three-stdlib 2.22.7 → 2.22.8

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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1
+ import { Loader, FileLoader, LoaderUtils, SkinnedMesh, Skeleton, Bone, Vector3, Float32BufferAttribute, BufferGeometry, Uint16BufferAttribute, TextureLoader, Color, CustomBlending, SrcAlphaFactor, OneMinusSrcAlphaFactor, DstAlphaFactor, DoubleSide, FrontSide, MultiplyOperation, AddOperation, MeshToonMaterial, NearestFilter, RepeatWrapping, AnimationClip, VectorKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack, Quaternion, Euler, Interpolant } from "three";
2
+ import { TGALoader } from "./TGALoader.mjs";
3
+ import { Parser } from "mmd-parser";
4
+ class MMDLoader extends Loader {
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+ constructor(manager) {
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+ super(manager);
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+ this.loader = new FileLoader(this.manager);
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+ this.parser = null;
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+ this.meshBuilder = new MeshBuilder(this.manager);
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+ this.animationBuilder = new AnimationBuilder();
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+ }
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+ /**
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+ * @param {string} animationPath
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+ * @return {MMDLoader}
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+ */
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+ setAnimationPath(animationPath) {
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+ this.animationPath = animationPath;
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+ return this;
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+ }
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+ // Load MMD assets as Three.js Object
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+ /**
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+ * Loads Model file (.pmd or .pmx) as a SkinnedMesh.
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+ *
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+ * @param {string} url - url to Model(.pmd or .pmx) file
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+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
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+ */
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+ load(url, onLoad, onProgress, onError) {
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+ const builder = this.meshBuilder.setCrossOrigin(this.crossOrigin);
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+ let resourcePath;
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+ if (this.resourcePath !== "") {
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+ resourcePath = this.resourcePath;
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+ } else if (this.path !== "") {
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+ resourcePath = this.path;
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+ } else {
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+ resourcePath = LoaderUtils.extractUrlBase(url);
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+ }
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+ const modelExtension = this._extractExtension(url).toLowerCase();
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+ if (modelExtension !== "pmd" && modelExtension !== "pmx") {
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+ if (onError)
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+ onError(new Error("THREE.MMDLoader: Unknown model file extension ." + modelExtension + "."));
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+ return;
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+ }
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+ this[modelExtension === "pmd" ? "loadPMD" : "loadPMX"](
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+ url,
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+ function(data) {
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+ onLoad(builder.build(data, resourcePath, onProgress, onError));
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+ },
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+ onProgress,
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+ onError
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+ );
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+ }
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+ /**
55
+ * Loads Motion file(s) (.vmd) as a AnimationClip.
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+ * If two or more files are specified, they'll be merged.
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+ *
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+ * @param {string|Array<string>} url - url(s) to animation(.vmd) file(s)
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+ * @param {SkinnedMesh|THREE.Camera} object - tracks will be fitting to this object
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+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
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+ */
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+ loadAnimation(url, object, onLoad, onProgress, onError) {
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+ const builder = this.animationBuilder;
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+ this.loadVMD(
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+ url,
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+ function(vmd) {
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+ onLoad(object.isCamera ? builder.buildCameraAnimation(vmd) : builder.build(vmd, object));
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+ },
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+ onProgress,
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+ onError
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+ );
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+ }
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+ /**
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+ * Loads mode file and motion file(s) as an object containing
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+ * a SkinnedMesh and a AnimationClip.
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+ * Tracks of AnimationClip are fitting to the model.
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+ *
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+ * @param {string} modelUrl - url to Model(.pmd or .pmx) file
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+ * @param {string|Array{string}} vmdUrl - url(s) to animation(.vmd) file
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+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
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+ */
86
+ loadWithAnimation(modelUrl, vmdUrl, onLoad, onProgress, onError) {
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+ const scope = this;
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+ this.load(
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+ modelUrl,
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+ function(mesh) {
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+ scope.loadAnimation(
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+ vmdUrl,
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+ mesh,
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+ function(animation) {
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+ onLoad({
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+ mesh,
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+ animation
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+ });
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+ },
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+ onProgress,
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+ onError
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+ );
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+ },
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+ onProgress,
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+ onError
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+ );
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+ }
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+ // Load MMD assets as Object data parsed by MMDParser
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+ /**
110
+ * Loads .pmd file as an Object.
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+ *
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+ * @param {string} url - url to .pmd file
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+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
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+ */
117
+ loadPMD(url, onLoad, onProgress, onError) {
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+ const parser = this._getParser();
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+ this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
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+ url,
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+ function(buffer) {
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+ onLoad(parser.parsePmd(buffer, true));
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+ },
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+ onProgress,
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+ onError
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+ );
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+ }
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+ /**
129
+ * Loads .pmx file as an Object.
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+ *
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+ * @param {string} url - url to .pmx file
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+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
135
+ */
136
+ loadPMX(url, onLoad, onProgress, onError) {
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+ const parser = this._getParser();
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+ this.loader.setMimeType(void 0).setPath(this.path).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
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+ url,
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+ function(buffer) {
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+ onLoad(parser.parsePmx(buffer, true));
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+ },
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+ onProgress,
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+ onError
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+ );
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+ }
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+ /**
148
+ * Loads .vmd file as an Object. If two or more files are specified
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+ * they'll be merged.
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+ *
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+ * @param {string|Array<string>} url - url(s) to .vmd file(s)
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+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
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+ */
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+ loadVMD(url, onLoad, onProgress, onError) {
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+ const urls = Array.isArray(url) ? url : [url];
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+ const vmds = [];
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+ const vmdNum = urls.length;
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+ const parser = this._getParser();
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+ this.loader.setMimeType(void 0).setPath(this.animationPath).setResponseType("arraybuffer").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials);
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+ for (let i = 0, il = urls.length; i < il; i++) {
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+ this.loader.load(
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+ urls[i],
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+ function(buffer) {
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+ vmds.push(parser.parseVmd(buffer, true));
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+ if (vmds.length === vmdNum)
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+ onLoad(parser.mergeVmds(vmds));
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+ },
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+ onProgress,
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+ onError
172
+ );
173
+ }
174
+ }
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+ /**
176
+ * Loads .vpd file as an Object.
177
+ *
178
+ * @param {string} url - url to .vpd file
179
+ * @param {boolean} isUnicode
180
+ * @param {function} onLoad
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+ * @param {function} onProgress
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+ * @param {function} onError
183
+ */
184
+ loadVPD(url, isUnicode, onLoad, onProgress, onError) {
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+ const parser = this._getParser();
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+ this.loader.setMimeType(isUnicode ? void 0 : "text/plain; charset=shift_jis").setPath(this.animationPath).setResponseType("text").setRequestHeader(this.requestHeader).setWithCredentials(this.withCredentials).load(
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+ url,
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+ function(text) {
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+ onLoad(parser.parseVpd(text, true));
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+ },
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+ onProgress,
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+ onError
193
+ );
194
+ }
195
+ // private methods
196
+ _extractExtension(url) {
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+ const index = url.lastIndexOf(".");
198
+ return index < 0 ? "" : url.slice(index + 1);
199
+ }
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+ _getParser() {
201
+ if (this.parser === null) {
202
+ this.parser = new Parser();
203
+ }
204
+ return this.parser;
205
+ }
206
+ }
207
+ const DEFAULT_TOON_TEXTURES = [
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+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
209
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/bWiiMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh8aBHZBl14e8wAAAABJRU5ErkJggg==",
210
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOUlEQVRYR+3WMREAMAwDsYY/yoDI7MLwIiP40+RJklfcCCBAgAABAgTqArfb/QMCCBAgQIAAgbbAB3z/e0F3js2cAAAAAElFTkSuQmCC",
211
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAN0lEQVRYR+3WQREAMBACsZ5/B5ilMvgEBTt5cW37hjsBBAgQIECAwFwgyfYPCCBAgAABAgTWAh81dWyx0gFwKAAAAABJRU5ErkJggg==",
212
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAOklEQVRYR+3WoREAMAwDsWb/UQtCy9wxTOQJ/oQ8SXKKGwEECBAgQIBAXeDt7f4BAQQIECBAgEBb4AOz8Hzx7WLY4wAAAABJRU5ErkJggg==",
213
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAABPUlEQVRYR+1XwW7CMAy1+f9fZOMysSEOEweEOPRNdm3HbdOyIhAcklPrOs/PLy9RygBALxzcCDQFmgJNgaZAU6Ap0BR4PwX8gsRMVLssMRH5HcpzJEaWL7EVg9F1IHRlyqQohgVr4FGUlUcMJSjcUlDw0zvjeun70cLWmneoyf7NgBTQSniBTQQSuJAZsOnnaczjIMb5hCiuHKxokCrJfVnrctyZL0PkJAJe1HMil4nxeyi3Ypfn1kX51jpPvo/JeCNC4PhVdHdJw2XjBR8brF8PEIhNVn12AgP7uHsTBguBn53MUZCqv7Lp07Pn5k1Ro+uWmUNn7D+M57rtk7aG0Vo73xyF/fbFf0bPJjDXngnGocDTdFhygZjwUQrMNrDcmZlQT50VJ/g/UwNyHpu778+yW+/ksOz/BFo54P4AsUXMfRq7XWsAAAAASUVORK5CYII=",
214
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAACMElEQVRYR+2Xv4pTQRTGf2dubhLdICiii2KnYKHVolhauKWPoGAnNr6BD6CvIVaihYuI2i1ia0BY0MZGRHQXjZj/mSPnnskfNWiWZUlzJ5k7M2cm833nO5Mziej2DWWJRUoCpQKlAntSQCqgw39/iUWAGmh37jrRnVsKlgpiqmkoGVABA7E57fvY+pJDdgKqF6HzFCSADkDq+F6AHABtQ+UMVE5D7zXod7fFNhTEckTbj5XQgHzNN+5tQvc5NG7C6BNkp6D3EmpXHDR+dQAjFLchW3VS9rlw3JBh+B7ys5Cf9z0GW1C/7P32AyBAOAz1q4jGliIH3YPuBnSfQX4OGreTIgEYQb/pBDtPnEQ4CivXYPAWBk13oHrB54yA9QuSn2H4AcKRpEILDt0BUzj+RLR1V5EqjD66NPRBVpLcQwjHoHYJOhsQv6U4mnzmrIXJCFr4LDwm/xBUoboG9XX4cc9VKdYoSA2yk5NQLJaKDUjTBoveG3Z2TElTxwjNK4M3LEZgUdDdruvcXzKBpStgp2NPiWi3ks9ZXxIoFVi+AvHLdc9TqtjL3/aYjpPlrzOcEnK62Szhimdd7xX232zFDTgtxezOu3WNMRLjiKgjtOhHVMd1loynVHvOgjuIIJMaELEqhJAV/RCSLbWTcfPFakFgFlALTRRvx+ok6Hlp/Q+v3fmx90bMyUzaEAhmM3KvHlXTL5DxnbGf/1M8RNNACLL5MNtPxP/mypJAqcDSFfgFhpYqWUzhTEAAAAAASUVORK5CYII=",
215
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
216
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
217
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII=",
218
+ "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAL0lEQVRYR+3QQREAAAzCsOFfNJPBJ1XQS9r2hsUAAQIECBAgQIAAAQIECBAgsBZ4MUx/ofm2I/kAAAAASUVORK5CYII="
219
+ ];
220
+ class MeshBuilder {
221
+ constructor(manager) {
222
+ this.crossOrigin = "anonymous";
223
+ this.geometryBuilder = new GeometryBuilder();
224
+ this.materialBuilder = new MaterialBuilder(manager);
225
+ }
226
+ /**
227
+ * @param {string} crossOrigin
228
+ * @return {MeshBuilder}
229
+ */
230
+ setCrossOrigin(crossOrigin) {
231
+ this.crossOrigin = crossOrigin;
232
+ return this;
233
+ }
234
+ /**
235
+ * @param {Object} data - parsed PMD/PMX data
236
+ * @param {string} resourcePath
237
+ * @param {function} onProgress
238
+ * @param {function} onError
239
+ * @return {SkinnedMesh}
240
+ */
241
+ build(data, resourcePath, onProgress, onError) {
242
+ const geometry = this.geometryBuilder.build(data);
243
+ const material = this.materialBuilder.setCrossOrigin(this.crossOrigin).setResourcePath(resourcePath).build(data, geometry, onProgress, onError);
244
+ const mesh = new SkinnedMesh(geometry, material);
245
+ const skeleton = new Skeleton(initBones(mesh));
246
+ mesh.bind(skeleton);
247
+ return mesh;
248
+ }
249
+ }
250
+ function initBones(mesh) {
251
+ const geometry = mesh.geometry;
252
+ const bones = [];
253
+ if (geometry && geometry.bones !== void 0) {
254
+ for (let i = 0, il = geometry.bones.length; i < il; i++) {
255
+ const gbone = geometry.bones[i];
256
+ const bone = new Bone();
257
+ bones.push(bone);
258
+ bone.name = gbone.name;
259
+ bone.position.fromArray(gbone.pos);
260
+ bone.quaternion.fromArray(gbone.rotq);
261
+ if (gbone.scl !== void 0)
262
+ bone.scale.fromArray(gbone.scl);
263
+ }
264
+ for (let i = 0, il = geometry.bones.length; i < il; i++) {
265
+ const gbone = geometry.bones[i];
266
+ if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
267
+ bones[gbone.parent].add(bones[i]);
268
+ } else {
269
+ mesh.add(bones[i]);
270
+ }
271
+ }
272
+ }
273
+ mesh.updateMatrixWorld(true);
274
+ return bones;
275
+ }
276
+ class GeometryBuilder {
277
+ /**
278
+ * @param {Object} data - parsed PMD/PMX data
279
+ * @return {BufferGeometry}
280
+ */
281
+ build(data) {
282
+ const positions = [];
283
+ const uvs = [];
284
+ const normals = [];
285
+ const indices = [];
286
+ const groups = [];
287
+ const bones = [];
288
+ const skinIndices = [];
289
+ const skinWeights = [];
290
+ const morphTargets = [];
291
+ const morphPositions = [];
292
+ const iks = [];
293
+ const grants = [];
294
+ const rigidBodies = [];
295
+ const constraints = [];
296
+ let offset = 0;
297
+ const boneTypeTable = {};
298
+ for (let i = 0; i < data.metadata.vertexCount; i++) {
299
+ const v = data.vertices[i];
300
+ for (let j = 0, jl = v.position.length; j < jl; j++) {
301
+ positions.push(v.position[j]);
302
+ }
303
+ for (let j = 0, jl = v.normal.length; j < jl; j++) {
304
+ normals.push(v.normal[j]);
305
+ }
306
+ for (let j = 0, jl = v.uv.length; j < jl; j++) {
307
+ uvs.push(v.uv[j]);
308
+ }
309
+ for (let j = 0; j < 4; j++) {
310
+ skinIndices.push(v.skinIndices.length - 1 >= j ? v.skinIndices[j] : 0);
311
+ }
312
+ for (let j = 0; j < 4; j++) {
313
+ skinWeights.push(v.skinWeights.length - 1 >= j ? v.skinWeights[j] : 0);
314
+ }
315
+ }
316
+ for (let i = 0; i < data.metadata.faceCount; i++) {
317
+ const face = data.faces[i];
318
+ for (let j = 0, jl = face.indices.length; j < jl; j++) {
319
+ indices.push(face.indices[j]);
320
+ }
321
+ }
322
+ for (let i = 0; i < data.metadata.materialCount; i++) {
323
+ const material = data.materials[i];
324
+ groups.push({
325
+ offset: offset * 3,
326
+ count: material.faceCount * 3
327
+ });
328
+ offset += material.faceCount;
329
+ }
330
+ for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
331
+ const body = data.rigidBodies[i];
332
+ let value = boneTypeTable[body.boneIndex];
333
+ value = value === void 0 ? body.type : Math.max(body.type, value);
334
+ boneTypeTable[body.boneIndex] = value;
335
+ }
336
+ for (let i = 0; i < data.metadata.boneCount; i++) {
337
+ const boneData = data.bones[i];
338
+ const bone = {
339
+ index: i,
340
+ transformationClass: boneData.transformationClass,
341
+ parent: boneData.parentIndex,
342
+ name: boneData.name,
343
+ pos: boneData.position.slice(0, 3),
344
+ rotq: [0, 0, 0, 1],
345
+ scl: [1, 1, 1],
346
+ rigidBodyType: boneTypeTable[i] !== void 0 ? boneTypeTable[i] : -1
347
+ };
348
+ if (bone.parent !== -1) {
349
+ bone.pos[0] -= data.bones[bone.parent].position[0];
350
+ bone.pos[1] -= data.bones[bone.parent].position[1];
351
+ bone.pos[2] -= data.bones[bone.parent].position[2];
352
+ }
353
+ bones.push(bone);
354
+ }
355
+ if (data.metadata.format === "pmd") {
356
+ for (let i = 0; i < data.metadata.ikCount; i++) {
357
+ const ik = data.iks[i];
358
+ const param = {
359
+ target: ik.target,
360
+ effector: ik.effector,
361
+ iteration: ik.iteration,
362
+ maxAngle: ik.maxAngle * 4,
363
+ links: []
364
+ };
365
+ for (let j = 0, jl = ik.links.length; j < jl; j++) {
366
+ const link = {};
367
+ link.index = ik.links[j].index;
368
+ link.enabled = true;
369
+ if (data.bones[link.index].name.indexOf("ひざ") >= 0) {
370
+ link.limitation = new Vector3(1, 0, 0);
371
+ }
372
+ param.links.push(link);
373
+ }
374
+ iks.push(param);
375
+ }
376
+ } else {
377
+ for (let i = 0; i < data.metadata.boneCount; i++) {
378
+ const ik = data.bones[i].ik;
379
+ if (ik === void 0)
380
+ continue;
381
+ const param = {
382
+ target: i,
383
+ effector: ik.effector,
384
+ iteration: ik.iteration,
385
+ maxAngle: ik.maxAngle,
386
+ links: []
387
+ };
388
+ for (let j = 0, jl = ik.links.length; j < jl; j++) {
389
+ const link = {};
390
+ link.index = ik.links[j].index;
391
+ link.enabled = true;
392
+ if (ik.links[j].angleLimitation === 1) {
393
+ const rotationMin = ik.links[j].lowerLimitationAngle;
394
+ const rotationMax = ik.links[j].upperLimitationAngle;
395
+ const tmp1 = -rotationMax[0];
396
+ const tmp2 = -rotationMax[1];
397
+ rotationMax[0] = -rotationMin[0];
398
+ rotationMax[1] = -rotationMin[1];
399
+ rotationMin[0] = tmp1;
400
+ rotationMin[1] = tmp2;
401
+ link.rotationMin = new Vector3().fromArray(rotationMin);
402
+ link.rotationMax = new Vector3().fromArray(rotationMax);
403
+ }
404
+ param.links.push(link);
405
+ }
406
+ iks.push(param);
407
+ bones[i].ik = param;
408
+ }
409
+ }
410
+ if (data.metadata.format === "pmx") {
411
+ let traverse = function(entry) {
412
+ if (entry.param) {
413
+ grants.push(entry.param);
414
+ bones[entry.param.index].grant = entry.param;
415
+ }
416
+ entry.visited = true;
417
+ for (let i = 0, il = entry.children.length; i < il; i++) {
418
+ const child = entry.children[i];
419
+ if (!child.visited)
420
+ traverse(child);
421
+ }
422
+ };
423
+ const grantEntryMap = {};
424
+ for (let i = 0; i < data.metadata.boneCount; i++) {
425
+ const boneData = data.bones[i];
426
+ const grant = boneData.grant;
427
+ if (grant === void 0)
428
+ continue;
429
+ const param = {
430
+ index: i,
431
+ parentIndex: grant.parentIndex,
432
+ ratio: grant.ratio,
433
+ isLocal: grant.isLocal,
434
+ affectRotation: grant.affectRotation,
435
+ affectPosition: grant.affectPosition,
436
+ transformationClass: boneData.transformationClass
437
+ };
438
+ grantEntryMap[i] = { parent: null, children: [], param, visited: false };
439
+ }
440
+ const rootEntry = { parent: null, children: [], param: null, visited: false };
441
+ for (const boneIndex in grantEntryMap) {
442
+ const grantEntry = grantEntryMap[boneIndex];
443
+ const parentGrantEntry = grantEntryMap[grantEntry.parentIndex] || rootEntry;
444
+ grantEntry.parent = parentGrantEntry;
445
+ parentGrantEntry.children.push(grantEntry);
446
+ }
447
+ traverse(rootEntry);
448
+ }
449
+ function updateAttributes(attribute, morph, ratio) {
450
+ for (let i = 0; i < morph.elementCount; i++) {
451
+ const element = morph.elements[i];
452
+ let index;
453
+ if (data.metadata.format === "pmd") {
454
+ index = data.morphs[0].elements[element.index].index;
455
+ } else {
456
+ index = element.index;
457
+ }
458
+ attribute.array[index * 3 + 0] += element.position[0] * ratio;
459
+ attribute.array[index * 3 + 1] += element.position[1] * ratio;
460
+ attribute.array[index * 3 + 2] += element.position[2] * ratio;
461
+ }
462
+ }
463
+ for (let i = 0; i < data.metadata.morphCount; i++) {
464
+ const morph = data.morphs[i];
465
+ const params = { name: morph.name };
466
+ const attribute = new Float32BufferAttribute(data.metadata.vertexCount * 3, 3);
467
+ attribute.name = morph.name;
468
+ for (let j = 0; j < data.metadata.vertexCount * 3; j++) {
469
+ attribute.array[j] = positions[j];
470
+ }
471
+ if (data.metadata.format === "pmd") {
472
+ if (i !== 0) {
473
+ updateAttributes(attribute, morph, 1);
474
+ }
475
+ } else {
476
+ if (morph.type === 0) {
477
+ for (let j = 0; j < morph.elementCount; j++) {
478
+ const morph2 = data.morphs[morph.elements[j].index];
479
+ const ratio = morph.elements[j].ratio;
480
+ if (morph2.type === 1) {
481
+ updateAttributes(attribute, morph2, ratio);
482
+ } else {
483
+ }
484
+ }
485
+ } else if (morph.type === 1) {
486
+ updateAttributes(attribute, morph, 1);
487
+ } else if (morph.type === 2) {
488
+ } else if (morph.type === 3) {
489
+ } else if (morph.type === 4) {
490
+ } else if (morph.type === 5) {
491
+ } else if (morph.type === 6) {
492
+ } else if (morph.type === 7) {
493
+ } else if (morph.type === 8) {
494
+ }
495
+ }
496
+ morphTargets.push(params);
497
+ morphPositions.push(attribute);
498
+ }
499
+ for (let i = 0; i < data.metadata.rigidBodyCount; i++) {
500
+ const rigidBody = data.rigidBodies[i];
501
+ const params = {};
502
+ for (const key in rigidBody) {
503
+ params[key] = rigidBody[key];
504
+ }
505
+ if (data.metadata.format === "pmx") {
506
+ if (params.boneIndex !== -1) {
507
+ const bone = data.bones[params.boneIndex];
508
+ params.position[0] -= bone.position[0];
509
+ params.position[1] -= bone.position[1];
510
+ params.position[2] -= bone.position[2];
511
+ }
512
+ }
513
+ rigidBodies.push(params);
514
+ }
515
+ for (let i = 0; i < data.metadata.constraintCount; i++) {
516
+ const constraint = data.constraints[i];
517
+ const params = {};
518
+ for (const key in constraint) {
519
+ params[key] = constraint[key];
520
+ }
521
+ const bodyA = rigidBodies[params.rigidBodyIndex1];
522
+ const bodyB = rigidBodies[params.rigidBodyIndex2];
523
+ if (bodyA.type !== 0 && bodyB.type === 2) {
524
+ if (bodyA.boneIndex !== -1 && bodyB.boneIndex !== -1 && data.bones[bodyB.boneIndex].parentIndex === bodyA.boneIndex) {
525
+ bodyB.type = 1;
526
+ }
527
+ }
528
+ constraints.push(params);
529
+ }
530
+ const geometry = new BufferGeometry();
531
+ geometry.setAttribute("position", new Float32BufferAttribute(positions, 3));
532
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
533
+ geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
534
+ geometry.setAttribute("skinIndex", new Uint16BufferAttribute(skinIndices, 4));
535
+ geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeights, 4));
536
+ geometry.setIndex(indices);
537
+ for (let i = 0, il = groups.length; i < il; i++) {
538
+ geometry.addGroup(groups[i].offset, groups[i].count, i);
539
+ }
540
+ geometry.bones = bones;
541
+ geometry.morphTargets = morphTargets;
542
+ geometry.morphAttributes.position = morphPositions;
543
+ geometry.morphTargetsRelative = false;
544
+ geometry.userData.MMD = {
545
+ bones,
546
+ iks,
547
+ grants,
548
+ rigidBodies,
549
+ constraints,
550
+ format: data.metadata.format
551
+ };
552
+ geometry.computeBoundingSphere();
553
+ return geometry;
554
+ }
555
+ }
556
+ class MaterialBuilder {
557
+ constructor(manager) {
558
+ this.manager = manager;
559
+ this.textureLoader = new TextureLoader(this.manager);
560
+ this.tgaLoader = null;
561
+ this.crossOrigin = "anonymous";
562
+ this.resourcePath = void 0;
563
+ }
564
+ /**
565
+ * @param {string} crossOrigin
566
+ * @return {MaterialBuilder}
567
+ */
568
+ setCrossOrigin(crossOrigin) {
569
+ this.crossOrigin = crossOrigin;
570
+ return this;
571
+ }
572
+ /**
573
+ * @param {string} resourcePath
574
+ * @return {MaterialBuilder}
575
+ */
576
+ setResourcePath(resourcePath) {
577
+ this.resourcePath = resourcePath;
578
+ return this;
579
+ }
580
+ /**
581
+ * @param {Object} data - parsed PMD/PMX data
582
+ * @param {BufferGeometry} geometry - some properties are dependend on geometry
583
+ * @param {function} onProgress
584
+ * @param {function} onError
585
+ * @return {Array<MeshToonMaterial>}
586
+ */
587
+ build(data, geometry) {
588
+ const materials = [];
589
+ const textures = {};
590
+ this.textureLoader.setCrossOrigin(this.crossOrigin);
591
+ for (let i = 0; i < data.metadata.materialCount; i++) {
592
+ const material = data.materials[i];
593
+ const params = { userData: {} };
594
+ if (material.name !== void 0)
595
+ params.name = material.name;
596
+ params.color = new Color().fromArray(material.diffuse);
597
+ params.opacity = material.diffuse[3];
598
+ params.emissive = new Color().fromArray(material.ambient);
599
+ params.transparent = params.opacity !== 1;
600
+ params.skinning = geometry.bones.length > 0 ? true : false;
601
+ params.morphTargets = geometry.morphTargets.length > 0 ? true : false;
602
+ params.fog = true;
603
+ params.blending = CustomBlending;
604
+ params.blendSrc = SrcAlphaFactor;
605
+ params.blendDst = OneMinusSrcAlphaFactor;
606
+ params.blendSrcAlpha = SrcAlphaFactor;
607
+ params.blendDstAlpha = DstAlphaFactor;
608
+ if (data.metadata.format === "pmx" && (material.flag & 1) === 1) {
609
+ params.side = DoubleSide;
610
+ } else {
611
+ params.side = params.opacity === 1 ? FrontSide : DoubleSide;
612
+ }
613
+ if (data.metadata.format === "pmd") {
614
+ if (material.fileName) {
615
+ const fileName = material.fileName;
616
+ const fileNames = fileName.split("*");
617
+ params.map = this._loadTexture(fileNames[0], textures);
618
+ if (fileNames.length > 1) {
619
+ const extension = fileNames[1].slice(-4).toLowerCase();
620
+ params.envMap = this._loadTexture(fileNames[1], textures);
621
+ params.combine = extension === ".sph" ? MultiplyOperation : AddOperation;
622
+ }
623
+ }
624
+ const toonFileName = material.toonIndex === -1 ? "toon00.bmp" : data.toonTextures[material.toonIndex].fileName;
625
+ params.gradientMap = this._loadTexture(toonFileName, textures, {
626
+ isToonTexture: true,
627
+ isDefaultToonTexture: this._isDefaultToonTexture(toonFileName)
628
+ });
629
+ params.userData.outlineParameters = {
630
+ thickness: material.edgeFlag === 1 ? 3e-3 : 0,
631
+ color: [0, 0, 0],
632
+ alpha: 1,
633
+ visible: material.edgeFlag === 1
634
+ };
635
+ } else {
636
+ if (material.textureIndex !== -1) {
637
+ params.map = this._loadTexture(data.textures[material.textureIndex], textures);
638
+ }
639
+ if (material.envTextureIndex !== -1 && (material.envFlag === 1 || material.envFlag == 2)) {
640
+ params.envMap = this._loadTexture(data.textures[material.envTextureIndex], textures);
641
+ params.combine = material.envFlag === 1 ? MultiplyOperation : AddOperation;
642
+ }
643
+ let toonFileName, isDefaultToon;
644
+ if (material.toonIndex === -1 || material.toonFlag !== 0) {
645
+ toonFileName = "toon" + ("0" + (material.toonIndex + 1)).slice(-2) + ".bmp";
646
+ isDefaultToon = true;
647
+ } else {
648
+ toonFileName = data.textures[material.toonIndex];
649
+ isDefaultToon = false;
650
+ }
651
+ params.gradientMap = this._loadTexture(toonFileName, textures, {
652
+ isToonTexture: true,
653
+ isDefaultToonTexture: isDefaultToon
654
+ });
655
+ params.userData.outlineParameters = {
656
+ thickness: material.edgeSize / 300,
657
+ // TODO: better calculation?
658
+ color: material.edgeColor.slice(0, 3),
659
+ alpha: material.edgeColor[3],
660
+ visible: (material.flag & 16) !== 0 && material.edgeSize > 0
661
+ };
662
+ }
663
+ if (params.map !== void 0) {
664
+ if (!params.transparent) {
665
+ this._checkImageTransparency(params.map, geometry, i);
666
+ }
667
+ params.emissive.multiplyScalar(0.2);
668
+ }
669
+ materials.push(new MeshToonMaterial(params));
670
+ }
671
+ if (data.metadata.format === "pmx") {
672
+ let checkAlphaMorph = function(elements, materials2) {
673
+ for (let i = 0, il = elements.length; i < il; i++) {
674
+ const element = elements[i];
675
+ if (element.index === -1)
676
+ continue;
677
+ const material = materials2[element.index];
678
+ if (material.opacity !== element.diffuse[3]) {
679
+ material.transparent = true;
680
+ }
681
+ }
682
+ };
683
+ for (let i = 0, il = data.morphs.length; i < il; i++) {
684
+ const morph = data.morphs[i];
685
+ const elements = morph.elements;
686
+ if (morph.type === 0) {
687
+ for (let j = 0, jl = elements.length; j < jl; j++) {
688
+ const morph2 = data.morphs[elements[j].index];
689
+ if (morph2.type !== 8)
690
+ continue;
691
+ checkAlphaMorph(morph2.elements, materials);
692
+ }
693
+ } else if (morph.type === 8) {
694
+ checkAlphaMorph(elements, materials);
695
+ }
696
+ }
697
+ }
698
+ return materials;
699
+ }
700
+ // private methods
701
+ _getTGALoader() {
702
+ if (this.tgaLoader === null) {
703
+ if (TGALoader === void 0) {
704
+ throw new Error("THREE.MMDLoader: Import TGALoader");
705
+ }
706
+ this.tgaLoader = new TGALoader(this.manager);
707
+ }
708
+ return this.tgaLoader;
709
+ }
710
+ _isDefaultToonTexture(name) {
711
+ if (name.length !== 10)
712
+ return false;
713
+ return /toon(10|0[0-9])\.bmp/.test(name);
714
+ }
715
+ _loadTexture(filePath, textures, params, onProgress, onError) {
716
+ params = params || {};
717
+ const scope = this;
718
+ let fullPath;
719
+ if (params.isDefaultToonTexture === true) {
720
+ let index;
721
+ try {
722
+ index = parseInt(filePath.match(/toon([0-9]{2})\.bmp$/)[1]);
723
+ } catch (e) {
724
+ console.warn(
725
+ "THREE.MMDLoader: " + filePath + " seems like a not right default texture path. Using toon00.bmp instead."
726
+ );
727
+ index = 0;
728
+ }
729
+ fullPath = DEFAULT_TOON_TEXTURES[index];
730
+ } else {
731
+ fullPath = this.resourcePath + filePath;
732
+ }
733
+ if (textures[fullPath] !== void 0)
734
+ return textures[fullPath];
735
+ let loader = this.manager.getHandler(fullPath);
736
+ if (loader === null) {
737
+ loader = filePath.slice(-4).toLowerCase() === ".tga" ? this._getTGALoader() : this.textureLoader;
738
+ }
739
+ const texture = loader.load(
740
+ fullPath,
741
+ function(t) {
742
+ if (params.isToonTexture === true) {
743
+ t.image = scope._getRotatedImage(t.image);
744
+ t.magFilter = NearestFilter;
745
+ t.minFilter = NearestFilter;
746
+ }
747
+ t.flipY = false;
748
+ t.wrapS = RepeatWrapping;
749
+ t.wrapT = RepeatWrapping;
750
+ for (let i = 0; i < texture.readyCallbacks.length; i++) {
751
+ texture.readyCallbacks[i](texture);
752
+ }
753
+ delete texture.readyCallbacks;
754
+ },
755
+ onProgress,
756
+ onError
757
+ );
758
+ texture.readyCallbacks = [];
759
+ textures[fullPath] = texture;
760
+ return texture;
761
+ }
762
+ _getRotatedImage(image) {
763
+ const canvas = document.createElement("canvas");
764
+ const context = canvas.getContext("2d");
765
+ const width = image.width;
766
+ const height = image.height;
767
+ canvas.width = width;
768
+ canvas.height = height;
769
+ context.clearRect(0, 0, width, height);
770
+ context.translate(width / 2, height / 2);
771
+ context.rotate(0.5 * Math.PI);
772
+ context.translate(-width / 2, -height / 2);
773
+ context.drawImage(image, 0, 0);
774
+ return context.getImageData(0, 0, width, height);
775
+ }
776
+ // Check if the partial image area used by the texture is transparent.
777
+ _checkImageTransparency(map, geometry, groupIndex) {
778
+ map.readyCallbacks.push(function(texture) {
779
+ function createImageData(image) {
780
+ const canvas = document.createElement("canvas");
781
+ canvas.width = image.width;
782
+ canvas.height = image.height;
783
+ const context = canvas.getContext("2d");
784
+ context.drawImage(image, 0, 0);
785
+ return context.getImageData(0, 0, canvas.width, canvas.height);
786
+ }
787
+ function detectImageTransparency(image, uvs, indices) {
788
+ const width = image.width;
789
+ const height = image.height;
790
+ const data = image.data;
791
+ const threshold = 253;
792
+ if (data.length / (width * height) !== 4)
793
+ return false;
794
+ for (let i = 0; i < indices.length; i += 3) {
795
+ const centerUV = { x: 0, y: 0 };
796
+ for (let j = 0; j < 3; j++) {
797
+ const index = indices[i * 3 + j];
798
+ const uv = { x: uvs[index * 2 + 0], y: uvs[index * 2 + 1] };
799
+ if (getAlphaByUv(image, uv) < threshold)
800
+ return true;
801
+ centerUV.x += uv.x;
802
+ centerUV.y += uv.y;
803
+ }
804
+ centerUV.x /= 3;
805
+ centerUV.y /= 3;
806
+ if (getAlphaByUv(image, centerUV) < threshold)
807
+ return true;
808
+ }
809
+ return false;
810
+ }
811
+ function getAlphaByUv(image, uv) {
812
+ const width = image.width;
813
+ const height = image.height;
814
+ let x = Math.round(uv.x * width) % width;
815
+ let y = Math.round(uv.y * height) % height;
816
+ if (x < 0)
817
+ x += width;
818
+ if (y < 0)
819
+ y += height;
820
+ const index = y * width + x;
821
+ return image.data[index * 4 + 3];
822
+ }
823
+ const imageData = texture.image.data !== void 0 ? texture.image : createImageData(texture.image);
824
+ const group = geometry.groups[groupIndex];
825
+ if (detectImageTransparency(
826
+ imageData,
827
+ geometry.attributes.uv.array,
828
+ geometry.index.array.slice(group.start, group.start + group.count)
829
+ )) {
830
+ map.transparent = true;
831
+ }
832
+ });
833
+ }
834
+ }
835
+ class AnimationBuilder {
836
+ /**
837
+ * @param {Object} vmd - parsed VMD data
838
+ * @param {SkinnedMesh} mesh - tracks will be fitting to mesh
839
+ * @return {AnimationClip}
840
+ */
841
+ build(vmd, mesh) {
842
+ const tracks = this.buildSkeletalAnimation(vmd, mesh).tracks;
843
+ const tracks2 = this.buildMorphAnimation(vmd, mesh).tracks;
844
+ for (let i = 0, il = tracks2.length; i < il; i++) {
845
+ tracks.push(tracks2[i]);
846
+ }
847
+ return new AnimationClip("", -1, tracks);
848
+ }
849
+ /**
850
+ * @param {Object} vmd - parsed VMD data
851
+ * @param {SkinnedMesh} mesh - tracks will be fitting to mesh
852
+ * @return {AnimationClip}
853
+ */
854
+ buildSkeletalAnimation(vmd, mesh) {
855
+ function pushInterpolation(array, interpolation, index) {
856
+ array.push(interpolation[index + 0] / 127);
857
+ array.push(interpolation[index + 8] / 127);
858
+ array.push(interpolation[index + 4] / 127);
859
+ array.push(interpolation[index + 12] / 127);
860
+ }
861
+ const tracks = [];
862
+ const motions = {};
863
+ const bones = mesh.skeleton.bones;
864
+ const boneNameDictionary = {};
865
+ for (let i = 0, il = bones.length; i < il; i++) {
866
+ boneNameDictionary[bones[i].name] = true;
867
+ }
868
+ for (let i = 0; i < vmd.metadata.motionCount; i++) {
869
+ const motion = vmd.motions[i];
870
+ const boneName = motion.boneName;
871
+ if (boneNameDictionary[boneName] === void 0)
872
+ continue;
873
+ motions[boneName] = motions[boneName] || [];
874
+ motions[boneName].push(motion);
875
+ }
876
+ for (const key in motions) {
877
+ const array = motions[key];
878
+ array.sort(function(a, b) {
879
+ return a.frameNum - b.frameNum;
880
+ });
881
+ const times = [];
882
+ const positions = [];
883
+ const rotations = [];
884
+ const pInterpolations = [];
885
+ const rInterpolations = [];
886
+ const basePosition = mesh.skeleton.getBoneByName(key).position.toArray();
887
+ for (let i = 0, il = array.length; i < il; i++) {
888
+ const time = array[i].frameNum / 30;
889
+ const position = array[i].position;
890
+ const rotation = array[i].rotation;
891
+ const interpolation = array[i].interpolation;
892
+ times.push(time);
893
+ for (let j = 0; j < 3; j++)
894
+ positions.push(basePosition[j] + position[j]);
895
+ for (let j = 0; j < 4; j++)
896
+ rotations.push(rotation[j]);
897
+ for (let j = 0; j < 3; j++)
898
+ pushInterpolation(pInterpolations, interpolation, j);
899
+ pushInterpolation(rInterpolations, interpolation, 3);
900
+ }
901
+ const targetName = ".bones[" + key + "]";
902
+ tracks.push(this._createTrack(targetName + ".position", VectorKeyframeTrack, times, positions, pInterpolations));
903
+ tracks.push(
904
+ this._createTrack(targetName + ".quaternion", QuaternionKeyframeTrack, times, rotations, rInterpolations)
905
+ );
906
+ }
907
+ return new AnimationClip("", -1, tracks);
908
+ }
909
+ /**
910
+ * @param {Object} vmd - parsed VMD data
911
+ * @param {SkinnedMesh} mesh - tracks will be fitting to mesh
912
+ * @return {AnimationClip}
913
+ */
914
+ buildMorphAnimation(vmd, mesh) {
915
+ const tracks = [];
916
+ const morphs = {};
917
+ const morphTargetDictionary = mesh.morphTargetDictionary;
918
+ for (let i = 0; i < vmd.metadata.morphCount; i++) {
919
+ const morph = vmd.morphs[i];
920
+ const morphName = morph.morphName;
921
+ if (morphTargetDictionary[morphName] === void 0)
922
+ continue;
923
+ morphs[morphName] = morphs[morphName] || [];
924
+ morphs[morphName].push(morph);
925
+ }
926
+ for (const key in morphs) {
927
+ const array = morphs[key];
928
+ array.sort(function(a, b) {
929
+ return a.frameNum - b.frameNum;
930
+ });
931
+ const times = [];
932
+ const values = [];
933
+ for (let i = 0, il = array.length; i < il; i++) {
934
+ times.push(array[i].frameNum / 30);
935
+ values.push(array[i].weight);
936
+ }
937
+ tracks.push(new NumberKeyframeTrack(".morphTargetInfluences[" + morphTargetDictionary[key] + "]", times, values));
938
+ }
939
+ return new AnimationClip("", -1, tracks);
940
+ }
941
+ /**
942
+ * @param {Object} vmd - parsed VMD data
943
+ * @return {AnimationClip}
944
+ */
945
+ buildCameraAnimation(vmd) {
946
+ function pushVector3(array, vec) {
947
+ array.push(vec.x);
948
+ array.push(vec.y);
949
+ array.push(vec.z);
950
+ }
951
+ function pushQuaternion(array, q) {
952
+ array.push(q.x);
953
+ array.push(q.y);
954
+ array.push(q.z);
955
+ array.push(q.w);
956
+ }
957
+ function pushInterpolation(array, interpolation, index) {
958
+ array.push(interpolation[index * 4 + 0] / 127);
959
+ array.push(interpolation[index * 4 + 1] / 127);
960
+ array.push(interpolation[index * 4 + 2] / 127);
961
+ array.push(interpolation[index * 4 + 3] / 127);
962
+ }
963
+ const cameras = vmd.cameras === void 0 ? [] : vmd.cameras.slice();
964
+ cameras.sort(function(a, b) {
965
+ return a.frameNum - b.frameNum;
966
+ });
967
+ const times = [];
968
+ const centers = [];
969
+ const quaternions = [];
970
+ const positions = [];
971
+ const fovs = [];
972
+ const cInterpolations = [];
973
+ const qInterpolations = [];
974
+ const pInterpolations = [];
975
+ const fInterpolations = [];
976
+ const quaternion = new Quaternion();
977
+ const euler = new Euler();
978
+ const position = new Vector3();
979
+ const center = new Vector3();
980
+ for (let i = 0, il = cameras.length; i < il; i++) {
981
+ const motion = cameras[i];
982
+ const time = motion.frameNum / 30;
983
+ const pos = motion.position;
984
+ const rot = motion.rotation;
985
+ const distance = motion.distance;
986
+ const fov = motion.fov;
987
+ const interpolation = motion.interpolation;
988
+ times.push(time);
989
+ position.set(0, 0, -distance);
990
+ center.set(pos[0], pos[1], pos[2]);
991
+ euler.set(-rot[0], -rot[1], -rot[2]);
992
+ quaternion.setFromEuler(euler);
993
+ position.add(center);
994
+ position.applyQuaternion(quaternion);
995
+ pushVector3(centers, center);
996
+ pushQuaternion(quaternions, quaternion);
997
+ pushVector3(positions, position);
998
+ fovs.push(fov);
999
+ for (let j = 0; j < 3; j++) {
1000
+ pushInterpolation(cInterpolations, interpolation, j);
1001
+ }
1002
+ pushInterpolation(qInterpolations, interpolation, 3);
1003
+ for (let j = 0; j < 3; j++) {
1004
+ pushInterpolation(pInterpolations, interpolation, 4);
1005
+ }
1006
+ pushInterpolation(fInterpolations, interpolation, 5);
1007
+ }
1008
+ const tracks = [];
1009
+ tracks.push(this._createTrack("target.position", VectorKeyframeTrack, times, centers, cInterpolations));
1010
+ tracks.push(this._createTrack(".quaternion", QuaternionKeyframeTrack, times, quaternions, qInterpolations));
1011
+ tracks.push(this._createTrack(".position", VectorKeyframeTrack, times, positions, pInterpolations));
1012
+ tracks.push(this._createTrack(".fov", NumberKeyframeTrack, times, fovs, fInterpolations));
1013
+ return new AnimationClip("", -1, tracks);
1014
+ }
1015
+ // private method
1016
+ _createTrack(node, typedKeyframeTrack, times, values, interpolations) {
1017
+ if (times.length > 2) {
1018
+ times = times.slice();
1019
+ values = values.slice();
1020
+ interpolations = interpolations.slice();
1021
+ const stride = values.length / times.length;
1022
+ const interpolateStride = interpolations.length / times.length;
1023
+ let index = 1;
1024
+ for (let aheadIndex = 2, endIndex = times.length; aheadIndex < endIndex; aheadIndex++) {
1025
+ for (let i = 0; i < stride; i++) {
1026
+ if (values[index * stride + i] !== values[(index - 1) * stride + i] || values[index * stride + i] !== values[aheadIndex * stride + i]) {
1027
+ index++;
1028
+ break;
1029
+ }
1030
+ }
1031
+ if (aheadIndex > index) {
1032
+ times[index] = times[aheadIndex];
1033
+ for (let i = 0; i < stride; i++) {
1034
+ values[index * stride + i] = values[aheadIndex * stride + i];
1035
+ }
1036
+ for (let i = 0; i < interpolateStride; i++) {
1037
+ interpolations[index * interpolateStride + i] = interpolations[aheadIndex * interpolateStride + i];
1038
+ }
1039
+ }
1040
+ }
1041
+ times.length = index + 1;
1042
+ values.length = (index + 1) * stride;
1043
+ interpolations.length = (index + 1) * interpolateStride;
1044
+ }
1045
+ const track = new typedKeyframeTrack(node, times, values);
1046
+ track.createInterpolant = function InterpolantFactoryMethodCubicBezier(result) {
1047
+ return new CubicBezierInterpolation(
1048
+ this.times,
1049
+ this.values,
1050
+ this.getValueSize(),
1051
+ result,
1052
+ new Float32Array(interpolations)
1053
+ );
1054
+ };
1055
+ return track;
1056
+ }
1057
+ }
1058
+ class CubicBezierInterpolation extends Interpolant {
1059
+ constructor(parameterPositions, sampleValues, sampleSize, resultBuffer, params) {
1060
+ super(parameterPositions, sampleValues, sampleSize, resultBuffer);
1061
+ this.interpolationParams = params;
1062
+ }
1063
+ interpolate_(i1, t0, t, t1) {
1064
+ const result = this.resultBuffer;
1065
+ const values = this.sampleValues;
1066
+ const stride = this.valueSize;
1067
+ const params = this.interpolationParams;
1068
+ const offset1 = i1 * stride;
1069
+ const offset0 = offset1 - stride;
1070
+ const weight1 = t1 - t0 < 1 / 30 * 1.5 ? 0 : (t - t0) / (t1 - t0);
1071
+ if (stride === 4) {
1072
+ const x1 = params[i1 * 4 + 0];
1073
+ const x2 = params[i1 * 4 + 1];
1074
+ const y1 = params[i1 * 4 + 2];
1075
+ const y2 = params[i1 * 4 + 3];
1076
+ const ratio = this._calculate(x1, x2, y1, y2, weight1);
1077
+ Quaternion.slerpFlat(result, 0, values, offset0, values, offset1, ratio);
1078
+ } else if (stride === 3) {
1079
+ for (let i = 0; i !== stride; ++i) {
1080
+ const x1 = params[i1 * 12 + i * 4 + 0];
1081
+ const x2 = params[i1 * 12 + i * 4 + 1];
1082
+ const y1 = params[i1 * 12 + i * 4 + 2];
1083
+ const y2 = params[i1 * 12 + i * 4 + 3];
1084
+ const ratio = this._calculate(x1, x2, y1, y2, weight1);
1085
+ result[i] = values[offset0 + i] * (1 - ratio) + values[offset1 + i] * ratio;
1086
+ }
1087
+ } else {
1088
+ const x1 = params[i1 * 4 + 0];
1089
+ const x2 = params[i1 * 4 + 1];
1090
+ const y1 = params[i1 * 4 + 2];
1091
+ const y2 = params[i1 * 4 + 3];
1092
+ const ratio = this._calculate(x1, x2, y1, y2, weight1);
1093
+ result[0] = values[offset0] * (1 - ratio) + values[offset1] * ratio;
1094
+ }
1095
+ return result;
1096
+ }
1097
+ _calculate(x1, x2, y1, y2, x) {
1098
+ let c = 0.5;
1099
+ let t = c;
1100
+ let s = 1 - t;
1101
+ const loop = 15;
1102
+ const eps = 1e-5;
1103
+ const math = Math;
1104
+ let sst3, stt3, ttt;
1105
+ for (let i = 0; i < loop; i++) {
1106
+ sst3 = 3 * s * s * t;
1107
+ stt3 = 3 * s * t * t;
1108
+ ttt = t * t * t;
1109
+ const ft = sst3 * x1 + stt3 * x2 + ttt - x;
1110
+ if (math.abs(ft) < eps)
1111
+ break;
1112
+ c /= 2;
1113
+ t += ft < 0 ? c : -c;
1114
+ s = 1 - t;
1115
+ }
1116
+ return sst3 * y1 + stt3 * y2 + ttt;
1117
+ }
1118
+ }
1119
+ export {
1120
+ MMDLoader
1121
+ };