@aura3d/rendering 1.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1433) hide show
  1. package/README.md +18 -0
  2. package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
  3. package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
  4. package/dist/ArchitecturalLightingFixtures.js +171 -0
  5. package/dist/ArchitecturalLightingFixtures.js.map +1 -0
  6. package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
  7. package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
  8. package/dist/ArchitecturalMaterialCatalog.js +90 -0
  9. package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
  10. package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
  11. package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
  12. package/dist/ArchitecturalMeasurementFixtures.js +115 -0
  13. package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
  14. package/dist/BRDFLut.d.ts +13 -0
  15. package/dist/BRDFLut.d.ts.map +1 -0
  16. package/dist/BRDFLut.js +34 -0
  17. package/dist/BRDFLut.js.map +1 -0
  18. package/dist/CameraFraming.d.ts +31 -0
  19. package/dist/CameraFraming.d.ts.map +1 -0
  20. package/dist/CameraFraming.js +143 -0
  21. package/dist/CameraFraming.js.map +1 -0
  22. package/dist/CanonicalSceneFixtures.d.ts +13 -0
  23. package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
  24. package/dist/CanonicalSceneFixtures.js +78 -0
  25. package/dist/CanonicalSceneFixtures.js.map +1 -0
  26. package/dist/CascadedShadowMaps.d.ts +121 -0
  27. package/dist/CascadedShadowMaps.d.ts.map +1 -0
  28. package/dist/CascadedShadowMaps.js +315 -0
  29. package/dist/CascadedShadowMaps.js.map +1 -0
  30. package/dist/ColorManagement.d.ts +33 -0
  31. package/dist/ColorManagement.d.ts.map +1 -0
  32. package/dist/ColorManagement.js +71 -0
  33. package/dist/ColorManagement.js.map +1 -0
  34. package/dist/CullingFixtures.d.ts +70 -0
  35. package/dist/CullingFixtures.d.ts.map +1 -0
  36. package/dist/CullingFixtures.js +191 -0
  37. package/dist/CullingFixtures.js.map +1 -0
  38. package/dist/DecalGeometry.d.ts +3 -0
  39. package/dist/DecalGeometry.d.ts.map +1 -0
  40. package/dist/DecalGeometry.js +2 -0
  41. package/dist/DecalGeometry.js.map +1 -0
  42. package/dist/DepthPass.d.ts +23 -0
  43. package/dist/DepthPass.d.ts.map +1 -0
  44. package/dist/DepthPass.js +99 -0
  45. package/dist/DepthPass.js.map +1 -0
  46. package/dist/EnvironmentBackgroundPass.d.ts +27 -0
  47. package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
  48. package/dist/EnvironmentBackgroundPass.js +167 -0
  49. package/dist/EnvironmentBackgroundPass.js.map +1 -0
  50. package/dist/EnvironmentBackgroundResources.d.ts +31 -0
  51. package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
  52. package/dist/EnvironmentBackgroundResources.js +237 -0
  53. package/dist/EnvironmentBackgroundResources.js.map +1 -0
  54. package/dist/EnvironmentLighting.d.ts +10 -0
  55. package/dist/EnvironmentLighting.d.ts.map +1 -0
  56. package/dist/EnvironmentLighting.js +64 -0
  57. package/dist/EnvironmentLighting.js.map +1 -0
  58. package/dist/EnvironmentMapResources.d.ts +98 -0
  59. package/dist/EnvironmentMapResources.d.ts.map +1 -0
  60. package/dist/EnvironmentMapResources.js +794 -0
  61. package/dist/EnvironmentMapResources.js.map +1 -0
  62. package/dist/EnvironmentPipeline.d.ts +21 -0
  63. package/dist/EnvironmentPipeline.d.ts.map +1 -0
  64. package/dist/EnvironmentPipeline.js +43 -0
  65. package/dist/EnvironmentPipeline.js.map +1 -0
  66. package/dist/EnvironmentPlatform.d.ts +185 -0
  67. package/dist/EnvironmentPlatform.d.ts.map +1 -0
  68. package/dist/EnvironmentPlatform.js +922 -0
  69. package/dist/EnvironmentPlatform.js.map +1 -0
  70. package/dist/EnvironmentPreset.d.ts +35 -0
  71. package/dist/EnvironmentPreset.d.ts.map +1 -0
  72. package/dist/EnvironmentPreset.js +96 -0
  73. package/dist/EnvironmentPreset.js.map +1 -0
  74. package/dist/Exposure.d.ts +19 -0
  75. package/dist/Exposure.d.ts.map +1 -0
  76. package/dist/Exposure.js +34 -0
  77. package/dist/Exposure.js.map +1 -0
  78. package/dist/ExternalParityRenderPreset.d.ts +149 -0
  79. package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
  80. package/dist/ExternalParityRenderPreset.js +519 -0
  81. package/dist/ExternalParityRenderPreset.js.map +1 -0
  82. package/dist/ForwardPass.d.ts +122 -0
  83. package/dist/ForwardPass.d.ts.map +1 -0
  84. package/dist/ForwardPass.js +1352 -0
  85. package/dist/ForwardPass.js.map +1 -0
  86. package/dist/FrameVisualMetrics.d.ts +60 -0
  87. package/dist/FrameVisualMetrics.d.ts.map +1 -0
  88. package/dist/FrameVisualMetrics.js +146 -0
  89. package/dist/FrameVisualMetrics.js.map +1 -0
  90. package/dist/Geometry.d.ts +50 -0
  91. package/dist/Geometry.d.ts.map +1 -0
  92. package/dist/Geometry.js +385 -0
  93. package/dist/Geometry.js.map +1 -0
  94. package/dist/GeometryPrimitives.d.ts +3 -0
  95. package/dist/GeometryPrimitives.d.ts.map +1 -0
  96. package/dist/GeometryPrimitives.js +2 -0
  97. package/dist/GeometryPrimitives.js.map +1 -0
  98. package/dist/HDRRenderPipeline.d.ts +27 -0
  99. package/dist/HDRRenderPipeline.d.ts.map +1 -0
  100. package/dist/HDRRenderPipeline.js +67 -0
  101. package/dist/HDRRenderPipeline.js.map +1 -0
  102. package/dist/IBL.d.ts +37 -0
  103. package/dist/IBL.d.ts.map +1 -0
  104. package/dist/IBL.js +48 -0
  105. package/dist/IBL.js.map +1 -0
  106. package/dist/IndexBuffer.d.ts +15 -0
  107. package/dist/IndexBuffer.d.ts.map +1 -0
  108. package/dist/IndexBuffer.js +51 -0
  109. package/dist/IndexBuffer.js.map +1 -0
  110. package/dist/InstancedPBRMaterial.d.ts +33 -0
  111. package/dist/InstancedPBRMaterial.d.ts.map +1 -0
  112. package/dist/InstancedPBRMaterial.js +147 -0
  113. package/dist/InstancedPBRMaterial.js.map +1 -0
  114. package/dist/InstancedUnlitMaterial.d.ts +11 -0
  115. package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
  116. package/dist/InstancedUnlitMaterial.js +50 -0
  117. package/dist/InstancedUnlitMaterial.js.map +1 -0
  118. package/dist/Instancing.d.ts +7 -0
  119. package/dist/Instancing.d.ts.map +1 -0
  120. package/dist/Instancing.js +14 -0
  121. package/dist/Instancing.js.map +1 -0
  122. package/dist/LightCollector.d.ts +24 -0
  123. package/dist/LightCollector.d.ts.map +1 -0
  124. package/dist/LightCollector.js +56 -0
  125. package/dist/LightCollector.js.map +1 -0
  126. package/dist/LightUniforms.d.ts +14 -0
  127. package/dist/LightUniforms.d.ts.map +1 -0
  128. package/dist/LightUniforms.js +37 -0
  129. package/dist/LightUniforms.js.map +1 -0
  130. package/dist/LightingDebug.d.ts +13 -0
  131. package/dist/LightingDebug.d.ts.map +1 -0
  132. package/dist/LightingDebug.js +69 -0
  133. package/dist/LightingDebug.js.map +1 -0
  134. package/dist/LightingDefaults.d.ts +13 -0
  135. package/dist/LightingDefaults.d.ts.map +1 -0
  136. package/dist/LightingDefaults.js +64 -0
  137. package/dist/LightingDefaults.js.map +1 -0
  138. package/dist/LightingRig.d.ts +53 -0
  139. package/dist/LightingRig.d.ts.map +1 -0
  140. package/dist/LightingRig.js +197 -0
  141. package/dist/LightingRig.js.map +1 -0
  142. package/dist/LineGeometry.d.ts +3 -0
  143. package/dist/LineGeometry.d.ts.map +1 -0
  144. package/dist/LineGeometry.js +2 -0
  145. package/dist/LineGeometry.js.map +1 -0
  146. package/dist/Material.d.ts +77 -0
  147. package/dist/Material.d.ts.map +1 -0
  148. package/dist/Material.js +137 -0
  149. package/dist/Material.js.map +1 -0
  150. package/dist/MaterialBinding.d.ts +17 -0
  151. package/dist/MaterialBinding.d.ts.map +1 -0
  152. package/dist/MaterialBinding.js +119 -0
  153. package/dist/MaterialBinding.js.map +1 -0
  154. package/dist/MaterialInstance.d.ts +16 -0
  155. package/dist/MaterialInstance.d.ts.map +1 -0
  156. package/dist/MaterialInstance.js +53 -0
  157. package/dist/MaterialInstance.js.map +1 -0
  158. package/dist/MaterialPresets.d.ts +31 -0
  159. package/dist/MaterialPresets.d.ts.map +1 -0
  160. package/dist/MaterialPresets.js +219 -0
  161. package/dist/MaterialPresets.js.map +1 -0
  162. package/dist/MorphTarget.d.ts +10 -0
  163. package/dist/MorphTarget.d.ts.map +1 -0
  164. package/dist/MorphTarget.js +101 -0
  165. package/dist/MorphTarget.js.map +1 -0
  166. package/dist/MorphUnlitMaterial.d.ts +11 -0
  167. package/dist/MorphUnlitMaterial.d.ts.map +1 -0
  168. package/dist/MorphUnlitMaterial.js +45 -0
  169. package/dist/MorphUnlitMaterial.js.map +1 -0
  170. package/dist/NormalMappedPBRMaterial.d.ts +37 -0
  171. package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
  172. package/dist/NormalMappedPBRMaterial.js +148 -0
  173. package/dist/NormalMappedPBRMaterial.js.map +1 -0
  174. package/dist/OceanFixtures.d.ts +62 -0
  175. package/dist/OceanFixtures.d.ts.map +1 -0
  176. package/dist/OceanFixtures.js +240 -0
  177. package/dist/OceanFixtures.js.map +1 -0
  178. package/dist/PBRLightingDefaults.d.ts +4 -0
  179. package/dist/PBRLightingDefaults.d.ts.map +1 -0
  180. package/dist/PBRLightingDefaults.js +10 -0
  181. package/dist/PBRLightingDefaults.js.map +1 -0
  182. package/dist/PBRMaterial.d.ts +84 -0
  183. package/dist/PBRMaterial.d.ts.map +1 -0
  184. package/dist/PBRMaterial.js +349 -0
  185. package/dist/PBRMaterial.js.map +1 -0
  186. package/dist/PMREM.d.ts +26 -0
  187. package/dist/PMREM.d.ts.map +1 -0
  188. package/dist/PMREM.js +26 -0
  189. package/dist/PMREM.js.map +1 -0
  190. package/dist/PbrReference.d.ts +153 -0
  191. package/dist/PbrReference.d.ts.map +1 -0
  192. package/dist/PbrReference.js +500 -0
  193. package/dist/PbrReference.js.map +1 -0
  194. package/dist/PostProcessPass.d.ts +439 -0
  195. package/dist/PostProcessPass.d.ts.map +1 -0
  196. package/dist/PostProcessPass.js +1834 -0
  197. package/dist/PostProcessPass.js.map +1 -0
  198. package/dist/ProceduralTextureFixtures.d.ts +27 -0
  199. package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
  200. package/dist/ProceduralTextureFixtures.js +336 -0
  201. package/dist/ProceduralTextureFixtures.js.map +1 -0
  202. package/dist/ProductTurntableFixtures.d.ts +96 -0
  203. package/dist/ProductTurntableFixtures.d.ts.map +1 -0
  204. package/dist/ProductTurntableFixtures.js +559 -0
  205. package/dist/ProductTurntableFixtures.js.map +1 -0
  206. package/dist/Raycaster.d.ts +14 -0
  207. package/dist/Raycaster.d.ts.map +1 -0
  208. package/dist/Raycaster.js +10 -0
  209. package/dist/Raycaster.js.map +1 -0
  210. package/dist/ReflectionProbe.d.ts +8 -0
  211. package/dist/ReflectionProbe.d.ts.map +1 -0
  212. package/dist/ReflectionProbe.js +10 -0
  213. package/dist/ReflectionProbe.js.map +1 -0
  214. package/dist/ReflectionSurfaces.d.ts +35 -0
  215. package/dist/ReflectionSurfaces.d.ts.map +1 -0
  216. package/dist/ReflectionSurfaces.js +155 -0
  217. package/dist/ReflectionSurfaces.js.map +1 -0
  218. package/dist/RenderBackend.d.ts +14 -0
  219. package/dist/RenderBackend.d.ts.map +1 -0
  220. package/dist/RenderBackend.js +33 -0
  221. package/dist/RenderBackend.js.map +1 -0
  222. package/dist/RenderDebugViews.d.ts +26 -0
  223. package/dist/RenderDebugViews.d.ts.map +1 -0
  224. package/dist/RenderDebugViews.js +97 -0
  225. package/dist/RenderDebugViews.js.map +1 -0
  226. package/dist/RenderDevice.d.ts +280 -0
  227. package/dist/RenderDevice.d.ts.map +1 -0
  228. package/dist/RenderDevice.js +561 -0
  229. package/dist/RenderDevice.js.map +1 -0
  230. package/dist/RenderGraph.d.ts +22 -0
  231. package/dist/RenderGraph.d.ts.map +1 -0
  232. package/dist/RenderGraph.js +159 -0
  233. package/dist/RenderGraph.js.map +1 -0
  234. package/dist/RenderPass.d.ts +23 -0
  235. package/dist/RenderPass.d.ts.map +1 -0
  236. package/dist/RenderPass.js +14 -0
  237. package/dist/RenderPass.js.map +1 -0
  238. package/dist/RenderPipeline.d.ts +39 -0
  239. package/dist/RenderPipeline.d.ts.map +1 -0
  240. package/dist/RenderPipeline.js +67 -0
  241. package/dist/RenderPipeline.js.map +1 -0
  242. package/dist/RenderQueue.d.ts +3 -0
  243. package/dist/RenderQueue.d.ts.map +1 -0
  244. package/dist/RenderQueue.js +2 -0
  245. package/dist/RenderQueue.js.map +1 -0
  246. package/dist/RenderState.d.ts +3 -0
  247. package/dist/RenderState.d.ts.map +1 -0
  248. package/dist/RenderState.js +2 -0
  249. package/dist/RenderState.js.map +1 -0
  250. package/dist/Renderer.d.ts +265 -0
  251. package/dist/Renderer.d.ts.map +1 -0
  252. package/dist/Renderer.js +2094 -0
  253. package/dist/Renderer.js.map +1 -0
  254. package/dist/RendererDebugOverlay.d.ts +20 -0
  255. package/dist/RendererDebugOverlay.d.ts.map +1 -0
  256. package/dist/RendererDebugOverlay.js +54 -0
  257. package/dist/RendererDebugOverlay.js.map +1 -0
  258. package/dist/RendererFeatureGates.d.ts +17 -0
  259. package/dist/RendererFeatureGates.d.ts.map +1 -0
  260. package/dist/RendererFeatureGates.js +92 -0
  261. package/dist/RendererFeatureGates.js.map +1 -0
  262. package/dist/RendererPostprocessPlan.d.ts +59 -0
  263. package/dist/RendererPostprocessPlan.d.ts.map +1 -0
  264. package/dist/RendererPostprocessPlan.js +155 -0
  265. package/dist/RendererPostprocessPlan.js.map +1 -0
  266. package/dist/RendererTiming.d.ts +53 -0
  267. package/dist/RendererTiming.d.ts.map +1 -0
  268. package/dist/RendererTiming.js +186 -0
  269. package/dist/RendererTiming.js.map +1 -0
  270. package/dist/RendererVisualPipelineReport.d.ts +224 -0
  271. package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
  272. package/dist/RendererVisualPipelineReport.js +499 -0
  273. package/dist/RendererVisualPipelineReport.js.map +1 -0
  274. package/dist/ResourceLifecycle.d.ts +8 -0
  275. package/dist/ResourceLifecycle.d.ts.map +1 -0
  276. package/dist/ResourceLifecycle.js +18 -0
  277. package/dist/ResourceLifecycle.js.map +1 -0
  278. package/dist/Sampler.d.ts +20 -0
  279. package/dist/Sampler.d.ts.map +1 -0
  280. package/dist/Sampler.js +19 -0
  281. package/dist/Sampler.js.map +1 -0
  282. package/dist/SceneOptimization.d.ts +127 -0
  283. package/dist/SceneOptimization.d.ts.map +1 -0
  284. package/dist/SceneOptimization.js +342 -0
  285. package/dist/SceneOptimization.js.map +1 -0
  286. package/dist/ShaderChunks.d.ts +8 -0
  287. package/dist/ShaderChunks.d.ts.map +1 -0
  288. package/dist/ShaderChunks.js +386 -0
  289. package/dist/ShaderChunks.js.map +1 -0
  290. package/dist/ShaderLibrary.d.ts +63 -0
  291. package/dist/ShaderLibrary.d.ts.map +1 -0
  292. package/dist/ShaderLibrary.js +2707 -0
  293. package/dist/ShaderLibrary.js.map +1 -0
  294. package/dist/ShaderModule.d.ts +14 -0
  295. package/dist/ShaderModule.d.ts.map +1 -0
  296. package/dist/ShaderModule.js +33 -0
  297. package/dist/ShaderModule.js.map +1 -0
  298. package/dist/ShaderPreprocessor.d.ts +19 -0
  299. package/dist/ShaderPreprocessor.d.ts.map +1 -0
  300. package/dist/ShaderPreprocessor.js +212 -0
  301. package/dist/ShaderPreprocessor.js.map +1 -0
  302. package/dist/ShaderReflection.d.ts +23 -0
  303. package/dist/ShaderReflection.d.ts.map +1 -0
  304. package/dist/ShaderReflection.js +134 -0
  305. package/dist/ShaderReflection.js.map +1 -0
  306. package/dist/ShadowMap.d.ts +58 -0
  307. package/dist/ShadowMap.d.ts.map +1 -0
  308. package/dist/ShadowMap.js +183 -0
  309. package/dist/ShadowMap.js.map +1 -0
  310. package/dist/ShadowPass.d.ts +44 -0
  311. package/dist/ShadowPass.d.ts.map +1 -0
  312. package/dist/ShadowPass.js +162 -0
  313. package/dist/ShadowPass.js.map +1 -0
  314. package/dist/ShadowProjection.d.ts +15 -0
  315. package/dist/ShadowProjection.d.ts.map +1 -0
  316. package/dist/ShadowProjection.js +90 -0
  317. package/dist/ShadowProjection.js.map +1 -0
  318. package/dist/SkinnedLitMaterial.d.ts +63 -0
  319. package/dist/SkinnedLitMaterial.d.ts.map +1 -0
  320. package/dist/SkinnedLitMaterial.js +296 -0
  321. package/dist/SkinnedLitMaterial.js.map +1 -0
  322. package/dist/SkinnedUnlitMaterial.d.ts +13 -0
  323. package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
  324. package/dist/SkinnedUnlitMaterial.js +52 -0
  325. package/dist/SkinnedUnlitMaterial.js.map +1 -0
  326. package/dist/SkinningBounds.d.ts +10 -0
  327. package/dist/SkinningBounds.d.ts.map +1 -0
  328. package/dist/SkinningBounds.js +107 -0
  329. package/dist/SkinningBounds.js.map +1 -0
  330. package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
  331. package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
  332. package/dist/SpaceEnvironmentFixtures.js +132 -0
  333. package/dist/SpaceEnvironmentFixtures.js.map +1 -0
  334. package/dist/SpriteGeometry.d.ts +3 -0
  335. package/dist/SpriteGeometry.d.ts.map +1 -0
  336. package/dist/SpriteGeometry.js +21 -0
  337. package/dist/SpriteGeometry.js.map +1 -0
  338. package/dist/StereoCameraRig.d.ts +34 -0
  339. package/dist/StereoCameraRig.d.ts.map +1 -0
  340. package/dist/StereoCameraRig.js +79 -0
  341. package/dist/StereoCameraRig.js.map +1 -0
  342. package/dist/StereoEffects.d.ts +90 -0
  343. package/dist/StereoEffects.d.ts.map +1 -0
  344. package/dist/StereoEffects.js +171 -0
  345. package/dist/StereoEffects.js.map +1 -0
  346. package/dist/TerrainFixtures.d.ts +36 -0
  347. package/dist/TerrainFixtures.d.ts.map +1 -0
  348. package/dist/TerrainFixtures.js +143 -0
  349. package/dist/TerrainFixtures.js.map +1 -0
  350. package/dist/Texture.d.ts +64 -0
  351. package/dist/Texture.d.ts.map +1 -0
  352. package/dist/Texture.js +257 -0
  353. package/dist/Texture.js.map +1 -0
  354. package/dist/TextureBinding.d.ts +38 -0
  355. package/dist/TextureBinding.d.ts.map +1 -0
  356. package/dist/TextureBinding.js +66 -0
  357. package/dist/TextureBinding.js.map +1 -0
  358. package/dist/TexturedPBRMaterial.d.ts +206 -0
  359. package/dist/TexturedPBRMaterial.d.ts.map +1 -0
  360. package/dist/TexturedPBRMaterial.js +842 -0
  361. package/dist/TexturedPBRMaterial.js.map +1 -0
  362. package/dist/TexturedUnlitMaterial.d.ts +19 -0
  363. package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
  364. package/dist/TexturedUnlitMaterial.js +52 -0
  365. package/dist/TexturedUnlitMaterial.js.map +1 -0
  366. package/dist/ToneMapping.d.ts +19 -0
  367. package/dist/ToneMapping.d.ts.map +1 -0
  368. package/dist/ToneMapping.js +53 -0
  369. package/dist/ToneMapping.js.map +1 -0
  370. package/dist/UniformBinder.d.ts +7 -0
  371. package/dist/UniformBinder.d.ts.map +1 -0
  372. package/dist/UniformBinder.js +14 -0
  373. package/dist/UniformBinder.js.map +1 -0
  374. package/dist/UniformLayout.d.ts +19 -0
  375. package/dist/UniformLayout.d.ts.map +1 -0
  376. package/dist/UniformLayout.js +107 -0
  377. package/dist/UniformLayout.js.map +1 -0
  378. package/dist/UnlitMaterial.d.ts +16 -0
  379. package/dist/UnlitMaterial.d.ts.map +1 -0
  380. package/dist/UnlitMaterial.js +60 -0
  381. package/dist/UnlitMaterial.js.map +1 -0
  382. package/dist/VegetationFixtures.d.ts +68 -0
  383. package/dist/VegetationFixtures.d.ts.map +1 -0
  384. package/dist/VegetationFixtures.js +241 -0
  385. package/dist/VegetationFixtures.js.map +1 -0
  386. package/dist/VertexBuffer.d.ts +29 -0
  387. package/dist/VertexBuffer.d.ts.map +1 -0
  388. package/dist/VertexBuffer.js +106 -0
  389. package/dist/VertexBuffer.js.map +1 -0
  390. package/dist/VertexFormat.d.ts +36 -0
  391. package/dist/VertexFormat.d.ts.map +1 -0
  392. package/dist/VertexFormat.js +127 -0
  393. package/dist/VertexFormat.js.map +1 -0
  394. package/dist/VoxelWorldFixtures.d.ts +54 -0
  395. package/dist/VoxelWorldFixtures.d.ts.map +1 -0
  396. package/dist/VoxelWorldFixtures.js +186 -0
  397. package/dist/VoxelWorldFixtures.js.map +1 -0
  398. package/dist/WeatherFixtures.d.ts +46 -0
  399. package/dist/WeatherFixtures.d.ts.map +1 -0
  400. package/dist/WeatherFixtures.js +142 -0
  401. package/dist/WeatherFixtures.js.map +1 -0
  402. package/dist/WebGL2Device.d.ts +137 -0
  403. package/dist/WebGL2Device.d.ts.map +1 -0
  404. package/dist/WebGL2Device.js +2107 -0
  405. package/dist/WebGL2Device.js.map +1 -0
  406. package/dist/WebGL2StateCache.d.ts +89 -0
  407. package/dist/WebGL2StateCache.d.ts.map +1 -0
  408. package/dist/WebGL2StateCache.js +265 -0
  409. package/dist/WebGL2StateCache.js.map +1 -0
  410. package/dist/WebGPUDevice.d.ts +287 -0
  411. package/dist/WebGPUDevice.d.ts.map +1 -0
  412. package/dist/WebGPUDevice.js +2403 -0
  413. package/dist/WebGPUDevice.js.map +1 -0
  414. package/dist/WebGPURenderToTextureProof.d.ts +29 -0
  415. package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
  416. package/dist/WebGPURenderToTextureProof.js +96 -0
  417. package/dist/WebGPURenderToTextureProof.js.map +1 -0
  418. package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
  419. package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
  420. package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
  421. package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
  422. package/dist/advanced-runtime/index.d.ts +10 -0
  423. package/dist/advanced-runtime/index.d.ts.map +1 -0
  424. package/dist/advanced-runtime/index.js +9 -0
  425. package/dist/advanced-runtime/index.js.map +1 -0
  426. package/dist/cinematic/BloomPass.d.ts +10 -0
  427. package/dist/cinematic/BloomPass.d.ts.map +1 -0
  428. package/dist/cinematic/BloomPass.js +18 -0
  429. package/dist/cinematic/BloomPass.js.map +1 -0
  430. package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
  431. package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
  432. package/dist/cinematic/CinematicDepthComposition.js +22 -0
  433. package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
  434. package/dist/cinematic/CinematicEvidence.d.ts +43 -0
  435. package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
  436. package/dist/cinematic/CinematicEvidence.js +55 -0
  437. package/dist/cinematic/CinematicEvidence.js.map +1 -0
  438. package/dist/cinematic/CinematicLightingRig.d.ts +32 -0
  439. package/dist/cinematic/CinematicLightingRig.d.ts.map +1 -0
  440. package/dist/cinematic/CinematicLightingRig.js +90 -0
  441. package/dist/cinematic/CinematicLightingRig.js.map +1 -0
  442. package/dist/cinematic/CinematicMaterialPresets.d.ts +16 -0
  443. package/dist/cinematic/CinematicMaterialPresets.d.ts.map +1 -0
  444. package/dist/cinematic/CinematicMaterialPresets.js +114 -0
  445. package/dist/cinematic/CinematicMaterialPresets.js.map +1 -0
  446. package/dist/cinematic/CinematicPostProcess.d.ts +25 -0
  447. package/dist/cinematic/CinematicPostProcess.d.ts.map +1 -0
  448. package/dist/cinematic/CinematicPostProcess.js +64 -0
  449. package/dist/cinematic/CinematicPostProcess.js.map +1 -0
  450. package/dist/cinematic/DepthHazePass.d.ts +12 -0
  451. package/dist/cinematic/DepthHazePass.d.ts.map +1 -0
  452. package/dist/cinematic/DepthHazePass.js +20 -0
  453. package/dist/cinematic/DepthHazePass.js.map +1 -0
  454. package/dist/cinematic/EmissivePracticalLightSystem.d.ts +18 -0
  455. package/dist/cinematic/EmissivePracticalLightSystem.d.ts.map +1 -0
  456. package/dist/cinematic/EmissivePracticalLightSystem.js +25 -0
  457. package/dist/cinematic/EmissivePracticalLightSystem.js.map +1 -0
  458. package/dist/cinematic/FilmGrainPass.d.ts +9 -0
  459. package/dist/cinematic/FilmGrainPass.d.ts.map +1 -0
  460. package/dist/cinematic/FilmGrainPass.js +17 -0
  461. package/dist/cinematic/FilmGrainPass.js.map +1 -0
  462. package/dist/cinematic/FogVolumeSystem.d.ts +12 -0
  463. package/dist/cinematic/FogVolumeSystem.d.ts.map +1 -0
  464. package/dist/cinematic/FogVolumeSystem.js +20 -0
  465. package/dist/cinematic/FogVolumeSystem.js.map +1 -0
  466. package/dist/cinematic/GlowCardSystem.d.ts +17 -0
  467. package/dist/cinematic/GlowCardSystem.d.ts.map +1 -0
  468. package/dist/cinematic/GlowCardSystem.js +28 -0
  469. package/dist/cinematic/GlowCardSystem.js.map +1 -0
  470. package/dist/cinematic/RainParticleSystem.d.ts +22 -0
  471. package/dist/cinematic/RainParticleSystem.d.ts.map +1 -0
  472. package/dist/cinematic/RainParticleSystem.js +114 -0
  473. package/dist/cinematic/RainParticleSystem.js.map +1 -0
  474. package/dist/cinematic/VignettePass.d.ts +10 -0
  475. package/dist/cinematic/VignettePass.d.ts.map +1 -0
  476. package/dist/cinematic/VignettePass.js +17 -0
  477. package/dist/cinematic/VignettePass.js.map +1 -0
  478. package/dist/cinematic/WetReflectionApproximation.d.ts +13 -0
  479. package/dist/cinematic/WetReflectionApproximation.d.ts.map +1 -0
  480. package/dist/cinematic/WetReflectionApproximation.js +18 -0
  481. package/dist/cinematic/WetReflectionApproximation.js.map +1 -0
  482. package/dist/cinematic/index.d.ts +15 -0
  483. package/dist/cinematic/index.d.ts.map +1 -0
  484. package/dist/cinematic/index.js +15 -0
  485. package/dist/cinematic/index.js.map +1 -0
  486. package/dist/effects/CollisionModule.d.ts +15 -0
  487. package/dist/effects/CollisionModule.d.ts.map +1 -0
  488. package/dist/effects/CollisionModule.js +46 -0
  489. package/dist/effects/CollisionModule.js.map +1 -0
  490. package/dist/effects/ColorModule.d.ts +15 -0
  491. package/dist/effects/ColorModule.d.ts.map +1 -0
  492. package/dist/effects/ColorModule.js +45 -0
  493. package/dist/effects/ColorModule.js.map +1 -0
  494. package/dist/effects/ForceModule.d.ts +11 -0
  495. package/dist/effects/ForceModule.d.ts.map +1 -0
  496. package/dist/effects/ForceModule.js +17 -0
  497. package/dist/effects/ForceModule.js.map +1 -0
  498. package/dist/effects/GPUParticleBackend.d.ts +153 -0
  499. package/dist/effects/GPUParticleBackend.d.ts.map +1 -0
  500. package/dist/effects/GPUParticleBackend.js +397 -0
  501. package/dist/effects/GPUParticleBackend.js.map +1 -0
  502. package/dist/effects/Particle.d.ts +49 -0
  503. package/dist/effects/Particle.d.ts.map +1 -0
  504. package/dist/effects/Particle.js +56 -0
  505. package/dist/effects/Particle.js.map +1 -0
  506. package/dist/effects/ParticleDiagnostics.d.ts +58 -0
  507. package/dist/effects/ParticleDiagnostics.d.ts.map +1 -0
  508. package/dist/effects/ParticleDiagnostics.js +145 -0
  509. package/dist/effects/ParticleDiagnostics.js.map +1 -0
  510. package/dist/effects/ParticleEffectPresets.d.ts +8 -0
  511. package/dist/effects/ParticleEffectPresets.d.ts.map +1 -0
  512. package/dist/effects/ParticleEffectPresets.js +137 -0
  513. package/dist/effects/ParticleEffectPresets.js.map +1 -0
  514. package/dist/effects/ParticleEmitter.d.ts +87 -0
  515. package/dist/effects/ParticleEmitter.d.ts.map +1 -0
  516. package/dist/effects/ParticleEmitter.js +254 -0
  517. package/dist/effects/ParticleEmitter.js.map +1 -0
  518. package/dist/effects/ParticleModule.d.ts +15 -0
  519. package/dist/effects/ParticleModule.d.ts.map +1 -0
  520. package/dist/effects/ParticleModule.js +6 -0
  521. package/dist/effects/ParticleModule.js.map +1 -0
  522. package/dist/effects/ParticleRenderPass.d.ts +35 -0
  523. package/dist/effects/ParticleRenderPass.d.ts.map +1 -0
  524. package/dist/effects/ParticleRenderPass.js +91 -0
  525. package/dist/effects/ParticleRenderPass.js.map +1 -0
  526. package/dist/effects/ParticleRenderer.d.ts +34 -0
  527. package/dist/effects/ParticleRenderer.d.ts.map +1 -0
  528. package/dist/effects/ParticleRenderer.js +93 -0
  529. package/dist/effects/ParticleRenderer.js.map +1 -0
  530. package/dist/effects/ParticleSystem.d.ts +51 -0
  531. package/dist/effects/ParticleSystem.d.ts.map +1 -0
  532. package/dist/effects/ParticleSystem.js +261 -0
  533. package/dist/effects/ParticleSystem.js.map +1 -0
  534. package/dist/effects/SizeModule.d.ts +14 -0
  535. package/dist/effects/SizeModule.d.ts.map +1 -0
  536. package/dist/effects/SizeModule.js +42 -0
  537. package/dist/effects/SizeModule.js.map +1 -0
  538. package/dist/effects/TrailModule.d.ts +22 -0
  539. package/dist/effects/TrailModule.d.ts.map +1 -0
  540. package/dist/effects/TrailModule.js +50 -0
  541. package/dist/effects/TrailModule.js.map +1 -0
  542. package/dist/effects/VelocityModule.d.ts +15 -0
  543. package/dist/effects/VelocityModule.d.ts.map +1 -0
  544. package/dist/effects/VelocityModule.js +57 -0
  545. package/dist/effects/VelocityModule.js.map +1 -0
  546. package/dist/effects/index.d.ts +16 -0
  547. package/dist/effects/index.d.ts.map +1 -0
  548. package/dist/effects/index.js +16 -0
  549. package/dist/effects/index.js.map +1 -0
  550. package/dist/index.d.ts +260 -0
  551. package/dist/index.d.ts.map +1 -0
  552. package/dist/index.js +155 -0
  553. package/dist/index.js.map +1 -0
  554. package/dist/materials/AlphaSorting.d.ts +8 -0
  555. package/dist/materials/AlphaSorting.d.ts.map +1 -0
  556. package/dist/materials/AlphaSorting.js +26 -0
  557. package/dist/materials/AlphaSorting.js.map +1 -0
  558. package/dist/materials/MaterialExtensions.d.ts +10 -0
  559. package/dist/materials/MaterialExtensions.d.ts.map +1 -0
  560. package/dist/materials/MaterialExtensions.js +20 -0
  561. package/dist/materials/MaterialExtensions.js.map +1 -0
  562. package/dist/materials/PhysicalMaterial.d.ts +36 -0
  563. package/dist/materials/PhysicalMaterial.d.ts.map +1 -0
  564. package/dist/materials/PhysicalMaterial.js +79 -0
  565. package/dist/materials/PhysicalMaterial.js.map +1 -0
  566. package/dist/materials/TransmissionPass.d.ts +16 -0
  567. package/dist/materials/TransmissionPass.d.ts.map +1 -0
  568. package/dist/materials/TransmissionPass.js +30 -0
  569. package/dist/materials/TransmissionPass.js.map +1 -0
  570. package/dist/performance/BVH.d.ts +3 -0
  571. package/dist/performance/BVH.d.ts.map +1 -0
  572. package/dist/performance/BVH.js +2 -0
  573. package/dist/performance/BVH.js.map +1 -0
  574. package/dist/performance/Batcher.d.ts +3 -0
  575. package/dist/performance/Batcher.d.ts.map +1 -0
  576. package/dist/performance/Batcher.js +2 -0
  577. package/dist/performance/Batcher.js.map +1 -0
  578. package/dist/performance/FrustumCuller.d.ts +3 -0
  579. package/dist/performance/FrustumCuller.d.ts.map +1 -0
  580. package/dist/performance/FrustumCuller.js +5 -0
  581. package/dist/performance/FrustumCuller.js.map +1 -0
  582. package/dist/performance/LOD.d.ts +8 -0
  583. package/dist/performance/LOD.d.ts.map +1 -0
  584. package/dist/performance/LOD.js +15 -0
  585. package/dist/performance/LOD.js.map +1 -0
  586. package/dist/performance/Octree.d.ts +7 -0
  587. package/dist/performance/Octree.d.ts.map +1 -0
  588. package/dist/performance/Octree.js +4 -0
  589. package/dist/performance/Octree.js.map +1 -0
  590. package/dist/performance/RenderItemSorting.d.ts +43 -0
  591. package/dist/performance/RenderItemSorting.d.ts.map +1 -0
  592. package/dist/performance/RenderItemSorting.js +111 -0
  593. package/dist/performance/RenderItemSorting.js.map +1 -0
  594. package/dist/performance/RendererStats.d.ts +23 -0
  595. package/dist/performance/RendererStats.d.ts.map +1 -0
  596. package/dist/performance/RendererStats.js +23 -0
  597. package/dist/performance/RendererStats.js.map +1 -0
  598. package/dist/performance/ResourceBudget.d.ts +19 -0
  599. package/dist/performance/ResourceBudget.d.ts.map +1 -0
  600. package/dist/performance/ResourceBudget.js +21 -0
  601. package/dist/performance/ResourceBudget.js.map +1 -0
  602. package/dist/postprocess/BloomPass.d.ts +11 -0
  603. package/dist/postprocess/BloomPass.d.ts.map +1 -0
  604. package/dist/postprocess/BloomPass.js +14 -0
  605. package/dist/postprocess/BloomPass.js.map +1 -0
  606. package/dist/postprocess/CinematicDiagnostics.d.ts +112 -0
  607. package/dist/postprocess/CinematicDiagnostics.d.ts.map +1 -0
  608. package/dist/postprocess/CinematicDiagnostics.js +492 -0
  609. package/dist/postprocess/CinematicDiagnostics.js.map +1 -0
  610. package/dist/postprocess/ColorGradingPass.d.ts +4 -0
  611. package/dist/postprocess/ColorGradingPass.d.ts.map +1 -0
  612. package/dist/postprocess/ColorGradingPass.js +15 -0
  613. package/dist/postprocess/ColorGradingPass.js.map +1 -0
  614. package/dist/postprocess/DepthOfFieldPass.d.ts +3 -0
  615. package/dist/postprocess/DepthOfFieldPass.d.ts.map +1 -0
  616. package/dist/postprocess/DepthOfFieldPass.js +7 -0
  617. package/dist/postprocess/DepthOfFieldPass.js.map +1 -0
  618. package/dist/postprocess/EffectComposer.d.ts +110 -0
  619. package/dist/postprocess/EffectComposer.d.ts.map +1 -0
  620. package/dist/postprocess/EffectComposer.js +249 -0
  621. package/dist/postprocess/EffectComposer.js.map +1 -0
  622. package/dist/postprocess/SSAOPass.d.ts +6 -0
  623. package/dist/postprocess/SSAOPass.d.ts.map +1 -0
  624. package/dist/postprocess/SSAOPass.js +18 -0
  625. package/dist/postprocess/SSAOPass.js.map +1 -0
  626. package/dist/postprocess/index.d.ts +11 -0
  627. package/dist/postprocess/index.d.ts.map +1 -0
  628. package/dist/postprocess/index.js +7 -0
  629. package/dist/postprocess/index.js.map +1 -0
  630. package/dist/production-runtime/AnimationControlsPipeline.d.ts +37 -0
  631. package/dist/production-runtime/AnimationControlsPipeline.d.ts.map +1 -0
  632. package/dist/production-runtime/AnimationControlsPipeline.js +41 -0
  633. package/dist/production-runtime/AnimationControlsPipeline.js.map +1 -0
  634. package/dist/production-runtime/PBRHDRPipeline.d.ts +81 -0
  635. package/dist/production-runtime/PBRHDRPipeline.d.ts.map +1 -0
  636. package/dist/production-runtime/PBRHDRPipeline.js +279 -0
  637. package/dist/production-runtime/PBRHDRPipeline.js.map +1 -0
  638. package/dist/production-runtime/ProductionEffectsPipeline.d.ts +20 -0
  639. package/dist/production-runtime/ProductionEffectsPipeline.d.ts.map +1 -0
  640. package/dist/production-runtime/ProductionEffectsPipeline.js +65 -0
  641. package/dist/production-runtime/ProductionEffectsPipeline.js.map +1 -0
  642. package/dist/production-runtime/ProductionRendererTypes.d.ts +97 -0
  643. package/dist/production-runtime/ProductionRendererTypes.d.ts.map +1 -0
  644. package/dist/production-runtime/ProductionRendererTypes.js +29 -0
  645. package/dist/production-runtime/ProductionRendererTypes.js.map +1 -0
  646. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts +36 -0
  647. package/dist/production-runtime/ProductionRuntimeRenderer.d.ts.map +1 -0
  648. package/dist/production-runtime/ProductionRuntimeRenderer.js +124 -0
  649. package/dist/production-runtime/ProductionRuntimeRenderer.js.map +1 -0
  650. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts +51 -0
  651. package/dist/production-runtime/ProductionWebGL2Renderer.d.ts.map +1 -0
  652. package/dist/production-runtime/ProductionWebGL2Renderer.js +269 -0
  653. package/dist/production-runtime/ProductionWebGL2Renderer.js.map +1 -0
  654. package/dist/production-runtime/ProductionWebGPURenderer.d.ts +69 -0
  655. package/dist/production-runtime/ProductionWebGPURenderer.d.ts.map +1 -0
  656. package/dist/production-runtime/ProductionWebGPURenderer.js +313 -0
  657. package/dist/production-runtime/ProductionWebGPURenderer.js.map +1 -0
  658. package/dist/production-runtime/TransmissionBackdropCapture.d.ts +11 -0
  659. package/dist/production-runtime/TransmissionBackdropCapture.d.ts.map +1 -0
  660. package/dist/production-runtime/TransmissionBackdropCapture.js +119 -0
  661. package/dist/production-runtime/TransmissionBackdropCapture.js.map +1 -0
  662. package/dist/production-runtime/animation/MorphTargetRenderer.d.ts +7 -0
  663. package/dist/production-runtime/animation/MorphTargetRenderer.d.ts.map +1 -0
  664. package/dist/production-runtime/animation/MorphTargetRenderer.js +2 -0
  665. package/dist/production-runtime/animation/MorphTargetRenderer.js.map +1 -0
  666. package/dist/production-runtime/animation/SkinningRenderer.d.ts +7 -0
  667. package/dist/production-runtime/animation/SkinningRenderer.d.ts.map +1 -0
  668. package/dist/production-runtime/animation/SkinningRenderer.js +2 -0
  669. package/dist/production-runtime/animation/SkinningRenderer.js.map +1 -0
  670. package/dist/production-runtime/backends/RendererBackend.d.ts +16 -0
  671. package/dist/production-runtime/backends/RendererBackend.d.ts.map +1 -0
  672. package/dist/production-runtime/backends/RendererBackend.js +2 -0
  673. package/dist/production-runtime/backends/RendererBackend.js.map +1 -0
  674. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts +15 -0
  675. package/dist/production-runtime/backends/WebGL2RendererBackend.d.ts.map +1 -0
  676. package/dist/production-runtime/backends/WebGL2RendererBackend.js +25 -0
  677. package/dist/production-runtime/backends/WebGL2RendererBackend.js.map +1 -0
  678. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts +20 -0
  679. package/dist/production-runtime/backends/WebGPURendererBackend.d.ts.map +1 -0
  680. package/dist/production-runtime/backends/WebGPURendererBackend.js +19 -0
  681. package/dist/production-runtime/backends/WebGPURendererBackend.js.map +1 -0
  682. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts +11 -0
  683. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.d.ts.map +1 -0
  684. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js +8 -0
  685. package/dist/production-runtime/backends/webgl2/WebGL2Buffer.js.map +1 -0
  686. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts +11 -0
  687. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.d.ts.map +1 -0
  688. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js +8 -0
  689. package/dist/production-runtime/backends/webgl2/WebGL2Capabilities.js.map +1 -0
  690. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts +11 -0
  691. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.d.ts.map +1 -0
  692. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js +8 -0
  693. package/dist/production-runtime/backends/webgl2/WebGL2RenderTarget.js.map +1 -0
  694. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts +11 -0
  695. package/dist/production-runtime/backends/webgl2/WebGL2Shader.d.ts.map +1 -0
  696. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js +8 -0
  697. package/dist/production-runtime/backends/webgl2/WebGL2Shader.js.map +1 -0
  698. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts +2 -0
  699. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.d.ts.map +1 -0
  700. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js +2 -0
  701. package/dist/production-runtime/backends/webgl2/WebGL2StateCache.js.map +1 -0
  702. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts +11 -0
  703. package/dist/production-runtime/backends/webgl2/WebGL2Texture.d.ts.map +1 -0
  704. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js +8 -0
  705. package/dist/production-runtime/backends/webgl2/WebGL2Texture.js.map +1 -0
  706. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts +11 -0
  707. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.d.ts.map +1 -0
  708. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js +8 -0
  709. package/dist/production-runtime/backends/webgpu/WebGPUBuffer.js.map +1 -0
  710. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts +11 -0
  711. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.d.ts.map +1 -0
  712. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js +8 -0
  713. package/dist/production-runtime/backends/webgpu/WebGPUCapabilities.js.map +1 -0
  714. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts +11 -0
  715. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.d.ts.map +1 -0
  716. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js +8 -0
  717. package/dist/production-runtime/backends/webgpu/WebGPURenderTarget.js.map +1 -0
  718. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts +11 -0
  719. package/dist/production-runtime/backends/webgpu/WebGPUShader.d.ts.map +1 -0
  720. package/dist/production-runtime/backends/webgpu/WebGPUShader.js +8 -0
  721. package/dist/production-runtime/backends/webgpu/WebGPUShader.js.map +1 -0
  722. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts +11 -0
  723. package/dist/production-runtime/backends/webgpu/WebGPUTexture.d.ts.map +1 -0
  724. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js +8 -0
  725. package/dist/production-runtime/backends/webgpu/WebGPUTexture.js.map +1 -0
  726. package/dist/production-runtime/color/ColorManagement.d.ts +4 -0
  727. package/dist/production-runtime/color/ColorManagement.d.ts.map +1 -0
  728. package/dist/production-runtime/color/ColorManagement.js +3 -0
  729. package/dist/production-runtime/color/ColorManagement.js.map +1 -0
  730. package/dist/production-runtime/color/ToneMapping.d.ts +3 -0
  731. package/dist/production-runtime/color/ToneMapping.d.ts.map +1 -0
  732. package/dist/production-runtime/color/ToneMapping.js +9 -0
  733. package/dist/production-runtime/color/ToneMapping.js.map +1 -0
  734. package/dist/production-runtime/diagnostics/FrameCapture.d.ts +7 -0
  735. package/dist/production-runtime/diagnostics/FrameCapture.d.ts.map +1 -0
  736. package/dist/production-runtime/diagnostics/FrameCapture.js +2 -0
  737. package/dist/production-runtime/diagnostics/FrameCapture.js.map +1 -0
  738. package/dist/production-runtime/diagnostics/GPUCapabilities.d.ts +9 -0
  739. package/dist/production-runtime/diagnostics/GPUCapabilities.d.ts.map +1 -0
  740. package/dist/production-runtime/diagnostics/GPUCapabilities.js +2 -0
  741. package/dist/production-runtime/diagnostics/GPUCapabilities.js.map +1 -0
  742. package/dist/production-runtime/diagnostics/RendererStats.d.ts +9 -0
  743. package/dist/production-runtime/diagnostics/RendererStats.d.ts.map +1 -0
  744. package/dist/production-runtime/diagnostics/RendererStats.js +2 -0
  745. package/dist/production-runtime/diagnostics/RendererStats.js.map +1 -0
  746. package/dist/production-runtime/environment/EnvironmentMap.d.ts +8 -0
  747. package/dist/production-runtime/environment/EnvironmentMap.d.ts.map +1 -0
  748. package/dist/production-runtime/environment/EnvironmentMap.js +2 -0
  749. package/dist/production-runtime/environment/EnvironmentMap.js.map +1 -0
  750. package/dist/production-runtime/environment/HDRLoader.d.ts +19 -0
  751. package/dist/production-runtime/environment/HDRLoader.d.ts.map +1 -0
  752. package/dist/production-runtime/environment/HDRLoader.js +22 -0
  753. package/dist/production-runtime/environment/HDRLoader.js.map +1 -0
  754. package/dist/production-runtime/environment/PMREMGenerator.d.ts +99 -0
  755. package/dist/production-runtime/environment/PMREMGenerator.d.ts.map +1 -0
  756. package/dist/production-runtime/environment/PMREMGenerator.js +534 -0
  757. package/dist/production-runtime/environment/PMREMGenerator.js.map +1 -0
  758. package/dist/production-runtime/framegraph/FrameGraph.d.ts +8 -0
  759. package/dist/production-runtime/framegraph/FrameGraph.d.ts.map +1 -0
  760. package/dist/production-runtime/framegraph/FrameGraph.js +14 -0
  761. package/dist/production-runtime/framegraph/FrameGraph.js.map +1 -0
  762. package/dist/production-runtime/framegraph/RenderPass.d.ts +14 -0
  763. package/dist/production-runtime/framegraph/RenderPass.d.ts.map +1 -0
  764. package/dist/production-runtime/framegraph/RenderPass.js +2 -0
  765. package/dist/production-runtime/framegraph/RenderPass.js.map +1 -0
  766. package/dist/production-runtime/geometry/ProjectedDecalGeometry.d.ts +53 -0
  767. package/dist/production-runtime/geometry/ProjectedDecalGeometry.d.ts.map +1 -0
  768. package/dist/production-runtime/geometry/ProjectedDecalGeometry.js +340 -0
  769. package/dist/production-runtime/geometry/ProjectedDecalGeometry.js.map +1 -0
  770. package/dist/production-runtime/index.d.ts +73 -0
  771. package/dist/production-runtime/index.d.ts.map +1 -0
  772. package/dist/production-runtime/index.js +67 -0
  773. package/dist/production-runtime/index.js.map +1 -0
  774. package/dist/production-runtime/lights/LightManager.d.ts +8 -0
  775. package/dist/production-runtime/lights/LightManager.d.ts.map +1 -0
  776. package/dist/production-runtime/lights/LightManager.js +7 -0
  777. package/dist/production-runtime/lights/LightManager.js.map +1 -0
  778. package/dist/production-runtime/lights/ShadowMapRenderer.d.ts +8 -0
  779. package/dist/production-runtime/lights/ShadowMapRenderer.d.ts.map +1 -0
  780. package/dist/production-runtime/lights/ShadowMapRenderer.js +4 -0
  781. package/dist/production-runtime/lights/ShadowMapRenderer.js.map +1 -0
  782. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts +14 -0
  783. package/dist/production-runtime/materials/GLTFMaterialAdapter.d.ts.map +1 -0
  784. package/dist/production-runtime/materials/GLTFMaterialAdapter.js +5 -0
  785. package/dist/production-runtime/materials/GLTFMaterialAdapter.js.map +1 -0
  786. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts +3 -0
  787. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.d.ts.map +1 -0
  788. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js +2 -0
  789. package/dist/production-runtime/materials/GLTFPBRMaterialAdapter.js.map +1 -0
  790. package/dist/production-runtime/materials/MaterialCompiler.d.ts +9 -0
  791. package/dist/production-runtime/materials/MaterialCompiler.d.ts.map +1 -0
  792. package/dist/production-runtime/materials/MaterialCompiler.js +5 -0
  793. package/dist/production-runtime/materials/MaterialCompiler.js.map +1 -0
  794. package/dist/production-runtime/materials/MaterialTextureBindings.d.ts +8 -0
  795. package/dist/production-runtime/materials/MaterialTextureBindings.d.ts.map +1 -0
  796. package/dist/production-runtime/materials/MaterialTextureBindings.js +4 -0
  797. package/dist/production-runtime/materials/MaterialTextureBindings.js.map +1 -0
  798. package/dist/production-runtime/materials/PBRMaterial.d.ts +23 -0
  799. package/dist/production-runtime/materials/PBRMaterial.d.ts.map +1 -0
  800. package/dist/production-runtime/materials/PBRMaterial.js +2 -0
  801. package/dist/production-runtime/materials/PBRMaterial.js.map +1 -0
  802. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts +13 -0
  803. package/dist/production-runtime/materials/PBRShaderFeatures.d.ts.map +1 -0
  804. package/dist/production-runtime/materials/PBRShaderFeatures.js +2 -0
  805. package/dist/production-runtime/materials/PBRShaderFeatures.js.map +1 -0
  806. package/dist/production-runtime/passes/ContactShadowPass.d.ts +40 -0
  807. package/dist/production-runtime/passes/ContactShadowPass.d.ts.map +1 -0
  808. package/dist/production-runtime/passes/ContactShadowPass.js +126 -0
  809. package/dist/production-runtime/passes/ContactShadowPass.js.map +1 -0
  810. package/dist/production-runtime/passes/DepthPrepass.d.ts +8 -0
  811. package/dist/production-runtime/passes/DepthPrepass.d.ts.map +1 -0
  812. package/dist/production-runtime/passes/DepthPrepass.js +7 -0
  813. package/dist/production-runtime/passes/DepthPrepass.js.map +1 -0
  814. package/dist/production-runtime/passes/OpaquePass.d.ts +8 -0
  815. package/dist/production-runtime/passes/OpaquePass.d.ts.map +1 -0
  816. package/dist/production-runtime/passes/OpaquePass.js +7 -0
  817. package/dist/production-runtime/passes/OpaquePass.js.map +1 -0
  818. package/dist/production-runtime/passes/ShadowPass.d.ts +8 -0
  819. package/dist/production-runtime/passes/ShadowPass.d.ts.map +1 -0
  820. package/dist/production-runtime/passes/ShadowPass.js +7 -0
  821. package/dist/production-runtime/passes/ShadowPass.js.map +1 -0
  822. package/dist/production-runtime/passes/SkyboxPass.d.ts +8 -0
  823. package/dist/production-runtime/passes/SkyboxPass.d.ts.map +1 -0
  824. package/dist/production-runtime/passes/SkyboxPass.js +7 -0
  825. package/dist/production-runtime/passes/SkyboxPass.js.map +1 -0
  826. package/dist/production-runtime/passes/ToneMappingPass.d.ts +8 -0
  827. package/dist/production-runtime/passes/ToneMappingPass.d.ts.map +1 -0
  828. package/dist/production-runtime/passes/ToneMappingPass.js +7 -0
  829. package/dist/production-runtime/passes/ToneMappingPass.js.map +1 -0
  830. package/dist/production-runtime/passes/TransparentPass.d.ts +8 -0
  831. package/dist/production-runtime/passes/TransparentPass.d.ts.map +1 -0
  832. package/dist/production-runtime/passes/TransparentPass.js +7 -0
  833. package/dist/production-runtime/passes/TransparentPass.js.map +1 -0
  834. package/dist/production-runtime/postprocess/BloomPass.d.ts +15 -0
  835. package/dist/production-runtime/postprocess/BloomPass.d.ts.map +1 -0
  836. package/dist/production-runtime/postprocess/BloomPass.js +37 -0
  837. package/dist/production-runtime/postprocess/BloomPass.js.map +1 -0
  838. package/dist/production-runtime/postprocess/ColorGradingPass.d.ts +16 -0
  839. package/dist/production-runtime/postprocess/ColorGradingPass.d.ts.map +1 -0
  840. package/dist/production-runtime/postprocess/ColorGradingPass.js +34 -0
  841. package/dist/production-runtime/postprocess/ColorGradingPass.js.map +1 -0
  842. package/dist/production-runtime/postprocess/DOFPass.d.ts +16 -0
  843. package/dist/production-runtime/postprocess/DOFPass.d.ts.map +1 -0
  844. package/dist/production-runtime/postprocess/DOFPass.js +31 -0
  845. package/dist/production-runtime/postprocess/DOFPass.js.map +1 -0
  846. package/dist/production-runtime/postprocess/FXAAPass.d.ts +16 -0
  847. package/dist/production-runtime/postprocess/FXAAPass.d.ts.map +1 -0
  848. package/dist/production-runtime/postprocess/FXAAPass.js +39 -0
  849. package/dist/production-runtime/postprocess/FXAAPass.js.map +1 -0
  850. package/dist/production-runtime/postprocess/ProductionEffectComposer.d.ts +21 -0
  851. package/dist/production-runtime/postprocess/ProductionEffectComposer.d.ts.map +1 -0
  852. package/dist/production-runtime/postprocess/ProductionEffectComposer.js +53 -0
  853. package/dist/production-runtime/postprocess/ProductionEffectComposer.js.map +1 -0
  854. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.d.ts +37 -0
  855. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.d.ts.map +1 -0
  856. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.js +124 -0
  857. package/dist/production-runtime/postprocess/ProductionPostProcessTypes.js.map +1 -0
  858. package/dist/production-runtime/postprocess/SSAOPass.d.ts +15 -0
  859. package/dist/production-runtime/postprocess/SSAOPass.d.ts.map +1 -0
  860. package/dist/production-runtime/postprocess/SSAOPass.js +30 -0
  861. package/dist/production-runtime/postprocess/SSAOPass.js.map +1 -0
  862. package/dist/production-runtime/resources/GPUBuffer.d.ts +10 -0
  863. package/dist/production-runtime/resources/GPUBuffer.d.ts.map +1 -0
  864. package/dist/production-runtime/resources/GPUBuffer.js +7 -0
  865. package/dist/production-runtime/resources/GPUBuffer.js.map +1 -0
  866. package/dist/production-runtime/resources/GPUTexture.d.ts +12 -0
  867. package/dist/production-runtime/resources/GPUTexture.d.ts.map +1 -0
  868. package/dist/production-runtime/resources/GPUTexture.js +7 -0
  869. package/dist/production-runtime/resources/GPUTexture.js.map +1 -0
  870. package/dist/production-runtime/resources/RenderTarget.d.ts +11 -0
  871. package/dist/production-runtime/resources/RenderTarget.d.ts.map +1 -0
  872. package/dist/production-runtime/resources/RenderTarget.js +7 -0
  873. package/dist/production-runtime/resources/RenderTarget.js.map +1 -0
  874. package/dist/production-runtime/resources/ResourceCache.d.ts +8 -0
  875. package/dist/production-runtime/resources/ResourceCache.d.ts.map +1 -0
  876. package/dist/production-runtime/resources/ResourceCache.js +8 -0
  877. package/dist/production-runtime/resources/ResourceCache.js.map +1 -0
  878. package/dist/production-runtime/scene/Camera.d.ts +8 -0
  879. package/dist/production-runtime/scene/Camera.d.ts.map +1 -0
  880. package/dist/production-runtime/scene/Camera.js +2 -0
  881. package/dist/production-runtime/scene/Camera.js.map +1 -0
  882. package/dist/production-runtime/scene/Lights.d.ts +9 -0
  883. package/dist/production-runtime/scene/Lights.d.ts.map +1 -0
  884. package/dist/production-runtime/scene/Lights.js +2 -0
  885. package/dist/production-runtime/scene/Lights.js.map +1 -0
  886. package/dist/production-runtime/scene/RenderableMesh.d.ts +8 -0
  887. package/dist/production-runtime/scene/RenderableMesh.d.ts.map +1 -0
  888. package/dist/production-runtime/scene/RenderableMesh.js +2 -0
  889. package/dist/production-runtime/scene/RenderableMesh.js.map +1 -0
  890. package/dist/production-runtime/scene/RenderablePrimitive.d.ts +8 -0
  891. package/dist/production-runtime/scene/RenderablePrimitive.d.ts.map +1 -0
  892. package/dist/production-runtime/scene/RenderablePrimitive.js +2 -0
  893. package/dist/production-runtime/scene/RenderablePrimitive.js.map +1 -0
  894. package/dist/production-runtime/scene/RenderableScene.d.ts +11 -0
  895. package/dist/production-runtime/scene/RenderableScene.d.ts.map +1 -0
  896. package/dist/production-runtime/scene/RenderableScene.js +2 -0
  897. package/dist/production-runtime/scene/RenderableScene.js.map +1 -0
  898. package/dist/production-runtime/shaders/ShaderProgramLibrary.d.ts +12 -0
  899. package/dist/production-runtime/shaders/ShaderProgramLibrary.d.ts.map +1 -0
  900. package/dist/production-runtime/shaders/ShaderProgramLibrary.js +7 -0
  901. package/dist/production-runtime/shaders/ShaderProgramLibrary.js.map +1 -0
  902. package/dist/shadows/CascadedShadowPipeline.d.ts +25 -0
  903. package/dist/shadows/CascadedShadowPipeline.d.ts.map +1 -0
  904. package/dist/shadows/CascadedShadowPipeline.js +31 -0
  905. package/dist/shadows/CascadedShadowPipeline.js.map +1 -0
  906. package/dist/shadows/ContactShadows.d.ts +37 -0
  907. package/dist/shadows/ContactShadows.d.ts.map +1 -0
  908. package/dist/shadows/ContactShadows.js +68 -0
  909. package/dist/shadows/ContactShadows.js.map +1 -0
  910. package/dist/shadows/ShadowDebugViews.d.ts +12 -0
  911. package/dist/shadows/ShadowDebugViews.d.ts.map +1 -0
  912. package/dist/shadows/ShadowDebugViews.js +35 -0
  913. package/dist/shadows/ShadowDebugViews.js.map +1 -0
  914. package/dist/threejs-compatibility/InstancingSystem.d.ts +10 -0
  915. package/dist/threejs-compatibility/InstancingSystem.d.ts.map +1 -0
  916. package/dist/threejs-compatibility/InstancingSystem.js +11 -0
  917. package/dist/threejs-compatibility/InstancingSystem.js.map +1 -0
  918. package/dist/threejs-compatibility/LightingSystem.d.ts +11 -0
  919. package/dist/threejs-compatibility/LightingSystem.d.ts.map +1 -0
  920. package/dist/threejs-compatibility/LightingSystem.js +14 -0
  921. package/dist/threejs-compatibility/LightingSystem.js.map +1 -0
  922. package/dist/threejs-compatibility/MaterialSystem.d.ts +6 -0
  923. package/dist/threejs-compatibility/MaterialSystem.d.ts.map +1 -0
  924. package/dist/threejs-compatibility/MaterialSystem.js +7 -0
  925. package/dist/threejs-compatibility/MaterialSystem.js.map +1 -0
  926. package/dist/threejs-compatibility/RenderTargetSystem.d.ts +16 -0
  927. package/dist/threejs-compatibility/RenderTargetSystem.d.ts.map +1 -0
  928. package/dist/threejs-compatibility/RenderTargetSystem.js +23 -0
  929. package/dist/threejs-compatibility/RenderTargetSystem.js.map +1 -0
  930. package/dist/threejs-compatibility/RendererDiagnostics.d.ts +27 -0
  931. package/dist/threejs-compatibility/RendererDiagnostics.d.ts.map +1 -0
  932. package/dist/threejs-compatibility/RendererDiagnostics.js +41 -0
  933. package/dist/threejs-compatibility/RendererDiagnostics.js.map +1 -0
  934. package/dist/threejs-compatibility/SceneRenderer.d.ts +19 -0
  935. package/dist/threejs-compatibility/SceneRenderer.d.ts.map +1 -0
  936. package/dist/threejs-compatibility/SceneRenderer.js +18 -0
  937. package/dist/threejs-compatibility/SceneRenderer.js.map +1 -0
  938. package/dist/threejs-compatibility/ShadowSystem.d.ts +11 -0
  939. package/dist/threejs-compatibility/ShadowSystem.d.ts.map +1 -0
  940. package/dist/threejs-compatibility/ShadowSystem.js +12 -0
  941. package/dist/threejs-compatibility/ShadowSystem.js.map +1 -0
  942. package/dist/threejs-compatibility/TextureSystem.d.ts +9 -0
  943. package/dist/threejs-compatibility/TextureSystem.d.ts.map +1 -0
  944. package/dist/threejs-compatibility/TextureSystem.js +14 -0
  945. package/dist/threejs-compatibility/TextureSystem.js.map +1 -0
  946. package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts +37 -0
  947. package/dist/threejs-compatibility/ThreeCompatRenderer.d.ts.map +1 -0
  948. package/dist/threejs-compatibility/ThreeCompatRenderer.js +77 -0
  949. package/dist/threejs-compatibility/ThreeCompatRenderer.js.map +1 -0
  950. package/dist/threejs-compatibility/TransparencySystem.d.ts +11 -0
  951. package/dist/threejs-compatibility/TransparencySystem.d.ts.map +1 -0
  952. package/dist/threejs-compatibility/TransparencySystem.js +12 -0
  953. package/dist/threejs-compatibility/TransparencySystem.js.map +1 -0
  954. package/dist/threejs-compatibility/index.d.ts +25 -0
  955. package/dist/threejs-compatibility/index.d.ts.map +1 -0
  956. package/dist/threejs-compatibility/index.js +15 -0
  957. package/dist/threejs-compatibility/index.js.map +1 -0
  958. package/dist/threejs-compatibility/performance/BVH.d.ts +11 -0
  959. package/dist/threejs-compatibility/performance/BVH.d.ts.map +1 -0
  960. package/dist/threejs-compatibility/performance/BVH.js +10 -0
  961. package/dist/threejs-compatibility/performance/BVH.js.map +1 -0
  962. package/dist/threejs-compatibility/performance/FrustumCulling.d.ts +7 -0
  963. package/dist/threejs-compatibility/performance/FrustumCulling.d.ts.map +1 -0
  964. package/dist/threejs-compatibility/performance/FrustumCulling.js +5 -0
  965. package/dist/threejs-compatibility/performance/FrustumCulling.js.map +1 -0
  966. package/dist/threejs-compatibility/performance/Instancing.d.ts +7 -0
  967. package/dist/threejs-compatibility/performance/Instancing.d.ts.map +1 -0
  968. package/dist/threejs-compatibility/performance/Instancing.js +10 -0
  969. package/dist/threejs-compatibility/performance/Instancing.js.map +1 -0
  970. package/dist/threejs-compatibility/performance/LODSystem.d.ts +9 -0
  971. package/dist/threejs-compatibility/performance/LODSystem.d.ts.map +1 -0
  972. package/dist/threejs-compatibility/performance/LODSystem.js +11 -0
  973. package/dist/threejs-compatibility/performance/LODSystem.js.map +1 -0
  974. package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts +3 -0
  975. package/dist/threejs-compatibility/performance/OcclusionCulling.d.ts.map +1 -0
  976. package/dist/threejs-compatibility/performance/OcclusionCulling.js +5 -0
  977. package/dist/threejs-compatibility/performance/OcclusionCulling.js.map +1 -0
  978. package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts +8 -0
  979. package/dist/threejs-compatibility/performance/RaycastAcceleration.d.ts.map +1 -0
  980. package/dist/threejs-compatibility/performance/RaycastAcceleration.js +11 -0
  981. package/dist/threejs-compatibility/performance/RaycastAcceleration.js.map +1 -0
  982. package/dist/threejs-compatibility/performance/RendererProfiler.d.ts +11 -0
  983. package/dist/threejs-compatibility/performance/RendererProfiler.d.ts.map +1 -0
  984. package/dist/threejs-compatibility/performance/RendererProfiler.js +10 -0
  985. package/dist/threejs-compatibility/performance/RendererProfiler.js.map +1 -0
  986. package/dist/threejs-compatibility/performance/TextureStreaming.d.ts +7 -0
  987. package/dist/threejs-compatibility/performance/TextureStreaming.d.ts.map +1 -0
  988. package/dist/threejs-compatibility/performance/TextureStreaming.js +10 -0
  989. package/dist/threejs-compatibility/performance/TextureStreaming.js.map +1 -0
  990. package/dist/threejs-compatibility/performance/index.d.ts +13 -0
  991. package/dist/threejs-compatibility/performance/index.d.ts.map +1 -0
  992. package/dist/threejs-compatibility/performance/index.js +9 -0
  993. package/dist/threejs-compatibility/performance/index.js.map +1 -0
  994. package/dist/threejs-compatibility/postprocess/BloomPass.d.ts +9 -0
  995. package/dist/threejs-compatibility/postprocess/BloomPass.d.ts.map +1 -0
  996. package/dist/threejs-compatibility/postprocess/BloomPass.js +14 -0
  997. package/dist/threejs-compatibility/postprocess/BloomPass.js.map +1 -0
  998. package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts +10 -0
  999. package/dist/threejs-compatibility/postprocess/ColorGradingPass.d.ts.map +1 -0
  1000. package/dist/threejs-compatibility/postprocess/ColorGradingPass.js +16 -0
  1001. package/dist/threejs-compatibility/postprocess/ColorGradingPass.js.map +1 -0
  1002. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts +9 -0
  1003. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.d.ts.map +1 -0
  1004. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js +19 -0
  1005. package/dist/threejs-compatibility/postprocess/DepthOfFieldPass.js.map +1 -0
  1006. package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts +7 -0
  1007. package/dist/threejs-compatibility/postprocess/EffectComposer.d.ts.map +1 -0
  1008. package/dist/threejs-compatibility/postprocess/EffectComposer.js +11 -0
  1009. package/dist/threejs-compatibility/postprocess/EffectComposer.js.map +1 -0
  1010. package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts +7 -0
  1011. package/dist/threejs-compatibility/postprocess/FXAAPass.d.ts.map +1 -0
  1012. package/dist/threejs-compatibility/postprocess/FXAAPass.js +10 -0
  1013. package/dist/threejs-compatibility/postprocess/FXAAPass.js.map +1 -0
  1014. package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts +9 -0
  1015. package/dist/threejs-compatibility/postprocess/MotionBlurPass.d.ts.map +1 -0
  1016. package/dist/threejs-compatibility/postprocess/MotionBlurPass.js +18 -0
  1017. package/dist/threejs-compatibility/postprocess/MotionBlurPass.js.map +1 -0
  1018. package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts +9 -0
  1019. package/dist/threejs-compatibility/postprocess/OutlinePass.d.ts.map +1 -0
  1020. package/dist/threejs-compatibility/postprocess/OutlinePass.js +19 -0
  1021. package/dist/threejs-compatibility/postprocess/OutlinePass.js.map +1 -0
  1022. package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts +42 -0
  1023. package/dist/threejs-compatibility/postprocess/PostProcessTypes.d.ts.map +1 -0
  1024. package/dist/threejs-compatibility/postprocess/PostProcessTypes.js +123 -0
  1025. package/dist/threejs-compatibility/postprocess/PostProcessTypes.js.map +1 -0
  1026. package/dist/threejs-compatibility/postprocess/RenderPass.d.ts +7 -0
  1027. package/dist/threejs-compatibility/postprocess/RenderPass.d.ts.map +1 -0
  1028. package/dist/threejs-compatibility/postprocess/RenderPass.js +8 -0
  1029. package/dist/threejs-compatibility/postprocess/RenderPass.js.map +1 -0
  1030. package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts +7 -0
  1031. package/dist/threejs-compatibility/postprocess/SMAAPass.d.ts.map +1 -0
  1032. package/dist/threejs-compatibility/postprocess/SMAAPass.js +10 -0
  1033. package/dist/threejs-compatibility/postprocess/SMAAPass.js.map +1 -0
  1034. package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts +9 -0
  1035. package/dist/threejs-compatibility/postprocess/SSAOPass.d.ts.map +1 -0
  1036. package/dist/threejs-compatibility/postprocess/SSAOPass.js +19 -0
  1037. package/dist/threejs-compatibility/postprocess/SSAOPass.js.map +1 -0
  1038. package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts +9 -0
  1039. package/dist/threejs-compatibility/postprocess/ShaderPass.d.ts.map +1 -0
  1040. package/dist/threejs-compatibility/postprocess/ShaderPass.js +11 -0
  1041. package/dist/threejs-compatibility/postprocess/ShaderPass.js.map +1 -0
  1042. package/dist/threejs-compatibility/postprocess/TAAPass.d.ts +7 -0
  1043. package/dist/threejs-compatibility/postprocess/TAAPass.d.ts.map +1 -0
  1044. package/dist/threejs-compatibility/postprocess/TAAPass.js +10 -0
  1045. package/dist/threejs-compatibility/postprocess/TAAPass.js.map +1 -0
  1046. package/dist/threejs-compatibility/postprocess/VignettePass.d.ts +9 -0
  1047. package/dist/threejs-compatibility/postprocess/VignettePass.d.ts.map +1 -0
  1048. package/dist/threejs-compatibility/postprocess/VignettePass.js +14 -0
  1049. package/dist/threejs-compatibility/postprocess/VignettePass.js.map +1 -0
  1050. package/dist/threejs-compatibility/postprocess/index.d.ts +16 -0
  1051. package/dist/threejs-compatibility/postprocess/index.d.ts.map +1 -0
  1052. package/dist/threejs-compatibility/postprocess/index.js +15 -0
  1053. package/dist/threejs-compatibility/postprocess/index.js.map +1 -0
  1054. package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts +14 -0
  1055. package/dist/threejs-compatibility/shaders/NodeMaterial.d.ts.map +1 -0
  1056. package/dist/threejs-compatibility/shaders/NodeMaterial.js +15 -0
  1057. package/dist/threejs-compatibility/shaders/NodeMaterial.js.map +1 -0
  1058. package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts +6 -0
  1059. package/dist/threejs-compatibility/shaders/RawShaderMaterial.d.ts.map +1 -0
  1060. package/dist/threejs-compatibility/shaders/RawShaderMaterial.js +6 -0
  1061. package/dist/threejs-compatibility/shaders/RawShaderMaterial.js.map +1 -0
  1062. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts +7 -0
  1063. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.d.ts.map +1 -0
  1064. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js +12 -0
  1065. package/dist/threejs-compatibility/shaders/ShaderDiagnostics.js.map +1 -0
  1066. package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts +12 -0
  1067. package/dist/threejs-compatibility/shaders/ShaderMaterial.d.ts.map +1 -0
  1068. package/dist/threejs-compatibility/shaders/ShaderMaterial.js +20 -0
  1069. package/dist/threejs-compatibility/shaders/ShaderMaterial.js.map +1 -0
  1070. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts +7 -0
  1071. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.d.ts.map +1 -0
  1072. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js +7 -0
  1073. package/dist/threejs-compatibility/shaders/ThreeCompatShaderChunks.js.map +1 -0
  1074. package/dist/threejs-compatibility/shaders/Uniforms.d.ts +8 -0
  1075. package/dist/threejs-compatibility/shaders/Uniforms.d.ts.map +1 -0
  1076. package/dist/threejs-compatibility/shaders/Uniforms.js +14 -0
  1077. package/dist/threejs-compatibility/shaders/Uniforms.js.map +1 -0
  1078. package/dist/threejs-compatibility/shaders/index.d.ts +10 -0
  1079. package/dist/threejs-compatibility/shaders/index.d.ts.map +1 -0
  1080. package/dist/threejs-compatibility/shaders/index.js +7 -0
  1081. package/dist/threejs-compatibility/shaders/index.js.map +1 -0
  1082. package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts +7 -0
  1083. package/dist/threejs-compatibility/vfx/GPUPointCloud.d.ts.map +1 -0
  1084. package/dist/threejs-compatibility/vfx/GPUPointCloud.js +12 -0
  1085. package/dist/threejs-compatibility/vfx/GPUPointCloud.js.map +1 -0
  1086. package/dist/threejs-compatibility/vfx/LineRenderer.d.ts +10 -0
  1087. package/dist/threejs-compatibility/vfx/LineRenderer.d.ts.map +1 -0
  1088. package/dist/threejs-compatibility/vfx/LineRenderer.js +7 -0
  1089. package/dist/threejs-compatibility/vfx/LineRenderer.js.map +1 -0
  1090. package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts +12 -0
  1091. package/dist/threejs-compatibility/vfx/ParticleSystem.d.ts.map +1 -0
  1092. package/dist/threejs-compatibility/vfx/ParticleSystem.js +15 -0
  1093. package/dist/threejs-compatibility/vfx/ParticleSystem.js.map +1 -0
  1094. package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts +11 -0
  1095. package/dist/threejs-compatibility/vfx/SpriteSystem.d.ts.map +1 -0
  1096. package/dist/threejs-compatibility/vfx/SpriteSystem.js +7 -0
  1097. package/dist/threejs-compatibility/vfx/SpriteSystem.js.map +1 -0
  1098. package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts +5 -0
  1099. package/dist/threejs-compatibility/vfx/TrailRenderer.d.ts.map +1 -0
  1100. package/dist/threejs-compatibility/vfx/TrailRenderer.js +9 -0
  1101. package/dist/threejs-compatibility/vfx/TrailRenderer.js.map +1 -0
  1102. package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts +21 -0
  1103. package/dist/threejs-compatibility/vfx/VFXDiagnostics.d.ts.map +1 -0
  1104. package/dist/threejs-compatibility/vfx/VFXDiagnostics.js +12 -0
  1105. package/dist/threejs-compatibility/vfx/VFXDiagnostics.js.map +1 -0
  1106. package/dist/threejs-compatibility/vfx/index.d.ts +10 -0
  1107. package/dist/threejs-compatibility/vfx/index.d.ts.map +1 -0
  1108. package/dist/threejs-compatibility/vfx/index.js +7 -0
  1109. package/dist/threejs-compatibility/vfx/index.js.map +1 -0
  1110. package/dist/threejs-example-parity/index.d.ts +57 -0
  1111. package/dist/threejs-example-parity/index.d.ts.map +1 -0
  1112. package/dist/threejs-example-parity/index.js +139 -0
  1113. package/dist/threejs-example-parity/index.js.map +1 -0
  1114. package/dist/webgpu/WebGPUBuffer.d.ts +2 -0
  1115. package/dist/webgpu/WebGPUBuffer.d.ts.map +1 -0
  1116. package/dist/webgpu/WebGPUBuffer.js +2 -0
  1117. package/dist/webgpu/WebGPUBuffer.js.map +1 -0
  1118. package/dist/webgpu/WebGPUCompute.d.ts +3 -0
  1119. package/dist/webgpu/WebGPUCompute.d.ts.map +1 -0
  1120. package/dist/webgpu/WebGPUCompute.js +2 -0
  1121. package/dist/webgpu/WebGPUCompute.js.map +1 -0
  1122. package/dist/webgpu/WebGPUPipelineCache.d.ts +6 -0
  1123. package/dist/webgpu/WebGPUPipelineCache.d.ts.map +1 -0
  1124. package/dist/webgpu/WebGPUPipelineCache.js +15 -0
  1125. package/dist/webgpu/WebGPUPipelineCache.js.map +1 -0
  1126. package/dist/webgpu/WebGPUPostProcess.d.ts +3 -0
  1127. package/dist/webgpu/WebGPUPostProcess.d.ts.map +1 -0
  1128. package/dist/webgpu/WebGPUPostProcess.js +2 -0
  1129. package/dist/webgpu/WebGPUPostProcess.js.map +1 -0
  1130. package/dist/webgpu/WebGPUTexture.d.ts +3 -0
  1131. package/dist/webgpu/WebGPUTexture.d.ts.map +1 -0
  1132. package/dist/webgpu/WebGPUTexture.js +2 -0
  1133. package/dist/webgpu/WebGPUTexture.js.map +1 -0
  1134. package/package.json +18 -0
  1135. package/src/ArchitecturalLightingFixtures.ts +241 -0
  1136. package/src/ArchitecturalMaterialCatalog.ts +130 -0
  1137. package/src/ArchitecturalMeasurementFixtures.ts +155 -0
  1138. package/src/BRDFLut.ts +47 -0
  1139. package/src/CameraFraming.ts +200 -0
  1140. package/src/CanonicalSceneFixtures.ts +95 -0
  1141. package/src/CascadedShadowMaps.ts +449 -0
  1142. package/src/ColorManagement.ts +127 -0
  1143. package/src/CullingFixtures.ts +280 -0
  1144. package/src/DecalGeometry.ts +26 -0
  1145. package/src/DepthPass.ts +110 -0
  1146. package/src/EnvironmentBackgroundPass.ts +194 -0
  1147. package/src/EnvironmentBackgroundResources.ts +309 -0
  1148. package/src/EnvironmentLighting.ts +96 -0
  1149. package/src/EnvironmentMapResources.ts +1026 -0
  1150. package/src/EnvironmentPipeline.ts +69 -0
  1151. package/src/EnvironmentPlatform.ts +1306 -0
  1152. package/src/EnvironmentPreset.ts +155 -0
  1153. package/src/Exposure.ts +66 -0
  1154. package/src/ExternalParityRenderPreset.ts +725 -0
  1155. package/src/ForwardPass.ts +1639 -0
  1156. package/src/FrameVisualMetrics.ts +218 -0
  1157. package/src/Geometry.ts +461 -0
  1158. package/src/GeometryPrimitives.ts +2 -0
  1159. package/src/HDRRenderPipeline.ts +94 -0
  1160. package/src/IBL.ts +86 -0
  1161. package/src/IndexBuffer.ts +57 -0
  1162. package/src/InstancedPBRMaterial.ts +186 -0
  1163. package/src/InstancedUnlitMaterial.ts +60 -0
  1164. package/src/Instancing.ts +19 -0
  1165. package/src/LightCollector.ts +82 -0
  1166. package/src/LightUniforms.ts +47 -0
  1167. package/src/LightingDebug.ts +80 -0
  1168. package/src/LightingDefaults.ts +79 -0
  1169. package/src/LightingRig.ts +301 -0
  1170. package/src/LineGeometry.ts +2 -0
  1171. package/src/Material.ts +209 -0
  1172. package/src/MaterialBinding.ts +131 -0
  1173. package/src/MaterialInstance.ts +59 -0
  1174. package/src/MaterialPresets.ts +272 -0
  1175. package/src/MorphTarget.ts +123 -0
  1176. package/src/MorphUnlitMaterial.ts +54 -0
  1177. package/src/NormalMappedPBRMaterial.ts +188 -0
  1178. package/src/OceanFixtures.ts +318 -0
  1179. package/src/PBRLightingDefaults.ts +12 -0
  1180. package/src/PBRMaterial.ts +442 -0
  1181. package/src/PMREM.ts +53 -0
  1182. package/src/PbrReference.ts +681 -0
  1183. package/src/PostProcessPass.ts +2507 -0
  1184. package/src/ProceduralTextureFixtures.ts +393 -0
  1185. package/src/ProductTurntableFixtures.ts +815 -0
  1186. package/src/Raycaster.ts +21 -0
  1187. package/src/ReflectionProbe.ts +13 -0
  1188. package/src/ReflectionSurfaces.ts +219 -0
  1189. package/src/RenderBackend.ts +43 -0
  1190. package/src/RenderDebugViews.ts +138 -0
  1191. package/src/RenderDevice.ts +836 -0
  1192. package/src/RenderGraph.ts +194 -0
  1193. package/src/RenderPass.ts +27 -0
  1194. package/src/RenderPipeline.ts +101 -0
  1195. package/src/RenderQueue.ts +12 -0
  1196. package/src/RenderState.ts +12 -0
  1197. package/src/Renderer.ts +2626 -0
  1198. package/src/RendererDebugOverlay.ts +80 -0
  1199. package/src/RendererFeatureGates.ts +150 -0
  1200. package/src/RendererPostprocessPlan.ts +279 -0
  1201. package/src/RendererTiming.ts +251 -0
  1202. package/src/RendererVisualPipelineReport.ts +836 -0
  1203. package/src/ResourceLifecycle.ts +21 -0
  1204. package/src/Sampler.ts +37 -0
  1205. package/src/SceneOptimization.ts +518 -0
  1206. package/src/ShaderChunks.ts +393 -0
  1207. package/src/ShaderLibrary.ts +2738 -0
  1208. package/src/ShaderModule.ts +36 -0
  1209. package/src/ShaderPreprocessor.ts +260 -0
  1210. package/src/ShaderReflection.ts +201 -0
  1211. package/src/ShadowMap.ts +237 -0
  1212. package/src/ShadowPass.ts +198 -0
  1213. package/src/ShadowProjection.ts +115 -0
  1214. package/src/SkinnedLitMaterial.ts +366 -0
  1215. package/src/SkinnedUnlitMaterial.ts +63 -0
  1216. package/src/SkinningBounds.ts +131 -0
  1217. package/src/SpaceEnvironmentFixtures.ts +200 -0
  1218. package/src/SpriteGeometry.ts +21 -0
  1219. package/src/StereoCameraRig.ts +127 -0
  1220. package/src/StereoEffects.ts +274 -0
  1221. package/src/TerrainFixtures.ts +180 -0
  1222. package/src/Texture.ts +307 -0
  1223. package/src/TextureBinding.ts +91 -0
  1224. package/src/TexturedPBRMaterial.ts +1112 -0
  1225. package/src/TexturedUnlitMaterial.ts +67 -0
  1226. package/src/ToneMapping.ts +105 -0
  1227. package/src/UniformBinder.ts +16 -0
  1228. package/src/UniformLayout.ts +129 -0
  1229. package/src/UnlitMaterial.ts +75 -0
  1230. package/src/VegetationFixtures.ts +314 -0
  1231. package/src/VertexBuffer.ts +120 -0
  1232. package/src/VertexFormat.ts +171 -0
  1233. package/src/VoxelWorldFixtures.ts +280 -0
  1234. package/src/WeatherFixtures.ts +223 -0
  1235. package/src/WebGL2Device.ts +2280 -0
  1236. package/src/WebGL2StateCache.ts +330 -0
  1237. package/src/WebGPUDevice.ts +2806 -0
  1238. package/src/WebGPURenderToTextureProof.ts +139 -0
  1239. package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
  1240. package/src/advanced-runtime/index.ts +9 -0
  1241. package/src/cinematic/BloomPass.ts +26 -0
  1242. package/src/cinematic/CinematicDepthComposition.ts +30 -0
  1243. package/src/cinematic/CinematicEvidence.ts +123 -0
  1244. package/src/cinematic/CinematicLightingRig.ts +144 -0
  1245. package/src/cinematic/CinematicMaterialPresets.ts +130 -0
  1246. package/src/cinematic/CinematicPostProcess.ts +83 -0
  1247. package/src/cinematic/DepthHazePass.ts +30 -0
  1248. package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
  1249. package/src/cinematic/FilmGrainPass.ts +24 -0
  1250. package/src/cinematic/FogVolumeSystem.ts +30 -0
  1251. package/src/cinematic/GlowCardSystem.ts +44 -0
  1252. package/src/cinematic/RainParticleSystem.ts +151 -0
  1253. package/src/cinematic/VignettePass.ts +25 -0
  1254. package/src/cinematic/WetReflectionApproximation.ts +27 -0
  1255. package/src/cinematic/index.ts +14 -0
  1256. package/src/effects/CollisionModule.ts +64 -0
  1257. package/src/effects/ColorModule.ts +60 -0
  1258. package/src/effects/ForceModule.ts +25 -0
  1259. package/src/effects/GPUParticleBackend.ts +569 -0
  1260. package/src/effects/Particle.ts +108 -0
  1261. package/src/effects/ParticleDiagnostics.ts +224 -0
  1262. package/src/effects/ParticleEffectPresets.ts +147 -0
  1263. package/src/effects/ParticleEmitter.ts +326 -0
  1264. package/src/effects/ParticleModule.ts +26 -0
  1265. package/src/effects/ParticleRenderPass.ts +117 -0
  1266. package/src/effects/ParticleRenderer.ts +132 -0
  1267. package/src/effects/ParticleSystem.ts +333 -0
  1268. package/src/effects/SizeModule.ts +56 -0
  1269. package/src/effects/TrailModule.ts +72 -0
  1270. package/src/effects/VelocityModule.ts +75 -0
  1271. package/src/effects/index.ts +15 -0
  1272. package/src/index.ts +914 -0
  1273. package/src/materials/AlphaSorting.ts +30 -0
  1274. package/src/materials/MaterialExtensions.ts +42 -0
  1275. package/src/materials/PhysicalMaterial.ts +133 -0
  1276. package/src/materials/TransmissionPass.ts +51 -0
  1277. package/src/performance/BVH.ts +18 -0
  1278. package/src/performance/Batcher.ts +2 -0
  1279. package/src/performance/FrustumCuller.ts +9 -0
  1280. package/src/performance/LOD.ts +20 -0
  1281. package/src/performance/Octree.ts +10 -0
  1282. package/src/performance/RenderItemSorting.ts +167 -0
  1283. package/src/performance/RendererStats.ts +43 -0
  1284. package/src/performance/ResourceBudget.ts +44 -0
  1285. package/src/postprocess/BloomPass.ts +28 -0
  1286. package/src/postprocess/CinematicDiagnostics.ts +642 -0
  1287. package/src/postprocess/ColorGradingPass.ts +24 -0
  1288. package/src/postprocess/DepthOfFieldPass.ts +12 -0
  1289. package/src/postprocess/EffectComposer.ts +349 -0
  1290. package/src/postprocess/SSAOPass.ts +20 -0
  1291. package/src/postprocess/index.ts +34 -0
  1292. package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
  1293. package/src/production-runtime/PBRHDRPipeline.ts +381 -0
  1294. package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
  1295. package/src/production-runtime/ProductionRendererTypes.ts +136 -0
  1296. package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
  1297. package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
  1298. package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
  1299. package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
  1300. package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
  1301. package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
  1302. package/src/production-runtime/backends/RendererBackend.ts +17 -0
  1303. package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
  1304. package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
  1305. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
  1306. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
  1307. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
  1308. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
  1309. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
  1310. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
  1311. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
  1312. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
  1313. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
  1314. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
  1315. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
  1316. package/src/production-runtime/color/ColorManagement.ts +3 -0
  1317. package/src/production-runtime/color/ToneMapping.ts +7 -0
  1318. package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
  1319. package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
  1320. package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
  1321. package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
  1322. package/src/production-runtime/environment/HDRLoader.ts +57 -0
  1323. package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
  1324. package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
  1325. package/src/production-runtime/framegraph/RenderPass.ts +15 -0
  1326. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
  1327. package/src/production-runtime/index.ts +127 -0
  1328. package/src/production-runtime/lights/LightManager.ts +7 -0
  1329. package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
  1330. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
  1331. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
  1332. package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
  1333. package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
  1334. package/src/production-runtime/materials/PBRMaterial.ts +2 -0
  1335. package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
  1336. package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
  1337. package/src/production-runtime/passes/DepthPrepass.ts +7 -0
  1338. package/src/production-runtime/passes/OpaquePass.ts +7 -0
  1339. package/src/production-runtime/passes/ShadowPass.ts +7 -0
  1340. package/src/production-runtime/passes/SkyboxPass.ts +7 -0
  1341. package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
  1342. package/src/production-runtime/passes/TransparentPass.ts +7 -0
  1343. package/src/production-runtime/postprocess/BloomPass.ts +51 -0
  1344. package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
  1345. package/src/production-runtime/postprocess/DOFPass.ts +47 -0
  1346. package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
  1347. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
  1348. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
  1349. package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
  1350. package/src/production-runtime/resources/GPUBuffer.ts +2 -0
  1351. package/src/production-runtime/resources/GPUTexture.ts +2 -0
  1352. package/src/production-runtime/resources/RenderTarget.ts +3 -0
  1353. package/src/production-runtime/resources/ResourceCache.ts +7 -0
  1354. package/src/production-runtime/scene/Camera.ts +1 -0
  1355. package/src/production-runtime/scene/Lights.ts +2 -0
  1356. package/src/production-runtime/scene/RenderableMesh.ts +2 -0
  1357. package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
  1358. package/src/production-runtime/scene/RenderableScene.ts +4 -0
  1359. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
  1360. package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
  1361. package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
  1362. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
  1363. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
  1364. package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
  1365. package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
  1366. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
  1367. package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
  1368. package/src/shaders/depth.frag.glsl +5 -0
  1369. package/src/shaders/depth.vert.glsl +8 -0
  1370. package/src/shaders/pbr-direct.frag.glsl +687 -0
  1371. package/src/shaders/pbr-direct.vert.glsl +18 -0
  1372. package/src/shaders/unlit.frag.glsl +18 -0
  1373. package/src/shaders/unlit.vert.glsl +13 -0
  1374. package/src/shadows/CascadedShadowPipeline.ts +53 -0
  1375. package/src/shadows/ContactShadows.ts +106 -0
  1376. package/src/shadows/ShadowDebugViews.ts +46 -0
  1377. package/src/threejs-compatibility/InstancingSystem.ts +17 -0
  1378. package/src/threejs-compatibility/LightingSystem.ts +22 -0
  1379. package/src/threejs-compatibility/MaterialSystem.ts +9 -0
  1380. package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
  1381. package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
  1382. package/src/threejs-compatibility/SceneRenderer.ts +34 -0
  1383. package/src/threejs-compatibility/ShadowSystem.ts +19 -0
  1384. package/src/threejs-compatibility/TextureSystem.ts +19 -0
  1385. package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
  1386. package/src/threejs-compatibility/TransparencySystem.ts +19 -0
  1387. package/src/threejs-compatibility/index.ts +29 -0
  1388. package/src/threejs-compatibility/performance/BVH.ts +14 -0
  1389. package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
  1390. package/src/threejs-compatibility/performance/Instancing.ts +4 -0
  1391. package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
  1392. package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
  1393. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
  1394. package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
  1395. package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
  1396. package/src/threejs-compatibility/performance/index.ts +12 -0
  1397. package/src/threejs-compatibility/postprocess/BloomPass.ts +16 -0
  1398. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
  1399. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
  1400. package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
  1401. package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
  1402. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
  1403. package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
  1404. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +169 -0
  1405. package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
  1406. package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
  1407. package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
  1408. package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
  1409. package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
  1410. package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
  1411. package/src/threejs-compatibility/postprocess/index.ts +15 -0
  1412. package/src/threejs-compatibility/shaders/NodeMaterial.ts +21 -0
  1413. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +6 -0
  1414. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +17 -0
  1415. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
  1416. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +6 -0
  1417. package/src/threejs-compatibility/shaders/Uniforms.ts +18 -0
  1418. package/src/threejs-compatibility/shaders/index.ts +9 -0
  1419. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +7 -0
  1420. package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
  1421. package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
  1422. package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
  1423. package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
  1424. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
  1425. package/src/threejs-compatibility/vfx/index.ts +9 -0
  1426. package/src/threejs-example-parity/index.ts +205 -0
  1427. package/src/webgpu/WebGPUBuffer.ts +1 -0
  1428. package/src/webgpu/WebGPUCompute.ts +2 -0
  1429. package/src/webgpu/WebGPUPipelineCache.ts +15 -0
  1430. package/src/webgpu/WebGPUPostProcess.ts +2 -0
  1431. package/src/webgpu/WebGPUTexture.ts +2 -0
  1432. package/tsconfig.json +26 -0
  1433. package/vitest.config.ts +20 -0
@@ -0,0 +1,188 @@
1
+ import { Material, type RenderState } from "./Material";
2
+ import { DEFAULT_PBR_ENVIRONMENT_INTENSITY, DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP } from "./PBRLightingDefaults";
3
+ import { Sampler } from "./Sampler";
4
+ import { DEFAULT_NORMAL_MAPPED_PBR_SHADER_NAME } from "./ShaderLibrary";
5
+ import { Texture } from "./Texture";
6
+ import { TextureBinding } from "./TextureBinding";
7
+
8
+ export interface NormalMappedPBRMaterialOptions {
9
+ readonly name?: string;
10
+ readonly baseColor?: readonly [number, number, number, number];
11
+ readonly metallic?: number;
12
+ readonly roughness?: number;
13
+ readonly environmentColor?: readonly [number, number, number];
14
+ readonly environmentIntensity?: number;
15
+ readonly proceduralEnvironmentMap?: NormalMappedPBRProceduralEnvironmentMapOptions;
16
+ readonly environmentMapTexture?: TextureBinding;
17
+ readonly environmentMapIntensity?: number;
18
+ readonly environmentMapSpecularIntensity?: number;
19
+ readonly environmentMapRotation?: number;
20
+ readonly environmentMapMipCount?: number;
21
+ readonly environmentBrdfLutTexture?: TextureBinding;
22
+ readonly emissiveColor?: readonly [number, number, number];
23
+ readonly emissiveStrength?: number;
24
+ readonly normalTexture: Texture;
25
+ readonly normalSampler?: Sampler;
26
+ readonly normalScale?: number;
27
+ readonly renderState?: Partial<RenderState>;
28
+ }
29
+
30
+ export interface NormalMappedPBRProceduralEnvironmentMapOptions {
31
+ readonly skyColor: readonly [number, number, number];
32
+ readonly horizonColor: readonly [number, number, number];
33
+ readonly groundColor: readonly [number, number, number];
34
+ readonly specularColor: readonly [number, number, number];
35
+ readonly intensity: number;
36
+ readonly specularIntensity: number;
37
+ }
38
+
39
+ export class NormalMappedPBRMaterial extends Material {
40
+ constructor(options: NormalMappedPBRMaterialOptions) {
41
+ const baseColor = options.baseColor ?? [1, 1, 1, 1];
42
+ const environmentColor = options.environmentColor ?? [1, 1, 1];
43
+ const proceduralEnvironmentMap: NormalMappedPBRProceduralEnvironmentMapOptions = options.proceduralEnvironmentMap ?? DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP;
44
+ const emissiveColor = options.emissiveColor ?? [0, 0, 0];
45
+ validateColor4(baseColor, "baseColor");
46
+ validateColor3(environmentColor, "environmentColor");
47
+ validateProceduralEnvironmentMap(proceduralEnvironmentMap);
48
+ validateNonNegative(options.environmentMapIntensity ?? 0, "environmentMapIntensity");
49
+ validateNonNegative(options.environmentMapSpecularIntensity ?? 0, "environmentMapSpecularIntensity");
50
+ validateFinite(options.environmentMapRotation ?? 0, "environmentMapRotation");
51
+ validateMipCount(options.environmentMapMipCount ?? 1);
52
+ validateColor3(emissiveColor, "emissiveColor");
53
+ validateUnit(options.metallic ?? 0, "metallic");
54
+ validateUnit(options.roughness ?? 0.5, "roughness");
55
+ validateNonNegative(options.environmentIntensity ?? DEFAULT_PBR_ENVIRONMENT_INTENSITY, "environmentIntensity");
56
+ validateNonNegative(options.emissiveStrength ?? 1, "emissiveStrength");
57
+ const normalScale = options.normalScale ?? 1;
58
+ if (!Number.isFinite(normalScale) || normalScale < 0) {
59
+ throw new RangeError("PBR normalScale must be finite and non-negative");
60
+ }
61
+
62
+ super({
63
+ name: options.name ?? "normal-mapped-pbr",
64
+ shaderKey: DEFAULT_NORMAL_MAPPED_PBR_SHADER_NAME,
65
+ renderState: options.renderState,
66
+ parameters: {
67
+ u_baseColor: baseColor,
68
+ u_metallic: options.metallic ?? 0,
69
+ u_roughness: options.roughness ?? 0.5,
70
+ u_environmentColor: environmentColor,
71
+ u_environmentIntensity: options.environmentIntensity ?? DEFAULT_PBR_ENVIRONMENT_INTENSITY,
72
+ u_environmentSkyColor: proceduralEnvironmentMap.skyColor,
73
+ u_environmentHorizonColor: proceduralEnvironmentMap.horizonColor,
74
+ u_environmentGroundColor: proceduralEnvironmentMap.groundColor,
75
+ u_environmentSpecularColor: proceduralEnvironmentMap.specularColor,
76
+ u_environmentMapIntensity: proceduralEnvironmentMap.intensity,
77
+ u_environmentSpecularIntensity: proceduralEnvironmentMap.specularIntensity,
78
+ u_environmentMapTexture: options.environmentMapTexture ?? new TextureBinding({ name: "u_environmentMapTexture", required: false }),
79
+ u_environmentMapTextureEnabled: options.environmentMapTexture ? 1 : 0,
80
+ u_environmentMapTextureIntensity: options.environmentMapIntensity ?? 0,
81
+ u_environmentMapTextureSpecularIntensity: options.environmentMapSpecularIntensity ?? 0,
82
+ u_environmentMapTextureRotation: options.environmentMapRotation ?? 0,
83
+ u_environmentMapTextureMipCount: options.environmentMapMipCount ?? 1,
84
+ u_environmentMapTextureEncoding: 0,
85
+ u_environmentBrdfLutTexture: options.environmentBrdfLutTexture ?? new TextureBinding({ name: "u_environmentBrdfLutTexture", required: false }),
86
+ u_environmentBrdfLutEnabled: options.environmentBrdfLutTexture ? 1 : 0,
87
+ u_emissiveColor: emissiveColor,
88
+ u_emissiveStrength: options.emissiveStrength ?? 1,
89
+ u_lightCount: 0,
90
+ u_lightData: new Float32Array(0),
91
+ u_normalTexture: new TextureBinding({
92
+ name: "u_normalTexture",
93
+ texture: options.normalTexture,
94
+ sampler: options.normalSampler,
95
+ required: true
96
+ }),
97
+ u_normalScale: normalScale,
98
+ u_modelViewProjection: identityMatrix(),
99
+ u_normalMatrix: identityMatrix()
100
+ },
101
+ requiredAttributes: ["a_position", "a_normal", "a_tangent", "a_uv"],
102
+ uniformSchema: [
103
+ { name: "u_baseColor", kind: "vec4" },
104
+ { name: "u_metallic", kind: "float" },
105
+ { name: "u_roughness", kind: "float" },
106
+ { name: "u_environmentColor", kind: "vec3" },
107
+ { name: "u_environmentIntensity", kind: "float" },
108
+ { name: "u_environmentSkyColor", kind: "vec3" },
109
+ { name: "u_environmentHorizonColor", kind: "vec3" },
110
+ { name: "u_environmentGroundColor", kind: "vec3" },
111
+ { name: "u_environmentSpecularColor", kind: "vec3" },
112
+ { name: "u_environmentMapIntensity", kind: "float" },
113
+ { name: "u_environmentSpecularIntensity", kind: "float" },
114
+ { name: "u_environmentMapTexture", kind: "texture2d", required: false },
115
+ { name: "u_environmentMapTextureEnabled", kind: "float" },
116
+ { name: "u_environmentMapTextureIntensity", kind: "float" },
117
+ { name: "u_environmentMapTextureSpecularIntensity", kind: "float" },
118
+ { name: "u_environmentMapTextureRotation", kind: "float" },
119
+ { name: "u_environmentMapTextureMipCount", kind: "float" },
120
+ { name: "u_environmentMapTextureEncoding", kind: "float" },
121
+ { name: "u_environmentBrdfLutTexture", kind: "texture2d", required: false },
122
+ { name: "u_environmentBrdfLutEnabled", kind: "float", required: false },
123
+ { name: "u_emissiveColor", kind: "vec3" },
124
+ { name: "u_emissiveStrength", kind: "float" },
125
+ { name: "u_lightCount", kind: "float" },
126
+ { name: "u_lightData", kind: "any" },
127
+ { name: "u_normalTexture", kind: "texture2d" },
128
+ { name: "u_normalScale", kind: "float" },
129
+ { name: "u_modelViewProjection", kind: "mat4" },
130
+ { name: "u_normalMatrix", kind: "mat4" }
131
+ ]
132
+ });
133
+ }
134
+ }
135
+
136
+ function validateNonNegative(value: number, label: string): void {
137
+ if (!Number.isFinite(value) || value < 0) {
138
+ throw new RangeError(`PBR ${label} must be finite and non-negative`);
139
+ }
140
+ }
141
+
142
+ function validateFinite(value: number, label: string): void {
143
+ if (!Number.isFinite(value)) {
144
+ throw new RangeError(`PBR ${label} must be finite`);
145
+ }
146
+ }
147
+
148
+ function validateMipCount(value: number): void {
149
+ if (!Number.isInteger(value) || value < 1) {
150
+ throw new RangeError("PBR environmentMapMipCount must be a positive integer");
151
+ }
152
+ }
153
+
154
+ function validateProceduralEnvironmentMap(value: NormalMappedPBRProceduralEnvironmentMapOptions): void {
155
+ validateColor3(value.skyColor, "proceduralEnvironmentMap.skyColor");
156
+ validateColor3(value.horizonColor, "proceduralEnvironmentMap.horizonColor");
157
+ validateColor3(value.groundColor, "proceduralEnvironmentMap.groundColor");
158
+ validateColor3(value.specularColor, "proceduralEnvironmentMap.specularColor");
159
+ validateNonNegative(value.intensity, "proceduralEnvironmentMap.intensity");
160
+ validateNonNegative(value.specularIntensity, "proceduralEnvironmentMap.specularIntensity");
161
+ }
162
+
163
+ function validateUnit(value: number, label: string): void {
164
+ if (!Number.isFinite(value) || value < 0 || value > 1) {
165
+ throw new RangeError(`PBR ${label} must be finite and within [0, 1]`);
166
+ }
167
+ }
168
+
169
+ function validateColor4(value: readonly number[], label: string): void {
170
+ if (value.length !== 4 || value.some((channel) => !Number.isFinite(channel) || channel < 0 || channel > 1)) {
171
+ throw new RangeError(`PBR ${label} must contain four finite values in [0, 1]`);
172
+ }
173
+ }
174
+
175
+ function validateColor3(value: readonly number[], label: string): void {
176
+ if (value.length !== 3 || value.some((channel) => !Number.isFinite(channel) || channel < 0 || channel > 1)) {
177
+ throw new RangeError(`PBR ${label} must contain three finite values in [0, 1]`);
178
+ }
179
+ }
180
+
181
+ function identityMatrix(): Float32Array {
182
+ return new Float32Array([
183
+ 1, 0, 0, 0,
184
+ 0, 1, 0, 0,
185
+ 0, 0, 1, 0,
186
+ 0, 0, 0, 1
187
+ ]);
188
+ }
@@ -0,0 +1,318 @@
1
+ export type OceanFixturePreset = "calm" | "moderate" | "rough" | "storm";
2
+
3
+ export interface OceanFixtureOptions {
4
+ readonly preset?: OceanFixturePreset;
5
+ readonly seed?: number;
6
+ readonly elapsedSeconds?: number;
7
+ readonly sampleCount?: number;
8
+ readonly cameraX?: number;
9
+ }
10
+
11
+ export interface OceanWaveDescriptor {
12
+ readonly amplitude: number;
13
+ readonly wavelength: number;
14
+ readonly speed: number;
15
+ readonly direction: readonly [number, number];
16
+ readonly steepness: number;
17
+ }
18
+
19
+ export interface OceanWaveSample {
20
+ readonly x: number;
21
+ readonly z: number;
22
+ readonly height: number;
23
+ readonly horizontalDisplacement: readonly [number, number];
24
+ readonly normal: readonly [number, number, number];
25
+ readonly foam: number;
26
+ }
27
+
28
+ export interface OceanFoamPatch {
29
+ readonly id: string;
30
+ readonly x: number;
31
+ readonly z: number;
32
+ readonly intensity: number;
33
+ readonly radius: number;
34
+ }
35
+
36
+ export interface OceanBuoyancySample {
37
+ readonly objectId: "marker-buoy";
38
+ readonly samplePointCount: number;
39
+ readonly submergedPointCount: number;
40
+ readonly waterHeight: number;
41
+ readonly submergedVolume: number;
42
+ readonly force: readonly [number, number, number];
43
+ readonly drag: readonly [number, number, number];
44
+ }
45
+
46
+ export interface OceanFixtureSample {
47
+ readonly id: "external-parity-old-branch-ocean-fixture";
48
+ readonly source: "origin-master-ocean-gerstner-foam-buoyancy-adapted";
49
+ readonly sourceFiles: readonly string[];
50
+ readonly preset: OceanFixturePreset;
51
+ readonly seed: number;
52
+ readonly elapsedSeconds: number;
53
+ readonly waveCount: number;
54
+ readonly waves: readonly OceanWaveDescriptor[];
55
+ readonly samples: readonly OceanWaveSample[];
56
+ readonly foamPatches: readonly OceanFoamPatch[];
57
+ readonly buoyancy: OceanBuoyancySample;
58
+ readonly minHeight: number;
59
+ readonly maxHeight: number;
60
+ readonly averageHeight: number;
61
+ readonly averageFoam: number;
62
+ readonly maxFoam: number;
63
+ readonly hash: string;
64
+ readonly claimBoundary: string;
65
+ readonly blockedClaims: readonly string[];
66
+ }
67
+
68
+ const sourceFiles = [
69
+ "origin/master:src/ocean/GerstnerWaves.ts",
70
+ "origin/master:src/ocean/FoamGenerator.ts",
71
+ "origin/master:src/ocean/BuoyancySystem.ts",
72
+ "origin/master:src/ocean/OceanFFT.ts",
73
+ "origin/master:src/ocean/OceanRenderer.ts"
74
+ ] as const;
75
+
76
+ const blockedClaims = [
77
+ "FFT ocean spectrum parity",
78
+ "planar reflection/refraction water renderer",
79
+ "underwater volume rendering",
80
+ "screen-space caustics parity",
81
+ "shoreline foam simulation",
82
+ "production buoyancy physics",
83
+ "Unity HDRP water parity",
84
+ "Unreal Water plugin parity"
85
+ ] as const;
86
+
87
+ export function sampleOceanFixture(options: OceanFixtureOptions = {}): OceanFixtureSample {
88
+ const preset = options.preset ?? "moderate";
89
+ const seed = integerOption(options.seed ?? 0x0cea6, "seed");
90
+ const elapsedSeconds = nonNegativeNumber(options.elapsedSeconds ?? 0, "elapsedSeconds");
91
+ const sampleCount = integerRange(options.sampleCount ?? 9, 5, 32, "sampleCount");
92
+ const cameraX = finiteNumber(options.cameraX ?? 0, "cameraX");
93
+ const waves = oceanPresetWaves(preset);
94
+ const samples = Array.from({ length: sampleCount }, (_, index) => {
95
+ const t = sampleCount <= 1 ? 0 : index / (sampleCount - 1);
96
+ const x = round3(-1.2 + t * 2.4 + Math.sin(seed + index) * 0.035 + cameraX * 0.08);
97
+ const z = round3(0.42 + Math.cos(seed * 0.17 + index) * 0.08);
98
+ const evaluated = evaluateWaves(waves, x, z, elapsedSeconds);
99
+ const compression = waveCompression(waves, x, z, elapsedSeconds);
100
+ const crestFoam = Math.abs(evaluated.height) * (preset === "calm" ? 0.16 : 0.42);
101
+ const foam = round3(Math.max(0, (1.08 - compression) * 1.45 + crestFoam));
102
+ return {
103
+ x,
104
+ z,
105
+ height: evaluated.height,
106
+ horizontalDisplacement: evaluated.horizontalDisplacement,
107
+ normal: evaluated.normal,
108
+ foam
109
+ };
110
+ });
111
+ const foamPatches = samples
112
+ .filter((sample) => sample.foam > 0.08)
113
+ .slice(0, 8)
114
+ .map((sample, index) => ({
115
+ id: `ocean-foam-${index}`,
116
+ x: sample.x,
117
+ z: sample.z,
118
+ intensity: sample.foam,
119
+ radius: round3(0.035 + sample.foam * 0.04)
120
+ }));
121
+ const buoyancy = calculateBuoyancy(waves, elapsedSeconds, cameraX);
122
+ const heights = samples.map((sample) => sample.height);
123
+ const foams = samples.map((sample) => sample.foam);
124
+ const hash = stableHash([
125
+ preset,
126
+ seed,
127
+ elapsedSeconds.toFixed(3),
128
+ samples.map((sample) => `${sample.x}:${sample.height}:${sample.foam}`).join("|"),
129
+ foamPatches.length,
130
+ buoyancy.force.join(",")
131
+ ].join("#"));
132
+ return {
133
+ id: "external-parity-old-branch-ocean-fixture",
134
+ source: "origin-master-ocean-gerstner-foam-buoyancy-adapted",
135
+ sourceFiles,
136
+ preset,
137
+ seed,
138
+ elapsedSeconds: round3(elapsedSeconds),
139
+ waveCount: waves.length,
140
+ waves,
141
+ samples,
142
+ foamPatches,
143
+ buoyancy,
144
+ minHeight: round3(Math.min(...heights)),
145
+ maxHeight: round3(Math.max(...heights)),
146
+ averageHeight: round3(heights.reduce((sum, value) => sum + value, 0) / heights.length),
147
+ averageFoam: round3(foams.reduce((sum, value) => sum + value, 0) / foams.length),
148
+ maxFoam: round3(Math.max(...foams)),
149
+ hash,
150
+ claimBoundary: "This adapts old Gerstner, foam, and buoyancy concepts into deterministic local telemetry and simple markers; it does not implement a production ocean renderer.",
151
+ blockedClaims
152
+ };
153
+ }
154
+
155
+ function oceanPresetWaves(preset: OceanFixturePreset): readonly OceanWaveDescriptor[] {
156
+ if (preset === "calm") {
157
+ return [
158
+ wave(0.045, 0.9, 0.55, [1, 0.12], 0.2),
159
+ wave(0.026, 0.48, 0.42, [0.58, 0.82], 0.18)
160
+ ];
161
+ }
162
+ if (preset === "rough") {
163
+ return [
164
+ wave(0.13, 1.4, 0.86, [1, 0.08], 0.58),
165
+ wave(0.09, 0.82, 0.72, [0.86, 0.5], 0.48),
166
+ wave(0.052, 0.46, 0.58, [0.54, 0.84], 0.42),
167
+ wave(0.032, 0.28, 0.48, [0.35, 0.94], 0.36)
168
+ ];
169
+ }
170
+ if (preset === "storm") {
171
+ return [
172
+ wave(0.18, 1.75, 1.02, [1, 0.06], 0.72),
173
+ wave(0.13, 1.08, 0.88, [0.92, 0.39], 0.62),
174
+ wave(0.082, 0.62, 0.75, [0.76, 0.65], 0.54),
175
+ wave(0.052, 0.36, 0.62, [0.48, 0.88], 0.48),
176
+ wave(0.034, 0.22, 0.52, [0.28, 0.96], 0.42)
177
+ ];
178
+ }
179
+ return [
180
+ wave(0.08, 1.1, 0.72, [1, 0.1], 0.38),
181
+ wave(0.055, 0.68, 0.58, [0.8, 0.6], 0.32),
182
+ wave(0.036, 0.38, 0.46, [0.6, 0.8], 0.28)
183
+ ];
184
+ }
185
+
186
+ function wave(amplitude: number, wavelength: number, speed: number, direction: readonly [number, number], steepness: number): OceanWaveDescriptor {
187
+ const length = Math.hypot(direction[0], direction[1]) || 1;
188
+ return {
189
+ amplitude,
190
+ wavelength,
191
+ speed,
192
+ direction: [round3(direction[0] / length), round3(direction[1] / length)],
193
+ steepness: Math.min(1, steepness)
194
+ };
195
+ }
196
+
197
+ function evaluateWaves(waves: readonly OceanWaveDescriptor[], x: number, z: number, time: number): {
198
+ readonly height: number;
199
+ readonly horizontalDisplacement: readonly [number, number];
200
+ readonly normal: readonly [number, number, number];
201
+ } {
202
+ let height = 0;
203
+ let dx = 0;
204
+ let dz = 0;
205
+ let nx = 0;
206
+ let ny = 1;
207
+ let nz = 0;
208
+ for (const descriptor of waves) {
209
+ const k = (2 * Math.PI) / descriptor.wavelength;
210
+ const omega = descriptor.speed * k;
211
+ const phase = k * (descriptor.direction[0] * x + descriptor.direction[1] * z) - omega * time;
212
+ const sin = Math.sin(phase);
213
+ const cos = Math.cos(phase);
214
+ const q = descriptor.steepness / Math.max(0.0001, descriptor.amplitude * k * waves.length);
215
+ const waveAmplitude = k * descriptor.amplitude;
216
+ height += descriptor.amplitude * sin;
217
+ dx += q * descriptor.amplitude * descriptor.direction[0] * cos;
218
+ dz += q * descriptor.amplitude * descriptor.direction[1] * cos;
219
+ nx -= descriptor.direction[0] * waveAmplitude * cos;
220
+ ny -= q * waveAmplitude * sin;
221
+ nz -= descriptor.direction[1] * waveAmplitude * cos;
222
+ }
223
+ const normalLength = Math.hypot(nx, ny, nz) || 1;
224
+ return {
225
+ height: round3(height),
226
+ horizontalDisplacement: [round3(dx), round3(dz)],
227
+ normal: [round3(nx / normalLength), round3(ny / normalLength), round3(nz / normalLength)]
228
+ };
229
+ }
230
+
231
+ function waveCompression(waves: readonly OceanWaveDescriptor[], x: number, z: number, time: number): number {
232
+ let compression = 1;
233
+ for (const descriptor of waves) {
234
+ const k = (2 * Math.PI) / descriptor.wavelength;
235
+ const omega = descriptor.speed * k;
236
+ const phase = k * (descriptor.direction[0] * x + descriptor.direction[1] * z) - omega * time;
237
+ compression -= descriptor.steepness * descriptor.amplitude * k * Math.sin(phase) * 0.35;
238
+ }
239
+ return round3(compression);
240
+ }
241
+
242
+ function calculateBuoyancy(waves: readonly OceanWaveDescriptor[], time: number, cameraX: number): OceanBuoyancySample {
243
+ const position: [number, number, number] = [round3(cameraX * 0.04), -0.12, 0.44];
244
+ const velocity: [number, number, number] = [0.18, 0, -0.04];
245
+ const samplePoints: readonly (readonly [number, number, number])[] = [
246
+ [-0.08, -0.035, -0.045],
247
+ [0.08, -0.035, -0.045],
248
+ [-0.08, -0.035, 0.045],
249
+ [0.08, -0.035, 0.045],
250
+ [0, 0.035, 0]
251
+ ];
252
+ const mass = 18;
253
+ const volume = 0.055;
254
+ const density = 1000;
255
+ const gravity = 9.81;
256
+ let submerged = 0;
257
+ let waterHeightSum = 0;
258
+ let buoyancyY = -mass * gravity;
259
+ let dragX = 0;
260
+ let dragZ = 0;
261
+ for (const point of samplePoints) {
262
+ const worldX = position[0] + point[0];
263
+ const worldY = position[1] + point[1];
264
+ const worldZ = position[2] + point[2];
265
+ const waterHeight = evaluateWaves(waves, worldX, worldZ, time).height;
266
+ waterHeightSum += waterHeight;
267
+ const depth = waterHeight - worldY;
268
+ if (depth <= 0) continue;
269
+ submerged += 1;
270
+ buoyancyY += density * gravity * depth / samplePoints.length;
271
+ const speedSq = velocity[0] * velocity[0] + velocity[2] * velocity[2];
272
+ const drag = 0.5 * density * 0.38 * depth * speedSq / samplePoints.length;
273
+ dragX -= velocity[0] * drag;
274
+ dragZ -= velocity[2] * drag;
275
+ }
276
+ return {
277
+ objectId: "marker-buoy",
278
+ samplePointCount: samplePoints.length,
279
+ submergedPointCount: submerged,
280
+ waterHeight: round3(waterHeightSum / samplePoints.length),
281
+ submergedVolume: round3((submerged / samplePoints.length) * volume),
282
+ force: [round3(dragX), round3(buoyancyY), round3(dragZ)],
283
+ drag: [round3(dragX), 0, round3(dragZ)]
284
+ };
285
+ }
286
+
287
+ function integerOption(value: number, name: string): number {
288
+ if (!Number.isInteger(value)) throw new RangeError(`${name} must be an integer.`);
289
+ return value;
290
+ }
291
+
292
+ function integerRange(value: number, min: number, max: number, name: string): number {
293
+ if (!Number.isInteger(value) || value < min || value > max) throw new RangeError(`${name} must be an integer between ${min} and ${max}.`);
294
+ return value;
295
+ }
296
+
297
+ function nonNegativeNumber(value: number, name: string): number {
298
+ if (!Number.isFinite(value) || value < 0) throw new RangeError(`${name} must be non-negative.`);
299
+ return value;
300
+ }
301
+
302
+ function finiteNumber(value: number, name: string): number {
303
+ if (!Number.isFinite(value)) throw new RangeError(`${name} must be finite.`);
304
+ return value;
305
+ }
306
+
307
+ function round3(value: number): number {
308
+ return Math.round(value * 1_000) / 1_000;
309
+ }
310
+
311
+ function stableHash(value: string): string {
312
+ let hash = 0x811c9dc5;
313
+ for (let index = 0; index < value.length; index += 1) {
314
+ hash ^= value.charCodeAt(index);
315
+ hash = Math.imul(hash, 0x01000193);
316
+ }
317
+ return (hash >>> 0).toString(16).padStart(8, "0");
318
+ }
@@ -0,0 +1,12 @@
1
+ import type { PBRProceduralEnvironmentMapOptions } from "./PBRMaterial";
2
+
3
+ export const DEFAULT_PBR_ENVIRONMENT_INTENSITY = 0.18;
4
+
5
+ export const DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP: PBRProceduralEnvironmentMapOptions = {
6
+ skyColor: [0.45, 0.55, 0.72],
7
+ horizonColor: [0.72, 0.68, 0.58],
8
+ groundColor: [0.08, 0.08, 0.09],
9
+ specularColor: [1, 1, 1],
10
+ intensity: 0.28,
11
+ specularIntensity: 0.65
12
+ };