three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,23 +1,25 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Mesh, Object3D, SphereGeometry, MeshBasicMaterial } from "three";
8
- import { GLTFLoader } from "../loaders/GLTFLoader.mjs";
9
- import { MotionControllerConstants, fetchProfile, MotionController } from "../libs/MotionControllers.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const GLTFLoader = require("../loaders/GLTFLoader.cjs");
11
+ const MotionControllers = require("../libs/MotionControllers.cjs");
10
12
  const DEFAULT_PROFILES_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles";
11
13
  const DEFAULT_PROFILE = "generic-trigger";
12
14
  const applyEnvironmentMap = (envMap, obj) => {
13
15
  obj.traverse((child) => {
14
- if (child instanceof Mesh && "envMap" in child.material) {
16
+ if (child instanceof THREE.Mesh && "envMap" in child.material) {
15
17
  child.material.envMap = envMap;
16
18
  child.material.needsUpdate = true;
17
19
  }
18
20
  });
19
21
  };
20
- class XRControllerModel extends Object3D {
22
+ class XRControllerModel extends THREE.Object3D {
21
23
  constructor() {
22
24
  super();
23
25
  __publicField(this, "envMap");
@@ -47,9 +49,9 @@ class XRControllerModel extends Object3D {
47
49
  const { valueNode, minNode, maxNode, value, valueNodeProperty } = visualResponse;
48
50
  if (!valueNode)
49
51
  return;
50
- if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
52
+ if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
51
53
  valueNode.visible = value;
52
- } else if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
54
+ } else if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
53
55
  valueNode.quaternion.slerpQuaternions(minNode.quaternion, maxNode.quaternion, value);
54
56
  valueNode.position.lerpVectors(minNode.position, maxNode.position, value);
55
57
  }
@@ -60,12 +62,12 @@ class XRControllerModel extends Object3D {
60
62
  function findNodes(motionController, scene) {
61
63
  Object.values(motionController.components).forEach((component) => {
62
64
  const { type, touchPointNodeName, visualResponses } = component;
63
- if (type === MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
65
+ if (type === MotionControllers.MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
64
66
  component.touchPointNode = scene.getObjectByName(touchPointNodeName);
65
67
  if (component.touchPointNode) {
66
- const sphereGeometry = new SphereGeometry(1e-3);
67
- const material = new MeshBasicMaterial({ color: 255 });
68
- const sphere = new Mesh(sphereGeometry, material);
68
+ const sphereGeometry = new THREE.SphereGeometry(1e-3);
69
+ const material = new THREE.MeshBasicMaterial({ color: 255 });
70
+ const sphere = new THREE.Mesh(sphereGeometry, material);
69
71
  component.touchPointNode.add(sphere);
70
72
  } else {
71
73
  console.warn(`Could not find touch dot, ${component.touchPointNodeName}, in touchpad component ${component.id}`);
@@ -73,7 +75,7 @@ function findNodes(motionController, scene) {
73
75
  }
74
76
  Object.values(visualResponses).forEach((visualResponse) => {
75
77
  const { valueNodeName, minNodeName, maxNodeName, valueNodeProperty } = visualResponse;
76
- if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
78
+ if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
77
79
  visualResponse.minNode = scene.getObjectByName(minNodeName);
78
80
  visualResponse.maxNode = scene.getObjectByName(maxNodeName);
79
81
  if (!visualResponse.minNode) {
@@ -108,7 +110,7 @@ class XRControllerModelFactory {
108
110
  this.path = DEFAULT_PROFILES_PATH;
109
111
  this._assetCache = {};
110
112
  if (!this.gltfLoader) {
111
- this.gltfLoader = new GLTFLoader();
113
+ this.gltfLoader = new GLTFLoader.GLTFLoader();
112
114
  }
113
115
  }
114
116
  createControllerModel(controller) {
@@ -118,11 +120,11 @@ class XRControllerModelFactory {
118
120
  const xrInputSource = event.data;
119
121
  if (xrInputSource.targetRayMode !== "tracked-pointer" || !xrInputSource.gamepad)
120
122
  return;
121
- fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
123
+ MotionControllers.fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
122
124
  if (!assetPath) {
123
125
  throw new Error("no asset path");
124
126
  }
125
- controllerModel.motionController = new MotionController(xrInputSource, profile, assetPath);
127
+ controllerModel.motionController = new MotionControllers.MotionController(xrInputSource, profile, assetPath);
126
128
  const assetUrl = controllerModel.motionController.assetUrl;
127
129
  const cachedAsset = this._assetCache[assetUrl];
128
130
  if (cachedAsset) {
@@ -169,6 +171,4 @@ class XRControllerModelFactory {
169
171
  return controllerModel;
170
172
  }
171
173
  }
172
- export {
173
- XRControllerModelFactory
174
- };
174
+ exports.XRControllerModelFactory = XRControllerModelFactory;
@@ -1,25 +1,23 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const GLTFLoader = require("../loaders/GLTFLoader.js");
11
- const MotionControllers = require("../libs/MotionControllers.js");
7
+ import { Mesh, Object3D, SphereGeometry, MeshBasicMaterial } from "three";
8
+ import { GLTFLoader } from "../loaders/GLTFLoader.js";
9
+ import { MotionControllerConstants, fetchProfile, MotionController } from "../libs/MotionControllers.js";
12
10
  const DEFAULT_PROFILES_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles";
13
11
  const DEFAULT_PROFILE = "generic-trigger";
14
12
  const applyEnvironmentMap = (envMap, obj) => {
15
13
  obj.traverse((child) => {
16
- if (child instanceof THREE.Mesh && "envMap" in child.material) {
14
+ if (child instanceof Mesh && "envMap" in child.material) {
17
15
  child.material.envMap = envMap;
18
16
  child.material.needsUpdate = true;
19
17
  }
20
18
  });
21
19
  };
22
- class XRControllerModel extends THREE.Object3D {
20
+ class XRControllerModel extends Object3D {
23
21
  constructor() {
24
22
  super();
25
23
  __publicField(this, "envMap");
@@ -49,9 +47,9 @@ class XRControllerModel extends THREE.Object3D {
49
47
  const { valueNode, minNode, maxNode, value, valueNodeProperty } = visualResponse;
50
48
  if (!valueNode)
51
49
  return;
52
- if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
50
+ if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.VISIBILITY && typeof value === "boolean") {
53
51
  valueNode.visible = value;
54
- } else if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
52
+ } else if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNode && maxNode && typeof value === "number") {
55
53
  valueNode.quaternion.slerpQuaternions(minNode.quaternion, maxNode.quaternion, value);
56
54
  valueNode.position.lerpVectors(minNode.position, maxNode.position, value);
57
55
  }
@@ -62,12 +60,12 @@ class XRControllerModel extends THREE.Object3D {
62
60
  function findNodes(motionController, scene) {
63
61
  Object.values(motionController.components).forEach((component) => {
64
62
  const { type, touchPointNodeName, visualResponses } = component;
65
- if (type === MotionControllers.MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
63
+ if (type === MotionControllerConstants.ComponentType.TOUCHPAD && touchPointNodeName) {
66
64
  component.touchPointNode = scene.getObjectByName(touchPointNodeName);
67
65
  if (component.touchPointNode) {
68
- const sphereGeometry = new THREE.SphereGeometry(1e-3);
69
- const material = new THREE.MeshBasicMaterial({ color: 255 });
70
- const sphere = new THREE.Mesh(sphereGeometry, material);
66
+ const sphereGeometry = new SphereGeometry(1e-3);
67
+ const material = new MeshBasicMaterial({ color: 255 });
68
+ const sphere = new Mesh(sphereGeometry, material);
71
69
  component.touchPointNode.add(sphere);
72
70
  } else {
73
71
  console.warn(`Could not find touch dot, ${component.touchPointNodeName}, in touchpad component ${component.id}`);
@@ -75,7 +73,7 @@ function findNodes(motionController, scene) {
75
73
  }
76
74
  Object.values(visualResponses).forEach((visualResponse) => {
77
75
  const { valueNodeName, minNodeName, maxNodeName, valueNodeProperty } = visualResponse;
78
- if (valueNodeProperty === MotionControllers.MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
76
+ if (valueNodeProperty === MotionControllerConstants.VisualResponseProperty.TRANSFORM && minNodeName && maxNodeName) {
79
77
  visualResponse.minNode = scene.getObjectByName(minNodeName);
80
78
  visualResponse.maxNode = scene.getObjectByName(maxNodeName);
81
79
  if (!visualResponse.minNode) {
@@ -110,7 +108,7 @@ class XRControllerModelFactory {
110
108
  this.path = DEFAULT_PROFILES_PATH;
111
109
  this._assetCache = {};
112
110
  if (!this.gltfLoader) {
113
- this.gltfLoader = new GLTFLoader.GLTFLoader();
111
+ this.gltfLoader = new GLTFLoader();
114
112
  }
115
113
  }
116
114
  createControllerModel(controller) {
@@ -120,11 +118,11 @@ class XRControllerModelFactory {
120
118
  const xrInputSource = event.data;
121
119
  if (xrInputSource.targetRayMode !== "tracked-pointer" || !xrInputSource.gamepad)
122
120
  return;
123
- MotionControllers.fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
121
+ fetchProfile(xrInputSource, this.path, DEFAULT_PROFILE).then(({ profile, assetPath }) => {
124
122
  if (!assetPath) {
125
123
  throw new Error("no asset path");
126
124
  }
127
- controllerModel.motionController = new MotionControllers.MotionController(xrInputSource, profile, assetPath);
125
+ controllerModel.motionController = new MotionController(xrInputSource, profile, assetPath);
128
126
  const assetUrl = controllerModel.motionController.assetUrl;
129
127
  const cachedAsset = this._assetCache[assetUrl];
130
128
  if (cachedAsset) {
@@ -171,4 +169,6 @@ class XRControllerModelFactory {
171
169
  return controllerModel;
172
170
  }
173
171
  }
174
- exports.XRControllerModelFactory = XRControllerModelFactory;
172
+ export {
173
+ XRControllerModelFactory
174
+ };
@@ -1,4 +1,6 @@
1
- import { WebGLCubeRenderTarget, Group, LightProbe, DirectionalLight } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class SessionLightProbe {
3
5
  constructor(xrLight, renderer, lightProbe, environmentEstimation, estimationStartCallback) {
4
6
  this.xrLight = xrLight;
@@ -9,7 +11,7 @@ class SessionLightProbe {
9
11
  this.frameCallback = this.onXRFrame.bind(this);
10
12
  const session = renderer.xr.getSession();
11
13
  if (environmentEstimation && "XRWebGLBinding" in window) {
12
- const cubeRenderTarget = new WebGLCubeRenderTarget(16);
14
+ const cubeRenderTarget = new THREE.WebGLCubeRenderTarget(16);
13
15
  xrLight.environment = cubeRenderTarget.texture;
14
16
  const gl = renderer.getContext();
15
17
  switch (session.preferredReflectionFormat) {
@@ -74,13 +76,13 @@ class SessionLightProbe {
74
76
  this.xrWebGLBinding = null;
75
77
  }
76
78
  }
77
- class XREstimatedLight extends Group {
79
+ class XREstimatedLight extends THREE.Group {
78
80
  constructor(renderer, environmentEstimation = true) {
79
81
  super();
80
- this.lightProbe = new LightProbe();
82
+ this.lightProbe = new THREE.LightProbe();
81
83
  this.lightProbe.intensity = 0;
82
84
  this.add(this.lightProbe);
83
- this.directionalLight = new DirectionalLight();
85
+ this.directionalLight = new THREE.DirectionalLight();
84
86
  this.directionalLight.intensity = 0;
85
87
  this.add(this.directionalLight);
86
88
  this.environment = null;
@@ -121,6 +123,4 @@ class XREstimatedLight extends Group {
121
123
  };
122
124
  }
123
125
  }
124
- export {
125
- XREstimatedLight
126
- };
126
+ exports.XREstimatedLight = XREstimatedLight;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { WebGLCubeRenderTarget, Group, LightProbe, DirectionalLight } from "three";
4
2
  class SessionLightProbe {
5
3
  constructor(xrLight, renderer, lightProbe, environmentEstimation, estimationStartCallback) {
6
4
  this.xrLight = xrLight;
@@ -11,7 +9,7 @@ class SessionLightProbe {
11
9
  this.frameCallback = this.onXRFrame.bind(this);
12
10
  const session = renderer.xr.getSession();
13
11
  if (environmentEstimation && "XRWebGLBinding" in window) {
14
- const cubeRenderTarget = new THREE.WebGLCubeRenderTarget(16);
12
+ const cubeRenderTarget = new WebGLCubeRenderTarget(16);
15
13
  xrLight.environment = cubeRenderTarget.texture;
16
14
  const gl = renderer.getContext();
17
15
  switch (session.preferredReflectionFormat) {
@@ -76,13 +74,13 @@ class SessionLightProbe {
76
74
  this.xrWebGLBinding = null;
77
75
  }
78
76
  }
79
- class XREstimatedLight extends THREE.Group {
77
+ class XREstimatedLight extends Group {
80
78
  constructor(renderer, environmentEstimation = true) {
81
79
  super();
82
- this.lightProbe = new THREE.LightProbe();
80
+ this.lightProbe = new LightProbe();
83
81
  this.lightProbe.intensity = 0;
84
82
  this.add(this.lightProbe);
85
- this.directionalLight = new THREE.DirectionalLight();
83
+ this.directionalLight = new DirectionalLight();
86
84
  this.directionalLight.intensity = 0;
87
85
  this.add(this.directionalLight);
88
86
  this.environment = null;
@@ -123,4 +121,6 @@ class XREstimatedLight extends THREE.Group {
123
121
  };
124
122
  }
125
123
  }
126
- exports.XREstimatedLight = XREstimatedLight;
124
+ export {
125
+ XREstimatedLight
126
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { GLTFLoader } from "../loaders/GLTFLoader.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const GLTFLoader = require("../loaders/GLTFLoader.cjs");
8
10
  const DEFAULT_HAND_PROFILE_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/";
9
11
  class XRHandMeshModel {
10
12
  constructor(handModel, controller, path = DEFAULT_HAND_PROFILE_PATH, handedness, customModelPath) {
@@ -14,7 +16,7 @@ class XRHandMeshModel {
14
16
  this.controller = controller;
15
17
  this.handModel = handModel;
16
18
  this.bones = [];
17
- const loader = new GLTFLoader();
19
+ const loader = new GLTFLoader.GLTFLoader();
18
20
  if (!customModelPath)
19
21
  loader.setPath(path);
20
22
  loader.load(customModelPath != null ? customModelPath : `${handedness}.glb`, (gltf) => {
@@ -77,6 +79,4 @@ class XRHandMeshModel {
77
79
  }
78
80
  }
79
81
  }
80
- export {
81
- XRHandMeshModel
82
- };
82
+ exports.XRHandMeshModel = XRHandMeshModel;
@@ -1,12 +1,10 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const GLTFLoader = require("../loaders/GLTFLoader.js");
7
+ import { GLTFLoader } from "../loaders/GLTFLoader.js";
10
8
  const DEFAULT_HAND_PROFILE_PATH = "https://cdn.jsdelivr.net/npm/@webxr-input-profiles/assets@1.0/dist/profiles/generic-hand/";
11
9
  class XRHandMeshModel {
12
10
  constructor(handModel, controller, path = DEFAULT_HAND_PROFILE_PATH, handedness, customModelPath) {
@@ -16,7 +14,7 @@ class XRHandMeshModel {
16
14
  this.controller = controller;
17
15
  this.handModel = handModel;
18
16
  this.bones = [];
19
- const loader = new GLTFLoader.GLTFLoader();
17
+ const loader = new GLTFLoader();
20
18
  if (!customModelPath)
21
19
  loader.setPath(path);
22
20
  loader.load(customModelPath != null ? customModelPath : `${handedness}.glb`, (gltf) => {
@@ -79,4 +77,6 @@ class XRHandMeshModel {
79
77
  }
80
78
  }
81
79
  }
82
- exports.XRHandMeshModel = XRHandMeshModel;
80
+ export {
81
+ XRHandMeshModel
82
+ };
@@ -1,7 +1,9 @@
1
- import { Object3D } from "three";
2
- import { XRHandPrimitiveModel } from "./XRHandPrimitiveModel.mjs";
3
- import { XRHandMeshModel } from "./XRHandMeshModel.mjs";
4
- class XRHandModel extends Object3D {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const XRHandPrimitiveModel = require("./XRHandPrimitiveModel.cjs");
5
+ const XRHandMeshModel = require("./XRHandMeshModel.cjs");
6
+ class XRHandModel extends THREE.Object3D {
5
7
  constructor(controller) {
6
8
  super();
7
9
  this.controller = controller;
@@ -31,7 +33,7 @@ class XRHandModelFactory {
31
33
  if (xrInputSource.hand && !handModel.motionController) {
32
34
  handModel.xrInputSource = xrInputSource;
33
35
  if (profile === void 0 || profile === "spheres") {
34
- handModel.motionController = new XRHandPrimitiveModel(
36
+ handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
35
37
  handModel,
36
38
  controller,
37
39
  this.path,
@@ -39,7 +41,7 @@ class XRHandModelFactory {
39
41
  { primitive: "sphere" }
40
42
  );
41
43
  } else if (profile === "boxes") {
42
- handModel.motionController = new XRHandPrimitiveModel(
44
+ handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
43
45
  handModel,
44
46
  controller,
45
47
  this.path,
@@ -47,7 +49,7 @@ class XRHandModelFactory {
47
49
  { primitive: "box" }
48
50
  );
49
51
  } else if (profile === "mesh") {
50
- handModel.motionController = new XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
52
+ handModel.motionController = new XRHandMeshModel.XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
51
53
  }
52
54
  }
53
55
  });
@@ -56,6 +58,4 @@ class XRHandModelFactory {
56
58
  return handModel;
57
59
  }
58
60
  }
59
- export {
60
- XRHandModelFactory
61
- };
61
+ exports.XRHandModelFactory = XRHandModelFactory;
@@ -1,9 +1,7 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const XRHandPrimitiveModel = require("./XRHandPrimitiveModel.js");
5
- const XRHandMeshModel = require("./XRHandMeshModel.js");
6
- class XRHandModel extends THREE.Object3D {
1
+ import { Object3D } from "three";
2
+ import { XRHandPrimitiveModel } from "./XRHandPrimitiveModel.js";
3
+ import { XRHandMeshModel } from "./XRHandMeshModel.js";
4
+ class XRHandModel extends Object3D {
7
5
  constructor(controller) {
8
6
  super();
9
7
  this.controller = controller;
@@ -33,7 +31,7 @@ class XRHandModelFactory {
33
31
  if (xrInputSource.hand && !handModel.motionController) {
34
32
  handModel.xrInputSource = xrInputSource;
35
33
  if (profile === void 0 || profile === "spheres") {
36
- handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
34
+ handModel.motionController = new XRHandPrimitiveModel(
37
35
  handModel,
38
36
  controller,
39
37
  this.path,
@@ -41,7 +39,7 @@ class XRHandModelFactory {
41
39
  { primitive: "sphere" }
42
40
  );
43
41
  } else if (profile === "boxes") {
44
- handModel.motionController = new XRHandPrimitiveModel.XRHandPrimitiveModel(
42
+ handModel.motionController = new XRHandPrimitiveModel(
45
43
  handModel,
46
44
  controller,
47
45
  this.path,
@@ -49,7 +47,7 @@ class XRHandModelFactory {
49
47
  { primitive: "box" }
50
48
  );
51
49
  } else if (profile === "mesh") {
52
- handModel.motionController = new XRHandMeshModel.XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
50
+ handModel.motionController = new XRHandMeshModel(handModel, controller, this.path, xrInputSource.handedness);
53
51
  }
54
52
  }
55
53
  });
@@ -58,4 +56,6 @@ class XRHandModelFactory {
58
56
  return handModel;
59
57
  }
60
58
  }
61
- exports.XRHandModelFactory = XRHandModelFactory;
59
+ export {
60
+ XRHandModelFactory
61
+ };
@@ -1,6 +1,8 @@
1
- import { Matrix4, Vector3, SphereGeometry, BoxGeometry, MeshStandardMaterial, InstancedMesh, DynamicDrawUsage } from "three";
2
- const _matrix = /* @__PURE__ */ new Matrix4();
3
- const _vector = /* @__PURE__ */ new Vector3();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const _matrix = /* @__PURE__ */ new THREE.Matrix4();
5
+ const _vector = /* @__PURE__ */ new THREE.Vector3();
4
6
  class XRHandPrimitiveModel {
5
7
  constructor(handModel, controller, path, handedness, options) {
6
8
  this.controller = controller;
@@ -8,13 +10,13 @@ class XRHandPrimitiveModel {
8
10
  this.envMap = null;
9
11
  let geometry;
10
12
  if (!options || !options.primitive || options.primitive === "sphere") {
11
- geometry = new SphereGeometry(1, 10, 10);
13
+ geometry = new THREE.SphereGeometry(1, 10, 10);
12
14
  } else if (options.primitive === "box") {
13
- geometry = new BoxGeometry(1, 1, 1);
15
+ geometry = new THREE.BoxGeometry(1, 1, 1);
14
16
  }
15
- const material = new MeshStandardMaterial();
16
- this.handMesh = new InstancedMesh(geometry, material, 30);
17
- this.handMesh.instanceMatrix.setUsage(DynamicDrawUsage);
17
+ const material = new THREE.MeshStandardMaterial();
18
+ this.handMesh = new THREE.InstancedMesh(geometry, material, 30);
19
+ this.handMesh.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
18
20
  this.handMesh.castShadow = true;
19
21
  this.handMesh.receiveShadow = true;
20
22
  this.handModel.add(this.handMesh);
@@ -63,6 +65,4 @@ class XRHandPrimitiveModel {
63
65
  this.handMesh.instanceMatrix.needsUpdate = true;
64
66
  }
65
67
  }
66
- export {
67
- XRHandPrimitiveModel
68
- };
68
+ exports.XRHandPrimitiveModel = XRHandPrimitiveModel;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const _matrix = /* @__PURE__ */ new THREE.Matrix4();
5
- const _vector = /* @__PURE__ */ new THREE.Vector3();
1
+ import { Matrix4, Vector3, SphereGeometry, BoxGeometry, MeshStandardMaterial, InstancedMesh, DynamicDrawUsage } from "three";
2
+ const _matrix = /* @__PURE__ */ new Matrix4();
3
+ const _vector = /* @__PURE__ */ new Vector3();
6
4
  class XRHandPrimitiveModel {
7
5
  constructor(handModel, controller, path, handedness, options) {
8
6
  this.controller = controller;
@@ -10,13 +8,13 @@ class XRHandPrimitiveModel {
10
8
  this.envMap = null;
11
9
  let geometry;
12
10
  if (!options || !options.primitive || options.primitive === "sphere") {
13
- geometry = new THREE.SphereGeometry(1, 10, 10);
11
+ geometry = new SphereGeometry(1, 10, 10);
14
12
  } else if (options.primitive === "box") {
15
- geometry = new THREE.BoxGeometry(1, 1, 1);
13
+ geometry = new BoxGeometry(1, 1, 1);
16
14
  }
17
- const material = new THREE.MeshStandardMaterial();
18
- this.handMesh = new THREE.InstancedMesh(geometry, material, 30);
19
- this.handMesh.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
15
+ const material = new MeshStandardMaterial();
16
+ this.handMesh = new InstancedMesh(geometry, material, 30);
17
+ this.handMesh.instanceMatrix.setUsage(DynamicDrawUsage);
20
18
  this.handMesh.castShadow = true;
21
19
  this.handMesh.receiveShadow = true;
22
20
  this.handModel.add(this.handMesh);
@@ -65,4 +63,6 @@ class XRHandPrimitiveModel {
65
63
  this.handMesh.instanceMatrix.needsUpdate = true;
66
64
  }
67
65
  }
68
- exports.XRHandPrimitiveModel = XRHandPrimitiveModel;
66
+ export {
67
+ XRHandPrimitiveModel
68
+ };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "three-stdlib",
3
- "version": "2.22.10",
3
+ "version": "2.23.1",
4
4
  "description": "stand-alone library of threejs examples",
5
5
  "keywords": [
6
6
  "three",
@@ -22,8 +22,8 @@
22
22
  "dist/*"
23
23
  ],
24
24
  "types": "./dist/index.d.ts",
25
- "main": "./dist/index.js",
26
- "module": "./dist/index.mjs",
25
+ "main": "./dist/index.cjs",
26
+ "module": "./dist/index.js",
27
27
  "sideEffects": false,
28
28
  "devDependencies": {
29
29
  "@types/three": "^0.128.0",
@@ -1,12 +0,0 @@
1
- import { CompressedTexture, ClampToEdgeWrapping } from "three";
2
- class CompressedArrayTexture extends CompressedTexture {
3
- constructor(mipmaps, width, height, depth, format, type) {
4
- super(mipmaps, width, height, format, type);
5
- this.isCompressedArrayTexture = true;
6
- this.image.depth = depth;
7
- this.wrapR = ClampToEdgeWrapping;
8
- }
9
- }
10
- export {
11
- CompressedArrayTexture
12
- };
@@ -1,17 +0,0 @@
1
- import { Texture, NearestFilter, ClampToEdgeWrapping } from "three";
2
- class Data3DTexture extends Texture {
3
- constructor(data = null, width = 1, height = 1, depth = 1) {
4
- super(null);
5
- this.isData3DTexture = true;
6
- this.image = { data, width, height, depth };
7
- this.magFilter = NearestFilter;
8
- this.minFilter = NearestFilter;
9
- this.wrapR = ClampToEdgeWrapping;
10
- this.generateMipmaps = false;
11
- this.flipY = false;
12
- this.unpackAlignment = 1;
13
- }
14
- }
15
- export {
16
- Data3DTexture
17
- };
@@ -1,78 +0,0 @@
1
- import * as THREE from "three";
2
- function RoomEnvironment() {
3
- const scene = new THREE.Scene();
4
- const geometry = new THREE.BoxGeometry();
5
- geometry.deleteAttribute("uv");
6
- const roomMaterial = new THREE.MeshStandardMaterial({ side: THREE.BackSide });
7
- const boxMaterial = new THREE.MeshStandardMaterial();
8
- const mainLight = new THREE.PointLight(16777215, 5, 28, 2);
9
- mainLight.position.set(0.418, 16.199, 0.3);
10
- scene.add(mainLight);
11
- const room = new THREE.Mesh(geometry, roomMaterial);
12
- room.position.set(-0.757, 13.219, 0.717);
13
- room.scale.set(31.713, 28.305, 28.591);
14
- scene.add(room);
15
- const box1 = new THREE.Mesh(geometry, boxMaterial);
16
- box1.position.set(-10.906, 2.009, 1.846);
17
- box1.rotation.set(0, -0.195, 0);
18
- box1.scale.set(2.328, 7.905, 4.651);
19
- scene.add(box1);
20
- const box2 = new THREE.Mesh(geometry, boxMaterial);
21
- box2.position.set(-5.607, -0.754, -0.758);
22
- box2.rotation.set(0, 0.994, 0);
23
- box2.scale.set(1.97, 1.534, 3.955);
24
- scene.add(box2);
25
- const box3 = new THREE.Mesh(geometry, boxMaterial);
26
- box3.position.set(6.167, 0.857, 7.803);
27
- box3.rotation.set(0, 0.561, 0);
28
- box3.scale.set(3.927, 6.285, 3.687);
29
- scene.add(box3);
30
- const box4 = new THREE.Mesh(geometry, boxMaterial);
31
- box4.position.set(-2.017, 0.018, 6.124);
32
- box4.rotation.set(0, 0.333, 0);
33
- box4.scale.set(2.002, 4.566, 2.064);
34
- scene.add(box4);
35
- const box5 = new THREE.Mesh(geometry, boxMaterial);
36
- box5.position.set(2.291, -0.756, -2.621);
37
- box5.rotation.set(0, -0.286, 0);
38
- box5.scale.set(1.546, 1.552, 1.496);
39
- scene.add(box5);
40
- const box6 = new THREE.Mesh(geometry, boxMaterial);
41
- box6.position.set(-2.193, -0.369, -5.547);
42
- box6.rotation.set(0, 0.516, 0);
43
- box6.scale.set(3.875, 3.487, 2.986);
44
- scene.add(box6);
45
- const light1 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
46
- light1.position.set(-16.116, 14.37, 8.208);
47
- light1.scale.set(0.1, 2.428, 2.739);
48
- scene.add(light1);
49
- const light2 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
50
- light2.position.set(-16.109, 18.021, -8.207);
51
- light2.scale.set(0.1, 2.425, 2.751);
52
- scene.add(light2);
53
- const light3 = new THREE.Mesh(geometry, createAreaLightMaterial(17));
54
- light3.position.set(14.904, 12.198, -1.832);
55
- light3.scale.set(0.15, 4.265, 6.331);
56
- scene.add(light3);
57
- const light4 = new THREE.Mesh(geometry, createAreaLightMaterial(43));
58
- light4.position.set(-0.462, 8.89, 14.52);
59
- light4.scale.set(4.38, 5.441, 0.088);
60
- scene.add(light4);
61
- const light5 = new THREE.Mesh(geometry, createAreaLightMaterial(20));
62
- light5.position.set(3.235, 11.486, -12.541);
63
- light5.scale.set(2.5, 2, 0.1);
64
- scene.add(light5);
65
- const light6 = new THREE.Mesh(geometry, createAreaLightMaterial(100));
66
- light6.position.set(0, 20, 0);
67
- light6.scale.set(1, 0.1, 1);
68
- scene.add(light6);
69
- function createAreaLightMaterial(intensity) {
70
- const material = new THREE.MeshBasicMaterial();
71
- material.color.setScalar(intensity);
72
- return material;
73
- }
74
- return scene;
75
- }
76
- export {
77
- RoomEnvironment
78
- };