three-stdlib 2.16.0 → 2.16.1

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Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -969
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
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  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,19 +1,90 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- const fflate = require("fflate");
5
- class EXRLoader extends THREE.DataTextureLoader {
1
+ import { DataTextureLoader, HalfFloatType, FloatType, RGBAFormat, LinearEncoding, RedFormat, LinearFilter, DataUtils } from 'three';
2
+ import { unzlibSync } from 'fflate';
3
+
4
+ /**
5
+ * OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
6
+ * Supports reading as UnsignedByte, HalfFloat and Float type data texture.
7
+ *
8
+ * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
9
+ * implementation, so I have preserved their copyright notices.
10
+ */
11
+ // /*
12
+ // Copyright (c) 2014 - 2017, Syoyo Fujita
13
+ // All rights reserved.
14
+ // Redistribution and use in source and binary forms, with or without
15
+ // modification, are permitted provided that the following conditions are met:
16
+ // * Redistributions of source code must retain the above copyright
17
+ // notice, this list of conditions and the following disclaimer.
18
+ // * Redistributions in binary form must reproduce the above copyright
19
+ // notice, this list of conditions and the following disclaimer in the
20
+ // documentation and/or other materials provided with the distribution.
21
+ // * Neither the name of the Syoyo Fujita nor the
22
+ // names of its contributors may be used to endorse or promote products
23
+ // derived from this software without specific prior written permission.
24
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
25
+ // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
26
+ // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
27
+ // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
28
+ // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29
+ // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30
+ // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
31
+ // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32
+ // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33
+ // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
+ // */
35
+ // // TinyEXR contains some OpenEXR code, which is licensed under ------------
36
+ // ///////////////////////////////////////////////////////////////////////////
37
+ // //
38
+ // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
39
+ // // Digital Ltd. LLC
40
+ // //
41
+ // // All rights reserved.
42
+ // //
43
+ // // Redistribution and use in source and binary forms, with or without
44
+ // // modification, are permitted provided that the following conditions are
45
+ // // met:
46
+ // // * Redistributions of source code must retain the above copyright
47
+ // // notice, this list of conditions and the following disclaimer.
48
+ // // * Redistributions in binary form must reproduce the above
49
+ // // copyright notice, this list of conditions and the following disclaimer
50
+ // // in the documentation and/or other materials provided with the
51
+ // // distribution.
52
+ // // * Neither the name of Industrial Light & Magic nor the names of
53
+ // // its contributors may be used to endorse or promote products derived
54
+ // // from this software without specific prior written permission.
55
+ // //
56
+ // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
57
+ // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
58
+ // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
59
+ // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
60
+ // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
61
+ // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
62
+ // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
63
+ // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
64
+ // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
65
+ // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
66
+ // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
67
+ // //
68
+ // ///////////////////////////////////////////////////////////////////////////
69
+ // // End of OpenEXR license -------------------------------------------------
70
+
71
+ class EXRLoader extends DataTextureLoader {
6
72
  constructor(manager) {
7
73
  super(manager);
8
- this.type = THREE.HalfFloatType;
74
+ this.type = HalfFloatType;
9
75
  }
76
+
10
77
  parse(buffer) {
11
78
  const USHORT_RANGE = 1 << 16;
12
79
  const BITMAP_SIZE = USHORT_RANGE >> 3;
13
- const HUF_ENCBITS = 16;
14
- const HUF_DECBITS = 14;
15
- const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1;
16
- const HUF_DECSIZE = 1 << HUF_DECBITS;
80
+ const HUF_ENCBITS = 16; // literal (value) bit length
81
+
82
+ const HUF_DECBITS = 14; // decoding bit size (>= 8)
83
+
84
+ const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1; // encoding table size
85
+
86
+ const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
87
+
17
88
  const HUF_DECMASK = HUF_DECSIZE - 1;
18
89
  const NBITS = 16;
19
90
  const A_OFFSET = 1 << NBITS - 1;
@@ -32,18 +103,23 @@ class EXRLoader extends THREE.DataTextureLoader {
32
103
  const LOSSY_DCT = 1;
33
104
  const RLE = 2;
34
105
  const logBase = Math.pow(2.7182818, 2.2);
106
+
35
107
  function reverseLutFromBitmap(bitmap, lut) {
36
108
  var k = 0;
109
+
37
110
  for (var i = 0; i < USHORT_RANGE; ++i) {
38
111
  if (i == 0 || bitmap[i >> 3] & 1 << (i & 7)) {
39
112
  lut[k++] = i;
40
113
  }
41
114
  }
115
+
42
116
  var n = k - 1;
43
- while (k < USHORT_RANGE)
44
- lut[k++] = 0;
117
+
118
+ while (k < USHORT_RANGE) lut[k++] = 0;
119
+
45
120
  return n;
46
121
  }
122
+
47
123
  function hufClearDecTable(hdec) {
48
124
  for (var i = 0; i < HUF_DECSIZE; i++) {
49
125
  hdec[i] = {};
@@ -52,139 +128,185 @@ class EXRLoader extends THREE.DataTextureLoader {
52
128
  hdec[i].p = null;
53
129
  }
54
130
  }
55
- const getBitsReturn = { l: 0, c: 0, lc: 0 };
56
- function getBits(nBits, c, lc, uInt8Array2, inOffset) {
131
+
132
+ const getBitsReturn = {
133
+ l: 0,
134
+ c: 0,
135
+ lc: 0
136
+ };
137
+
138
+ function getBits(nBits, c, lc, uInt8Array, inOffset) {
57
139
  while (lc < nBits) {
58
- c = c << 8 | parseUint8Array(uInt8Array2, inOffset);
140
+ c = c << 8 | parseUint8Array(uInt8Array, inOffset);
59
141
  lc += 8;
60
142
  }
143
+
61
144
  lc -= nBits;
62
145
  getBitsReturn.l = c >> lc & (1 << nBits) - 1;
63
146
  getBitsReturn.c = c;
64
147
  getBitsReturn.lc = lc;
65
148
  }
149
+
66
150
  const hufTableBuffer = new Array(59);
151
+
67
152
  function hufCanonicalCodeTable(hcode) {
68
- for (var i = 0; i <= 58; ++i)
69
- hufTableBuffer[i] = 0;
70
- for (var i = 0; i < HUF_ENCSIZE; ++i)
71
- hufTableBuffer[hcode[i]] += 1;
153
+ for (var i = 0; i <= 58; ++i) hufTableBuffer[i] = 0;
154
+
155
+ for (var i = 0; i < HUF_ENCSIZE; ++i) hufTableBuffer[hcode[i]] += 1;
156
+
72
157
  var c = 0;
158
+
73
159
  for (var i = 58; i > 0; --i) {
74
160
  var nc = c + hufTableBuffer[i] >> 1;
75
161
  hufTableBuffer[i] = c;
76
162
  c = nc;
77
163
  }
164
+
78
165
  for (var i = 0; i < HUF_ENCSIZE; ++i) {
79
166
  var l = hcode[i];
80
- if (l > 0)
81
- hcode[i] = l | hufTableBuffer[l]++ << 6;
167
+ if (l > 0) hcode[i] = l | hufTableBuffer[l]++ << 6;
82
168
  }
83
169
  }
84
- function hufUnpackEncTable(uInt8Array2, inDataView, inOffset, ni, im, iM, hcode) {
170
+
171
+ function hufUnpackEncTable(uInt8Array, inDataView, inOffset, ni, im, iM, hcode) {
85
172
  var p = inOffset;
86
173
  var c = 0;
87
174
  var lc = 0;
175
+
88
176
  for (; im <= iM; im++) {
89
- if (p.value - inOffset.value > ni)
90
- return false;
91
- getBits(6, c, lc, uInt8Array2, p);
177
+ if (p.value - inOffset.value > ni) return false;
178
+ getBits(6, c, lc, uInt8Array, p);
92
179
  var l = getBitsReturn.l;
93
180
  c = getBitsReturn.c;
94
181
  lc = getBitsReturn.lc;
95
182
  hcode[im] = l;
183
+
96
184
  if (l == LONG_ZEROCODE_RUN) {
97
185
  if (p.value - inOffset.value > ni) {
98
- throw "Something wrong with hufUnpackEncTable";
186
+ throw 'Something wrong with hufUnpackEncTable';
99
187
  }
100
- getBits(8, c, lc, uInt8Array2, p);
188
+
189
+ getBits(8, c, lc, uInt8Array, p);
101
190
  var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
102
191
  c = getBitsReturn.c;
103
192
  lc = getBitsReturn.lc;
193
+
104
194
  if (im + zerun > iM + 1) {
105
- throw "Something wrong with hufUnpackEncTable";
195
+ throw 'Something wrong with hufUnpackEncTable';
106
196
  }
107
- while (zerun--)
108
- hcode[im++] = 0;
197
+
198
+ while (zerun--) hcode[im++] = 0;
199
+
109
200
  im--;
110
201
  } else if (l >= SHORT_ZEROCODE_RUN) {
111
202
  var zerun = l - SHORT_ZEROCODE_RUN + 2;
203
+
112
204
  if (im + zerun > iM + 1) {
113
- throw "Something wrong with hufUnpackEncTable";
205
+ throw 'Something wrong with hufUnpackEncTable';
114
206
  }
115
- while (zerun--)
116
- hcode[im++] = 0;
207
+
208
+ while (zerun--) hcode[im++] = 0;
209
+
117
210
  im--;
118
211
  }
119
212
  }
213
+
120
214
  hufCanonicalCodeTable(hcode);
121
215
  }
216
+
122
217
  function hufLength(code) {
123
218
  return code & 63;
124
219
  }
220
+
125
221
  function hufCode(code) {
126
222
  return code >> 6;
127
223
  }
224
+
128
225
  function hufBuildDecTable(hcode, im, iM, hdecod) {
129
226
  for (; im <= iM; im++) {
130
227
  var c = hufCode(hcode[im]);
131
228
  var l = hufLength(hcode[im]);
229
+
132
230
  if (c >> l) {
133
- throw "Invalid table entry";
231
+ throw 'Invalid table entry';
134
232
  }
233
+
135
234
  if (l > HUF_DECBITS) {
136
235
  var pl = hdecod[c >> l - HUF_DECBITS];
236
+
137
237
  if (pl.len) {
138
- throw "Invalid table entry";
238
+ throw 'Invalid table entry';
139
239
  }
240
+
140
241
  pl.lit++;
242
+
141
243
  if (pl.p) {
142
244
  var p = pl.p;
143
245
  pl.p = new Array(pl.lit);
246
+
144
247
  for (var i = 0; i < pl.lit - 1; ++i) {
145
248
  pl.p[i] = p[i];
146
249
  }
147
250
  } else {
148
251
  pl.p = new Array(1);
149
252
  }
253
+
150
254
  pl.p[pl.lit - 1] = im;
151
255
  } else if (l) {
152
256
  var plOffset = 0;
257
+
153
258
  for (var i = 1 << HUF_DECBITS - l; i > 0; i--) {
154
259
  var pl = hdecod[(c << HUF_DECBITS - l) + plOffset];
260
+
155
261
  if (pl.len || pl.p) {
156
- throw "Invalid table entry";
262
+ throw 'Invalid table entry';
157
263
  }
264
+
158
265
  pl.len = l;
159
266
  pl.lit = im;
160
267
  plOffset++;
161
268
  }
162
269
  }
163
270
  }
271
+
164
272
  return true;
165
273
  }
166
- const getCharReturn = { c: 0, lc: 0 };
167
- function getChar(c, lc, uInt8Array2, inOffset) {
168
- c = c << 8 | parseUint8Array(uInt8Array2, inOffset);
274
+
275
+ const getCharReturn = {
276
+ c: 0,
277
+ lc: 0
278
+ };
279
+
280
+ function getChar(c, lc, uInt8Array, inOffset) {
281
+ c = c << 8 | parseUint8Array(uInt8Array, inOffset);
169
282
  lc += 8;
170
283
  getCharReturn.c = c;
171
284
  getCharReturn.lc = lc;
172
285
  }
173
- const getCodeReturn = { c: 0, lc: 0 };
174
- function getCode(po, rlc, c, lc, uInt8Array2, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset) {
286
+
287
+ const getCodeReturn = {
288
+ c: 0,
289
+ lc: 0
290
+ };
291
+
292
+ function getCode(po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset) {
175
293
  if (po == rlc) {
176
294
  if (lc < 8) {
177
- getChar(c, lc, uInt8Array2, inOffset);
295
+ getChar(c, lc, uInt8Array, inOffset);
178
296
  c = getCharReturn.c;
179
297
  lc = getCharReturn.lc;
180
298
  }
299
+
181
300
  lc -= 8;
182
301
  var cs = c >> lc;
183
302
  var cs = new Uint8Array([cs])[0];
303
+
184
304
  if (outBufferOffset.value + cs > outBufferEndOffset) {
185
305
  return false;
186
306
  }
307
+
187
308
  var s = outBuffer[outBufferOffset.value - 1];
309
+
188
310
  while (cs-- > 0) {
189
311
  outBuffer[outBufferOffset.value++] = s;
190
312
  }
@@ -193,17 +315,25 @@ class EXRLoader extends THREE.DataTextureLoader {
193
315
  } else {
194
316
  return false;
195
317
  }
318
+
196
319
  getCodeReturn.c = c;
197
320
  getCodeReturn.lc = lc;
198
321
  }
322
+
199
323
  function UInt16(value) {
200
- return value & 65535;
324
+ return value & 0xffff;
201
325
  }
326
+
202
327
  function Int16(value) {
203
328
  var ref = UInt16(value);
204
- return ref > 32767 ? ref - 65536 : ref;
329
+ return ref > 0x7fff ? ref - 0x10000 : ref;
205
330
  }
206
- const wdec14Return = { a: 0, b: 0 };
331
+
332
+ const wdec14Return = {
333
+ a: 0,
334
+ b: 0
335
+ };
336
+
207
337
  function wdec14(l, h) {
208
338
  var ls = Int16(l);
209
339
  var hs = Int16(h);
@@ -214,6 +344,7 @@ class EXRLoader extends THREE.DataTextureLoader {
214
344
  wdec14Return.a = as;
215
345
  wdec14Return.b = bs;
216
346
  }
347
+
217
348
  function wdec16(l, h) {
218
349
  var m = UInt16(l);
219
350
  var d = UInt16(h);
@@ -222,16 +353,19 @@ class EXRLoader extends THREE.DataTextureLoader {
222
353
  wdec14Return.a = aa;
223
354
  wdec14Return.b = bb;
224
355
  }
225
- function wav2Decode(buffer2, j, nx, ox, ny, oy, mx) {
356
+
357
+ function wav2Decode(buffer, j, nx, ox, ny, oy, mx) {
226
358
  var w14 = mx < 1 << 14;
227
359
  var n = nx > ny ? ny : nx;
228
360
  var p = 1;
229
361
  var p2;
230
- while (p <= n)
231
- p <<= 1;
362
+
363
+ while (p <= n) p <<= 1;
364
+
232
365
  p >>= 1;
233
366
  p2 = p;
234
367
  p >>= 1;
368
+
235
369
  while (p >= 1) {
236
370
  var py = 0;
237
371
  var ey = py + oy * (ny - p2);
@@ -240,200 +374,217 @@ class EXRLoader extends THREE.DataTextureLoader {
240
374
  var ox1 = ox * p;
241
375
  var ox2 = ox * p2;
242
376
  var i00, i01, i10, i11;
377
+
243
378
  for (; py <= ey; py += oy2) {
244
379
  var px = py;
245
380
  var ex = py + ox * (nx - p2);
381
+
246
382
  for (; px <= ex; px += ox2) {
247
383
  var p01 = px + ox1;
248
384
  var p10 = px + oy1;
249
385
  var p11 = p10 + ox1;
386
+
250
387
  if (w14) {
251
- wdec14(buffer2[px + j], buffer2[p10 + j]);
388
+ wdec14(buffer[px + j], buffer[p10 + j]);
252
389
  i00 = wdec14Return.a;
253
390
  i10 = wdec14Return.b;
254
- wdec14(buffer2[p01 + j], buffer2[p11 + j]);
391
+ wdec14(buffer[p01 + j], buffer[p11 + j]);
255
392
  i01 = wdec14Return.a;
256
393
  i11 = wdec14Return.b;
257
394
  wdec14(i00, i01);
258
- buffer2[px + j] = wdec14Return.a;
259
- buffer2[p01 + j] = wdec14Return.b;
395
+ buffer[px + j] = wdec14Return.a;
396
+ buffer[p01 + j] = wdec14Return.b;
260
397
  wdec14(i10, i11);
261
- buffer2[p10 + j] = wdec14Return.a;
262
- buffer2[p11 + j] = wdec14Return.b;
398
+ buffer[p10 + j] = wdec14Return.a;
399
+ buffer[p11 + j] = wdec14Return.b;
263
400
  } else {
264
- wdec16(buffer2[px + j], buffer2[p10 + j]);
401
+ wdec16(buffer[px + j], buffer[p10 + j]);
265
402
  i00 = wdec14Return.a;
266
403
  i10 = wdec14Return.b;
267
- wdec16(buffer2[p01 + j], buffer2[p11 + j]);
404
+ wdec16(buffer[p01 + j], buffer[p11 + j]);
268
405
  i01 = wdec14Return.a;
269
406
  i11 = wdec14Return.b;
270
407
  wdec16(i00, i01);
271
- buffer2[px + j] = wdec14Return.a;
272
- buffer2[p01 + j] = wdec14Return.b;
408
+ buffer[px + j] = wdec14Return.a;
409
+ buffer[p01 + j] = wdec14Return.b;
273
410
  wdec16(i10, i11);
274
- buffer2[p10 + j] = wdec14Return.a;
275
- buffer2[p11 + j] = wdec14Return.b;
411
+ buffer[p10 + j] = wdec14Return.a;
412
+ buffer[p11 + j] = wdec14Return.b;
276
413
  }
277
414
  }
415
+
278
416
  if (nx & p) {
279
417
  var p10 = px + oy1;
280
- if (w14)
281
- wdec14(buffer2[px + j], buffer2[p10 + j]);
282
- else
283
- wdec16(buffer2[px + j], buffer2[p10 + j]);
418
+ if (w14) wdec14(buffer[px + j], buffer[p10 + j]);else wdec16(buffer[px + j], buffer[p10 + j]);
284
419
  i00 = wdec14Return.a;
285
- buffer2[p10 + j] = wdec14Return.b;
286
- buffer2[px + j] = i00;
420
+ buffer[p10 + j] = wdec14Return.b;
421
+ buffer[px + j] = i00;
287
422
  }
288
423
  }
424
+
289
425
  if (ny & p) {
290
426
  var px = py;
291
427
  var ex = py + ox * (nx - p2);
428
+
292
429
  for (; px <= ex; px += ox2) {
293
430
  var p01 = px + ox1;
294
- if (w14)
295
- wdec14(buffer2[px + j], buffer2[p01 + j]);
296
- else
297
- wdec16(buffer2[px + j], buffer2[p01 + j]);
431
+ if (w14) wdec14(buffer[px + j], buffer[p01 + j]);else wdec16(buffer[px + j], buffer[p01 + j]);
298
432
  i00 = wdec14Return.a;
299
- buffer2[p01 + j] = wdec14Return.b;
300
- buffer2[px + j] = i00;
433
+ buffer[p01 + j] = wdec14Return.b;
434
+ buffer[px + j] = i00;
301
435
  }
302
436
  }
437
+
303
438
  p2 = p;
304
439
  p >>= 1;
305
440
  }
441
+
306
442
  return py;
307
443
  }
308
- function hufDecode(encodingTable, decodingTable, uInt8Array2, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset) {
444
+
445
+ function hufDecode(encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset) {
309
446
  var c = 0;
310
447
  var lc = 0;
311
448
  var outBufferEndOffset = no;
312
449
  var inOffsetEnd = Math.trunc(inOffset.value + (ni + 7) / 8);
450
+
313
451
  while (inOffset.value < inOffsetEnd) {
314
- getChar(c, lc, uInt8Array2, inOffset);
452
+ getChar(c, lc, uInt8Array, inOffset);
315
453
  c = getCharReturn.c;
316
454
  lc = getCharReturn.lc;
455
+
317
456
  while (lc >= HUF_DECBITS) {
318
457
  var index = c >> lc - HUF_DECBITS & HUF_DECMASK;
319
458
  var pl = decodingTable[index];
459
+
320
460
  if (pl.len) {
321
461
  lc -= pl.len;
322
- getCode(pl.lit, rlc, c, lc, uInt8Array2, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
462
+ getCode(pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
323
463
  c = getCodeReturn.c;
324
464
  lc = getCodeReturn.lc;
325
465
  } else {
326
466
  if (!pl.p) {
327
- throw "hufDecode issues";
467
+ throw 'hufDecode issues';
328
468
  }
469
+
329
470
  var j;
471
+
330
472
  for (j = 0; j < pl.lit; j++) {
331
473
  var l = hufLength(encodingTable[pl.p[j]]);
474
+
332
475
  while (lc < l && inOffset.value < inOffsetEnd) {
333
- getChar(c, lc, uInt8Array2, inOffset);
476
+ getChar(c, lc, uInt8Array, inOffset);
334
477
  c = getCharReturn.c;
335
478
  lc = getCharReturn.lc;
336
479
  }
480
+
337
481
  if (lc >= l) {
338
482
  if (hufCode(encodingTable[pl.p[j]]) == (c >> lc - l & (1 << l) - 1)) {
339
483
  lc -= l;
340
- getCode(
341
- pl.p[j],
342
- rlc,
343
- c,
344
- lc,
345
- uInt8Array2,
346
- inDataView,
347
- inOffset,
348
- outBuffer,
349
- outOffset,
350
- outBufferEndOffset
351
- );
484
+ getCode(pl.p[j], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
352
485
  c = getCodeReturn.c;
353
486
  lc = getCodeReturn.lc;
354
487
  break;
355
488
  }
356
489
  }
357
490
  }
491
+
358
492
  if (j == pl.lit) {
359
- throw "hufDecode issues";
493
+ throw 'hufDecode issues';
360
494
  }
361
495
  }
362
496
  }
363
497
  }
498
+
364
499
  var i = 8 - ni & 7;
365
500
  c >>= i;
366
501
  lc -= i;
502
+
367
503
  while (lc > 0) {
368
504
  var pl = decodingTable[c << HUF_DECBITS - lc & HUF_DECMASK];
505
+
369
506
  if (pl.len) {
370
507
  lc -= pl.len;
371
- getCode(pl.lit, rlc, c, lc, uInt8Array2, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
508
+ getCode(pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
372
509
  c = getCodeReturn.c;
373
510
  lc = getCodeReturn.lc;
374
511
  } else {
375
- throw "hufDecode issues";
512
+ throw 'hufDecode issues';
376
513
  }
377
514
  }
515
+
378
516
  return true;
379
517
  }
380
- function hufUncompress(uInt8Array2, inDataView, inOffset, nCompressed, outBuffer, nRaw) {
381
- var outOffset = { value: 0 };
518
+
519
+ function hufUncompress(uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw) {
520
+ var outOffset = {
521
+ value: 0
522
+ };
382
523
  var initialInOffset = inOffset.value;
383
524
  var im = parseUint32(inDataView, inOffset);
384
525
  var iM = parseUint32(inDataView, inOffset);
385
526
  inOffset.value += 4;
386
527
  var nBits = parseUint32(inDataView, inOffset);
387
528
  inOffset.value += 4;
529
+
388
530
  if (im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE) {
389
- throw "Something wrong with HUF_ENCSIZE";
531
+ throw 'Something wrong with HUF_ENCSIZE';
390
532
  }
533
+
391
534
  var freq = new Array(HUF_ENCSIZE);
392
535
  var hdec = new Array(HUF_DECSIZE);
393
536
  hufClearDecTable(hdec);
394
537
  var ni = nCompressed - (inOffset.value - initialInOffset);
395
- hufUnpackEncTable(uInt8Array2, inDataView, inOffset, ni, im, iM, freq);
538
+ hufUnpackEncTable(uInt8Array, inDataView, inOffset, ni, im, iM, freq);
539
+
396
540
  if (nBits > 8 * (nCompressed - (inOffset.value - initialInOffset))) {
397
- throw "Something wrong with hufUncompress";
541
+ throw 'Something wrong with hufUncompress';
398
542
  }
543
+
399
544
  hufBuildDecTable(freq, im, iM, hdec);
400
- hufDecode(freq, hdec, uInt8Array2, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset);
545
+ hufDecode(freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset);
401
546
  }
547
+
402
548
  function applyLut(lut, data, nData) {
403
549
  for (var i = 0; i < nData; ++i) {
404
550
  data[i] = lut[data[i]];
405
551
  }
406
552
  }
553
+
407
554
  function predictor(source) {
408
555
  for (var t = 1; t < source.length; t++) {
409
556
  var d = source[t - 1] + source[t] - 128;
410
557
  source[t] = d;
411
558
  }
412
559
  }
560
+
413
561
  function interleaveScalar(source, out) {
414
562
  var t1 = 0;
415
563
  var t2 = Math.floor((source.length + 1) / 2);
416
564
  var s = 0;
417
565
  var stop = source.length - 1;
566
+
418
567
  while (true) {
419
- if (s > stop)
420
- break;
568
+ if (s > stop) break;
421
569
  out[s++] = source[t1++];
422
- if (s > stop)
423
- break;
570
+ if (s > stop) break;
424
571
  out[s++] = source[t2++];
425
572
  }
426
573
  }
574
+
427
575
  function decodeRunLength(source) {
428
576
  var size = source.byteLength;
429
577
  var out = new Array();
430
578
  var p = 0;
431
579
  var reader = new DataView(source);
580
+
432
581
  while (size > 0) {
433
582
  var l = reader.getInt8(p++);
583
+
434
584
  if (l < 0) {
435
585
  var count = -l;
436
586
  size -= count + 1;
587
+
437
588
  for (var i = 0; i < count; i++) {
438
589
  out.push(reader.getUint8(p++));
439
590
  }
@@ -441,121 +592,153 @@ class EXRLoader extends THREE.DataTextureLoader {
441
592
  var count = l;
442
593
  size -= 2;
443
594
  var value = reader.getUint8(p++);
595
+
444
596
  for (var i = 0; i < count + 1; i++) {
445
597
  out.push(value);
446
598
  }
447
599
  }
448
600
  }
601
+
449
602
  return out;
450
603
  }
604
+
451
605
  function lossyDctDecode(cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer) {
452
606
  var dataView = new DataView(outBuffer.buffer);
453
607
  var width = channelData[cscSet.idx[0]].width;
454
608
  var height = channelData[cscSet.idx[0]].height;
455
609
  var numComp = 3;
456
- var numFullBlocksX = Math.floor(width / 8);
457
- var numBlocksX = Math.ceil(width / 8);
458
- var numBlocksY = Math.ceil(height / 8);
610
+ var numFullBlocksX = Math.floor(width / 8.0);
611
+ var numBlocksX = Math.ceil(width / 8.0);
612
+ var numBlocksY = Math.ceil(height / 8.0);
459
613
  var leftoverX = width - (numBlocksX - 1) * 8;
460
614
  var leftoverY = height - (numBlocksY - 1) * 8;
461
- var currAcComp = { value: 0 };
615
+ var currAcComp = {
616
+ value: 0
617
+ };
462
618
  var currDcComp = new Array(numComp);
463
619
  var dctData = new Array(numComp);
464
620
  var halfZigBlock = new Array(numComp);
465
621
  var rowBlock = new Array(numComp);
466
622
  var rowOffsets = new Array(numComp);
467
- for (let comp2 = 0; comp2 < numComp; ++comp2) {
468
- rowOffsets[comp2] = rowPtrs[cscSet.idx[comp2]];
469
- currDcComp[comp2] = comp2 < 1 ? 0 : currDcComp[comp2 - 1] + numBlocksX * numBlocksY;
470
- dctData[comp2] = new Float32Array(64);
471
- halfZigBlock[comp2] = new Uint16Array(64);
472
- rowBlock[comp2] = new Uint16Array(numBlocksX * 64);
623
+
624
+ for (let comp = 0; comp < numComp; ++comp) {
625
+ rowOffsets[comp] = rowPtrs[cscSet.idx[comp]];
626
+ currDcComp[comp] = comp < 1 ? 0 : currDcComp[comp - 1] + numBlocksX * numBlocksY;
627
+ dctData[comp] = new Float32Array(64);
628
+ halfZigBlock[comp] = new Uint16Array(64);
629
+ rowBlock[comp] = new Uint16Array(numBlocksX * 64);
473
630
  }
631
+
474
632
  for (let blocky = 0; blocky < numBlocksY; ++blocky) {
475
633
  var maxY = 8;
476
- if (blocky == numBlocksY - 1)
477
- maxY = leftoverY;
634
+ if (blocky == numBlocksY - 1) maxY = leftoverY;
478
635
  var maxX = 8;
636
+
479
637
  for (let blockx = 0; blockx < numBlocksX; ++blockx) {
480
- if (blockx == numBlocksX - 1)
481
- maxX = leftoverX;
482
- for (let comp2 = 0; comp2 < numComp; ++comp2) {
483
- halfZigBlock[comp2].fill(0);
484
- halfZigBlock[comp2][0] = dcBuffer[currDcComp[comp2]++];
485
- unRleAC(currAcComp, acBuffer, halfZigBlock[comp2]);
486
- unZigZag(halfZigBlock[comp2], dctData[comp2]);
487
- dctInverse(dctData[comp2]);
638
+ if (blockx == numBlocksX - 1) maxX = leftoverX;
639
+
640
+ for (let comp = 0; comp < numComp; ++comp) {
641
+ halfZigBlock[comp].fill(0); // set block DC component
642
+
643
+ halfZigBlock[comp][0] = dcBuffer[currDcComp[comp]++]; // set block AC components
644
+
645
+ unRleAC(currAcComp, acBuffer, halfZigBlock[comp]); // UnZigZag block to float
646
+
647
+ unZigZag(halfZigBlock[comp], dctData[comp]); // decode float dct
648
+
649
+ dctInverse(dctData[comp]);
488
650
  }
489
- if (numComp == 3) {
651
+
652
+ {
490
653
  csc709Inverse(dctData);
491
654
  }
492
- for (let comp2 = 0; comp2 < numComp; ++comp2) {
493
- convertToHalf(dctData[comp2], rowBlock[comp2], blockx * 64);
655
+
656
+ for (let comp = 0; comp < numComp; ++comp) {
657
+ convertToHalf(dctData[comp], rowBlock[comp], blockx * 64);
494
658
  }
495
- }
496
- let offset2 = 0;
497
- for (let comp2 = 0; comp2 < numComp; ++comp2) {
498
- const type2 = channelData[cscSet.idx[comp2]].type;
499
- for (let y2 = 8 * blocky; y2 < 8 * blocky + maxY; ++y2) {
500
- offset2 = rowOffsets[comp2][y2];
659
+ } // blockx
660
+
661
+
662
+ let offset = 0;
663
+
664
+ for (let comp = 0; comp < numComp; ++comp) {
665
+ const type = channelData[cscSet.idx[comp]].type;
666
+
667
+ for (let y = 8 * blocky; y < 8 * blocky + maxY; ++y) {
668
+ offset = rowOffsets[comp][y];
669
+
501
670
  for (let blockx = 0; blockx < numFullBlocksX; ++blockx) {
502
- const src = blockx * 64 + (y2 & 7) * 8;
503
- dataView.setUint16(offset2 + 0 * INT16_SIZE * type2, rowBlock[comp2][src + 0], true);
504
- dataView.setUint16(offset2 + 1 * INT16_SIZE * type2, rowBlock[comp2][src + 1], true);
505
- dataView.setUint16(offset2 + 2 * INT16_SIZE * type2, rowBlock[comp2][src + 2], true);
506
- dataView.setUint16(offset2 + 3 * INT16_SIZE * type2, rowBlock[comp2][src + 3], true);
507
- dataView.setUint16(offset2 + 4 * INT16_SIZE * type2, rowBlock[comp2][src + 4], true);
508
- dataView.setUint16(offset2 + 5 * INT16_SIZE * type2, rowBlock[comp2][src + 5], true);
509
- dataView.setUint16(offset2 + 6 * INT16_SIZE * type2, rowBlock[comp2][src + 6], true);
510
- dataView.setUint16(offset2 + 7 * INT16_SIZE * type2, rowBlock[comp2][src + 7], true);
511
- offset2 += 8 * INT16_SIZE * type2;
671
+ const src = blockx * 64 + (y & 0x7) * 8;
672
+ dataView.setUint16(offset + 0 * INT16_SIZE * type, rowBlock[comp][src + 0], true);
673
+ dataView.setUint16(offset + 1 * INT16_SIZE * type, rowBlock[comp][src + 1], true);
674
+ dataView.setUint16(offset + 2 * INT16_SIZE * type, rowBlock[comp][src + 2], true);
675
+ dataView.setUint16(offset + 3 * INT16_SIZE * type, rowBlock[comp][src + 3], true);
676
+ dataView.setUint16(offset + 4 * INT16_SIZE * type, rowBlock[comp][src + 4], true);
677
+ dataView.setUint16(offset + 5 * INT16_SIZE * type, rowBlock[comp][src + 5], true);
678
+ dataView.setUint16(offset + 6 * INT16_SIZE * type, rowBlock[comp][src + 6], true);
679
+ dataView.setUint16(offset + 7 * INT16_SIZE * type, rowBlock[comp][src + 7], true);
680
+ offset += 8 * INT16_SIZE * type;
512
681
  }
513
- }
682
+ } // handle partial X blocks
683
+
684
+
514
685
  if (numFullBlocksX != numBlocksX) {
515
- for (let y2 = 8 * blocky; y2 < 8 * blocky + maxY; ++y2) {
516
- const offset3 = rowOffsets[comp2][y2] + 8 * numFullBlocksX * INT16_SIZE * type2;
517
- const src = numFullBlocksX * 64 + (y2 & 7) * 8;
518
- for (let x2 = 0; x2 < maxX; ++x2) {
519
- dataView.setUint16(offset3 + x2 * INT16_SIZE * type2, rowBlock[comp2][src + x2], true);
686
+ for (let y = 8 * blocky; y < 8 * blocky + maxY; ++y) {
687
+ const offset = rowOffsets[comp][y] + 8 * numFullBlocksX * INT16_SIZE * type;
688
+ const src = numFullBlocksX * 64 + (y & 0x7) * 8;
689
+
690
+ for (let x = 0; x < maxX; ++x) {
691
+ dataView.setUint16(offset + x * INT16_SIZE * type, rowBlock[comp][src + x], true);
520
692
  }
521
693
  }
522
694
  }
523
- }
524
- }
695
+ } // comp
696
+
697
+ } // blocky
698
+
699
+
525
700
  var halfRow = new Uint16Array(width);
526
- var dataView = new DataView(outBuffer.buffer);
701
+ var dataView = new DataView(outBuffer.buffer); // convert channels back to float, if needed
702
+
527
703
  for (var comp = 0; comp < numComp; ++comp) {
528
704
  channelData[cscSet.idx[comp]].decoded = true;
529
705
  var type = channelData[cscSet.idx[comp]].type;
530
- if (channelData[comp].type != 2)
531
- continue;
706
+ if (channelData[comp].type != 2) continue;
707
+
532
708
  for (var y = 0; y < height; ++y) {
533
- const offset2 = rowOffsets[comp][y];
709
+ const offset = rowOffsets[comp][y];
710
+
534
711
  for (var x = 0; x < width; ++x) {
535
- halfRow[x] = dataView.getUint16(offset2 + x * INT16_SIZE * type, true);
712
+ halfRow[x] = dataView.getUint16(offset + x * INT16_SIZE * type, true);
536
713
  }
714
+
537
715
  for (var x = 0; x < width; ++x) {
538
- dataView.setFloat32(offset2 + x * INT16_SIZE * type, decodeFloat16(halfRow[x]), true);
716
+ dataView.setFloat32(offset + x * INT16_SIZE * type, decodeFloat16(halfRow[x]), true);
539
717
  }
540
718
  }
541
719
  }
542
720
  }
721
+
543
722
  function unRleAC(currAcComp, acBuffer, halfZigBlock) {
544
723
  var acValue;
545
724
  var dctComp = 1;
725
+
546
726
  while (dctComp < 64) {
547
727
  acValue = acBuffer[currAcComp.value];
548
- if (acValue == 65280) {
728
+
729
+ if (acValue == 0xff00) {
549
730
  dctComp = 64;
550
- } else if (acValue >> 8 == 255) {
551
- dctComp += acValue & 255;
731
+ } else if (acValue >> 8 == 0xff) {
732
+ dctComp += acValue & 0xff;
552
733
  } else {
553
734
  halfZigBlock[dctComp] = acValue;
554
735
  dctComp++;
555
736
  }
737
+
556
738
  currAcComp.value++;
557
739
  }
558
740
  }
741
+
559
742
  function unZigZag(src, dst) {
560
743
  dst[0] = decodeFloat16(src[0]);
561
744
  dst[1] = decodeFloat16(src[1]);
@@ -622,18 +805,20 @@ class EXRLoader extends THREE.DataTextureLoader {
622
805
  dst[62] = decodeFloat16(src[62]);
623
806
  dst[63] = decodeFloat16(src[63]);
624
807
  }
808
+
625
809
  function dctInverse(data) {
626
- const a = 0.5 * Math.cos(3.14159 / 4);
627
- const b = 0.5 * Math.cos(3.14159 / 16);
628
- const c = 0.5 * Math.cos(3.14159 / 8);
629
- const d = 0.5 * Math.cos(3 * 3.14159 / 16);
630
- const e = 0.5 * Math.cos(5 * 3.14159 / 16);
631
- const f = 0.5 * Math.cos(3 * 3.14159 / 8);
632
- const g = 0.5 * Math.cos(7 * 3.14159 / 16);
810
+ const a = 0.5 * Math.cos(3.14159 / 4.0);
811
+ const b = 0.5 * Math.cos(3.14159 / 16.0);
812
+ const c = 0.5 * Math.cos(3.14159 / 8.0);
813
+ const d = 0.5 * Math.cos(3.0 * 3.14159 / 16.0);
814
+ const e = 0.5 * Math.cos(5.0 * 3.14159 / 16.0);
815
+ const f = 0.5 * Math.cos(3.0 * 3.14159 / 8.0);
816
+ const g = 0.5 * Math.cos(7.0 * 3.14159 / 16.0);
633
817
  var alpha = new Array(4);
634
818
  var beta = new Array(4);
635
819
  var theta = new Array(4);
636
820
  var gamma = new Array(4);
821
+
637
822
  for (var row = 0; row < 8; ++row) {
638
823
  var rowPtr = row * 8;
639
824
  alpha[0] = c * data[rowPtr + 2];
@@ -661,6 +846,7 @@ class EXRLoader extends THREE.DataTextureLoader {
661
846
  data[rowPtr + 6] = gamma[1] - beta[1];
662
847
  data[rowPtr + 7] = gamma[0] - beta[0];
663
848
  }
849
+
664
850
  for (var column = 0; column < 8; ++column) {
665
851
  alpha[0] = c * data[16 + column];
666
852
  alpha[1] = f * data[16 + column];
@@ -688,6 +874,7 @@ class EXRLoader extends THREE.DataTextureLoader {
688
874
  data[56 + column] = gamma[0] - beta[0];
689
875
  }
690
876
  }
877
+
691
878
  function csc709Inverse(data) {
692
879
  for (var i = 0; i < 64; ++i) {
693
880
  var y = data[0][i];
@@ -698,132 +885,175 @@ class EXRLoader extends THREE.DataTextureLoader {
698
885
  data[2][i] = y + 1.8556 * cb;
699
886
  }
700
887
  }
888
+
701
889
  function convertToHalf(src, dst, idx) {
702
890
  for (var i = 0; i < 64; ++i) {
703
- dst[idx + i] = THREE.DataUtils.toHalfFloat(toLinear(src[i]));
891
+ dst[idx + i] = DataUtils.toHalfFloat(toLinear(src[i]));
704
892
  }
705
893
  }
894
+
706
895
  function toLinear(float) {
707
896
  if (float <= 1) {
708
897
  return Math.sign(float) * Math.pow(Math.abs(float), 2.2);
709
898
  } else {
710
- return Math.sign(float) * Math.pow(logBase, Math.abs(float) - 1);
899
+ return Math.sign(float) * Math.pow(logBase, Math.abs(float) - 1.0);
711
900
  }
712
901
  }
902
+
713
903
  function uncompressRAW(info) {
714
904
  return new DataView(info.array.buffer, info.offset.value, info.size);
715
905
  }
906
+
716
907
  function uncompressRLE(info) {
717
908
  var compressed = info.viewer.buffer.slice(info.offset.value, info.offset.value + info.size);
718
909
  var rawBuffer = new Uint8Array(decodeRunLength(compressed));
719
910
  var tmpBuffer = new Uint8Array(rawBuffer.length);
720
- predictor(rawBuffer);
721
- interleaveScalar(rawBuffer, tmpBuffer);
911
+ predictor(rawBuffer); // revert predictor
912
+
913
+ interleaveScalar(rawBuffer, tmpBuffer); // interleave pixels
914
+
722
915
  return new DataView(tmpBuffer.buffer);
723
916
  }
917
+
724
918
  function uncompressZIP(info) {
725
919
  var compressed = info.array.slice(info.offset.value, info.offset.value + info.size);
726
- var rawBuffer = fflate.unzlibSync(compressed);
920
+ var rawBuffer = unzlibSync(compressed); // eslint-disable-line no-undef
921
+
727
922
  var tmpBuffer = new Uint8Array(rawBuffer.length);
728
- predictor(rawBuffer);
729
- interleaveScalar(rawBuffer, tmpBuffer);
923
+ predictor(rawBuffer); // revert predictor
924
+
925
+ interleaveScalar(rawBuffer, tmpBuffer); // interleave pixels
926
+
730
927
  return new DataView(tmpBuffer.buffer);
731
928
  }
929
+
732
930
  function uncompressPIZ(info) {
733
931
  var inDataView = info.viewer;
734
- var inOffset = { value: info.offset.value };
932
+ var inOffset = {
933
+ value: info.offset.value
934
+ };
735
935
  var outBuffer = new Uint16Array(info.width * info.scanlineBlockSize * (info.channels * info.type));
736
- var bitmap = new Uint8Array(BITMAP_SIZE);
936
+ var bitmap = new Uint8Array(BITMAP_SIZE); // Setup channel info
937
+
737
938
  var outBufferEnd = 0;
738
939
  var pizChannelData = new Array(info.channels);
940
+
739
941
  for (var i = 0; i < info.channels; i++) {
740
942
  pizChannelData[i] = {};
741
- pizChannelData[i]["start"] = outBufferEnd;
742
- pizChannelData[i]["end"] = pizChannelData[i]["start"];
743
- pizChannelData[i]["nx"] = info.width;
744
- pizChannelData[i]["ny"] = info.lines;
745
- pizChannelData[i]["size"] = info.type;
943
+ pizChannelData[i]['start'] = outBufferEnd;
944
+ pizChannelData[i]['end'] = pizChannelData[i]['start'];
945
+ pizChannelData[i]['nx'] = info.width;
946
+ pizChannelData[i]['ny'] = info.lines;
947
+ pizChannelData[i]['size'] = info.type;
746
948
  outBufferEnd += pizChannelData[i].nx * pizChannelData[i].ny * pizChannelData[i].size;
747
- }
949
+ } // Read range compression data
950
+
951
+
748
952
  var minNonZero = parseUint16(inDataView, inOffset);
749
953
  var maxNonZero = parseUint16(inDataView, inOffset);
954
+
750
955
  if (maxNonZero >= BITMAP_SIZE) {
751
- throw "Something is wrong with PIZ_COMPRESSION BITMAP_SIZE";
956
+ throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
752
957
  }
958
+
753
959
  if (minNonZero <= maxNonZero) {
754
960
  for (var i = 0; i < maxNonZero - minNonZero + 1; i++) {
755
961
  bitmap[i + minNonZero] = parseUint8(inDataView, inOffset);
756
962
  }
757
- }
963
+ } // Reverse LUT
964
+
965
+
758
966
  var lut = new Uint16Array(USHORT_RANGE);
759
967
  var maxValue = reverseLutFromBitmap(bitmap, lut);
760
- var length = parseUint32(inDataView, inOffset);
761
- hufUncompress(info.array, inDataView, inOffset, length, outBuffer, outBufferEnd);
968
+ var length = parseUint32(inDataView, inOffset); // Huffman decoding
969
+
970
+ hufUncompress(info.array, inDataView, inOffset, length, outBuffer, outBufferEnd); // Wavelet decoding
971
+
762
972
  for (var i = 0; i < info.channels; ++i) {
763
973
  var cd = pizChannelData[i];
974
+
764
975
  for (var j = 0; j < pizChannelData[i].size; ++j) {
765
976
  wav2Decode(outBuffer, cd.start + j, cd.nx, cd.size, cd.ny, cd.nx * cd.size, maxValue);
766
977
  }
767
- }
768
- applyLut(lut, outBuffer, outBufferEnd);
769
- var tmpOffset2 = 0;
978
+ } // Expand the pixel data to their original range
979
+
980
+
981
+ applyLut(lut, outBuffer, outBufferEnd); // Rearrange the pixel data into the format expected by the caller.
982
+
983
+ var tmpOffset = 0;
770
984
  var tmpBuffer = new Uint8Array(outBuffer.buffer.byteLength);
985
+
771
986
  for (var y = 0; y < info.lines; y++) {
772
987
  for (var c = 0; c < info.channels; c++) {
773
988
  var cd = pizChannelData[c];
774
989
  var n = cd.nx * cd.size;
775
990
  var cp = new Uint8Array(outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE);
776
- tmpBuffer.set(cp, tmpOffset2);
777
- tmpOffset2 += n * INT16_SIZE;
991
+ tmpBuffer.set(cp, tmpOffset);
992
+ tmpOffset += n * INT16_SIZE;
778
993
  cd.end += n;
779
994
  }
780
995
  }
996
+
781
997
  return new DataView(tmpBuffer.buffer);
782
998
  }
999
+
783
1000
  function uncompressPXR(info) {
784
1001
  var compressed = info.array.slice(info.offset.value, info.offset.value + info.size);
785
- var rawBuffer = fflate.unzlibSync(compressed);
1002
+ var rawBuffer = unzlibSync(compressed); // eslint-disable-line no-undef
1003
+
786
1004
  const sz = info.lines * info.channels * info.width;
787
1005
  const tmpBuffer = info.type == 1 ? new Uint16Array(sz) : new Uint32Array(sz);
788
1006
  let tmpBufferEnd = 0;
789
1007
  let writePtr = 0;
790
1008
  const ptr = new Array(4);
1009
+
791
1010
  for (let y = 0; y < info.lines; y++) {
792
1011
  for (let c = 0; c < info.channels; c++) {
793
1012
  let pixel = 0;
1013
+
794
1014
  switch (info.type) {
795
1015
  case 1:
796
1016
  ptr[0] = tmpBufferEnd;
797
1017
  ptr[1] = ptr[0] + info.width;
798
1018
  tmpBufferEnd = ptr[1] + info.width;
1019
+
799
1020
  for (let j = 0; j < info.width; ++j) {
800
1021
  const diff = rawBuffer[ptr[0]++] << 8 | rawBuffer[ptr[1]++];
801
1022
  pixel += diff;
802
1023
  tmpBuffer[writePtr] = pixel;
803
1024
  writePtr++;
804
1025
  }
1026
+
805
1027
  break;
1028
+
806
1029
  case 2:
807
1030
  ptr[0] = tmpBufferEnd;
808
1031
  ptr[1] = ptr[0] + info.width;
809
1032
  ptr[2] = ptr[1] + info.width;
810
1033
  tmpBufferEnd = ptr[2] + info.width;
1034
+
811
1035
  for (let j = 0; j < info.width; ++j) {
812
1036
  const diff = rawBuffer[ptr[0]++] << 24 | rawBuffer[ptr[1]++] << 16 | rawBuffer[ptr[2]++] << 8;
813
1037
  pixel += diff;
814
1038
  tmpBuffer[writePtr] = pixel;
815
1039
  writePtr++;
816
1040
  }
1041
+
817
1042
  break;
818
1043
  }
819
1044
  }
820
1045
  }
1046
+
821
1047
  return new DataView(tmpBuffer.buffer);
822
1048
  }
1049
+
823
1050
  function uncompressDWA(info) {
824
1051
  var inDataView = info.viewer;
825
- var inOffset = { value: info.offset.value };
826
- var outBuffer = new Uint8Array(info.width * info.lines * (info.channels * info.type * INT16_SIZE));
1052
+ var inOffset = {
1053
+ value: info.offset.value
1054
+ };
1055
+ var outBuffer = new Uint8Array(info.width * info.lines * (info.channels * info.type * INT16_SIZE)); // Read compression header information
1056
+
827
1057
  var dwaHeader = {
828
1058
  version: parseInt64(inDataView, inOffset),
829
1059
  unknownUncompressedSize: parseInt64(inDataView, inOffset),
@@ -837,11 +1067,15 @@ class EXRLoader extends THREE.DataTextureLoader {
837
1067
  totalDcUncompressedCount: parseInt64(inDataView, inOffset),
838
1068
  acCompression: parseInt64(inDataView, inOffset)
839
1069
  };
1070
+
840
1071
  if (dwaHeader.version < 2) {
841
- throw "EXRLoader.parse: " + EXRHeader.compression + " version " + dwaHeader.version + " is unsupported";
842
- }
1072
+ throw 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported';
1073
+ } // Read channel ruleset information
1074
+
1075
+
843
1076
  var channelRules = new Array();
844
1077
  var ruleSize = parseUint16(inDataView, inOffset) - INT16_SIZE;
1078
+
845
1079
  while (ruleSize > 0) {
846
1080
  var name = parseNullTerminatedString(inDataView.buffer, inOffset);
847
1081
  var value = parseUint8(inDataView, inOffset);
@@ -850,15 +1084,18 @@ class EXRLoader extends THREE.DataTextureLoader {
850
1084
  var index = new Int8Array([csc])[0];
851
1085
  var type = parseUint8(inDataView, inOffset);
852
1086
  channelRules.push({
853
- name,
854
- index,
855
- type,
856
- compression
1087
+ name: name,
1088
+ index: index,
1089
+ type: type,
1090
+ compression: compression
857
1091
  });
858
1092
  ruleSize -= name.length + 3;
859
- }
1093
+ } // Classify channels
1094
+
1095
+
860
1096
  var channels = EXRHeader.channels;
861
1097
  var channelData = new Array(info.channels);
1098
+
862
1099
  for (var i = 0; i < info.channels; ++i) {
863
1100
  var cd = channelData[i] = {};
864
1101
  var channel = channels[i];
@@ -870,43 +1107,48 @@ class EXRLoader extends THREE.DataTextureLoader {
870
1107
  cd.width = info.width;
871
1108
  cd.height = info.lines;
872
1109
  }
1110
+
873
1111
  var cscSet = {
874
1112
  idx: new Array(3)
875
1113
  };
876
- for (var offset2 = 0; offset2 < info.channels; ++offset2) {
877
- var cd = channelData[offset2];
1114
+
1115
+ for (var offset = 0; offset < info.channels; ++offset) {
1116
+ var cd = channelData[offset];
1117
+
878
1118
  for (var i = 0; i < channelRules.length; ++i) {
879
1119
  var rule = channelRules[i];
1120
+
880
1121
  if (cd.name == rule.name) {
881
1122
  cd.compression = rule.compression;
1123
+
882
1124
  if (rule.index >= 0) {
883
- cscSet.idx[rule.index] = offset2;
1125
+ cscSet.idx[rule.index] = offset;
884
1126
  }
885
- cd.offset = offset2;
1127
+
1128
+ cd.offset = offset;
886
1129
  }
887
1130
  }
888
- }
1131
+ } // Read DCT - AC component data
1132
+
1133
+
889
1134
  if (dwaHeader.acCompressedSize > 0) {
890
1135
  switch (dwaHeader.acCompression) {
891
1136
  case STATIC_HUFFMAN:
892
1137
  var acBuffer = new Uint16Array(dwaHeader.totalAcUncompressedCount);
893
- hufUncompress(
894
- info.array,
895
- inDataView,
896
- inOffset,
897
- dwaHeader.acCompressedSize,
898
- acBuffer,
899
- dwaHeader.totalAcUncompressedCount
900
- );
1138
+ hufUncompress(info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount);
901
1139
  break;
1140
+
902
1141
  case DEFLATE:
903
1142
  var compressed = info.array.slice(inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount);
904
- var data = fflate.unzlibSync(compressed);
1143
+ var data = unzlibSync(compressed); // eslint-disable-line no-undef
1144
+
905
1145
  var acBuffer = new Uint16Array(data.buffer);
906
1146
  inOffset.value += dwaHeader.totalAcUncompressedCount;
907
1147
  break;
908
1148
  }
909
- }
1149
+ } // Read DCT - DC component data
1150
+
1151
+
910
1152
  if (dwaHeader.dcCompressedSize > 0) {
911
1153
  var zlibInfo = {
912
1154
  array: info.array,
@@ -915,404 +1157,505 @@ class EXRLoader extends THREE.DataTextureLoader {
915
1157
  };
916
1158
  var dcBuffer = new Uint16Array(uncompressZIP(zlibInfo).buffer);
917
1159
  inOffset.value += dwaHeader.dcCompressedSize;
918
- }
1160
+ } // Read RLE compressed data
1161
+
1162
+
919
1163
  if (dwaHeader.rleRawSize > 0) {
920
1164
  var compressed = info.array.slice(inOffset.value, inOffset.value + dwaHeader.rleCompressedSize);
921
- var data = fflate.unzlibSync(compressed);
1165
+ var data = unzlibSync(compressed); // eslint-disable-line no-undef
1166
+
922
1167
  var rleBuffer = decodeRunLength(data.buffer);
923
1168
  inOffset.value += dwaHeader.rleCompressedSize;
924
- }
1169
+ } // Prepare outbuffer data offset
1170
+
1171
+
925
1172
  var outBufferEnd = 0;
926
1173
  var rowOffsets = new Array(channelData.length);
1174
+
927
1175
  for (var i = 0; i < rowOffsets.length; ++i) {
928
1176
  rowOffsets[i] = new Array();
929
1177
  }
1178
+
930
1179
  for (var y = 0; y < info.lines; ++y) {
931
1180
  for (var chan = 0; chan < channelData.length; ++chan) {
932
1181
  rowOffsets[chan].push(outBufferEnd);
933
1182
  outBufferEnd += channelData[chan].width * info.type * INT16_SIZE;
934
1183
  }
935
- }
936
- lossyDctDecode(cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer);
1184
+ } // Lossy DCT decode RGB channels
1185
+
1186
+
1187
+ lossyDctDecode(cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer); // Decode other channels
1188
+
937
1189
  for (var i = 0; i < channelData.length; ++i) {
938
1190
  var cd = channelData[i];
939
- if (cd.decoded)
940
- continue;
1191
+ if (cd.decoded) continue;
1192
+
941
1193
  switch (cd.compression) {
942
1194
  case RLE:
943
1195
  var row = 0;
944
1196
  var rleOffset = 0;
1197
+
945
1198
  for (var y = 0; y < info.lines; ++y) {
946
1199
  var rowOffsetBytes = rowOffsets[i][row];
1200
+
947
1201
  for (var x = 0; x < cd.width; ++x) {
948
1202
  for (var byte = 0; byte < INT16_SIZE * cd.type; ++byte) {
949
1203
  outBuffer[rowOffsetBytes++] = rleBuffer[rleOffset + byte * cd.width * cd.height];
950
1204
  }
1205
+
951
1206
  rleOffset++;
952
1207
  }
1208
+
953
1209
  row++;
954
1210
  }
1211
+
955
1212
  break;
956
- case LOSSY_DCT:
1213
+
1214
+ case LOSSY_DCT: // skip
1215
+
957
1216
  default:
958
- throw "EXRLoader.parse: unsupported channel compression";
1217
+ throw 'EXRLoader.parse: unsupported channel compression';
959
1218
  }
960
1219
  }
1220
+
961
1221
  return new DataView(outBuffer.buffer);
962
1222
  }
963
- function parseNullTerminatedString(buffer2, offset2) {
964
- var uintBuffer = new Uint8Array(buffer2);
1223
+
1224
+ function parseNullTerminatedString(buffer, offset) {
1225
+ var uintBuffer = new Uint8Array(buffer);
965
1226
  var endOffset = 0;
966
- while (uintBuffer[offset2.value + endOffset] != 0) {
1227
+
1228
+ while (uintBuffer[offset.value + endOffset] != 0) {
967
1229
  endOffset += 1;
968
1230
  }
969
- var stringValue = new TextDecoder().decode(uintBuffer.slice(offset2.value, offset2.value + endOffset));
970
- offset2.value = offset2.value + endOffset + 1;
1231
+
1232
+ var stringValue = new TextDecoder().decode(uintBuffer.slice(offset.value, offset.value + endOffset));
1233
+ offset.value = offset.value + endOffset + 1;
971
1234
  return stringValue;
972
1235
  }
973
- function parseFixedLengthString(buffer2, offset2, size) {
974
- var stringValue = new TextDecoder().decode(new Uint8Array(buffer2).slice(offset2.value, offset2.value + size));
975
- offset2.value = offset2.value + size;
1236
+
1237
+ function parseFixedLengthString(buffer, offset, size) {
1238
+ var stringValue = new TextDecoder().decode(new Uint8Array(buffer).slice(offset.value, offset.value + size));
1239
+ offset.value = offset.value + size;
976
1240
  return stringValue;
977
1241
  }
978
- function parseRational(dataView, offset2) {
979
- var x = parseInt32(dataView, offset2);
980
- var y = parseUint32(dataView, offset2);
1242
+
1243
+ function parseRational(dataView, offset) {
1244
+ var x = parseInt32(dataView, offset);
1245
+ var y = parseUint32(dataView, offset);
981
1246
  return [x, y];
982
1247
  }
983
- function parseTimecode(dataView, offset2) {
984
- var x = parseUint32(dataView, offset2);
985
- var y = parseUint32(dataView, offset2);
1248
+
1249
+ function parseTimecode(dataView, offset) {
1250
+ var x = parseUint32(dataView, offset);
1251
+ var y = parseUint32(dataView, offset);
986
1252
  return [x, y];
987
1253
  }
988
- function parseInt32(dataView, offset2) {
989
- var Int32 = dataView.getInt32(offset2.value, true);
990
- offset2.value = offset2.value + INT32_SIZE;
1254
+
1255
+ function parseInt32(dataView, offset) {
1256
+ var Int32 = dataView.getInt32(offset.value, true);
1257
+ offset.value = offset.value + INT32_SIZE;
991
1258
  return Int32;
992
1259
  }
993
- function parseUint32(dataView, offset2) {
994
- var Uint32 = dataView.getUint32(offset2.value, true);
995
- offset2.value = offset2.value + INT32_SIZE;
1260
+
1261
+ function parseUint32(dataView, offset) {
1262
+ var Uint32 = dataView.getUint32(offset.value, true);
1263
+ offset.value = offset.value + INT32_SIZE;
996
1264
  return Uint32;
997
1265
  }
998
- function parseUint8Array(uInt8Array2, offset2) {
999
- var Uint8 = uInt8Array2[offset2.value];
1000
- offset2.value = offset2.value + INT8_SIZE;
1266
+
1267
+ function parseUint8Array(uInt8Array, offset) {
1268
+ var Uint8 = uInt8Array[offset.value];
1269
+ offset.value = offset.value + INT8_SIZE;
1001
1270
  return Uint8;
1002
1271
  }
1003
- function parseUint8(dataView, offset2) {
1004
- var Uint8 = dataView.getUint8(offset2.value);
1005
- offset2.value = offset2.value + INT8_SIZE;
1272
+
1273
+ function parseUint8(dataView, offset) {
1274
+ var Uint8 = dataView.getUint8(offset.value);
1275
+ offset.value = offset.value + INT8_SIZE;
1006
1276
  return Uint8;
1007
1277
  }
1008
- const parseInt64 = function(dataView, offset2) {
1278
+
1279
+ const parseInt64 = function (dataView, offset) {
1009
1280
  let int;
1010
- if ("getBigInt64" in DataView.prototype) {
1011
- int = Number(dataView.getBigInt64(offset2.value, true));
1281
+
1282
+ if ('getBigInt64' in DataView.prototype) {
1283
+ int = Number(dataView.getBigInt64(offset.value, true));
1012
1284
  } else {
1013
- int = dataView.getUint32(offset2.value + 4, true) + Number(dataView.getUint32(offset2.value, true) << 32);
1285
+ int = dataView.getUint32(offset.value + 4, true) + Number(dataView.getUint32(offset.value, true) << 32);
1014
1286
  }
1015
- offset2.value += ULONG_SIZE;
1287
+
1288
+ offset.value += ULONG_SIZE;
1016
1289
  return int;
1017
1290
  };
1018
- function parseFloat32(dataView, offset2) {
1019
- var float = dataView.getFloat32(offset2.value, true);
1020
- offset2.value += FLOAT32_SIZE;
1291
+
1292
+ function parseFloat32(dataView, offset) {
1293
+ var float = dataView.getFloat32(offset.value, true);
1294
+ offset.value += FLOAT32_SIZE;
1021
1295
  return float;
1022
1296
  }
1023
- function decodeFloat32(dataView, offset2) {
1024
- return THREE.DataUtils.toHalfFloat(parseFloat32(dataView, offset2));
1025
- }
1297
+
1298
+ function decodeFloat32(dataView, offset) {
1299
+ return DataUtils.toHalfFloat(parseFloat32(dataView, offset));
1300
+ } // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
1301
+
1302
+
1026
1303
  function decodeFloat16(binary) {
1027
- var exponent = (binary & 31744) >> 10, fraction = binary & 1023;
1028
- return (binary >> 15 ? -1 : 1) * (exponent ? exponent === 31 ? fraction ? NaN : Infinity : Math.pow(2, exponent - 15) * (1 + fraction / 1024) : 6103515625e-14 * (fraction / 1024));
1304
+ var exponent = (binary & 0x7c00) >> 10,
1305
+ fraction = binary & 0x03ff;
1306
+ return (binary >> 15 ? -1 : 1) * (exponent ? exponent === 0x1f ? fraction ? NaN : Infinity : Math.pow(2, exponent - 15) * (1 + fraction / 0x400) : 6.103515625e-5 * (fraction / 0x400));
1029
1307
  }
1030
- function parseUint16(dataView, offset2) {
1031
- var Uint16 = dataView.getUint16(offset2.value, true);
1032
- offset2.value += INT16_SIZE;
1308
+
1309
+ function parseUint16(dataView, offset) {
1310
+ var Uint16 = dataView.getUint16(offset.value, true);
1311
+ offset.value += INT16_SIZE;
1033
1312
  return Uint16;
1034
1313
  }
1035
- function parseFloat16(buffer2, offset2) {
1036
- return decodeFloat16(parseUint16(buffer2, offset2));
1314
+
1315
+ function parseFloat16(buffer, offset) {
1316
+ return decodeFloat16(parseUint16(buffer, offset));
1037
1317
  }
1038
- function parseChlist(dataView, buffer2, offset2, size) {
1039
- var startOffset = offset2.value;
1318
+
1319
+ function parseChlist(dataView, buffer, offset, size) {
1320
+ var startOffset = offset.value;
1040
1321
  var channels = [];
1041
- while (offset2.value < startOffset + size - 1) {
1042
- var name = parseNullTerminatedString(buffer2, offset2);
1043
- var pixelType = parseInt32(dataView, offset2);
1044
- var pLinear = parseUint8(dataView, offset2);
1045
- offset2.value += 3;
1046
- var xSampling = parseInt32(dataView, offset2);
1047
- var ySampling = parseInt32(dataView, offset2);
1322
+
1323
+ while (offset.value < startOffset + size - 1) {
1324
+ var name = parseNullTerminatedString(buffer, offset);
1325
+ var pixelType = parseInt32(dataView, offset);
1326
+ var pLinear = parseUint8(dataView, offset);
1327
+ offset.value += 3; // reserved, three chars
1328
+
1329
+ var xSampling = parseInt32(dataView, offset);
1330
+ var ySampling = parseInt32(dataView, offset);
1048
1331
  channels.push({
1049
- name,
1050
- pixelType,
1051
- pLinear,
1052
- xSampling,
1053
- ySampling
1332
+ name: name,
1333
+ pixelType: pixelType,
1334
+ pLinear: pLinear,
1335
+ xSampling: xSampling,
1336
+ ySampling: ySampling
1054
1337
  });
1055
1338
  }
1056
- offset2.value += 1;
1339
+
1340
+ offset.value += 1;
1057
1341
  return channels;
1058
1342
  }
1059
- function parseChromaticities(dataView, offset2) {
1060
- var redX = parseFloat32(dataView, offset2);
1061
- var redY = parseFloat32(dataView, offset2);
1062
- var greenX = parseFloat32(dataView, offset2);
1063
- var greenY = parseFloat32(dataView, offset2);
1064
- var blueX = parseFloat32(dataView, offset2);
1065
- var blueY = parseFloat32(dataView, offset2);
1066
- var whiteX = parseFloat32(dataView, offset2);
1067
- var whiteY = parseFloat32(dataView, offset2);
1343
+
1344
+ function parseChromaticities(dataView, offset) {
1345
+ var redX = parseFloat32(dataView, offset);
1346
+ var redY = parseFloat32(dataView, offset);
1347
+ var greenX = parseFloat32(dataView, offset);
1348
+ var greenY = parseFloat32(dataView, offset);
1349
+ var blueX = parseFloat32(dataView, offset);
1350
+ var blueY = parseFloat32(dataView, offset);
1351
+ var whiteX = parseFloat32(dataView, offset);
1352
+ var whiteY = parseFloat32(dataView, offset);
1068
1353
  return {
1069
- redX,
1070
- redY,
1071
- greenX,
1072
- greenY,
1073
- blueX,
1074
- blueY,
1075
- whiteX,
1076
- whiteY
1354
+ redX: redX,
1355
+ redY: redY,
1356
+ greenX: greenX,
1357
+ greenY: greenY,
1358
+ blueX: blueX,
1359
+ blueY: blueY,
1360
+ whiteX: whiteX,
1361
+ whiteY: whiteY
1077
1362
  };
1078
1363
  }
1079
- function parseCompression(dataView, offset2) {
1080
- var compressionCodes = [
1081
- "NO_COMPRESSION",
1082
- "RLE_COMPRESSION",
1083
- "ZIPS_COMPRESSION",
1084
- "ZIP_COMPRESSION",
1085
- "PIZ_COMPRESSION",
1086
- "PXR24_COMPRESSION",
1087
- "B44_COMPRESSION",
1088
- "B44A_COMPRESSION",
1089
- "DWAA_COMPRESSION",
1090
- "DWAB_COMPRESSION"
1091
- ];
1092
- var compression = parseUint8(dataView, offset2);
1364
+
1365
+ function parseCompression(dataView, offset) {
1366
+ var compressionCodes = ['NO_COMPRESSION', 'RLE_COMPRESSION', 'ZIPS_COMPRESSION', 'ZIP_COMPRESSION', 'PIZ_COMPRESSION', 'PXR24_COMPRESSION', 'B44_COMPRESSION', 'B44A_COMPRESSION', 'DWAA_COMPRESSION', 'DWAB_COMPRESSION'];
1367
+ var compression = parseUint8(dataView, offset);
1093
1368
  return compressionCodes[compression];
1094
1369
  }
1095
- function parseBox2i(dataView, offset2) {
1096
- var xMin = parseUint32(dataView, offset2);
1097
- var yMin = parseUint32(dataView, offset2);
1098
- var xMax = parseUint32(dataView, offset2);
1099
- var yMax = parseUint32(dataView, offset2);
1100
- return { xMin, yMin, xMax, yMax };
1370
+
1371
+ function parseBox2i(dataView, offset) {
1372
+ var xMin = parseUint32(dataView, offset);
1373
+ var yMin = parseUint32(dataView, offset);
1374
+ var xMax = parseUint32(dataView, offset);
1375
+ var yMax = parseUint32(dataView, offset);
1376
+ return {
1377
+ xMin: xMin,
1378
+ yMin: yMin,
1379
+ xMax: xMax,
1380
+ yMax: yMax
1381
+ };
1101
1382
  }
1102
- function parseLineOrder(dataView, offset2) {
1103
- var lineOrders = ["INCREASING_Y"];
1104
- var lineOrder = parseUint8(dataView, offset2);
1383
+
1384
+ function parseLineOrder(dataView, offset) {
1385
+ var lineOrders = ['INCREASING_Y'];
1386
+ var lineOrder = parseUint8(dataView, offset);
1105
1387
  return lineOrders[lineOrder];
1106
1388
  }
1107
- function parseV2f(dataView, offset2) {
1108
- var x = parseFloat32(dataView, offset2);
1109
- var y = parseFloat32(dataView, offset2);
1389
+
1390
+ function parseV2f(dataView, offset) {
1391
+ var x = parseFloat32(dataView, offset);
1392
+ var y = parseFloat32(dataView, offset);
1110
1393
  return [x, y];
1111
1394
  }
1112
- function parseV3f(dataView, offset2) {
1113
- var x = parseFloat32(dataView, offset2);
1114
- var y = parseFloat32(dataView, offset2);
1115
- var z = parseFloat32(dataView, offset2);
1395
+
1396
+ function parseV3f(dataView, offset) {
1397
+ var x = parseFloat32(dataView, offset);
1398
+ var y = parseFloat32(dataView, offset);
1399
+ var z = parseFloat32(dataView, offset);
1116
1400
  return [x, y, z];
1117
1401
  }
1118
- function parseValue(dataView, buffer2, offset2, type, size) {
1119
- if (type === "string" || type === "stringvector" || type === "iccProfile") {
1120
- return parseFixedLengthString(buffer2, offset2, size);
1121
- } else if (type === "chlist") {
1122
- return parseChlist(dataView, buffer2, offset2, size);
1123
- } else if (type === "chromaticities") {
1124
- return parseChromaticities(dataView, offset2);
1125
- } else if (type === "compression") {
1126
- return parseCompression(dataView, offset2);
1127
- } else if (type === "box2i") {
1128
- return parseBox2i(dataView, offset2);
1129
- } else if (type === "lineOrder") {
1130
- return parseLineOrder(dataView, offset2);
1131
- } else if (type === "float") {
1132
- return parseFloat32(dataView, offset2);
1133
- } else if (type === "v2f") {
1134
- return parseV2f(dataView, offset2);
1135
- } else if (type === "v3f") {
1136
- return parseV3f(dataView, offset2);
1137
- } else if (type === "int") {
1138
- return parseInt32(dataView, offset2);
1139
- } else if (type === "rational") {
1140
- return parseRational(dataView, offset2);
1141
- } else if (type === "timecode") {
1142
- return parseTimecode(dataView, offset2);
1143
- } else if (type === "preview") {
1144
- offset2.value += size;
1145
- return "skipped";
1402
+
1403
+ function parseValue(dataView, buffer, offset, type, size) {
1404
+ if (type === 'string' || type === 'stringvector' || type === 'iccProfile') {
1405
+ return parseFixedLengthString(buffer, offset, size);
1406
+ } else if (type === 'chlist') {
1407
+ return parseChlist(dataView, buffer, offset, size);
1408
+ } else if (type === 'chromaticities') {
1409
+ return parseChromaticities(dataView, offset);
1410
+ } else if (type === 'compression') {
1411
+ return parseCompression(dataView, offset);
1412
+ } else if (type === 'box2i') {
1413
+ return parseBox2i(dataView, offset);
1414
+ } else if (type === 'lineOrder') {
1415
+ return parseLineOrder(dataView, offset);
1416
+ } else if (type === 'float') {
1417
+ return parseFloat32(dataView, offset);
1418
+ } else if (type === 'v2f') {
1419
+ return parseV2f(dataView, offset);
1420
+ } else if (type === 'v3f') {
1421
+ return parseV3f(dataView, offset);
1422
+ } else if (type === 'int') {
1423
+ return parseInt32(dataView, offset);
1424
+ } else if (type === 'rational') {
1425
+ return parseRational(dataView, offset);
1426
+ } else if (type === 'timecode') {
1427
+ return parseTimecode(dataView, offset);
1428
+ } else if (type === 'preview') {
1429
+ offset.value += size;
1430
+ return 'skipped';
1146
1431
  } else {
1147
- offset2.value += size;
1148
- return void 0;
1432
+ offset.value += size;
1433
+ return undefined;
1149
1434
  }
1150
1435
  }
1151
- function parseHeader(dataView, buffer2, offset2) {
1152
- const EXRHeader2 = {};
1436
+
1437
+ function parseHeader(dataView, buffer, offset) {
1438
+ const EXRHeader = {};
1439
+
1153
1440
  if (dataView.getUint32(0, true) != 20000630) {
1441
+ // magic
1154
1442
  throw "THREE.EXRLoader: provided file doesn't appear to be in OpenEXR format.";
1155
1443
  }
1156
- EXRHeader2.version = dataView.getUint8(4);
1157
- const spec = dataView.getUint8(5);
1158
- EXRHeader2.spec = {
1444
+
1445
+ EXRHeader.version = dataView.getUint8(4);
1446
+ const spec = dataView.getUint8(5); // fullMask
1447
+
1448
+ EXRHeader.spec = {
1159
1449
  singleTile: !!(spec & 2),
1160
1450
  longName: !!(spec & 4),
1161
1451
  deepFormat: !!(spec & 8),
1162
1452
  multiPart: !!(spec & 16)
1163
- };
1164
- offset2.value = 8;
1453
+ }; // start of header
1454
+
1455
+ offset.value = 8; // start at 8 - after pre-amble
1456
+
1165
1457
  var keepReading = true;
1458
+
1166
1459
  while (keepReading) {
1167
- var attributeName = parseNullTerminatedString(buffer2, offset2);
1460
+ var attributeName = parseNullTerminatedString(buffer, offset);
1461
+
1168
1462
  if (attributeName == 0) {
1169
1463
  keepReading = false;
1170
1464
  } else {
1171
- var attributeType = parseNullTerminatedString(buffer2, offset2);
1172
- var attributeSize = parseUint32(dataView, offset2);
1173
- var attributeValue = parseValue(dataView, buffer2, offset2, attributeType, attributeSize);
1174
- if (attributeValue === void 0) {
1175
- console.warn(`EXRLoader.parse: skipped unknown header attribute type '${attributeType}'.`);
1465
+ var attributeType = parseNullTerminatedString(buffer, offset);
1466
+ var attributeSize = parseUint32(dataView, offset);
1467
+ var attributeValue = parseValue(dataView, buffer, offset, attributeType, attributeSize);
1468
+
1469
+ if (attributeValue === undefined) {
1470
+ console.warn(`EXRLoader.parse: skipped unknown header attribute type \'${attributeType}\'.`);
1176
1471
  } else {
1177
- EXRHeader2[attributeName] = attributeValue;
1472
+ EXRHeader[attributeName] = attributeValue;
1178
1473
  }
1179
1474
  }
1180
1475
  }
1476
+
1181
1477
  if (spec != 0) {
1182
- console.error("EXRHeader:", EXRHeader2);
1183
- throw "THREE.EXRLoader: provided file is currently unsupported.";
1478
+ console.error('EXRHeader:', EXRHeader);
1479
+ throw 'THREE.EXRLoader: provided file is currently unsupported.';
1184
1480
  }
1185
- return EXRHeader2;
1481
+
1482
+ return EXRHeader;
1186
1483
  }
1187
- function setupDecoder(EXRHeader2, dataView, uInt8Array2, offset2, outputType) {
1188
- const EXRDecoder2 = {
1484
+
1485
+ function setupDecoder(EXRHeader, dataView, uInt8Array, offset, outputType) {
1486
+ const EXRDecoder = {
1189
1487
  size: 0,
1190
1488
  viewer: dataView,
1191
- array: uInt8Array2,
1192
- offset: offset2,
1193
- width: EXRHeader2.dataWindow.xMax - EXRHeader2.dataWindow.xMin + 1,
1194
- height: EXRHeader2.dataWindow.yMax - EXRHeader2.dataWindow.yMin + 1,
1195
- channels: EXRHeader2.channels.length,
1489
+ array: uInt8Array,
1490
+ offset: offset,
1491
+ width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
1492
+ height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
1493
+ channels: EXRHeader.channels.length,
1196
1494
  bytesPerLine: null,
1197
1495
  lines: null,
1198
1496
  inputSize: null,
1199
- type: EXRHeader2.channels[0].pixelType,
1497
+ type: EXRHeader.channels[0].pixelType,
1200
1498
  uncompress: null,
1201
1499
  getter: null,
1202
1500
  format: null,
1203
1501
  encoding: null
1204
1502
  };
1205
- switch (EXRHeader2.compression) {
1206
- case "NO_COMPRESSION":
1207
- EXRDecoder2.lines = 1;
1208
- EXRDecoder2.uncompress = uncompressRAW;
1503
+
1504
+ switch (EXRHeader.compression) {
1505
+ case 'NO_COMPRESSION':
1506
+ EXRDecoder.lines = 1;
1507
+ EXRDecoder.uncompress = uncompressRAW;
1209
1508
  break;
1210
- case "RLE_COMPRESSION":
1211
- EXRDecoder2.lines = 1;
1212
- EXRDecoder2.uncompress = uncompressRLE;
1509
+
1510
+ case 'RLE_COMPRESSION':
1511
+ EXRDecoder.lines = 1;
1512
+ EXRDecoder.uncompress = uncompressRLE;
1213
1513
  break;
1214
- case "ZIPS_COMPRESSION":
1215
- EXRDecoder2.lines = 1;
1216
- EXRDecoder2.uncompress = uncompressZIP;
1514
+
1515
+ case 'ZIPS_COMPRESSION':
1516
+ EXRDecoder.lines = 1;
1517
+ EXRDecoder.uncompress = uncompressZIP;
1217
1518
  break;
1218
- case "ZIP_COMPRESSION":
1219
- EXRDecoder2.lines = 16;
1220
- EXRDecoder2.uncompress = uncompressZIP;
1519
+
1520
+ case 'ZIP_COMPRESSION':
1521
+ EXRDecoder.lines = 16;
1522
+ EXRDecoder.uncompress = uncompressZIP;
1221
1523
  break;
1222
- case "PIZ_COMPRESSION":
1223
- EXRDecoder2.lines = 32;
1224
- EXRDecoder2.uncompress = uncompressPIZ;
1524
+
1525
+ case 'PIZ_COMPRESSION':
1526
+ EXRDecoder.lines = 32;
1527
+ EXRDecoder.uncompress = uncompressPIZ;
1225
1528
  break;
1226
- case "PXR24_COMPRESSION":
1227
- EXRDecoder2.lines = 16;
1228
- EXRDecoder2.uncompress = uncompressPXR;
1529
+
1530
+ case 'PXR24_COMPRESSION':
1531
+ EXRDecoder.lines = 16;
1532
+ EXRDecoder.uncompress = uncompressPXR;
1229
1533
  break;
1230
- case "DWAA_COMPRESSION":
1231
- EXRDecoder2.lines = 32;
1232
- EXRDecoder2.uncompress = uncompressDWA;
1534
+
1535
+ case 'DWAA_COMPRESSION':
1536
+ EXRDecoder.lines = 32;
1537
+ EXRDecoder.uncompress = uncompressDWA;
1233
1538
  break;
1234
- case "DWAB_COMPRESSION":
1235
- EXRDecoder2.lines = 256;
1236
- EXRDecoder2.uncompress = uncompressDWA;
1539
+
1540
+ case 'DWAB_COMPRESSION':
1541
+ EXRDecoder.lines = 256;
1542
+ EXRDecoder.uncompress = uncompressDWA;
1237
1543
  break;
1544
+
1238
1545
  default:
1239
- throw "EXRLoader.parse: " + EXRHeader2.compression + " is unsupported";
1546
+ throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
1240
1547
  }
1241
- EXRDecoder2.scanlineBlockSize = EXRDecoder2.lines;
1242
- if (EXRDecoder2.type == 1) {
1548
+
1549
+ EXRDecoder.scanlineBlockSize = EXRDecoder.lines;
1550
+
1551
+ if (EXRDecoder.type == 1) {
1552
+ // half
1243
1553
  switch (outputType) {
1244
- case THREE.FloatType:
1245
- EXRDecoder2.getter = parseFloat16;
1246
- EXRDecoder2.inputSize = INT16_SIZE;
1554
+ case FloatType:
1555
+ EXRDecoder.getter = parseFloat16;
1556
+ EXRDecoder.inputSize = INT16_SIZE;
1247
1557
  break;
1248
- case THREE.HalfFloatType:
1249
- EXRDecoder2.getter = parseUint16;
1250
- EXRDecoder2.inputSize = INT16_SIZE;
1558
+
1559
+ case HalfFloatType:
1560
+ EXRDecoder.getter = parseUint16;
1561
+ EXRDecoder.inputSize = INT16_SIZE;
1251
1562
  break;
1252
1563
  }
1253
- } else if (EXRDecoder2.type == 2) {
1564
+ } else if (EXRDecoder.type == 2) {
1565
+ // float
1254
1566
  switch (outputType) {
1255
- case THREE.FloatType:
1256
- EXRDecoder2.getter = parseFloat32;
1257
- EXRDecoder2.inputSize = FLOAT32_SIZE;
1567
+ case FloatType:
1568
+ EXRDecoder.getter = parseFloat32;
1569
+ EXRDecoder.inputSize = FLOAT32_SIZE;
1258
1570
  break;
1259
- case THREE.HalfFloatType:
1260
- EXRDecoder2.getter = decodeFloat32;
1261
- EXRDecoder2.inputSize = FLOAT32_SIZE;
1571
+
1572
+ case HalfFloatType:
1573
+ EXRDecoder.getter = decodeFloat32;
1574
+ EXRDecoder.inputSize = FLOAT32_SIZE;
1262
1575
  }
1263
1576
  } else {
1264
- throw "EXRLoader.parse: unsupported pixelType " + EXRDecoder2.type + " for " + EXRHeader2.compression + ".";
1577
+ throw 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.';
1265
1578
  }
1266
- EXRDecoder2.blockCount = (EXRHeader2.dataWindow.yMax + 1) / EXRDecoder2.scanlineBlockSize;
1267
- for (var i = 0; i < EXRDecoder2.blockCount; i++)
1268
- parseInt64(dataView, offset2);
1269
- EXRDecoder2.outputChannels = EXRDecoder2.channels == 3 ? 4 : EXRDecoder2.channels;
1270
- const size = EXRDecoder2.width * EXRDecoder2.height * EXRDecoder2.outputChannels;
1579
+
1580
+ EXRDecoder.blockCount = (EXRHeader.dataWindow.yMax + 1) / EXRDecoder.scanlineBlockSize;
1581
+
1582
+ for (var i = 0; i < EXRDecoder.blockCount; i++) parseInt64(dataView, offset); // scanlineOffset
1583
+ // we should be passed the scanline offset table, ready to start reading pixel data.
1584
+ // RGB images will be converted to RGBA format, preventing software emulation in select devices.
1585
+
1586
+
1587
+ EXRDecoder.outputChannels = EXRDecoder.channels == 3 ? 4 : EXRDecoder.channels;
1588
+ const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
1589
+
1271
1590
  switch (outputType) {
1272
- case THREE.FloatType:
1273
- EXRDecoder2.byteArray = new Float32Array(size);
1274
- if (EXRDecoder2.channels < EXRDecoder2.outputChannels)
1275
- EXRDecoder2.byteArray.fill(1, 0, size);
1591
+ case FloatType:
1592
+ EXRDecoder.byteArray = new Float32Array(size); // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
1593
+
1594
+ if (EXRDecoder.channels < EXRDecoder.outputChannels) EXRDecoder.byteArray.fill(1, 0, size);
1276
1595
  break;
1277
- case THREE.HalfFloatType:
1278
- EXRDecoder2.byteArray = new Uint16Array(size);
1279
- if (EXRDecoder2.channels < EXRDecoder2.outputChannels)
1280
- EXRDecoder2.byteArray.fill(15360, 0, size);
1596
+
1597
+ case HalfFloatType:
1598
+ EXRDecoder.byteArray = new Uint16Array(size);
1599
+ if (EXRDecoder.channels < EXRDecoder.outputChannels) EXRDecoder.byteArray.fill(0x3c00, 0, size); // Uint16Array holds half float data, 0x3C00 is 1
1600
+
1281
1601
  break;
1602
+
1282
1603
  default:
1283
- console.error("THREE.EXRLoader: unsupported type: ", outputType);
1604
+ console.error('THREE.EXRLoader: unsupported type: ', outputType);
1284
1605
  break;
1285
1606
  }
1286
- EXRDecoder2.bytesPerLine = EXRDecoder2.width * EXRDecoder2.inputSize * EXRDecoder2.channels;
1287
- if (EXRDecoder2.outputChannels == 4) {
1288
- EXRDecoder2.format = THREE.RGBAFormat;
1289
- EXRDecoder2.encoding = THREE.LinearEncoding;
1607
+
1608
+ EXRDecoder.bytesPerLine = EXRDecoder.width * EXRDecoder.inputSize * EXRDecoder.channels;
1609
+
1610
+ if (EXRDecoder.outputChannels == 4) {
1611
+ EXRDecoder.format = RGBAFormat;
1612
+ EXRDecoder.encoding = LinearEncoding;
1290
1613
  } else {
1291
- EXRDecoder2.format = THREE.RedFormat;
1292
- EXRDecoder2.encoding = THREE.LinearEncoding;
1614
+ EXRDecoder.format = RedFormat;
1615
+ EXRDecoder.encoding = LinearEncoding;
1293
1616
  }
1294
- return EXRDecoder2;
1295
- }
1617
+
1618
+ return EXRDecoder;
1619
+ } // start parsing file [START]
1620
+
1621
+
1296
1622
  const bufferDataView = new DataView(buffer);
1297
1623
  const uInt8Array = new Uint8Array(buffer);
1298
- const offset = { value: 0 };
1299
- const EXRHeader = parseHeader(bufferDataView, buffer, offset);
1624
+ const offset = {
1625
+ value: 0
1626
+ }; // get header information and validate format.
1627
+
1628
+ const EXRHeader = parseHeader(bufferDataView, buffer, offset); // get input compression information and prepare decoding.
1629
+
1300
1630
  const EXRDecoder = setupDecoder(EXRHeader, bufferDataView, uInt8Array, offset, this.type);
1301
- const tmpOffset = { value: 0 };
1302
- const channelOffsets = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
1631
+ const tmpOffset = {
1632
+ value: 0
1633
+ };
1634
+ const channelOffsets = {
1635
+ R: 0,
1636
+ G: 1,
1637
+ B: 2,
1638
+ A: 3,
1639
+ Y: 0
1640
+ };
1641
+
1303
1642
  for (let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.scanlineBlockSize; scanlineBlockIdx++) {
1304
- const line = parseUint32(bufferDataView, offset);
1305
- EXRDecoder.size = parseUint32(bufferDataView, offset);
1643
+ const line = parseUint32(bufferDataView, offset); // line_no
1644
+
1645
+ EXRDecoder.size = parseUint32(bufferDataView, offset); // data_len
1646
+
1306
1647
  EXRDecoder.lines = line + EXRDecoder.scanlineBlockSize > EXRDecoder.height ? EXRDecoder.height - line : EXRDecoder.scanlineBlockSize;
1307
1648
  const isCompressed = EXRDecoder.size < EXRDecoder.lines * EXRDecoder.bytesPerLine;
1308
1649
  const viewer = isCompressed ? EXRDecoder.uncompress(EXRDecoder) : uncompressRAW(EXRDecoder);
1309
1650
  offset.value += EXRDecoder.size;
1651
+
1310
1652
  for (let line_y = 0; line_y < EXRDecoder.scanlineBlockSize; line_y++) {
1311
1653
  const true_y = line_y + scanlineBlockIdx * EXRDecoder.scanlineBlockSize;
1312
- if (true_y >= EXRDecoder.height)
1313
- break;
1654
+ if (true_y >= EXRDecoder.height) break;
1655
+
1314
1656
  for (let channelID = 0; channelID < EXRDecoder.channels; channelID++) {
1315
1657
  const cOff = channelOffsets[EXRHeader.channels[channelID].name];
1658
+
1316
1659
  for (let x = 0; x < EXRDecoder.width; x++) {
1317
1660
  tmpOffset.value = (line_y * (EXRDecoder.channels * EXRDecoder.width) + channelID * EXRDecoder.width + x) * EXRDecoder.inputSize;
1318
1661
  const outIndex = (EXRDecoder.height - 1 - true_y) * (EXRDecoder.width * EXRDecoder.outputChannels) + x * EXRDecoder.outputChannels + cOff;
@@ -1321,6 +1664,7 @@ class EXRLoader extends THREE.DataTextureLoader {
1321
1664
  }
1322
1665
  }
1323
1666
  }
1667
+
1324
1668
  return {
1325
1669
  header: EXRHeader,
1326
1670
  width: EXRDecoder.width,
@@ -1331,21 +1675,25 @@ class EXRLoader extends THREE.DataTextureLoader {
1331
1675
  type: this.type
1332
1676
  };
1333
1677
  }
1678
+
1334
1679
  setDataType(value) {
1335
1680
  this.type = value;
1336
1681
  return this;
1337
1682
  }
1683
+
1338
1684
  load(url, onLoad, onProgress, onError) {
1339
1685
  function onLoadCallback(texture, texData) {
1340
1686
  texture.encoding = texData.encoding;
1341
- texture.minFilter = THREE.LinearFilter;
1342
- texture.magFilter = THREE.LinearFilter;
1687
+ texture.minFilter = LinearFilter;
1688
+ texture.magFilter = LinearFilter;
1343
1689
  texture.generateMipmaps = false;
1344
1690
  texture.flipY = false;
1345
- if (onLoad)
1346
- onLoad(texture, texData);
1691
+ if (onLoad) onLoad(texture, texData);
1347
1692
  }
1693
+
1348
1694
  return super.load(url, onLoadCallback, onProgress, onError);
1349
1695
  }
1696
+
1350
1697
  }
1351
- exports.EXRLoader = EXRLoader;
1698
+
1699
+ export { EXRLoader };