three-stdlib 2.22.7 → 2.22.8
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- package/dist/_polyfill/CompressedArrayTexture.js +12 -0
- package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
- package/dist/_polyfill/Data3DTexture.js +17 -0
- package/dist/_polyfill/Data3DTexture.mjs +17 -0
- package/dist/animation/AnimationClipCreator.d.ts +12 -0
- package/dist/animation/AnimationClipCreator.js +57 -0
- package/dist/animation/AnimationClipCreator.mjs +57 -0
- package/dist/animation/CCDIKSolver.d.ts +25 -0
- package/dist/animation/CCDIKSolver.js +224 -0
- package/dist/animation/CCDIKSolver.mjs +224 -0
- package/dist/animation/MMDAnimationHelper.d.ts +93 -0
- package/dist/animation/MMDAnimationHelper.js +590 -0
- package/dist/animation/MMDAnimationHelper.mjs +590 -0
- package/dist/animation/MMDPhysics.d.ts +114 -0
- package/dist/animation/MMDPhysics.js +819 -0
- package/dist/animation/MMDPhysics.mjs +819 -0
- package/dist/cameras/CinematicCamera.d.ts +34 -0
- package/dist/cameras/CinematicCamera.js +131 -0
- package/dist/cameras/CinematicCamera.mjs +131 -0
- package/dist/controls/ArcballControls.d.ts +374 -0
- package/dist/controls/ArcballControls.js +2039 -0
- package/dist/controls/ArcballControls.mjs +2039 -0
- package/dist/controls/DeviceOrientationControls.d.ts +27 -0
- package/dist/controls/DeviceOrientationControls.js +84 -0
- package/dist/controls/DeviceOrientationControls.mjs +84 -0
- package/dist/controls/DragControls.d.ts +34 -0
- package/dist/controls/DragControls.js +182 -0
- package/dist/controls/DragControls.mjs +182 -0
- package/dist/controls/FirstPersonControls.d.ts +48 -0
- package/dist/controls/FirstPersonControls.js +229 -0
- package/dist/controls/FirstPersonControls.mjs +229 -0
- package/dist/controls/FlyControls.d.ts +32 -0
- package/dist/controls/FlyControls.js +248 -0
- package/dist/controls/FlyControls.mjs +248 -0
- package/dist/controls/OrbitControls.d.ts +63 -0
- package/dist/controls/OrbitControls.js +781 -0
- package/dist/controls/OrbitControls.mjs +781 -0
- package/dist/controls/PointerLockControls.d.ts +24 -0
- package/dist/controls/PointerLockControls.js +103 -0
- package/dist/controls/PointerLockControls.mjs +103 -0
- package/dist/controls/TrackballControls.d.ts +95 -0
- package/dist/controls/TrackballControls.js +502 -0
- package/dist/controls/TrackballControls.mjs +502 -0
- package/dist/controls/TransformControls.d.ts +151 -0
- package/dist/controls/TransformControls.js +1089 -0
- package/dist/controls/TransformControls.mjs +1089 -0
- package/dist/controls/experimental/CameraControls.d.ts +212 -0
- package/dist/controls/experimental/CameraControls.js +736 -0
- package/dist/controls/experimental/CameraControls.mjs +736 -0
- package/dist/csm/CSM.d.ts +61 -0
- package/dist/csm/CSM.js +244 -0
- package/dist/csm/CSM.mjs +244 -0
- package/dist/csm/CSMFrustum.d.ts +19 -0
- package/dist/csm/CSMFrustum.js +75 -0
- package/dist/csm/CSMFrustum.mjs +75 -0
- package/dist/csm/CSMHelper.d.ts +26 -0
- package/dist/csm/CSMHelper.js +114 -0
- package/dist/csm/CSMHelper.mjs +114 -0
- package/dist/csm/CSMShader.d.ts +4 -0
- package/dist/csm/CSMShader.js +257 -0
- package/dist/csm/CSMShader.mjs +257 -0
- package/dist/curves/CurveExtras.d.ts +68 -0
- package/dist/curves/CurveExtras.js +224 -0
- package/dist/curves/CurveExtras.mjs +224 -0
- package/dist/curves/NURBSCurve.d.ts +11 -0
- package/dist/curves/NURBSCurve.js +35 -0
- package/dist/curves/NURBSCurve.mjs +35 -0
- package/dist/curves/NURBSSurface.d.ts +13 -0
- package/dist/curves/NURBSSurface.js +28 -0
- package/dist/curves/NURBSSurface.mjs +28 -0
- package/dist/curves/NURBSUtils.d.ts +22 -0
- package/dist/curves/NURBSUtils.js +226 -0
- package/dist/curves/NURBSUtils.mjs +226 -0
- package/dist/custom.d.ts +5 -0
- package/dist/deprecated/Geometry.d.ts +342 -0
- package/dist/deprecated/Geometry.js +971 -0
- package/dist/deprecated/Geometry.mjs +971 -0
- package/dist/effects/AnaglyphEffect.d.ts +11 -0
- package/dist/effects/AnaglyphEffect.js +121 -0
- package/dist/effects/AnaglyphEffect.mjs +121 -0
- package/dist/effects/AsciiEffect.d.ts +18 -0
- package/dist/effects/AsciiEffect.js +173 -0
- package/dist/effects/AsciiEffect.mjs +173 -0
- package/dist/effects/OutlineEffect.d.ts +28 -0
- package/dist/effects/OutlineEffect.js +298 -0
- package/dist/effects/OutlineEffect.mjs +298 -0
- package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
- package/dist/effects/ParallaxBarrierEffect.js +64 -0
- package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
- package/dist/effects/PeppersGhostEffect.d.ts +10 -0
- package/dist/effects/PeppersGhostEffect.js +85 -0
- package/dist/effects/PeppersGhostEffect.mjs +85 -0
- package/dist/effects/StereoEffect.d.ts +9 -0
- package/dist/effects/StereoEffect.js +32 -0
- package/dist/effects/StereoEffect.mjs +32 -0
- package/dist/environments/RoomEnvironment.d.ts +5 -0
- package/dist/environments/RoomEnvironment.js +95 -0
- package/dist/environments/RoomEnvironment.mjs +78 -0
- package/dist/exporters/ColladaExporter.d.ts +50 -0
- package/dist/exporters/ColladaExporter.js +331 -0
- package/dist/exporters/ColladaExporter.mjs +331 -0
- package/dist/exporters/DRACOExporter.d.ts +23 -0
- package/dist/exporters/DRACOExporter.js +141 -0
- package/dist/exporters/DRACOExporter.mjs +141 -0
- package/dist/exporters/GLTFExporter.d.ts +446 -0
- package/dist/exporters/GLTFExporter.js +1575 -0
- package/dist/exporters/GLTFExporter.mjs +1575 -0
- package/dist/exporters/MMDExporter.d.ts +12 -0
- package/dist/exporters/MMDExporter.js +131 -0
- package/dist/exporters/MMDExporter.mjs +131 -0
- package/dist/exporters/OBJExporter.d.ts +18 -0
- package/dist/exporters/OBJExporter.js +181 -0
- package/dist/exporters/OBJExporter.mjs +181 -0
- package/dist/exporters/PLYExporter.d.ts +23 -0
- package/dist/exporters/PLYExporter.js +280 -0
- package/dist/exporters/PLYExporter.mjs +280 -0
- package/dist/exporters/STLExporter.d.ts +31 -0
- package/dist/exporters/STLExporter.js +146 -0
- package/dist/exporters/STLExporter.mjs +146 -0
- package/dist/exporters/USDZExporter.d.ts +27 -0
- package/dist/exporters/USDZExporter.js +340 -0
- package/dist/exporters/USDZExporter.mjs +340 -0
- package/dist/geometries/BoxLineGeometry.d.ts +12 -0
- package/dist/geometries/BoxLineGeometry.js +45 -0
- package/dist/geometries/BoxLineGeometry.mjs +45 -0
- package/dist/geometries/ConvexGeometry.d.ts +5 -0
- package/dist/geometries/ConvexGeometry.js +29 -0
- package/dist/geometries/ConvexGeometry.mjs +29 -0
- package/dist/geometries/DecalGeometry.d.ts +10 -0
- package/dist/geometries/DecalGeometry.js +184 -0
- package/dist/geometries/DecalGeometry.mjs +184 -0
- package/dist/geometries/LightningStrike.d.ts +108 -0
- package/dist/geometries/LightningStrike.js +548 -0
- package/dist/geometries/LightningStrike.mjs +548 -0
- package/dist/geometries/ParametricGeometries.d.ts +26 -0
- package/dist/geometries/ParametricGeometries.js +129 -0
- package/dist/geometries/ParametricGeometries.mjs +129 -0
- package/dist/geometries/ParametricGeometry.d.ts +18 -0
- package/dist/geometries/ParametricGeometry.js +63 -0
- package/dist/geometries/ParametricGeometry.mjs +63 -0
- package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/dist/geometries/RoundedBoxGeometry.js +91 -0
- package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
- package/dist/geometries/TeapotGeometry.d.ts +13 -0
- package/dist/geometries/TeapotGeometry.js +1563 -0
- package/dist/geometries/TeapotGeometry.mjs +1563 -0
- package/dist/geometries/TextGeometry.d.ts +18 -0
- package/dist/geometries/TextGeometry.js +27 -0
- package/dist/geometries/TextGeometry.mjs +27 -0
- package/dist/helpers/LightProbeHelper.d.ts +10 -0
- package/dist/helpers/LightProbeHelper.js +73 -0
- package/dist/helpers/LightProbeHelper.mjs +73 -0
- package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
- package/dist/helpers/PositionalAudioHelper.js +68 -0
- package/dist/helpers/PositionalAudioHelper.mjs +68 -0
- package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
- package/dist/helpers/RectAreaLightHelper.js +44 -0
- package/dist/helpers/RectAreaLightHelper.mjs +44 -0
- package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
- package/dist/helpers/VertexNormalsHelper.js +54 -0
- package/dist/helpers/VertexNormalsHelper.mjs +54 -0
- package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
- package/dist/helpers/VertexTangentsHelper.js +45 -0
- package/dist/helpers/VertexTangentsHelper.mjs +45 -0
- package/dist/index.d.ts +325 -0
- package/dist/index.js +978 -0
- package/dist/index.mjs +978 -0
- package/dist/interactive/HTMLMesh.d.ts +6 -0
- package/dist/interactive/HTMLMesh.js +325 -0
- package/dist/interactive/HTMLMesh.mjs +325 -0
- package/dist/interactive/InteractiveGroup.d.ts +5 -0
- package/dist/interactive/InteractiveGroup.js +68 -0
- package/dist/interactive/InteractiveGroup.mjs +68 -0
- package/dist/interactive/SelectionBox.d.ts +15 -0
- package/dist/interactive/SelectionBox.js +137 -0
- package/dist/interactive/SelectionBox.mjs +137 -0
- package/dist/interactive/SelectionHelper.d.ts +17 -0
- package/dist/interactive/SelectionHelper.js +54 -0
- package/dist/interactive/SelectionHelper.mjs +54 -0
- package/dist/libs/MeshoptDecoder.d.ts +12 -0
- package/dist/libs/MeshoptDecoder.js +221 -0
- package/dist/libs/MeshoptDecoder.mjs +221 -0
- package/dist/libs/MotionControllers.d.ts +175 -0
- package/dist/libs/MotionControllers.js +325 -0
- package/dist/libs/MotionControllers.mjs +325 -0
- package/dist/lights/LightProbeGenerator.d.ts +6 -0
- package/dist/lights/LightProbeGenerator.js +145 -0
- package/dist/lights/LightProbeGenerator.mjs +145 -0
- package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
- package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
- package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/dist/lines/Line2.d.ts +11 -0
- package/dist/lines/Line2.js +13 -0
- package/dist/lines/Line2.mjs +13 -0
- package/dist/lines/LineGeometry.d.ts +10 -0
- package/dist/lines/LineGeometry.js +44 -0
- package/dist/lines/LineGeometry.mjs +44 -0
- package/dist/lines/LineMaterial.d.ts +31 -0
- package/dist/lines/LineMaterial.js +547 -0
- package/dist/lines/LineMaterial.mjs +547 -0
- package/dist/lines/LineSegments2.d.ts +14 -0
- package/dist/lines/LineSegments2.js +203 -0
- package/dist/lines/LineSegments2.mjs +203 -0
- package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
- package/dist/lines/LineSegmentsGeometry.js +124 -0
- package/dist/lines/LineSegmentsGeometry.mjs +124 -0
- package/dist/lines/Wireframe.d.ts +11 -0
- package/dist/lines/Wireframe.js +32 -0
- package/dist/lines/Wireframe.mjs +32 -0
- package/dist/lines/WireframeGeometry2.d.ts +8 -0
- package/dist/lines/WireframeGeometry2.js +13 -0
- package/dist/lines/WireframeGeometry2.mjs +13 -0
- package/dist/loaders/3DMLoader.d.ts +17 -0
- package/dist/loaders/3DMLoader.js +803 -0
- package/dist/loaders/3DMLoader.mjs +803 -0
- package/dist/loaders/3MFLoader.d.ts +16 -0
- package/dist/loaders/3MFLoader.js +854 -0
- package/dist/loaders/3MFLoader.mjs +854 -0
- package/dist/loaders/AMFLoader.d.ts +14 -0
- package/dist/loaders/AMFLoader.js +284 -0
- package/dist/loaders/AMFLoader.mjs +284 -0
- package/dist/loaders/AssimpLoader.js +1396 -0
- package/dist/loaders/AssimpLoader.mjs +1396 -0
- package/dist/loaders/BVHLoader.d.ts +21 -0
- package/dist/loaders/BVHLoader.js +207 -0
- package/dist/loaders/BVHLoader.mjs +207 -0
- package/dist/loaders/BasisTextureLoader.d.ts +32 -0
- package/dist/loaders/BasisTextureLoader.js +480 -0
- package/dist/loaders/BasisTextureLoader.mjs +480 -0
- package/dist/loaders/ColladaLoader.d.ts +20 -0
- package/dist/loaders/ColladaLoader.js +2405 -0
- package/dist/loaders/ColladaLoader.mjs +2405 -0
- package/dist/loaders/DDSLoader.d.ts +16 -0
- package/dist/loaders/DDSLoader.js +148 -0
- package/dist/loaders/DDSLoader.mjs +148 -0
- package/dist/loaders/DRACOLoader.d.ts +18 -0
- package/dist/loaders/DRACOLoader.js +341 -0
- package/dist/loaders/DRACOLoader.mjs +341 -0
- package/dist/loaders/EXRLoader.d.ts +18 -0
- package/dist/loaders/EXRLoader.js +1354 -0
- package/dist/loaders/EXRLoader.mjs +1354 -0
- package/dist/loaders/FBXLoader.d.ts +14 -0
- package/dist/loaders/FBXLoader.js +2457 -0
- package/dist/loaders/FBXLoader.mjs +2457 -0
- package/dist/loaders/FontLoader.d.ts +36 -0
- package/dist/loaders/FontLoader.js +120 -0
- package/dist/loaders/FontLoader.mjs +120 -0
- package/dist/loaders/GCodeLoader.d.ts +15 -0
- package/dist/loaders/GCodeLoader.js +141 -0
- package/dist/loaders/GCodeLoader.mjs +141 -0
- package/dist/loaders/GLTFLoader.d.ts +153 -0
- package/dist/loaders/GLTFLoader.js +2459 -0
- package/dist/loaders/GLTFLoader.mjs +2459 -0
- package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/dist/loaders/HDRCubeTextureLoader.js +75 -0
- package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
- package/dist/loaders/KMZLoader.d.ts +16 -0
- package/dist/loaders/KMZLoader.js +75 -0
- package/dist/loaders/KMZLoader.mjs +75 -0
- package/dist/loaders/KTX2Loader.d.ts +16 -0
- package/dist/loaders/KTX2Loader.js +461 -0
- package/dist/loaders/KTX2Loader.mjs +461 -0
- package/dist/loaders/KTXLoader.d.ts +16 -0
- package/dist/loaders/KTXLoader.js +93 -0
- package/dist/loaders/KTXLoader.mjs +93 -0
- package/dist/loaders/LDrawLoader.d.ts +26 -0
- package/dist/loaders/LDrawLoader.js +1424 -0
- package/dist/loaders/LDrawLoader.mjs +1424 -0
- package/dist/loaders/LUT3dlLoader.d.ts +20 -0
- package/dist/loaders/LUT3dlLoader.js +103 -0
- package/dist/loaders/LUT3dlLoader.mjs +103 -0
- package/dist/loaders/LUTCubeLoader.d.ts +23 -0
- package/dist/loaders/LUTCubeLoader.js +107 -0
- package/dist/loaders/LUTCubeLoader.mjs +107 -0
- package/dist/loaders/LWOLoader.d.ts +26 -0
- package/dist/loaders/LWOLoader.js +645 -0
- package/dist/loaders/LWOLoader.mjs +645 -0
- package/dist/loaders/LottieLoader.d.ts +15 -0
- package/dist/loaders/LottieLoader.js +47 -0
- package/dist/loaders/LottieLoader.mjs +47 -0
- package/dist/loaders/MD2Loader.d.ts +14 -0
- package/dist/loaders/MD2Loader.js +359 -0
- package/dist/loaders/MD2Loader.mjs +359 -0
- package/dist/loaders/MDDLoader.d.ts +19 -0
- package/dist/loaders/MDDLoader.js +58 -0
- package/dist/loaders/MDDLoader.mjs +58 -0
- package/dist/loaders/MMDLoader.d.ts +63 -0
- package/dist/loaders/MMDLoader.js +1121 -0
- package/dist/loaders/MMDLoader.mjs +1121 -0
- package/dist/loaders/MTLLoader.d.ts +100 -0
- package/dist/loaders/MTLLoader.js +304 -0
- package/dist/loaders/MTLLoader.mjs +304 -0
- package/dist/loaders/NRRDLoader.d.ts +21 -0
- package/dist/loaders/NRRDLoader.js +401 -0
- package/dist/loaders/NRRDLoader.mjs +401 -0
- package/dist/loaders/NodeMaterialLoader.js +146 -0
- package/dist/loaders/NodeMaterialLoader.mjs +146 -0
- package/dist/loaders/OBJLoader.d.ts +17 -0
- package/dist/loaders/OBJLoader.js +487 -0
- package/dist/loaders/OBJLoader.mjs +487 -0
- package/dist/loaders/PCDLoader.d.ts +15 -0
- package/dist/loaders/PCDLoader.js +248 -0
- package/dist/loaders/PCDLoader.mjs +248 -0
- package/dist/loaders/PDBLoader.d.ts +22 -0
- package/dist/loaders/PDBLoader.js +247 -0
- package/dist/loaders/PDBLoader.mjs +247 -0
- package/dist/loaders/PLYLoader.d.ts +16 -0
- package/dist/loaders/PLYLoader.js +317 -0
- package/dist/loaders/PLYLoader.mjs +317 -0
- package/dist/loaders/PRWMLoader.d.ts +16 -0
- package/dist/loaders/PRWMLoader.js +160 -0
- package/dist/loaders/PRWMLoader.mjs +160 -0
- package/dist/loaders/PVRLoader.d.ts +16 -0
- package/dist/loaders/PVRLoader.js +131 -0
- package/dist/loaders/PVRLoader.mjs +131 -0
- package/dist/loaders/RGBELoader.d.ts +20 -0
- package/dist/loaders/RGBELoader.js +252 -0
- package/dist/loaders/RGBELoader.mjs +252 -0
- package/dist/loaders/RGBMLoader.d.ts +32 -0
- package/dist/loaders/RGBMLoader.js +998 -0
- package/dist/loaders/RGBMLoader.mjs +998 -0
- package/dist/loaders/STLLoader.d.ts +14 -0
- package/dist/loaders/STLLoader.js +190 -0
- package/dist/loaders/STLLoader.mjs +190 -0
- package/dist/loaders/SVGLoader.d.ts +63 -0
- package/dist/loaders/SVGLoader.js +1712 -0
- package/dist/loaders/SVGLoader.mjs +1712 -0
- package/dist/loaders/TDSLoader.d.ts +42 -0
- package/dist/loaders/TDSLoader.js +650 -0
- package/dist/loaders/TDSLoader.mjs +650 -0
- package/dist/loaders/TGALoader.d.ts +14 -0
- package/dist/loaders/TGALoader.js +285 -0
- package/dist/loaders/TGALoader.mjs +285 -0
- package/dist/loaders/TTFLoader.d.ts +15 -0
- package/dist/loaders/TTFLoader.js +131 -0
- package/dist/loaders/TTFLoader.mjs +131 -0
- package/dist/loaders/TiltLoader.d.ts +14 -0
- package/dist/loaders/TiltLoader.js +373 -0
- package/dist/loaders/TiltLoader.mjs +373 -0
- package/dist/loaders/VOXLoader.d.ts +28 -0
- package/dist/loaders/VOXLoader.js +432 -0
- package/dist/loaders/VOXLoader.mjs +432 -0
- package/dist/loaders/VRMLLoader.d.ts +14 -0
- package/dist/loaders/VRMLLoader.js +2105 -0
- package/dist/loaders/VRMLLoader.mjs +2105 -0
- package/dist/loaders/VRMLoader.js +38 -0
- package/dist/loaders/VRMLoader.mjs +38 -0
- package/dist/loaders/VTKLoader.d.ts +14 -0
- package/dist/loaders/VTKLoader.js +648 -0
- package/dist/loaders/VTKLoader.mjs +648 -0
- package/dist/loaders/XLoader.js +1258 -0
- package/dist/loaders/XLoader.mjs +1258 -0
- package/dist/loaders/XYZLoader.d.ts +14 -0
- package/dist/loaders/XYZLoader.js +60 -0
- package/dist/loaders/XYZLoader.mjs +60 -0
- package/dist/loaders/lwo/IFFParser.js +749 -0
- package/dist/loaders/lwo/IFFParser.mjs +749 -0
- package/dist/loaders/lwo/LWO2Parser.js +327 -0
- package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
- package/dist/loaders/lwo/LWO3Parser.js +298 -0
- package/dist/loaders/lwo/LWO3Parser.mjs +298 -0
- package/dist/math/Capsule.d.ts +27 -0
- package/dist/math/Capsule.js +100 -0
- package/dist/math/Capsule.mjs +100 -0
- package/dist/math/ColorConverter.d.ts +21 -0
- package/dist/math/ColorConverter.js +52 -0
- package/dist/math/ColorConverter.mjs +52 -0
- package/dist/math/ConvexHull.d.ts +89 -0
- package/dist/math/ConvexHull.js +597 -0
- package/dist/math/ConvexHull.mjs +597 -0
- package/dist/math/ImprovedNoise.d.ts +4 -0
- package/dist/math/ImprovedNoise.js +302 -0
- package/dist/math/ImprovedNoise.mjs +302 -0
- package/dist/math/Lut.d.ts +27 -0
- package/dist/math/Lut.js +135 -0
- package/dist/math/Lut.mjs +135 -0
- package/dist/math/MeshSurfaceSampler.d.ts +15 -0
- package/dist/math/MeshSurfaceSampler.js +107 -0
- package/dist/math/MeshSurfaceSampler.mjs +107 -0
- package/dist/math/OBB.d.ts +24 -0
- package/dist/math/OBB.js +262 -0
- package/dist/math/OBB.mjs +262 -0
- package/dist/math/Octree.d.ts +24 -0
- package/dist/math/Octree.js +278 -0
- package/dist/math/Octree.mjs +278 -0
- package/dist/math/SimplexNoise.d.ts +21 -0
- package/dist/math/SimplexNoise.js +440 -0
- package/dist/math/SimplexNoise.mjs +440 -0
- package/dist/misc/ConvexObjectBreaker.d.ts +25 -0
- package/dist/misc/ConvexObjectBreaker.js +298 -0
- package/dist/misc/ConvexObjectBreaker.mjs +298 -0
- package/dist/misc/GPUComputationRenderer.d.ts +52 -0
- package/dist/misc/GPUComputationRenderer.js +171 -0
- package/dist/misc/GPUComputationRenderer.mjs +171 -0
- package/dist/misc/Gyroscope.d.ts +5 -0
- package/dist/misc/Gyroscope.js +35 -0
- package/dist/misc/Gyroscope.mjs +35 -0
- package/dist/misc/MD2Character.d.ts +33 -0
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- package/dist/renderers/webgpu/WebGPUComputePipelines.js +43 -0
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
- package/dist/renderers/webgpu/WebGPUGeometries.js +40 -0
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +41 -0
- package/dist/renderers/webgpu/WebGPUInfo.js +45 -0
- package/dist/renderers/webgpu/WebGPUInfo.mjs +46 -0
- package/dist/renderers/webgpu/WebGPUObjects.js +24 -0
- package/dist/renderers/webgpu/WebGPUObjects.mjs +25 -0
- package/dist/renderers/webgpu/WebGPUProperties.js +21 -0
- package/dist/renderers/webgpu/WebGPUProperties.mjs +22 -0
- package/dist/renderers/webgpu/WebGPURenderLists.js +118 -0
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +119 -0
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +545 -0
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +546 -0
- package/dist/renderers/webgpu/WebGPURenderer.js +596 -0
- package/dist/renderers/webgpu/WebGPURenderer.mjs +575 -0
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +40 -0
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
- package/dist/renderers/webgpu/WebGPUSampler.js +14 -0
- package/dist/renderers/webgpu/WebGPUSampler.mjs +15 -0
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +14 -0
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +22 -0
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +97 -0
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
- package/dist/renderers/webgpu/WebGPUTextures.js +483 -0
- package/dist/renderers/webgpu/WebGPUTextures.mjs +484 -0
- package/dist/renderers/webgpu/WebGPUUniform.js +81 -0
- package/dist/renderers/webgpu/WebGPUUniform.mjs +81 -0
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +175 -0
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
- package/dist/renderers/webgpu/constants.js +241 -0
- package/dist/renderers/webgpu/constants.mjs +241 -0
- package/dist/renderers/webgpu/nodes/ShaderLib.js +41 -0
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +164 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +73 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +14 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +39 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +16 -0
- package/dist/shaders/ACESFilmicToneMappingShader.js +55 -0
- package/dist/shaders/ACESFilmicToneMappingShader.mjs +55 -0
- package/dist/shaders/AfterimageShader.d.ts +15 -0
- package/dist/shaders/AfterimageShader.js +32 -0
- package/dist/shaders/AfterimageShader.mjs +32 -0
- package/dist/shaders/BasicShader.d.ts +8 -0
- package/dist/shaders/BasicShader.js +12 -0
- package/dist/shaders/BasicShader.mjs +12 -0
- package/dist/shaders/BleachBypassShader.d.ts +14 -0
- package/dist/shaders/BleachBypassShader.js +35 -0
- package/dist/shaders/BleachBypassShader.mjs +35 -0
- package/dist/shaders/BlendShader.d.ts +21 -0
- package/dist/shaders/BlendShader.js +30 -0
- package/dist/shaders/BlendShader.mjs +30 -0
- package/dist/shaders/BokehShader.d.ts +24 -0
- package/dist/shaders/BokehShader.js +109 -0
- package/dist/shaders/BokehShader.mjs +109 -0
- package/dist/shaders/BokehShader2.d.ts +50 -0
- package/dist/shaders/BokehShader2.js +269 -0
- package/dist/shaders/BokehShader2.mjs +269 -0
- package/dist/shaders/BrightnessContrastShader.d.ts +21 -0
- package/dist/shaders/BrightnessContrastShader.js +32 -0
- package/dist/shaders/BrightnessContrastShader.mjs +32 -0
- package/dist/shaders/ColorCorrectionShader.d.ts +22 -0
- package/dist/shaders/ColorCorrectionShader.js +30 -0
- package/dist/shaders/ColorCorrectionShader.mjs +30 -0
- package/dist/shaders/ColorifyShader.d.ts +16 -0
- package/dist/shaders/ColorifyShader.js +28 -0
- package/dist/shaders/ColorifyShader.mjs +28 -0
- package/dist/shaders/ConvolutionShader.d.ts +21 -0
- package/dist/shaders/ConvolutionShader.js +55 -0
- package/dist/shaders/ConvolutionShader.mjs +55 -0
- package/dist/shaders/CopyShader.d.ts +12 -0
- package/dist/shaders/CopyShader.js +25 -0
- package/dist/shaders/CopyShader.mjs +25 -0
- package/dist/shaders/DOFMipMapShader.d.ts +23 -0
- package/dist/shaders/DOFMipMapShader.js +32 -0
- package/dist/shaders/DOFMipMapShader.mjs +32 -0
- package/dist/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/dist/shaders/DepthLimitedBlurShader.js +114 -0
- package/dist/shaders/DepthLimitedBlurShader.mjs +114 -0
- package/dist/shaders/DigitalGlitch.d.ts +39 -0
- package/dist/shaders/DigitalGlitch.js +85 -0
- package/dist/shaders/DigitalGlitch.mjs +85 -0
- package/dist/shaders/DotScreenShader.d.ts +27 -0
- package/dist/shaders/DotScreenShader.js +39 -0
- package/dist/shaders/DotScreenShader.mjs +39 -0
- package/dist/shaders/FXAAShader.d.ts +19 -0
- package/dist/shaders/FXAAShader.js +1098 -0
- package/dist/shaders/FXAAShader.mjs +1098 -0
- package/dist/shaders/FilmShader.d.ts +43 -0
- package/dist/shaders/FilmShader.js +53 -0
- package/dist/shaders/FilmShader.mjs +53 -0
- package/dist/shaders/FocusShader.d.ts +26 -0
- package/dist/shaders/FocusShader.js +55 -0
- package/dist/shaders/FocusShader.mjs +55 -0
- package/dist/shaders/FreiChenShader.d.ts +19 -0
- package/dist/shaders/FreiChenShader.js +64 -0
- package/dist/shaders/FreiChenShader.mjs +64 -0
- package/dist/shaders/FresnelShader.d.ts +24 -0
- package/dist/shaders/FresnelShader.js +47 -0
- package/dist/shaders/FresnelShader.mjs +47 -0
- package/dist/shaders/GammaCorrectionShader.d.ts +12 -0
- package/dist/shaders/GammaCorrectionShader.js +23 -0
- package/dist/shaders/GammaCorrectionShader.mjs +23 -0
- package/dist/shaders/GodRaysShader.d.ts +97 -0
- package/dist/shaders/GodRaysShader.js +183 -0
- package/dist/shaders/GodRaysShader.mjs +183 -0
- package/dist/shaders/HalftoneShader.d.ts +51 -0
- package/dist/shaders/HalftoneShader.js +228 -0
- package/dist/shaders/HalftoneShader.mjs +228 -0
- package/dist/shaders/HorizontalBlurShader.d.ts +18 -0
- package/dist/shaders/HorizontalBlurShader.js +49 -0
- package/dist/shaders/HorizontalBlurShader.mjs +49 -0
- package/dist/shaders/HorizontalTiltShiftShader.d.ts +23 -0
- package/dist/shaders/HorizontalTiltShiftShader.js +37 -0
- package/dist/shaders/HorizontalTiltShiftShader.mjs +37 -0
- package/dist/shaders/HueSaturationShader.d.ts +21 -0
- package/dist/shaders/HueSaturationShader.js +43 -0
- package/dist/shaders/HueSaturationShader.mjs +43 -0
- package/dist/shaders/KaleidoShader.d.ts +24 -0
- package/dist/shaders/KaleidoShader.js +34 -0
- package/dist/shaders/KaleidoShader.mjs +34 -0
- package/dist/shaders/LuminosityHighPassShader.d.ts +27 -0
- package/dist/shaders/LuminosityHighPassShader.js +37 -0
- package/dist/shaders/LuminosityHighPassShader.mjs +37 -0
- package/dist/shaders/LuminosityShader.d.ts +13 -0
- package/dist/shaders/LuminosityShader.js +25 -0
- package/dist/shaders/LuminosityShader.mjs +25 -0
- package/dist/shaders/MirrorShader.d.ts +18 -0
- package/dist/shaders/MirrorShader.js +35 -0
- package/dist/shaders/MirrorShader.mjs +35 -0
- package/dist/shaders/NormalMapShader.d.ts +23 -0
- package/dist/shaders/NormalMapShader.js +31 -0
- package/dist/shaders/NormalMapShader.mjs +31 -0
- package/dist/shaders/ParallaxShader.d.ts +28 -0
- package/dist/shaders/ParallaxShader.js +133 -0
- package/dist/shaders/ParallaxShader.mjs +133 -0
- package/dist/shaders/PixelShader.d.ts +18 -0
- package/dist/shaders/PixelShader.js +28 -0
- package/dist/shaders/PixelShader.mjs +28 -0
- package/dist/shaders/RGBShiftShader.d.ts +24 -0
- package/dist/shaders/RGBShiftShader.js +30 -0
- package/dist/shaders/RGBShiftShader.mjs +30 -0
- package/dist/shaders/SAOShader.d.ts +25 -0
- package/dist/shaders/SAOShader.js +144 -0
- package/dist/shaders/SAOShader.mjs +144 -0
- package/dist/shaders/SMAAShader.d.ts +60 -0
- package/dist/shaders/SMAAShader.js +358 -0
- package/dist/shaders/SMAAShader.mjs +358 -0
- package/dist/shaders/SSAOShader.d.ts +86 -0
- package/dist/shaders/SSAOShader.js +182 -0
- package/dist/shaders/SSAOShader.mjs +182 -0
- package/dist/shaders/SSRShader.d.ts +94 -0
- package/dist/shaders/SSRShader.js +342 -0
- package/dist/shaders/SSRShader.mjs +342 -0
- package/dist/shaders/SepiaShader.d.ts +17 -0
- package/dist/shaders/SepiaShader.js +29 -0
- package/dist/shaders/SepiaShader.mjs +29 -0
- package/dist/shaders/SobelOperatorShader.d.ts +19 -0
- package/dist/shaders/SobelOperatorShader.js +54 -0
- package/dist/shaders/SobelOperatorShader.mjs +54 -0
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +5 -0
- package/dist/shaders/SubsurfaceScatteringShader.js +59 -0
- package/dist/shaders/SubsurfaceScatteringShader.mjs +59 -0
- package/dist/shaders/TechnicolorShader.d.ts +15 -0
- package/dist/shaders/TechnicolorShader.js +24 -0
- package/dist/shaders/TechnicolorShader.mjs +24 -0
- package/dist/shaders/ToneMapShader.d.ts +27 -0
- package/dist/shaders/ToneMapShader.js +51 -0
- package/dist/shaders/ToneMapShader.mjs +51 -0
- package/dist/shaders/ToonShader.d.ts +108 -0
- package/dist/shaders/ToonShader.js +188 -0
- package/dist/shaders/ToonShader.mjs +188 -0
- package/dist/shaders/TriangleBlurShader.d.ts +22 -0
- package/dist/shaders/TriangleBlurShader.js +37 -0
- package/dist/shaders/TriangleBlurShader.mjs +37 -0
- package/dist/shaders/UnpackDepthRGBAShader.d.ts +16 -0
- package/dist/shaders/UnpackDepthRGBAShader.js +26 -0
- package/dist/shaders/UnpackDepthRGBAShader.mjs +26 -0
- package/dist/shaders/VerticalBlurShader.d.ts +18 -0
- package/dist/shaders/VerticalBlurShader.js +50 -0
- package/dist/shaders/VerticalBlurShader.mjs +50 -0
- package/dist/shaders/VerticalTiltShiftShader.d.ts +23 -0
- package/dist/shaders/VerticalTiltShiftShader.js +37 -0
- package/dist/shaders/VerticalTiltShiftShader.mjs +37 -0
- package/dist/shaders/VignetteShader.d.ts +20 -0
- package/dist/shaders/VignetteShader.js +38 -0
- package/dist/shaders/VignetteShader.mjs +38 -0
- package/dist/shaders/VolumeShader.d.ts +30 -0
- package/dist/shaders/VolumeShader.js +225 -0
- package/dist/shaders/VolumeShader.mjs +225 -0
- package/dist/shaders/WaterRefractionShader.d.ts +21 -0
- package/dist/shaders/WaterRefractionShader.js +59 -0
- package/dist/shaders/WaterRefractionShader.mjs +59 -0
- package/dist/shaders/types.d.ts +14 -0
- package/dist/shaders/types.js +1 -0
- package/dist/shaders/types.mjs +1 -0
- package/dist/textures/FlakesTexture.d.ts +4 -0
- package/dist/textures/FlakesTexture.js +30 -0
- package/dist/textures/FlakesTexture.mjs +30 -0
- package/dist/types/helpers.d.ts +1 -0
- package/dist/types/helpers.js +4 -0
- package/dist/types/helpers.mjs +4 -0
- package/dist/types/shared.d.ts +2 -0
- package/dist/types/utils.d.ts +3 -0
- package/dist/utils/BufferGeometryUtils.d.ts +48 -0
- package/dist/utils/BufferGeometryUtils.js +636 -0
- package/dist/utils/BufferGeometryUtils.mjs +636 -0
- package/dist/utils/GeometryCompressionUtils.d.ts +7 -0
- package/dist/utils/GeometryCompressionUtils.js +573 -0
- package/dist/utils/GeometryCompressionUtils.mjs +573 -0
- package/dist/utils/GeometryUtils.d.ts +6 -0
- package/dist/utils/GeometryUtils.js +109 -0
- package/dist/utils/GeometryUtils.mjs +109 -0
- package/dist/utils/LDrawUtils.d.ts +5 -0
- package/dist/utils/RoughnessMipmapper.js +219 -0
- package/dist/utils/RoughnessMipmapper.mjs +219 -0
- package/dist/utils/SceneUtils.d.ts +9 -0
- package/dist/utils/SceneUtils.js +36 -0
- package/dist/utils/SceneUtils.mjs +36 -0
- package/dist/utils/ShadowMapViewer.d.ts +24 -0
- package/dist/utils/ShadowMapViewer.js +114 -0
- package/dist/utils/ShadowMapViewer.mjs +114 -0
- package/dist/utils/SkeletonUtils.d.ts +30 -0
- package/dist/utils/SkeletonUtils.js +292 -0
- package/dist/utils/SkeletonUtils.mjs +292 -0
- package/dist/utils/UVsDebug.d.ts +3 -0
- package/dist/utils/UVsDebug.js +85 -0
- package/dist/utils/UVsDebug.mjs +85 -0
- package/dist/utils/WorkerPool.js +62 -0
- package/dist/utils/WorkerPool.mjs +62 -0
- package/dist/webxr/ARButton.d.ts +5 -0
- package/dist/webxr/ARButton.js +119 -0
- package/dist/webxr/ARButton.mjs +119 -0
- package/dist/webxr/OculusHandModel.d.ts +22 -0
- package/dist/webxr/OculusHandModel.js +82 -0
- package/dist/webxr/OculusHandModel.mjs +82 -0
- package/dist/webxr/OculusHandPointerModel.d.ts +63 -0
- package/dist/webxr/OculusHandPointerModel.js +224 -0
- package/dist/webxr/OculusHandPointerModel.mjs +207 -0
- package/dist/webxr/Text2D.d.ts +3 -0
- package/dist/webxr/Text2D.js +48 -0
- package/dist/webxr/Text2D.mjs +31 -0
- package/dist/webxr/VRButton.d.ts +7 -0
- package/dist/webxr/VRButton.js +111 -0
- package/dist/webxr/VRButton.mjs +111 -0
- package/dist/webxr/XRControllerModelFactory.d.ts +23 -0
- package/dist/webxr/XRControllerModelFactory.js +174 -0
- package/dist/webxr/XRControllerModelFactory.mjs +174 -0
- package/dist/webxr/XREstimatedLight.d.ts +33 -0
- package/dist/webxr/XREstimatedLight.js +126 -0
- package/dist/webxr/XREstimatedLight.mjs +126 -0
- package/dist/webxr/XRHandMeshModel.d.ts +9 -0
- package/dist/webxr/XRHandMeshModel.js +82 -0
- package/dist/webxr/XRHandMeshModel.mjs +82 -0
- package/dist/webxr/XRHandModelFactory.d.ts +25 -0
- package/dist/webxr/XRHandModelFactory.js +61 -0
- package/dist/webxr/XRHandModelFactory.mjs +61 -0
- package/dist/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/dist/webxr/XRHandPrimitiveModel.js +68 -0
- package/dist/webxr/XRHandPrimitiveModel.mjs +68 -0
- package/package.json +1 -1
@@ -0,0 +1,2105 @@
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import { Loader, LoaderUtils, FileLoader, Scene, Object3D, Group, Vector3, SphereGeometry, MeshBasicMaterial, BackSide, Mesh, PointsMaterial, Points, LineBasicMaterial, LineSegments, FrontSide, DoubleSide, MeshPhongMaterial, Color, RepeatWrapping, ClampToEdgeWrapping, DataTexture, Vector2, BufferGeometry, Float32BufferAttribute, BoxGeometry, ConeGeometry, CylinderGeometry, Quaternion, ShapeUtils, BufferAttribute, TextureLoader } from "three";
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import { createToken, Lexer, CstParser } from "chevrotain";
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class VRMLLoader extends Loader {
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constructor(manager) {
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super(manager);
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}
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load(url, onLoad, onProgress, onError) {
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const scope = this;
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const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
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const loader = new FileLoader(scope.manager);
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loader.setPath(scope.path);
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loader.setRequestHeader(scope.requestHeader);
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loader.setWithCredentials(scope.withCredentials);
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loader.load(
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url,
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function(text) {
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try {
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onLoad(scope.parse(text, path));
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} catch (e) {
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onError(e);
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} else {
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}
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scope.manager.itemError(url);
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}
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},
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onProgress,
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onError
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);
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}
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parse(data, path) {
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const nodeMap = {};
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function generateVRMLTree(data2) {
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const tokenData = createTokens();
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const lexer = new VRMLLexer(tokenData.tokens);
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const parser = new VRMLParser(tokenData.tokenVocabulary);
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const visitor = createVisitor(parser.getBaseCstVisitorConstructor());
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const lexingResult = lexer.lex(data2);
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parser.input = lexingResult.tokens;
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const cstOutput = parser.vrml();
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if (parser.errors.length > 0) {
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console.error(parser.errors);
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throw Error("THREE.VRMLLoader: Parsing errors detected.");
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}
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const ast = visitor.visit(cstOutput);
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return ast;
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}
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function createTokens() {
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const RouteIdentifier = createToken({
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name: "RouteIdentifier",
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pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*[\.][^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/
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});
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const Identifier = createToken({
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name: "Identifier",
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pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/,
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longer_alt: RouteIdentifier
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});
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const nodeTypes = [
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"Anchor",
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"Billboard",
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"Collision",
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"Group",
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"Transform",
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// grouping nodes
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"Inline",
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"LOD",
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"Switch",
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// special groups
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"AudioClip",
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"DirectionalLight",
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"PointLight",
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"Script",
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"Shape",
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"Sound",
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"SpotLight",
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"WorldInfo",
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// common nodes
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"CylinderSensor",
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"PlaneSensor",
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"ProximitySensor",
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"SphereSensor",
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"TimeSensor",
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"TouchSensor",
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"VisibilitySensor",
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// sensors
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"Box",
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"Cone",
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"Cylinder",
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"ElevationGrid",
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"Extrusion",
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"IndexedFaceSet",
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"IndexedLineSet",
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"PointSet",
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"Sphere",
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// geometries
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"Color",
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|
+
"Coordinate",
|
99
|
+
"Normal",
|
100
|
+
"TextureCoordinate",
|
101
|
+
// geometric properties
|
102
|
+
"Appearance",
|
103
|
+
"FontStyle",
|
104
|
+
"ImageTexture",
|
105
|
+
"Material",
|
106
|
+
"MovieTexture",
|
107
|
+
"PixelTexture",
|
108
|
+
"TextureTransform",
|
109
|
+
// appearance
|
110
|
+
"ColorInterpolator",
|
111
|
+
"CoordinateInterpolator",
|
112
|
+
"NormalInterpolator",
|
113
|
+
"OrientationInterpolator",
|
114
|
+
"PositionInterpolator",
|
115
|
+
"ScalarInterpolator",
|
116
|
+
// interpolators
|
117
|
+
"Background",
|
118
|
+
"Fog",
|
119
|
+
"NavigationInfo",
|
120
|
+
"Viewpoint",
|
121
|
+
// bindable nodes
|
122
|
+
"Text"
|
123
|
+
// Text must be placed at the end of the regex so there are no matches for TextureTransform and TextureCoordinate
|
124
|
+
];
|
125
|
+
const Version = createToken({
|
126
|
+
name: "Version",
|
127
|
+
pattern: /#VRML.*/,
|
128
|
+
longer_alt: Identifier
|
129
|
+
});
|
130
|
+
const NodeName = createToken({
|
131
|
+
name: "NodeName",
|
132
|
+
pattern: new RegExp(nodeTypes.join("|")),
|
133
|
+
longer_alt: Identifier
|
134
|
+
});
|
135
|
+
const DEF = createToken({
|
136
|
+
name: "DEF",
|
137
|
+
pattern: /DEF/,
|
138
|
+
longer_alt: Identifier
|
139
|
+
});
|
140
|
+
const USE = createToken({
|
141
|
+
name: "USE",
|
142
|
+
pattern: /USE/,
|
143
|
+
longer_alt: Identifier
|
144
|
+
});
|
145
|
+
const ROUTE = createToken({
|
146
|
+
name: "ROUTE",
|
147
|
+
pattern: /ROUTE/,
|
148
|
+
longer_alt: Identifier
|
149
|
+
});
|
150
|
+
const TO = createToken({
|
151
|
+
name: "TO",
|
152
|
+
pattern: /TO/,
|
153
|
+
longer_alt: Identifier
|
154
|
+
});
|
155
|
+
const StringLiteral = createToken({
|
156
|
+
name: "StringLiteral",
|
157
|
+
pattern: /"(?:[^\\"\n\r]|\\[bfnrtv"\\/]|\\u[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F])*"/
|
158
|
+
});
|
159
|
+
const HexLiteral = createToken({ name: "HexLiteral", pattern: /0[xX][0-9a-fA-F]+/ });
|
160
|
+
const NumberLiteral = createToken({ name: "NumberLiteral", pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/ });
|
161
|
+
const TrueLiteral = createToken({ name: "TrueLiteral", pattern: /TRUE/ });
|
162
|
+
const FalseLiteral = createToken({ name: "FalseLiteral", pattern: /FALSE/ });
|
163
|
+
const NullLiteral = createToken({ name: "NullLiteral", pattern: /NULL/ });
|
164
|
+
const LSquare = createToken({ name: "LSquare", pattern: /\[/ });
|
165
|
+
const RSquare = createToken({ name: "RSquare", pattern: /]/ });
|
166
|
+
const LCurly = createToken({ name: "LCurly", pattern: /{/ });
|
167
|
+
const RCurly = createToken({ name: "RCurly", pattern: /}/ });
|
168
|
+
const Comment = createToken({
|
169
|
+
name: "Comment",
|
170
|
+
pattern: /#.*/,
|
171
|
+
group: Lexer.SKIPPED
|
172
|
+
});
|
173
|
+
const WhiteSpace = createToken({
|
174
|
+
name: "WhiteSpace",
|
175
|
+
pattern: /[ ,\s]/,
|
176
|
+
group: Lexer.SKIPPED
|
177
|
+
});
|
178
|
+
const tokens = [
|
179
|
+
WhiteSpace,
|
180
|
+
// keywords appear before the Identifier
|
181
|
+
NodeName,
|
182
|
+
DEF,
|
183
|
+
USE,
|
184
|
+
ROUTE,
|
185
|
+
TO,
|
186
|
+
TrueLiteral,
|
187
|
+
FalseLiteral,
|
188
|
+
NullLiteral,
|
189
|
+
// the Identifier must appear after the keywords because all keywords are valid identifiers
|
190
|
+
Version,
|
191
|
+
Identifier,
|
192
|
+
RouteIdentifier,
|
193
|
+
StringLiteral,
|
194
|
+
HexLiteral,
|
195
|
+
NumberLiteral,
|
196
|
+
LSquare,
|
197
|
+
RSquare,
|
198
|
+
LCurly,
|
199
|
+
RCurly,
|
200
|
+
Comment
|
201
|
+
];
|
202
|
+
const tokenVocabulary = {};
|
203
|
+
for (let i = 0, l = tokens.length; i < l; i++) {
|
204
|
+
const token = tokens[i];
|
205
|
+
tokenVocabulary[token.name] = token;
|
206
|
+
}
|
207
|
+
return { tokens, tokenVocabulary };
|
208
|
+
}
|
209
|
+
function createVisitor(BaseVRMLVisitor) {
|
210
|
+
function VRMLToASTVisitor() {
|
211
|
+
BaseVRMLVisitor.call(this);
|
212
|
+
this.validateVisitor();
|
213
|
+
}
|
214
|
+
VRMLToASTVisitor.prototype = Object.assign(Object.create(BaseVRMLVisitor.prototype), {
|
215
|
+
constructor: VRMLToASTVisitor,
|
216
|
+
vrml: function(ctx) {
|
217
|
+
const data2 = {
|
218
|
+
version: this.visit(ctx.version),
|
219
|
+
nodes: [],
|
220
|
+
routes: []
|
221
|
+
};
|
222
|
+
for (let i = 0, l = ctx.node.length; i < l; i++) {
|
223
|
+
const node = ctx.node[i];
|
224
|
+
data2.nodes.push(this.visit(node));
|
225
|
+
}
|
226
|
+
if (ctx.route) {
|
227
|
+
for (let i = 0, l = ctx.route.length; i < l; i++) {
|
228
|
+
const route = ctx.route[i];
|
229
|
+
data2.routes.push(this.visit(route));
|
230
|
+
}
|
231
|
+
}
|
232
|
+
return data2;
|
233
|
+
},
|
234
|
+
version: function(ctx) {
|
235
|
+
return ctx.Version[0].image;
|
236
|
+
},
|
237
|
+
node: function(ctx) {
|
238
|
+
const data2 = {
|
239
|
+
name: ctx.NodeName[0].image,
|
240
|
+
fields: []
|
241
|
+
};
|
242
|
+
if (ctx.field) {
|
243
|
+
for (let i = 0, l = ctx.field.length; i < l; i++) {
|
244
|
+
const field = ctx.field[i];
|
245
|
+
data2.fields.push(this.visit(field));
|
246
|
+
}
|
247
|
+
}
|
248
|
+
if (ctx.def) {
|
249
|
+
data2.DEF = this.visit(ctx.def[0]);
|
250
|
+
}
|
251
|
+
return data2;
|
252
|
+
},
|
253
|
+
field: function(ctx) {
|
254
|
+
const data2 = {
|
255
|
+
name: ctx.Identifier[0].image,
|
256
|
+
type: null,
|
257
|
+
values: null
|
258
|
+
};
|
259
|
+
let result;
|
260
|
+
if (ctx.singleFieldValue) {
|
261
|
+
result = this.visit(ctx.singleFieldValue[0]);
|
262
|
+
}
|
263
|
+
if (ctx.multiFieldValue) {
|
264
|
+
result = this.visit(ctx.multiFieldValue[0]);
|
265
|
+
}
|
266
|
+
data2.type = result.type;
|
267
|
+
data2.values = result.values;
|
268
|
+
return data2;
|
269
|
+
},
|
270
|
+
def: function(ctx) {
|
271
|
+
return (ctx.Identifier || ctx.NodeName)[0].image;
|
272
|
+
},
|
273
|
+
use: function(ctx) {
|
274
|
+
return { USE: (ctx.Identifier || ctx.NodeName)[0].image };
|
275
|
+
},
|
276
|
+
singleFieldValue: function(ctx) {
|
277
|
+
return processField(this, ctx);
|
278
|
+
},
|
279
|
+
multiFieldValue: function(ctx) {
|
280
|
+
return processField(this, ctx);
|
281
|
+
},
|
282
|
+
route: function(ctx) {
|
283
|
+
const data2 = {
|
284
|
+
FROM: ctx.RouteIdentifier[0].image,
|
285
|
+
TO: ctx.RouteIdentifier[1].image
|
286
|
+
};
|
287
|
+
return data2;
|
288
|
+
}
|
289
|
+
});
|
290
|
+
function processField(scope, ctx) {
|
291
|
+
const field = {
|
292
|
+
type: null,
|
293
|
+
values: []
|
294
|
+
};
|
295
|
+
if (ctx.node) {
|
296
|
+
field.type = "node";
|
297
|
+
for (let i = 0, l = ctx.node.length; i < l; i++) {
|
298
|
+
const node = ctx.node[i];
|
299
|
+
field.values.push(scope.visit(node));
|
300
|
+
}
|
301
|
+
}
|
302
|
+
if (ctx.use) {
|
303
|
+
field.type = "use";
|
304
|
+
for (let i = 0, l = ctx.use.length; i < l; i++) {
|
305
|
+
const use = ctx.use[i];
|
306
|
+
field.values.push(scope.visit(use));
|
307
|
+
}
|
308
|
+
}
|
309
|
+
if (ctx.StringLiteral) {
|
310
|
+
field.type = "string";
|
311
|
+
for (let i = 0, l = ctx.StringLiteral.length; i < l; i++) {
|
312
|
+
const stringLiteral = ctx.StringLiteral[i];
|
313
|
+
field.values.push(stringLiteral.image.replace(/'|"/g, ""));
|
314
|
+
}
|
315
|
+
}
|
316
|
+
if (ctx.NumberLiteral) {
|
317
|
+
field.type = "number";
|
318
|
+
for (let i = 0, l = ctx.NumberLiteral.length; i < l; i++) {
|
319
|
+
const numberLiteral = ctx.NumberLiteral[i];
|
320
|
+
field.values.push(parseFloat(numberLiteral.image));
|
321
|
+
}
|
322
|
+
}
|
323
|
+
if (ctx.HexLiteral) {
|
324
|
+
field.type = "hex";
|
325
|
+
for (let i = 0, l = ctx.HexLiteral.length; i < l; i++) {
|
326
|
+
const hexLiteral = ctx.HexLiteral[i];
|
327
|
+
field.values.push(hexLiteral.image);
|
328
|
+
}
|
329
|
+
}
|
330
|
+
if (ctx.TrueLiteral) {
|
331
|
+
field.type = "boolean";
|
332
|
+
for (let i = 0, l = ctx.TrueLiteral.length; i < l; i++) {
|
333
|
+
const trueLiteral = ctx.TrueLiteral[i];
|
334
|
+
if (trueLiteral.image === "TRUE")
|
335
|
+
field.values.push(true);
|
336
|
+
}
|
337
|
+
}
|
338
|
+
if (ctx.FalseLiteral) {
|
339
|
+
field.type = "boolean";
|
340
|
+
for (let i = 0, l = ctx.FalseLiteral.length; i < l; i++) {
|
341
|
+
const falseLiteral = ctx.FalseLiteral[i];
|
342
|
+
if (falseLiteral.image === "FALSE")
|
343
|
+
field.values.push(false);
|
344
|
+
}
|
345
|
+
}
|
346
|
+
if (ctx.NullLiteral) {
|
347
|
+
field.type = "null";
|
348
|
+
ctx.NullLiteral.forEach(function() {
|
349
|
+
field.values.push(null);
|
350
|
+
});
|
351
|
+
}
|
352
|
+
return field;
|
353
|
+
}
|
354
|
+
return new VRMLToASTVisitor();
|
355
|
+
}
|
356
|
+
function parseTree(tree2) {
|
357
|
+
const nodes = tree2.nodes;
|
358
|
+
const scene2 = new Scene();
|
359
|
+
for (let i = 0, l = nodes.length; i < l; i++) {
|
360
|
+
const node = nodes[i];
|
361
|
+
buildNodeMap(node);
|
362
|
+
}
|
363
|
+
for (let i = 0, l = nodes.length; i < l; i++) {
|
364
|
+
const node = nodes[i];
|
365
|
+
const object = getNode(node);
|
366
|
+
if (object instanceof Object3D)
|
367
|
+
scene2.add(object);
|
368
|
+
if (node.name === "WorldInfo")
|
369
|
+
scene2.userData.worldInfo = object;
|
370
|
+
}
|
371
|
+
return scene2;
|
372
|
+
}
|
373
|
+
function buildNodeMap(node) {
|
374
|
+
if (node.DEF) {
|
375
|
+
nodeMap[node.DEF] = node;
|
376
|
+
}
|
377
|
+
const fields = node.fields;
|
378
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
379
|
+
const field = fields[i];
|
380
|
+
if (field.type === "node") {
|
381
|
+
const fieldValues = field.values;
|
382
|
+
for (let j = 0, jl = fieldValues.length; j < jl; j++) {
|
383
|
+
buildNodeMap(fieldValues[j]);
|
384
|
+
}
|
385
|
+
}
|
386
|
+
}
|
387
|
+
}
|
388
|
+
function getNode(node) {
|
389
|
+
if (node.USE) {
|
390
|
+
return resolveUSE(node.USE);
|
391
|
+
}
|
392
|
+
if (node.build !== void 0)
|
393
|
+
return node.build;
|
394
|
+
node.build = buildNode(node);
|
395
|
+
return node.build;
|
396
|
+
}
|
397
|
+
function buildNode(node) {
|
398
|
+
const nodeName = node.name;
|
399
|
+
let build;
|
400
|
+
switch (nodeName) {
|
401
|
+
case "Group":
|
402
|
+
case "Transform":
|
403
|
+
case "Collision":
|
404
|
+
build = buildGroupingNode(node);
|
405
|
+
break;
|
406
|
+
case "Background":
|
407
|
+
build = buildBackgroundNode(node);
|
408
|
+
break;
|
409
|
+
case "Shape":
|
410
|
+
build = buildShapeNode(node);
|
411
|
+
break;
|
412
|
+
case "Appearance":
|
413
|
+
build = buildAppearanceNode(node);
|
414
|
+
break;
|
415
|
+
case "Material":
|
416
|
+
build = buildMaterialNode(node);
|
417
|
+
break;
|
418
|
+
case "ImageTexture":
|
419
|
+
build = buildImageTextureNode(node);
|
420
|
+
break;
|
421
|
+
case "PixelTexture":
|
422
|
+
build = buildPixelTextureNode(node);
|
423
|
+
break;
|
424
|
+
case "TextureTransform":
|
425
|
+
build = buildTextureTransformNode(node);
|
426
|
+
break;
|
427
|
+
case "IndexedFaceSet":
|
428
|
+
build = buildIndexedFaceSetNode(node);
|
429
|
+
break;
|
430
|
+
case "IndexedLineSet":
|
431
|
+
build = buildIndexedLineSetNode(node);
|
432
|
+
break;
|
433
|
+
case "PointSet":
|
434
|
+
build = buildPointSetNode(node);
|
435
|
+
break;
|
436
|
+
case "Box":
|
437
|
+
build = buildBoxNode(node);
|
438
|
+
break;
|
439
|
+
case "Cone":
|
440
|
+
build = buildConeNode(node);
|
441
|
+
break;
|
442
|
+
case "Cylinder":
|
443
|
+
build = buildCylinderNode(node);
|
444
|
+
break;
|
445
|
+
case "Sphere":
|
446
|
+
build = buildSphereNode(node);
|
447
|
+
break;
|
448
|
+
case "ElevationGrid":
|
449
|
+
build = buildElevationGridNode(node);
|
450
|
+
break;
|
451
|
+
case "Extrusion":
|
452
|
+
build = buildExtrusionNode(node);
|
453
|
+
break;
|
454
|
+
case "Color":
|
455
|
+
case "Coordinate":
|
456
|
+
case "Normal":
|
457
|
+
case "TextureCoordinate":
|
458
|
+
build = buildGeometricNode(node);
|
459
|
+
break;
|
460
|
+
case "WorldInfo":
|
461
|
+
build = buildWorldInfoNode(node);
|
462
|
+
break;
|
463
|
+
case "Anchor":
|
464
|
+
case "Billboard":
|
465
|
+
case "Inline":
|
466
|
+
case "LOD":
|
467
|
+
case "Switch":
|
468
|
+
case "AudioClip":
|
469
|
+
case "DirectionalLight":
|
470
|
+
case "PointLight":
|
471
|
+
case "Script":
|
472
|
+
case "Sound":
|
473
|
+
case "SpotLight":
|
474
|
+
case "CylinderSensor":
|
475
|
+
case "PlaneSensor":
|
476
|
+
case "ProximitySensor":
|
477
|
+
case "SphereSensor":
|
478
|
+
case "TimeSensor":
|
479
|
+
case "TouchSensor":
|
480
|
+
case "VisibilitySensor":
|
481
|
+
case "Text":
|
482
|
+
case "FontStyle":
|
483
|
+
case "MovieTexture":
|
484
|
+
case "ColorInterpolator":
|
485
|
+
case "CoordinateInterpolator":
|
486
|
+
case "NormalInterpolator":
|
487
|
+
case "OrientationInterpolator":
|
488
|
+
case "PositionInterpolator":
|
489
|
+
case "ScalarInterpolator":
|
490
|
+
case "Fog":
|
491
|
+
case "NavigationInfo":
|
492
|
+
case "Viewpoint":
|
493
|
+
break;
|
494
|
+
default:
|
495
|
+
console.warn("THREE.VRMLLoader: Unknown node:", nodeName);
|
496
|
+
break;
|
497
|
+
}
|
498
|
+
if (build !== void 0 && node.DEF !== void 0 && build.hasOwnProperty("name") === true) {
|
499
|
+
build.name = node.DEF;
|
500
|
+
}
|
501
|
+
return build;
|
502
|
+
}
|
503
|
+
function buildGroupingNode(node) {
|
504
|
+
const object = new Group();
|
505
|
+
const fields = node.fields;
|
506
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
507
|
+
const field = fields[i];
|
508
|
+
const fieldName = field.name;
|
509
|
+
const fieldValues = field.values;
|
510
|
+
switch (fieldName) {
|
511
|
+
case "bboxCenter":
|
512
|
+
break;
|
513
|
+
case "bboxSize":
|
514
|
+
break;
|
515
|
+
case "center":
|
516
|
+
break;
|
517
|
+
case "children":
|
518
|
+
parseFieldChildren(fieldValues, object);
|
519
|
+
break;
|
520
|
+
case "collide":
|
521
|
+
break;
|
522
|
+
case "rotation":
|
523
|
+
const axis = new Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
|
524
|
+
const angle = fieldValues[3];
|
525
|
+
object.quaternion.setFromAxisAngle(axis, angle);
|
526
|
+
break;
|
527
|
+
case "scale":
|
528
|
+
object.scale.set(fieldValues[0], fieldValues[1], fieldValues[2]);
|
529
|
+
break;
|
530
|
+
case "scaleOrientation":
|
531
|
+
break;
|
532
|
+
case "translation":
|
533
|
+
object.position.set(fieldValues[0], fieldValues[1], fieldValues[2]);
|
534
|
+
break;
|
535
|
+
case "proxy":
|
536
|
+
break;
|
537
|
+
default:
|
538
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
539
|
+
break;
|
540
|
+
}
|
541
|
+
}
|
542
|
+
return object;
|
543
|
+
}
|
544
|
+
function buildBackgroundNode(node) {
|
545
|
+
const group = new Group();
|
546
|
+
let groundAngle, groundColor;
|
547
|
+
let skyAngle, skyColor;
|
548
|
+
const fields = node.fields;
|
549
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
550
|
+
const field = fields[i];
|
551
|
+
const fieldName = field.name;
|
552
|
+
const fieldValues = field.values;
|
553
|
+
switch (fieldName) {
|
554
|
+
case "groundAngle":
|
555
|
+
groundAngle = fieldValues;
|
556
|
+
break;
|
557
|
+
case "groundColor":
|
558
|
+
groundColor = fieldValues;
|
559
|
+
break;
|
560
|
+
case "backUrl":
|
561
|
+
break;
|
562
|
+
case "bottomUrl":
|
563
|
+
break;
|
564
|
+
case "frontUrl":
|
565
|
+
break;
|
566
|
+
case "leftUrl":
|
567
|
+
break;
|
568
|
+
case "rightUrl":
|
569
|
+
break;
|
570
|
+
case "topUrl":
|
571
|
+
break;
|
572
|
+
case "skyAngle":
|
573
|
+
skyAngle = fieldValues;
|
574
|
+
break;
|
575
|
+
case "skyColor":
|
576
|
+
skyColor = fieldValues;
|
577
|
+
break;
|
578
|
+
default:
|
579
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
580
|
+
break;
|
581
|
+
}
|
582
|
+
}
|
583
|
+
const radius = 1e4;
|
584
|
+
if (skyColor) {
|
585
|
+
const skyGeometry = new SphereGeometry(radius, 32, 16);
|
586
|
+
const skyMaterial = new MeshBasicMaterial({ fog: false, side: BackSide, depthWrite: false, depthTest: false });
|
587
|
+
if (skyColor.length > 3) {
|
588
|
+
paintFaces(skyGeometry, radius, skyAngle, toColorArray(skyColor), true);
|
589
|
+
skyMaterial.vertexColors = true;
|
590
|
+
} else {
|
591
|
+
skyMaterial.color.setRGB(skyColor[0], skyColor[1], skyColor[2]);
|
592
|
+
}
|
593
|
+
const sky = new Mesh(skyGeometry, skyMaterial);
|
594
|
+
group.add(sky);
|
595
|
+
}
|
596
|
+
if (groundColor) {
|
597
|
+
if (groundColor.length > 0) {
|
598
|
+
const groundGeometry = new SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
|
599
|
+
const groundMaterial = new MeshBasicMaterial({
|
600
|
+
fog: false,
|
601
|
+
side: BackSide,
|
602
|
+
vertexColors: true,
|
603
|
+
depthWrite: false,
|
604
|
+
depthTest: false
|
605
|
+
});
|
606
|
+
paintFaces(groundGeometry, radius, groundAngle, toColorArray(groundColor), false);
|
607
|
+
const ground = new Mesh(groundGeometry, groundMaterial);
|
608
|
+
group.add(ground);
|
609
|
+
}
|
610
|
+
}
|
611
|
+
group.renderOrder = -Infinity;
|
612
|
+
return group;
|
613
|
+
}
|
614
|
+
function buildShapeNode(node) {
|
615
|
+
const fields = node.fields;
|
616
|
+
let material = new MeshBasicMaterial({ color: 0 });
|
617
|
+
let geometry;
|
618
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
619
|
+
const field = fields[i];
|
620
|
+
const fieldName = field.name;
|
621
|
+
const fieldValues = field.values;
|
622
|
+
switch (fieldName) {
|
623
|
+
case "appearance":
|
624
|
+
if (fieldValues[0] !== null) {
|
625
|
+
material = getNode(fieldValues[0]);
|
626
|
+
}
|
627
|
+
break;
|
628
|
+
case "geometry":
|
629
|
+
if (fieldValues[0] !== null) {
|
630
|
+
geometry = getNode(fieldValues[0]);
|
631
|
+
}
|
632
|
+
break;
|
633
|
+
default:
|
634
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
635
|
+
break;
|
636
|
+
}
|
637
|
+
}
|
638
|
+
let object;
|
639
|
+
if (geometry && geometry.attributes.position) {
|
640
|
+
const type = geometry._type;
|
641
|
+
if (type === "points") {
|
642
|
+
const pointsMaterial = new PointsMaterial({ color: 16777215 });
|
643
|
+
if (geometry.attributes.color !== void 0) {
|
644
|
+
pointsMaterial.vertexColors = true;
|
645
|
+
} else {
|
646
|
+
if (material.isMeshPhongMaterial) {
|
647
|
+
pointsMaterial.color.copy(material.emissive);
|
648
|
+
}
|
649
|
+
}
|
650
|
+
object = new Points(geometry, pointsMaterial);
|
651
|
+
} else if (type === "line") {
|
652
|
+
const lineMaterial = new LineBasicMaterial({ color: 16777215 });
|
653
|
+
if (geometry.attributes.color !== void 0) {
|
654
|
+
lineMaterial.vertexColors = true;
|
655
|
+
} else {
|
656
|
+
if (material.isMeshPhongMaterial) {
|
657
|
+
lineMaterial.color.copy(material.emissive);
|
658
|
+
}
|
659
|
+
}
|
660
|
+
object = new LineSegments(geometry, lineMaterial);
|
661
|
+
} else {
|
662
|
+
if (geometry._solid !== void 0) {
|
663
|
+
material.side = geometry._solid ? FrontSide : DoubleSide;
|
664
|
+
}
|
665
|
+
if (geometry.attributes.color !== void 0) {
|
666
|
+
material.vertexColors = true;
|
667
|
+
}
|
668
|
+
object = new Mesh(geometry, material);
|
669
|
+
}
|
670
|
+
} else {
|
671
|
+
object = new Object3D();
|
672
|
+
object.visible = false;
|
673
|
+
}
|
674
|
+
return object;
|
675
|
+
}
|
676
|
+
function buildAppearanceNode(node) {
|
677
|
+
let material = new MeshPhongMaterial();
|
678
|
+
let transformData;
|
679
|
+
const fields = node.fields;
|
680
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
681
|
+
const field = fields[i];
|
682
|
+
const fieldName = field.name;
|
683
|
+
const fieldValues = field.values;
|
684
|
+
switch (fieldName) {
|
685
|
+
case "material":
|
686
|
+
if (fieldValues[0] !== null) {
|
687
|
+
const materialData = getNode(fieldValues[0]);
|
688
|
+
if (materialData.diffuseColor)
|
689
|
+
material.color.copy(materialData.diffuseColor);
|
690
|
+
if (materialData.emissiveColor)
|
691
|
+
material.emissive.copy(materialData.emissiveColor);
|
692
|
+
if (materialData.shininess)
|
693
|
+
material.shininess = materialData.shininess;
|
694
|
+
if (materialData.specularColor)
|
695
|
+
material.specular.copy(materialData.specularColor);
|
696
|
+
if (materialData.transparency)
|
697
|
+
material.opacity = 1 - materialData.transparency;
|
698
|
+
if (materialData.transparency > 0)
|
699
|
+
material.transparent = true;
|
700
|
+
} else {
|
701
|
+
material = new MeshBasicMaterial({ color: 0 });
|
702
|
+
}
|
703
|
+
break;
|
704
|
+
case "texture":
|
705
|
+
const textureNode = fieldValues[0];
|
706
|
+
if (textureNode !== null) {
|
707
|
+
if (textureNode.name === "ImageTexture" || textureNode.name === "PixelTexture") {
|
708
|
+
material.map = getNode(textureNode);
|
709
|
+
} else {
|
710
|
+
}
|
711
|
+
}
|
712
|
+
break;
|
713
|
+
case "textureTransform":
|
714
|
+
if (fieldValues[0] !== null) {
|
715
|
+
transformData = getNode(fieldValues[0]);
|
716
|
+
}
|
717
|
+
break;
|
718
|
+
default:
|
719
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
720
|
+
break;
|
721
|
+
}
|
722
|
+
}
|
723
|
+
if (material.map) {
|
724
|
+
if (material.map.__type) {
|
725
|
+
switch (material.map.__type) {
|
726
|
+
case TEXTURE_TYPE.INTENSITY_ALPHA:
|
727
|
+
material.opacity = 1;
|
728
|
+
break;
|
729
|
+
case TEXTURE_TYPE.RGB:
|
730
|
+
material.color.set(16777215);
|
731
|
+
break;
|
732
|
+
case TEXTURE_TYPE.RGBA:
|
733
|
+
material.color.set(16777215);
|
734
|
+
material.opacity = 1;
|
735
|
+
break;
|
736
|
+
default:
|
737
|
+
}
|
738
|
+
delete material.map.__type;
|
739
|
+
}
|
740
|
+
if (transformData) {
|
741
|
+
material.map.center.copy(transformData.center);
|
742
|
+
material.map.rotation = transformData.rotation;
|
743
|
+
material.map.repeat.copy(transformData.scale);
|
744
|
+
material.map.offset.copy(transformData.translation);
|
745
|
+
}
|
746
|
+
}
|
747
|
+
return material;
|
748
|
+
}
|
749
|
+
function buildMaterialNode(node) {
|
750
|
+
const materialData = {};
|
751
|
+
const fields = node.fields;
|
752
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
753
|
+
const field = fields[i];
|
754
|
+
const fieldName = field.name;
|
755
|
+
const fieldValues = field.values;
|
756
|
+
switch (fieldName) {
|
757
|
+
case "ambientIntensity":
|
758
|
+
break;
|
759
|
+
case "diffuseColor":
|
760
|
+
materialData.diffuseColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
761
|
+
break;
|
762
|
+
case "emissiveColor":
|
763
|
+
materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
764
|
+
break;
|
765
|
+
case "shininess":
|
766
|
+
materialData.shininess = fieldValues[0];
|
767
|
+
break;
|
768
|
+
case "specularColor":
|
769
|
+
materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
770
|
+
break;
|
771
|
+
case "transparency":
|
772
|
+
materialData.transparency = fieldValues[0];
|
773
|
+
break;
|
774
|
+
default:
|
775
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
776
|
+
break;
|
777
|
+
}
|
778
|
+
}
|
779
|
+
return materialData;
|
780
|
+
}
|
781
|
+
function parseHexColor(hex, textureType, color) {
|
782
|
+
let value;
|
783
|
+
switch (textureType) {
|
784
|
+
case TEXTURE_TYPE.INTENSITY:
|
785
|
+
value = parseInt(hex);
|
786
|
+
color.r = value;
|
787
|
+
color.g = value;
|
788
|
+
color.b = value;
|
789
|
+
color.a = 1;
|
790
|
+
break;
|
791
|
+
case TEXTURE_TYPE.INTENSITY_ALPHA:
|
792
|
+
value = parseInt("0x" + hex.substring(2, 4));
|
793
|
+
color.r = value;
|
794
|
+
color.g = value;
|
795
|
+
color.b = value;
|
796
|
+
color.a = parseInt("0x" + hex.substring(4, 6));
|
797
|
+
break;
|
798
|
+
case TEXTURE_TYPE.RGB:
|
799
|
+
color.r = parseInt("0x" + hex.substring(2, 4));
|
800
|
+
color.g = parseInt("0x" + hex.substring(4, 6));
|
801
|
+
color.b = parseInt("0x" + hex.substring(6, 8));
|
802
|
+
color.a = 1;
|
803
|
+
break;
|
804
|
+
case TEXTURE_TYPE.RGBA:
|
805
|
+
color.r = parseInt("0x" + hex.substring(2, 4));
|
806
|
+
color.g = parseInt("0x" + hex.substring(4, 6));
|
807
|
+
color.b = parseInt("0x" + hex.substring(6, 8));
|
808
|
+
color.a = parseInt("0x" + hex.substring(8, 10));
|
809
|
+
break;
|
810
|
+
default:
|
811
|
+
}
|
812
|
+
}
|
813
|
+
function getTextureType(num_components) {
|
814
|
+
let type;
|
815
|
+
switch (num_components) {
|
816
|
+
case 1:
|
817
|
+
type = TEXTURE_TYPE.INTENSITY;
|
818
|
+
break;
|
819
|
+
case 2:
|
820
|
+
type = TEXTURE_TYPE.INTENSITY_ALPHA;
|
821
|
+
break;
|
822
|
+
case 3:
|
823
|
+
type = TEXTURE_TYPE.RGB;
|
824
|
+
break;
|
825
|
+
case 4:
|
826
|
+
type = TEXTURE_TYPE.RGBA;
|
827
|
+
break;
|
828
|
+
default:
|
829
|
+
}
|
830
|
+
return type;
|
831
|
+
}
|
832
|
+
function buildPixelTextureNode(node) {
|
833
|
+
let texture;
|
834
|
+
let wrapS = RepeatWrapping;
|
835
|
+
let wrapT = RepeatWrapping;
|
836
|
+
const fields = node.fields;
|
837
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
838
|
+
const field = fields[i];
|
839
|
+
const fieldName = field.name;
|
840
|
+
const fieldValues = field.values;
|
841
|
+
switch (fieldName) {
|
842
|
+
case "image":
|
843
|
+
const width = fieldValues[0];
|
844
|
+
const height = fieldValues[1];
|
845
|
+
const num_components = fieldValues[2];
|
846
|
+
const textureType = getTextureType(num_components);
|
847
|
+
const data2 = new Uint8Array(4 * width * height);
|
848
|
+
const color = { r: 0, g: 0, b: 0, a: 0 };
|
849
|
+
for (let j = 3, k = 0, jl = fieldValues.length; j < jl; j++, k++) {
|
850
|
+
parseHexColor(fieldValues[j], textureType, color);
|
851
|
+
const stride = k * 4;
|
852
|
+
data2[stride + 0] = color.r;
|
853
|
+
data2[stride + 1] = color.g;
|
854
|
+
data2[stride + 2] = color.b;
|
855
|
+
data2[stride + 3] = color.a;
|
856
|
+
}
|
857
|
+
texture = new DataTexture(data2, width, height);
|
858
|
+
texture.needsUpdate = true;
|
859
|
+
texture.__type = textureType;
|
860
|
+
break;
|
861
|
+
case "repeatS":
|
862
|
+
if (fieldValues[0] === false)
|
863
|
+
wrapS = ClampToEdgeWrapping;
|
864
|
+
break;
|
865
|
+
case "repeatT":
|
866
|
+
if (fieldValues[0] === false)
|
867
|
+
wrapT = ClampToEdgeWrapping;
|
868
|
+
break;
|
869
|
+
default:
|
870
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
871
|
+
break;
|
872
|
+
}
|
873
|
+
}
|
874
|
+
if (texture) {
|
875
|
+
texture.wrapS = wrapS;
|
876
|
+
texture.wrapT = wrapT;
|
877
|
+
}
|
878
|
+
return texture;
|
879
|
+
}
|
880
|
+
function buildImageTextureNode(node) {
|
881
|
+
let texture;
|
882
|
+
let wrapS = RepeatWrapping;
|
883
|
+
let wrapT = RepeatWrapping;
|
884
|
+
const fields = node.fields;
|
885
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
886
|
+
const field = fields[i];
|
887
|
+
const fieldName = field.name;
|
888
|
+
const fieldValues = field.values;
|
889
|
+
switch (fieldName) {
|
890
|
+
case "url":
|
891
|
+
const url = fieldValues[0];
|
892
|
+
if (url)
|
893
|
+
texture = textureLoader.load(url);
|
894
|
+
break;
|
895
|
+
case "repeatS":
|
896
|
+
if (fieldValues[0] === false)
|
897
|
+
wrapS = ClampToEdgeWrapping;
|
898
|
+
break;
|
899
|
+
case "repeatT":
|
900
|
+
if (fieldValues[0] === false)
|
901
|
+
wrapT = ClampToEdgeWrapping;
|
902
|
+
break;
|
903
|
+
default:
|
904
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
905
|
+
break;
|
906
|
+
}
|
907
|
+
}
|
908
|
+
if (texture) {
|
909
|
+
texture.wrapS = wrapS;
|
910
|
+
texture.wrapT = wrapT;
|
911
|
+
}
|
912
|
+
return texture;
|
913
|
+
}
|
914
|
+
function buildTextureTransformNode(node) {
|
915
|
+
const transformData = {
|
916
|
+
center: new Vector2(),
|
917
|
+
rotation: new Vector2(),
|
918
|
+
scale: new Vector2(),
|
919
|
+
translation: new Vector2()
|
920
|
+
};
|
921
|
+
const fields = node.fields;
|
922
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
923
|
+
const field = fields[i];
|
924
|
+
const fieldName = field.name;
|
925
|
+
const fieldValues = field.values;
|
926
|
+
switch (fieldName) {
|
927
|
+
case "center":
|
928
|
+
transformData.center.set(fieldValues[0], fieldValues[1]);
|
929
|
+
break;
|
930
|
+
case "rotation":
|
931
|
+
transformData.rotation = fieldValues[0];
|
932
|
+
break;
|
933
|
+
case "scale":
|
934
|
+
transformData.scale.set(fieldValues[0], fieldValues[1]);
|
935
|
+
break;
|
936
|
+
case "translation":
|
937
|
+
transformData.translation.set(fieldValues[0], fieldValues[1]);
|
938
|
+
break;
|
939
|
+
default:
|
940
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
941
|
+
break;
|
942
|
+
}
|
943
|
+
}
|
944
|
+
return transformData;
|
945
|
+
}
|
946
|
+
function buildGeometricNode(node) {
|
947
|
+
return node.fields[0].values;
|
948
|
+
}
|
949
|
+
function buildWorldInfoNode(node) {
|
950
|
+
const worldInfo = {};
|
951
|
+
const fields = node.fields;
|
952
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
953
|
+
const field = fields[i];
|
954
|
+
const fieldName = field.name;
|
955
|
+
const fieldValues = field.values;
|
956
|
+
switch (fieldName) {
|
957
|
+
case "title":
|
958
|
+
worldInfo.title = fieldValues[0];
|
959
|
+
break;
|
960
|
+
case "info":
|
961
|
+
worldInfo.info = fieldValues;
|
962
|
+
break;
|
963
|
+
default:
|
964
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
965
|
+
break;
|
966
|
+
}
|
967
|
+
}
|
968
|
+
return worldInfo;
|
969
|
+
}
|
970
|
+
function buildIndexedFaceSetNode(node) {
|
971
|
+
let color, coord, normal, texCoord;
|
972
|
+
let ccw = true, solid = true, creaseAngle = 0;
|
973
|
+
let colorIndex, coordIndex, normalIndex, texCoordIndex;
|
974
|
+
let colorPerVertex = true, normalPerVertex = true;
|
975
|
+
const fields = node.fields;
|
976
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
977
|
+
const field = fields[i];
|
978
|
+
const fieldName = field.name;
|
979
|
+
const fieldValues = field.values;
|
980
|
+
switch (fieldName) {
|
981
|
+
case "color":
|
982
|
+
const colorNode = fieldValues[0];
|
983
|
+
if (colorNode !== null) {
|
984
|
+
color = getNode(colorNode);
|
985
|
+
}
|
986
|
+
break;
|
987
|
+
case "coord":
|
988
|
+
const coordNode = fieldValues[0];
|
989
|
+
if (coordNode !== null) {
|
990
|
+
coord = getNode(coordNode);
|
991
|
+
}
|
992
|
+
break;
|
993
|
+
case "normal":
|
994
|
+
const normalNode = fieldValues[0];
|
995
|
+
if (normalNode !== null) {
|
996
|
+
normal = getNode(normalNode);
|
997
|
+
}
|
998
|
+
break;
|
999
|
+
case "texCoord":
|
1000
|
+
const texCoordNode = fieldValues[0];
|
1001
|
+
if (texCoordNode !== null) {
|
1002
|
+
texCoord = getNode(texCoordNode);
|
1003
|
+
}
|
1004
|
+
break;
|
1005
|
+
case "ccw":
|
1006
|
+
ccw = fieldValues[0];
|
1007
|
+
break;
|
1008
|
+
case "colorIndex":
|
1009
|
+
colorIndex = fieldValues;
|
1010
|
+
break;
|
1011
|
+
case "colorPerVertex":
|
1012
|
+
colorPerVertex = fieldValues[0];
|
1013
|
+
break;
|
1014
|
+
case "convex":
|
1015
|
+
break;
|
1016
|
+
case "coordIndex":
|
1017
|
+
coordIndex = fieldValues;
|
1018
|
+
break;
|
1019
|
+
case "creaseAngle":
|
1020
|
+
creaseAngle = fieldValues[0];
|
1021
|
+
break;
|
1022
|
+
case "normalIndex":
|
1023
|
+
normalIndex = fieldValues;
|
1024
|
+
break;
|
1025
|
+
case "normalPerVertex":
|
1026
|
+
normalPerVertex = fieldValues[0];
|
1027
|
+
break;
|
1028
|
+
case "solid":
|
1029
|
+
solid = fieldValues[0];
|
1030
|
+
break;
|
1031
|
+
case "texCoordIndex":
|
1032
|
+
texCoordIndex = fieldValues;
|
1033
|
+
break;
|
1034
|
+
default:
|
1035
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1036
|
+
break;
|
1037
|
+
}
|
1038
|
+
}
|
1039
|
+
if (coordIndex === void 0) {
|
1040
|
+
console.warn("THREE.VRMLLoader: Missing coordIndex.");
|
1041
|
+
return new BufferGeometry();
|
1042
|
+
}
|
1043
|
+
const triangulatedCoordIndex = triangulateFaceIndex(coordIndex, ccw);
|
1044
|
+
let colorAttribute;
|
1045
|
+
let normalAttribute;
|
1046
|
+
let uvAttribute;
|
1047
|
+
if (color) {
|
1048
|
+
if (colorPerVertex === true) {
|
1049
|
+
if (colorIndex && colorIndex.length > 0) {
|
1050
|
+
const triangulatedColorIndex = triangulateFaceIndex(colorIndex, ccw);
|
1051
|
+
colorAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedColorIndex, color, 3);
|
1052
|
+
} else {
|
1053
|
+
colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(color, 3));
|
1054
|
+
}
|
1055
|
+
} else {
|
1056
|
+
if (colorIndex && colorIndex.length > 0) {
|
1057
|
+
const flattenFaceColors = flattenData(color, colorIndex);
|
1058
|
+
const triangulatedFaceColors = triangulateFaceData(flattenFaceColors, coordIndex);
|
1059
|
+
colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
|
1060
|
+
} else {
|
1061
|
+
const triangulatedFaceColors = triangulateFaceData(color, coordIndex);
|
1062
|
+
colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
|
1063
|
+
}
|
1064
|
+
}
|
1065
|
+
}
|
1066
|
+
if (normal) {
|
1067
|
+
if (normalPerVertex === true) {
|
1068
|
+
if (normalIndex && normalIndex.length > 0) {
|
1069
|
+
const triangulatedNormalIndex = triangulateFaceIndex(normalIndex, ccw);
|
1070
|
+
normalAttribute = computeAttributeFromIndexedData(
|
1071
|
+
triangulatedCoordIndex,
|
1072
|
+
triangulatedNormalIndex,
|
1073
|
+
normal,
|
1074
|
+
3
|
1075
|
+
);
|
1076
|
+
} else {
|
1077
|
+
normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(normal, 3));
|
1078
|
+
}
|
1079
|
+
} else {
|
1080
|
+
if (normalIndex && normalIndex.length > 0) {
|
1081
|
+
const flattenFaceNormals = flattenData(normal, normalIndex);
|
1082
|
+
const triangulatedFaceNormals = triangulateFaceData(flattenFaceNormals, coordIndex);
|
1083
|
+
normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
|
1084
|
+
} else {
|
1085
|
+
const triangulatedFaceNormals = triangulateFaceData(normal, coordIndex);
|
1086
|
+
normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
|
1087
|
+
}
|
1088
|
+
}
|
1089
|
+
} else {
|
1090
|
+
normalAttribute = computeNormalAttribute(triangulatedCoordIndex, coord, creaseAngle);
|
1091
|
+
}
|
1092
|
+
if (texCoord) {
|
1093
|
+
if (texCoordIndex && texCoordIndex.length > 0) {
|
1094
|
+
const triangulatedTexCoordIndex = triangulateFaceIndex(texCoordIndex, ccw);
|
1095
|
+
uvAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2);
|
1096
|
+
} else {
|
1097
|
+
uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(texCoord, 2));
|
1098
|
+
}
|
1099
|
+
}
|
1100
|
+
const geometry = new BufferGeometry();
|
1101
|
+
const positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(coord, 3));
|
1102
|
+
geometry.setAttribute("position", positionAttribute);
|
1103
|
+
geometry.setAttribute("normal", normalAttribute);
|
1104
|
+
if (colorAttribute)
|
1105
|
+
geometry.setAttribute("color", colorAttribute);
|
1106
|
+
if (uvAttribute)
|
1107
|
+
geometry.setAttribute("uv", uvAttribute);
|
1108
|
+
geometry._solid = solid;
|
1109
|
+
geometry._type = "mesh";
|
1110
|
+
return geometry;
|
1111
|
+
}
|
1112
|
+
function buildIndexedLineSetNode(node) {
|
1113
|
+
let color, coord;
|
1114
|
+
let colorIndex, coordIndex;
|
1115
|
+
let colorPerVertex = true;
|
1116
|
+
const fields = node.fields;
|
1117
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1118
|
+
const field = fields[i];
|
1119
|
+
const fieldName = field.name;
|
1120
|
+
const fieldValues = field.values;
|
1121
|
+
switch (fieldName) {
|
1122
|
+
case "color":
|
1123
|
+
const colorNode = fieldValues[0];
|
1124
|
+
if (colorNode !== null) {
|
1125
|
+
color = getNode(colorNode);
|
1126
|
+
}
|
1127
|
+
break;
|
1128
|
+
case "coord":
|
1129
|
+
const coordNode = fieldValues[0];
|
1130
|
+
if (coordNode !== null) {
|
1131
|
+
coord = getNode(coordNode);
|
1132
|
+
}
|
1133
|
+
break;
|
1134
|
+
case "colorIndex":
|
1135
|
+
colorIndex = fieldValues;
|
1136
|
+
break;
|
1137
|
+
case "colorPerVertex":
|
1138
|
+
colorPerVertex = fieldValues[0];
|
1139
|
+
break;
|
1140
|
+
case "coordIndex":
|
1141
|
+
coordIndex = fieldValues;
|
1142
|
+
break;
|
1143
|
+
default:
|
1144
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1145
|
+
break;
|
1146
|
+
}
|
1147
|
+
}
|
1148
|
+
let colorAttribute;
|
1149
|
+
const expandedLineIndex = expandLineIndex(coordIndex);
|
1150
|
+
if (color) {
|
1151
|
+
if (colorPerVertex === true) {
|
1152
|
+
if (colorIndex.length > 0) {
|
1153
|
+
const expandedColorIndex = expandLineIndex(colorIndex);
|
1154
|
+
colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3);
|
1155
|
+
} else {
|
1156
|
+
colorAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(color, 3));
|
1157
|
+
}
|
1158
|
+
} else {
|
1159
|
+
if (colorIndex.length > 0) {
|
1160
|
+
const flattenLineColors = flattenData(color, colorIndex);
|
1161
|
+
const expandedLineColors = expandLineData(flattenLineColors, coordIndex);
|
1162
|
+
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
|
1163
|
+
} else {
|
1164
|
+
const expandedLineColors = expandLineData(color, coordIndex);
|
1165
|
+
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
|
1166
|
+
}
|
1167
|
+
}
|
1168
|
+
}
|
1169
|
+
const geometry = new BufferGeometry();
|
1170
|
+
const positionAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(coord, 3));
|
1171
|
+
geometry.setAttribute("position", positionAttribute);
|
1172
|
+
if (colorAttribute)
|
1173
|
+
geometry.setAttribute("color", colorAttribute);
|
1174
|
+
geometry._type = "line";
|
1175
|
+
return geometry;
|
1176
|
+
}
|
1177
|
+
function buildPointSetNode(node) {
|
1178
|
+
let color, coord;
|
1179
|
+
const fields = node.fields;
|
1180
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1181
|
+
const field = fields[i];
|
1182
|
+
const fieldName = field.name;
|
1183
|
+
const fieldValues = field.values;
|
1184
|
+
switch (fieldName) {
|
1185
|
+
case "color":
|
1186
|
+
const colorNode = fieldValues[0];
|
1187
|
+
if (colorNode !== null) {
|
1188
|
+
color = getNode(colorNode);
|
1189
|
+
}
|
1190
|
+
break;
|
1191
|
+
case "coord":
|
1192
|
+
const coordNode = fieldValues[0];
|
1193
|
+
if (coordNode !== null) {
|
1194
|
+
coord = getNode(coordNode);
|
1195
|
+
}
|
1196
|
+
break;
|
1197
|
+
default:
|
1198
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1199
|
+
break;
|
1200
|
+
}
|
1201
|
+
}
|
1202
|
+
const geometry = new BufferGeometry();
|
1203
|
+
geometry.setAttribute("position", new Float32BufferAttribute(coord, 3));
|
1204
|
+
if (color)
|
1205
|
+
geometry.setAttribute("color", new Float32BufferAttribute(color, 3));
|
1206
|
+
geometry._type = "points";
|
1207
|
+
return geometry;
|
1208
|
+
}
|
1209
|
+
function buildBoxNode(node) {
|
1210
|
+
const size = new Vector3(2, 2, 2);
|
1211
|
+
const fields = node.fields;
|
1212
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1213
|
+
const field = fields[i];
|
1214
|
+
const fieldName = field.name;
|
1215
|
+
const fieldValues = field.values;
|
1216
|
+
switch (fieldName) {
|
1217
|
+
case "size":
|
1218
|
+
size.x = fieldValues[0];
|
1219
|
+
size.y = fieldValues[1];
|
1220
|
+
size.z = fieldValues[2];
|
1221
|
+
break;
|
1222
|
+
default:
|
1223
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1224
|
+
break;
|
1225
|
+
}
|
1226
|
+
}
|
1227
|
+
const geometry = new BoxGeometry(size.x, size.y, size.z);
|
1228
|
+
return geometry;
|
1229
|
+
}
|
1230
|
+
function buildConeNode(node) {
|
1231
|
+
let radius = 1, height = 2, openEnded = false;
|
1232
|
+
const fields = node.fields;
|
1233
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1234
|
+
const field = fields[i];
|
1235
|
+
const fieldName = field.name;
|
1236
|
+
const fieldValues = field.values;
|
1237
|
+
switch (fieldName) {
|
1238
|
+
case "bottom":
|
1239
|
+
openEnded = !fieldValues[0];
|
1240
|
+
break;
|
1241
|
+
case "bottomRadius":
|
1242
|
+
radius = fieldValues[0];
|
1243
|
+
break;
|
1244
|
+
case "height":
|
1245
|
+
height = fieldValues[0];
|
1246
|
+
break;
|
1247
|
+
case "side":
|
1248
|
+
break;
|
1249
|
+
default:
|
1250
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1251
|
+
break;
|
1252
|
+
}
|
1253
|
+
}
|
1254
|
+
const geometry = new ConeGeometry(radius, height, 16, 1, openEnded);
|
1255
|
+
return geometry;
|
1256
|
+
}
|
1257
|
+
function buildCylinderNode(node) {
|
1258
|
+
let radius = 1, height = 2;
|
1259
|
+
const fields = node.fields;
|
1260
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1261
|
+
const field = fields[i];
|
1262
|
+
const fieldName = field.name;
|
1263
|
+
const fieldValues = field.values;
|
1264
|
+
switch (fieldName) {
|
1265
|
+
case "bottom":
|
1266
|
+
break;
|
1267
|
+
case "radius":
|
1268
|
+
radius = fieldValues[0];
|
1269
|
+
break;
|
1270
|
+
case "height":
|
1271
|
+
height = fieldValues[0];
|
1272
|
+
break;
|
1273
|
+
case "side":
|
1274
|
+
break;
|
1275
|
+
case "top":
|
1276
|
+
break;
|
1277
|
+
default:
|
1278
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1279
|
+
break;
|
1280
|
+
}
|
1281
|
+
}
|
1282
|
+
const geometry = new CylinderGeometry(radius, radius, height, 16, 1);
|
1283
|
+
return geometry;
|
1284
|
+
}
|
1285
|
+
function buildSphereNode(node) {
|
1286
|
+
let radius = 1;
|
1287
|
+
const fields = node.fields;
|
1288
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1289
|
+
const field = fields[i];
|
1290
|
+
const fieldName = field.name;
|
1291
|
+
const fieldValues = field.values;
|
1292
|
+
switch (fieldName) {
|
1293
|
+
case "radius":
|
1294
|
+
radius = fieldValues[0];
|
1295
|
+
break;
|
1296
|
+
default:
|
1297
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1298
|
+
break;
|
1299
|
+
}
|
1300
|
+
}
|
1301
|
+
const geometry = new SphereGeometry(radius, 16, 16);
|
1302
|
+
return geometry;
|
1303
|
+
}
|
1304
|
+
function buildElevationGridNode(node) {
|
1305
|
+
let color;
|
1306
|
+
let normal;
|
1307
|
+
let texCoord;
|
1308
|
+
let height;
|
1309
|
+
let colorPerVertex = true;
|
1310
|
+
let normalPerVertex = true;
|
1311
|
+
let solid = true;
|
1312
|
+
let ccw = true;
|
1313
|
+
let creaseAngle = 0;
|
1314
|
+
let xDimension = 2;
|
1315
|
+
let zDimension = 2;
|
1316
|
+
let xSpacing = 1;
|
1317
|
+
let zSpacing = 1;
|
1318
|
+
const fields = node.fields;
|
1319
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1320
|
+
const field = fields[i];
|
1321
|
+
const fieldName = field.name;
|
1322
|
+
const fieldValues = field.values;
|
1323
|
+
switch (fieldName) {
|
1324
|
+
case "color":
|
1325
|
+
const colorNode = fieldValues[0];
|
1326
|
+
if (colorNode !== null) {
|
1327
|
+
color = getNode(colorNode);
|
1328
|
+
}
|
1329
|
+
break;
|
1330
|
+
case "normal":
|
1331
|
+
const normalNode = fieldValues[0];
|
1332
|
+
if (normalNode !== null) {
|
1333
|
+
normal = getNode(normalNode);
|
1334
|
+
}
|
1335
|
+
break;
|
1336
|
+
case "texCoord":
|
1337
|
+
const texCoordNode = fieldValues[0];
|
1338
|
+
if (texCoordNode !== null) {
|
1339
|
+
texCoord = getNode(texCoordNode);
|
1340
|
+
}
|
1341
|
+
break;
|
1342
|
+
case "height":
|
1343
|
+
height = fieldValues;
|
1344
|
+
break;
|
1345
|
+
case "ccw":
|
1346
|
+
ccw = fieldValues[0];
|
1347
|
+
break;
|
1348
|
+
case "colorPerVertex":
|
1349
|
+
colorPerVertex = fieldValues[0];
|
1350
|
+
break;
|
1351
|
+
case "creaseAngle":
|
1352
|
+
creaseAngle = fieldValues[0];
|
1353
|
+
break;
|
1354
|
+
case "normalPerVertex":
|
1355
|
+
normalPerVertex = fieldValues[0];
|
1356
|
+
break;
|
1357
|
+
case "solid":
|
1358
|
+
solid = fieldValues[0];
|
1359
|
+
break;
|
1360
|
+
case "xDimension":
|
1361
|
+
xDimension = fieldValues[0];
|
1362
|
+
break;
|
1363
|
+
case "xSpacing":
|
1364
|
+
xSpacing = fieldValues[0];
|
1365
|
+
break;
|
1366
|
+
case "zDimension":
|
1367
|
+
zDimension = fieldValues[0];
|
1368
|
+
break;
|
1369
|
+
case "zSpacing":
|
1370
|
+
zSpacing = fieldValues[0];
|
1371
|
+
break;
|
1372
|
+
default:
|
1373
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1374
|
+
break;
|
1375
|
+
}
|
1376
|
+
}
|
1377
|
+
const vertices = [];
|
1378
|
+
const normals = [];
|
1379
|
+
const colors = [];
|
1380
|
+
const uvs = [];
|
1381
|
+
for (let i = 0; i < zDimension; i++) {
|
1382
|
+
for (let j = 0; j < xDimension; j++) {
|
1383
|
+
const index = i * xDimension + j;
|
1384
|
+
const x = xSpacing * i;
|
1385
|
+
const y = height[index];
|
1386
|
+
const z = zSpacing * j;
|
1387
|
+
vertices.push(x, y, z);
|
1388
|
+
if (color && colorPerVertex === true) {
|
1389
|
+
const r = color[index * 3 + 0];
|
1390
|
+
const g = color[index * 3 + 1];
|
1391
|
+
const b = color[index * 3 + 2];
|
1392
|
+
colors.push(r, g, b);
|
1393
|
+
}
|
1394
|
+
if (normal && normalPerVertex === true) {
|
1395
|
+
const xn = normal[index * 3 + 0];
|
1396
|
+
const yn = normal[index * 3 + 1];
|
1397
|
+
const zn = normal[index * 3 + 2];
|
1398
|
+
normals.push(xn, yn, zn);
|
1399
|
+
}
|
1400
|
+
if (texCoord) {
|
1401
|
+
const s = texCoord[index * 2 + 0];
|
1402
|
+
const t = texCoord[index * 2 + 1];
|
1403
|
+
uvs.push(s, t);
|
1404
|
+
} else {
|
1405
|
+
uvs.push(i / (xDimension - 1), j / (zDimension - 1));
|
1406
|
+
}
|
1407
|
+
}
|
1408
|
+
}
|
1409
|
+
const indices = [];
|
1410
|
+
for (let i = 0; i < xDimension - 1; i++) {
|
1411
|
+
for (let j = 0; j < zDimension - 1; j++) {
|
1412
|
+
const a = i + j * xDimension;
|
1413
|
+
const b = i + (j + 1) * xDimension;
|
1414
|
+
const c = i + 1 + (j + 1) * xDimension;
|
1415
|
+
const d = i + 1 + j * xDimension;
|
1416
|
+
if (ccw === true) {
|
1417
|
+
indices.push(a, c, b);
|
1418
|
+
indices.push(c, a, d);
|
1419
|
+
} else {
|
1420
|
+
indices.push(a, b, c);
|
1421
|
+
indices.push(c, d, a);
|
1422
|
+
}
|
1423
|
+
}
|
1424
|
+
}
|
1425
|
+
const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
|
1426
|
+
const uvAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(uvs, 2));
|
1427
|
+
let colorAttribute;
|
1428
|
+
let normalAttribute;
|
1429
|
+
if (color) {
|
1430
|
+
if (colorPerVertex === false) {
|
1431
|
+
for (let i = 0; i < xDimension - 1; i++) {
|
1432
|
+
for (let j = 0; j < zDimension - 1; j++) {
|
1433
|
+
const index = i + j * (xDimension - 1);
|
1434
|
+
const r = color[index * 3 + 0];
|
1435
|
+
const g = color[index * 3 + 1];
|
1436
|
+
const b = color[index * 3 + 2];
|
1437
|
+
colors.push(r, g, b);
|
1438
|
+
colors.push(r, g, b);
|
1439
|
+
colors.push(r, g, b);
|
1440
|
+
colors.push(r, g, b);
|
1441
|
+
colors.push(r, g, b);
|
1442
|
+
colors.push(r, g, b);
|
1443
|
+
}
|
1444
|
+
}
|
1445
|
+
colorAttribute = new Float32BufferAttribute(colors, 3);
|
1446
|
+
} else {
|
1447
|
+
colorAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(colors, 3));
|
1448
|
+
}
|
1449
|
+
}
|
1450
|
+
if (normal) {
|
1451
|
+
if (normalPerVertex === false) {
|
1452
|
+
for (let i = 0; i < xDimension - 1; i++) {
|
1453
|
+
for (let j = 0; j < zDimension - 1; j++) {
|
1454
|
+
const index = i + j * (xDimension - 1);
|
1455
|
+
const xn = normal[index * 3 + 0];
|
1456
|
+
const yn = normal[index * 3 + 1];
|
1457
|
+
const zn = normal[index * 3 + 2];
|
1458
|
+
normals.push(xn, yn, zn);
|
1459
|
+
normals.push(xn, yn, zn);
|
1460
|
+
normals.push(xn, yn, zn);
|
1461
|
+
normals.push(xn, yn, zn);
|
1462
|
+
normals.push(xn, yn, zn);
|
1463
|
+
normals.push(xn, yn, zn);
|
1464
|
+
}
|
1465
|
+
}
|
1466
|
+
normalAttribute = new Float32BufferAttribute(normals, 3);
|
1467
|
+
} else {
|
1468
|
+
normalAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(normals, 3));
|
1469
|
+
}
|
1470
|
+
} else {
|
1471
|
+
normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
1472
|
+
}
|
1473
|
+
const geometry = new BufferGeometry();
|
1474
|
+
geometry.setAttribute("position", positionAttribute);
|
1475
|
+
geometry.setAttribute("normal", normalAttribute);
|
1476
|
+
geometry.setAttribute("uv", uvAttribute);
|
1477
|
+
if (colorAttribute)
|
1478
|
+
geometry.setAttribute("color", colorAttribute);
|
1479
|
+
geometry._solid = solid;
|
1480
|
+
geometry._type = "mesh";
|
1481
|
+
return geometry;
|
1482
|
+
}
|
1483
|
+
function buildExtrusionNode(node) {
|
1484
|
+
let crossSection = [1, 1, 1, -1, -1, -1, -1, 1, 1, 1];
|
1485
|
+
let spine = [0, 0, 0, 0, 1, 0];
|
1486
|
+
let scale;
|
1487
|
+
let orientation;
|
1488
|
+
let beginCap = true;
|
1489
|
+
let ccw = true;
|
1490
|
+
let creaseAngle = 0;
|
1491
|
+
let endCap = true;
|
1492
|
+
let solid = true;
|
1493
|
+
const fields = node.fields;
|
1494
|
+
for (let i = 0, l = fields.length; i < l; i++) {
|
1495
|
+
const field = fields[i];
|
1496
|
+
const fieldName = field.name;
|
1497
|
+
const fieldValues = field.values;
|
1498
|
+
switch (fieldName) {
|
1499
|
+
case "beginCap":
|
1500
|
+
beginCap = fieldValues[0];
|
1501
|
+
break;
|
1502
|
+
case "ccw":
|
1503
|
+
ccw = fieldValues[0];
|
1504
|
+
break;
|
1505
|
+
case "convex":
|
1506
|
+
break;
|
1507
|
+
case "creaseAngle":
|
1508
|
+
creaseAngle = fieldValues[0];
|
1509
|
+
break;
|
1510
|
+
case "crossSection":
|
1511
|
+
crossSection = fieldValues;
|
1512
|
+
break;
|
1513
|
+
case "endCap":
|
1514
|
+
endCap = fieldValues[0];
|
1515
|
+
break;
|
1516
|
+
case "orientation":
|
1517
|
+
orientation = fieldValues;
|
1518
|
+
break;
|
1519
|
+
case "scale":
|
1520
|
+
scale = fieldValues;
|
1521
|
+
break;
|
1522
|
+
case "solid":
|
1523
|
+
solid = fieldValues[0];
|
1524
|
+
break;
|
1525
|
+
case "spine":
|
1526
|
+
spine = fieldValues;
|
1527
|
+
break;
|
1528
|
+
default:
|
1529
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1530
|
+
break;
|
1531
|
+
}
|
1532
|
+
}
|
1533
|
+
const crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1];
|
1534
|
+
const vertices = [];
|
1535
|
+
const spineVector = new Vector3();
|
1536
|
+
const scaling = new Vector3();
|
1537
|
+
const axis = new Vector3();
|
1538
|
+
const vertex = new Vector3();
|
1539
|
+
const quaternion = new Quaternion();
|
1540
|
+
for (let i = 0, j = 0, o = 0, il = spine.length; i < il; i += 3, j += 2, o += 4) {
|
1541
|
+
spineVector.fromArray(spine, i);
|
1542
|
+
scaling.x = scale ? scale[j + 0] : 1;
|
1543
|
+
scaling.y = 1;
|
1544
|
+
scaling.z = scale ? scale[j + 1] : 1;
|
1545
|
+
axis.x = orientation ? orientation[o + 0] : 0;
|
1546
|
+
axis.y = orientation ? orientation[o + 1] : 0;
|
1547
|
+
axis.z = orientation ? orientation[o + 2] : 1;
|
1548
|
+
const angle = orientation ? orientation[o + 3] : 0;
|
1549
|
+
for (let k = 0, kl = crossSection.length; k < kl; k += 2) {
|
1550
|
+
vertex.x = crossSection[k + 0];
|
1551
|
+
vertex.y = 0;
|
1552
|
+
vertex.z = crossSection[k + 1];
|
1553
|
+
vertex.multiply(scaling);
|
1554
|
+
quaternion.setFromAxisAngle(axis, angle);
|
1555
|
+
vertex.applyQuaternion(quaternion);
|
1556
|
+
vertex.add(spineVector);
|
1557
|
+
vertices.push(vertex.x, vertex.y, vertex.z);
|
1558
|
+
}
|
1559
|
+
}
|
1560
|
+
const indices = [];
|
1561
|
+
const spineCount = spine.length / 3;
|
1562
|
+
const crossSectionCount = crossSection.length / 2;
|
1563
|
+
for (let i = 0; i < spineCount - 1; i++) {
|
1564
|
+
for (let j = 0; j < crossSectionCount - 1; j++) {
|
1565
|
+
const a = j + i * crossSectionCount;
|
1566
|
+
let b = j + 1 + i * crossSectionCount;
|
1567
|
+
const c = j + (i + 1) * crossSectionCount;
|
1568
|
+
let d = j + 1 + (i + 1) * crossSectionCount;
|
1569
|
+
if (j === crossSectionCount - 2 && crossSectionClosed === true) {
|
1570
|
+
b = i * crossSectionCount;
|
1571
|
+
d = (i + 1) * crossSectionCount;
|
1572
|
+
}
|
1573
|
+
if (ccw === true) {
|
1574
|
+
indices.push(a, b, c);
|
1575
|
+
indices.push(c, b, d);
|
1576
|
+
} else {
|
1577
|
+
indices.push(a, c, b);
|
1578
|
+
indices.push(c, d, b);
|
1579
|
+
}
|
1580
|
+
}
|
1581
|
+
}
|
1582
|
+
if (beginCap === true || endCap === true) {
|
1583
|
+
const contour = [];
|
1584
|
+
for (let i = 0, l = crossSection.length; i < l; i += 2) {
|
1585
|
+
contour.push(new Vector2(crossSection[i], crossSection[i + 1]));
|
1586
|
+
}
|
1587
|
+
const faces = ShapeUtils.triangulateShape(contour, []);
|
1588
|
+
const capIndices = [];
|
1589
|
+
for (let i = 0, l = faces.length; i < l; i++) {
|
1590
|
+
const face = faces[i];
|
1591
|
+
capIndices.push(face[0], face[1], face[2]);
|
1592
|
+
}
|
1593
|
+
if (beginCap === true) {
|
1594
|
+
for (let i = 0, l = capIndices.length; i < l; i += 3) {
|
1595
|
+
if (ccw === true) {
|
1596
|
+
indices.push(capIndices[i + 0], capIndices[i + 1], capIndices[i + 2]);
|
1597
|
+
} else {
|
1598
|
+
indices.push(capIndices[i + 0], capIndices[i + 2], capIndices[i + 1]);
|
1599
|
+
}
|
1600
|
+
}
|
1601
|
+
}
|
1602
|
+
if (endCap === true) {
|
1603
|
+
const indexOffset = crossSectionCount * (spineCount - 1);
|
1604
|
+
for (let i = 0, l = capIndices.length; i < l; i += 3) {
|
1605
|
+
if (ccw === true) {
|
1606
|
+
indices.push(
|
1607
|
+
indexOffset + capIndices[i + 0],
|
1608
|
+
indexOffset + capIndices[i + 2],
|
1609
|
+
indexOffset + capIndices[i + 1]
|
1610
|
+
);
|
1611
|
+
} else {
|
1612
|
+
indices.push(
|
1613
|
+
indexOffset + capIndices[i + 0],
|
1614
|
+
indexOffset + capIndices[i + 1],
|
1615
|
+
indexOffset + capIndices[i + 2]
|
1616
|
+
);
|
1617
|
+
}
|
1618
|
+
}
|
1619
|
+
}
|
1620
|
+
}
|
1621
|
+
const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
|
1622
|
+
const normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
1623
|
+
const geometry = new BufferGeometry();
|
1624
|
+
geometry.setAttribute("position", positionAttribute);
|
1625
|
+
geometry.setAttribute("normal", normalAttribute);
|
1626
|
+
geometry._solid = solid;
|
1627
|
+
geometry._type = "mesh";
|
1628
|
+
return geometry;
|
1629
|
+
}
|
1630
|
+
function resolveUSE(identifier) {
|
1631
|
+
const node = nodeMap[identifier];
|
1632
|
+
const build = getNode(node);
|
1633
|
+
return build.isObject3D || build.isMaterial ? build.clone() : build;
|
1634
|
+
}
|
1635
|
+
function parseFieldChildren(children, owner) {
|
1636
|
+
for (let i = 0, l = children.length; i < l; i++) {
|
1637
|
+
const object = getNode(children[i]);
|
1638
|
+
if (object instanceof Object3D)
|
1639
|
+
owner.add(object);
|
1640
|
+
}
|
1641
|
+
}
|
1642
|
+
function triangulateFaceIndex(index, ccw) {
|
1643
|
+
const indices = [];
|
1644
|
+
let start = 0;
|
1645
|
+
for (let i = 0, l = index.length; i < l; i++) {
|
1646
|
+
const i1 = index[start];
|
1647
|
+
const i2 = index[i + (ccw ? 1 : 2)];
|
1648
|
+
const i3 = index[i + (ccw ? 2 : 1)];
|
1649
|
+
indices.push(i1, i2, i3);
|
1650
|
+
if (index[i + 3] === -1 || i + 3 >= l) {
|
1651
|
+
i += 3;
|
1652
|
+
start = i + 1;
|
1653
|
+
}
|
1654
|
+
}
|
1655
|
+
return indices;
|
1656
|
+
}
|
1657
|
+
function triangulateFaceData(data2, index) {
|
1658
|
+
const triangulatedData = [];
|
1659
|
+
let start = 0;
|
1660
|
+
for (let i = 0, l = index.length; i < l; i++) {
|
1661
|
+
const stride = start * 3;
|
1662
|
+
const x = data2[stride];
|
1663
|
+
const y = data2[stride + 1];
|
1664
|
+
const z = data2[stride + 2];
|
1665
|
+
triangulatedData.push(x, y, z);
|
1666
|
+
if (index[i + 3] === -1 || i + 3 >= l) {
|
1667
|
+
i += 3;
|
1668
|
+
start++;
|
1669
|
+
}
|
1670
|
+
}
|
1671
|
+
return triangulatedData;
|
1672
|
+
}
|
1673
|
+
function flattenData(data2, index) {
|
1674
|
+
const flattenData2 = [];
|
1675
|
+
for (let i = 0, l = index.length; i < l; i++) {
|
1676
|
+
const i1 = index[i];
|
1677
|
+
const stride = i1 * 3;
|
1678
|
+
const x = data2[stride];
|
1679
|
+
const y = data2[stride + 1];
|
1680
|
+
const z = data2[stride + 2];
|
1681
|
+
flattenData2.push(x, y, z);
|
1682
|
+
}
|
1683
|
+
return flattenData2;
|
1684
|
+
}
|
1685
|
+
function expandLineIndex(index) {
|
1686
|
+
const indices = [];
|
1687
|
+
for (let i = 0, l = index.length; i < l; i++) {
|
1688
|
+
const i1 = index[i];
|
1689
|
+
const i2 = index[i + 1];
|
1690
|
+
indices.push(i1, i2);
|
1691
|
+
if (index[i + 2] === -1 || i + 2 >= l) {
|
1692
|
+
i += 2;
|
1693
|
+
}
|
1694
|
+
}
|
1695
|
+
return indices;
|
1696
|
+
}
|
1697
|
+
function expandLineData(data2, index) {
|
1698
|
+
const triangulatedData = [];
|
1699
|
+
let start = 0;
|
1700
|
+
for (let i = 0, l = index.length; i < l; i++) {
|
1701
|
+
const stride = start * 3;
|
1702
|
+
const x = data2[stride];
|
1703
|
+
const y = data2[stride + 1];
|
1704
|
+
const z = data2[stride + 2];
|
1705
|
+
triangulatedData.push(x, y, z);
|
1706
|
+
if (index[i + 2] === -1 || i + 2 >= l) {
|
1707
|
+
i += 2;
|
1708
|
+
start++;
|
1709
|
+
}
|
1710
|
+
}
|
1711
|
+
return triangulatedData;
|
1712
|
+
}
|
1713
|
+
const vA = new Vector3();
|
1714
|
+
const vB = new Vector3();
|
1715
|
+
const vC = new Vector3();
|
1716
|
+
const uvA = new Vector2();
|
1717
|
+
const uvB = new Vector2();
|
1718
|
+
const uvC = new Vector2();
|
1719
|
+
function computeAttributeFromIndexedData(coordIndex, index, data2, itemSize) {
|
1720
|
+
const array = [];
|
1721
|
+
for (let i = 0, l = coordIndex.length; i < l; i += 3) {
|
1722
|
+
const a = index[i];
|
1723
|
+
const b = index[i + 1];
|
1724
|
+
const c = index[i + 2];
|
1725
|
+
if (itemSize === 2) {
|
1726
|
+
uvA.fromArray(data2, a * itemSize);
|
1727
|
+
uvB.fromArray(data2, b * itemSize);
|
1728
|
+
uvC.fromArray(data2, c * itemSize);
|
1729
|
+
array.push(uvA.x, uvA.y);
|
1730
|
+
array.push(uvB.x, uvB.y);
|
1731
|
+
array.push(uvC.x, uvC.y);
|
1732
|
+
} else {
|
1733
|
+
vA.fromArray(data2, a * itemSize);
|
1734
|
+
vB.fromArray(data2, b * itemSize);
|
1735
|
+
vC.fromArray(data2, c * itemSize);
|
1736
|
+
array.push(vA.x, vA.y, vA.z);
|
1737
|
+
array.push(vB.x, vB.y, vB.z);
|
1738
|
+
array.push(vC.x, vC.y, vC.z);
|
1739
|
+
}
|
1740
|
+
}
|
1741
|
+
return new Float32BufferAttribute(array, itemSize);
|
1742
|
+
}
|
1743
|
+
function computeAttributeFromFaceData(index, faceData) {
|
1744
|
+
const array = [];
|
1745
|
+
for (let i = 0, j = 0, l = index.length; i < l; i += 3, j++) {
|
1746
|
+
vA.fromArray(faceData, j * 3);
|
1747
|
+
array.push(vA.x, vA.y, vA.z);
|
1748
|
+
array.push(vA.x, vA.y, vA.z);
|
1749
|
+
array.push(vA.x, vA.y, vA.z);
|
1750
|
+
}
|
1751
|
+
return new Float32BufferAttribute(array, 3);
|
1752
|
+
}
|
1753
|
+
function computeAttributeFromLineData(index, lineData) {
|
1754
|
+
const array = [];
|
1755
|
+
for (let i = 0, j = 0, l = index.length; i < l; i += 2, j++) {
|
1756
|
+
vA.fromArray(lineData, j * 3);
|
1757
|
+
array.push(vA.x, vA.y, vA.z);
|
1758
|
+
array.push(vA.x, vA.y, vA.z);
|
1759
|
+
}
|
1760
|
+
return new Float32BufferAttribute(array, 3);
|
1761
|
+
}
|
1762
|
+
function toNonIndexedAttribute(indices, attribute) {
|
1763
|
+
const array = attribute.array;
|
1764
|
+
const itemSize = attribute.itemSize;
|
1765
|
+
const array2 = new array.constructor(indices.length * itemSize);
|
1766
|
+
let index = 0, index2 = 0;
|
1767
|
+
for (let i = 0, l = indices.length; i < l; i++) {
|
1768
|
+
index = indices[i] * itemSize;
|
1769
|
+
for (let j = 0; j < itemSize; j++) {
|
1770
|
+
array2[index2++] = array[index++];
|
1771
|
+
}
|
1772
|
+
}
|
1773
|
+
return new Float32BufferAttribute(array2, itemSize);
|
1774
|
+
}
|
1775
|
+
const ab = new Vector3();
|
1776
|
+
const cb = new Vector3();
|
1777
|
+
function computeNormalAttribute(index, coord, creaseAngle) {
|
1778
|
+
const faces = [];
|
1779
|
+
const vertexNormals = {};
|
1780
|
+
for (let i = 0, l = index.length; i < l; i += 3) {
|
1781
|
+
const a = index[i];
|
1782
|
+
const b = index[i + 1];
|
1783
|
+
const c = index[i + 2];
|
1784
|
+
const face = new Face(a, b, c);
|
1785
|
+
vA.fromArray(coord, a * 3);
|
1786
|
+
vB.fromArray(coord, b * 3);
|
1787
|
+
vC.fromArray(coord, c * 3);
|
1788
|
+
cb.subVectors(vC, vB);
|
1789
|
+
ab.subVectors(vA, vB);
|
1790
|
+
cb.cross(ab);
|
1791
|
+
cb.normalize();
|
1792
|
+
face.normal.copy(cb);
|
1793
|
+
if (vertexNormals[a] === void 0)
|
1794
|
+
vertexNormals[a] = [];
|
1795
|
+
if (vertexNormals[b] === void 0)
|
1796
|
+
vertexNormals[b] = [];
|
1797
|
+
if (vertexNormals[c] === void 0)
|
1798
|
+
vertexNormals[c] = [];
|
1799
|
+
vertexNormals[a].push(face.normal);
|
1800
|
+
vertexNormals[b].push(face.normal);
|
1801
|
+
vertexNormals[c].push(face.normal);
|
1802
|
+
faces.push(face);
|
1803
|
+
}
|
1804
|
+
const normals = [];
|
1805
|
+
for (let i = 0, l = faces.length; i < l; i++) {
|
1806
|
+
const face = faces[i];
|
1807
|
+
const nA = weightedNormal(vertexNormals[face.a], face.normal, creaseAngle);
|
1808
|
+
const nB = weightedNormal(vertexNormals[face.b], face.normal, creaseAngle);
|
1809
|
+
const nC = weightedNormal(vertexNormals[face.c], face.normal, creaseAngle);
|
1810
|
+
vA.fromArray(coord, face.a * 3);
|
1811
|
+
vB.fromArray(coord, face.b * 3);
|
1812
|
+
vC.fromArray(coord, face.c * 3);
|
1813
|
+
normals.push(nA.x, nA.y, nA.z);
|
1814
|
+
normals.push(nB.x, nB.y, nB.z);
|
1815
|
+
normals.push(nC.x, nC.y, nC.z);
|
1816
|
+
}
|
1817
|
+
return new Float32BufferAttribute(normals, 3);
|
1818
|
+
}
|
1819
|
+
function weightedNormal(normals, vector, creaseAngle) {
|
1820
|
+
const normal = new Vector3();
|
1821
|
+
if (creaseAngle === 0) {
|
1822
|
+
normal.copy(vector);
|
1823
|
+
} else {
|
1824
|
+
for (let i = 0, l = normals.length; i < l; i++) {
|
1825
|
+
if (normals[i].angleTo(vector) < creaseAngle) {
|
1826
|
+
normal.add(normals[i]);
|
1827
|
+
}
|
1828
|
+
}
|
1829
|
+
}
|
1830
|
+
return normal.normalize();
|
1831
|
+
}
|
1832
|
+
function toColorArray(colors) {
|
1833
|
+
const array = [];
|
1834
|
+
for (let i = 0, l = colors.length; i < l; i += 3) {
|
1835
|
+
array.push(new Color(colors[i], colors[i + 1], colors[i + 2]));
|
1836
|
+
}
|
1837
|
+
return array;
|
1838
|
+
}
|
1839
|
+
function paintFaces(geometry, radius, angles, colors, topDown) {
|
1840
|
+
const thresholds = [];
|
1841
|
+
const startAngle = topDown === true ? 0 : Math.PI;
|
1842
|
+
for (let i = 0, l = colors.length; i < l; i++) {
|
1843
|
+
let angle = i === 0 ? 0 : angles[i - 1];
|
1844
|
+
angle = topDown === true ? angle : startAngle - angle;
|
1845
|
+
const point = new Vector3();
|
1846
|
+
point.setFromSphericalCoords(radius, angle, 0);
|
1847
|
+
thresholds.push(point);
|
1848
|
+
}
|
1849
|
+
const indices = geometry.index;
|
1850
|
+
const positionAttribute = geometry.attributes.position;
|
1851
|
+
const colorAttribute = new BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
|
1852
|
+
const position = new Vector3();
|
1853
|
+
const color = new Color();
|
1854
|
+
for (let i = 0; i < indices.count; i++) {
|
1855
|
+
const index = indices.getX(i);
|
1856
|
+
position.fromBufferAttribute(positionAttribute, index);
|
1857
|
+
let thresholdIndexA, thresholdIndexB;
|
1858
|
+
let t = 1;
|
1859
|
+
for (let j = 1; j < thresholds.length; j++) {
|
1860
|
+
thresholdIndexA = j - 1;
|
1861
|
+
thresholdIndexB = j;
|
1862
|
+
const thresholdA = thresholds[thresholdIndexA];
|
1863
|
+
const thresholdB = thresholds[thresholdIndexB];
|
1864
|
+
if (topDown === true) {
|
1865
|
+
if (position.y <= thresholdA.y && position.y > thresholdB.y) {
|
1866
|
+
t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
|
1867
|
+
break;
|
1868
|
+
}
|
1869
|
+
} else {
|
1870
|
+
if (position.y >= thresholdA.y && position.y < thresholdB.y) {
|
1871
|
+
t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
|
1872
|
+
break;
|
1873
|
+
}
|
1874
|
+
}
|
1875
|
+
}
|
1876
|
+
const colorA = colors[thresholdIndexA];
|
1877
|
+
const colorB = colors[thresholdIndexB];
|
1878
|
+
color.copy(colorA).lerp(colorB, t);
|
1879
|
+
colorAttribute.setXYZ(index, color.r, color.g, color.b);
|
1880
|
+
}
|
1881
|
+
geometry.setAttribute("color", colorAttribute);
|
1882
|
+
}
|
1883
|
+
const textureLoader = new TextureLoader(this.manager);
|
1884
|
+
textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
|
1885
|
+
if (data.indexOf("#VRML V2.0") === -1) {
|
1886
|
+
throw Error("THREE.VRMLLexer: Version of VRML asset not supported.");
|
1887
|
+
}
|
1888
|
+
const tree = generateVRMLTree(data);
|
1889
|
+
const scene = parseTree(tree);
|
1890
|
+
return scene;
|
1891
|
+
}
|
1892
|
+
}
|
1893
|
+
class VRMLLexer {
|
1894
|
+
constructor(tokens) {
|
1895
|
+
this.lexer = new Lexer(tokens);
|
1896
|
+
}
|
1897
|
+
lex(inputText) {
|
1898
|
+
const lexingResult = this.lexer.tokenize(inputText);
|
1899
|
+
if (lexingResult.errors.length > 0) {
|
1900
|
+
console.error(lexingResult.errors);
|
1901
|
+
throw Error("THREE.VRMLLexer: Lexing errors detected.");
|
1902
|
+
}
|
1903
|
+
return lexingResult;
|
1904
|
+
}
|
1905
|
+
}
|
1906
|
+
class VRMLParser extends CstParser {
|
1907
|
+
constructor(tokenVocabulary) {
|
1908
|
+
super(tokenVocabulary);
|
1909
|
+
const $ = this;
|
1910
|
+
const Version = tokenVocabulary["Version"];
|
1911
|
+
const LCurly = tokenVocabulary["LCurly"];
|
1912
|
+
const RCurly = tokenVocabulary["RCurly"];
|
1913
|
+
const LSquare = tokenVocabulary["LSquare"];
|
1914
|
+
const RSquare = tokenVocabulary["RSquare"];
|
1915
|
+
const Identifier = tokenVocabulary["Identifier"];
|
1916
|
+
const RouteIdentifier = tokenVocabulary["RouteIdentifier"];
|
1917
|
+
const StringLiteral = tokenVocabulary["StringLiteral"];
|
1918
|
+
const HexLiteral = tokenVocabulary["HexLiteral"];
|
1919
|
+
const NumberLiteral = tokenVocabulary["NumberLiteral"];
|
1920
|
+
const TrueLiteral = tokenVocabulary["TrueLiteral"];
|
1921
|
+
const FalseLiteral = tokenVocabulary["FalseLiteral"];
|
1922
|
+
const NullLiteral = tokenVocabulary["NullLiteral"];
|
1923
|
+
const DEF = tokenVocabulary["DEF"];
|
1924
|
+
const USE = tokenVocabulary["USE"];
|
1925
|
+
const ROUTE = tokenVocabulary["ROUTE"];
|
1926
|
+
const TO = tokenVocabulary["TO"];
|
1927
|
+
const NodeName = tokenVocabulary["NodeName"];
|
1928
|
+
$.RULE("vrml", function() {
|
1929
|
+
$.SUBRULE($.version);
|
1930
|
+
$.AT_LEAST_ONE(function() {
|
1931
|
+
$.SUBRULE($.node);
|
1932
|
+
});
|
1933
|
+
$.MANY(function() {
|
1934
|
+
$.SUBRULE($.route);
|
1935
|
+
});
|
1936
|
+
});
|
1937
|
+
$.RULE("version", function() {
|
1938
|
+
$.CONSUME(Version);
|
1939
|
+
});
|
1940
|
+
$.RULE("node", function() {
|
1941
|
+
$.OPTION(function() {
|
1942
|
+
$.SUBRULE($.def);
|
1943
|
+
});
|
1944
|
+
$.CONSUME(NodeName);
|
1945
|
+
$.CONSUME(LCurly);
|
1946
|
+
$.MANY(function() {
|
1947
|
+
$.SUBRULE($.field);
|
1948
|
+
});
|
1949
|
+
$.CONSUME(RCurly);
|
1950
|
+
});
|
1951
|
+
$.RULE("field", function() {
|
1952
|
+
$.CONSUME(Identifier);
|
1953
|
+
$.OR2([
|
1954
|
+
{
|
1955
|
+
ALT: function() {
|
1956
|
+
$.SUBRULE($.singleFieldValue);
|
1957
|
+
}
|
1958
|
+
},
|
1959
|
+
{
|
1960
|
+
ALT: function() {
|
1961
|
+
$.SUBRULE($.multiFieldValue);
|
1962
|
+
}
|
1963
|
+
}
|
1964
|
+
]);
|
1965
|
+
});
|
1966
|
+
$.RULE("def", function() {
|
1967
|
+
$.CONSUME(DEF);
|
1968
|
+
$.OR([
|
1969
|
+
{
|
1970
|
+
ALT: function() {
|
1971
|
+
$.CONSUME(Identifier);
|
1972
|
+
}
|
1973
|
+
},
|
1974
|
+
{
|
1975
|
+
ALT: function() {
|
1976
|
+
$.CONSUME(NodeName);
|
1977
|
+
}
|
1978
|
+
}
|
1979
|
+
]);
|
1980
|
+
});
|
1981
|
+
$.RULE("use", function() {
|
1982
|
+
$.CONSUME(USE);
|
1983
|
+
$.OR([
|
1984
|
+
{
|
1985
|
+
ALT: function() {
|
1986
|
+
$.CONSUME(Identifier);
|
1987
|
+
}
|
1988
|
+
},
|
1989
|
+
{
|
1990
|
+
ALT: function() {
|
1991
|
+
$.CONSUME(NodeName);
|
1992
|
+
}
|
1993
|
+
}
|
1994
|
+
]);
|
1995
|
+
});
|
1996
|
+
$.RULE("singleFieldValue", function() {
|
1997
|
+
$.AT_LEAST_ONE(function() {
|
1998
|
+
$.OR([
|
1999
|
+
{
|
2000
|
+
ALT: function() {
|
2001
|
+
$.SUBRULE($.node);
|
2002
|
+
}
|
2003
|
+
},
|
2004
|
+
{
|
2005
|
+
ALT: function() {
|
2006
|
+
$.SUBRULE($.use);
|
2007
|
+
}
|
2008
|
+
},
|
2009
|
+
{
|
2010
|
+
ALT: function() {
|
2011
|
+
$.CONSUME(StringLiteral);
|
2012
|
+
}
|
2013
|
+
},
|
2014
|
+
{
|
2015
|
+
ALT: function() {
|
2016
|
+
$.CONSUME(HexLiteral);
|
2017
|
+
}
|
2018
|
+
},
|
2019
|
+
{
|
2020
|
+
ALT: function() {
|
2021
|
+
$.CONSUME(NumberLiteral);
|
2022
|
+
}
|
2023
|
+
},
|
2024
|
+
{
|
2025
|
+
ALT: function() {
|
2026
|
+
$.CONSUME(TrueLiteral);
|
2027
|
+
}
|
2028
|
+
},
|
2029
|
+
{
|
2030
|
+
ALT: function() {
|
2031
|
+
$.CONSUME(FalseLiteral);
|
2032
|
+
}
|
2033
|
+
},
|
2034
|
+
{
|
2035
|
+
ALT: function() {
|
2036
|
+
$.CONSUME(NullLiteral);
|
2037
|
+
}
|
2038
|
+
}
|
2039
|
+
]);
|
2040
|
+
});
|
2041
|
+
});
|
2042
|
+
$.RULE("multiFieldValue", function() {
|
2043
|
+
$.CONSUME(LSquare);
|
2044
|
+
$.MANY(function() {
|
2045
|
+
$.OR([
|
2046
|
+
{
|
2047
|
+
ALT: function() {
|
2048
|
+
$.SUBRULE($.node);
|
2049
|
+
}
|
2050
|
+
},
|
2051
|
+
{
|
2052
|
+
ALT: function() {
|
2053
|
+
$.SUBRULE($.use);
|
2054
|
+
}
|
2055
|
+
},
|
2056
|
+
{
|
2057
|
+
ALT: function() {
|
2058
|
+
$.CONSUME(StringLiteral);
|
2059
|
+
}
|
2060
|
+
},
|
2061
|
+
{
|
2062
|
+
ALT: function() {
|
2063
|
+
$.CONSUME(HexLiteral);
|
2064
|
+
}
|
2065
|
+
},
|
2066
|
+
{
|
2067
|
+
ALT: function() {
|
2068
|
+
$.CONSUME(NumberLiteral);
|
2069
|
+
}
|
2070
|
+
},
|
2071
|
+
{
|
2072
|
+
ALT: function() {
|
2073
|
+
$.CONSUME(NullLiteral);
|
2074
|
+
}
|
2075
|
+
}
|
2076
|
+
]);
|
2077
|
+
});
|
2078
|
+
$.CONSUME(RSquare);
|
2079
|
+
});
|
2080
|
+
$.RULE("route", function() {
|
2081
|
+
$.CONSUME(ROUTE);
|
2082
|
+
$.CONSUME(RouteIdentifier);
|
2083
|
+
$.CONSUME(TO);
|
2084
|
+
$.CONSUME2(RouteIdentifier);
|
2085
|
+
});
|
2086
|
+
this.performSelfAnalysis();
|
2087
|
+
}
|
2088
|
+
}
|
2089
|
+
class Face {
|
2090
|
+
constructor(a, b, c) {
|
2091
|
+
this.a = a;
|
2092
|
+
this.b = b;
|
2093
|
+
this.c = c;
|
2094
|
+
this.normal = new Vector3();
|
2095
|
+
}
|
2096
|
+
}
|
2097
|
+
const TEXTURE_TYPE = {
|
2098
|
+
INTENSITY: 1,
|
2099
|
+
INTENSITY_ALPHA: 2,
|
2100
|
+
RGB: 3,
|
2101
|
+
RGBA: 4
|
2102
|
+
};
|
2103
|
+
export {
|
2104
|
+
VRMLLoader
|
2105
|
+
};
|