three-stdlib 2.16.0 → 2.16.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -969
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
  386. package/nodes/core/UniformNode.cjs.js +1 -0
  387. package/nodes/core/UniformNode.js +10 -4
  388. package/nodes/core/VarNode.cjs.js +1 -0
  389. package/nodes/core/VarNode.js +11 -3
  390. package/nodes/core/VaryNode.cjs.js +1 -0
  391. package/nodes/core/VaryNode.js +15 -6
  392. package/nodes/core/constants.cjs.js +1 -0
  393. package/nodes/core/constants.js +7 -20
  394. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  395. package/nodes/display/ColorSpaceNode.js +38 -34
  396. package/nodes/display/NormalMapNode.cjs.js +1 -0
  397. package/nodes/display/NormalMapNode.js +53 -35
  398. package/nodes/fog/FogNode.cjs.js +1 -0
  399. package/nodes/fog/FogNode.js +9 -5
  400. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  401. package/nodes/fog/FogRangeNode.js +9 -5
  402. package/nodes/functions/BSDFs.cjs.js +1 -0
  403. package/nodes/functions/BSDFs.js +118 -61
  404. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  405. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  406. package/nodes/lights/LightContextNode.cjs.js +1 -0
  407. package/nodes/lights/LightContextNode.js +23 -14
  408. package/nodes/lights/LightNode.cjs.js +1 -0
  409. package/nodes/lights/LightNode.js +31 -27
  410. package/nodes/lights/LightsNode.cjs.js +1 -0
  411. package/nodes/lights/LightsNode.js +28 -9
  412. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  413. package/nodes/loaders/NodeLoader.js +42 -27
  414. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  415. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  416. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  417. package/nodes/loaders/NodeObjectLoader.js +19 -9
  418. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  419. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  420. package/nodes/materials/Materials.cjs.js +1 -0
  421. package/nodes/materials/Materials.js +17 -14
  422. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  423. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  424. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  425. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  426. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  427. package/nodes/materials/NodeMaterial.js +36 -20
  428. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  429. package/nodes/materials/PointsNodeMaterial.js +10 -5
  430. package/nodes/math/CondNode.cjs.js +1 -0
  431. package/nodes/math/CondNode.js +23 -11
  432. package/nodes/math/MathNode.cjs.js +1 -0
  433. package/nodes/math/MathNode.js +142 -98
  434. package/nodes/math/OperatorNode.cjs.js +1 -0
  435. package/nodes/math/OperatorNode.js +46 -24
  436. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  437. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  438. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  439. package/nodes/parsers/GLSLNodeParser.js +13 -0
  440. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  441. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  442. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  443. package/nodes/parsers/WGSLNodeParser.js +13 -0
  444. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  445. package/nodes/procedural/CheckerNode.js +19 -13
  446. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  447. package/nodes/utils/ArrayElementNode.js +8 -4
  448. package/nodes/utils/ConvertNode.cjs.js +1 -0
  449. package/nodes/utils/ConvertNode.js +8 -3
  450. package/nodes/utils/JoinNode.cjs.js +1 -0
  451. package/nodes/utils/JoinNode.js +11 -7
  452. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  453. package/nodes/utils/MatcapUVNode.js +11 -8
  454. package/nodes/utils/OscNode.cjs.js +1 -0
  455. package/nodes/utils/OscNode.js +33 -27
  456. package/nodes/utils/SplitNode.cjs.js +1 -0
  457. package/nodes/utils/SplitNode.js +20 -6
  458. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  459. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  460. package/nodes/utils/TimerNode.cjs.js +1 -0
  461. package/nodes/utils/TimerNode.js +24 -20
  462. package/objects/GroundProjectedEnv.cjs.js +1 -0
  463. package/objects/GroundProjectedEnv.js +37 -22
  464. package/objects/Lensflare.cjs.js +1 -0
  465. package/objects/Lensflare.js +156 -86
  466. package/objects/LightningStorm.cjs.js +1 -0
  467. package/objects/LightningStorm.js +102 -38
  468. package/objects/MarchingCubes.cjs.js +1 -0
  469. package/objects/MarchingCubes.js +303 -150
  470. package/objects/Reflector.cjs.js +1 -0
  471. package/objects/Reflector.js +72 -50
  472. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  473. package/objects/ReflectorForSSRPass.js +131 -80
  474. package/objects/ReflectorRTT.cjs.js +1 -0
  475. package/objects/ReflectorRTT.js +7 -6
  476. package/objects/Refractor.cjs.js +1 -0
  477. package/objects/Refractor.js +106 -64
  478. package/objects/ShadowMesh.cjs.js +1 -0
  479. package/objects/ShadowMesh.js +17 -8
  480. package/objects/Sky.cjs.js +1 -0
  481. package/objects/Sky.js +80 -119
  482. package/objects/Water.cjs.js +1 -0
  483. package/objects/Water.js +127 -83
  484. package/objects/Water2.cjs.js +1 -0
  485. package/objects/Water2.js +108 -72
  486. package/offscreen/jank.cjs.js +1 -0
  487. package/offscreen/jank.js +14 -10
  488. package/offscreen/offscreen.cjs.js +1 -0
  489. package/offscreen/offscreen.js +5 -4
  490. package/offscreen/scene.cjs.js +1 -0
  491. package/offscreen/scene.js +48 -45
  492. package/package.json +3 -3
  493. package/physics/AmmoPhysics.cjs.js +1 -0
  494. package/physics/AmmoPhysics.js +71 -30
  495. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  496. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  497. package/postprocessing/AfterimagePass.cjs.js +1 -0
  498. package/postprocessing/AfterimagePass.js +49 -28
  499. package/postprocessing/BloomPass.cjs.js +1 -0
  500. package/postprocessing/BloomPass.js +69 -43
  501. package/postprocessing/BokehPass.cjs.js +1 -0
  502. package/postprocessing/BokehPass.js +69 -39
  503. package/postprocessing/ClearPass.cjs.js +1 -0
  504. package/postprocessing/ClearPass.js +25 -10
  505. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  506. package/postprocessing/CubeTexturePass.js +27 -28
  507. package/postprocessing/DotScreenPass.cjs.js +1 -0
  508. package/postprocessing/DotScreenPass.js +32 -24
  509. package/postprocessing/EffectComposer.cjs.js +1 -0
  510. package/postprocessing/EffectComposer.js +86 -39
  511. package/postprocessing/FilmPass.cjs.js +1 -0
  512. package/postprocessing/FilmPass.js +30 -25
  513. package/postprocessing/GlitchPass.cjs.js +1 -0
  514. package/postprocessing/GlitchPass.js +61 -38
  515. package/postprocessing/HalftonePass.cjs.js +1 -0
  516. package/postprocessing/HalftonePass.js +39 -19
  517. package/postprocessing/LUTPass.cjs.js +1 -0
  518. package/postprocessing/LUTPass.js +38 -13
  519. package/postprocessing/MaskPass.cjs.js +1 -0
  520. package/postprocessing/MaskPass.js +38 -19
  521. package/postprocessing/OutlinePass.cjs.js +1 -0
  522. package/postprocessing/OutlinePass.js +277 -135
  523. package/postprocessing/Pass.cjs.js +1 -0
  524. package/postprocessing/Pass.js +44 -20
  525. package/postprocessing/RenderPass.cjs.js +1 -0
  526. package/postprocessing/RenderPass.js +36 -13
  527. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  528. package/postprocessing/RenderPixelatedPass.js +58 -44
  529. package/postprocessing/SAOPass.cjs.js +1 -0
  530. package/postprocessing/SAOPass.js +189 -154
  531. package/postprocessing/SMAAPass.cjs.js +1 -0
  532. package/postprocessing/SMAAPass.js +84 -64
  533. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  534. package/postprocessing/SSAARenderPass.js +69 -121
  535. package/postprocessing/SSAOPass.cjs.js +1 -0
  536. package/postprocessing/SSAOPass.js +172 -123
  537. package/postprocessing/SSRPass.cjs.js +1 -0
  538. package/postprocessing/SSRPass.js +280 -211
  539. package/postprocessing/SavePass.cjs.js +1 -0
  540. package/postprocessing/SavePass.js +25 -20
  541. package/postprocessing/ShaderPass.cjs.js +1 -0
  542. package/postprocessing/ShaderPass.js +30 -14
  543. package/postprocessing/TAARenderPass.cjs.js +1 -0
  544. package/postprocessing/TAARenderPass.js +61 -42
  545. package/postprocessing/TexturePass.cjs.js +1 -0
  546. package/postprocessing/TexturePass.js +22 -21
  547. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  548. package/postprocessing/UnrealBloomPass.js +213 -105
  549. package/renderers/CSS2DRenderer.cjs.js +1 -0
  550. package/renderers/CSS2DRenderer.js +56 -44
  551. package/renderers/CSS3DRenderer.cjs.js +1 -0
  552. package/renderers/CSS3DRenderer.js +86 -53
  553. package/renderers/Projector.cjs.js +1 -0
  554. package/renderers/Projector.js +274 -107
  555. package/renderers/SVGRenderer.cjs.js +1 -0
  556. package/renderers/SVGRenderer.js +182 -72
  557. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  558. package/renderers/nodes/accessors/CameraNode.js +40 -29
  559. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  560. package/renderers/nodes/accessors/ModelNode.js +37 -28
  561. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  563. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  564. package/renderers/nodes/accessors/NormalNode.js +45 -35
  565. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  566. package/renderers/nodes/accessors/PositionNode.js +19 -18
  567. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  568. package/renderers/nodes/accessors/UVNode.js +10 -5
  569. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  570. package/renderers/nodes/core/AttributeNode.js +14 -5
  571. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  572. package/renderers/nodes/core/InputNode.js +14 -4
  573. package/renderers/nodes/core/Node.cjs.js +1 -0
  574. package/renderers/nodes/core/Node.js +17 -7
  575. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  576. package/renderers/nodes/core/NodeAttribute.js +6 -3
  577. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  578. package/renderers/nodes/core/NodeBuilder.js +154 -87
  579. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  580. package/renderers/nodes/core/NodeFrame.js +12 -9
  581. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  582. package/renderers/nodes/core/NodeSlot.js +3 -2
  583. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  584. package/renderers/nodes/core/NodeUniform.js +9 -4
  585. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  586. package/renderers/nodes/core/NodeVary.js +7 -4
  587. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  588. package/renderers/nodes/core/VaryNode.js +12 -6
  589. package/renderers/nodes/core/constants.cjs.js +1 -0
  590. package/renderers/nodes/core/constants.js +13 -16
  591. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  592. package/renderers/nodes/inputs/ColorNode.js +11 -5
  593. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  594. package/renderers/nodes/inputs/FloatNode.js +11 -5
  595. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  596. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  597. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  598. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  599. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  600. package/renderers/nodes/inputs/TextureNode.js +15 -7
  601. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  602. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  603. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  604. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  605. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  606. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  607. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  608. package/renderers/nodes/math/MathNode.js +30 -20
  609. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  610. package/renderers/nodes/math/OperatorNode.js +20 -4
  611. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  612. package/renderers/nodes/utils/SwitchNode.js +9 -4
  613. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  614. package/renderers/nodes/utils/TimerNode.js +10 -5
  615. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  616. package/renderers/webgpu/WebGPU.js +16 -14
  617. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  618. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  619. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  620. package/renderers/webgpu/WebGPUBackground.js +30 -13
  621. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  622. package/renderers/webgpu/WebGPUBinding.js +7 -4
  623. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  624. package/renderers/webgpu/WebGPUBindings.js +57 -21
  625. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  626. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  627. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  628. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  629. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  630. package/renderers/webgpu/WebGPUInfo.js +8 -3
  631. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  632. package/renderers/webgpu/WebGPUObjects.js +10 -5
  633. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  634. package/renderers/webgpu/WebGPUProperties.js +11 -5
  635. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  636. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  637. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  638. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  639. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  640. package/renderers/webgpu/WebGPURenderer.js +262 -124
  641. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  642. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  643. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  644. package/renderers/webgpu/WebGPUSampler.js +12 -7
  645. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  646. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  647. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  648. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  649. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  650. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  651. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  652. package/renderers/webgpu/WebGPUTextures.js +333 -186
  653. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  654. package/renderers/webgpu/WebGPUUniform.js +51 -25
  655. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  656. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  657. package/renderers/webgpu/constants.cjs.js +1 -0
  658. package/renderers/webgpu/constants.js +181 -190
  659. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  660. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  661. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  663. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  665. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  667. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  668. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  669. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  670. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  671. package/shaders/AfterimageShader.cjs.js +1 -0
  672. package/shaders/AfterimageShader.js +18 -28
  673. package/shaders/BasicShader.cjs.js +1 -0
  674. package/shaders/BasicShader.js +7 -9
  675. package/shaders/BleachBypassShader.cjs.js +1 -0
  676. package/shaders/BleachBypassShader.js +15 -31
  677. package/shaders/BlendShader.cjs.js +1 -0
  678. package/shaders/BlendShader.js +19 -26
  679. package/shaders/BokehShader.cjs.js +1 -0
  680. package/shaders/BokehShader.js +36 -98
  681. package/shaders/BokehShader2.cjs.js +1 -0
  682. package/shaders/BokehShader2.js +90 -261
  683. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  684. package/shaders/BrightnessContrastShader.js +19 -28
  685. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  686. package/shaders/ColorCorrectionShader.js +22 -26
  687. package/shaders/ColorifyShader.cjs.js +1 -0
  688. package/shaders/ColorifyShader.js +16 -24
  689. package/shaders/ConvolutionShader.cjs.js +1 -0
  690. package/shaders/ConvolutionShader.js +36 -40
  691. package/shaders/CopyShader.cjs.js +1 -0
  692. package/shaders/CopyShader.js +13 -21
  693. package/shaders/DOFMipMapShader.cjs.js +1 -0
  694. package/shaders/DOFMipMapShader.js +21 -28
  695. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  696. package/shaders/DepthLimitedBlurShader.js +40 -85
  697. package/shaders/DigitalGlitch.cjs.js +1 -0
  698. package/shaders/DigitalGlitch.js +46 -74
  699. package/shaders/DotScreenShader.cjs.js +1 -0
  700. package/shaders/DotScreenShader.js +27 -35
  701. package/shaders/FXAAShader.cjs.js +1 -0
  702. package/shaders/FXAAShader.js +19 -1094
  703. package/shaders/FilmShader.cjs.js +1 -0
  704. package/shaders/FilmShader.js +52 -38
  705. package/shaders/FocusShader.cjs.js +1 -0
  706. package/shaders/FocusShader.js +24 -51
  707. package/shaders/FreiChenShader.cjs.js +1 -0
  708. package/shaders/FreiChenShader.js +24 -57
  709. package/shaders/FresnelShader.cjs.js +1 -0
  710. package/shaders/FresnelShader.js +22 -43
  711. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  712. package/shaders/GammaCorrectionShader.js +11 -19
  713. package/shaders/GodRaysShader.cjs.js +1 -0
  714. package/shaders/GodRaysShader.js +94 -103
  715. package/shaders/HalftoneShader.cjs.js +1 -0
  716. package/shaders/HalftoneShader.js +65 -208
  717. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  718. package/shaders/HorizontalBlurShader.js +23 -7
  719. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  720. package/shaders/HorizontalTiltShiftShader.js +21 -33
  721. package/shaders/HueSaturationShader.cjs.js +1 -0
  722. package/shaders/HueSaturationShader.js +21 -37
  723. package/shaders/KaleidoShader.cjs.js +1 -0
  724. package/shaders/KaleidoShader.js +22 -30
  725. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  726. package/shaders/LuminosityHighPassShader.js +27 -33
  727. package/shaders/LuminosityShader.cjs.js +1 -0
  728. package/shaders/LuminosityShader.js +11 -21
  729. package/shaders/MirrorShader.cjs.js +1 -0
  730. package/shaders/MirrorShader.js +16 -31
  731. package/shaders/NormalMapShader.cjs.js +1 -0
  732. package/shaders/NormalMapShader.js +23 -27
  733. package/shaders/ParallaxShader.cjs.js +1 -0
  734. package/shaders/ParallaxShader.js +48 -107
  735. package/shaders/PixelShader.cjs.js +1 -0
  736. package/shaders/PixelShader.js +16 -24
  737. package/shaders/RGBShiftShader.cjs.js +1 -0
  738. package/shaders/RGBShiftShader.js +22 -26
  739. package/shaders/SAOShader.cjs.js +1 -0
  740. package/shaders/SAOShader.js +48 -132
  741. package/shaders/SMAAShader.cjs.js +1 -0
  742. package/shaders/SMAAShader.js +135 -256
  743. package/shaders/SSAOShader.cjs.js +1 -0
  744. package/shaders/SSAOShader.js +81 -153
  745. package/shaders/SSRShader.cjs.js +1 -0
  746. package/shaders/SSRShader.js +87 -32
  747. package/shaders/SepiaShader.cjs.js +1 -0
  748. package/shaders/SepiaShader.js +15 -25
  749. package/shaders/SobelOperatorShader.cjs.js +1 -0
  750. package/shaders/SobelOperatorShader.js +29 -40
  751. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  752. package/shaders/SubsurfaceScatteringShader.js +39 -53
  753. package/shaders/TechnicolorShader.cjs.js +1 -0
  754. package/shaders/TechnicolorShader.js +13 -20
  755. package/shaders/ToneMapShader.cjs.js +1 -0
  756. package/shaders/ToneMapShader.js +28 -44
  757. package/shaders/ToonShader.cjs.js +1 -0
  758. package/shaders/ToonShader.js +96 -172
  759. package/shaders/TriangleBlurShader.cjs.js +1 -0
  760. package/shaders/TriangleBlurShader.js +23 -32
  761. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  762. package/shaders/UnpackDepthRGBAShader.js +14 -22
  763. package/shaders/VerticalBlurShader.cjs.js +1 -0
  764. package/shaders/VerticalBlurShader.js +23 -7
  765. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  766. package/shaders/VerticalTiltShiftShader.js +21 -33
  767. package/shaders/VignetteShader.cjs.js +1 -0
  768. package/shaders/VignetteShader.js +28 -24
  769. package/shaders/VolumeShader.cjs.js +1 -0
  770. package/shaders/VolumeShader.js +77 -174
  771. package/shaders/WaterRefractionShader.cjs.js +1 -0
  772. package/shaders/WaterRefractionShader.js +6 -38
  773. package/shaders/types.cjs.js +1 -0
  774. package/shaders/types.js +1 -1
  775. package/textures/FlakesTexture.cjs.js +1 -0
  776. package/textures/FlakesTexture.js +10 -8
  777. package/types/helpers.cjs.js +1 -0
  778. package/types/helpers.js +2 -3
  779. package/types/shared.cjs.js +1 -0
  780. package/types/shared.js +1 -0
  781. package/types/utils.cjs.js +1 -0
  782. package/types/utils.js +1 -0
  783. package/utils/BufferGeometryUtils.cjs.js +1 -0
  784. package/utils/BufferGeometryUtils.js +325 -251
  785. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  786. package/utils/GeometryCompressionUtils.js +239 -241
  787. package/utils/GeometryUtils.cjs.js +1 -0
  788. package/utils/GeometryUtils.js +94 -41
  789. package/utils/LDrawUtils.cjs.js +1 -0
  790. package/utils/LDrawUtils.d.ts +5 -0
  791. package/utils/LDrawUtils.js +144 -0
  792. package/utils/RoughnessMipmapper.cjs.js +1 -0
  793. package/utils/RoughnessMipmapper.js +82 -38
  794. package/utils/SceneUtils.cjs.js +1 -0
  795. package/utils/SceneUtils.js +20 -15
  796. package/utils/ShadowMapViewer.cjs.js +1 -0
  797. package/utils/ShadowMapViewer.js +95 -49
  798. package/utils/SkeletonUtils.cjs.js +1 -0
  799. package/utils/SkeletonUtils.js +165 -74
  800. package/utils/UVsDebug.cjs.js +1 -0
  801. package/utils/UVsDebug.js +62 -32
  802. package/utils/WorkerPool.cjs.js +1 -0
  803. package/utils/WorkerPool.js +33 -13
  804. package/webxr/ARButton.cjs.js +1 -0
  805. package/webxr/ARButton.js +98 -72
  806. package/webxr/OculusHandModel.cjs.js +1 -0
  807. package/webxr/OculusHandModel.js +37 -18
  808. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  809. package/webxr/OculusHandPointerModel.js +80 -58
  810. package/webxr/Text2D.cjs.js +1 -0
  811. package/webxr/Text2D.js +19 -37
  812. package/webxr/VRButton.cjs.js +1 -0
  813. package/webxr/VRButton.js +90 -59
  814. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  815. package/webxr/XRControllerModelFactory.js +116 -58
  816. package/webxr/XREstimatedLight.cjs.js +1 -0
  817. package/webxr/XREstimatedLight.js +66 -39
  818. package/webxr/XRHandMeshModel.cjs.js +1 -0
  819. package/webxr/XRHandMeshModel.js +29 -40
  820. package/webxr/XRHandModelFactory.cjs.js +1 -0
  821. package/webxr/XRHandModelFactory.js +31 -28
  822. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  823. package/webxr/XRHandPrimitiveModel.js +27 -41
  824. package/animation/AnimationClipCreator.mjs +0 -57
  825. package/animation/CCDIKSolver.mjs +0 -223
  826. package/animation/MMDAnimationHelper.mjs +0 -514
  827. package/animation/MMDPhysics.mjs +0 -769
  828. package/cameras/CinematicCamera.mjs +0 -129
  829. package/controls/ArcballControls.mjs +0 -1737
  830. package/controls/DeviceOrientationControls.mjs +0 -74
  831. package/controls/DragControls.mjs +0 -172
  832. package/controls/FirstPersonControls.mjs +0 -220
  833. package/controls/FlyControls.mjs +0 -239
  834. package/controls/OrbitControls.mjs +0 -731
  835. package/controls/PointerLockControls.mjs +0 -88
  836. package/controls/TrackballControls.mjs +0 -481
  837. package/controls/TransformControls.mjs +0 -1068
  838. package/controls/experimental/CameraControls.mjs +0 -673
  839. package/csm/CSM.mjs +0 -244
  840. package/csm/CSMFrustum.mjs +0 -75
  841. package/csm/CSMHelper.mjs +0 -114
  842. package/csm/CSMShader.mjs +0 -251
  843. package/curves/CurveExtras.mjs +0 -224
  844. package/curves/NURBSCurve.mjs +0 -35
  845. package/curves/NURBSSurface.mjs +0 -28
  846. package/curves/NURBSUtils.mjs +0 -226
  847. package/deprecated/Geometry.mjs +0 -966
  848. package/effects/AnaglyphEffect.mjs +0 -120
  849. package/effects/AsciiEffect.mjs +0 -173
  850. package/effects/OutlineEffect.mjs +0 -295
  851. package/effects/ParallaxBarrierEffect.mjs +0 -64
  852. package/effects/PeppersGhostEffect.mjs +0 -85
  853. package/effects/StereoEffect.mjs +0 -32
  854. package/environments/RoomEnvironment.mjs +0 -78
  855. package/exporters/ColladaExporter.mjs +0 -299
  856. package/exporters/DRACOExporter.mjs +0 -132
  857. package/exporters/GLTFExporter.mjs +0 -1381
  858. package/exporters/MMDExporter.mjs +0 -102
  859. package/exporters/OBJExporter.mjs +0 -166
  860. package/exporters/PLYExporter.mjs +0 -278
  861. package/exporters/STLExporter.mjs +0 -129
  862. package/exporters/USDZExporter.mjs +0 -328
  863. package/geometries/BoxLineGeometry.mjs +0 -45
  864. package/geometries/ConvexGeometry.mjs +0 -29
  865. package/geometries/DecalGeometry.mjs +0 -184
  866. package/geometries/LightningStrike.mjs +0 -547
  867. package/geometries/ParametricGeometries.mjs +0 -129
  868. package/geometries/ParametricGeometry.mjs +0 -63
  869. package/geometries/RoundedBoxGeometry.mjs +0 -91
  870. package/geometries/TeapotGeometry.mjs +0 -1557
  871. package/geometries/TextGeometry.mjs +0 -23
  872. package/helpers/LightProbeHelper.mjs +0 -72
  873. package/helpers/PositionalAudioHelper.mjs +0 -68
  874. package/helpers/RectAreaLightHelper.mjs +0 -44
  875. package/helpers/VertexNormalsHelper.mjs +0 -54
  876. package/helpers/VertexTangentsHelper.mjs +0 -45
  877. package/index.mjs +0 -969
  878. package/interactive/SelectionBox.mjs +0 -137
  879. package/interactive/SelectionHelper.mjs +0 -54
  880. package/libs/MeshoptDecoder.mjs +0 -210
  881. package/libs/MotionControllers.mjs +0 -261
  882. package/lights/LightProbeGenerator.mjs +0 -145
  883. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  884. package/lines/Line2.mjs +0 -13
  885. package/lines/LineGeometry.mjs +0 -44
  886. package/lines/LineMaterial.mjs +0 -539
  887. package/lines/LineSegments2.mjs +0 -202
  888. package/lines/LineSegmentsGeometry.mjs +0 -124
  889. package/lines/Wireframe.mjs +0 -31
  890. package/lines/WireframeGeometry2.mjs +0 -13
  891. package/loaders/3DMLoader.mjs +0 -802
  892. package/loaders/3MFLoader.mjs +0 -837
  893. package/loaders/AMFLoader.mjs +0 -284
  894. package/loaders/AssimpLoader.mjs +0 -1396
  895. package/loaders/BVHLoader.mjs +0 -207
  896. package/loaders/BasisTextureLoader.mjs +0 -474
  897. package/loaders/ColladaLoader.mjs +0 -2403
  898. package/loaders/DDSLoader.mjs +0 -148
  899. package/loaders/DRACOLoader.mjs +0 -340
  900. package/loaders/EXRLoader.mjs +0 -1351
  901. package/loaders/FBXLoader.mjs +0 -2362
  902. package/loaders/FontLoader.mjs +0 -111
  903. package/loaders/GCodeLoader.mjs +0 -141
  904. package/loaders/GLTFLoader.mjs +0 -2316
  905. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  906. package/loaders/KMZLoader.mjs +0 -75
  907. package/loaders/KTX2Loader.mjs +0 -427
  908. package/loaders/KTXLoader.mjs +0 -87
  909. package/loaders/LDrawLoader.mjs +0 -1409
  910. package/loaders/LUT3dlLoader.mjs +0 -100
  911. package/loaders/LUTCubeLoader.mjs +0 -104
  912. package/loaders/LWOLoader.mjs +0 -625
  913. package/loaders/LottieLoader.mjs +0 -47
  914. package/loaders/MD2Loader.mjs +0 -359
  915. package/loaders/MDDLoader.mjs +0 -58
  916. package/loaders/MMDLoader.mjs +0 -998
  917. package/loaders/MTLLoader.mjs +0 -280
  918. package/loaders/NRRDLoader.mjs +0 -401
  919. package/loaders/NodeMaterialLoader.mjs +0 -146
  920. package/loaders/OBJLoader.mjs +0 -487
  921. package/loaders/PCDLoader.mjs +0 -248
  922. package/loaders/PDBLoader.mjs +0 -246
  923. package/loaders/PLYLoader.mjs +0 -317
  924. package/loaders/PRWMLoader.mjs +0 -160
  925. package/loaders/PVRLoader.mjs +0 -131
  926. package/loaders/RGBELoader.mjs +0 -244
  927. package/loaders/RGBMLoader.mjs +0 -998
  928. package/loaders/STLLoader.mjs +0 -190
  929. package/loaders/SVGLoader.mjs +0 -1709
  930. package/loaders/TDSLoader.mjs +0 -480
  931. package/loaders/TGALoader.mjs +0 -285
  932. package/loaders/TTFLoader.mjs +0 -131
  933. package/loaders/TiltLoader.mjs +0 -373
  934. package/loaders/VOXLoader.mjs +0 -431
  935. package/loaders/VRMLLoader.mjs +0 -2093
  936. package/loaders/VRMLoader.mjs +0 -38
  937. package/loaders/VTKLoader.mjs +0 -646
  938. package/loaders/XLoader.mjs +0 -1258
  939. package/loaders/XYZLoader.mjs +0 -60
  940. package/loaders/lwo/IFFParser.mjs +0 -697
  941. package/loaders/lwo/LWO2Parser.mjs +0 -327
  942. package/loaders/lwo/LWO3Parser.mjs +0 -298
  943. package/math/Capsule.mjs +0 -100
  944. package/math/ColorConverter.mjs +0 -51
  945. package/math/ConvexHull.mjs +0 -574
  946. package/math/ImprovedNoise.mjs +0 -302
  947. package/math/Lut.mjs +0 -135
  948. package/math/MeshSurfaceSampler.mjs +0 -107
  949. package/math/OBB.mjs +0 -235
  950. package/math/Octree.mjs +0 -278
  951. package/math/SimplexNoise.mjs +0 -425
  952. package/misc/ConvexObjectBreaker.mjs +0 -292
  953. package/misc/GPUComputationRenderer.mjs +0 -171
  954. package/misc/Gyroscope.mjs +0 -35
  955. package/misc/MD2Character.mjs +0 -162
  956. package/misc/MD2CharacterComplex.mjs +0 -328
  957. package/misc/MorphAnimMesh.mjs +0 -40
  958. package/misc/MorphBlendMesh.mjs +0 -179
  959. package/misc/ProgressiveLightmap.mjs +0 -166
  960. package/misc/RollerCoaster.mjs +0 -346
  961. package/misc/TubePainter.mjs +0 -123
  962. package/misc/Volume.mjs +0 -244
  963. package/misc/VolumeSlice.mjs +0 -106
  964. package/misc/WebGL.mjs +0 -74
  965. package/modifiers/CurveModifier.mjs +0 -182
  966. package/modifiers/EdgeSplitModifier.mjs +0 -162
  967. package/modifiers/SimplifyModifier.mjs +0 -282
  968. package/modifiers/TessellateModifier.mjs +0 -206
  969. package/nodes/Nodes.mjs +0 -400
  970. package/nodes/ShaderNode.mjs +0 -408
  971. package/nodes/accessors/BufferNode.mjs +0 -15
  972. package/nodes/accessors/CameraNode.mjs +0 -44
  973. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  974. package/nodes/accessors/MaterialNode.mjs +0 -71
  975. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  976. package/nodes/accessors/ModelNode.mjs +0 -9
  977. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  978. package/nodes/accessors/NormalNode.mjs +0 -62
  979. package/nodes/accessors/Object3DNode.mjs +0 -76
  980. package/nodes/accessors/PointUVNode.mjs +0 -13
  981. package/nodes/accessors/PositionNode.mjs +0 -65
  982. package/nodes/accessors/ReferenceNode.mjs +0 -37
  983. package/nodes/accessors/ReflectNode.mjs +0 -43
  984. package/nodes/accessors/SkinningNode.mjs +0 -58
  985. package/nodes/accessors/TextureNode.mjs +0 -54
  986. package/nodes/accessors/UVNode.mjs +0 -23
  987. package/nodes/core/ArrayUniformNode.mjs +0 -14
  988. package/nodes/core/AttributeNode.mjs +0 -30
  989. package/nodes/core/BypassNode.mjs +0 -22
  990. package/nodes/core/CodeNode.mjs +0 -28
  991. package/nodes/core/ConstNode.mjs +0 -14
  992. package/nodes/core/ContextNode.mjs +0 -22
  993. package/nodes/core/ExpressionNode.mjs +0 -19
  994. package/nodes/core/FunctionCallNode.mjs +0 -37
  995. package/nodes/core/FunctionNode.mjs +0 -56
  996. package/nodes/core/InputNode.mjs +0 -38
  997. package/nodes/core/Node.mjs +0 -139
  998. package/nodes/core/NodeAttribute.mjs +0 -10
  999. package/nodes/core/NodeBuilder.mjs +0 -395
  1000. package/nodes/core/NodeCode.mjs +0 -11
  1001. package/nodes/core/NodeFrame.mjs +0 -35
  1002. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1003. package/nodes/core/NodeKeywords.mjs +0 -44
  1004. package/nodes/core/NodeUniform.mjs +0 -18
  1005. package/nodes/core/NodeUtils.mjs +0 -57
  1006. package/nodes/core/NodeVar.mjs +0 -10
  1007. package/nodes/core/NodeVary.mjs +0 -10
  1008. package/nodes/core/PropertyNode.mjs +0 -21
  1009. package/nodes/core/TempNode.mjs +0 -25
  1010. package/nodes/core/UniformNode.mjs +0 -23
  1011. package/nodes/core/VarNode.mjs +0 -31
  1012. package/nodes/core/VaryNode.mjs +0 -30
  1013. package/nodes/core/constants.mjs +0 -24
  1014. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1015. package/nodes/display/NormalMapNode.mjs +0 -54
  1016. package/nodes/fog/FogNode.mjs +0 -15
  1017. package/nodes/fog/FogRangeNode.mjs +0 -17
  1018. package/nodes/functions/BSDFs.mjs +0 -64
  1019. package/nodes/lights/LightContextNode.mjs +0 -35
  1020. package/nodes/lights/LightNode.mjs +0 -58
  1021. package/nodes/lights/LightsNode.mjs +0 -59
  1022. package/nodes/loaders/NodeLoader.mjs +0 -66
  1023. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1024. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1025. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1026. package/nodes/materials/Materials.mjs +0 -28
  1027. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1028. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1029. package/nodes/materials/NodeMaterial.mjs +0 -64
  1030. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1031. package/nodes/math/CondNode.mjs +0 -38
  1032. package/nodes/math/MathNode.mjs +0 -163
  1033. package/nodes/math/OperatorNode.mjs +0 -103
  1034. package/nodes/procedural/CheckerNode.mjs +0 -21
  1035. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1036. package/nodes/utils/ConvertNode.mjs +0 -25
  1037. package/nodes/utils/JoinNode.mjs +0 -26
  1038. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1039. package/nodes/utils/OscNode.mjs +0 -50
  1040. package/nodes/utils/SplitNode.mjs +0 -45
  1041. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1042. package/nodes/utils/TimerNode.mjs +0 -44
  1043. package/objects/GroundProjectedEnv.mjs +0 -130
  1044. package/objects/Lensflare.mjs +0 -262
  1045. package/objects/LightningStorm.mjs +0 -110
  1046. package/objects/MarchingCubes.mjs +0 -457
  1047. package/objects/Reflector.mjs +0 -166
  1048. package/objects/ReflectorForSSRPass.mjs +0 -247
  1049. package/objects/ReflectorRTT.mjs +0 -10
  1050. package/objects/Refractor.mjs +0 -178
  1051. package/objects/ShadowMesh.mjs +0 -41
  1052. package/objects/Sky.mjs +0 -124
  1053. package/objects/Water.mjs +0 -235
  1054. package/objects/Water2.mjs +0 -252
  1055. package/offscreen/jank.mjs +0 -27
  1056. package/offscreen/offscreen.mjs +0 -5
  1057. package/offscreen/scene.mjs +0 -52
  1058. package/physics/AmmoPhysics.mjs +0 -165
  1059. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1060. package/postprocessing/AfterimagePass.mjs +0 -55
  1061. package/postprocessing/BloomPass.mjs +0 -90
  1062. package/postprocessing/BokehPass.mjs +0 -76
  1063. package/postprocessing/ClearPass.mjs +0 -27
  1064. package/postprocessing/CubeTexturePass.mjs +0 -49
  1065. package/postprocessing/DotScreenPass.mjs +0 -40
  1066. package/postprocessing/EffectComposer.mjs +0 -139
  1067. package/postprocessing/FilmPass.mjs +0 -42
  1068. package/postprocessing/GlitchPass.mjs +0 -75
  1069. package/postprocessing/HalftonePass.mjs +0 -44
  1070. package/postprocessing/LUTPass.mjs +0 -136
  1071. package/postprocessing/MaskPass.mjs +0 -60
  1072. package/postprocessing/OutlinePass.mjs +0 -438
  1073. package/postprocessing/Pass.mjs +0 -37
  1074. package/postprocessing/RenderPass.mjs +0 -48
  1075. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1076. package/postprocessing/SAOPass.mjs +0 -282
  1077. package/postprocessing/SMAAPass.mjs +0 -112
  1078. package/postprocessing/SSAARenderPass.mjs +0 -170
  1079. package/postprocessing/SSAOPass.mjs +0 -265
  1080. package/postprocessing/SSRPass.mjs +0 -432
  1081. package/postprocessing/SavePass.mjs +0 -37
  1082. package/postprocessing/ShaderPass.mjs +0 -39
  1083. package/postprocessing/TAARenderPass.mjs +0 -88
  1084. package/postprocessing/TexturePass.mjs +0 -39
  1085. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1086. package/renderers/CSS2DRenderer.mjs +0 -112
  1087. package/renderers/CSS3DRenderer.mjs +0 -133
  1088. package/renderers/Projector.mjs +0 -511
  1089. package/renderers/SVGRenderer.mjs +0 -306
  1090. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1091. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1092. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1093. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1094. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1095. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1096. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1097. package/renderers/nodes/core/InputNode.mjs +0 -31
  1098. package/renderers/nodes/core/Node.mjs +0 -34
  1099. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1100. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1101. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1102. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1103. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1104. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1105. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1106. package/renderers/nodes/core/constants.mjs +0 -22
  1107. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1108. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1110. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1112. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1113. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1114. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1115. package/renderers/nodes/math/MathNode.mjs +0 -55
  1116. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1117. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1118. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1119. package/renderers/webgpu/WebGPU.mjs +0 -24
  1120. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1121. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1122. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1123. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1124. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1125. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1126. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1127. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1128. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1129. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1130. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1131. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1132. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three");function r(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var s=r(e);class n extends t.Loader{constructor(e){super(e)}load(e,r,s,n){const a=new t.FileLoader(this.manager);a.setPath(this.path),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(e=>{if("string"!=typeof e)throw new Error("unsupported data type");const t=JSON.parse(e),s=this.parse(t);r&&r(s)}),s,n)}parse(e){return new a(e)}}class a{constructor(e){s.default(this,"data",void 0),this.data=e}generateShapes(e,t=100,r){const s=[],n={letterSpacing:0,lineHeight:1,...r},a=function(e,t,r,s){const n=Array.from(e),a=t/r.resolution,i=(r.boundingBox.yMax-r.boundingBox.yMin+r.underlineThickness)*a,p=[];let l=0,u=0;for(let e=0;e<n.length;e++){const t=n[e];if("\n"===t)l=0,u-=i*s.lineHeight;else{const e=o(t,a,l,u,r);e&&(l+=e.offsetX+s.letterSpacing,p.push(e.path))}}return p}(e,t,this.data,n);for(let e=0,t=a.length;e<t;e++)Array.prototype.push.apply(s,a[e].toShapes(!1));return s}}function o(e,r,s,n,a){const o=a.glyphs[e]||a.glyphs["?"];if(!o)return void console.error('THREE.Font: character "'+e+'" does not exists in font family '+a.familyName+".");const i=new t.ShapePath;let p,l,u,c,h,d,f,y;if(o.o){const e=o._cachedOutline||(o._cachedOutline=o.o.split(" "));for(let t=0,a=e.length;t<a;){switch(e[t++]){case"m":p=parseInt(e[t++])*r+s,l=parseInt(e[t++])*r+n,i.moveTo(p,l);break;case"l":p=parseInt(e[t++])*r+s,l=parseInt(e[t++])*r+n,i.lineTo(p,l);break;case"q":u=parseInt(e[t++])*r+s,c=parseInt(e[t++])*r+n,h=parseInt(e[t++])*r+s,d=parseInt(e[t++])*r+n,i.quadraticCurveTo(h,d,u,c);break;case"b":u=parseInt(e[t++])*r+s,c=parseInt(e[t++])*r+n,h=parseInt(e[t++])*r+s,d=parseInt(e[t++])*r+n,f=parseInt(e[t++])*r+s,y=parseInt(e[t++])*r+n,i.bezierCurveTo(h,d,f,y,u,c)}}}return{offsetX:o.ha*r,path:i}}s.default(a,"isFont",void 0),s.default(a,"type",void 0),exports.Font=a,exports.FontLoader=n;
@@ -1,99 +1,128 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- class FontLoader extends THREE.Loader {
1
+ import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
+ import { Loader, FileLoader, ShapePath } from 'three';
3
+
4
+ class FontLoader extends Loader {
5
5
  constructor(manager) {
6
6
  super(manager);
7
7
  }
8
+
8
9
  load(url, onLoad, onProgress, onError) {
9
- const loader = new THREE.FileLoader(this.manager);
10
+ const loader = new FileLoader(this.manager);
10
11
  loader.setPath(this.path);
11
12
  loader.setRequestHeader(this.requestHeader);
12
13
  loader.setWithCredentials(this.withCredentials);
13
- loader.load(
14
- url,
15
- (response) => {
16
- if (typeof response !== "string")
17
- throw new Error("unsupported data type");
18
- const json = JSON.parse(response);
19
- const font = this.parse(json);
20
- if (onLoad)
21
- onLoad(font);
22
- },
23
- onProgress,
24
- onError
25
- );
14
+ loader.load(url, response => {
15
+ if (typeof response !== 'string') throw new Error('unsupported data type');
16
+ const json = JSON.parse(response);
17
+ const font = this.parse(json);
18
+ if (onLoad) onLoad(font);
19
+ }, onProgress, onError);
26
20
  }
21
+
27
22
  parse(json) {
28
23
  return new Font(json);
29
24
  }
25
+
30
26
  }
31
27
  class Font {
32
28
  constructor(data) {
29
+ _defineProperty(this, "data", void 0);
30
+
33
31
  this.data = data;
34
32
  }
33
+
35
34
  generateShapes(text, size = 100, _options) {
36
35
  const shapes = [];
37
- const options = { letterSpacing: 0, lineHeight: 1, ..._options };
36
+ const options = {
37
+ letterSpacing: 0,
38
+ lineHeight: 1,
39
+ ..._options
40
+ };
38
41
  const paths = createPaths(text, size, this.data, options);
42
+
39
43
  for (let p = 0, pl = paths.length; p < pl; p++) {
40
44
  Array.prototype.push.apply(shapes, paths[p].toShapes(false));
41
45
  }
46
+
42
47
  return shapes;
43
48
  }
49
+
44
50
  }
51
+
52
+ _defineProperty(Font, "isFont", void 0);
53
+
54
+ _defineProperty(Font, "type", void 0);
55
+
45
56
  function createPaths(text, size, data, options) {
46
57
  const chars = Array.from(text);
47
58
  const scale = size / data.resolution;
48
59
  const line_height = (data.boundingBox.yMax - data.boundingBox.yMin + data.underlineThickness) * scale;
49
60
  const paths = [];
50
- let offsetX = 0, offsetY = 0;
61
+ let offsetX = 0,
62
+ offsetY = 0;
63
+
51
64
  for (let i = 0; i < chars.length; i++) {
52
65
  const char = chars[i];
53
- if (char === "\n") {
66
+
67
+ if (char === '\n') {
54
68
  offsetX = 0;
55
69
  offsetY -= line_height * options.lineHeight;
56
70
  } else {
57
71
  const ret = createPath(char, scale, offsetX, offsetY, data);
72
+
58
73
  if (ret) {
59
74
  offsetX += ret.offsetX + options.letterSpacing;
60
75
  paths.push(ret.path);
61
76
  }
62
77
  }
63
78
  }
79
+
64
80
  return paths;
65
81
  }
82
+
66
83
  function createPath(char, scale, offsetX, offsetY, data) {
67
- const glyph = data.glyphs[char] || data.glyphs["?"];
84
+ const glyph = data.glyphs[char] || data.glyphs['?'];
85
+
68
86
  if (!glyph) {
69
- console.error('THREE.Font: character "' + char + '" does not exists in font family ' + data.familyName + ".");
87
+ console.error('THREE.Font: character "' + char + '" does not exists in font family ' + data.familyName + '.');
70
88
  return;
71
89
  }
72
- const path = new THREE.ShapePath();
90
+
91
+ const path = new ShapePath();
73
92
  let x, y, cpx, cpy, cpx1, cpy1, cpx2, cpy2;
93
+
74
94
  if (glyph.o) {
75
- const outline = glyph._cachedOutline || (glyph._cachedOutline = glyph.o.split(" "));
76
- for (let i = 0, l = outline.length; i < l; ) {
95
+ const outline = glyph._cachedOutline || (glyph._cachedOutline = glyph.o.split(' '));
96
+
97
+ for (let i = 0, l = outline.length; i < l;) {
77
98
  const action = outline[i++];
99
+
78
100
  switch (action) {
79
- case "m":
101
+ case 'm':
102
+ // moveTo
80
103
  x = parseInt(outline[i++]) * scale + offsetX;
81
104
  y = parseInt(outline[i++]) * scale + offsetY;
82
105
  path.moveTo(x, y);
83
106
  break;
84
- case "l":
107
+
108
+ case 'l':
109
+ // lineTo
85
110
  x = parseInt(outline[i++]) * scale + offsetX;
86
111
  y = parseInt(outline[i++]) * scale + offsetY;
87
112
  path.lineTo(x, y);
88
113
  break;
89
- case "q":
114
+
115
+ case 'q':
116
+ // quadraticCurveTo
90
117
  cpx = parseInt(outline[i++]) * scale + offsetX;
91
118
  cpy = parseInt(outline[i++]) * scale + offsetY;
92
119
  cpx1 = parseInt(outline[i++]) * scale + offsetX;
93
120
  cpy1 = parseInt(outline[i++]) * scale + offsetY;
94
121
  path.quadraticCurveTo(cpx1, cpy1, cpx, cpy);
95
122
  break;
96
- case "b":
123
+
124
+ case 'b':
125
+ // bezierCurveTo
97
126
  cpx = parseInt(outline[i++]) * scale + offsetX;
98
127
  cpy = parseInt(outline[i++]) * scale + offsetY;
99
128
  cpx1 = parseInt(outline[i++]) * scale + offsetX;
@@ -105,7 +134,11 @@ function createPath(char, scale, offsetX, offsetY, data) {
105
134
  }
106
135
  }
107
136
  }
108
- return { offsetX: glyph.ha * scale, path };
137
+
138
+ return {
139
+ offsetX: glyph.ha * scale,
140
+ path
141
+ };
109
142
  }
110
- exports.Font = Font;
111
- exports.FontLoader = FontLoader;
143
+
144
+ export { Font, FontLoader };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.Loader{constructor(e){super(e),this.splitLayer=!1}load(t,r,i,n){const o=this,l=new e.FileLoader(o.manager);l.setPath(o.path),l.setRequestHeader(o.requestHeader),l.setWithCredentials(o.withCredentials),l.load(t,(function(e){try{r(o.parse(e))}catch(e){n?n(e):console.error(e),o.manager.itemError(t)}}),i,n)}parse(t){let r,i={x:0,y:0,z:0,e:0,f:0,extruding:!1,relative:!1},n=[];const o=new e.LineBasicMaterial({color:16711680});o.name="path";const l=new e.LineBasicMaterial({color:65280});function a(e){r={vertex:[],pathVertex:[],z:e.z},n.push(r)}function s(e,t){return i.relative?t:t-e}function u(e,t){return i.relative?e+t:t}l.name="extruded";let d=t.replace(/;.+/g,"").split("\n");for(let e=0;e<d.length;e++){let t=d[e].split(" "),n=t[0].toUpperCase(),o={};if(t.splice(1).forEach((function(e){if(void 0!==e[0]){let t=e[0].toLowerCase(),r=parseFloat(e.substring(1));o[t]=r}})),"G0"===n||"G1"===n){let e={x:void 0!==o.x?u(i.x,o.x):i.x,y:void 0!==o.y?u(i.y,o.y):i.y,z:void 0!==o.z?u(i.z,o.z):i.z,e:void 0!==o.e?u(i.e,o.e):i.e,f:void 0!==o.f?u(i.f,o.f):i.f};s(i.e,e.e)>0&&(e.extruding=s(i.e,e.e)>0,null!=r&&e.z==r.z||a(e)),h=i,p=e,void 0===r&&a(h),i.extruding?(r.vertex.push(h.x,h.y,h.z),r.vertex.push(p.x,p.y,p.z)):(r.pathVertex.push(h.x,h.y,h.z),r.pathVertex.push(p.x,p.y,p.z)),i=e}else if("G2"===n||"G3"===n);else if("G90"===n)i.relative=!1;else if("G91"===n)i.relative=!0;else if("G92"===n){let e=i;e.x=void 0!==o.x?o.x:e.x,e.y=void 0!==o.y?o.y:e.y,e.z=void 0!==o.z?o.z:e.z,e.e=void 0!==o.e?o.e:e.e,i=e}}var h,p;function x(t,r,i){let n=new e.BufferGeometry;n.setAttribute("position",new e.Float32BufferAttribute(t,3));let a=new e.LineSegments(n,r?l:o);a.name="layer"+i,f.add(a)}const f=new e.Group;if(f.name="gcode",this.splitLayer)for(let e=0;e<n.length;e++){let t=n[e];x(t.vertex,!0,e),x(t.pathVertex,!1,e)}else{const e=[],t=[];for(let r=0;r<n.length;r++){let i=n[r],o=i.vertex,l=i.pathVertex;for(let t=0;t<o.length;t++)e.push(o[t]);for(let e=0;e<l.length;e++)t.push(l[e])}x(e,!0,n.length),x(t,!1,n.length)}return f.quaternion.setFromEuler(new e.Euler(-Math.PI/2,0,0)),f}}exports.GCodeLoader=t;
@@ -1,51 +1,77 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- class GCodeLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, LineBasicMaterial, Group, Euler, BufferGeometry, Float32BufferAttribute, LineSegments } from 'three';
2
+
3
+ /**
4
+ * GCodeLoader is used to load gcode files usually used for 3D printing or CNC applications.
5
+ *
6
+ * Gcode files are composed by commands used by machines to create objects.
7
+ *
8
+ * @class GCodeLoader
9
+ * @param {Manager} manager Loading manager.
10
+ */
11
+
12
+ class GCodeLoader extends Loader {
5
13
  constructor(manager) {
6
14
  super(manager);
7
15
  this.splitLayer = false;
8
16
  }
17
+
9
18
  load(url, onLoad, onProgress, onError) {
10
19
  const scope = this;
11
- const loader = new THREE.FileLoader(scope.manager);
20
+ const loader = new FileLoader(scope.manager);
12
21
  loader.setPath(scope.path);
13
22
  loader.setRequestHeader(scope.requestHeader);
14
23
  loader.setWithCredentials(scope.withCredentials);
15
- loader.load(
16
- url,
17
- function(text) {
18
- try {
19
- onLoad(scope.parse(text));
20
- } catch (e) {
21
- if (onError) {
22
- onError(e);
23
- } else {
24
- console.error(e);
25
- }
26
- scope.manager.itemError(url);
24
+ loader.load(url, function (text) {
25
+ try {
26
+ onLoad(scope.parse(text));
27
+ } catch (e) {
28
+ if (onError) {
29
+ onError(e);
30
+ } else {
31
+ console.error(e);
27
32
  }
28
- },
29
- onProgress,
30
- onError
31
- );
33
+
34
+ scope.manager.itemError(url);
35
+ }
36
+ }, onProgress, onError);
32
37
  }
38
+
33
39
  parse(data) {
34
- let state = { x: 0, y: 0, z: 0, e: 0, f: 0, extruding: false, relative: false };
40
+ let state = {
41
+ x: 0,
42
+ y: 0,
43
+ z: 0,
44
+ e: 0,
45
+ f: 0,
46
+ extruding: false,
47
+ relative: false
48
+ };
35
49
  let layers = [];
36
- let currentLayer = void 0;
37
- const pathMaterial = new THREE.LineBasicMaterial({ color: 16711680 });
38
- pathMaterial.name = "path";
39
- const extrudingMaterial = new THREE.LineBasicMaterial({ color: 65280 });
40
- extrudingMaterial.name = "extruded";
50
+ let currentLayer = undefined;
51
+ const pathMaterial = new LineBasicMaterial({
52
+ color: 0xff0000
53
+ });
54
+ pathMaterial.name = 'path';
55
+ const extrudingMaterial = new LineBasicMaterial({
56
+ color: 0x00ff00
57
+ });
58
+ extrudingMaterial.name = 'extruded';
59
+
41
60
  function newLayer(line) {
42
- currentLayer = { vertex: [], pathVertex: [], z: line.z };
61
+ currentLayer = {
62
+ vertex: [],
63
+ pathVertex: [],
64
+ z: line.z
65
+ };
43
66
  layers.push(currentLayer);
44
- }
67
+ } //Create lie segment between p1 and p2
68
+
69
+
45
70
  function addSegment(p1, p2) {
46
- if (currentLayer === void 0) {
71
+ if (currentLayer === undefined) {
47
72
  newLayer(p1);
48
73
  }
74
+
49
75
  if (state.extruding) {
50
76
  currentLayer.vertex.push(p1.x, p1.y, p1.z);
51
77
  currentLayer.vertex.push(p2.x, p2.y, p2.z);
@@ -54,64 +80,78 @@ class GCodeLoader extends THREE.Loader {
54
80
  currentLayer.pathVertex.push(p2.x, p2.y, p2.z);
55
81
  }
56
82
  }
83
+
57
84
  function delta(v1, v2) {
58
85
  return state.relative ? v2 : v2 - v1;
59
86
  }
87
+
60
88
  function absolute(v1, v2) {
61
89
  return state.relative ? v1 + v2 : v2;
62
90
  }
63
- let lines = data.replace(/;.+/g, "").split("\n");
91
+
92
+ let lines = data.replace(/;.+/g, '').split('\n');
93
+
64
94
  for (let i = 0; i < lines.length; i++) {
65
- let tokens = lines[i].split(" ");
66
- let cmd = tokens[0].toUpperCase();
95
+ let tokens = lines[i].split(' ');
96
+ let cmd = tokens[0].toUpperCase(); //Argumments
97
+
67
98
  let args = {};
68
- tokens.splice(1).forEach(function(token) {
69
- if (token[0] !== void 0) {
99
+ tokens.splice(1).forEach(function (token) {
100
+ if (token[0] !== undefined) {
70
101
  let key = token[0].toLowerCase();
71
102
  let value = parseFloat(token.substring(1));
72
103
  args[key] = value;
73
104
  }
74
- });
75
- if (cmd === "G0" || cmd === "G1") {
105
+ }); //Process commands
106
+ //G0/G1 Linear Movement
107
+
108
+ if (cmd === 'G0' || cmd === 'G1') {
76
109
  let line = {
77
- x: args.x !== void 0 ? absolute(state.x, args.x) : state.x,
78
- y: args.y !== void 0 ? absolute(state.y, args.y) : state.y,
79
- z: args.z !== void 0 ? absolute(state.z, args.z) : state.z,
80
- e: args.e !== void 0 ? absolute(state.e, args.e) : state.e,
81
- f: args.f !== void 0 ? absolute(state.f, args.f) : state.f
82
- };
110
+ x: args.x !== undefined ? absolute(state.x, args.x) : state.x,
111
+ y: args.y !== undefined ? absolute(state.y, args.y) : state.y,
112
+ z: args.z !== undefined ? absolute(state.z, args.z) : state.z,
113
+ e: args.e !== undefined ? absolute(state.e, args.e) : state.e,
114
+ f: args.f !== undefined ? absolute(state.f, args.f) : state.f
115
+ }; //Layer change detection is or made by watching Z, it's made by watching when we extrude at a new Z position
116
+
83
117
  if (delta(state.e, line.e) > 0) {
84
118
  line.extruding = delta(state.e, line.e) > 0;
85
- if (currentLayer == void 0 || line.z != currentLayer.z) {
119
+
120
+ if (currentLayer == undefined || line.z != currentLayer.z) {
86
121
  newLayer(line);
87
122
  }
88
123
  }
124
+
89
125
  addSegment(state, line);
90
126
  state = line;
91
- } else if (cmd === "G2" || cmd === "G3") {
92
- } else if (cmd === "G90") {
127
+ } else if (cmd === 'G2' || cmd === 'G3') ; else if (cmd === 'G90') {
128
+ //G90: Set to Absolute Positioning
93
129
  state.relative = false;
94
- } else if (cmd === "G91") {
130
+ } else if (cmd === 'G91') {
131
+ //G91: Set to state.relative Positioning
95
132
  state.relative = true;
96
- } else if (cmd === "G92") {
133
+ } else if (cmd === 'G92') {
134
+ //G92: Set Position
97
135
  let line = state;
98
- line.x = args.x !== void 0 ? args.x : line.x;
99
- line.y = args.y !== void 0 ? args.y : line.y;
100
- line.z = args.z !== void 0 ? args.z : line.z;
101
- line.e = args.e !== void 0 ? args.e : line.e;
136
+ line.x = args.x !== undefined ? args.x : line.x;
137
+ line.y = args.y !== undefined ? args.y : line.y;
138
+ line.z = args.z !== undefined ? args.z : line.z;
139
+ line.e = args.e !== undefined ? args.e : line.e;
102
140
  state = line;
103
- } else {
104
- }
141
+ } else ;
105
142
  }
143
+
106
144
  function addObject(vertex, extruding, i) {
107
- let geometry = new THREE.BufferGeometry();
108
- geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertex, 3));
109
- let segments = new THREE.LineSegments(geometry, extruding ? extrudingMaterial : pathMaterial);
110
- segments.name = "layer" + i;
145
+ let geometry = new BufferGeometry();
146
+ geometry.setAttribute('position', new Float32BufferAttribute(vertex, 3));
147
+ let segments = new LineSegments(geometry, extruding ? extrudingMaterial : pathMaterial);
148
+ segments.name = 'layer' + i;
111
149
  object.add(segments);
112
150
  }
113
- const object = new THREE.Group();
114
- object.name = "gcode";
151
+
152
+ const object = new Group();
153
+ object.name = 'gcode';
154
+
115
155
  if (this.splitLayer) {
116
156
  for (let i = 0; i < layers.length; i++) {
117
157
  let layer = layers[i];
@@ -119,23 +159,31 @@ class GCodeLoader extends THREE.Loader {
119
159
  addObject(layer.pathVertex, false, i);
120
160
  }
121
161
  } else {
122
- const vertex = [], pathVertex = [];
162
+ const vertex = [],
163
+ pathVertex = [];
164
+
123
165
  for (let i = 0; i < layers.length; i++) {
124
166
  let layer = layers[i];
125
167
  let layerVertex = layer.vertex;
126
168
  let layerPathVertex = layer.pathVertex;
169
+
127
170
  for (let j = 0; j < layerVertex.length; j++) {
128
171
  vertex.push(layerVertex[j]);
129
172
  }
173
+
130
174
  for (let j = 0; j < layerPathVertex.length; j++) {
131
175
  pathVertex.push(layerPathVertex[j]);
132
176
  }
133
177
  }
178
+
134
179
  addObject(vertex, true, layers.length);
135
180
  addObject(pathVertex, false, layers.length);
136
181
  }
137
- object.quaternion.setFromEuler(new THREE.Euler(-Math.PI / 2, 0, 0));
182
+
183
+ object.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
138
184
  return object;
139
185
  }
186
+
140
187
  }
141
- exports.GCodeLoader = GCodeLoader;
188
+
189
+ export { GCodeLoader };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.Loader{constructor(e){super(e),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(e){return new i(e)})),this.register((function(e){return new p(e)})),this.register((function(e){return new d(e)})),this.register((function(e){return new a(e)})),this.register((function(e){return new l(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new u(e)})),this.register((function(e){return new h(e)})),this.register((function(e){return new r(e)})),this.register((function(e){return new m(e)}))}load(t,s,n,r){const o=this;let i;i=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:e.LoaderUtils.extractUrlBase(t),this.manager.itemStart(t);const a=function(e){r?r(e):console.error(e),o.manager.itemError(t),o.manager.itemEnd(t)},l=new e.FileLoader(this.manager);l.setPath(this.path),l.setResponseType("arraybuffer"),l.setRequestHeader(this.requestHeader),l.setWithCredentials(this.withCredentials),l.load(t,(function(e){try{o.parse(e,i,(function(e){s(e),o.manager.itemEnd(t)}),a)}catch(e){a(e)}}),n,a)}setDRACOLoader(e){return this.dracoLoader=e,this}setDDSLoader(){throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".')}setKTX2Loader(e){return this.ktx2Loader=e,this}setMeshoptDecoder(e){return this.meshoptDecoder=e,this}register(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this}unregister(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this}parse(t,s,r,i){let a;const l={},c={};if("string"==typeof t)a=t;else{if(e.LoaderUtils.decodeText(new Uint8Array(t,0,4))===f){try{l[n.KHR_BINARY_GLTF]=new x(t)}catch(e){return void(i&&i(e))}a=l[n.KHR_BINARY_GLTF].content}else a=e.LoaderUtils.decodeText(new Uint8Array(t))}const u=JSON.parse(a);if(void 0===u.asset||u.asset.version[0]<2)return void(i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const h=new Y(u,{path:s||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});h.fileLoader.setRequestHeader(this.requestHeader);for(let e=0;e<this.pluginCallbacks.length;e++){const t=this.pluginCallbacks[e](h);c[t.name]=t,l[t.name]=!0}if(u.extensionsUsed)for(let e=0;e<u.extensionsUsed.length;++e){const t=u.extensionsUsed[e],s=u.extensionsRequired||[];switch(t){case n.KHR_MATERIALS_UNLIT:l[t]=new o;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:l[t]=new S;break;case n.KHR_DRACO_MESH_COMPRESSION:l[t]=new M(u,this.dracoLoader);break;case n.KHR_TEXTURE_TRANSFORM:l[t]=new R;break;case n.KHR_MESH_QUANTIZATION:l[t]=new _;break;default:s.indexOf(t)>=0&&void 0===c[t]&&console.warn('THREE.GLTFLoader: Unknown extension "'+t+'".')}}h.setExtensions(l),h.setPlugins(c),h.parse(r,i)}parseAsync(e,t){const s=this;return new Promise((function(n,r){s.parse(e,t,n,r)}))}}function s(){let e={};return{get:function(t){return e[t]},add:function(t,s){e[t]=s},remove:function(t){delete e[t]},removeAll:function(){e={}}}}const n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression"};class r{constructor(e){this.parser=e,this.name=n.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const e=this.parser,t=this.parser.json.nodes||[];for(let s=0,n=t.length;s<n;s++){const n=t[s];n.extensions&&n.extensions[this.name]&&void 0!==n.extensions[this.name].light&&e._addNodeRef(this.cache,n.extensions[this.name].light)}}_loadLight(t){const s=this.parser,n="light:"+t;let r=s.cache.get(n);if(r)return r;const o=s.json,i=((o.extensions&&o.extensions[this.name]||{}).lights||[])[t];let a;const l=new e.Color(16777215);void 0!==i.color&&l.fromArray(i.color);const c=void 0!==i.range?i.range:0;switch(i.type){case"directional":a=new e.DirectionalLight(l),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new e.PointLight(l),a.distance=c;break;case"spot":a=new e.SpotLight(l),a.distance=c,i.spot=i.spot||{},i.spot.innerConeAngle=void 0!==i.spot.innerConeAngle?i.spot.innerConeAngle:0,i.spot.outerConeAngle=void 0!==i.spot.outerConeAngle?i.spot.outerConeAngle:Math.PI/4,a.angle=i.spot.outerConeAngle,a.penumbra=1-i.spot.innerConeAngle/i.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+i.type)}return a.position.set(0,0,0),a.decay=2,void 0!==i.intensity&&(a.intensity=i.intensity),a.name=s.createUniqueName(i.name||"light_"+t),r=Promise.resolve(a),s.cache.add(n,r),r}createNodeAttachment(e){const t=this,s=this.parser,n=s.json.nodes[e],r=(n.extensions&&n.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(e){return s._getNodeRef(t.cache,r,e)}))}}class o{constructor(){this.name=n.KHR_MATERIALS_UNLIT}getMaterialType(){return e.MeshBasicMaterial}extendParams(t,s,n){const r=[];t.color=new e.Color(1,1,1),t.opacity=1;const o=s.pbrMetallicRoughness;if(o){if(Array.isArray(o.baseColorFactor)){const e=o.baseColorFactor;t.color.fromArray(e),t.opacity=e[3]}void 0!==o.baseColorTexture&&r.push(n.assignTexture(t,"map",o.baseColorTexture))}return Promise.all(r)}}class i{constructor(e){this.parser=e,this.name=n.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const s=this.parser.json.materials[t];return s.extensions&&s.extensions[this.name]?e.MeshPhysicalMaterial:null}extendMaterialParams(t,s){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const o=[],i=r.extensions[this.name];if(void 0!==i.clearcoatFactor&&(s.clearcoat=i.clearcoatFactor),void 0!==i.clearcoatTexture&&o.push(n.assignTexture(s,"clearcoatMap",i.clearcoatTexture)),void 0!==i.clearcoatRoughnessFactor&&(s.clearcoatRoughness=i.clearcoatRoughnessFactor),void 0!==i.clearcoatRoughnessTexture&&o.push(n.assignTexture(s,"clearcoatRoughnessMap",i.clearcoatRoughnessTexture)),void 0!==i.clearcoatNormalTexture&&(o.push(n.assignTexture(s,"clearcoatNormalMap",i.clearcoatNormalTexture)),void 0!==i.clearcoatNormalTexture.scale)){const t=i.clearcoatNormalTexture.scale;s.clearcoatNormalScale=new e.Vector2(t,t)}return Promise.all(o)}}class a{constructor(e){this.parser=e,this.name=n.KHR_MATERIALS_SHEEN}getMaterialType(t){const s=this.parser.json.materials[t];return s.extensions&&s.extensions[this.name]?e.MeshPhysicalMaterial:null}extendMaterialParams(t,s){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const o=[];s.sheenColor=new e.Color(0,0,0),s.sheenRoughness=0,s.sheen=1;const i=r.extensions[this.name];return void 0!==i.sheenColorFactor&&s.sheenColor.fromArray(i.sheenColorFactor),void 0!==i.sheenRoughnessFactor&&(s.sheenRoughness=i.sheenRoughnessFactor),void 0!==i.sheenColorTexture&&o.push(n.assignTexture(s,"sheenColorMap",i.sheenColorTexture)),void 0!==i.sheenRoughnessTexture&&o.push(n.assignTexture(s,"sheenRoughnessMap",i.sheenRoughnessTexture)),Promise.all(o)}}class l{constructor(e){this.parser=e,this.name=n.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const s=this.parser.json.materials[t];return s.extensions&&s.extensions[this.name]?e.MeshPhysicalMaterial:null}extendMaterialParams(e,t){const s=this.parser,n=s.json.materials[e];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const r=[],o=n.extensions[this.name];return void 0!==o.transmissionFactor&&(t.transmission=o.transmissionFactor),void 0!==o.transmissionTexture&&r.push(s.assignTexture(t,"transmissionMap",o.transmissionTexture)),Promise.all(r)}}class c{constructor(e){this.parser=e,this.name=n.KHR_MATERIALS_VOLUME}getMaterialType(t){const s=this.parser.json.materials[t];return s.extensions&&s.extensions[this.name]?e.MeshPhysicalMaterial:null}extendMaterialParams(t,s){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const o=[],i=r.extensions[this.name];s.thickness=void 0!==i.thicknessFactor?i.thicknessFactor:0,void 0!==i.thicknessTexture&&o.push(n.assignTexture(s,"thicknessMap",i.thicknessTexture)),s.attenuationDistance=i.attenuationDistance||0;const a=i.attenuationColor||[1,1,1];return s.attenuationColor=new e.Color(a[0],a[1],a[2]),Promise.all(o)}}class u{constructor(e){this.parser=e,this.name=n.KHR_MATERIALS_IOR}getMaterialType(t){const s=this.parser.json.materials[t];return s.extensions&&s.extensions[this.name]?e.MeshPhysicalMaterial:null}extendMaterialParams(e,t){const s=this.parser.json.materials[e];if(!s.extensions||!s.extensions[this.name])return Promise.resolve();const n=s.extensions[this.name];return t.ior=void 0!==n.ior?n.ior:1.5,Promise.resolve()}}class h{constructor(e){this.parser=e,this.name=n.KHR_MATERIALS_SPECULAR}getMaterialType(t){const s=this.parser.json.materials[t];return s.extensions&&s.extensions[this.name]?e.MeshPhysicalMaterial:null}extendMaterialParams(t,s){const n=this.parser,r=n.json.materials[t];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();const o=[],i=r.extensions[this.name];s.specularIntensity=void 0!==i.specularFactor?i.specularFactor:1,void 0!==i.specularTexture&&o.push(n.assignTexture(s,"specularIntensityMap",i.specularTexture));const a=i.specularColorFactor||[1,1,1];return s.specularColor=new e.Color(a[0],a[1],a[2]),void 0!==i.specularColorTexture&&o.push(n.assignTexture(s,"specularColorMap",i.specularColorTexture).then((function(t){t.encoding=e.sRGBEncoding}))),Promise.all(o)}}class p{constructor(e){this.parser=e,this.name=n.KHR_TEXTURE_BASISU}loadTexture(e){const t=this.parser,s=t.json,n=s.textures[e];if(!n.extensions||!n.extensions[this.name])return null;const r=n.extensions[this.name],o=s.images[r.source],i=t.options.ktx2Loader;if(!i){if(s.extensionsRequired&&s.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,o,i)}}class d{constructor(e){this.parser=e,this.name=n.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(e){const t=this.name,s=this.parser,n=s.json,r=n.textures[e];if(!r.extensions||!r.extensions[t])return null;const o=r.extensions[t],i=n.images[o.source];let a=s.textureLoader;if(i.uri){const e=s.options.manager.getHandler(i.uri);null!==e&&(a=e)}return this.detectSupport().then((function(r){if(r)return s.loadTextureImage(e,i,a);if(n.extensionsRequired&&n.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return s.loadTexture(e)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(e){const t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported}}class m{constructor(e){this.name=n.EXT_MESHOPT_COMPRESSION,this.parser=e}loadBufferView(e){const t=this.parser.json,s=t.bufferViews[e];if(s.extensions&&s.extensions[this.name]){const e=s.extensions[this.name],n=this.parser.getDependency("buffer",e.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([n,r.ready]).then((function(t){const s=e.byteOffset||0,n=e.byteLength||0,o=e.count,i=e.byteStride,a=new ArrayBuffer(o*i),l=new Uint8Array(t[0],s,n);return r.decodeGltfBuffer(new Uint8Array(a),o,i,l,e.mode,e.filter),a}))}return null}}const f="glTF",g=1313821514,T=5130562;class x{constructor(t){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;const s=new DataView(t,0,12);if(this.header={magic:e.LoaderUtils.decodeText(new Uint8Array(t.slice(0,4))),version:s.getUint32(4,!0),length:s.getUint32(8,!0)},this.header.magic!==f)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const r=this.header.length-12,o=new DataView(t,12);let i=0;for(;i<r;){const s=o.getUint32(i,!0);i+=4;const n=o.getUint32(i,!0);if(i+=4,n===g){const n=new Uint8Array(t,12+i,s);this.content=e.LoaderUtils.decodeText(n)}else if(n===T){const e=12+i;this.body=t.slice(e,e+s)}i+=s}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class M{constructor(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}decodePrimitive(e,t){const s=this.json,n=this.dracoLoader,r=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,i={},a={},l={};for(const e in o){const t=k[e]||e.toLowerCase();i[t]=o[e]}for(const t in e.attributes){const n=k[t]||t.toLowerCase();if(void 0!==o[t]){const r=s.accessors[e.attributes[t]],o=N[r.componentType];l[n]=o,a[n]=!0===r.normalized}}return t.getDependency("bufferView",r).then((function(e){return new Promise((function(t){n.decodeDracoFile(e,(function(e){for(const t in e.attributes){const s=e.attributes[t],n=a[t];void 0!==n&&(s.normalized=n)}t(e)}),i,l)}))}))}}class R{constructor(){this.name=n.KHR_TEXTURE_TRANSFORM}extendTexture(e,t){return void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),void 0===t.offset&&void 0===t.rotation&&void 0===t.scale||(e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),e.needsUpdate=!0),e}}class v extends e.MeshStandardMaterial{constructor(t){super(),this.isGLTFSpecularGlossinessMaterial=!0;const s=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),r=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),o=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),i=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.roughness += geometryRoughness;","material.roughness = min( material.roughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),a={specular:{value:(new e.Color).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=a,this.onBeforeCompile=function(e){for(const t in a)e.uniforms[t]=a[t];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",s).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",r).replace("#include <metalnessmap_fragment>",o).replace("#include <lights_physical_fragment>",i)},Object.defineProperties(this,{specular:{get:function(){return a.specular.value},set:function(e){a.specular.value=e}},specularMap:{get:function(){return a.specularMap.value},set:function(e){a.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return a.glossiness.value},set:function(e){a.glossiness.value=e}},glossinessMap:{get:function(){return a.glossinessMap.value},set:function(e){a.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(t)}copy(e){return super.copy(e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this}}class S{constructor(){this.name=n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,this.specularGlossinessParams=["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"]}getMaterialType(){return v}extendParams(t,s,n){const r=s.extensions[this.name];t.color=new e.Color(1,1,1),t.opacity=1;const o=[];if(Array.isArray(r.diffuseFactor)){const e=r.diffuseFactor;t.color.fromArray(e),t.opacity=e[3]}if(void 0!==r.diffuseTexture&&o.push(n.assignTexture(t,"map",r.diffuseTexture)),t.emissive=new e.Color(0,0,0),t.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,t.specular=new e.Color(1,1,1),Array.isArray(r.specularFactor)&&t.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){const e=r.specularGlossinessTexture;o.push(n.assignTexture(t,"glossinessMap",e)),o.push(n.assignTexture(t,"specularMap",e))}return Promise.all(o)}createMaterial(t){const s=new v(t);return s.fog=!0,s.color=t.color,s.map=void 0===t.map?null:t.map,s.lightMap=null,s.lightMapIntensity=1,s.aoMap=void 0===t.aoMap?null:t.aoMap,s.aoMapIntensity=1,s.emissive=t.emissive,s.emissiveIntensity=1,s.emissiveMap=void 0===t.emissiveMap?null:t.emissiveMap,s.bumpMap=void 0===t.bumpMap?null:t.bumpMap,s.bumpScale=1,s.normalMap=void 0===t.normalMap?null:t.normalMap,s.normalMapType=e.TangentSpaceNormalMap,t.normalScale&&(s.normalScale=t.normalScale),s.displacementMap=null,s.displacementScale=1,s.displacementBias=0,s.specularMap=void 0===t.specularMap?null:t.specularMap,s.specular=t.specular,s.glossinessMap=void 0===t.glossinessMap?null:t.glossinessMap,s.glossiness=t.glossiness,s.alphaMap=null,s.envMap=void 0===t.envMap?null:t.envMap,s.envMapIntensity=1,s.refractionRatio=.98,s}}class _{constructor(){this.name=n.KHR_MESH_QUANTIZATION}}class y extends e.Interpolant{constructor(e,t,s,n){super(e,t,s,n)}copySampleValue_(e){const t=this.resultBuffer,s=this.sampleValues,n=this.valueSize,r=e*n*3+n;for(let e=0;e!==n;e++)t[e]=s[r+e];return t}}y.prototype.beforeStart_=y.prototype.copySampleValue_,y.prototype.afterEnd_=y.prototype.copySampleValue_,y.prototype.interpolate_=function(e,t,s,n){const r=this.resultBuffer,o=this.sampleValues,i=this.valueSize,a=2*i,l=3*i,c=n-t,u=(s-t)/c,h=u*u,p=h*u,d=e*l,m=d-l,f=-2*p+3*h,g=p-h,T=1-f,x=g-h+u;for(let e=0;e!==i;e++){const t=o[m+e+i],s=o[m+e+a]*c,n=o[d+e+i],l=o[d+e]*c;r[e]=T*t+x*s+f*n+g*l}return r};const A=new e.Quaternion;class E extends y{interpolate_(e,t,s,n){const r=super.interpolate_(e,t,s,n);return A.fromArray(r).normalize().toArray(r),r}}const L=0,w=1,b=2,P=3,I=4,C=5,O=6,N={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},F={9728:e.NearestFilter,9729:e.LinearFilter,9984:e.NearestMipmapNearestFilter,9985:e.LinearMipmapNearestFilter,9986:e.NearestMipmapLinearFilter,9987:e.LinearMipmapLinearFilter},H={33071:e.ClampToEdgeWrapping,33648:e.MirroredRepeatWrapping,10497:e.RepeatWrapping},U={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},k={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},D={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},G={CUBICSPLINE:void 0,LINEAR:e.InterpolateLinear,STEP:e.InterpolateDiscrete},B="OPAQUE",K="MASK",j="BLEND";function V(e,t,s){for(const n in s.extensions)void 0===e[n]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[n]=s.extensions[n])}function X(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function q(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(let s=0,n=t.weights.length;s<n;s++)e.morphTargetInfluences[s]=t.weights[s];if(t.extras&&Array.isArray(t.extras.targetNames)){const s=t.extras.targetNames;if(e.morphTargetInfluences.length===s.length){e.morphTargetDictionary={};for(let t=0,n=s.length;t<n;t++)e.morphTargetDictionary[s[t]]=t}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function z(e){const t=e.extensions&&e.extensions[n.KHR_DRACO_MESH_COMPRESSION];let s;return s=t?"draco:"+t.bufferView+":"+t.indices+":"+W(t.attributes):e.indices+":"+W(e.attributes)+":"+e.mode,s}function W(e){let t="";const s=Object.keys(e).sort();for(let n=0,r=s.length;n<r;n++)t+=s[n]+":"+e[s[n]]+";";return t}function Q(e){switch(e){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}class Y{constructor(t={},n={}){this.json=t,this.extensions={},this.plugins={},this.options=n,this.cache=new s,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.textureCache={},this.nodeNamesUsed={},"undefined"!=typeof createImageBitmap&&!1===/Firefox|^((?!chrome|android).)*safari/i.test(navigator.userAgent)?this.textureLoader=new e.ImageBitmapLoader(this.options.manager):this.textureLoader=new e.TextureLoader(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new e.FileLoader(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(e){this.extensions=e}setPlugins(e){this.plugins=e}parse(e,t){const s=this,n=this.json,r=this.extensions;this.cache.removeAll(),this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all(this._invokeAll((function(e){return e.beforeRoot&&e.beforeRoot()}))).then((function(){return Promise.all([s.getDependencies("scene"),s.getDependencies("animation"),s.getDependencies("camera")])})).then((function(t){const o={scene:t[0][n.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:n.asset,parser:s,userData:{}};V(r,o,n),X(o,n),Promise.all(s._invokeAll((function(e){return e.afterRoot&&e.afterRoot(o)}))).then((function(){e(o)}))})).catch(t)}_markDefs(){const e=this.json.nodes||[],t=this.json.skins||[],s=this.json.meshes||[];for(let s=0,n=t.length;s<n;s++){const n=t[s].joints;for(let t=0,s=n.length;t<s;t++)e[n[t]].isBone=!0}for(let t=0,n=e.length;t<n;t++){const n=e[t];void 0!==n.mesh&&(this._addNodeRef(this.meshCache,n.mesh),void 0!==n.skin&&(s[n.mesh].isSkinnedMesh=!0)),void 0!==n.camera&&this._addNodeRef(this.cameraCache,n.camera)}}_addNodeRef(e,t){void 0!==t&&(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)}_getNodeRef(e,t,s){if(e.refs[t]<=1)return s;const n=s.clone(),r=(e,t)=>{const s=this.associations.get(e);null!=s&&this.associations.set(t,s);for(const[s,n]of e.children.entries())r(n,t.children[s])};return r(s,n),n.name+="_instance_"+e.uses[t]++,n}_invokeOne(e){const t=Object.values(this.plugins);t.push(this);for(let s=0;s<t.length;s++){const n=e(t[s]);if(n)return n}return null}_invokeAll(e){const t=Object.values(this.plugins);t.unshift(this);const s=[];for(let n=0;n<t.length;n++){const r=e(t[n]);r&&s.push(r)}return s}getDependency(e,t){const s=e+":"+t;let n=this.cache.get(s);if(!n){switch(e){case"scene":n=this.loadScene(t);break;case"node":n=this.loadNode(t);break;case"mesh":n=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":n=this.loadAccessor(t);break;case"bufferView":n=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":n=this.loadBuffer(t);break;case"material":n=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":n=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":n=this.loadSkin(t);break;case"animation":n=this.loadAnimation(t);break;case"camera":n=this.loadCamera(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(s,n)}return n}getDependencies(e){let t=this.cache.get(e);if(!t){const s=this,n=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(n.map((function(t,n){return s.getDependency(e,n)}))),this.cache.add(e,t)}return t}loadBuffer(t){const s=this.json.buffers[t],r=this.fileLoader;if(s.type&&"arraybuffer"!==s.type)throw new Error("THREE.GLTFLoader: "+s.type+" buffer type is not supported.");if(void 0===s.uri&&0===t)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);const o=this.options;return new Promise((function(t,n){r.load(e.LoaderUtils.resolveURL(s.uri,o.path),t,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+s.uri+'".'))}))}))}loadBufferView(e){const t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){const s=t.byteLength||0,n=t.byteOffset||0;return e.slice(n,n+s)}))}loadAccessor(t){const s=this,n=this.json,r=this.json.accessors[t];if(void 0===r.bufferView&&void 0===r.sparse)return Promise.resolve(null);const o=[];return void 0!==r.bufferView?o.push(this.getDependency("bufferView",r.bufferView)):o.push(null),void 0!==r.sparse&&(o.push(this.getDependency("bufferView",r.sparse.indices.bufferView)),o.push(this.getDependency("bufferView",r.sparse.values.bufferView))),Promise.all(o).then((function(t){const o=t[0],i=U[r.type],a=N[r.componentType],l=a.BYTES_PER_ELEMENT,c=l*i,u=r.byteOffset||0,h=void 0!==r.bufferView?n.bufferViews[r.bufferView].byteStride:void 0,p=!0===r.normalized;let d,m;if(h&&h!==c){const t=Math.floor(u/h),n="InterleavedBuffer:"+r.bufferView+":"+r.componentType+":"+t+":"+r.count;let c=s.cache.get(n);c||(d=new a(o,t*h,r.count*h/l),c=new e.InterleavedBuffer(d,h/l),s.cache.add(n,c)),m=new e.InterleavedBufferAttribute(c,i,u%h/l,p)}else d=null===o?new a(r.count*i):new a(o,u,r.count*i),m=new e.BufferAttribute(d,i,p);if(void 0!==r.sparse){const s=U.SCALAR,n=N[r.sparse.indices.componentType],l=r.sparse.indices.byteOffset||0,c=r.sparse.values.byteOffset||0,u=new n(t[1],l,r.sparse.count*s),h=new a(t[2],c,r.sparse.count*i);null!==o&&(m=new e.BufferAttribute(m.array.slice(),m.itemSize,m.normalized));for(let e=0,t=u.length;e<t;e++){const t=u[e];if(m.setX(t,h[e*i]),i>=2&&m.setY(t,h[e*i+1]),i>=3&&m.setZ(t,h[e*i+2]),i>=4&&m.setW(t,h[e*i+3]),i>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return m}))}loadTexture(e){const t=this.json,s=this.options,n=t.textures[e],r=t.images[n.source];let o=this.textureLoader;if(r.uri){const e=s.manager.getHandler(r.uri);null!==e&&(o=e)}return this.loadTextureImage(e,r,o)}loadTextureImage(t,s,n){const r=this,o=this.json,i=this.options,a=o.textures[t],l=(s.uri||s.bufferView)+":"+a.sampler;if(this.textureCache[l])return this.textureCache[l];const c=self.URL||self.webkitURL;let u=s.uri||"",h=!1;if(void 0!==s.bufferView)u=r.getDependency("bufferView",s.bufferView).then((function(e){h=!0;const t=new Blob([e],{type:s.mimeType});return u=c.createObjectURL(t),u}));else if(void 0===s.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const p=Promise.resolve(u).then((function(t){return new Promise((function(s,r){let o=s;!0===n.isImageBitmapLoader&&(o=function(t){const n=new e.Texture(t);n.needsUpdate=!0,s(n)}),n.load(e.LoaderUtils.resolveURL(t,i.path),o,void 0,r)}))})).then((function(s){!0===h&&c.revokeObjectURL(u),s.flipY=!1,a.name&&(s.name=a.name);const n=(o.samplers||{})[a.sampler]||{};return s.magFilter=F[n.magFilter]||e.LinearFilter,s.minFilter=F[n.minFilter]||e.LinearMipmapLinearFilter,s.wrapS=H[n.wrapS]||e.RepeatWrapping,s.wrapT=H[n.wrapT]||e.RepeatWrapping,r.associations.set(s,{textures:t}),s})).catch((function(){return console.error("THREE.GLTFLoader: Couldn't load texture",u),null}));return this.textureCache[l]=p,p}assignTexture(e,t,s){const r=this;return this.getDependency("texture",s.index).then((function(o){if(void 0===s.texCoord||0==s.texCoord||"aoMap"===t&&1==s.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+s.texCoord+" for texture "+t+" not yet supported."),r.extensions[n.KHR_TEXTURE_TRANSFORM]){const e=void 0!==s.extensions?s.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(e){const t=r.associations.get(o);o=r.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(o,e),r.associations.set(o,t)}}return e[t]=o,o}))}assignFinalMaterial(t){const s=t.geometry;let n=t.material;const r=void 0===s.attributes.tangent,o=void 0!==s.attributes.color,i=void 0===s.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let s=this.cache.get(t);s||(s=new e.PointsMaterial,e.Material.prototype.copy.call(s,n),s.color.copy(n.color),s.map=n.map,s.sizeAttenuation=!1,this.cache.add(t,s)),n=s}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let s=this.cache.get(t);s||(s=new e.LineBasicMaterial,e.Material.prototype.copy.call(s,n),s.color.copy(n.color),this.cache.add(t,s)),n=s}if(r||o||i){let e="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(e+="specular-glossiness:"),r&&(e+="derivative-tangents:"),o&&(e+="vertex-colors:"),i&&(e+="flat-shading:");let t=this.cache.get(e);t||(t=n.clone(),o&&(t.vertexColors=!0),i&&(t.flatShading=!0),r&&(t.normalScale&&(t.normalScale.y*=-1),t.clearcoatNormalScale&&(t.clearcoatNormalScale.y*=-1)),this.cache.add(e,t),this.associations.set(t,this.associations.get(n))),n=t}n.aoMap&&void 0===s.attributes.uv2&&void 0!==s.attributes.uv&&s.setAttribute("uv2",s.attributes.uv),t.material=n}getMaterialType(){return e.MeshStandardMaterial}loadMaterial(t){const s=this,r=this.json,o=this.extensions,i=r.materials[t];let a;const l={},c=i.extensions||{},u=[];if(c[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){const e=o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];a=e.getMaterialType(),u.push(e.extendParams(l,i,s))}else if(c[n.KHR_MATERIALS_UNLIT]){const e=o[n.KHR_MATERIALS_UNLIT];a=e.getMaterialType(),u.push(e.extendParams(l,i,s))}else{const n=i.pbrMetallicRoughness||{};if(l.color=new e.Color(1,1,1),l.opacity=1,Array.isArray(n.baseColorFactor)){const e=n.baseColorFactor;l.color.fromArray(e),l.opacity=e[3]}void 0!==n.baseColorTexture&&u.push(s.assignTexture(l,"map",n.baseColorTexture)),l.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,l.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(u.push(s.assignTexture(l,"metalnessMap",n.metallicRoughnessTexture)),u.push(s.assignTexture(l,"roughnessMap",n.metallicRoughnessTexture))),a=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),u.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,l)}))))}!0===i.doubleSided&&(l.side=e.DoubleSide);const h=i.alphaMode||B;if(h===j?(l.transparent=!0,l.depthWrite=!1):(l.transparent=!1,h===K&&(l.alphaTest=void 0!==i.alphaCutoff?i.alphaCutoff:.5)),void 0!==i.normalTexture&&a!==e.MeshBasicMaterial&&(u.push(s.assignTexture(l,"normalMap",i.normalTexture)),l.normalScale=new e.Vector2(1,1),void 0!==i.normalTexture.scale)){const e=i.normalTexture.scale;l.normalScale.set(e,e)}return void 0!==i.occlusionTexture&&a!==e.MeshBasicMaterial&&(u.push(s.assignTexture(l,"aoMap",i.occlusionTexture)),void 0!==i.occlusionTexture.strength&&(l.aoMapIntensity=i.occlusionTexture.strength)),void 0!==i.emissiveFactor&&a!==e.MeshBasicMaterial&&(l.emissive=(new e.Color).fromArray(i.emissiveFactor)),void 0!==i.emissiveTexture&&a!==e.MeshBasicMaterial&&u.push(s.assignTexture(l,"emissiveMap",i.emissiveTexture)),Promise.all(u).then((function(){let r;return r=a===v?o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(l):new a(l),i.name&&(r.name=i.name),r.map&&(r.map.encoding=e.sRGBEncoding),r.emissiveMap&&(r.emissiveMap.encoding=e.sRGBEncoding),X(r,i),s.associations.set(r,{materials:t}),i.extensions&&V(o,r,i),r}))}createUniqueName(t){const s=e.PropertyBinding.sanitizeNodeName(t||"");let n=s;for(let e=1;this.nodeNamesUsed[n];++e)n=s+"_"+e;return this.nodeNamesUsed[n]=!0,n}loadGeometries(t){const s=this,r=this.extensions,o=this.primitiveCache;function i(e){return r[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,s).then((function(t){return Z(t,e,s)}))}const a=[];for(let r=0,l=t.length;r<l;r++){const l=t[r],c=z(l),u=o[c];if(u)a.push(u.promise);else{let t;t=l.extensions&&l.extensions[n.KHR_DRACO_MESH_COMPRESSION]?i(l):Z(new e.BufferGeometry,l,s),o[c]={primitive:l,promise:t},a.push(t)}}return Promise.all(a)}loadMesh(t){const s=this,n=this.json,r=this.extensions,o=n.meshes[t],i=o.primitives,a=[];for(let t=0,s=i.length;t<s;t++){const s=void 0===i[t].material?(void 0===(l=this.cache).DefaultMaterial&&(l.DefaultMaterial=new e.MeshStandardMaterial({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:e.FrontSide})),l.DefaultMaterial):this.getDependency("material",i[t].material);a.push(s)}var l;return a.push(s.loadGeometries(i)),Promise.all(a).then((function(n){const a=n.slice(0,n.length-1),l=n[n.length-1],c=[];for(let n=0,u=l.length;n<u;n++){const u=l[n],h=i[n];let p;const d=a[n];if(h.mode===I||h.mode===C||h.mode===O||void 0===h.mode)p=!0===o.isSkinnedMesh?new e.SkinnedMesh(u,d):new e.Mesh(u,d),!0!==p.isSkinnedMesh||p.geometry.attributes.skinWeight.normalized||p.normalizeSkinWeights(),h.mode===C?p.geometry=$(p.geometry,e.TriangleStripDrawMode):h.mode===O&&(p.geometry=$(p.geometry,e.TriangleFanDrawMode));else if(h.mode===w)p=new e.LineSegments(u,d);else if(h.mode===P)p=new e.Line(u,d);else if(h.mode===b)p=new e.LineLoop(u,d);else{if(h.mode!==L)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+h.mode);p=new e.Points(u,d)}Object.keys(p.geometry.morphAttributes).length>0&&q(p,o),p.name=s.createUniqueName(o.name||"mesh_"+t),X(p,o),h.extensions&&V(r,p,h),s.assignFinalMaterial(p),c.push(p)}for(let e=0,n=c.length;e<n;e++)s.associations.set(c[e],{meshes:t,primitives:e});if(1===c.length)return c[0];const u=new e.Group;s.associations.set(u,{meshes:t});for(let e=0,t=c.length;e<t;e++)u.add(c[e]);return u}))}loadCamera(t){let s;const n=this.json.cameras[t],r=n[n.type];if(r)return"perspective"===n.type?s=new e.PerspectiveCamera(e.MathUtils.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(s=new e.OrthographicCamera(-r.xmag,r.xmag,r.ymag,-r.ymag,r.znear,r.zfar)),n.name&&(s.name=this.createUniqueName(n.name)),X(s,n),Promise.resolve(s);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(e){const t=this.json.skins[e],s={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(s):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return s.inverseBindMatrices=e,s}))}loadAnimation(t){const s=this.json.animations[t],n=[],r=[],o=[],i=[],a=[];for(let e=0,t=s.channels.length;e<t;e++){const t=s.channels[e],l=s.samplers[t.sampler],c=t.target,u=void 0!==c.node?c.node:c.id,h=void 0!==s.parameters?s.parameters[l.input]:l.input,p=void 0!==s.parameters?s.parameters[l.output]:l.output;n.push(this.getDependency("node",u)),r.push(this.getDependency("accessor",h)),o.push(this.getDependency("accessor",p)),i.push(l),a.push(c)}return Promise.all([Promise.all(n),Promise.all(r),Promise.all(o),Promise.all(i),Promise.all(a)]).then((function(n){const r=n[0],o=n[1],i=n[2],a=n[3],l=n[4],c=[];for(let t=0,s=r.length;t<s;t++){const s=r[t],n=o[t],u=i[t],h=a[t],p=l[t];if(void 0===s)continue;let d;switch(s.updateMatrix(),s.matrixAutoUpdate=!0,D[p.path]){case D.weights:d=e.NumberKeyframeTrack;break;case D.rotation:d=e.QuaternionKeyframeTrack;break;case D.position:case D.scale:default:d=e.VectorKeyframeTrack}const m=s.name?s.name:s.uuid,f=void 0!==h.interpolation?G[h.interpolation]:e.InterpolateLinear,g=[];D[p.path]===D.weights?s.traverse((function(e){e.morphTargetInfluences&&g.push(e.name?e.name:e.uuid)})):g.push(m);let T=u.array;if(u.normalized){const e=Q(T.constructor),t=new Float32Array(T.length);for(let s=0,n=T.length;s<n;s++)t[s]=T[s]*e;T=t}for(let t=0,s=g.length;t<s;t++){const s=new d(g[t]+"."+D[p.path],n.array,T,f);"CUBICSPLINE"===h.interpolation&&(s.createInterpolant=function(t){return new(this instanceof e.QuaternionKeyframeTrack?E:y)(this.times,this.values,this.getValueSize()/3,t)},s.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),c.push(s)}}const u=s.name?s.name:"animation_"+t;return new e.AnimationClip(u,void 0,c)}))}createNodeMesh(e){const t=this.json,s=this,n=t.nodes[e];return void 0===n.mesh?null:s.getDependency("mesh",n.mesh).then((function(e){const t=s._getNodeRef(s.meshCache,n.mesh,e);return void 0!==n.weights&&t.traverse((function(e){if(e.isMesh)for(let t=0,s=n.weights.length;t<s;t++)e.morphTargetInfluences[t]=n.weights[t]})),t}))}loadNode(t){const s=this.json,n=this.extensions,r=this,o=s.nodes[t],i=o.name?r.createUniqueName(o.name):"";return function(){const e=[],s=r._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return s&&e.push(s),void 0!==o.camera&&e.push(r.getDependency("camera",o.camera).then((function(e){return r._getNodeRef(r.cameraCache,o.camera,e)}))),r._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){e.push(t)})),Promise.all(e)}().then((function(s){let a;if(a=!0===o.isBone?new e.Bone:s.length>1?new e.Group:1===s.length?s[0]:new e.Object3D,a!==s[0])for(let e=0,t=s.length;e<t;e++)a.add(s[e]);if(o.name&&(a.userData.name=o.name,a.name=i),X(a,o),o.extensions&&V(n,a,o),void 0!==o.matrix){const t=new e.Matrix4;t.fromArray(o.matrix),a.applyMatrix4(t)}else void 0!==o.translation&&a.position.fromArray(o.translation),void 0!==o.rotation&&a.quaternion.fromArray(o.rotation),void 0!==o.scale&&a.scale.fromArray(o.scale);return r.associations.has(a)||r.associations.set(a,{}),r.associations.get(a).nodes=t,a}))}loadScene(t){const s=this.json,n=this.extensions,r=this.json.scenes[t],o=this,i=new e.Group;r.name&&(i.name=o.createUniqueName(r.name)),X(i,r),r.extensions&&V(n,i,r);const a=r.nodes||[],l=[];for(let e=0,t=a.length;e<t;e++)l.push(J(a[e],i,s,o));return Promise.all(l).then((function(){return o.associations=(t=>{const s=new Map;for(const[t,n]of o.associations)(t instanceof e.Material||t instanceof e.Texture)&&s.set(t,n);return t.traverse((e=>{const t=o.associations.get(e);null!=t&&s.set(e,t)})),s})(i),i}))}}function J(t,s,n,r){const o=n.nodes[t];return r.getDependency("node",t).then((function(t){if(void 0===o.skin)return t;let s;return r.getDependency("skin",o.skin).then((function(e){s=e;const t=[];for(let e=0,n=s.joints.length;e<n;e++)t.push(r.getDependency("node",s.joints[e]));return Promise.all(t)})).then((function(n){return t.traverse((function(t){if(!t.isMesh)return;const r=[],o=[];for(let t=0,i=n.length;t<i;t++){const i=n[t];if(i){r.push(i);const n=new e.Matrix4;void 0!==s.inverseBindMatrices&&n.fromArray(s.inverseBindMatrices.array,16*t),o.push(n)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',s.joints[t])}t.bind(new e.Skeleton(r,o),t.matrixWorld)})),t}))})).then((function(e){s.add(e);const t=[];if(o.children){const s=o.children;for(let o=0,i=s.length;o<i;o++){const i=s[o];t.push(J(i,e,n,r))}}return Promise.all(t)}))}function Z(t,s,n){const r=s.attributes,o=[];function i(e,s){return n.getDependency("accessor",e).then((function(e){t.setAttribute(s,e)}))}for(const e in r){const s=k[e]||e.toLowerCase();s in t.attributes||o.push(i(r[e],s))}if(void 0!==s.indices&&!t.index){const e=n.getDependency("accessor",s.indices).then((function(e){t.setIndex(e)}));o.push(e)}return X(t,s),function(t,s,n){const r=s.attributes,o=new e.Box3;if(void 0===r.POSITION)return;{const t=n.json.accessors[r.POSITION],s=t.min,i=t.max;if(void 0===s||void 0===i)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(o.set(new e.Vector3(s[0],s[1],s[2]),new e.Vector3(i[0],i[1],i[2])),t.normalized){const e=Q(N[t.componentType]);o.min.multiplyScalar(e),o.max.multiplyScalar(e)}}const i=s.targets;if(void 0!==i){const t=new e.Vector3,s=new e.Vector3;for(let e=0,r=i.length;e<r;e++){const r=i[e];if(void 0!==r.POSITION){const e=n.json.accessors[r.POSITION],o=e.min,i=e.max;if(void 0!==o&&void 0!==i){if(s.setX(Math.max(Math.abs(o[0]),Math.abs(i[0]))),s.setY(Math.max(Math.abs(o[1]),Math.abs(i[1]))),s.setZ(Math.max(Math.abs(o[2]),Math.abs(i[2]))),e.normalized){const t=Q(N[e.componentType]);s.multiplyScalar(t)}t.max(s)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}o.expandByVector(t)}t.boundingBox=o;const a=new e.Sphere;o.getCenter(a.center),a.radius=o.min.distanceTo(o.max)/2,t.boundingSphere=a}(t,s,n),Promise.all(o).then((function(){return void 0!==s.targets?function(e,t,s){let n=!1,r=!1;for(let e=0,s=t.length;e<s;e++){const s=t[e];if(void 0!==s.POSITION&&(n=!0),void 0!==s.NORMAL&&(r=!0),n&&r)break}if(!n&&!r)return Promise.resolve(e);const o=[],i=[];for(let a=0,l=t.length;a<l;a++){const l=t[a];if(n){const t=void 0!==l.POSITION?s.getDependency("accessor",l.POSITION):e.attributes.position;o.push(t)}if(r){const t=void 0!==l.NORMAL?s.getDependency("accessor",l.NORMAL):e.attributes.normal;i.push(t)}}return Promise.all([Promise.all(o),Promise.all(i)]).then((function(t){const s=t[0],o=t[1];return n&&(e.morphAttributes.position=s),r&&(e.morphAttributes.normal=o),e.morphTargetsRelative=!0,e}))}(t,s.targets,n):t}))}function $(t,s){let n=t.getIndex();if(null===n){const e=[],s=t.getAttribute("position");if(void 0===s)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<s.count;t++)e.push(t);t.setIndex(e),n=t.getIndex()}const r=n.count-2,o=[];if(s===e.TriangleFanDrawMode)for(let e=1;e<=r;e++)o.push(n.getX(0)),o.push(n.getX(e)),o.push(n.getX(e+1));else for(let e=0;e<r;e++)e%2==0?(o.push(n.getX(e)),o.push(n.getX(e+1)),o.push(n.getX(e+2))):(o.push(n.getX(e+2)),o.push(n.getX(e+1)),o.push(n.getX(e)));o.length/3!==r&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const i=t.clone();return i.setIndex(o),i}exports.GLTFLoader=t;