@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
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- package/src/production-runtime/backends/RendererBackend.ts +17 -0
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- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
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- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
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- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
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- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
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- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
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- package/src/shaders/unlit.frag.glsl +18 -0
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- package/src/shadows/ContactShadows.ts +106 -0
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- package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
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- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
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- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
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import { Material, type RenderState } from "./Material";
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import { DEFAULT_PBR_ENVIRONMENT_INTENSITY, DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP } from "./PBRLightingDefaults";
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import { Sampler } from "./Sampler";
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import { DEFAULT_NORMAL_MAPPED_PBR_SHADER_NAME } from "./ShaderLibrary";
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import { Texture } from "./Texture";
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import { TextureBinding } from "./TextureBinding";
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export interface NormalMappedPBRMaterialOptions {
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readonly name?: string;
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readonly baseColor?: readonly [number, number, number, number];
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readonly metallic?: number;
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readonly roughness?: number;
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readonly environmentColor?: readonly [number, number, number];
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readonly environmentIntensity?: number;
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readonly proceduralEnvironmentMap?: NormalMappedPBRProceduralEnvironmentMapOptions;
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readonly environmentMapTexture?: TextureBinding;
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readonly environmentMapIntensity?: number;
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readonly environmentMapSpecularIntensity?: number;
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readonly environmentMapRotation?: number;
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readonly environmentMapMipCount?: number;
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readonly environmentBrdfLutTexture?: TextureBinding;
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readonly emissiveColor?: readonly [number, number, number];
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readonly emissiveStrength?: number;
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readonly normalTexture: Texture;
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readonly normalSampler?: Sampler;
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readonly normalScale?: number;
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readonly renderState?: Partial<RenderState>;
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}
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export interface NormalMappedPBRProceduralEnvironmentMapOptions {
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readonly skyColor: readonly [number, number, number];
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readonly horizonColor: readonly [number, number, number];
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readonly groundColor: readonly [number, number, number];
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readonly specularColor: readonly [number, number, number];
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readonly intensity: number;
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readonly specularIntensity: number;
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}
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export class NormalMappedPBRMaterial extends Material {
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constructor(options: NormalMappedPBRMaterialOptions) {
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const baseColor = options.baseColor ?? [1, 1, 1, 1];
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const environmentColor = options.environmentColor ?? [1, 1, 1];
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const proceduralEnvironmentMap: NormalMappedPBRProceduralEnvironmentMapOptions = options.proceduralEnvironmentMap ?? DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP;
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const emissiveColor = options.emissiveColor ?? [0, 0, 0];
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validateColor4(baseColor, "baseColor");
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validateColor3(environmentColor, "environmentColor");
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validateProceduralEnvironmentMap(proceduralEnvironmentMap);
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validateNonNegative(options.environmentMapIntensity ?? 0, "environmentMapIntensity");
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validateNonNegative(options.environmentMapSpecularIntensity ?? 0, "environmentMapSpecularIntensity");
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validateFinite(options.environmentMapRotation ?? 0, "environmentMapRotation");
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validateMipCount(options.environmentMapMipCount ?? 1);
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validateColor3(emissiveColor, "emissiveColor");
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validateUnit(options.metallic ?? 0, "metallic");
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validateUnit(options.roughness ?? 0.5, "roughness");
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validateNonNegative(options.environmentIntensity ?? DEFAULT_PBR_ENVIRONMENT_INTENSITY, "environmentIntensity");
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validateNonNegative(options.emissiveStrength ?? 1, "emissiveStrength");
|
|
57
|
+
const normalScale = options.normalScale ?? 1;
|
|
58
|
+
if (!Number.isFinite(normalScale) || normalScale < 0) {
|
|
59
|
+
throw new RangeError("PBR normalScale must be finite and non-negative");
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
super({
|
|
63
|
+
name: options.name ?? "normal-mapped-pbr",
|
|
64
|
+
shaderKey: DEFAULT_NORMAL_MAPPED_PBR_SHADER_NAME,
|
|
65
|
+
renderState: options.renderState,
|
|
66
|
+
parameters: {
|
|
67
|
+
u_baseColor: baseColor,
|
|
68
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+
u_metallic: options.metallic ?? 0,
|
|
69
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+
u_roughness: options.roughness ?? 0.5,
|
|
70
|
+
u_environmentColor: environmentColor,
|
|
71
|
+
u_environmentIntensity: options.environmentIntensity ?? DEFAULT_PBR_ENVIRONMENT_INTENSITY,
|
|
72
|
+
u_environmentSkyColor: proceduralEnvironmentMap.skyColor,
|
|
73
|
+
u_environmentHorizonColor: proceduralEnvironmentMap.horizonColor,
|
|
74
|
+
u_environmentGroundColor: proceduralEnvironmentMap.groundColor,
|
|
75
|
+
u_environmentSpecularColor: proceduralEnvironmentMap.specularColor,
|
|
76
|
+
u_environmentMapIntensity: proceduralEnvironmentMap.intensity,
|
|
77
|
+
u_environmentSpecularIntensity: proceduralEnvironmentMap.specularIntensity,
|
|
78
|
+
u_environmentMapTexture: options.environmentMapTexture ?? new TextureBinding({ name: "u_environmentMapTexture", required: false }),
|
|
79
|
+
u_environmentMapTextureEnabled: options.environmentMapTexture ? 1 : 0,
|
|
80
|
+
u_environmentMapTextureIntensity: options.environmentMapIntensity ?? 0,
|
|
81
|
+
u_environmentMapTextureSpecularIntensity: options.environmentMapSpecularIntensity ?? 0,
|
|
82
|
+
u_environmentMapTextureRotation: options.environmentMapRotation ?? 0,
|
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83
|
+
u_environmentMapTextureMipCount: options.environmentMapMipCount ?? 1,
|
|
84
|
+
u_environmentMapTextureEncoding: 0,
|
|
85
|
+
u_environmentBrdfLutTexture: options.environmentBrdfLutTexture ?? new TextureBinding({ name: "u_environmentBrdfLutTexture", required: false }),
|
|
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|
+
u_environmentBrdfLutEnabled: options.environmentBrdfLutTexture ? 1 : 0,
|
|
87
|
+
u_emissiveColor: emissiveColor,
|
|
88
|
+
u_emissiveStrength: options.emissiveStrength ?? 1,
|
|
89
|
+
u_lightCount: 0,
|
|
90
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+
u_lightData: new Float32Array(0),
|
|
91
|
+
u_normalTexture: new TextureBinding({
|
|
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|
+
name: "u_normalTexture",
|
|
93
|
+
texture: options.normalTexture,
|
|
94
|
+
sampler: options.normalSampler,
|
|
95
|
+
required: true
|
|
96
|
+
}),
|
|
97
|
+
u_normalScale: normalScale,
|
|
98
|
+
u_modelViewProjection: identityMatrix(),
|
|
99
|
+
u_normalMatrix: identityMatrix()
|
|
100
|
+
},
|
|
101
|
+
requiredAttributes: ["a_position", "a_normal", "a_tangent", "a_uv"],
|
|
102
|
+
uniformSchema: [
|
|
103
|
+
{ name: "u_baseColor", kind: "vec4" },
|
|
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|
+
{ name: "u_metallic", kind: "float" },
|
|
105
|
+
{ name: "u_roughness", kind: "float" },
|
|
106
|
+
{ name: "u_environmentColor", kind: "vec3" },
|
|
107
|
+
{ name: "u_environmentIntensity", kind: "float" },
|
|
108
|
+
{ name: "u_environmentSkyColor", kind: "vec3" },
|
|
109
|
+
{ name: "u_environmentHorizonColor", kind: "vec3" },
|
|
110
|
+
{ name: "u_environmentGroundColor", kind: "vec3" },
|
|
111
|
+
{ name: "u_environmentSpecularColor", kind: "vec3" },
|
|
112
|
+
{ name: "u_environmentMapIntensity", kind: "float" },
|
|
113
|
+
{ name: "u_environmentSpecularIntensity", kind: "float" },
|
|
114
|
+
{ name: "u_environmentMapTexture", kind: "texture2d", required: false },
|
|
115
|
+
{ name: "u_environmentMapTextureEnabled", kind: "float" },
|
|
116
|
+
{ name: "u_environmentMapTextureIntensity", kind: "float" },
|
|
117
|
+
{ name: "u_environmentMapTextureSpecularIntensity", kind: "float" },
|
|
118
|
+
{ name: "u_environmentMapTextureRotation", kind: "float" },
|
|
119
|
+
{ name: "u_environmentMapTextureMipCount", kind: "float" },
|
|
120
|
+
{ name: "u_environmentMapTextureEncoding", kind: "float" },
|
|
121
|
+
{ name: "u_environmentBrdfLutTexture", kind: "texture2d", required: false },
|
|
122
|
+
{ name: "u_environmentBrdfLutEnabled", kind: "float", required: false },
|
|
123
|
+
{ name: "u_emissiveColor", kind: "vec3" },
|
|
124
|
+
{ name: "u_emissiveStrength", kind: "float" },
|
|
125
|
+
{ name: "u_lightCount", kind: "float" },
|
|
126
|
+
{ name: "u_lightData", kind: "any" },
|
|
127
|
+
{ name: "u_normalTexture", kind: "texture2d" },
|
|
128
|
+
{ name: "u_normalScale", kind: "float" },
|
|
129
|
+
{ name: "u_modelViewProjection", kind: "mat4" },
|
|
130
|
+
{ name: "u_normalMatrix", kind: "mat4" }
|
|
131
|
+
]
|
|
132
|
+
});
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
function validateNonNegative(value: number, label: string): void {
|
|
137
|
+
if (!Number.isFinite(value) || value < 0) {
|
|
138
|
+
throw new RangeError(`PBR ${label} must be finite and non-negative`);
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
function validateFinite(value: number, label: string): void {
|
|
143
|
+
if (!Number.isFinite(value)) {
|
|
144
|
+
throw new RangeError(`PBR ${label} must be finite`);
|
|
145
|
+
}
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
function validateMipCount(value: number): void {
|
|
149
|
+
if (!Number.isInteger(value) || value < 1) {
|
|
150
|
+
throw new RangeError("PBR environmentMapMipCount must be a positive integer");
|
|
151
|
+
}
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
function validateProceduralEnvironmentMap(value: NormalMappedPBRProceduralEnvironmentMapOptions): void {
|
|
155
|
+
validateColor3(value.skyColor, "proceduralEnvironmentMap.skyColor");
|
|
156
|
+
validateColor3(value.horizonColor, "proceduralEnvironmentMap.horizonColor");
|
|
157
|
+
validateColor3(value.groundColor, "proceduralEnvironmentMap.groundColor");
|
|
158
|
+
validateColor3(value.specularColor, "proceduralEnvironmentMap.specularColor");
|
|
159
|
+
validateNonNegative(value.intensity, "proceduralEnvironmentMap.intensity");
|
|
160
|
+
validateNonNegative(value.specularIntensity, "proceduralEnvironmentMap.specularIntensity");
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
function validateUnit(value: number, label: string): void {
|
|
164
|
+
if (!Number.isFinite(value) || value < 0 || value > 1) {
|
|
165
|
+
throw new RangeError(`PBR ${label} must be finite and within [0, 1]`);
|
|
166
|
+
}
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
function validateColor4(value: readonly number[], label: string): void {
|
|
170
|
+
if (value.length !== 4 || value.some((channel) => !Number.isFinite(channel) || channel < 0 || channel > 1)) {
|
|
171
|
+
throw new RangeError(`PBR ${label} must contain four finite values in [0, 1]`);
|
|
172
|
+
}
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
function validateColor3(value: readonly number[], label: string): void {
|
|
176
|
+
if (value.length !== 3 || value.some((channel) => !Number.isFinite(channel) || channel < 0 || channel > 1)) {
|
|
177
|
+
throw new RangeError(`PBR ${label} must contain three finite values in [0, 1]`);
|
|
178
|
+
}
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
function identityMatrix(): Float32Array {
|
|
182
|
+
return new Float32Array([
|
|
183
|
+
1, 0, 0, 0,
|
|
184
|
+
0, 1, 0, 0,
|
|
185
|
+
0, 0, 1, 0,
|
|
186
|
+
0, 0, 0, 1
|
|
187
|
+
]);
|
|
188
|
+
}
|
|
@@ -0,0 +1,318 @@
|
|
|
1
|
+
export type OceanFixturePreset = "calm" | "moderate" | "rough" | "storm";
|
|
2
|
+
|
|
3
|
+
export interface OceanFixtureOptions {
|
|
4
|
+
readonly preset?: OceanFixturePreset;
|
|
5
|
+
readonly seed?: number;
|
|
6
|
+
readonly elapsedSeconds?: number;
|
|
7
|
+
readonly sampleCount?: number;
|
|
8
|
+
readonly cameraX?: number;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export interface OceanWaveDescriptor {
|
|
12
|
+
readonly amplitude: number;
|
|
13
|
+
readonly wavelength: number;
|
|
14
|
+
readonly speed: number;
|
|
15
|
+
readonly direction: readonly [number, number];
|
|
16
|
+
readonly steepness: number;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
export interface OceanWaveSample {
|
|
20
|
+
readonly x: number;
|
|
21
|
+
readonly z: number;
|
|
22
|
+
readonly height: number;
|
|
23
|
+
readonly horizontalDisplacement: readonly [number, number];
|
|
24
|
+
readonly normal: readonly [number, number, number];
|
|
25
|
+
readonly foam: number;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export interface OceanFoamPatch {
|
|
29
|
+
readonly id: string;
|
|
30
|
+
readonly x: number;
|
|
31
|
+
readonly z: number;
|
|
32
|
+
readonly intensity: number;
|
|
33
|
+
readonly radius: number;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
export interface OceanBuoyancySample {
|
|
37
|
+
readonly objectId: "marker-buoy";
|
|
38
|
+
readonly samplePointCount: number;
|
|
39
|
+
readonly submergedPointCount: number;
|
|
40
|
+
readonly waterHeight: number;
|
|
41
|
+
readonly submergedVolume: number;
|
|
42
|
+
readonly force: readonly [number, number, number];
|
|
43
|
+
readonly drag: readonly [number, number, number];
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
export interface OceanFixtureSample {
|
|
47
|
+
readonly id: "external-parity-old-branch-ocean-fixture";
|
|
48
|
+
readonly source: "origin-master-ocean-gerstner-foam-buoyancy-adapted";
|
|
49
|
+
readonly sourceFiles: readonly string[];
|
|
50
|
+
readonly preset: OceanFixturePreset;
|
|
51
|
+
readonly seed: number;
|
|
52
|
+
readonly elapsedSeconds: number;
|
|
53
|
+
readonly waveCount: number;
|
|
54
|
+
readonly waves: readonly OceanWaveDescriptor[];
|
|
55
|
+
readonly samples: readonly OceanWaveSample[];
|
|
56
|
+
readonly foamPatches: readonly OceanFoamPatch[];
|
|
57
|
+
readonly buoyancy: OceanBuoyancySample;
|
|
58
|
+
readonly minHeight: number;
|
|
59
|
+
readonly maxHeight: number;
|
|
60
|
+
readonly averageHeight: number;
|
|
61
|
+
readonly averageFoam: number;
|
|
62
|
+
readonly maxFoam: number;
|
|
63
|
+
readonly hash: string;
|
|
64
|
+
readonly claimBoundary: string;
|
|
65
|
+
readonly blockedClaims: readonly string[];
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
const sourceFiles = [
|
|
69
|
+
"origin/master:src/ocean/GerstnerWaves.ts",
|
|
70
|
+
"origin/master:src/ocean/FoamGenerator.ts",
|
|
71
|
+
"origin/master:src/ocean/BuoyancySystem.ts",
|
|
72
|
+
"origin/master:src/ocean/OceanFFT.ts",
|
|
73
|
+
"origin/master:src/ocean/OceanRenderer.ts"
|
|
74
|
+
] as const;
|
|
75
|
+
|
|
76
|
+
const blockedClaims = [
|
|
77
|
+
"FFT ocean spectrum parity",
|
|
78
|
+
"planar reflection/refraction water renderer",
|
|
79
|
+
"underwater volume rendering",
|
|
80
|
+
"screen-space caustics parity",
|
|
81
|
+
"shoreline foam simulation",
|
|
82
|
+
"production buoyancy physics",
|
|
83
|
+
"Unity HDRP water parity",
|
|
84
|
+
"Unreal Water plugin parity"
|
|
85
|
+
] as const;
|
|
86
|
+
|
|
87
|
+
export function sampleOceanFixture(options: OceanFixtureOptions = {}): OceanFixtureSample {
|
|
88
|
+
const preset = options.preset ?? "moderate";
|
|
89
|
+
const seed = integerOption(options.seed ?? 0x0cea6, "seed");
|
|
90
|
+
const elapsedSeconds = nonNegativeNumber(options.elapsedSeconds ?? 0, "elapsedSeconds");
|
|
91
|
+
const sampleCount = integerRange(options.sampleCount ?? 9, 5, 32, "sampleCount");
|
|
92
|
+
const cameraX = finiteNumber(options.cameraX ?? 0, "cameraX");
|
|
93
|
+
const waves = oceanPresetWaves(preset);
|
|
94
|
+
const samples = Array.from({ length: sampleCount }, (_, index) => {
|
|
95
|
+
const t = sampleCount <= 1 ? 0 : index / (sampleCount - 1);
|
|
96
|
+
const x = round3(-1.2 + t * 2.4 + Math.sin(seed + index) * 0.035 + cameraX * 0.08);
|
|
97
|
+
const z = round3(0.42 + Math.cos(seed * 0.17 + index) * 0.08);
|
|
98
|
+
const evaluated = evaluateWaves(waves, x, z, elapsedSeconds);
|
|
99
|
+
const compression = waveCompression(waves, x, z, elapsedSeconds);
|
|
100
|
+
const crestFoam = Math.abs(evaluated.height) * (preset === "calm" ? 0.16 : 0.42);
|
|
101
|
+
const foam = round3(Math.max(0, (1.08 - compression) * 1.45 + crestFoam));
|
|
102
|
+
return {
|
|
103
|
+
x,
|
|
104
|
+
z,
|
|
105
|
+
height: evaluated.height,
|
|
106
|
+
horizontalDisplacement: evaluated.horizontalDisplacement,
|
|
107
|
+
normal: evaluated.normal,
|
|
108
|
+
foam
|
|
109
|
+
};
|
|
110
|
+
});
|
|
111
|
+
const foamPatches = samples
|
|
112
|
+
.filter((sample) => sample.foam > 0.08)
|
|
113
|
+
.slice(0, 8)
|
|
114
|
+
.map((sample, index) => ({
|
|
115
|
+
id: `ocean-foam-${index}`,
|
|
116
|
+
x: sample.x,
|
|
117
|
+
z: sample.z,
|
|
118
|
+
intensity: sample.foam,
|
|
119
|
+
radius: round3(0.035 + sample.foam * 0.04)
|
|
120
|
+
}));
|
|
121
|
+
const buoyancy = calculateBuoyancy(waves, elapsedSeconds, cameraX);
|
|
122
|
+
const heights = samples.map((sample) => sample.height);
|
|
123
|
+
const foams = samples.map((sample) => sample.foam);
|
|
124
|
+
const hash = stableHash([
|
|
125
|
+
preset,
|
|
126
|
+
seed,
|
|
127
|
+
elapsedSeconds.toFixed(3),
|
|
128
|
+
samples.map((sample) => `${sample.x}:${sample.height}:${sample.foam}`).join("|"),
|
|
129
|
+
foamPatches.length,
|
|
130
|
+
buoyancy.force.join(",")
|
|
131
|
+
].join("#"));
|
|
132
|
+
return {
|
|
133
|
+
id: "external-parity-old-branch-ocean-fixture",
|
|
134
|
+
source: "origin-master-ocean-gerstner-foam-buoyancy-adapted",
|
|
135
|
+
sourceFiles,
|
|
136
|
+
preset,
|
|
137
|
+
seed,
|
|
138
|
+
elapsedSeconds: round3(elapsedSeconds),
|
|
139
|
+
waveCount: waves.length,
|
|
140
|
+
waves,
|
|
141
|
+
samples,
|
|
142
|
+
foamPatches,
|
|
143
|
+
buoyancy,
|
|
144
|
+
minHeight: round3(Math.min(...heights)),
|
|
145
|
+
maxHeight: round3(Math.max(...heights)),
|
|
146
|
+
averageHeight: round3(heights.reduce((sum, value) => sum + value, 0) / heights.length),
|
|
147
|
+
averageFoam: round3(foams.reduce((sum, value) => sum + value, 0) / foams.length),
|
|
148
|
+
maxFoam: round3(Math.max(...foams)),
|
|
149
|
+
hash,
|
|
150
|
+
claimBoundary: "This adapts old Gerstner, foam, and buoyancy concepts into deterministic local telemetry and simple markers; it does not implement a production ocean renderer.",
|
|
151
|
+
blockedClaims
|
|
152
|
+
};
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
function oceanPresetWaves(preset: OceanFixturePreset): readonly OceanWaveDescriptor[] {
|
|
156
|
+
if (preset === "calm") {
|
|
157
|
+
return [
|
|
158
|
+
wave(0.045, 0.9, 0.55, [1, 0.12], 0.2),
|
|
159
|
+
wave(0.026, 0.48, 0.42, [0.58, 0.82], 0.18)
|
|
160
|
+
];
|
|
161
|
+
}
|
|
162
|
+
if (preset === "rough") {
|
|
163
|
+
return [
|
|
164
|
+
wave(0.13, 1.4, 0.86, [1, 0.08], 0.58),
|
|
165
|
+
wave(0.09, 0.82, 0.72, [0.86, 0.5], 0.48),
|
|
166
|
+
wave(0.052, 0.46, 0.58, [0.54, 0.84], 0.42),
|
|
167
|
+
wave(0.032, 0.28, 0.48, [0.35, 0.94], 0.36)
|
|
168
|
+
];
|
|
169
|
+
}
|
|
170
|
+
if (preset === "storm") {
|
|
171
|
+
return [
|
|
172
|
+
wave(0.18, 1.75, 1.02, [1, 0.06], 0.72),
|
|
173
|
+
wave(0.13, 1.08, 0.88, [0.92, 0.39], 0.62),
|
|
174
|
+
wave(0.082, 0.62, 0.75, [0.76, 0.65], 0.54),
|
|
175
|
+
wave(0.052, 0.36, 0.62, [0.48, 0.88], 0.48),
|
|
176
|
+
wave(0.034, 0.22, 0.52, [0.28, 0.96], 0.42)
|
|
177
|
+
];
|
|
178
|
+
}
|
|
179
|
+
return [
|
|
180
|
+
wave(0.08, 1.1, 0.72, [1, 0.1], 0.38),
|
|
181
|
+
wave(0.055, 0.68, 0.58, [0.8, 0.6], 0.32),
|
|
182
|
+
wave(0.036, 0.38, 0.46, [0.6, 0.8], 0.28)
|
|
183
|
+
];
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
function wave(amplitude: number, wavelength: number, speed: number, direction: readonly [number, number], steepness: number): OceanWaveDescriptor {
|
|
187
|
+
const length = Math.hypot(direction[0], direction[1]) || 1;
|
|
188
|
+
return {
|
|
189
|
+
amplitude,
|
|
190
|
+
wavelength,
|
|
191
|
+
speed,
|
|
192
|
+
direction: [round3(direction[0] / length), round3(direction[1] / length)],
|
|
193
|
+
steepness: Math.min(1, steepness)
|
|
194
|
+
};
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
function evaluateWaves(waves: readonly OceanWaveDescriptor[], x: number, z: number, time: number): {
|
|
198
|
+
readonly height: number;
|
|
199
|
+
readonly horizontalDisplacement: readonly [number, number];
|
|
200
|
+
readonly normal: readonly [number, number, number];
|
|
201
|
+
} {
|
|
202
|
+
let height = 0;
|
|
203
|
+
let dx = 0;
|
|
204
|
+
let dz = 0;
|
|
205
|
+
let nx = 0;
|
|
206
|
+
let ny = 1;
|
|
207
|
+
let nz = 0;
|
|
208
|
+
for (const descriptor of waves) {
|
|
209
|
+
const k = (2 * Math.PI) / descriptor.wavelength;
|
|
210
|
+
const omega = descriptor.speed * k;
|
|
211
|
+
const phase = k * (descriptor.direction[0] * x + descriptor.direction[1] * z) - omega * time;
|
|
212
|
+
const sin = Math.sin(phase);
|
|
213
|
+
const cos = Math.cos(phase);
|
|
214
|
+
const q = descriptor.steepness / Math.max(0.0001, descriptor.amplitude * k * waves.length);
|
|
215
|
+
const waveAmplitude = k * descriptor.amplitude;
|
|
216
|
+
height += descriptor.amplitude * sin;
|
|
217
|
+
dx += q * descriptor.amplitude * descriptor.direction[0] * cos;
|
|
218
|
+
dz += q * descriptor.amplitude * descriptor.direction[1] * cos;
|
|
219
|
+
nx -= descriptor.direction[0] * waveAmplitude * cos;
|
|
220
|
+
ny -= q * waveAmplitude * sin;
|
|
221
|
+
nz -= descriptor.direction[1] * waveAmplitude * cos;
|
|
222
|
+
}
|
|
223
|
+
const normalLength = Math.hypot(nx, ny, nz) || 1;
|
|
224
|
+
return {
|
|
225
|
+
height: round3(height),
|
|
226
|
+
horizontalDisplacement: [round3(dx), round3(dz)],
|
|
227
|
+
normal: [round3(nx / normalLength), round3(ny / normalLength), round3(nz / normalLength)]
|
|
228
|
+
};
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
function waveCompression(waves: readonly OceanWaveDescriptor[], x: number, z: number, time: number): number {
|
|
232
|
+
let compression = 1;
|
|
233
|
+
for (const descriptor of waves) {
|
|
234
|
+
const k = (2 * Math.PI) / descriptor.wavelength;
|
|
235
|
+
const omega = descriptor.speed * k;
|
|
236
|
+
const phase = k * (descriptor.direction[0] * x + descriptor.direction[1] * z) - omega * time;
|
|
237
|
+
compression -= descriptor.steepness * descriptor.amplitude * k * Math.sin(phase) * 0.35;
|
|
238
|
+
}
|
|
239
|
+
return round3(compression);
|
|
240
|
+
}
|
|
241
|
+
|
|
242
|
+
function calculateBuoyancy(waves: readonly OceanWaveDescriptor[], time: number, cameraX: number): OceanBuoyancySample {
|
|
243
|
+
const position: [number, number, number] = [round3(cameraX * 0.04), -0.12, 0.44];
|
|
244
|
+
const velocity: [number, number, number] = [0.18, 0, -0.04];
|
|
245
|
+
const samplePoints: readonly (readonly [number, number, number])[] = [
|
|
246
|
+
[-0.08, -0.035, -0.045],
|
|
247
|
+
[0.08, -0.035, -0.045],
|
|
248
|
+
[-0.08, -0.035, 0.045],
|
|
249
|
+
[0.08, -0.035, 0.045],
|
|
250
|
+
[0, 0.035, 0]
|
|
251
|
+
];
|
|
252
|
+
const mass = 18;
|
|
253
|
+
const volume = 0.055;
|
|
254
|
+
const density = 1000;
|
|
255
|
+
const gravity = 9.81;
|
|
256
|
+
let submerged = 0;
|
|
257
|
+
let waterHeightSum = 0;
|
|
258
|
+
let buoyancyY = -mass * gravity;
|
|
259
|
+
let dragX = 0;
|
|
260
|
+
let dragZ = 0;
|
|
261
|
+
for (const point of samplePoints) {
|
|
262
|
+
const worldX = position[0] + point[0];
|
|
263
|
+
const worldY = position[1] + point[1];
|
|
264
|
+
const worldZ = position[2] + point[2];
|
|
265
|
+
const waterHeight = evaluateWaves(waves, worldX, worldZ, time).height;
|
|
266
|
+
waterHeightSum += waterHeight;
|
|
267
|
+
const depth = waterHeight - worldY;
|
|
268
|
+
if (depth <= 0) continue;
|
|
269
|
+
submerged += 1;
|
|
270
|
+
buoyancyY += density * gravity * depth / samplePoints.length;
|
|
271
|
+
const speedSq = velocity[0] * velocity[0] + velocity[2] * velocity[2];
|
|
272
|
+
const drag = 0.5 * density * 0.38 * depth * speedSq / samplePoints.length;
|
|
273
|
+
dragX -= velocity[0] * drag;
|
|
274
|
+
dragZ -= velocity[2] * drag;
|
|
275
|
+
}
|
|
276
|
+
return {
|
|
277
|
+
objectId: "marker-buoy",
|
|
278
|
+
samplePointCount: samplePoints.length,
|
|
279
|
+
submergedPointCount: submerged,
|
|
280
|
+
waterHeight: round3(waterHeightSum / samplePoints.length),
|
|
281
|
+
submergedVolume: round3((submerged / samplePoints.length) * volume),
|
|
282
|
+
force: [round3(dragX), round3(buoyancyY), round3(dragZ)],
|
|
283
|
+
drag: [round3(dragX), 0, round3(dragZ)]
|
|
284
|
+
};
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
function integerOption(value: number, name: string): number {
|
|
288
|
+
if (!Number.isInteger(value)) throw new RangeError(`${name} must be an integer.`);
|
|
289
|
+
return value;
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
function integerRange(value: number, min: number, max: number, name: string): number {
|
|
293
|
+
if (!Number.isInteger(value) || value < min || value > max) throw new RangeError(`${name} must be an integer between ${min} and ${max}.`);
|
|
294
|
+
return value;
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
function nonNegativeNumber(value: number, name: string): number {
|
|
298
|
+
if (!Number.isFinite(value) || value < 0) throw new RangeError(`${name} must be non-negative.`);
|
|
299
|
+
return value;
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
function finiteNumber(value: number, name: string): number {
|
|
303
|
+
if (!Number.isFinite(value)) throw new RangeError(`${name} must be finite.`);
|
|
304
|
+
return value;
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
function round3(value: number): number {
|
|
308
|
+
return Math.round(value * 1_000) / 1_000;
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
function stableHash(value: string): string {
|
|
312
|
+
let hash = 0x811c9dc5;
|
|
313
|
+
for (let index = 0; index < value.length; index += 1) {
|
|
314
|
+
hash ^= value.charCodeAt(index);
|
|
315
|
+
hash = Math.imul(hash, 0x01000193);
|
|
316
|
+
}
|
|
317
|
+
return (hash >>> 0).toString(16).padStart(8, "0");
|
|
318
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import type { PBRProceduralEnvironmentMapOptions } from "./PBRMaterial";
|
|
2
|
+
|
|
3
|
+
export const DEFAULT_PBR_ENVIRONMENT_INTENSITY = 0.18;
|
|
4
|
+
|
|
5
|
+
export const DEFAULT_PBR_PROCEDURAL_ENVIRONMENT_MAP: PBRProceduralEnvironmentMapOptions = {
|
|
6
|
+
skyColor: [0.45, 0.55, 0.72],
|
|
7
|
+
horizonColor: [0.72, 0.68, 0.58],
|
|
8
|
+
groundColor: [0.08, 0.08, 0.09],
|
|
9
|
+
specularColor: [1, 1, 1],
|
|
10
|
+
intensity: 0.28,
|
|
11
|
+
specularIntensity: 0.65
|
|
12
|
+
};
|