three-stdlib 2.16.0 → 2.16.1
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +143 -64
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -969
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
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- package/shaders/VerticalTiltShiftShader.mjs +0 -37
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- package/shaders/VolumeShader.mjs +0 -178
- package/shaders/WaterRefractionShader.mjs +0 -57
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- package/utils/SkeletonUtils.mjs +0 -292
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import { GPUInputStepMode, OneMinusBlendColorFactor, BlendColorFactor, GPUColorWriteFlags, GPUPrimitiveTopology, GPUStencilOperation, GPUVertexFormat, GPUIndexFormat, GPUBlendFactor, GPUBlendOperation, GPUTextureFormat, GPUCompareFunction, GPUFrontFace, GPUCullMode } from './constants.js';
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import { NoBlending, CustomBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, NormalBlending, SrcAlphaSaturateFactor, OneMinusDstAlphaFactor, DstAlphaFactor, OneMinusDstColorFactor, DstColorFactor, OneMinusSrcAlphaFactor, SrcAlphaFactor, OneMinusSrcColorFactor, SrcColorFactor, OneFactor, ZeroFactor, MaxEquation, MinEquation, ReverseSubtractEquation, SubtractEquation, AddEquation, NotEqualDepth, GreaterDepth, GreaterEqualDepth, EqualDepth, LessEqualDepth, LessDepth, AlwaysDepth, NeverDepth, DoubleSide, BackSide, FrontSide, NotEqualStencilFunc, GreaterStencilFunc, GreaterEqualStencilFunc, EqualStencilFunc, LessEqualStencilFunc, LessStencilFunc, AlwaysStencilFunc, NeverStencilFunc, DecrementWrapStencilOp, IncrementWrapStencilOp, DecrementStencilOp, IncrementStencilOp, InvertStencilOp, ReplaceStencilOp, ZeroStencilOp, KeepStencilOp } from 'three';
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// to check various conditions in order to request an appropriate pipeline.
|
23
|
+
//
|
24
|
+
// - material's version and node configuration
|
25
|
+
// - environment map (material)
|
26
|
+
// - fog and environment (scene)
|
27
|
+
// - output encoding (renderer)
|
28
|
+
// - light state
|
29
|
+
// - clipping planes
|
30
|
+
//
|
31
|
+
// The renderer needs to manage multiple pipelines per object so
|
32
|
+
// GPUDevice.createRenderPipeline() is only called when no pipeline exists for the
|
33
|
+
// current configuration.
|
20
34
|
let pipeline = this.pipelines.get(object);
|
21
|
-
|
35
|
+
|
36
|
+
if (pipeline === undefined) {
|
22
37
|
const device = this.device;
|
23
38
|
const properties = this.properties;
|
24
|
-
const material = object.material;
|
25
|
-
|
39
|
+
const material = object.material; // get shader
|
40
|
+
|
41
|
+
const nodeBuilder = this.nodes.get(material); // shader modules
|
42
|
+
|
26
43
|
const glslang = this.glslang;
|
27
44
|
let moduleVertex = this.shaderModules.vertex.get(nodeBuilder.vertexShader);
|
28
|
-
|
29
|
-
|
45
|
+
|
46
|
+
if (moduleVertex === undefined) {
|
47
|
+
const byteCodeVertex = glslang.compileGLSL(nodeBuilder.vertexShader, 'vertex');
|
30
48
|
moduleVertex = {
|
31
|
-
module: device.createShaderModule({
|
32
|
-
|
49
|
+
module: device.createShaderModule({
|
50
|
+
code: byteCodeVertex
|
51
|
+
}),
|
52
|
+
entryPoint: 'main'
|
33
53
|
};
|
34
54
|
this.shaderModules.vertex.set(nodeBuilder.vertexShader, moduleVertex);
|
35
55
|
}
|
56
|
+
|
36
57
|
let moduleFragment = this.shaderModules.fragment.get(nodeBuilder.fragmentShader);
|
37
|
-
|
38
|
-
|
58
|
+
|
59
|
+
if (moduleFragment === undefined) {
|
60
|
+
const byteCodeFragment = glslang.compileGLSL(nodeBuilder.fragmentShader, 'fragment');
|
39
61
|
moduleFragment = {
|
40
|
-
module: device.createShaderModule({
|
41
|
-
|
62
|
+
module: device.createShaderModule({
|
63
|
+
code: byteCodeFragment
|
64
|
+
}),
|
65
|
+
entryPoint: 'main'
|
42
66
|
};
|
43
67
|
this.shaderModules.fragment.set(nodeBuilder.fragmentShader, moduleFragment);
|
44
|
-
}
|
68
|
+
} // dispose material
|
69
|
+
|
70
|
+
|
45
71
|
const materialProperties = properties.get(material);
|
46
|
-
|
72
|
+
|
73
|
+
if (materialProperties.disposeCallback === undefined) {
|
47
74
|
const disposeCallback = onMaterialDispose.bind(this);
|
48
75
|
materialProperties.disposeCallback = disposeCallback;
|
49
|
-
material.addEventListener(
|
50
|
-
}
|
51
|
-
|
76
|
+
material.addEventListener('dispose', disposeCallback);
|
77
|
+
} // determine shader attributes
|
78
|
+
|
79
|
+
|
80
|
+
const shaderAttributes = this._parseShaderAttributes(nodeBuilder.vertexShader); // vertex buffers
|
81
|
+
|
82
|
+
|
52
83
|
const vertexBuffers = [];
|
53
84
|
const geometry = object.geometry;
|
85
|
+
|
54
86
|
for (let attribute of shaderAttributes) {
|
55
87
|
const name = attribute.name;
|
56
88
|
const geometryAttribute = geometry.getAttribute(name);
|
57
|
-
const stepMode = geometryAttribute !==
|
89
|
+
const stepMode = geometryAttribute !== undefined && geometryAttribute.isInstancedBufferAttribute ? GPUInputStepMode.Instance : GPUInputStepMode.Vertex;
|
58
90
|
vertexBuffers.push({
|
59
91
|
arrayStride: attribute.arrayStride,
|
60
|
-
attributes: [
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
],
|
67
|
-
stepMode
|
92
|
+
attributes: [{
|
93
|
+
shaderLocation: attribute.slot,
|
94
|
+
offset: 0,
|
95
|
+
format: attribute.format
|
96
|
+
}],
|
97
|
+
stepMode: stepMode
|
68
98
|
});
|
69
|
-
}
|
99
|
+
} //
|
100
|
+
|
101
|
+
|
70
102
|
let indexFormat;
|
103
|
+
|
71
104
|
if (object.isLine) {
|
72
105
|
const count = geometry.index ? geometry.index.count : geometry.attributes.position.count;
|
73
|
-
indexFormat = count > 65535 ?
|
74
|
-
}
|
106
|
+
indexFormat = count > 65535 ? GPUIndexFormat.Uint32 : GPUIndexFormat.Uint16; // define data type for primitive restart value
|
107
|
+
} //
|
108
|
+
|
109
|
+
|
75
110
|
let alphaBlend = {};
|
76
111
|
let colorBlend = {};
|
77
|
-
|
112
|
+
|
113
|
+
if (material.transparent === true && material.blending !== NoBlending) {
|
78
114
|
alphaBlend = this._getAlphaBlend(material);
|
79
115
|
colorBlend = this._getColorBlend(material);
|
80
|
-
}
|
116
|
+
} //
|
117
|
+
|
118
|
+
|
81
119
|
let stencilFront = {};
|
120
|
+
|
82
121
|
if (material.stencilWrite === true) {
|
83
122
|
stencilFront = {
|
84
123
|
compare: this._getStencilCompare(material),
|
@@ -86,122 +125,133 @@ class WebGPURenderPipelines {
|
|
86
125
|
depthFailOp: this._getStencilOperation(material.stencilZFail),
|
87
126
|
passOp: this._getStencilOperation(material.stencilZPass)
|
88
127
|
};
|
89
|
-
}
|
128
|
+
} // pipeline
|
129
|
+
|
130
|
+
|
90
131
|
const primitiveTopology = this._getPrimitiveTopology(object);
|
132
|
+
|
91
133
|
const rasterizationState = this._getRasterizationStateDescriptor(material);
|
134
|
+
|
92
135
|
const colorWriteMask = this._getColorWriteMask(material);
|
136
|
+
|
93
137
|
const depthCompare = this._getDepthCompare(material);
|
138
|
+
|
94
139
|
const colorFormat = this._getColorFormat(this.renderer);
|
140
|
+
|
95
141
|
const depthStencilFormat = this._getDepthStencilFormat(this.renderer);
|
142
|
+
|
96
143
|
pipeline = device.createRenderPipeline({
|
97
144
|
vertexStage: moduleVertex,
|
98
145
|
fragmentStage: moduleFragment,
|
99
|
-
primitiveTopology,
|
100
|
-
rasterizationState,
|
101
|
-
colorStates: [
|
102
|
-
|
103
|
-
|
104
|
-
|
105
|
-
|
106
|
-
|
107
|
-
}
|
108
|
-
],
|
146
|
+
primitiveTopology: primitiveTopology,
|
147
|
+
rasterizationState: rasterizationState,
|
148
|
+
colorStates: [{
|
149
|
+
format: colorFormat,
|
150
|
+
alphaBlend: alphaBlend,
|
151
|
+
colorBlend: colorBlend,
|
152
|
+
writeMask: colorWriteMask
|
153
|
+
}],
|
109
154
|
depthStencilState: {
|
110
155
|
format: depthStencilFormat,
|
111
156
|
depthWriteEnabled: material.depthWrite,
|
112
|
-
depthCompare,
|
113
|
-
stencilFront,
|
157
|
+
depthCompare: depthCompare,
|
158
|
+
stencilFront: stencilFront,
|
114
159
|
stencilBack: {},
|
160
|
+
// three.js does not provide an API to configure the back function (gl.stencilFuncSeparate() was never used)
|
115
161
|
stencilReadMask: material.stencilFuncMask,
|
116
162
|
stencilWriteMask: material.stencilWriteMask
|
117
163
|
},
|
118
164
|
vertexState: {
|
119
|
-
indexFormat,
|
120
|
-
vertexBuffers
|
165
|
+
indexFormat: indexFormat,
|
166
|
+
vertexBuffers: vertexBuffers
|
121
167
|
},
|
122
168
|
sampleCount: this.sampleCount
|
123
169
|
});
|
124
170
|
this.pipelines.set(object, pipeline);
|
125
171
|
this.shaderAttributes.set(pipeline, shaderAttributes);
|
126
172
|
}
|
173
|
+
|
127
174
|
return pipeline;
|
128
175
|
}
|
176
|
+
|
129
177
|
getShaderAttributes(pipeline) {
|
130
178
|
return this.shaderAttributes.get(pipeline);
|
131
179
|
}
|
180
|
+
|
132
181
|
dispose() {
|
133
|
-
this.pipelines =
|
134
|
-
this.shaderAttributes =
|
182
|
+
this.pipelines = new WeakMap();
|
183
|
+
this.shaderAttributes = new WeakMap();
|
135
184
|
this.shaderModules = {
|
136
|
-
vertex:
|
137
|
-
fragment:
|
185
|
+
vertex: new Map(),
|
186
|
+
fragment: new Map()
|
138
187
|
};
|
139
188
|
}
|
189
|
+
|
140
190
|
_getArrayStride(type) {
|
141
|
-
|
142
|
-
|
143
|
-
if (type ===
|
144
|
-
|
145
|
-
if (type ===
|
146
|
-
|
147
|
-
if (type ===
|
148
|
-
|
149
|
-
if (type ===
|
150
|
-
|
151
|
-
if (type ===
|
152
|
-
|
153
|
-
if (type ===
|
154
|
-
|
155
|
-
if (type === "ivec4")
|
156
|
-
return 16;
|
157
|
-
if (type === "uint")
|
158
|
-
return 4;
|
159
|
-
if (type === "uvec2")
|
160
|
-
return 8;
|
161
|
-
if (type === "uvec3")
|
162
|
-
return 12;
|
163
|
-
if (type === "uvec4")
|
164
|
-
return 16;
|
165
|
-
console.error("THREE.WebGPURenderer: Shader variable type not supported yet.", type);
|
191
|
+
// @TODO: This code is GLSL specific. We need to update when we switch to WGSL.
|
192
|
+
if (type === 'float') return 4;
|
193
|
+
if (type === 'vec2') return 8;
|
194
|
+
if (type === 'vec3') return 12;
|
195
|
+
if (type === 'vec4') return 16;
|
196
|
+
if (type === 'int') return 4;
|
197
|
+
if (type === 'ivec2') return 8;
|
198
|
+
if (type === 'ivec3') return 12;
|
199
|
+
if (type === 'ivec4') return 16;
|
200
|
+
if (type === 'uint') return 4;
|
201
|
+
if (type === 'uvec2') return 8;
|
202
|
+
if (type === 'uvec3') return 12;
|
203
|
+
if (type === 'uvec4') return 16;
|
204
|
+
console.error('THREE.WebGPURenderer: Shader variable type not supported yet.', type);
|
166
205
|
}
|
206
|
+
|
167
207
|
_getAlphaBlend(material) {
|
168
208
|
const blending = material.blending;
|
169
209
|
const premultipliedAlpha = material.premultipliedAlpha;
|
170
|
-
let alphaBlend =
|
210
|
+
let alphaBlend = undefined;
|
211
|
+
|
171
212
|
switch (blending) {
|
172
|
-
case
|
213
|
+
case NormalBlending:
|
173
214
|
if (premultipliedAlpha === false) {
|
174
215
|
alphaBlend = {
|
175
|
-
srcFactor:
|
176
|
-
dstFactor:
|
177
|
-
operation:
|
216
|
+
srcFactor: GPUBlendFactor.One,
|
217
|
+
dstFactor: GPUBlendFactor.OneMinusSrcAlpha,
|
218
|
+
operation: GPUBlendOperation.Add
|
178
219
|
};
|
179
220
|
}
|
221
|
+
|
180
222
|
break;
|
181
|
-
|
223
|
+
|
224
|
+
case AdditiveBlending:
|
225
|
+
// no alphaBlend settings
|
182
226
|
break;
|
183
|
-
|
227
|
+
|
228
|
+
case SubtractiveBlending:
|
184
229
|
if (premultipliedAlpha === true) {
|
185
230
|
alphaBlend = {
|
186
|
-
srcFactor:
|
187
|
-
dstFactor:
|
188
|
-
operation:
|
231
|
+
srcFactor: GPUBlendFactor.OneMinusSrcColor,
|
232
|
+
dstFactor: GPUBlendFactor.OneMinusSrcAlpha,
|
233
|
+
operation: GPUBlendOperation.Add
|
189
234
|
};
|
190
235
|
}
|
236
|
+
|
191
237
|
break;
|
192
|
-
|
238
|
+
|
239
|
+
case MultiplyBlending:
|
193
240
|
if (premultipliedAlpha === true) {
|
194
241
|
alphaBlend = {
|
195
|
-
srcFactor:
|
196
|
-
dstFactor:
|
197
|
-
operation:
|
242
|
+
srcFactor: GPUBlendFactor.Zero,
|
243
|
+
dstFactor: GPUBlendFactor.SrcAlpha,
|
244
|
+
operation: GPUBlendOperation.Add
|
198
245
|
};
|
199
246
|
}
|
247
|
+
|
200
248
|
break;
|
201
|
-
|
249
|
+
|
250
|
+
case CustomBlending:
|
202
251
|
const blendSrcAlpha = material.blendSrcAlpha;
|
203
252
|
const blendDstAlpha = material.blendDstAlpha;
|
204
253
|
const blendEquationAlpha = material.blendEquationAlpha;
|
254
|
+
|
205
255
|
if (blendSrcAlpha !== null && blendDstAlpha !== null && blendEquationAlpha !== null) {
|
206
256
|
alphaBlend = {
|
207
257
|
srcFactor: this._getBlendFactor(blendSrcAlpha),
|
@@ -209,82 +259,110 @@ class WebGPURenderPipelines {
|
|
209
259
|
operation: this._getBlendOperation(blendEquationAlpha)
|
210
260
|
};
|
211
261
|
}
|
262
|
+
|
212
263
|
break;
|
264
|
+
|
213
265
|
default:
|
214
|
-
console.error(
|
266
|
+
console.error('THREE.WebGPURenderer: Blending not supported.', blending);
|
215
267
|
}
|
268
|
+
|
216
269
|
return alphaBlend;
|
217
270
|
}
|
271
|
+
|
218
272
|
_getBlendFactor(blend) {
|
219
273
|
let blendFactor;
|
274
|
+
|
220
275
|
switch (blend) {
|
221
|
-
case
|
222
|
-
blendFactor =
|
276
|
+
case ZeroFactor:
|
277
|
+
blendFactor = GPUBlendFactor.Zero;
|
223
278
|
break;
|
224
|
-
|
225
|
-
|
279
|
+
|
280
|
+
case OneFactor:
|
281
|
+
blendFactor = GPUBlendFactor.One;
|
226
282
|
break;
|
227
|
-
|
228
|
-
|
283
|
+
|
284
|
+
case SrcColorFactor:
|
285
|
+
blendFactor = GPUBlendFactor.SrcColor;
|
229
286
|
break;
|
230
|
-
|
231
|
-
|
287
|
+
|
288
|
+
case OneMinusSrcColorFactor:
|
289
|
+
blendFactor = GPUBlendFactor.OneMinusSrcColor;
|
232
290
|
break;
|
233
|
-
|
234
|
-
|
291
|
+
|
292
|
+
case SrcAlphaFactor:
|
293
|
+
blendFactor = GPUBlendFactor.SrcAlpha;
|
235
294
|
break;
|
236
|
-
|
237
|
-
|
295
|
+
|
296
|
+
case OneMinusSrcAlphaFactor:
|
297
|
+
blendFactor = GPUBlendFactor.OneMinusSrcAlpha;
|
238
298
|
break;
|
239
|
-
|
240
|
-
|
299
|
+
|
300
|
+
case DstColorFactor:
|
301
|
+
blendFactor = GPUBlendFactor.DstColor;
|
241
302
|
break;
|
242
|
-
|
243
|
-
|
303
|
+
|
304
|
+
case OneMinusDstColorFactor:
|
305
|
+
blendFactor = GPUBlendFactor.OneMinusDstColor;
|
244
306
|
break;
|
245
|
-
|
246
|
-
|
307
|
+
|
308
|
+
case DstAlphaFactor:
|
309
|
+
blendFactor = GPUBlendFactor.DstAlpha;
|
247
310
|
break;
|
248
|
-
|
249
|
-
|
311
|
+
|
312
|
+
case OneMinusDstAlphaFactor:
|
313
|
+
blendFactor = GPUBlendFactor.OneMinusDstAlpha;
|
250
314
|
break;
|
251
|
-
|
252
|
-
|
315
|
+
|
316
|
+
case SrcAlphaSaturateFactor:
|
317
|
+
blendFactor = GPUBlendFactor.SrcAlphaSaturated;
|
253
318
|
break;
|
254
|
-
|
255
|
-
|
319
|
+
|
320
|
+
case BlendColorFactor:
|
321
|
+
blendFactor = GPUBlendFactor.BlendColor;
|
256
322
|
break;
|
257
|
-
|
258
|
-
|
323
|
+
|
324
|
+
case OneMinusBlendColorFactor:
|
325
|
+
blendFactor = GPUBlendFactor.OneMinusBlendColor;
|
259
326
|
break;
|
327
|
+
|
260
328
|
default:
|
261
|
-
console.error(
|
329
|
+
console.error('THREE.WebGPURenderer: Blend factor not supported.', blend);
|
262
330
|
}
|
331
|
+
|
263
332
|
return blendFactor;
|
264
333
|
}
|
334
|
+
|
265
335
|
_getBlendOperation(blendEquation) {
|
266
336
|
let blendOperation;
|
337
|
+
|
267
338
|
switch (blendEquation) {
|
268
|
-
case
|
269
|
-
blendOperation =
|
339
|
+
case AddEquation:
|
340
|
+
blendOperation = GPUBlendOperation.Add;
|
270
341
|
break;
|
271
|
-
|
272
|
-
|
342
|
+
|
343
|
+
case SubtractEquation:
|
344
|
+
blendOperation = GPUBlendOperation.Subtract;
|
273
345
|
break;
|
274
|
-
|
275
|
-
|
346
|
+
|
347
|
+
case ReverseSubtractEquation:
|
348
|
+
blendOperation = GPUBlendOperation.ReverseSubtract;
|
276
349
|
break;
|
277
|
-
|
278
|
-
|
350
|
+
|
351
|
+
case MinEquation:
|
352
|
+
blendOperation = GPUBlendOperation.Min;
|
279
353
|
break;
|
280
|
-
|
281
|
-
|
354
|
+
|
355
|
+
case MaxEquation:
|
356
|
+
blendOperation = GPUBlendOperation.Max;
|
282
357
|
break;
|
358
|
+
|
283
359
|
default:
|
284
|
-
console.error(
|
360
|
+
console.error('THREE.WebGPURenderer: Blend equation not supported.', blendEquation);
|
285
361
|
}
|
362
|
+
|
286
363
|
return blendOperation;
|
287
364
|
}
|
365
|
+
|
288
366
|
_getColorBlend(material) {
|
289
367
|
const blending = material.blending;
|
290
368
|
const premultipliedAlpha = material.premultipliedAlpha;
|
@@ -293,241 +371,289 @@ class WebGPURenderPipelines {
|
|
293
371
|
dstFactor: null,
|
294
372
|
operation: null
|
295
373
|
};
|
374
|
+
|
296
375
|
switch (blending) {
|
297
|
-
case
|
298
|
-
colorBlend.srcFactor = premultipliedAlpha === true ?
|
299
|
-
colorBlend.dstFactor =
|
300
|
-
colorBlend.operation =
|
301
|
-
break;
|
302
|
-
|
303
|
-
|
304
|
-
colorBlend.
|
305
|
-
|
306
|
-
|
307
|
-
|
308
|
-
|
309
|
-
colorBlend.
|
310
|
-
|
311
|
-
|
312
|
-
|
313
|
-
|
314
|
-
|
315
|
-
|
316
|
-
|
376
|
+
case NormalBlending:
|
377
|
+
colorBlend.srcFactor = premultipliedAlpha === true ? GPUBlendFactor.One : GPUBlendFactor.SrcAlpha;
|
378
|
+
colorBlend.dstFactor = GPUBlendFactor.OneMinusSrcAlpha;
|
379
|
+
colorBlend.operation = GPUBlendOperation.Add;
|
380
|
+
break;
|
381
|
+
|
382
|
+
case AdditiveBlending:
|
383
|
+
colorBlend.srcFactor = premultipliedAlpha === true ? GPUBlendFactor.One : GPUBlendFactor.SrcAlpha;
|
384
|
+
colorBlend.operation = GPUBlendOperation.Add;
|
385
|
+
break;
|
386
|
+
|
387
|
+
case SubtractiveBlending:
|
388
|
+
colorBlend.srcFactor = GPUBlendFactor.Zero;
|
389
|
+
colorBlend.dstFactor = premultipliedAlpha === true ? GPUBlendFactor.Zero : GPUBlendFactor.OneMinusSrcColor;
|
390
|
+
colorBlend.operation = GPUBlendOperation.Add;
|
391
|
+
break;
|
392
|
+
|
393
|
+
case MultiplyBlending:
|
394
|
+
colorBlend.srcFactor = GPUBlendFactor.Zero;
|
395
|
+
colorBlend.dstFactor = GPUBlendFactor.SrcColor;
|
396
|
+
colorBlend.operation = GPUBlendOperation.Add;
|
397
|
+
break;
|
398
|
+
|
399
|
+
case CustomBlending:
|
317
400
|
colorBlend.srcFactor = this._getBlendFactor(material.blendSrc);
|
318
401
|
colorBlend.dstFactor = this._getBlendFactor(material.blendDst);
|
319
402
|
colorBlend.operation = this._getBlendOperation(material.blendEquation);
|
320
403
|
break;
|
404
|
+
|
321
405
|
default:
|
322
|
-
console.error(
|
406
|
+
console.error('THREE.WebGPURenderer: Blending not supported.', blending);
|
323
407
|
}
|
408
|
+
|
324
409
|
return colorBlend;
|
325
410
|
}
|
411
|
+
|
326
412
|
_getColorFormat(renderer) {
|
327
413
|
let format;
|
328
414
|
const renderTarget = renderer.getRenderTarget();
|
415
|
+
|
329
416
|
if (renderTarget !== null) {
|
330
417
|
const renderTargetProperties = this.properties.get(renderTarget);
|
331
418
|
format = renderTargetProperties.colorTextureFormat;
|
332
419
|
} else {
|
333
|
-
format =
|
420
|
+
format = GPUTextureFormat.BRGA8Unorm; // default swap chain format
|
334
421
|
}
|
422
|
+
|
335
423
|
return format;
|
336
424
|
}
|
425
|
+
|
337
426
|
_getColorWriteMask(material) {
|
338
|
-
return material.colorWrite === true ?
|
427
|
+
return material.colorWrite === true ? GPUColorWriteFlags.All : GPUColorWriteFlags.None;
|
339
428
|
}
|
429
|
+
|
340
430
|
_getDepthCompare(material) {
|
341
431
|
let depthCompare;
|
432
|
+
|
342
433
|
if (material.depthTest === false) {
|
343
|
-
depthCompare =
|
434
|
+
depthCompare = GPUCompareFunction.Always;
|
344
435
|
} else {
|
345
436
|
const depthFunc = material.depthFunc;
|
437
|
+
|
346
438
|
switch (depthFunc) {
|
347
|
-
case
|
348
|
-
depthCompare =
|
439
|
+
case NeverDepth:
|
440
|
+
depthCompare = GPUCompareFunction.Never;
|
349
441
|
break;
|
350
|
-
|
351
|
-
|
442
|
+
|
443
|
+
case AlwaysDepth:
|
444
|
+
depthCompare = GPUCompareFunction.Always;
|
352
445
|
break;
|
353
|
-
|
354
|
-
|
446
|
+
|
447
|
+
case LessDepth:
|
448
|
+
depthCompare = GPUCompareFunction.Less;
|
355
449
|
break;
|
356
|
-
|
357
|
-
|
450
|
+
|
451
|
+
case LessEqualDepth:
|
452
|
+
depthCompare = GPUCompareFunction.LessEqual;
|
358
453
|
break;
|
359
|
-
|
360
|
-
|
454
|
+
|
455
|
+
case EqualDepth:
|
456
|
+
depthCompare = GPUCompareFunction.Equal;
|
361
457
|
break;
|
362
|
-
|
363
|
-
|
458
|
+
|
459
|
+
case GreaterEqualDepth:
|
460
|
+
depthCompare = GPUCompareFunction.GreaterEqual;
|
364
461
|
break;
|
365
|
-
|
366
|
-
|
462
|
+
|
463
|
+
case GreaterDepth:
|
464
|
+
depthCompare = GPUCompareFunction.Greater;
|
367
465
|
break;
|
368
|
-
|
369
|
-
|
466
|
+
|
467
|
+
case NotEqualDepth:
|
468
|
+
depthCompare = GPUCompareFunction.NotEqual;
|
370
469
|
break;
|
470
|
+
|
371
471
|
default:
|
372
|
-
console.error(
|
472
|
+
console.error('THREE.WebGPURenderer: Invalid depth function.', depthFunc);
|
373
473
|
}
|
374
474
|
}
|
475
|
+
|
375
476
|
return depthCompare;
|
376
477
|
}
|
478
|
+
|
377
479
|
_getDepthStencilFormat(renderer) {
|
378
480
|
let format;
|
379
481
|
const renderTarget = renderer.getRenderTarget();
|
482
|
+
|
380
483
|
if (renderTarget !== null) {
|
381
484
|
const renderTargetProperties = this.properties.get(renderTarget);
|
382
485
|
format = renderTargetProperties.depthTextureFormat;
|
383
486
|
} else {
|
384
|
-
format =
|
487
|
+
format = GPUTextureFormat.Depth24PlusStencil8;
|
385
488
|
}
|
489
|
+
|
386
490
|
return format;
|
387
491
|
}
|
492
|
+
|
388
493
|
_getPrimitiveTopology(object) {
|
389
|
-
if (object.isMesh)
|
390
|
-
return constants.GPUPrimitiveTopology.TriangleList;
|
391
|
-
else if (object.isPoints)
|
392
|
-
return constants.GPUPrimitiveTopology.PointList;
|
393
|
-
else if (object.isLine)
|
394
|
-
return constants.GPUPrimitiveTopology.LineStrip;
|
395
|
-
else if (object.isLineSegments)
|
396
|
-
return constants.GPUPrimitiveTopology.LineList;
|
494
|
+
if (object.isMesh) return GPUPrimitiveTopology.TriangleList;else if (object.isPoints) return GPUPrimitiveTopology.PointList;else if (object.isLine) return GPUPrimitiveTopology.LineStrip;else if (object.isLineSegments) return GPUPrimitiveTopology.LineList;
|
397
495
|
}
|
496
|
+
|
398
497
|
_getRasterizationStateDescriptor(material) {
|
399
498
|
const descriptor = {};
|
499
|
+
|
400
500
|
switch (material.side) {
|
401
|
-
case
|
402
|
-
descriptor.frontFace =
|
403
|
-
descriptor.cullMode =
|
501
|
+
case FrontSide:
|
502
|
+
descriptor.frontFace = GPUFrontFace.CCW;
|
503
|
+
descriptor.cullMode = GPUCullMode.Back;
|
404
504
|
break;
|
405
|
-
|
406
|
-
|
407
|
-
descriptor.
|
505
|
+
|
506
|
+
case BackSide:
|
507
|
+
descriptor.frontFace = GPUFrontFace.CW;
|
508
|
+
descriptor.cullMode = GPUCullMode.Back;
|
408
509
|
break;
|
409
|
-
|
410
|
-
|
411
|
-
descriptor.
|
510
|
+
|
511
|
+
case DoubleSide:
|
512
|
+
descriptor.frontFace = GPUFrontFace.CCW;
|
513
|
+
descriptor.cullMode = GPUCullMode.None;
|
412
514
|
break;
|
515
|
+
|
413
516
|
default:
|
414
|
-
console.error(
|
517
|
+
console.error('THREE.WebGPURenderer: Unknown Material.side value.', material.side);
|
415
518
|
break;
|
416
519
|
}
|
520
|
+
|
417
521
|
return descriptor;
|
418
522
|
}
|
523
|
+
|
419
524
|
_getStencilCompare(material) {
|
420
525
|
let stencilCompare;
|
421
526
|
const stencilFunc = material.stencilFunc;
|
527
|
+
|
422
528
|
switch (stencilFunc) {
|
423
|
-
case
|
424
|
-
stencilCompare =
|
529
|
+
case NeverStencilFunc:
|
530
|
+
stencilCompare = GPUCompareFunction.Never;
|
425
531
|
break;
|
426
|
-
|
427
|
-
|
532
|
+
|
533
|
+
case AlwaysStencilFunc:
|
534
|
+
stencilCompare = GPUCompareFunction.Always;
|
428
535
|
break;
|
429
|
-
|
430
|
-
|
536
|
+
|
537
|
+
case LessStencilFunc:
|
538
|
+
stencilCompare = GPUCompareFunction.Less;
|
431
539
|
break;
|
432
|
-
|
433
|
-
|
540
|
+
|
541
|
+
case LessEqualStencilFunc:
|
542
|
+
stencilCompare = GPUCompareFunction.LessEqual;
|
434
543
|
break;
|
435
|
-
|
436
|
-
|
544
|
+
|
545
|
+
case EqualStencilFunc:
|
546
|
+
stencilCompare = GPUCompareFunction.Equal;
|
437
547
|
break;
|
438
|
-
|
439
|
-
|
548
|
+
|
549
|
+
case GreaterEqualStencilFunc:
|
550
|
+
stencilCompare = GPUCompareFunction.GreaterEqual;
|
440
551
|
break;
|
441
|
-
|
442
|
-
|
552
|
+
|
553
|
+
case GreaterStencilFunc:
|
554
|
+
stencilCompare = GPUCompareFunction.Greater;
|
443
555
|
break;
|
444
|
-
|
445
|
-
|
556
|
+
|
557
|
+
case NotEqualStencilFunc:
|
558
|
+
stencilCompare = GPUCompareFunction.NotEqual;
|
446
559
|
break;
|
560
|
+
|
447
561
|
default:
|
448
|
-
console.error(
|
562
|
+
console.error('THREE.WebGPURenderer: Invalid stencil function.', stencilFunc);
|
449
563
|
}
|
564
|
+
|
450
565
|
return stencilCompare;
|
451
566
|
}
|
567
|
+
|
452
568
|
_getStencilOperation(op) {
|
453
569
|
let stencilOperation;
|
570
|
+
|
454
571
|
switch (op) {
|
455
|
-
case
|
456
|
-
stencilOperation =
|
572
|
+
case KeepStencilOp:
|
573
|
+
stencilOperation = GPUStencilOperation.Keep;
|
457
574
|
break;
|
458
|
-
|
459
|
-
|
575
|
+
|
576
|
+
case ZeroStencilOp:
|
577
|
+
stencilOperation = GPUStencilOperation.Zero;
|
460
578
|
break;
|
461
|
-
|
462
|
-
|
579
|
+
|
580
|
+
case ReplaceStencilOp:
|
581
|
+
stencilOperation = GPUStencilOperation.Replace;
|
463
582
|
break;
|
464
|
-
|
465
|
-
|
583
|
+
|
584
|
+
case InvertStencilOp:
|
585
|
+
stencilOperation = GPUStencilOperation.Invert;
|
466
586
|
break;
|
467
|
-
|
468
|
-
|
587
|
+
|
588
|
+
case IncrementStencilOp:
|
589
|
+
stencilOperation = GPUStencilOperation.IncrementClamp;
|
469
590
|
break;
|
470
|
-
|
471
|
-
|
591
|
+
|
592
|
+
case DecrementStencilOp:
|
593
|
+
stencilOperation = GPUStencilOperation.DecrementClamp;
|
472
594
|
break;
|
473
|
-
|
474
|
-
|
595
|
+
|
596
|
+
case IncrementWrapStencilOp:
|
597
|
+
stencilOperation = GPUStencilOperation.IncrementWrap;
|
475
598
|
break;
|
476
|
-
|
477
|
-
|
599
|
+
|
600
|
+
case DecrementWrapStencilOp:
|
601
|
+
stencilOperation = GPUStencilOperation.DecrementWrap;
|
478
602
|
break;
|
603
|
+
|
479
604
|
default:
|
480
|
-
console.error(
|
605
|
+
console.error('THREE.WebGPURenderer: Invalid stencil operation.', stencilOperation);
|
481
606
|
}
|
607
|
+
|
482
608
|
return stencilOperation;
|
483
609
|
}
|
610
|
+
|
484
611
|
_getVertexFormat(type) {
|
485
|
-
|
486
|
-
|
487
|
-
if (type ===
|
488
|
-
|
489
|
-
if (type ===
|
490
|
-
|
491
|
-
if (type ===
|
492
|
-
|
493
|
-
if (type ===
|
494
|
-
|
495
|
-
if (type ===
|
496
|
-
|
497
|
-
if (type ===
|
498
|
-
|
499
|
-
if (type === "ivec4")
|
500
|
-
return constants.GPUVertexFormat.Int4;
|
501
|
-
if (type === "uint")
|
502
|
-
return constants.GPUVertexFormat.UInt;
|
503
|
-
if (type === "uvec2")
|
504
|
-
return constants.GPUVertexFormat.UInt2;
|
505
|
-
if (type === "uvec3")
|
506
|
-
return constants.GPUVertexFormat.UInt3;
|
507
|
-
if (type === "uvec4")
|
508
|
-
return constants.GPUVertexFormat.UInt4;
|
509
|
-
console.error("THREE.WebGPURenderer: Shader variable type not supported yet.", type);
|
612
|
+
// @TODO: This code is GLSL specific. We need to update when we switch to WGSL.
|
613
|
+
if (type === 'float') return GPUVertexFormat.Float;
|
614
|
+
if (type === 'vec2') return GPUVertexFormat.Float2;
|
615
|
+
if (type === 'vec3') return GPUVertexFormat.Float3;
|
616
|
+
if (type === 'vec4') return GPUVertexFormat.Float4;
|
617
|
+
if (type === 'int') return GPUVertexFormat.Int;
|
618
|
+
if (type === 'ivec2') return GPUVertexFormat.Int2;
|
619
|
+
if (type === 'ivec3') return GPUVertexFormat.Int3;
|
620
|
+
if (type === 'ivec4') return GPUVertexFormat.Int4;
|
621
|
+
if (type === 'uint') return GPUVertexFormat.UInt;
|
622
|
+
if (type === 'uvec2') return GPUVertexFormat.UInt2;
|
623
|
+
if (type === 'uvec3') return GPUVertexFormat.UInt3;
|
624
|
+
if (type === 'uvec4') return GPUVertexFormat.UInt4;
|
625
|
+
console.error('THREE.WebGPURenderer: Shader variable type not supported yet.', type);
|
510
626
|
}
|
627
|
+
|
511
628
|
_parseShaderAttributes(shader) {
|
629
|
+
// find "layout (location = num) in type name" in vertex shader
|
512
630
|
const regex = /\s*layout\s*\(\s*location\s*=\s*(?<location>[0-9]+)\s*\)\s*in\s+(?<type>\w+)\s+(?<name>\w+)\s*;/gim;
|
513
631
|
let shaderAttribute = null;
|
514
632
|
const attributes = [];
|
633
|
+
|
515
634
|
while (shaderAttribute = regex.exec(shader)) {
|
516
635
|
const shaderLocation = parseInt(shaderAttribute.groups.location);
|
636
|
+
|
517
637
|
const arrayStride = this._getArrayStride(shaderAttribute.groups.type);
|
638
|
+
|
518
639
|
const vertexFormat = this._getVertexFormat(shaderAttribute.groups.type);
|
640
|
+
|
519
641
|
attributes.push({
|
520
642
|
name: shaderAttribute.groups.name,
|
521
|
-
arrayStride,
|
643
|
+
arrayStride: arrayStride,
|
522
644
|
slot: shaderLocation,
|
523
645
|
format: vertexFormat
|
524
646
|
});
|
525
|
-
}
|
526
|
-
|
647
|
+
} // the sort ensures to setup vertex buffers in the correct order
|
648
|
+
|
649
|
+
|
650
|
+
return attributes.sort(function (a, b) {
|
527
651
|
return a.slot - b.slot;
|
528
652
|
});
|
529
653
|
}
|
654
|
+
|
530
655
|
}
|
656
|
+
|
531
657
|
function onMaterialDispose(event) {
|
532
658
|
const properties = this.properties;
|
533
659
|
const nodes = this.nodes;
|
@@ -535,10 +661,11 @@ function onMaterialDispose(event) {
|
|
535
661
|
const material = event.target;
|
536
662
|
const materialProperties = properties.get(material);
|
537
663
|
const nodeBuilder = nodes.get(material);
|
538
|
-
material.removeEventListener(
|
664
|
+
material.removeEventListener('dispose', materialProperties.disposeCallback);
|
539
665
|
properties.remove(material);
|
540
666
|
nodes.remove(material);
|
541
667
|
shaderModules.vertex.delete(nodeBuilder.vertexShader);
|
542
|
-
shaderModules.fragment.delete(nodeBuilder.fragmentShader);
|
668
|
+
shaderModules.fragment.delete(nodeBuilder.fragmentShader); // @TODO: still needed remove bindings and pipeline
|
543
669
|
}
|
544
|
-
|
670
|
+
|
671
|
+
export default WebGPURenderPipelines;
|