three-stdlib 2.22.7 → 2.22.8

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
4
+ const FINISH_TYPE_DEFAULT = 0;
5
+ const FINISH_TYPE_CHROME = 1;
6
+ const FINISH_TYPE_PEARLESCENT = 2;
7
+ const FINISH_TYPE_RUBBER = 3;
8
+ const FINISH_TYPE_MATTE_METALLIC = 4;
9
+ const FINISH_TYPE_METAL = 5;
10
+ const FILE_LOCATION_AS_IS = 0;
11
+ const FILE_LOCATION_TRY_PARTS = 1;
12
+ const FILE_LOCATION_TRY_P = 2;
13
+ const FILE_LOCATION_TRY_MODELS = 3;
14
+ const FILE_LOCATION_TRY_RELATIVE = 4;
15
+ const FILE_LOCATION_TRY_ABSOLUTE = 5;
16
+ const FILE_LOCATION_NOT_FOUND = 6;
17
+ const MAIN_COLOUR_CODE = "16";
18
+ const MAIN_EDGE_COLOUR_CODE = "24";
19
+ const _tempVec0 = new THREE.Vector3();
20
+ const _tempVec1 = new THREE.Vector3();
21
+ class LDrawConditionalLineMaterial extends THREE.ShaderMaterial {
22
+ constructor(parameters) {
23
+ super({
24
+ uniforms: THREE.UniformsUtils.merge([
25
+ THREE.UniformsLib.fog,
26
+ {
27
+ diffuse: {
28
+ value: new THREE.Color()
29
+ },
30
+ opacity: {
31
+ value: 1
32
+ }
33
+ }
34
+ ]),
35
+ vertexShader: (
36
+ /* glsl */
37
+ `
38
+ attribute vec3 control0;
39
+ attribute vec3 control1;
40
+ attribute vec3 direction;
41
+ varying float discardFlag;
42
+
43
+ #include <common>
44
+ #include <color_pars_vertex>
45
+ #include <fog_pars_vertex>
46
+ #include <logdepthbuf_pars_vertex>
47
+ #include <clipping_planes_pars_vertex>
48
+
49
+ void main() {
50
+ #include <color_vertex>
51
+
52
+ vec4 mvPosition = modelViewMatrix * vec4(position, 1.0);
53
+ gl_Position = projectionMatrix * mvPosition;
54
+
55
+ // Transform the line segment ends and control points into camera clip space
56
+ vec4 c0 = projectionMatrix * modelViewMatrix * vec4(control0, 1.0);
57
+ vec4 c1 = projectionMatrix * modelViewMatrix * vec4(control1, 1.0);
58
+ vec4 p0 = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
59
+ vec4 p1 = projectionMatrix * modelViewMatrix * vec4(position + direction, 1.0);
60
+
61
+ c0.xy /= c0.w;
62
+ c1.xy /= c1.w;
63
+ p0.xy /= p0.w;
64
+ p1.xy /= p1.w;
65
+
66
+ // Get the direction of the segment and an orthogonal vector
67
+ vec2 dir = p1.xy - p0.xy;
68
+ vec2 norm = vec2(-dir.y, dir.x);
69
+
70
+ // Get control point directions from the line
71
+ vec2 c0dir = c0.xy - p1.xy;
72
+ vec2 c1dir = c1.xy - p1.xy;
73
+
74
+ // If the vectors to the controls points are pointed in different directions away
75
+ // from the line segment then the line should not be drawn.
76
+ float d0 = dot(normalize(norm), normalize(c0dir));
77
+ float d1 = dot(normalize(norm), normalize(c1dir));
78
+ discardFlag = float(sign(d0) != sign(d1));
79
+
80
+ #include <logdepthbuf_vertex>
81
+ #include <clipping_planes_vertex>
82
+ #include <fog_vertex>
83
+ }
84
+ `
85
+ ),
86
+ fragmentShader: (
87
+ /* glsl */
88
+ `
89
+ uniform vec3 diffuse;
90
+ uniform float opacity;
91
+ varying float discardFlag;
92
+
93
+ #include <common>
94
+ #include <color_pars_fragment>
95
+ #include <fog_pars_fragment>
96
+ #include <logdepthbuf_pars_fragment>
97
+ #include <clipping_planes_pars_fragment>
98
+
99
+ void main() {
100
+ if (discardFlag > 0.5) discard;
101
+
102
+ #include <clipping_planes_fragment>
103
+ vec3 outgoingLight = vec3(0.0);
104
+ vec4 diffuseColor = vec4(diffuse, opacity);
105
+ #include <logdepthbuf_fragment>
106
+ #include <color_fragment>
107
+ outgoingLight = diffuseColor.rgb; // simple shader
108
+ gl_FragColor = vec4(outgoingLight, diffuseColor.a);
109
+ #include <tonemapping_fragment>
110
+ #include <encodings_fragment>
111
+ #include <fog_fragment>
112
+ #include <premultiplied_alpha_fragment>
113
+ }
114
+ `
115
+ )
116
+ });
117
+ Object.defineProperties(this, {
118
+ opacity: {
119
+ get: function() {
120
+ return this.uniforms.opacity.value;
121
+ },
122
+ set: function(value) {
123
+ this.uniforms.opacity.value = value;
124
+ }
125
+ },
126
+ color: {
127
+ get: function() {
128
+ return this.uniforms.diffuse.value;
129
+ }
130
+ }
131
+ });
132
+ this.setValues(parameters);
133
+ this.isLDrawConditionalLineMaterial = true;
134
+ }
135
+ }
136
+ class ConditionalLineSegments extends THREE.LineSegments {
137
+ constructor(geometry, material) {
138
+ super(geometry, material);
139
+ this.isConditionalLine = true;
140
+ }
141
+ }
142
+ function generateFaceNormals(faces) {
143
+ for (let i = 0, l = faces.length; i < l; i++) {
144
+ const face = faces[i];
145
+ const vertices = face.vertices;
146
+ const v0 = vertices[0];
147
+ const v1 = vertices[1];
148
+ const v2 = vertices[2];
149
+ _tempVec0.subVectors(v1, v0);
150
+ _tempVec1.subVectors(v2, v1);
151
+ face.faceNormal = new THREE.Vector3().crossVectors(_tempVec0, _tempVec1).normalize();
152
+ }
153
+ }
154
+ const _ray = new THREE.Ray();
155
+ function smoothNormals(faces, lineSegments, checkSubSegments = false) {
156
+ const hashMultiplier = (1 + 1e-10) * 100;
157
+ function hashVertex(v) {
158
+ const x = ~~(v.x * hashMultiplier);
159
+ const y = ~~(v.y * hashMultiplier);
160
+ const z = ~~(v.z * hashMultiplier);
161
+ return `${x},${y},${z}`;
162
+ }
163
+ function hashEdge(v0, v1) {
164
+ return `${hashVertex(v0)}_${hashVertex(v1)}`;
165
+ }
166
+ function toNormalizedRay(v0, v1, targetRay) {
167
+ targetRay.direction.subVectors(v1, v0).normalize();
168
+ const scalar = v0.dot(targetRay.direction);
169
+ targetRay.origin.copy(v0).addScaledVector(targetRay.direction, -scalar);
170
+ return targetRay;
171
+ }
172
+ function hashRay(ray) {
173
+ return hashEdge(ray.origin, ray.direction);
174
+ }
175
+ const hardEdges = /* @__PURE__ */ new Set();
176
+ const hardEdgeRays = /* @__PURE__ */ new Map();
177
+ const halfEdgeList = {};
178
+ const normals = [];
179
+ for (let i = 0, l = lineSegments.length; i < l; i++) {
180
+ const ls = lineSegments[i];
181
+ const vertices = ls.vertices;
182
+ const v0 = vertices[0];
183
+ const v1 = vertices[1];
184
+ hardEdges.add(hashEdge(v0, v1));
185
+ hardEdges.add(hashEdge(v1, v0));
186
+ if (checkSubSegments) {
187
+ const ray = toNormalizedRay(v0, v1, new THREE.Ray());
188
+ const rh1 = hashRay(ray);
189
+ if (!hardEdgeRays.has(rh1)) {
190
+ toNormalizedRay(v1, v0, ray);
191
+ const rh2 = hashRay(ray);
192
+ const info2 = {
193
+ ray,
194
+ distances: []
195
+ };
196
+ hardEdgeRays.set(rh1, info2);
197
+ hardEdgeRays.set(rh2, info2);
198
+ }
199
+ const info = hardEdgeRays.get(rh1);
200
+ let d0 = info.ray.direction.dot(v0);
201
+ let d1 = info.ray.direction.dot(v1);
202
+ if (d0 > d1) {
203
+ ;
204
+ [d0, d1] = [d1, d0];
205
+ }
206
+ info.distances.push(d0, d1);
207
+ }
208
+ }
209
+ for (let i = 0, l = faces.length; i < l; i++) {
210
+ const tri = faces[i];
211
+ const vertices = tri.vertices;
212
+ const vertCount = vertices.length;
213
+ for (let i2 = 0; i2 < vertCount; i2++) {
214
+ const index = i2;
215
+ const next = (i2 + 1) % vertCount;
216
+ const v0 = vertices[index];
217
+ const v1 = vertices[next];
218
+ const hash = hashEdge(v0, v1);
219
+ if (hardEdges.has(hash)) {
220
+ continue;
221
+ }
222
+ if (checkSubSegments) {
223
+ toNormalizedRay(v0, v1, _ray);
224
+ const rayHash = hashRay(_ray);
225
+ if (hardEdgeRays.has(rayHash)) {
226
+ const info2 = hardEdgeRays.get(rayHash);
227
+ const { ray, distances } = info2;
228
+ let d0 = ray.direction.dot(v0);
229
+ let d1 = ray.direction.dot(v1);
230
+ if (d0 > d1) {
231
+ ;
232
+ [d0, d1] = [d1, d0];
233
+ }
234
+ let found = false;
235
+ for (let i3 = 0, l2 = distances.length; i3 < l2; i3 += 2) {
236
+ if (d0 >= distances[i3] && d1 <= distances[i3 + 1]) {
237
+ found = true;
238
+ break;
239
+ }
240
+ }
241
+ if (found) {
242
+ continue;
243
+ }
244
+ }
245
+ }
246
+ const info = {
247
+ index,
248
+ tri
249
+ };
250
+ halfEdgeList[hash] = info;
251
+ }
252
+ }
253
+ while (true) {
254
+ let halfEdge = null;
255
+ for (const key in halfEdgeList) {
256
+ halfEdge = halfEdgeList[key];
257
+ break;
258
+ }
259
+ if (halfEdge === null) {
260
+ break;
261
+ }
262
+ const queue = [halfEdge];
263
+ while (queue.length > 0) {
264
+ const tri = queue.pop().tri;
265
+ const vertices = tri.vertices;
266
+ const vertNormals = tri.normals;
267
+ const faceNormal = tri.faceNormal;
268
+ const vertCount = vertices.length;
269
+ for (let i2 = 0; i2 < vertCount; i2++) {
270
+ const index = i2;
271
+ const next = (i2 + 1) % vertCount;
272
+ const v0 = vertices[index];
273
+ const v1 = vertices[next];
274
+ const hash = hashEdge(v0, v1);
275
+ delete halfEdgeList[hash];
276
+ const reverseHash = hashEdge(v1, v0);
277
+ const otherInfo = halfEdgeList[reverseHash];
278
+ if (otherInfo) {
279
+ const otherTri = otherInfo.tri;
280
+ const otherIndex = otherInfo.index;
281
+ const otherNormals = otherTri.normals;
282
+ const otherVertCount = otherNormals.length;
283
+ const otherFaceNormal = otherTri.faceNormal;
284
+ if (Math.abs(otherTri.faceNormal.dot(tri.faceNormal)) < 0.25) {
285
+ continue;
286
+ }
287
+ if (reverseHash in halfEdgeList) {
288
+ queue.push(otherInfo);
289
+ delete halfEdgeList[reverseHash];
290
+ }
291
+ const otherNext = (otherIndex + 1) % otherVertCount;
292
+ if (vertNormals[index] && otherNormals[otherNext] && vertNormals[index] !== otherNormals[otherNext]) {
293
+ otherNormals[otherNext].norm.add(vertNormals[index].norm);
294
+ vertNormals[index].norm = otherNormals[otherNext].norm;
295
+ }
296
+ let sharedNormal1 = vertNormals[index] || otherNormals[otherNext];
297
+ if (sharedNormal1 === null) {
298
+ sharedNormal1 = { norm: new THREE.Vector3() };
299
+ normals.push(sharedNormal1.norm);
300
+ }
301
+ if (vertNormals[index] === null) {
302
+ vertNormals[index] = sharedNormal1;
303
+ sharedNormal1.norm.add(faceNormal);
304
+ }
305
+ if (otherNormals[otherNext] === null) {
306
+ otherNormals[otherNext] = sharedNormal1;
307
+ sharedNormal1.norm.add(otherFaceNormal);
308
+ }
309
+ if (vertNormals[next] && otherNormals[otherIndex] && vertNormals[next] !== otherNormals[otherIndex]) {
310
+ otherNormals[otherIndex].norm.add(vertNormals[next].norm);
311
+ vertNormals[next].norm = otherNormals[otherIndex].norm;
312
+ }
313
+ let sharedNormal2 = vertNormals[next] || otherNormals[otherIndex];
314
+ if (sharedNormal2 === null) {
315
+ sharedNormal2 = { norm: new THREE.Vector3() };
316
+ normals.push(sharedNormal2.norm);
317
+ }
318
+ if (vertNormals[next] === null) {
319
+ vertNormals[next] = sharedNormal2;
320
+ sharedNormal2.norm.add(faceNormal);
321
+ }
322
+ if (otherNormals[otherIndex] === null) {
323
+ otherNormals[otherIndex] = sharedNormal2;
324
+ sharedNormal2.norm.add(otherFaceNormal);
325
+ }
326
+ }
327
+ }
328
+ }
329
+ }
330
+ for (let i = 0, l = normals.length; i < l; i++) {
331
+ normals[i].normalize();
332
+ }
333
+ }
334
+ function isPartType(type) {
335
+ return type === "Part" || type === "Unofficial_Part";
336
+ }
337
+ function isPrimitiveType(type) {
338
+ return /primitive/i.test(type) || type === "Subpart";
339
+ }
340
+ class LineParser {
341
+ constructor(line, lineNumber) {
342
+ this.line = line;
343
+ this.lineLength = line.length;
344
+ this.currentCharIndex = 0;
345
+ this.currentChar = " ";
346
+ this.lineNumber = lineNumber;
347
+ }
348
+ seekNonSpace() {
349
+ while (this.currentCharIndex < this.lineLength) {
350
+ this.currentChar = this.line.charAt(this.currentCharIndex);
351
+ if (this.currentChar !== " " && this.currentChar !== " ") {
352
+ return;
353
+ }
354
+ this.currentCharIndex++;
355
+ }
356
+ }
357
+ getToken() {
358
+ const pos0 = this.currentCharIndex++;
359
+ while (this.currentCharIndex < this.lineLength) {
360
+ this.currentChar = this.line.charAt(this.currentCharIndex);
361
+ if (this.currentChar === " " || this.currentChar === " ") {
362
+ break;
363
+ }
364
+ this.currentCharIndex++;
365
+ }
366
+ const pos1 = this.currentCharIndex;
367
+ this.seekNonSpace();
368
+ return this.line.substring(pos0, pos1);
369
+ }
370
+ getVector() {
371
+ return new THREE.Vector3(parseFloat(this.getToken()), parseFloat(this.getToken()), parseFloat(this.getToken()));
372
+ }
373
+ getRemainingString() {
374
+ return this.line.substring(this.currentCharIndex, this.lineLength);
375
+ }
376
+ isAtTheEnd() {
377
+ return this.currentCharIndex >= this.lineLength;
378
+ }
379
+ setToEnd() {
380
+ this.currentCharIndex = this.lineLength;
381
+ }
382
+ getLineNumberString() {
383
+ return this.lineNumber >= 0 ? " at line " + this.lineNumber : "";
384
+ }
385
+ }
386
+ class LDrawParsedCache {
387
+ constructor(loader) {
388
+ this.loader = loader;
389
+ this._cache = {};
390
+ }
391
+ cloneResult(original) {
392
+ const result = {};
393
+ result.faces = original.faces.map((face) => {
394
+ return {
395
+ colorCode: face.colorCode,
396
+ material: face.material,
397
+ vertices: face.vertices.map((v) => v.clone()),
398
+ normals: face.normals.map(() => null),
399
+ faceNormal: null
400
+ };
401
+ });
402
+ result.conditionalSegments = original.conditionalSegments.map((face) => {
403
+ return {
404
+ colorCode: face.colorCode,
405
+ material: face.material,
406
+ vertices: face.vertices.map((v) => v.clone()),
407
+ controlPoints: face.controlPoints.map((v) => v.clone())
408
+ };
409
+ });
410
+ result.lineSegments = original.lineSegments.map((face) => {
411
+ return {
412
+ colorCode: face.colorCode,
413
+ material: face.material,
414
+ vertices: face.vertices.map((v) => v.clone())
415
+ };
416
+ });
417
+ result.type = original.type;
418
+ result.category = original.category;
419
+ result.keywords = original.keywords;
420
+ result.subobjects = original.subobjects;
421
+ result.totalFaces = original.totalFaces;
422
+ result.startingConstructionStep = original.startingConstructionStep;
423
+ result.materials = original.materials;
424
+ result.group = null;
425
+ return result;
426
+ }
427
+ async fetchData(fileName) {
428
+ let triedLowerCase = false;
429
+ let locationState = FILE_LOCATION_AS_IS;
430
+ while (locationState !== FILE_LOCATION_NOT_FOUND) {
431
+ let subobjectURL = fileName;
432
+ switch (locationState) {
433
+ case FILE_LOCATION_AS_IS:
434
+ locationState = locationState + 1;
435
+ break;
436
+ case FILE_LOCATION_TRY_PARTS:
437
+ subobjectURL = "parts/" + subobjectURL;
438
+ locationState = locationState + 1;
439
+ break;
440
+ case FILE_LOCATION_TRY_P:
441
+ subobjectURL = "p/" + subobjectURL;
442
+ locationState = locationState + 1;
443
+ break;
444
+ case FILE_LOCATION_TRY_MODELS:
445
+ subobjectURL = "models/" + subobjectURL;
446
+ locationState = locationState + 1;
447
+ break;
448
+ case FILE_LOCATION_TRY_RELATIVE:
449
+ subobjectURL = fileName.substring(0, fileName.lastIndexOf("/") + 1) + subobjectURL;
450
+ locationState = locationState + 1;
451
+ break;
452
+ case FILE_LOCATION_TRY_ABSOLUTE:
453
+ if (triedLowerCase) {
454
+ locationState = FILE_LOCATION_NOT_FOUND;
455
+ } else {
456
+ fileName = fileName.toLowerCase();
457
+ subobjectURL = fileName;
458
+ triedLowerCase = true;
459
+ locationState = FILE_LOCATION_AS_IS;
460
+ }
461
+ break;
462
+ }
463
+ const loader = this.loader;
464
+ const fileLoader = new THREE.FileLoader(loader.manager);
465
+ fileLoader.setPath(loader.partsLibraryPath);
466
+ fileLoader.setRequestHeader(loader.requestHeader);
467
+ fileLoader.setWithCredentials(loader.withCredentials);
468
+ try {
469
+ const text = await fileLoader.loadAsync(subobjectURL);
470
+ return text;
471
+ } catch (e) {
472
+ continue;
473
+ }
474
+ }
475
+ throw new Error('LDrawLoader: Subobject "' + fileName + '" could not be loaded.');
476
+ }
477
+ parse(text, fileName = null) {
478
+ const loader = this.loader;
479
+ const faces = [];
480
+ const lineSegments = [];
481
+ const conditionalSegments = [];
482
+ const subobjects = [];
483
+ const materials = {};
484
+ const getLocalMaterial = (colorCode) => {
485
+ return materials[colorCode] || null;
486
+ };
487
+ let type = "Model";
488
+ let category = null;
489
+ let keywords = null;
490
+ let totalFaces = 0;
491
+ if (text.indexOf("\r\n") !== -1) {
492
+ text = text.replace(/\r\n/g, "\n");
493
+ }
494
+ const lines = text.split("\n");
495
+ const numLines = lines.length;
496
+ let parsingEmbeddedFiles = false;
497
+ let currentEmbeddedFileName = null;
498
+ let currentEmbeddedText = null;
499
+ let bfcCertified = false;
500
+ let bfcCCW = true;
501
+ let bfcInverted = false;
502
+ let bfcCull = true;
503
+ let startingConstructionStep = false;
504
+ for (let lineIndex = 0; lineIndex < numLines; lineIndex++) {
505
+ const line = lines[lineIndex];
506
+ if (line.length === 0)
507
+ continue;
508
+ if (parsingEmbeddedFiles) {
509
+ if (line.startsWith("0 FILE ")) {
510
+ this.setData(currentEmbeddedFileName, currentEmbeddedText);
511
+ currentEmbeddedFileName = line.substring(7);
512
+ currentEmbeddedText = "";
513
+ } else {
514
+ currentEmbeddedText += line + "\n";
515
+ }
516
+ continue;
517
+ }
518
+ const lp = new LineParser(line, lineIndex + 1);
519
+ lp.seekNonSpace();
520
+ if (lp.isAtTheEnd()) {
521
+ continue;
522
+ }
523
+ const lineType = lp.getToken();
524
+ let material;
525
+ let colorCode;
526
+ let segment;
527
+ let ccw;
528
+ let doubleSided;
529
+ let v0, v1, v2, v3, c0, c1;
530
+ switch (lineType) {
531
+ case "0":
532
+ const meta = lp.getToken();
533
+ if (meta) {
534
+ switch (meta) {
535
+ case "!LDRAW_ORG":
536
+ type = lp.getToken();
537
+ break;
538
+ case "!COLOUR":
539
+ material = loader.parseColorMetaDirective(lp);
540
+ if (material) {
541
+ materials[material.userData.code] = material;
542
+ } else {
543
+ console.warn("LDrawLoader: Error parsing material" + lp.getLineNumberString());
544
+ }
545
+ break;
546
+ case "!CATEGORY":
547
+ category = lp.getToken();
548
+ break;
549
+ case "!KEYWORDS":
550
+ const newKeywords = lp.getRemainingString().split(",");
551
+ if (newKeywords.length > 0) {
552
+ if (!keywords) {
553
+ keywords = [];
554
+ }
555
+ newKeywords.forEach(function(keyword) {
556
+ keywords.push(keyword.trim());
557
+ });
558
+ }
559
+ break;
560
+ case "FILE":
561
+ if (lineIndex > 0) {
562
+ parsingEmbeddedFiles = true;
563
+ currentEmbeddedFileName = lp.getRemainingString();
564
+ currentEmbeddedText = "";
565
+ bfcCertified = false;
566
+ bfcCCW = true;
567
+ }
568
+ break;
569
+ case "BFC":
570
+ while (!lp.isAtTheEnd()) {
571
+ const token = lp.getToken();
572
+ switch (token) {
573
+ case "CERTIFY":
574
+ case "NOCERTIFY":
575
+ bfcCertified = token === "CERTIFY";
576
+ bfcCCW = true;
577
+ break;
578
+ case "CW":
579
+ case "CCW":
580
+ bfcCCW = token === "CCW";
581
+ break;
582
+ case "INVERTNEXT":
583
+ bfcInverted = true;
584
+ break;
585
+ case "CLIP":
586
+ case "NOCLIP":
587
+ bfcCull = token === "CLIP";
588
+ break;
589
+ default:
590
+ console.warn('THREE.LDrawLoader: BFC directive "' + token + '" is unknown.');
591
+ break;
592
+ }
593
+ }
594
+ break;
595
+ case "STEP":
596
+ startingConstructionStep = true;
597
+ break;
598
+ default:
599
+ break;
600
+ }
601
+ }
602
+ break;
603
+ case "1":
604
+ colorCode = lp.getToken();
605
+ material = getLocalMaterial(colorCode);
606
+ const posX = parseFloat(lp.getToken());
607
+ const posY = parseFloat(lp.getToken());
608
+ const posZ = parseFloat(lp.getToken());
609
+ const m0 = parseFloat(lp.getToken());
610
+ const m1 = parseFloat(lp.getToken());
611
+ const m2 = parseFloat(lp.getToken());
612
+ const m3 = parseFloat(lp.getToken());
613
+ const m4 = parseFloat(lp.getToken());
614
+ const m5 = parseFloat(lp.getToken());
615
+ const m6 = parseFloat(lp.getToken());
616
+ const m7 = parseFloat(lp.getToken());
617
+ const m8 = parseFloat(lp.getToken());
618
+ const matrix = new THREE.Matrix4().set(m0, m1, m2, posX, m3, m4, m5, posY, m6, m7, m8, posZ, 0, 0, 0, 1);
619
+ let fileName2 = lp.getRemainingString().trim().replace(/\\/g, "/");
620
+ if (loader.fileMap[fileName2]) {
621
+ fileName2 = loader.fileMap[fileName2];
622
+ } else {
623
+ if (fileName2.startsWith("s/")) {
624
+ fileName2 = "parts/" + fileName2;
625
+ } else if (fileName2.startsWith("48/")) {
626
+ fileName2 = "p/" + fileName2;
627
+ }
628
+ }
629
+ subobjects.push({
630
+ material,
631
+ colorCode,
632
+ matrix,
633
+ fileName: fileName2,
634
+ inverted: bfcInverted,
635
+ startingConstructionStep
636
+ });
637
+ bfcInverted = false;
638
+ break;
639
+ case "2":
640
+ colorCode = lp.getToken();
641
+ material = getLocalMaterial(colorCode);
642
+ v0 = lp.getVector();
643
+ v1 = lp.getVector();
644
+ segment = {
645
+ material,
646
+ colorCode,
647
+ vertices: [v0, v1]
648
+ };
649
+ lineSegments.push(segment);
650
+ break;
651
+ case "5":
652
+ colorCode = lp.getToken();
653
+ material = getLocalMaterial(colorCode);
654
+ v0 = lp.getVector();
655
+ v1 = lp.getVector();
656
+ c0 = lp.getVector();
657
+ c1 = lp.getVector();
658
+ segment = {
659
+ material,
660
+ colorCode,
661
+ vertices: [v0, v1],
662
+ controlPoints: [c0, c1]
663
+ };
664
+ conditionalSegments.push(segment);
665
+ break;
666
+ case "3":
667
+ colorCode = lp.getToken();
668
+ material = getLocalMaterial(colorCode);
669
+ ccw = bfcCCW;
670
+ doubleSided = !bfcCertified || !bfcCull;
671
+ if (ccw === true) {
672
+ v0 = lp.getVector();
673
+ v1 = lp.getVector();
674
+ v2 = lp.getVector();
675
+ } else {
676
+ v2 = lp.getVector();
677
+ v1 = lp.getVector();
678
+ v0 = lp.getVector();
679
+ }
680
+ faces.push({
681
+ material,
682
+ colorCode,
683
+ faceNormal: null,
684
+ vertices: [v0, v1, v2],
685
+ normals: [null, null, null]
686
+ });
687
+ totalFaces++;
688
+ if (doubleSided === true) {
689
+ faces.push({
690
+ material,
691
+ colorCode,
692
+ faceNormal: null,
693
+ vertices: [v2, v1, v0],
694
+ normals: [null, null, null]
695
+ });
696
+ totalFaces++;
697
+ }
698
+ break;
699
+ case "4":
700
+ colorCode = lp.getToken();
701
+ material = getLocalMaterial(colorCode);
702
+ ccw = bfcCCW;
703
+ doubleSided = !bfcCertified || !bfcCull;
704
+ if (ccw === true) {
705
+ v0 = lp.getVector();
706
+ v1 = lp.getVector();
707
+ v2 = lp.getVector();
708
+ v3 = lp.getVector();
709
+ } else {
710
+ v3 = lp.getVector();
711
+ v2 = lp.getVector();
712
+ v1 = lp.getVector();
713
+ v0 = lp.getVector();
714
+ }
715
+ faces.push({
716
+ material,
717
+ colorCode,
718
+ faceNormal: null,
719
+ vertices: [v0, v1, v2, v3],
720
+ normals: [null, null, null, null]
721
+ });
722
+ totalFaces += 2;
723
+ if (doubleSided === true) {
724
+ faces.push({
725
+ material,
726
+ colorCode,
727
+ faceNormal: null,
728
+ vertices: [v3, v2, v1, v0],
729
+ normals: [null, null, null, null]
730
+ });
731
+ totalFaces += 2;
732
+ }
733
+ break;
734
+ default:
735
+ throw new Error('LDrawLoader: Unknown line type "' + lineType + '"' + lp.getLineNumberString() + ".");
736
+ }
737
+ }
738
+ if (parsingEmbeddedFiles) {
739
+ this.setData(currentEmbeddedFileName, currentEmbeddedText);
740
+ }
741
+ return {
742
+ faces,
743
+ conditionalSegments,
744
+ lineSegments,
745
+ type,
746
+ category,
747
+ keywords,
748
+ subobjects,
749
+ totalFaces,
750
+ startingConstructionStep,
751
+ materials,
752
+ fileName,
753
+ group: null
754
+ };
755
+ }
756
+ // returns an (optionally cloned) instance of the data
757
+ getData(fileName, clone = true) {
758
+ const key = fileName.toLowerCase();
759
+ const result = this._cache[key];
760
+ if (result === null || result instanceof Promise) {
761
+ return null;
762
+ }
763
+ if (clone) {
764
+ return this.cloneResult(result);
765
+ } else {
766
+ return result;
767
+ }
768
+ }
769
+ // kicks off a fetch and parse of the requested data if it hasn't already been loaded. Returns when
770
+ // the data is ready to use and can be retrieved synchronously with "getData".
771
+ async ensureDataLoaded(fileName) {
772
+ const key = fileName.toLowerCase();
773
+ if (!(key in this._cache)) {
774
+ this._cache[key] = this.fetchData(fileName).then((text) => {
775
+ const info = this.parse(text, fileName);
776
+ this._cache[key] = info;
777
+ return info;
778
+ });
779
+ }
780
+ await this._cache[key];
781
+ }
782
+ // sets the data in the cache from parsed data
783
+ setData(fileName, text) {
784
+ const key = fileName.toLowerCase();
785
+ this._cache[key] = this.parse(text, fileName);
786
+ }
787
+ }
788
+ function getMaterialFromCode(colorCode, parentColorCode, materialHierarchy, forEdge) {
789
+ const isPassthrough = !forEdge && colorCode === MAIN_COLOUR_CODE || forEdge && colorCode === MAIN_EDGE_COLOUR_CODE;
790
+ if (isPassthrough) {
791
+ colorCode = parentColorCode;
792
+ }
793
+ return materialHierarchy[colorCode] || null;
794
+ }
795
+ class LDrawPartsGeometryCache {
796
+ constructor(loader) {
797
+ this.loader = loader;
798
+ this.parseCache = new LDrawParsedCache(loader);
799
+ this._cache = {};
800
+ }
801
+ // Convert the given file information into a mesh by processing subobjects.
802
+ async processIntoMesh(info) {
803
+ const loader = this.loader;
804
+ const parseCache = this.parseCache;
805
+ const faceMaterials = /* @__PURE__ */ new Set();
806
+ const processInfoSubobjects = async (info2, subobject = null) => {
807
+ const subobjects = info2.subobjects;
808
+ const promises = [];
809
+ for (let i = 0, l = subobjects.length; i < l; i++) {
810
+ const subobject2 = subobjects[i];
811
+ const promise = parseCache.ensureDataLoaded(subobject2.fileName).then(() => {
812
+ const subobjectInfo = parseCache.getData(subobject2.fileName, false);
813
+ if (!isPrimitiveType(subobjectInfo.type)) {
814
+ return this.loadModel(subobject2.fileName).catch((error) => {
815
+ console.warn(error);
816
+ return null;
817
+ });
818
+ }
819
+ return processInfoSubobjects(parseCache.getData(subobject2.fileName), subobject2);
820
+ });
821
+ promises.push(promise);
822
+ }
823
+ const group2 = new THREE.Group();
824
+ group2.userData.category = info2.category;
825
+ group2.userData.keywords = info2.keywords;
826
+ info2.group = group2;
827
+ const subobjectInfos = await Promise.all(promises);
828
+ for (let i = 0, l = subobjectInfos.length; i < l; i++) {
829
+ const subobject2 = info2.subobjects[i];
830
+ const subobjectInfo = subobjectInfos[i];
831
+ if (subobjectInfo === null) {
832
+ continue;
833
+ }
834
+ if (subobjectInfo.isGroup) {
835
+ const subobjectGroup = subobjectInfo;
836
+ subobject2.matrix.decompose(subobjectGroup.position, subobjectGroup.quaternion, subobjectGroup.scale);
837
+ subobjectGroup.userData.startingConstructionStep = subobject2.startingConstructionStep;
838
+ subobjectGroup.name = subobject2.fileName;
839
+ loader.applyMaterialsToMesh(subobjectGroup, subobject2.colorCode, info2.materials);
840
+ group2.add(subobjectGroup);
841
+ continue;
842
+ }
843
+ if (subobjectInfo.group.children.length) {
844
+ group2.add(subobjectInfo.group);
845
+ }
846
+ const parentLineSegments = info2.lineSegments;
847
+ const parentConditionalSegments = info2.conditionalSegments;
848
+ const parentFaces = info2.faces;
849
+ const lineSegments = subobjectInfo.lineSegments;
850
+ const conditionalSegments = subobjectInfo.conditionalSegments;
851
+ const faces = subobjectInfo.faces;
852
+ const matrix = subobject2.matrix;
853
+ const inverted = subobject2.inverted;
854
+ const matrixScaleInverted = matrix.determinant() < 0;
855
+ const colorCode = subobject2.colorCode;
856
+ const lineColorCode = colorCode === MAIN_COLOUR_CODE ? MAIN_EDGE_COLOUR_CODE : colorCode;
857
+ for (let i2 = 0, l2 = lineSegments.length; i2 < l2; i2++) {
858
+ const ls = lineSegments[i2];
859
+ const vertices = ls.vertices;
860
+ vertices[0].applyMatrix4(matrix);
861
+ vertices[1].applyMatrix4(matrix);
862
+ ls.colorCode = ls.colorCode === MAIN_EDGE_COLOUR_CODE ? lineColorCode : ls.colorCode;
863
+ ls.material = ls.material || getMaterialFromCode(ls.colorCode, ls.colorCode, info2.materials, true);
864
+ parentLineSegments.push(ls);
865
+ }
866
+ for (let i2 = 0, l2 = conditionalSegments.length; i2 < l2; i2++) {
867
+ const os = conditionalSegments[i2];
868
+ const vertices = os.vertices;
869
+ const controlPoints = os.controlPoints;
870
+ vertices[0].applyMatrix4(matrix);
871
+ vertices[1].applyMatrix4(matrix);
872
+ controlPoints[0].applyMatrix4(matrix);
873
+ controlPoints[1].applyMatrix4(matrix);
874
+ os.colorCode = os.colorCode === MAIN_EDGE_COLOUR_CODE ? lineColorCode : os.colorCode;
875
+ os.material = os.material || getMaterialFromCode(os.colorCode, os.colorCode, info2.materials, true);
876
+ parentConditionalSegments.push(os);
877
+ }
878
+ for (let i2 = 0, l2 = faces.length; i2 < l2; i2++) {
879
+ const tri = faces[i2];
880
+ const vertices = tri.vertices;
881
+ for (let i3 = 0, l3 = vertices.length; i3 < l3; i3++) {
882
+ vertices[i3].applyMatrix4(matrix);
883
+ }
884
+ tri.colorCode = tri.colorCode === MAIN_COLOUR_CODE ? colorCode : tri.colorCode;
885
+ tri.material = tri.material || getMaterialFromCode(tri.colorCode, colorCode, info2.materials, false);
886
+ faceMaterials.add(tri.colorCode);
887
+ if (matrixScaleInverted !== inverted) {
888
+ vertices.reverse();
889
+ }
890
+ parentFaces.push(tri);
891
+ }
892
+ info2.totalFaces += subobjectInfo.totalFaces;
893
+ }
894
+ if (subobject) {
895
+ loader.applyMaterialsToMesh(group2, subobject.colorCode, info2.materials);
896
+ }
897
+ return info2;
898
+ };
899
+ for (let i = 0, l = info.faces; i < l; i++) {
900
+ faceMaterials.add(info.faces[i].colorCode);
901
+ }
902
+ await processInfoSubobjects(info);
903
+ if (loader.smoothNormals) {
904
+ const checkSubSegments = faceMaterials.size > 1;
905
+ generateFaceNormals(info.faces);
906
+ smoothNormals(info.faces, info.lineSegments, checkSubSegments);
907
+ }
908
+ const group = info.group;
909
+ if (info.faces.length > 0) {
910
+ group.add(createObject(info.faces, 3, false, info.totalFaces));
911
+ }
912
+ if (info.lineSegments.length > 0) {
913
+ group.add(createObject(info.lineSegments, 2));
914
+ }
915
+ if (info.conditionalSegments.length > 0) {
916
+ group.add(createObject(info.conditionalSegments, 2, true));
917
+ }
918
+ return group;
919
+ }
920
+ hasCachedModel(fileName) {
921
+ return fileName !== null && fileName.toLowerCase() in this._cache;
922
+ }
923
+ async getCachedModel(fileName) {
924
+ if (fileName !== null && this.hasCachedModel(fileName)) {
925
+ const key = fileName.toLowerCase();
926
+ const group = await this._cache[key];
927
+ return group.clone();
928
+ } else {
929
+ return null;
930
+ }
931
+ }
932
+ // Loads and parses the model with the given file name. Returns a cached copy if available.
933
+ async loadModel(fileName) {
934
+ const parseCache = this.parseCache;
935
+ const key = fileName.toLowerCase();
936
+ if (this.hasCachedModel(fileName)) {
937
+ return this.getCachedModel(fileName);
938
+ } else {
939
+ await parseCache.ensureDataLoaded(fileName);
940
+ const info = parseCache.getData(fileName);
941
+ const promise = this.processIntoMesh(info);
942
+ if (this.hasCachedModel(fileName)) {
943
+ return this.getCachedModel(fileName);
944
+ }
945
+ if (isPartType(info.type)) {
946
+ this._cache[key] = promise;
947
+ }
948
+ const group = await promise;
949
+ return group.clone();
950
+ }
951
+ }
952
+ // parses the given model text into a renderable object. Returns cached copy if available.
953
+ async parseModel(text) {
954
+ const parseCache = this.parseCache;
955
+ const info = parseCache.parse(text);
956
+ if (isPartType(info.type) && this.hasCachedModel(info.fileName)) {
957
+ return this.getCachedModel(info.fileName);
958
+ }
959
+ return this.processIntoMesh(info);
960
+ }
961
+ }
962
+ function sortByMaterial(a, b) {
963
+ if (a.colorCode === b.colorCode) {
964
+ return 0;
965
+ }
966
+ if (a.colorCode < b.colorCode) {
967
+ return -1;
968
+ }
969
+ return 1;
970
+ }
971
+ function createObject(elements, elementSize, isConditionalSegments = false, totalElements = null) {
972
+ elements.sort(sortByMaterial);
973
+ if (totalElements === null) {
974
+ totalElements = elements.length;
975
+ }
976
+ const positions = new Float32Array(elementSize * totalElements * 3);
977
+ const normals = elementSize === 3 ? new Float32Array(elementSize * totalElements * 3) : null;
978
+ const materials = [];
979
+ const quadArray = new Array(6);
980
+ const bufferGeometry = new THREE.BufferGeometry();
981
+ let prevMaterial = null;
982
+ let index0 = 0;
983
+ let numGroupVerts = 0;
984
+ let offset = 0;
985
+ for (let iElem = 0, nElem = elements.length; iElem < nElem; iElem++) {
986
+ const elem = elements[iElem];
987
+ let vertices = elem.vertices;
988
+ if (vertices.length === 4) {
989
+ quadArray[0] = vertices[0];
990
+ quadArray[1] = vertices[1];
991
+ quadArray[2] = vertices[2];
992
+ quadArray[3] = vertices[0];
993
+ quadArray[4] = vertices[2];
994
+ quadArray[5] = vertices[3];
995
+ vertices = quadArray;
996
+ }
997
+ for (let j = 0, l = vertices.length; j < l; j++) {
998
+ const v = vertices[j];
999
+ const index = offset + j * 3;
1000
+ positions[index + 0] = v.x;
1001
+ positions[index + 1] = v.y;
1002
+ positions[index + 2] = v.z;
1003
+ }
1004
+ if (elementSize === 3) {
1005
+ if (!elem.faceNormal) {
1006
+ const v0 = vertices[0];
1007
+ const v1 = vertices[1];
1008
+ const v2 = vertices[2];
1009
+ _tempVec0.subVectors(v1, v0);
1010
+ _tempVec1.subVectors(v2, v1);
1011
+ elem.faceNormal = new THREE.Vector3().crossVectors(_tempVec0, _tempVec1).normalize();
1012
+ }
1013
+ let elemNormals = elem.normals;
1014
+ if (elemNormals.length === 4) {
1015
+ quadArray[0] = elemNormals[0];
1016
+ quadArray[1] = elemNormals[1];
1017
+ quadArray[2] = elemNormals[2];
1018
+ quadArray[3] = elemNormals[0];
1019
+ quadArray[4] = elemNormals[2];
1020
+ quadArray[5] = elemNormals[3];
1021
+ elemNormals = quadArray;
1022
+ }
1023
+ for (let j = 0, l = elemNormals.length; j < l; j++) {
1024
+ let n = elem.faceNormal;
1025
+ if (elemNormals[j]) {
1026
+ n = elemNormals[j].norm;
1027
+ }
1028
+ const index = offset + j * 3;
1029
+ normals[index + 0] = n.x;
1030
+ normals[index + 1] = n.y;
1031
+ normals[index + 2] = n.z;
1032
+ }
1033
+ }
1034
+ if (prevMaterial !== elem.colorCode) {
1035
+ if (prevMaterial !== null) {
1036
+ bufferGeometry.addGroup(index0, numGroupVerts, materials.length - 1);
1037
+ }
1038
+ const material = elem.material;
1039
+ if (material !== null) {
1040
+ if (elementSize === 3) {
1041
+ materials.push(material);
1042
+ } else if (elementSize === 2) {
1043
+ if (material !== null) {
1044
+ if (isConditionalSegments) {
1045
+ materials.push(material.userData.edgeMaterial.userData.conditionalEdgeMaterial);
1046
+ } else {
1047
+ materials.push(material.userData.edgeMaterial);
1048
+ }
1049
+ } else {
1050
+ materials.push(null);
1051
+ }
1052
+ }
1053
+ } else {
1054
+ materials.push(elem.colorCode);
1055
+ }
1056
+ prevMaterial = elem.colorCode;
1057
+ index0 = offset / 3;
1058
+ numGroupVerts = vertices.length;
1059
+ } else {
1060
+ numGroupVerts += vertices.length;
1061
+ }
1062
+ offset += 3 * vertices.length;
1063
+ }
1064
+ if (numGroupVerts > 0) {
1065
+ bufferGeometry.addGroup(index0, Infinity, materials.length - 1);
1066
+ }
1067
+ bufferGeometry.setAttribute("position", new THREE.BufferAttribute(positions, 3));
1068
+ if (normals !== null) {
1069
+ bufferGeometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
1070
+ }
1071
+ let object3d = null;
1072
+ if (elementSize === 2) {
1073
+ if (isConditionalSegments) {
1074
+ object3d = new ConditionalLineSegments(bufferGeometry, materials.length === 1 ? materials[0] : materials);
1075
+ } else {
1076
+ object3d = new THREE.LineSegments(bufferGeometry, materials.length === 1 ? materials[0] : materials);
1077
+ }
1078
+ } else if (elementSize === 3) {
1079
+ object3d = new THREE.Mesh(bufferGeometry, materials.length === 1 ? materials[0] : materials);
1080
+ }
1081
+ if (isConditionalSegments) {
1082
+ object3d.isConditionalLine = true;
1083
+ const controlArray0 = new Float32Array(elements.length * 3 * 2);
1084
+ const controlArray1 = new Float32Array(elements.length * 3 * 2);
1085
+ const directionArray = new Float32Array(elements.length * 3 * 2);
1086
+ for (let i = 0, l = elements.length; i < l; i++) {
1087
+ const os = elements[i];
1088
+ const vertices = os.vertices;
1089
+ const controlPoints = os.controlPoints;
1090
+ const c0 = controlPoints[0];
1091
+ const c1 = controlPoints[1];
1092
+ const v0 = vertices[0];
1093
+ const v1 = vertices[1];
1094
+ const index = i * 3 * 2;
1095
+ controlArray0[index + 0] = c0.x;
1096
+ controlArray0[index + 1] = c0.y;
1097
+ controlArray0[index + 2] = c0.z;
1098
+ controlArray0[index + 3] = c0.x;
1099
+ controlArray0[index + 4] = c0.y;
1100
+ controlArray0[index + 5] = c0.z;
1101
+ controlArray1[index + 0] = c1.x;
1102
+ controlArray1[index + 1] = c1.y;
1103
+ controlArray1[index + 2] = c1.z;
1104
+ controlArray1[index + 3] = c1.x;
1105
+ controlArray1[index + 4] = c1.y;
1106
+ controlArray1[index + 5] = c1.z;
1107
+ directionArray[index + 0] = v1.x - v0.x;
1108
+ directionArray[index + 1] = v1.y - v0.y;
1109
+ directionArray[index + 2] = v1.z - v0.z;
1110
+ directionArray[index + 3] = v1.x - v0.x;
1111
+ directionArray[index + 4] = v1.y - v0.y;
1112
+ directionArray[index + 5] = v1.z - v0.z;
1113
+ }
1114
+ bufferGeometry.setAttribute("control0", new THREE.BufferAttribute(controlArray0, 3, false));
1115
+ bufferGeometry.setAttribute("control1", new THREE.BufferAttribute(controlArray1, 3, false));
1116
+ bufferGeometry.setAttribute("direction", new THREE.BufferAttribute(directionArray, 3, false));
1117
+ }
1118
+ return object3d;
1119
+ }
1120
+ class LDrawLoader extends THREE.Loader {
1121
+ constructor(manager) {
1122
+ super(manager);
1123
+ this.materials = [];
1124
+ this.materialLibrary = {};
1125
+ this.partsCache = new LDrawPartsGeometryCache(this);
1126
+ this.fileMap = {};
1127
+ this.setMaterials([]);
1128
+ this.smoothNormals = true;
1129
+ this.partsLibraryPath = "";
1130
+ }
1131
+ setPartsLibraryPath(path) {
1132
+ this.partsLibraryPath = path;
1133
+ return this;
1134
+ }
1135
+ async preloadMaterials(url) {
1136
+ const fileLoader = new THREE.FileLoader(this.manager);
1137
+ fileLoader.setPath(this.path);
1138
+ fileLoader.setRequestHeader(this.requestHeader);
1139
+ fileLoader.setWithCredentials(this.withCredentials);
1140
+ const text = await fileLoader.loadAsync(url);
1141
+ const colorLineRegex = /^0 !COLOUR/;
1142
+ const lines = text.split(/[\n\r]/g);
1143
+ const materials = [];
1144
+ for (let i = 0, l = lines.length; i < l; i++) {
1145
+ const line = lines[i];
1146
+ if (colorLineRegex.test(line)) {
1147
+ const directive = line.replace(colorLineRegex, "");
1148
+ const material = this.parseColorMetaDirective(new LineParser(directive));
1149
+ materials.push(material);
1150
+ }
1151
+ }
1152
+ this.setMaterials(materials);
1153
+ }
1154
+ load(url, onLoad, onProgress, onError) {
1155
+ const fileLoader = new THREE.FileLoader(this.manager);
1156
+ fileLoader.setPath(this.path);
1157
+ fileLoader.setRequestHeader(this.requestHeader);
1158
+ fileLoader.setWithCredentials(this.withCredentials);
1159
+ fileLoader.load(
1160
+ url,
1161
+ (text) => {
1162
+ this.partsCache.parseModel(text, this.materialLibrary).then((group) => {
1163
+ this.applyMaterialsToMesh(group, MAIN_COLOUR_CODE, this.materialLibrary, true);
1164
+ this.computeConstructionSteps(group);
1165
+ onLoad(group);
1166
+ }).catch(onError);
1167
+ },
1168
+ onProgress,
1169
+ onError
1170
+ );
1171
+ }
1172
+ parse(text, onLoad) {
1173
+ this.partsCache.parseModel(text, this.materialLibrary).then((group) => {
1174
+ this.computeConstructionSteps(group);
1175
+ onLoad(group);
1176
+ });
1177
+ }
1178
+ setMaterials(materials) {
1179
+ this.materialLibrary = {};
1180
+ this.materials = [];
1181
+ for (let i = 0, l = materials.length; i < l; i++) {
1182
+ this.addMaterial(materials[i]);
1183
+ }
1184
+ this.addMaterial(this.parseColorMetaDirective(new LineParser("Main_Colour CODE 16 VALUE #FF8080 EDGE #333333")));
1185
+ this.addMaterial(this.parseColorMetaDirective(new LineParser("Edge_Colour CODE 24 VALUE #A0A0A0 EDGE #333333")));
1186
+ return this;
1187
+ }
1188
+ setFileMap(fileMap) {
1189
+ this.fileMap = fileMap;
1190
+ return this;
1191
+ }
1192
+ addMaterial(material) {
1193
+ const matLib = this.materialLibrary;
1194
+ if (!matLib[material.userData.code]) {
1195
+ this.materials.push(material);
1196
+ matLib[material.userData.code] = material;
1197
+ }
1198
+ return this;
1199
+ }
1200
+ getMaterial(colorCode) {
1201
+ if (colorCode.startsWith("0x2")) {
1202
+ const color = colorCode.substring(3);
1203
+ return this.parseColorMetaDirective(
1204
+ new LineParser("Direct_Color_" + color + " CODE -1 VALUE #" + color + " EDGE #" + color)
1205
+ );
1206
+ }
1207
+ return this.materialLibrary[colorCode] || null;
1208
+ }
1209
+ // Applies the appropriate materials to a prebuilt hierarchy of geometry. Assumes that color codes are present
1210
+ // in the material array if they need to be filled in.
1211
+ applyMaterialsToMesh(group, parentColorCode, materialHierarchy, finalMaterialPass = false) {
1212
+ const loader = this;
1213
+ const parentIsPassthrough = parentColorCode === MAIN_COLOUR_CODE;
1214
+ group.traverse((c) => {
1215
+ if (c.isMesh || c.isLineSegments) {
1216
+ if (Array.isArray(c.material)) {
1217
+ for (let i = 0, l = c.material.length; i < l; i++) {
1218
+ if (!c.material[i].isMaterial) {
1219
+ c.material[i] = getMaterial(c, c.material[i]);
1220
+ }
1221
+ }
1222
+ } else if (!c.material.isMaterial) {
1223
+ c.material = getMaterial(c, c.material);
1224
+ }
1225
+ }
1226
+ });
1227
+ function getMaterial(c, colorCode) {
1228
+ if (parentIsPassthrough && !(colorCode in materialHierarchy) && !finalMaterialPass) {
1229
+ return colorCode;
1230
+ }
1231
+ const forEdge = c.isLineSegments || c.isConditionalLine;
1232
+ const isPassthrough = !forEdge && colorCode === MAIN_COLOUR_CODE || forEdge && colorCode === MAIN_EDGE_COLOUR_CODE;
1233
+ if (isPassthrough) {
1234
+ colorCode = parentColorCode;
1235
+ }
1236
+ let material = null;
1237
+ if (colorCode in materialHierarchy) {
1238
+ material = materialHierarchy[colorCode];
1239
+ } else if (finalMaterialPass) {
1240
+ material = loader.getMaterial(colorCode);
1241
+ if (material === null) {
1242
+ throw new Error(`LDrawLoader: Material properties for code ${colorCode} not available.`);
1243
+ }
1244
+ } else {
1245
+ return colorCode;
1246
+ }
1247
+ if (c.isLineSegments) {
1248
+ material = material.userData.edgeMaterial;
1249
+ if (c.isConditionalLine) {
1250
+ material = material.userData.conditionalEdgeMaterial;
1251
+ }
1252
+ }
1253
+ return material;
1254
+ }
1255
+ }
1256
+ getMainMaterial() {
1257
+ return this.getMaterial(MAIN_COLOUR_CODE);
1258
+ }
1259
+ getMainEdgeMaterial() {
1260
+ return this.getMaterial(MAIN_EDGE_COLOUR_CODE);
1261
+ }
1262
+ parseColorMetaDirective(lineParser) {
1263
+ let code = null;
1264
+ let color = 16711935;
1265
+ let edgeColor = 16711935;
1266
+ let alpha = 1;
1267
+ let isTransparent = false;
1268
+ let luminance = 0;
1269
+ let finishType = FINISH_TYPE_DEFAULT;
1270
+ let edgeMaterial = null;
1271
+ const name = lineParser.getToken();
1272
+ if (!name) {
1273
+ throw new Error(
1274
+ 'LDrawLoader: Material name was expected after "!COLOUR tag' + lineParser.getLineNumberString() + "."
1275
+ );
1276
+ }
1277
+ let token = null;
1278
+ while (true) {
1279
+ token = lineParser.getToken();
1280
+ if (!token) {
1281
+ break;
1282
+ }
1283
+ switch (token.toUpperCase()) {
1284
+ case "CODE":
1285
+ code = lineParser.getToken();
1286
+ break;
1287
+ case "VALUE":
1288
+ color = lineParser.getToken();
1289
+ if (color.startsWith("0x")) {
1290
+ color = "#" + color.substring(2);
1291
+ } else if (!color.startsWith("#")) {
1292
+ throw new Error(
1293
+ "LDrawLoader: Invalid color while parsing material" + lineParser.getLineNumberString() + "."
1294
+ );
1295
+ }
1296
+ break;
1297
+ case "EDGE":
1298
+ edgeColor = lineParser.getToken();
1299
+ if (edgeColor.startsWith("0x")) {
1300
+ edgeColor = "#" + edgeColor.substring(2);
1301
+ } else if (!edgeColor.startsWith("#")) {
1302
+ edgeMaterial = this.getMaterial(edgeColor);
1303
+ if (!edgeMaterial) {
1304
+ throw new Error(
1305
+ "LDrawLoader: Invalid edge color while parsing material" + lineParser.getLineNumberString() + "."
1306
+ );
1307
+ }
1308
+ edgeMaterial = edgeMaterial.userData.edgeMaterial;
1309
+ }
1310
+ break;
1311
+ case "ALPHA":
1312
+ alpha = parseInt(lineParser.getToken());
1313
+ if (isNaN(alpha)) {
1314
+ throw new Error(
1315
+ "LDrawLoader: Invalid alpha value in material definition" + lineParser.getLineNumberString() + "."
1316
+ );
1317
+ }
1318
+ alpha = Math.max(0, Math.min(1, alpha / 255));
1319
+ if (alpha < 1) {
1320
+ isTransparent = true;
1321
+ }
1322
+ break;
1323
+ case "LUMINANCE":
1324
+ luminance = parseInt(lineParser.getToken());
1325
+ if (isNaN(luminance)) {
1326
+ throw new Error(
1327
+ "LDrawLoader: Invalid luminance value in material definition" + LineParser.getLineNumberString() + "."
1328
+ );
1329
+ }
1330
+ luminance = Math.max(0, Math.min(1, luminance / 255));
1331
+ break;
1332
+ case "CHROME":
1333
+ finishType = FINISH_TYPE_CHROME;
1334
+ break;
1335
+ case "PEARLESCENT":
1336
+ finishType = FINISH_TYPE_PEARLESCENT;
1337
+ break;
1338
+ case "RUBBER":
1339
+ finishType = FINISH_TYPE_RUBBER;
1340
+ break;
1341
+ case "MATTE_METALLIC":
1342
+ finishType = FINISH_TYPE_MATTE_METALLIC;
1343
+ break;
1344
+ case "METAL":
1345
+ finishType = FINISH_TYPE_METAL;
1346
+ break;
1347
+ case "MATERIAL":
1348
+ lineParser.setToEnd();
1349
+ break;
1350
+ default:
1351
+ throw new Error(
1352
+ 'LDrawLoader: Unknown token "' + token + '" while parsing material' + lineParser.getLineNumberString() + "."
1353
+ );
1354
+ }
1355
+ }
1356
+ let material = null;
1357
+ switch (finishType) {
1358
+ case FINISH_TYPE_DEFAULT:
1359
+ material = new THREE.MeshStandardMaterial({ color, roughness: 0.3, metalness: 0 });
1360
+ break;
1361
+ case FINISH_TYPE_PEARLESCENT:
1362
+ material = new THREE.MeshStandardMaterial({ color, roughness: 0.3, metalness: 0.25 });
1363
+ break;
1364
+ case FINISH_TYPE_CHROME:
1365
+ material = new THREE.MeshStandardMaterial({ color, roughness: 0, metalness: 1 });
1366
+ break;
1367
+ case FINISH_TYPE_RUBBER:
1368
+ material = new THREE.MeshStandardMaterial({ color, roughness: 0.9, metalness: 0 });
1369
+ break;
1370
+ case FINISH_TYPE_MATTE_METALLIC:
1371
+ material = new THREE.MeshStandardMaterial({ color, roughness: 0.8, metalness: 0.4 });
1372
+ break;
1373
+ case FINISH_TYPE_METAL:
1374
+ material = new THREE.MeshStandardMaterial({ color, roughness: 0.2, metalness: 0.85 });
1375
+ break;
1376
+ default:
1377
+ break;
1378
+ }
1379
+ material.transparent = isTransparent;
1380
+ material.premultipliedAlpha = true;
1381
+ material.opacity = alpha;
1382
+ material.depthWrite = !isTransparent;
1383
+ material.polygonOffset = true;
1384
+ material.polygonOffsetFactor = 1;
1385
+ if (luminance !== 0) {
1386
+ material.emissive.set(material.color).multiplyScalar(luminance);
1387
+ }
1388
+ if (!edgeMaterial) {
1389
+ edgeMaterial = new THREE.LineBasicMaterial({
1390
+ color: edgeColor,
1391
+ transparent: isTransparent,
1392
+ opacity: alpha,
1393
+ depthWrite: !isTransparent
1394
+ });
1395
+ edgeMaterial.userData.code = code;
1396
+ edgeMaterial.name = name + " - Edge";
1397
+ edgeMaterial.userData.conditionalEdgeMaterial = new LDrawConditionalLineMaterial({
1398
+ fog: true,
1399
+ transparent: isTransparent,
1400
+ depthWrite: !isTransparent,
1401
+ color: edgeColor,
1402
+ opacity: alpha
1403
+ });
1404
+ }
1405
+ material.userData.code = code;
1406
+ material.name = name;
1407
+ material.userData.edgeMaterial = edgeMaterial;
1408
+ this.addMaterial(material);
1409
+ return material;
1410
+ }
1411
+ computeConstructionSteps(model) {
1412
+ let stepNumber = 0;
1413
+ model.traverse((c) => {
1414
+ if (c.isGroup) {
1415
+ if (c.userData.startingConstructionStep) {
1416
+ stepNumber++;
1417
+ }
1418
+ c.userData.constructionStep = stepNumber;
1419
+ }
1420
+ });
1421
+ model.userData.numConstructionSteps = stepNumber + 1;
1422
+ }
1423
+ }
1424
+ exports.LDrawLoader = LDrawLoader;