three-stdlib 2.22.7 → 2.22.8

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ var __defProp = Object.defineProperty;
2
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
+ var __publicField = (obj, key, value) => {
4
+ __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
+ return value;
6
+ };
7
+ import { PropertyBinding, InterpolateLinear, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, Vector3, RGBAFormat, ShaderMaterial, MeshStandardMaterial, MeshBasicMaterial, MeshPhysicalMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshToonMaterial, MeshLambertMaterial, DoubleSide, LineSegments, LineLoop, Line, Points, MeshDepthMaterial, InterleavedBufferAttribute, BufferAttribute, Object3D, Material, OrthographicCamera, PerspectiveCamera, MathUtils, InterpolateDiscrete, SkinnedMesh, Matrix4, Mesh, Camera, Scene, DirectionalLight, PointLight, SpotLight } from "three";
8
+ class GLTFExporter {
9
+ constructor() {
10
+ __publicField(this, "pluginCallbacks");
11
+ this.pluginCallbacks = [];
12
+ this.register(function(writer) {
13
+ return new GLTFLightExtension(writer);
14
+ });
15
+ this.register(function(writer) {
16
+ return new GLTFMaterialsUnlitExtension(writer);
17
+ });
18
+ this.register(function(writer) {
19
+ return new GLTFMaterialsPBRSpecularGlossiness(writer);
20
+ });
21
+ this.register(function(writer) {
22
+ return new GLTFMaterialsTransmissionExtension(writer);
23
+ });
24
+ this.register(function(writer) {
25
+ return new GLTFMaterialsVolumeExtension(writer);
26
+ });
27
+ }
28
+ register(callback) {
29
+ if (this.pluginCallbacks.indexOf(callback) === -1) {
30
+ this.pluginCallbacks.push(callback);
31
+ }
32
+ return this;
33
+ }
34
+ unregister(callback) {
35
+ if (this.pluginCallbacks.indexOf(callback) !== -1) {
36
+ this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
37
+ }
38
+ return this;
39
+ }
40
+ parse(input, onDone, options) {
41
+ const writer = new GLTFWriter();
42
+ const plugins = [];
43
+ for (let i = 0, il = this.pluginCallbacks.length; i < il; i++) {
44
+ plugins.push(this.pluginCallbacks[i](writer));
45
+ }
46
+ writer.setPlugins(plugins);
47
+ writer.write(input, onDone, options);
48
+ }
49
+ }
50
+ /**
51
+ * Static utility functions
52
+ */
53
+ __publicField(GLTFExporter, "Utils", {
54
+ insertKeyframe: function(track, time) {
55
+ const tolerance = 1e-3;
56
+ const valueSize = track.getValueSize();
57
+ const times = new track.TimeBufferType(track.times.length + 1);
58
+ const values = new track.ValueBufferType(track.values.length + valueSize);
59
+ const interpolant = track.createInterpolant(new track.ValueBufferType(valueSize));
60
+ let index;
61
+ if (track.times.length === 0) {
62
+ times[0] = time;
63
+ for (let i = 0; i < valueSize; i++) {
64
+ values[i] = 0;
65
+ }
66
+ index = 0;
67
+ } else if (time < track.times[0]) {
68
+ if (Math.abs(track.times[0] - time) < tolerance)
69
+ return 0;
70
+ times[0] = time;
71
+ times.set(track.times, 1);
72
+ values.set(interpolant.evaluate(time), 0);
73
+ values.set(track.values, valueSize);
74
+ index = 0;
75
+ } else if (time > track.times[track.times.length - 1]) {
76
+ if (Math.abs(track.times[track.times.length - 1] - time) < tolerance) {
77
+ return track.times.length - 1;
78
+ }
79
+ times[times.length - 1] = time;
80
+ times.set(track.times, 0);
81
+ values.set(track.values, 0);
82
+ values.set(interpolant.evaluate(time), track.values.length);
83
+ index = times.length - 1;
84
+ } else {
85
+ for (let i = 0; i < track.times.length; i++) {
86
+ if (Math.abs(track.times[i] - time) < tolerance)
87
+ return i;
88
+ if (track.times[i] < time && track.times[i + 1] > time) {
89
+ times.set(track.times.slice(0, i + 1), 0);
90
+ times[i + 1] = time;
91
+ times.set(track.times.slice(i + 1), i + 2);
92
+ values.set(track.values.slice(0, (i + 1) * valueSize), 0);
93
+ values.set(interpolant.evaluate(time), (i + 1) * valueSize);
94
+ values.set(track.values.slice((i + 1) * valueSize), (i + 2) * valueSize);
95
+ index = i + 1;
96
+ break;
97
+ }
98
+ }
99
+ }
100
+ track.times = times;
101
+ track.values = values;
102
+ return index;
103
+ },
104
+ mergeMorphTargetTracks: function(clip, root) {
105
+ const tracks = [];
106
+ const mergedTracks = {};
107
+ const sourceTracks = clip.tracks;
108
+ for (let i = 0; i < sourceTracks.length; ++i) {
109
+ let sourceTrack = sourceTracks[i];
110
+ const sourceTrackBinding = PropertyBinding.parseTrackName(sourceTrack.name);
111
+ const sourceTrackNode = PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
112
+ if (sourceTrackBinding.propertyName !== "morphTargetInfluences" || sourceTrackBinding.propertyIndex === void 0) {
113
+ tracks.push(sourceTrack);
114
+ continue;
115
+ }
116
+ if (
117
+ // @ts-expect-error
118
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete && // @ts-expect-error
119
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear
120
+ ) {
121
+ if (sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
122
+ throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");
123
+ }
124
+ console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.");
125
+ sourceTrack = sourceTrack.clone();
126
+ sourceTrack.setInterpolation(InterpolateLinear);
127
+ }
128
+ const targetCount = sourceTrackNode.morphTargetInfluences.length;
129
+ const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
130
+ if (targetIndex === void 0) {
131
+ throw new Error("THREE.GLTFExporter: Morph target name not found: " + sourceTrackBinding.propertyIndex);
132
+ }
133
+ let mergedTrack;
134
+ if (mergedTracks[sourceTrackNode.uuid] === void 0) {
135
+ mergedTrack = sourceTrack.clone();
136
+ const values = new mergedTrack.ValueBufferType(targetCount * mergedTrack.times.length);
137
+ for (let j = 0; j < mergedTrack.times.length; j++) {
138
+ values[j * targetCount + targetIndex] = mergedTrack.values[j];
139
+ }
140
+ mergedTrack.name = (sourceTrackBinding.nodeName || "") + ".morphTargetInfluences";
141
+ mergedTrack.values = values;
142
+ mergedTracks[sourceTrackNode.uuid] = mergedTrack;
143
+ tracks.push(mergedTrack);
144
+ continue;
145
+ }
146
+ const sourceInterpolant = sourceTrack.createInterpolant(new sourceTrack.ValueBufferType(1));
147
+ mergedTrack = mergedTracks[sourceTrackNode.uuid];
148
+ for (let j = 0; j < mergedTrack.times.length; j++) {
149
+ mergedTrack.values[j * targetCount + targetIndex] = sourceInterpolant.evaluate(mergedTrack.times[j]);
150
+ }
151
+ for (let j = 0; j < sourceTrack.times.length; j++) {
152
+ const keyframeIndex = this.insertKeyframe(mergedTrack, sourceTrack.times[j]);
153
+ mergedTrack.values[keyframeIndex * targetCount + targetIndex] = sourceTrack.values[j];
154
+ }
155
+ }
156
+ clip.tracks = tracks;
157
+ return clip;
158
+ }
159
+ });
160
+ const WEBGL_CONSTANTS = {
161
+ POINTS: 0,
162
+ LINES: 1,
163
+ LINE_LOOP: 2,
164
+ LINE_STRIP: 3,
165
+ TRIANGLES: 4,
166
+ TRIANGLE_STRIP: 5,
167
+ TRIANGLE_FAN: 6,
168
+ UNSIGNED_BYTE: 5121,
169
+ UNSIGNED_SHORT: 5123,
170
+ FLOAT: 5126,
171
+ UNSIGNED_INT: 5125,
172
+ ARRAY_BUFFER: 34962,
173
+ ELEMENT_ARRAY_BUFFER: 34963,
174
+ NEAREST: 9728,
175
+ LINEAR: 9729,
176
+ NEAREST_MIPMAP_NEAREST: 9984,
177
+ LINEAR_MIPMAP_NEAREST: 9985,
178
+ NEAREST_MIPMAP_LINEAR: 9986,
179
+ LINEAR_MIPMAP_LINEAR: 9987,
180
+ CLAMP_TO_EDGE: 33071,
181
+ MIRRORED_REPEAT: 33648,
182
+ REPEAT: 10497
183
+ };
184
+ const THREE_TO_WEBGL = {};
185
+ THREE_TO_WEBGL[NearestFilter] = WEBGL_CONSTANTS.NEAREST;
186
+ THREE_TO_WEBGL[NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
187
+ THREE_TO_WEBGL[NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
188
+ THREE_TO_WEBGL[LinearFilter] = WEBGL_CONSTANTS.LINEAR;
189
+ THREE_TO_WEBGL[LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
190
+ THREE_TO_WEBGL[LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
191
+ THREE_TO_WEBGL[ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
192
+ THREE_TO_WEBGL[RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
193
+ THREE_TO_WEBGL[MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
194
+ const PATH_PROPERTIES = {
195
+ scale: "scale",
196
+ position: "translation",
197
+ quaternion: "rotation",
198
+ morphTargetInfluences: "weights"
199
+ };
200
+ const GLB_HEADER_BYTES = 12;
201
+ const GLB_HEADER_MAGIC = 1179937895;
202
+ const GLB_VERSION = 2;
203
+ const GLB_CHUNK_PREFIX_BYTES = 8;
204
+ const GLB_CHUNK_TYPE_JSON = 1313821514;
205
+ const GLB_CHUNK_TYPE_BIN = 5130562;
206
+ class GLTFWriter {
207
+ constructor() {
208
+ __publicField(this, "plugins");
209
+ __publicField(this, "options");
210
+ __publicField(this, "pending");
211
+ __publicField(this, "buffers");
212
+ __publicField(this, "byteOffset");
213
+ __publicField(this, "nodeMap");
214
+ __publicField(this, "skins");
215
+ __publicField(this, "extensionsUsed");
216
+ __publicField(this, "uids");
217
+ __publicField(this, "uid");
218
+ __publicField(this, "json");
219
+ __publicField(this, "cache");
220
+ __publicField(this, "cachedCanvas");
221
+ this.plugins = [];
222
+ this.options = {};
223
+ this.pending = [];
224
+ this.buffers = [];
225
+ this.byteOffset = 0;
226
+ this.nodeMap = /* @__PURE__ */ new Map();
227
+ this.skins = [];
228
+ this.extensionsUsed = {};
229
+ this.uids = /* @__PURE__ */ new Map();
230
+ this.uid = 0;
231
+ this.json = {
232
+ asset: {
233
+ version: "2.0",
234
+ generator: "THREE.GLTFExporter"
235
+ }
236
+ };
237
+ this.cache = {
238
+ meshes: /* @__PURE__ */ new Map(),
239
+ attributes: /* @__PURE__ */ new Map(),
240
+ attributesNormalized: /* @__PURE__ */ new Map(),
241
+ materials: /* @__PURE__ */ new Map(),
242
+ textures: /* @__PURE__ */ new Map(),
243
+ images: /* @__PURE__ */ new Map()
244
+ };
245
+ this.cachedCanvas = null;
246
+ }
247
+ setPlugins(plugins) {
248
+ this.plugins = plugins;
249
+ }
250
+ /**
251
+ * Parse scenes and generate GLTF output
252
+ * @param {Scene or [THREE.Scenes]} input Scene or Array of THREE.Scenes
253
+ * @param {Function} onDone Callback on completed
254
+ * @param {Object} options options
255
+ */
256
+ write(input, onDone, options) {
257
+ this.options = Object.assign(
258
+ {},
259
+ {
260
+ // default options
261
+ binary: false,
262
+ trs: false,
263
+ onlyVisible: true,
264
+ truncateDrawRange: true,
265
+ embedImages: true,
266
+ maxTextureSize: Infinity,
267
+ animations: [],
268
+ includeCustomExtensions: false
269
+ },
270
+ options
271
+ );
272
+ if (this.options.animations !== void 0 && this.options.animations.length > 0) {
273
+ this.options.trs = true;
274
+ }
275
+ this.processInput(input);
276
+ const writer = this;
277
+ Promise.all(this.pending).then(() => {
278
+ const buffers = writer.buffers;
279
+ const json = writer.json;
280
+ const options2 = writer.options;
281
+ const extensionsUsed = writer.extensionsUsed;
282
+ const blob = new Blob(buffers, { type: "application/octet-stream" });
283
+ const extensionsUsedList = Object.keys(extensionsUsed);
284
+ if (extensionsUsedList.length > 0)
285
+ json.extensionsUsed = extensionsUsedList;
286
+ if (json.buffers && json.buffers.length > 0)
287
+ json.buffers[0].byteLength = blob.size;
288
+ if (options2.binary) {
289
+ const reader = new window.FileReader();
290
+ reader.readAsArrayBuffer(blob);
291
+ reader.onloadend = () => {
292
+ if (reader.result !== null && typeof reader.result !== "string") {
293
+ const binaryChunk = this.getPaddedArrayBuffer(reader.result);
294
+ const binaryChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
295
+ binaryChunkPrefix.setUint32(0, binaryChunk.byteLength, true);
296
+ binaryChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_BIN, true);
297
+ const jsonChunk = this.getPaddedArrayBuffer(this.stringToArrayBuffer(JSON.stringify(json)), 32);
298
+ const jsonChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
299
+ jsonChunkPrefix.setUint32(0, jsonChunk.byteLength, true);
300
+ jsonChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_JSON, true);
301
+ const header = new ArrayBuffer(GLB_HEADER_BYTES);
302
+ const headerView = new DataView(header);
303
+ headerView.setUint32(0, GLB_HEADER_MAGIC, true);
304
+ headerView.setUint32(4, GLB_VERSION, true);
305
+ const totalByteLength = GLB_HEADER_BYTES + jsonChunkPrefix.byteLength + jsonChunk.byteLength + binaryChunkPrefix.byteLength + binaryChunk.byteLength;
306
+ headerView.setUint32(8, totalByteLength, true);
307
+ const glbBlob = new Blob([header, jsonChunkPrefix, jsonChunk, binaryChunkPrefix, binaryChunk], {
308
+ type: "application/octet-stream"
309
+ });
310
+ const glbReader = new window.FileReader();
311
+ glbReader.readAsArrayBuffer(glbBlob);
312
+ glbReader.onloadend = function() {
313
+ if (glbReader.result !== null && typeof glbReader.result !== "string") {
314
+ onDone(glbReader.result);
315
+ }
316
+ };
317
+ }
318
+ };
319
+ } else {
320
+ if (json.buffers && json.buffers.length > 0) {
321
+ const reader = new window.FileReader();
322
+ reader.readAsDataURL(blob);
323
+ reader.onloadend = function() {
324
+ const base64data = reader.result;
325
+ if (json.buffers !== void 0 && base64data !== null) {
326
+ json.buffers[0].uri = base64data;
327
+ onDone(json);
328
+ }
329
+ };
330
+ } else {
331
+ onDone(json);
332
+ }
333
+ }
334
+ });
335
+ }
336
+ /**
337
+ * Serializes a userData.
338
+ *
339
+ * @param {THREE.Object3D|THREE.Material} object
340
+ * @param {Object} objectDef
341
+ */
342
+ serializeUserData(object, objectDef) {
343
+ if (Object.keys(object.userData).length === 0)
344
+ return;
345
+ const options = this.options;
346
+ const extensionsUsed = this.extensionsUsed;
347
+ try {
348
+ const json = JSON.parse(JSON.stringify(object.userData));
349
+ if (options.includeCustomExtensions && json.gltfExtensions) {
350
+ if (objectDef.extensions === void 0)
351
+ objectDef.extensions = {};
352
+ for (const extensionName in json.gltfExtensions) {
353
+ objectDef.extensions[extensionName] = json.gltfExtensions[extensionName];
354
+ extensionsUsed[extensionName] = true;
355
+ }
356
+ delete json.gltfExtensions;
357
+ }
358
+ if (Object.keys(json).length > 0)
359
+ objectDef.extras = json;
360
+ } catch (error) {
361
+ if (error instanceof Error) {
362
+ console.warn(
363
+ "THREE.GLTFExporter: userData of '" + object.name + "' won't be serialized because of JSON.stringify error - " + error.message
364
+ );
365
+ }
366
+ }
367
+ }
368
+ /**
369
+ * Assign and return a temporal unique id for an object
370
+ * especially which doesn't have .uuid
371
+ * @param {Object} object
372
+ * @return {Integer}
373
+ */
374
+ getUID(object) {
375
+ if (!this.uids.has(object))
376
+ this.uids.set(object, this.uid++);
377
+ return this.uids.get(object);
378
+ }
379
+ /**
380
+ * Checks if normal attribute values are normalized.
381
+ *
382
+ * @param {BufferAttribute} normal
383
+ * @returns {Boolean}
384
+ */
385
+ isNormalizedNormalAttribute(normal) {
386
+ const cache = this.cache;
387
+ if (cache.attributesNormalized.has(normal))
388
+ return false;
389
+ const v = new Vector3();
390
+ for (let i = 0, il = normal.count; i < il; i++) {
391
+ if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1) > 5e-4)
392
+ return false;
393
+ }
394
+ return true;
395
+ }
396
+ /**
397
+ * Creates normalized normal buffer attribute.
398
+ *
399
+ * @param {BufferAttribute} normal
400
+ * @returns {BufferAttribute}
401
+ *
402
+ */
403
+ createNormalizedNormalAttribute(normal) {
404
+ const cache = this.cache;
405
+ if (cache.attributesNormalized.has(normal))
406
+ return cache.attributesNormalized.get(normal);
407
+ const attribute = normal.clone();
408
+ const v = new Vector3();
409
+ for (let i = 0, il = attribute.count; i < il; i++) {
410
+ v.fromBufferAttribute(attribute, i);
411
+ if (v.x === 0 && v.y === 0 && v.z === 0) {
412
+ v.setX(1);
413
+ } else {
414
+ v.normalize();
415
+ }
416
+ attribute.setXYZ(i, v.x, v.y, v.z);
417
+ }
418
+ cache.attributesNormalized.set(normal, attribute);
419
+ return attribute;
420
+ }
421
+ /**
422
+ * Applies a texture transform, if present, to the map definition. Requires
423
+ * the KHR_texture_transform extension.
424
+ *
425
+ * @param {Object} mapDef
426
+ * @param {THREE.Texture} texture
427
+ */
428
+ applyTextureTransform(mapDef, texture) {
429
+ let didTransform = false;
430
+ const transformDef = {};
431
+ if (texture.offset.x !== 0 || texture.offset.y !== 0) {
432
+ transformDef.offset = texture.offset.toArray();
433
+ didTransform = true;
434
+ }
435
+ if (texture.rotation !== 0) {
436
+ transformDef.rotation = texture.rotation;
437
+ didTransform = true;
438
+ }
439
+ if (texture.repeat.x !== 1 || texture.repeat.y !== 1) {
440
+ transformDef.scale = texture.repeat.toArray();
441
+ didTransform = true;
442
+ }
443
+ if (didTransform) {
444
+ mapDef.extensions = mapDef.extensions || {};
445
+ mapDef.extensions["KHR_texture_transform"] = transformDef;
446
+ this.extensionsUsed["KHR_texture_transform"] = true;
447
+ }
448
+ }
449
+ /**
450
+ * Process a buffer to append to the default one.
451
+ * @param {ArrayBuffer} buffer
452
+ * @return {Integer}
453
+ */
454
+ processBuffer(buffer) {
455
+ const json = this.json;
456
+ const buffers = this.buffers;
457
+ if (!json.buffers)
458
+ json.buffers = [{ byteLength: 0 }];
459
+ buffers.push(buffer);
460
+ return 0;
461
+ }
462
+ /**
463
+ * Process and generate a BufferView
464
+ * @param {BufferAttribute} attribute
465
+ * @param {number} componentType
466
+ * @param {number} start
467
+ * @param {number} count
468
+ * @param {number} target (Optional) Target usage of the BufferView
469
+ * @return {Object}
470
+ */
471
+ processBufferView(attribute, componentType, start, count, target) {
472
+ const json = this.json;
473
+ if (!json.bufferViews)
474
+ json.bufferViews = [];
475
+ let componentSize;
476
+ if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
477
+ componentSize = 1;
478
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
479
+ componentSize = 2;
480
+ } else {
481
+ componentSize = 4;
482
+ }
483
+ const byteLength = this.getPaddedBufferSize(count * attribute.itemSize * componentSize);
484
+ const dataView = new DataView(new ArrayBuffer(byteLength));
485
+ let offset = 0;
486
+ for (let i = start; i < start + count; i++) {
487
+ for (let a = 0; a < attribute.itemSize; a++) {
488
+ let value;
489
+ if (attribute.itemSize > 4) {
490
+ value = attribute.array[i * attribute.itemSize + a];
491
+ } else {
492
+ if (a === 0)
493
+ value = attribute.getX(i);
494
+ else if (a === 1)
495
+ value = attribute.getY(i);
496
+ else if (a === 2)
497
+ value = attribute.getZ(i);
498
+ else if (a === 3)
499
+ value = attribute.getW(i);
500
+ }
501
+ if (value !== void 0) {
502
+ if (componentType === WEBGL_CONSTANTS.FLOAT) {
503
+ dataView.setFloat32(offset, value, true);
504
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_INT) {
505
+ dataView.setUint32(offset, value, true);
506
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
507
+ dataView.setUint16(offset, value, true);
508
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
509
+ dataView.setUint8(offset, value);
510
+ }
511
+ }
512
+ offset += componentSize;
513
+ }
514
+ }
515
+ const bufferViewDef = {
516
+ buffer: this.processBuffer(dataView.buffer),
517
+ byteOffset: this.byteOffset,
518
+ byteLength
519
+ };
520
+ if (target !== void 0)
521
+ bufferViewDef.target = target;
522
+ if (target === WEBGL_CONSTANTS.ARRAY_BUFFER) {
523
+ bufferViewDef.byteStride = attribute.itemSize * componentSize;
524
+ }
525
+ this.byteOffset += byteLength;
526
+ json.bufferViews.push(bufferViewDef);
527
+ const output = {
528
+ id: json.bufferViews.length - 1,
529
+ byteLength: 0
530
+ };
531
+ return output;
532
+ }
533
+ /**
534
+ * Process and generate a BufferView from an image Blob.
535
+ * @param {Blob} blob
536
+ * @return {Promise<Integer>}
537
+ */
538
+ processBufferViewImage(blob) {
539
+ const writer = this;
540
+ const json = writer.json;
541
+ if (!json.bufferViews)
542
+ json.bufferViews = [];
543
+ return new Promise((resolve) => {
544
+ const reader = new window.FileReader();
545
+ reader.readAsArrayBuffer(blob);
546
+ reader.onloadend = () => {
547
+ if (reader.result !== null && typeof reader.result !== "string" && json.bufferViews !== void 0) {
548
+ const buffer = this.getPaddedArrayBuffer(reader.result);
549
+ const bufferViewDef = {
550
+ buffer: writer.processBuffer(buffer),
551
+ byteOffset: writer.byteOffset,
552
+ byteLength: buffer.byteLength
553
+ };
554
+ writer.byteOffset += buffer.byteLength;
555
+ resolve(json.bufferViews.push(bufferViewDef) - 1);
556
+ }
557
+ };
558
+ });
559
+ }
560
+ /**
561
+ * Process attribute to generate an accessor
562
+ * @param {BufferAttribute} attribute Attribute to process
563
+ * @param {THREE.BufferGeometry} geometry (Optional) Geometry used for truncated draw range
564
+ * @param {Integer} start (Optional)
565
+ * @param {Integer} count (Optional)
566
+ * @return {Integer|null} Index of the processed accessor on the "accessors" array
567
+ */
568
+ processAccessor(attribute, geometry, start, count) {
569
+ const options = this.options;
570
+ const json = this.json;
571
+ const types = {
572
+ 1: "SCALAR",
573
+ 2: "VEC2",
574
+ 3: "VEC3",
575
+ 4: "VEC4",
576
+ 16: "MAT4"
577
+ };
578
+ let componentType;
579
+ if (attribute.array.constructor === Float32Array) {
580
+ componentType = WEBGL_CONSTANTS.FLOAT;
581
+ } else if (attribute.array.constructor === Uint32Array) {
582
+ componentType = WEBGL_CONSTANTS.UNSIGNED_INT;
583
+ } else if (attribute.array.constructor === Uint16Array) {
584
+ componentType = WEBGL_CONSTANTS.UNSIGNED_SHORT;
585
+ } else if (attribute.array.constructor === Uint8Array) {
586
+ componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
587
+ } else {
588
+ throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type.");
589
+ }
590
+ if (start === void 0)
591
+ start = 0;
592
+ if (count === void 0)
593
+ count = attribute.count;
594
+ if (options.truncateDrawRange && geometry !== void 0 && geometry.index === null) {
595
+ const end = start + count;
596
+ const end2 = geometry.drawRange.count === Infinity ? attribute.count : geometry.drawRange.start + geometry.drawRange.count;
597
+ start = Math.max(start, geometry.drawRange.start);
598
+ count = Math.min(end, end2) - start;
599
+ if (count < 0)
600
+ count = 0;
601
+ }
602
+ if (count === 0)
603
+ return null;
604
+ const minMax = this.getMinMax(attribute, start, count);
605
+ let bufferViewTarget;
606
+ if (geometry !== void 0) {
607
+ bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
608
+ }
609
+ if (bufferViewTarget !== void 0) {
610
+ const bufferView = this.processBufferView(attribute, componentType, start, count, bufferViewTarget);
611
+ const accessorDef = {
612
+ bufferView: bufferView.id,
613
+ byteOffset: bufferView.byteOffset,
614
+ componentType,
615
+ count,
616
+ max: minMax.max,
617
+ min: minMax.min,
618
+ type: types[attribute.itemSize]
619
+ };
620
+ if (attribute.normalized)
621
+ accessorDef.normalized = true;
622
+ if (!json.accessors)
623
+ json.accessors = [];
624
+ return json.accessors.push(accessorDef) - 1;
625
+ }
626
+ }
627
+ /**
628
+ * Process image
629
+ * @param {Image} image to process
630
+ * @param {Integer} format of the image (RGBAFormat)
631
+ * @param {Boolean} flipY before writing out the image
632
+ * @return {Integer} Index of the processed texture in the "images" array
633
+ */
634
+ processImage(image, format, flipY) {
635
+ const writer = this;
636
+ const cache = writer.cache;
637
+ const json = writer.json;
638
+ const options = writer.options;
639
+ const pending = writer.pending;
640
+ if (!cache.images.has(image))
641
+ cache.images.set(image, {});
642
+ const cachedImages = cache.images.get(image);
643
+ const mimeType = format === RGBAFormat ? "image/png" : "image/jpeg";
644
+ const key = mimeType + ":flipY/" + flipY.toString();
645
+ if (cachedImages !== void 0 && cachedImages[key] !== void 0)
646
+ return cachedImages[key];
647
+ if (!json.images)
648
+ json.images = [];
649
+ const imageDef = { mimeType };
650
+ if (options.embedImages && options.maxTextureSize !== void 0) {
651
+ const canvas = this.cachedCanvas = this.cachedCanvas || document.createElement("canvas");
652
+ canvas.width = Math.min(image.width, options.maxTextureSize);
653
+ canvas.height = Math.min(image.height, options.maxTextureSize);
654
+ const ctx = canvas.getContext("2d");
655
+ if (flipY) {
656
+ ctx == null ? void 0 : ctx.translate(0, canvas.height);
657
+ ctx == null ? void 0 : ctx.scale(1, -1);
658
+ }
659
+ if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== "undefined" && image instanceof OffscreenCanvas || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) {
660
+ ctx == null ? void 0 : ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
661
+ } else {
662
+ if (format !== RGBAFormat) {
663
+ console.error("GLTFExporter: Only RGBA format is supported.");
664
+ }
665
+ if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
666
+ console.warn("GLTFExporter: Image size is bigger than maxTextureSize", image);
667
+ }
668
+ const data = new Uint8ClampedArray(image.height * image.width * 4);
669
+ if (image instanceof ImageData) {
670
+ for (let i = 0; i < data.length; i += 4) {
671
+ data[i + 0] = image.data[i + 0];
672
+ data[i + 1] = image.data[i + 1];
673
+ data[i + 2] = image.data[i + 2];
674
+ data[i + 3] = image.data[i + 3];
675
+ }
676
+ }
677
+ ctx == null ? void 0 : ctx.putImageData(new ImageData(data, image.width, image.height), 0, 0);
678
+ }
679
+ if (options.binary) {
680
+ pending.push(
681
+ new Promise(function(resolve) {
682
+ canvas.toBlob(function(blob) {
683
+ if (blob !== null) {
684
+ writer.processBufferViewImage(blob).then(function(bufferViewIndex) {
685
+ imageDef.bufferView = bufferViewIndex;
686
+ resolve();
687
+ });
688
+ }
689
+ }, mimeType);
690
+ })
691
+ );
692
+ } else {
693
+ imageDef.uri = canvas.toDataURL(mimeType);
694
+ }
695
+ } else if (image instanceof Image) {
696
+ imageDef.uri = image.src;
697
+ }
698
+ const index = json.images.push(imageDef) - 1;
699
+ if (cachedImages !== void 0)
700
+ cachedImages[key] = index;
701
+ return index;
702
+ }
703
+ /**
704
+ * Process sampler
705
+ * @param {Texture} map Texture to process
706
+ * @return {Integer} Index of the processed texture in the "samplers" array
707
+ */
708
+ processSampler(map) {
709
+ const json = this.json;
710
+ if (!json.samplers)
711
+ json.samplers = [];
712
+ const samplerDef = {
713
+ magFilter: THREE_TO_WEBGL[map.magFilter],
714
+ minFilter: THREE_TO_WEBGL[map.minFilter],
715
+ wrapS: THREE_TO_WEBGL[map.wrapS],
716
+ wrapT: THREE_TO_WEBGL[map.wrapT]
717
+ };
718
+ return json.samplers.push(samplerDef) - 1;
719
+ }
720
+ /**
721
+ * Process texture
722
+ * @param {Texture} map Map to process
723
+ * @return {Integer} Index of the processed texture in the "textures" array
724
+ */
725
+ processTexture(map) {
726
+ const cache = this.cache;
727
+ const json = this.json;
728
+ if (cache.textures.has(map))
729
+ return cache.textures.get(map);
730
+ if (!json.textures)
731
+ json.textures = [];
732
+ const textureDef = {
733
+ sampler: this.processSampler(map),
734
+ source: this.processImage(map.image, map.format, map.flipY)
735
+ };
736
+ if (map.name)
737
+ textureDef.name = map.name;
738
+ this._invokeAll(function(ext) {
739
+ ext.writeTexture && ext.writeTexture(map, textureDef);
740
+ });
741
+ const index = json.textures.push(textureDef) - 1;
742
+ cache.textures.set(map, index);
743
+ return index;
744
+ }
745
+ /**
746
+ * Process material
747
+ * @param {THREE.Material} material Material to process
748
+ * @return {Integer|null} Index of the processed material in the "materials" array
749
+ */
750
+ processMaterial(material) {
751
+ const cache = this.cache;
752
+ const json = this.json;
753
+ if (cache.materials.has(material))
754
+ return cache.materials.get(material);
755
+ if (material instanceof ShaderMaterial && material.isShaderMaterial) {
756
+ console.warn("GLTFExporter: THREE.ShaderMaterial not supported.");
757
+ return null;
758
+ }
759
+ if (!json.materials)
760
+ json.materials = [];
761
+ const materialDef = { pbrMetallicRoughness: {} };
762
+ if (!(material instanceof MeshStandardMaterial && material.isMeshStandardMaterial && material instanceof MeshBasicMaterial && // @ts-expect-error
763
+ material.isMeshBasicMaterial)) {
764
+ console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");
765
+ }
766
+ if (material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) {
767
+ const color = material.color.toArray().concat([material.opacity]);
768
+ if (!this.equalArray(color, [1, 1, 1, 1])) {
769
+ materialDef.pbrMetallicRoughness.baseColorFactor = color;
770
+ }
771
+ }
772
+ if (material instanceof MeshStandardMaterial && material.isMeshStandardMaterial) {
773
+ materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
774
+ materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
775
+ } else {
776
+ materialDef.pbrMetallicRoughness.metallicFactor = 0.5;
777
+ materialDef.pbrMetallicRoughness.roughnessFactor = 0.5;
778
+ }
779
+ if (material instanceof MeshStandardMaterial && material.metalnessMap || material instanceof MeshStandardMaterial && material.roughnessMap) {
780
+ if (material.metalnessMap === material.roughnessMap && material.metalnessMap !== null) {
781
+ const metalRoughMapDef = { index: this.processTexture(material.metalnessMap) };
782
+ this.applyTextureTransform(metalRoughMapDef, material.metalnessMap);
783
+ materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
784
+ } else {
785
+ console.warn(
786
+ "THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture."
787
+ );
788
+ }
789
+ }
790
+ if ((material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) && material.map) {
791
+ const baseColorMapDef = { index: this.processTexture(material.map) };
792
+ this.applyTextureTransform(baseColorMapDef, material.map);
793
+ materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
794
+ }
795
+ if ((material instanceof MeshStandardMaterial || material instanceof MeshPhysicalMaterial) && material.emissive) {
796
+ const emissive = material.emissive.clone().multiplyScalar(material.emissiveIntensity);
797
+ const maxEmissiveComponent = Math.max(emissive.r, emissive.g, emissive.b);
798
+ if (maxEmissiveComponent > 1) {
799
+ emissive.multiplyScalar(1 / maxEmissiveComponent);
800
+ console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited");
801
+ }
802
+ if (maxEmissiveComponent > 0) {
803
+ materialDef.emissiveFactor = emissive.toArray();
804
+ }
805
+ if (material.emissiveMap) {
806
+ const emissiveMapDef = { index: this.processTexture(material.emissiveMap) };
807
+ this.applyTextureTransform(emissiveMapDef, material.emissiveMap);
808
+ materialDef.emissiveTexture = emissiveMapDef;
809
+ }
810
+ }
811
+ if ((material instanceof MeshMatcapMaterial || material instanceof MeshNormalMaterial || material instanceof MeshPhongMaterial || material instanceof MeshStandardMaterial || material instanceof MeshToonMaterial) && material.normalMap) {
812
+ const normalMapDef = { index: this.processTexture(material.normalMap) };
813
+ if (material.normalScale && material.normalScale.x !== 1) {
814
+ normalMapDef.scale = material.normalScale.x;
815
+ }
816
+ this.applyTextureTransform(normalMapDef, material.normalMap);
817
+ materialDef.normalTexture = normalMapDef;
818
+ }
819
+ if ((material instanceof MeshBasicMaterial || material instanceof MeshLambertMaterial || material instanceof MeshPhongMaterial || material instanceof MeshStandardMaterial || material instanceof MeshToonMaterial) && material.aoMap) {
820
+ const occlusionMapDef = {
821
+ index: this.processTexture(material.aoMap),
822
+ texCoord: 1
823
+ };
824
+ if (material.aoMapIntensity !== 1) {
825
+ occlusionMapDef.strength = material.aoMapIntensity;
826
+ }
827
+ this.applyTextureTransform(occlusionMapDef, material.aoMap);
828
+ materialDef.occlusionTexture = occlusionMapDef;
829
+ }
830
+ if (material.transparent) {
831
+ materialDef.alphaMode = "BLEND";
832
+ } else {
833
+ if (material.alphaTest > 0) {
834
+ materialDef.alphaMode = "MASK";
835
+ materialDef.alphaCutoff = material.alphaTest;
836
+ }
837
+ }
838
+ if (material.side === DoubleSide)
839
+ materialDef.doubleSided = true;
840
+ if (material.name !== "")
841
+ materialDef.name = material.name;
842
+ this.serializeUserData(material, materialDef);
843
+ this._invokeAll(function(ext) {
844
+ ext.writeMaterial && ext.writeMaterial(material, materialDef);
845
+ });
846
+ const index = json.materials.push(materialDef) - 1;
847
+ cache.materials.set(material, index);
848
+ return index;
849
+ }
850
+ /**
851
+ * Process mesh
852
+ * @param {THREE.Mesh} mesh Mesh to process
853
+ * @return {Integer|null} Index of the processed mesh in the "meshes" array
854
+ */
855
+ processMesh(mesh) {
856
+ const cache = this.cache;
857
+ const json = this.json;
858
+ const meshCacheKeyParts = [mesh.geometry.uuid];
859
+ if (Array.isArray(mesh.material)) {
860
+ for (let i = 0, l = mesh.material.length; i < l; i++) {
861
+ meshCacheKeyParts.push(mesh.material[i].uuid);
862
+ }
863
+ } else {
864
+ meshCacheKeyParts.push(mesh.material.uuid);
865
+ }
866
+ const meshCacheKey = meshCacheKeyParts.join(":");
867
+ if (cache.meshes.has(meshCacheKey))
868
+ return cache.meshes.get(meshCacheKey);
869
+ const geometry = mesh.geometry;
870
+ let mode;
871
+ if (mesh instanceof LineSegments && mesh.isLineSegments) {
872
+ mode = WEBGL_CONSTANTS.LINES;
873
+ } else if (mesh instanceof LineLoop && mesh.isLineLoop) {
874
+ mode = WEBGL_CONSTANTS.LINE_LOOP;
875
+ } else if (mesh instanceof Line && mesh.isLine) {
876
+ mode = WEBGL_CONSTANTS.LINE_STRIP;
877
+ } else if (mesh instanceof Points && mesh.isPoints) {
878
+ mode = WEBGL_CONSTANTS.POINTS;
879
+ } else {
880
+ mode = (mesh.material instanceof MeshBasicMaterial || mesh.material instanceof MeshDepthMaterial || mesh.material instanceof MeshLambertMaterial || mesh.material instanceof MeshNormalMaterial || mesh.material instanceof MeshPhongMaterial || mesh.material instanceof MeshStandardMaterial || mesh.material instanceof MeshToonMaterial || mesh.material instanceof ShaderMaterial) && mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
881
+ }
882
+ if (!geometry.isBufferGeometry) {
883
+ throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");
884
+ }
885
+ const meshDef = {};
886
+ const attributes = {};
887
+ const primitives = [];
888
+ const targets = [];
889
+ const nameConversion = {
890
+ uv: "TEXCOORD_0",
891
+ uv2: "TEXCOORD_1",
892
+ color: "COLOR_0",
893
+ skinWeight: "WEIGHTS_0",
894
+ skinIndex: "JOINTS_0"
895
+ };
896
+ const originalNormal = geometry.getAttribute("normal");
897
+ if (originalNormal !== void 0 && !(originalNormal instanceof InterleavedBufferAttribute) && !this.isNormalizedNormalAttribute(originalNormal)) {
898
+ console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.");
899
+ geometry.setAttribute("normal", this.createNormalizedNormalAttribute(originalNormal));
900
+ }
901
+ let modifiedAttribute = null;
902
+ for (let attributeName in geometry.attributes) {
903
+ if (attributeName.substr(0, 5) === "morph")
904
+ continue;
905
+ const attribute = geometry.attributes[attributeName];
906
+ attributeName = nameConversion[attributeName] || attributeName.toUpperCase();
907
+ const validVertexAttributes = /^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
908
+ if (!validVertexAttributes.test(attributeName))
909
+ attributeName = "_" + attributeName;
910
+ if (cache.attributes.has(this.getUID(attribute))) {
911
+ attributes[attributeName] = cache.attributes.get(this.getUID(attribute));
912
+ continue;
913
+ }
914
+ modifiedAttribute = null;
915
+ const array = attribute.array;
916
+ if (attributeName === "JOINTS_0" && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
917
+ console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
918
+ modifiedAttribute = new BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
919
+ }
920
+ const accessor = modifiedAttribute !== null && this.processAccessor(modifiedAttribute || attribute, geometry);
921
+ if (accessor) {
922
+ attributes[attributeName] = accessor;
923
+ cache.attributes.set(this.getUID(attribute), accessor);
924
+ }
925
+ }
926
+ if (originalNormal !== void 0)
927
+ geometry.setAttribute("normal", originalNormal);
928
+ if (Object.keys(attributes).length === 0)
929
+ return null;
930
+ if (mesh.morphTargetInfluences !== void 0 && mesh.morphTargetInfluences.length > 0) {
931
+ const weights = [];
932
+ const targetNames = [];
933
+ const reverseDictionary = {};
934
+ if (mesh.morphTargetDictionary !== void 0) {
935
+ for (const key in mesh.morphTargetDictionary) {
936
+ reverseDictionary[mesh.morphTargetDictionary[key]] = key;
937
+ }
938
+ }
939
+ for (let i = 0; i < mesh.morphTargetInfluences.length; ++i) {
940
+ const target = {};
941
+ let warned = false;
942
+ for (const attributeName in geometry.morphAttributes) {
943
+ if (attributeName !== "position" && attributeName !== "normal") {
944
+ if (!warned) {
945
+ console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported.");
946
+ warned = true;
947
+ }
948
+ continue;
949
+ }
950
+ const attribute = geometry.morphAttributes[attributeName][i];
951
+ const gltfAttributeName = attributeName.toUpperCase();
952
+ const baseAttribute = geometry.attributes[attributeName];
953
+ if (cache.attributes.has(this.getUID(attribute))) {
954
+ target[gltfAttributeName] = cache.attributes.get(this.getUID(attribute));
955
+ continue;
956
+ }
957
+ const relativeAttribute = attribute.clone();
958
+ if (!geometry.morphTargetsRelative) {
959
+ for (let j = 0, jl = attribute.count; j < jl; j++) {
960
+ relativeAttribute.setXYZ(
961
+ j,
962
+ attribute.getX(j) - baseAttribute.getX(j),
963
+ attribute.getY(j) - baseAttribute.getY(j),
964
+ attribute.getZ(j) - baseAttribute.getZ(j)
965
+ );
966
+ }
967
+ }
968
+ const accessor = this.processAccessor(relativeAttribute, geometry);
969
+ if (accessor != void 0) {
970
+ target[gltfAttributeName] = accessor;
971
+ }
972
+ cache.attributes.set(this.getUID(baseAttribute), target[gltfAttributeName]);
973
+ }
974
+ targets.push(target);
975
+ weights.push(mesh.morphTargetInfluences[i]);
976
+ if (mesh.morphTargetDictionary !== void 0)
977
+ targetNames.push(reverseDictionary[i]);
978
+ }
979
+ meshDef.weights = weights;
980
+ if (targetNames.length > 0) {
981
+ meshDef.extras = {};
982
+ meshDef.extras.targetNames = targetNames;
983
+ }
984
+ }
985
+ const isMultiMaterial = Array.isArray(mesh.material);
986
+ if (isMultiMaterial && geometry.groups.length === 0)
987
+ return null;
988
+ const materials = isMultiMaterial ? mesh.material : [mesh.material];
989
+ const groups = isMultiMaterial ? geometry.groups : [{ materialIndex: 0, start: void 0, count: void 0 }];
990
+ for (let i = 0, il = groups.length; i < il; i++) {
991
+ const primitive = {
992
+ mode,
993
+ attributes
994
+ };
995
+ if (geometry instanceof Object3D || geometry instanceof Material) {
996
+ this.serializeUserData(geometry, primitive);
997
+ }
998
+ if (targets.length > 0)
999
+ primitive.targets = targets;
1000
+ if (geometry.index !== null) {
1001
+ let cacheKey = this.getUID(geometry.index);
1002
+ if (groups[i].start !== void 0 || groups[i].count !== void 0) {
1003
+ cacheKey += `:${groups[i].start}:${groups[i].count}`;
1004
+ }
1005
+ if (cache.attributes.has(cacheKey)) {
1006
+ primitive.indices = cache.attributes.get(cacheKey);
1007
+ } else {
1008
+ primitive.indices = this.processAccessor(geometry.index, geometry, groups[i].start, groups[i].count);
1009
+ cache.attributes.set(cacheKey, primitive.indices);
1010
+ }
1011
+ if (primitive.indices === null)
1012
+ delete primitive.indices;
1013
+ }
1014
+ const materialIndex = groups[i].materialIndex;
1015
+ if (materialIndex !== void 0 && Array.isArray(materials)) {
1016
+ const targetMaterials = materials[materialIndex];
1017
+ if (!Array.isArray(targetMaterials)) {
1018
+ const material = this.processMaterial(targetMaterials);
1019
+ if (material !== null)
1020
+ primitive.material = material;
1021
+ primitives.push(primitive);
1022
+ }
1023
+ }
1024
+ }
1025
+ meshDef.primitives = primitives;
1026
+ if (!json.meshes)
1027
+ json.meshes = [];
1028
+ this._invokeAll(function(ext) {
1029
+ ext.writeMesh && ext.writeMesh(mesh, meshDef);
1030
+ });
1031
+ const index = json.meshes.push(meshDef) - 1;
1032
+ cache.meshes.set(meshCacheKey, index);
1033
+ return index;
1034
+ }
1035
+ /**
1036
+ * Process camera
1037
+ * @param {THREE.Camera} camera Camera to process
1038
+ * @return {Integer} Index of the processed mesh in the "camera" array
1039
+ */
1040
+ processCamera(camera) {
1041
+ const json = this.json;
1042
+ if (!json.cameras)
1043
+ json.cameras = [];
1044
+ const isOrtho = camera instanceof OrthographicCamera && camera.isOrthographicCamera;
1045
+ const cameraDef = {
1046
+ type: isOrtho ? "orthographic" : "perspective"
1047
+ };
1048
+ if (camera instanceof OrthographicCamera && isOrtho) {
1049
+ cameraDef.orthographic = {
1050
+ xmag: camera.right * 2,
1051
+ ymag: camera.top * 2,
1052
+ zfar: camera.far <= 0 ? 1e-3 : camera.far,
1053
+ znear: camera.near < 0 ? 0 : camera.near
1054
+ };
1055
+ } else if (camera instanceof PerspectiveCamera) {
1056
+ cameraDef.perspective = {
1057
+ aspectRatio: camera.aspect,
1058
+ yfov: MathUtils.degToRad(camera.fov),
1059
+ zfar: camera.far <= 0 ? 1e-3 : camera.far,
1060
+ znear: camera.near < 0 ? 0 : camera.near
1061
+ };
1062
+ }
1063
+ if (camera.name !== "")
1064
+ cameraDef.name = camera.type;
1065
+ return json.cameras.push(cameraDef) - 1;
1066
+ }
1067
+ /**
1068
+ * Creates glTF animation entry from AnimationClip object.
1069
+ *
1070
+ * Status:
1071
+ * - Only properties listed in PATH_PROPERTIES may be animated.
1072
+ *
1073
+ * @param {THREE.AnimationClip} clip
1074
+ * @param {THREE.Object3D} root
1075
+ * @return {number|null}
1076
+ */
1077
+ processAnimation(clip, root) {
1078
+ const json = this.json;
1079
+ const nodeMap = this.nodeMap;
1080
+ if (!json.animations)
1081
+ json.animations = [];
1082
+ clip = GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(), root);
1083
+ const tracks = clip.tracks;
1084
+ const channels = [];
1085
+ const samplers = [];
1086
+ for (let i = 0; i < tracks.length; ++i) {
1087
+ const track = tracks[i];
1088
+ const trackBinding = PropertyBinding.parseTrackName(track.name);
1089
+ let trackNode = PropertyBinding.findNode(root, trackBinding.nodeName);
1090
+ const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
1091
+ if (trackBinding.objectName === "bones") {
1092
+ if (trackNode.isSkinnedMesh) {
1093
+ trackNode = trackNode.skeleton.getBoneByName(trackBinding.objectIndex);
1094
+ } else {
1095
+ trackNode = void 0;
1096
+ }
1097
+ }
1098
+ if (!trackNode || !trackProperty) {
1099
+ console.warn('THREE.GLTFExporter: Could not export animation track "%s".', track.name);
1100
+ return null;
1101
+ }
1102
+ const inputItemSize = 1;
1103
+ let outputItemSize = track.values.length / track.times.length;
1104
+ if (trackProperty === PATH_PROPERTIES.morphTargetInfluences) {
1105
+ outputItemSize /= trackNode.morphTargetInfluences.length;
1106
+ }
1107
+ let interpolation;
1108
+ if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
1109
+ interpolation = "CUBICSPLINE";
1110
+ outputItemSize /= 3;
1111
+ } else if (track.getInterpolation() === InterpolateDiscrete) {
1112
+ interpolation = "STEP";
1113
+ } else {
1114
+ interpolation = "LINEAR";
1115
+ }
1116
+ samplers.push({
1117
+ input: this.processAccessor(new BufferAttribute(track.times, inputItemSize)),
1118
+ output: this.processAccessor(new BufferAttribute(track.values, outputItemSize)),
1119
+ interpolation
1120
+ });
1121
+ channels.push({
1122
+ sampler: samplers.length - 1,
1123
+ target: {
1124
+ node: nodeMap.get(trackNode),
1125
+ path: trackProperty
1126
+ }
1127
+ });
1128
+ }
1129
+ json.animations.push({
1130
+ name: clip.name || "clip_" + json.animations.length,
1131
+ samplers,
1132
+ channels
1133
+ });
1134
+ return json.animations.length - 1;
1135
+ }
1136
+ /**
1137
+ * @param {THREE.Object3D} object
1138
+ * @return {number|null}
1139
+ */
1140
+ processSkin(object) {
1141
+ const json = this.json;
1142
+ const nodeMap = this.nodeMap;
1143
+ if (json.nodes !== void 0 && object instanceof SkinnedMesh) {
1144
+ const node = json.nodes[nodeMap.get(object)];
1145
+ const skeleton = object.skeleton;
1146
+ if (skeleton === void 0)
1147
+ return null;
1148
+ const rootJoint = object.skeleton.bones[0];
1149
+ if (rootJoint === void 0)
1150
+ return null;
1151
+ const joints = [];
1152
+ const inverseBindMatrices = new Float32Array(skeleton.bones.length * 16);
1153
+ const temporaryBoneInverse = new Matrix4();
1154
+ for (let i = 0; i < skeleton.bones.length; ++i) {
1155
+ joints.push(nodeMap.get(skeleton.bones[i]));
1156
+ temporaryBoneInverse.copy(skeleton.boneInverses[i]);
1157
+ temporaryBoneInverse.multiply(object.bindMatrix).toArray(inverseBindMatrices, i * 16);
1158
+ }
1159
+ if (json.skins === void 0)
1160
+ json.skins = [];
1161
+ json.skins.push({
1162
+ inverseBindMatrices: this.processAccessor(new BufferAttribute(inverseBindMatrices, 16)),
1163
+ joints,
1164
+ skeleton: nodeMap.get(rootJoint)
1165
+ });
1166
+ const skinIndex = node.skin = json.skins.length - 1;
1167
+ return skinIndex;
1168
+ } else {
1169
+ return null;
1170
+ }
1171
+ }
1172
+ /**
1173
+ * Process Object3D node
1174
+ * @param {THREE.Object3D} node Object3D to processNode
1175
+ * @return {Integer} Index of the node in the nodes list
1176
+ */
1177
+ processNode(object) {
1178
+ const json = this.json;
1179
+ const options = this.options;
1180
+ const nodeMap = this.nodeMap;
1181
+ if (!json.nodes)
1182
+ json.nodes = [];
1183
+ const nodeDef = {};
1184
+ if (options.trs) {
1185
+ const rotation = object.quaternion.toArray();
1186
+ const position = object.position.toArray();
1187
+ const scale = object.scale.toArray();
1188
+ if (!this.equalArray(rotation, [0, 0, 0, 1])) {
1189
+ nodeDef.rotation = rotation;
1190
+ }
1191
+ if (!this.equalArray(position, [0, 0, 0])) {
1192
+ nodeDef.translation = position;
1193
+ }
1194
+ if (!this.equalArray(scale, [1, 1, 1])) {
1195
+ nodeDef.scale = scale;
1196
+ }
1197
+ } else {
1198
+ if (object.matrixAutoUpdate) {
1199
+ object.updateMatrix();
1200
+ }
1201
+ if (!this.isIdentityMatrix(object.matrix)) {
1202
+ nodeDef.matrix = object.matrix.elements;
1203
+ }
1204
+ }
1205
+ if (object.name !== "")
1206
+ nodeDef.name = String(object.name);
1207
+ this.serializeUserData(object, nodeDef);
1208
+ if ((object instanceof Mesh && object.isMesh || object instanceof Line && object.isLine || object instanceof Points && object.isPoints) && object instanceof Mesh) {
1209
+ const meshIndex = this.processMesh(object);
1210
+ if (meshIndex !== null)
1211
+ nodeDef.mesh = meshIndex;
1212
+ } else if (object instanceof Camera && object.isCamera) {
1213
+ nodeDef.camera = this.processCamera(object);
1214
+ }
1215
+ if (object instanceof SkinnedMesh && object.isSkinnedMesh)
1216
+ this.skins.push(object);
1217
+ if (object.children.length > 0) {
1218
+ const children = [];
1219
+ for (let i = 0, l = object.children.length; i < l; i++) {
1220
+ const child = object.children[i];
1221
+ if (child.visible || !options.onlyVisible) {
1222
+ const nodeIndex2 = this.processNode(child);
1223
+ if (nodeIndex2 !== null)
1224
+ children.push(nodeIndex2);
1225
+ }
1226
+ }
1227
+ if (children.length > 0)
1228
+ nodeDef.children = children;
1229
+ }
1230
+ this._invokeAll(function(ext) {
1231
+ ext.writeNode && ext.writeNode(object, nodeDef);
1232
+ });
1233
+ const nodeIndex = json.nodes.push(nodeDef) - 1;
1234
+ nodeMap.set(object, nodeIndex);
1235
+ return nodeIndex;
1236
+ }
1237
+ /**
1238
+ * Process Scene
1239
+ * @param {Scene} node Scene to process
1240
+ */
1241
+ processScene(scene) {
1242
+ const json = this.json;
1243
+ const options = this.options;
1244
+ if (!json.scenes) {
1245
+ json.scenes = [];
1246
+ json.scene = 0;
1247
+ }
1248
+ const sceneDef = {};
1249
+ if (scene.name !== "")
1250
+ sceneDef.name = scene.name;
1251
+ json.scenes.push(sceneDef);
1252
+ const nodes = [];
1253
+ for (let i = 0, l = scene.children.length; i < l; i++) {
1254
+ const child = scene.children[i];
1255
+ if (child.visible || !options.onlyVisible) {
1256
+ const nodeIndex = this.processNode(child);
1257
+ if (nodeIndex !== null)
1258
+ nodes.push(nodeIndex);
1259
+ }
1260
+ }
1261
+ if (nodes.length > 0)
1262
+ sceneDef.nodes = nodes;
1263
+ this.serializeUserData(scene, sceneDef);
1264
+ }
1265
+ processObjects(objects) {
1266
+ const scene = new Scene();
1267
+ scene.name = "AuxScene";
1268
+ for (let i = 0; i < objects.length; i++) {
1269
+ scene.children.push(objects[i]);
1270
+ }
1271
+ this.processScene(scene);
1272
+ }
1273
+ /**
1274
+ * @param {THREE.Object3D|Array<THREE.Object3D>} input
1275
+ */
1276
+ processInput(input) {
1277
+ const options = this.options;
1278
+ input = input instanceof Array ? input : [input];
1279
+ this._invokeAll(function(ext) {
1280
+ ext.beforeParse && ext.beforeParse(input);
1281
+ });
1282
+ const objectsWithoutScene = [];
1283
+ for (let i = 0; i < input.length; i++) {
1284
+ const inputScene = input[i];
1285
+ if (inputScene instanceof Scene) {
1286
+ this.processScene(inputScene);
1287
+ } else {
1288
+ objectsWithoutScene.push(input[i]);
1289
+ }
1290
+ }
1291
+ if (objectsWithoutScene.length > 0)
1292
+ this.processObjects(objectsWithoutScene);
1293
+ for (let i = 0; i < this.skins.length; ++i) {
1294
+ this.processSkin(this.skins[i]);
1295
+ }
1296
+ for (let i = 0; options.animations !== void 0 && i < options.animations.length; ++i) {
1297
+ this.processAnimation(options.animations[i], input[0]);
1298
+ }
1299
+ this._invokeAll(function(ext) {
1300
+ ext.afterParse && ext.afterParse(input);
1301
+ });
1302
+ }
1303
+ _invokeAll(func) {
1304
+ for (let i = 0, il = this.plugins.length; i < il; i++) {
1305
+ func(this.plugins[i]);
1306
+ }
1307
+ }
1308
+ //------------------------------------------------------------------------------
1309
+ // Utility functions
1310
+ //------------------------------------------------------------------------------
1311
+ /**
1312
+ * Compare two arrays
1313
+ * @param {Array} array1 Array 1 to compare
1314
+ * @param {Array} array2 Array 2 to compare
1315
+ * @return {Boolean} Returns true if both arrays are equal
1316
+ */
1317
+ equalArray(array1, array2) {
1318
+ return array1.length === array2.length && array1.every(function(element, index) {
1319
+ return element === array2[index];
1320
+ });
1321
+ }
1322
+ /**
1323
+ * Converts a string to an ArrayBuffer.
1324
+ * @param {string} text
1325
+ * @return {ArrayBuffer}
1326
+ */
1327
+ stringToArrayBuffer(text) {
1328
+ if (window.TextEncoder !== void 0) {
1329
+ return new TextEncoder().encode(text).buffer;
1330
+ }
1331
+ const array = new Uint8Array(new ArrayBuffer(text.length));
1332
+ for (let i = 0, il = text.length; i < il; i++) {
1333
+ const value = text.charCodeAt(i);
1334
+ array[i] = value > 255 ? 32 : value;
1335
+ }
1336
+ return array.buffer;
1337
+ }
1338
+ isIdentityMatrix(matrix) {
1339
+ return this.equalArray(matrix.elements, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
1340
+ }
1341
+ getMinMax(attribute, start, count) {
1342
+ const output = {
1343
+ min: new Array(attribute.itemSize).fill(Number.POSITIVE_INFINITY),
1344
+ max: new Array(attribute.itemSize).fill(Number.NEGATIVE_INFINITY)
1345
+ };
1346
+ for (let i = start; i < start + count; i++) {
1347
+ for (let a = 0; a < attribute.itemSize; a++) {
1348
+ let value;
1349
+ if (attribute.itemSize > 4) {
1350
+ value = attribute.array[i * attribute.itemSize + a];
1351
+ } else {
1352
+ if (a === 0)
1353
+ value = attribute.getX(i);
1354
+ else if (a === 1)
1355
+ value = attribute.getY(i);
1356
+ else if (a === 2)
1357
+ value = attribute.getZ(i);
1358
+ else if (a === 3)
1359
+ value = attribute.getW(i);
1360
+ }
1361
+ if (value !== void 0) {
1362
+ output.min[a] = Math.min(output.min[a], value);
1363
+ output.max[a] = Math.max(output.max[a], value);
1364
+ }
1365
+ }
1366
+ }
1367
+ return output;
1368
+ }
1369
+ /**
1370
+ * Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
1371
+ * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
1372
+ */
1373
+ getPaddedBufferSize(bufferSize) {
1374
+ return Math.ceil(bufferSize / 4) * 4;
1375
+ }
1376
+ /**
1377
+ * Returns a buffer aligned to 4-byte boundary.
1378
+ *
1379
+ * @param {ArrayBuffer} arrayBuffer Buffer to pad
1380
+ * @param {Integer} paddingByte (Optional)
1381
+ * @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
1382
+ */
1383
+ getPaddedArrayBuffer(arrayBuffer, paddingByte = 0) {
1384
+ const paddedLength = this.getPaddedBufferSize(arrayBuffer.byteLength);
1385
+ if (paddedLength !== arrayBuffer.byteLength) {
1386
+ const array = new Uint8Array(paddedLength);
1387
+ array.set(new Uint8Array(arrayBuffer));
1388
+ if (paddingByte !== 0) {
1389
+ for (let i = arrayBuffer.byteLength; i < paddedLength; i++) {
1390
+ array[i] = paddingByte;
1391
+ }
1392
+ }
1393
+ return array.buffer;
1394
+ }
1395
+ return arrayBuffer;
1396
+ }
1397
+ }
1398
+ class GLTFLightExtension {
1399
+ constructor(writer) {
1400
+ __publicField(this, "writer");
1401
+ __publicField(this, "name");
1402
+ this.writer = writer;
1403
+ this.name = "KHR_lights_punctual";
1404
+ }
1405
+ writeNode(light, nodeDef) {
1406
+ if (!light.isLight)
1407
+ return;
1408
+ if (!(light instanceof DirectionalLight && light.isDirectionalLight) && // @ts-expect-error
1409
+ !(light instanceof PointLight && light.isPointLight) && !(light instanceof SpotLight && light.isSpotLight)) {
1410
+ console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.", light);
1411
+ return;
1412
+ }
1413
+ const writer = this.writer;
1414
+ const json = writer.json;
1415
+ const extensionsUsed = writer.extensionsUsed;
1416
+ const lightDef = {};
1417
+ if (light.name)
1418
+ lightDef.name = light.name;
1419
+ lightDef.color = light.color.toArray();
1420
+ lightDef.intensity = light.intensity;
1421
+ if (light instanceof DirectionalLight && light.isDirectionalLight) {
1422
+ lightDef.type = "directional";
1423
+ } else if (light instanceof PointLight && // @ts-expect-error
1424
+ light.isPointLight) {
1425
+ lightDef.type = "point";
1426
+ if (light.distance > 0)
1427
+ lightDef.range = light.distance;
1428
+ } else if (light instanceof SpotLight && light.isSpotLight) {
1429
+ lightDef.type = "spot";
1430
+ if (light.distance > 0)
1431
+ lightDef.range = light.distance;
1432
+ lightDef.spot = {};
1433
+ lightDef.spot.innerConeAngle = (light.penumbra - 1) * light.angle * -1;
1434
+ lightDef.spot.outerConeAngle = light.angle;
1435
+ }
1436
+ if (!(light instanceof DirectionalLight) && light.decay !== void 0 && light.decay !== 2) {
1437
+ console.warn(
1438
+ "THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."
1439
+ );
1440
+ }
1441
+ if (!(light instanceof PointLight) && light.target && (light.target.parent !== light || light.target.position.x !== 0 || light.target.position.y !== 0 || light.target.position.z !== -1)) {
1442
+ console.warn(
1443
+ "THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."
1444
+ );
1445
+ }
1446
+ if (!extensionsUsed[this.name]) {
1447
+ json.extensions = json.extensions || {};
1448
+ json.extensions[this.name] = { lights: [] };
1449
+ extensionsUsed[this.name] = true;
1450
+ }
1451
+ if (json.extensions !== void 0) {
1452
+ const lights = json.extensions[this.name].lights;
1453
+ lights.push(lightDef);
1454
+ nodeDef.extensions = nodeDef.extensions || {};
1455
+ nodeDef.extensions[this.name] = { light: lights.length - 1 };
1456
+ }
1457
+ }
1458
+ }
1459
+ class GLTFMaterialsUnlitExtension {
1460
+ constructor(writer) {
1461
+ __publicField(this, "writer");
1462
+ __publicField(this, "name");
1463
+ this.writer = writer;
1464
+ this.name = "KHR_materials_unlit";
1465
+ }
1466
+ writeMaterial(material, materialDef) {
1467
+ if (!(material instanceof MeshBasicMaterial && // @ts-expect-error
1468
+ material.isMeshBasicMaterial)) {
1469
+ return;
1470
+ }
1471
+ const writer = this.writer;
1472
+ const extensionsUsed = writer.extensionsUsed;
1473
+ materialDef.extensions = materialDef.extensions || {};
1474
+ materialDef.extensions[this.name] = {};
1475
+ extensionsUsed[this.name] = true;
1476
+ materialDef.pbrMetallicRoughness.metallicFactor = 0;
1477
+ materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
1478
+ }
1479
+ }
1480
+ class GLTFMaterialsPBRSpecularGlossiness {
1481
+ constructor(writer) {
1482
+ __publicField(this, "writer");
1483
+ __publicField(this, "name");
1484
+ this.writer = writer;
1485
+ this.name = "KHR_materials_pbrSpecularGlossiness";
1486
+ }
1487
+ writeMaterial(material, materialDef) {
1488
+ if (!material.isGLTFSpecularGlossinessMaterial)
1489
+ return;
1490
+ const writer = this.writer;
1491
+ const extensionsUsed = writer.extensionsUsed;
1492
+ const extensionDef = {};
1493
+ if (materialDef.pbrMetallicRoughness.baseColorFactor) {
1494
+ extensionDef.diffuseFactor = materialDef.pbrMetallicRoughness.baseColorFactor;
1495
+ }
1496
+ if (material instanceof MeshPhongMaterial) {
1497
+ const specularFactor = [1, 1, 1];
1498
+ material.specular.toArray(specularFactor, 0);
1499
+ extensionDef.specularFactor = specularFactor;
1500
+ extensionDef.glossinessFactor = // @ts-expect-error
1501
+ material.glossiness;
1502
+ }
1503
+ if (materialDef.pbrMetallicRoughness.baseColorTexture) {
1504
+ extensionDef.diffuseTexture = materialDef.pbrMetallicRoughness.baseColorTexture;
1505
+ }
1506
+ if ((material instanceof MeshBasicMaterial || material instanceof MeshLambertMaterial || material instanceof MeshPhongMaterial) && material.specularMap) {
1507
+ const specularMapDef = { index: writer.processTexture(material.specularMap) };
1508
+ writer.applyTextureTransform(specularMapDef, material.specularMap);
1509
+ extensionDef.specularGlossinessTexture = specularMapDef;
1510
+ }
1511
+ materialDef.extensions = materialDef.extensions || {};
1512
+ materialDef.extensions[this.name] = extensionDef;
1513
+ extensionsUsed[this.name] = true;
1514
+ }
1515
+ }
1516
+ class GLTFMaterialsTransmissionExtension {
1517
+ constructor(writer) {
1518
+ __publicField(this, "writer");
1519
+ __publicField(this, "name");
1520
+ this.writer = writer;
1521
+ this.name = "KHR_materials_transmission";
1522
+ }
1523
+ writeMaterial(material, materialDef) {
1524
+ if (!(material instanceof MeshPhysicalMaterial && // @ts-expect-error
1525
+ material.isMeshPhysicalMaterial) || material.transmission === 0) {
1526
+ return;
1527
+ }
1528
+ const writer = this.writer;
1529
+ const extensionsUsed = writer.extensionsUsed;
1530
+ const extensionDef = {};
1531
+ extensionDef.transmissionFactor = material.transmission;
1532
+ if (material.transmissionMap) {
1533
+ const transmissionMapDef = { index: writer.processTexture(material.transmissionMap) };
1534
+ writer.applyTextureTransform(transmissionMapDef, material.transmissionMap);
1535
+ extensionDef.transmissionTexture = transmissionMapDef;
1536
+ }
1537
+ materialDef.extensions = materialDef.extensions || {};
1538
+ materialDef.extensions[this.name] = extensionDef;
1539
+ extensionsUsed[this.name] = true;
1540
+ }
1541
+ }
1542
+ class GLTFMaterialsVolumeExtension {
1543
+ constructor(writer) {
1544
+ __publicField(this, "writer");
1545
+ __publicField(this, "name");
1546
+ this.writer = writer;
1547
+ this.name = "KHR_materials_volume";
1548
+ }
1549
+ writeMaterial(material, materialDef) {
1550
+ if (!(material instanceof MeshPhysicalMaterial && // @ts-expect-error
1551
+ material.isMeshPhysicalMaterial) || material.thickness === 0) {
1552
+ return;
1553
+ }
1554
+ const writer = this.writer;
1555
+ const extensionsUsed = writer.extensionsUsed;
1556
+ const extensionDef = {};
1557
+ extensionDef.thickness = material.thickness;
1558
+ if (material.thicknessMap) {
1559
+ const thicknessMapDef = {
1560
+ index: writer.processTexture(material.thicknessMap)
1561
+ };
1562
+ writer.applyTextureTransform(thicknessMapDef, material.thicknessMap);
1563
+ extensionDef.thicknessTexture = thicknessMapDef;
1564
+ }
1565
+ extensionDef.attenuationDistance = material.attenuationDistance;
1566
+ extensionDef.attenuationColor = //@ts-expect-error
1567
+ material.attenuationTint.toArray();
1568
+ materialDef.extensions = materialDef.extensions || {};
1569
+ materialDef.extensions[this.name] = extensionDef;
1570
+ extensionsUsed[this.name] = true;
1571
+ }
1572
+ }
1573
+ export {
1574
+ GLTFExporter
1575
+ };