three-stdlib 2.16.0 → 2.16.1
Sign up to get free protection for your applications and to get access to all the features.
- package/BufferGeometryUtils-1a7a235c.js +655 -0
- package/BufferGeometryUtils-971dfde3.js +1 -0
- package/Nodes-4f766d71.js +471 -0
- package/Nodes-9aa16d74.js +1 -0
- package/animation/AnimationClipCreator.cjs.js +1 -0
- package/animation/AnimationClipCreator.js +52 -32
- package/animation/CCDIKSolver.cjs.js +1 -0
- package/animation/CCDIKSolver.js +143 -64
- package/animation/MMDAnimationHelper.cjs.js +1 -0
- package/animation/MMDAnimationHelper.js +341 -150
- package/animation/MMDPhysics.cjs.js +1 -0
- package/animation/MMDPhysics.js +361 -154
- package/cameras/CinematicCamera.cjs.js +1 -0
- package/cameras/CinematicCamera.js +77 -67
- package/controls/ArcballControls.cjs.js +1 -0
- package/controls/ArcballControls.js +1449 -544
- package/controls/DeviceOrientationControls.cjs.js +1 -0
- package/controls/DeviceOrientationControls.js +97 -52
- package/controls/DragControls.cjs.js +1 -0
- package/controls/DragControls.js +187 -85
- package/controls/FirstPersonControls.cjs.js +1 -0
- package/controls/FirstPersonControls.js +193 -123
- package/controls/FlyControls.cjs.js +1 -0
- package/controls/FlyControls.js +152 -82
- package/controls/OrbitControls.cjs.js +1 -0
- package/controls/OrbitControls.js +481 -232
- package/controls/PointerLockControls.cjs.js +1 -0
- package/controls/PointerLockControls.js +99 -63
- package/controls/TrackballControls.cjs.js +1 -0
- package/controls/TrackballControls.js +383 -211
- package/controls/TransformControls.cjs.js +1 -0
- package/controls/TransformControls.js +782 -575
- package/controls/experimental/CameraControls.cjs.js +1 -0
- package/controls/experimental/CameraControls.js +609 -329
- package/csm/CSM.cjs.js +1 -0
- package/csm/CSM.js +108 -47
- package/csm/CSMFrustum.cjs.js +1 -0
- package/csm/CSMFrustum.js +29 -14
- package/csm/CSMHelper.cjs.js +1 -0
- package/csm/CSMHelper.js +34 -20
- package/csm/CSMShader.cjs.js +1 -0
- package/csm/CSMShader.js +11 -7
- package/curves/CurveExtras.cjs.js +1 -0
- package/curves/CurveExtras.js +115 -73
- package/curves/NURBSCurve.cjs.js +1 -0
- package/curves/NURBSCurve.js +43 -15
- package/curves/NURBSSurface.cjs.js +1 -0
- package/curves/NURBSSurface.js +27 -11
- package/curves/NURBSUtils.cjs.js +1 -0
- package/curves/NURBSUtils.js +203 -54
- package/custom.d.cjs.js +1 -0
- package/{shaders/types.mjs → custom.d.js} +0 -0
- package/deprecated/Geometry.cjs.js +1 -0
- package/deprecated/Geometry.js +486 -191
- package/effects/AnaglyphEffect.cjs.js +1 -0
- package/effects/AnaglyphEffect.js +60 -95
- package/effects/AsciiEffect.cjs.js +1 -0
- package/effects/AsciiEffect.js +110 -80
- package/effects/OutlineEffect.cjs.js +1 -0
- package/effects/OutlineEffect.js +204 -121
- package/effects/ParallaxBarrierEffect.cjs.js +1 -0
- package/effects/ParallaxBarrierEffect.js +38 -39
- package/effects/PeppersGhostEffect.cjs.js +1 -0
- package/effects/PeppersGhostEffect.js +68 -19
- package/effects/StereoEffect.cjs.js +1 -0
- package/effects/StereoEffect.js +16 -12
- package/environments/RoomEnvironment.cjs.js +1 -0
- package/environments/RoomEnvironment.js +47 -52
- package/exporters/ColladaExporter.cjs.js +1 -0
- package/exporters/ColladaExporter.js +241 -115
- package/exporters/DRACOExporter.cjs.js +1 -0
- package/exporters/DRACOExporter.js +121 -67
- package/exporters/GLTFExporter.cjs.js +1 -0
- package/exporters/GLTFExporter.js +1014 -463
- package/exporters/MMDExporter.cjs.js +1 -0
- package/exporters/MMDExporter.js +102 -44
- package/exporters/OBJExporter.cjs.js +1 -0
- package/exporters/OBJExporter.js +140 -78
- package/exporters/PLYExporter.cjs.js +1 -0
- package/exporters/PLYExporter.js +154 -93
- package/exporters/STLExporter.cjs.js +1 -0
- package/exporters/STLExporter.js +81 -30
- package/exporters/USDZExporter.cjs.js +1 -0
- package/exporters/USDZExporter.js +144 -84
- package/geometries/BoxLineGeometry.cjs.js +1 -0
- package/geometries/BoxLineGeometry.js +14 -7
- package/geometries/ConvexGeometry.cjs.js +1 -0
- package/geometries/ConvexGeometry.js +23 -14
- package/geometries/DecalGeometry.cjs.js +1 -0
- package/geometries/DecalGeometry.js +162 -108
- package/geometries/LightningStrike.cjs.js +1 -0
- package/geometries/LightningStrike.js +294 -101
- package/geometries/ParametricGeometries.cjs.js +1 -0
- package/geometries/ParametricGeometries.js +76 -26
- package/geometries/ParametricGeometry.cjs.js +1 -0
- package/geometries/ParametricGeometry.js +48 -24
- package/geometries/RoundedBoxGeometry.cjs.js +1 -0
- package/geometries/RoundedBoxGeometry.js +64 -33
- package/geometries/TeapotGeometry.cjs.js +1 -0
- package/geometries/TeapotGeometry.js +174 -1434
- package/geometries/TextGeometry.cjs.js +1 -0
- package/geometries/TextGeometry.js +17 -9
- package/helpers/LightProbeHelper.cjs.js +1 -0
- package/helpers/LightProbeHelper.js +21 -53
- package/helpers/PositionalAudioHelper.cjs.js +1 -0
- package/helpers/PositionalAudioHelper.js +30 -23
- package/helpers/RectAreaLightHelper.cjs.js +1 -0
- package/helpers/RectAreaLightHelper.js +33 -17
- package/helpers/VertexNormalsHelper.cjs.js +1 -0
- package/helpers/VertexNormalsHelper.js +41 -20
- package/helpers/VertexTangentsHelper.cjs.js +1 -0
- package/helpers/VertexTangentsHelper.js +36 -18
- package/index.cjs.js +1 -0
- package/index.js +333 -969
- package/interactive/InteractiveGroup.cjs.js +1 -0
- package/interactive/InteractiveGroup.d.ts +5 -0
- package/interactive/InteractiveGroup.js +87 -0
- package/interactive/SelectionBox.cjs.js +1 -0
- package/interactive/SelectionBox.js +46 -31
- package/interactive/SelectionHelper.cjs.js +1 -0
- package/interactive/SelectionHelper.js +21 -16
- package/libs/MeshoptDecoder.cjs.js +1 -0
- package/libs/MeshoptDecoder.js +58 -147
- package/libs/MotionControllers.cjs.js +1 -0
- package/libs/MotionControllers.js +208 -66
- package/lights/LightProbeGenerator.cjs.js +1 -0
- package/lights/LightProbeGenerator.js +96 -40
- package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
- package/lights/RectAreaLightUniformsLib.js +9 -32842
- package/lines/Line2.cjs.js +1 -0
- package/lines/Line2.js +12 -9
- package/lines/LineGeometry.cjs.js +1 -0
- package/lines/LineGeometry.js +19 -7
- package/lines/LineMaterial.cjs.js +1 -0
- package/lines/LineMaterial.js +89 -51
- package/lines/LineSegments2.cjs.js +1 -0
- package/lines/LineSegments2.js +165 -56
- package/lines/LineSegmentsGeometry.cjs.js +1 -0
- package/lines/LineSegmentsGeometry.js +71 -29
- package/lines/Wireframe.cjs.js +1 -0
- package/lines/Wireframe.js +29 -15
- package/lines/WireframeGeometry2.cjs.js +1 -0
- package/lines/WireframeGeometry2.js +9 -8
- package/loaders/3DMLoader.cjs.js +1 -0
- package/loaders/3DMLoader.js +469 -234
- package/loaders/3MFLoader.cjs.js +1 -0
- package/loaders/3MFLoader.js +555 -340
- package/loaders/AMFLoader.cjs.js +1 -0
- package/loaders/AMFLoader.js +219 -114
- package/loaders/AssimpLoader.cjs.js +1 -0
- package/loaders/AssimpLoader.js +725 -328
- package/loaders/BVHLoader.cjs.js +1 -0
- package/loaders/BVHLoader.js +200 -94
- package/loaders/BasisTextureLoader.cjs.js +1 -0
- package/loaders/BasisTextureLoader.js +357 -229
- package/loaders/ColladaLoader.cjs.js +1 -0
- package/loaders/ColladaLoader.js +1522 -932
- package/loaders/DDSLoader.cjs.js +1 -0
- package/loaders/DDSLoader.js +108 -42
- package/loaders/DRACOLoader.cjs.js +1 -0
- package/loaders/DRACOLoader.js +210 -103
- package/loaders/EXRLoader.cjs.js +1 -0
- package/loaders/EXRLoader.js +809 -461
- package/loaders/FBXLoader.cjs.js +1 -0
- package/loaders/FBXLoader.js +1397 -842
- package/loaders/FontLoader.cjs.js +1 -0
- package/loaders/FontLoader.js +66 -33
- package/loaders/GCodeLoader.cjs.js +1 -0
- package/loaders/GCodeLoader.js +111 -63
- package/loaders/GLTFLoader.cjs.js +1 -0
- package/loaders/GLTFLoader.js +1484 -771
- package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
- package/loaders/HDRCubeTextureLoader.js +50 -45
- package/loaders/KMZLoader.cjs.js +1 -0
- package/loaders/KMZLoader.js +55 -42
- package/loaders/KTX2Loader.cjs.js +1 -0
- package/loaders/KTX2Loader.js +362 -229
- package/loaders/KTXLoader.cjs.js +1 -0
- package/loaders/KTXLoader.js +99 -37
- package/loaders/LDrawLoader.cjs.js +1 -0
- package/loaders/LDrawLoader.js +746 -313
- package/loaders/LUT3dlLoader.cjs.js +1 -0
- package/loaders/LUT3dlLoader.js +62 -50
- package/loaders/LUTCubeLoader.cjs.js +1 -0
- package/loaders/LUTCubeLoader.js +56 -45
- package/loaders/LWOLoader.cjs.js +1 -0
- package/loaders/LWOLoader.js +339 -227
- package/loaders/LottieLoader.cjs.js +1 -0
- package/loaders/LottieLoader.js +38 -36
- package/loaders/MD2Loader.cjs.js +1 -0
- package/loaders/MD2Loader.js +91 -248
- package/loaders/MDDLoader.cjs.js +1 -0
- package/loaders/MDDLoader.js +45 -25
- package/loaders/MMDLoader.cjs.js +1 -0
- package/loaders/MMDLoader.js +795 -359
- package/loaders/MTLLoader.cjs.js +1 -0
- package/loaders/MTLLoader.js +201 -91
- package/loaders/NRRDLoader.cjs.js +1 -0
- package/loaders/NRRDLoader.js +263 -182
- package/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/loaders/NodeMaterialLoader.js +14 -121
- package/loaders/OBJLoader.cjs.js +1 -0
- package/loaders/OBJLoader.js +283 -161
- package/loaders/PCDLoader.cjs.js +1 -0
- package/loaders/PCDLoader.js +164 -145
- package/loaders/PDBLoader.cjs.js +1 -0
- package/loaders/PDBLoader.js +63 -45
- package/loaders/PLYLoader.cjs.js +1 -0
- package/loaders/PLYLoader.js +203 -106
- package/loaders/PRWMLoader.cjs.js +1 -0
- package/loaders/PRWMLoader.js +110 -73
- package/loaders/PVRLoader.cjs.js +1 -0
- package/loaders/PVRLoader.js +93 -32
- package/loaders/RGBELoader.cjs.js +1 -0
- package/loaders/RGBELoader.js +233 -96
- package/loaders/RGBMLoader.cjs.js +1 -0
- package/loaders/RGBMLoader.js +514 -344
- package/loaders/STLLoader.cjs.js +1 -0
- package/loaders/STLLoader.js +165 -59
- package/loaders/SVGLoader.cjs.js +1 -0
- package/loaders/SVGLoader.js +851 -481
- package/loaders/TDSLoader.cjs.js +1 -0
- package/loaders/TDSLoader.js +527 -137
- package/loaders/TGALoader.cjs.js +1 -0
- package/loaders/TGALoader.js +205 -94
- package/loaders/TTFLoader.cjs.js +1 -0
- package/loaders/TTFLoader.js +79 -58
- package/loaders/TiltLoader.cjs.js +1 -0
- package/loaders/TiltLoader.js +167 -129
- package/loaders/VOXLoader.cjs.js +1 -0
- package/loaders/VOXLoader.js +84 -320
- package/loaders/VRMLLoader.cjs.js +1 -0
- package/loaders/VRMLLoader.js +1268 -786
- package/loaders/VRMLoader.cjs.js +1 -0
- package/loaders/VRMLoader.js +31 -23
- package/loaders/VTKLoader.cjs.js +1 -0
- package/loaders/VTKLoader.js +407 -219
- package/loaders/XLoader.cjs.js +1 -0
- package/loaders/XLoader.js +1259 -1083
- package/loaders/XYZLoader.cjs.js +1 -0
- package/loaders/XYZLoader.js +34 -28
- package/loaders/lwo/IFFParser.cjs.js +1 -0
- package/loaders/lwo/IFFParser.js +492 -238
- package/loaders/lwo/LWO2Parser.cjs.js +1 -0
- package/loaders/lwo/LWO2Parser.js +279 -176
- package/loaders/lwo/LWO3Parser.cjs.js +1 -0
- package/loaders/lwo/LWO3Parser.js +247 -160
- package/math/Capsule.cjs.js +1 -0
- package/math/Capsule.js +43 -56
- package/math/ColorConverter.cjs.js +1 -0
- package/math/ColorConverter.js +32 -18
- package/math/ConvexHull.cjs.js +1 -0
- package/math/ConvexHull.js +357 -97
- package/math/ImprovedNoise.cjs.js +1 -0
- package/math/ImprovedNoise.js +32 -282
- package/math/Lut.cjs.js +1 -0
- package/math/Lut.js +35 -51
- package/math/MeshSurfaceSampler.cjs.js +1 -0
- package/math/MeshSurfaceSampler.js +68 -25
- package/math/OBB.cjs.js +1 -0
- package/math/OBB.js +152 -91
- package/math/Octree.cjs.js +1 -0
- package/math/Octree.js +139 -76
- package/math/SimplexNoise.cjs.js +1 -0
- package/math/SimplexNoise.js +238 -217
- package/misc/ConvexObjectBreaker.cjs.js +1 -0
- package/misc/ConvexObjectBreaker.js +185 -79
- package/misc/GPUComputationRenderer.cjs.js +1 -0
- package/misc/GPUComputationRenderer.js +194 -69
- package/misc/Gyroscope.cjs.js +1 -0
- package/misc/Gyroscope.js +22 -16
- package/misc/MD2Character.cjs.js +1 -0
- package/misc/MD2Character.js +74 -52
- package/misc/MD2CharacterComplex.cjs.js +1 -0
- package/misc/MD2CharacterComplex.js +163 -112
- package/misc/MorphAnimMesh.cjs.js +1 -0
- package/misc/MorphAnimMesh.js +28 -20
- package/misc/MorphBlendMesh.cjs.js +1 -0
- package/misc/MorphBlendMesh.js +69 -45
- package/misc/ProgressiveLightmap.cjs.js +1 -0
- package/misc/ProgressiveLightmap.js +187 -70
- package/misc/RollerCoaster.cjs.js +1 -0
- package/misc/RollerCoaster.js +135 -106
- package/misc/TubePainter.cjs.js +1 -0
- package/misc/TubePainter.js +92 -74
- package/misc/Volume.cjs.js +1 -0
- package/misc/Volume.js +270 -108
- package/misc/VolumeSlice.cjs.js +1 -0
- package/misc/VolumeSlice.js +122 -34
- package/misc/WebGL.cjs.js +1 -0
- package/misc/WebGL.js +34 -37
- package/modifiers/CurveModifier.cjs.js +1 -0
- package/modifiers/CurveModifier.js +151 -46
- package/modifiers/EdgeSplitModifier.cjs.js +1 -0
- package/modifiers/EdgeSplitModifier.js +90 -46
- package/modifiers/SimplifyModifier.cjs.js +1 -0
- package/modifiers/SimplifyModifier.js +202 -77
- package/modifiers/TessellateModifier.cjs.js +1 -0
- package/modifiers/TessellateModifier.js +90 -65
- package/nodes/Nodes.cjs.js +1 -0
- package/nodes/Nodes.js +140 -274
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +196 -296
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +8 -4
- package/nodes/accessors/CameraNode.cjs.js +1 -0
- package/nodes/accessors/CameraNode.js +25 -20
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +26 -14
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +53 -43
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +6 -3
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +5 -3
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +13 -14
- package/nodes/accessors/NormalNode.cjs.js +1 -0
- package/nodes/accessors/NormalNode.js +39 -40
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +50 -40
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +9 -5
- package/nodes/accessors/PositionNode.cjs.js +1 -0
- package/nodes/accessors/PositionNode.js +41 -42
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +17 -10
- package/nodes/accessors/ReflectNode.cjs.js +1 -0
- package/nodes/accessors/ReflectNode.js +26 -23
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +48 -46
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +29 -14
- package/nodes/accessors/UVNode.cjs.js +1 -0
- package/nodes/accessors/UVNode.js +11 -5
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +7 -3
- package/nodes/core/AttributeNode.cjs.js +1 -0
- package/nodes/core/AttributeNode.js +12 -5
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +12 -5
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +12 -4
- package/nodes/core/ConstNode.cjs.js +1 -0
- package/nodes/core/ConstNode.js +7 -3
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +8 -3
- package/nodes/core/ExpressionNode.cjs.js +1 -0
- package/nodes/core/ExpressionNode.js +9 -5
- package/nodes/core/FunctionCallNode.cjs.js +1 -0
- package/nodes/core/FunctionCallNode.js +15 -6
- package/nodes/core/FunctionNode.cjs.js +1 -0
- package/nodes/core/FunctionNode.js +25 -10
- package/nodes/core/InputNode.cjs.js +1 -0
- package/nodes/core/InputNode.js +23 -12
- package/nodes/core/Node.cjs.js +1 -0
- package/nodes/core/Node.js +75 -35
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +4 -2
- package/nodes/core/NodeBuilder.cjs.js +1 -0
- package/nodes/core/NodeBuilder.js +224 -110
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +7 -4
- package/nodes/core/NodeFrame.cjs.js +1 -0
- package/nodes/core/NodeFrame.js +12 -9
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +5 -3
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +16 -5
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -0
- package/nodes/core/NodeUniform.js +7 -3
- package/nodes/core/NodeUtils.cjs.js +1 -0
- package/nodes/core/NodeUtils.js +43 -39
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +4 -2
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +4 -2
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +10 -4
- package/nodes/core/TempNode.cjs.js +1 -0
- package/nodes/core/TempNode.js +11 -5
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +10 -4
- package/nodes/core/VarNode.cjs.js +1 -0
- package/nodes/core/VarNode.js +11 -3
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +15 -6
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +7 -20
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +38 -34
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +53 -35
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +9 -5
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +9 -5
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +118 -61
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +23 -14
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +31 -27
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +28 -9
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +42 -27
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +10 -4
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +19 -9
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +10 -5
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +17 -14
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +10 -5
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +8 -5
- package/nodes/materials/NodeMaterial.cjs.js +1 -0
- package/nodes/materials/NodeMaterial.js +36 -20
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +10 -5
- package/nodes/math/CondNode.cjs.js +1 -0
- package/nodes/math/CondNode.js +23 -11
- package/nodes/math/MathNode.cjs.js +1 -0
- package/nodes/math/MathNode.js +142 -98
- package/nodes/math/OperatorNode.cjs.js +1 -0
- package/nodes/math/OperatorNode.js +46 -24
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -0
- package/nodes/procedural/CheckerNode.js +19 -13
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +8 -4
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +8 -3
- package/nodes/utils/JoinNode.cjs.js +1 -0
- package/nodes/utils/JoinNode.js +11 -7
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +11 -8
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +33 -27
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +20 -6
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/TimerNode.cjs.js +1 -0
- package/nodes/utils/TimerNode.js +24 -20
- package/objects/GroundProjectedEnv.cjs.js +1 -0
- package/objects/GroundProjectedEnv.js +37 -22
- package/objects/Lensflare.cjs.js +1 -0
- package/objects/Lensflare.js +156 -86
- package/objects/LightningStorm.cjs.js +1 -0
- package/objects/LightningStorm.js +102 -38
- package/objects/MarchingCubes.cjs.js +1 -0
- package/objects/MarchingCubes.js +303 -150
- package/objects/Reflector.cjs.js +1 -0
- package/objects/Reflector.js +72 -50
- package/objects/ReflectorForSSRPass.cjs.js +1 -0
- package/objects/ReflectorForSSRPass.js +131 -80
- package/objects/ReflectorRTT.cjs.js +1 -0
- package/objects/ReflectorRTT.js +7 -6
- package/objects/Refractor.cjs.js +1 -0
- package/objects/Refractor.js +106 -64
- package/objects/ShadowMesh.cjs.js +1 -0
- package/objects/ShadowMesh.js +17 -8
- package/objects/Sky.cjs.js +1 -0
- package/objects/Sky.js +80 -119
- package/objects/Water.cjs.js +1 -0
- package/objects/Water.js +127 -83
- package/objects/Water2.cjs.js +1 -0
- package/objects/Water2.js +108 -72
- package/offscreen/jank.cjs.js +1 -0
- package/offscreen/jank.js +14 -10
- package/offscreen/offscreen.cjs.js +1 -0
- package/offscreen/offscreen.js +5 -4
- package/offscreen/scene.cjs.js +1 -0
- package/offscreen/scene.js +48 -45
- package/package.json +3 -3
- package/physics/AmmoPhysics.cjs.js +1 -0
- package/physics/AmmoPhysics.js +71 -30
- package/postprocessing/AdaptiveToneMappingPass.cjs.js +1 -0
- package/postprocessing/AdaptiveToneMappingPass.js +123 -97
- package/postprocessing/AfterimagePass.cjs.js +1 -0
- package/postprocessing/AfterimagePass.js +49 -28
- package/postprocessing/BloomPass.cjs.js +1 -0
- package/postprocessing/BloomPass.js +69 -43
- package/postprocessing/BokehPass.cjs.js +1 -0
- package/postprocessing/BokehPass.js +69 -39
- package/postprocessing/ClearPass.cjs.js +1 -0
- package/postprocessing/ClearPass.js +25 -10
- package/postprocessing/CubeTexturePass.cjs.js +1 -0
- package/postprocessing/CubeTexturePass.js +27 -28
- package/postprocessing/DotScreenPass.cjs.js +1 -0
- package/postprocessing/DotScreenPass.js +32 -24
- package/postprocessing/EffectComposer.cjs.js +1 -0
- package/postprocessing/EffectComposer.js +86 -39
- package/postprocessing/FilmPass.cjs.js +1 -0
- package/postprocessing/FilmPass.js +30 -25
- package/postprocessing/GlitchPass.cjs.js +1 -0
- package/postprocessing/GlitchPass.js +61 -38
- package/postprocessing/HalftonePass.cjs.js +1 -0
- package/postprocessing/HalftonePass.js +39 -19
- package/postprocessing/LUTPass.cjs.js +1 -0
- package/postprocessing/LUTPass.js +38 -13
- package/postprocessing/MaskPass.cjs.js +1 -0
- package/postprocessing/MaskPass.js +38 -19
- package/postprocessing/OutlinePass.cjs.js +1 -0
- package/postprocessing/OutlinePass.js +277 -135
- package/postprocessing/Pass.cjs.js +1 -0
- package/postprocessing/Pass.js +44 -20
- package/postprocessing/RenderPass.cjs.js +1 -0
- package/postprocessing/RenderPass.js +36 -13
- package/postprocessing/RenderPixelatedPass.cjs.js +1 -0
- package/postprocessing/RenderPixelatedPass.js +58 -44
- package/postprocessing/SAOPass.cjs.js +1 -0
- package/postprocessing/SAOPass.js +189 -154
- package/postprocessing/SMAAPass.cjs.js +1 -0
- package/postprocessing/SMAAPass.js +84 -64
- package/postprocessing/SSAARenderPass.cjs.js +1 -0
- package/postprocessing/SSAARenderPass.js +69 -121
- package/postprocessing/SSAOPass.cjs.js +1 -0
- package/postprocessing/SSAOPass.js +172 -123
- package/postprocessing/SSRPass.cjs.js +1 -0
- package/postprocessing/SSRPass.js +280 -211
- package/postprocessing/SavePass.cjs.js +1 -0
- package/postprocessing/SavePass.js +25 -20
- package/postprocessing/ShaderPass.cjs.js +1 -0
- package/postprocessing/ShaderPass.js +30 -14
- package/postprocessing/TAARenderPass.cjs.js +1 -0
- package/postprocessing/TAARenderPass.js +61 -42
- package/postprocessing/TexturePass.cjs.js +1 -0
- package/postprocessing/TexturePass.js +22 -21
- package/postprocessing/UnrealBloomPass.cjs.js +1 -0
- package/postprocessing/UnrealBloomPass.js +213 -105
- package/renderers/CSS2DRenderer.cjs.js +1 -0
- package/renderers/CSS2DRenderer.js +56 -44
- package/renderers/CSS3DRenderer.cjs.js +1 -0
- package/renderers/CSS3DRenderer.js +86 -53
- package/renderers/Projector.cjs.js +1 -0
- package/renderers/Projector.js +274 -107
- package/renderers/SVGRenderer.cjs.js +1 -0
- package/renderers/SVGRenderer.js +182 -72
- package/renderers/nodes/accessors/CameraNode.cjs.js +1 -0
- package/renderers/nodes/accessors/CameraNode.js +40 -29
- package/renderers/nodes/accessors/ModelNode.cjs.js +1 -0
- package/renderers/nodes/accessors/ModelNode.js +37 -28
- package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/renderers/nodes/accessors/ModelViewProjectionNode.js +23 -10
- package/renderers/nodes/accessors/NormalNode.cjs.js +1 -0
- package/renderers/nodes/accessors/NormalNode.js +45 -35
- package/renderers/nodes/accessors/PositionNode.cjs.js +1 -0
- package/renderers/nodes/accessors/PositionNode.js +19 -18
- package/renderers/nodes/accessors/UVNode.cjs.js +1 -0
- package/renderers/nodes/accessors/UVNode.js +10 -5
- package/renderers/nodes/core/AttributeNode.cjs.js +1 -0
- package/renderers/nodes/core/AttributeNode.js +14 -5
- package/renderers/nodes/core/InputNode.cjs.js +1 -0
- package/renderers/nodes/core/InputNode.js +14 -4
- package/renderers/nodes/core/Node.cjs.js +1 -0
- package/renderers/nodes/core/Node.js +17 -7
- package/renderers/nodes/core/NodeAttribute.cjs.js +1 -0
- package/renderers/nodes/core/NodeAttribute.js +6 -3
- package/renderers/nodes/core/NodeBuilder.cjs.js +1 -0
- package/renderers/nodes/core/NodeBuilder.js +154 -87
- package/renderers/nodes/core/NodeFrame.cjs.js +1 -0
- package/renderers/nodes/core/NodeFrame.js +12 -9
- package/renderers/nodes/core/NodeSlot.cjs.js +1 -0
- package/renderers/nodes/core/NodeSlot.js +3 -2
- package/renderers/nodes/core/NodeUniform.cjs.js +1 -0
- package/renderers/nodes/core/NodeUniform.js +9 -4
- package/renderers/nodes/core/NodeVary.cjs.js +1 -0
- package/renderers/nodes/core/NodeVary.js +7 -4
- package/renderers/nodes/core/VaryNode.cjs.js +1 -0
- package/renderers/nodes/core/VaryNode.js +12 -6
- package/renderers/nodes/core/constants.cjs.js +1 -0
- package/renderers/nodes/core/constants.js +13 -16
- package/renderers/nodes/inputs/ColorNode.cjs.js +1 -0
- package/renderers/nodes/inputs/ColorNode.js +11 -5
- package/renderers/nodes/inputs/FloatNode.cjs.js +1 -0
- package/renderers/nodes/inputs/FloatNode.js +11 -5
- package/renderers/nodes/inputs/Matrix3Node.cjs.js +1 -0
- package/renderers/nodes/inputs/Matrix3Node.js +13 -7
- package/renderers/nodes/inputs/Matrix4Node.cjs.js +1 -0
- package/renderers/nodes/inputs/Matrix4Node.js +13 -7
- package/renderers/nodes/inputs/TextureNode.cjs.js +1 -0
- package/renderers/nodes/inputs/TextureNode.js +15 -7
- package/renderers/nodes/inputs/Vector2Node.cjs.js +1 -0
- package/renderers/nodes/inputs/Vector2Node.js +11 -5
- package/renderers/nodes/inputs/Vector3Node.cjs.js +1 -0
- package/renderers/nodes/inputs/Vector3Node.js +13 -7
- package/renderers/nodes/inputs/Vector4Node.cjs.js +1 -0
- package/renderers/nodes/inputs/Vector4Node.js +13 -7
- package/renderers/nodes/math/MathNode.cjs.js +1 -0
- package/renderers/nodes/math/MathNode.js +30 -20
- package/renderers/nodes/math/OperatorNode.cjs.js +1 -0
- package/renderers/nodes/math/OperatorNode.js +20 -4
- package/renderers/nodes/utils/SwitchNode.cjs.js +1 -0
- package/renderers/nodes/utils/SwitchNode.js +9 -4
- package/renderers/nodes/utils/TimerNode.cjs.js +1 -0
- package/renderers/nodes/utils/TimerNode.js +10 -5
- package/renderers/webgpu/WebGPU.cjs.js +1 -0
- package/renderers/webgpu/WebGPU.js +16 -14
- package/renderers/webgpu/WebGPUAttributes.cjs.js +1 -0
- package/renderers/webgpu/WebGPUAttributes.js +23 -16
- package/renderers/webgpu/WebGPUBackground.cjs.js +1 -0
- package/renderers/webgpu/WebGPUBackground.js +30 -13
- package/renderers/webgpu/WebGPUBinding.cjs.js +1 -0
- package/renderers/webgpu/WebGPUBinding.js +7 -4
- package/renderers/webgpu/WebGPUBindings.cjs.js +1 -0
- package/renderers/webgpu/WebGPUBindings.js +57 -21
- package/renderers/webgpu/WebGPUComputePipelines.cjs.js +1 -0
- package/renderers/webgpu/WebGPUComputePipelines.js +25 -14
- package/renderers/webgpu/WebGPUGeometries.cjs.js +1 -0
- package/renderers/webgpu/WebGPUGeometries.js +15 -5
- package/renderers/webgpu/WebGPUInfo.cjs.js +1 -0
- package/renderers/webgpu/WebGPUInfo.js +8 -3
- package/renderers/webgpu/WebGPUObjects.cjs.js +1 -0
- package/renderers/webgpu/WebGPUObjects.js +10 -5
- package/renderers/webgpu/WebGPUProperties.cjs.js +1 -0
- package/renderers/webgpu/WebGPUProperties.js +11 -5
- package/renderers/webgpu/WebGPURenderLists.cjs.js +1 -0
- package/renderers/webgpu/WebGPURenderLists.js +36 -20
- package/renderers/webgpu/WebGPURenderPipelines.cjs.js +1 -0
- package/renderers/webgpu/WebGPURenderPipelines.js +387 -260
- package/renderers/webgpu/WebGPURenderer.cjs.js +1 -0
- package/renderers/webgpu/WebGPURenderer.js +262 -124
- package/renderers/webgpu/WebGPUSampledTexture.cjs.js +1 -0
- package/renderers/webgpu/WebGPUSampledTexture.js +31 -18
- package/renderers/webgpu/WebGPUSampler.cjs.js +1 -0
- package/renderers/webgpu/WebGPUSampler.js +12 -7
- package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +1 -0
- package/renderers/webgpu/WebGPUStorageBuffer.js +12 -7
- package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +1 -0
- package/renderers/webgpu/WebGPUTextureRenderer.js +11 -5
- package/renderers/webgpu/WebGPUTextureUtils.cjs.js +1 -0
- package/renderers/webgpu/WebGPUTextureUtils.js +40 -29
- package/renderers/webgpu/WebGPUTextures.cjs.js +1 -0
- package/renderers/webgpu/WebGPUTextures.js +333 -186
- package/renderers/webgpu/WebGPUUniform.cjs.js +1 -0
- package/renderers/webgpu/WebGPUUniform.js +51 -25
- package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +1 -0
- package/renderers/webgpu/WebGPUUniformsGroup.js +72 -32
- package/renderers/webgpu/constants.cjs.js +1 -0
- package/renderers/webgpu/constants.js +181 -190
- package/renderers/webgpu/nodes/ShaderLib.cjs.js +1 -0
- package/renderers/webgpu/nodes/ShaderLib.js +2 -2
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +1 -0
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +124 -53
- package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +1 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniform.js +31 -17
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +1 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +9 -8
- package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +1 -0
- package/renderers/webgpu/nodes/WebGPUNodes.js +45 -7
- package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -0
- package/shaders/ACESFilmicToneMappingShader.js +24 -44
- package/shaders/AfterimageShader.cjs.js +1 -0
- package/shaders/AfterimageShader.js +18 -28
- package/shaders/BasicShader.cjs.js +1 -0
- package/shaders/BasicShader.js +7 -9
- package/shaders/BleachBypassShader.cjs.js +1 -0
- package/shaders/BleachBypassShader.js +15 -31
- package/shaders/BlendShader.cjs.js +1 -0
- package/shaders/BlendShader.js +19 -26
- package/shaders/BokehShader.cjs.js +1 -0
- package/shaders/BokehShader.js +36 -98
- package/shaders/BokehShader2.cjs.js +1 -0
- package/shaders/BokehShader2.js +90 -261
- package/shaders/BrightnessContrastShader.cjs.js +1 -0
- package/shaders/BrightnessContrastShader.js +19 -28
- package/shaders/ColorCorrectionShader.cjs.js +1 -0
- package/shaders/ColorCorrectionShader.js +22 -26
- package/shaders/ColorifyShader.cjs.js +1 -0
- package/shaders/ColorifyShader.js +16 -24
- package/shaders/ConvolutionShader.cjs.js +1 -0
- package/shaders/ConvolutionShader.js +36 -40
- package/shaders/CopyShader.cjs.js +1 -0
- package/shaders/CopyShader.js +13 -21
- package/shaders/DOFMipMapShader.cjs.js +1 -0
- package/shaders/DOFMipMapShader.js +21 -28
- package/shaders/DepthLimitedBlurShader.cjs.js +1 -0
- package/shaders/DepthLimitedBlurShader.js +40 -85
- package/shaders/DigitalGlitch.cjs.js +1 -0
- package/shaders/DigitalGlitch.js +46 -74
- package/shaders/DotScreenShader.cjs.js +1 -0
- package/shaders/DotScreenShader.js +27 -35
- package/shaders/FXAAShader.cjs.js +1 -0
- package/shaders/FXAAShader.js +19 -1094
- package/shaders/FilmShader.cjs.js +1 -0
- package/shaders/FilmShader.js +52 -38
- package/shaders/FocusShader.cjs.js +1 -0
- package/shaders/FocusShader.js +24 -51
- package/shaders/FreiChenShader.cjs.js +1 -0
- package/shaders/FreiChenShader.js +24 -57
- package/shaders/FresnelShader.cjs.js +1 -0
- package/shaders/FresnelShader.js +22 -43
- package/shaders/GammaCorrectionShader.cjs.js +1 -0
- package/shaders/GammaCorrectionShader.js +11 -19
- package/shaders/GodRaysShader.cjs.js +1 -0
- package/shaders/GodRaysShader.js +94 -103
- package/shaders/HalftoneShader.cjs.js +1 -0
- package/shaders/HalftoneShader.js +65 -208
- package/shaders/HorizontalBlurShader.cjs.js +1 -0
- package/shaders/HorizontalBlurShader.js +23 -7
- package/shaders/HorizontalTiltShiftShader.cjs.js +1 -0
- package/shaders/HorizontalTiltShiftShader.js +21 -33
- package/shaders/HueSaturationShader.cjs.js +1 -0
- package/shaders/HueSaturationShader.js +21 -37
- package/shaders/KaleidoShader.cjs.js +1 -0
- package/shaders/KaleidoShader.js +22 -30
- package/shaders/LuminosityHighPassShader.cjs.js +1 -0
- package/shaders/LuminosityHighPassShader.js +27 -33
- package/shaders/LuminosityShader.cjs.js +1 -0
- package/shaders/LuminosityShader.js +11 -21
- package/shaders/MirrorShader.cjs.js +1 -0
- package/shaders/MirrorShader.js +16 -31
- package/shaders/NormalMapShader.cjs.js +1 -0
- package/shaders/NormalMapShader.js +23 -27
- package/shaders/ParallaxShader.cjs.js +1 -0
- package/shaders/ParallaxShader.js +48 -107
- package/shaders/PixelShader.cjs.js +1 -0
- package/shaders/PixelShader.js +16 -24
- package/shaders/RGBShiftShader.cjs.js +1 -0
- package/shaders/RGBShiftShader.js +22 -26
- package/shaders/SAOShader.cjs.js +1 -0
- package/shaders/SAOShader.js +48 -132
- package/shaders/SMAAShader.cjs.js +1 -0
- package/shaders/SMAAShader.js +135 -256
- package/shaders/SSAOShader.cjs.js +1 -0
- package/shaders/SSAOShader.js +81 -153
- package/shaders/SSRShader.cjs.js +1 -0
- package/shaders/SSRShader.js +87 -32
- package/shaders/SepiaShader.cjs.js +1 -0
- package/shaders/SepiaShader.js +15 -25
- package/shaders/SobelOperatorShader.cjs.js +1 -0
- package/shaders/SobelOperatorShader.js +29 -40
- package/shaders/SubsurfaceScatteringShader.cjs.js +1 -0
- package/shaders/SubsurfaceScatteringShader.js +39 -53
- package/shaders/TechnicolorShader.cjs.js +1 -0
- package/shaders/TechnicolorShader.js +13 -20
- package/shaders/ToneMapShader.cjs.js +1 -0
- package/shaders/ToneMapShader.js +28 -44
- package/shaders/ToonShader.cjs.js +1 -0
- package/shaders/ToonShader.js +96 -172
- package/shaders/TriangleBlurShader.cjs.js +1 -0
- package/shaders/TriangleBlurShader.js +23 -32
- package/shaders/UnpackDepthRGBAShader.cjs.js +1 -0
- package/shaders/UnpackDepthRGBAShader.js +14 -22
- package/shaders/VerticalBlurShader.cjs.js +1 -0
- package/shaders/VerticalBlurShader.js +23 -7
- package/shaders/VerticalTiltShiftShader.cjs.js +1 -0
- package/shaders/VerticalTiltShiftShader.js +21 -33
- package/shaders/VignetteShader.cjs.js +1 -0
- package/shaders/VignetteShader.js +28 -24
- package/shaders/VolumeShader.cjs.js +1 -0
- package/shaders/VolumeShader.js +77 -174
- package/shaders/WaterRefractionShader.cjs.js +1 -0
- package/shaders/WaterRefractionShader.js +6 -38
- package/shaders/types.cjs.js +1 -0
- package/shaders/types.js +1 -1
- package/textures/FlakesTexture.cjs.js +1 -0
- package/textures/FlakesTexture.js +10 -8
- package/types/helpers.cjs.js +1 -0
- package/types/helpers.js +2 -3
- package/types/shared.cjs.js +1 -0
- package/types/shared.js +1 -0
- package/types/utils.cjs.js +1 -0
- package/types/utils.js +1 -0
- package/utils/BufferGeometryUtils.cjs.js +1 -0
- package/utils/BufferGeometryUtils.js +325 -251
- package/utils/GeometryCompressionUtils.cjs.js +1 -0
- package/utils/GeometryCompressionUtils.js +239 -241
- package/utils/GeometryUtils.cjs.js +1 -0
- package/utils/GeometryUtils.js +94 -41
- package/utils/LDrawUtils.cjs.js +1 -0
- package/utils/LDrawUtils.d.ts +5 -0
- package/utils/LDrawUtils.js +144 -0
- package/utils/RoughnessMipmapper.cjs.js +1 -0
- package/utils/RoughnessMipmapper.js +82 -38
- package/utils/SceneUtils.cjs.js +1 -0
- package/utils/SceneUtils.js +20 -15
- package/utils/ShadowMapViewer.cjs.js +1 -0
- package/utils/ShadowMapViewer.js +95 -49
- package/utils/SkeletonUtils.cjs.js +1 -0
- package/utils/SkeletonUtils.js +165 -74
- package/utils/UVsDebug.cjs.js +1 -0
- package/utils/UVsDebug.js +62 -32
- package/utils/WorkerPool.cjs.js +1 -0
- package/utils/WorkerPool.js +33 -13
- package/webxr/ARButton.cjs.js +1 -0
- package/webxr/ARButton.js +98 -72
- package/webxr/OculusHandModel.cjs.js +1 -0
- package/webxr/OculusHandModel.js +37 -18
- package/webxr/OculusHandPointerModel.cjs.js +1 -0
- package/webxr/OculusHandPointerModel.js +80 -58
- package/webxr/Text2D.cjs.js +1 -0
- package/webxr/Text2D.js +19 -37
- package/webxr/VRButton.cjs.js +1 -0
- package/webxr/VRButton.js +90 -59
- package/webxr/XRControllerModelFactory.cjs.js +1 -0
- package/webxr/XRControllerModelFactory.js +116 -58
- package/webxr/XREstimatedLight.cjs.js +1 -0
- package/webxr/XREstimatedLight.js +66 -39
- package/webxr/XRHandMeshModel.cjs.js +1 -0
- package/webxr/XRHandMeshModel.js +29 -40
- package/webxr/XRHandModelFactory.cjs.js +1 -0
- package/webxr/XRHandModelFactory.js +31 -28
- package/webxr/XRHandPrimitiveModel.cjs.js +1 -0
- package/webxr/XRHandPrimitiveModel.js +27 -41
- package/animation/AnimationClipCreator.mjs +0 -57
- package/animation/CCDIKSolver.mjs +0 -223
- package/animation/MMDAnimationHelper.mjs +0 -514
- package/animation/MMDPhysics.mjs +0 -769
- package/cameras/CinematicCamera.mjs +0 -129
- package/controls/ArcballControls.mjs +0 -1737
- package/controls/DeviceOrientationControls.mjs +0 -74
- package/controls/DragControls.mjs +0 -172
- package/controls/FirstPersonControls.mjs +0 -220
- package/controls/FlyControls.mjs +0 -239
- package/controls/OrbitControls.mjs +0 -731
- package/controls/PointerLockControls.mjs +0 -88
- package/controls/TrackballControls.mjs +0 -481
- package/controls/TransformControls.mjs +0 -1068
- package/controls/experimental/CameraControls.mjs +0 -673
- package/csm/CSM.mjs +0 -244
- package/csm/CSMFrustum.mjs +0 -75
- package/csm/CSMHelper.mjs +0 -114
- package/csm/CSMShader.mjs +0 -251
- package/curves/CurveExtras.mjs +0 -224
- package/curves/NURBSCurve.mjs +0 -35
- package/curves/NURBSSurface.mjs +0 -28
- package/curves/NURBSUtils.mjs +0 -226
- package/deprecated/Geometry.mjs +0 -966
- package/effects/AnaglyphEffect.mjs +0 -120
- package/effects/AsciiEffect.mjs +0 -173
- package/effects/OutlineEffect.mjs +0 -295
- package/effects/ParallaxBarrierEffect.mjs +0 -64
- package/effects/PeppersGhostEffect.mjs +0 -85
- package/effects/StereoEffect.mjs +0 -32
- package/environments/RoomEnvironment.mjs +0 -78
- package/exporters/ColladaExporter.mjs +0 -299
- package/exporters/DRACOExporter.mjs +0 -132
- package/exporters/GLTFExporter.mjs +0 -1381
- package/exporters/MMDExporter.mjs +0 -102
- package/exporters/OBJExporter.mjs +0 -166
- package/exporters/PLYExporter.mjs +0 -278
- package/exporters/STLExporter.mjs +0 -129
- package/exporters/USDZExporter.mjs +0 -328
- package/geometries/BoxLineGeometry.mjs +0 -45
- package/geometries/ConvexGeometry.mjs +0 -29
- package/geometries/DecalGeometry.mjs +0 -184
- package/geometries/LightningStrike.mjs +0 -547
- package/geometries/ParametricGeometries.mjs +0 -129
- package/geometries/ParametricGeometry.mjs +0 -63
- package/geometries/RoundedBoxGeometry.mjs +0 -91
- package/geometries/TeapotGeometry.mjs +0 -1557
- package/geometries/TextGeometry.mjs +0 -23
- package/helpers/LightProbeHelper.mjs +0 -72
- package/helpers/PositionalAudioHelper.mjs +0 -68
- package/helpers/RectAreaLightHelper.mjs +0 -44
- package/helpers/VertexNormalsHelper.mjs +0 -54
- package/helpers/VertexTangentsHelper.mjs +0 -45
- package/index.mjs +0 -969
- package/interactive/SelectionBox.mjs +0 -137
- package/interactive/SelectionHelper.mjs +0 -54
- package/libs/MeshoptDecoder.mjs +0 -210
- package/libs/MotionControllers.mjs +0 -261
- package/lights/LightProbeGenerator.mjs +0 -145
- package/lights/RectAreaLightUniformsLib.mjs +0 -32842
- package/lines/Line2.mjs +0 -13
- package/lines/LineGeometry.mjs +0 -44
- package/lines/LineMaterial.mjs +0 -539
- package/lines/LineSegments2.mjs +0 -202
- package/lines/LineSegmentsGeometry.mjs +0 -124
- package/lines/Wireframe.mjs +0 -31
- package/lines/WireframeGeometry2.mjs +0 -13
- package/loaders/3DMLoader.mjs +0 -802
- package/loaders/3MFLoader.mjs +0 -837
- package/loaders/AMFLoader.mjs +0 -284
- package/loaders/AssimpLoader.mjs +0 -1396
- package/loaders/BVHLoader.mjs +0 -207
- package/loaders/BasisTextureLoader.mjs +0 -474
- package/loaders/ColladaLoader.mjs +0 -2403
- package/loaders/DDSLoader.mjs +0 -148
- package/loaders/DRACOLoader.mjs +0 -340
- package/loaders/EXRLoader.mjs +0 -1351
- package/loaders/FBXLoader.mjs +0 -2362
- package/loaders/FontLoader.mjs +0 -111
- package/loaders/GCodeLoader.mjs +0 -141
- package/loaders/GLTFLoader.mjs +0 -2316
- package/loaders/HDRCubeTextureLoader.mjs +0 -77
- package/loaders/KMZLoader.mjs +0 -75
- package/loaders/KTX2Loader.mjs +0 -427
- package/loaders/KTXLoader.mjs +0 -87
- package/loaders/LDrawLoader.mjs +0 -1409
- package/loaders/LUT3dlLoader.mjs +0 -100
- package/loaders/LUTCubeLoader.mjs +0 -104
- package/loaders/LWOLoader.mjs +0 -625
- package/loaders/LottieLoader.mjs +0 -47
- package/loaders/MD2Loader.mjs +0 -359
- package/loaders/MDDLoader.mjs +0 -58
- package/loaders/MMDLoader.mjs +0 -998
- package/loaders/MTLLoader.mjs +0 -280
- package/loaders/NRRDLoader.mjs +0 -401
- package/loaders/NodeMaterialLoader.mjs +0 -146
- package/loaders/OBJLoader.mjs +0 -487
- package/loaders/PCDLoader.mjs +0 -248
- package/loaders/PDBLoader.mjs +0 -246
- package/loaders/PLYLoader.mjs +0 -317
- package/loaders/PRWMLoader.mjs +0 -160
- package/loaders/PVRLoader.mjs +0 -131
- package/loaders/RGBELoader.mjs +0 -244
- package/loaders/RGBMLoader.mjs +0 -998
- package/loaders/STLLoader.mjs +0 -190
- package/loaders/SVGLoader.mjs +0 -1709
- package/loaders/TDSLoader.mjs +0 -480
- package/loaders/TGALoader.mjs +0 -285
- package/loaders/TTFLoader.mjs +0 -131
- package/loaders/TiltLoader.mjs +0 -373
- package/loaders/VOXLoader.mjs +0 -431
- package/loaders/VRMLLoader.mjs +0 -2093
- package/loaders/VRMLoader.mjs +0 -38
- package/loaders/VTKLoader.mjs +0 -646
- package/loaders/XLoader.mjs +0 -1258
- package/loaders/XYZLoader.mjs +0 -60
- package/loaders/lwo/IFFParser.mjs +0 -697
- package/loaders/lwo/LWO2Parser.mjs +0 -327
- package/loaders/lwo/LWO3Parser.mjs +0 -298
- package/math/Capsule.mjs +0 -100
- package/math/ColorConverter.mjs +0 -51
- package/math/ConvexHull.mjs +0 -574
- package/math/ImprovedNoise.mjs +0 -302
- package/math/Lut.mjs +0 -135
- package/math/MeshSurfaceSampler.mjs +0 -107
- package/math/OBB.mjs +0 -235
- package/math/Octree.mjs +0 -278
- package/math/SimplexNoise.mjs +0 -425
- package/misc/ConvexObjectBreaker.mjs +0 -292
- package/misc/GPUComputationRenderer.mjs +0 -171
- package/misc/Gyroscope.mjs +0 -35
- package/misc/MD2Character.mjs +0 -162
- package/misc/MD2CharacterComplex.mjs +0 -328
- package/misc/MorphAnimMesh.mjs +0 -40
- package/misc/MorphBlendMesh.mjs +0 -179
- package/misc/ProgressiveLightmap.mjs +0 -166
- package/misc/RollerCoaster.mjs +0 -346
- package/misc/TubePainter.mjs +0 -123
- package/misc/Volume.mjs +0 -244
- package/misc/VolumeSlice.mjs +0 -106
- package/misc/WebGL.mjs +0 -74
- package/modifiers/CurveModifier.mjs +0 -182
- package/modifiers/EdgeSplitModifier.mjs +0 -162
- package/modifiers/SimplifyModifier.mjs +0 -282
- package/modifiers/TessellateModifier.mjs +0 -206
- package/nodes/Nodes.mjs +0 -400
- package/nodes/ShaderNode.mjs +0 -408
- package/nodes/accessors/BufferNode.mjs +0 -15
- package/nodes/accessors/CameraNode.mjs +0 -44
- package/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/nodes/accessors/MaterialNode.mjs +0 -71
- package/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/nodes/accessors/ModelNode.mjs +0 -9
- package/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/nodes/accessors/NormalNode.mjs +0 -62
- package/nodes/accessors/Object3DNode.mjs +0 -76
- package/nodes/accessors/PointUVNode.mjs +0 -13
- package/nodes/accessors/PositionNode.mjs +0 -65
- package/nodes/accessors/ReferenceNode.mjs +0 -37
- package/nodes/accessors/ReflectNode.mjs +0 -43
- package/nodes/accessors/SkinningNode.mjs +0 -58
- package/nodes/accessors/TextureNode.mjs +0 -54
- package/nodes/accessors/UVNode.mjs +0 -23
- package/nodes/core/ArrayUniformNode.mjs +0 -14
- package/nodes/core/AttributeNode.mjs +0 -30
- package/nodes/core/BypassNode.mjs +0 -22
- package/nodes/core/CodeNode.mjs +0 -28
- package/nodes/core/ConstNode.mjs +0 -14
- package/nodes/core/ContextNode.mjs +0 -22
- package/nodes/core/ExpressionNode.mjs +0 -19
- package/nodes/core/FunctionCallNode.mjs +0 -37
- package/nodes/core/FunctionNode.mjs +0 -56
- package/nodes/core/InputNode.mjs +0 -38
- package/nodes/core/Node.mjs +0 -139
- package/nodes/core/NodeAttribute.mjs +0 -10
- package/nodes/core/NodeBuilder.mjs +0 -395
- package/nodes/core/NodeCode.mjs +0 -11
- package/nodes/core/NodeFrame.mjs +0 -35
- package/nodes/core/NodeFunctionInput.mjs +0 -13
- package/nodes/core/NodeKeywords.mjs +0 -44
- package/nodes/core/NodeUniform.mjs +0 -18
- package/nodes/core/NodeUtils.mjs +0 -57
- package/nodes/core/NodeVar.mjs +0 -10
- package/nodes/core/NodeVary.mjs +0 -10
- package/nodes/core/PropertyNode.mjs +0 -21
- package/nodes/core/TempNode.mjs +0 -25
- package/nodes/core/UniformNode.mjs +0 -23
- package/nodes/core/VarNode.mjs +0 -31
- package/nodes/core/VaryNode.mjs +0 -30
- package/nodes/core/constants.mjs +0 -24
- package/nodes/display/ColorSpaceNode.mjs +0 -63
- package/nodes/display/NormalMapNode.mjs +0 -54
- package/nodes/fog/FogNode.mjs +0 -15
- package/nodes/fog/FogRangeNode.mjs +0 -17
- package/nodes/functions/BSDFs.mjs +0 -64
- package/nodes/lights/LightContextNode.mjs +0 -35
- package/nodes/lights/LightNode.mjs +0 -58
- package/nodes/lights/LightsNode.mjs +0 -59
- package/nodes/loaders/NodeLoader.mjs +0 -66
- package/nodes/loaders/NodeMaterialLoader.mjs +0 -24
- package/nodes/loaders/NodeObjectLoader.mjs +0 -40
- package/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
- package/nodes/materials/Materials.mjs +0 -28
- package/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
- package/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
- package/nodes/materials/NodeMaterial.mjs +0 -64
- package/nodes/materials/PointsNodeMaterial.mjs +0 -30
- package/nodes/math/CondNode.mjs +0 -38
- package/nodes/math/MathNode.mjs +0 -163
- package/nodes/math/OperatorNode.mjs +0 -103
- package/nodes/procedural/CheckerNode.mjs +0 -21
- package/nodes/utils/ArrayElementNode.mjs +0 -19
- package/nodes/utils/ConvertNode.mjs +0 -25
- package/nodes/utils/JoinNode.mjs +0 -26
- package/nodes/utils/MatcapUVNode.mjs +0 -16
- package/nodes/utils/OscNode.mjs +0 -50
- package/nodes/utils/SplitNode.mjs +0 -45
- package/nodes/utils/SpriteSheetUVNode.mjs +0 -40
- package/nodes/utils/TimerNode.mjs +0 -44
- package/objects/GroundProjectedEnv.mjs +0 -130
- package/objects/Lensflare.mjs +0 -262
- package/objects/LightningStorm.mjs +0 -110
- package/objects/MarchingCubes.mjs +0 -457
- package/objects/Reflector.mjs +0 -166
- package/objects/ReflectorForSSRPass.mjs +0 -247
- package/objects/ReflectorRTT.mjs +0 -10
- package/objects/Refractor.mjs +0 -178
- package/objects/ShadowMesh.mjs +0 -41
- package/objects/Sky.mjs +0 -124
- package/objects/Water.mjs +0 -235
- package/objects/Water2.mjs +0 -252
- package/offscreen/jank.mjs +0 -27
- package/offscreen/offscreen.mjs +0 -5
- package/offscreen/scene.mjs +0 -52
- package/physics/AmmoPhysics.mjs +0 -165
- package/postprocessing/AdaptiveToneMappingPass.mjs +0 -221
- package/postprocessing/AfterimagePass.mjs +0 -55
- package/postprocessing/BloomPass.mjs +0 -90
- package/postprocessing/BokehPass.mjs +0 -76
- package/postprocessing/ClearPass.mjs +0 -27
- package/postprocessing/CubeTexturePass.mjs +0 -49
- package/postprocessing/DotScreenPass.mjs +0 -40
- package/postprocessing/EffectComposer.mjs +0 -139
- package/postprocessing/FilmPass.mjs +0 -42
- package/postprocessing/GlitchPass.mjs +0 -75
- package/postprocessing/HalftonePass.mjs +0 -44
- package/postprocessing/LUTPass.mjs +0 -136
- package/postprocessing/MaskPass.mjs +0 -60
- package/postprocessing/OutlinePass.mjs +0 -438
- package/postprocessing/Pass.mjs +0 -37
- package/postprocessing/RenderPass.mjs +0 -48
- package/postprocessing/RenderPixelatedPass.mjs +0 -199
- package/postprocessing/SAOPass.mjs +0 -282
- package/postprocessing/SMAAPass.mjs +0 -112
- package/postprocessing/SSAARenderPass.mjs +0 -170
- package/postprocessing/SSAOPass.mjs +0 -265
- package/postprocessing/SSRPass.mjs +0 -432
- package/postprocessing/SavePass.mjs +0 -37
- package/postprocessing/ShaderPass.mjs +0 -39
- package/postprocessing/TAARenderPass.mjs +0 -88
- package/postprocessing/TexturePass.mjs +0 -39
- package/postprocessing/UnrealBloomPass.mjs +0 -220
- package/renderers/CSS2DRenderer.mjs +0 -112
- package/renderers/CSS3DRenderer.mjs +0 -133
- package/renderers/Projector.mjs +0 -511
- package/renderers/SVGRenderer.mjs +0 -306
- package/renderers/nodes/accessors/CameraNode.mjs +0 -63
- package/renderers/nodes/accessors/ModelNode.mjs +0 -61
- package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
- package/renderers/nodes/accessors/NormalNode.mjs +0 -61
- package/renderers/nodes/accessors/PositionNode.mjs +0 -30
- package/renderers/nodes/accessors/UVNode.mjs +0 -13
- package/renderers/nodes/core/AttributeNode.mjs +0 -35
- package/renderers/nodes/core/InputNode.mjs +0 -31
- package/renderers/nodes/core/Node.mjs +0 -34
- package/renderers/nodes/core/NodeAttribute.mjs +0 -10
- package/renderers/nodes/core/NodeBuilder.mjs +0 -243
- package/renderers/nodes/core/NodeFrame.mjs +0 -35
- package/renderers/nodes/core/NodeSlot.mjs +0 -10
- package/renderers/nodes/core/NodeUniform.mjs +0 -18
- package/renderers/nodes/core/NodeVary.mjs +0 -11
- package/renderers/nodes/core/VaryNode.mjs +0 -22
- package/renderers/nodes/core/constants.mjs +0 -22
- package/renderers/nodes/inputs/ColorNode.mjs +0 -11
- package/renderers/nodes/inputs/FloatNode.mjs +0 -11
- package/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
- package/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
- package/renderers/nodes/inputs/TextureNode.mjs +0 -20
- package/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/renderers/nodes/math/MathNode.mjs +0 -55
- package/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/renderers/webgpu/WebGPU.mjs +0 -24
- package/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/renderers/webgpu/WebGPURenderPipelines.mjs +0 -545
- package/renderers/webgpu/WebGPURenderer.mjs +0 -574
- package/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/renderers/webgpu/WebGPUTextures.mjs +0 -484
- package/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/renderers/webgpu/constants.mjs +0 -230
- package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
- package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
- package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
- package/shaders/AfterimageShader.mjs +0 -32
- package/shaders/BasicShader.mjs +0 -12
- package/shaders/BleachBypassShader.mjs +0 -35
- package/shaders/BlendShader.mjs +0 -30
- package/shaders/BokehShader.mjs +0 -106
- package/shaders/BokehShader2.mjs +0 -269
- package/shaders/BrightnessContrastShader.mjs +0 -32
- package/shaders/ColorCorrectionShader.mjs +0 -30
- package/shaders/ColorifyShader.mjs +0 -28
- package/shaders/ConvolutionShader.mjs +0 -55
- package/shaders/CopyShader.mjs +0 -25
- package/shaders/DOFMipMapShader.mjs +0 -32
- package/shaders/DepthLimitedBlurShader.mjs +0 -114
- package/shaders/DigitalGlitch.mjs +0 -78
- package/shaders/DotScreenShader.mjs +0 -39
- package/shaders/FXAAShader.mjs +0 -1098
- package/shaders/FilmShader.mjs +0 -42
- package/shaders/FocusShader.mjs +0 -55
- package/shaders/FreiChenShader.mjs +0 -61
- package/shaders/FresnelShader.mjs +0 -47
- package/shaders/GammaCorrectionShader.mjs +0 -23
- package/shaders/GodRaysShader.mjs +0 -146
- package/shaders/HalftoneShader.mjs +0 -212
- package/shaders/HorizontalBlurShader.mjs +0 -43
- package/shaders/HorizontalTiltShiftShader.mjs +0 -37
- package/shaders/HueSaturationShader.mjs +0 -41
- package/shaders/KaleidoShader.mjs +0 -34
- package/shaders/LuminosityHighPassShader.mjs +0 -37
- package/shaders/LuminosityShader.mjs +0 -25
- package/shaders/MirrorShader.mjs +0 -35
- package/shaders/NormalMapShader.mjs +0 -31
- package/shaders/ParallaxShader.mjs +0 -113
- package/shaders/PixelShader.mjs +0 -28
- package/shaders/RGBShiftShader.mjs +0 -30
- package/shaders/SAOShader.mjs +0 -144
- package/shaders/SMAAShader.mjs +0 -272
- package/shaders/SSAOShader.mjs +0 -172
- package/shaders/SSRShader.mjs +0 -324
- package/shaders/SepiaShader.mjs +0 -29
- package/shaders/SobelOperatorShader.mjs +0 -44
- package/shaders/SubsurfaceScatteringShader.mjs +0 -59
- package/shaders/TechnicolorShader.mjs +0 -24
- package/shaders/ToneMapShader.mjs +0 -48
- package/shaders/ToonShader.mjs +0 -188
- package/shaders/TriangleBlurShader.mjs +0 -36
- package/shaders/UnpackDepthRGBAShader.mjs +0 -26
- package/shaders/VerticalBlurShader.mjs +0 -44
- package/shaders/VerticalTiltShiftShader.mjs +0 -37
- package/shaders/VignetteShader.mjs +0 -28
- package/shaders/VolumeShader.mjs +0 -178
- package/shaders/WaterRefractionShader.mjs +0 -57
- package/textures/FlakesTexture.mjs +0 -30
- package/types/helpers.mjs +0 -4
- package/utils/BufferGeometryUtils.mjs +0 -570
- package/utils/GeometryCompressionUtils.mjs +0 -547
- package/utils/GeometryUtils.mjs +0 -108
- package/utils/RoughnessMipmapper.mjs +0 -213
- package/utils/SceneUtils.mjs +0 -36
- package/utils/ShadowMapViewer.mjs +0 -114
- package/utils/SkeletonUtils.mjs +0 -292
- package/utils/UVsDebug.mjs +0 -85
- package/utils/WorkerPool.mjs +0 -62
- package/webxr/ARButton.mjs +0 -119
- package/webxr/OculusHandModel.mjs +0 -71
- package/webxr/OculusHandPointerModel.mjs +0 -207
- package/webxr/Text2D.mjs +0 -31
- package/webxr/VRButton.mjs +0 -105
- package/webxr/XRControllerModelFactory.mjs +0 -146
- package/webxr/XREstimatedLight.mjs +0 -126
- package/webxr/XRHandMeshModel.mjs +0 -73
- package/webxr/XRHandModelFactory.mjs +0 -61
- package/webxr/XRHandPrimitiveModel.mjs +0 -68
package/math/SimplexNoise.js
CHANGED
@@ -1,208 +1,157 @@
|
|
1
|
-
|
2
|
-
|
1
|
+
import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
|
2
|
+
|
3
|
+
// Ported from Stefan Gustavson's java implementation
|
4
|
+
// http://staffwww.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
|
5
|
+
// Read Stefan's excellent paper for details on how this code works.
|
6
|
+
//
|
7
|
+
// Sean McCullough banksean@gmail.com
|
8
|
+
//
|
9
|
+
// Added 4D noise
|
3
10
|
class SimplexNoise {
|
11
|
+
// To remove the need for index wrapping, double the permutation table length
|
12
|
+
// A lookup table to traverse the simplex around a given point in 4D.
|
13
|
+
// Details can be found where this table is used, in the 4D noise method.
|
14
|
+
|
15
|
+
/**
|
16
|
+
* You can pass in a random number generator object if you like.
|
17
|
+
* It is assumed to have a random() method.
|
18
|
+
*/
|
4
19
|
constructor(r = Math) {
|
5
|
-
this
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
[0, 1, -1],
|
17
|
-
[0, -1, -1]
|
18
|
-
];
|
19
|
-
this.grad4 = [
|
20
|
-
[0, 1, 1, 1],
|
21
|
-
[0, 1, 1, -1],
|
22
|
-
[0, 1, -1, 1],
|
23
|
-
[0, 1, -1, -1],
|
24
|
-
[0, -1, 1, 1],
|
25
|
-
[0, -1, 1, -1],
|
26
|
-
[0, -1, -1, 1],
|
27
|
-
[0, -1, -1, -1],
|
28
|
-
[1, 0, 1, 1],
|
29
|
-
[1, 0, 1, -1],
|
30
|
-
[1, 0, -1, 1],
|
31
|
-
[1, 0, -1, -1],
|
32
|
-
[-1, 0, 1, 1],
|
33
|
-
[-1, 0, 1, -1],
|
34
|
-
[-1, 0, -1, 1],
|
35
|
-
[-1, 0, -1, -1],
|
36
|
-
[1, 1, 0, 1],
|
37
|
-
[1, 1, 0, -1],
|
38
|
-
[1, -1, 0, 1],
|
39
|
-
[1, -1, 0, -1],
|
40
|
-
[-1, 1, 0, 1],
|
41
|
-
[-1, 1, 0, -1],
|
42
|
-
[-1, -1, 0, 1],
|
43
|
-
[-1, -1, 0, -1],
|
44
|
-
[1, 1, 1, 0],
|
45
|
-
[1, 1, -1, 0],
|
46
|
-
[1, -1, 1, 0],
|
47
|
-
[1, -1, -1, 0],
|
48
|
-
[-1, 1, 1, 0],
|
49
|
-
[-1, 1, -1, 0],
|
50
|
-
[-1, -1, 1, 0],
|
51
|
-
[-1, -1, -1, 0]
|
52
|
-
];
|
53
|
-
this.p = [];
|
54
|
-
this.perm = [];
|
55
|
-
this.simplex = [
|
56
|
-
[0, 1, 2, 3],
|
57
|
-
[0, 1, 3, 2],
|
58
|
-
[0, 0, 0, 0],
|
59
|
-
[0, 2, 3, 1],
|
60
|
-
[0, 0, 0, 0],
|
61
|
-
[0, 0, 0, 0],
|
62
|
-
[0, 0, 0, 0],
|
63
|
-
[1, 2, 3, 0],
|
64
|
-
[0, 2, 1, 3],
|
65
|
-
[0, 0, 0, 0],
|
66
|
-
[0, 3, 1, 2],
|
67
|
-
[0, 3, 2, 1],
|
68
|
-
[0, 0, 0, 0],
|
69
|
-
[0, 0, 0, 0],
|
70
|
-
[0, 0, 0, 0],
|
71
|
-
[1, 3, 2, 0],
|
72
|
-
[0, 0, 0, 0],
|
73
|
-
[0, 0, 0, 0],
|
74
|
-
[0, 0, 0, 0],
|
75
|
-
[0, 0, 0, 0],
|
76
|
-
[0, 0, 0, 0],
|
77
|
-
[0, 0, 0, 0],
|
78
|
-
[0, 0, 0, 0],
|
79
|
-
[0, 0, 0, 0],
|
80
|
-
[1, 2, 0, 3],
|
81
|
-
[0, 0, 0, 0],
|
82
|
-
[1, 3, 0, 2],
|
83
|
-
[0, 0, 0, 0],
|
84
|
-
[0, 0, 0, 0],
|
85
|
-
[0, 0, 0, 0],
|
86
|
-
[2, 3, 0, 1],
|
87
|
-
[2, 3, 1, 0],
|
88
|
-
[1, 0, 2, 3],
|
89
|
-
[1, 0, 3, 2],
|
90
|
-
[0, 0, 0, 0],
|
91
|
-
[0, 0, 0, 0],
|
92
|
-
[0, 0, 0, 0],
|
93
|
-
[2, 0, 3, 1],
|
94
|
-
[0, 0, 0, 0],
|
95
|
-
[2, 1, 3, 0],
|
96
|
-
[0, 0, 0, 0],
|
97
|
-
[0, 0, 0, 0],
|
98
|
-
[0, 0, 0, 0],
|
99
|
-
[0, 0, 0, 0],
|
100
|
-
[0, 0, 0, 0],
|
101
|
-
[0, 0, 0, 0],
|
102
|
-
[0, 0, 0, 0],
|
103
|
-
[0, 0, 0, 0],
|
104
|
-
[2, 0, 1, 3],
|
105
|
-
[0, 0, 0, 0],
|
106
|
-
[0, 0, 0, 0],
|
107
|
-
[0, 0, 0, 0],
|
108
|
-
[3, 0, 1, 2],
|
109
|
-
[3, 0, 2, 1],
|
110
|
-
[0, 0, 0, 0],
|
111
|
-
[3, 1, 2, 0],
|
112
|
-
[2, 1, 0, 3],
|
113
|
-
[0, 0, 0, 0],
|
114
|
-
[0, 0, 0, 0],
|
115
|
-
[0, 0, 0, 0],
|
116
|
-
[3, 1, 0, 2],
|
117
|
-
[0, 0, 0, 0],
|
118
|
-
[3, 2, 0, 1],
|
119
|
-
[3, 2, 1, 0]
|
120
|
-
];
|
121
|
-
this.dot = (g, x, y) => {
|
20
|
+
_defineProperty(this, "grad3", [[1, 1, 0], [-1, 1, 0], [1, -1, 0], [-1, -1, 0], [1, 0, 1], [-1, 0, 1], [1, 0, -1], [-1, 0, -1], [0, 1, 1], [0, -1, 1], [0, 1, -1], [0, -1, -1]]);
|
21
|
+
|
22
|
+
_defineProperty(this, "grad4", [[0, 1, 1, 1], [0, 1, 1, -1], [0, 1, -1, 1], [0, 1, -1, -1], [0, -1, 1, 1], [0, -1, 1, -1], [0, -1, -1, 1], [0, -1, -1, -1], [1, 0, 1, 1], [1, 0, 1, -1], [1, 0, -1, 1], [1, 0, -1, -1], [-1, 0, 1, 1], [-1, 0, 1, -1], [-1, 0, -1, 1], [-1, 0, -1, -1], [1, 1, 0, 1], [1, 1, 0, -1], [1, -1, 0, 1], [1, -1, 0, -1], [-1, 1, 0, 1], [-1, 1, 0, -1], [-1, -1, 0, 1], [-1, -1, 0, -1], [1, 1, 1, 0], [1, 1, -1, 0], [1, -1, 1, 0], [1, -1, -1, 0], [-1, 1, 1, 0], [-1, 1, -1, 0], [-1, -1, 1, 0], [-1, -1, -1, 0]]);
|
23
|
+
|
24
|
+
_defineProperty(this, "p", []);
|
25
|
+
|
26
|
+
_defineProperty(this, "perm", []);
|
27
|
+
|
28
|
+
_defineProperty(this, "simplex", [[0, 1, 2, 3], [0, 1, 3, 2], [0, 0, 0, 0], [0, 2, 3, 1], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [1, 2, 3, 0], [0, 2, 1, 3], [0, 0, 0, 0], [0, 3, 1, 2], [0, 3, 2, 1], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [1, 3, 2, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [1, 2, 0, 3], [0, 0, 0, 0], [1, 3, 0, 2], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [2, 3, 0, 1], [2, 3, 1, 0], [1, 0, 2, 3], [1, 0, 3, 2], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [2, 0, 3, 1], [0, 0, 0, 0], [2, 1, 3, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [2, 0, 1, 3], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [3, 0, 1, 2], [3, 0, 2, 1], [0, 0, 0, 0], [3, 1, 2, 0], [2, 1, 0, 3], [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0], [3, 1, 0, 2], [0, 0, 0, 0], [3, 2, 0, 1], [3, 2, 1, 0]]);
|
29
|
+
|
30
|
+
_defineProperty(this, "dot", (g, x, y) => {
|
122
31
|
return g[0] * x + g[1] * y;
|
123
|
-
};
|
124
|
-
|
32
|
+
});
|
33
|
+
|
34
|
+
_defineProperty(this, "dot3", (g, x, y, z) => {
|
125
35
|
return g[0] * x + g[1] * y + g[2] * z;
|
126
|
-
};
|
127
|
-
|
36
|
+
});
|
37
|
+
|
38
|
+
_defineProperty(this, "dot4", (g, x, y, z, w) => {
|
128
39
|
return g[0] * x + g[1] * y + g[2] * z + g[3] * w;
|
129
|
-
};
|
130
|
-
|
40
|
+
});
|
41
|
+
|
42
|
+
_defineProperty(this, "noise", (xin, yin) => {
|
131
43
|
let n0;
|
132
44
|
let n1;
|
133
|
-
let n2;
|
134
|
-
|
135
|
-
|
45
|
+
let n2; // Noise contributions from the three corners
|
46
|
+
// Skew the input space to determine which simplex cell we're in
|
47
|
+
|
48
|
+
const F2 = 0.5 * (Math.sqrt(3.0) - 1.0);
|
49
|
+
const s = (xin + yin) * F2; // Hairy factor for 2D
|
50
|
+
|
136
51
|
const i = Math.floor(xin + s);
|
137
52
|
const j = Math.floor(yin + s);
|
138
|
-
const G2 = (3 - Math.sqrt(3)) / 6;
|
53
|
+
const G2 = (3.0 - Math.sqrt(3.0)) / 6.0;
|
139
54
|
const t = (i + j) * G2;
|
140
|
-
const X0 = i - t;
|
55
|
+
const X0 = i - t; // Unskew the cell origin back to (x,y) space
|
56
|
+
|
141
57
|
const Y0 = j - t;
|
142
|
-
const x0 = xin - X0;
|
143
|
-
|
144
|
-
|
58
|
+
const x0 = xin - X0; // The x,y distances from the cell origin
|
59
|
+
|
60
|
+
const y0 = yin - Y0; // For the 2D case, the simplex shape is an equilateral triangle.
|
61
|
+
// Determine which simplex we are in.
|
62
|
+
// upper triangle, YX order: (0,0)->(0,1)->(1,1)
|
63
|
+
|
64
|
+
let i1 = 0; // Offsets for second (middle) corner of simplex in (i,j) coords
|
65
|
+
|
145
66
|
let j1 = 1;
|
67
|
+
|
146
68
|
if (x0 > y0) {
|
147
69
|
i1 = 1;
|
148
70
|
j1 = 0;
|
149
|
-
}
|
150
|
-
|
71
|
+
} // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and
|
72
|
+
// a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where
|
73
|
+
// c = (3-sqrt(3))/6
|
74
|
+
|
75
|
+
|
76
|
+
const x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed coords
|
77
|
+
|
151
78
|
const y1 = y0 - j1 + G2;
|
152
|
-
const x2 = x0 - 1 + 2 * G2;
|
153
|
-
|
79
|
+
const x2 = x0 - 1.0 + 2.0 * G2; // Offsets for last corner in (x,y) unskewed coords
|
80
|
+
|
81
|
+
const y2 = y0 - 1.0 + 2.0 * G2; // Work out the hashed gradient indices of the three simplex corners
|
82
|
+
|
154
83
|
const ii = i & 255;
|
155
84
|
const jj = j & 255;
|
156
85
|
const gi0 = this.perm[ii + this.perm[jj]] % 12;
|
157
86
|
const gi1 = this.perm[ii + i1 + this.perm[jj + j1]] % 12;
|
158
|
-
const gi2 = this.perm[ii + 1 + this.perm[jj + 1]] % 12;
|
87
|
+
const gi2 = this.perm[ii + 1 + this.perm[jj + 1]] % 12; // Calculate the contribution from the three corners
|
88
|
+
|
159
89
|
let t0 = 0.5 - x0 * x0 - y0 * y0;
|
90
|
+
|
160
91
|
if (t0 < 0) {
|
161
|
-
n0 = 0;
|
92
|
+
n0 = 0.0;
|
162
93
|
} else {
|
163
94
|
t0 *= t0;
|
164
|
-
n0 = t0 * t0 * this.dot(this.grad3[gi0], x0, y0);
|
95
|
+
n0 = t0 * t0 * this.dot(this.grad3[gi0], x0, y0); // (x,y) of grad3 used for 2D gradient
|
165
96
|
}
|
97
|
+
|
166
98
|
let t1 = 0.5 - x1 * x1 - y1 * y1;
|
99
|
+
|
167
100
|
if (t1 < 0) {
|
168
|
-
n1 = 0;
|
101
|
+
n1 = 0.0;
|
169
102
|
} else {
|
170
103
|
t1 *= t1;
|
171
104
|
n1 = t1 * t1 * this.dot(this.grad3[gi1], x1, y1);
|
172
105
|
}
|
106
|
+
|
173
107
|
let t2 = 0.5 - x2 * x2 - y2 * y2;
|
108
|
+
|
174
109
|
if (t2 < 0) {
|
175
|
-
n2 = 0;
|
110
|
+
n2 = 0.0;
|
176
111
|
} else {
|
177
112
|
t2 *= t2;
|
178
113
|
n2 = t2 * t2 * this.dot(this.grad3[gi2], x2, y2);
|
179
|
-
}
|
180
|
-
|
181
|
-
|
182
|
-
|
114
|
+
} // Add contributions from each corner to get the final noise value.
|
115
|
+
// The result is scaled to return values in the interval [-1,1].
|
116
|
+
|
117
|
+
|
118
|
+
return 70.0 * (n0 + n1 + n2);
|
119
|
+
});
|
120
|
+
|
121
|
+
_defineProperty(this, "noise3d", (xin, yin, zin) => {
|
122
|
+
// Noise contributions from the four corners
|
183
123
|
let n0;
|
184
124
|
let n1;
|
185
125
|
let n2;
|
186
|
-
let n3;
|
187
|
-
|
188
|
-
const
|
126
|
+
let n3; // Skew the input space to determine which simplex cell we're in
|
127
|
+
|
128
|
+
const F3 = 1.0 / 3.0;
|
129
|
+
const s = (xin + yin + zin) * F3; // Very nice and simple skew factor for 3D
|
130
|
+
|
189
131
|
const i = Math.floor(xin + s);
|
190
132
|
const j = Math.floor(yin + s);
|
191
133
|
const k = Math.floor(zin + s);
|
192
|
-
const G3 = 1 / 6;
|
134
|
+
const G3 = 1.0 / 6.0; // Very nice and simple unskew factor, too
|
135
|
+
|
193
136
|
const t = (i + j + k) * G3;
|
194
|
-
const X0 = i - t;
|
137
|
+
const X0 = i - t; // Unskew the cell origin back to (x,y,z) space
|
138
|
+
|
195
139
|
const Y0 = j - t;
|
196
140
|
const Z0 = k - t;
|
197
|
-
const x0 = xin - X0;
|
141
|
+
const x0 = xin - X0; // The x,y,z distances from the cell origin
|
142
|
+
|
198
143
|
const y0 = yin - Y0;
|
199
|
-
const z0 = zin - Z0;
|
144
|
+
const z0 = zin - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron.
|
145
|
+
// Determine which simplex we are in.
|
146
|
+
|
200
147
|
let i1;
|
201
148
|
let j1;
|
202
|
-
let k1;
|
149
|
+
let k1; // Offsets for second corner of simplex in (i,j,k) coords
|
150
|
+
|
203
151
|
let i2;
|
204
152
|
let j2;
|
205
|
-
let k2;
|
153
|
+
let k2; // Offsets for third corner of simplex in (i,j,k) coords
|
154
|
+
|
206
155
|
if (x0 >= y0) {
|
207
156
|
if (y0 >= z0) {
|
208
157
|
i1 = 1;
|
@@ -210,14 +159,14 @@ class SimplexNoise {
|
|
210
159
|
k1 = 0;
|
211
160
|
i2 = 1;
|
212
161
|
j2 = 1;
|
213
|
-
k2 = 0;
|
162
|
+
k2 = 0; // X Y Z order
|
214
163
|
} else if (x0 >= z0) {
|
215
164
|
i1 = 1;
|
216
165
|
j1 = 0;
|
217
166
|
k1 = 0;
|
218
167
|
i2 = 1;
|
219
168
|
j2 = 0;
|
220
|
-
k2 = 1;
|
169
|
+
k2 = 1; // X Z Y order
|
221
170
|
} else {
|
222
171
|
i1 = 0;
|
223
172
|
j1 = 0;
|
@@ -225,22 +174,24 @@ class SimplexNoise {
|
|
225
174
|
i2 = 1;
|
226
175
|
j2 = 0;
|
227
176
|
k2 = 1;
|
228
|
-
}
|
177
|
+
} // Z X Y order
|
178
|
+
|
229
179
|
} else {
|
180
|
+
// x0<y0
|
230
181
|
if (y0 < z0) {
|
231
182
|
i1 = 0;
|
232
183
|
j1 = 0;
|
233
184
|
k1 = 1;
|
234
185
|
i2 = 0;
|
235
186
|
j2 = 1;
|
236
|
-
k2 = 1;
|
187
|
+
k2 = 1; // Z Y X order
|
237
188
|
} else if (x0 < z0) {
|
238
189
|
i1 = 0;
|
239
190
|
j1 = 1;
|
240
191
|
k1 = 0;
|
241
192
|
i2 = 0;
|
242
193
|
j2 = 1;
|
243
|
-
k2 = 1;
|
194
|
+
k2 = 1; // Y Z X order
|
244
195
|
} else {
|
245
196
|
i1 = 0;
|
246
197
|
j1 = 1;
|
@@ -248,126 +199,180 @@ class SimplexNoise {
|
|
248
199
|
i2 = 1;
|
249
200
|
j2 = 1;
|
250
201
|
k2 = 0;
|
251
|
-
}
|
252
|
-
|
253
|
-
|
202
|
+
} // Y X Z order
|
203
|
+
|
204
|
+
} // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z),
|
205
|
+
// a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and
|
206
|
+
// a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where
|
207
|
+
// c = 1/6.
|
208
|
+
|
209
|
+
|
210
|
+
const x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords
|
211
|
+
|
254
212
|
const y1 = y0 - j1 + G3;
|
255
213
|
const z1 = z0 - k1 + G3;
|
256
|
-
const x2 = x0 - i2 + 2 * G3;
|
257
|
-
|
258
|
-
const
|
259
|
-
const
|
260
|
-
const
|
261
|
-
|
214
|
+
const x2 = x0 - i2 + 2.0 * G3; // Offsets for third corner in (x,y,z) coords
|
215
|
+
|
216
|
+
const y2 = y0 - j2 + 2.0 * G3;
|
217
|
+
const z2 = z0 - k2 + 2.0 * G3;
|
218
|
+
const x3 = x0 - 1.0 + 3.0 * G3; // Offsets for last corner in (x,y,z) coords
|
219
|
+
|
220
|
+
const y3 = y0 - 1.0 + 3.0 * G3;
|
221
|
+
const z3 = z0 - 1.0 + 3.0 * G3; // Work out the hashed gradient indices of the four simplex corners
|
222
|
+
|
262
223
|
const ii = i & 255;
|
263
224
|
const jj = j & 255;
|
264
225
|
const kk = k & 255;
|
265
226
|
const gi0 = this.perm[ii + this.perm[jj + this.perm[kk]]] % 12;
|
266
227
|
const gi1 = this.perm[ii + i1 + this.perm[jj + j1 + this.perm[kk + k1]]] % 12;
|
267
228
|
const gi2 = this.perm[ii + i2 + this.perm[jj + j2 + this.perm[kk + k2]]] % 12;
|
268
|
-
const gi3 = this.perm[ii + 1 + this.perm[jj + 1 + this.perm[kk + 1]]] % 12;
|
229
|
+
const gi3 = this.perm[ii + 1 + this.perm[jj + 1 + this.perm[kk + 1]]] % 12; // Calculate the contribution from the four corners
|
230
|
+
|
269
231
|
let t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0;
|
232
|
+
|
270
233
|
if (t0 < 0) {
|
271
|
-
n0 = 0;
|
234
|
+
n0 = 0.0;
|
272
235
|
} else {
|
273
236
|
t0 *= t0;
|
274
237
|
n0 = t0 * t0 * this.dot3(this.grad3[gi0], x0, y0, z0);
|
275
238
|
}
|
239
|
+
|
276
240
|
let t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1;
|
241
|
+
|
277
242
|
if (t1 < 0) {
|
278
|
-
n1 = 0;
|
243
|
+
n1 = 0.0;
|
279
244
|
} else {
|
280
245
|
t1 *= t1;
|
281
246
|
n1 = t1 * t1 * this.dot3(this.grad3[gi1], x1, y1, z1);
|
282
247
|
}
|
248
|
+
|
283
249
|
let t2 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2;
|
250
|
+
|
284
251
|
if (t2 < 0) {
|
285
|
-
n2 = 0;
|
252
|
+
n2 = 0.0;
|
286
253
|
} else {
|
287
254
|
t2 *= t2;
|
288
255
|
n2 = t2 * t2 * this.dot3(this.grad3[gi2], x2, y2, z2);
|
289
256
|
}
|
257
|
+
|
290
258
|
let t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3;
|
259
|
+
|
291
260
|
if (t3 < 0) {
|
292
|
-
n3 = 0;
|
261
|
+
n3 = 0.0;
|
293
262
|
} else {
|
294
263
|
t3 *= t3;
|
295
264
|
n3 = t3 * t3 * this.dot3(this.grad3[gi3], x3, y3, z3);
|
296
|
-
}
|
297
|
-
|
298
|
-
|
299
|
-
|
265
|
+
} // Add contributions from each corner to get the final noise value.
|
266
|
+
// The result is scaled to stay just inside [-1,1]
|
267
|
+
|
268
|
+
|
269
|
+
return 32.0 * (n0 + n1 + n2 + n3);
|
270
|
+
});
|
271
|
+
|
272
|
+
_defineProperty(this, "noise4d", (x, y, z, w) => {
|
273
|
+
// For faster and easier lookups
|
300
274
|
const grad4 = this.grad4;
|
301
275
|
const simplex = this.simplex;
|
302
|
-
const perm = this.perm;
|
303
|
-
|
304
|
-
const
|
276
|
+
const perm = this.perm; // The skewing and unskewing factors are hairy again for the 4D case
|
277
|
+
|
278
|
+
const F4 = (Math.sqrt(5.0) - 1.0) / 4.0;
|
279
|
+
const G4 = (5.0 - Math.sqrt(5.0)) / 20.0;
|
305
280
|
let n0;
|
306
281
|
let n1;
|
307
282
|
let n2;
|
308
283
|
let n3;
|
309
|
-
let n4;
|
310
|
-
|
284
|
+
let n4; // Noise contributions from the five corners
|
285
|
+
// Skew the (x,y,z,w) space to determine which cell of 24 simplices we're in
|
286
|
+
|
287
|
+
const s = (x + y + z + w) * F4; // Factor for 4D skewing
|
288
|
+
|
311
289
|
const i = Math.floor(x + s);
|
312
290
|
const j = Math.floor(y + s);
|
313
291
|
const k = Math.floor(z + s);
|
314
292
|
const l = Math.floor(w + s);
|
315
|
-
const t = (i + j + k + l) * G4;
|
316
|
-
|
293
|
+
const t = (i + j + k + l) * G4; // Factor for 4D unskewing
|
294
|
+
|
295
|
+
const X0 = i - t; // Unskew the cell origin back to (x,y,z,w) space
|
296
|
+
|
317
297
|
const Y0 = j - t;
|
318
298
|
const Z0 = k - t;
|
319
299
|
const W0 = l - t;
|
320
|
-
const x0 = x - X0;
|
300
|
+
const x0 = x - X0; // The x,y,z,w distances from the cell origin
|
301
|
+
|
321
302
|
const y0 = y - Y0;
|
322
303
|
const z0 = z - Z0;
|
323
|
-
const w0 = w - W0;
|
304
|
+
const w0 = w - W0; // For the 4D case, the simplex is a 4D shape I won't even try to describe.
|
305
|
+
// To find out which of the 24 possible simplices we're in, we need to
|
306
|
+
// determine the magnitude ordering of x0, y0, z0 and w0.
|
307
|
+
// The method below is a good way of finding the ordering of x,y,z,w and
|
308
|
+
// then find the correct traversal order for the simplex we’re in.
|
309
|
+
// First, six pair-wise comparisons are performed between each possible pair
|
310
|
+
// of the four coordinates, and the results are used to add up binary bits
|
311
|
+
// for an integer index.
|
312
|
+
|
324
313
|
const c1 = x0 > y0 ? 32 : 0;
|
325
314
|
const c2 = x0 > z0 ? 16 : 0;
|
326
315
|
const c3 = y0 > z0 ? 8 : 0;
|
327
316
|
const c4 = x0 > w0 ? 4 : 0;
|
328
317
|
const c5 = y0 > w0 ? 2 : 0;
|
329
318
|
const c6 = z0 > w0 ? 1 : 0;
|
330
|
-
const c = c1 + c2 + c3 + c4 + c5 + c6;
|
319
|
+
const c = c1 + c2 + c3 + c4 + c5 + c6; // The integer offsets for the second simplex corner
|
320
|
+
|
331
321
|
let i1;
|
332
322
|
let j1;
|
333
323
|
let k1;
|
334
|
-
let l1;
|
324
|
+
let l1; // The integer offsets for the third simplex corner
|
325
|
+
|
335
326
|
let i2;
|
336
327
|
let j2;
|
337
328
|
let k2;
|
338
|
-
let l2;
|
329
|
+
let l2; // The integer offsets for the fourth simplex corner
|
330
|
+
|
339
331
|
let i3;
|
340
332
|
let j3;
|
341
333
|
let k3;
|
342
|
-
let l3;
|
334
|
+
let l3; // simplex[c] is a 4-vector with the numbers 0, 1, 2 and 3 in some order.
|
335
|
+
// Many values of c will never occur, since e.g. x>y>z>w makes x<z, y<w and x<w
|
336
|
+
// impossible. Only the 24 indices which have non-zero entries make any sense.
|
337
|
+
// We use a thresholding to set the coordinates in turn from the largest magnitude.
|
338
|
+
// The number 3 in the "simplex" array is at the position of the largest coordinate.
|
339
|
+
|
343
340
|
i1 = simplex[c][0] >= 3 ? 1 : 0;
|
344
341
|
j1 = simplex[c][1] >= 3 ? 1 : 0;
|
345
342
|
k1 = simplex[c][2] >= 3 ? 1 : 0;
|
346
|
-
l1 = simplex[c][3] >= 3 ? 1 : 0;
|
343
|
+
l1 = simplex[c][3] >= 3 ? 1 : 0; // The number 2 in the "simplex" array is at the second largest coordinate.
|
344
|
+
|
347
345
|
i2 = simplex[c][0] >= 2 ? 1 : 0;
|
348
346
|
j2 = simplex[c][1] >= 2 ? 1 : 0;
|
349
347
|
k2 = simplex[c][2] >= 2 ? 1 : 0;
|
350
|
-
l2 = simplex[c][3] >= 2 ? 1 : 0;
|
348
|
+
l2 = simplex[c][3] >= 2 ? 1 : 0; // The number 1 in the "simplex" array is at the second smallest coordinate.
|
349
|
+
|
351
350
|
i3 = simplex[c][0] >= 1 ? 1 : 0;
|
352
351
|
j3 = simplex[c][1] >= 1 ? 1 : 0;
|
353
352
|
k3 = simplex[c][2] >= 1 ? 1 : 0;
|
354
|
-
l3 = simplex[c][3] >= 1 ? 1 : 0;
|
355
|
-
|
353
|
+
l3 = simplex[c][3] >= 1 ? 1 : 0; // The fifth corner has all coordinate offsets = 1, so no need to look that up.
|
354
|
+
|
355
|
+
const x1 = x0 - i1 + G4; // Offsets for second corner in (x,y,z,w) coords
|
356
|
+
|
356
357
|
const y1 = y0 - j1 + G4;
|
357
358
|
const z1 = z0 - k1 + G4;
|
358
359
|
const w1 = w0 - l1 + G4;
|
359
|
-
const x2 = x0 - i2 + 2 * G4;
|
360
|
-
|
361
|
-
const
|
362
|
-
const
|
363
|
-
const
|
364
|
-
const
|
365
|
-
|
366
|
-
const
|
367
|
-
const
|
368
|
-
const
|
369
|
-
const
|
370
|
-
|
360
|
+
const x2 = x0 - i2 + 2.0 * G4; // Offsets for third corner in (x,y,z,w) coords
|
361
|
+
|
362
|
+
const y2 = y0 - j2 + 2.0 * G4;
|
363
|
+
const z2 = z0 - k2 + 2.0 * G4;
|
364
|
+
const w2 = w0 - l2 + 2.0 * G4;
|
365
|
+
const x3 = x0 - i3 + 3.0 * G4; // Offsets for fourth corner in (x,y,z,w) coords
|
366
|
+
|
367
|
+
const y3 = y0 - j3 + 3.0 * G4;
|
368
|
+
const z3 = z0 - k3 + 3.0 * G4;
|
369
|
+
const w3 = w0 - l3 + 3.0 * G4;
|
370
|
+
const x4 = x0 - 1.0 + 4.0 * G4; // Offsets for last corner in (x,y,z,w) coords
|
371
|
+
|
372
|
+
const y4 = y0 - 1.0 + 4.0 * G4;
|
373
|
+
const z4 = z0 - 1.0 + 4.0 * G4;
|
374
|
+
const w4 = w0 - 1.0 + 4.0 * G4; // Work out the hashed gradient indices of the five simplex corners
|
375
|
+
|
371
376
|
const ii = i & 255;
|
372
377
|
const jj = j & 255;
|
373
378
|
const kk = k & 255;
|
@@ -376,50 +381,66 @@ class SimplexNoise {
|
|
376
381
|
const gi1 = perm[ii + i1 + perm[jj + j1 + perm[kk + k1 + perm[ll + l1]]]] % 32;
|
377
382
|
const gi2 = perm[ii + i2 + perm[jj + j2 + perm[kk + k2 + perm[ll + l2]]]] % 32;
|
378
383
|
const gi3 = perm[ii + i3 + perm[jj + j3 + perm[kk + k3 + perm[ll + l3]]]] % 32;
|
379
|
-
const gi4 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1 + perm[ll + 1]]]] % 32;
|
384
|
+
const gi4 = perm[ii + 1 + perm[jj + 1 + perm[kk + 1 + perm[ll + 1]]]] % 32; // Calculate the contribution from the five corners
|
385
|
+
|
380
386
|
let t0 = 0.6 - x0 * x0 - y0 * y0 - z0 * z0 - w0 * w0;
|
387
|
+
|
381
388
|
if (t0 < 0) {
|
382
|
-
n0 = 0;
|
389
|
+
n0 = 0.0;
|
383
390
|
} else {
|
384
391
|
t0 *= t0;
|
385
392
|
n0 = t0 * t0 * this.dot4(grad4[gi0], x0, y0, z0, w0);
|
386
393
|
}
|
394
|
+
|
387
395
|
let t1 = 0.6 - x1 * x1 - y1 * y1 - z1 * z1 - w1 * w1;
|
396
|
+
|
388
397
|
if (t1 < 0) {
|
389
|
-
n1 = 0;
|
398
|
+
n1 = 0.0;
|
390
399
|
} else {
|
391
400
|
t1 *= t1;
|
392
401
|
n1 = t1 * t1 * this.dot4(grad4[gi1], x1, y1, z1, w1);
|
393
402
|
}
|
403
|
+
|
394
404
|
let t2 = 0.6 - x2 * x2 - y2 * y2 - z2 * z2 - w2 * w2;
|
405
|
+
|
395
406
|
if (t2 < 0) {
|
396
|
-
n2 = 0;
|
407
|
+
n2 = 0.0;
|
397
408
|
} else {
|
398
409
|
t2 *= t2;
|
399
410
|
n2 = t2 * t2 * this.dot4(grad4[gi2], x2, y2, z2, w2);
|
400
411
|
}
|
412
|
+
|
401
413
|
let t3 = 0.6 - x3 * x3 - y3 * y3 - z3 * z3 - w3 * w3;
|
414
|
+
|
402
415
|
if (t3 < 0) {
|
403
|
-
n3 = 0;
|
416
|
+
n3 = 0.0;
|
404
417
|
} else {
|
405
418
|
t3 *= t3;
|
406
419
|
n3 = t3 * t3 * this.dot4(grad4[gi3], x3, y3, z3, w3);
|
407
420
|
}
|
421
|
+
|
408
422
|
let t4 = 0.6 - x4 * x4 - y4 * y4 - z4 * z4 - w4 * w4;
|
423
|
+
|
409
424
|
if (t4 < 0) {
|
410
|
-
n4 = 0;
|
425
|
+
n4 = 0.0;
|
411
426
|
} else {
|
412
427
|
t4 *= t4;
|
413
428
|
n4 = t4 * t4 * this.dot4(grad4[gi4], x4, y4, z4, w4);
|
414
|
-
}
|
415
|
-
|
416
|
-
|
429
|
+
} // Sum up and scale the result to cover the range [-1,1]
|
430
|
+
|
431
|
+
|
432
|
+
return 27.0 * (n0 + n1 + n2 + n3 + n4);
|
433
|
+
});
|
434
|
+
|
417
435
|
for (let i = 0; i < 256; i++) {
|
418
436
|
this.p[i] = Math.floor(r.random() * 256);
|
419
437
|
}
|
438
|
+
|
420
439
|
for (let i = 0; i < 512; i++) {
|
421
440
|
this.perm[i] = this.p[i & 255];
|
422
441
|
}
|
423
442
|
}
|
443
|
+
|
424
444
|
}
|
425
|
-
|
445
|
+
|
446
|
+
export { SimplexNoise };
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../geometries/ConvexGeometry.cjs.js");require("../math/ConvexHull.cjs.js");var r,o=function(t,r){this.minSizeForBreak=t||1.4,this.smallDelta=r||1e-4,this.tempLine1=new e.Line3,this.tempPlane1=new e.Plane,this.tempPlane2=new e.Plane,this.tempPlane_Cut=new e.Plane,this.tempCM1=new e.Vector3,this.tempCM2=new e.Vector3,this.tempVector3=new e.Vector3,this.tempVector3_2=new e.Vector3,this.tempVector3_3=new e.Vector3,this.tempVector3_P0=new e.Vector3,this.tempVector3_P1=new e.Vector3,this.tempVector3_P2=new e.Vector3,this.tempVector3_N0=new e.Vector3,this.tempVector3_N1=new e.Vector3,this.tempVector3_AB=new e.Vector3,this.tempVector3_CB=new e.Vector3,this.tempResultObjects={object1:null,object2:null},this.segments=[];for(let e=0;e<900;e++)this.segments[e]=!1};o.prototype={constructor:o,prepareBreakableObject:function(e,t,r,o,n){e.geometry.isBufferGeometry||console.error("THREE.ConvexObjectBreaker.prepareBreakableObject(): Parameter object must have a BufferGeometry.");var s=e.userData;s.mass=t,s.velocity=r.clone(),s.angularVelocity=o.clone(),s.breakable=n},subdivideByImpact:function(e,t,r,o,n){var s=[],a=this.tempPlane1,i=this.tempPlane2;this.tempVector3.addVectors(t,r),a.setFromCoplanarPoints(t,e.position,this.tempVector3);var c=n+o,m=this;return function n(p,l,h,u){if(Math.random()<.05*u||u>c)s.push(p);else{var v=Math.PI;0===u?(i.normal.copy(a.normal),i.constant=a.constant):u<=o?(v=(h-l)*(.2+.6*Math.random())+l,m.tempVector3_2.copy(e.position).sub(t).applyAxisAngle(r,v).add(t),i.setFromCoplanarPoints(t,m.tempVector3,m.tempVector3_2)):(v=(.5*(1&u)+.2*(2-Math.random()))*Math.PI,m.tempVector3_2.copy(t).sub(p.position).applyAxisAngle(r,v).add(p.position),m.tempVector3_3.copy(r).add(p.position),i.setFromCoplanarPoints(p.position,m.tempVector3_3,m.tempVector3_2)),m.cutByPlane(p,i,m.tempResultObjects);var V=m.tempResultObjects.object1,y=m.tempResultObjects.object2;V&&n(V,l,v,u+1),y&&n(y,v,h,u+1)}}(e,0,2*Math.PI,0),s},cutByPlane:function(r,n,s){var a=r.geometry,i=a.attributes.position.array,c=a.attributes.normal.array,m=i.length/3,p=m/3,l=a.getIndex();function h(e,t){var r=3*e+t;return l?l[r]:r}l&&(p=(l=l.array).length/3);var u=[],v=[],V=this.smallDelta,y=m*m;for(let e=0;e<y;e++)this.segments[e]=!1;var d=this.tempVector3_P0,f=this.tempVector3_P1,b=this.tempVector3_N0,P=this.tempVector3_N1;for(let e=0;e<p-1;e++){var g=h(e,0),C=h(e,1),M=h(e,2);b.set(c[g],c[g]+1,c[g]+2);for(let t=e+1;t<p;t++){var j=h(t,0),x=h(t,1),_=h(t,2);P.set(c[j],c[j]+1,c[j]+2),1-b.dot(P)<V&&(g===j||g===x||g===_?C===j||C===x||C===_?(this.segments[g*m+C]=!0,this.segments[C*m+g]=!0):(this.segments[M*m+g]=!0,this.segments[g*m+M]=!0):C!==j&&C!==x&&C!==_||(this.segments[M*m+C]=!0,this.segments[C*m+M]=!0))}}var w=this.tempPlane_Cut;r.updateMatrix(),o.transformPlaneToLocalSpace(n,r.matrix,w);for(let t=0;t<p;t++){var B=h(t,0),O=h(t,1),z=h(t,2);for(let t=0;t<3;t++){var k=0===t?B:1===t?O:z,I=0===t?O:1===t?z:B;if(!this.segments[k*m+I]){this.segments[k*m+I]=!0,this.segments[I*m+k]=!0,d.set(i[3*k],i[3*k+1],i[3*k+2]),f.set(i[3*I],i[3*I+1],i[3*I+2]);var F=0;(D=w.distanceToPoint(d))>V?(F=2,v.push(d.clone())):D<-V?(F=1,u.push(d.clone())):(F=3,u.push(d.clone()),v.push(d.clone()));var D,L=0;if((D=w.distanceToPoint(f))>V?(L=2,v.push(f.clone())):D<-V?(L=1,u.push(f.clone())):(L=3,u.push(f.clone()),v.push(f.clone())),1===F&&2===L||2===F&&1===L){this.tempLine1.start.copy(d),this.tempLine1.end.copy(f);var q=new e.Vector3;if(void 0===(q=w.intersectLine(this.tempLine1,q)))return console.error("Internal error: segment does not intersect plane."),s.segmentedObject1=null,s.segmentedObject2=null,0;u.push(q),v.push(q.clone())}}}}var S=.5*r.userData.mass;this.tempCM1.set(0,0,0);var T=0,A=u.length;if(A>0){for(let e=0;e<A;e++)this.tempCM1.add(u[e]);this.tempCM1.divideScalar(A);for(let e=0;e<A;e++){(N=u[e]).sub(this.tempCM1),T=Math.max(T,N.x,N.y,N.z)}this.tempCM1.add(r.position)}this.tempCM2.set(0,0,0);var G=0,R=v.length;if(R>0){for(let e=0;e<R;e++)this.tempCM2.add(v[e]);this.tempCM2.divideScalar(R);for(let e=0;e<R;e++){var N;(N=v[e]).sub(this.tempCM2),G=Math.max(G,N.x,N.y,N.z)}this.tempCM2.add(r.position)}var E=null,H=null,J=0;return A>4&&((E=new e.Mesh(new t.ConvexGeometry(u),r.material)).position.copy(this.tempCM1),E.quaternion.copy(r.quaternion),this.prepareBreakableObject(E,S,r.userData.velocity,r.userData.angularVelocity,2*T>this.minSizeForBreak),J++),R>4&&((H=new e.Mesh(new t.ConvexGeometry(v),r.material)).position.copy(this.tempCM2),H.quaternion.copy(r.quaternion),this.prepareBreakableObject(H,S,r.userData.velocity,r.userData.angularVelocity,2*G>this.minSizeForBreak),J++),s.object1=E,s.object2=H,J}},o.transformFreeVector=function(e,t){var r=e.x,o=e.y,n=e.z,s=t.elements;return e.x=s[0]*r+s[4]*o+s[8]*n,e.y=s[1]*r+s[5]*o+s[9]*n,e.z=s[2]*r+s[6]*o+s[10]*n,e},o.transformFreeVectorInverse=function(e,t){var r=e.x,o=e.y,n=e.z,s=t.elements;return e.x=s[0]*r+s[1]*o+s[2]*n,e.y=s[4]*r+s[5]*o+s[6]*n,e.z=s[8]*r+s[9]*o+s[10]*n,e},o.transformTiedVectorInverse=function(e,t){var r=e.x,o=e.y,n=e.z,s=t.elements;return e.x=s[0]*r+s[1]*o+s[2]*n-s[12],e.y=s[4]*r+s[5]*o+s[6]*n-s[13],e.z=s[8]*r+s[9]*o+s[10]*n-s[14],e},o.transformPlaneToLocalSpace=(r=new e.Vector3,function(e,t,n){n.normal.copy(e.normal),n.constant=e.constant;var s=o.transformTiedVectorInverse(e.coplanarPoint(r),t);o.transformFreeVectorInverse(n.normal,t),n.constant=-s.dot(n.normal)}),exports.ConvexObjectBreaker=o;
|