@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/src/SpriteGeometry.ts +21 -0
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- package/src/VertexFormat.ts +171 -0
- package/src/VoxelWorldFixtures.ts +280 -0
- package/src/WeatherFixtures.ts +223 -0
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- package/src/WebGL2StateCache.ts +330 -0
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- package/src/WebGPURenderToTextureProof.ts +139 -0
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- package/src/cinematic/CinematicDepthComposition.ts +30 -0
- package/src/cinematic/CinematicEvidence.ts +123 -0
- package/src/cinematic/CinematicLightingRig.ts +144 -0
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- package/src/cinematic/CinematicPostProcess.ts +83 -0
- package/src/cinematic/DepthHazePass.ts +30 -0
- package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
- package/src/cinematic/FilmGrainPass.ts +24 -0
- package/src/cinematic/FogVolumeSystem.ts +30 -0
- package/src/cinematic/GlowCardSystem.ts +44 -0
- package/src/cinematic/RainParticleSystem.ts +151 -0
- package/src/cinematic/VignettePass.ts +25 -0
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- package/src/cinematic/index.ts +14 -0
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- package/src/effects/ColorModule.ts +60 -0
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- package/src/effects/Particle.ts +108 -0
- package/src/effects/ParticleDiagnostics.ts +224 -0
- package/src/effects/ParticleEffectPresets.ts +147 -0
- package/src/effects/ParticleEmitter.ts +326 -0
- package/src/effects/ParticleModule.ts +26 -0
- package/src/effects/ParticleRenderPass.ts +117 -0
- package/src/effects/ParticleRenderer.ts +132 -0
- package/src/effects/ParticleSystem.ts +333 -0
- package/src/effects/SizeModule.ts +56 -0
- package/src/effects/TrailModule.ts +72 -0
- package/src/effects/VelocityModule.ts +75 -0
- package/src/effects/index.ts +15 -0
- package/src/index.ts +914 -0
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- package/src/materials/MaterialExtensions.ts +42 -0
- package/src/materials/PhysicalMaterial.ts +133 -0
- package/src/materials/TransmissionPass.ts +51 -0
- package/src/performance/BVH.ts +18 -0
- package/src/performance/Batcher.ts +2 -0
- package/src/performance/FrustumCuller.ts +9 -0
- package/src/performance/LOD.ts +20 -0
- package/src/performance/Octree.ts +10 -0
- package/src/performance/RenderItemSorting.ts +167 -0
- package/src/performance/RendererStats.ts +43 -0
- package/src/performance/ResourceBudget.ts +44 -0
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- package/src/postprocess/ColorGradingPass.ts +24 -0
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- package/src/postprocess/EffectComposer.ts +349 -0
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- package/src/postprocess/index.ts +34 -0
- package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
- package/src/production-runtime/PBRHDRPipeline.ts +381 -0
- package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
- package/src/production-runtime/ProductionRendererTypes.ts +136 -0
- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
- package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
- package/src/production-runtime/backends/RendererBackend.ts +17 -0
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
- package/src/production-runtime/postprocess/BloomPass.ts +51 -0
- package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
- package/src/production-runtime/postprocess/DOFPass.ts +47 -0
- package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
- package/src/production-runtime/resources/GPUTexture.ts +2 -0
- package/src/production-runtime/resources/RenderTarget.ts +3 -0
- package/src/production-runtime/resources/ResourceCache.ts +7 -0
- package/src/production-runtime/scene/Camera.ts +1 -0
- package/src/production-runtime/scene/Lights.ts +2 -0
- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
- package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
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- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
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- package/src/shaders/unlit.vert.glsl +13 -0
- package/src/shadows/CascadedShadowPipeline.ts +53 -0
- package/src/shadows/ContactShadows.ts +106 -0
- package/src/shadows/ShadowDebugViews.ts +46 -0
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- package/src/threejs-compatibility/LightingSystem.ts +22 -0
- package/src/threejs-compatibility/MaterialSystem.ts +9 -0
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- package/src/threejs-compatibility/SceneRenderer.ts +34 -0
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- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
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- package/src/webgpu/WebGPUCompute.ts +2 -0
- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
- package/src/webgpu/WebGPUPostProcess.ts +2 -0
- package/src/webgpu/WebGPUTexture.ts +2 -0
- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
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import { type RenderPass, type RenderPassContext } from "./RenderPass";
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export interface RenderGraphPlan {
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readonly resources: readonly RenderGraphResourceLifetime[];
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export class RenderGraph {
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compile(): readonly RenderPass[] {
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compilePlan(): RenderGraphPlan {
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validatePassResources(pass);
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const producers = new Map<string, string>();
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const existing = producers.get(write);
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throw new Error(`Frame resource ${write} is written by both ${existing} and ${pass.name}`);
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producers.set(write, pass.name);
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const dependencies = new Map<string, Set<string>>();
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const producer = producers.get(read);
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throw new Error(`Render pass ${pass.name} reads ${read}, but no pass writes it`);
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dependencies.set(pass.name, passDependencies);
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const sorted = topologicalSort(this.passes, dependencies);
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return {
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passes: sorted,
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resources: createResourceLifetimes(sorted, producers)
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}
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|
71
|
+
|
|
72
|
+
execute(context: RenderPassContext): void {
|
|
73
|
+
for (const pass of this.compile()) {
|
|
74
|
+
pass.execute(context);
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
async executeAsync(context: RenderPassContext): Promise<void> {
|
|
79
|
+
for (const pass of this.compile()) {
|
|
80
|
+
if (pass.executeAsync) {
|
|
81
|
+
await pass.executeAsync(context);
|
|
82
|
+
} else {
|
|
83
|
+
pass.execute(context);
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
function validatePassResources(pass: RenderPass): void {
|
|
90
|
+
const reads = validateResourceList(pass.name, "reads", pass.reads);
|
|
91
|
+
const writes = validateResourceList(pass.name, "writes", pass.writes);
|
|
92
|
+
const allowedInPlace = new Set(pass.allowReadWriteHazards ?? []);
|
|
93
|
+
for (const resource of reads) {
|
|
94
|
+
if (writes.has(resource) && !allowedInPlace.has(resource)) {
|
|
95
|
+
throw new Error(`Render pass ${pass.name} reads and writes ${resource} without declaring an in-place hazard allowance`);
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
for (const resource of allowedInPlace) {
|
|
99
|
+
if (!resource.trim()) {
|
|
100
|
+
throw new Error(`Render pass ${pass.name} allows an empty in-place hazard resource`);
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
function validateResourceList(passName: string, kind: "reads" | "writes", resources: readonly string[]): ReadonlySet<string> {
|
|
106
|
+
const seen = new Set<string>();
|
|
107
|
+
for (const resource of resources) {
|
|
108
|
+
if (!resource.trim()) {
|
|
109
|
+
throw new Error(`Render pass ${passName} ${kind} an empty frame resource`);
|
|
110
|
+
}
|
|
111
|
+
if (seen.has(resource)) {
|
|
112
|
+
throw new Error(`Render pass ${passName} declares duplicate ${kind} resource: ${resource}`);
|
|
113
|
+
}
|
|
114
|
+
seen.add(resource);
|
|
115
|
+
}
|
|
116
|
+
return seen;
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
function topologicalSort(
|
|
120
|
+
passes: ReadonlyMap<string, RenderPass>,
|
|
121
|
+
dependencies: ReadonlyMap<string, ReadonlySet<string>>
|
|
122
|
+
): readonly RenderPass[] {
|
|
123
|
+
const sorted: RenderPass[] = [];
|
|
124
|
+
const temporary = new Set<string>();
|
|
125
|
+
const permanent = new Set<string>();
|
|
126
|
+
|
|
127
|
+
const visit = (name: string): void => {
|
|
128
|
+
if (permanent.has(name)) {
|
|
129
|
+
return;
|
|
130
|
+
}
|
|
131
|
+
if (temporary.has(name)) {
|
|
132
|
+
throw new Error(`Render graph cycle detected at ${name}`);
|
|
133
|
+
}
|
|
134
|
+
temporary.add(name);
|
|
135
|
+
for (const dependency of dependencies.get(name) ?? []) {
|
|
136
|
+
visit(dependency);
|
|
137
|
+
}
|
|
138
|
+
temporary.delete(name);
|
|
139
|
+
permanent.add(name);
|
|
140
|
+
const pass = passes.get(name);
|
|
141
|
+
if (!pass) {
|
|
142
|
+
throw new Error(`Unknown render graph pass: ${name}`);
|
|
143
|
+
}
|
|
144
|
+
sorted.push(pass);
|
|
145
|
+
};
|
|
146
|
+
|
|
147
|
+
for (const name of passes.keys()) {
|
|
148
|
+
visit(name);
|
|
149
|
+
}
|
|
150
|
+
return sorted;
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
function createResourceLifetimes(
|
|
154
|
+
passes: readonly RenderPass[],
|
|
155
|
+
producers: ReadonlyMap<string, string>
|
|
156
|
+
): readonly RenderGraphResourceLifetime[] {
|
|
157
|
+
const passIndex = new Map<string, number>();
|
|
158
|
+
for (let index = 0; index < passes.length; index += 1) {
|
|
159
|
+
passIndex.set(passes[index]!.name, index);
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
const readersByResource = new Map<string, string[]>();
|
|
163
|
+
for (const pass of passes) {
|
|
164
|
+
for (const read of pass.reads) {
|
|
165
|
+
const readers = readersByResource.get(read) ?? [];
|
|
166
|
+
readers.push(pass.name);
|
|
167
|
+
readersByResource.set(read, readers);
|
|
168
|
+
}
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
return [...producers.entries()]
|
|
172
|
+
.map(([resource, writer]) => {
|
|
173
|
+
const readers = readersByResource.get(resource) ?? [];
|
|
174
|
+
const writerIndex = passIndex.get(writer);
|
|
175
|
+
if (writerIndex === undefined) {
|
|
176
|
+
throw new Error(`Frame resource ${resource} is written by unknown pass ${writer}`);
|
|
177
|
+
}
|
|
178
|
+
const readerIndices = readers.map((reader) => {
|
|
179
|
+
const index = passIndex.get(reader);
|
|
180
|
+
if (index === undefined) {
|
|
181
|
+
throw new Error(`Frame resource ${resource} is read by unknown pass ${reader}`);
|
|
182
|
+
}
|
|
183
|
+
return index;
|
|
184
|
+
});
|
|
185
|
+
return {
|
|
186
|
+
name: resource,
|
|
187
|
+
writer,
|
|
188
|
+
readers,
|
|
189
|
+
firstPassIndex: writerIndex,
|
|
190
|
+
lastPassIndex: Math.max(writerIndex, ...readerIndices)
|
|
191
|
+
};
|
|
192
|
+
})
|
|
193
|
+
.sort((a, b) => a.firstPassIndex - b.firstPassIndex || a.name.localeCompare(b.name));
|
|
194
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { type RenderDevice } from "./RenderDevice";
|
|
2
|
+
|
|
3
|
+
export interface RenderPassContext {
|
|
4
|
+
readonly device: RenderDevice;
|
|
5
|
+
readonly width: number;
|
|
6
|
+
readonly height: number;
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export interface RenderPass {
|
|
10
|
+
readonly name: string;
|
|
11
|
+
readonly reads: readonly string[];
|
|
12
|
+
readonly writes: readonly string[];
|
|
13
|
+
readonly allowReadWriteHazards?: readonly string[];
|
|
14
|
+
execute(context: RenderPassContext): void;
|
|
15
|
+
executeAsync?(context: RenderPassContext): Promise<void>;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export abstract class BaseRenderPass implements RenderPass {
|
|
19
|
+
constructor(
|
|
20
|
+
public readonly name: string,
|
|
21
|
+
public readonly reads: readonly string[] = [],
|
|
22
|
+
public readonly writes: readonly string[] = [],
|
|
23
|
+
public readonly allowReadWriteHazards: readonly string[] = []
|
|
24
|
+
) {}
|
|
25
|
+
|
|
26
|
+
abstract execute(context: RenderPassContext): void;
|
|
27
|
+
}
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
import { type RenderState, DEFAULT_RENDER_STATE, validateRenderState } from "./Material";
|
|
2
|
+
import {
|
|
3
|
+
type DrawCommand,
|
|
4
|
+
type IndexType,
|
|
5
|
+
type PrimitiveTopology,
|
|
6
|
+
type RenderBuffer,
|
|
7
|
+
type RenderShaderProgram
|
|
8
|
+
} from "./RenderDevice";
|
|
9
|
+
import { type VertexFormat } from "./VertexFormat";
|
|
10
|
+
|
|
11
|
+
export interface RenderPipelineDescriptor {
|
|
12
|
+
readonly label?: string;
|
|
13
|
+
readonly shader: RenderShaderProgram;
|
|
14
|
+
readonly vertexFormat: VertexFormat;
|
|
15
|
+
readonly topology?: PrimitiveTopology;
|
|
16
|
+
readonly renderState?: Partial<RenderState>;
|
|
17
|
+
readonly requiredAttributes?: readonly string[];
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export interface PipelineDrawDescriptor {
|
|
21
|
+
readonly label?: string;
|
|
22
|
+
readonly vertexBuffer: RenderBuffer;
|
|
23
|
+
readonly vertexCount: number;
|
|
24
|
+
readonly firstVertex?: number;
|
|
25
|
+
readonly instanceCount?: number;
|
|
26
|
+
readonly instanceAttributes?: DrawCommand["instanceAttributes"];
|
|
27
|
+
readonly indexBuffer?: RenderBuffer;
|
|
28
|
+
readonly indexType?: IndexType;
|
|
29
|
+
readonly indexCount?: number;
|
|
30
|
+
readonly firstIndex?: number;
|
|
31
|
+
readonly uniforms?: DrawCommand["uniforms"];
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
export class RenderPipeline {
|
|
35
|
+
public readonly label: string;
|
|
36
|
+
public readonly shader: RenderShaderProgram;
|
|
37
|
+
public readonly vertexFormat: VertexFormat;
|
|
38
|
+
public readonly topology: PrimitiveTopology;
|
|
39
|
+
public readonly renderState: RenderState;
|
|
40
|
+
public disposed = false;
|
|
41
|
+
private readonly requiredAttributes: readonly string[];
|
|
42
|
+
|
|
43
|
+
constructor(descriptor: RenderPipelineDescriptor) {
|
|
44
|
+
if (descriptor.shader.disposed) {
|
|
45
|
+
throw new Error("RenderPipeline shader must not be disposed.");
|
|
46
|
+
}
|
|
47
|
+
this.label = descriptor.label ?? descriptor.shader.label;
|
|
48
|
+
this.shader = descriptor.shader;
|
|
49
|
+
this.vertexFormat = descriptor.vertexFormat;
|
|
50
|
+
this.topology = descriptor.topology ?? "triangles";
|
|
51
|
+
this.renderState = validateRenderState({ ...DEFAULT_RENDER_STATE, ...(descriptor.renderState ?? {}) });
|
|
52
|
+
this.requiredAttributes = descriptor.requiredAttributes ?? [...descriptor.shader.reflection.attributes.keys()];
|
|
53
|
+
this.validateVertexFormat();
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
createDrawCommand(descriptor: PipelineDrawDescriptor): DrawCommand {
|
|
57
|
+
if (this.disposed) {
|
|
58
|
+
throw new Error("Cannot draw with a disposed RenderPipeline.");
|
|
59
|
+
}
|
|
60
|
+
if (this.shader.disposed) {
|
|
61
|
+
throw new Error("Cannot draw with a disposed RenderPipeline shader.");
|
|
62
|
+
}
|
|
63
|
+
const command: DrawCommand = {
|
|
64
|
+
label: descriptor.label ?? this.label,
|
|
65
|
+
topology: this.topology,
|
|
66
|
+
renderState: this.renderState,
|
|
67
|
+
vertexBuffer: descriptor.vertexBuffer,
|
|
68
|
+
vertexFormat: this.vertexFormat,
|
|
69
|
+
vertexCount: descriptor.vertexCount,
|
|
70
|
+
...(descriptor.firstVertex !== undefined ? { firstVertex: descriptor.firstVertex } : {}),
|
|
71
|
+
...(descriptor.instanceCount !== undefined ? { instanceCount: descriptor.instanceCount } : {}),
|
|
72
|
+
...(descriptor.instanceAttributes !== undefined ? { instanceAttributes: descriptor.instanceAttributes } : {}),
|
|
73
|
+
shader: this.shader,
|
|
74
|
+
uniforms: descriptor.uniforms
|
|
75
|
+
};
|
|
76
|
+
if (descriptor.indexBuffer !== undefined) {
|
|
77
|
+
Object.assign(command, {
|
|
78
|
+
indexBuffer: descriptor.indexBuffer,
|
|
79
|
+
indexType: descriptor.indexType,
|
|
80
|
+
indexCount: descriptor.indexCount,
|
|
81
|
+
...(descriptor.firstIndex !== undefined ? { firstIndex: descriptor.firstIndex } : {})
|
|
82
|
+
});
|
|
83
|
+
}
|
|
84
|
+
return command;
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
dispose(): void {
|
|
88
|
+
this.disposed = true;
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
private validateVertexFormat(): void {
|
|
92
|
+
const missing = this.requiredAttributes.filter((attribute) => !this.hasVertexAttribute(attribute));
|
|
93
|
+
if (missing.length > 0) {
|
|
94
|
+
throw new Error(`RenderPipeline vertex format is missing required attributes: ${missing.join(", ")}`);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
private hasVertexAttribute(attribute: string): boolean {
|
|
99
|
+
return this.vertexFormat.attributes.some((candidate) => candidate.semantic === attribute || candidate.shaderName === attribute);
|
|
100
|
+
}
|
|
101
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export {
|
|
2
|
+
sortRenderQueueItems,
|
|
3
|
+
sortRenderItems
|
|
4
|
+
} from "./performance/RenderItemSorting";
|
|
5
|
+
export type {
|
|
6
|
+
RenderQueueBucket,
|
|
7
|
+
RenderQueuePlan,
|
|
8
|
+
RenderQueueSortDiagnostics,
|
|
9
|
+
RenderQueueSortItem,
|
|
10
|
+
RenderQueueSortOptions,
|
|
11
|
+
SortableRenderItem
|
|
12
|
+
} from "./performance/RenderItemSorting";
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export { DEFAULT_RENDER_STATE, validateRenderState } from "./Material";
|
|
2
|
+
export type {
|
|
3
|
+
ColorWriteMask,
|
|
4
|
+
CullMode,
|
|
5
|
+
DepthCompare,
|
|
6
|
+
PolygonOffsetState,
|
|
7
|
+
RenderState,
|
|
8
|
+
ScissorRect,
|
|
9
|
+
StencilCompare,
|
|
10
|
+
StencilOperation,
|
|
11
|
+
StencilState
|
|
12
|
+
} from "./Material";
|