three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,23 +1,25 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Mesh, Object3D, SphereGeometry, MeshBasicMaterial } from "three";
8
- import { GLTFLoader } from "../loaders/GLTFLoader.mjs";
9
- import { MotionControllerConstants, fetchProfile, MotionController } from "../libs/MotionControllers.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const GLTFLoader = require("../loaders/GLTFLoader.cjs");
11
+ const MotionControllers = require("../libs/MotionControllers.cjs");
10
12
  const DEFAULT_PROFILES_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles";
11
13
  const DEFAULT_PROFILE = "generic-trigger";
12
14
  const applyEnvironmentMap = (envMap, obj) => {
13
15
  obj.traverse((child) => {
14
- if (child instanceof Mesh && "envMap" in child.material) {
16
+ if (child instanceof THREE.Mesh && "envMap" in child.material) {
15
17
  child.material.envMap = envMap;
16
18
  child.material.needsUpdate = true;
17
19
  }
18
20
  });
19
21
  };
20
- class XRControllerModel extends Object3D {
22
+ class XRControllerModel extends THREE.Object3D {
21
23
  constructor() {
22
24
  super();
23
25
  __publicField(this, "envMap");
@@ -47,9 +49,9 @@ class XRControllerModel extends Object3D {
47
49
  const { valueNode, minNode, maxNode, value, valueNodeProperty } = visualResponse;
48
50
  if (!valueNode)
49
51
  return;
50
- if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
52
+ if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
51
53
  valueNode.visible = value;
52
- } else if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
54
+ } else if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
53
55
  valueNode.quaternion.slerpQuaternions(minNode.quaternion, maxNode.quaternion, value);
54
56
  valueNode.position.lerpVectors(minNode.position, maxNode.position, value);
55
57
  }
@@ -60,12 +62,12 @@ class XRControllerModel extends Object3D {
60
62
  function findNodes(motionController, scene) {
61
63
  Object.values(motionController.components).forEach((component) => {
62
64
  const { type, touchPointNodeName, visualResponses } = component;
63
- if (type === MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
65
+ if (type === MotionControllers.MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
64
66
  component.touchPointNode = scene.getObjectByName(touchPointNodeName);
65
67
  if (component.touchPointNode) {
66
- const sphereGeometry = new SphereGeometry(1e-3);
67
- const material = new MeshBasicMaterial({ color: 255 });
68
- const sphere = new Mesh(sphereGeometry, material);
68
+ const sphereGeometry = new THREE.SphereGeometry(1e-3);
69
+ const material = new THREE.MeshBasicMaterial({ color: 255 });
70
+ const sphere = new THREE.Mesh(sphereGeometry, material);
69
71
  component.touchPointNode.add(sphere);
70
72
  } else {
71
73
  console.warn(`Could not find touch dot, ${component.touchPointNodeName}, in touchpad component ${component.id}`);
@@ -73,7 +75,7 @@ function findNodes(motionController, scene) {
73
75
  }
74
76
  Object.values(visualResponses).forEach((visualResponse) => {
75
77
  const { valueNodeName, minNodeName, maxNodeName, valueNodeProperty } = visualResponse;
76
- if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
78
+ if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
77
79
  visualResponse.minNode = scene.getObjectByName(minNodeName);
78
80
  visualResponse.maxNode = scene.getObjectByName(maxNodeName);
79
81
  if (!visualResponse.minNode) {
@@ -108,7 +110,7 @@ class XRControllerModelFactory {
108
110
  this.path = DEFAULT_PROFILES_PATH;
109
111
  this._assetCache = {};
110
112
  if (!this.gltfLoader) {
111
- this.gltfLoader = new GLTFLoader();
113
+ this.gltfLoader = new GLTFLoader.GLTFLoader();
112
114
  }
113
115
  }
114
116
  createControllerModel(controller) {
@@ -118,11 +120,11 @@ class XRControllerModelFactory {
118
120
  const xrInputSource = event.data;
119
121
  if (xrInputSource.targetRayMode !== "tracked-pointer" || !xrInputSource.gamepad)
120
122
  return;
121
- fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
123
+ MotionControllers.fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
122
124
  if (!assetPath) {
123
125
  throw new Error("no asset path");
124
126
  }
125
- controllerModel.motionController = new MotionController(xrInputSource, profile, assetPath);
127
+ controllerModel.motionController = new MotionControllers.MotionController(xrInputSource, profile, assetPath);
126
128
  const assetUrl = controllerModel.motionController.assetUrl;
127
129
  const cachedAsset = this._assetCache[assetUrl];
128
130
  if (cachedAsset) {
@@ -169,6 +171,4 @@ class XRControllerModelFactory {
169
171
  return controllerModel;
170
172
  }
171
173
  }
172
- export {
173
- XRControllerModelFactory
174
- };
174
+ exports.XRControllerModelFactory = XRControllerModelFactory;
@@ -1,25 +1,23 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const GLTFLoader = require("../loaders/GLTFLoader.js");
11
- const MotionControllers = require("../libs/MotionControllers.js");
7
+ import { Mesh, Object3D, SphereGeometry, MeshBasicMaterial } from "three";
8
+ import { GLTFLoader } from "../loaders/GLTFLoader.js";
9
+ import { MotionControllerConstants, fetchProfile, MotionController } from "../libs/MotionControllers.js";
12
10
  const DEFAULT_PROFILES_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles";
13
11
  const DEFAULT_PROFILE = "generic-trigger";
14
12
  const applyEnvironmentMap = (envMap, obj) => {
15
13
  obj.traverse((child) => {
16
- if (child instanceof THREE.Mesh && "envMap" in child.material) {
14
+ if (child instanceof Mesh && "envMap" in child.material) {
17
15
  child.material.envMap = envMap;
18
16
  child.material.needsUpdate = true;
19
17
  }
20
18
  });
21
19
  };
22
- class XRControllerModel extends THREE.Object3D {
20
+ class XRControllerModel extends Object3D {
23
21
  constructor() {
24
22
  super();
25
23
  __publicField(this, "envMap");
@@ -49,9 +47,9 @@ class XRControllerModel extends THREE.Object3D {
49
47
  const { valueNode, minNode, maxNode, value, valueNodeProperty } = visualResponse;
50
48
  if (!valueNode)
51
49
  return;
52
- if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
50
+ if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
53
51
  valueNode.visible = value;
54
- } else if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
52
+ } else if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
55
53
  valueNode.quaternion.slerpQuaternions(minNode.quaternion, maxNode.quaternion, value);
56
54
  valueNode.position.lerpVectors(minNode.position, maxNode.position, value);
57
55
  }
@@ -62,12 +60,12 @@ class XRControllerModel extends THREE.Object3D {
62
60
  function findNodes(motionController, scene) {
63
61
  Object.values(motionController.components).forEach((component) => {
64
62
  const { type, touchPointNodeName, visualResponses } = component;
65
- if (type === MotionControllers.MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
63
+ if (type === MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
66
64
  component.touchPointNode = scene.getObjectByName(touchPointNodeName);
67
65
  if (component.touchPointNode) {
68
- const sphereGeometry = new THREE.SphereGeometry(1e-3);
69
- const material = new THREE.MeshBasicMaterial({ color: 255 });
70
- const sphere = new THREE.Mesh(sphereGeometry, material);
66
+ const sphereGeometry = new SphereGeometry(1e-3);
67
+ const material = new MeshBasicMaterial({ color: 255 });
68
+ const sphere = new Mesh(sphereGeometry, material);
71
69
  component.touchPointNode.add(sphere);
72
70
  } else {
73
71
  console.warn(`Could not find touch dot, ${component.touchPointNodeName}, in touchpad component ${component.id}`);
@@ -75,7 +73,7 @@ function findNodes(motionController, scene) {
75
73
  }
76
74
  Object.values(visualResponses).forEach((visualResponse) => {
77
75
  const { valueNodeName, minNodeName, maxNodeName, valueNodeProperty } = visualResponse;
78
- if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
76
+ if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
79
77
  visualResponse.minNode = scene.getObjectByName(minNodeName);
80
78
  visualResponse.maxNode = scene.getObjectByName(maxNodeName);
81
79
  if (!visualResponse.minNode) {
@@ -110,7 +108,7 @@ class XRControllerModelFactory {
110
108
  this.path = DEFAULT_PROFILES_PATH;
111
109
  this._assetCache = {};
112
110
  if (!this.gltfLoader) {
113
- this.gltfLoader = new GLTFLoader.GLTFLoader();
111
+ this.gltfLoader = new GLTFLoader();
114
112
  }
115
113
  }
116
114
  createControllerModel(controller) {
@@ -120,11 +118,11 @@ class XRControllerModelFactory {
120
118
  const xrInputSource = event.data;
121
119
  if (xrInputSource.targetRayMode !== "tracked-pointer" || !xrInputSource.gamepad)
122
120
  return;
123
- MotionControllers.fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
121
+ fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
124
122
  if (!assetPath) {
125
123
  throw new Error("no asset path");
126
124
  }
127
- controllerModel.motionController = new MotionControllers.MotionController(xrInputSource, profile, assetPath);
125
+ controllerModel.motionController = new MotionController(xrInputSource, profile, assetPath);
128
126
  const assetUrl = controllerModel.motionController.assetUrl;
129
127
  const cachedAsset = this._assetCache[assetUrl];
130
128
  if (cachedAsset) {
@@ -171,4 +169,6 @@ class XRControllerModelFactory {
171
169
  return controllerModel;
172
170
  }
173
171
  }
174
- exports.XRControllerModelFactory = XRControllerModelFactory;
172
+ export {
173
+ XRControllerModelFactory
174
+ };
@@ -1,4 +1,6 @@
1
- import { WebGLCubeRenderTarget, Group, LightProbe, DirectionalLight } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class SessionLightProbe {
3
5
  constructor(xrLight, renderer, lightProbe, environmentEstimation, estimationStartCallback) {
4
6
  this.xrLight = xrLight;
@@ -9,7 +11,7 @@ class SessionLightProbe {
9
11
  this.frameCallback = this.onXRFrame.bind(this);
10
12
  const session = renderer.xr.getSession();
11
13
  if (environmentEstimation && "XRWebGLBinding" in window) {
12
- const cubeRenderTarget = new WebGLCubeRenderTarget(16);
14
+ const cubeRenderTarget = new THREE.WebGLCubeRenderTarget(16);
13
15
  xrLight.environment = cubeRenderTarget.texture;
14
16
  const gl = renderer.getContext();
15
17
  switch (session.preferredReflectionFormat) {
@@ -74,13 +76,13 @@ class SessionLightProbe {
74
76
  this.xrWebGLBinding = null;
75
77
  }
76
78
  }
77
- class XREstimatedLight extends Group {
79
+ class XREstimatedLight extends THREE.Group {
78
80
  constructor(renderer, environmentEstimation = true) {
79
81
  super();
80
- this.lightProbe = new LightProbe();
82
+ this.lightProbe = new THREE.LightProbe();
81
83
  this.lightProbe.intensity = 0;
82
84
  this.add(this.lightProbe);
83
- this.directionalLight = new DirectionalLight();
85
+ this.directionalLight = new THREE.DirectionalLight();
84
86
  this.directionalLight.intensity = 0;
85
87
  this.add(this.directionalLight);
86
88
  this.environment = null;
@@ -121,6 +123,4 @@ class XREstimatedLight extends Group {
121
123
  };
122
124
  }
123
125
  }
124
- export {
125
- XREstimatedLight
126
- };
126
+ exports.XREstimatedLight = XREstimatedLight;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { WebGLCubeRenderTarget, Group, LightProbe, DirectionalLight } from "three";
4
2
  class SessionLightProbe {
5
3
  constructor(xrLight, renderer, lightProbe, environmentEstimation, estimationStartCallback) {
6
4
  this.xrLight = xrLight;
@@ -11,7 +9,7 @@ class SessionLightProbe {
11
9
  this.frameCallback = this.onXRFrame.bind(this);
12
10
  const session = renderer.xr.getSession();
13
11
  if (environmentEstimation && "XRWebGLBinding" in window) {
14
- const cubeRenderTarget = new THREE.WebGLCubeRenderTarget(16);
12
+ const cubeRenderTarget = new WebGLCubeRenderTarget(16);
15
13
  xrLight.environment = cubeRenderTarget.texture;
16
14
  const gl = renderer.getContext();
17
15
  switch (session.preferredReflectionFormat) {
@@ -76,13 +74,13 @@ class SessionLightProbe {
76
74
  this.xrWebGLBinding = null;
77
75
  }
78
76
  }
79
- class XREstimatedLight extends THREE.Group {
77
+ class XREstimatedLight extends Group {
80
78
  constructor(renderer, environmentEstimation = true) {
81
79
  super();
82
- this.lightProbe = new THREE.LightProbe();
80
+ this.lightProbe = new LightProbe();
83
81
  this.lightProbe.intensity = 0;
84
82
  this.add(this.lightProbe);
85
- this.directionalLight = new THREE.DirectionalLight();
83
+ this.directionalLight = new DirectionalLight();
86
84
  this.directionalLight.intensity = 0;
87
85
  this.add(this.directionalLight);
88
86
  this.environment = null;
@@ -123,4 +121,6 @@ class XREstimatedLight extends THREE.Group {
123
121
  };
124
122
  }
125
123
  }
126
- exports.XREstimatedLight = XREstimatedLight;
124
+ export {
125
+ XREstimatedLight
126
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { GLTFLoader } from "../loaders/GLTFLoader.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const GLTFLoader = require("../loaders/GLTFLoader.cjs");
8
10
  const DEFAULT_HAND_PROFILE_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/";
9
11
  class XRHandMeshModel {
10
12
  constructor(handModel, controller, path = DEFAULT_HAND_PROFILE_PATH, handedness, customModelPath) {
@@ -14,7 +16,7 @@ class XRHandMeshModel {
14
16
  this.controller = controller;
15
17
  this.handModel = handModel;
16
18
  this.bones = [];
17
- const loader = new GLTFLoader();
19
+ const loader = new GLTFLoader.GLTFLoader();
18
20
  if (!customModelPath)
19
21
  loader.setPath(path);
20
22
  loader.load(customModelPath != null ? customModelPath : `${handedness}.glb`, (gltf) => {
@@ -77,6 +79,4 @@ class XRHandMeshModel {
77
79
  }
78
80
  }
79
81
  }
80
- export {
81
- XRHandMeshModel
82
- };
82
+ exports.XRHandMeshModel = XRHandMeshModel;
@@ -1,12 +1,10 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const GLTFLoader = require("../loaders/GLTFLoader.js");
7
+ import { GLTFLoader } from "../loaders/GLTFLoader.js";
10
8
  const DEFAULT_HAND_PROFILE_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/";
11
9
  class XRHandMeshModel {
12
10
  constructor(handModel, controller, path = DEFAULT_HAND_PROFILE_PATH, handedness, customModelPath) {
@@ -16,7 +14,7 @@ class XRHandMeshModel {
16
14
  this.controller = controller;
17
15
  this.handModel = handModel;
18
16
  this.bones = [];
19
- const loader = new GLTFLoader.GLTFLoader();
17
+ const loader = new GLTFLoader();
20
18
  if (!customModelPath)
21
19
  loader.setPath(path);
22
20
  loader.load(customModelPath != null ? customModelPath : `${handedness}.glb`, (gltf) => {
@@ -79,4 +77,6 @@ class XRHandMeshModel {
79
77
  }
80
78
  }
81
79
  }
82
- exports.XRHandMeshModel = XRHandMeshModel;
80
+ export {
81
+ XRHandMeshModel
82
+ };
@@ -1,7 +1,9 @@
1
- import { Object3D } from "three";
2
- import { XRHandPrimitiveModel } from "./XRHandPrimitiveModel.mjs";
3
- import { XRHandMeshModel } from "./XRHandMeshModel.mjs";
4
- class XRHandModel extends Object3D {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const XRHandPrimitiveModel = require("./XRHandPrimitiveModel.cjs");
5
+ const XRHandMeshModel = require("./XRHandMeshModel.cjs");
6
+ class XRHandModel extends THREE.Object3D {
5
7
  constructor(controller) {
6
8
  super();
7
9
  this.controller = controller;
@@ -31,7 +33,7 @@ class XRHandModelFactory {
31
33
  if (xrInputSource.hand && !handModel.motionController) {
32
34
  handModel.xrInputSource = xrInputSource;
33
35
  if (profile === void 0 || profile === "spheres") {
34
- handModel.motionController = new XRHandPrimitiveModel(
36
+ handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
35
37
  handModel,
36
38
  controller,
37
39
  this.path,
@@ -39,7 +41,7 @@ class XRHandModelFactory {
39
41
  { primitive: "sphere" }
40
42
  );
41
43
  } else if (profile === "boxes") {
42
- handModel.motionController = new XRHandPrimitiveModel(
44
+ handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
43
45
  handModel,
44
46
  controller,
45
47
  this.path,
@@ -47,7 +49,7 @@ class XRHandModelFactory {
47
49
  { primitive: "box" }
48
50
  );
49
51
  } else if (profile === "mesh") {
50
- handModel.motionController = new XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
52
+ handModel.motionController = new XRHandMeshModel.XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
51
53
  }
52
54
  }
53
55
  });
@@ -56,6 +58,4 @@ class XRHandModelFactory {
56
58
  return handModel;
57
59
  }
58
60
  }
59
- export {
60
- XRHandModelFactory
61
- };
61
+ exports.XRHandModelFactory = XRHandModelFactory;
@@ -1,9 +1,7 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const XRHandPrimitiveModel = require("./XRHandPrimitiveModel.js");
5
- const XRHandMeshModel = require("./XRHandMeshModel.js");
6
- class XRHandModel extends THREE.Object3D {
1
+ import { Object3D } from "three";
2
+ import { XRHandPrimitiveModel } from "./XRHandPrimitiveModel.js";
3
+ import { XRHandMeshModel } from "./XRHandMeshModel.js";
4
+ class XRHandModel extends Object3D {
7
5
  constructor(controller) {
8
6
  super();
9
7
  this.controller = controller;
@@ -33,7 +31,7 @@ class XRHandModelFactory {
33
31
  if (xrInputSource.hand && !handModel.motionController) {
34
32
  handModel.xrInputSource = xrInputSource;
35
33
  if (profile === void 0 || profile === "spheres") {
36
- handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
34
+ handModel.motionController = new XRHandPrimitiveModel(
37
35
  handModel,
38
36
  controller,
39
37
  this.path,
@@ -41,7 +39,7 @@ class XRHandModelFactory {
41
39
  { primitive: "sphere" }
42
40
  );
43
41
  } else if (profile === "boxes") {
44
- handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
42
+ handModel.motionController = new XRHandPrimitiveModel(
45
43
  handModel,
46
44
  controller,
47
45
  this.path,
@@ -49,7 +47,7 @@ class XRHandModelFactory {
49
47
  { primitive: "box" }
50
48
  );
51
49
  } else if (profile === "mesh") {
52
- handModel.motionController = new XRHandMeshModel.XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
50
+ handModel.motionController = new XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
53
51
  }
54
52
  }
55
53
  });
@@ -58,4 +56,6 @@ class XRHandModelFactory {
58
56
  return handModel;
59
57
  }
60
58
  }
61
- exports.XRHandModelFactory = XRHandModelFactory;
59
+ export {
60
+ XRHandModelFactory
61
+ };
@@ -1,6 +1,8 @@
1
- import { Matrix4, Vector3, SphereGeometry, BoxGeometry, MeshStandardMaterial, InstancedMesh, DynamicDrawUsage } from "three";
2
- const _matrix = /* @__PURE__ */ new Matrix4();
3
- const _vector = /* @__PURE__ */ new Vector3();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _matrix = /* @__PURE__ */ new THREE.Matrix4();
5
+ const _vector = /* @__PURE__ */ new THREE.Vector3();
4
6
  class XRHandPrimitiveModel {
5
7
  constructor(handModel, controller, path, handedness, options) {
6
8
  this.controller = controller;
@@ -8,13 +10,13 @@ class XRHandPrimitiveModel {
8
10
  this.envMap = null;
9
11
  let geometry;
10
12
  if (!options || !options.primitive || options.primitive === "sphere") {
11
- geometry = new SphereGeometry(1, 10, 10);
13
+ geometry = new THREE.SphereGeometry(1, 10, 10);
12
14
  } else if (options.primitive === "box") {
13
- geometry = new BoxGeometry(1, 1, 1);
15
+ geometry = new THREE.BoxGeometry(1, 1, 1);
14
16
  }
15
- const material = new MeshStandardMaterial();
16
- this.handMesh = new InstancedMesh(geometry, material, 30);
17
- this.handMesh.instanceMatrix.setUsage(DynamicDrawUsage);
17
+ const material = new THREE.MeshStandardMaterial();
18
+ this.handMesh = new THREE.InstancedMesh(geometry, material, 30);
19
+ this.handMesh.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
18
20
  this.handMesh.castShadow = true;
19
21
  this.handMesh.receiveShadow = true;
20
22
  this.handModel.add(this.handMesh);
@@ -63,6 +65,4 @@ class XRHandPrimitiveModel {
63
65
  this.handMesh.instanceMatrix.needsUpdate = true;
64
66
  }
65
67
  }
66
- export {
67
- XRHandPrimitiveModel
68
- };
68
+ exports.XRHandPrimitiveModel = XRHandPrimitiveModel;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _matrix = /* @__PURE__ */ new THREE.Matrix4();
5
- const _vector = /* @__PURE__ */ new THREE.Vector3();
1
+ import { Matrix4, Vector3, SphereGeometry, BoxGeometry, MeshStandardMaterial, InstancedMesh, DynamicDrawUsage } from "three";
2
+ const _matrix = /* @__PURE__ */ new Matrix4();
3
+ const _vector = /* @__PURE__ */ new Vector3();
6
4
  class XRHandPrimitiveModel {
7
5
  constructor(handModel, controller, path, handedness, options) {
8
6
  this.controller = controller;
@@ -10,13 +8,13 @@ class XRHandPrimitiveModel {
10
8
  this.envMap = null;
11
9
  let geometry;
12
10
  if (!options || !options.primitive || options.primitive === "sphere") {
13
- geometry = new THREE.SphereGeometry(1, 10, 10);
11
+ geometry = new SphereGeometry(1, 10, 10);
14
12
  } else if (options.primitive === "box") {
15
- geometry = new THREE.BoxGeometry(1, 1, 1);
13
+ geometry = new BoxGeometry(1, 1, 1);
16
14
  }
17
- const material = new THREE.MeshStandardMaterial();
18
- this.handMesh = new THREE.InstancedMesh(geometry, material, 30);
19
- this.handMesh.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
15
+ const material = new MeshStandardMaterial();
16
+ this.handMesh = new InstancedMesh(geometry, material, 30);
17
+ this.handMesh.instanceMatrix.setUsage(DynamicDrawUsage);
20
18
  this.handMesh.castShadow = true;
21
19
  this.handMesh.receiveShadow = true;
22
20
  this.handModel.add(this.handMesh);
@@ -65,4 +63,6 @@ class XRHandPrimitiveModel {
65
63
  this.handMesh.instanceMatrix.needsUpdate = true;
66
64
  }
67
65
  }
68
- exports.XRHandPrimitiveModel = XRHandPrimitiveModel;
66
+ export {
67
+ XRHandPrimitiveModel
68
+ };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "three-stdlib",
3
- "version": "2.22.10",
3
+ "version": "2.23.1",
4
4
  "description": "stand-alone library of threejs examples",
5
5
  "keywords": [
6
6
  "three",
@@ -22,8 +22,8 @@
22
22
  "dist/*"
23
23
  ],
24
24
  "types": "./dist/index.d.ts",
25
- "main": "./dist/index.js",
26
- "module": "./dist/index.mjs",
25
+ "main": "./dist/index.cjs",
26
+ "module": "./dist/index.js",
27
27
  "sideEffects": false,
28
28
  "devDependencies": {
29
29
  "@types/three": "^0.128.0",
@@ -1,12 +0,0 @@
1
- import { CompressedTexture, ClampToEdgeWrapping } from "three";
2
- class CompressedArrayTexture extends CompressedTexture {
3
- constructor(mipmaps, width, height, depth, format, type) {
4
- super(mipmaps, width, height, format, type);
5
- this.isCompressedArrayTexture = true;
6
- this.image.depth = depth;
7
- this.wrapR = ClampToEdgeWrapping;
8
- }
9
- }
10
- export {
11
- CompressedArrayTexture
12
- };
@@ -1,17 +0,0 @@
1
- import { Texture, NearestFilter, ClampToEdgeWrapping } from "three";
2
- class Data3DTexture extends Texture {
3
- constructor(data = null, width = 1, height = 1, depth = 1) {
4
- super(null);
5
- this.isData3DTexture = true;
6
- this.image = { data, width, height, depth };
7
- this.magFilter = NearestFilter;
8
- this.minFilter = NearestFilter;
9
- this.wrapR = ClampToEdgeWrapping;
10
- this.generateMipmaps = false;
11
- this.flipY = false;
12
- this.unpackAlignment = 1;
13
- }
14
- }
15
- export {
16
- Data3DTexture
17
- };
@@ -1,78 +0,0 @@
1
- import * as THREE from "three";
2
- function RoomEnvironment() {
3
- const scene = new THREE.Scene();
4
- const geometry = new THREE.BoxGeometry();
5
- geometry.deleteAttribute("uv");
6
- const roomMaterial = new THREE.MeshStandardMaterial({ side: THREE.BackSide });
7
- const boxMaterial = new THREE.MeshStandardMaterial();
8
- const mainLight = new THREE.PointLight(16777215, 5, 28, 2);
9
- mainLight.position.set(0.418, 16.199, 0.3);
10
- scene.add(mainLight);
11
- const room = new THREE.Mesh(geometry, roomMaterial);
12
- room.position.set(-0.757, 13.219, 0.717);
13
- room.scale.set(31.713, 28.305, 28.591);
14
- scene.add(room);
15
- const box1 = new THREE.Mesh(geometry, boxMaterial);
16
- box1.position.set(-10.906, 2.009, 1.846);
17
- box1.rotation.set(0, -0.195, 0);
18
- box1.scale.set(2.328, 7.905, 4.651);
19
- scene.add(box1);
20
- const box2 = new THREE.Mesh(geometry, boxMaterial);
21
- box2.position.set(-5.607, -0.754, -0.758);
22
- box2.rotation.set(0, 0.994, 0);
23
- box2.scale.set(1.97, 1.534, 3.955);
24
- scene.add(box2);
25
- const box3 = new THREE.Mesh(geometry, boxMaterial);
26
- box3.position.set(6.167, 0.857, 7.803);
27
- box3.rotation.set(0, 0.561, 0);
28
- box3.scale.set(3.927, 6.285, 3.687);
29
- scene.add(box3);
30
- const box4 = new THREE.Mesh(geometry, boxMaterial);
31
- box4.position.set(-2.017, 0.018, 6.124);
32
- box4.rotation.set(0, 0.333, 0);
33
- box4.scale.set(2.002, 4.566, 2.064);
34
- scene.add(box4);
35
- const box5 = new THREE.Mesh(geometry, boxMaterial);
36
- box5.position.set(2.291, -0.756, -2.621);
37
- box5.rotation.set(0, -0.286, 0);
38
- box5.scale.set(1.546, 1.552, 1.496);
39
- scene.add(box5);
40
- const box6 = new THREE.Mesh(geometry, boxMaterial);
41
- box6.position.set(-2.193, -0.369, -5.547);
42
- box6.rotation.set(0, 0.516, 0);
43
- box6.scale.set(3.875, 3.487, 2.986);
44
- scene.add(box6);
45
- const light1 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
46
- light1.position.set(-16.116, 14.37, 8.208);
47
- light1.scale.set(0.1, 2.428, 2.739);
48
- scene.add(light1);
49
- const light2 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
50
- light2.position.set(-16.109, 18.021, -8.207);
51
- light2.scale.set(0.1, 2.425, 2.751);
52
- scene.add(light2);
53
- const light3 = new THREE.Mesh(geometry, createAreaLightMaterial(17));
54
- light3.position.set(14.904, 12.198, -1.832);
55
- light3.scale.set(0.15, 4.265, 6.331);
56
- scene.add(light3);
57
- const light4 = new THREE.Mesh(geometry, createAreaLightMaterial(43));
58
- light4.position.set(-0.462, 8.89, 14.52);
59
- light4.scale.set(4.38, 5.441, 0.088);
60
- scene.add(light4);
61
- const light5 = new THREE.Mesh(geometry, createAreaLightMaterial(20));
62
- light5.position.set(3.235, 11.486, -12.541);
63
- light5.scale.set(2.5, 2, 0.1);
64
- scene.add(light5);
65
- const light6 = new THREE.Mesh(geometry, createAreaLightMaterial(100));
66
- light6.position.set(0, 20, 0);
67
- light6.scale.set(1, 0.1, 1);
68
- scene.add(light6);
69
- function createAreaLightMaterial(intensity) {
70
- const material = new THREE.MeshBasicMaterial();
71
- material.color.setScalar(intensity);
72
- return material;
73
- }
74
- return scene;
75
- }
76
- export {
77
- RoomEnvironment
78
- };