity-visual-quality-preset",
207
+ exampleId: options.exampleId,
208
+ cascadeCount: options.cascadeCount ?? 3,
209
+ mapSize: options.mapSize ?? 512,
210
+ bias: Number((options.bias ?? 0.003).toFixed(5)),
211
+ pcfSamples: options.pcfSamples ?? 9,
212
+ lightDirection: options.lightDirection ?? [-0.42, -0.82, -0.38],
213
+ casterCount: Math.max(0, Math.floor(options.casterCount)),
214
+ receiverCount: Math.max(0, Math.floor(options.receiverCount)),
215
+ stableTexelSnapping: true,
216
+ visibleReceiverDarkening: options.visibleReceiverDarkening,
217
+ productionShadowSamplingClaimed,
218
+ knownLimit: productionShadowSamplingClaimed
219
+ ? "renderer-owned-forward-shadow-map-sampling-evidence"
220
+ : "directional-shadow-map-fit-and-visible-receiver-evidence-without-production-forward-shadow-sampling"
221
+ };
222
+ }
223
+ export function sampleExternalParityLdrPostprocessReadback(options) {
224
+ const width = Math.max(8, Math.min(options.maxWidth ?? 96, options.framebufferWidth));
225
+ const height = Math.max(8, Math.min(options.maxHeight ?? 54, options.framebufferHeight));
226
+ const x = Math.max(0, Math.floor(options.framebufferWidth / 2 - width / 2));
227
+ const y = Math.max(0, Math.floor(options.framebufferHeight / 2 - height / 2));
228
+ const input = options.device.readPixels(x, y, width, height);
229
+ const exposure = options.exposure ?? 1;
230
+ const whitePoint = options.whitePoint ?? 1;
231
+ const toneMapper = options.toneMapper ?? "reinhard";
232
+ const inputColorSpace = options.inputColorSpace ?? "srgb";
233
+ const outputColorSpace = options.outputColorSpace ?? "srgb";
234
+ const toneMapped = toneMapPixels(input, width, height, {
235
+ exposure,
236
+ whitePoint,
237
+ gamma: 2.2,
238
+ operator: toneMapper,
239
+ inputColorSpace,
240
+ outputColorSpace
241
+ });
242
+ const bloomed = bloomPixels(toneMapped.pixels, width, height, { threshold: 0.62, intensity: 0.28, radius: 1 });
243
+ const fxaa = fxaaPixels(bloomed.pixels, width, height, { edgeThreshold: 0.08, subpixelBlend: 0.55 });
244
+ return {
245
+ source: "webgl2-backbuffer-readback",
246
+ path: "ExternalParityRenderPreset.toneMapPixels.bloomPixels.fxaaPixels",
247
+ width,
248
+ height,
249
+ inputNonDarkPixels: countNonDarkPixels(input),
250
+ outputNonDarkPixels: countNonDarkPixels(fxaa.pixels),
251
+ inputColorBuckets: countColorBuckets(input),
252
+ outputColorBuckets: countColorBuckets(fxaa.pixels),
253
+ toneMapper,
254
+ exposure: Number(exposure.toFixed(4)),
255
+ whitePoint: Number(whitePoint.toFixed(4)),
256
+ inputColorSpace,
257
+ outputColorSpace,
258
+ colorCalibrationMonotonic: toneMapped.calibration.monotonic,
259
+ bloomBrightPixelCount: bloomed.brightPixelCount,
260
+ bloomBrightEnergy: Number(bloomed.brightEnergy.toFixed(4)),
261
+ bloomMaxNeighborBoost: Number(bloomed.maxNeighborBoost.toFixed(4)),
262
+ fxaaEdgePixels: countMaskPixels(fxaa.edgeMask),
263
+ changedPixels: countChangedPixels(input, fxaa.pixels)
264
+ };
265
+ }
266
+ export function createExternalParityRenderPresetEvidence(options) {
267
+ if (!options.exampleId.trim()) {
268
+ throw new Error("ExternalParity render preset evidence requires an example id.");
269
+ }
270
+ if (!options.screenshotPath.trim()) {
271
+ throw new Error("ExternalParity render preset evidence requires a screenshot path.");
272
+ }
273
+ const features = normalizeFeatureStatuses(options.features);
274
+ return {
275
+ presetId: "aura3d-external-parity-visual-quality-preset",
276
+ presetVersion: 1,
277
+ exampleId: options.exampleId,
278
+ screenshotPath: options.screenshotPath,
279
+ colorManagement: {
280
+ inputColorSpace: options.inputColorSpace ?? "linear",
281
+ outputColorSpace: options.outputColorSpace ?? "srgb",
282
+ toneMapper: options.toneMapper ?? "bounded-direct",
283
+ exposure: finitePositive(options.exposure ?? 1, "exposure"),
284
+ whitePoint: finitePositive(options.whitePoint ?? 1, "whitePoint")
285
+ },
286
+ activeFeatures: features.filter((feature) => feature.state === "active").map((feature) => feature.feature),
287
+ blockedFeatures: features.filter((feature) => feature.state !== "active"),
288
+ features
289
+ };
290
+ }
291
+ function externalParityEnvironmentDescriptor(preset) {
292
+ switch (preset) {
293
+ case "softbox":
294
+ return {
295
+ ambientColor: [0.48, 0.52, 0.58],
296
+ ambientIntensity: 0.18,
297
+ skyColor: [0.72, 0.82, 0.94],
298
+ horizonColor: [0.94, 0.88, 0.78],
299
+ groundColor: [0.18, 0.2, 0.22],
300
+ specularColor: [1, 0.95, 0.84],
301
+ environmentMapIntensity: 0.52,
302
+ environmentSpecularIntensity: 0.9,
303
+ environmentTextureIntensity: 0.42,
304
+ environmentTextureSpecularIntensity: 0.95,
305
+ rotation: 0.08,
306
+ highlightU: 0.28,
307
+ highlightV: 0.36,
308
+ textureVariation: 0.035,
309
+ hdrHighlightIntensity: 2.8,
310
+ hdrExposure: 0.86
311
+ };
312
+ case "inspection":
313
+ return {
314
+ ambientColor: [0.42, 0.5, 0.62],
315
+ ambientIntensity: 0.16,
316
+ skyColor: [0.48, 0.7, 0.96],
317
+ horizonColor: [0.78, 0.84, 0.88],
318
+ groundColor: [0.12, 0.13, 0.15],
319
+ specularColor: [0.72, 0.9, 1],
320
+ environmentMapIntensity: 0.55,
321
+ environmentSpecularIntensity: 0.82,
322
+ environmentTextureIntensity: 0.46,
323
+ environmentTextureSpecularIntensity: 0.84,
324
+ rotation: -0.04,
325
+ highlightU: 0.64,
326
+ highlightV: 0.42,
327
+ textureVariation: 0.028,
328
+ hdrHighlightIntensity: 2.35,
329
+ hdrExposure: 0.9
330
+ };
331
+ case "daylight":
332
+ return {
333
+ ambientColor: [0.5, 0.56, 0.62],
334
+ ambientIntensity: 0.2,
335
+ skyColor: [0.42, 0.66, 0.92],
336
+ horizonColor: [0.88, 0.82, 0.68],
337
+ groundColor: [0.26, 0.25, 0.22],
338
+ specularColor: [1, 0.9, 0.66],
339
+ environmentMapIntensity: 0.48,
340
+ environmentSpecularIntensity: 0.7,
341
+ environmentTextureIntensity: 0.4,
342
+ environmentTextureSpecularIntensity: 0.72,
343
+ rotation: 0.12,
344
+ highlightU: 0.18,
345
+ highlightV: 0.32,
346
+ textureVariation: 0.024,
347
+ hdrHighlightIntensity: 3.15,
348
+ hdrExposure: 0.82
349
+ };
350
+ case "exhibit":
351
+ return {
352
+ ambientColor: [0.34, 0.38, 0.44],
353
+ ambientIntensity: 0.16,
354
+ skyColor: [0.12, 0.16, 0.22],
355
+ horizonColor: [0.78, 0.64, 0.42],
356
+ groundColor: [0.08, 0.08, 0.09],
357
+ specularColor: [1, 0.72, 0.36],
358
+ environmentMapIntensity: 0.42,
359
+ environmentSpecularIntensity: 0.76,
360
+ environmentTextureIntensity: 0.38,
361
+ environmentTextureSpecularIntensity: 0.8,
362
+ rotation: 0.2,
363
+ highlightU: 0.48,
364
+ highlightV: 0.3,
365
+ textureVariation: 0.02,
366
+ hdrHighlightIntensity: 2.65,
367
+ hdrExposure: 0.88
368
+ };
369
+ case "evening":
370
+ return {
371
+ ambientColor: [0.28, 0.32, 0.48],
372
+ ambientIntensity: 0.18,
373
+ skyColor: [0.16, 0.2, 0.42],
374
+ horizonColor: [0.95, 0.48, 0.22],
375
+ groundColor: [0.09, 0.08, 0.12],
376
+ specularColor: [1, 0.54, 0.3],
377
+ environmentMapIntensity: 0.44,
378
+ environmentSpecularIntensity: 0.78,
379
+ environmentTextureIntensity: 0.36,
380
+ environmentTextureSpecularIntensity: 0.82,
381
+ rotation: -0.14,
382
+ highlightU: 0.72,
383
+ highlightV: 0.38,
384
+ textureVariation: 0.03,
385
+ hdrHighlightIntensity: 3,
386
+ hdrExposure: 0.84
387
+ };
388
+ case "gameplay":
389
+ return {
390
+ ambientColor: [0.34, 0.42, 0.5],
391
+ ambientIntensity: 0.18,
392
+ skyColor: [0.16, 0.38, 0.6],
393
+ horizonColor: [0.1, 0.72, 0.7],
394
+ groundColor: [0.08, 0.12, 0.18],
395
+ specularColor: [0.2, 0.96, 1],
396
+ environmentMapIntensity: 0.46,
397
+ environmentSpecularIntensity: 0.74,
398
+ environmentTextureIntensity: 0.34,
399
+ environmentTextureSpecularIntensity: 0.76,
400
+ rotation: 0.32,
401
+ highlightU: 0.54,
402
+ highlightV: 0.34,
403
+ textureVariation: 0.04,
404
+ hdrHighlightIntensity: 2.5,
405
+ hdrExposure: 0.9
406
+ };
407
+ case "studio":
408
+ return {
409
+ ambientColor: [0.44, 0.48, 0.54],
410
+ ambientIntensity: 0.18,
411
+ skyColor: [0.54, 0.66, 0.86],
412
+ horizonColor: [0.9, 0.82, 0.68],
413
+ groundColor: [0.12, 0.14, 0.16],
414
+ specularColor: [1, 0.92, 0.78],
415
+ environmentMapIntensity: 0.5,
416
+ environmentSpecularIntensity: 0.86,
417
+ environmentTextureIntensity: 0.44,
418
+ environmentTextureSpecularIntensity: 0.92,
419
+ rotation: 0.06,
420
+ highlightU: 0.36,
421
+ highlightV: 0.34,
422
+ textureVariation: 0.032,
423
+ hdrHighlightIntensity: 2.7,
424
+ hdrExposure: 0.86
425
+ };
426
+ }
427
+ }
428
+ function countNonDarkPixels(pixels) {
429
+ let count = 0;
430
+ for (let index = 0; index < pixels.length; index += 4) {
431
+ if ((pixels[index] ?? 0) > 10 || (pixels[index + 1] ?? 0) > 10 || (pixels[index + 2] ?? 0) > 10)
432
+ count += 1;
433
+ }
434
+ return count;
435
+ }
436
+ function countColorBuckets(pixels) {
437
+ const buckets = new Set();
438
+ for (let index = 0; index < pixels.length; index += 4) {
439
+ const r = (pixels[index] ?? 0) >> 5;
440
+ const g = (pixels[index + 1] ?? 0) >> 5;
441
+ const b = (pixels[index + 2] ?? 0) >> 5;
442
+ if (r !== 0 || g !== 0 || b !== 0)
443
+ buckets.add(`${r}:${g}:${b}`);
444
+ }
445
+ return buckets.size;
446
+ }
447
+ function countMaskPixels(mask) {
448
+ let count = 0;
449
+ for (const value of mask) {
450
+ if (value > 0)
451
+ count += 1;
452
+ }
453
+ return count;
454
+ }
455
+ function countChangedPixels(before, after) {
456
+ let count = 0;
457
+ for (let index = 0; index < before.length; index += 4) {
458
+ const delta = Math.abs((before[index] ?? 0) - (after[index] ?? 0))
459
+ + Math.abs((before[index + 1] ?? 0) - (after[index + 1] ?? 0))
460
+ + Math.abs((before[index + 2] ?? 0) - (after[index + 2] ?? 0));
461
+ if (delta > 8)
462
+ count += 1;
463
+ }
464
+ return count;
465
+ }
466
+ function toByte(value) {
467
+ return Math.max(0, Math.min(255, Math.round(value * 255)));
468
+ }
469
+ export function externalParityActiveFeature(feature, evidence) {
470
+ return {
471
+ feature,
472
+ state: "active",
473
+ evidence: requireMessage(evidence, "active feature evidence")
474
+ };
475
+ }
476
+ export function externalParityBlockedFeature(feature, reason) {
477
+ return {
478
+ feature,
479
+ state: "blocked",
480
+ reason: requireMessage(reason, "blocked feature reason")
481
+ };
482
+ }
483
+ export function externalParityUnsupportedFeature(feature, reason) {
484
+ return {
485
+ feature,
486
+ state: "unsupported",
487
+ reason: requireMessage(reason, "unsupported feature reason")
488
+ };
489
+ }
490
+ function normalizeFeatureStatuses(features) {
491
+ const seen = new Set();
492
+ return features.map((feature) => {
493
+ if (seen.has(feature.feature)) {
494
+ throw new Error(`Duplicate ExternalParity render preset feature: ${feature.feature}`);
495
+ }
496
+ seen.add(feature.feature);
497
+ if (feature.state === "active") {
498
+ return externalParityActiveFeature(feature.feature, feature.evidence ?? "");
499
+ }
500
+ if (feature.state === "blocked") {
501
+ return externalParityBlockedFeature(feature.feature, feature.reason ?? "");
502
+ }
503
+ return externalParityUnsupportedFeature(feature.feature, feature.reason ?? "");
504
+ });
505
+ }
506
+ function finitePositive(value, label) {
507
+ if (!Number.isFinite(value) || value <= 0) {
508
+ throw new RangeError(`ExternalParity render preset ${label} must be a finite positive number.`);
509
+ }
510
+ return Number(value.toFixed(4));
511
+ }
512
+ function requireMessage(value, label) {
513
+ const trimmed = value.trim();
514
+ if (!trimmed) {
515
+ throw new Error(`ExternalParity render preset ${label} is required.`);
516
+ }
517
+ return trimmed;
518
+ }
519
+ //# sourceMappingURL=ExternalParityRenderPreset.js.map
@@ -0,0 +1 @@
1
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