@aura3d/rendering 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +18 -0
- package/dist/ArchitecturalLightingFixtures.d.ts +40 -0
- package/dist/ArchitecturalLightingFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalLightingFixtures.js +171 -0
- package/dist/ArchitecturalLightingFixtures.js.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts +30 -0
- package/dist/ArchitecturalMaterialCatalog.d.ts.map +1 -0
- package/dist/ArchitecturalMaterialCatalog.js +90 -0
- package/dist/ArchitecturalMaterialCatalog.js.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts +30 -0
- package/dist/ArchitecturalMeasurementFixtures.d.ts.map +1 -0
- package/dist/ArchitecturalMeasurementFixtures.js +115 -0
- package/dist/ArchitecturalMeasurementFixtures.js.map +1 -0
- package/dist/BRDFLut.d.ts +13 -0
- package/dist/BRDFLut.d.ts.map +1 -0
- package/dist/BRDFLut.js +34 -0
- package/dist/BRDFLut.js.map +1 -0
- package/dist/CameraFraming.d.ts +31 -0
- package/dist/CameraFraming.d.ts.map +1 -0
- package/dist/CameraFraming.js +143 -0
- package/dist/CameraFraming.js.map +1 -0
- package/dist/CanonicalSceneFixtures.d.ts +13 -0
- package/dist/CanonicalSceneFixtures.d.ts.map +1 -0
- package/dist/CanonicalSceneFixtures.js +78 -0
- package/dist/CanonicalSceneFixtures.js.map +1 -0
- package/dist/CascadedShadowMaps.d.ts +121 -0
- package/dist/CascadedShadowMaps.d.ts.map +1 -0
- package/dist/CascadedShadowMaps.js +315 -0
- package/dist/CascadedShadowMaps.js.map +1 -0
- package/dist/ColorManagement.d.ts +33 -0
- package/dist/ColorManagement.d.ts.map +1 -0
- package/dist/ColorManagement.js +71 -0
- package/dist/ColorManagement.js.map +1 -0
- package/dist/CullingFixtures.d.ts +70 -0
- package/dist/CullingFixtures.d.ts.map +1 -0
- package/dist/CullingFixtures.js +191 -0
- package/dist/CullingFixtures.js.map +1 -0
- package/dist/DecalGeometry.d.ts +3 -0
- package/dist/DecalGeometry.d.ts.map +1 -0
- package/dist/DecalGeometry.js +2 -0
- package/dist/DecalGeometry.js.map +1 -0
- package/dist/DepthPass.d.ts +23 -0
- package/dist/DepthPass.d.ts.map +1 -0
- package/dist/DepthPass.js +99 -0
- package/dist/DepthPass.js.map +1 -0
- package/dist/EnvironmentBackgroundPass.d.ts +27 -0
- package/dist/EnvironmentBackgroundPass.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundPass.js +167 -0
- package/dist/EnvironmentBackgroundPass.js.map +1 -0
- package/dist/EnvironmentBackgroundResources.d.ts +31 -0
- package/dist/EnvironmentBackgroundResources.d.ts.map +1 -0
- package/dist/EnvironmentBackgroundResources.js +237 -0
- package/dist/EnvironmentBackgroundResources.js.map +1 -0
- package/dist/EnvironmentLighting.d.ts +10 -0
- package/dist/EnvironmentLighting.d.ts.map +1 -0
- package/dist/EnvironmentLighting.js +64 -0
- package/dist/EnvironmentLighting.js.map +1 -0
- package/dist/EnvironmentMapResources.d.ts +98 -0
- package/dist/EnvironmentMapResources.d.ts.map +1 -0
- package/dist/EnvironmentMapResources.js +794 -0
- package/dist/EnvironmentMapResources.js.map +1 -0
- package/dist/EnvironmentPipeline.d.ts +21 -0
- package/dist/EnvironmentPipeline.d.ts.map +1 -0
- package/dist/EnvironmentPipeline.js +43 -0
- package/dist/EnvironmentPipeline.js.map +1 -0
- package/dist/EnvironmentPlatform.d.ts +185 -0
- package/dist/EnvironmentPlatform.d.ts.map +1 -0
- package/dist/EnvironmentPlatform.js +922 -0
- package/dist/EnvironmentPlatform.js.map +1 -0
- package/dist/EnvironmentPreset.d.ts +35 -0
- package/dist/EnvironmentPreset.d.ts.map +1 -0
- package/dist/EnvironmentPreset.js +96 -0
- package/dist/EnvironmentPreset.js.map +1 -0
- package/dist/Exposure.d.ts +19 -0
- package/dist/Exposure.d.ts.map +1 -0
- package/dist/Exposure.js +34 -0
- package/dist/Exposure.js.map +1 -0
- package/dist/ExternalParityRenderPreset.d.ts +149 -0
- package/dist/ExternalParityRenderPreset.d.ts.map +1 -0
- package/dist/ExternalParityRenderPreset.js +519 -0
- package/dist/ExternalParityRenderPreset.js.map +1 -0
- package/dist/ForwardPass.d.ts +122 -0
- package/dist/ForwardPass.d.ts.map +1 -0
- package/dist/ForwardPass.js +1352 -0
- package/dist/ForwardPass.js.map +1 -0
- package/dist/FrameVisualMetrics.d.ts +60 -0
- package/dist/FrameVisualMetrics.d.ts.map +1 -0
- package/dist/FrameVisualMetrics.js +146 -0
- package/dist/FrameVisualMetrics.js.map +1 -0
- package/dist/Geometry.d.ts +50 -0
- package/dist/Geometry.d.ts.map +1 -0
- package/dist/Geometry.js +385 -0
- package/dist/Geometry.js.map +1 -0
- package/dist/GeometryPrimitives.d.ts +3 -0
- package/dist/GeometryPrimitives.d.ts.map +1 -0
- package/dist/GeometryPrimitives.js +2 -0
- package/dist/GeometryPrimitives.js.map +1 -0
- package/dist/HDRRenderPipeline.d.ts +27 -0
- package/dist/HDRRenderPipeline.d.ts.map +1 -0
- package/dist/HDRRenderPipeline.js +67 -0
- package/dist/HDRRenderPipeline.js.map +1 -0
- package/dist/IBL.d.ts +37 -0
- package/dist/IBL.d.ts.map +1 -0
- package/dist/IBL.js +48 -0
- package/dist/IBL.js.map +1 -0
- package/dist/IndexBuffer.d.ts +15 -0
- package/dist/IndexBuffer.d.ts.map +1 -0
- package/dist/IndexBuffer.js +51 -0
- package/dist/IndexBuffer.js.map +1 -0
- package/dist/InstancedPBRMaterial.d.ts +33 -0
- package/dist/InstancedPBRMaterial.d.ts.map +1 -0
- package/dist/InstancedPBRMaterial.js +147 -0
- package/dist/InstancedPBRMaterial.js.map +1 -0
- package/dist/InstancedUnlitMaterial.d.ts +11 -0
- package/dist/InstancedUnlitMaterial.d.ts.map +1 -0
- package/dist/InstancedUnlitMaterial.js +50 -0
- package/dist/InstancedUnlitMaterial.js.map +1 -0
- package/dist/Instancing.d.ts +7 -0
- package/dist/Instancing.d.ts.map +1 -0
- package/dist/Instancing.js +14 -0
- package/dist/Instancing.js.map +1 -0
- package/dist/LightCollector.d.ts +24 -0
- package/dist/LightCollector.d.ts.map +1 -0
- package/dist/LightCollector.js +56 -0
- package/dist/LightCollector.js.map +1 -0
- package/dist/LightUniforms.d.ts +14 -0
- package/dist/LightUniforms.d.ts.map +1 -0
- package/dist/LightUniforms.js +37 -0
- package/dist/LightUniforms.js.map +1 -0
- package/dist/LightingDebug.d.ts +13 -0
- package/dist/LightingDebug.d.ts.map +1 -0
- package/dist/LightingDebug.js +69 -0
- package/dist/LightingDebug.js.map +1 -0
- package/dist/LightingDefaults.d.ts +13 -0
- package/dist/LightingDefaults.d.ts.map +1 -0
- package/dist/LightingDefaults.js +64 -0
- package/dist/LightingDefaults.js.map +1 -0
- package/dist/LightingRig.d.ts +53 -0
- package/dist/LightingRig.d.ts.map +1 -0
- package/dist/LightingRig.js +197 -0
- package/dist/LightingRig.js.map +1 -0
- package/dist/LineGeometry.d.ts +3 -0
- package/dist/LineGeometry.d.ts.map +1 -0
- package/dist/LineGeometry.js +2 -0
- package/dist/LineGeometry.js.map +1 -0
- package/dist/Material.d.ts +77 -0
- package/dist/Material.d.ts.map +1 -0
- package/dist/Material.js +137 -0
- package/dist/Material.js.map +1 -0
- package/dist/MaterialBinding.d.ts +17 -0
- package/dist/MaterialBinding.d.ts.map +1 -0
- package/dist/MaterialBinding.js +119 -0
- package/dist/MaterialBinding.js.map +1 -0
- package/dist/MaterialInstance.d.ts +16 -0
- package/dist/MaterialInstance.d.ts.map +1 -0
- package/dist/MaterialInstance.js +53 -0
- package/dist/MaterialInstance.js.map +1 -0
- package/dist/MaterialPresets.d.ts +31 -0
- package/dist/MaterialPresets.d.ts.map +1 -0
- package/dist/MaterialPresets.js +219 -0
- package/dist/MaterialPresets.js.map +1 -0
- package/dist/MorphTarget.d.ts +10 -0
- package/dist/MorphTarget.d.ts.map +1 -0
- package/dist/MorphTarget.js +101 -0
- package/dist/MorphTarget.js.map +1 -0
- package/dist/MorphUnlitMaterial.d.ts +11 -0
- package/dist/MorphUnlitMaterial.d.ts.map +1 -0
- package/dist/MorphUnlitMaterial.js +45 -0
- package/dist/MorphUnlitMaterial.js.map +1 -0
- package/dist/NormalMappedPBRMaterial.d.ts +37 -0
- package/dist/NormalMappedPBRMaterial.d.ts.map +1 -0
- package/dist/NormalMappedPBRMaterial.js +148 -0
- package/dist/NormalMappedPBRMaterial.js.map +1 -0
- package/dist/OceanFixtures.d.ts +62 -0
- package/dist/OceanFixtures.d.ts.map +1 -0
- package/dist/OceanFixtures.js +240 -0
- package/dist/OceanFixtures.js.map +1 -0
- package/dist/PBRLightingDefaults.d.ts +4 -0
- package/dist/PBRLightingDefaults.d.ts.map +1 -0
- package/dist/PBRLightingDefaults.js +10 -0
- package/dist/PBRLightingDefaults.js.map +1 -0
- package/dist/PBRMaterial.d.ts +84 -0
- package/dist/PBRMaterial.d.ts.map +1 -0
- package/dist/PBRMaterial.js +349 -0
- package/dist/PBRMaterial.js.map +1 -0
- package/dist/PMREM.d.ts +26 -0
- package/dist/PMREM.d.ts.map +1 -0
- package/dist/PMREM.js +26 -0
- package/dist/PMREM.js.map +1 -0
- package/dist/PbrReference.d.ts +153 -0
- package/dist/PbrReference.d.ts.map +1 -0
- package/dist/PbrReference.js +500 -0
- package/dist/PbrReference.js.map +1 -0
- package/dist/PostProcessPass.d.ts +439 -0
- package/dist/PostProcessPass.d.ts.map +1 -0
- package/dist/PostProcessPass.js +1834 -0
- package/dist/PostProcessPass.js.map +1 -0
- package/dist/ProceduralTextureFixtures.d.ts +27 -0
- package/dist/ProceduralTextureFixtures.d.ts.map +1 -0
- package/dist/ProceduralTextureFixtures.js +336 -0
- package/dist/ProceduralTextureFixtures.js.map +1 -0
- package/dist/ProductTurntableFixtures.d.ts +96 -0
- package/dist/ProductTurntableFixtures.d.ts.map +1 -0
- package/dist/ProductTurntableFixtures.js +559 -0
- package/dist/ProductTurntableFixtures.js.map +1 -0
- package/dist/Raycaster.d.ts +14 -0
- package/dist/Raycaster.d.ts.map +1 -0
- package/dist/Raycaster.js +10 -0
- package/dist/Raycaster.js.map +1 -0
- package/dist/ReflectionProbe.d.ts +8 -0
- package/dist/ReflectionProbe.d.ts.map +1 -0
- package/dist/ReflectionProbe.js +10 -0
- package/dist/ReflectionProbe.js.map +1 -0
- package/dist/ReflectionSurfaces.d.ts +35 -0
- package/dist/ReflectionSurfaces.d.ts.map +1 -0
- package/dist/ReflectionSurfaces.js +155 -0
- package/dist/ReflectionSurfaces.js.map +1 -0
- package/dist/RenderBackend.d.ts +14 -0
- package/dist/RenderBackend.d.ts.map +1 -0
- package/dist/RenderBackend.js +33 -0
- package/dist/RenderBackend.js.map +1 -0
- package/dist/RenderDebugViews.d.ts +26 -0
- package/dist/RenderDebugViews.d.ts.map +1 -0
- package/dist/RenderDebugViews.js +97 -0
- package/dist/RenderDebugViews.js.map +1 -0
- package/dist/RenderDevice.d.ts +280 -0
- package/dist/RenderDevice.d.ts.map +1 -0
- package/dist/RenderDevice.js +561 -0
- package/dist/RenderDevice.js.map +1 -0
- package/dist/RenderGraph.d.ts +22 -0
- package/dist/RenderGraph.d.ts.map +1 -0
- package/dist/RenderGraph.js +159 -0
- package/dist/RenderGraph.js.map +1 -0
- package/dist/RenderPass.d.ts +23 -0
- package/dist/RenderPass.d.ts.map +1 -0
- package/dist/RenderPass.js +14 -0
- package/dist/RenderPass.js.map +1 -0
- package/dist/RenderPipeline.d.ts +39 -0
- package/dist/RenderPipeline.d.ts.map +1 -0
- package/dist/RenderPipeline.js +67 -0
- package/dist/RenderPipeline.js.map +1 -0
- package/dist/RenderQueue.d.ts +3 -0
- package/dist/RenderQueue.d.ts.map +1 -0
- package/dist/RenderQueue.js +2 -0
- package/dist/RenderQueue.js.map +1 -0
- package/dist/RenderState.d.ts +3 -0
- package/dist/RenderState.d.ts.map +1 -0
- package/dist/RenderState.js +2 -0
- package/dist/RenderState.js.map +1 -0
- package/dist/Renderer.d.ts +265 -0
- package/dist/Renderer.d.ts.map +1 -0
- package/dist/Renderer.js +2094 -0
- package/dist/Renderer.js.map +1 -0
- package/dist/RendererDebugOverlay.d.ts +20 -0
- package/dist/RendererDebugOverlay.d.ts.map +1 -0
- package/dist/RendererDebugOverlay.js +54 -0
- package/dist/RendererDebugOverlay.js.map +1 -0
- package/dist/RendererFeatureGates.d.ts +17 -0
- package/dist/RendererFeatureGates.d.ts.map +1 -0
- package/dist/RendererFeatureGates.js +92 -0
- package/dist/RendererFeatureGates.js.map +1 -0
- package/dist/RendererPostprocessPlan.d.ts +59 -0
- package/dist/RendererPostprocessPlan.d.ts.map +1 -0
- package/dist/RendererPostprocessPlan.js +155 -0
- package/dist/RendererPostprocessPlan.js.map +1 -0
- package/dist/RendererTiming.d.ts +53 -0
- package/dist/RendererTiming.d.ts.map +1 -0
- package/dist/RendererTiming.js +186 -0
- package/dist/RendererTiming.js.map +1 -0
- package/dist/RendererVisualPipelineReport.d.ts +224 -0
- package/dist/RendererVisualPipelineReport.d.ts.map +1 -0
- package/dist/RendererVisualPipelineReport.js +499 -0
- package/dist/RendererVisualPipelineReport.js.map +1 -0
- package/dist/ResourceLifecycle.d.ts +8 -0
- package/dist/ResourceLifecycle.d.ts.map +1 -0
- package/dist/ResourceLifecycle.js +18 -0
- package/dist/ResourceLifecycle.js.map +1 -0
- package/dist/Sampler.d.ts +20 -0
- package/dist/Sampler.d.ts.map +1 -0
- package/dist/Sampler.js +19 -0
- package/dist/Sampler.js.map +1 -0
- package/dist/SceneOptimization.d.ts +127 -0
- package/dist/SceneOptimization.d.ts.map +1 -0
- package/dist/SceneOptimization.js +342 -0
- package/dist/SceneOptimization.js.map +1 -0
- package/dist/ShaderChunks.d.ts +8 -0
- package/dist/ShaderChunks.d.ts.map +1 -0
- package/dist/ShaderChunks.js +386 -0
- package/dist/ShaderChunks.js.map +1 -0
- package/dist/ShaderLibrary.d.ts +63 -0
- package/dist/ShaderLibrary.d.ts.map +1 -0
- package/dist/ShaderLibrary.js +2707 -0
- package/dist/ShaderLibrary.js.map +1 -0
- package/dist/ShaderModule.d.ts +14 -0
- package/dist/ShaderModule.d.ts.map +1 -0
- package/dist/ShaderModule.js +33 -0
- package/dist/ShaderModule.js.map +1 -0
- package/dist/ShaderPreprocessor.d.ts +19 -0
- package/dist/ShaderPreprocessor.d.ts.map +1 -0
- package/dist/ShaderPreprocessor.js +212 -0
- package/dist/ShaderPreprocessor.js.map +1 -0
- package/dist/ShaderReflection.d.ts +23 -0
- package/dist/ShaderReflection.d.ts.map +1 -0
- package/dist/ShaderReflection.js +134 -0
- package/dist/ShaderReflection.js.map +1 -0
- package/dist/ShadowMap.d.ts +58 -0
- package/dist/ShadowMap.d.ts.map +1 -0
- package/dist/ShadowMap.js +183 -0
- package/dist/ShadowMap.js.map +1 -0
- package/dist/ShadowPass.d.ts +44 -0
- package/dist/ShadowPass.d.ts.map +1 -0
- package/dist/ShadowPass.js +162 -0
- package/dist/ShadowPass.js.map +1 -0
- package/dist/ShadowProjection.d.ts +15 -0
- package/dist/ShadowProjection.d.ts.map +1 -0
- package/dist/ShadowProjection.js +90 -0
- package/dist/ShadowProjection.js.map +1 -0
- package/dist/SkinnedLitMaterial.d.ts +63 -0
- package/dist/SkinnedLitMaterial.d.ts.map +1 -0
- package/dist/SkinnedLitMaterial.js +296 -0
- package/dist/SkinnedLitMaterial.js.map +1 -0
- package/dist/SkinnedUnlitMaterial.d.ts +13 -0
- package/dist/SkinnedUnlitMaterial.d.ts.map +1 -0
- package/dist/SkinnedUnlitMaterial.js +52 -0
- package/dist/SkinnedUnlitMaterial.js.map +1 -0
- package/dist/SkinningBounds.d.ts +10 -0
- package/dist/SkinningBounds.d.ts.map +1 -0
- package/dist/SkinningBounds.js +107 -0
- package/dist/SkinningBounds.js.map +1 -0
- package/dist/SpaceEnvironmentFixtures.d.ts +59 -0
- package/dist/SpaceEnvironmentFixtures.d.ts.map +1 -0
- package/dist/SpaceEnvironmentFixtures.js +132 -0
- package/dist/SpaceEnvironmentFixtures.js.map +1 -0
- package/dist/SpriteGeometry.d.ts +3 -0
- package/dist/SpriteGeometry.d.ts.map +1 -0
- package/dist/SpriteGeometry.js +21 -0
- package/dist/SpriteGeometry.js.map +1 -0
- package/dist/StereoCameraRig.d.ts +34 -0
- package/dist/StereoCameraRig.d.ts.map +1 -0
- package/dist/StereoCameraRig.js +79 -0
- package/dist/StereoCameraRig.js.map +1 -0
- package/dist/StereoEffects.d.ts +90 -0
- package/dist/StereoEffects.d.ts.map +1 -0
- package/dist/StereoEffects.js +171 -0
- package/dist/StereoEffects.js.map +1 -0
- package/dist/TerrainFixtures.d.ts +36 -0
- package/dist/TerrainFixtures.d.ts.map +1 -0
- package/dist/TerrainFixtures.js +143 -0
- package/dist/TerrainFixtures.js.map +1 -0
- package/dist/Texture.d.ts +64 -0
- package/dist/Texture.d.ts.map +1 -0
- package/dist/Texture.js +257 -0
- package/dist/Texture.js.map +1 -0
- package/dist/TextureBinding.d.ts +38 -0
- package/dist/TextureBinding.d.ts.map +1 -0
- package/dist/TextureBinding.js +66 -0
- package/dist/TextureBinding.js.map +1 -0
- package/dist/TexturedPBRMaterial.d.ts +206 -0
- package/dist/TexturedPBRMaterial.d.ts.map +1 -0
- package/dist/TexturedPBRMaterial.js +842 -0
- package/dist/TexturedPBRMaterial.js.map +1 -0
- package/dist/TexturedUnlitMaterial.d.ts +19 -0
- package/dist/TexturedUnlitMaterial.d.ts.map +1 -0
- package/dist/TexturedUnlitMaterial.js +52 -0
- package/dist/TexturedUnlitMaterial.js.map +1 -0
- package/dist/ToneMapping.d.ts +19 -0
- package/dist/ToneMapping.d.ts.map +1 -0
- package/dist/ToneMapping.js +53 -0
- package/dist/ToneMapping.js.map +1 -0
- package/dist/UniformBinder.d.ts +7 -0
- package/dist/UniformBinder.d.ts.map +1 -0
- package/dist/UniformBinder.js +14 -0
- package/dist/UniformBinder.js.map +1 -0
- package/dist/UniformLayout.d.ts +19 -0
- package/dist/UniformLayout.d.ts.map +1 -0
- package/dist/UniformLayout.js +107 -0
- package/dist/UniformLayout.js.map +1 -0
- package/dist/UnlitMaterial.d.ts +16 -0
- package/dist/UnlitMaterial.d.ts.map +1 -0
- package/dist/UnlitMaterial.js +60 -0
- package/dist/UnlitMaterial.js.map +1 -0
- package/dist/VegetationFixtures.d.ts +68 -0
- package/dist/VegetationFixtures.d.ts.map +1 -0
- package/dist/VegetationFixtures.js +241 -0
- package/dist/VegetationFixtures.js.map +1 -0
- package/dist/VertexBuffer.d.ts +29 -0
- package/dist/VertexBuffer.d.ts.map +1 -0
- package/dist/VertexBuffer.js +106 -0
- package/dist/VertexBuffer.js.map +1 -0
- package/dist/VertexFormat.d.ts +36 -0
- package/dist/VertexFormat.d.ts.map +1 -0
- package/dist/VertexFormat.js +127 -0
- package/dist/VertexFormat.js.map +1 -0
- package/dist/VoxelWorldFixtures.d.ts +54 -0
- package/dist/VoxelWorldFixtures.d.ts.map +1 -0
- package/dist/VoxelWorldFixtures.js +186 -0
- package/dist/VoxelWorldFixtures.js.map +1 -0
- package/dist/WeatherFixtures.d.ts +46 -0
- package/dist/WeatherFixtures.d.ts.map +1 -0
- package/dist/WeatherFixtures.js +142 -0
- package/dist/WeatherFixtures.js.map +1 -0
- package/dist/WebGL2Device.d.ts +137 -0
- package/dist/WebGL2Device.d.ts.map +1 -0
- package/dist/WebGL2Device.js +2107 -0
- package/dist/WebGL2Device.js.map +1 -0
- package/dist/WebGL2StateCache.d.ts +89 -0
- package/dist/WebGL2StateCache.d.ts.map +1 -0
- package/dist/WebGL2StateCache.js +265 -0
- package/dist/WebGL2StateCache.js.map +1 -0
- package/dist/WebGPUDevice.d.ts +287 -0
- package/dist/WebGPUDevice.d.ts.map +1 -0
- package/dist/WebGPUDevice.js +2403 -0
- package/dist/WebGPUDevice.js.map +1 -0
- package/dist/WebGPURenderToTextureProof.d.ts +29 -0
- package/dist/WebGPURenderToTextureProof.d.ts.map +1 -0
- package/dist/WebGPURenderToTextureProof.js +96 -0
- package/dist/WebGPURenderToTextureProof.js.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts +23 -0
- package/dist/advanced-runtime/AdvancedRenderer.d.ts.map +1 -0
- package/dist/advanced-runtime/AdvancedRenderer.js +45 -0
- package/dist/advanced-runtime/AdvancedRenderer.js.map +1 -0
- package/dist/advanced-runtime/index.d.ts +10 -0
- package/dist/advanced-runtime/index.d.ts.map +1 -0
- package/dist/advanced-runtime/index.js +9 -0
- package/dist/advanced-runtime/index.js.map +1 -0
- package/dist/cinematic/BloomPass.d.ts +10 -0
- package/dist/cinematic/BloomPass.d.ts.map +1 -0
- package/dist/cinematic/BloomPass.js +18 -0
- package/dist/cinematic/BloomPass.js.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts +12 -0
- package/dist/cinematic/CinematicDepthComposition.d.ts.map +1 -0
- package/dist/cinematic/CinematicDepthComposition.js +22 -0
- package/dist/cinematic/CinematicDepthComposition.js.map +1 -0
- package/dist/cinematic/CinematicEvidence.d.ts +43 -0
- package/dist/cinematic/CinematicEvidence.d.ts.map +1 -0
- package/dist/cinematic/CinematicEvidence.js +55 -0
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- package/src/SpriteGeometry.ts +21 -0
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- package/src/Texture.ts +307 -0
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- package/src/TexturedPBRMaterial.ts +1112 -0
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- package/src/UniformBinder.ts +16 -0
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- package/src/VegetationFixtures.ts +314 -0
- package/src/VertexBuffer.ts +120 -0
- package/src/VertexFormat.ts +171 -0
- package/src/VoxelWorldFixtures.ts +280 -0
- package/src/WeatherFixtures.ts +223 -0
- package/src/WebGL2Device.ts +2280 -0
- package/src/WebGL2StateCache.ts +330 -0
- package/src/WebGPUDevice.ts +2806 -0
- package/src/WebGPURenderToTextureProof.ts +139 -0
- package/src/advanced-runtime/AdvancedRenderer.ts +73 -0
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- package/src/cinematic/BloomPass.ts +26 -0
- package/src/cinematic/CinematicDepthComposition.ts +30 -0
- package/src/cinematic/CinematicEvidence.ts +123 -0
- package/src/cinematic/CinematicLightingRig.ts +144 -0
- package/src/cinematic/CinematicMaterialPresets.ts +130 -0
- package/src/cinematic/CinematicPostProcess.ts +83 -0
- package/src/cinematic/DepthHazePass.ts +30 -0
- package/src/cinematic/EmissivePracticalLightSystem.ts +45 -0
- package/src/cinematic/FilmGrainPass.ts +24 -0
- package/src/cinematic/FogVolumeSystem.ts +30 -0
- package/src/cinematic/GlowCardSystem.ts +44 -0
- package/src/cinematic/RainParticleSystem.ts +151 -0
- package/src/cinematic/VignettePass.ts +25 -0
- package/src/cinematic/WetReflectionApproximation.ts +27 -0
- package/src/cinematic/index.ts +14 -0
- package/src/effects/CollisionModule.ts +64 -0
- package/src/effects/ColorModule.ts +60 -0
- package/src/effects/ForceModule.ts +25 -0
- package/src/effects/GPUParticleBackend.ts +569 -0
- package/src/effects/Particle.ts +108 -0
- package/src/effects/ParticleDiagnostics.ts +224 -0
- package/src/effects/ParticleEffectPresets.ts +147 -0
- package/src/effects/ParticleEmitter.ts +326 -0
- package/src/effects/ParticleModule.ts +26 -0
- package/src/effects/ParticleRenderPass.ts +117 -0
- package/src/effects/ParticleRenderer.ts +132 -0
- package/src/effects/ParticleSystem.ts +333 -0
- package/src/effects/SizeModule.ts +56 -0
- package/src/effects/TrailModule.ts +72 -0
- package/src/effects/VelocityModule.ts +75 -0
- package/src/effects/index.ts +15 -0
- package/src/index.ts +914 -0
- package/src/materials/AlphaSorting.ts +30 -0
- package/src/materials/MaterialExtensions.ts +42 -0
- package/src/materials/PhysicalMaterial.ts +133 -0
- package/src/materials/TransmissionPass.ts +51 -0
- package/src/performance/BVH.ts +18 -0
- package/src/performance/Batcher.ts +2 -0
- package/src/performance/FrustumCuller.ts +9 -0
- package/src/performance/LOD.ts +20 -0
- package/src/performance/Octree.ts +10 -0
- package/src/performance/RenderItemSorting.ts +167 -0
- package/src/performance/RendererStats.ts +43 -0
- package/src/performance/ResourceBudget.ts +44 -0
- package/src/postprocess/BloomPass.ts +28 -0
- package/src/postprocess/CinematicDiagnostics.ts +642 -0
- package/src/postprocess/ColorGradingPass.ts +24 -0
- package/src/postprocess/DepthOfFieldPass.ts +12 -0
- package/src/postprocess/EffectComposer.ts +349 -0
- package/src/postprocess/SSAOPass.ts +20 -0
- package/src/postprocess/index.ts +34 -0
- package/src/production-runtime/AnimationControlsPipeline.ts +77 -0
- package/src/production-runtime/PBRHDRPipeline.ts +381 -0
- package/src/production-runtime/ProductionEffectsPipeline.ts +85 -0
- package/src/production-runtime/ProductionRendererTypes.ts +136 -0
- package/src/production-runtime/ProductionRuntimeRenderer.ts +172 -0
- package/src/production-runtime/ProductionWebGL2Renderer.ts +313 -0
- package/src/production-runtime/ProductionWebGPURenderer.ts +396 -0
- package/src/production-runtime/TransmissionBackdropCapture.ts +130 -0
- package/src/production-runtime/animation/MorphTargetRenderer.ts +2 -0
- package/src/production-runtime/animation/SkinningRenderer.ts +2 -0
- package/src/production-runtime/backends/RendererBackend.ts +17 -0
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +30 -0
- package/src/production-runtime/backends/WebGPURendererBackend.ts +24 -0
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +2 -0
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +1 -0
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +2 -0
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +2 -0
- package/src/production-runtime/color/ColorManagement.ts +3 -0
- package/src/production-runtime/color/ToneMapping.ts +7 -0
- package/src/production-runtime/diagnostics/FrameCapture.ts +2 -0
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +2 -0
- package/src/production-runtime/diagnostics/RendererStats.ts +2 -0
- package/src/production-runtime/environment/EnvironmentMap.ts +1 -0
- package/src/production-runtime/environment/HDRLoader.ts +57 -0
- package/src/production-runtime/environment/PMREMGenerator.ts +713 -0
- package/src/production-runtime/framegraph/FrameGraph.ts +18 -0
- package/src/production-runtime/framegraph/RenderPass.ts +15 -0
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +439 -0
- package/src/production-runtime/index.ts +127 -0
- package/src/production-runtime/lights/LightManager.ts +7 -0
- package/src/production-runtime/lights/ShadowMapRenderer.ts +5 -0
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +6 -0
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +2 -0
- package/src/production-runtime/materials/MaterialCompiler.ts +7 -0
- package/src/production-runtime/materials/MaterialTextureBindings.ts +5 -0
- package/src/production-runtime/materials/PBRMaterial.ts +2 -0
- package/src/production-runtime/materials/PBRShaderFeatures.ts +2 -0
- package/src/production-runtime/passes/ContactShadowPass.ts +184 -0
- package/src/production-runtime/passes/DepthPrepass.ts +7 -0
- package/src/production-runtime/passes/OpaquePass.ts +7 -0
- package/src/production-runtime/passes/ShadowPass.ts +7 -0
- package/src/production-runtime/passes/SkyboxPass.ts +7 -0
- package/src/production-runtime/passes/ToneMappingPass.ts +7 -0
- package/src/production-runtime/passes/TransparentPass.ts +7 -0
- package/src/production-runtime/postprocess/BloomPass.ts +51 -0
- package/src/production-runtime/postprocess/ColorGradingPass.ts +49 -0
- package/src/production-runtime/postprocess/DOFPass.ts +47 -0
- package/src/production-runtime/postprocess/FXAAPass.ts +53 -0
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +78 -0
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +174 -0
- package/src/production-runtime/postprocess/SSAOPass.ts +45 -0
- package/src/production-runtime/resources/GPUBuffer.ts +2 -0
- package/src/production-runtime/resources/GPUTexture.ts +2 -0
- package/src/production-runtime/resources/RenderTarget.ts +3 -0
- package/src/production-runtime/resources/ResourceCache.ts +7 -0
- package/src/production-runtime/scene/Camera.ts +1 -0
- package/src/production-runtime/scene/Lights.ts +2 -0
- package/src/production-runtime/scene/RenderableMesh.ts +2 -0
- package/src/production-runtime/scene/RenderablePrimitive.ts +1 -0
- package/src/production-runtime/scene/RenderableScene.ts +4 -0
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +7 -0
- package/src/production-runtime/shaders/chunks/brdf.glsl +2 -0
- package/src/production-runtime/shaders/chunks/ibl.glsl +3 -0
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +47 -0
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +8 -0
- package/src/production-runtime/shaders/chunks/shadows.glsl +2 -0
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +3 -0
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +2 -0
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +2 -0
- package/src/shaders/depth.frag.glsl +5 -0
- package/src/shaders/depth.vert.glsl +8 -0
- package/src/shaders/pbr-direct.frag.glsl +687 -0
- package/src/shaders/pbr-direct.vert.glsl +18 -0
- package/src/shaders/unlit.frag.glsl +18 -0
- package/src/shaders/unlit.vert.glsl +13 -0
- package/src/shadows/CascadedShadowPipeline.ts +53 -0
- package/src/shadows/ContactShadows.ts +106 -0
- package/src/shadows/ShadowDebugViews.ts +46 -0
- package/src/threejs-compatibility/InstancingSystem.ts +17 -0
- package/src/threejs-compatibility/LightingSystem.ts +22 -0
- package/src/threejs-compatibility/MaterialSystem.ts +9 -0
- package/src/threejs-compatibility/RenderTargetSystem.ts +35 -0
- package/src/threejs-compatibility/RendererDiagnostics.ts +61 -0
- package/src/threejs-compatibility/SceneRenderer.ts +34 -0
- package/src/threejs-compatibility/ShadowSystem.ts +19 -0
- package/src/threejs-compatibility/TextureSystem.ts +19 -0
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +90 -0
- package/src/threejs-compatibility/TransparencySystem.ts +19 -0
- package/src/threejs-compatibility/index.ts +29 -0
- package/src/threejs-compatibility/performance/BVH.ts +14 -0
- package/src/threejs-compatibility/performance/FrustumCulling.ts +10 -0
- package/src/threejs-compatibility/performance/Instancing.ts +4 -0
- package/src/threejs-compatibility/performance/LODSystem.ts +16 -0
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +6 -0
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +12 -0
- package/src/threejs-compatibility/performance/RendererProfiler.ts +19 -0
- package/src/threejs-compatibility/performance/TextureStreaming.ts +4 -0
- package/src/threejs-compatibility/performance/index.ts +12 -0
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- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +16 -0
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +14 -0
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +20 -0
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +21 -0
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- package/src/threejs-compatibility/postprocess/RenderPass.ts +9 -0
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +21 -0
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +7 -0
- package/src/threejs-compatibility/postprocess/TAAPass.ts +15 -0
- package/src/threejs-compatibility/postprocess/VignettePass.ts +16 -0
- package/src/threejs-compatibility/postprocess/index.ts +15 -0
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- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +18 -0
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- package/src/threejs-compatibility/vfx/LineRenderer.ts +13 -0
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +23 -0
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +14 -0
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +8 -0
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +23 -0
- package/src/threejs-compatibility/vfx/index.ts +9 -0
- package/src/threejs-example-parity/index.ts +205 -0
- package/src/webgpu/WebGPUBuffer.ts +1 -0
- package/src/webgpu/WebGPUCompute.ts +2 -0
- package/src/webgpu/WebGPUPipelineCache.ts +15 -0
- package/src/webgpu/WebGPUPostProcess.ts +2 -0
- package/src/webgpu/WebGPUTexture.ts +2 -0
- package/tsconfig.json +26 -0
- package/vitest.config.ts +20 -0
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import type { LinearHdrEnvironmentMapSource } from "../../EnvironmentMapResources";
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export type PMREMCubeFace = "px" | "nx" | "py" | "ny" | "pz" | "nz";
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export interface CubemapPMREMFace {
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export interface CubemapPMREMLevel extends PMREMLevel {
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export interface CubemapPMREMResources {
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export interface CubemapPMREMAudit {
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readonly completeMipPyramid: boolean;
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export interface CubemapPMREMShaderContract {
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export interface CubemapPMREMOptions {
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readonly faceSize?: number;
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readonly sampleCount?: number;
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67
|
+
}
|
|
68
|
+
|
|
69
|
+
export interface PMREMTransmissionProbeOptions {
|
|
70
|
+
readonly position: readonly [number, number, number];
|
|
71
|
+
readonly normal: readonly [number, number, number];
|
|
72
|
+
readonly viewDirection: readonly [number, number, number];
|
|
73
|
+
readonly ior?: number;
|
|
74
|
+
readonly roughness?: number;
|
|
75
|
+
readonly thickness?: number;
|
|
76
|
+
readonly attenuationDistance?: number;
|
|
77
|
+
readonly attenuationColor?: readonly [number, number, number];
|
|
78
|
+
readonly environmentBoxMin?: readonly [number, number, number];
|
|
79
|
+
readonly environmentBoxMax?: readonly [number, number, number];
|
|
80
|
+
readonly maxBounces?: number;
|
|
81
|
+
readonly mipCount?: number;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
export interface PMREMTransmissionProbeBounce {
|
|
85
|
+
readonly bounce: number;
|
|
86
|
+
readonly direction: readonly [number, number, number];
|
|
87
|
+
readonly hitPosition: readonly [number, number, number];
|
|
88
|
+
readonly hitNormal: readonly [number, number, number];
|
|
89
|
+
readonly travelDistance: number;
|
|
90
|
+
readonly lod: number;
|
|
91
|
+
readonly attenuation: readonly [number, number, number];
|
|
92
|
+
readonly causticEnergy: number;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
export interface PMREMTransmissionProbe {
|
|
96
|
+
readonly projection: "box-parallax-corrected-cubemap";
|
|
97
|
+
readonly refractionModel: "ior-refract-with-reflection-fallback";
|
|
98
|
+
readonly multiBounce: boolean;
|
|
99
|
+
readonly bounces: readonly PMREMTransmissionProbeBounce[];
|
|
100
|
+
readonly totalTravelDistance: number;
|
|
101
|
+
readonly averageAttenuation: readonly [number, number, number];
|
|
102
|
+
readonly causticEnergy: number;
|
|
103
|
+
readonly recommendedLod: number;
|
|
104
|
+
}
|
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105
|
+
|
|
106
|
+
const CUBE_FACES: readonly PMREMCubeFace[] = ["px", "nx", "py", "ny", "pz", "nz"];
|
|
107
|
+
|
|
108
|
+
export function generatePMREMLevels(faceSize = 256, mipCount = 9): readonly PMREMLevel[] {
|
|
109
|
+
validatePositiveInteger(faceSize, "PMREM faceSize");
|
|
110
|
+
validatePositiveInteger(mipCount, "PMREM mipCount");
|
|
111
|
+
return Array.from({ length: mipCount }, (_, mip) => ({
|
|
112
|
+
mip,
|
|
113
|
+
roughness: mip / Math.max(1, mipCount - 1),
|
|
114
|
+
faceSize: Math.max(1, faceSize >> mip)
|
|
115
|
+
}));
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
export function generateCubemapPMREMResources(
|
|
119
|
+
source: LinearHdrEnvironmentMapSource,
|
|
120
|
+
options: CubemapPMREMOptions = {}
|
|
121
|
+
): CubemapPMREMResources {
|
|
122
|
+
validateHdrSource(source);
|
|
123
|
+
const faceSize = options.faceSize ?? 128;
|
|
124
|
+
const mipCount = options.mipCount ?? Math.max(1, Math.floor(Math.log2(faceSize)) + 1);
|
|
125
|
+
const sampleCount = options.sampleCount ?? 32;
|
|
126
|
+
validatePositiveInteger(faceSize, "Cubemap PMREM faceSize");
|
|
127
|
+
validatePositiveInteger(mipCount, "Cubemap PMREM mipCount");
|
|
128
|
+
validatePositiveInteger(sampleCount, "Cubemap PMREM sampleCount");
|
|
129
|
+
|
|
130
|
+
const averageRadiance = sourceAverageRadiance(source);
|
|
131
|
+
const levels = generatePMREMLevels(faceSize, mipCount).map((level) => ({
|
|
132
|
+
...level,
|
|
133
|
+
faces: CUBE_FACES.map((face) => projectPrefilteredFace(source, face, level.faceSize, level.roughness, sampleCount, averageRadiance))
|
|
134
|
+
}));
|
|
135
|
+
const totalByteLength = levels.reduce((total, level) => total + level.faces.reduce((faceTotal, face) => faceTotal + face.data.byteLength, 0), 0);
|
|
136
|
+
return {
|
|
137
|
+
faceSize,
|
|
138
|
+
mipCount,
|
|
139
|
+
levels,
|
|
140
|
+
diagnostics: {
|
|
141
|
+
faceCount: 6,
|
|
142
|
+
sourceProjection: "equirectangular-to-cubemap",
|
|
143
|
+
filterModel: "ggx-importance-sampled-cubemap-prefilter",
|
|
144
|
+
shaderSampling: "webgl2-sampler-cube",
|
|
145
|
+
totalByteLength,
|
|
146
|
+
maxLinearValue: maxLinearValue(source.data)
|
|
147
|
+
}
|
|
148
|
+
};
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
export function auditCubemapPMREMResources(resources: CubemapPMREMResources): CubemapPMREMAudit {
|
|
152
|
+
const expectedLevels = generatePMREMLevels(resources.faceSize, resources.mipCount);
|
|
153
|
+
const completeMipPyramid = expectedLevels.every((expected) => {
|
|
154
|
+
const level = resources.levels.find((candidate) => candidate.mip === expected.mip);
|
|
155
|
+
return Boolean(level)
|
|
156
|
+
&& level!.faceSize === expected.faceSize
|
|
157
|
+
&& level!.faces.length === 6
|
|
158
|
+
&& CUBE_FACES.every((face) => {
|
|
159
|
+
const faceData = level!.faces.find((candidate) => candidate.face === face);
|
|
160
|
+
return Boolean(faceData)
|
|
161
|
+
&& faceData!.width === expected.faceSize
|
|
162
|
+
&& faceData!.height === expected.faceSize
|
|
163
|
+
&& faceData!.data.length === expected.faceSize * expected.faceSize * 4;
|
|
164
|
+
});
|
|
165
|
+
});
|
|
166
|
+
const luminanceVarianceByMip = resources.levels.map((level) => levelLuminanceVariance(level));
|
|
167
|
+
const roughnessVarianceNonIncreasing = luminanceVarianceByMip.every((variance, index) => {
|
|
168
|
+
if (index === 0) return true;
|
|
169
|
+
return variance <= (luminanceVarianceByMip[index - 1] ?? variance) + 0.0001;
|
|
170
|
+
});
|
|
171
|
+
const roughestVarianceReduced = (luminanceVarianceByMip.at(-1) ?? 0) < (luminanceVarianceByMip[0] ?? 0);
|
|
172
|
+
return {
|
|
173
|
+
parity: "bounded-pmrem-audit-not-threejs-parity",
|
|
174
|
+
completeMipPyramid,
|
|
175
|
+
faceCount: CUBE_FACES.length,
|
|
176
|
+
mipCount: resources.levels.length,
|
|
177
|
+
baseFaceSize: resources.faceSize,
|
|
178
|
+
totalByteLength: resources.diagnostics.totalByteLength,
|
|
179
|
+
maxEdgeMeanDelta: maxEdgeMeanDelta(resources.levels[0]),
|
|
180
|
+
luminanceVarianceByMip,
|
|
181
|
+
roughnessVarianceNonIncreasing,
|
|
182
|
+
roughestVarianceReduced
|
|
183
|
+
};
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
export function createCubemapPMREMShaderContract(resources: CubemapPMREMResources): CubemapPMREMShaderContract {
|
|
187
|
+
const audit = auditCubemapPMREMResources(resources);
|
|
188
|
+
return {
|
|
189
|
+
sampling: "webgl2-sampler-cube",
|
|
190
|
+
mipSelection: "roughness-scaled-textureLod",
|
|
191
|
+
splitSumBRDF: true,
|
|
192
|
+
bindableTextureDimension: "cube",
|
|
193
|
+
requiredUniforms: [
|
|
194
|
+
"u_environmentCubeMapTexture",
|
|
195
|
+
"u_environmentCubeMapTextureEnabled",
|
|
196
|
+
"u_environmentMapTextureMipCount",
|
|
197
|
+
"u_environmentBrdfLutTexture",
|
|
198
|
+
"u_environmentBrdfLutEnabled"
|
|
199
|
+
],
|
|
200
|
+
materialVariantCoverage: [
|
|
201
|
+
"PBRMaterial",
|
|
202
|
+
"TexturedPBRMaterial",
|
|
203
|
+
"SkinnedLitMaterial",
|
|
204
|
+
"NormalMappedPBRMaterial",
|
|
205
|
+
"InstancedPBRMaterial"
|
|
206
|
+
],
|
|
207
|
+
faceCompleteness: audit.completeMipPyramid,
|
|
208
|
+
mipCount: resources.mipCount,
|
|
209
|
+
baseFaceSize: resources.faceSize,
|
|
210
|
+
lodRange: [0, Math.max(0, resources.mipCount - 1)],
|
|
211
|
+
fallback2DEnvironmentSpecularDisabled: true
|
|
212
|
+
};
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
export function createPMREMTransmissionProbe(options: PMREMTransmissionProbeOptions): PMREMTransmissionProbe {
|
|
216
|
+
const position = finiteVec3(options.position, "PMREM transmission probe position");
|
|
217
|
+
const normal = normalize(finiteVec3(options.normal, "PMREM transmission probe normal"));
|
|
218
|
+
const viewDirection = normalize(finiteVec3(options.viewDirection, "PMREM transmission probe viewDirection"));
|
|
219
|
+
const ior = finitePositive(options.ior ?? 1.5, "PMREM transmission probe ior");
|
|
220
|
+
const roughness = clampFinite(options.roughness ?? 0, 0, 1, "PMREM transmission probe roughness");
|
|
221
|
+
const thickness = Math.max(0, finiteNumber(options.thickness ?? 0, "PMREM transmission probe thickness"));
|
|
222
|
+
const attenuationDistance = finitePositive(options.attenuationDistance ?? 1_000_000, "PMREM transmission probe attenuationDistance");
|
|
223
|
+
const attenuationColor = finiteColor(options.attenuationColor ?? [1, 1, 1], "PMREM transmission probe attenuationColor");
|
|
224
|
+
const boxMin = finiteVec3(options.environmentBoxMin ?? [-1, -1, -1], "PMREM transmission probe environmentBoxMin");
|
|
225
|
+
const boxMax = finiteVec3(options.environmentBoxMax ?? [1, 1, 1], "PMREM transmission probe environmentBoxMax");
|
|
226
|
+
validateBox(boxMin, boxMax);
|
|
227
|
+
const maxBounces = clampInteger(options.maxBounces ?? 2, 1, 4, "PMREM transmission probe maxBounces");
|
|
228
|
+
const mipCount = clampInteger(options.mipCount ?? 9, 1, 16, "PMREM transmission probe mipCount");
|
|
229
|
+
let origin = clampPointToBox(position, boxMin, boxMax);
|
|
230
|
+
let direction = refract(scale(normalize(viewDirection), -1), normal, 1 / ior);
|
|
231
|
+
if (length(direction) <= 1e-6) {
|
|
232
|
+
direction = reflect(scale(normalize(viewDirection), -1), normal);
|
|
233
|
+
}
|
|
234
|
+
direction = normalize(direction);
|
|
235
|
+
const bounces: PMREMTransmissionProbeBounce[] = [];
|
|
236
|
+
let totalTravelDistance = 0;
|
|
237
|
+
let attenuationProduct: readonly [number, number, number] = [1, 1, 1];
|
|
238
|
+
let causticEnergy = 0;
|
|
239
|
+
|
|
240
|
+
for (let bounce = 0; bounce < maxBounces; bounce += 1) {
|
|
241
|
+
const hit = intersectBox(origin, direction, boxMin, boxMax);
|
|
242
|
+
if (!hit) break;
|
|
243
|
+
const travelDistance = hit.distance;
|
|
244
|
+
totalTravelDistance += travelDistance;
|
|
245
|
+
const volumeTravel = thickness <= 0 ? 0 : (thickness * (bounce + 1) + travelDistance * 0.08) / attenuationDistance;
|
|
246
|
+
const attenuation: readonly [number, number, number] = [
|
|
247
|
+
attenuationProduct[0] * attenuationColor[0] ** volumeTravel,
|
|
248
|
+
attenuationProduct[1] * attenuationColor[1] ** volumeTravel,
|
|
249
|
+
attenuationProduct[2] * attenuationColor[2] ** volumeTravel
|
|
250
|
+
];
|
|
251
|
+
attenuationProduct = attenuation;
|
|
252
|
+
const lod = clamp((roughness + bounce * 0.08 + Math.min(0.24, travelDistance * 0.015)) * (mipCount - 1), 0, mipCount - 1);
|
|
253
|
+
const bounceCaustic = (1 - roughness) ** 2 * average3(attenuation) / (1 + travelDistance * 0.35) / (bounce + 1);
|
|
254
|
+
causticEnergy += bounceCaustic;
|
|
255
|
+
bounces.push({
|
|
256
|
+
bounce,
|
|
257
|
+
direction,
|
|
258
|
+
hitPosition: hit.position,
|
|
259
|
+
hitNormal: hit.normal,
|
|
260
|
+
travelDistance,
|
|
261
|
+
lod,
|
|
262
|
+
attenuation,
|
|
263
|
+
causticEnergy: bounceCaustic
|
|
264
|
+
});
|
|
265
|
+
origin = add(hit.position, scale(hit.normal, -0.001));
|
|
266
|
+
direction = normalize(reflect(direction, hit.normal));
|
|
267
|
+
}
|
|
268
|
+
|
|
269
|
+
const recommendedLod = bounces.length === 0 ? roughness * (mipCount - 1) : bounces.reduce((total, bounce) => total + bounce.lod, 0) / bounces.length;
|
|
270
|
+
return {
|
|
271
|
+
projection: "box-parallax-corrected-cubemap",
|
|
272
|
+
refractionModel: "ior-refract-with-reflection-fallback",
|
|
273
|
+
multiBounce: bounces.length > 1,
|
|
274
|
+
bounces,
|
|
275
|
+
totalTravelDistance,
|
|
276
|
+
averageAttenuation: attenuationProduct,
|
|
277
|
+
causticEnergy,
|
|
278
|
+
recommendedLod
|
|
279
|
+
};
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
function projectPrefilteredFace(
|
|
283
|
+
source: LinearHdrEnvironmentMapSource,
|
|
284
|
+
face: PMREMCubeFace,
|
|
285
|
+
faceSize: number,
|
|
286
|
+
roughness: number,
|
|
287
|
+
sampleCount: number,
|
|
288
|
+
averageRadiance: readonly [number, number, number]
|
|
289
|
+
): CubemapPMREMFace {
|
|
290
|
+
const data = new Uint16Array(faceSize * faceSize * 4);
|
|
291
|
+
for (let y = 0; y < faceSize; y += 1) {
|
|
292
|
+
const v = ((y + 0.5) / faceSize) * 2 - 1;
|
|
293
|
+
for (let x = 0; x < faceSize; x += 1) {
|
|
294
|
+
const u = ((x + 0.5) / faceSize) * 2 - 1;
|
|
295
|
+
const direction = normalize(faceDirection(face, u, v));
|
|
296
|
+
const color = samplePrefilteredDirection(source, direction, roughness, sampleCount, averageRadiance);
|
|
297
|
+
const offset = (y * faceSize + x) * 4;
|
|
298
|
+
data[offset] = numberToHalfFloat(color[0]);
|
|
299
|
+
data[offset + 1] = numberToHalfFloat(color[1]);
|
|
300
|
+
data[offset + 2] = numberToHalfFloat(color[2]);
|
|
301
|
+
data[offset + 3] = numberToHalfFloat(1);
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
return { face, width: faceSize, height: faceSize, data };
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
function samplePrefilteredDirection(
|
|
308
|
+
source: LinearHdrEnvironmentMapSource,
|
|
309
|
+
direction: readonly [number, number, number],
|
|
310
|
+
roughness: number,
|
|
311
|
+
sampleCount: number,
|
|
312
|
+
averageRadiance: readonly [number, number, number]
|
|
313
|
+
): readonly [number, number, number] {
|
|
314
|
+
if (roughness <= 0.0001 || sampleCount <= 1) {
|
|
315
|
+
return sampleEquirect(source, direction);
|
|
316
|
+
}
|
|
317
|
+
const normal = normalize(direction);
|
|
318
|
+
const view = normal;
|
|
319
|
+
let red = 0;
|
|
320
|
+
let green = 0;
|
|
321
|
+
let blue = 0;
|
|
322
|
+
let weightTotal = 0;
|
|
323
|
+
for (let sample = 0; sample < sampleCount; sample += 1) {
|
|
324
|
+
const halfVector = importanceSampleGGX(
|
|
325
|
+
[(sample + 0.5) / sampleCount, radicalInverseVdc(sample)],
|
|
326
|
+
normal,
|
|
327
|
+
roughness
|
|
328
|
+
);
|
|
329
|
+
const viewDotHalf = Math.max(0, dot(view, halfVector));
|
|
330
|
+
const light = normalize([
|
|
331
|
+
2 * viewDotHalf * halfVector[0] - view[0],
|
|
332
|
+
2 * viewDotHalf * halfVector[1] - view[1],
|
|
333
|
+
2 * viewDotHalf * halfVector[2] - view[2]
|
|
334
|
+
]);
|
|
335
|
+
const weight = Math.max(0, dot(normal, light));
|
|
336
|
+
if (weight <= 0) continue;
|
|
337
|
+
const color = sampleEquirect(source, light);
|
|
338
|
+
red += color[0] * weight;
|
|
339
|
+
green += color[1] * weight;
|
|
340
|
+
blue += color[2] * weight;
|
|
341
|
+
weightTotal += weight;
|
|
342
|
+
}
|
|
343
|
+
if (weightTotal <= 0) return averageRadiance;
|
|
344
|
+
const filtered: readonly [number, number, number] = [red / weightTotal, green / weightTotal, blue / weightTotal];
|
|
345
|
+
const wideLobeBlend = Math.min(0.82, roughness ** 4 * 0.82);
|
|
346
|
+
return [
|
|
347
|
+
filtered[0] * (1 - wideLobeBlend) + averageRadiance[0] * wideLobeBlend,
|
|
348
|
+
filtered[1] * (1 - wideLobeBlend) + averageRadiance[1] * wideLobeBlend,
|
|
349
|
+
filtered[2] * (1 - wideLobeBlend) + averageRadiance[2] * wideLobeBlend
|
|
350
|
+
];
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
function importanceSampleGGX(
|
|
354
|
+
xi: readonly [number, number],
|
|
355
|
+
normal: readonly [number, number, number],
|
|
356
|
+
roughness: number
|
|
357
|
+
): readonly [number, number, number] {
|
|
358
|
+
const alpha = Math.max(0.001, roughness * roughness);
|
|
359
|
+
const alphaSquared = alpha * alpha;
|
|
360
|
+
const phi = 2 * Math.PI * xi[0];
|
|
361
|
+
const cosTheta = Math.sqrt((1 - xi[1]) / Math.max(0.000001, 1 + (alphaSquared - 1) * xi[1]));
|
|
362
|
+
const sinTheta = Math.sqrt(Math.max(0, 1 - cosTheta * cosTheta));
|
|
363
|
+
const tangent = Math.abs(normal[1]) < 0.95
|
|
364
|
+
? normalize(cross([0, 1, 0], normal))
|
|
365
|
+
: normalize(cross([1, 0, 0], normal));
|
|
366
|
+
const bitangent = normalize(cross(normal, tangent));
|
|
367
|
+
return normalize([
|
|
368
|
+
tangent[0] * Math.cos(phi) * sinTheta + bitangent[0] * Math.sin(phi) * sinTheta + normal[0] * cosTheta,
|
|
369
|
+
tangent[1] * Math.cos(phi) * sinTheta + bitangent[1] * Math.sin(phi) * sinTheta + normal[1] * cosTheta,
|
|
370
|
+
tangent[2] * Math.cos(phi) * sinTheta + bitangent[2] * Math.sin(phi) * sinTheta + normal[2] * cosTheta
|
|
371
|
+
]);
|
|
372
|
+
}
|
|
373
|
+
|
|
374
|
+
function radicalInverseVdc(bits: number): number {
|
|
375
|
+
let value = bits >>> 0;
|
|
376
|
+
value = (value << 16) | (value >>> 16);
|
|
377
|
+
value = ((value & 0x55555555) << 1) | ((value & 0xaaaaaaaa) >>> 1);
|
|
378
|
+
value = ((value & 0x33333333) << 2) | ((value & 0xcccccccc) >>> 2);
|
|
379
|
+
value = ((value & 0x0f0f0f0f) << 4) | ((value & 0xf0f0f0f0) >>> 4);
|
|
380
|
+
value = ((value & 0x00ff00ff) << 8) | ((value & 0xff00ff00) >>> 8);
|
|
381
|
+
return value * 2.3283064365386963e-10;
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
function sampleEquirect(
|
|
385
|
+
source: LinearHdrEnvironmentMapSource,
|
|
386
|
+
direction: readonly [number, number, number]
|
|
387
|
+
): readonly [number, number, number] {
|
|
388
|
+
const u = 0.5 + Math.atan2(direction[2], direction[0]) / (Math.PI * 2);
|
|
389
|
+
const v = 0.5 - Math.asin(clamp(direction[1], -1, 1)) / Math.PI;
|
|
390
|
+
const sampleX = u * source.width - 0.5;
|
|
391
|
+
const sampleY = v * source.height - 0.5;
|
|
392
|
+
const x0 = Math.floor(sampleX);
|
|
393
|
+
const y0 = Math.floor(sampleY);
|
|
394
|
+
const x1 = x0 + 1;
|
|
395
|
+
const y1 = y0 + 1;
|
|
396
|
+
const tx = sampleX - x0;
|
|
397
|
+
const ty = sampleY - y0;
|
|
398
|
+
const topLeft = sampleEquirectTexel(source, x0, y0);
|
|
399
|
+
const topRight = sampleEquirectTexel(source, x1, y0);
|
|
400
|
+
const bottomLeft = sampleEquirectTexel(source, x0, y1);
|
|
401
|
+
const bottomRight = sampleEquirectTexel(source, x1, y1);
|
|
402
|
+
const top = mixRgb(topLeft, topRight, tx);
|
|
403
|
+
const bottom = mixRgb(bottomLeft, bottomRight, tx);
|
|
404
|
+
return mixRgb(top, bottom, ty);
|
|
405
|
+
}
|
|
406
|
+
|
|
407
|
+
function sampleEquirectTexel(
|
|
408
|
+
source: LinearHdrEnvironmentMapSource,
|
|
409
|
+
x: number,
|
|
410
|
+
y: number
|
|
411
|
+
): readonly [number, number, number] {
|
|
412
|
+
const pixelX = wrap(x, source.width);
|
|
413
|
+
const pixelY = clamp(y, 0, source.height - 1);
|
|
414
|
+
const offset = (pixelY * source.width + pixelX) * 4;
|
|
415
|
+
return [
|
|
416
|
+
Math.max(0, source.data[offset] ?? 0),
|
|
417
|
+
Math.max(0, source.data[offset + 1] ?? 0),
|
|
418
|
+
Math.max(0, source.data[offset + 2] ?? 0)
|
|
419
|
+
];
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
function mixRgb(
|
|
423
|
+
a: readonly [number, number, number],
|
|
424
|
+
b: readonly [number, number, number],
|
|
425
|
+
t: number
|
|
426
|
+
): readonly [number, number, number] {
|
|
427
|
+
return [
|
|
428
|
+
a[0] + (b[0] - a[0]) * t,
|
|
429
|
+
a[1] + (b[1] - a[1]) * t,
|
|
430
|
+
a[2] + (b[2] - a[2]) * t
|
|
431
|
+
];
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
function sourceAverageRadiance(source: LinearHdrEnvironmentMapSource): readonly [number, number, number] {
|
|
435
|
+
let red = 0;
|
|
436
|
+
let green = 0;
|
|
437
|
+
let blue = 0;
|
|
438
|
+
let count = 0;
|
|
439
|
+
for (let offset = 0; offset < source.data.length; offset += 4) {
|
|
440
|
+
red += Math.max(0, source.data[offset] ?? 0);
|
|
441
|
+
green += Math.max(0, source.data[offset + 1] ?? 0);
|
|
442
|
+
blue += Math.max(0, source.data[offset + 2] ?? 0);
|
|
443
|
+
count += 1;
|
|
444
|
+
}
|
|
445
|
+
return [red / Math.max(1, count), green / Math.max(1, count), blue / Math.max(1, count)];
|
|
446
|
+
}
|
|
447
|
+
|
|
448
|
+
function faceDirection(face: PMREMCubeFace, u: number, v: number): readonly [number, number, number] {
|
|
449
|
+
switch (face) {
|
|
450
|
+
case "px": return [1, -v, -u];
|
|
451
|
+
case "nx": return [-1, -v, u];
|
|
452
|
+
case "py": return [u, 1, v];
|
|
453
|
+
case "ny": return [u, -1, -v];
|
|
454
|
+
case "pz": return [u, -v, 1];
|
|
455
|
+
case "nz": return [-u, -v, -1];
|
|
456
|
+
}
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
function normalize(value: readonly [number, number, number]): readonly [number, number, number] {
|
|
460
|
+
const length = Math.hypot(value[0], value[1], value[2]);
|
|
461
|
+
if (!Number.isFinite(length) || length <= 0) return [0, 1, 0];
|
|
462
|
+
return [value[0] / length, value[1] / length, value[2] / length];
|
|
463
|
+
}
|
|
464
|
+
|
|
465
|
+
function cross(a: readonly [number, number, number], b: readonly [number, number, number]): readonly [number, number, number] {
|
|
466
|
+
return [
|
|
467
|
+
a[1] * b[2] - a[2] * b[1],
|
|
468
|
+
a[2] * b[0] - a[0] * b[2],
|
|
469
|
+
a[0] * b[1] - a[1] * b[0]
|
|
470
|
+
];
|
|
471
|
+
}
|
|
472
|
+
|
|
473
|
+
function dot(a: readonly [number, number, number], b: readonly [number, number, number]): number {
|
|
474
|
+
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
function wrap(value: number, size: number): number {
|
|
478
|
+
return ((value % size) + size) % size;
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
function clamp(value: number, min: number, max: number): number {
|
|
482
|
+
return Math.min(max, Math.max(min, value));
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
function maxLinearValue(data: Float32Array | readonly number[]): number {
|
|
486
|
+
let max = 0;
|
|
487
|
+
for (let offset = 0; offset < data.length; offset += 4) {
|
|
488
|
+
max = Math.max(max, data[offset] ?? 0, data[offset + 1] ?? 0, data[offset + 2] ?? 0);
|
|
489
|
+
}
|
|
490
|
+
return max;
|
|
491
|
+
}
|
|
492
|
+
|
|
493
|
+
function maxEdgeMeanDelta(level: CubemapPMREMLevel | undefined): number {
|
|
494
|
+
if (!level) return 0;
|
|
495
|
+
const edges = level.faces.flatMap((face) => [
|
|
496
|
+
edgeMean(face, "top"),
|
|
497
|
+
edgeMean(face, "right"),
|
|
498
|
+
edgeMean(face, "bottom"),
|
|
499
|
+
edgeMean(face, "left")
|
|
500
|
+
]);
|
|
501
|
+
let maxDelta = 0;
|
|
502
|
+
for (let a = 0; a < edges.length; a += 1) {
|
|
503
|
+
for (let b = a + 1; b < edges.length; b += 1) {
|
|
504
|
+
maxDelta = Math.max(maxDelta, colorDistance(edges[a]!, edges[b]!));
|
|
505
|
+
}
|
|
506
|
+
}
|
|
507
|
+
return Number(maxDelta.toFixed(6));
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
function edgeMean(face: CubemapPMREMFace, edge: "top" | "right" | "bottom" | "left"): readonly [number, number, number] {
|
|
511
|
+
let red = 0;
|
|
512
|
+
let green = 0;
|
|
513
|
+
let blue = 0;
|
|
514
|
+
let count = 0;
|
|
515
|
+
const size = face.width;
|
|
516
|
+
for (let i = 0; i < size; i += 1) {
|
|
517
|
+
const x = edge === "left" ? 0 : edge === "right" ? size - 1 : i;
|
|
518
|
+
const y = edge === "top" ? 0 : edge === "bottom" ? size - 1 : i;
|
|
519
|
+
const offset = (y * size + x) * 4;
|
|
520
|
+
red += halfFloatToNumber(face.data[offset] ?? 0);
|
|
521
|
+
green += halfFloatToNumber(face.data[offset + 1] ?? 0);
|
|
522
|
+
blue += halfFloatToNumber(face.data[offset + 2] ?? 0);
|
|
523
|
+
count += 1;
|
|
524
|
+
}
|
|
525
|
+
return [red / count, green / count, blue / count];
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
function levelLuminanceVariance(level: CubemapPMREMLevel): number {
|
|
529
|
+
const values: number[] = [];
|
|
530
|
+
for (const face of level.faces) {
|
|
531
|
+
for (let offset = 0; offset < face.data.length; offset += 4) {
|
|
532
|
+
values.push(
|
|
533
|
+
halfFloatToNumber(face.data[offset] ?? 0) * 0.2126
|
|
534
|
+
+ halfFloatToNumber(face.data[offset + 1] ?? 0) * 0.7152
|
|
535
|
+
+ halfFloatToNumber(face.data[offset + 2] ?? 0) * 0.0722
|
|
536
|
+
);
|
|
537
|
+
}
|
|
538
|
+
}
|
|
539
|
+
const mean = values.reduce((total, value) => total + value, 0) / Math.max(1, values.length);
|
|
540
|
+
const variance = values.reduce((total, value) => total + (value - mean) ** 2, 0) / Math.max(1, values.length);
|
|
541
|
+
return Number(variance.toFixed(6));
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
function colorDistance(a: readonly [number, number, number], b: readonly [number, number, number]): number {
|
|
545
|
+
return Math.hypot(a[0] - b[0], a[1] - b[1], a[2] - b[2]);
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
function halfFloatToNumber(bits: number): number {
|
|
549
|
+
const sign = bits & 0x8000 ? -1 : 1;
|
|
550
|
+
const exponent = (bits >>> 10) & 0x1f;
|
|
551
|
+
const fraction = bits & 0x03ff;
|
|
552
|
+
if (exponent === 0) return sign * 2 ** -14 * (fraction / 1024);
|
|
553
|
+
if (exponent === 0x1f) return fraction === 0 ? sign * Infinity : Number.NaN;
|
|
554
|
+
return sign * 2 ** (exponent - 15) * (1 + fraction / 1024);
|
|
555
|
+
}
|
|
556
|
+
|
|
557
|
+
function validateHdrSource(source: LinearHdrEnvironmentMapSource): void {
|
|
558
|
+
validatePositiveInteger(source.width, "Cubemap PMREM source width");
|
|
559
|
+
validatePositiveInteger(source.height, "Cubemap PMREM source height");
|
|
560
|
+
if (source.data.length !== source.width * source.height * 4) {
|
|
561
|
+
throw new RangeError("Cubemap PMREM source data must contain width * height * 4 linear RGBA values");
|
|
562
|
+
}
|
|
563
|
+
}
|
|
564
|
+
|
|
565
|
+
function validatePositiveInteger(value: number, label: string): void {
|
|
566
|
+
if (!Number.isInteger(value) || value <= 0) {
|
|
567
|
+
throw new RangeError(`${label} must be a positive integer`);
|
|
568
|
+
}
|
|
569
|
+
}
|
|
570
|
+
|
|
571
|
+
function finiteVec3(value: readonly [number, number, number], label: string): readonly [number, number, number] {
|
|
572
|
+
if (value.length !== 3 || value.some((component) => !Number.isFinite(component))) {
|
|
573
|
+
throw new RangeError(`${label} must contain three finite numbers`);
|
|
574
|
+
}
|
|
575
|
+
return [value[0], value[1], value[2]];
|
|
576
|
+
}
|
|
577
|
+
|
|
578
|
+
function finiteColor(value: readonly [number, number, number], label: string): readonly [number, number, number] {
|
|
579
|
+
const color = finiteVec3(value, label);
|
|
580
|
+
if (color.some((component) => component < 0 || component > 1)) {
|
|
581
|
+
throw new RangeError(`${label} must be in the [0, 1] range`);
|
|
582
|
+
}
|
|
583
|
+
return color;
|
|
584
|
+
}
|
|
585
|
+
|
|
586
|
+
function finiteNumber(value: number, label: string): number {
|
|
587
|
+
if (!Number.isFinite(value)) {
|
|
588
|
+
throw new RangeError(`${label} must be finite`);
|
|
589
|
+
}
|
|
590
|
+
return value;
|
|
591
|
+
}
|
|
592
|
+
|
|
593
|
+
function finitePositive(value: number, label: string): number {
|
|
594
|
+
if (!Number.isFinite(value) || value <= 0) {
|
|
595
|
+
throw new RangeError(`${label} must be a positive finite number`);
|
|
596
|
+
}
|
|
597
|
+
return value;
|
|
598
|
+
}
|
|
599
|
+
|
|
600
|
+
function clampFinite(value: number, min: number, max: number, label: string): number {
|
|
601
|
+
return clamp(finiteNumber(value, label), min, max);
|
|
602
|
+
}
|
|
603
|
+
|
|
604
|
+
function clampInteger(value: number, min: number, max: number, label: string): number {
|
|
605
|
+
if (!Number.isInteger(value)) {
|
|
606
|
+
throw new RangeError(`${label} must be an integer`);
|
|
607
|
+
}
|
|
608
|
+
return Math.max(min, Math.min(max, value));
|
|
609
|
+
}
|
|
610
|
+
|
|
611
|
+
function validateBox(min: readonly [number, number, number], max: readonly [number, number, number]): void {
|
|
612
|
+
if (min.some((component, index) => component >= max[index]!)) {
|
|
613
|
+
throw new RangeError("PMREM transmission probe environment box min values must be lower than max values");
|
|
614
|
+
}
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
function clampPointToBox(point: readonly [number, number, number], min: readonly [number, number, number], max: readonly [number, number, number]): readonly [number, number, number] {
|
|
618
|
+
return [
|
|
619
|
+
clamp(point[0], min[0] + 0.0001, max[0] - 0.0001),
|
|
620
|
+
clamp(point[1], min[1] + 0.0001, max[1] - 0.0001),
|
|
621
|
+
clamp(point[2], min[2] + 0.0001, max[2] - 0.0001)
|
|
622
|
+
];
|
|
623
|
+
}
|
|
624
|
+
|
|
625
|
+
function intersectBox(
|
|
626
|
+
origin: readonly [number, number, number],
|
|
627
|
+
direction: readonly [number, number, number],
|
|
628
|
+
min: readonly [number, number, number],
|
|
629
|
+
max: readonly [number, number, number]
|
|
630
|
+
): { readonly position: readonly [number, number, number]; readonly normal: readonly [number, number, number]; readonly distance: number } | undefined {
|
|
631
|
+
let bestDistance = Number.POSITIVE_INFINITY;
|
|
632
|
+
let bestNormal: readonly [number, number, number] | undefined;
|
|
633
|
+
for (let axis = 0; axis < 3; axis += 1) {
|
|
634
|
+
const component = direction[axis]!;
|
|
635
|
+
if (Math.abs(component) <= 1e-8) continue;
|
|
636
|
+
const plane = component > 0 ? max[axis]! : min[axis]!;
|
|
637
|
+
const distance = (plane - origin[axis]!) / component;
|
|
638
|
+
if (distance <= 1e-6 || distance >= bestDistance) continue;
|
|
639
|
+
const hit: readonly [number, number, number] = [
|
|
640
|
+
origin[0] + direction[0] * distance,
|
|
641
|
+
origin[1] + direction[1] * distance,
|
|
642
|
+
origin[2] + direction[2] * distance
|
|
643
|
+
];
|
|
644
|
+
if (
|
|
645
|
+
hit[0] < min[0] - 1e-5 || hit[0] > max[0] + 1e-5 ||
|
|
646
|
+
hit[1] < min[1] - 1e-5 || hit[1] > max[1] + 1e-5 ||
|
|
647
|
+
hit[2] < min[2] - 1e-5 || hit[2] > max[2] + 1e-5
|
|
648
|
+
) {
|
|
649
|
+
continue;
|
|
650
|
+
}
|
|
651
|
+
bestDistance = distance;
|
|
652
|
+
bestNormal = axis === 0
|
|
653
|
+
? [component > 0 ? 1 : -1, 0, 0]
|
|
654
|
+
: axis === 1
|
|
655
|
+
? [0, component > 0 ? 1 : -1, 0]
|
|
656
|
+
: [0, 0, component > 0 ? 1 : -1];
|
|
657
|
+
}
|
|
658
|
+
if (!bestNormal || !Number.isFinite(bestDistance)) return undefined;
|
|
659
|
+
return {
|
|
660
|
+
position: [
|
|
661
|
+
origin[0] + direction[0] * bestDistance,
|
|
662
|
+
origin[1] + direction[1] * bestDistance,
|
|
663
|
+
origin[2] + direction[2] * bestDistance
|
|
664
|
+
],
|
|
665
|
+
normal: bestNormal,
|
|
666
|
+
distance: bestDistance
|
|
667
|
+
};
|
|
668
|
+
}
|
|
669
|
+
|
|
670
|
+
function length(vector: readonly [number, number, number]): number {
|
|
671
|
+
return Math.hypot(vector[0], vector[1], vector[2]);
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
function scale(vector: readonly [number, number, number], scalar: number): readonly [number, number, number] {
|
|
675
|
+
return [vector[0] * scalar, vector[1] * scalar, vector[2] * scalar];
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
function reflect(vector: readonly [number, number, number], normal: readonly [number, number, number]): readonly [number, number, number] {
|
|
679
|
+
return subtract(vector, scale(normal, 2 * dot(vector, normal)));
|
|
680
|
+
}
|
|
681
|
+
|
|
682
|
+
function refract(vector: readonly [number, number, number], normal: readonly [number, number, number], eta: number): readonly [number, number, number] {
|
|
683
|
+
const cosi = clamp(dot(scale(vector, -1), normal), -1, 1);
|
|
684
|
+
const k = 1 - eta * eta * (1 - cosi * cosi);
|
|
685
|
+
if (k < 0) return [0, 0, 0];
|
|
686
|
+
return add(scale(vector, eta), scale(normal, eta * cosi - Math.sqrt(k)));
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
function add(left: readonly [number, number, number], right: readonly [number, number, number]): readonly [number, number, number] {
|
|
690
|
+
return [left[0] + right[0], left[1] + right[1], left[2] + right[2]];
|
|
691
|
+
}
|
|
692
|
+
|
|
693
|
+
function subtract(left: readonly [number, number, number], right: readonly [number, number, number]): readonly [number, number, number] {
|
|
694
|
+
return [left[0] - right[0], left[1] - right[1], left[2] - right[2]];
|
|
695
|
+
}
|
|
696
|
+
|
|
697
|
+
function average3(value: readonly [number, number, number]): number {
|
|
698
|
+
return (value[0] + value[1] + value[2]) / 3;
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
function numberToHalfFloat(value: number): number {
|
|
702
|
+
const clamped = Math.max(0, value);
|
|
703
|
+
if (Number.isNaN(clamped)) return 0x7e00;
|
|
704
|
+
if (clamped === Infinity) return 0x7c00;
|
|
705
|
+
if (clamped >= 65504) return 0x7bff;
|
|
706
|
+
if (clamped === 0) return 0;
|
|
707
|
+
if (clamped < 2 ** -14) {
|
|
708
|
+
return Math.round(clamped / 2 ** -24);
|
|
709
|
+
}
|
|
710
|
+
const exponent = Math.floor(Math.log2(clamped));
|
|
711
|
+
const mantissa = Math.round((clamped / 2 ** exponent - 1) * 1024);
|
|
712
|
+
return ((exponent + 15) << 10) | (mantissa & 0x03ff);
|
|
713
|
+
}
|