@aura3d/rendering 1.0.6

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Files changed (1433) hide show
  1. package/README.md +18 -0
  2. package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
  3. package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
  4. package/dist/ArchitecturalLightingFixtures.js +171 -0
  5. package/dist/ArchitecturalLightingFixtures.js.map +1 -0
  6. package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
  7. package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
  8. package/dist/ArchitecturalMaterialCatalog.js +90 -0
  9. package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
  10. package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
  11. package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
  12. package/dist/ArchitecturalMeasurementFixtures.js +115 -0
  13. package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
  14. package/dist/BRDFLut.d.ts +13 -0
  15. package/dist/BRDFLut.d.ts.map +1 -0
  16. package/dist/BRDFLut.js +34 -0
  17. package/dist/BRDFLut.js.map +1 -0
  18. package/dist/CameraFraming.d.ts +31 -0
  19. package/dist/CameraFraming.d.ts.map +1 -0
  20. package/dist/CameraFraming.js +143 -0
  21. package/dist/CameraFraming.js.map +1 -0
  22. package/dist/CanonicalSceneFixtures.d.ts +13 -0
  23. package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
  24. package/dist/CanonicalSceneFixtures.js +78 -0
  25. package/dist/CanonicalSceneFixtures.js.map +1 -0
  26. package/dist/CascadedShadowMaps.d.ts +121 -0
  27. package/dist/CascadedShadowMaps.d.ts.map +1 -0
  28. package/dist/CascadedShadowMaps.js +315 -0
  29. package/dist/CascadedShadowMaps.js.map +1 -0
  30. package/dist/ColorManagement.d.ts +33 -0
  31. package/dist/ColorManagement.d.ts.map +1 -0
  32. package/dist/ColorManagement.js +71 -0
  33. package/dist/ColorManagement.js.map +1 -0
  34. package/dist/CullingFixtures.d.ts +70 -0
  35. package/dist/CullingFixtures.d.ts.map +1 -0
  36. package/dist/CullingFixtures.js +191 -0
  37. package/dist/CullingFixtures.js.map +1 -0
  38. package/dist/DecalGeometry.d.ts +3 -0
  39. package/dist/DecalGeometry.d.ts.map +1 -0
  40. package/dist/DecalGeometry.js +2 -0
  41. package/dist/DecalGeometry.js.map +1 -0
  42. package/dist/DepthPass.d.ts +23 -0
  43. package/dist/DepthPass.d.ts.map +1 -0
  44. package/dist/DepthPass.js +99 -0
  45. package/dist/DepthPass.js.map +1 -0
  46. package/dist/EnvironmentBackgroundPass.d.ts +27 -0
  47. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
  48. package/dist/EnvironmentBackgroundPass.js +167 -0
  49. package/dist/EnvironmentBackgroundPass.js.map +1 -0
  50. package/dist/EnvironmentBackgroundResources.d.ts +31 -0
  51. package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
  52. package/dist/EnvironmentBackgroundResources.js +237 -0
  53. package/dist/EnvironmentBackgroundResources.js.map +1 -0
  54. package/dist/EnvironmentLighting.d.ts +10 -0
  55. package/dist/EnvironmentLighting.d.ts.map +1 -0
  56. package/dist/EnvironmentLighting.js +64 -0
  57. package/dist/EnvironmentLighting.js.map +1 -0
  58. package/dist/EnvironmentMapResources.d.ts +98 -0
  59. package/dist/EnvironmentMapResources.d.ts.map +1 -0
  60. package/dist/EnvironmentMapResources.js +794 -0
  61. package/dist/EnvironmentMapResources.js.map +1 -0
  62. package/dist/EnvironmentPipeline.d.ts +21 -0
  63. package/dist/EnvironmentPipeline.d.ts.map +1 -0
  64. package/dist/EnvironmentPipeline.js +43 -0
  65. package/dist/EnvironmentPipeline.js.map +1 -0
  66. package/dist/EnvironmentPlatform.d.ts +185 -0
  67. package/dist/EnvironmentPlatform.d.ts.map +1 -0
  68. package/dist/EnvironmentPlatform.js +922 -0
  69. package/dist/EnvironmentPlatform.js.map +1 -0
  70. package/dist/EnvironmentPreset.d.ts +35 -0
  71. package/dist/EnvironmentPreset.d.ts.map +1 -0
  72. package/dist/EnvironmentPreset.js +96 -0
  73. package/dist/EnvironmentPreset.js.map +1 -0
  74. package/dist/Exposure.d.ts +19 -0
  75. package/dist/Exposure.d.ts.map +1 -0
  76. package/dist/Exposure.js +34 -0
  77. package/dist/Exposure.js.map +1 -0
  78. package/dist/ExternalParityRenderPreset.d.ts +149 -0
  79. package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
  80. package/dist/ExternalParityRenderPreset.js +519 -0
  81. package/dist/ExternalParityRenderPreset.js.map +1 -0
  82. package/dist/ForwardPass.d.ts +122 -0
  83. package/dist/ForwardPass.d.ts.map +1 -0
  84. package/dist/ForwardPass.js +1352 -0
  85. package/dist/ForwardPass.js.map +1 -0
  86. package/dist/FrameVisualMetrics.d.ts +60 -0
  87. package/dist/FrameVisualMetrics.d.ts.map +1 -0
  88. package/dist/FrameVisualMetrics.js +146 -0
  89. package/dist/FrameVisualMetrics.js.map +1 -0
  90. package/dist/Geometry.d.ts +50 -0
  91. package/dist/Geometry.d.ts.map +1 -0
  92. package/dist/Geometry.js +385 -0
  93. package/dist/Geometry.js.map +1 -0
  94. package/dist/GeometryPrimitives.d.ts +3 -0
  95. package/dist/GeometryPrimitives.d.ts.map +1 -0
  96. package/dist/GeometryPrimitives.js +2 -0
  97. package/dist/GeometryPrimitives.js.map +1 -0
  98. package/dist/HDRRenderPipeline.d.ts +27 -0
  99. package/dist/HDRRenderPipeline.d.ts.map +1 -0
  100. package/dist/HDRRenderPipeline.js +67 -0
  101. package/dist/HDRRenderPipeline.js.map +1 -0
  102. package/dist/IBL.d.ts +37 -0
  103. package/dist/IBL.d.ts.map +1 -0
  104. package/dist/IBL.js +48 -0
  105. package/dist/IBL.js.map +1 -0
  106. package/dist/IndexBuffer.d.ts +15 -0
  107. package/dist/IndexBuffer.d.ts.map +1 -0
  108. package/dist/IndexBuffer.js +51 -0
  109. package/dist/IndexBuffer.js.map +1 -0
  110. package/dist/InstancedPBRMaterial.d.ts +33 -0
  111. package/dist/InstancedPBRMaterial.d.ts.map +1 -0
  112. package/dist/InstancedPBRMaterial.js +147 -0
  113. package/dist/InstancedPBRMaterial.js.map +1 -0
  114. package/dist/InstancedUnlitMaterial.d.ts +11 -0
  115. package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
  116. package/dist/InstancedUnlitMaterial.js +50 -0
  117. package/dist/InstancedUnlitMaterial.js.map +1 -0
  118. package/dist/Instancing.d.ts +7 -0
  119. package/dist/Instancing.d.ts.map +1 -0
  120. package/dist/Instancing.js +14 -0
  121. package/dist/Instancing.js.map +1 -0
  122. package/dist/LightCollector.d.ts +24 -0
  123. package/dist/LightCollector.d.ts.map +1 -0
  124. package/dist/LightCollector.js +56 -0
  125. package/dist/LightCollector.js.map +1 -0
  126. package/dist/LightUniforms.d.ts +14 -0
  127. package/dist/LightUniforms.d.ts.map +1 -0
  128. package/dist/LightUniforms.js +37 -0
  129. package/dist/LightUniforms.js.map +1 -0
  130. package/dist/LightingDebug.d.ts +13 -0
  131. package/dist/LightingDebug.d.ts.map +1 -0
  132. package/dist/LightingDebug.js +69 -0
  133. package/dist/LightingDebug.js.map +1 -0
  134. package/dist/LightingDefaults.d.ts +13 -0
  135. package/dist/LightingDefaults.d.ts.map +1 -0
  136. package/dist/LightingDefaults.js +64 -0
  137. package/dist/LightingDefaults.js.map +1 -0
  138. package/dist/LightingRig.d.ts +53 -0
  139. package/dist/LightingRig.d.ts.map +1 -0
  140. package/dist/LightingRig.js +197 -0
  141. package/dist/LightingRig.js.map +1 -0
  142. package/dist/LineGeometry.d.ts +3 -0
  143. package/dist/LineGeometry.d.ts.map +1 -0
  144. package/dist/LineGeometry.js +2 -0
  145. package/dist/LineGeometry.js.map +1 -0
  146. package/dist/Material.d.ts +77 -0
  147. package/dist/Material.d.ts.map +1 -0
  148. package/dist/Material.js +137 -0
  149. package/dist/Material.js.map +1 -0
  150. package/dist/MaterialBinding.d.ts +17 -0
  151. package/dist/MaterialBinding.d.ts.map +1 -0
  152. package/dist/MaterialBinding.js +119 -0
  153. package/dist/MaterialBinding.js.map +1 -0
  154. package/dist/MaterialInstance.d.ts +16 -0
  155. package/dist/MaterialInstance.d.ts.map +1 -0
  156. package/dist/MaterialInstance.js +53 -0
  157. package/dist/MaterialInstance.js.map +1 -0
  158. package/dist/MaterialPresets.d.ts +31 -0
  159. package/dist/MaterialPresets.d.ts.map +1 -0
  160. package/dist/MaterialPresets.js +219 -0
  161. package/dist/MaterialPresets.js.map +1 -0
  162. package/dist/MorphTarget.d.ts +10 -0
  163. package/dist/MorphTarget.d.ts.map +1 -0
  164. package/dist/MorphTarget.js +101 -0
  165. package/dist/MorphTarget.js.map +1 -0
  166. package/dist/MorphUnlitMaterial.d.ts +11 -0
  167. package/dist/MorphUnlitMaterial.d.ts.map +1 -0
  168. package/dist/MorphUnlitMaterial.js +45 -0
  169. package/dist/MorphUnlitMaterial.js.map +1 -0
  170. package/dist/NormalMappedPBRMaterial.d.ts +37 -0
  171. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
  172. package/dist/NormalMappedPBRMaterial.js +148 -0
  173. package/dist/NormalMappedPBRMaterial.js.map +1 -0
  174. package/dist/OceanFixtures.d.ts +62 -0
  175. package/dist/OceanFixtures.d.ts.map +1 -0
  176. package/dist/OceanFixtures.js +240 -0
  177. package/dist/OceanFixtures.js.map +1 -0
  178. package/dist/PBRLightingDefaults.d.ts +4 -0
  179. package/dist/PBRLightingDefaults.d.ts.map +1 -0
  180. package/dist/PBRLightingDefaults.js +10 -0
  181. package/dist/PBRLightingDefaults.js.map +1 -0
  182. package/dist/PBRMaterial.d.ts +84 -0
  183. package/dist/PBRMaterial.d.ts.map +1 -0
  184. package/dist/PBRMaterial.js +349 -0
  185. package/dist/PBRMaterial.js.map +1 -0
  186. package/dist/PMREM.d.ts +26 -0
  187. package/dist/PMREM.d.ts.map +1 -0
  188. package/dist/PMREM.js +26 -0
  189. package/dist/PMREM.js.map +1 -0
  190. package/dist/PbrReference.d.ts +153 -0
  191. package/dist/PbrReference.d.ts.map +1 -0
  192. package/dist/PbrReference.js +500 -0
  193. package/dist/PbrReference.js.map +1 -0
  194. package/dist/PostProcessPass.d.ts +439 -0
  195. package/dist/PostProcessPass.d.ts.map +1 -0
  196. package/dist/PostProcessPass.js +1834 -0
  197. package/dist/PostProcessPass.js.map +1 -0
  198. package/dist/ProceduralTextureFixtures.d.ts +27 -0
  199. package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
  200. package/dist/ProceduralTextureFixtures.js +336 -0
  201. package/dist/ProceduralTextureFixtures.js.map +1 -0
  202. package/dist/ProductTurntableFixtures.d.ts +96 -0
  203. package/dist/ProductTurntableFixtures.d.ts.map +1 -0
  204. package/dist/ProductTurntableFixtures.js +559 -0
  205. package/dist/ProductTurntableFixtures.js.map +1 -0
  206. package/dist/Raycaster.d.ts +14 -0
  207. package/dist/Raycaster.d.ts.map +1 -0
  208. package/dist/Raycaster.js +10 -0
  209. package/dist/Raycaster.js.map +1 -0
  210. package/dist/ReflectionProbe.d.ts +8 -0
  211. package/dist/ReflectionProbe.d.ts.map +1 -0
  212. package/dist/ReflectionProbe.js +10 -0
  213. package/dist/ReflectionProbe.js.map +1 -0
  214. package/dist/ReflectionSurfaces.d.ts +35 -0
  215. package/dist/ReflectionSurfaces.d.ts.map +1 -0
  216. package/dist/ReflectionSurfaces.js +155 -0
  217. package/dist/ReflectionSurfaces.js.map +1 -0
  218. package/dist/RenderBackend.d.ts +14 -0
  219. package/dist/RenderBackend.d.ts.map +1 -0
  220. package/dist/RenderBackend.js +33 -0
  221. package/dist/RenderBackend.js.map +1 -0
  222. package/dist/RenderDebugViews.d.ts +26 -0
  223. package/dist/RenderDebugViews.d.ts.map +1 -0
  224. package/dist/RenderDebugViews.js +97 -0
  225. package/dist/RenderDebugViews.js.map +1 -0
  226. package/dist/RenderDevice.d.ts +280 -0
  227. package/dist/RenderDevice.d.ts.map +1 -0
  228. package/dist/RenderDevice.js +561 -0
  229. package/dist/RenderDevice.js.map +1 -0
  230. package/dist/RenderGraph.d.ts +22 -0
  231. package/dist/RenderGraph.d.ts.map +1 -0
  232. package/dist/RenderGraph.js +159 -0
  233. package/dist/RenderGraph.js.map +1 -0
  234. package/dist/RenderPass.d.ts +23 -0
  235. package/dist/RenderPass.d.ts.map +1 -0
  236. package/dist/RenderPass.js +14 -0
  237. package/dist/RenderPass.js.map +1 -0
  238. package/dist/RenderPipeline.d.ts +39 -0
  239. package/dist/RenderPipeline.d.ts.map +1 -0
  240. package/dist/RenderPipeline.js +67 -0
  241. package/dist/RenderPipeline.js.map +1 -0
  242. package/dist/RenderQueue.d.ts +3 -0
  243. package/dist/RenderQueue.d.ts.map +1 -0
  244. package/dist/RenderQueue.js +2 -0
  245. package/dist/RenderQueue.js.map +1 -0
  246. package/dist/RenderState.d.ts +3 -0
  247. package/dist/RenderState.d.ts.map +1 -0
  248. package/dist/RenderState.js +2 -0
  249. package/dist/RenderState.js.map +1 -0
  250. package/dist/Renderer.d.ts +265 -0
  251. package/dist/Renderer.d.ts.map +1 -0
  252. package/dist/Renderer.js +2094 -0
  253. package/dist/Renderer.js.map +1 -0
  254. package/dist/RendererDebugOverlay.d.ts +20 -0
  255. package/dist/RendererDebugOverlay.d.ts.map +1 -0
  256. package/dist/RendererDebugOverlay.js +54 -0
  257. package/dist/RendererDebugOverlay.js.map +1 -0
  258. package/dist/RendererFeatureGates.d.ts +17 -0
  259. package/dist/RendererFeatureGates.d.ts.map +1 -0
  260. package/dist/RendererFeatureGates.js +92 -0
  261. package/dist/RendererFeatureGates.js.map +1 -0
  262. package/dist/RendererPostprocessPlan.d.ts +59 -0
  263. package/dist/RendererPostprocessPlan.d.ts.map +1 -0
  264. package/dist/RendererPostprocessPlan.js +155 -0
  265. package/dist/RendererPostprocessPlan.js.map +1 -0
  266. package/dist/RendererTiming.d.ts +53 -0
  267. package/dist/RendererTiming.d.ts.map +1 -0
  268. package/dist/RendererTiming.js +186 -0
  269. package/dist/RendererTiming.js.map +1 -0
  270. package/dist/RendererVisualPipelineReport.d.ts +224 -0
  271. package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
  272. package/dist/RendererVisualPipelineReport.js +499 -0
  273. package/dist/RendererVisualPipelineReport.js.map +1 -0
  274. package/dist/ResourceLifecycle.d.ts +8 -0
  275. package/dist/ResourceLifecycle.d.ts.map +1 -0
  276. package/dist/ResourceLifecycle.js +18 -0
  277. package/dist/ResourceLifecycle.js.map +1 -0
  278. package/dist/Sampler.d.ts +20 -0
  279. package/dist/Sampler.d.ts.map +1 -0
  280. package/dist/Sampler.js +19 -0
  281. package/dist/Sampler.js.map +1 -0
  282. package/dist/SceneOptimization.d.ts +127 -0
  283. package/dist/SceneOptimization.d.ts.map +1 -0
  284. package/dist/SceneOptimization.js +342 -0
  285. package/dist/SceneOptimization.js.map +1 -0
  286. package/dist/ShaderChunks.d.ts +8 -0
  287. package/dist/ShaderChunks.d.ts.map +1 -0
  288. package/dist/ShaderChunks.js +386 -0
  289. package/dist/ShaderChunks.js.map +1 -0
  290. package/dist/ShaderLibrary.d.ts +63 -0
  291. package/dist/ShaderLibrary.d.ts.map +1 -0
  292. package/dist/ShaderLibrary.js +2707 -0
  293. package/dist/ShaderLibrary.js.map +1 -0
  294. package/dist/ShaderModule.d.ts +14 -0
  295. package/dist/ShaderModule.d.ts.map +1 -0
  296. package/dist/ShaderModule.js +33 -0
  297. package/dist/ShaderModule.js.map +1 -0
  298. package/dist/ShaderPreprocessor.d.ts +19 -0
  299. package/dist/ShaderPreprocessor.d.ts.map +1 -0
  300. package/dist/ShaderPreprocessor.js +212 -0
  301. package/dist/ShaderPreprocessor.js.map +1 -0
  302. package/dist/ShaderReflection.d.ts +23 -0
  303. package/dist/ShaderReflection.d.ts.map +1 -0
  304. package/dist/ShaderReflection.js +134 -0
  305. package/dist/ShaderReflection.js.map +1 -0
  306. package/dist/ShadowMap.d.ts +58 -0
  307. package/dist/ShadowMap.d.ts.map +1 -0
  308. package/dist/ShadowMap.js +183 -0
  309. package/dist/ShadowMap.js.map +1 -0
  310. package/dist/ShadowPass.d.ts +44 -0
  311. package/dist/ShadowPass.d.ts.map +1 -0
  312. package/dist/ShadowPass.js +162 -0
  313. package/dist/ShadowPass.js.map +1 -0
  314. package/dist/ShadowProjection.d.ts +15 -0
  315. package/dist/ShadowProjection.d.ts.map +1 -0
  316. package/dist/ShadowProjection.js +90 -0
  317. package/dist/ShadowProjection.js.map +1 -0
  318. package/dist/SkinnedLitMaterial.d.ts +63 -0
  319. package/dist/SkinnedLitMaterial.d.ts.map +1 -0
  320. package/dist/SkinnedLitMaterial.js +296 -0
  321. package/dist/SkinnedLitMaterial.js.map +1 -0
  322. package/dist/SkinnedUnlitMaterial.d.ts +13 -0
  323. package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
  324. package/dist/SkinnedUnlitMaterial.js +52 -0
  325. package/dist/SkinnedUnlitMaterial.js.map +1 -0
  326. package/dist/SkinningBounds.d.ts +10 -0
  327. package/dist/SkinningBounds.d.ts.map +1 -0
  328. package/dist/SkinningBounds.js +107 -0
  329. package/dist/SkinningBounds.js.map +1 -0
  330. package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
  331. package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
  332. package/dist/SpaceEnvironmentFixtures.js +132 -0
  333. package/dist/SpaceEnvironmentFixtures.js.map +1 -0
  334. package/dist/SpriteGeometry.d.ts +3 -0
  335. package/dist/SpriteGeometry.d.ts.map +1 -0
  336. package/dist/SpriteGeometry.js +21 -0
  337. package/dist/SpriteGeometry.js.map +1 -0
  338. package/dist/StereoCameraRig.d.ts +34 -0
  339. package/dist/StereoCameraRig.d.ts.map +1 -0
  340. package/dist/StereoCameraRig.js +79 -0
  341. package/dist/StereoCameraRig.js.map +1 -0
  342. package/dist/StereoEffects.d.ts +90 -0
  343. package/dist/StereoEffects.d.ts.map +1 -0
  344. package/dist/StereoEffects.js +171 -0
  345. package/dist/StereoEffects.js.map +1 -0
  346. package/dist/TerrainFixtures.d.ts +36 -0
  347. package/dist/TerrainFixtures.d.ts.map +1 -0
  348. package/dist/TerrainFixtures.js +143 -0
  349. package/dist/TerrainFixtures.js.map +1 -0
  350. package/dist/Texture.d.ts +64 -0
  351. package/dist/Texture.d.ts.map +1 -0
  352. package/dist/Texture.js +257 -0
  353. package/dist/Texture.js.map +1 -0
  354. package/dist/TextureBinding.d.ts +38 -0
  355. package/dist/TextureBinding.d.ts.map +1 -0
  356. package/dist/TextureBinding.js +66 -0
  357. package/dist/TextureBinding.js.map +1 -0
  358. package/dist/TexturedPBRMaterial.d.ts +206 -0
  359. package/dist/TexturedPBRMaterial.d.ts.map +1 -0
  360. package/dist/TexturedPBRMaterial.js +842 -0
  361. package/dist/TexturedPBRMaterial.js.map +1 -0
  362. package/dist/TexturedUnlitMaterial.d.ts +19 -0
  363. package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
  364. package/dist/TexturedUnlitMaterial.js +52 -0
  365. package/dist/TexturedUnlitMaterial.js.map +1 -0
  366. package/dist/ToneMapping.d.ts +19 -0
  367. package/dist/ToneMapping.d.ts.map +1 -0
  368. package/dist/ToneMapping.js +53 -0
  369. package/dist/ToneMapping.js.map +1 -0
  370. package/dist/UniformBinder.d.ts +7 -0
  371. package/dist/UniformBinder.d.ts.map +1 -0
  372. package/dist/UniformBinder.js +14 -0
  373. package/dist/UniformBinder.js.map +1 -0
  374. package/dist/UniformLayout.d.ts +19 -0
  375. package/dist/UniformLayout.d.ts.map +1 -0
  376. package/dist/UniformLayout.js +107 -0
  377. package/dist/UniformLayout.js.map +1 -0
  378. package/dist/UnlitMaterial.d.ts +16 -0
  379. package/dist/UnlitMaterial.d.ts.map +1 -0
  380. package/dist/UnlitMaterial.js +60 -0
  381. package/dist/UnlitMaterial.js.map +1 -0
  382. package/dist/VegetationFixtures.d.ts +68 -0
  383. package/dist/VegetationFixtures.d.ts.map +1 -0
  384. package/dist/VegetationFixtures.js +241 -0
  385. package/dist/VegetationFixtures.js.map +1 -0
  386. package/dist/VertexBuffer.d.ts +29 -0
  387. package/dist/VertexBuffer.d.ts.map +1 -0
  388. package/dist/VertexBuffer.js +106 -0
  389. package/dist/VertexBuffer.js.map +1 -0
  390. package/dist/VertexFormat.d.ts +36 -0
  391. package/dist/VertexFormat.d.ts.map +1 -0
  392. package/dist/VertexFormat.js +127 -0
  393. package/dist/VertexFormat.js.map +1 -0
  394. package/dist/VoxelWorldFixtures.d.ts +54 -0
  395. package/dist/VoxelWorldFixtures.d.ts.map +1 -0
  396. package/dist/VoxelWorldFixtures.js +186 -0
  397. package/dist/VoxelWorldFixtures.js.map +1 -0
  398. package/dist/WeatherFixtures.d.ts +46 -0
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  1365. package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
  1366. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
  1367. package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
  1368. package/src/shaders/depth.frag.glsl +5 -0
  1369. package/src/shaders/depth.vert.glsl +8 -0
  1370. package/src/shaders/pbr-direct.frag.glsl +687 -0
  1371. package/src/shaders/pbr-direct.vert.glsl +18 -0
  1372. package/src/shaders/unlit.frag.glsl +18 -0
  1373. package/src/shaders/unlit.vert.glsl +13 -0
  1374. package/src/shadows/CascadedShadowPipeline.ts +53 -0
  1375. package/src/shadows/ContactShadows.ts +106 -0
  1376. package/src/shadows/ShadowDebugViews.ts +46 -0
  1377. package/src/threejs-compatibility/InstancingSystem.ts +17 -0
  1378. package/src/threejs-compatibility/LightingSystem.ts +22 -0
  1379. package/src/threejs-compatibility/MaterialSystem.ts +9 -0
  1380. package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
  1381. package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
  1382. package/src/threejs-compatibility/SceneRenderer.ts +34 -0
  1383. package/src/threejs-compatibility/ShadowSystem.ts +19 -0
  1384. package/src/threejs-compatibility/TextureSystem.ts +19 -0
  1385. package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
  1386. package/src/threejs-compatibility/TransparencySystem.ts +19 -0
  1387. package/src/threejs-compatibility/index.ts +29 -0
  1388. package/src/threejs-compatibility/performance/BVH.ts +14 -0
  1389. package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
  1390. package/src/threejs-compatibility/performance/Instancing.ts +4 -0
  1391. package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
  1392. package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
  1393. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
  1394. package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
  1395. package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
  1396. package/src/threejs-compatibility/performance/index.ts +12 -0
  1397. package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
  1398. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
  1399. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
  1400. package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
  1401. package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
  1402. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
  1403. package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
  1404. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
  1405. package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
  1406. package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
  1407. package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
  1408. package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
  1409. package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
  1410. package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
  1411. package/src/threejs-compatibility/postprocess/index.ts +15 -0
  1412. package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
  1413. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
  1414. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
  1415. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
  1416. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
  1417. package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
  1418. package/src/threejs-compatibility/shaders/index.ts +9 -0
  1419. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
  1420. package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
  1421. package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
  1422. package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
  1423. package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
  1424. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
  1425. package/src/threejs-compatibility/vfx/index.ts +9 -0
  1426. package/src/threejs-example-parity/index.ts +205 -0
  1427. package/src/webgpu/WebGPUBuffer.ts +1 -0
  1428. package/src/webgpu/WebGPUCompute.ts +2 -0
  1429. package/src/webgpu/WebGPUPipelineCache.ts +15 -0
  1430. package/src/webgpu/WebGPUPostProcess.ts +2 -0
  1431. package/src/webgpu/WebGPUTexture.ts +2 -0
  1432. package/tsconfig.json +26 -0
  1433. package/vitest.config.ts +20 -0
@@ -0,0 +1,172 @@
1
+ import { ProductionWebGL2Renderer, type ProductionWebGL2RendererOptions } from './ProductionWebGL2Renderer';
2
+ import { ProductionWebGPURenderer } from './ProductionWebGPURenderer';
3
+ import type { RenderDeviceDiagnostics } from "../RenderDevice";
4
+ import type {
5
+ ProductionRendererBackend,
6
+ ProductionProductionRenderer,
7
+ ProductionRenderProof,
8
+ ProductionRendererFeature,
9
+ ProductionRendererInput,
10
+ CurrentRoutesProductionRenderer,
11
+ RuntimeParityFrameRenderResult
12
+ } from './ProductionRendererTypes';
13
+
14
+ export interface ProductionRuntimeRendererOptions extends ProductionWebGL2RendererOptions {
15
+ readonly backend?: ProductionRuntimeRendererBackendPreference;
16
+ }
17
+
18
+ export type ProductionRuntimeRendererBackendPreference = "webgl2" | "webgpu" | "auto";
19
+
20
+ export interface ProductionRuntimeRendererBackendSelection {
21
+ readonly requestedBackend: ProductionRuntimeRendererBackendPreference;
22
+ readonly selectedBackend: ProductionRendererBackend;
23
+ readonly asyncRequired: boolean;
24
+ readonly fallback: boolean;
25
+ readonly reason: string;
26
+ }
27
+
28
+ type ProductionRuntimeRendererWebGPURuntime = NonNullable<ProductionRuntimeRendererOptions["webgpu"]>;
29
+
30
+ export class ProductionRuntimeRenderer implements CurrentRoutesProductionRenderer {
31
+ readonly backend: ProductionRendererBackend;
32
+ readonly backendSelection: ProductionRuntimeRendererBackendSelection;
33
+
34
+ private constructor(
35
+ private readonly renderer: ProductionProductionRenderer,
36
+ backend: ProductionRendererBackend,
37
+ backendSelection: ProductionRuntimeRendererBackendSelection
38
+ ) {
39
+ this.backend = backend;
40
+ this.backendSelection = backendSelection;
41
+ }
42
+
43
+ static async create(options: ProductionRuntimeRendererOptions): Promise<ProductionRuntimeRenderer> {
44
+ const selection = resolveProductionRuntimeRendererBackend(options);
45
+ if (selection.selectedBackend === "webgpu") {
46
+ return new ProductionRuntimeRenderer(await ProductionWebGPURenderer.create(options), "webgpu", selection);
47
+ }
48
+ const { backend: _backend, ...webgl2Options } = options;
49
+ return new ProductionRuntimeRenderer(await ProductionWebGL2Renderer.create(webgl2Options), "webgl2", selection);
50
+ }
51
+
52
+ renderInteractiveFrame(input: ProductionRendererInput): RuntimeParityFrameRenderResult {
53
+ const renderer = this.renderer as ProductionProductionRenderer & Partial<CurrentRoutesProductionRenderer>;
54
+ const result = renderer.renderInteractiveFrame ? renderer.renderInteractiveFrame(input) : renderer.renderFrame(input);
55
+ return withoutReadbackFeatures(result);
56
+ }
57
+
58
+ renderFrame(input: ProductionRendererInput): RuntimeParityFrameRenderResult {
59
+ return this.renderInteractiveFrame(input);
60
+ }
61
+
62
+ resize(width: number, height: number): void {
63
+ const renderer = this.renderer as ProductionProductionRenderer & { resize?: (width: number, height: number) => void };
64
+ if (typeof renderer.resize !== "function") {
65
+ throw new Error(`Renderer backend ${this.backend} does not support interactive resizing.`);
66
+ }
67
+ renderer.resize(width, height);
68
+ }
69
+
70
+ captureProof(input: ProductionRendererInput): ProductionRenderProof {
71
+ const renderer = this.renderer as ProductionProductionRenderer & Partial<CurrentRoutesProductionRenderer>;
72
+ return renderer.captureProof ? renderer.captureProof(input) : renderer.renderImportedAsset(input);
73
+ }
74
+
75
+ renderImportedAsset(input: ProductionRendererInput): ProductionRenderProof {
76
+ return this.captureProof(input);
77
+ }
78
+
79
+ async renderInteractiveFrameAsync(input: ProductionRendererInput): Promise<RuntimeParityFrameRenderResult> {
80
+ const result = this.renderer instanceof ProductionWebGPURenderer
81
+ ? await this.renderer.renderFrameAsync(input)
82
+ : this.renderInteractiveFrame(input);
83
+ return withoutReadbackFeatures(result);
84
+ }
85
+
86
+ async renderFrameAsync(input: ProductionRendererInput): Promise<RuntimeParityFrameRenderResult> {
87
+ return this.renderInteractiveFrameAsync(input);
88
+ }
89
+
90
+ async captureProofAsync(input: ProductionRendererInput): Promise<ProductionRenderProof> {
91
+ if (this.renderer instanceof ProductionWebGPURenderer) {
92
+ return this.renderer.renderImportedAssetAsync(input);
93
+ }
94
+ return this.captureProof(input);
95
+ }
96
+
97
+ async renderImportedAssetAsync(input: ProductionRendererInput): Promise<ProductionRenderProof> {
98
+ return this.captureProofAsync(input);
99
+ }
100
+
101
+ getFeatures(): readonly ProductionRendererFeature[] {
102
+ return this.renderer.getFeatures();
103
+ }
104
+
105
+ getDiagnostics(): RenderDeviceDiagnostics {
106
+ return this.renderer.getDiagnostics();
107
+ }
108
+
109
+ dispose(): void {
110
+ this.renderer.dispose();
111
+ }
112
+ }
113
+
114
+ export function createProductionRuntimeRenderer(options: ProductionRuntimeRendererOptions): Promise<ProductionRuntimeRenderer> {
115
+ return ProductionRuntimeRenderer.create(options);
116
+ }
117
+
118
+ export function resolveProductionRuntimeRendererBackend(options: Pick<ProductionRuntimeRendererOptions, "backend" | "webgpu">): ProductionRuntimeRendererBackendSelection {
119
+ const browserWebGPU = readBrowserWebGPU();
120
+ const hasWebGPU = Boolean(options.webgpu ?? browserWebGPU);
121
+ const requestedBackend = options.backend ?? (hasWebGPU ? "auto" : "webgl2");
122
+ if (requestedBackend === "webgpu") {
123
+ return {
124
+ requestedBackend,
125
+ selectedBackend: "webgpu",
126
+ asyncRequired: true,
127
+ fallback: false,
128
+ reason: "Explicit backend='webgpu' uses ProductionWebGPURenderer and fails if native WebGPU capabilities are missing."
129
+ };
130
+ }
131
+ if (requestedBackend === "auto") {
132
+ if (hasWebGPU) {
133
+ return {
134
+ requestedBackend,
135
+ selectedBackend: "webgpu",
136
+ asyncRequired: true,
137
+ fallback: false,
138
+ reason: options.webgpu
139
+ ? "backend='auto' selected WebGPU because a WebGPU runtime object was provided."
140
+ : "backend='auto' selected WebGPU because navigator.gpu is available in the current browser runtime."
141
+ };
142
+ }
143
+ return {
144
+ requestedBackend,
145
+ selectedBackend: "webgl2",
146
+ asyncRequired: false,
147
+ fallback: true,
148
+ reason: "backend='auto' selected WebGL2 because no WebGPU runtime object was provided to the SDK."
149
+ };
150
+ }
151
+ return {
152
+ requestedBackend,
153
+ selectedBackend: "webgl2",
154
+ asyncRequired: false,
155
+ fallback: false,
156
+ reason: "WebGL2 is selected when no WebGPU runtime is supplied, or when the app explicitly requests backend='webgl2'."
157
+ };
158
+ }
159
+
160
+ function readBrowserWebGPU(): ProductionRuntimeRendererWebGPURuntime | undefined {
161
+ const navigatorWithGpu = (globalThis as typeof globalThis & {
162
+ readonly navigator?: Navigator & { readonly gpu?: ProductionRuntimeRendererWebGPURuntime };
163
+ }).navigator;
164
+ return navigatorWithGpu?.gpu;
165
+ }
166
+
167
+ function withoutReadbackFeatures(result: RuntimeParityFrameRenderResult): RuntimeParityFrameRenderResult {
168
+ return {
169
+ ...result,
170
+ features: result.features.filter((feature) => feature.id !== "pixel-readback" && feature.id !== "scene-color-transmission-capture")
171
+ };
172
+ }
@@ -0,0 +1,313 @@
1
+ import { Renderer, type RendererOptions } from "../Renderer";
2
+ import type { RenderDeviceDiagnostics } from "../RenderDevice";
3
+ import { Texture } from "../Texture";
4
+ import {
5
+ bindTransmissionBackdropCapture,
6
+ createSceneColorMipLevels,
7
+ normalizeTransmissionBackdropCapture
8
+ } from "./TransmissionBackdropCapture";
9
+ import {
10
+ PRODUCTION_WEBGL2_REQUIRED_FEATURES,
11
+ RUNTIME_PARITY_WEBGPU_REQUIRED_FEATURES,
12
+ type ProductionPixelMetrics,
13
+ type ProductionRenderProof,
14
+ type ProductionRendererFeature,
15
+ type ProductionRendererInput,
16
+ type CurrentRoutesProductionRenderer,
17
+ type CurrentRoutesRendererTimingDiagnostics,
18
+ type RuntimeParityFrameRenderResult,
19
+ type RuntimeParityTransmissionBackdropCaptureProof
20
+ } from "./ProductionRendererTypes";
21
+
22
+ export interface ProductionWebGL2RendererOptions extends Omit<RendererOptions, "backend"> {
23
+ readonly canvas: HTMLCanvasElement | OffscreenCanvas;
24
+ readonly width: number;
25
+ readonly height: number;
26
+ }
27
+
28
+ export class ProductionWebGL2Renderer implements CurrentRoutesProductionRenderer {
29
+ readonly backend = "webgl2" as const;
30
+
31
+ private constructor(private readonly renderer: Renderer, private width: number, private height: number) {}
32
+
33
+ static async create(options: ProductionWebGL2RendererOptions): Promise<ProductionWebGL2Renderer> {
34
+ const renderer = await Renderer.create({
35
+ ...options,
36
+ backend: "webgl2",
37
+ requiredFeatures: ["basic-rendering", "pixel-readback", "render-targets", "hdr-image-based-lighting"]
38
+ });
39
+ if (renderer.device.kind !== "webgl2") {
40
+ renderer.dispose();
41
+ throw new Error(`Production production renderer requires a real WebGL2 device, got ${renderer.device.kind}.`);
42
+ }
43
+ return new ProductionWebGL2Renderer(renderer, options.width, options.height);
44
+ }
45
+
46
+ renderInteractiveFrame(input: ProductionRendererInput): RuntimeParityFrameRenderResult {
47
+ this.validateImportedAsset(input);
48
+ const timing = createCurrentRoutesTimingAccumulator();
49
+ const renderStart = timing.now();
50
+ const diagnostics = this.renderer.render(input.source, input.camera);
51
+ timing.addRender(renderStart);
52
+ return {
53
+ backend: "webgl2",
54
+ diagnostics,
55
+ features: this.getInteractiveFeatures(diagnostics, input),
56
+ timing: timing.snapshot()
57
+ };
58
+ }
59
+
60
+ renderFrame(input: ProductionRendererInput): RuntimeParityFrameRenderResult {
61
+ return this.renderInteractiveFrame(input);
62
+ }
63
+
64
+ resize(width: number, height: number): void {
65
+ this.width = width;
66
+ this.height = height;
67
+ this.renderer.resize(width, height);
68
+ }
69
+
70
+ captureProof(input: ProductionRendererInput): ProductionRenderProof {
71
+ this.validateImportedAsset(input);
72
+ const timing = createCurrentRoutesTimingAccumulator();
73
+ let transmissionBackdropCapture: RuntimeParityTransmissionBackdropCaptureProof | undefined;
74
+ let transmissionBackdropTexture: Texture | undefined;
75
+ const captureOptions = normalizeTransmissionBackdropCapture(input.transmissionBackdropCapture);
76
+ if (captureOptions) {
77
+ const captureStart = timing.now();
78
+ const captureRenderStart = timing.now();
79
+ this.renderer.render(input.source, input.camera);
80
+ timing.addRender(captureRenderStart);
81
+ const captureReadbackStart = timing.now();
82
+ const scenePixels = this.renderer.device.readPixels(0, 0, this.width, this.height);
83
+ timing.addReadback(captureReadbackStart);
84
+ const mipLevels = createSceneColorMipLevels(scenePixels, this.width, this.height);
85
+ transmissionBackdropTexture = new Texture({
86
+ width: this.width,
87
+ height: this.height,
88
+ colorSpace: "srgb",
89
+ mipLevels,
90
+ label: "a3d-renderer-owned-scene-color-transmission-backdrop"
91
+ });
92
+ const materialBindings = bindTransmissionBackdropCapture(input.source, transmissionBackdropTexture, captureOptions);
93
+ transmissionBackdropCapture = {
94
+ mode: "renderer-owned-scene-color-readback",
95
+ width: this.width,
96
+ height: this.height,
97
+ byteLength: scenePixels.byteLength,
98
+ mipCount: mipLevels.length,
99
+ strength: captureOptions.strength,
100
+ refractionScale: captureOptions.refractionScale,
101
+ materialBindings
102
+ };
103
+ timing.addTransmissionBackdropCapture(captureStart);
104
+ }
105
+ const renderStart = timing.now();
106
+ const diagnostics = this.renderer.render(input.source, input.camera);
107
+ timing.addRender(renderStart);
108
+ const readbackStart = timing.now();
109
+ const pixelBytes = this.renderer.device.readPixels(0, 0, this.width, this.height);
110
+ timing.addReadback(readbackStart);
111
+ const analysisStart = timing.now();
112
+ const pixels = analyzePixels(pixelBytes, this.width, this.height);
113
+ timing.addPixelAnalysis(analysisStart);
114
+ transmissionBackdropTexture?.dispose();
115
+ const features = this.getFeatures(diagnostics, input, pixels);
116
+ return {
117
+ backend: "webgl2",
118
+ realWebGL2: this.renderer.device.kind === "webgl2",
119
+ mockDevice: this.renderer.device.kind === "mock",
120
+ canvas2dProof: false,
121
+ importedAsset: input.metadata,
122
+ diagnostics,
123
+ features,
124
+ pixels,
125
+ timing: timing.snapshot(),
126
+ ...(transmissionBackdropCapture ? { transmissionBackdropCapture } : {})
127
+ };
128
+ }
129
+
130
+ renderImportedAsset(input: ProductionRendererInput): ProductionRenderProof {
131
+ return this.captureProof(input);
132
+ }
133
+
134
+ getFeatures(diagnostics = this.getDiagnostics(), input?: ProductionRendererInput, pixels?: ProductionPixelMetrics): readonly ProductionRendererFeature[] {
135
+ const capabilities = new Set(this.renderer.device.info.capabilities ?? []);
136
+ const feature = (id: string, state: ProductionRendererFeature["state"], detail: string): ProductionRendererFeature => ({ id, state, detail });
137
+ return [
138
+ feature("real-webgl2-context", this.renderer.device.kind === "webgl2" ? "supported" : "blocked", `backend=${this.renderer.device.kind}`),
139
+ feature("no-canvas2d-proof", "supported", "Render proof is produced by Renderer/WebGL2 and readPixels, not Canvas 2D drawing."),
140
+ feature("no-mock-device", this.renderer.device.kind === "mock" ? "blocked" : "supported", "ProductionWebGL2Renderer refuses mock backend creation."),
141
+ feature("imported-gltf-render-source", input && input.metadata.primitiveCount > 0 ? "supported" : "partial", input ? `${input.metadata.assetId}: ${input.metadata.primitiveCount} primitives` : "Awaiting imported asset render input."),
142
+ feature("pbr-materials", input && input.metadata.materialCount > 0 ? "supported" : "partial", input ? `${input.metadata.materialCount} glTF materials in render metadata` : "Awaiting imported asset metadata."),
143
+ feature("texture-upload-diagnostics", (diagnostics.textures ?? 0) > 0 ? "supported" : "partial", `${diagnostics.textures ?? 0} live textures, ${diagnostics.textureBytes ?? 0} bytes`),
144
+ feature("render-target-diagnostics", diagnostics.renderTargets !== undefined ? "supported" : "partial", `${diagnostics.renderTargets ?? 0} live render targets`),
145
+ feature("draw-call-diagnostics", diagnostics.drawCalls > 0 ? "supported" : "partial", `${diagnostics.drawCalls} draw calls in last frame`),
146
+ feature("pixel-readback", pixels && pixels.nonBlackPixels > 0 ? "supported" : "partial", pixels ? `${pixels.nonBlackPixels} non-black pixels` : "Awaiting frame readback."),
147
+ feature("hdr-ibl-ready", capabilities.has("hdr-image-based-lighting") ? "supported" : "partial", `capabilities=${[...capabilities].join(",")}`),
148
+ feature("anisotropic-texture-filtering", capabilities.has("anisotropic-texture-filtering") ? "supported" : "partial", "WebGL EXT_texture_filter_anisotropic for sharper angled PBR texture sampling."),
149
+ feature(
150
+ "scene-color-transmission-capture",
151
+ input?.transmissionBackdropCapture ? "supported" : "partial",
152
+ input?.transmissionBackdropCapture
153
+ ? "Renderer-owned first-pass scene-color readback is rebound as u_transmissionBackdropTexture for the final A3D transmission pass."
154
+ : "Transmission backdrop capture was not requested for this proof."
155
+ )
156
+ ];
157
+ }
158
+
159
+ getDiagnostics(): RenderDeviceDiagnostics {
160
+ return this.renderer.getDiagnostics();
161
+ }
162
+
163
+ dispose(): void {
164
+ this.renderer.dispose();
165
+ }
166
+
167
+ private validateImportedAsset(input: ProductionRendererInput): void {
168
+ if (input.metadata.primitiveCount <= 0 || input.metadata.meshCount <= 0) {
169
+ throw new Error("Production imported-asset render path requires real glTF mesh primitives.");
170
+ }
171
+ if (input.metadata.materialCount <= 0) {
172
+ throw new Error("Production imported-asset render path requires real material data.");
173
+ }
174
+ }
175
+
176
+ private getInteractiveFeatures(diagnostics: RenderDeviceDiagnostics, input: ProductionRendererInput): readonly ProductionRendererFeature[] {
177
+ return this.getFeatures(diagnostics, input).filter((feature) => feature.id !== "pixel-readback" && feature.id !== "scene-color-transmission-capture");
178
+ }
179
+ }
180
+
181
+ export function summarizeProductionWebGL2Proof(proof: ProductionRenderProof) {
182
+ const missing = PRODUCTION_WEBGL2_REQUIRED_FEATURES.filter((feature) => {
183
+ const state = proof.features.find((item) => item.id === feature)?.state;
184
+ return state !== "supported";
185
+ });
186
+ return {
187
+ pass: missing.length === 0 && proof.realWebGL2 && !proof.mockDevice && !proof.canvas2dProof && proof.diagnostics.drawCalls > 0 && proof.pixels.nonBlackPixels > 0,
188
+ missing,
189
+ drawCalls: proof.diagnostics.drawCalls,
190
+ liveTextures: proof.diagnostics.textures ?? 0,
191
+ textureBytes: proof.diagnostics.textureBytes ?? 0,
192
+ nonBlackPixels: proof.pixels.nonBlackPixels,
193
+ averageLuma: proof.pixels.averageLuma,
194
+ maxLuma: proof.pixels.maxLuma,
195
+ uniqueColorBuckets: proof.pixels.uniqueColorBuckets
196
+ };
197
+ }
198
+
199
+ export function summarizeProductionProductionProof(proof: ProductionRenderProof) {
200
+ const requiredFeatures = proof.backend === "webgpu"
201
+ ? RUNTIME_PARITY_WEBGPU_REQUIRED_FEATURES
202
+ : PRODUCTION_WEBGL2_REQUIRED_FEATURES;
203
+ const missing = requiredFeatures.filter((feature) => {
204
+ const state = proof.features.find((item) => item.id === feature)?.state;
205
+ return state !== "supported";
206
+ });
207
+ return {
208
+ pass: missing.length === 0 && !proof.mockDevice && !proof.canvas2dProof && proof.diagnostics.drawCalls > 0 && proof.pixels.nonBlackPixels > 0,
209
+ backend: proof.backend,
210
+ missing,
211
+ drawCalls: proof.diagnostics.drawCalls,
212
+ liveTextures: proof.diagnostics.textures ?? 0,
213
+ textureBytes: proof.diagnostics.textureBytes ?? 0,
214
+ nonBlackPixels: proof.pixels.nonBlackPixels,
215
+ averageLuma: proof.pixels.averageLuma,
216
+ maxLuma: proof.pixels.maxLuma,
217
+ uniqueColorBuckets: proof.pixels.uniqueColorBuckets
218
+ };
219
+ }
220
+
221
+ export function analyzePixels(pixels: Uint8Array, width: number, height: number): ProductionPixelMetrics {
222
+ let nonTransparentPixels = 0;
223
+ let nonBlackPixels = 0;
224
+ let lumaTotal = 0;
225
+ let maxLuma = 0;
226
+ const buckets = new Set<number>();
227
+ for (let offset = 0; offset + 3 < pixels.length; offset += 4) {
228
+ const r = pixels[offset] ?? 0;
229
+ const g = pixels[offset + 1] ?? 0;
230
+ const b = pixels[offset + 2] ?? 0;
231
+ const a = pixels[offset + 3] ?? 0;
232
+ if (a > 0) nonTransparentPixels += 1;
233
+ if (r + g + b > 12) nonBlackPixels += 1;
234
+ const luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
235
+ lumaTotal += luma;
236
+ maxLuma = Math.max(maxLuma, luma);
237
+ buckets.add(((r >> 4) << 8) | ((g >> 4) << 4) | (b >> 4));
238
+ }
239
+ const centerOffset = ((Math.floor(height / 2) * width) + Math.floor(width / 2)) * 4;
240
+ return {
241
+ width,
242
+ height,
243
+ nonTransparentPixels,
244
+ nonBlackPixels,
245
+ averageLuma: pixels.length > 0 ? lumaTotal / (pixels.length / 4) : 0,
246
+ maxLuma,
247
+ uniqueColorBuckets: buckets.size,
248
+ centerPixel: [
249
+ pixels[centerOffset] ?? 0,
250
+ pixels[centerOffset + 1] ?? 0,
251
+ pixels[centerOffset + 2] ?? 0,
252
+ pixels[centerOffset + 3] ?? 0
253
+ ]
254
+ };
255
+ }
256
+
257
+ interface CurrentRoutesTimingAccumulator {
258
+ now(): number;
259
+ addRender(start: number): void;
260
+ addReadback(start: number): void;
261
+ addPixelAnalysis(start: number): void;
262
+ addTransmissionBackdropCapture(start: number): void;
263
+ snapshot(): CurrentRoutesRendererTimingDiagnostics;
264
+ }
265
+
266
+ function createCurrentRoutesTimingAccumulator(): CurrentRoutesTimingAccumulator {
267
+ const source = hasPerformanceNow() ? "performance-now" : "date-now";
268
+ const startedAt = readCurrentRoutesNow(source);
269
+ let renderMs = 0;
270
+ let readbackMs = 0;
271
+ let pixelAnalysisMs = 0;
272
+ let transmissionBackdropCaptureMs = 0;
273
+ let hasReadback = false;
274
+ let hasPixelAnalysis = false;
275
+ let hasTransmissionBackdropCapture = false;
276
+ const elapsed = (start: number) => Math.max(0, readCurrentRoutesNow(source) - start);
277
+ return {
278
+ now: () => readCurrentRoutesNow(source),
279
+ addRender(start) {
280
+ renderMs += elapsed(start);
281
+ },
282
+ addReadback(start) {
283
+ hasReadback = true;
284
+ readbackMs += elapsed(start);
285
+ },
286
+ addPixelAnalysis(start) {
287
+ hasPixelAnalysis = true;
288
+ pixelAnalysisMs += elapsed(start);
289
+ },
290
+ addTransmissionBackdropCapture(start) {
291
+ hasTransmissionBackdropCapture = true;
292
+ transmissionBackdropCaptureMs += elapsed(start);
293
+ },
294
+ snapshot() {
295
+ return {
296
+ source,
297
+ totalMs: elapsed(startedAt),
298
+ renderMs,
299
+ ...(hasReadback ? { readbackMs } : {}),
300
+ ...(hasPixelAnalysis ? { pixelAnalysisMs } : {}),
301
+ ...(hasTransmissionBackdropCapture ? { transmissionBackdropCaptureMs } : {})
302
+ };
303
+ }
304
+ };
305
+ }
306
+
307
+ function hasPerformanceNow(): boolean {
308
+ return typeof globalThis.performance?.now === "function";
309
+ }
310
+
311
+ function readCurrentRoutesNow(source: CurrentRoutesRendererTimingDiagnostics["source"]): number {
312
+ return source === "performance-now" ? globalThis.performance.now() : Date.now();
313
+ }