three-stdlib 2.16.0 → 2.16.1

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Files changed (1218) hide show
  1. package/BufferGeometryUtils-1a7a235c.js +655 -0
  2. package/BufferGeometryUtils-971dfde3.js +1 -0
  3. package/Nodes-4f766d71.js +471 -0
  4. package/Nodes-9aa16d74.js +1 -0
  5. package/animation/AnimationClipCreator.cjs.js +1 -0
  6. package/animation/AnimationClipCreator.js +52 -32
  7. package/animation/CCDIKSolver.cjs.js +1 -0
  8. package/animation/CCDIKSolver.js +143 -64
  9. package/animation/MMDAnimationHelper.cjs.js +1 -0
  10. package/animation/MMDAnimationHelper.js +341 -150
  11. package/animation/MMDPhysics.cjs.js +1 -0
  12. package/animation/MMDPhysics.js +361 -154
  13. package/cameras/CinematicCamera.cjs.js +1 -0
  14. package/cameras/CinematicCamera.js +77 -67
  15. package/controls/ArcballControls.cjs.js +1 -0
  16. package/controls/ArcballControls.js +1449 -544
  17. package/controls/DeviceOrientationControls.cjs.js +1 -0
  18. package/controls/DeviceOrientationControls.js +97 -52
  19. package/controls/DragControls.cjs.js +1 -0
  20. package/controls/DragControls.js +187 -85
  21. package/controls/FirstPersonControls.cjs.js +1 -0
  22. package/controls/FirstPersonControls.js +193 -123
  23. package/controls/FlyControls.cjs.js +1 -0
  24. package/controls/FlyControls.js +152 -82
  25. package/controls/OrbitControls.cjs.js +1 -0
  26. package/controls/OrbitControls.js +481 -232
  27. package/controls/PointerLockControls.cjs.js +1 -0
  28. package/controls/PointerLockControls.js +99 -63
  29. package/controls/TrackballControls.cjs.js +1 -0
  30. package/controls/TrackballControls.js +383 -211
  31. package/controls/TransformControls.cjs.js +1 -0
  32. package/controls/TransformControls.js +782 -575
  33. package/controls/experimental/CameraControls.cjs.js +1 -0
  34. package/controls/experimental/CameraControls.js +609 -329
  35. package/csm/CSM.cjs.js +1 -0
  36. package/csm/CSM.js +108 -47
  37. package/csm/CSMFrustum.cjs.js +1 -0
  38. package/csm/CSMFrustum.js +29 -14
  39. package/csm/CSMHelper.cjs.js +1 -0
  40. package/csm/CSMHelper.js +34 -20
  41. package/csm/CSMShader.cjs.js +1 -0
  42. package/csm/CSMShader.js +11 -7
  43. package/curves/CurveExtras.cjs.js +1 -0
  44. package/curves/CurveExtras.js +115 -73
  45. package/curves/NURBSCurve.cjs.js +1 -0
  46. package/curves/NURBSCurve.js +43 -15
  47. package/curves/NURBSSurface.cjs.js +1 -0
  48. package/curves/NURBSSurface.js +27 -11
  49. package/curves/NURBSUtils.cjs.js +1 -0
  50. package/curves/NURBSUtils.js +203 -54
  51. package/custom.d.cjs.js +1 -0
  52. package/{shaders/types.mjs → custom.d.js} +0 -0
  53. package/deprecated/Geometry.cjs.js +1 -0
  54. package/deprecated/Geometry.js +486 -191
  55. package/effects/AnaglyphEffect.cjs.js +1 -0
  56. package/effects/AnaglyphEffect.js +60 -95
  57. package/effects/AsciiEffect.cjs.js +1 -0
  58. package/effects/AsciiEffect.js +110 -80
  59. package/effects/OutlineEffect.cjs.js +1 -0
  60. package/effects/OutlineEffect.js +204 -121
  61. package/effects/ParallaxBarrierEffect.cjs.js +1 -0
  62. package/effects/ParallaxBarrierEffect.js +38 -39
  63. package/effects/PeppersGhostEffect.cjs.js +1 -0
  64. package/effects/PeppersGhostEffect.js +68 -19
  65. package/effects/StereoEffect.cjs.js +1 -0
  66. package/effects/StereoEffect.js +16 -12
  67. package/environments/RoomEnvironment.cjs.js +1 -0
  68. package/environments/RoomEnvironment.js +47 -52
  69. package/exporters/ColladaExporter.cjs.js +1 -0
  70. package/exporters/ColladaExporter.js +241 -115
  71. package/exporters/DRACOExporter.cjs.js +1 -0
  72. package/exporters/DRACOExporter.js +121 -67
  73. package/exporters/GLTFExporter.cjs.js +1 -0
  74. package/exporters/GLTFExporter.js +1014 -463
  75. package/exporters/MMDExporter.cjs.js +1 -0
  76. package/exporters/MMDExporter.js +102 -44
  77. package/exporters/OBJExporter.cjs.js +1 -0
  78. package/exporters/OBJExporter.js +140 -78
  79. package/exporters/PLYExporter.cjs.js +1 -0
  80. package/exporters/PLYExporter.js +154 -93
  81. package/exporters/STLExporter.cjs.js +1 -0
  82. package/exporters/STLExporter.js +81 -30
  83. package/exporters/USDZExporter.cjs.js +1 -0
  84. package/exporters/USDZExporter.js +144 -84
  85. package/geometries/BoxLineGeometry.cjs.js +1 -0
  86. package/geometries/BoxLineGeometry.js +14 -7
  87. package/geometries/ConvexGeometry.cjs.js +1 -0
  88. package/geometries/ConvexGeometry.js +23 -14
  89. package/geometries/DecalGeometry.cjs.js +1 -0
  90. package/geometries/DecalGeometry.js +162 -108
  91. package/geometries/LightningStrike.cjs.js +1 -0
  92. package/geometries/LightningStrike.js +294 -101
  93. package/geometries/ParametricGeometries.cjs.js +1 -0
  94. package/geometries/ParametricGeometries.js +76 -26
  95. package/geometries/ParametricGeometry.cjs.js +1 -0
  96. package/geometries/ParametricGeometry.js +48 -24
  97. package/geometries/RoundedBoxGeometry.cjs.js +1 -0
  98. package/geometries/RoundedBoxGeometry.js +64 -33
  99. package/geometries/TeapotGeometry.cjs.js +1 -0
  100. package/geometries/TeapotGeometry.js +174 -1434
  101. package/geometries/TextGeometry.cjs.js +1 -0
  102. package/geometries/TextGeometry.js +17 -9
  103. package/helpers/LightProbeHelper.cjs.js +1 -0
  104. package/helpers/LightProbeHelper.js +21 -53
  105. package/helpers/PositionalAudioHelper.cjs.js +1 -0
  106. package/helpers/PositionalAudioHelper.js +30 -23
  107. package/helpers/RectAreaLightHelper.cjs.js +1 -0
  108. package/helpers/RectAreaLightHelper.js +33 -17
  109. package/helpers/VertexNormalsHelper.cjs.js +1 -0
  110. package/helpers/VertexNormalsHelper.js +41 -20
  111. package/helpers/VertexTangentsHelper.cjs.js +1 -0
  112. package/helpers/VertexTangentsHelper.js +36 -18
  113. package/index.cjs.js +1 -0
  114. package/index.js +333 -969
  115. package/interactive/InteractiveGroup.cjs.js +1 -0
  116. package/interactive/InteractiveGroup.d.ts +5 -0
  117. package/interactive/InteractiveGroup.js +87 -0
  118. package/interactive/SelectionBox.cjs.js +1 -0
  119. package/interactive/SelectionBox.js +46 -31
  120. package/interactive/SelectionHelper.cjs.js +1 -0
  121. package/interactive/SelectionHelper.js +21 -16
  122. package/libs/MeshoptDecoder.cjs.js +1 -0
  123. package/libs/MeshoptDecoder.js +58 -147
  124. package/libs/MotionControllers.cjs.js +1 -0
  125. package/libs/MotionControllers.js +208 -66
  126. package/lights/LightProbeGenerator.cjs.js +1 -0
  127. package/lights/LightProbeGenerator.js +96 -40
  128. package/lights/RectAreaLightUniformsLib.cjs.js +1 -0
  129. package/lights/RectAreaLightUniformsLib.js +9 -32842
  130. package/lines/Line2.cjs.js +1 -0
  131. package/lines/Line2.js +12 -9
  132. package/lines/LineGeometry.cjs.js +1 -0
  133. package/lines/LineGeometry.js +19 -7
  134. package/lines/LineMaterial.cjs.js +1 -0
  135. package/lines/LineMaterial.js +89 -51
  136. package/lines/LineSegments2.cjs.js +1 -0
  137. package/lines/LineSegments2.js +165 -56
  138. package/lines/LineSegmentsGeometry.cjs.js +1 -0
  139. package/lines/LineSegmentsGeometry.js +71 -29
  140. package/lines/Wireframe.cjs.js +1 -0
  141. package/lines/Wireframe.js +29 -15
  142. package/lines/WireframeGeometry2.cjs.js +1 -0
  143. package/lines/WireframeGeometry2.js +9 -8
  144. package/loaders/3DMLoader.cjs.js +1 -0
  145. package/loaders/3DMLoader.js +469 -234
  146. package/loaders/3MFLoader.cjs.js +1 -0
  147. package/loaders/3MFLoader.js +555 -340
  148. package/loaders/AMFLoader.cjs.js +1 -0
  149. package/loaders/AMFLoader.js +219 -114
  150. package/loaders/AssimpLoader.cjs.js +1 -0
  151. package/loaders/AssimpLoader.js +725 -328
  152. package/loaders/BVHLoader.cjs.js +1 -0
  153. package/loaders/BVHLoader.js +200 -94
  154. package/loaders/BasisTextureLoader.cjs.js +1 -0
  155. package/loaders/BasisTextureLoader.js +357 -229
  156. package/loaders/ColladaLoader.cjs.js +1 -0
  157. package/loaders/ColladaLoader.js +1522 -932
  158. package/loaders/DDSLoader.cjs.js +1 -0
  159. package/loaders/DDSLoader.js +108 -42
  160. package/loaders/DRACOLoader.cjs.js +1 -0
  161. package/loaders/DRACOLoader.js +210 -103
  162. package/loaders/EXRLoader.cjs.js +1 -0
  163. package/loaders/EXRLoader.js +809 -461
  164. package/loaders/FBXLoader.cjs.js +1 -0
  165. package/loaders/FBXLoader.js +1397 -842
  166. package/loaders/FontLoader.cjs.js +1 -0
  167. package/loaders/FontLoader.js +66 -33
  168. package/loaders/GCodeLoader.cjs.js +1 -0
  169. package/loaders/GCodeLoader.js +111 -63
  170. package/loaders/GLTFLoader.cjs.js +1 -0
  171. package/loaders/GLTFLoader.js +1484 -771
  172. package/loaders/HDRCubeTextureLoader.cjs.js +1 -0
  173. package/loaders/HDRCubeTextureLoader.js +50 -45
  174. package/loaders/KMZLoader.cjs.js +1 -0
  175. package/loaders/KMZLoader.js +55 -42
  176. package/loaders/KTX2Loader.cjs.js +1 -0
  177. package/loaders/KTX2Loader.js +362 -229
  178. package/loaders/KTXLoader.cjs.js +1 -0
  179. package/loaders/KTXLoader.js +99 -37
  180. package/loaders/LDrawLoader.cjs.js +1 -0
  181. package/loaders/LDrawLoader.js +746 -313
  182. package/loaders/LUT3dlLoader.cjs.js +1 -0
  183. package/loaders/LUT3dlLoader.js +62 -50
  184. package/loaders/LUTCubeLoader.cjs.js +1 -0
  185. package/loaders/LUTCubeLoader.js +56 -45
  186. package/loaders/LWOLoader.cjs.js +1 -0
  187. package/loaders/LWOLoader.js +339 -227
  188. package/loaders/LottieLoader.cjs.js +1 -0
  189. package/loaders/LottieLoader.js +38 -36
  190. package/loaders/MD2Loader.cjs.js +1 -0
  191. package/loaders/MD2Loader.js +91 -248
  192. package/loaders/MDDLoader.cjs.js +1 -0
  193. package/loaders/MDDLoader.js +45 -25
  194. package/loaders/MMDLoader.cjs.js +1 -0
  195. package/loaders/MMDLoader.js +795 -359
  196. package/loaders/MTLLoader.cjs.js +1 -0
  197. package/loaders/MTLLoader.js +201 -91
  198. package/loaders/NRRDLoader.cjs.js +1 -0
  199. package/loaders/NRRDLoader.js +263 -182
  200. package/loaders/NodeMaterialLoader.cjs.js +1 -0
  201. package/loaders/NodeMaterialLoader.js +14 -121
  202. package/loaders/OBJLoader.cjs.js +1 -0
  203. package/loaders/OBJLoader.js +283 -161
  204. package/loaders/PCDLoader.cjs.js +1 -0
  205. package/loaders/PCDLoader.js +164 -145
  206. package/loaders/PDBLoader.cjs.js +1 -0
  207. package/loaders/PDBLoader.js +63 -45
  208. package/loaders/PLYLoader.cjs.js +1 -0
  209. package/loaders/PLYLoader.js +203 -106
  210. package/loaders/PRWMLoader.cjs.js +1 -0
  211. package/loaders/PRWMLoader.js +110 -73
  212. package/loaders/PVRLoader.cjs.js +1 -0
  213. package/loaders/PVRLoader.js +93 -32
  214. package/loaders/RGBELoader.cjs.js +1 -0
  215. package/loaders/RGBELoader.js +233 -96
  216. package/loaders/RGBMLoader.cjs.js +1 -0
  217. package/loaders/RGBMLoader.js +514 -344
  218. package/loaders/STLLoader.cjs.js +1 -0
  219. package/loaders/STLLoader.js +165 -59
  220. package/loaders/SVGLoader.cjs.js +1 -0
  221. package/loaders/SVGLoader.js +851 -481
  222. package/loaders/TDSLoader.cjs.js +1 -0
  223. package/loaders/TDSLoader.js +527 -137
  224. package/loaders/TGALoader.cjs.js +1 -0
  225. package/loaders/TGALoader.js +205 -94
  226. package/loaders/TTFLoader.cjs.js +1 -0
  227. package/loaders/TTFLoader.js +79 -58
  228. package/loaders/TiltLoader.cjs.js +1 -0
  229. package/loaders/TiltLoader.js +167 -129
  230. package/loaders/VOXLoader.cjs.js +1 -0
  231. package/loaders/VOXLoader.js +84 -320
  232. package/loaders/VRMLLoader.cjs.js +1 -0
  233. package/loaders/VRMLLoader.js +1268 -786
  234. package/loaders/VRMLoader.cjs.js +1 -0
  235. package/loaders/VRMLoader.js +31 -23
  236. package/loaders/VTKLoader.cjs.js +1 -0
  237. package/loaders/VTKLoader.js +407 -219
  238. package/loaders/XLoader.cjs.js +1 -0
  239. package/loaders/XLoader.js +1259 -1083
  240. package/loaders/XYZLoader.cjs.js +1 -0
  241. package/loaders/XYZLoader.js +34 -28
  242. package/loaders/lwo/IFFParser.cjs.js +1 -0
  243. package/loaders/lwo/IFFParser.js +492 -238
  244. package/loaders/lwo/LWO2Parser.cjs.js +1 -0
  245. package/loaders/lwo/LWO2Parser.js +279 -176
  246. package/loaders/lwo/LWO3Parser.cjs.js +1 -0
  247. package/loaders/lwo/LWO3Parser.js +247 -160
  248. package/math/Capsule.cjs.js +1 -0
  249. package/math/Capsule.js +43 -56
  250. package/math/ColorConverter.cjs.js +1 -0
  251. package/math/ColorConverter.js +32 -18
  252. package/math/ConvexHull.cjs.js +1 -0
  253. package/math/ConvexHull.js +357 -97
  254. package/math/ImprovedNoise.cjs.js +1 -0
  255. package/math/ImprovedNoise.js +32 -282
  256. package/math/Lut.cjs.js +1 -0
  257. package/math/Lut.js +35 -51
  258. package/math/MeshSurfaceSampler.cjs.js +1 -0
  259. package/math/MeshSurfaceSampler.js +68 -25
  260. package/math/OBB.cjs.js +1 -0
  261. package/math/OBB.js +152 -91
  262. package/math/Octree.cjs.js +1 -0
  263. package/math/Octree.js +139 -76
  264. package/math/SimplexNoise.cjs.js +1 -0
  265. package/math/SimplexNoise.js +238 -217
  266. package/misc/ConvexObjectBreaker.cjs.js +1 -0
  267. package/misc/ConvexObjectBreaker.js +185 -79
  268. package/misc/GPUComputationRenderer.cjs.js +1 -0
  269. package/misc/GPUComputationRenderer.js +194 -69
  270. package/misc/Gyroscope.cjs.js +1 -0
  271. package/misc/Gyroscope.js +22 -16
  272. package/misc/MD2Character.cjs.js +1 -0
  273. package/misc/MD2Character.js +74 -52
  274. package/misc/MD2CharacterComplex.cjs.js +1 -0
  275. package/misc/MD2CharacterComplex.js +163 -112
  276. package/misc/MorphAnimMesh.cjs.js +1 -0
  277. package/misc/MorphAnimMesh.js +28 -20
  278. package/misc/MorphBlendMesh.cjs.js +1 -0
  279. package/misc/MorphBlendMesh.js +69 -45
  280. package/misc/ProgressiveLightmap.cjs.js +1 -0
  281. package/misc/ProgressiveLightmap.js +187 -70
  282. package/misc/RollerCoaster.cjs.js +1 -0
  283. package/misc/RollerCoaster.js +135 -106
  284. package/misc/TubePainter.cjs.js +1 -0
  285. package/misc/TubePainter.js +92 -74
  286. package/misc/Volume.cjs.js +1 -0
  287. package/misc/Volume.js +270 -108
  288. package/misc/VolumeSlice.cjs.js +1 -0
  289. package/misc/VolumeSlice.js +122 -34
  290. package/misc/WebGL.cjs.js +1 -0
  291. package/misc/WebGL.js +34 -37
  292. package/modifiers/CurveModifier.cjs.js +1 -0
  293. package/modifiers/CurveModifier.js +151 -46
  294. package/modifiers/EdgeSplitModifier.cjs.js +1 -0
  295. package/modifiers/EdgeSplitModifier.js +90 -46
  296. package/modifiers/SimplifyModifier.cjs.js +1 -0
  297. package/modifiers/SimplifyModifier.js +202 -77
  298. package/modifiers/TessellateModifier.cjs.js +1 -0
  299. package/modifiers/TessellateModifier.js +90 -65
  300. package/nodes/Nodes.cjs.js +1 -0
  301. package/nodes/Nodes.js +140 -274
  302. package/nodes/ShaderNode.cjs.js +1 -0
  303. package/nodes/ShaderNode.js +196 -296
  304. package/nodes/accessors/BufferNode.cjs.js +1 -0
  305. package/nodes/accessors/BufferNode.js +8 -4
  306. package/nodes/accessors/CameraNode.cjs.js +1 -0
  307. package/nodes/accessors/CameraNode.js +25 -20
  308. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
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  310. package/nodes/accessors/MaterialNode.cjs.js +1 -0
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  312. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
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  314. package/nodes/accessors/ModelNode.cjs.js +1 -0
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  320. package/nodes/accessors/Object3DNode.cjs.js +1 -0
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  1135. package/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  1136. package/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  1137. package/renderers/webgpu/WebGPUTextures.mjs +0 -484
  1138. package/renderers/webgpu/WebGPUUniform.mjs +0 -81
  1139. package/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  1140. package/renderers/webgpu/constants.mjs +0 -230
  1141. package/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  1142. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  1143. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  1144. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  1145. package/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
  1146. package/shaders/ACESFilmicToneMappingShader.mjs +0 -48
  1147. package/shaders/AfterimageShader.mjs +0 -32
  1148. package/shaders/BasicShader.mjs +0 -12
  1149. package/shaders/BleachBypassShader.mjs +0 -35
  1150. package/shaders/BlendShader.mjs +0 -30
  1151. package/shaders/BokehShader.mjs +0 -106
  1152. package/shaders/BokehShader2.mjs +0 -269
  1153. package/shaders/BrightnessContrastShader.mjs +0 -32
  1154. package/shaders/ColorCorrectionShader.mjs +0 -30
  1155. package/shaders/ColorifyShader.mjs +0 -28
  1156. package/shaders/ConvolutionShader.mjs +0 -55
  1157. package/shaders/CopyShader.mjs +0 -25
  1158. package/shaders/DOFMipMapShader.mjs +0 -32
  1159. package/shaders/DepthLimitedBlurShader.mjs +0 -114
  1160. package/shaders/DigitalGlitch.mjs +0 -78
  1161. package/shaders/DotScreenShader.mjs +0 -39
  1162. package/shaders/FXAAShader.mjs +0 -1098
  1163. package/shaders/FilmShader.mjs +0 -42
  1164. package/shaders/FocusShader.mjs +0 -55
  1165. package/shaders/FreiChenShader.mjs +0 -61
  1166. package/shaders/FresnelShader.mjs +0 -47
  1167. package/shaders/GammaCorrectionShader.mjs +0 -23
  1168. package/shaders/GodRaysShader.mjs +0 -146
  1169. package/shaders/HalftoneShader.mjs +0 -212
  1170. package/shaders/HorizontalBlurShader.mjs +0 -43
  1171. package/shaders/HorizontalTiltShiftShader.mjs +0 -37
  1172. package/shaders/HueSaturationShader.mjs +0 -41
  1173. package/shaders/KaleidoShader.mjs +0 -34
  1174. package/shaders/LuminosityHighPassShader.mjs +0 -37
  1175. package/shaders/LuminosityShader.mjs +0 -25
  1176. package/shaders/MirrorShader.mjs +0 -35
  1177. package/shaders/NormalMapShader.mjs +0 -31
  1178. package/shaders/ParallaxShader.mjs +0 -113
  1179. package/shaders/PixelShader.mjs +0 -28
  1180. package/shaders/RGBShiftShader.mjs +0 -30
  1181. package/shaders/SAOShader.mjs +0 -144
  1182. package/shaders/SMAAShader.mjs +0 -272
  1183. package/shaders/SSAOShader.mjs +0 -172
  1184. package/shaders/SSRShader.mjs +0 -324
  1185. package/shaders/SepiaShader.mjs +0 -29
  1186. package/shaders/SobelOperatorShader.mjs +0 -44
  1187. package/shaders/SubsurfaceScatteringShader.mjs +0 -59
  1188. package/shaders/TechnicolorShader.mjs +0 -24
  1189. package/shaders/ToneMapShader.mjs +0 -48
  1190. package/shaders/ToonShader.mjs +0 -188
  1191. package/shaders/TriangleBlurShader.mjs +0 -36
  1192. package/shaders/UnpackDepthRGBAShader.mjs +0 -26
  1193. package/shaders/VerticalBlurShader.mjs +0 -44
  1194. package/shaders/VerticalTiltShiftShader.mjs +0 -37
  1195. package/shaders/VignetteShader.mjs +0 -28
  1196. package/shaders/VolumeShader.mjs +0 -178
  1197. package/shaders/WaterRefractionShader.mjs +0 -57
  1198. package/textures/FlakesTexture.mjs +0 -30
  1199. package/types/helpers.mjs +0 -4
  1200. package/utils/BufferGeometryUtils.mjs +0 -570
  1201. package/utils/GeometryCompressionUtils.mjs +0 -547
  1202. package/utils/GeometryUtils.mjs +0 -108
  1203. package/utils/RoughnessMipmapper.mjs +0 -213
  1204. package/utils/SceneUtils.mjs +0 -36
  1205. package/utils/ShadowMapViewer.mjs +0 -114
  1206. package/utils/SkeletonUtils.mjs +0 -292
  1207. package/utils/UVsDebug.mjs +0 -85
  1208. package/utils/WorkerPool.mjs +0 -62
  1209. package/webxr/ARButton.mjs +0 -119
  1210. package/webxr/OculusHandModel.mjs +0 -71
  1211. package/webxr/OculusHandPointerModel.mjs +0 -207
  1212. package/webxr/Text2D.mjs +0 -31
  1213. package/webxr/VRButton.mjs +0 -105
  1214. package/webxr/XRControllerModelFactory.mjs +0 -146
  1215. package/webxr/XREstimatedLight.mjs +0 -126
  1216. package/webxr/XRHandMeshModel.mjs +0 -73
  1217. package/webxr/XRHandModelFactory.mjs +0 -61
  1218. package/webxr/XRHandPrimitiveModel.mjs +0 -68
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("fflate");class n extends e.Loader{constructor(e){super(e)}load(t,n,o,a){const r=this,l=new e.FileLoader(r.manager);l.setPath(r.path),l.setResponseType("arraybuffer"),l.setRequestHeader(r.requestHeader),l.setWithCredentials(r.withCredentials),l.load(t,(function(e){try{n(r.parse(e))}catch(e){a?a(e):console.error(e),r.manager.itemError(t)}}),o,a)}parse(n){function o(t){let n="AMF Material";const o=t.attributes.id.textContent;let r={r:1,g:1,b:1,a:1},l=null;for(let e=0;e<t.childNodes.length;e++){const o=t.childNodes[e];"metadata"===o.nodeName&&void 0!==o.attributes.type?"name"===o.attributes.type.value&&(n=o.textContent):"color"===o.nodeName&&(r=a(o))}return l=new e.MeshPhongMaterial({flatShading:!0,color:new e.Color(r.r,r.g,r.b),name:n}),1!==r.a&&(l.transparent=!0,l.opacity=r.a),{id:o,material:l}}function a(e){const t={r:1,g:1,b:1,a:1};for(let n=0;n<e.childNodes.length;n++){const o=e.childNodes[n];"r"===o.nodeName?t.r=o.textContent:"g"===o.nodeName?t.g=o.textContent:"b"===o.nodeName?t.b=o.textContent:"a"===o.nodeName&&(t.a=o.textContent)}return t}function r(e){const t={name:"",triangles:[],materialid:null};let n=e.firstElementChild;for(void 0!==e.attributes.materialid&&(t.materialId=e.attributes.materialid.nodeValue);n;){if("metadata"===n.nodeName)void 0!==n.attributes.type&&"name"===n.attributes.type.value&&(t.name=n.textContent);else if("triangle"===n.nodeName){const e=n.getElementsByTagName("v1")[0].textContent,o=n.getElementsByTagName("v2")[0].textContent,a=n.getElementsByTagName("v3")[0].textContent;t.triangles.push(e,o,a)}n=n.nextElementSibling}return t}function l(e){const t=[],n=[];let o=e.firstElementChild;for(;o;){if("vertex"===o.nodeName){let e=o.firstElementChild;for(;e;){if("coordinates"===e.nodeName){const n=e.getElementsByTagName("x")[0].textContent,o=e.getElementsByTagName("y")[0].textContent,a=e.getElementsByTagName("z")[0].textContent;t.push(n,o,a)}else if("normal"===e.nodeName){const t=e.getElementsByTagName("nx")[0].textContent,o=e.getElementsByTagName("ny")[0].textContent,a=e.getElementsByTagName("nz")[0].textContent;n.push(t,o,a)}e=e.nextElementSibling}}o=o.nextElementSibling}return{vertices:t,normals:n}}function s(e){const t=e.attributes.id.textContent,n={name:"amfobject",meshes:[]};let o=null,s=e.firstElementChild;for(;s;){if("metadata"===s.nodeName)void 0!==s.attributes.type&&"name"===s.attributes.type.value&&(n.name=s.textContent);else if("color"===s.nodeName)o=a(s);else if("mesh"===s.nodeName){let e=s.firstElementChild;const t={vertices:[],normals:[],volumes:[],color:o};for(;e;){if("vertices"===e.nodeName){const n=l(e);t.normals=t.normals.concat(n.normals),t.vertices=t.vertices.concat(n.vertices)}else"volume"===e.nodeName&&t.volumes.push(r(e));e=e.nextElementSibling}n.meshes.push(t)}s=s.nextElementSibling}return{id:t,obj:n}}const i=function(n){let o=new DataView(n);if("PK"===String.fromCharCode(o.getUint8(0),o.getUint8(1))){let e=null,a=null;console.log("THREE.AMFLoader: Loading Zip");try{e=t.unzipSync(new Uint8Array(n))}catch(e){if(e instanceof ReferenceError)return console.log("THREE.AMFLoader: fflate missing and file is compressed."),null}for(a in e)if(".amf"===a.toLowerCase().substr(-4))break;console.log("THREE.AMFLoader: Trying to load file asset: "+a),o=new DataView(e[a].buffer)}const a=e.LoaderUtils.decodeText(o),r=(new DOMParser).parseFromString(a,"application/xml");return"amf"!==r.documentElement.nodeName.toLowerCase()?(console.log("THREE.AMFLoader: Error loading AMF - no AMF document found."),null):r}(n);let m="",d="";const c=function(e){let t=1,n="millimeter";void 0!==e.documentElement.attributes.unit&&(n=e.documentElement.attributes.unit.value.toLowerCase());const o={millimeter:1,inch:25.4,feet:304.8,meter:1e3,micron:.001};return void 0!==o[n]&&(t=o[n]),console.log("THREE.AMFLoader: Unit scale: "+t),t}(i),u={},f={},g=i.documentElement.childNodes;let h,b;for(h=0;h<g.length;h++){const e=g[h];if("metadata"===e.nodeName)void 0!==e.attributes.type&&("name"===e.attributes.type.value?m=e.textContent:"author"===e.attributes.type.value&&(d=e.textContent));else if("material"===e.nodeName){const t=o(e);u[t.id]=t.material}else if("object"===e.nodeName){const t=s(e);f[t.id]=t.obj}}const p=new e.Group,E=new e.MeshPhongMaterial({color:11184895,flatShading:!0});p.name=m,p.userData.author=d,p.userData.loader="AMF";for(const t in f){const n=f[t],o=n.meshes,a=new e.Group;for(a.name=n.name||"",h=0;h<o.length;h++){let t=E;const n=o[h],r=new e.Float32BufferAttribute(n.vertices,3);let l=null;if(n.normals.length&&(l=new e.Float32BufferAttribute(n.normals,3)),n.color){const o=n.color;t=E.clone(),t.color=new e.Color(o.r,o.g,o.b),1!==o.a&&(t.transparent=!0,t.opacity=o.a)}const s=n.volumes;for(b=0;b<s.length;b++){const n=s[b],o=new e.BufferGeometry;let i=t;o.setIndex(n.triangles),o.setAttribute("position",r.clone()),l&&o.setAttribute("normal",l.clone()),void 0!==u[n.materialId]&&(i=u[n.materialId]),o.scale(c,c,c),a.add(new e.Mesh(o,i.clone()))}}p.add(a)}return p}}exports.AMFLoader=n;
@@ -1,284 +1,389 @@
1
- "use strict";
2
- Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
- const THREE = require("three");
4
- const fflate = require("fflate");
5
- class AMFLoader extends THREE.Loader {
1
+ import { Loader, FileLoader, Group, MeshPhongMaterial, Float32BufferAttribute, Color, BufferGeometry, Mesh, LoaderUtils } from 'three';
2
+ import { unzipSync } from 'fflate';
3
+
4
+ /**
5
+ * Description: Early release of an AMF Loader following the pattern of the
6
+ * example loaders in the three.js project.
7
+ *
8
+ * Usage:
9
+ * const loader = new AMFLoader();
10
+ * loader.load('/path/to/project.amf', function(objecttree) {
11
+ * scene.add(objecttree);
12
+ * });
13
+ *
14
+ * Materials now supported, material colors supported
15
+ * Zip support, requires fflate
16
+ * No constellation support (yet)!
17
+ *
18
+ */
19
+
20
+ class AMFLoader extends Loader {
6
21
  constructor(manager) {
7
22
  super(manager);
8
23
  }
24
+
9
25
  load(url, onLoad, onProgress, onError) {
10
26
  const scope = this;
11
- const loader = new THREE.FileLoader(scope.manager);
27
+ const loader = new FileLoader(scope.manager);
12
28
  loader.setPath(scope.path);
13
- loader.setResponseType("arraybuffer");
29
+ loader.setResponseType('arraybuffer');
14
30
  loader.setRequestHeader(scope.requestHeader);
15
31
  loader.setWithCredentials(scope.withCredentials);
16
- loader.load(
17
- url,
18
- function(text) {
19
- try {
20
- onLoad(scope.parse(text));
21
- } catch (e) {
22
- if (onError) {
23
- onError(e);
24
- } else {
25
- console.error(e);
26
- }
27
- scope.manager.itemError(url);
32
+ loader.load(url, function (text) {
33
+ try {
34
+ onLoad(scope.parse(text));
35
+ } catch (e) {
36
+ if (onError) {
37
+ onError(e);
38
+ } else {
39
+ console.error(e);
28
40
  }
29
- },
30
- onProgress,
31
- onError
32
- );
41
+
42
+ scope.manager.itemError(url);
43
+ }
44
+ }, onProgress, onError);
33
45
  }
46
+
34
47
  parse(data) {
35
- function loadDocument(data2) {
36
- let view = new DataView(data2);
48
+ function loadDocument(data) {
49
+ let view = new DataView(data);
37
50
  const magic = String.fromCharCode(view.getUint8(0), view.getUint8(1));
38
- if (magic === "PK") {
51
+
52
+ if (magic === 'PK') {
39
53
  let zip = null;
40
54
  let file = null;
41
- console.log("THREE.AMFLoader: Loading Zip");
55
+ console.log('THREE.AMFLoader: Loading Zip');
56
+
42
57
  try {
43
- zip = fflate.unzipSync(new Uint8Array(data2));
58
+ zip = unzipSync(new Uint8Array(data));
44
59
  } catch (e) {
45
60
  if (e instanceof ReferenceError) {
46
- console.log("THREE.AMFLoader: fflate missing and file is compressed.");
61
+ console.log('THREE.AMFLoader: fflate missing and file is compressed.');
47
62
  return null;
48
63
  }
49
64
  }
65
+
50
66
  for (file in zip) {
51
- if (file.toLowerCase().substr(-4) === ".amf") {
67
+ if (file.toLowerCase().substr(-4) === '.amf') {
52
68
  break;
53
69
  }
54
70
  }
55
- console.log("THREE.AMFLoader: Trying to load file asset: " + file);
71
+
72
+ console.log('THREE.AMFLoader: Trying to load file asset: ' + file);
56
73
  view = new DataView(zip[file].buffer);
57
74
  }
58
- const fileText = THREE.LoaderUtils.decodeText(view);
59
- const xmlData2 = new DOMParser().parseFromString(fileText, "application/xml");
60
- if (xmlData2.documentElement.nodeName.toLowerCase() !== "amf") {
61
- console.log("THREE.AMFLoader: Error loading AMF - no AMF document found.");
75
+
76
+ const fileText = LoaderUtils.decodeText(view);
77
+ const xmlData = new DOMParser().parseFromString(fileText, 'application/xml');
78
+
79
+ if (xmlData.documentElement.nodeName.toLowerCase() !== 'amf') {
80
+ console.log('THREE.AMFLoader: Error loading AMF - no AMF document found.');
62
81
  return null;
63
82
  }
64
- return xmlData2;
83
+
84
+ return xmlData;
65
85
  }
86
+
66
87
  function loadDocumentScale(node) {
67
- let scale = 1;
68
- let unit = "millimeter";
69
- if (node.documentElement.attributes.unit !== void 0) {
88
+ let scale = 1.0;
89
+ let unit = 'millimeter';
90
+
91
+ if (node.documentElement.attributes.unit !== undefined) {
70
92
  unit = node.documentElement.attributes.unit.value.toLowerCase();
71
93
  }
94
+
72
95
  const scaleUnits = {
73
- millimeter: 1,
96
+ millimeter: 1.0,
74
97
  inch: 25.4,
75
98
  feet: 304.8,
76
- meter: 1e3,
77
- micron: 1e-3
99
+ meter: 1000.0,
100
+ micron: 0.001
78
101
  };
79
- if (scaleUnits[unit] !== void 0) {
102
+
103
+ if (scaleUnits[unit] !== undefined) {
80
104
  scale = scaleUnits[unit];
81
105
  }
82
- console.log("THREE.AMFLoader: Unit scale: " + scale);
106
+
107
+ console.log('THREE.AMFLoader: Unit scale: ' + scale);
83
108
  return scale;
84
109
  }
110
+
85
111
  function loadMaterials(node) {
86
- let matName = "AMF Material";
112
+ let matName = 'AMF Material';
87
113
  const matId = node.attributes.id.textContent;
88
- let color = { r: 1, g: 1, b: 1, a: 1 };
114
+ let color = {
115
+ r: 1.0,
116
+ g: 1.0,
117
+ b: 1.0,
118
+ a: 1.0
119
+ };
89
120
  let loadedMaterial = null;
90
- for (let i2 = 0; i2 < node.childNodes.length; i2++) {
91
- const matChildEl = node.childNodes[i2];
92
- if (matChildEl.nodeName === "metadata" && matChildEl.attributes.type !== void 0) {
93
- if (matChildEl.attributes.type.value === "name") {
121
+
122
+ for (let i = 0; i < node.childNodes.length; i++) {
123
+ const matChildEl = node.childNodes[i];
124
+
125
+ if (matChildEl.nodeName === 'metadata' && matChildEl.attributes.type !== undefined) {
126
+ if (matChildEl.attributes.type.value === 'name') {
94
127
  matName = matChildEl.textContent;
95
128
  }
96
- } else if (matChildEl.nodeName === "color") {
129
+ } else if (matChildEl.nodeName === 'color') {
97
130
  color = loadColor(matChildEl);
98
131
  }
99
132
  }
100
- loadedMaterial = new THREE.MeshPhongMaterial({
133
+
134
+ loadedMaterial = new MeshPhongMaterial({
101
135
  flatShading: true,
102
- color: new THREE.Color(color.r, color.g, color.b),
136
+ color: new Color(color.r, color.g, color.b),
103
137
  name: matName
104
138
  });
105
- if (color.a !== 1) {
139
+
140
+ if (color.a !== 1.0) {
106
141
  loadedMaterial.transparent = true;
107
142
  loadedMaterial.opacity = color.a;
108
143
  }
109
- return { id: matId, material: loadedMaterial };
144
+
145
+ return {
146
+ id: matId,
147
+ material: loadedMaterial
148
+ };
110
149
  }
150
+
111
151
  function loadColor(node) {
112
- const color = { r: 1, g: 1, b: 1, a: 1 };
113
- for (let i2 = 0; i2 < node.childNodes.length; i2++) {
114
- const matColor = node.childNodes[i2];
115
- if (matColor.nodeName === "r") {
152
+ const color = {
153
+ r: 1.0,
154
+ g: 1.0,
155
+ b: 1.0,
156
+ a: 1.0
157
+ };
158
+
159
+ for (let i = 0; i < node.childNodes.length; i++) {
160
+ const matColor = node.childNodes[i];
161
+
162
+ if (matColor.nodeName === 'r') {
116
163
  color.r = matColor.textContent;
117
- } else if (matColor.nodeName === "g") {
164
+ } else if (matColor.nodeName === 'g') {
118
165
  color.g = matColor.textContent;
119
- } else if (matColor.nodeName === "b") {
166
+ } else if (matColor.nodeName === 'b') {
120
167
  color.b = matColor.textContent;
121
- } else if (matColor.nodeName === "a") {
168
+ } else if (matColor.nodeName === 'a') {
122
169
  color.a = matColor.textContent;
123
170
  }
124
171
  }
172
+
125
173
  return color;
126
174
  }
175
+
127
176
  function loadMeshVolume(node) {
128
- const volume = { name: "", triangles: [], materialid: null };
177
+ const volume = {
178
+ name: '',
179
+ triangles: [],
180
+ materialid: null
181
+ };
129
182
  let currVolumeNode = node.firstElementChild;
130
- if (node.attributes.materialid !== void 0) {
183
+
184
+ if (node.attributes.materialid !== undefined) {
131
185
  volume.materialId = node.attributes.materialid.nodeValue;
132
186
  }
187
+
133
188
  while (currVolumeNode) {
134
- if (currVolumeNode.nodeName === "metadata") {
135
- if (currVolumeNode.attributes.type !== void 0) {
136
- if (currVolumeNode.attributes.type.value === "name") {
189
+ if (currVolumeNode.nodeName === 'metadata') {
190
+ if (currVolumeNode.attributes.type !== undefined) {
191
+ if (currVolumeNode.attributes.type.value === 'name') {
137
192
  volume.name = currVolumeNode.textContent;
138
193
  }
139
194
  }
140
- } else if (currVolumeNode.nodeName === "triangle") {
141
- const v1 = currVolumeNode.getElementsByTagName("v1")[0].textContent;
142
- const v2 = currVolumeNode.getElementsByTagName("v2")[0].textContent;
143
- const v3 = currVolumeNode.getElementsByTagName("v3")[0].textContent;
195
+ } else if (currVolumeNode.nodeName === 'triangle') {
196
+ const v1 = currVolumeNode.getElementsByTagName('v1')[0].textContent;
197
+ const v2 = currVolumeNode.getElementsByTagName('v2')[0].textContent;
198
+ const v3 = currVolumeNode.getElementsByTagName('v3')[0].textContent;
144
199
  volume.triangles.push(v1, v2, v3);
145
200
  }
201
+
146
202
  currVolumeNode = currVolumeNode.nextElementSibling;
147
203
  }
204
+
148
205
  return volume;
149
206
  }
207
+
150
208
  function loadMeshVertices(node) {
151
209
  const vertArray = [];
152
210
  const normalArray = [];
153
211
  let currVerticesNode = node.firstElementChild;
212
+
154
213
  while (currVerticesNode) {
155
- if (currVerticesNode.nodeName === "vertex") {
214
+ if (currVerticesNode.nodeName === 'vertex') {
156
215
  let vNode = currVerticesNode.firstElementChild;
216
+
157
217
  while (vNode) {
158
- if (vNode.nodeName === "coordinates") {
159
- const x = vNode.getElementsByTagName("x")[0].textContent;
160
- const y = vNode.getElementsByTagName("y")[0].textContent;
161
- const z = vNode.getElementsByTagName("z")[0].textContent;
218
+ if (vNode.nodeName === 'coordinates') {
219
+ const x = vNode.getElementsByTagName('x')[0].textContent;
220
+ const y = vNode.getElementsByTagName('y')[0].textContent;
221
+ const z = vNode.getElementsByTagName('z')[0].textContent;
162
222
  vertArray.push(x, y, z);
163
- } else if (vNode.nodeName === "normal") {
164
- const nx = vNode.getElementsByTagName("nx")[0].textContent;
165
- const ny = vNode.getElementsByTagName("ny")[0].textContent;
166
- const nz = vNode.getElementsByTagName("nz")[0].textContent;
223
+ } else if (vNode.nodeName === 'normal') {
224
+ const nx = vNode.getElementsByTagName('nx')[0].textContent;
225
+ const ny = vNode.getElementsByTagName('ny')[0].textContent;
226
+ const nz = vNode.getElementsByTagName('nz')[0].textContent;
167
227
  normalArray.push(nx, ny, nz);
168
228
  }
229
+
169
230
  vNode = vNode.nextElementSibling;
170
231
  }
171
232
  }
233
+
172
234
  currVerticesNode = currVerticesNode.nextElementSibling;
173
235
  }
174
- return { vertices: vertArray, normals: normalArray };
236
+
237
+ return {
238
+ vertices: vertArray,
239
+ normals: normalArray
240
+ };
175
241
  }
242
+
176
243
  function loadObject(node) {
177
244
  const objId = node.attributes.id.textContent;
178
- const loadedObject = { name: "amfobject", meshes: [] };
245
+ const loadedObject = {
246
+ name: 'amfobject',
247
+ meshes: []
248
+ };
179
249
  let currColor = null;
180
250
  let currObjNode = node.firstElementChild;
251
+
181
252
  while (currObjNode) {
182
- if (currObjNode.nodeName === "metadata") {
183
- if (currObjNode.attributes.type !== void 0) {
184
- if (currObjNode.attributes.type.value === "name") {
253
+ if (currObjNode.nodeName === 'metadata') {
254
+ if (currObjNode.attributes.type !== undefined) {
255
+ if (currObjNode.attributes.type.value === 'name') {
185
256
  loadedObject.name = currObjNode.textContent;
186
257
  }
187
258
  }
188
- } else if (currObjNode.nodeName === "color") {
259
+ } else if (currObjNode.nodeName === 'color') {
189
260
  currColor = loadColor(currObjNode);
190
- } else if (currObjNode.nodeName === "mesh") {
261
+ } else if (currObjNode.nodeName === 'mesh') {
191
262
  let currMeshNode = currObjNode.firstElementChild;
192
- const mesh = { vertices: [], normals: [], volumes: [], color: currColor };
263
+ const mesh = {
264
+ vertices: [],
265
+ normals: [],
266
+ volumes: [],
267
+ color: currColor
268
+ };
269
+
193
270
  while (currMeshNode) {
194
- if (currMeshNode.nodeName === "vertices") {
271
+ if (currMeshNode.nodeName === 'vertices') {
195
272
  const loadedVertices = loadMeshVertices(currMeshNode);
196
273
  mesh.normals = mesh.normals.concat(loadedVertices.normals);
197
274
  mesh.vertices = mesh.vertices.concat(loadedVertices.vertices);
198
- } else if (currMeshNode.nodeName === "volume") {
275
+ } else if (currMeshNode.nodeName === 'volume') {
199
276
  mesh.volumes.push(loadMeshVolume(currMeshNode));
200
277
  }
278
+
201
279
  currMeshNode = currMeshNode.nextElementSibling;
202
280
  }
281
+
203
282
  loadedObject.meshes.push(mesh);
204
283
  }
284
+
205
285
  currObjNode = currObjNode.nextElementSibling;
206
286
  }
207
- return { id: objId, obj: loadedObject };
287
+
288
+ return {
289
+ id: objId,
290
+ obj: loadedObject
291
+ };
208
292
  }
293
+
209
294
  const xmlData = loadDocument(data);
210
- let amfName = "";
211
- let amfAuthor = "";
295
+ let amfName = '';
296
+ let amfAuthor = '';
212
297
  const amfScale = loadDocumentScale(xmlData);
213
298
  const amfMaterials = {};
214
299
  const amfObjects = {};
215
300
  const childNodes = xmlData.documentElement.childNodes;
216
301
  let i, j;
302
+
217
303
  for (i = 0; i < childNodes.length; i++) {
218
304
  const child = childNodes[i];
219
- if (child.nodeName === "metadata") {
220
- if (child.attributes.type !== void 0) {
221
- if (child.attributes.type.value === "name") {
305
+
306
+ if (child.nodeName === 'metadata') {
307
+ if (child.attributes.type !== undefined) {
308
+ if (child.attributes.type.value === 'name') {
222
309
  amfName = child.textContent;
223
- } else if (child.attributes.type.value === "author") {
310
+ } else if (child.attributes.type.value === 'author') {
224
311
  amfAuthor = child.textContent;
225
312
  }
226
313
  }
227
- } else if (child.nodeName === "material") {
314
+ } else if (child.nodeName === 'material') {
228
315
  const loadedMaterial = loadMaterials(child);
229
316
  amfMaterials[loadedMaterial.id] = loadedMaterial.material;
230
- } else if (child.nodeName === "object") {
317
+ } else if (child.nodeName === 'object') {
231
318
  const loadedObject = loadObject(child);
232
319
  amfObjects[loadedObject.id] = loadedObject.obj;
233
320
  }
234
321
  }
235
- const sceneObject = new THREE.Group();
236
- const defaultMaterial = new THREE.MeshPhongMaterial({ color: 11184895, flatShading: true });
322
+
323
+ const sceneObject = new Group();
324
+ const defaultMaterial = new MeshPhongMaterial({
325
+ color: 0xaaaaff,
326
+ flatShading: true
327
+ });
237
328
  sceneObject.name = amfName;
238
329
  sceneObject.userData.author = amfAuthor;
239
- sceneObject.userData.loader = "AMF";
330
+ sceneObject.userData.loader = 'AMF';
331
+
240
332
  for (const id in amfObjects) {
241
333
  const part = amfObjects[id];
242
334
  const meshes = part.meshes;
243
- const newObject = new THREE.Group();
244
- newObject.name = part.name || "";
335
+ const newObject = new Group();
336
+ newObject.name = part.name || '';
337
+
245
338
  for (i = 0; i < meshes.length; i++) {
246
339
  let objDefaultMaterial = defaultMaterial;
247
340
  const mesh = meshes[i];
248
- const vertices = new THREE.Float32BufferAttribute(mesh.vertices, 3);
341
+ const vertices = new Float32BufferAttribute(mesh.vertices, 3);
249
342
  let normals = null;
343
+
250
344
  if (mesh.normals.length) {
251
- normals = new THREE.Float32BufferAttribute(mesh.normals, 3);
345
+ normals = new Float32BufferAttribute(mesh.normals, 3);
252
346
  }
347
+
253
348
  if (mesh.color) {
254
349
  const color = mesh.color;
255
350
  objDefaultMaterial = defaultMaterial.clone();
256
- objDefaultMaterial.color = new THREE.Color(color.r, color.g, color.b);
257
- if (color.a !== 1) {
351
+ objDefaultMaterial.color = new Color(color.r, color.g, color.b);
352
+
353
+ if (color.a !== 1.0) {
258
354
  objDefaultMaterial.transparent = true;
259
355
  objDefaultMaterial.opacity = color.a;
260
356
  }
261
357
  }
358
+
262
359
  const volumes = mesh.volumes;
360
+
263
361
  for (j = 0; j < volumes.length; j++) {
264
362
  const volume = volumes[j];
265
- const newGeometry = new THREE.BufferGeometry();
363
+ const newGeometry = new BufferGeometry();
266
364
  let material = objDefaultMaterial;
267
365
  newGeometry.setIndex(volume.triangles);
268
- newGeometry.setAttribute("position", vertices.clone());
366
+ newGeometry.setAttribute('position', vertices.clone());
367
+
269
368
  if (normals) {
270
- newGeometry.setAttribute("normal", normals.clone());
369
+ newGeometry.setAttribute('normal', normals.clone());
271
370
  }
272
- if (amfMaterials[volume.materialId] !== void 0) {
371
+
372
+ if (amfMaterials[volume.materialId] !== undefined) {
273
373
  material = amfMaterials[volume.materialId];
274
374
  }
375
+
275
376
  newGeometry.scale(amfScale, amfScale, amfScale);
276
- newObject.add(new THREE.Mesh(newGeometry, material.clone()));
377
+ newObject.add(new Mesh(newGeometry, material.clone()));
277
378
  }
278
379
  }
380
+
279
381
  sceneObject.add(newObject);
280
382
  }
383
+
281
384
  return sceneObject;
282
385
  }
386
+
283
387
  }
284
- exports.AMFLoader = AMFLoader;
388
+
389
+ export { AMFLoader };
@@ -0,0 +1 @@
1
+ "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=function(t){e.Loader.call(this,t)};t.prototype=Object.assign(Object.create(e.Loader.prototype),{constructor:t,load:function(t,i,s,r){var n=this,m=""===n.path?e.LoaderUtils.extractUrlBase(t):n.path,a=new e.FileLoader(n.manager);a.setPath(n.path),a.setResponseType("arraybuffer"),a.setRequestHeader(n.requestHeader),a.setWithCredentials(n.withCredentials),a.load(t,(function(e){try{i(n.parse(e,m))}catch(e){r?r(e):console.error(e),n.manager.itemError(t)}}),s,r)},parse:function(t,i){var s=new e.TextureLoader(this.manager);s.setPath(this.resourcePath||i).setCrossOrigin(this.crossOrigin);var r={KeyFrame:function(t,i){this.time=t,this.matrix=i.clone(),this.position=new e.Vector3,this.quaternion=new e.Quaternion,this.scale=new e.Vector3(1,1,1),this.matrix.decompose(this.position,this.quaternion,this.scale),this.clone=function(){return new r.KeyFrame(this.time,this.matrix)},this.lerp=function(e,t){var i=(t-=this.time)/(e.time-this.time),s=1-i,n=this.position,m=this.quaternion,a=e.position,o=e.quaternion;return r.KeyFrame.tempAniPos.x=n.x*s+a.x*i,r.KeyFrame.tempAniPos.y=n.y*s+a.y*i,r.KeyFrame.tempAniPos.z=n.z*s+a.z*i,r.KeyFrame.tempAniQuat.set(m.x,m.y,m.z,m.w),r.KeyFrame.tempAniQuat.slerp(o,i),r.KeyFrame.tempAniMatrix.compose(r.KeyFrame.tempAniPos,r.KeyFrame.tempAniQuat,r.KeyFrame.tempAniScale)}}};r.KeyFrame.tempAniPos=new e.Vector3,r.KeyFrame.tempAniQuat=new e.Quaternion,r.KeyFrame.tempAniScale=new e.Vector3(1,1,1),r.KeyFrame.tempAniMatrix=new e.Matrix4,r.KeyFrameTrack=function(){this.keys=[],this.target=null,this.time=0,this.length=0,this._accelTable={},this.fps=20,this.addKey=function(e){this.keys.push(e)},this.init=function(){if(this.sortKeys(),this.keys.length>0?this.length=this.keys[this.keys.length-1].time:this.length=0,this.fps)for(let e=0;e<this.length*this.fps;e++)for(let t=0;t<this.keys.length;t++){if(this.keys[t].time==e){this._accelTable[e]=t;break}if(this.keys[t].time<e/this.fps&&this.keys[t+1]&&this.keys[t+1].time>=e/this.fps){this._accelTable[e]=t;break}}},this.parseFromThree=function(e){var t=e.fps;this.target=e.node;var i=e.hierarchy[0].keys;for(let e=0;e<i.length;e++)this.addKey(new r.KeyFrame(e/t||i[e].time,i[e].targets[0].data));this.init()},this.parseFromCollada=function(e){var t=e.keys,i=this.fps;for(let e=0;e<t.length;e++)this.addKey(new r.KeyFrame(e/i||t[e].time,t[e].matrix));this.init()},this.sortKeys=function(){this.keys.sort(this.keySortFunc)},this.keySortFunc=function(e,t){return e.time-t.time},this.clone=function(){var e=new r.KeyFrameTrack;e.target=this.target,e.time=this.time,e.length=this.length;for(let t=0;t<this.keys.length;t++)e.addKey(this.keys[t].clone());return e.init(),e},this.reTarget=function(e,t){t||(t=r.TrackTargetNodeNameCompare),this.target=t(e,this.target)},this.keySearchAccel=function(e){return e*=this.fps,e=Math.floor(e),this._accelTable[e]||0},this.setTime=function(e){e=Math.abs(e),this.length&&(e=e%this.length+.05);var t=null,i=null;for(let s=this.keySearchAccel(e);s<this.keys.length;s++){if(this.keys[s].time==e){t=this.keys[s],i=this.keys[s];break}if(this.keys[s].time<e&&this.keys[s+1]&&this.keys[s+1].time>e){t=this.keys[s],i=this.keys[s+1];break}if(this.keys[s].time<e&&s==this.keys.length-1){t=this.keys[s],(i=this.keys[0].clone()).time+=this.length+.05;break}}return t&&i&&t!==i?(this.target.matrixAutoUpdate=!1,this.target.matrix.copy(t.lerp(i,e)),void(this.target.matrixWorldNeedsUpdate=!0)):t&&i&&t==i?(this.target.matrixAutoUpdate=!1,this.target.matrix.copy(t.matrix),void(this.target.matrixWorldNeedsUpdate=!0)):void 0}},r.TrackTargetNodeNameCompare=function(e,t){return function e(t,i){if(t.name==i)return t;for(let r=0;r<t.children.length;r++){var s=e(t.children[r],i);if(s)return s}return null}(e,t.name)},r.Animation=function(){this.tracks=[],this.length=0,this.addTrack=function(e){this.tracks.push(e),this.length=Math.max(e.length,this.length)},this.setTime=function(e){this.time=e;for(let t=0;t<this.tracks.length;t++)this.tracks[t].setTime(e)},this.clone=function(e,t){t||(t=r.TrackTargetNodeNameCompare);var i=new r.Animation;i.target=e;for(let r=0;r<this.tracks.length;r++){var s=this.tracks[r].clone();s.reTarget(e,t),i.addTrack(s)}return i}};function n(e){return 256<<e}function m(e){return 65536<<e}function a(t,i){var s=new e.Bone;s.matrix.copy(t.matrix),s.matrixWorld.copy(t.matrixWorld),s.position.copy(t.position),s.quaternion.copy(t.quaternion),s.scale.copy(t.scale),i.nodeCount++,s.name="bone_"+t.name+i.nodeCount.toString(),i.nodeToBoneMap[t.name]||(i.nodeToBoneMap[t.name]=[]),i.nodeToBoneMap[t.name].push(s);for(let e in t.children){var r=a(t.children[e],i);s.add(r)}return s}function o(e,t){var i=[];for(let s=0;s<e.length;s++)i.push({i:e[s],w:t[s]});for(i.sort((function(e,t){return t.w-e.w}));i.length<4;)i.push({i:0,w:0});i.length>4&&(i.length=4);var s=0;for(let e=0;e<4;e++)s+=i[e].w*i[e].w;s=Math.sqrt(s);for(let r=0;r<4;r++)i[r].w=i[r].w/s,e[r]=i[r].i,t[r]=i[r].w}function h(e,t){if(0==e.name.indexOf("bone_"+t))return e;for(let s in e.children){var i=h(e.children[s],t);if(i)return i}}function u(){this.mPrimitiveTypes=0,this.mNumVertices=0,this.mNumFaces=0,this.mNumBones=0,this.mMaterialIndex=0,this.mVertices=[],this.mNormals=[],this.mTangents=[],this.mBitangents=[],this.mColors=[[]],this.mTextureCoords=[[]],this.mFaces=[],this.mBones=[],this.hookupSkeletons=function(t){if(0!=this.mBones.length){for(var i=[],s=[],r=t.findNode(this.mBones[0].mName);r.mParent&&r.mParent.isBone;)r=r.mParent;var n=a(r.toTHREE(t),t);this.threeNode.add(n);for(let e=0;e<this.mBones.length;e++){if(o=h(n,this.mBones[e].mName)){var m=o;i.push(m),s.push(this.mBones[e].mOffsetMatrix.toTHREE())}else{if(!(r=t.findNode(this.mBones[e].mName)))return;n=a(r.toTHREE(t),t);this.threeNode.add(n);var o;m=o=h(n,this.mBones[e].mName);i.push(m),s.push(this.mBones[e].mOffsetMatrix.toTHREE())}}var u=new e.Skeleton(i,s);this.threeNode.bind(u,new e.Matrix4),this.threeNode.material.skinning=!0}},this.toTHREE=function(t){if(this.threeNode)return this.threeNode;var i,s,r=new e.BufferGeometry;if(i=t.mMaterials[this.mMaterialIndex]?t.mMaterials[this.mMaterialIndex].toTHREE(t):new e.MeshLambertMaterial,r.setIndex(new e.BufferAttribute(new Uint32Array(this.mIndexArray),1)),r.setAttribute("position",new e.BufferAttribute(this.mVertexBuffer,3)),this.mNormalBuffer&&this.mNormalBuffer.length>0&&r.setAttribute("normal",new e.BufferAttribute(this.mNormalBuffer,3)),this.mColorBuffer&&this.mColorBuffer.length>0&&r.setAttribute("color",new e.BufferAttribute(this.mColorBuffer,4)),this.mTexCoordsBuffers[0]&&this.mTexCoordsBuffers[0].length>0&&r.setAttribute("uv",new e.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]),2)),this.mTexCoordsBuffers[1]&&this.mTexCoordsBuffers[1].length>0&&r.setAttribute("uv1",new e.BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]),2)),this.mTangentBuffer&&this.mTangentBuffer.length>0&&r.setAttribute("tangents",new e.BufferAttribute(this.mTangentBuffer,3)),this.mBitangentBuffer&&this.mBitangentBuffer.length>0&&r.setAttribute("bitangents",new e.BufferAttribute(this.mBitangentBuffer,3)),this.mBones.length>0){var n=[],m=[];for(let e=0;e<this.mBones.length;e++)for(let t=0;t<this.mBones[e].mWeights.length;t++){var a=this.mBones[e].mWeights[t];a&&(n[a.mVertexId]||(n[a.mVertexId]=[]),m[a.mVertexId]||(m[a.mVertexId]=[]),n[a.mVertexId].push(a.mWeight),m[a.mVertexId].push(parseInt(e)))}for(let e in m)o(m[e],n[e]);var h=[],u=[];for(let e=0;e<n.length;e++)for(let t=0;t<4;t++)n[e]&&m[e]?(h.push(n[e][t]),u.push(m[e][t])):(h.push(0),u.push(0));r.setAttribute("skinWeight",new e.BufferAttribute(new Float32Array(h),4)),r.setAttribute("skinIndex",new e.BufferAttribute(new Float32Array(u),4))}return 0==this.mBones.length&&(s=new e.Mesh(r,i)),this.mBones.length>0&&(s=new e.SkinnedMesh(r,i)).normalizeSkinWeights(),this.threeNode=s,s}}function f(){this.mNumIndices=0,this.mIndices=[]}function l(){this.x=0,this.y=0,this.z=0,this.toTHREE=function(){return new e.Vector3(this.x,this.y,this.z)}}function c(){this.r=0,this.g=0,this.b=0,this.a=0,this.toTHREE=function(){return new e.Color(this.r,this.g,this.b)}}function d(){this.x=0,this.y=0,this.z=0,this.w=0,this.toTHREE=function(){return new e.Quaternion(this.x,this.y,this.z,this.w)}}function p(){this.mVertexId=0,this.mWeight=0}function y(){this.data=[],this.toString=function(){var e="";return this.data.forEach((function(t){e+=String.fromCharCode(t)})),e.replace(/[^\x20-\x7E]+/g,"")}}function g(){this.mTime=0,this.mValue=null}function N(){this.mTime=0,this.mValue=null}function T(){this.mName="",this.mTransformation=[],this.mNumChildren=0,this.mNumMeshes=0,this.mMeshes=[],this.mChildren=[],this.toTHREE=function(t){if(this.threeNode)return this.threeNode;var i=new e.Object3D;i.name=this.mName,i.matrix=this.mTransformation.toTHREE();for(let e=0;e<this.mChildren.length;e++)i.add(this.mChildren[e].toTHREE(t));for(let e=0;e<this.mMeshes.length;e++)i.add(t.mMeshes[this.mMeshes[e]].toTHREE(t));return this.threeNode=i,i.matrix.decompose(i.position,i.quaternion,i.scale),i}}function A(){this.mName="",this.mNumWeights=0,this.mOffsetMatrix=0}function w(){this.mKey="",this.mSemantic=0,this.mIndex=0,this.mData=[],this.mDataLength=0,this.mType=0,this.dataAsColor=function(){var t=new Uint8Array(this.mData).buffer,i=new DataView(t),s=i.getFloat32(0,!0),r=i.getFloat32(4,!0),n=i.getFloat32(8,!0);return new e.Color(s,r,n)},this.dataAsFloat=function(){var e=new Uint8Array(this.mData).buffer;return new DataView(e).getFloat32(0,!0)},this.dataAsBool=function(){var e=new Uint8Array(this.mData).buffer;return!!new DataView(e).getFloat32(0,!0)},this.dataAsString=function(){var e=new y;return e.data=this.mData,e.toString()},this.dataAsMap=function(){var e=new y;e.data=this.mData;var t=e.toString();return-1!=(t=t.replace(/\\/g,"/")).indexOf("/")&&(t=t.substr(t.lastIndexOf("/")+1)),s.load(t)}}var v={"?mat.name":"name","$mat.shadingm":"shading","$mat.twosided":"twoSided","$mat.wireframe":"wireframe","$clr.ambient":"ambient","$clr.diffuse":"color","$clr.specular":"specular","$clr.emissive":"emissive","$clr.transparent":"transparent","$clr.reflective":"reflect","$mat.shininess":"shininess","$mat.reflectivity":"reflectivity","$mat.refracti":"refraction","$tex.file":"map"},x={"?mat.name":"string","$mat.shadingm":"bool","$mat.twosided":"bool","$mat.wireframe":"bool","$clr.ambient":"color","$clr.diffuse":"color","$clr.specular":"color","$clr.emissive":"color","$clr.transparent":"color","$clr.reflective":"color","$mat.shininess":"float","$mat.reflectivity":"float","$mat.refracti":"float","$tex.file":"map"};function B(){this.mNumAllocated=0,this.mNumProperties=0,this.mProperties=[],this.toTHREE=function(){var t=new e.MeshPhongMaterial;for(let e=0;e<this.mProperties.length;e++)if("float"==x[this.mProperties[e].mKey]&&(t[v[this.mProperties[e].mKey]]=this.mProperties[e].dataAsFloat()),"color"==x[this.mProperties[e].mKey]&&(t[v[this.mProperties[e].mKey]]=this.mProperties[e].dataAsColor()),"bool"==x[this.mProperties[e].mKey]&&(t[v[this.mProperties[e].mKey]]=this.mProperties[e].dataAsBool()),"string"==x[this.mProperties[e].mKey]&&(t[v[this.mProperties[e].mKey]]=this.mProperties[e].dataAsString()),"map"==x[this.mProperties[e].mKey]){var i=this.mProperties[e];1==i.mSemantic&&(t.map=this.mProperties[e].dataAsMap()),6==i.mSemantic&&(t.normalMap=this.mProperties[e].dataAsMap()),10==i.mSemantic&&(t.lightMap=this.mProperties[e].dataAsMap()),8==i.mSemantic&&(t.alphaMap=this.mProperties[e].dataAsMap())}return t.ambient.r=.53,t.ambient.g=.53,t.ambient.b=.53,t.color.r=1,t.color.g=1,t.color.b=1,t}}function C(t,i,s){var r=new e.Vector3,n=1-s;return r.x=t.x*s+i.x*n,r.y=t.y*s+i.y*n,r.z=t.z*s+i.z*n,r}function M(e,t,i){return 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Math.max(Math.max.apply(null,this.mPositionKeys.map((function(e){return e.mTime}))),Math.max.apply(null,this.mRotationKeys.map((function(e){return e.mTime}))),Math.max.apply(null,this.mScalingKeys.map((function(e){return e.mTime}))))},this.toTHREE=function(t){this.sortKeys();var i=this.getLength(),s=new r.KeyFrameTrack;for(let t=0;t<i;t+=.05){var n=new e.Matrix4,m=t,a=K(this.mPositionKeys,m,i,C),o=K(this.mScalingKeys,m,i,C),h=K(this.mRotationKeys,m,i,M);n.compose(a,h,o);var u=new r.KeyFrame(m,n);s.addKey(u)}s.target=t.findNode(this.mNodeName).toTHREE();var f=[s];if(t.nodeToBoneMap[this.mNodeName])for(let e=0;e<t.nodeToBoneMap[this.mNodeName].length;e++){var l=s.clone();l.target=t.nodeToBoneMap[this.mNodeName][e],f.push(l)}return f}}function b(){this.mName="",this.mDuration=0,this.mTicksPerSecond=0,this.mNumChannels=0,this.mChannels=[],this.toTHREE=function(e){var t=new r.Animation;for(let s in this.mChannels){this.mChannels[s].init(this.mTicksPerSecond);var i=this.mChannels[s].toTHREE(e);for(let e in i)i[e].init(),t.addTrack(i[e])}return t.length=Math.max.apply(null,t.tracks.map((function(e){return e.length}))),t}}function P(){this.mWidth=0,this.mHeight=0,this.texAchFormatHint=[],this.pcData=[]}function E(){this.mName="",this.mType=0,this.mAttenuationConstant=0,this.mAttenuationLinear=0,this.mAttenuationQuadratic=0,this.mAngleInnerCone=0,this.mAngleOuterCone=0,this.mColorDiffuse=null,this.mColorSpecular=null,this.mColorAmbient=null}function S(){this.mName="",this.mPosition=null,this.mLookAt=null,this.mUp=null,this.mHorizontalFOV=0,this.mClipPlaneNear=0,this.mClipPlaneFar=0,this.mAspect=0}function 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e=0;e<4;++e)for(let i=0;i<4;++i)t.elements[4*e+i]=this.elements[i][e];return t}}var V=!0;function I(e){var t=e.getFloat32(e.readOffset,V);return e.readOffset+=4,t}function O(e){var t=e.getFloat64(e.readOffset,V);return e.readOffset+=8,t}function H(e){var t=e.getUint16(e.readOffset,V);return e.readOffset+=2,t}function D(e){var t=e.getUint32(e.readOffset,V);return e.readOffset+=4,t}function $(e){var t=e.getUint32(e.readOffset,V);return e.readOffset+=4,t}function U(e){var t=new l;return t.x=I(e),t.y=I(e),t.z=I(e),t}function L(e){var t=new c;return t.r=I(e),t.g=I(e),t.b=I(e),t}function W(e){var t=new y,i=D(e);return e.ReadBytes(t.data,1,i),t.toString()}function z(e){var t=new p;return t.mVertexId=D(e),t.mWeight=I(e),t}function q(e){var t=new R;for(let i=0;i<4;++i)for(let s=0;s<4;++s)t.elements[i][s]=I(e);return t}function Q(e){var t=new g;return t.mTime=O(e),t.mValue=U(e),t}function _(e){var t=new N;return t.mTime=O(e),t.mValue=function(e){var t=new d;return 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s=0;s<4&&i&n(s);++s)if(t.mNumUVComponents[s]=D(e),oe)G(e,t.mTextureCoords[s],t.mNumVertices);else{t.mTextureCoords[s]=[],t.mTexCoordsBuffers[s]=[];for(let i=0;i<t.mNumVertices;i++)t.mTexCoordsBuffers[s].push(I(e)),t.mTexCoordsBuffers[s].push(I(e)),I(e)}if(oe)D(e);else{t.mFaces=[],t.mIndexArray=[];for(let i=0;i<t.mNumFaces;++i){var s=t.mFaces[i]=new f;s.mNumIndices=H(e),s.mIndices=[];for(let i=0;i<s.mNumIndices;++i)t.mNumVertices<65536?s.mIndices[i]=H(e):s.mIndices[i]=D(e);if(3===s.mNumIndices)t.mIndexArray.push(s.mIndices[0]),t.mIndexArray.push(s.mIndices[1]),t.mIndexArray.push(s.mIndices[2]);else{if(4!==s.mNumIndices)throw new Error("Sorry, can't currently triangulate polys. 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