three-stdlib 2.16.0 → 2.16.1

Sign up to get free protection for your applications and to get access to all the features.
Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -969
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  309. package/nodes/accessors/CubeTextureNode.js +26 -14
  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  311. package/nodes/accessors/MaterialNode.js +53 -43
  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  313. package/nodes/accessors/MaterialReferenceNode.js +6 -3
  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
  315. package/nodes/accessors/ModelNode.js +5 -3
  316. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  317. package/nodes/accessors/ModelViewProjectionNode.js +13 -14
  318. package/nodes/accessors/NormalNode.cjs.js +1 -0
  319. package/nodes/accessors/NormalNode.js +39 -40
  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  321. package/nodes/accessors/Object3DNode.js +50 -40
  322. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  323. package/nodes/accessors/PointUVNode.js +9 -5
  324. package/nodes/accessors/PositionNode.cjs.js +1 -0
  325. package/nodes/accessors/PositionNode.js +41 -42
  326. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  327. package/nodes/accessors/ReferenceNode.js +17 -10
  328. package/nodes/accessors/ReflectNode.cjs.js +1 -0
  329. package/nodes/accessors/ReflectNode.js +26 -23
  330. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  331. package/nodes/accessors/SkinningNode.js +48 -46
  332. package/nodes/accessors/TextureNode.cjs.js +1 -0
  333. package/nodes/accessors/TextureNode.js +29 -14
  334. package/nodes/accessors/UVNode.cjs.js +1 -0
  335. package/nodes/accessors/UVNode.js +11 -5
  336. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  337. package/nodes/core/ArrayUniformNode.js +7 -3
  338. package/nodes/core/AttributeNode.cjs.js +1 -0
  339. package/nodes/core/AttributeNode.js +12 -5
  340. package/nodes/core/BypassNode.cjs.js +1 -0
  341. package/nodes/core/BypassNode.js +12 -5
  342. package/nodes/core/CodeNode.cjs.js +1 -0
  343. package/nodes/core/CodeNode.js +12 -4
  344. package/nodes/core/ConstNode.cjs.js +1 -0
  345. package/nodes/core/ConstNode.js +7 -3
  346. package/nodes/core/ContextNode.cjs.js +1 -0
  347. package/nodes/core/ContextNode.js +8 -3
  348. package/nodes/core/ExpressionNode.cjs.js +1 -0
  349. package/nodes/core/ExpressionNode.js +9 -5
  350. package/nodes/core/FunctionCallNode.cjs.js +1 -0
  351. package/nodes/core/FunctionCallNode.js +15 -6
  352. package/nodes/core/FunctionNode.cjs.js +1 -0
  353. package/nodes/core/FunctionNode.js +25 -10
  354. package/nodes/core/InputNode.cjs.js +1 -0
  355. package/nodes/core/InputNode.js +23 -12
  356. package/nodes/core/Node.cjs.js +1 -0
  357. package/nodes/core/Node.js +75 -35
  358. package/nodes/core/NodeAttribute.cjs.js +1 -0
  359. package/nodes/core/NodeAttribute.js +4 -2
  360. package/nodes/core/NodeBuilder.cjs.js +1 -0
  361. package/nodes/core/NodeBuilder.js +224 -110
  362. package/nodes/core/NodeCode.cjs.js +1 -0
  363. package/nodes/core/NodeCode.js +7 -4
  364. package/nodes/core/NodeFrame.cjs.js +1 -0
  365. package/nodes/core/NodeFrame.js +12 -9
  366. package/nodes/core/NodeFunction.cjs.js +1 -0
  367. package/nodes/core/NodeFunction.js +17 -0
  368. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  369. package/nodes/core/NodeFunctionInput.js +5 -3
  370. package/nodes/core/NodeKeywords.cjs.js +1 -0
  371. package/nodes/core/NodeKeywords.js +16 -5
  372. package/nodes/core/NodeParser.cjs.js +1 -0
  373. package/nodes/core/NodeParser.js +8 -0
  374. package/nodes/core/NodeUniform.cjs.js +1 -0
  375. package/nodes/core/NodeUniform.js +7 -3
  376. package/nodes/core/NodeUtils.cjs.js +1 -0
  377. package/nodes/core/NodeUtils.js +43 -39
  378. package/nodes/core/NodeVar.cjs.js +1 -0
  379. package/nodes/core/NodeVar.js +4 -2
  380. package/nodes/core/NodeVary.cjs.js +1 -0
  381. package/nodes/core/NodeVary.js +4 -2
  382. package/nodes/core/PropertyNode.cjs.js +1 -0
  383. package/nodes/core/PropertyNode.js +10 -4
  384. package/nodes/core/TempNode.cjs.js +1 -0
  385. package/nodes/core/TempNode.js +11 -5
  386. package/nodes/core/UniformNode.cjs.js +1 -0
  387. package/nodes/core/UniformNode.js +10 -4
  388. package/nodes/core/VarNode.cjs.js +1 -0
  389. package/nodes/core/VarNode.js +11 -3
  390. package/nodes/core/VaryNode.cjs.js +1 -0
  391. package/nodes/core/VaryNode.js +15 -6
  392. package/nodes/core/constants.cjs.js +1 -0
  393. package/nodes/core/constants.js +7 -20
  394. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  395. package/nodes/display/ColorSpaceNode.js +38 -34
  396. package/nodes/display/NormalMapNode.cjs.js +1 -0
  397. package/nodes/display/NormalMapNode.js +53 -35
  398. package/nodes/fog/FogNode.cjs.js +1 -0
  399. package/nodes/fog/FogNode.js +9 -5
  400. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  401. package/nodes/fog/FogRangeNode.js +9 -5
  402. package/nodes/functions/BSDFs.cjs.js +1 -0
  403. package/nodes/functions/BSDFs.js +118 -61
  404. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  405. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  406. package/nodes/lights/LightContextNode.cjs.js +1 -0
  407. package/nodes/lights/LightContextNode.js +23 -14
  408. package/nodes/lights/LightNode.cjs.js +1 -0
  409. package/nodes/lights/LightNode.js +31 -27
  410. package/nodes/lights/LightsNode.cjs.js +1 -0
  411. package/nodes/lights/LightsNode.js +28 -9
  412. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  413. package/nodes/loaders/NodeLoader.js +42 -27
  414. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  415. package/nodes/loaders/NodeMaterialLoader.js +10 -4
  416. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  417. package/nodes/loaders/NodeObjectLoader.js +19 -9
  418. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  419. package/nodes/materials/LineBasicNodeMaterial.js +10 -5
  420. package/nodes/materials/Materials.cjs.js +1 -0
  421. package/nodes/materials/Materials.js +17 -14
  422. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  423. package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
  424. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
  425. package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
  426. package/nodes/materials/NodeMaterial.cjs.js +1 -0
  427. package/nodes/materials/NodeMaterial.js +36 -20
  428. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  429. package/nodes/materials/PointsNodeMaterial.js +10 -5
  430. package/nodes/math/CondNode.cjs.js +1 -0
  431. package/nodes/math/CondNode.js +23 -11
  432. package/nodes/math/MathNode.cjs.js +1 -0
  433. package/nodes/math/MathNode.js +142 -98
  434. package/nodes/math/OperatorNode.cjs.js +1 -0
  435. package/nodes/math/OperatorNode.js +46 -24
  436. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  437. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  438. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  439. package/nodes/parsers/GLSLNodeParser.js +13 -0
  440. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  441. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  442. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  443. package/nodes/parsers/WGSLNodeParser.js +13 -0
  444. package/nodes/procedural/CheckerNode.cjs.js +1 -0
  445. package/nodes/procedural/CheckerNode.js +19 -13
  446. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  447. package/nodes/utils/ArrayElementNode.js +8 -4
  448. package/nodes/utils/ConvertNode.cjs.js +1 -0
  449. package/nodes/utils/ConvertNode.js +8 -3
  450. package/nodes/utils/JoinNode.cjs.js +1 -0
  451. package/nodes/utils/JoinNode.js +11 -7
  452. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  453. package/nodes/utils/MatcapUVNode.js +11 -8
  454. package/nodes/utils/OscNode.cjs.js +1 -0
  455. package/nodes/utils/OscNode.js +33 -27
  456. package/nodes/utils/SplitNode.cjs.js +1 -0
  457. package/nodes/utils/SplitNode.js +20 -6
  458. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  459. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  460. package/nodes/utils/TimerNode.cjs.js +1 -0
  461. package/nodes/utils/TimerNode.js +24 -20
  462. package/objects/GroundProjectedEnv.cjs.js +1 -0
  463. package/objects/GroundProjectedEnv.js +37 -22
  464. package/objects/Lensflare.cjs.js +1 -0
  465. package/objects/Lensflare.js +156 -86
  466. package/objects/LightningStorm.cjs.js +1 -0
  467. package/objects/LightningStorm.js +102 -38
  468. package/objects/MarchingCubes.cjs.js +1 -0
  469. package/objects/MarchingCubes.js +303 -150
  470. package/objects/Reflector.cjs.js +1 -0
  471. package/objects/Reflector.js +72 -50
  472. package/objects/ReflectorForSSRPass.cjs.js +1 -0
  473. package/objects/ReflectorForSSRPass.js +131 -80
  474. package/objects/ReflectorRTT.cjs.js +1 -0
  475. package/objects/ReflectorRTT.js +7 -6
  476. package/objects/Refractor.cjs.js +1 -0
  477. package/objects/Refractor.js +106 -64
  478. package/objects/ShadowMesh.cjs.js +1 -0
  479. package/objects/ShadowMesh.js +17 -8
  480. package/objects/Sky.cjs.js +1 -0
  481. package/objects/Sky.js +80 -119
  482. package/objects/Water.cjs.js +1 -0
  483. package/objects/Water.js +127 -83
  484. package/objects/Water2.cjs.js +1 -0
  485. package/objects/Water2.js +108 -72
  486. package/offscreen/jank.cjs.js +1 -0
  487. package/offscreen/jank.js +14 -10
  488. package/offscreen/offscreen.cjs.js +1 -0
  489. package/offscreen/offscreen.js +5 -4
  490. package/offscreen/scene.cjs.js +1 -0
  491. package/offscreen/scene.js +48 -45
  492. package/package.json +3 -3
  493. package/physics/AmmoPhysics.cjs.js +1 -0
  494. package/physics/AmmoPhysics.js +71 -30
  495. package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
  496. package/postprocessing/AdaptiveToneMappingPass.js +123 -97
  497. package/postprocessing/AfterimagePass.cjs.js +1 -0
  498. package/postprocessing/AfterimagePass.js +49 -28
  499. package/postprocessing/BloomPass.cjs.js +1 -0
  500. package/postprocessing/BloomPass.js +69 -43
  501. package/postprocessing/BokehPass.cjs.js +1 -0
  502. package/postprocessing/BokehPass.js +69 -39
  503. package/postprocessing/ClearPass.cjs.js +1 -0
  504. package/postprocessing/ClearPass.js +25 -10
  505. package/postprocessing/CubeTexturePass.cjs.js +1 -0
  506. package/postprocessing/CubeTexturePass.js +27 -28
  507. package/postprocessing/DotScreenPass.cjs.js +1 -0
  508. package/postprocessing/DotScreenPass.js +32 -24
  509. package/postprocessing/EffectComposer.cjs.js +1 -0
  510. package/postprocessing/EffectComposer.js +86 -39
  511. package/postprocessing/FilmPass.cjs.js +1 -0
  512. package/postprocessing/FilmPass.js +30 -25
  513. package/postprocessing/GlitchPass.cjs.js +1 -0
  514. package/postprocessing/GlitchPass.js +61 -38
  515. package/postprocessing/HalftonePass.cjs.js +1 -0
  516. package/postprocessing/HalftonePass.js +39 -19
  517. package/postprocessing/LUTPass.cjs.js +1 -0
  518. package/postprocessing/LUTPass.js +38 -13
  519. package/postprocessing/MaskPass.cjs.js +1 -0
  520. package/postprocessing/MaskPass.js +38 -19
  521. package/postprocessing/OutlinePass.cjs.js +1 -0
  522. package/postprocessing/OutlinePass.js +277 -135
  523. package/postprocessing/Pass.cjs.js +1 -0
  524. package/postprocessing/Pass.js +44 -20
  525. package/postprocessing/RenderPass.cjs.js +1 -0
  526. package/postprocessing/RenderPass.js +36 -13
  527. package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
  528. package/postprocessing/RenderPixelatedPass.js +58 -44
  529. package/postprocessing/SAOPass.cjs.js +1 -0
  530. package/postprocessing/SAOPass.js +189 -154
  531. package/postprocessing/SMAAPass.cjs.js +1 -0
  532. package/postprocessing/SMAAPass.js +84 -64
  533. package/postprocessing/SSAARenderPass.cjs.js +1 -0
  534. package/postprocessing/SSAARenderPass.js +69 -121
  535. package/postprocessing/SSAOPass.cjs.js +1 -0
  536. package/postprocessing/SSAOPass.js +172 -123
  537. package/postprocessing/SSRPass.cjs.js +1 -0
  538. package/postprocessing/SSRPass.js +280 -211
  539. package/postprocessing/SavePass.cjs.js +1 -0
  540. package/postprocessing/SavePass.js +25 -20
  541. package/postprocessing/ShaderPass.cjs.js +1 -0
  542. package/postprocessing/ShaderPass.js +30 -14
  543. package/postprocessing/TAARenderPass.cjs.js +1 -0
  544. package/postprocessing/TAARenderPass.js +61 -42
  545. package/postprocessing/TexturePass.cjs.js +1 -0
  546. package/postprocessing/TexturePass.js +22 -21
  547. package/postprocessing/UnrealBloomPass.cjs.js +1 -0
  548. package/postprocessing/UnrealBloomPass.js +213 -105
  549. package/renderers/CSS2DRenderer.cjs.js +1 -0
  550. package/renderers/CSS2DRenderer.js +56 -44
  551. package/renderers/CSS3DRenderer.cjs.js +1 -0
  552. package/renderers/CSS3DRenderer.js +86 -53
  553. package/renderers/Projector.cjs.js +1 -0
  554. package/renderers/Projector.js +274 -107
  555. package/renderers/SVGRenderer.cjs.js +1 -0
  556. package/renderers/SVGRenderer.js +182 -72
  557. package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
  558. package/renderers/nodes/accessors/CameraNode.js +40 -29
  559. package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
  560. package/renderers/nodes/accessors/ModelNode.js +37 -28
  561. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  562. package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
  563. package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
  564. package/renderers/nodes/accessors/NormalNode.js +45 -35
  565. package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
  566. package/renderers/nodes/accessors/PositionNode.js +19 -18
  567. package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
  568. package/renderers/nodes/accessors/UVNode.js +10 -5
  569. package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
  570. package/renderers/nodes/core/AttributeNode.js +14 -5
  571. package/renderers/nodes/core/InputNode.cjs.js +1 -0
  572. package/renderers/nodes/core/InputNode.js +14 -4
  573. package/renderers/nodes/core/Node.cjs.js +1 -0
  574. package/renderers/nodes/core/Node.js +17 -7
  575. package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
  576. package/renderers/nodes/core/NodeAttribute.js +6 -3
  577. package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
  578. package/renderers/nodes/core/NodeBuilder.js +154 -87
  579. package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
  580. package/renderers/nodes/core/NodeFrame.js +12 -9
  581. package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
  582. package/renderers/nodes/core/NodeSlot.js +3 -2
  583. package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
  584. package/renderers/nodes/core/NodeUniform.js +9 -4
  585. package/renderers/nodes/core/NodeVary.cjs.js +1 -0
  586. package/renderers/nodes/core/NodeVary.js +7 -4
  587. package/renderers/nodes/core/VaryNode.cjs.js +1 -0
  588. package/renderers/nodes/core/VaryNode.js +12 -6
  589. package/renderers/nodes/core/constants.cjs.js +1 -0
  590. package/renderers/nodes/core/constants.js +13 -16
  591. package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
  592. package/renderers/nodes/inputs/ColorNode.js +11 -5
  593. package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
  594. package/renderers/nodes/inputs/FloatNode.js +11 -5
  595. package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
  596. package/renderers/nodes/inputs/Matrix3Node.js +13 -7
  597. package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
  598. package/renderers/nodes/inputs/Matrix4Node.js +13 -7
  599. package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
  600. package/renderers/nodes/inputs/TextureNode.js +15 -7
  601. package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
  602. package/renderers/nodes/inputs/Vector2Node.js +11 -5
  603. package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
  604. package/renderers/nodes/inputs/Vector3Node.js +13 -7
  605. package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
  606. package/renderers/nodes/inputs/Vector4Node.js +13 -7
  607. package/renderers/nodes/math/MathNode.cjs.js +1 -0
  608. package/renderers/nodes/math/MathNode.js +30 -20
  609. package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
  610. package/renderers/nodes/math/OperatorNode.js +20 -4
  611. package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
  612. package/renderers/nodes/utils/SwitchNode.js +9 -4
  613. package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
  614. package/renderers/nodes/utils/TimerNode.js +10 -5
  615. package/renderers/webgpu/WebGPU.cjs.js +1 -0
  616. package/renderers/webgpu/WebGPU.js +16 -14
  617. package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
  618. package/renderers/webgpu/WebGPUAttributes.js +23 -16
  619. package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
  620. package/renderers/webgpu/WebGPUBackground.js +30 -13
  621. package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
  622. package/renderers/webgpu/WebGPUBinding.js +7 -4
  623. package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
  624. package/renderers/webgpu/WebGPUBindings.js +57 -21
  625. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
  626. package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
  627. package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
  628. package/renderers/webgpu/WebGPUGeometries.js +15 -5
  629. package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
  630. package/renderers/webgpu/WebGPUInfo.js +8 -3
  631. package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
  632. package/renderers/webgpu/WebGPUObjects.js +10 -5
  633. package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
  634. package/renderers/webgpu/WebGPUProperties.js +11 -5
  635. package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
  636. package/renderers/webgpu/WebGPURenderLists.js +36 -20
  637. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
  638. package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
  639. package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
  640. package/renderers/webgpu/WebGPURenderer.js +262 -124
  641. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
  642. package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
  643. package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
  644. package/renderers/webgpu/WebGPUSampler.js +12 -7
  645. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
  646. package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
  647. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
  648. package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
  649. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
  650. package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
  651. package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
  652. package/renderers/webgpu/WebGPUTextures.js +333 -186
  653. package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
  654. package/renderers/webgpu/WebGPUUniform.js +51 -25
  655. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
  656. package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
  657. package/renderers/webgpu/constants.cjs.js +1 -0
  658. package/renderers/webgpu/constants.js +181 -190
  659. package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
  660. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  661. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
  662. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
  663. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
  664. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
  665. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
  666. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
  667. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
  668. package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
  669. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
  670. package/shaders/ACESFilmicToneMappingShader.js +24 -44
  671. package/shaders/AfterimageShader.cjs.js +1 -0
  672. package/shaders/AfterimageShader.js +18 -28
  673. package/shaders/BasicShader.cjs.js +1 -0
  674. package/shaders/BasicShader.js +7 -9
  675. package/shaders/BleachBypassShader.cjs.js +1 -0
  676. package/shaders/BleachBypassShader.js +15 -31
  677. package/shaders/BlendShader.cjs.js +1 -0
  678. package/shaders/BlendShader.js +19 -26
  679. package/shaders/BokehShader.cjs.js +1 -0
  680. package/shaders/BokehShader.js +36 -98
  681. package/shaders/BokehShader2.cjs.js +1 -0
  682. package/shaders/BokehShader2.js +90 -261
  683. package/shaders/BrightnessContrastShader.cjs.js +1 -0
  684. package/shaders/BrightnessContrastShader.js +19 -28
  685. package/shaders/ColorCorrectionShader.cjs.js +1 -0
  686. package/shaders/ColorCorrectionShader.js +22 -26
  687. package/shaders/ColorifyShader.cjs.js +1 -0
  688. package/shaders/ColorifyShader.js +16 -24
  689. package/shaders/ConvolutionShader.cjs.js +1 -0
  690. package/shaders/ConvolutionShader.js +36 -40
  691. package/shaders/CopyShader.cjs.js +1 -0
  692. package/shaders/CopyShader.js +13 -21
  693. package/shaders/DOFMipMapShader.cjs.js +1 -0
  694. package/shaders/DOFMipMapShader.js +21 -28
  695. package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
  696. package/shaders/DepthLimitedBlurShader.js +40 -85
  697. package/shaders/DigitalGlitch.cjs.js +1 -0
  698. package/shaders/DigitalGlitch.js +46 -74
  699. package/shaders/DotScreenShader.cjs.js +1 -0
  700. package/shaders/DotScreenShader.js +27 -35
  701. package/shaders/FXAAShader.cjs.js +1 -0
  702. package/shaders/FXAAShader.js +19 -1094
  703. package/shaders/FilmShader.cjs.js +1 -0
  704. package/shaders/FilmShader.js +52 -38
  705. package/shaders/FocusShader.cjs.js +1 -0
  706. package/shaders/FocusShader.js +24 -51
  707. package/shaders/FreiChenShader.cjs.js +1 -0
  708. package/shaders/FreiChenShader.js +24 -57
  709. package/shaders/FresnelShader.cjs.js +1 -0
  710. package/shaders/FresnelShader.js +22 -43
  711. package/shaders/GammaCorrectionShader.cjs.js +1 -0
  712. package/shaders/GammaCorrectionShader.js +11 -19
  713. package/shaders/GodRaysShader.cjs.js +1 -0
  714. package/shaders/GodRaysShader.js +94 -103
  715. package/shaders/HalftoneShader.cjs.js +1 -0
  716. package/shaders/HalftoneShader.js +65 -208
  717. package/shaders/HorizontalBlurShader.cjs.js +1 -0
  718. package/shaders/HorizontalBlurShader.js +23 -7
  719. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
  720. package/shaders/HorizontalTiltShiftShader.js +21 -33
  721. package/shaders/HueSaturationShader.cjs.js +1 -0
  722. package/shaders/HueSaturationShader.js +21 -37
  723. package/shaders/KaleidoShader.cjs.js +1 -0
  724. package/shaders/KaleidoShader.js +22 -30
  725. package/shaders/LuminosityHighPassShader.cjs.js +1 -0
  726. package/shaders/LuminosityHighPassShader.js +27 -33
  727. package/shaders/LuminosityShader.cjs.js +1 -0
  728. package/shaders/LuminosityShader.js +11 -21
  729. package/shaders/MirrorShader.cjs.js +1 -0
  730. package/shaders/MirrorShader.js +16 -31
  731. package/shaders/NormalMapShader.cjs.js +1 -0
  732. package/shaders/NormalMapShader.js +23 -27
  733. package/shaders/ParallaxShader.cjs.js +1 -0
  734. package/shaders/ParallaxShader.js +48 -107
  735. package/shaders/PixelShader.cjs.js +1 -0
  736. package/shaders/PixelShader.js +16 -24
  737. package/shaders/RGBShiftShader.cjs.js +1 -0
  738. package/shaders/RGBShiftShader.js +22 -26
  739. package/shaders/SAOShader.cjs.js +1 -0
  740. package/shaders/SAOShader.js +48 -132
  741. package/shaders/SMAAShader.cjs.js +1 -0
  742. package/shaders/SMAAShader.js +135 -256
  743. package/shaders/SSAOShader.cjs.js +1 -0
  744. package/shaders/SSAOShader.js +81 -153
  745. package/shaders/SSRShader.cjs.js +1 -0
  746. package/shaders/SSRShader.js +87 -32
  747. package/shaders/SepiaShader.cjs.js +1 -0
  748. package/shaders/SepiaShader.js +15 -25
  749. package/shaders/SobelOperatorShader.cjs.js +1 -0
  750. package/shaders/SobelOperatorShader.js +29 -40
  751. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
  752. package/shaders/SubsurfaceScatteringShader.js +39 -53
  753. package/shaders/TechnicolorShader.cjs.js +1 -0
  754. package/shaders/TechnicolorShader.js +13 -20
  755. package/shaders/ToneMapShader.cjs.js +1 -0
  756. package/shaders/ToneMapShader.js +28 -44
  757. package/shaders/ToonShader.cjs.js +1 -0
  758. package/shaders/ToonShader.js +96 -172
  759. package/shaders/TriangleBlurShader.cjs.js +1 -0
  760. package/shaders/TriangleBlurShader.js +23 -32
  761. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
  762. package/shaders/UnpackDepthRGBAShader.js +14 -22
  763. package/shaders/VerticalBlurShader.cjs.js +1 -0
  764. package/shaders/VerticalBlurShader.js +23 -7
  765. package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
  766. package/shaders/VerticalTiltShiftShader.js +21 -33
  767. package/shaders/VignetteShader.cjs.js +1 -0
  768. package/shaders/VignetteShader.js +28 -24
  769. package/shaders/VolumeShader.cjs.js +1 -0
  770. package/shaders/VolumeShader.js +77 -174
  771. package/shaders/WaterRefractionShader.cjs.js +1 -0
  772. package/shaders/WaterRefractionShader.js +6 -38
  773. package/shaders/types.cjs.js +1 -0
  774. package/shaders/types.js +1 -1
  775. package/textures/FlakesTexture.cjs.js +1 -0
  776. package/textures/FlakesTexture.js +10 -8
  777. package/types/helpers.cjs.js +1 -0
  778. package/types/helpers.js +2 -3
  779. package/types/shared.cjs.js +1 -0
  780. package/types/shared.js +1 -0
  781. package/types/utils.cjs.js +1 -0
  782. package/types/utils.js +1 -0
  783. package/utils/BufferGeometryUtils.cjs.js +1 -0
  784. package/utils/BufferGeometryUtils.js +325 -251
  785. package/utils/GeometryCompressionUtils.cjs.js +1 -0
  786. package/utils/GeometryCompressionUtils.js +239 -241
  787. package/utils/GeometryUtils.cjs.js +1 -0
  788. package/utils/GeometryUtils.js +94 -41
  789. package/utils/LDrawUtils.cjs.js +1 -0
  790. package/utils/LDrawUtils.d.ts +5 -0
  791. package/utils/LDrawUtils.js +144 -0
  792. package/utils/RoughnessMipmapper.cjs.js +1 -0
  793. package/utils/RoughnessMipmapper.js +82 -38
  794. package/utils/SceneUtils.cjs.js +1 -0
  795. package/utils/SceneUtils.js +20 -15
  796. package/utils/ShadowMapViewer.cjs.js +1 -0
  797. package/utils/ShadowMapViewer.js +95 -49
  798. package/utils/SkeletonUtils.cjs.js +1 -0
  799. package/utils/SkeletonUtils.js +165 -74
  800. package/utils/UVsDebug.cjs.js +1 -0
  801. package/utils/UVsDebug.js +62 -32
  802. package/utils/WorkerPool.cjs.js +1 -0
  803. package/utils/WorkerPool.js +33 -13
  804. package/webxr/ARButton.cjs.js +1 -0
  805. package/webxr/ARButton.js +98 -72
  806. package/webxr/OculusHandModel.cjs.js +1 -0
  807. package/webxr/OculusHandModel.js +37 -18
  808. package/webxr/OculusHandPointerModel.cjs.js +1 -0
  809. package/webxr/OculusHandPointerModel.js +80 -58
  810. package/webxr/Text2D.cjs.js +1 -0
  811. package/webxr/Text2D.js +19 -37
  812. package/webxr/VRButton.cjs.js +1 -0
  813. package/webxr/VRButton.js +90 -59
  814. package/webxr/XRControllerModelFactory.cjs.js +1 -0
  815. package/webxr/XRControllerModelFactory.js +116 -58
  816. package/webxr/XREstimatedLight.cjs.js +1 -0
  817. package/webxr/XREstimatedLight.js +66 -39
  818. package/webxr/XRHandMeshModel.cjs.js +1 -0
  819. package/webxr/XRHandMeshModel.js +29 -40
  820. package/webxr/XRHandModelFactory.cjs.js +1 -0
  821. package/webxr/XRHandModelFactory.js +31 -28
  822. package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
  823. package/webxr/XRHandPrimitiveModel.js +27 -41
  824. package/animation/AnimationClipCreator.mjs +0 -57
  825. package/animation/CCDIKSolver.mjs +0 -223
  826. package/animation/MMDAnimationHelper.mjs +0 -514
  827. package/animation/MMDPhysics.mjs +0 -769
  828. package/cameras/CinematicCamera.mjs +0 -129
  829. package/controls/ArcballControls.mjs +0 -1737
  830. package/controls/DeviceOrientationControls.mjs +0 -74
  831. package/controls/DragControls.mjs +0 -172
  832. package/controls/FirstPersonControls.mjs +0 -220
  833. package/controls/FlyControls.mjs +0 -239
  834. package/controls/OrbitControls.mjs +0 -731
  835. package/controls/PointerLockControls.mjs +0 -88
  836. package/controls/TrackballControls.mjs +0 -481
  837. package/controls/TransformControls.mjs +0 -1068
  838. package/controls/experimental/CameraControls.mjs +0 -673
  839. package/csm/CSM.mjs +0 -244
  840. package/csm/CSMFrustum.mjs +0 -75
  841. package/csm/CSMHelper.mjs +0 -114
  842. package/csm/CSMShader.mjs +0 -251
  843. package/curves/CurveExtras.mjs +0 -224
  844. package/curves/NURBSCurve.mjs +0 -35
  845. package/curves/NURBSSurface.mjs +0 -28
  846. package/curves/NURBSUtils.mjs +0 -226
  847. package/deprecated/Geometry.mjs +0 -966
  848. package/effects/AnaglyphEffect.mjs +0 -120
  849. package/effects/AsciiEffect.mjs +0 -173
  850. package/effects/OutlineEffect.mjs +0 -295
  851. package/effects/ParallaxBarrierEffect.mjs +0 -64
  852. package/effects/PeppersGhostEffect.mjs +0 -85
  853. package/effects/StereoEffect.mjs +0 -32
  854. package/environments/RoomEnvironment.mjs +0 -78
  855. package/exporters/ColladaExporter.mjs +0 -299
  856. package/exporters/DRACOExporter.mjs +0 -132
  857. package/exporters/GLTFExporter.mjs +0 -1381
  858. package/exporters/MMDExporter.mjs +0 -102
  859. package/exporters/OBJExporter.mjs +0 -166
  860. package/exporters/PLYExporter.mjs +0 -278
  861. package/exporters/STLExporter.mjs +0 -129
  862. package/exporters/USDZExporter.mjs +0 -328
  863. package/geometries/BoxLineGeometry.mjs +0 -45
  864. package/geometries/ConvexGeometry.mjs +0 -29
  865. package/geometries/DecalGeometry.mjs +0 -184
  866. package/geometries/LightningStrike.mjs +0 -547
  867. package/geometries/ParametricGeometries.mjs +0 -129
  868. package/geometries/ParametricGeometry.mjs +0 -63
  869. package/geometries/RoundedBoxGeometry.mjs +0 -91
  870. package/geometries/TeapotGeometry.mjs +0 -1557
  871. package/geometries/TextGeometry.mjs +0 -23
  872. package/helpers/LightProbeHelper.mjs +0 -72
  873. package/helpers/PositionalAudioHelper.mjs +0 -68
  874. package/helpers/RectAreaLightHelper.mjs +0 -44
  875. package/helpers/VertexNormalsHelper.mjs +0 -54
  876. package/helpers/VertexTangentsHelper.mjs +0 -45
  877. package/index.mjs +0 -969
  878. package/interactive/SelectionBox.mjs +0 -137
  879. package/interactive/SelectionHelper.mjs +0 -54
  880. package/libs/MeshoptDecoder.mjs +0 -210
  881. package/libs/MotionControllers.mjs +0 -261
  882. package/lights/LightProbeGenerator.mjs +0 -145
  883. package/lights/RectAreaLightUniformsLib.mjs +0 -32842
  884. package/lines/Line2.mjs +0 -13
  885. package/lines/LineGeometry.mjs +0 -44
  886. package/lines/LineMaterial.mjs +0 -539
  887. package/lines/LineSegments2.mjs +0 -202
  888. package/lines/LineSegmentsGeometry.mjs +0 -124
  889. package/lines/Wireframe.mjs +0 -31
  890. package/lines/WireframeGeometry2.mjs +0 -13
  891. package/loaders/3DMLoader.mjs +0 -802
  892. package/loaders/3MFLoader.mjs +0 -837
  893. package/loaders/AMFLoader.mjs +0 -284
  894. package/loaders/AssimpLoader.mjs +0 -1396
  895. package/loaders/BVHLoader.mjs +0 -207
  896. package/loaders/BasisTextureLoader.mjs +0 -474
  897. package/loaders/ColladaLoader.mjs +0 -2403
  898. package/loaders/DDSLoader.mjs +0 -148
  899. package/loaders/DRACOLoader.mjs +0 -340
  900. package/loaders/EXRLoader.mjs +0 -1351
  901. package/loaders/FBXLoader.mjs +0 -2362
  902. package/loaders/FontLoader.mjs +0 -111
  903. package/loaders/GCodeLoader.mjs +0 -141
  904. package/loaders/GLTFLoader.mjs +0 -2316
  905. package/loaders/HDRCubeTextureLoader.mjs +0 -77
  906. package/loaders/KMZLoader.mjs +0 -75
  907. package/loaders/KTX2Loader.mjs +0 -427
  908. package/loaders/KTXLoader.mjs +0 -87
  909. package/loaders/LDrawLoader.mjs +0 -1409
  910. package/loaders/LUT3dlLoader.mjs +0 -100
  911. package/loaders/LUTCubeLoader.mjs +0 -104
  912. package/loaders/LWOLoader.mjs +0 -625
  913. package/loaders/LottieLoader.mjs +0 -47
  914. package/loaders/MD2Loader.mjs +0 -359
  915. package/loaders/MDDLoader.mjs +0 -58
  916. package/loaders/MMDLoader.mjs +0 -998
  917. package/loaders/MTLLoader.mjs +0 -280
  918. package/loaders/NRRDLoader.mjs +0 -401
  919. package/loaders/NodeMaterialLoader.mjs +0 -146
  920. package/loaders/OBJLoader.mjs +0 -487
  921. package/loaders/PCDLoader.mjs +0 -248
  922. package/loaders/PDBLoader.mjs +0 -246
  923. package/loaders/PLYLoader.mjs +0 -317
  924. package/loaders/PRWMLoader.mjs +0 -160
  925. package/loaders/PVRLoader.mjs +0 -131
  926. package/loaders/RGBELoader.mjs +0 -244
  927. package/loaders/RGBMLoader.mjs +0 -998
  928. package/loaders/STLLoader.mjs +0 -190
  929. package/loaders/SVGLoader.mjs +0 -1709
  930. package/loaders/TDSLoader.mjs +0 -480
  931. package/loaders/TGALoader.mjs +0 -285
  932. package/loaders/TTFLoader.mjs +0 -131
  933. package/loaders/TiltLoader.mjs +0 -373
  934. package/loaders/VOXLoader.mjs +0 -431
  935. package/loaders/VRMLLoader.mjs +0 -2093
  936. package/loaders/VRMLoader.mjs +0 -38
  937. package/loaders/VTKLoader.mjs +0 -646
  938. package/loaders/XLoader.mjs +0 -1258
  939. package/loaders/XYZLoader.mjs +0 -60
  940. package/loaders/lwo/IFFParser.mjs +0 -697
  941. package/loaders/lwo/LWO2Parser.mjs +0 -327
  942. package/loaders/lwo/LWO3Parser.mjs +0 -298
  943. package/math/Capsule.mjs +0 -100
  944. package/math/ColorConverter.mjs +0 -51
  945. package/math/ConvexHull.mjs +0 -574
  946. package/math/ImprovedNoise.mjs +0 -302
  947. package/math/Lut.mjs +0 -135
  948. package/math/MeshSurfaceSampler.mjs +0 -107
  949. package/math/OBB.mjs +0 -235
  950. package/math/Octree.mjs +0 -278
  951. package/math/SimplexNoise.mjs +0 -425
  952. package/misc/ConvexObjectBreaker.mjs +0 -292
  953. package/misc/GPUComputationRenderer.mjs +0 -171
  954. package/misc/Gyroscope.mjs +0 -35
  955. package/misc/MD2Character.mjs +0 -162
  956. package/misc/MD2CharacterComplex.mjs +0 -328
  957. package/misc/MorphAnimMesh.mjs +0 -40
  958. package/misc/MorphBlendMesh.mjs +0 -179
  959. package/misc/ProgressiveLightmap.mjs +0 -166
  960. package/misc/RollerCoaster.mjs +0 -346
  961. package/misc/TubePainter.mjs +0 -123
  962. package/misc/Volume.mjs +0 -244
  963. package/misc/VolumeSlice.mjs +0 -106
  964. package/misc/WebGL.mjs +0 -74
  965. package/modifiers/CurveModifier.mjs +0 -182
  966. package/modifiers/EdgeSplitModifier.mjs +0 -162
  967. package/modifiers/SimplifyModifier.mjs +0 -282
  968. package/modifiers/TessellateModifier.mjs +0 -206
  969. package/nodes/Nodes.mjs +0 -400
  970. package/nodes/ShaderNode.mjs +0 -408
  971. package/nodes/accessors/BufferNode.mjs +0 -15
  972. package/nodes/accessors/CameraNode.mjs +0 -44
  973. package/nodes/accessors/CubeTextureNode.mjs +0 -42
  974. package/nodes/accessors/MaterialNode.mjs +0 -71
  975. package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  976. package/nodes/accessors/ModelNode.mjs +0 -9
  977. package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  978. package/nodes/accessors/NormalNode.mjs +0 -62
  979. package/nodes/accessors/Object3DNode.mjs +0 -76
  980. package/nodes/accessors/PointUVNode.mjs +0 -13
  981. package/nodes/accessors/PositionNode.mjs +0 -65
  982. package/nodes/accessors/ReferenceNode.mjs +0 -37
  983. package/nodes/accessors/ReflectNode.mjs +0 -43
  984. package/nodes/accessors/SkinningNode.mjs +0 -58
  985. package/nodes/accessors/TextureNode.mjs +0 -54
  986. package/nodes/accessors/UVNode.mjs +0 -23
  987. package/nodes/core/ArrayUniformNode.mjs +0 -14
  988. package/nodes/core/AttributeNode.mjs +0 -30
  989. package/nodes/core/BypassNode.mjs +0 -22
  990. package/nodes/core/CodeNode.mjs +0 -28
  991. package/nodes/core/ConstNode.mjs +0 -14
  992. package/nodes/core/ContextNode.mjs +0 -22
  993. package/nodes/core/ExpressionNode.mjs +0 -19
  994. package/nodes/core/FunctionCallNode.mjs +0 -37
  995. package/nodes/core/FunctionNode.mjs +0 -56
  996. package/nodes/core/InputNode.mjs +0 -38
  997. package/nodes/core/Node.mjs +0 -139
  998. package/nodes/core/NodeAttribute.mjs +0 -10
  999. package/nodes/core/NodeBuilder.mjs +0 -395
  1000. package/nodes/core/NodeCode.mjs +0 -11
  1001. package/nodes/core/NodeFrame.mjs +0 -35
  1002. package/nodes/core/NodeFunctionInput.mjs +0 -13
  1003. package/nodes/core/NodeKeywords.mjs +0 -44
  1004. package/nodes/core/NodeUniform.mjs +0 -18
  1005. package/nodes/core/NodeUtils.mjs +0 -57
  1006. package/nodes/core/NodeVar.mjs +0 -10
  1007. package/nodes/core/NodeVary.mjs +0 -10
  1008. package/nodes/core/PropertyNode.mjs +0 -21
  1009. package/nodes/core/TempNode.mjs +0 -25
  1010. package/nodes/core/UniformNode.mjs +0 -23
  1011. package/nodes/core/VarNode.mjs +0 -31
  1012. package/nodes/core/VaryNode.mjs +0 -30
  1013. package/nodes/core/constants.mjs +0 -24
  1014. package/nodes/display/ColorSpaceNode.mjs +0 -63
  1015. package/nodes/display/NormalMapNode.mjs +0 -54
  1016. package/nodes/fog/FogNode.mjs +0 -15
  1017. package/nodes/fog/FogRangeNode.mjs +0 -17
  1018. package/nodes/functions/BSDFs.mjs +0 -64
  1019. package/nodes/lights/LightContextNode.mjs +0 -35
  1020. package/nodes/lights/LightNode.mjs +0 -58
  1021. package/nodes/lights/LightsNode.mjs +0 -59
  1022. package/nodes/loaders/NodeLoader.mjs +0 -66
  1023. package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  1024. package/nodes/loaders/NodeObjectLoader.mjs +0 -40
  1025. package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  1026. package/nodes/materials/Materials.mjs +0 -28
  1027. package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  1028. package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  1029. package/nodes/materials/NodeMaterial.mjs +0 -64
  1030. package/nodes/materials/PointsNodeMaterial.mjs +0 -30
  1031. package/nodes/math/CondNode.mjs +0 -38
  1032. package/nodes/math/MathNode.mjs +0 -163
  1033. package/nodes/math/OperatorNode.mjs +0 -103
  1034. package/nodes/procedural/CheckerNode.mjs +0 -21
  1035. package/nodes/utils/ArrayElementNode.mjs +0 -19
  1036. package/nodes/utils/ConvertNode.mjs +0 -25
  1037. package/nodes/utils/JoinNode.mjs +0 -26
  1038. package/nodes/utils/MatcapUVNode.mjs +0 -16
  1039. package/nodes/utils/OscNode.mjs +0 -50
  1040. package/nodes/utils/SplitNode.mjs +0 -45
  1041. package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  1042. package/nodes/utils/TimerNode.mjs +0 -44
  1043. package/objects/GroundProjectedEnv.mjs +0 -130
  1044. package/objects/Lensflare.mjs +0 -262
  1045. package/objects/LightningStorm.mjs +0 -110
  1046. package/objects/MarchingCubes.mjs +0 -457
  1047. package/objects/Reflector.mjs +0 -166
  1048. package/objects/ReflectorForSSRPass.mjs +0 -247
  1049. package/objects/ReflectorRTT.mjs +0 -10
  1050. package/objects/Refractor.mjs +0 -178
  1051. package/objects/ShadowMesh.mjs +0 -41
  1052. package/objects/Sky.mjs +0 -124
  1053. package/objects/Water.mjs +0 -235
  1054. package/objects/Water2.mjs +0 -252
  1055. package/offscreen/jank.mjs +0 -27
  1056. package/offscreen/offscreen.mjs +0 -5
  1057. package/offscreen/scene.mjs +0 -52
  1058. package/physics/AmmoPhysics.mjs +0 -165
  1059. package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
  1060. package/postprocessing/AfterimagePass.mjs +0 -55
  1061. package/postprocessing/BloomPass.mjs +0 -90
  1062. package/postprocessing/BokehPass.mjs +0 -76
  1063. package/postprocessing/ClearPass.mjs +0 -27
  1064. package/postprocessing/CubeTexturePass.mjs +0 -49
  1065. package/postprocessing/DotScreenPass.mjs +0 -40
  1066. package/postprocessing/EffectComposer.mjs +0 -139
  1067. package/postprocessing/FilmPass.mjs +0 -42
  1068. package/postprocessing/GlitchPass.mjs +0 -75
  1069. package/postprocessing/HalftonePass.mjs +0 -44
  1070. package/postprocessing/LUTPass.mjs +0 -136
  1071. package/postprocessing/MaskPass.mjs +0 -60
  1072. package/postprocessing/OutlinePass.mjs +0 -438
  1073. package/postprocessing/Pass.mjs +0 -37
  1074. package/postprocessing/RenderPass.mjs +0 -48
  1075. package/postprocessing/RenderPixelatedPass.mjs +0 -199
  1076. package/postprocessing/SAOPass.mjs +0 -282
  1077. package/postprocessing/SMAAPass.mjs +0 -112
  1078. package/postprocessing/SSAARenderPass.mjs +0 -170
  1079. package/postprocessing/SSAOPass.mjs +0 -265
  1080. package/postprocessing/SSRPass.mjs +0 -432
  1081. package/postprocessing/SavePass.mjs +0 -37
  1082. package/postprocessing/ShaderPass.mjs +0 -39
  1083. package/postprocessing/TAARenderPass.mjs +0 -88
  1084. package/postprocessing/TexturePass.mjs +0 -39
  1085. package/postprocessing/UnrealBloomPass.mjs +0 -220
  1086. package/renderers/CSS2DRenderer.mjs +0 -112
  1087. package/renderers/CSS3DRenderer.mjs +0 -133
  1088. package/renderers/Projector.mjs +0 -511
  1089. package/renderers/SVGRenderer.mjs +0 -306
  1090. package/renderers/nodes/accessors/CameraNode.mjs +0 -63
  1091. package/renderers/nodes/accessors/ModelNode.mjs +0 -61
  1092. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  1093. package/renderers/nodes/accessors/NormalNode.mjs +0 -61
  1094. package/renderers/nodes/accessors/PositionNode.mjs +0 -30
  1095. package/renderers/nodes/accessors/UVNode.mjs +0 -13
  1096. package/renderers/nodes/core/AttributeNode.mjs +0 -35
  1097. package/renderers/nodes/core/InputNode.mjs +0 -31
  1098. package/renderers/nodes/core/Node.mjs +0 -34
  1099. package/renderers/nodes/core/NodeAttribute.mjs +0 -10
  1100. package/renderers/nodes/core/NodeBuilder.mjs +0 -243
  1101. package/renderers/nodes/core/NodeFrame.mjs +0 -35
  1102. package/renderers/nodes/core/NodeSlot.mjs +0 -10
  1103. package/renderers/nodes/core/NodeUniform.mjs +0 -18
  1104. package/renderers/nodes/core/NodeVary.mjs +0 -11
  1105. package/renderers/nodes/core/VaryNode.mjs +0 -22
  1106. package/renderers/nodes/core/constants.mjs +0 -22
  1107. package/renderers/nodes/inputs/ColorNode.mjs +0 -11
  1108. package/renderers/nodes/inputs/FloatNode.mjs +0 -11
  1109. package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  1110. package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  1111. package/renderers/nodes/inputs/TextureNode.mjs +0 -20
  1112. package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  1113. package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  1114. package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  1115. package/renderers/nodes/math/MathNode.mjs +0 -55
  1116. package/renderers/nodes/math/OperatorNode.mjs +0 -42
  1117. package/renderers/nodes/utils/SwitchNode.mjs +0 -20
  1118. package/renderers/nodes/utils/TimerNode.mjs +0 -14
  1119. package/renderers/webgpu/WebGPU.mjs +0 -24
  1120. package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  1121. package/renderers/webgpu/WebGPUBackground.mjs +0 -61
  1122. package/renderers/webgpu/WebGPUBinding.mjs +0 -14
  1123. package/renderers/webgpu/WebGPUBindings.mjs +0 -155
  1124. package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  1125. package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  1126. package/renderers/webgpu/WebGPUInfo.mjs +0 -46
  1127. package/renderers/webgpu/WebGPUObjects.mjs +0 -25
  1128. package/renderers/webgpu/WebGPUProperties.mjs +0 -22
  1129. package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  1130. package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
  1131. package/renderers/webgpu/WebGPURenderer.mjs +0 -574
  1132. package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  1133. package/renderers/webgpu/WebGPUSampler.mjs +0 -15
  1134. package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -1,171 +0,0 @@
1
- import { FloatType, Scene, Camera, Mesh, PlaneGeometry, NearestFilter, ShaderMaterial, ClampToEdgeWrapping, WebGLRenderTarget, RGBAFormat, DataTexture } from "three";
2
- var GPUComputationRenderer = function(sizeX, sizeY, renderer) {
3
- this.variables = [];
4
- this.currentTextureIndex = 0;
5
- var dataType = FloatType;
6
- var scene = new Scene();
7
- var camera = new Camera();
8
- camera.position.z = 1;
9
- var passThruUniforms = {
10
- passThruTexture: { value: null }
11
- };
12
- var passThruShader = createShaderMaterial(getPassThroughFragmentShader(), passThruUniforms);
13
- var mesh = new Mesh(new PlaneGeometry(2, 2), passThruShader);
14
- scene.add(mesh);
15
- this.setDataType = function(type) {
16
- dataType = type;
17
- return this;
18
- };
19
- this.addVariable = function(variableName, computeFragmentShader, initialValueTexture) {
20
- var material = this.createShaderMaterial(computeFragmentShader);
21
- var variable = {
22
- name: variableName,
23
- initialValueTexture,
24
- material,
25
- dependencies: null,
26
- renderTargets: [],
27
- wrapS: null,
28
- wrapT: null,
29
- minFilter: NearestFilter,
30
- magFilter: NearestFilter
31
- };
32
- this.variables.push(variable);
33
- return variable;
34
- };
35
- this.setVariableDependencies = function(variable, dependencies) {
36
- variable.dependencies = dependencies;
37
- };
38
- this.init = function() {
39
- if (renderer.capabilities.isWebGL2 === false && renderer.extensions.has("OES_texture_float") === false) {
40
- return "No OES_texture_float support for float textures.";
41
- }
42
- if (renderer.capabilities.maxVertexTextures === 0) {
43
- return "No support for vertex shader textures.";
44
- }
45
- for (let i = 0; i < this.variables.length; i++) {
46
- var variable = this.variables[i];
47
- variable.renderTargets[0] = this.createRenderTarget(
48
- sizeX,
49
- sizeY,
50
- variable.wrapS,
51
- variable.wrapT,
52
- variable.minFilter,
53
- variable.magFilter
54
- );
55
- variable.renderTargets[1] = this.createRenderTarget(
56
- sizeX,
57
- sizeY,
58
- variable.wrapS,
59
- variable.wrapT,
60
- variable.minFilter,
61
- variable.magFilter
62
- );
63
- this.renderTexture(variable.initialValueTexture, variable.renderTargets[0]);
64
- this.renderTexture(variable.initialValueTexture, variable.renderTargets[1]);
65
- var material = variable.material;
66
- var uniforms = material.uniforms;
67
- if (variable.dependencies !== null) {
68
- for (let d = 0; d < variable.dependencies.length; d++) {
69
- var depVar = variable.dependencies[d];
70
- if (depVar.name !== variable.name) {
71
- var found = false;
72
- for (let j = 0; j < this.variables.length; j++) {
73
- if (depVar.name === this.variables[j].name) {
74
- found = true;
75
- break;
76
- }
77
- }
78
- if (!found) {
79
- return "Variable dependency not found. Variable=" + variable.name + ", dependency=" + depVar.name;
80
- }
81
- }
82
- uniforms[depVar.name] = { value: null };
83
- material.fragmentShader = "\nuniform sampler2D " + depVar.name + ";\n" + material.fragmentShader;
84
- }
85
- }
86
- }
87
- this.currentTextureIndex = 0;
88
- return null;
89
- };
90
- this.compute = function() {
91
- var currentTextureIndex = this.currentTextureIndex;
92
- var nextTextureIndex = this.currentTextureIndex === 0 ? 1 : 0;
93
- for (let i = 0, il = this.variables.length; i < il; i++) {
94
- var variable = this.variables[i];
95
- if (variable.dependencies !== null) {
96
- var uniforms = variable.material.uniforms;
97
- for (let d = 0, dl = variable.dependencies.length; d < dl; d++) {
98
- var depVar = variable.dependencies[d];
99
- uniforms[depVar.name].value = depVar.renderTargets[currentTextureIndex].texture;
100
- }
101
- }
102
- this.doRenderTarget(variable.material, variable.renderTargets[nextTextureIndex]);
103
- }
104
- this.currentTextureIndex = nextTextureIndex;
105
- };
106
- this.getCurrentRenderTarget = function(variable) {
107
- return variable.renderTargets[this.currentTextureIndex];
108
- };
109
- this.getAlternateRenderTarget = function(variable) {
110
- return variable.renderTargets[this.currentTextureIndex === 0 ? 1 : 0];
111
- };
112
- function addResolutionDefine(materialShader) {
113
- materialShader.defines.resolution = "vec2( " + sizeX.toFixed(1) + ", " + sizeY.toFixed(1) + " )";
114
- }
115
- this.addResolutionDefine = addResolutionDefine;
116
- function createShaderMaterial(computeFragmentShader, uniforms) {
117
- uniforms = uniforms || {};
118
- var material = new ShaderMaterial({
119
- uniforms,
120
- vertexShader: getPassThroughVertexShader(),
121
- fragmentShader: computeFragmentShader
122
- });
123
- addResolutionDefine(material);
124
- return material;
125
- }
126
- this.createShaderMaterial = createShaderMaterial;
127
- this.createRenderTarget = function(sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter) {
128
- sizeXTexture = sizeXTexture || sizeX;
129
- sizeYTexture = sizeYTexture || sizeY;
130
- wrapS = wrapS || ClampToEdgeWrapping;
131
- wrapT = wrapT || ClampToEdgeWrapping;
132
- minFilter = minFilter || NearestFilter;
133
- magFilter = magFilter || NearestFilter;
134
- var renderTarget = new WebGLRenderTarget(sizeXTexture, sizeYTexture, {
135
- wrapS,
136
- wrapT,
137
- minFilter,
138
- magFilter,
139
- format: RGBAFormat,
140
- type: dataType,
141
- depthBuffer: false
142
- });
143
- return renderTarget;
144
- };
145
- this.createTexture = function() {
146
- var data = new Float32Array(sizeX * sizeY * 4);
147
- return new DataTexture(data, sizeX, sizeY, RGBAFormat, FloatType);
148
- };
149
- this.renderTexture = function(input, output) {
150
- passThruUniforms.passThruTexture.value = input;
151
- this.doRenderTarget(passThruShader, output);
152
- passThruUniforms.passThruTexture.value = null;
153
- };
154
- this.doRenderTarget = function(material, output) {
155
- var currentRenderTarget = renderer.getRenderTarget();
156
- mesh.material = material;
157
- renderer.setRenderTarget(output);
158
- renderer.render(scene, camera);
159
- mesh.material = passThruShader;
160
- renderer.setRenderTarget(currentRenderTarget);
161
- };
162
- function getPassThroughVertexShader() {
163
- return "void main() {\n\n gl_Position = vec4( position, 1.0 );\n\n}\n";
164
- }
165
- function getPassThroughFragmentShader() {
166
- return "uniform sampler2D passThruTexture;\n\nvoid main() {\n\n vec2 uv = gl_FragCoord.xy / resolution.xy;\n\n gl_FragColor = texture2D( passThruTexture, uv );\n\n}\n";
167
- }
168
- };
169
- export {
170
- GPUComputationRenderer
171
- };
@@ -1,35 +0,0 @@
1
- import { Object3D, Vector3, Quaternion } from "three";
2
- var Gyroscope = function() {
3
- Object3D.call(this);
4
- };
5
- Gyroscope.prototype = Object.create(Object3D.prototype);
6
- Gyroscope.prototype.constructor = Gyroscope;
7
- Gyroscope.prototype.updateMatrixWorld = function() {
8
- var translationObject = new Vector3();
9
- var quaternionObject = new Quaternion();
10
- var scaleObject = new Vector3();
11
- var translationWorld = new Vector3();
12
- var quaternionWorld = new Quaternion();
13
- var scaleWorld = new Vector3();
14
- return function updateMatrixWorld(force) {
15
- this.matrixAutoUpdate && this.updateMatrix();
16
- if (this.matrixWorldNeedsUpdate || force) {
17
- if (this.parent !== null) {
18
- this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);
19
- this.matrixWorld.decompose(translationWorld, quaternionWorld, scaleWorld);
20
- this.matrix.decompose(translationObject, quaternionObject, scaleObject);
21
- this.matrixWorld.compose(translationWorld, quaternionObject, scaleWorld);
22
- } else {
23
- this.matrixWorld.copy(this.matrix);
24
- }
25
- this.matrixWorldNeedsUpdate = false;
26
- force = true;
27
- }
28
- for (let i = 0, l = this.children.length; i < l; i++) {
29
- this.children[i].updateMatrixWorld(force);
30
- }
31
- };
32
- }();
33
- export {
34
- Gyroscope
35
- };
@@ -1,162 +0,0 @@
1
- import { Object3D, Box3, AnimationMixer, TextureLoader, UVMapping, sRGBEncoding, MeshLambertMaterial, Mesh } from "three";
2
- import { MD2Loader } from "../loaders/MD2Loader.mjs";
3
- var MD2Character = function() {
4
- var scope = this;
5
- this.scale = 1;
6
- this.animationFPS = 6;
7
- this.root = new Object3D();
8
- this.meshBody = null;
9
- this.meshWeapon = null;
10
- this.skinsBody = [];
11
- this.skinsWeapon = [];
12
- this.weapons = [];
13
- this.activeAnimation = null;
14
- this.mixer = null;
15
- this.onLoadComplete = function() {
16
- };
17
- this.loadCounter = 0;
18
- this.loadParts = function(config) {
19
- this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
20
- var weaponsTextures = [];
21
- for (let i = 0; i < config.weapons.length; i++)
22
- weaponsTextures[i] = config.weapons[i][1];
23
- this.skinsBody = loadTextures(config.baseUrl + "skins/", config.skins);
24
- this.skinsWeapon = loadTextures(config.baseUrl + "skins/", weaponsTextures);
25
- var loader = new MD2Loader();
26
- loader.load(config.baseUrl + config.body, function(geo) {
27
- var boundingBox = new Box3();
28
- boundingBox.setFromBufferAttribute(geo.attributes.position);
29
- scope.root.position.y = -scope.scale * boundingBox.min.y;
30
- var mesh = createPart(geo, scope.skinsBody[0]);
31
- mesh.scale.set(scope.scale, scope.scale, scope.scale);
32
- scope.root.add(mesh);
33
- scope.meshBody = mesh;
34
- scope.meshBody.clipOffset = 0;
35
- scope.activeAnimationClipName = mesh.geometry.animations[0].name;
36
- scope.mixer = new AnimationMixer(mesh);
37
- checkLoadingComplete();
38
- });
39
- var generateCallback = function(index, name) {
40
- return function(geo) {
41
- var mesh = createPart(geo, scope.skinsWeapon[index]);
42
- mesh.scale.set(scope.scale, scope.scale, scope.scale);
43
- mesh.visible = false;
44
- mesh.name = name;
45
- scope.root.add(mesh);
46
- scope.weapons[index] = mesh;
47
- scope.meshWeapon = mesh;
48
- checkLoadingComplete();
49
- };
50
- };
51
- for (let i = 0; i < config.weapons.length; i++) {
52
- loader.load(config.baseUrl + config.weapons[i][0], generateCallback(i, config.weapons[i][0]));
53
- }
54
- };
55
- this.setPlaybackRate = function(rate) {
56
- if (rate !== 0) {
57
- this.mixer.timeScale = 1 / rate;
58
- } else {
59
- this.mixer.timeScale = 0;
60
- }
61
- };
62
- this.setWireframe = function(wireframeEnabled) {
63
- if (wireframeEnabled) {
64
- if (this.meshBody)
65
- this.meshBody.material = this.meshBody.materialWireframe;
66
- if (this.meshWeapon)
67
- this.meshWeapon.material = this.meshWeapon.materialWireframe;
68
- } else {
69
- if (this.meshBody)
70
- this.meshBody.material = this.meshBody.materialTexture;
71
- if (this.meshWeapon)
72
- this.meshWeapon.material = this.meshWeapon.materialTexture;
73
- }
74
- };
75
- this.setSkin = function(index) {
76
- if (this.meshBody && this.meshBody.material.wireframe === false) {
77
- this.meshBody.material.map = this.skinsBody[index];
78
- }
79
- };
80
- this.setWeapon = function(index) {
81
- for (let i = 0; i < this.weapons.length; i++)
82
- this.weapons[i].visible = false;
83
- var activeWeapon = this.weapons[index];
84
- if (activeWeapon) {
85
- activeWeapon.visible = true;
86
- this.meshWeapon = activeWeapon;
87
- scope.syncWeaponAnimation();
88
- }
89
- };
90
- this.setAnimation = function(clipName) {
91
- if (this.meshBody) {
92
- if (this.meshBody.activeAction) {
93
- this.meshBody.activeAction.stop();
94
- this.meshBody.activeAction = null;
95
- }
96
- var action = this.mixer.clipAction(clipName, this.meshBody);
97
- if (action) {
98
- this.meshBody.activeAction = action.play();
99
- }
100
- }
101
- scope.activeClipName = clipName;
102
- scope.syncWeaponAnimation();
103
- };
104
- this.syncWeaponAnimation = function() {
105
- var clipName = scope.activeClipName;
106
- if (scope.meshWeapon) {
107
- if (this.meshWeapon.activeAction) {
108
- this.meshWeapon.activeAction.stop();
109
- this.meshWeapon.activeAction = null;
110
- }
111
- var action = this.mixer.clipAction(clipName, this.meshWeapon);
112
- if (action) {
113
- this.meshWeapon.activeAction = action.syncWith(this.meshBody.activeAction).play();
114
- }
115
- }
116
- };
117
- this.update = function(delta) {
118
- if (this.mixer)
119
- this.mixer.update(delta);
120
- };
121
- function loadTextures(baseUrl, textureUrls) {
122
- var textureLoader = new TextureLoader();
123
- var textures = [];
124
- for (let i = 0; i < textureUrls.length; i++) {
125
- textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
126
- textures[i].mapping = UVMapping;
127
- textures[i].name = textureUrls[i];
128
- textures[i].encoding = sRGBEncoding;
129
- }
130
- return textures;
131
- }
132
- function createPart(geometry, skinMap) {
133
- var materialWireframe = new MeshLambertMaterial({
134
- color: 16755200,
135
- wireframe: true,
136
- morphTargets: true,
137
- morphNormals: true
138
- });
139
- var materialTexture = new MeshLambertMaterial({
140
- color: 16777215,
141
- wireframe: false,
142
- map: skinMap,
143
- morphTargets: true,
144
- morphNormals: true
145
- });
146
- var mesh = new Mesh(geometry, materialTexture);
147
- mesh.rotation.y = -Math.PI / 2;
148
- mesh.castShadow = true;
149
- mesh.receiveShadow = true;
150
- mesh.materialTexture = materialTexture;
151
- mesh.materialWireframe = materialWireframe;
152
- return mesh;
153
- }
154
- function checkLoadingComplete() {
155
- scope.loadCounter -= 1;
156
- if (scope.loadCounter === 0)
157
- scope.onLoadComplete();
158
- }
159
- };
160
- export {
161
- MD2Character
162
- };
@@ -1,328 +0,0 @@
1
- import { Object3D, Box3, MathUtils, TextureLoader, UVMapping, sRGBEncoding, MeshLambertMaterial } from "three";
2
- import { MD2Loader } from "../loaders/MD2Loader.mjs";
3
- import { MorphBlendMesh } from "./MorphBlendMesh.mjs";
4
- var MD2CharacterComplex = function() {
5
- var scope = this;
6
- this.scale = 1;
7
- this.animationFPS = 6;
8
- this.transitionFrames = 15;
9
- this.maxSpeed = 275;
10
- this.maxReverseSpeed = -275;
11
- this.frontAcceleration = 600;
12
- this.backAcceleration = 600;
13
- this.frontDecceleration = 600;
14
- this.angularSpeed = 2.5;
15
- this.root = new Object3D();
16
- this.meshBody = null;
17
- this.meshWeapon = null;
18
- this.controls = null;
19
- this.skinsBody = [];
20
- this.skinsWeapon = [];
21
- this.weapons = [];
22
- this.currentSkin = void 0;
23
- this.onLoadComplete = function() {
24
- };
25
- this.meshes = [];
26
- this.animations = {};
27
- this.loadCounter = 0;
28
- this.speed = 0;
29
- this.bodyOrientation = 0;
30
- this.walkSpeed = this.maxSpeed;
31
- this.crouchSpeed = this.maxSpeed * 0.5;
32
- this.activeAnimation = null;
33
- this.oldAnimation = null;
34
- this.enableShadows = function(enable) {
35
- for (let i = 0; i < this.meshes.length; i++) {
36
- this.meshes[i].castShadow = enable;
37
- this.meshes[i].receiveShadow = enable;
38
- }
39
- };
40
- this.setVisible = function(enable) {
41
- for (let i = 0; i < this.meshes.length; i++) {
42
- this.meshes[i].visible = enable;
43
- this.meshes[i].visible = enable;
44
- }
45
- };
46
- this.shareParts = function(original) {
47
- this.animations = original.animations;
48
- this.walkSpeed = original.walkSpeed;
49
- this.crouchSpeed = original.crouchSpeed;
50
- this.skinsBody = original.skinsBody;
51
- this.skinsWeapon = original.skinsWeapon;
52
- var mesh = createPart(original.meshBody.geometry, this.skinsBody[0]);
53
- mesh.scale.set(this.scale, this.scale, this.scale);
54
- this.root.position.y = original.root.position.y;
55
- this.root.add(mesh);
56
- this.meshBody = mesh;
57
- this.meshes.push(mesh);
58
- for (let i = 0; i < original.weapons.length; i++) {
59
- var meshWeapon = createPart(original.weapons[i].geometry, this.skinsWeapon[i]);
60
- meshWeapon.scale.set(this.scale, this.scale, this.scale);
61
- meshWeapon.visible = false;
62
- meshWeapon.name = original.weapons[i].name;
63
- this.root.add(meshWeapon);
64
- this.weapons[i] = meshWeapon;
65
- this.meshWeapon = meshWeapon;
66
- this.meshes.push(meshWeapon);
67
- }
68
- };
69
- this.loadParts = function(config) {
70
- this.animations = config.animations;
71
- this.walkSpeed = config.walkSpeed;
72
- this.crouchSpeed = config.crouchSpeed;
73
- this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
74
- var weaponsTextures = [];
75
- for (let i = 0; i < config.weapons.length; i++)
76
- weaponsTextures[i] = config.weapons[i][1];
77
- this.skinsBody = loadTextures(config.baseUrl + "skins/", config.skins);
78
- this.skinsWeapon = loadTextures(config.baseUrl + "skins/", weaponsTextures);
79
- var loader = new MD2Loader();
80
- loader.load(config.baseUrl + config.body, function(geo) {
81
- var boundingBox = new Box3();
82
- boundingBox.setFromBufferAttribute(geo.attributes.position);
83
- scope.root.position.y = -scope.scale * boundingBox.min.y;
84
- var mesh = createPart(geo, scope.skinsBody[0]);
85
- mesh.scale.set(scope.scale, scope.scale, scope.scale);
86
- scope.root.add(mesh);
87
- scope.meshBody = mesh;
88
- scope.meshes.push(mesh);
89
- checkLoadingComplete();
90
- });
91
- var generateCallback = function(index, name) {
92
- return function(geo) {
93
- var mesh = createPart(geo, scope.skinsWeapon[index]);
94
- mesh.scale.set(scope.scale, scope.scale, scope.scale);
95
- mesh.visible = false;
96
- mesh.name = name;
97
- scope.root.add(mesh);
98
- scope.weapons[index] = mesh;
99
- scope.meshWeapon = mesh;
100
- scope.meshes.push(mesh);
101
- checkLoadingComplete();
102
- };
103
- };
104
- for (let i = 0; i < config.weapons.length; i++) {
105
- loader.load(config.baseUrl + config.weapons[i][0], generateCallback(i, config.weapons[i][0]));
106
- }
107
- };
108
- this.setPlaybackRate = function(rate) {
109
- if (this.meshBody)
110
- this.meshBody.duration = this.meshBody.baseDuration / rate;
111
- if (this.meshWeapon)
112
- this.meshWeapon.duration = this.meshWeapon.baseDuration / rate;
113
- };
114
- this.setWireframe = function(wireframeEnabled) {
115
- if (wireframeEnabled) {
116
- if (this.meshBody)
117
- this.meshBody.material = this.meshBody.materialWireframe;
118
- if (this.meshWeapon)
119
- this.meshWeapon.material = this.meshWeapon.materialWireframe;
120
- } else {
121
- if (this.meshBody)
122
- this.meshBody.material = this.meshBody.materialTexture;
123
- if (this.meshWeapon)
124
- this.meshWeapon.material = this.meshWeapon.materialTexture;
125
- }
126
- };
127
- this.setSkin = function(index) {
128
- if (this.meshBody && this.meshBody.material.wireframe === false) {
129
- this.meshBody.material.map = this.skinsBody[index];
130
- this.currentSkin = index;
131
- }
132
- };
133
- this.setWeapon = function(index) {
134
- for (let i = 0; i < this.weapons.length; i++)
135
- this.weapons[i].visible = false;
136
- var activeWeapon = this.weapons[index];
137
- if (activeWeapon) {
138
- activeWeapon.visible = true;
139
- this.meshWeapon = activeWeapon;
140
- if (this.activeAnimation) {
141
- activeWeapon.playAnimation(this.activeAnimation);
142
- this.meshWeapon.setAnimationTime(this.activeAnimation, this.meshBody.getAnimationTime(this.activeAnimation));
143
- }
144
- }
145
- };
146
- this.setAnimation = function(animationName) {
147
- if (animationName === this.activeAnimation || !animationName)
148
- return;
149
- if (this.meshBody) {
150
- this.meshBody.setAnimationWeight(animationName, 0);
151
- this.meshBody.playAnimation(animationName);
152
- this.oldAnimation = this.activeAnimation;
153
- this.activeAnimation = animationName;
154
- this.blendCounter = this.transitionFrames;
155
- }
156
- if (this.meshWeapon) {
157
- this.meshWeapon.setAnimationWeight(animationName, 0);
158
- this.meshWeapon.playAnimation(animationName);
159
- }
160
- };
161
- this.update = function(delta) {
162
- if (this.controls)
163
- this.updateMovementModel(delta);
164
- if (this.animations) {
165
- this.updateBehaviors();
166
- this.updateAnimations(delta);
167
- }
168
- };
169
- this.updateAnimations = function(delta) {
170
- var mix = 1;
171
- if (this.blendCounter > 0) {
172
- mix = (this.transitionFrames - this.blendCounter) / this.transitionFrames;
173
- this.blendCounter -= 1;
174
- }
175
- if (this.meshBody) {
176
- this.meshBody.update(delta);
177
- this.meshBody.setAnimationWeight(this.activeAnimation, mix);
178
- this.meshBody.setAnimationWeight(this.oldAnimation, 1 - mix);
179
- }
180
- if (this.meshWeapon) {
181
- this.meshWeapon.update(delta);
182
- this.meshWeapon.setAnimationWeight(this.activeAnimation, mix);
183
- this.meshWeapon.setAnimationWeight(this.oldAnimation, 1 - mix);
184
- }
185
- };
186
- this.updateBehaviors = function() {
187
- var controls = this.controls;
188
- var animations = this.animations;
189
- var moveAnimation, idleAnimation;
190
- if (controls.crouch) {
191
- moveAnimation = animations["crouchMove"];
192
- idleAnimation = animations["crouchIdle"];
193
- } else {
194
- moveAnimation = animations["move"];
195
- idleAnimation = animations["idle"];
196
- }
197
- if (controls.jump) {
198
- moveAnimation = animations["jump"];
199
- idleAnimation = animations["jump"];
200
- }
201
- if (controls.attack) {
202
- if (controls.crouch) {
203
- moveAnimation = animations["crouchAttack"];
204
- idleAnimation = animations["crouchAttack"];
205
- } else {
206
- moveAnimation = animations["attack"];
207
- idleAnimation = animations["attack"];
208
- }
209
- }
210
- if (controls.moveForward || controls.moveBackward || controls.moveLeft || controls.moveRight) {
211
- if (this.activeAnimation !== moveAnimation) {
212
- this.setAnimation(moveAnimation);
213
- }
214
- }
215
- if (Math.abs(this.speed) < 0.2 * this.maxSpeed && !(controls.moveLeft || controls.moveRight || controls.moveForward || controls.moveBackward)) {
216
- if (this.activeAnimation !== idleAnimation) {
217
- this.setAnimation(idleAnimation);
218
- }
219
- }
220
- if (controls.moveForward) {
221
- if (this.meshBody) {
222
- this.meshBody.setAnimationDirectionForward(this.activeAnimation);
223
- this.meshBody.setAnimationDirectionForward(this.oldAnimation);
224
- }
225
- if (this.meshWeapon) {
226
- this.meshWeapon.setAnimationDirectionForward(this.activeAnimation);
227
- this.meshWeapon.setAnimationDirectionForward(this.oldAnimation);
228
- }
229
- }
230
- if (controls.moveBackward) {
231
- if (this.meshBody) {
232
- this.meshBody.setAnimationDirectionBackward(this.activeAnimation);
233
- this.meshBody.setAnimationDirectionBackward(this.oldAnimation);
234
- }
235
- if (this.meshWeapon) {
236
- this.meshWeapon.setAnimationDirectionBackward(this.activeAnimation);
237
- this.meshWeapon.setAnimationDirectionBackward(this.oldAnimation);
238
- }
239
- }
240
- };
241
- this.updateMovementModel = function(delta) {
242
- var controls = this.controls;
243
- if (controls.crouch)
244
- this.maxSpeed = this.crouchSpeed;
245
- else
246
- this.maxSpeed = this.walkSpeed;
247
- this.maxReverseSpeed = -this.maxSpeed;
248
- if (controls.moveForward) {
249
- this.speed = MathUtils.clamp(this.speed + delta * this.frontAcceleration, this.maxReverseSpeed, this.maxSpeed);
250
- }
251
- if (controls.moveBackward) {
252
- this.speed = MathUtils.clamp(this.speed - delta * this.backAcceleration, this.maxReverseSpeed, this.maxSpeed);
253
- }
254
- var dir = 1;
255
- if (controls.moveLeft) {
256
- this.bodyOrientation += delta * this.angularSpeed;
257
- this.speed = MathUtils.clamp(
258
- this.speed + dir * delta * this.frontAcceleration,
259
- this.maxReverseSpeed,
260
- this.maxSpeed
261
- );
262
- }
263
- if (controls.moveRight) {
264
- this.bodyOrientation -= delta * this.angularSpeed;
265
- this.speed = MathUtils.clamp(
266
- this.speed + dir * delta * this.frontAcceleration,
267
- this.maxReverseSpeed,
268
- this.maxSpeed
269
- );
270
- }
271
- if (!(controls.moveForward || controls.moveBackward)) {
272
- if (this.speed > 0) {
273
- var k = exponentialEaseOut(this.speed / this.maxSpeed);
274
- this.speed = MathUtils.clamp(this.speed - k * delta * this.frontDecceleration, 0, this.maxSpeed);
275
- } else {
276
- var k = exponentialEaseOut(this.speed / this.maxReverseSpeed);
277
- this.speed = MathUtils.clamp(this.speed + k * delta * this.backAcceleration, this.maxReverseSpeed, 0);
278
- }
279
- }
280
- var forwardDelta = this.speed * delta;
281
- this.root.position.x += Math.sin(this.bodyOrientation) * forwardDelta;
282
- this.root.position.z += Math.cos(this.bodyOrientation) * forwardDelta;
283
- this.root.rotation.y = this.bodyOrientation;
284
- };
285
- function loadTextures(baseUrl, textureUrls) {
286
- var textureLoader = new TextureLoader();
287
- var textures = [];
288
- for (let i = 0; i < textureUrls.length; i++) {
289
- textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
290
- textures[i].mapping = UVMapping;
291
- textures[i].name = textureUrls[i];
292
- textures[i].encoding = sRGBEncoding;
293
- }
294
- return textures;
295
- }
296
- function createPart(geometry, skinMap) {
297
- var materialWireframe = new MeshLambertMaterial({
298
- color: 16755200,
299
- wireframe: true,
300
- morphTargets: true,
301
- morphNormals: true
302
- });
303
- var materialTexture = new MeshLambertMaterial({
304
- color: 16777215,
305
- wireframe: false,
306
- map: skinMap,
307
- morphTargets: true,
308
- morphNormals: true
309
- });
310
- var mesh = new MorphBlendMesh(geometry, materialTexture);
311
- mesh.rotation.y = -Math.PI / 2;
312
- mesh.materialTexture = materialTexture;
313
- mesh.materialWireframe = materialWireframe;
314
- mesh.autoCreateAnimations(scope.animationFPS);
315
- return mesh;
316
- }
317
- function checkLoadingComplete() {
318
- scope.loadCounter -= 1;
319
- if (scope.loadCounter === 0)
320
- scope.onLoadComplete();
321
- }
322
- function exponentialEaseOut(k) {
323
- return k === 1 ? 1 : -Math.pow(2, -10 * k) + 1;
324
- }
325
- };
326
- export {
327
- MD2CharacterComplex
328
- };