three-stdlib 2.22.7 → 2.22.8

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
4
+ class SVGLoader extends THREE.Loader {
5
+ constructor(manager) {
6
+ super(manager);
7
+ this.defaultDPI = 90;
8
+ this.defaultUnit = "px";
9
+ }
10
+ load(url, onLoad, onProgress, onError) {
11
+ const scope = this;
12
+ const loader = new THREE.FileLoader(scope.manager);
13
+ loader.setPath(scope.path);
14
+ loader.setRequestHeader(scope.requestHeader);
15
+ loader.setWithCredentials(scope.withCredentials);
16
+ loader.load(
17
+ url,
18
+ function(text) {
19
+ try {
20
+ onLoad(scope.parse(text));
21
+ } catch (e) {
22
+ if (onError) {
23
+ onError(e);
24
+ } else {
25
+ console.error(e);
26
+ }
27
+ scope.manager.itemError(url);
28
+ }
29
+ },
30
+ onProgress,
31
+ onError
32
+ );
33
+ }
34
+ parse(text) {
35
+ const scope = this;
36
+ function parseNode(node, style) {
37
+ if (node.nodeType !== 1)
38
+ return;
39
+ const transform = getNodeTransform(node);
40
+ let traverseChildNodes = true;
41
+ let path = null;
42
+ switch (node.nodeName) {
43
+ case "svg":
44
+ break;
45
+ case "style":
46
+ parseCSSStylesheet(node);
47
+ break;
48
+ case "g":
49
+ style = parseStyle(node, style);
50
+ break;
51
+ case "path":
52
+ style = parseStyle(node, style);
53
+ if (node.hasAttribute("d"))
54
+ path = parsePathNode(node);
55
+ break;
56
+ case "rect":
57
+ style = parseStyle(node, style);
58
+ path = parseRectNode(node);
59
+ break;
60
+ case "polygon":
61
+ style = parseStyle(node, style);
62
+ path = parsePolygonNode(node);
63
+ break;
64
+ case "polyline":
65
+ style = parseStyle(node, style);
66
+ path = parsePolylineNode(node);
67
+ break;
68
+ case "circle":
69
+ style = parseStyle(node, style);
70
+ path = parseCircleNode(node);
71
+ break;
72
+ case "ellipse":
73
+ style = parseStyle(node, style);
74
+ path = parseEllipseNode(node);
75
+ break;
76
+ case "line":
77
+ style = parseStyle(node, style);
78
+ path = parseLineNode(node);
79
+ break;
80
+ case "defs":
81
+ traverseChildNodes = false;
82
+ break;
83
+ case "mask":
84
+ traverseChildNodes = false;
85
+ break;
86
+ case "use":
87
+ style = parseStyle(node, style);
88
+ const usedNodeId = node.href.baseVal.substring(1);
89
+ const usedNode = node.viewportElement.getElementById(usedNodeId);
90
+ if (usedNode) {
91
+ parseNode(usedNode, style);
92
+ } else {
93
+ console.warn("SVGLoader: 'use node' references non-existent node id: " + usedNodeId);
94
+ }
95
+ break;
96
+ default:
97
+ }
98
+ if (path) {
99
+ if (style.fill !== void 0 && style.fill !== "none") {
100
+ path.color.setStyle(style.fill);
101
+ }
102
+ transformPath(path, currentTransform);
103
+ paths.push(path);
104
+ path.userData = { node, style };
105
+ }
106
+ if (traverseChildNodes) {
107
+ const nodes = node.childNodes;
108
+ for (let i = 0; i < nodes.length; i++) {
109
+ parseNode(nodes[i], style);
110
+ }
111
+ }
112
+ if (transform) {
113
+ transformStack.pop();
114
+ if (transformStack.length > 0) {
115
+ currentTransform.copy(transformStack[transformStack.length - 1]);
116
+ } else {
117
+ currentTransform.identity();
118
+ }
119
+ }
120
+ }
121
+ function parsePathNode(node) {
122
+ const path = new THREE.ShapePath();
123
+ const point = new THREE.Vector2();
124
+ const control = new THREE.Vector2();
125
+ const firstPoint = new THREE.Vector2();
126
+ let isFirstPoint = true;
127
+ let doSetFirstPoint = false;
128
+ const d = node.getAttribute("d");
129
+ const commands = d.match(/[a-df-z][^a-df-z]*/gi);
130
+ for (let i = 0, l = commands.length; i < l; i++) {
131
+ const command = commands[i];
132
+ const type = command.charAt(0);
133
+ const data2 = command.substr(1).trim();
134
+ if (isFirstPoint === true) {
135
+ doSetFirstPoint = true;
136
+ isFirstPoint = false;
137
+ }
138
+ let numbers;
139
+ switch (type) {
140
+ case "M":
141
+ numbers = parseFloats(data2);
142
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
143
+ point.x = numbers[j + 0];
144
+ point.y = numbers[j + 1];
145
+ control.x = point.x;
146
+ control.y = point.y;
147
+ if (j === 0) {
148
+ path.moveTo(point.x, point.y);
149
+ } else {
150
+ path.lineTo(point.x, point.y);
151
+ }
152
+ if (j === 0)
153
+ firstPoint.copy(point);
154
+ }
155
+ break;
156
+ case "H":
157
+ numbers = parseFloats(data2);
158
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
159
+ point.x = numbers[j];
160
+ control.x = point.x;
161
+ control.y = point.y;
162
+ path.lineTo(point.x, point.y);
163
+ if (j === 0 && doSetFirstPoint === true)
164
+ firstPoint.copy(point);
165
+ }
166
+ break;
167
+ case "V":
168
+ numbers = parseFloats(data2);
169
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
170
+ point.y = numbers[j];
171
+ control.x = point.x;
172
+ control.y = point.y;
173
+ path.lineTo(point.x, point.y);
174
+ if (j === 0 && doSetFirstPoint === true)
175
+ firstPoint.copy(point);
176
+ }
177
+ break;
178
+ case "L":
179
+ numbers = parseFloats(data2);
180
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
181
+ point.x = numbers[j + 0];
182
+ point.y = numbers[j + 1];
183
+ control.x = point.x;
184
+ control.y = point.y;
185
+ path.lineTo(point.x, point.y);
186
+ if (j === 0 && doSetFirstPoint === true)
187
+ firstPoint.copy(point);
188
+ }
189
+ break;
190
+ case "C":
191
+ numbers = parseFloats(data2);
192
+ for (let j = 0, jl = numbers.length; j < jl; j += 6) {
193
+ path.bezierCurveTo(
194
+ numbers[j + 0],
195
+ numbers[j + 1],
196
+ numbers[j + 2],
197
+ numbers[j + 3],
198
+ numbers[j + 4],
199
+ numbers[j + 5]
200
+ );
201
+ control.x = numbers[j + 2];
202
+ control.y = numbers[j + 3];
203
+ point.x = numbers[j + 4];
204
+ point.y = numbers[j + 5];
205
+ if (j === 0 && doSetFirstPoint === true)
206
+ firstPoint.copy(point);
207
+ }
208
+ break;
209
+ case "S":
210
+ numbers = parseFloats(data2);
211
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
212
+ path.bezierCurveTo(
213
+ getReflection(point.x, control.x),
214
+ getReflection(point.y, control.y),
215
+ numbers[j + 0],
216
+ numbers[j + 1],
217
+ numbers[j + 2],
218
+ numbers[j + 3]
219
+ );
220
+ control.x = numbers[j + 0];
221
+ control.y = numbers[j + 1];
222
+ point.x = numbers[j + 2];
223
+ point.y = numbers[j + 3];
224
+ if (j === 0 && doSetFirstPoint === true)
225
+ firstPoint.copy(point);
226
+ }
227
+ break;
228
+ case "Q":
229
+ numbers = parseFloats(data2);
230
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
231
+ path.quadraticCurveTo(numbers[j + 0], numbers[j + 1], numbers[j + 2], numbers[j + 3]);
232
+ control.x = numbers[j + 0];
233
+ control.y = numbers[j + 1];
234
+ point.x = numbers[j + 2];
235
+ point.y = numbers[j + 3];
236
+ if (j === 0 && doSetFirstPoint === true)
237
+ firstPoint.copy(point);
238
+ }
239
+ break;
240
+ case "T":
241
+ numbers = parseFloats(data2);
242
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
243
+ const rx = getReflection(point.x, control.x);
244
+ const ry = getReflection(point.y, control.y);
245
+ path.quadraticCurveTo(rx, ry, numbers[j + 0], numbers[j + 1]);
246
+ control.x = rx;
247
+ control.y = ry;
248
+ point.x = numbers[j + 0];
249
+ point.y = numbers[j + 1];
250
+ if (j === 0 && doSetFirstPoint === true)
251
+ firstPoint.copy(point);
252
+ }
253
+ break;
254
+ case "A":
255
+ numbers = parseFloats(data2, [3, 4], 7);
256
+ for (let j = 0, jl = numbers.length; j < jl; j += 7) {
257
+ if (numbers[j + 5] == point.x && numbers[j + 6] == point.y)
258
+ continue;
259
+ const start = point.clone();
260
+ point.x = numbers[j + 5];
261
+ point.y = numbers[j + 6];
262
+ control.x = point.x;
263
+ control.y = point.y;
264
+ parseArcCommand(
265
+ path,
266
+ numbers[j],
267
+ numbers[j + 1],
268
+ numbers[j + 2],
269
+ numbers[j + 3],
270
+ numbers[j + 4],
271
+ start,
272
+ point
273
+ );
274
+ if (j === 0 && doSetFirstPoint === true)
275
+ firstPoint.copy(point);
276
+ }
277
+ break;
278
+ case "m":
279
+ numbers = parseFloats(data2);
280
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
281
+ point.x += numbers[j + 0];
282
+ point.y += numbers[j + 1];
283
+ control.x = point.x;
284
+ control.y = point.y;
285
+ if (j === 0) {
286
+ path.moveTo(point.x, point.y);
287
+ } else {
288
+ path.lineTo(point.x, point.y);
289
+ }
290
+ if (j === 0)
291
+ firstPoint.copy(point);
292
+ }
293
+ break;
294
+ case "h":
295
+ numbers = parseFloats(data2);
296
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
297
+ point.x += numbers[j];
298
+ control.x = point.x;
299
+ control.y = point.y;
300
+ path.lineTo(point.x, point.y);
301
+ if (j === 0 && doSetFirstPoint === true)
302
+ firstPoint.copy(point);
303
+ }
304
+ break;
305
+ case "v":
306
+ numbers = parseFloats(data2);
307
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
308
+ point.y += numbers[j];
309
+ control.x = point.x;
310
+ control.y = point.y;
311
+ path.lineTo(point.x, point.y);
312
+ if (j === 0 && doSetFirstPoint === true)
313
+ firstPoint.copy(point);
314
+ }
315
+ break;
316
+ case "l":
317
+ numbers = parseFloats(data2);
318
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
319
+ point.x += numbers[j + 0];
320
+ point.y += numbers[j + 1];
321
+ control.x = point.x;
322
+ control.y = point.y;
323
+ path.lineTo(point.x, point.y);
324
+ if (j === 0 && doSetFirstPoint === true)
325
+ firstPoint.copy(point);
326
+ }
327
+ break;
328
+ case "c":
329
+ numbers = parseFloats(data2);
330
+ for (let j = 0, jl = numbers.length; j < jl; j += 6) {
331
+ path.bezierCurveTo(
332
+ point.x + numbers[j + 0],
333
+ point.y + numbers[j + 1],
334
+ point.x + numbers[j + 2],
335
+ point.y + numbers[j + 3],
336
+ point.x + numbers[j + 4],
337
+ point.y + numbers[j + 5]
338
+ );
339
+ control.x = point.x + numbers[j + 2];
340
+ control.y = point.y + numbers[j + 3];
341
+ point.x += numbers[j + 4];
342
+ point.y += numbers[j + 5];
343
+ if (j === 0 && doSetFirstPoint === true)
344
+ firstPoint.copy(point);
345
+ }
346
+ break;
347
+ case "s":
348
+ numbers = parseFloats(data2);
349
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
350
+ path.bezierCurveTo(
351
+ getReflection(point.x, control.x),
352
+ getReflection(point.y, control.y),
353
+ point.x + numbers[j + 0],
354
+ point.y + numbers[j + 1],
355
+ point.x + numbers[j + 2],
356
+ point.y + numbers[j + 3]
357
+ );
358
+ control.x = point.x + numbers[j + 0];
359
+ control.y = point.y + numbers[j + 1];
360
+ point.x += numbers[j + 2];
361
+ point.y += numbers[j + 3];
362
+ if (j === 0 && doSetFirstPoint === true)
363
+ firstPoint.copy(point);
364
+ }
365
+ break;
366
+ case "q":
367
+ numbers = parseFloats(data2);
368
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
369
+ path.quadraticCurveTo(
370
+ point.x + numbers[j + 0],
371
+ point.y + numbers[j + 1],
372
+ point.x + numbers[j + 2],
373
+ point.y + numbers[j + 3]
374
+ );
375
+ control.x = point.x + numbers[j + 0];
376
+ control.y = point.y + numbers[j + 1];
377
+ point.x += numbers[j + 2];
378
+ point.y += numbers[j + 3];
379
+ if (j === 0 && doSetFirstPoint === true)
380
+ firstPoint.copy(point);
381
+ }
382
+ break;
383
+ case "t":
384
+ numbers = parseFloats(data2);
385
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
386
+ const rx = getReflection(point.x, control.x);
387
+ const ry = getReflection(point.y, control.y);
388
+ path.quadraticCurveTo(rx, ry, point.x + numbers[j + 0], point.y + numbers[j + 1]);
389
+ control.x = rx;
390
+ control.y = ry;
391
+ point.x = point.x + numbers[j + 0];
392
+ point.y = point.y + numbers[j + 1];
393
+ if (j === 0 && doSetFirstPoint === true)
394
+ firstPoint.copy(point);
395
+ }
396
+ break;
397
+ case "a":
398
+ numbers = parseFloats(data2, [3, 4], 7);
399
+ for (let j = 0, jl = numbers.length; j < jl; j += 7) {
400
+ if (numbers[j + 5] == 0 && numbers[j + 6] == 0)
401
+ continue;
402
+ const start = point.clone();
403
+ point.x += numbers[j + 5];
404
+ point.y += numbers[j + 6];
405
+ control.x = point.x;
406
+ control.y = point.y;
407
+ parseArcCommand(
408
+ path,
409
+ numbers[j],
410
+ numbers[j + 1],
411
+ numbers[j + 2],
412
+ numbers[j + 3],
413
+ numbers[j + 4],
414
+ start,
415
+ point
416
+ );
417
+ if (j === 0 && doSetFirstPoint === true)
418
+ firstPoint.copy(point);
419
+ }
420
+ break;
421
+ case "Z":
422
+ case "z":
423
+ path.currentPath.autoClose = true;
424
+ if (path.currentPath.curves.length > 0) {
425
+ point.copy(firstPoint);
426
+ path.currentPath.currentPoint.copy(point);
427
+ isFirstPoint = true;
428
+ }
429
+ break;
430
+ default:
431
+ console.warn(command);
432
+ }
433
+ doSetFirstPoint = false;
434
+ }
435
+ return path;
436
+ }
437
+ function parseCSSStylesheet(node) {
438
+ if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
439
+ return;
440
+ for (let i = 0; i < node.sheet.cssRules.length; i++) {
441
+ const stylesheet = node.sheet.cssRules[i];
442
+ if (stylesheet.type !== 1)
443
+ continue;
444
+ const selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map((i2) => i2.trim());
445
+ for (let j = 0; j < selectorList.length; j++) {
446
+ stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
447
+ }
448
+ }
449
+ }
450
+ function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
451
+ if (rx == 0 || ry == 0) {
452
+ path.lineTo(end.x, end.y);
453
+ return;
454
+ }
455
+ x_axis_rotation = x_axis_rotation * Math.PI / 180;
456
+ rx = Math.abs(rx);
457
+ ry = Math.abs(ry);
458
+ const dx2 = (start.x - end.x) / 2;
459
+ const dy2 = (start.y - end.y) / 2;
460
+ const x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
461
+ const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
462
+ let rxs = rx * rx;
463
+ let rys = ry * ry;
464
+ const x1ps = x1p * x1p;
465
+ const y1ps = y1p * y1p;
466
+ const cr = x1ps / rxs + y1ps / rys;
467
+ if (cr > 1) {
468
+ const s = Math.sqrt(cr);
469
+ rx = s * rx;
470
+ ry = s * ry;
471
+ rxs = rx * rx;
472
+ rys = ry * ry;
473
+ }
474
+ const dq = rxs * y1ps + rys * x1ps;
475
+ const pq = (rxs * rys - dq) / dq;
476
+ let q = Math.sqrt(Math.max(0, pq));
477
+ if (large_arc_flag === sweep_flag)
478
+ q = -q;
479
+ const cxp = q * rx * y1p / ry;
480
+ const cyp = -q * ry * x1p / rx;
481
+ const cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
482
+ const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
483
+ const theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
484
+ const delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
485
+ path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
486
+ }
487
+ function svgAngle(ux, uy, vx, vy) {
488
+ const dot = ux * vx + uy * vy;
489
+ const len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
490
+ let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
491
+ if (ux * vy - uy * vx < 0)
492
+ ang = -ang;
493
+ return ang;
494
+ }
495
+ function parseRectNode(node) {
496
+ const x = parseFloatWithUnits(node.getAttribute("x") || 0);
497
+ const y = parseFloatWithUnits(node.getAttribute("y") || 0);
498
+ const rx = parseFloatWithUnits(node.getAttribute("rx") || node.getAttribute("ry") || 0);
499
+ const ry = parseFloatWithUnits(node.getAttribute("ry") || node.getAttribute("rx") || 0);
500
+ const w = parseFloatWithUnits(node.getAttribute("width"));
501
+ const h = parseFloatWithUnits(node.getAttribute("height"));
502
+ const bci = 1 - 0.551915024494;
503
+ const path = new THREE.ShapePath();
504
+ path.moveTo(x + rx, y);
505
+ path.lineTo(x + w - rx, y);
506
+ if (rx !== 0 || ry !== 0) {
507
+ path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
508
+ }
509
+ path.lineTo(x + w, y + h - ry);
510
+ if (rx !== 0 || ry !== 0) {
511
+ path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
512
+ }
513
+ path.lineTo(x + rx, y + h);
514
+ if (rx !== 0 || ry !== 0) {
515
+ path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
516
+ }
517
+ path.lineTo(x, y + ry);
518
+ if (rx !== 0 || ry !== 0) {
519
+ path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
520
+ }
521
+ return path;
522
+ }
523
+ function parsePolygonNode(node) {
524
+ function iterator(match, a, b) {
525
+ const x = parseFloatWithUnits(a);
526
+ const y = parseFloatWithUnits(b);
527
+ if (index === 0) {
528
+ path.moveTo(x, y);
529
+ } else {
530
+ path.lineTo(x, y);
531
+ }
532
+ index++;
533
+ }
534
+ const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
535
+ const path = new THREE.ShapePath();
536
+ let index = 0;
537
+ node.getAttribute("points").replace(regex, iterator);
538
+ path.currentPath.autoClose = true;
539
+ return path;
540
+ }
541
+ function parsePolylineNode(node) {
542
+ function iterator(match, a, b) {
543
+ const x = parseFloatWithUnits(a);
544
+ const y = parseFloatWithUnits(b);
545
+ if (index === 0) {
546
+ path.moveTo(x, y);
547
+ } else {
548
+ path.lineTo(x, y);
549
+ }
550
+ index++;
551
+ }
552
+ const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
553
+ const path = new THREE.ShapePath();
554
+ let index = 0;
555
+ node.getAttribute("points").replace(regex, iterator);
556
+ path.currentPath.autoClose = false;
557
+ return path;
558
+ }
559
+ function parseCircleNode(node) {
560
+ const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
561
+ const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
562
+ const r = parseFloatWithUnits(node.getAttribute("r") || 0);
563
+ const subpath = new THREE.Path();
564
+ subpath.absarc(x, y, r, 0, Math.PI * 2);
565
+ const path = new THREE.ShapePath();
566
+ path.subPaths.push(subpath);
567
+ return path;
568
+ }
569
+ function parseEllipseNode(node) {
570
+ const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
571
+ const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
572
+ const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
573
+ const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
574
+ const subpath = new THREE.Path();
575
+ subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
576
+ const path = new THREE.ShapePath();
577
+ path.subPaths.push(subpath);
578
+ return path;
579
+ }
580
+ function parseLineNode(node) {
581
+ const x1 = parseFloatWithUnits(node.getAttribute("x1") || 0);
582
+ const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
583
+ const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
584
+ const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
585
+ const path = new THREE.ShapePath();
586
+ path.moveTo(x1, y1);
587
+ path.lineTo(x2, y2);
588
+ path.currentPath.autoClose = false;
589
+ return path;
590
+ }
591
+ function parseStyle(node, style) {
592
+ style = Object.assign({}, style);
593
+ let stylesheetStyles = {};
594
+ if (node.hasAttribute("class")) {
595
+ const classSelectors = node.getAttribute("class").split(/\s/).filter(Boolean).map((i) => i.trim());
596
+ for (let i = 0; i < classSelectors.length; i++) {
597
+ stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["." + classSelectors[i]]);
598
+ }
599
+ }
600
+ if (node.hasAttribute("id")) {
601
+ stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["#" + node.getAttribute("id")]);
602
+ }
603
+ function addStyle(svgName, jsName, adjustFunction) {
604
+ if (adjustFunction === void 0) {
605
+ adjustFunction = function copy(v) {
606
+ if (v.startsWith("url"))
607
+ console.warn("SVGLoader: url access in attributes is not implemented.");
608
+ return v;
609
+ };
610
+ }
611
+ if (node.hasAttribute(svgName))
612
+ style[jsName] = adjustFunction(node.getAttribute(svgName));
613
+ if (stylesheetStyles[svgName])
614
+ style[jsName] = adjustFunction(stylesheetStyles[svgName]);
615
+ if (node.style && node.style[svgName] !== "")
616
+ style[jsName] = adjustFunction(node.style[svgName]);
617
+ }
618
+ function clamp(v) {
619
+ return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
620
+ }
621
+ function positive(v) {
622
+ return Math.max(0, parseFloatWithUnits(v));
623
+ }
624
+ addStyle("fill", "fill");
625
+ addStyle("fill-opacity", "fillOpacity", clamp);
626
+ addStyle("fill-rule", "fillRule");
627
+ addStyle("opacity", "opacity", clamp);
628
+ addStyle("stroke", "stroke");
629
+ addStyle("stroke-opacity", "strokeOpacity", clamp);
630
+ addStyle("stroke-width", "strokeWidth", positive);
631
+ addStyle("stroke-linejoin", "strokeLineJoin");
632
+ addStyle("stroke-linecap", "strokeLineCap");
633
+ addStyle("stroke-miterlimit", "strokeMiterLimit", positive);
634
+ addStyle("visibility", "visibility");
635
+ return style;
636
+ }
637
+ function getReflection(a, b) {
638
+ return a - (b - a);
639
+ }
640
+ function parseFloats(input, flags, stride) {
641
+ if (typeof input !== "string") {
642
+ throw new TypeError("Invalid input: " + typeof input);
643
+ }
644
+ const RE = {
645
+ SEPARATOR: /[ \t\r\n\,.\-+]/,
646
+ WHITESPACE: /[ \t\r\n]/,
647
+ DIGIT: /[\d]/,
648
+ SIGN: /[-+]/,
649
+ POINT: /\./,
650
+ COMMA: /,/,
651
+ EXP: /e/i,
652
+ FLAGS: /[01]/
653
+ };
654
+ const SEP = 0;
655
+ const INT = 1;
656
+ const FLOAT = 2;
657
+ const EXP = 3;
658
+ let state = SEP;
659
+ let seenComma = true;
660
+ let number = "", exponent = "";
661
+ const result = [];
662
+ function throwSyntaxError(current2, i, partial) {
663
+ const error = new SyntaxError('Unexpected character "' + current2 + '" at index ' + i + ".");
664
+ error.partial = partial;
665
+ throw error;
666
+ }
667
+ function newNumber() {
668
+ if (number !== "") {
669
+ if (exponent === "")
670
+ result.push(Number(number));
671
+ else
672
+ result.push(Number(number) * Math.pow(10, Number(exponent)));
673
+ }
674
+ number = "";
675
+ exponent = "";
676
+ }
677
+ let current;
678
+ const length = input.length;
679
+ for (let i = 0; i < length; i++) {
680
+ current = input[i];
681
+ if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
682
+ state = INT;
683
+ number = current;
684
+ newNumber();
685
+ continue;
686
+ }
687
+ if (state === SEP) {
688
+ if (RE.WHITESPACE.test(current)) {
689
+ continue;
690
+ }
691
+ if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
692
+ state = INT;
693
+ number = current;
694
+ continue;
695
+ }
696
+ if (RE.POINT.test(current)) {
697
+ state = FLOAT;
698
+ number = current;
699
+ continue;
700
+ }
701
+ if (RE.COMMA.test(current)) {
702
+ if (seenComma) {
703
+ throwSyntaxError(current, i, result);
704
+ }
705
+ seenComma = true;
706
+ }
707
+ }
708
+ if (state === INT) {
709
+ if (RE.DIGIT.test(current)) {
710
+ number += current;
711
+ continue;
712
+ }
713
+ if (RE.POINT.test(current)) {
714
+ number += current;
715
+ state = FLOAT;
716
+ continue;
717
+ }
718
+ if (RE.EXP.test(current)) {
719
+ state = EXP;
720
+ continue;
721
+ }
722
+ if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
723
+ throwSyntaxError(current, i, result);
724
+ }
725
+ }
726
+ if (state === FLOAT) {
727
+ if (RE.DIGIT.test(current)) {
728
+ number += current;
729
+ continue;
730
+ }
731
+ if (RE.EXP.test(current)) {
732
+ state = EXP;
733
+ continue;
734
+ }
735
+ if (RE.POINT.test(current) && number[number.length - 1] === ".") {
736
+ throwSyntaxError(current, i, result);
737
+ }
738
+ }
739
+ if (state === EXP) {
740
+ if (RE.DIGIT.test(current)) {
741
+ exponent += current;
742
+ continue;
743
+ }
744
+ if (RE.SIGN.test(current)) {
745
+ if (exponent === "") {
746
+ exponent += current;
747
+ continue;
748
+ }
749
+ if (exponent.length === 1 && RE.SIGN.test(exponent)) {
750
+ throwSyntaxError(current, i, result);
751
+ }
752
+ }
753
+ }
754
+ if (RE.WHITESPACE.test(current)) {
755
+ newNumber();
756
+ state = SEP;
757
+ seenComma = false;
758
+ } else if (RE.COMMA.test(current)) {
759
+ newNumber();
760
+ state = SEP;
761
+ seenComma = true;
762
+ } else if (RE.SIGN.test(current)) {
763
+ newNumber();
764
+ state = INT;
765
+ number = current;
766
+ } else if (RE.POINT.test(current)) {
767
+ newNumber();
768
+ state = FLOAT;
769
+ number = current;
770
+ } else {
771
+ throwSyntaxError(current, i, result);
772
+ }
773
+ }
774
+ newNumber();
775
+ return result;
776
+ }
777
+ const units = ["mm", "cm", "in", "pt", "pc", "px"];
778
+ const unitConversion = {
779
+ mm: {
780
+ mm: 1,
781
+ cm: 0.1,
782
+ in: 1 / 25.4,
783
+ pt: 72 / 25.4,
784
+ pc: 6 / 25.4,
785
+ px: -1
786
+ },
787
+ cm: {
788
+ mm: 10,
789
+ cm: 1,
790
+ in: 1 / 2.54,
791
+ pt: 72 / 2.54,
792
+ pc: 6 / 2.54,
793
+ px: -1
794
+ },
795
+ in: {
796
+ mm: 25.4,
797
+ cm: 2.54,
798
+ in: 1,
799
+ pt: 72,
800
+ pc: 6,
801
+ px: -1
802
+ },
803
+ pt: {
804
+ mm: 25.4 / 72,
805
+ cm: 2.54 / 72,
806
+ in: 1 / 72,
807
+ pt: 1,
808
+ pc: 6 / 72,
809
+ px: -1
810
+ },
811
+ pc: {
812
+ mm: 25.4 / 6,
813
+ cm: 2.54 / 6,
814
+ in: 1 / 6,
815
+ pt: 72 / 6,
816
+ pc: 1,
817
+ px: -1
818
+ },
819
+ px: {
820
+ px: 1
821
+ }
822
+ };
823
+ function parseFloatWithUnits(string) {
824
+ let theUnit = "px";
825
+ if (typeof string === "string" || string instanceof String) {
826
+ for (let i = 0, n = units.length; i < n; i++) {
827
+ const u = units[i];
828
+ if (string.endsWith(u)) {
829
+ theUnit = u;
830
+ string = string.substring(0, string.length - u.length);
831
+ break;
832
+ }
833
+ }
834
+ }
835
+ let scale = void 0;
836
+ if (theUnit === "px" && scope.defaultUnit !== "px") {
837
+ scale = unitConversion["in"][scope.defaultUnit] / scope.defaultDPI;
838
+ } else {
839
+ scale = unitConversion[theUnit][scope.defaultUnit];
840
+ if (scale < 0) {
841
+ scale = unitConversion[theUnit]["in"] * scope.defaultDPI;
842
+ }
843
+ }
844
+ return scale * parseFloat(string);
845
+ }
846
+ function getNodeTransform(node) {
847
+ if (!(node.hasAttribute("transform") || node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y")))) {
848
+ return null;
849
+ }
850
+ const transform = parseNodeTransform(node);
851
+ if (transformStack.length > 0) {
852
+ transform.premultiply(transformStack[transformStack.length - 1]);
853
+ }
854
+ currentTransform.copy(transform);
855
+ transformStack.push(transform);
856
+ return transform;
857
+ }
858
+ function parseNodeTransform(node) {
859
+ const transform = new THREE.Matrix3();
860
+ const currentTransform2 = tempTransform0;
861
+ if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
862
+ const tx = parseFloatWithUnits(node.getAttribute("x"));
863
+ const ty = parseFloatWithUnits(node.getAttribute("y"));
864
+ transform.translate(tx, ty);
865
+ }
866
+ if (node.hasAttribute("transform")) {
867
+ const transformsTexts = node.getAttribute("transform").split(")");
868
+ for (let tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
869
+ const transformText = transformsTexts[tIndex].trim();
870
+ if (transformText === "")
871
+ continue;
872
+ const openParPos = transformText.indexOf("(");
873
+ const closeParPos = transformText.length;
874
+ if (openParPos > 0 && openParPos < closeParPos) {
875
+ const transformType = transformText.substr(0, openParPos);
876
+ const array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
877
+ currentTransform2.identity();
878
+ switch (transformType) {
879
+ case "translate":
880
+ if (array.length >= 1) {
881
+ const tx = array[0];
882
+ let ty = tx;
883
+ if (array.length >= 2) {
884
+ ty = array[1];
885
+ }
886
+ currentTransform2.translate(tx, ty);
887
+ }
888
+ break;
889
+ case "rotate":
890
+ if (array.length >= 1) {
891
+ let angle = 0;
892
+ let cx = 0;
893
+ let cy = 0;
894
+ angle = -array[0] * Math.PI / 180;
895
+ if (array.length >= 3) {
896
+ cx = array[1];
897
+ cy = array[2];
898
+ }
899
+ tempTransform1.identity().translate(-cx, -cy);
900
+ tempTransform2.identity().rotate(angle);
901
+ tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
902
+ tempTransform1.identity().translate(cx, cy);
903
+ currentTransform2.multiplyMatrices(tempTransform1, tempTransform3);
904
+ }
905
+ break;
906
+ case "scale":
907
+ if (array.length >= 1) {
908
+ const scaleX = array[0];
909
+ let scaleY = scaleX;
910
+ if (array.length >= 2) {
911
+ scaleY = array[1];
912
+ }
913
+ currentTransform2.scale(scaleX, scaleY);
914
+ }
915
+ break;
916
+ case "skewX":
917
+ if (array.length === 1) {
918
+ currentTransform2.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
919
+ }
920
+ break;
921
+ case "skewY":
922
+ if (array.length === 1) {
923
+ currentTransform2.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
924
+ }
925
+ break;
926
+ case "matrix":
927
+ if (array.length === 6) {
928
+ currentTransform2.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
929
+ }
930
+ break;
931
+ }
932
+ }
933
+ transform.premultiply(currentTransform2);
934
+ }
935
+ }
936
+ return transform;
937
+ }
938
+ function transformPath(path, m) {
939
+ function transfVec2(v2) {
940
+ tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
941
+ v2.set(tempV3.x, tempV3.y);
942
+ }
943
+ const isRotated = isTransformRotated(m);
944
+ const subPaths = path.subPaths;
945
+ for (let i = 0, n = subPaths.length; i < n; i++) {
946
+ const subPath = subPaths[i];
947
+ const curves = subPath.curves;
948
+ for (let j = 0; j < curves.length; j++) {
949
+ const curve = curves[j];
950
+ if (curve.isLineCurve) {
951
+ transfVec2(curve.v1);
952
+ transfVec2(curve.v2);
953
+ } else if (curve.isCubicBezierCurve) {
954
+ transfVec2(curve.v0);
955
+ transfVec2(curve.v1);
956
+ transfVec2(curve.v2);
957
+ transfVec2(curve.v3);
958
+ } else if (curve.isQuadraticBezierCurve) {
959
+ transfVec2(curve.v0);
960
+ transfVec2(curve.v1);
961
+ transfVec2(curve.v2);
962
+ } else if (curve.isEllipseCurve) {
963
+ if (isRotated) {
964
+ console.warn("SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.");
965
+ }
966
+ tempV2.set(curve.aX, curve.aY);
967
+ transfVec2(tempV2);
968
+ curve.aX = tempV2.x;
969
+ curve.aY = tempV2.y;
970
+ curve.xRadius *= getTransformScaleX(m);
971
+ curve.yRadius *= getTransformScaleY(m);
972
+ }
973
+ }
974
+ }
975
+ }
976
+ function isTransformRotated(m) {
977
+ return m.elements[1] !== 0 || m.elements[3] !== 0;
978
+ }
979
+ function getTransformScaleX(m) {
980
+ const te = m.elements;
981
+ return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
982
+ }
983
+ function getTransformScaleY(m) {
984
+ const te = m.elements;
985
+ return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
986
+ }
987
+ const paths = [];
988
+ const stylesheets = {};
989
+ const transformStack = [];
990
+ const tempTransform0 = new THREE.Matrix3();
991
+ const tempTransform1 = new THREE.Matrix3();
992
+ const tempTransform2 = new THREE.Matrix3();
993
+ const tempTransform3 = new THREE.Matrix3();
994
+ const tempV2 = new THREE.Vector2();
995
+ const tempV3 = new THREE.Vector3();
996
+ const currentTransform = new THREE.Matrix3();
997
+ const xml = new DOMParser().parseFromString(text, "image/svg+xml");
998
+ parseNode(xml.documentElement, {
999
+ fill: "#000",
1000
+ fillOpacity: 1,
1001
+ strokeOpacity: 1,
1002
+ strokeWidth: 1,
1003
+ strokeLineJoin: "miter",
1004
+ strokeLineCap: "butt",
1005
+ strokeMiterLimit: 4
1006
+ });
1007
+ const data = { paths, xml: xml.documentElement };
1008
+ return data;
1009
+ }
1010
+ static createShapes(shapePath) {
1011
+ const BIGNUMBER = 999999999;
1012
+ const IntersectionLocationType = {
1013
+ ORIGIN: 0,
1014
+ DESTINATION: 1,
1015
+ BETWEEN: 2,
1016
+ LEFT: 3,
1017
+ RIGHT: 4,
1018
+ BEHIND: 5,
1019
+ BEYOND: 6
1020
+ };
1021
+ const classifyResult = {
1022
+ loc: IntersectionLocationType.ORIGIN,
1023
+ t: 0
1024
+ };
1025
+ function findEdgeIntersection(a0, a1, b0, b1) {
1026
+ const x1 = a0.x;
1027
+ const x2 = a1.x;
1028
+ const x3 = b0.x;
1029
+ const x4 = b1.x;
1030
+ const y1 = a0.y;
1031
+ const y2 = a1.y;
1032
+ const y3 = b0.y;
1033
+ const y4 = b1.y;
1034
+ const nom1 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
1035
+ const nom2 = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3);
1036
+ const denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
1037
+ const t1 = nom1 / denom;
1038
+ const t2 = nom2 / denom;
1039
+ if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
1040
+ return null;
1041
+ } else if (nom1 === 0 && denom === 0) {
1042
+ for (let i = 0; i < 2; i++) {
1043
+ classifyPoint(i === 0 ? b0 : b1, a0, a1);
1044
+ if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1045
+ const point = i === 0 ? b0 : b1;
1046
+ return { x: point.x, y: point.y, t: classifyResult.t };
1047
+ } else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
1048
+ const x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
1049
+ const y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
1050
+ return { x, y, t: classifyResult.t };
1051
+ }
1052
+ }
1053
+ return null;
1054
+ } else {
1055
+ for (let i = 0; i < 2; i++) {
1056
+ classifyPoint(i === 0 ? b0 : b1, a0, a1);
1057
+ if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1058
+ const point = i === 0 ? b0 : b1;
1059
+ return { x: point.x, y: point.y, t: classifyResult.t };
1060
+ }
1061
+ }
1062
+ const x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
1063
+ const y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
1064
+ return { x, y, t: t1 };
1065
+ }
1066
+ }
1067
+ function classifyPoint(p, edgeStart, edgeEnd) {
1068
+ const ax = edgeEnd.x - edgeStart.x;
1069
+ const ay = edgeEnd.y - edgeStart.y;
1070
+ const bx = p.x - edgeStart.x;
1071
+ const by = p.y - edgeStart.y;
1072
+ const sa = ax * by - bx * ay;
1073
+ if (p.x === edgeStart.x && p.y === edgeStart.y) {
1074
+ classifyResult.loc = IntersectionLocationType.ORIGIN;
1075
+ classifyResult.t = 0;
1076
+ return;
1077
+ }
1078
+ if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
1079
+ classifyResult.loc = IntersectionLocationType.DESTINATION;
1080
+ classifyResult.t = 1;
1081
+ return;
1082
+ }
1083
+ if (sa < -Number.EPSILON) {
1084
+ classifyResult.loc = IntersectionLocationType.LEFT;
1085
+ return;
1086
+ }
1087
+ if (sa > Number.EPSILON) {
1088
+ classifyResult.loc = IntersectionLocationType.RIGHT;
1089
+ return;
1090
+ }
1091
+ if (ax * bx < 0 || ay * by < 0) {
1092
+ classifyResult.loc = IntersectionLocationType.BEHIND;
1093
+ return;
1094
+ }
1095
+ if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
1096
+ classifyResult.loc = IntersectionLocationType.BEYOND;
1097
+ return;
1098
+ }
1099
+ let t;
1100
+ if (ax !== 0) {
1101
+ t = bx / ax;
1102
+ } else {
1103
+ t = by / ay;
1104
+ }
1105
+ classifyResult.loc = IntersectionLocationType.BETWEEN;
1106
+ classifyResult.t = t;
1107
+ }
1108
+ function getIntersections(path1, path2) {
1109
+ const intersectionsRaw = [];
1110
+ const intersections = [];
1111
+ for (let index = 1; index < path1.length; index++) {
1112
+ const path1EdgeStart = path1[index - 1];
1113
+ const path1EdgeEnd = path1[index];
1114
+ for (let index2 = 1; index2 < path2.length; index2++) {
1115
+ const path2EdgeStart = path2[index2 - 1];
1116
+ const path2EdgeEnd = path2[index2];
1117
+ const intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
1118
+ if (intersection !== null && intersectionsRaw.find(
1119
+ (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1120
+ ) === void 0) {
1121
+ intersectionsRaw.push(intersection);
1122
+ intersections.push(new THREE.Vector2(intersection.x, intersection.y));
1123
+ }
1124
+ }
1125
+ }
1126
+ return intersections;
1127
+ }
1128
+ function getScanlineIntersections(scanline, boundingBox, paths) {
1129
+ const center = new THREE.Vector2();
1130
+ boundingBox.getCenter(center);
1131
+ const allIntersections = [];
1132
+ paths.forEach((path) => {
1133
+ if (path.boundingBox.containsPoint(center)) {
1134
+ const intersections = getIntersections(scanline, path.points);
1135
+ intersections.forEach((p) => {
1136
+ allIntersections.push({ identifier: path.identifier, isCW: path.isCW, point: p });
1137
+ });
1138
+ }
1139
+ });
1140
+ allIntersections.sort((i1, i2) => {
1141
+ return i1.point.x - i2.point.x;
1142
+ });
1143
+ return allIntersections;
1144
+ }
1145
+ function isHoleTo(simplePath, allPaths, scanlineMinX2, scanlineMaxX2, _fillRule) {
1146
+ if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1147
+ _fillRule = "nonzero";
1148
+ }
1149
+ const centerBoundingBox = new THREE.Vector2();
1150
+ simplePath.boundingBox.getCenter(centerBoundingBox);
1151
+ const scanline = [new THREE.Vector2(scanlineMinX2, centerBoundingBox.y), new THREE.Vector2(scanlineMaxX2, centerBoundingBox.y)];
1152
+ const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1153
+ scanlineIntersections.sort((i1, i2) => {
1154
+ return i1.point.x - i2.point.x;
1155
+ });
1156
+ const baseIntersections = [];
1157
+ const otherIntersections = [];
1158
+ scanlineIntersections.forEach((i2) => {
1159
+ if (i2.identifier === simplePath.identifier) {
1160
+ baseIntersections.push(i2);
1161
+ } else {
1162
+ otherIntersections.push(i2);
1163
+ }
1164
+ });
1165
+ const firstXOfPath = baseIntersections[0].point.x;
1166
+ const stack = [];
1167
+ let i = 0;
1168
+ while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
1169
+ if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
1170
+ stack.pop();
1171
+ } else {
1172
+ stack.push(otherIntersections[i].identifier);
1173
+ }
1174
+ i++;
1175
+ }
1176
+ stack.push(simplePath.identifier);
1177
+ if (_fillRule === "evenodd") {
1178
+ const isHole = stack.length % 2 === 0 ? true : false;
1179
+ const isHoleFor = stack[stack.length - 2];
1180
+ return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1181
+ } else if (_fillRule === "nonzero") {
1182
+ let isHole = true;
1183
+ let isHoleFor = null;
1184
+ let lastCWValue = null;
1185
+ for (let i2 = 0; i2 < stack.length; i2++) {
1186
+ const identifier2 = stack[i2];
1187
+ if (isHole) {
1188
+ lastCWValue = allPaths[identifier2].isCW;
1189
+ isHole = false;
1190
+ isHoleFor = identifier2;
1191
+ } else if (lastCWValue !== allPaths[identifier2].isCW) {
1192
+ lastCWValue = allPaths[identifier2].isCW;
1193
+ isHole = true;
1194
+ }
1195
+ }
1196
+ return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1197
+ } else {
1198
+ console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
1199
+ }
1200
+ }
1201
+ let identifier = 0;
1202
+ let scanlineMinX = BIGNUMBER;
1203
+ let scanlineMaxX = -BIGNUMBER;
1204
+ let simplePaths = shapePath.subPaths.map((p) => {
1205
+ const points = p.getPoints();
1206
+ let maxY = -BIGNUMBER;
1207
+ let minY = BIGNUMBER;
1208
+ let maxX = -BIGNUMBER;
1209
+ let minX = BIGNUMBER;
1210
+ for (let i = 0; i < points.length; i++) {
1211
+ const p2 = points[i];
1212
+ if (p2.y > maxY) {
1213
+ maxY = p2.y;
1214
+ }
1215
+ if (p2.y < minY) {
1216
+ minY = p2.y;
1217
+ }
1218
+ if (p2.x > maxX) {
1219
+ maxX = p2.x;
1220
+ }
1221
+ if (p2.x < minX) {
1222
+ minX = p2.x;
1223
+ }
1224
+ }
1225
+ if (scanlineMaxX <= maxX) {
1226
+ scanlineMaxX = maxX + 1;
1227
+ }
1228
+ if (scanlineMinX >= minX) {
1229
+ scanlineMinX = minX - 1;
1230
+ }
1231
+ return {
1232
+ curves: p.curves,
1233
+ points,
1234
+ isCW: THREE.ShapeUtils.isClockWise(points),
1235
+ identifier: identifier++,
1236
+ boundingBox: new THREE.Box2(new THREE.Vector2(minX, minY), new THREE.Vector2(maxX, maxY))
1237
+ };
1238
+ });
1239
+ simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
1240
+ const isAHole = simplePaths.map(
1241
+ (p) => isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule)
1242
+ );
1243
+ const shapesToReturn = [];
1244
+ simplePaths.forEach((p) => {
1245
+ const amIAHole = isAHole[p.identifier];
1246
+ if (!amIAHole.isHole) {
1247
+ const shape = new THREE.Shape();
1248
+ shape.curves = p.curves;
1249
+ const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1250
+ holes.forEach((h) => {
1251
+ const hole = simplePaths[h.identifier];
1252
+ const path = new THREE.Path();
1253
+ path.curves = hole.curves;
1254
+ shape.holes.push(path);
1255
+ });
1256
+ shapesToReturn.push(shape);
1257
+ }
1258
+ });
1259
+ return shapesToReturn;
1260
+ }
1261
+ static getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
1262
+ width = width !== void 0 ? width : 1;
1263
+ color = color !== void 0 ? color : "#000";
1264
+ lineJoin = lineJoin !== void 0 ? lineJoin : "miter";
1265
+ lineCap = lineCap !== void 0 ? lineCap : "butt";
1266
+ miterLimit = miterLimit !== void 0 ? miterLimit : 4;
1267
+ return {
1268
+ strokeColor: color,
1269
+ strokeWidth: width,
1270
+ strokeLineJoin: lineJoin,
1271
+ strokeLineCap: lineCap,
1272
+ strokeMiterLimit: miterLimit
1273
+ };
1274
+ }
1275
+ static pointsToStroke(points, style, arcDivisions, minDistance) {
1276
+ const vertices = [];
1277
+ const normals = [];
1278
+ const uvs = [];
1279
+ if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1280
+ return null;
1281
+ }
1282
+ const geometry = new THREE.BufferGeometry();
1283
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1284
+ geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
1285
+ geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
1286
+ return geometry;
1287
+ }
1288
+ static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1289
+ const tempV2_1 = new THREE.Vector2();
1290
+ const tempV2_2 = new THREE.Vector2();
1291
+ const tempV2_3 = new THREE.Vector2();
1292
+ const tempV2_4 = new THREE.Vector2();
1293
+ const tempV2_5 = new THREE.Vector2();
1294
+ const tempV2_6 = new THREE.Vector2();
1295
+ const tempV2_7 = new THREE.Vector2();
1296
+ const lastPointL = new THREE.Vector2();
1297
+ const lastPointR = new THREE.Vector2();
1298
+ const point0L = new THREE.Vector2();
1299
+ const point0R = new THREE.Vector2();
1300
+ const currentPointL = new THREE.Vector2();
1301
+ const currentPointR = new THREE.Vector2();
1302
+ const nextPointL = new THREE.Vector2();
1303
+ const nextPointR = new THREE.Vector2();
1304
+ const innerPoint = new THREE.Vector2();
1305
+ const outerPoint = new THREE.Vector2();
1306
+ arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1307
+ minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1308
+ vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
1309
+ points = removeDuplicatedPoints(points);
1310
+ const numPoints = points.length;
1311
+ if (numPoints < 2)
1312
+ return 0;
1313
+ const isClosed = points[0].equals(points[numPoints - 1]);
1314
+ let currentPoint;
1315
+ let previousPoint = points[0];
1316
+ let nextPoint;
1317
+ const strokeWidth2 = style.strokeWidth / 2;
1318
+ const deltaU = 1 / (numPoints - 1);
1319
+ let u0 = 0, u1;
1320
+ let innerSideModified;
1321
+ let joinIsOnLeftSide;
1322
+ let isMiter;
1323
+ let initialJoinIsOnLeftSide = false;
1324
+ let numVertices = 0;
1325
+ let currentCoordinate = vertexOffset * 3;
1326
+ let currentCoordinateUV = vertexOffset * 2;
1327
+ getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
1328
+ lastPointL.copy(points[0]).sub(tempV2_1);
1329
+ lastPointR.copy(points[0]).add(tempV2_1);
1330
+ point0L.copy(lastPointL);
1331
+ point0R.copy(lastPointR);
1332
+ for (let iPoint = 1; iPoint < numPoints; iPoint++) {
1333
+ currentPoint = points[iPoint];
1334
+ if (iPoint === numPoints - 1) {
1335
+ if (isClosed) {
1336
+ nextPoint = points[1];
1337
+ } else {
1338
+ nextPoint = void 0;
1339
+ }
1340
+ } else {
1341
+ nextPoint = points[iPoint + 1];
1342
+ }
1343
+ const normal1 = tempV2_1;
1344
+ getNormal(previousPoint, currentPoint, normal1);
1345
+ tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
1346
+ currentPointL.copy(currentPoint).sub(tempV2_3);
1347
+ currentPointR.copy(currentPoint).add(tempV2_3);
1348
+ u1 = u0 + deltaU;
1349
+ innerSideModified = false;
1350
+ if (nextPoint !== void 0) {
1351
+ getNormal(currentPoint, nextPoint, tempV2_2);
1352
+ tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
1353
+ nextPointL.copy(currentPoint).sub(tempV2_3);
1354
+ nextPointR.copy(currentPoint).add(tempV2_3);
1355
+ joinIsOnLeftSide = true;
1356
+ tempV2_3.subVectors(nextPoint, previousPoint);
1357
+ if (normal1.dot(tempV2_3) < 0) {
1358
+ joinIsOnLeftSide = false;
1359
+ }
1360
+ if (iPoint === 1)
1361
+ initialJoinIsOnLeftSide = joinIsOnLeftSide;
1362
+ tempV2_3.subVectors(nextPoint, currentPoint);
1363
+ tempV2_3.normalize();
1364
+ const dot = Math.abs(normal1.dot(tempV2_3));
1365
+ if (dot !== 0) {
1366
+ const miterSide = strokeWidth2 / dot;
1367
+ tempV2_3.multiplyScalar(-miterSide);
1368
+ tempV2_4.subVectors(currentPoint, previousPoint);
1369
+ tempV2_5.copy(tempV2_4).setLength(miterSide).add(tempV2_3);
1370
+ innerPoint.copy(tempV2_5).negate();
1371
+ const miterLength2 = tempV2_5.length();
1372
+ const segmentLengthPrev = tempV2_4.length();
1373
+ tempV2_4.divideScalar(segmentLengthPrev);
1374
+ tempV2_6.subVectors(nextPoint, currentPoint);
1375
+ const segmentLengthNext = tempV2_6.length();
1376
+ tempV2_6.divideScalar(segmentLengthNext);
1377
+ if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
1378
+ innerSideModified = true;
1379
+ }
1380
+ outerPoint.copy(tempV2_5).add(currentPoint);
1381
+ innerPoint.add(currentPoint);
1382
+ isMiter = false;
1383
+ if (innerSideModified) {
1384
+ if (joinIsOnLeftSide) {
1385
+ nextPointR.copy(innerPoint);
1386
+ currentPointR.copy(innerPoint);
1387
+ } else {
1388
+ nextPointL.copy(innerPoint);
1389
+ currentPointL.copy(innerPoint);
1390
+ }
1391
+ } else {
1392
+ makeSegmentTriangles();
1393
+ }
1394
+ switch (style.strokeLineJoin) {
1395
+ case "bevel":
1396
+ makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1397
+ break;
1398
+ case "round":
1399
+ createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1400
+ if (joinIsOnLeftSide) {
1401
+ makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
1402
+ } else {
1403
+ makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
1404
+ }
1405
+ break;
1406
+ case "miter":
1407
+ case "miter-clip":
1408
+ default:
1409
+ const miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
1410
+ if (miterFraction < 1) {
1411
+ if (style.strokeLineJoin !== "miter-clip") {
1412
+ makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1413
+ break;
1414
+ } else {
1415
+ createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1416
+ if (joinIsOnLeftSide) {
1417
+ tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
1418
+ tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
1419
+ addVertex(currentPointL, u1, 0);
1420
+ addVertex(tempV2_6, u1, 0);
1421
+ addVertex(currentPoint, u1, 0.5);
1422
+ addVertex(currentPoint, u1, 0.5);
1423
+ addVertex(tempV2_6, u1, 0);
1424
+ addVertex(tempV2_7, u1, 0);
1425
+ addVertex(currentPoint, u1, 0.5);
1426
+ addVertex(tempV2_7, u1, 0);
1427
+ addVertex(nextPointL, u1, 0);
1428
+ } else {
1429
+ tempV2_6.subVectors(outerPoint, currentPointR).multiplyScalar(miterFraction).add(currentPointR);
1430
+ tempV2_7.subVectors(outerPoint, nextPointR).multiplyScalar(miterFraction).add(nextPointR);
1431
+ addVertex(currentPointR, u1, 1);
1432
+ addVertex(tempV2_6, u1, 1);
1433
+ addVertex(currentPoint, u1, 0.5);
1434
+ addVertex(currentPoint, u1, 0.5);
1435
+ addVertex(tempV2_6, u1, 1);
1436
+ addVertex(tempV2_7, u1, 1);
1437
+ addVertex(currentPoint, u1, 0.5);
1438
+ addVertex(tempV2_7, u1, 1);
1439
+ addVertex(nextPointR, u1, 1);
1440
+ }
1441
+ }
1442
+ } else {
1443
+ if (innerSideModified) {
1444
+ if (joinIsOnLeftSide) {
1445
+ addVertex(lastPointR, u0, 1);
1446
+ addVertex(lastPointL, u0, 0);
1447
+ addVertex(outerPoint, u1, 0);
1448
+ addVertex(lastPointR, u0, 1);
1449
+ addVertex(outerPoint, u1, 0);
1450
+ addVertex(innerPoint, u1, 1);
1451
+ } else {
1452
+ addVertex(lastPointR, u0, 1);
1453
+ addVertex(lastPointL, u0, 0);
1454
+ addVertex(outerPoint, u1, 1);
1455
+ addVertex(lastPointL, u0, 0);
1456
+ addVertex(innerPoint, u1, 0);
1457
+ addVertex(outerPoint, u1, 1);
1458
+ }
1459
+ if (joinIsOnLeftSide) {
1460
+ nextPointL.copy(outerPoint);
1461
+ } else {
1462
+ nextPointR.copy(outerPoint);
1463
+ }
1464
+ } else {
1465
+ if (joinIsOnLeftSide) {
1466
+ addVertex(currentPointL, u1, 0);
1467
+ addVertex(outerPoint, u1, 0);
1468
+ addVertex(currentPoint, u1, 0.5);
1469
+ addVertex(currentPoint, u1, 0.5);
1470
+ addVertex(outerPoint, u1, 0);
1471
+ addVertex(nextPointL, u1, 0);
1472
+ } else {
1473
+ addVertex(currentPointR, u1, 1);
1474
+ addVertex(outerPoint, u1, 1);
1475
+ addVertex(currentPoint, u1, 0.5);
1476
+ addVertex(currentPoint, u1, 0.5);
1477
+ addVertex(outerPoint, u1, 1);
1478
+ addVertex(nextPointR, u1, 1);
1479
+ }
1480
+ }
1481
+ isMiter = true;
1482
+ }
1483
+ break;
1484
+ }
1485
+ } else {
1486
+ makeSegmentTriangles();
1487
+ }
1488
+ } else {
1489
+ makeSegmentTriangles();
1490
+ }
1491
+ if (!isClosed && iPoint === numPoints - 1) {
1492
+ addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
1493
+ }
1494
+ u0 = u1;
1495
+ previousPoint = currentPoint;
1496
+ lastPointL.copy(nextPointL);
1497
+ lastPointR.copy(nextPointR);
1498
+ }
1499
+ if (!isClosed) {
1500
+ addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
1501
+ } else if (innerSideModified && vertices) {
1502
+ let lastOuter = outerPoint;
1503
+ let lastInner = innerPoint;
1504
+ if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
1505
+ lastOuter = innerPoint;
1506
+ lastInner = outerPoint;
1507
+ }
1508
+ if (joinIsOnLeftSide) {
1509
+ if (isMiter || initialJoinIsOnLeftSide) {
1510
+ lastInner.toArray(vertices, 0 * 3);
1511
+ lastInner.toArray(vertices, 3 * 3);
1512
+ if (isMiter) {
1513
+ lastOuter.toArray(vertices, 1 * 3);
1514
+ }
1515
+ }
1516
+ } else {
1517
+ if (isMiter || !initialJoinIsOnLeftSide) {
1518
+ lastInner.toArray(vertices, 1 * 3);
1519
+ lastInner.toArray(vertices, 3 * 3);
1520
+ if (isMiter) {
1521
+ lastOuter.toArray(vertices, 0 * 3);
1522
+ }
1523
+ }
1524
+ }
1525
+ }
1526
+ return numVertices;
1527
+ function getNormal(p1, p2, result) {
1528
+ result.subVectors(p2, p1);
1529
+ return result.set(-result.y, result.x).normalize();
1530
+ }
1531
+ function addVertex(position, u, v) {
1532
+ if (vertices) {
1533
+ vertices[currentCoordinate] = position.x;
1534
+ vertices[currentCoordinate + 1] = position.y;
1535
+ vertices[currentCoordinate + 2] = 0;
1536
+ if (normals) {
1537
+ normals[currentCoordinate] = 0;
1538
+ normals[currentCoordinate + 1] = 0;
1539
+ normals[currentCoordinate + 2] = 1;
1540
+ }
1541
+ currentCoordinate += 3;
1542
+ if (uvs) {
1543
+ uvs[currentCoordinateUV] = u;
1544
+ uvs[currentCoordinateUV + 1] = v;
1545
+ currentCoordinateUV += 2;
1546
+ }
1547
+ }
1548
+ numVertices += 3;
1549
+ }
1550
+ function makeCircularSector(center, p1, p2, u, v) {
1551
+ tempV2_1.copy(p1).sub(center).normalize();
1552
+ tempV2_2.copy(p2).sub(center).normalize();
1553
+ let angle = Math.PI;
1554
+ const dot = tempV2_1.dot(tempV2_2);
1555
+ if (Math.abs(dot) < 1)
1556
+ angle = Math.abs(Math.acos(dot));
1557
+ angle /= arcDivisions;
1558
+ tempV2_3.copy(p1);
1559
+ for (let i = 0, il = arcDivisions - 1; i < il; i++) {
1560
+ tempV2_4.copy(tempV2_3).rotateAround(center, angle);
1561
+ addVertex(tempV2_3, u, v);
1562
+ addVertex(tempV2_4, u, v);
1563
+ addVertex(center, u, 0.5);
1564
+ tempV2_3.copy(tempV2_4);
1565
+ }
1566
+ addVertex(tempV2_4, u, v);
1567
+ addVertex(p2, u, v);
1568
+ addVertex(center, u, 0.5);
1569
+ }
1570
+ function makeSegmentTriangles() {
1571
+ addVertex(lastPointR, u0, 1);
1572
+ addVertex(lastPointL, u0, 0);
1573
+ addVertex(currentPointL, u1, 0);
1574
+ addVertex(lastPointR, u0, 1);
1575
+ addVertex(currentPointL, u1, 1);
1576
+ addVertex(currentPointR, u1, 0);
1577
+ }
1578
+ function makeSegmentWithBevelJoin(joinIsOnLeftSide2, innerSideModified2, u) {
1579
+ if (innerSideModified2) {
1580
+ if (joinIsOnLeftSide2) {
1581
+ addVertex(lastPointR, u0, 1);
1582
+ addVertex(lastPointL, u0, 0);
1583
+ addVertex(currentPointL, u1, 0);
1584
+ addVertex(lastPointR, u0, 1);
1585
+ addVertex(currentPointL, u1, 0);
1586
+ addVertex(innerPoint, u1, 1);
1587
+ addVertex(currentPointL, u, 0);
1588
+ addVertex(nextPointL, u, 0);
1589
+ addVertex(innerPoint, u, 0.5);
1590
+ } else {
1591
+ addVertex(lastPointR, u0, 1);
1592
+ addVertex(lastPointL, u0, 0);
1593
+ addVertex(currentPointR, u1, 1);
1594
+ addVertex(lastPointL, u0, 0);
1595
+ addVertex(innerPoint, u1, 0);
1596
+ addVertex(currentPointR, u1, 1);
1597
+ addVertex(currentPointR, u, 1);
1598
+ addVertex(nextPointR, u, 0);
1599
+ addVertex(innerPoint, u, 0.5);
1600
+ }
1601
+ } else {
1602
+ if (joinIsOnLeftSide2) {
1603
+ addVertex(currentPointL, u, 0);
1604
+ addVertex(nextPointL, u, 0);
1605
+ addVertex(currentPoint, u, 0.5);
1606
+ } else {
1607
+ addVertex(currentPointR, u, 1);
1608
+ addVertex(nextPointR, u, 0);
1609
+ addVertex(currentPoint, u, 0.5);
1610
+ }
1611
+ }
1612
+ }
1613
+ function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide2, innerSideModified2) {
1614
+ if (innerSideModified2) {
1615
+ if (joinIsOnLeftSide2) {
1616
+ addVertex(lastPointR, u0, 1);
1617
+ addVertex(lastPointL, u0, 0);
1618
+ addVertex(currentPointL, u1, 0);
1619
+ addVertex(lastPointR, u0, 1);
1620
+ addVertex(currentPointL, u1, 0);
1621
+ addVertex(innerPoint, u1, 1);
1622
+ addVertex(currentPointL, u0, 0);
1623
+ addVertex(currentPoint, u1, 0.5);
1624
+ addVertex(innerPoint, u1, 1);
1625
+ addVertex(currentPoint, u1, 0.5);
1626
+ addVertex(nextPointL, u0, 0);
1627
+ addVertex(innerPoint, u1, 1);
1628
+ } else {
1629
+ addVertex(lastPointR, u0, 1);
1630
+ addVertex(lastPointL, u0, 0);
1631
+ addVertex(currentPointR, u1, 1);
1632
+ addVertex(lastPointL, u0, 0);
1633
+ addVertex(innerPoint, u1, 0);
1634
+ addVertex(currentPointR, u1, 1);
1635
+ addVertex(currentPointR, u0, 1);
1636
+ addVertex(innerPoint, u1, 0);
1637
+ addVertex(currentPoint, u1, 0.5);
1638
+ addVertex(currentPoint, u1, 0.5);
1639
+ addVertex(innerPoint, u1, 0);
1640
+ addVertex(nextPointR, u0, 1);
1641
+ }
1642
+ }
1643
+ }
1644
+ function addCapGeometry(center, p1, p2, joinIsOnLeftSide2, start, u) {
1645
+ switch (style.strokeLineCap) {
1646
+ case "round":
1647
+ if (start) {
1648
+ makeCircularSector(center, p2, p1, u, 0.5);
1649
+ } else {
1650
+ makeCircularSector(center, p1, p2, u, 0.5);
1651
+ }
1652
+ break;
1653
+ case "square":
1654
+ if (start) {
1655
+ tempV2_1.subVectors(p1, center);
1656
+ tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1657
+ tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1658
+ tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1659
+ if (joinIsOnLeftSide2) {
1660
+ tempV2_3.toArray(vertices, 1 * 3);
1661
+ tempV2_4.toArray(vertices, 0 * 3);
1662
+ tempV2_4.toArray(vertices, 3 * 3);
1663
+ } else {
1664
+ tempV2_3.toArray(vertices, 1 * 3);
1665
+ tempV2_3.toArray(vertices, 3 * 3);
1666
+ tempV2_4.toArray(vertices, 0 * 3);
1667
+ }
1668
+ } else {
1669
+ tempV2_1.subVectors(p2, center);
1670
+ tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1671
+ tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1672
+ tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1673
+ const vl = vertices.length;
1674
+ if (joinIsOnLeftSide2) {
1675
+ tempV2_3.toArray(vertices, vl - 1 * 3);
1676
+ tempV2_4.toArray(vertices, vl - 2 * 3);
1677
+ tempV2_4.toArray(vertices, vl - 4 * 3);
1678
+ } else {
1679
+ tempV2_3.toArray(vertices, vl - 2 * 3);
1680
+ tempV2_4.toArray(vertices, vl - 1 * 3);
1681
+ tempV2_4.toArray(vertices, vl - 4 * 3);
1682
+ }
1683
+ }
1684
+ break;
1685
+ case "butt":
1686
+ default:
1687
+ break;
1688
+ }
1689
+ }
1690
+ function removeDuplicatedPoints(points2) {
1691
+ let dupPoints = false;
1692
+ for (let i = 1, n = points2.length - 1; i < n; i++) {
1693
+ if (points2[i].distanceTo(points2[i + 1]) < minDistance) {
1694
+ dupPoints = true;
1695
+ break;
1696
+ }
1697
+ }
1698
+ if (!dupPoints)
1699
+ return points2;
1700
+ const newPoints = [];
1701
+ newPoints.push(points2[0]);
1702
+ for (let i = 1, n = points2.length - 1; i < n; i++) {
1703
+ if (points2[i].distanceTo(points2[i + 1]) >= minDistance) {
1704
+ newPoints.push(points2[i]);
1705
+ }
1706
+ }
1707
+ newPoints.push(points2[points2.length - 1]);
1708
+ return newPoints;
1709
+ }
1710
+ }
1711
+ }
1712
+ exports.SVGLoader = SVGLoader;