three-stdlib 2.16.0 → 2.16.1
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- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +143 -64
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -969
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
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scene = new THREE.Scene();
|
9
|
+
scene.fog = new THREE.Fog(0x444466, 100, 400);
|
10
|
+
scene.background = new THREE.Color(0x444466);
|
11
|
+
group = new THREE.Group();
|
12
|
+
scene.add(group); // we don't use ImageLoader since it has a DOM dependency (HTML5 image element)
|
13
|
+
|
14
|
+
var loader = new THREE.ImageBitmapLoader().setPath(path);
|
15
|
+
loader.setOptions({
|
16
|
+
imageOrientation: 'flipY'
|
17
|
+
});
|
18
|
+
loader.load('textures/matcaps/matcap-porcelain-white.jpg', function (imageBitmap) {
|
19
|
+
var texture = new THREE.CanvasTexture(imageBitmap);
|
20
|
+
var geometry = new THREE.IcosahedronGeometry(5, 8);
|
21
|
+
var materials = [new THREE.MeshMatcapMaterial({
|
22
|
+
color: 0xaa24df,
|
23
|
+
matcap: texture
|
24
|
+
}), new THREE.MeshMatcapMaterial({
|
25
|
+
color: 0x605d90,
|
26
|
+
matcap: texture
|
27
|
+
}), new THREE.MeshMatcapMaterial({
|
28
|
+
color: 0xe04a3f,
|
29
|
+
matcap: texture
|
30
|
+
}), new THREE.MeshMatcapMaterial({
|
31
|
+
color: 0xe30456,
|
32
|
+
matcap: texture
|
33
|
+
})];
|
34
|
+
|
42
35
|
for (let i = 0; i < 100; i++) {
|
43
36
|
var material = materials[i % materials.length];
|
44
|
-
var mesh = new
|
37
|
+
var mesh = new THREE.Mesh(geometry, material);
|
45
38
|
mesh.position.x = random() * 200 - 100;
|
46
39
|
mesh.position.y = random() * 200 - 100;
|
47
40
|
mesh.position.z = random() * 200 - 100;
|
48
41
|
mesh.scale.setScalar(random() + 1);
|
49
42
|
group.add(mesh);
|
50
43
|
}
|
51
|
-
|
44
|
+
|
45
|
+
renderer = new THREE.WebGLRenderer({
|
46
|
+
antialias: true,
|
47
|
+
canvas: canvas
|
48
|
+
});
|
52
49
|
renderer.setPixelRatio(pixelRatio);
|
53
50
|
renderer.setSize(width, height, false);
|
54
51
|
animate();
|
55
52
|
});
|
56
53
|
}
|
54
|
+
|
57
55
|
function animate() {
|
58
|
-
group.rotation.
|
56
|
+
// group.rotation.x = Date.now() / 4000;
|
57
|
+
group.rotation.y = -Date.now() / 4000;
|
59
58
|
renderer.render(scene, camera);
|
59
|
+
|
60
60
|
if (self.requestAnimationFrame) {
|
61
61
|
self.requestAnimationFrame(animate);
|
62
|
-
} else {
|
63
62
|
}
|
64
|
-
}
|
63
|
+
} // PRNG
|
64
|
+
|
65
|
+
|
65
66
|
var seed = 1;
|
67
|
+
|
66
68
|
function random() {
|
67
|
-
var x = Math.sin(seed++) *
|
69
|
+
var x = Math.sin(seed++) * 10000;
|
68
70
|
return x - Math.floor(x);
|
69
71
|
}
|
70
|
-
|
72
|
+
|
73
|
+
export default init;
|
package/package.json
CHANGED
@@ -1,10 +1,10 @@
|
|
1
1
|
{
|
2
2
|
"name": "three-stdlib",
|
3
|
-
"version": "2.16.
|
3
|
+
"version": "2.16.1",
|
4
4
|
"private": false,
|
5
5
|
"description": "stand-alone library of threejs examples",
|
6
|
-
"main": "index.js",
|
7
|
-
"module": "index.
|
6
|
+
"main": "index.cjs.js",
|
7
|
+
"module": "index.js",
|
8
8
|
"sideEffects": false,
|
9
9
|
"repository": {
|
10
10
|
"type": "git",
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";function t(t,e,n,o){const i=e.x(),s=e.y(),r=e.z(),a=e.w(),c=i+i,d=s+s,l=r+r,u=i*c,w=i*d,y=i*l,f=s*d,g=s*l,b=r*l,h=a*c,m=a*d,p=a*l;n[o+0]=1-(f+b),n[o+1]=w+p,n[o+2]=y-m,n[o+3]=0,n[o+4]=w-p,n[o+5]=1-(u+b),n[o+6]=g+h,n[o+7]=0,n[o+8]=y+m,n[o+9]=g-h,n[o+10]=1-(u+f),n[o+11]=0,n[o+12]=t.x(),n[o+13]=t.y(),n[o+14]=t.z(),n[o+15]=1}Object.defineProperty(exports,"__esModule",{value:!0}),exports.AmmoPhysics=async function(){if("Ammo"in window==!1)return void console.error("AmmoPhysics: Couldn't find Ammo.js");const e=await Ammo(),n=new e.btDefaultCollisionConfiguration,o=new e.btCollisionDispatcher(n),i=new e.btDbvtBroadphase,s=new e.btSequentialImpulseConstraintSolver,r=new e.btDiscreteDynamicsWorld(o,i,s,n);r.setGravity(new e.btVector3(0,-9.8,0));const a=new e.btTransform,c=[],d=new WeakMap;let l=0;return setInterval((function(){const e=performance.now();if(l>0){const t=(e-l)/1e3;r.stepSimulation(t,10)}l=e;for(let e=0,n=c.length;e<n;e++){const n=c[e];if(n.isInstancedMesh){const e=n.instanceMatrix.array,o=d.get(n);for(let n=0;n<o.length;n++){o[n].getMotionState().getWorldTransform(a);t(a.getOrigin(),a.getRotation(),e,16*n)}n.instanceMatrix.needsUpdate=!0}else if(n.isMesh){d.get(n).getMotionState().getWorldTransform(a);const t=a.getOrigin(),e=a.getRotation();n.position.set(t.x(),t.y(),t.z()),n.quaternion.set(e.x(),e.y(),e.z(),e.w())}}}),1e3/60),{addMesh:function(t,n=0){const o=function(t){const n=t.parameters;if("BoxGeometry"===t.type){const t=void 0!==n.width?n.width/2:.5,o=void 0!==n.height?n.height/2:.5,i=void 0!==n.depth?n.depth/2:.5,s=new e.btBoxShape(new e.btVector3(t,o,i));return s.setMargin(.05),s}if("SphereGeometry"===t.type||"IcosahedronGeometry"===t.type){const t=void 0!==n.radius?n.radius:1,o=new e.btSphereShape(t);return o.setMargin(.05),o}return null}(t.geometry);null!==o&&(t.isInstancedMesh?function(t,n,o){const i=t.instanceMatrix.array,s=[];for(let a=0;a<t.count;a++){const t=16*a,c=new e.btTransform;c.setFromOpenGLMatrix(i.slice(t,t+16));const d=new e.btDefaultMotionState(c),l=new e.btVector3(0,0,0);o.calculateLocalInertia(n,l);const u=new e.btRigidBodyConstructionInfo(n,d,o,l),w=new e.btRigidBody(u);r.addRigidBody(w),s.push(w)}n>0&&(t.instanceMatrix.setUsage(35048),c.push(t),d.set(t,s))}(t,n,o):t.isMesh&&function(t,n,o){const i=t.position,s=t.quaternion,a=new e.btTransform;a.setIdentity(),a.setOrigin(new e.btVector3(i.x,i.y,i.z)),a.setRotation(new e.btQuaternion(s.x,s.y,s.z,s.w));const l=new e.btDefaultMotionState(a),u=new e.btVector3(0,0,0);o.calculateLocalInertia(n,u);const w=new e.btRigidBodyConstructionInfo(n,l,o,u),y=new e.btRigidBody(w);r.addRigidBody(y),n>0&&(c.push(t),d.set(t,y))}(t,n,o))},setMeshPosition:function(t,n,o=0){if(t.isInstancedMesh){const i=d.get(t)[o];i.setAngularVelocity(new e.btVector3(0,0,0)),i.setLinearVelocity(new e.btVector3(0,0,0)),a.setIdentity(),a.setOrigin(new e.btVector3(n.x,n.y,n.z)),i.setWorldTransform(a)}else if(t.isMesh){const o=d.get(t);o.setAngularVelocity(new e.btVector3(0,0,0)),o.setLinearVelocity(new e.btVector3(0,0,0)),a.setIdentity(),a.setOrigin(new e.btVector3(n.x,n.y,n.z)),o.setWorldTransform(a)}}}};
|
package/physics/AmmoPhysics.js
CHANGED
@@ -1,11 +1,11 @@
|
|
1
|
-
"use strict";
|
2
|
-
Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
|
3
1
|
async function AmmoPhysics() {
|
4
|
-
if (
|
2
|
+
if ('Ammo' in window === false) {
|
5
3
|
console.error("AmmoPhysics: Couldn't find Ammo.js");
|
6
4
|
return;
|
7
5
|
}
|
8
|
-
|
6
|
+
|
7
|
+
const AmmoLib = await Ammo(); // eslint-disable-line no-undef
|
8
|
+
|
9
9
|
const frameRate = 60;
|
10
10
|
const collisionConfiguration = new AmmoLib.btDefaultCollisionConfiguration();
|
11
11
|
const dispatcher = new AmmoLib.btCollisionDispatcher(collisionConfiguration);
|
@@ -13,28 +13,34 @@ async function AmmoPhysics() {
|
|
13
13
|
const solver = new AmmoLib.btSequentialImpulseConstraintSolver();
|
14
14
|
const world = new AmmoLib.btDiscreteDynamicsWorld(dispatcher, broadphase, solver, collisionConfiguration);
|
15
15
|
world.setGravity(new AmmoLib.btVector3(0, -9.8, 0));
|
16
|
-
const worldTransform = new AmmoLib.btTransform();
|
16
|
+
const worldTransform = new AmmoLib.btTransform(); //
|
17
|
+
|
17
18
|
function getShape(geometry) {
|
18
|
-
const parameters = geometry.parameters;
|
19
|
-
|
20
|
-
|
21
|
-
const
|
22
|
-
const
|
19
|
+
const parameters = geometry.parameters; // TODO change type to is*
|
20
|
+
|
21
|
+
if (geometry.type === 'BoxGeometry') {
|
22
|
+
const sx = parameters.width !== undefined ? parameters.width / 2 : 0.5;
|
23
|
+
const sy = parameters.height !== undefined ? parameters.height / 2 : 0.5;
|
24
|
+
const sz = parameters.depth !== undefined ? parameters.depth / 2 : 0.5;
|
23
25
|
const shape = new AmmoLib.btBoxShape(new AmmoLib.btVector3(sx, sy, sz));
|
24
26
|
shape.setMargin(0.05);
|
25
27
|
return shape;
|
26
|
-
} else if (geometry.type ===
|
27
|
-
const radius = parameters.radius !==
|
28
|
+
} else if (geometry.type === 'SphereGeometry' || geometry.type === 'IcosahedronGeometry') {
|
29
|
+
const radius = parameters.radius !== undefined ? parameters.radius : 1;
|
28
30
|
const shape = new AmmoLib.btSphereShape(radius);
|
29
31
|
shape.setMargin(0.05);
|
30
32
|
return shape;
|
31
33
|
}
|
34
|
+
|
32
35
|
return null;
|
33
36
|
}
|
37
|
+
|
34
38
|
const meshes = [];
|
35
|
-
const meshMap =
|
39
|
+
const meshMap = new WeakMap();
|
40
|
+
|
36
41
|
function addMesh(mesh, mass = 0) {
|
37
42
|
const shape = getShape(mesh.geometry);
|
43
|
+
|
38
44
|
if (shape !== null) {
|
39
45
|
if (mesh.isInstancedMesh) {
|
40
46
|
handleInstancedMesh(mesh, mass, shape);
|
@@ -43,6 +49,7 @@ async function AmmoPhysics() {
|
|
43
49
|
}
|
44
50
|
}
|
45
51
|
}
|
52
|
+
|
46
53
|
function handleMesh(mesh, mass, shape) {
|
47
54
|
const position = mesh.position;
|
48
55
|
const quaternion = mesh.quaternion;
|
@@ -54,16 +61,20 @@ async function AmmoPhysics() {
|
|
54
61
|
const localInertia = new AmmoLib.btVector3(0, 0, 0);
|
55
62
|
shape.calculateLocalInertia(mass, localInertia);
|
56
63
|
const rbInfo = new AmmoLib.btRigidBodyConstructionInfo(mass, motionState, shape, localInertia);
|
57
|
-
const body = new AmmoLib.btRigidBody(rbInfo);
|
64
|
+
const body = new AmmoLib.btRigidBody(rbInfo); // body.setFriction( 4 );
|
65
|
+
|
58
66
|
world.addRigidBody(body);
|
67
|
+
|
59
68
|
if (mass > 0) {
|
60
69
|
meshes.push(mesh);
|
61
70
|
meshMap.set(mesh, body);
|
62
71
|
}
|
63
72
|
}
|
73
|
+
|
64
74
|
function handleInstancedMesh(mesh, mass, shape) {
|
65
75
|
const array = mesh.instanceMatrix.array;
|
66
76
|
const bodies = [];
|
77
|
+
|
67
78
|
for (let i = 0; i < mesh.count; i++) {
|
68
79
|
const index = i * 16;
|
69
80
|
const transform = new AmmoLib.btTransform();
|
@@ -76,12 +87,16 @@ async function AmmoPhysics() {
|
|
76
87
|
world.addRigidBody(body);
|
77
88
|
bodies.push(body);
|
78
89
|
}
|
90
|
+
|
79
91
|
if (mass > 0) {
|
80
|
-
mesh.instanceMatrix.setUsage(35048);
|
92
|
+
mesh.instanceMatrix.setUsage(35048); // THREE.DynamicDrawUsage = 35048
|
93
|
+
|
81
94
|
meshes.push(mesh);
|
82
95
|
meshMap.set(mesh, bodies);
|
83
96
|
}
|
84
|
-
}
|
97
|
+
} //
|
98
|
+
|
99
|
+
|
85
100
|
function setMeshPosition(mesh, position, index = 0) {
|
86
101
|
if (mesh.isInstancedMesh) {
|
87
102
|
const bodies = meshMap.get(mesh);
|
@@ -99,20 +114,29 @@ async function AmmoPhysics() {
|
|
99
114
|
worldTransform.setOrigin(new AmmoLib.btVector3(position.x, position.y, position.z));
|
100
115
|
body.setWorldTransform(worldTransform);
|
101
116
|
}
|
102
|
-
}
|
117
|
+
} //
|
118
|
+
|
119
|
+
|
103
120
|
let lastTime = 0;
|
121
|
+
|
104
122
|
function step() {
|
105
123
|
const time = performance.now();
|
124
|
+
|
106
125
|
if (lastTime > 0) {
|
107
|
-
const delta = (time - lastTime) /
|
108
|
-
|
126
|
+
const delta = (time - lastTime) / 1000; // console.time( 'world.step' );
|
127
|
+
|
128
|
+
world.stepSimulation(delta, 10); // console.timeEnd( 'world.step' );
|
109
129
|
}
|
110
|
-
|
130
|
+
|
131
|
+
lastTime = time; //
|
132
|
+
|
111
133
|
for (let i = 0, l = meshes.length; i < l; i++) {
|
112
134
|
const mesh = meshes[i];
|
135
|
+
|
113
136
|
if (mesh.isInstancedMesh) {
|
114
137
|
const array = mesh.instanceMatrix.array;
|
115
138
|
const bodies = meshMap.get(mesh);
|
139
|
+
|
116
140
|
for (let j = 0; j < bodies.length; j++) {
|
117
141
|
const body = bodies[j];
|
118
142
|
const motionState = body.getMotionState();
|
@@ -121,6 +145,7 @@ async function AmmoPhysics() {
|
|
121
145
|
const quaternion = worldTransform.getRotation();
|
122
146
|
compose(position, quaternion, array, j * 16);
|
123
147
|
}
|
148
|
+
|
124
149
|
mesh.instanceMatrix.needsUpdate = true;
|
125
150
|
} else if (mesh.isMesh) {
|
126
151
|
const body = meshMap.get(mesh);
|
@@ -132,19 +157,34 @@ async function AmmoPhysics() {
|
|
132
157
|
mesh.quaternion.set(quaternion.x(), quaternion.y(), quaternion.z(), quaternion.w());
|
133
158
|
}
|
134
159
|
}
|
135
|
-
}
|
136
|
-
|
160
|
+
} // animate
|
161
|
+
|
162
|
+
|
163
|
+
setInterval(step, 1000 / frameRate);
|
137
164
|
return {
|
138
|
-
addMesh,
|
139
|
-
setMeshPosition
|
165
|
+
addMesh: addMesh,
|
166
|
+
setMeshPosition: setMeshPosition // addCompoundMesh
|
167
|
+
|
140
168
|
};
|
141
169
|
}
|
170
|
+
|
142
171
|
function compose(position, quaternion, array, index) {
|
143
|
-
const x = quaternion.x(),
|
144
|
-
|
145
|
-
|
146
|
-
|
147
|
-
const
|
172
|
+
const x = quaternion.x(),
|
173
|
+
y = quaternion.y(),
|
174
|
+
z = quaternion.z(),
|
175
|
+
w = quaternion.w();
|
176
|
+
const x2 = x + x,
|
177
|
+
y2 = y + y,
|
178
|
+
z2 = z + z;
|
179
|
+
const xx = x * x2,
|
180
|
+
xy = x * y2,
|
181
|
+
xz = x * z2;
|
182
|
+
const yy = y * y2,
|
183
|
+
yz = y * z2,
|
184
|
+
zz = z * z2;
|
185
|
+
const wx = w * x2,
|
186
|
+
wy = w * y2,
|
187
|
+
wz = w * z2;
|
148
188
|
array[index + 0] = 1 - (yy + zz);
|
149
189
|
array[index + 1] = xy + wz;
|
150
190
|
array[index + 2] = xz - wy;
|
@@ -162,4 +202,5 @@ function compose(position, quaternion, array, index) {
|
|
162
202
|
array[index + 14] = position.z();
|
163
203
|
array[index + 15] = 1;
|
164
204
|
}
|
165
|
-
|
205
|
+
|
206
|
+
export { AmmoPhysics };
|
@@ -0,0 +1 @@
|
|
1
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+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),i=require("./Pass.cjs.js"),a=require("../shaders/CopyShader.cjs.js"),t=require("../shaders/LuminosityShader.cjs.js"),n=require("../shaders/ToneMapShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var r=function(r,s){this.resolution=void 0!==s?s:256,this.needsInit=!0,this.adaptive=void 0===r||!!r,this.luminanceRT=null,this.previousLuminanceRT=null,this.currentLuminanceRT=null,void 0===a.CopyShader&&console.error("THREE.AdaptiveToneMappingPass relies on CopyShader");var u=a.CopyShader;this.copyUniforms=e.UniformsUtils.clone(u.uniforms),this.materialCopy=new e.ShaderMaterial({uniforms:this.copyUniforms,vertexShader:u.vertexShader,fragmentShader:u.fragmentShader,blending:e.NoBlending,depthTest:!1}),void 0===t.LuminosityShader&&console.error("THREE.AdaptiveToneMappingPass relies on LuminosityShader"),this.materialLuminance=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(t.LuminosityShader.uniforms),vertexShader:t.LuminosityShader.vertexShader,fragmentShader:t.LuminosityShader.fragmentShader,blending:e.NoBlending}),this.adaptLuminanceShader={defines:{MIP_LEVEL_1X1:(Math.log(this.resolution)/Math.log(2)).toFixed(1)},uniforms:{lastLum:{value:null},currentLum:{value:null},minLuminance:{value:.01},delta:{value:.016},tau:{value:1}},vertexShader:["varying vec2 vUv;","void main() {","\tvUv = uv;","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["varying vec2 vUv;","uniform sampler2D lastLum;","uniform sampler2D currentLum;","uniform float minLuminance;","uniform float delta;","uniform float tau;","void main() {","\tvec4 lastLum = texture2D( lastLum, vUv, MIP_LEVEL_1X1 );","\tvec4 currentLum = texture2D( currentLum, vUv, MIP_LEVEL_1X1 );","\tfloat fLastLum = max( minLuminance, lastLum.r );","\tfloat fCurrentLum = max( minLuminance, currentLum.r );","\tfCurrentLum *= fCurrentLum;","\tfloat fAdaptedLum = fLastLum + (fCurrentLum - fLastLum) * (1.0 - exp(-delta * tau));","\tgl_FragColor.r = fAdaptedLum;","}"].join("\n")},this.materialAdaptiveLum=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(this.adaptLuminanceShader.uniforms),vertexShader:this.adaptLuminanceShader.vertexShader,fragmentShader:this.adaptLuminanceShader.fragmentShader,defines:Object.assign({},this.adaptLuminanceShader.defines),blending:e.NoBlending}),void 0===n.ToneMapShader&&console.error("THREE.AdaptiveToneMappingPass relies on ToneMapShader"),this.materialToneMap=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(n.ToneMapShader.uniforms),vertexShader:n.ToneMapShader.vertexShader,fragmentShader:n.ToneMapShader.fragmentShader,blending:e.NoBlending}),this.fsQuad=new i.FullScreenQuad(null)};r.prototype=Object.assign(Object.create(i.Pass.prototype),{constructor:r,render:function(e,i,a,t){this.needsInit&&(this.reset(e),this.luminanceRT.texture.type=a.texture.type,this.previousLuminanceRT.texture.type=a.texture.type,this.currentLuminanceRT.texture.type=a.texture.type,this.needsInit=!1),this.adaptive&&(this.fsQuad.material=this.materialLuminance,this.materialLuminance.uniforms.tDiffuse.value=a.texture,e.setRenderTarget(this.currentLuminanceRT),this.fsQuad.render(e),this.fsQuad.material=this.materialAdaptiveLum,this.materialAdaptiveLum.uniforms.delta.value=t,this.materialAdaptiveLum.uniforms.lastLum.value=this.previousLuminanceRT.texture,this.materialAdaptiveLum.uniforms.currentLum.value=this.currentLuminanceRT.texture,e.setRenderTarget(this.luminanceRT),this.fsQuad.render(e),this.fsQuad.material=this.materialCopy,this.copyUniforms.tDiffuse.value=this.luminanceRT.texture,e.setRenderTarget(this.previousLuminanceRT),this.fsQuad.render(e)),this.fsQuad.material=this.materialToneMap,this.materialToneMap.uniforms.tDiffuse.value=a.texture,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(i),this.clear&&e.clear(),this.fsQuad.render(e))},reset:function(){this.luminanceRT&&this.luminanceRT.dispose(),this.currentLuminanceRT&&this.currentLuminanceRT.dispose(),this.previousLuminanceRT&&this.previousLuminanceRT.dispose();var i={minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat};this.luminanceRT=new e.WebGLRenderTarget(this.resolution,this.resolution,i),this.luminanceRT.texture.name="AdaptiveToneMappingPass.l",this.luminanceRT.texture.generateMipmaps=!1,this.previousLuminanceRT=new e.WebGLRenderTarget(this.resolution,this.resolution,i),this.previousLuminanceRT.texture.name="AdaptiveToneMappingPass.pl",this.previousLuminanceRT.texture.generateMipmaps=!1,i.minFilter=e.LinearMipmapLinearFilter,i.generateMipmaps=!0,this.currentLuminanceRT=new e.WebGLRenderTarget(this.resolution,this.resolution,i),this.currentLuminanceRT.texture.name="AdaptiveToneMappingPass.cl",this.adaptive&&(this.materialToneMap.defines.ADAPTED_LUMINANCE="",this.materialToneMap.uniforms.luminanceMap.value=this.luminanceRT.texture),this.fsQuad.material=new e.MeshBasicMaterial({color:7829367}),this.materialLuminance.needsUpdate=!0,this.materialAdaptiveLum.needsUpdate=!0,this.materialToneMap.needsUpdate=!0},setAdaptive:function(e){e?(this.adaptive=!0,this.materialToneMap.defines.ADAPTED_LUMINANCE="",this.materialToneMap.uniforms.luminanceMap.value=this.luminanceRT.texture):(this.adaptive=!1,delete this.materialToneMap.defines.ADAPTED_LUMINANCE,this.materialToneMap.uniforms.luminanceMap.value=null),this.materialToneMap.needsUpdate=!0},setAdaptionRate:function(e){e&&(this.materialAdaptiveLum.uniforms.tau.value=Math.abs(e))},setMinLuminance:function(e){e&&(this.materialToneMap.uniforms.minLuminance.value=e,this.materialAdaptiveLum.uniforms.minLuminance.value=e)},setMaxLuminance:function(e){e&&(this.materialToneMap.uniforms.maxLuminance.value=e)},setAverageLuminance:function(e){e&&(this.materialToneMap.uniforms.averageLuminance.value=e)},setMiddleGrey:function(e){e&&(this.materialToneMap.uniforms.middleGrey.value=e)},dispose:function(){this.luminanceRT&&this.luminanceRT.dispose(),this.previousLuminanceRT&&this.previousLuminanceRT.dispose(),this.currentLuminanceRT&&this.currentLuminanceRT.dispose(),this.materialLuminance&&this.materialLuminance.dispose(),this.materialAdaptiveLum&&this.materialAdaptiveLum.dispose(),this.materialCopy&&this.materialCopy.dispose(),this.materialToneMap&&this.materialToneMap.dispose()}}),exports.AdaptiveToneMappingPass=r;
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