three-stdlib 2.16.0 → 2.16.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -969
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
  386. package/nodes/core/UniformNode.cjs.js +1 -0
  387. package/nodes/core/UniformNode.js +10 -4
  388. package/nodes/core/VarNode.cjs.js +1 -0
  389. package/nodes/core/VarNode.js +11 -3
  390. package/nodes/core/VaryNode.cjs.js +1 -0
  391. package/nodes/core/VaryNode.js +15 -6
  392. package/nodes/core/constants.cjs.js +1 -0
  393. package/nodes/core/constants.js +7 -20
  394. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  395. package/nodes/display/ColorSpaceNode.js +38 -34
  396. package/nodes/display/NormalMapNode.cjs.js +1 -0
  397. package/nodes/display/NormalMapNode.js +53 -35
  398. package/nodes/fog/FogNode.cjs.js +1 -0
  399. package/nodes/fog/FogNode.js +9 -5
  400. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  401. package/nodes/fog/FogRangeNode.js +9 -5
  402. package/nodes/functions/BSDFs.cjs.js +1 -0
  403. package/nodes/functions/BSDFs.js +118 -61
  404. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  405. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  406. package/nodes/lights/LightContextNode.cjs.js +1 -0
  407. package/nodes/lights/LightContextNode.js +23 -14
  408. package/nodes/lights/LightNode.cjs.js +1 -0
  409. package/nodes/lights/LightNode.js +31 -27
  410. package/nodes/lights/LightsNode.cjs.js +1 -0
  411. package/nodes/lights/LightsNode.js +28 -9
  412. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  413. package/nodes/loaders/NodeLoader.js +42 -27
  414. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  415. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  416. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  417. package/nodes/loaders/NodeObjectLoader.js +19 -9
  418. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  419. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  420. package/nodes/materials/Materials.cjs.js +1 -0
  421. package/nodes/materials/Materials.js +17 -14
  422. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  423. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  424. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  425. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  426. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  427. package/nodes/materials/NodeMaterial.js +36 -20
  428. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  429. package/nodes/materials/PointsNodeMaterial.js +10 -5
  430. package/nodes/math/CondNode.cjs.js +1 -0
  431. package/nodes/math/CondNode.js +23 -11
  432. package/nodes/math/MathNode.cjs.js +1 -0
  433. package/nodes/math/MathNode.js +142 -98
  434. package/nodes/math/OperatorNode.cjs.js +1 -0
  435. package/nodes/math/OperatorNode.js +46 -24
  436. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  437. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  438. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  439. package/nodes/parsers/GLSLNodeParser.js +13 -0
  440. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  441. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  442. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  443. package/nodes/parsers/WGSLNodeParser.js +13 -0
  444. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  445. package/nodes/procedural/CheckerNode.js +19 -13
  446. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  447. package/nodes/utils/ArrayElementNode.js +8 -4
  448. package/nodes/utils/ConvertNode.cjs.js +1 -0
  449. package/nodes/utils/ConvertNode.js +8 -3
  450. package/nodes/utils/JoinNode.cjs.js +1 -0
  451. package/nodes/utils/JoinNode.js +11 -7
  452. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  453. package/nodes/utils/MatcapUVNode.js +11 -8
  454. package/nodes/utils/OscNode.cjs.js +1 -0
  455. package/nodes/utils/OscNode.js +33 -27
  456. package/nodes/utils/SplitNode.cjs.js +1 -0
  457. package/nodes/utils/SplitNode.js +20 -6
  458. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  459. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  460. package/nodes/utils/TimerNode.cjs.js +1 -0
  461. package/nodes/utils/TimerNode.js +24 -20
  462. package/objects/GroundProjectedEnv.cjs.js +1 -0
  463. package/objects/GroundProjectedEnv.js +37 -22
  464. package/objects/Lensflare.cjs.js +1 -0
  465. package/objects/Lensflare.js +156 -86
  466. package/objects/LightningStorm.cjs.js +1 -0
  467. package/objects/LightningStorm.js +102 -38
  468. package/objects/MarchingCubes.cjs.js +1 -0
  469. package/objects/MarchingCubes.js +303 -150
  470. package/objects/Reflector.cjs.js +1 -0
  471. package/objects/Reflector.js +72 -50
  472. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  473. package/objects/ReflectorForSSRPass.js +131 -80
  474. package/objects/ReflectorRTT.cjs.js +1 -0
  475. package/objects/ReflectorRTT.js +7 -6
  476. package/objects/Refractor.cjs.js +1 -0
  477. package/objects/Refractor.js +106 -64
  478. package/objects/ShadowMesh.cjs.js +1 -0
  479. package/objects/ShadowMesh.js +17 -8
  480. package/objects/Sky.cjs.js +1 -0
  481. package/objects/Sky.js +80 -119
  482. package/objects/Water.cjs.js +1 -0
  483. package/objects/Water.js +127 -83
  484. package/objects/Water2.cjs.js +1 -0
  485. package/objects/Water2.js +108 -72
  486. package/offscreen/jank.cjs.js +1 -0
  487. package/offscreen/jank.js +14 -10
  488. package/offscreen/offscreen.cjs.js +1 -0
  489. package/offscreen/offscreen.js +5 -4
  490. package/offscreen/scene.cjs.js +1 -0
  491. package/offscreen/scene.js +48 -45
  492. package/package.json +3 -3
  493. package/physics/AmmoPhysics.cjs.js +1 -0
  494. package/physics/AmmoPhysics.js +71 -30
  495. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  496. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  497. package/postprocessing/AfterimagePass.cjs.js +1 -0
  498. package/postprocessing/AfterimagePass.js +49 -28
  499. package/postprocessing/BloomPass.cjs.js +1 -0
  500. package/postprocessing/BloomPass.js +69 -43
  501. package/postprocessing/BokehPass.cjs.js +1 -0
  502. package/postprocessing/BokehPass.js +69 -39
  503. package/postprocessing/ClearPass.cjs.js +1 -0
  504. package/postprocessing/ClearPass.js +25 -10
  505. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  506. package/postprocessing/CubeTexturePass.js +27 -28
  507. package/postprocessing/DotScreenPass.cjs.js +1 -0
  508. package/postprocessing/DotScreenPass.js +32 -24
  509. package/postprocessing/EffectComposer.cjs.js +1 -0
  510. package/postprocessing/EffectComposer.js +86 -39
  511. package/postprocessing/FilmPass.cjs.js +1 -0
  512. package/postprocessing/FilmPass.js +30 -25
  513. package/postprocessing/GlitchPass.cjs.js +1 -0
  514. package/postprocessing/GlitchPass.js +61 -38
  515. package/postprocessing/HalftonePass.cjs.js +1 -0
  516. package/postprocessing/HalftonePass.js +39 -19
  517. package/postprocessing/LUTPass.cjs.js +1 -0
  518. package/postprocessing/LUTPass.js +38 -13
  519. package/postprocessing/MaskPass.cjs.js +1 -0
  520. package/postprocessing/MaskPass.js +38 -19
  521. package/postprocessing/OutlinePass.cjs.js +1 -0
  522. package/postprocessing/OutlinePass.js +277 -135
  523. package/postprocessing/Pass.cjs.js +1 -0
  524. package/postprocessing/Pass.js +44 -20
  525. package/postprocessing/RenderPass.cjs.js +1 -0
  526. package/postprocessing/RenderPass.js +36 -13
  527. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  528. package/postprocessing/RenderPixelatedPass.js +58 -44
  529. package/postprocessing/SAOPass.cjs.js +1 -0
  530. package/postprocessing/SAOPass.js +189 -154
  531. package/postprocessing/SMAAPass.cjs.js +1 -0
  532. package/postprocessing/SMAAPass.js +84 -64
  533. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  534. package/postprocessing/SSAARenderPass.js +69 -121
  535. package/postprocessing/SSAOPass.cjs.js +1 -0
  536. package/postprocessing/SSAOPass.js +172 -123
  537. package/postprocessing/SSRPass.cjs.js +1 -0
  538. package/postprocessing/SSRPass.js +280 -211
  539. package/postprocessing/SavePass.cjs.js +1 -0
  540. package/postprocessing/SavePass.js +25 -20
  541. package/postprocessing/ShaderPass.cjs.js +1 -0
  542. package/postprocessing/ShaderPass.js +30 -14
  543. package/postprocessing/TAARenderPass.cjs.js +1 -0
  544. package/postprocessing/TAARenderPass.js +61 -42
  545. package/postprocessing/TexturePass.cjs.js +1 -0
  546. package/postprocessing/TexturePass.js +22 -21
  547. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  548. package/postprocessing/UnrealBloomPass.js +213 -105
  549. package/renderers/CSS2DRenderer.cjs.js +1 -0
  550. package/renderers/CSS2DRenderer.js +56 -44
  551. package/renderers/CSS3DRenderer.cjs.js +1 -0
  552. package/renderers/CSS3DRenderer.js +86 -53
  553. package/renderers/Projector.cjs.js +1 -0
  554. package/renderers/Projector.js +274 -107
  555. package/renderers/SVGRenderer.cjs.js +1 -0
  556. package/renderers/SVGRenderer.js +182 -72
  557. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  558. package/renderers/nodes/accessors/CameraNode.js +40 -29
  559. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  560. package/renderers/nodes/accessors/ModelNode.js +37 -28
  561. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  563. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  564. package/renderers/nodes/accessors/NormalNode.js +45 -35
  565. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  566. package/renderers/nodes/accessors/PositionNode.js +19 -18
  567. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  568. package/renderers/nodes/accessors/UVNode.js +10 -5
  569. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  570. package/renderers/nodes/core/AttributeNode.js +14 -5
  571. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  572. package/renderers/nodes/core/InputNode.js +14 -4
  573. package/renderers/nodes/core/Node.cjs.js +1 -0
  574. package/renderers/nodes/core/Node.js +17 -7
  575. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  576. package/renderers/nodes/core/NodeAttribute.js +6 -3
  577. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  578. package/renderers/nodes/core/NodeBuilder.js +154 -87
  579. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  580. package/renderers/nodes/core/NodeFrame.js +12 -9
  581. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  582. package/renderers/nodes/core/NodeSlot.js +3 -2
  583. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  584. package/renderers/nodes/core/NodeUniform.js +9 -4
  585. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  586. package/renderers/nodes/core/NodeVary.js +7 -4
  587. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  588. package/renderers/nodes/core/VaryNode.js +12 -6
  589. package/renderers/nodes/core/constants.cjs.js +1 -0
  590. package/renderers/nodes/core/constants.js +13 -16
  591. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  592. package/renderers/nodes/inputs/ColorNode.js +11 -5
  593. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  594. package/renderers/nodes/inputs/FloatNode.js +11 -5
  595. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  596. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  597. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  598. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  599. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  600. package/renderers/nodes/inputs/TextureNode.js +15 -7
  601. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  602. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  603. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  604. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  605. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  606. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  607. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  608. package/renderers/nodes/math/MathNode.js +30 -20
  609. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  610. package/renderers/nodes/math/OperatorNode.js +20 -4
  611. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  612. package/renderers/nodes/utils/SwitchNode.js +9 -4
  613. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  614. package/renderers/nodes/utils/TimerNode.js +10 -5
  615. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  616. package/renderers/webgpu/WebGPU.js +16 -14
  617. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  618. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  619. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  620. package/renderers/webgpu/WebGPUBackground.js +30 -13
  621. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  622. package/renderers/webgpu/WebGPUBinding.js +7 -4
  623. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  624. package/renderers/webgpu/WebGPUBindings.js +57 -21
  625. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  626. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  627. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  628. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  629. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  630. package/renderers/webgpu/WebGPUInfo.js +8 -3
  631. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  632. package/renderers/webgpu/WebGPUObjects.js +10 -5
  633. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  634. package/renderers/webgpu/WebGPUProperties.js +11 -5
  635. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  636. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  637. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  638. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  639. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  640. package/renderers/webgpu/WebGPURenderer.js +262 -124
  641. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  642. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  643. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  644. package/renderers/webgpu/WebGPUSampler.js +12 -7
  645. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  646. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  647. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  648. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  649. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  650. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  651. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  652. package/renderers/webgpu/WebGPUTextures.js +333 -186
  653. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  654. package/renderers/webgpu/WebGPUUniform.js +51 -25
  655. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  656. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  657. package/renderers/webgpu/constants.cjs.js +1 -0
  658. package/renderers/webgpu/constants.js +181 -190
  659. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  660. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  661. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  663. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  665. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  667. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  668. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  669. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  670. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  671. package/shaders/AfterimageShader.cjs.js +1 -0
  672. package/shaders/AfterimageShader.js +18 -28
  673. package/shaders/BasicShader.cjs.js +1 -0
  674. package/shaders/BasicShader.js +7 -9
  675. package/shaders/BleachBypassShader.cjs.js +1 -0
  676. package/shaders/BleachBypassShader.js +15 -31
  677. package/shaders/BlendShader.cjs.js +1 -0
  678. package/shaders/BlendShader.js +19 -26
  679. package/shaders/BokehShader.cjs.js +1 -0
  680. package/shaders/BokehShader.js +36 -98
  681. package/shaders/BokehShader2.cjs.js +1 -0
  682. package/shaders/BokehShader2.js +90 -261
  683. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  684. package/shaders/BrightnessContrastShader.js +19 -28
  685. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  686. package/shaders/ColorCorrectionShader.js +22 -26
  687. package/shaders/ColorifyShader.cjs.js +1 -0
  688. package/shaders/ColorifyShader.js +16 -24
  689. package/shaders/ConvolutionShader.cjs.js +1 -0
  690. package/shaders/ConvolutionShader.js +36 -40
  691. package/shaders/CopyShader.cjs.js +1 -0
  692. package/shaders/CopyShader.js +13 -21
  693. package/shaders/DOFMipMapShader.cjs.js +1 -0
  694. package/shaders/DOFMipMapShader.js +21 -28
  695. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  696. package/shaders/DepthLimitedBlurShader.js +40 -85
  697. package/shaders/DigitalGlitch.cjs.js +1 -0
  698. package/shaders/DigitalGlitch.js +46 -74
  699. package/shaders/DotScreenShader.cjs.js +1 -0
  700. package/shaders/DotScreenShader.js +27 -35
  701. package/shaders/FXAAShader.cjs.js +1 -0
  702. package/shaders/FXAAShader.js +19 -1094
  703. package/shaders/FilmShader.cjs.js +1 -0
  704. package/shaders/FilmShader.js +52 -38
  705. package/shaders/FocusShader.cjs.js +1 -0
  706. package/shaders/FocusShader.js +24 -51
  707. package/shaders/FreiChenShader.cjs.js +1 -0
  708. package/shaders/FreiChenShader.js +24 -57
  709. package/shaders/FresnelShader.cjs.js +1 -0
  710. package/shaders/FresnelShader.js +22 -43
  711. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  712. package/shaders/GammaCorrectionShader.js +11 -19
  713. package/shaders/GodRaysShader.cjs.js +1 -0
  714. package/shaders/GodRaysShader.js +94 -103
  715. package/shaders/HalftoneShader.cjs.js +1 -0
  716. package/shaders/HalftoneShader.js +65 -208
  717. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  718. package/shaders/HorizontalBlurShader.js +23 -7
  719. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  720. package/shaders/HorizontalTiltShiftShader.js +21 -33
  721. package/shaders/HueSaturationShader.cjs.js +1 -0
  722. package/shaders/HueSaturationShader.js +21 -37
  723. package/shaders/KaleidoShader.cjs.js +1 -0
  724. package/shaders/KaleidoShader.js +22 -30
  725. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  726. package/shaders/LuminosityHighPassShader.js +27 -33
  727. package/shaders/LuminosityShader.cjs.js +1 -0
  728. package/shaders/LuminosityShader.js +11 -21
  729. package/shaders/MirrorShader.cjs.js +1 -0
  730. package/shaders/MirrorShader.js +16 -31
  731. package/shaders/NormalMapShader.cjs.js +1 -0
  732. package/shaders/NormalMapShader.js +23 -27
  733. package/shaders/ParallaxShader.cjs.js +1 -0
  734. package/shaders/ParallaxShader.js +48 -107
  735. package/shaders/PixelShader.cjs.js +1 -0
  736. package/shaders/PixelShader.js +16 -24
  737. package/shaders/RGBShiftShader.cjs.js +1 -0
  738. package/shaders/RGBShiftShader.js +22 -26
  739. package/shaders/SAOShader.cjs.js +1 -0
  740. package/shaders/SAOShader.js +48 -132
  741. package/shaders/SMAAShader.cjs.js +1 -0
  742. package/shaders/SMAAShader.js +135 -256
  743. package/shaders/SSAOShader.cjs.js +1 -0
  744. package/shaders/SSAOShader.js +81 -153
  745. package/shaders/SSRShader.cjs.js +1 -0
  746. package/shaders/SSRShader.js +87 -32
  747. package/shaders/SepiaShader.cjs.js +1 -0
  748. package/shaders/SepiaShader.js +15 -25
  749. package/shaders/SobelOperatorShader.cjs.js +1 -0
  750. package/shaders/SobelOperatorShader.js +29 -40
  751. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  752. package/shaders/SubsurfaceScatteringShader.js +39 -53
  753. package/shaders/TechnicolorShader.cjs.js +1 -0
  754. package/shaders/TechnicolorShader.js +13 -20
  755. package/shaders/ToneMapShader.cjs.js +1 -0
  756. package/shaders/ToneMapShader.js +28 -44
  757. package/shaders/ToonShader.cjs.js +1 -0
  758. package/shaders/ToonShader.js +96 -172
  759. package/shaders/TriangleBlurShader.cjs.js +1 -0
  760. package/shaders/TriangleBlurShader.js +23 -32
  761. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  762. package/shaders/UnpackDepthRGBAShader.js +14 -22
  763. package/shaders/VerticalBlurShader.cjs.js +1 -0
  764. package/shaders/VerticalBlurShader.js +23 -7
  765. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  766. package/shaders/VerticalTiltShiftShader.js +21 -33
  767. package/shaders/VignetteShader.cjs.js +1 -0
  768. package/shaders/VignetteShader.js +28 -24
  769. package/shaders/VolumeShader.cjs.js +1 -0
  770. package/shaders/VolumeShader.js +77 -174
  771. package/shaders/WaterRefractionShader.cjs.js +1 -0
  772. package/shaders/WaterRefractionShader.js +6 -38
  773. package/shaders/types.cjs.js +1 -0
  774. package/shaders/types.js +1 -1
  775. package/textures/FlakesTexture.cjs.js +1 -0
  776. package/textures/FlakesTexture.js +10 -8
  777. package/types/helpers.cjs.js +1 -0
  778. package/types/helpers.js +2 -3
  779. package/types/shared.cjs.js +1 -0
  780. package/types/shared.js +1 -0
  781. package/types/utils.cjs.js +1 -0
  782. package/types/utils.js +1 -0
  783. package/utils/BufferGeometryUtils.cjs.js +1 -0
  784. package/utils/BufferGeometryUtils.js +325 -251
  785. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  786. package/utils/GeometryCompressionUtils.js +239 -241
  787. package/utils/GeometryUtils.cjs.js +1 -0
  788. package/utils/GeometryUtils.js +94 -41
  789. package/utils/LDrawUtils.cjs.js +1 -0
  790. package/utils/LDrawUtils.d.ts +5 -0
  791. package/utils/LDrawUtils.js +144 -0
  792. package/utils/RoughnessMipmapper.cjs.js +1 -0
  793. package/utils/RoughnessMipmapper.js +82 -38
  794. package/utils/SceneUtils.cjs.js +1 -0
  795. package/utils/SceneUtils.js +20 -15
  796. package/utils/ShadowMapViewer.cjs.js +1 -0
  797. package/utils/ShadowMapViewer.js +95 -49
  798. package/utils/SkeletonUtils.cjs.js +1 -0
  799. package/utils/SkeletonUtils.js +165 -74
  800. package/utils/UVsDebug.cjs.js +1 -0
  801. package/utils/UVsDebug.js +62 -32
  802. package/utils/WorkerPool.cjs.js +1 -0
  803. package/utils/WorkerPool.js +33 -13
  804. package/webxr/ARButton.cjs.js +1 -0
  805. package/webxr/ARButton.js +98 -72
  806. package/webxr/OculusHandModel.cjs.js +1 -0
  807. package/webxr/OculusHandModel.js +37 -18
  808. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  809. package/webxr/OculusHandPointerModel.js +80 -58
  810. package/webxr/Text2D.cjs.js +1 -0
  811. package/webxr/Text2D.js +19 -37
  812. package/webxr/VRButton.cjs.js +1 -0
  813. package/webxr/VRButton.js +90 -59
  814. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  815. package/webxr/XRControllerModelFactory.js +116 -58
  816. package/webxr/XREstimatedLight.cjs.js +1 -0
  817. package/webxr/XREstimatedLight.js +66 -39
  818. package/webxr/XRHandMeshModel.cjs.js +1 -0
  819. package/webxr/XRHandMeshModel.js +29 -40
  820. package/webxr/XRHandModelFactory.cjs.js +1 -0
  821. package/webxr/XRHandModelFactory.js +31 -28
  822. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  823. package/webxr/XRHandPrimitiveModel.js +27 -41
  824. package/animation/AnimationClipCreator.mjs +0 -57
  825. package/animation/CCDIKSolver.mjs +0 -223
  826. package/animation/MMDAnimationHelper.mjs +0 -514
  827. package/animation/MMDPhysics.mjs +0 -769
  828. package/cameras/CinematicCamera.mjs +0 -129
  829. package/controls/ArcballControls.mjs +0 -1737
  830. package/controls/DeviceOrientationControls.mjs +0 -74
  831. package/controls/DragControls.mjs +0 -172
  832. package/controls/FirstPersonControls.mjs +0 -220
  833. package/controls/FlyControls.mjs +0 -239
  834. package/controls/OrbitControls.mjs +0 -731
  835. package/controls/PointerLockControls.mjs +0 -88
  836. package/controls/TrackballControls.mjs +0 -481
  837. package/controls/TransformControls.mjs +0 -1068
  838. package/controls/experimental/CameraControls.mjs +0 -673
  839. package/csm/CSM.mjs +0 -244
  840. package/csm/CSMFrustum.mjs +0 -75
  841. package/csm/CSMHelper.mjs +0 -114
  842. package/csm/CSMShader.mjs +0 -251
  843. package/curves/CurveExtras.mjs +0 -224
  844. package/curves/NURBSCurve.mjs +0 -35
  845. package/curves/NURBSSurface.mjs +0 -28
  846. package/curves/NURBSUtils.mjs +0 -226
  847. package/deprecated/Geometry.mjs +0 -966
  848. package/effects/AnaglyphEffect.mjs +0 -120
  849. package/effects/AsciiEffect.mjs +0 -173
  850. package/effects/OutlineEffect.mjs +0 -295
  851. package/effects/ParallaxBarrierEffect.mjs +0 -64
  852. package/effects/PeppersGhostEffect.mjs +0 -85
  853. package/effects/StereoEffect.mjs +0 -32
  854. package/environments/RoomEnvironment.mjs +0 -78
  855. package/exporters/ColladaExporter.mjs +0 -299
  856. package/exporters/DRACOExporter.mjs +0 -132
  857. package/exporters/GLTFExporter.mjs +0 -1381
  858. package/exporters/MMDExporter.mjs +0 -102
  859. package/exporters/OBJExporter.mjs +0 -166
  860. package/exporters/PLYExporter.mjs +0 -278
  861. package/exporters/STLExporter.mjs +0 -129
  862. package/exporters/USDZExporter.mjs +0 -328
  863. package/geometries/BoxLineGeometry.mjs +0 -45
  864. package/geometries/ConvexGeometry.mjs +0 -29
  865. package/geometries/DecalGeometry.mjs +0 -184
  866. package/geometries/LightningStrike.mjs +0 -547
  867. package/geometries/ParametricGeometries.mjs +0 -129
  868. package/geometries/ParametricGeometry.mjs +0 -63
  869. package/geometries/RoundedBoxGeometry.mjs +0 -91
  870. package/geometries/TeapotGeometry.mjs +0 -1557
  871. package/geometries/TextGeometry.mjs +0 -23
  872. package/helpers/LightProbeHelper.mjs +0 -72
  873. package/helpers/PositionalAudioHelper.mjs +0 -68
  874. package/helpers/RectAreaLightHelper.mjs +0 -44
  875. package/helpers/VertexNormalsHelper.mjs +0 -54
  876. package/helpers/VertexTangentsHelper.mjs +0 -45
  877. package/index.mjs +0 -969
  878. package/interactive/SelectionBox.mjs +0 -137
  879. package/interactive/SelectionHelper.mjs +0 -54
  880. package/libs/MeshoptDecoder.mjs +0 -210
  881. package/libs/MotionControllers.mjs +0 -261
  882. package/lights/LightProbeGenerator.mjs +0 -145
  883. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  884. package/lines/Line2.mjs +0 -13
  885. package/lines/LineGeometry.mjs +0 -44
  886. package/lines/LineMaterial.mjs +0 -539
  887. package/lines/LineSegments2.mjs +0 -202
  888. package/lines/LineSegmentsGeometry.mjs +0 -124
  889. package/lines/Wireframe.mjs +0 -31
  890. package/lines/WireframeGeometry2.mjs +0 -13
  891. package/loaders/3DMLoader.mjs +0 -802
  892. package/loaders/3MFLoader.mjs +0 -837
  893. package/loaders/AMFLoader.mjs +0 -284
  894. package/loaders/AssimpLoader.mjs +0 -1396
  895. package/loaders/BVHLoader.mjs +0 -207
  896. package/loaders/BasisTextureLoader.mjs +0 -474
  897. package/loaders/ColladaLoader.mjs +0 -2403
  898. package/loaders/DDSLoader.mjs +0 -148
  899. package/loaders/DRACOLoader.mjs +0 -340
  900. package/loaders/EXRLoader.mjs +0 -1351
  901. package/loaders/FBXLoader.mjs +0 -2362
  902. package/loaders/FontLoader.mjs +0 -111
  903. package/loaders/GCodeLoader.mjs +0 -141
  904. package/loaders/GLTFLoader.mjs +0 -2316
  905. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  906. package/loaders/KMZLoader.mjs +0 -75
  907. package/loaders/KTX2Loader.mjs +0 -427
  908. package/loaders/KTXLoader.mjs +0 -87
  909. package/loaders/LDrawLoader.mjs +0 -1409
  910. package/loaders/LUT3dlLoader.mjs +0 -100
  911. package/loaders/LUTCubeLoader.mjs +0 -104
  912. package/loaders/LWOLoader.mjs +0 -625
  913. package/loaders/LottieLoader.mjs +0 -47
  914. package/loaders/MD2Loader.mjs +0 -359
  915. package/loaders/MDDLoader.mjs +0 -58
  916. package/loaders/MMDLoader.mjs +0 -998
  917. package/loaders/MTLLoader.mjs +0 -280
  918. package/loaders/NRRDLoader.mjs +0 -401
  919. package/loaders/NodeMaterialLoader.mjs +0 -146
  920. package/loaders/OBJLoader.mjs +0 -487
  921. package/loaders/PCDLoader.mjs +0 -248
  922. package/loaders/PDBLoader.mjs +0 -246
  923. package/loaders/PLYLoader.mjs +0 -317
  924. package/loaders/PRWMLoader.mjs +0 -160
  925. package/loaders/PVRLoader.mjs +0 -131
  926. package/loaders/RGBELoader.mjs +0 -244
  927. package/loaders/RGBMLoader.mjs +0 -998
  928. package/loaders/STLLoader.mjs +0 -190
  929. package/loaders/SVGLoader.mjs +0 -1709
  930. package/loaders/TDSLoader.mjs +0 -480
  931. package/loaders/TGALoader.mjs +0 -285
  932. package/loaders/TTFLoader.mjs +0 -131
  933. package/loaders/TiltLoader.mjs +0 -373
  934. package/loaders/VOXLoader.mjs +0 -431
  935. package/loaders/VRMLLoader.mjs +0 -2093
  936. package/loaders/VRMLoader.mjs +0 -38
  937. package/loaders/VTKLoader.mjs +0 -646
  938. package/loaders/XLoader.mjs +0 -1258
  939. package/loaders/XYZLoader.mjs +0 -60
  940. package/loaders/lwo/IFFParser.mjs +0 -697
  941. package/loaders/lwo/LWO2Parser.mjs +0 -327
  942. package/loaders/lwo/LWO3Parser.mjs +0 -298
  943. package/math/Capsule.mjs +0 -100
  944. package/math/ColorConverter.mjs +0 -51
  945. package/math/ConvexHull.mjs +0 -574
  946. package/math/ImprovedNoise.mjs +0 -302
  947. package/math/Lut.mjs +0 -135
  948. package/math/MeshSurfaceSampler.mjs +0 -107
  949. package/math/OBB.mjs +0 -235
  950. package/math/Octree.mjs +0 -278
  951. package/math/SimplexNoise.mjs +0 -425
  952. package/misc/ConvexObjectBreaker.mjs +0 -292
  953. package/misc/GPUComputationRenderer.mjs +0 -171
  954. package/misc/Gyroscope.mjs +0 -35
  955. package/misc/MD2Character.mjs +0 -162
  956. package/misc/MD2CharacterComplex.mjs +0 -328
  957. package/misc/MorphAnimMesh.mjs +0 -40
  958. package/misc/MorphBlendMesh.mjs +0 -179
  959. package/misc/ProgressiveLightmap.mjs +0 -166
  960. package/misc/RollerCoaster.mjs +0 -346
  961. package/misc/TubePainter.mjs +0 -123
  962. package/misc/Volume.mjs +0 -244
  963. package/misc/VolumeSlice.mjs +0 -106
  964. package/misc/WebGL.mjs +0 -74
  965. package/modifiers/CurveModifier.mjs +0 -182
  966. package/modifiers/EdgeSplitModifier.mjs +0 -162
  967. package/modifiers/SimplifyModifier.mjs +0 -282
  968. package/modifiers/TessellateModifier.mjs +0 -206
  969. package/nodes/Nodes.mjs +0 -400
  970. package/nodes/ShaderNode.mjs +0 -408
  971. package/nodes/accessors/BufferNode.mjs +0 -15
  972. package/nodes/accessors/CameraNode.mjs +0 -44
  973. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  974. package/nodes/accessors/MaterialNode.mjs +0 -71
  975. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  976. package/nodes/accessors/ModelNode.mjs +0 -9
  977. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  978. package/nodes/accessors/NormalNode.mjs +0 -62
  979. package/nodes/accessors/Object3DNode.mjs +0 -76
  980. package/nodes/accessors/PointUVNode.mjs +0 -13
  981. package/nodes/accessors/PositionNode.mjs +0 -65
  982. package/nodes/accessors/ReferenceNode.mjs +0 -37
  983. package/nodes/accessors/ReflectNode.mjs +0 -43
  984. package/nodes/accessors/SkinningNode.mjs +0 -58
  985. package/nodes/accessors/TextureNode.mjs +0 -54
  986. package/nodes/accessors/UVNode.mjs +0 -23
  987. package/nodes/core/ArrayUniformNode.mjs +0 -14
  988. package/nodes/core/AttributeNode.mjs +0 -30
  989. package/nodes/core/BypassNode.mjs +0 -22
  990. package/nodes/core/CodeNode.mjs +0 -28
  991. package/nodes/core/ConstNode.mjs +0 -14
  992. package/nodes/core/ContextNode.mjs +0 -22
  993. package/nodes/core/ExpressionNode.mjs +0 -19
  994. package/nodes/core/FunctionCallNode.mjs +0 -37
  995. package/nodes/core/FunctionNode.mjs +0 -56
  996. package/nodes/core/InputNode.mjs +0 -38
  997. package/nodes/core/Node.mjs +0 -139
  998. package/nodes/core/NodeAttribute.mjs +0 -10
  999. package/nodes/core/NodeBuilder.mjs +0 -395
  1000. package/nodes/core/NodeCode.mjs +0 -11
  1001. package/nodes/core/NodeFrame.mjs +0 -35
  1002. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1003. package/nodes/core/NodeKeywords.mjs +0 -44
  1004. package/nodes/core/NodeUniform.mjs +0 -18
  1005. package/nodes/core/NodeUtils.mjs +0 -57
  1006. package/nodes/core/NodeVar.mjs +0 -10
  1007. package/nodes/core/NodeVary.mjs +0 -10
  1008. package/nodes/core/PropertyNode.mjs +0 -21
  1009. package/nodes/core/TempNode.mjs +0 -25
  1010. package/nodes/core/UniformNode.mjs +0 -23
  1011. package/nodes/core/VarNode.mjs +0 -31
  1012. package/nodes/core/VaryNode.mjs +0 -30
  1013. package/nodes/core/constants.mjs +0 -24
  1014. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1015. package/nodes/display/NormalMapNode.mjs +0 -54
  1016. package/nodes/fog/FogNode.mjs +0 -15
  1017. package/nodes/fog/FogRangeNode.mjs +0 -17
  1018. package/nodes/functions/BSDFs.mjs +0 -64
  1019. package/nodes/lights/LightContextNode.mjs +0 -35
  1020. package/nodes/lights/LightNode.mjs +0 -58
  1021. package/nodes/lights/LightsNode.mjs +0 -59
  1022. package/nodes/loaders/NodeLoader.mjs +0 -66
  1023. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1024. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1025. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1026. package/nodes/materials/Materials.mjs +0 -28
  1027. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1028. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1029. package/nodes/materials/NodeMaterial.mjs +0 -64
  1030. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1031. package/nodes/math/CondNode.mjs +0 -38
  1032. package/nodes/math/MathNode.mjs +0 -163
  1033. package/nodes/math/OperatorNode.mjs +0 -103
  1034. package/nodes/procedural/CheckerNode.mjs +0 -21
  1035. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1036. package/nodes/utils/ConvertNode.mjs +0 -25
  1037. package/nodes/utils/JoinNode.mjs +0 -26
  1038. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1039. package/nodes/utils/OscNode.mjs +0 -50
  1040. package/nodes/utils/SplitNode.mjs +0 -45
  1041. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1042. package/nodes/utils/TimerNode.mjs +0 -44
  1043. package/objects/GroundProjectedEnv.mjs +0 -130
  1044. package/objects/Lensflare.mjs +0 -262
  1045. package/objects/LightningStorm.mjs +0 -110
  1046. package/objects/MarchingCubes.mjs +0 -457
  1047. package/objects/Reflector.mjs +0 -166
  1048. package/objects/ReflectorForSSRPass.mjs +0 -247
  1049. package/objects/ReflectorRTT.mjs +0 -10
  1050. package/objects/Refractor.mjs +0 -178
  1051. package/objects/ShadowMesh.mjs +0 -41
  1052. package/objects/Sky.mjs +0 -124
  1053. package/objects/Water.mjs +0 -235
  1054. package/objects/Water2.mjs +0 -252
  1055. package/offscreen/jank.mjs +0 -27
  1056. package/offscreen/offscreen.mjs +0 -5
  1057. package/offscreen/scene.mjs +0 -52
  1058. package/physics/AmmoPhysics.mjs +0 -165
  1059. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1060. package/postprocessing/AfterimagePass.mjs +0 -55
  1061. package/postprocessing/BloomPass.mjs +0 -90
  1062. package/postprocessing/BokehPass.mjs +0 -76
  1063. package/postprocessing/ClearPass.mjs +0 -27
  1064. package/postprocessing/CubeTexturePass.mjs +0 -49
  1065. package/postprocessing/DotScreenPass.mjs +0 -40
  1066. package/postprocessing/EffectComposer.mjs +0 -139
  1067. package/postprocessing/FilmPass.mjs +0 -42
  1068. package/postprocessing/GlitchPass.mjs +0 -75
  1069. package/postprocessing/HalftonePass.mjs +0 -44
  1070. package/postprocessing/LUTPass.mjs +0 -136
  1071. package/postprocessing/MaskPass.mjs +0 -60
  1072. package/postprocessing/OutlinePass.mjs +0 -438
  1073. package/postprocessing/Pass.mjs +0 -37
  1074. package/postprocessing/RenderPass.mjs +0 -48
  1075. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1076. package/postprocessing/SAOPass.mjs +0 -282
  1077. package/postprocessing/SMAAPass.mjs +0 -112
  1078. package/postprocessing/SSAARenderPass.mjs +0 -170
  1079. package/postprocessing/SSAOPass.mjs +0 -265
  1080. package/postprocessing/SSRPass.mjs +0 -432
  1081. package/postprocessing/SavePass.mjs +0 -37
  1082. package/postprocessing/ShaderPass.mjs +0 -39
  1083. package/postprocessing/TAARenderPass.mjs +0 -88
  1084. package/postprocessing/TexturePass.mjs +0 -39
  1085. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1086. package/renderers/CSS2DRenderer.mjs +0 -112
  1087. package/renderers/CSS3DRenderer.mjs +0 -133
  1088. package/renderers/Projector.mjs +0 -511
  1089. package/renderers/SVGRenderer.mjs +0 -306
  1090. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1091. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1092. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1093. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1094. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1095. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1096. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1097. package/renderers/nodes/core/InputNode.mjs +0 -31
  1098. package/renderers/nodes/core/Node.mjs +0 -34
  1099. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1100. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1101. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1102. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1103. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1104. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1105. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1106. package/renderers/nodes/core/constants.mjs +0 -22
  1107. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1108. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1110. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1112. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1113. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1114. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1115. package/renderers/nodes/math/MathNode.mjs +0 -55
  1116. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1117. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1118. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1119. package/renderers/webgpu/WebGPU.mjs +0 -24
  1120. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1121. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1122. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1123. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1124. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1125. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1126. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1127. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1128. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1129. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1130. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1131. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1132. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,7 +1,15 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- class TDSLoader extends THREE.Loader {
1
+ import { Loader, LoaderUtils, FileLoader, Group, MeshPhongMaterial, DoubleSide, AdditiveBlending, BufferGeometry, Mesh, Float32BufferAttribute, Matrix4, TextureLoader, Color } from 'three';
2
+
3
+ /**
4
+ * Autodesk 3DS three.js file loader, based on lib3ds.
5
+ *
6
+ * Loads geometry with uv and materials basic properties with texture support.
7
+ *
8
+ * @class TDSLoader
9
+ * @constructor
10
+ */
11
+
12
+ class TDSLoader extends Loader {
5
13
  constructor(manager) {
6
14
  super(manager);
7
15
  this.debug = false;
@@ -10,93 +18,145 @@ class TDSLoader extends THREE.Loader {
10
18
  this.materials = [];
11
19
  this.meshes = [];
12
20
  }
21
+ /**
22
+ * Load 3ds file from url.
23
+ *
24
+ * @method load
25
+ * @param {[type]} url URL for the file.
26
+ * @param {Function} onLoad onLoad callback, receives group Object3D as argument.
27
+ * @param {Function} onProgress onProgress callback.
28
+ * @param {Function} onError onError callback.
29
+ */
30
+
31
+
13
32
  load(url, onLoad, onProgress, onError) {
14
33
  const scope = this;
15
- const path = this.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : this.path;
16
- const loader = new THREE.FileLoader(this.manager);
34
+ const path = this.path === '' ? LoaderUtils.extractUrlBase(url) : this.path;
35
+ const loader = new FileLoader(this.manager);
17
36
  loader.setPath(this.path);
18
- loader.setResponseType("arraybuffer");
37
+ loader.setResponseType('arraybuffer');
19
38
  loader.setRequestHeader(this.requestHeader);
20
39
  loader.setWithCredentials(this.withCredentials);
21
- loader.load(
22
- url,
23
- function(data) {
24
- try {
25
- onLoad(scope.parse(data, path));
26
- } catch (e) {
27
- if (onError) {
28
- onError(e);
29
- } else {
30
- console.error(e);
31
- }
32
- scope.manager.itemError(url);
40
+ loader.load(url, function (data) {
41
+ try {
42
+ onLoad(scope.parse(data, path));
43
+ } catch (e) {
44
+ if (onError) {
45
+ onError(e);
46
+ } else {
47
+ console.error(e);
33
48
  }
34
- },
35
- onProgress,
36
- onError
37
- );
49
+
50
+ scope.manager.itemError(url);
51
+ }
52
+ }, onProgress, onError);
38
53
  }
54
+ /**
55
+ * Parse arraybuffer data and load 3ds file.
56
+ *
57
+ * @method parse
58
+ * @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
59
+ * @param {String} path Path for external resources.
60
+ * @return {Group} Group loaded from 3ds file.
61
+ */
62
+
63
+
39
64
  parse(arraybuffer, path) {
40
- this.group = new THREE.Group();
65
+ this.group = new Group();
41
66
  this.position = 0;
42
67
  this.materials = [];
43
68
  this.meshes = [];
44
69
  this.readFile(arraybuffer, path);
70
+
45
71
  for (let i = 0; i < this.meshes.length; i++) {
46
72
  this.group.add(this.meshes[i]);
47
73
  }
74
+
48
75
  return this.group;
49
76
  }
77
+ /**
78
+ * Decode file content to read 3ds data.
79
+ *
80
+ * @method readFile
81
+ * @param {ArrayBuffer} arraybuffer Arraybuffer data to be loaded.
82
+ * @param {String} path Path for external resources.
83
+ */
84
+
85
+
50
86
  readFile(arraybuffer, path) {
51
87
  const data = new DataView(arraybuffer);
52
88
  const chunk = this.readChunk(data);
89
+
53
90
  if (chunk.id === MLIBMAGIC || chunk.id === CMAGIC || chunk.id === M3DMAGIC) {
54
91
  let next = this.nextChunk(data, chunk);
92
+
55
93
  while (next !== 0) {
56
94
  if (next === M3D_VERSION) {
57
95
  const version = this.readDWord(data);
58
- this.debugMessage("3DS file version: " + version);
96
+ this.debugMessage('3DS file version: ' + version);
59
97
  } else if (next === MDATA) {
60
98
  this.resetPosition(data);
61
99
  this.readMeshData(data, path);
62
100
  } else {
63
- this.debugMessage("Unknown main chunk: " + next.toString(16));
101
+ this.debugMessage('Unknown main chunk: ' + next.toString(16));
64
102
  }
103
+
65
104
  next = this.nextChunk(data, chunk);
66
105
  }
67
106
  }
68
- this.debugMessage("Parsed " + this.meshes.length + " meshes");
107
+
108
+ this.debugMessage('Parsed ' + this.meshes.length + ' meshes');
69
109
  }
110
+ /**
111
+ * Read mesh data chunk.
112
+ *
113
+ * @method readMeshData
114
+ * @param {Dataview} data Dataview in use.
115
+ * @param {String} path Path for external resources.
116
+ */
117
+
118
+
70
119
  readMeshData(data, path) {
71
120
  const chunk = this.readChunk(data);
72
121
  let next = this.nextChunk(data, chunk);
122
+
73
123
  while (next !== 0) {
74
124
  if (next === MESH_VERSION) {
75
125
  const version = +this.readDWord(data);
76
- this.debugMessage("Mesh Version: " + version);
126
+ this.debugMessage('Mesh Version: ' + version);
77
127
  } else if (next === MASTER_SCALE) {
78
128
  const scale = this.readFloat(data);
79
- this.debugMessage("Master scale: " + scale);
129
+ this.debugMessage('Master scale: ' + scale);
80
130
  this.group.scale.set(scale, scale, scale);
81
131
  } else if (next === NAMED_OBJECT) {
82
- this.debugMessage("Named Object");
132
+ this.debugMessage('Named Object');
83
133
  this.resetPosition(data);
84
134
  this.readNamedObject(data);
85
135
  } else if (next === MAT_ENTRY) {
86
- this.debugMessage("Material");
136
+ this.debugMessage('Material');
87
137
  this.resetPosition(data);
88
138
  this.readMaterialEntry(data, path);
89
139
  } else {
90
- this.debugMessage("Unknown MDATA chunk: " + next.toString(16));
140
+ this.debugMessage('Unknown MDATA chunk: ' + next.toString(16));
91
141
  }
142
+
92
143
  next = this.nextChunk(data, chunk);
93
144
  }
94
145
  }
146
+ /**
147
+ * Read named object chunk.
148
+ *
149
+ * @method readNamedObject
150
+ * @param {Dataview} data Dataview in use.
151
+ */
152
+
153
+
95
154
  readNamedObject(data) {
96
155
  const chunk = this.readChunk(data);
97
156
  const name = this.readString(data, 64);
98
157
  chunk.cur = this.position;
99
158
  let next = this.nextChunk(data, chunk);
159
+
100
160
  while (next !== 0) {
101
161
  if (next === N_TRI_OBJECT) {
102
162
  this.resetPosition(data);
@@ -104,243 +164,345 @@ class TDSLoader extends THREE.Loader {
104
164
  mesh.name = name;
105
165
  this.meshes.push(mesh);
106
166
  } else {
107
- this.debugMessage("Unknown named object chunk: " + next.toString(16));
167
+ this.debugMessage('Unknown named object chunk: ' + next.toString(16));
108
168
  }
169
+
109
170
  next = this.nextChunk(data, chunk);
110
171
  }
172
+
111
173
  this.endChunk(chunk);
112
174
  }
175
+ /**
176
+ * Read material data chunk and add it to the material list.
177
+ *
178
+ * @method readMaterialEntry
179
+ * @param {Dataview} data Dataview in use.
180
+ * @param {String} path Path for external resources.
181
+ */
182
+
183
+
113
184
  readMaterialEntry(data, path) {
114
185
  const chunk = this.readChunk(data);
115
186
  let next = this.nextChunk(data, chunk);
116
- const material = new THREE.MeshPhongMaterial();
187
+ const material = new MeshPhongMaterial();
188
+
117
189
  while (next !== 0) {
118
190
  if (next === MAT_NAME) {
119
191
  material.name = this.readString(data, 64);
120
- this.debugMessage(" Name: " + material.name);
192
+ this.debugMessage(' Name: ' + material.name);
121
193
  } else if (next === MAT_WIRE) {
122
- this.debugMessage(" Wireframe");
194
+ this.debugMessage(' Wireframe');
123
195
  material.wireframe = true;
124
196
  } else if (next === MAT_WIRE_SIZE) {
125
197
  const value = this.readByte(data);
126
198
  material.wireframeLinewidth = value;
127
- this.debugMessage(" Wireframe Thickness: " + value);
199
+ this.debugMessage(' Wireframe Thickness: ' + value);
128
200
  } else if (next === MAT_TWO_SIDE) {
129
- material.side = THREE.DoubleSide;
130
- this.debugMessage(" DoubleSided");
201
+ material.side = DoubleSide;
202
+ this.debugMessage(' DoubleSided');
131
203
  } else if (next === MAT_ADDITIVE) {
132
- this.debugMessage(" Additive Blending");
133
- material.blending = THREE.AdditiveBlending;
204
+ this.debugMessage(' Additive Blending');
205
+ material.blending = AdditiveBlending;
134
206
  } else if (next === MAT_DIFFUSE) {
135
- this.debugMessage(" Diffuse Color");
207
+ this.debugMessage(' Diffuse Color');
136
208
  material.color = this.readColor(data);
137
209
  } else if (next === MAT_SPECULAR) {
138
- this.debugMessage(" Specular Color");
210
+ this.debugMessage(' Specular Color');
139
211
  material.specular = this.readColor(data);
140
212
  } else if (next === MAT_AMBIENT) {
141
- this.debugMessage(" Ambient color");
213
+ this.debugMessage(' Ambient color');
142
214
  material.color = this.readColor(data);
143
215
  } else if (next === MAT_SHININESS) {
144
216
  const shininess = this.readPercentage(data);
145
217
  material.shininess = shininess * 100;
146
- this.debugMessage(" Shininess : " + shininess);
218
+ this.debugMessage(' Shininess : ' + shininess);
147
219
  } else if (next === MAT_TRANSPARENCY) {
148
220
  const transparency = this.readPercentage(data);
149
221
  material.opacity = 1 - transparency;
150
- this.debugMessage(" Transparency : " + transparency);
222
+ this.debugMessage(' Transparency : ' + transparency);
151
223
  material.transparent = material.opacity < 1 ? true : false;
152
224
  } else if (next === MAT_TEXMAP) {
153
- this.debugMessage(" ColorMap");
225
+ this.debugMessage(' ColorMap');
154
226
  this.resetPosition(data);
155
227
  material.map = this.readMap(data, path);
156
228
  } else if (next === MAT_BUMPMAP) {
157
- this.debugMessage(" BumpMap");
229
+ this.debugMessage(' BumpMap');
158
230
  this.resetPosition(data);
159
231
  material.bumpMap = this.readMap(data, path);
160
232
  } else if (next === MAT_OPACMAP) {
161
- this.debugMessage(" OpacityMap");
233
+ this.debugMessage(' OpacityMap');
162
234
  this.resetPosition(data);
163
235
  material.alphaMap = this.readMap(data, path);
164
236
  } else if (next === MAT_SPECMAP) {
165
- this.debugMessage(" SpecularMap");
237
+ this.debugMessage(' SpecularMap');
166
238
  this.resetPosition(data);
167
239
  material.specularMap = this.readMap(data, path);
168
240
  } else {
169
- this.debugMessage(" Unknown material chunk: " + next.toString(16));
241
+ this.debugMessage(' Unknown material chunk: ' + next.toString(16));
170
242
  }
243
+
171
244
  next = this.nextChunk(data, chunk);
172
245
  }
246
+
173
247
  this.endChunk(chunk);
174
248
  this.materials[material.name] = material;
175
249
  }
250
+ /**
251
+ * Read mesh data chunk.
252
+ *
253
+ * @method readMesh
254
+ * @param {Dataview} data Dataview in use.
255
+ * @return {Mesh} The parsed mesh.
256
+ */
257
+
258
+
176
259
  readMesh(data) {
177
260
  const chunk = this.readChunk(data);
178
261
  let next = this.nextChunk(data, chunk);
179
- const geometry = new THREE.BufferGeometry();
180
- const material = new THREE.MeshPhongMaterial();
181
- const mesh = new THREE.Mesh(geometry, material);
182
- mesh.name = "mesh";
262
+ const geometry = new BufferGeometry();
263
+ const material = new MeshPhongMaterial();
264
+ const mesh = new Mesh(geometry, material);
265
+ mesh.name = 'mesh';
266
+
183
267
  while (next !== 0) {
184
268
  if (next === POINT_ARRAY) {
185
269
  const points = this.readWord(data);
186
- this.debugMessage(" Vertex: " + points);
270
+ this.debugMessage(' Vertex: ' + points); //BufferGeometry
271
+
187
272
  const vertices = [];
273
+
188
274
  for (let i = 0; i < points; i++) {
189
275
  vertices.push(this.readFloat(data));
190
276
  vertices.push(this.readFloat(data));
191
277
  vertices.push(this.readFloat(data));
192
278
  }
193
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
279
+
280
+ geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
194
281
  } else if (next === FACE_ARRAY) {
195
282
  this.resetPosition(data);
196
283
  this.readFaceArray(data, mesh);
197
284
  } else if (next === TEX_VERTS) {
198
285
  const texels = this.readWord(data);
199
- this.debugMessage(" UV: " + texels);
286
+ this.debugMessage(' UV: ' + texels); //BufferGeometry
287
+
200
288
  const uvs = [];
289
+
201
290
  for (let i = 0; i < texels; i++) {
202
291
  uvs.push(this.readFloat(data));
203
292
  uvs.push(this.readFloat(data));
204
293
  }
205
- geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
294
+
295
+ geometry.setAttribute('uv', new Float32BufferAttribute(uvs, 2));
206
296
  } else if (next === MESH_MATRIX) {
207
- this.debugMessage(" Tranformation Matrix (TODO)");
297
+ this.debugMessage(' Tranformation Matrix (TODO)');
208
298
  const values = [];
299
+
209
300
  for (let i = 0; i < 12; i++) {
210
301
  values[i] = this.readFloat(data);
211
302
  }
212
- const matrix = new THREE.Matrix4();
303
+
304
+ const matrix = new Matrix4(); //X Line
305
+
213
306
  matrix.elements[0] = values[0];
214
307
  matrix.elements[1] = values[6];
215
308
  matrix.elements[2] = values[3];
216
- matrix.elements[3] = values[9];
309
+ matrix.elements[3] = values[9]; //Y Line
310
+
217
311
  matrix.elements[4] = values[2];
218
312
  matrix.elements[5] = values[8];
219
313
  matrix.elements[6] = values[5];
220
- matrix.elements[7] = values[11];
314
+ matrix.elements[7] = values[11]; //Z Line
315
+
221
316
  matrix.elements[8] = values[1];
222
317
  matrix.elements[9] = values[7];
223
318
  matrix.elements[10] = values[4];
224
- matrix.elements[11] = values[10];
319
+ matrix.elements[11] = values[10]; //W Line
320
+
225
321
  matrix.elements[12] = 0;
226
322
  matrix.elements[13] = 0;
227
323
  matrix.elements[14] = 0;
228
324
  matrix.elements[15] = 1;
229
325
  matrix.transpose();
230
- const inverse = new THREE.Matrix4();
326
+ const inverse = new Matrix4();
231
327
  inverse.copy(matrix).invert();
232
328
  geometry.applyMatrix4(inverse);
233
329
  matrix.decompose(mesh.position, mesh.quaternion, mesh.scale);
234
330
  } else {
235
- this.debugMessage(" Unknown mesh chunk: " + next.toString(16));
331
+ this.debugMessage(' Unknown mesh chunk: ' + next.toString(16));
236
332
  }
333
+
237
334
  next = this.nextChunk(data, chunk);
238
335
  }
336
+
239
337
  this.endChunk(chunk);
240
338
  geometry.computeVertexNormals();
241
339
  return mesh;
242
340
  }
341
+ /**
342
+ * Read face array data chunk.
343
+ *
344
+ * @method readFaceArray
345
+ * @param {Dataview} data Dataview in use.
346
+ * @param {Mesh} mesh Mesh to be filled with the data read.
347
+ */
348
+
349
+
243
350
  readFaceArray(data, mesh) {
244
351
  const chunk = this.readChunk(data);
245
352
  const faces = this.readWord(data);
246
- this.debugMessage(" Faces: " + faces);
353
+ this.debugMessage(' Faces: ' + faces);
247
354
  const index = [];
355
+
248
356
  for (let i = 0; i < faces; ++i) {
249
357
  index.push(this.readWord(data), this.readWord(data), this.readWord(data));
250
- this.readWord(data);
358
+ this.readWord(data); // visibility
251
359
  }
252
- mesh.geometry.setIndex(index);
360
+
361
+ mesh.geometry.setIndex(index); //The rest of the FACE_ARRAY chunk is subchunks
362
+
253
363
  let materialIndex = 0;
254
364
  let start = 0;
365
+
255
366
  while (this.position < chunk.end) {
256
367
  const subchunk = this.readChunk(data);
368
+
257
369
  if (subchunk.id === MSH_MAT_GROUP) {
258
- this.debugMessage(" Material Group");
370
+ this.debugMessage(' Material Group');
259
371
  this.resetPosition(data);
260
372
  const group = this.readMaterialGroup(data);
261
- const count = group.index.length * 3;
373
+ const count = group.index.length * 3; // assuming successive indices
374
+
262
375
  mesh.geometry.addGroup(start, count, materialIndex);
263
376
  start += count;
264
377
  materialIndex++;
265
378
  const material = this.materials[group.name];
266
- if (Array.isArray(mesh.material) === false)
267
- mesh.material = [];
268
- if (material !== void 0) {
379
+ if (Array.isArray(mesh.material) === false) mesh.material = [];
380
+
381
+ if (material !== undefined) {
269
382
  mesh.material.push(material);
270
383
  }
271
384
  } else {
272
- this.debugMessage(" Unknown face array chunk: " + subchunk.toString(16));
385
+ this.debugMessage(' Unknown face array chunk: ' + subchunk.toString(16));
273
386
  }
387
+
274
388
  this.endChunk(subchunk);
275
389
  }
276
- if (mesh.material.length === 1)
277
- mesh.material = mesh.material[0];
390
+
391
+ if (mesh.material.length === 1) mesh.material = mesh.material[0]; // for backwards compatibility
392
+
278
393
  this.endChunk(chunk);
279
394
  }
395
+ /**
396
+ * Read texture map data chunk.
397
+ *
398
+ * @method readMap
399
+ * @param {Dataview} data Dataview in use.
400
+ * @param {String} path Path for external resources.
401
+ * @return {Texture} Texture read from this data chunk.
402
+ */
403
+
404
+
280
405
  readMap(data, path) {
281
406
  const chunk = this.readChunk(data);
282
407
  let next = this.nextChunk(data, chunk);
283
408
  let texture = {};
284
- const loader = new THREE.TextureLoader(this.manager);
409
+ const loader = new TextureLoader(this.manager);
285
410
  loader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
411
+
286
412
  while (next !== 0) {
287
413
  if (next === MAT_MAPNAME) {
288
414
  const name = this.readString(data, 128);
289
415
  texture = loader.load(name);
290
- this.debugMessage(" File: " + path + name);
416
+ this.debugMessage(' File: ' + path + name);
291
417
  } else if (next === MAT_MAP_UOFFSET) {
292
418
  texture.offset.x = this.readFloat(data);
293
- this.debugMessage(" OffsetX: " + texture.offset.x);
419
+ this.debugMessage(' OffsetX: ' + texture.offset.x);
294
420
  } else if (next === MAT_MAP_VOFFSET) {
295
421
  texture.offset.y = this.readFloat(data);
296
- this.debugMessage(" OffsetY: " + texture.offset.y);
422
+ this.debugMessage(' OffsetY: ' + texture.offset.y);
297
423
  } else if (next === MAT_MAP_USCALE) {
298
424
  texture.repeat.x = this.readFloat(data);
299
- this.debugMessage(" RepeatX: " + texture.repeat.x);
425
+ this.debugMessage(' RepeatX: ' + texture.repeat.x);
300
426
  } else if (next === MAT_MAP_VSCALE) {
301
427
  texture.repeat.y = this.readFloat(data);
302
- this.debugMessage(" RepeatY: " + texture.repeat.y);
428
+ this.debugMessage(' RepeatY: ' + texture.repeat.y);
303
429
  } else {
304
- this.debugMessage(" Unknown map chunk: " + next.toString(16));
430
+ this.debugMessage(' Unknown map chunk: ' + next.toString(16));
305
431
  }
432
+
306
433
  next = this.nextChunk(data, chunk);
307
434
  }
435
+
308
436
  this.endChunk(chunk);
309
437
  return texture;
310
438
  }
439
+ /**
440
+ * Read material group data chunk.
441
+ *
442
+ * @method readMaterialGroup
443
+ * @param {Dataview} data Dataview in use.
444
+ * @return {Object} Object with name and index of the object.
445
+ */
446
+
447
+
311
448
  readMaterialGroup(data) {
312
449
  this.readChunk(data);
313
450
  const name = this.readString(data, 64);
314
451
  const numFaces = this.readWord(data);
315
- this.debugMessage(" Name: " + name);
316
- this.debugMessage(" Faces: " + numFaces);
452
+ this.debugMessage(' Name: ' + name);
453
+ this.debugMessage(' Faces: ' + numFaces);
317
454
  const index = [];
455
+
318
456
  for (let i = 0; i < numFaces; ++i) {
319
457
  index.push(this.readWord(data));
320
458
  }
321
- return { name, index };
459
+
460
+ return {
461
+ name: name,
462
+ index: index
463
+ };
322
464
  }
465
+ /**
466
+ * Read a color value.
467
+ *
468
+ * @method readColor
469
+ * @param {DataView} data Dataview.
470
+ * @return {Color} Color value read..
471
+ */
472
+
473
+
323
474
  readColor(data) {
324
475
  const chunk = this.readChunk(data);
325
- const color = new THREE.Color();
476
+ const color = new Color();
477
+
326
478
  if (chunk.id === COLOR_24 || chunk.id === LIN_COLOR_24) {
327
479
  const r = this.readByte(data);
328
480
  const g = this.readByte(data);
329
481
  const b = this.readByte(data);
330
482
  color.setRGB(r / 255, g / 255, b / 255);
331
- this.debugMessage(" Color: " + color.r + ", " + color.g + ", " + color.b);
483
+ this.debugMessage(' Color: ' + color.r + ', ' + color.g + ', ' + color.b);
332
484
  } else if (chunk.id === COLOR_F || chunk.id === LIN_COLOR_F) {
333
485
  const r = this.readFloat(data);
334
486
  const g = this.readFloat(data);
335
487
  const b = this.readFloat(data);
336
488
  color.setRGB(r, g, b);
337
- this.debugMessage(" Color: " + color.r + ", " + color.g + ", " + color.b);
489
+ this.debugMessage(' Color: ' + color.r + ', ' + color.g + ', ' + color.b);
338
490
  } else {
339
- this.debugMessage(" Unknown color chunk: " + chunk.toString(16));
491
+ this.debugMessage(' Unknown color chunk: ' + chunk.toString(16));
340
492
  }
493
+
341
494
  this.endChunk(chunk);
342
495
  return color;
343
496
  }
497
+ /**
498
+ * Read next chunk of data.
499
+ *
500
+ * @method readChunk
501
+ * @param {DataView} data Dataview.
502
+ * @return {Object} Chunk of data read.
503
+ */
504
+
505
+
344
506
  readChunk(data) {
345
507
  const chunk = {};
346
508
  chunk.cur = this.position;
@@ -350,131 +512,359 @@ class TDSLoader extends THREE.Loader {
350
512
  chunk.cur += 6;
351
513
  return chunk;
352
514
  }
515
+ /**
516
+ * Set position to the end of the current chunk of data.
517
+ *
518
+ * @method endChunk
519
+ * @param {Object} chunk Data chunk.
520
+ */
521
+
522
+
353
523
  endChunk(chunk) {
354
524
  this.position = chunk.end;
355
525
  }
526
+ /**
527
+ * Move to the next data chunk.
528
+ *
529
+ * @method nextChunk
530
+ * @param {DataView} data Dataview.
531
+ * @param {Object} chunk Data chunk.
532
+ */
533
+
534
+
356
535
  nextChunk(data, chunk) {
357
536
  if (chunk.cur >= chunk.end) {
358
537
  return 0;
359
538
  }
539
+
360
540
  this.position = chunk.cur;
541
+
361
542
  try {
362
543
  const next = this.readChunk(data);
363
544
  chunk.cur += next.size;
364
545
  return next.id;
365
546
  } catch (e) {
366
- this.debugMessage("Unable to read chunk at " + this.position);
547
+ this.debugMessage('Unable to read chunk at ' + this.position);
367
548
  return 0;
368
549
  }
369
550
  }
551
+ /**
552
+ * Reset dataview position.
553
+ *
554
+ * @method resetPosition
555
+ */
556
+
557
+
370
558
  resetPosition() {
371
559
  this.position -= 6;
372
560
  }
561
+ /**
562
+ * Read byte value.
563
+ *
564
+ * @method readByte
565
+ * @param {DataView} data Dataview to read data from.
566
+ * @return {Number} Data read from the dataview.
567
+ */
568
+
569
+
373
570
  readByte(data) {
374
571
  const v = data.getUint8(this.position, true);
375
572
  this.position += 1;
376
573
  return v;
377
574
  }
575
+ /**
576
+ * Read 32 bit float value.
577
+ *
578
+ * @method readFloat
579
+ * @param {DataView} data Dataview to read data from.
580
+ * @return {Number} Data read from the dataview.
581
+ */
582
+
583
+
378
584
  readFloat(data) {
379
585
  try {
380
586
  const v = data.getFloat32(this.position, true);
381
587
  this.position += 4;
382
588
  return v;
383
589
  } catch (e) {
384
- this.debugMessage(e + " " + this.position + " " + data.byteLength);
590
+ this.debugMessage(e + ' ' + this.position + ' ' + data.byteLength);
385
591
  }
386
592
  }
593
+ /**
594
+ * Read 32 bit signed integer value.
595
+ *
596
+ * @method readInt
597
+ * @param {DataView} data Dataview to read data from.
598
+ * @return {Number} Data read from the dataview.
599
+ */
600
+
601
+
387
602
  readInt(data) {
388
603
  const v = data.getInt32(this.position, true);
389
604
  this.position += 4;
390
605
  return v;
391
606
  }
607
+ /**
608
+ * Read 16 bit signed integer value.
609
+ *
610
+ * @method readShort
611
+ * @param {DataView} data Dataview to read data from.
612
+ * @return {Number} Data read from the dataview.
613
+ */
614
+
615
+
392
616
  readShort(data) {
393
617
  const v = data.getInt16(this.position, true);
394
618
  this.position += 2;
395
619
  return v;
396
620
  }
621
+ /**
622
+ * Read 64 bit unsigned integer value.
623
+ *
624
+ * @method readDWord
625
+ * @param {DataView} data Dataview to read data from.
626
+ * @return {Number} Data read from the dataview.
627
+ */
628
+
629
+
397
630
  readDWord(data) {
398
631
  const v = data.getUint32(this.position, true);
399
632
  this.position += 4;
400
633
  return v;
401
634
  }
635
+ /**
636
+ * Read 32 bit unsigned integer value.
637
+ *
638
+ * @method readWord
639
+ * @param {DataView} data Dataview to read data from.
640
+ * @return {Number} Data read from the dataview.
641
+ */
642
+
643
+
402
644
  readWord(data) {
403
645
  const v = data.getUint16(this.position, true);
404
646
  this.position += 2;
405
647
  return v;
406
648
  }
649
+ /**
650
+ * Read string value.
651
+ *
652
+ * @method readString
653
+ * @param {DataView} data Dataview to read data from.
654
+ * @param {Number} maxLength Max size of the string to be read.
655
+ * @return {String} Data read from the dataview.
656
+ */
657
+
658
+
407
659
  readString(data, maxLength) {
408
- let s = "";
660
+ let s = '';
661
+
409
662
  for (let i = 0; i < maxLength; i++) {
410
663
  const c = this.readByte(data);
664
+
411
665
  if (!c) {
412
666
  break;
413
667
  }
668
+
414
669
  s += String.fromCharCode(c);
415
670
  }
671
+
416
672
  return s;
417
673
  }
674
+ /**
675
+ * Read percentage value.
676
+ *
677
+ * @method readPercentage
678
+ * @param {DataView} data Dataview to read data from.
679
+ * @return {Number} Data read from the dataview.
680
+ */
681
+
682
+
418
683
  readPercentage(data) {
419
684
  const chunk = this.readChunk(data);
420
685
  let value;
686
+
421
687
  switch (chunk.id) {
422
688
  case INT_PERCENTAGE:
423
689
  value = this.readShort(data) / 100;
424
690
  break;
691
+
425
692
  case FLOAT_PERCENTAGE:
426
693
  value = this.readFloat(data);
427
694
  break;
695
+
428
696
  default:
429
- this.debugMessage(" Unknown percentage chunk: " + chunk.toString(16));
697
+ this.debugMessage(' Unknown percentage chunk: ' + chunk.toString(16));
430
698
  }
699
+
431
700
  this.endChunk(chunk);
432
701
  return value;
433
702
  }
703
+ /**
704
+ * Print debug message to the console.
705
+ *
706
+ * Is controlled by a flag to show or hide debug messages.
707
+ *
708
+ * @method debugMessage
709
+ * @param {Object} message Debug message to print to the console.
710
+ */
711
+
712
+
434
713
  debugMessage(message) {
435
714
  if (this.debug) {
436
715
  console.log(message);
437
716
  }
438
717
  }
439
- }
440
- const M3DMAGIC = 19789;
441
- const MLIBMAGIC = 15786;
442
- const CMAGIC = 49725;
443
- const M3D_VERSION = 2;
444
- const COLOR_F = 16;
445
- const COLOR_24 = 17;
446
- const LIN_COLOR_24 = 18;
447
- const LIN_COLOR_F = 19;
448
- const INT_PERCENTAGE = 48;
449
- const FLOAT_PERCENTAGE = 49;
450
- const MDATA = 15677;
451
- const MESH_VERSION = 15678;
452
- const MASTER_SCALE = 256;
453
- const MAT_ENTRY = 45055;
454
- const MAT_NAME = 40960;
455
- const MAT_AMBIENT = 40976;
456
- const MAT_DIFFUSE = 40992;
457
- const MAT_SPECULAR = 41008;
458
- const MAT_SHININESS = 41024;
459
- const MAT_TRANSPARENCY = 41040;
460
- const MAT_TWO_SIDE = 41089;
461
- const MAT_ADDITIVE = 41091;
462
- const MAT_WIRE = 41093;
463
- const MAT_WIRE_SIZE = 41095;
464
- const MAT_TEXMAP = 41472;
465
- const MAT_OPACMAP = 41488;
466
- const MAT_BUMPMAP = 41520;
467
- const MAT_SPECMAP = 41476;
468
- const MAT_MAPNAME = 41728;
469
- const MAT_MAP_USCALE = 41812;
470
- const MAT_MAP_VSCALE = 41814;
471
- const MAT_MAP_UOFFSET = 41816;
472
- const MAT_MAP_VOFFSET = 41818;
473
- const NAMED_OBJECT = 16384;
474
- const N_TRI_OBJECT = 16640;
475
- const POINT_ARRAY = 16656;
476
- const FACE_ARRAY = 16672;
477
- const MSH_MAT_GROUP = 16688;
478
- const TEX_VERTS = 16704;
479
- const MESH_MATRIX = 16736;
480
- exports.TDSLoader = TDSLoader;
718
+
719
+ } // const NULL_CHUNK = 0x0000;
720
+
721
+
722
+ const M3DMAGIC = 0x4d4d; // const SMAGIC = 0x2D2D;
723
+ // const LMAGIC = 0x2D3D;
724
+
725
+ const MLIBMAGIC = 0x3daa; // const MATMAGIC = 0x3DFF;
726
+
727
+ const CMAGIC = 0xc23d;
728
+ const M3D_VERSION = 0x0002; // const M3D_KFVERSION = 0x0005;
729
+
730
+ const COLOR_F = 0x0010;
731
+ const COLOR_24 = 0x0011;
732
+ const LIN_COLOR_24 = 0x0012;
733
+ const LIN_COLOR_F = 0x0013;
734
+ const INT_PERCENTAGE = 0x0030;
735
+ const FLOAT_PERCENTAGE = 0x0031;
736
+ const MDATA = 0x3d3d;
737
+ const MESH_VERSION = 0x3d3e;
738
+ const MASTER_SCALE = 0x0100; // const LO_SHADOW_BIAS = 0x1400;
739
+ // const HI_SHADOW_BIAS = 0x1410;
740
+ // const SHADOW_MAP_SIZE = 0x1420;
741
+ // const SHADOW_SAMPLES = 0x1430;
742
+ // const SHADOW_RANGE = 0x1440;
743
+ // const SHADOW_FILTER = 0x1450;
744
+ // const RAY_BIAS = 0x1460;
745
+ // const O_CONSTS = 0x1500;
746
+ // const AMBIENT_LIGHT = 0x2100;
747
+ // const BIT_MAP = 0x1100;
748
+ // const SOLID_BGND = 0x1200;
749
+ // const V_GRADIENT = 0x1300;
750
+ // const USE_BIT_MAP = 0x1101;
751
+ // const USE_SOLID_BGND = 0x1201;
752
+ // const USE_V_GRADIENT = 0x1301;
753
+ // const FOG = 0x2200;
754
+ // const FOG_BGND = 0x2210;
755
+ // const LAYER_FOG = 0x2302;
756
+ // const DISTANCE_CUE = 0x2300;
757
+ // const DCUE_BGND = 0x2310;
758
+ // const USE_FOG = 0x2201;
759
+ // const USE_LAYER_FOG = 0x2303;
760
+ // const USE_DISTANCE_CUE = 0x2301;
761
+
762
+ const MAT_ENTRY = 0xafff;
763
+ const MAT_NAME = 0xa000;
764
+ const MAT_AMBIENT = 0xa010;
765
+ const MAT_DIFFUSE = 0xa020;
766
+ const MAT_SPECULAR = 0xa030;
767
+ const MAT_SHININESS = 0xa040; // const MAT_SHIN2PCT = 0xA041;
768
+
769
+ const MAT_TRANSPARENCY = 0xa050; // const MAT_XPFALL = 0xA052;
770
+ // const MAT_USE_XPFALL = 0xA240;
771
+ // const MAT_REFBLUR = 0xA053;
772
+ // const MAT_SHADING = 0xA100;
773
+ // const MAT_USE_REFBLUR = 0xA250;
774
+ // const MAT_SELF_ILLUM = 0xA084;
775
+
776
+ const MAT_TWO_SIDE = 0xa081; // const MAT_DECAL = 0xA082;
777
+
778
+ const MAT_ADDITIVE = 0xa083;
779
+ const MAT_WIRE = 0xa085; // const MAT_FACEMAP = 0xA088;
780
+ // const MAT_TRANSFALLOFF_IN = 0xA08A;
781
+ // const MAT_PHONGSOFT = 0xA08C;
782
+ // const MAT_WIREABS = 0xA08E;
783
+
784
+ const MAT_WIRE_SIZE = 0xa087;
785
+ const MAT_TEXMAP = 0xa200; // const MAT_SXP_TEXT_DATA = 0xA320;
786
+ // const MAT_TEXMASK = 0xA33E;
787
+ // const MAT_SXP_TEXTMASK_DATA = 0xA32A;
788
+ // const MAT_TEX2MAP = 0xA33A;
789
+ // const MAT_SXP_TEXT2_DATA = 0xA321;
790
+ // const MAT_TEX2MASK = 0xA340;
791
+ // const MAT_SXP_TEXT2MASK_DATA = 0xA32C;
792
+
793
+ const MAT_OPACMAP = 0xa210; // const MAT_SXP_OPAC_DATA = 0xA322;
794
+ // const MAT_OPACMASK = 0xA342;
795
+ // const MAT_SXP_OPACMASK_DATA = 0xA32E;
796
+
797
+ const MAT_BUMPMAP = 0xa230; // const MAT_SXP_BUMP_DATA = 0xA324;
798
+ // const MAT_BUMPMASK = 0xA344;
799
+ // const MAT_SXP_BUMPMASK_DATA = 0xA330;
800
+
801
+ const MAT_SPECMAP = 0xa204; // const MAT_SXP_SPEC_DATA = 0xA325;
802
+ // const MAT_SPECMASK = 0xA348;
803
+ // const MAT_SXP_SPECMASK_DATA = 0xA332;
804
+ // const MAT_SHINMAP = 0xA33C;
805
+ // const MAT_SXP_SHIN_DATA = 0xA326;
806
+ // const MAT_SHINMASK = 0xA346;
807
+ // const MAT_SXP_SHINMASK_DATA = 0xA334;
808
+ // const MAT_SELFIMAP = 0xA33D;
809
+ // const MAT_SXP_SELFI_DATA = 0xA328;
810
+ // const MAT_SELFIMASK = 0xA34A;
811
+ // const MAT_SXP_SELFIMASK_DATA = 0xA336;
812
+ // const MAT_REFLMAP = 0xA220;
813
+ // const MAT_REFLMASK = 0xA34C;
814
+ // const MAT_SXP_REFLMASK_DATA = 0xA338;
815
+ // const MAT_ACUBIC = 0xA310;
816
+
817
+ const MAT_MAPNAME = 0xa300; // const MAT_MAP_TILING = 0xA351;
818
+ // const MAT_MAP_TEXBLUR = 0xA353;
819
+
820
+ const MAT_MAP_USCALE = 0xa354;
821
+ const MAT_MAP_VSCALE = 0xa356;
822
+ const MAT_MAP_UOFFSET = 0xa358;
823
+ const MAT_MAP_VOFFSET = 0xa35a; // const MAT_MAP_ANG = 0xA35C;
824
+ // const MAT_MAP_COL1 = 0xA360;
825
+ // const MAT_MAP_COL2 = 0xA362;
826
+ // const MAT_MAP_RCOL = 0xA364;
827
+ // const MAT_MAP_GCOL = 0xA366;
828
+ // const MAT_MAP_BCOL = 0xA368;
829
+
830
+ const NAMED_OBJECT = 0x4000; // const N_DIRECT_LIGHT = 0x4600;
831
+ // const DL_OFF = 0x4620;
832
+ // const DL_OUTER_RANGE = 0x465A;
833
+ // const DL_INNER_RANGE = 0x4659;
834
+ // const DL_MULTIPLIER = 0x465B;
835
+ // const DL_EXCLUDE = 0x4654;
836
+ // const DL_ATTENUATE = 0x4625;
837
+ // const DL_SPOTLIGHT = 0x4610;
838
+ // const DL_SPOT_ROLL = 0x4656;
839
+ // const DL_SHADOWED = 0x4630;
840
+ // const DL_LOCAL_SHADOW2 = 0x4641;
841
+ // const DL_SEE_CONE = 0x4650;
842
+ // const DL_SPOT_RECTANGULAR = 0x4651;
843
+ // const DL_SPOT_ASPECT = 0x4657;
844
+ // const DL_SPOT_PROJECTOR = 0x4653;
845
+ // const DL_SPOT_OVERSHOOT = 0x4652;
846
+ // const DL_RAY_BIAS = 0x4658;
847
+ // const DL_RAYSHAD = 0x4627;
848
+ // const N_CAMERA = 0x4700;
849
+ // const CAM_SEE_CONE = 0x4710;
850
+ // const CAM_RANGES = 0x4720;
851
+ // const OBJ_HIDDEN = 0x4010;
852
+ // const OBJ_VIS_LOFTER = 0x4011;
853
+ // const OBJ_DOESNT_CAST = 0x4012;
854
+ // const OBJ_DONT_RECVSHADOW = 0x4017;
855
+ // const OBJ_MATTE = 0x4013;
856
+ // const OBJ_FAST = 0x4014;
857
+ // const OBJ_PROCEDURAL = 0x4015;
858
+ // const OBJ_FROZEN = 0x4016;
859
+
860
+ const N_TRI_OBJECT = 0x4100;
861
+ const POINT_ARRAY = 0x4110; // const POINT_FLAG_ARRAY = 0x4111;
862
+
863
+ const FACE_ARRAY = 0x4120;
864
+ const MSH_MAT_GROUP = 0x4130; // const SMOOTH_GROUP = 0x4150;
865
+ // const MSH_BOXMAP = 0x4190;
866
+
867
+ const TEX_VERTS = 0x4140;
868
+ const MESH_MATRIX = 0x4160; // const MESH_COLOR = 0x4165;
869
+
870
+ export { TDSLoader };