three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
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  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
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  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
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  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
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  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
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  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
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  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
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  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
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  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
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  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,14 +1,12 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const SimplexNoise = require("../math/SimplexNoise.js");
11
- const _LightningStrike = class extends THREE.BufferGeometry {
7
+ import { BufferGeometry, Vector3, Uint32BufferAttribute, Float32BufferAttribute, DynamicDrawUsage, MathUtils } from "three";
8
+ import { SimplexNoise } from "../math/SimplexNoise.js";
9
+ const _LightningStrike = class extends BufferGeometry {
12
10
  constructor(rayParameters = {}) {
13
11
  super();
14
12
  this.isLightningStrike = true;
@@ -46,8 +44,8 @@ const _LightningStrike = class extends THREE.BufferGeometry {
46
44
  return v.clone();
47
45
  }
48
46
  };
49
- dest.sourceOffset = source.sourceOffset !== void 0 ? vecCopy(source.sourceOffset) : new THREE.Vector3(0, 100, 0), dest.destOffset = source.destOffset !== void 0 ? vecCopy(source.destOffset) : new THREE.Vector3(0, 0, 0), dest.timeScale = source.timeScale !== void 0 ? source.timeScale : 1, dest.roughness = source.roughness !== void 0 ? source.roughness : 0.9, dest.straightness = source.straightness !== void 0 ? source.straightness : 0.7, dest.up0 = source.up0 !== void 0 ? vecCopy(source.up0) : new THREE.Vector3(0, 0, 1);
50
- dest.up1 = source.up1 !== void 0 ? vecCopy(source.up1) : new THREE.Vector3(0, 0, 1), dest.radius0 = source.radius0 !== void 0 ? source.radius0 : 1, dest.radius1 = source.radius1 !== void 0 ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== void 0 ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== void 0 ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== void 0 ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
47
+ dest.sourceOffset = source.sourceOffset !== void 0 ? vecCopy(source.sourceOffset) : new Vector3(0, 100, 0), dest.destOffset = source.destOffset !== void 0 ? vecCopy(source.destOffset) : new Vector3(0, 0, 0), dest.timeScale = source.timeScale !== void 0 ? source.timeScale : 1, dest.roughness = source.roughness !== void 0 ? source.roughness : 0.9, dest.straightness = source.straightness !== void 0 ? source.straightness : 0.7, dest.up0 = source.up0 !== void 0 ? vecCopy(source.up0) : new Vector3(0, 0, 1);
48
+ dest.up1 = source.up1 !== void 0 ? vecCopy(source.up1) : new Vector3(0, 0, 1), dest.radius0 = source.radius0 !== void 0 ? source.radius0 : 1, dest.radius1 = source.radius1 !== void 0 ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== void 0 ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== void 0 ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== void 0 ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
51
49
  dest.isEternal = source.isEternal !== void 0 ? source.isEternal : source.birthTime === void 0 || source.deathTime === void 0, dest.birthTime = source.birthTime, dest.deathTime = source.deathTime, dest.propagationTimeFactor = source.propagationTimeFactor !== void 0 ? source.propagationTimeFactor : 0.1, dest.vanishingTimeFactor = source.vanishingTimeFactor !== void 0 ? source.vanishingTimeFactor : 0.9, dest.subrayPeriod = source.subrayPeriod !== void 0 ? source.subrayPeriod : 4, dest.subrayDutyCycle = source.subrayDutyCycle !== void 0 ? source.subrayDutyCycle : 0.6;
52
50
  dest.maxIterations = source.maxIterations !== void 0 ? source.maxIterations : 9;
53
51
  dest.isStatic = source.isStatic !== void 0 ? source.isStatic : false;
@@ -142,18 +140,18 @@ const _LightningStrike = class extends THREE.BufferGeometry {
142
140
  this.indices = null;
143
141
  this.positionAttribute = null;
144
142
  this.uvsAttribute = null;
145
- this.simplexX = new SimplexNoise.SimplexNoise(this.seedGenerator);
146
- this.simplexY = new SimplexNoise.SimplexNoise(this.seedGenerator);
147
- this.simplexZ = new SimplexNoise.SimplexNoise(this.seedGenerator);
148
- this.forwards = new THREE.Vector3();
149
- this.forwardsFill = new THREE.Vector3();
150
- this.side = new THREE.Vector3();
151
- this.down = new THREE.Vector3();
152
- this.middlePos = new THREE.Vector3();
153
- this.middleLinPos = new THREE.Vector3();
154
- this.newPos = new THREE.Vector3();
155
- this.vPos = new THREE.Vector3();
156
- this.cross1 = new THREE.Vector3();
143
+ this.simplexX = new SimplexNoise(this.seedGenerator);
144
+ this.simplexY = new SimplexNoise(this.seedGenerator);
145
+ this.simplexZ = new SimplexNoise(this.seedGenerator);
146
+ this.forwards = new Vector3();
147
+ this.forwardsFill = new Vector3();
148
+ this.side = new Vector3();
149
+ this.down = new Vector3();
150
+ this.middlePos = new Vector3();
151
+ this.middleLinPos = new Vector3();
152
+ this.newPos = new Vector3();
153
+ this.vPos = new Vector3();
154
+ this.cross1 = new Vector3();
157
155
  }
158
156
  createMesh() {
159
157
  const maxDrawableSegmentsPerSubRay = 1 << this.maxIterations;
@@ -165,18 +163,18 @@ const _LightningStrike = class extends THREE.BufferGeometry {
165
163
  this.uvs = new Float32Array(maxVerts * 2);
166
164
  }
167
165
  this.fillMesh(0);
168
- this.setIndex(new THREE.Uint32BufferAttribute(this.indices, 1));
169
- this.positionAttribute = new THREE.Float32BufferAttribute(this.vertices, 3);
166
+ this.setIndex(new Uint32BufferAttribute(this.indices, 1));
167
+ this.positionAttribute = new Float32BufferAttribute(this.vertices, 3);
170
168
  this.setAttribute("position", this.positionAttribute);
171
169
  if (this.generateUVs) {
172
- this.uvsAttribute = new THREE.Float32BufferAttribute(new Float32Array(this.uvs), 2);
170
+ this.uvsAttribute = new Float32BufferAttribute(new Float32Array(this.uvs), 2);
173
171
  this.setAttribute("uv", this.uvsAttribute);
174
172
  }
175
173
  if (!this.isStatic) {
176
- this.index.usage = THREE.DynamicDrawUsage;
177
- this.positionAttribute.usage = THREE.DynamicDrawUsage;
174
+ this.index.usage = DynamicDrawUsage;
175
+ this.positionAttribute.usage = DynamicDrawUsage;
178
176
  if (this.generateUVs) {
179
- this.uvsAttribute.usage = THREE.DynamicDrawUsage;
177
+ this.uvsAttribute.usage = DynamicDrawUsage;
180
178
  }
181
179
  }
182
180
  this.vertices = this.positionAttribute.array;
@@ -253,8 +251,8 @@ const _LightningStrike = class extends THREE.BufferGeometry {
253
251
  const subray = this.subrays[subrayIndex];
254
252
  this.currentSubray = subray;
255
253
  this.randomGenerator.setSeed(subray.seed);
256
- subray.endPropagationTime = THREE.MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
257
- subray.beginVanishingTime = THREE.MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
254
+ subray.endPropagationTime = MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
255
+ subray.beginVanishingTime = MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
258
256
  const random1 = this.randomGenerator.random;
259
257
  subray.linPos0.set(random1(), random1(), random1()).multiplyScalar(1e3);
260
258
  subray.linPos1.set(random1(), random1(), random1()).multiplyScalar(1e3);
@@ -416,7 +414,7 @@ const _LightningStrike = class extends THREE.BufferGeometry {
416
414
  const subray = lightningStrike.currentSubray;
417
415
  const period = lightningStrike.rayParameters.subrayPeriod;
418
416
  const dutyCycle = lightningStrike.rayParameters.subrayDutyCycle;
419
- const phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : THREE.MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
417
+ const phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
420
418
  const phase = lightningStrike.time - phase0;
421
419
  const currentCycle = Math.floor(phase / period);
422
420
  const childSubraySeed = random1() * (currentCycle + 1);
@@ -456,10 +454,10 @@ const _LightningStrike = class extends THREE.BufferGeometry {
456
454
  lightningStrike.randomGenerator.setSeed(parentSeed);
457
455
  }
458
456
  };
459
- const vec1Pos = new THREE.Vector3();
460
- const vec2Forward = new THREE.Vector3();
461
- const vec3Side = new THREE.Vector3();
462
- const vec4Up = new THREE.Vector3();
457
+ const vec1Pos = new Vector3();
458
+ const vec2Forward = new Vector3();
459
+ const vec3Side = new Vector3();
460
+ const vec4Up = new Vector3();
463
461
  this.onSubrayCreation = function(segment, parentSubray, childSubray, lightningStrike) {
464
462
  lightningStrike.subrayCylinderPosition(segment, parentSubray, childSubray, 0.5, 0.6, 0.2);
465
463
  };
@@ -493,12 +491,12 @@ const _LightningStrike = class extends THREE.BufferGeometry {
493
491
  seed: 0,
494
492
  maxIterations: 0,
495
493
  recursion: 0,
496
- pos0: new THREE.Vector3(),
497
- pos1: new THREE.Vector3(),
498
- linPos0: new THREE.Vector3(),
499
- linPos1: new THREE.Vector3(),
500
- up0: new THREE.Vector3(),
501
- up1: new THREE.Vector3(),
494
+ pos0: new Vector3(),
495
+ pos1: new Vector3(),
496
+ linPos0: new Vector3(),
497
+ linPos1: new Vector3(),
498
+ up0: new Vector3(),
499
+ up1: new Vector3(),
502
500
  radius0: 0,
503
501
  radius1: 0,
504
502
  birthTime: 0,
@@ -515,12 +513,12 @@ const _LightningStrike = class extends THREE.BufferGeometry {
515
513
  createSegment() {
516
514
  return {
517
515
  iteration: 0,
518
- pos0: new THREE.Vector3(),
519
- pos1: new THREE.Vector3(),
520
- linPos0: new THREE.Vector3(),
521
- linPos1: new THREE.Vector3(),
522
- up0: new THREE.Vector3(),
523
- up1: new THREE.Vector3(),
516
+ pos0: new Vector3(),
517
+ pos1: new Vector3(),
518
+ linPos0: new Vector3(),
519
+ linPos1: new Vector3(),
520
+ up0: new Vector3(),
521
+ up1: new Vector3(),
524
522
  radius0: 0,
525
523
  radius1: 0,
526
524
  fraction0: 0,
@@ -550,4 +548,6 @@ __publicField(LightningStrike, "RAY_VANISHING", 4);
550
548
  __publicField(LightningStrike, "RAY_EXTINGUISHED", 5);
551
549
  __publicField(LightningStrike, "COS30DEG", Math.cos(30 * Math.PI / 180));
552
550
  __publicField(LightningStrike, "SIN30DEG", Math.sin(30 * Math.PI / 180));
553
- exports.LightningStrike = LightningStrike;
551
+ export {
552
+ LightningStrike
553
+ };
@@ -1,10 +1,12 @@
1
- import { Vector3, Curve } from "three";
2
- import { ParametricGeometry } from "./ParametricGeometry.mjs";
3
- class TubeGeometry extends ParametricGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const ParametricGeometry = require("./ParametricGeometry.cjs");
5
+ class TubeGeometry extends ParametricGeometry.ParametricGeometry {
4
6
  constructor(path, segments = 64, radius = 1, segmentsRadius = 8, closed = false) {
5
7
  const numpoints = segments + 1;
6
8
  const frames = path.computeFrenetFrames(segments, closed), tangents = frames.tangents, normals = frames.normals, binormals = frames.binormals;
7
- const position = new Vector3();
9
+ const position = new THREE.Vector3();
8
10
  function ParametricTube(u, v, target) {
9
11
  v *= 2 * Math.PI;
10
12
  const i = Math.floor(u * (numpoints - 1));
@@ -77,8 +79,8 @@ const ParametricGeometries = {
77
79
  TubeGeometry,
78
80
  TorusKnotGeometry: class TorusKnotGeometry extends TubeGeometry {
79
81
  constructor(radius = 200, tube = 40, segmentsT = 64, segmentsR = 8, p = 2, q = 3) {
80
- class TorusKnotCurve extends Curve {
81
- getPoint(t, optionalTarget = new Vector3()) {
82
+ class TorusKnotCurve extends THREE.Curve {
83
+ getPoint(t, optionalTarget = new THREE.Vector3()) {
82
84
  const point = optionalTarget;
83
85
  t *= Math.PI * 2;
84
86
  const r = 0.5;
@@ -100,7 +102,7 @@ const ParametricGeometries = {
100
102
  this.q = q;
101
103
  }
102
104
  },
103
- SphereGeometry: class SphereGeometry extends ParametricGeometry {
105
+ SphereGeometry: class SphereGeometry extends ParametricGeometry.ParametricGeometry {
104
106
  constructor(size, u, v) {
105
107
  function sphere(u2, v2, target) {
106
108
  u2 *= Math.PI;
@@ -113,7 +115,7 @@ const ParametricGeometries = {
113
115
  super(sphere, u, v);
114
116
  }
115
117
  },
116
- PlaneGeometry: class PlaneGeometry extends ParametricGeometry {
118
+ PlaneGeometry: class PlaneGeometry extends ParametricGeometry.ParametricGeometry {
117
119
  constructor(width, depth, segmentsWidth, segmentsDepth) {
118
120
  function plane(u, v, target) {
119
121
  const x = u * width;
@@ -125,6 +127,4 @@ const ParametricGeometries = {
125
127
  }
126
128
  }
127
129
  };
128
- export {
129
- ParametricGeometries
130
- };
130
+ exports.ParametricGeometries = ParametricGeometries;
@@ -1,12 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const ParametricGeometry = require("./ParametricGeometry.js");
5
- class TubeGeometry extends ParametricGeometry.ParametricGeometry {
1
+ import { Vector3, Curve } from "three";
2
+ import { ParametricGeometry } from "./ParametricGeometry.js";
3
+ class TubeGeometry extends ParametricGeometry {
6
4
  constructor(path, segments = 64, radius = 1, segmentsRadius = 8, closed = false) {
7
5
  const numpoints = segments + 1;
8
6
  const frames = path.computeFrenetFrames(segments, closed), tangents = frames.tangents, normals = frames.normals, binormals = frames.binormals;
9
- const position = new THREE.Vector3();
7
+ const position = new Vector3();
10
8
  function ParametricTube(u, v, target) {
11
9
  v *= 2 * Math.PI;
12
10
  const i = Math.floor(u * (numpoints - 1));
@@ -79,8 +77,8 @@ const ParametricGeometries = {
79
77
  TubeGeometry,
80
78
  TorusKnotGeometry: class TorusKnotGeometry extends TubeGeometry {
81
79
  constructor(radius = 200, tube = 40, segmentsT = 64, segmentsR = 8, p = 2, q = 3) {
82
- class TorusKnotCurve extends THREE.Curve {
83
- getPoint(t, optionalTarget = new THREE.Vector3()) {
80
+ class TorusKnotCurve extends Curve {
81
+ getPoint(t, optionalTarget = new Vector3()) {
84
82
  const point = optionalTarget;
85
83
  t *= Math.PI * 2;
86
84
  const r = 0.5;
@@ -102,7 +100,7 @@ const ParametricGeometries = {
102
100
  this.q = q;
103
101
  }
104
102
  },
105
- SphereGeometry: class SphereGeometry extends ParametricGeometry.ParametricGeometry {
103
+ SphereGeometry: class SphereGeometry extends ParametricGeometry {
106
104
  constructor(size, u, v) {
107
105
  function sphere(u2, v2, target) {
108
106
  u2 *= Math.PI;
@@ -115,7 +113,7 @@ const ParametricGeometries = {
115
113
  super(sphere, u, v);
116
114
  }
117
115
  },
118
- PlaneGeometry: class PlaneGeometry extends ParametricGeometry.ParametricGeometry {
116
+ PlaneGeometry: class PlaneGeometry extends ParametricGeometry {
119
117
  constructor(width, depth, segmentsWidth, segmentsDepth) {
120
118
  function plane(u, v, target) {
121
119
  const x = u * width;
@@ -127,4 +125,6 @@ const ParametricGeometries = {
127
125
  }
128
126
  }
129
127
  };
130
- exports.ParametricGeometries = ParametricGeometries;
128
+ export {
129
+ ParametricGeometries
130
+ };
@@ -1,5 +1,7 @@
1
- import { BufferGeometry, Vector3, Float32BufferAttribute } from "three";
2
- class ParametricGeometry extends BufferGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class ParametricGeometry extends THREE.BufferGeometry {
3
5
  constructor(func = (u, v, target) => target.set(u, v, Math.cos(u) * Math.sin(v)), slices = 8, stacks = 8) {
4
6
  super();
5
7
  this.type = "ParametricGeometry";
@@ -13,9 +15,9 @@ class ParametricGeometry extends BufferGeometry {
13
15
  const normals = [];
14
16
  const uvs = [];
15
17
  const EPS = 1e-5;
16
- const normal = new Vector3();
17
- const p0 = new Vector3(), p1 = new Vector3();
18
- const pu = new Vector3(), pv = new Vector3();
18
+ const normal = new THREE.Vector3();
19
+ const p0 = new THREE.Vector3(), p1 = new THREE.Vector3();
20
+ const pu = new THREE.Vector3(), pv = new THREE.Vector3();
19
21
  const sliceCount = slices + 1;
20
22
  for (let i = 0; i <= stacks; i++) {
21
23
  const v = i / stacks;
@@ -53,11 +55,9 @@ class ParametricGeometry extends BufferGeometry {
53
55
  }
54
56
  }
55
57
  this.setIndex(indices);
56
- this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
57
- this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
58
- this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
58
+ this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
59
+ this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
60
+ this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
59
61
  }
60
62
  }
61
- export {
62
- ParametricGeometry
63
- };
63
+ exports.ParametricGeometry = ParametricGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class ParametricGeometry extends THREE.BufferGeometry {
1
+ import { BufferGeometry, Vector3, Float32BufferAttribute } from "three";
2
+ class ParametricGeometry extends BufferGeometry {
5
3
  constructor(func = (u, v, target) => target.set(u, v, Math.cos(u) * Math.sin(v)), slices = 8, stacks = 8) {
6
4
  super();
7
5
  this.type = "ParametricGeometry";
@@ -15,9 +13,9 @@ class ParametricGeometry extends THREE.BufferGeometry {
15
13
  const normals = [];
16
14
  const uvs = [];
17
15
  const EPS = 1e-5;
18
- const normal = new THREE.Vector3();
19
- const p0 = new THREE.Vector3(), p1 = new THREE.Vector3();
20
- const pu = new THREE.Vector3(), pv = new THREE.Vector3();
16
+ const normal = new Vector3();
17
+ const p0 = new Vector3(), p1 = new Vector3();
18
+ const pu = new Vector3(), pv = new Vector3();
21
19
  const sliceCount = slices + 1;
22
20
  for (let i = 0; i <= stacks; i++) {
23
21
  const v = i / stacks;
@@ -55,9 +53,11 @@ class ParametricGeometry extends THREE.BufferGeometry {
55
53
  }
56
54
  }
57
55
  this.setIndex(indices);
58
- this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
59
- this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
60
- this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
56
+ this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
57
+ this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
58
+ this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
61
59
  }
62
60
  }
63
- exports.ParametricGeometry = ParametricGeometry;
61
+ export {
62
+ ParametricGeometry
63
+ };
@@ -1,5 +1,7 @@
1
- import { Vector3, BoxGeometry } from "three";
2
- const tempNormal = /* @__PURE__ */ new Vector3();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const tempNormal = /* @__PURE__ */ new THREE.Vector3();
3
5
  function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength) {
4
6
  const totArcLength = 2 * Math.PI * radius / 4;
5
7
  const centerLength = Math.max(sideLength - 2 * radius, 0);
@@ -16,7 +18,7 @@ function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength
16
18
  return lenUv + arcUvRatio + arcUvRatio * (1 - arcAngleRatio);
17
19
  }
18
20
  }
19
- class RoundedBoxGeometry extends BoxGeometry {
21
+ class RoundedBoxGeometry extends THREE.BoxGeometry {
20
22
  constructor(width = 1, height = 1, depth = 1, segments = 2, radius = 0.1) {
21
23
  segments = segments * 2 + 1;
22
24
  radius = Math.min(width / 2, height / 2, depth / 2, radius);
@@ -28,14 +30,14 @@ class RoundedBoxGeometry extends BoxGeometry {
28
30
  this.attributes.position = geometry2.attributes.position;
29
31
  this.attributes.normal = geometry2.attributes.normal;
30
32
  this.attributes.uv = geometry2.attributes.uv;
31
- const position = new Vector3();
32
- const normal = new Vector3();
33
- const box = new Vector3(width, height, depth).divideScalar(2).subScalar(radius);
33
+ const position = new THREE.Vector3();
34
+ const normal = new THREE.Vector3();
35
+ const box = new THREE.Vector3(width, height, depth).divideScalar(2).subScalar(radius);
34
36
  const positions = this.attributes.position.array;
35
37
  const normals = this.attributes.normal.array;
36
38
  const uvs = this.attributes.uv.array;
37
39
  const faceTris = positions.length / 6;
38
- const faceDirVector = new Vector3();
40
+ const faceDirVector = new THREE.Vector3();
39
41
  const halfSegmentSize = 0.5 / segments;
40
42
  for (let i = 0, j = 0; i < positions.length; i += 3, j += 2) {
41
43
  position.fromArray(positions, i);
@@ -86,6 +88,4 @@ class RoundedBoxGeometry extends BoxGeometry {
86
88
  }
87
89
  }
88
90
  }
89
- export {
90
- RoundedBoxGeometry
91
- };
91
+ exports.RoundedBoxGeometry = RoundedBoxGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const tempNormal = /* @__PURE__ */ new THREE.Vector3();
1
+ import { Vector3, BoxGeometry } from "three";
2
+ const tempNormal = /* @__PURE__ */ new Vector3();
5
3
  function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength) {
6
4
  const totArcLength = 2 * Math.PI * radius / 4;
7
5
  const centerLength = Math.max(sideLength - 2 * radius, 0);
@@ -18,7 +16,7 @@ function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength
18
16
  return lenUv + arcUvRatio + arcUvRatio * (1 - arcAngleRatio);
19
17
  }
20
18
  }
21
- class RoundedBoxGeometry extends THREE.BoxGeometry {
19
+ class RoundedBoxGeometry extends BoxGeometry {
22
20
  constructor(width = 1, height = 1, depth = 1, segments = 2, radius = 0.1) {
23
21
  segments = segments * 2 + 1;
24
22
  radius = Math.min(width / 2, height / 2, depth / 2, radius);
@@ -30,14 +28,14 @@ class RoundedBoxGeometry extends THREE.BoxGeometry {
30
28
  this.attributes.position = geometry2.attributes.position;
31
29
  this.attributes.normal = geometry2.attributes.normal;
32
30
  this.attributes.uv = geometry2.attributes.uv;
33
- const position = new THREE.Vector3();
34
- const normal = new THREE.Vector3();
35
- const box = new THREE.Vector3(width, height, depth).divideScalar(2).subScalar(radius);
31
+ const position = new Vector3();
32
+ const normal = new Vector3();
33
+ const box = new Vector3(width, height, depth).divideScalar(2).subScalar(radius);
36
34
  const positions = this.attributes.position.array;
37
35
  const normals = this.attributes.normal.array;
38
36
  const uvs = this.attributes.uv.array;
39
37
  const faceTris = positions.length / 6;
40
- const faceDirVector = new THREE.Vector3();
38
+ const faceDirVector = new Vector3();
41
39
  const halfSegmentSize = 0.5 / segments;
42
40
  for (let i = 0, j = 0; i < positions.length; i += 3, j += 2) {
43
41
  position.fromArray(positions, i);
@@ -88,4 +86,6 @@ class RoundedBoxGeometry extends THREE.BoxGeometry {
88
86
  }
89
87
  }
90
88
  }
91
- exports.RoundedBoxGeometry = RoundedBoxGeometry;
89
+ export {
90
+ RoundedBoxGeometry
91
+ };
@@ -1,5 +1,7 @@
1
- import { BufferGeometry, Matrix4, Vector3, Vector4, BufferAttribute } from "three";
2
- class TeapotGeometry extends BufferGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class TeapotGeometry extends THREE.BufferGeometry {
3
5
  constructor(size, segments, bottom, lid, body, fitLid, blinn) {
4
6
  const teapotPatches = [
5
7
  /*rim*/
@@ -1416,7 +1418,7 @@ class TeapotGeometry extends BufferGeometry {
1416
1418
  const vertices = new Float32Array(numVertices * 3);
1417
1419
  const normals = new Float32Array(numVertices * 3);
1418
1420
  const uvs = new Float32Array(numVertices * 2);
1419
- const ms = new Matrix4();
1421
+ const ms = new THREE.Matrix4();
1420
1422
  ms.set(-1, 3, -3, 1, 3, -6, 3, 0, -3, 3, 0, 0, 1, 0, 0, 0);
1421
1423
  const g = [];
1422
1424
  let i, r, c;
@@ -1428,28 +1430,28 @@ class TeapotGeometry extends BufferGeometry {
1428
1430
  const vert = [];
1429
1431
  const sdir = [];
1430
1432
  const tdir = [];
1431
- const norm = new Vector3();
1433
+ const norm = new THREE.Vector3();
1432
1434
  let tcoord;
1433
1435
  let sstep, tstep;
1434
1436
  let vertPerRow;
1435
1437
  let s, t, sval, tval, p;
1436
1438
  let dsval = 0;
1437
1439
  let dtval = 0;
1438
- const normOut = new Vector3();
1440
+ const normOut = new THREE.Vector3();
1439
1441
  let v1, v2, v3, v4;
1440
- const gmx = new Matrix4();
1441
- const tmtx = new Matrix4();
1442
- const vsp = new Vector4();
1443
- const vtp = new Vector4();
1444
- const vdsp = new Vector4();
1445
- const vdtp = new Vector4();
1446
- const vsdir = new Vector3();
1447
- const vtdir = new Vector3();
1442
+ const gmx = new THREE.Matrix4();
1443
+ const tmtx = new THREE.Matrix4();
1444
+ const vsp = new THREE.Vector4();
1445
+ const vtp = new THREE.Vector4();
1446
+ const vdsp = new THREE.Vector4();
1447
+ const vdtp = new THREE.Vector4();
1448
+ const vsdir = new THREE.Vector3();
1449
+ const vtdir = new THREE.Vector3();
1448
1450
  const mst = ms.clone();
1449
1451
  mst.transpose();
1450
1452
  const notDegenerate = (vtx1, vtx2, vtx3) => !(vertices[vtx1 * 3] === vertices[vtx2 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx2 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx2 * 3 + 2] || vertices[vtx1 * 3] === vertices[vtx3 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx3 * 3 + 2] || vertices[vtx2 * 3] === vertices[vtx3 * 3] && vertices[vtx2 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx2 * 3 + 2] === vertices[vtx3 * 3 + 2]);
1451
1453
  for (i = 0; i < 3; i++) {
1452
- mgm[i] = new Matrix4();
1454
+ mgm[i] = new THREE.Matrix4();
1453
1455
  }
1454
1456
  const minPatches = body ? 0 : 20;
1455
1457
  const maxPatches = bottom ? 32 : 28;
@@ -1551,13 +1553,11 @@ class TeapotGeometry extends BufferGeometry {
1551
1553
  surfCount++;
1552
1554
  }
1553
1555
  }
1554
- this.setIndex(new BufferAttribute(indices, 1));
1555
- this.setAttribute("position", new BufferAttribute(vertices, 3));
1556
- this.setAttribute("normal", new BufferAttribute(normals, 3));
1557
- this.setAttribute("uv", new BufferAttribute(uvs, 2));
1556
+ this.setIndex(new THREE.BufferAttribute(indices, 1));
1557
+ this.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
1558
+ this.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
1559
+ this.setAttribute("uv", new THREE.BufferAttribute(uvs, 2));
1558
1560
  this.computeBoundingSphere();
1559
1561
  }
1560
1562
  }
1561
- export {
1562
- TeapotGeometry
1563
- };
1563
+ exports.TeapotGeometry = TeapotGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class TeapotGeometry extends THREE.BufferGeometry {
1
+ import { BufferGeometry, Matrix4, Vector3, Vector4, BufferAttribute } from "three";
2
+ class TeapotGeometry extends BufferGeometry {
5
3
  constructor(size, segments, bottom, lid, body, fitLid, blinn) {
6
4
  const teapotPatches = [
7
5
  /*rim*/
@@ -1418,7 +1416,7 @@ class TeapotGeometry extends THREE.BufferGeometry {
1418
1416
  const vertices = new Float32Array(numVertices * 3);
1419
1417
  const normals = new Float32Array(numVertices * 3);
1420
1418
  const uvs = new Float32Array(numVertices * 2);
1421
- const ms = new THREE.Matrix4();
1419
+ const ms = new Matrix4();
1422
1420
  ms.set(-1, 3, -3, 1, 3, -6, 3, 0, -3, 3, 0, 0, 1, 0, 0, 0);
1423
1421
  const g = [];
1424
1422
  let i, r, c;
@@ -1430,28 +1428,28 @@ class TeapotGeometry extends THREE.BufferGeometry {
1430
1428
  const vert = [];
1431
1429
  const sdir = [];
1432
1430
  const tdir = [];
1433
- const norm = new THREE.Vector3();
1431
+ const norm = new Vector3();
1434
1432
  let tcoord;
1435
1433
  let sstep, tstep;
1436
1434
  let vertPerRow;
1437
1435
  let s, t, sval, tval, p;
1438
1436
  let dsval = 0;
1439
1437
  let dtval = 0;
1440
- const normOut = new THREE.Vector3();
1438
+ const normOut = new Vector3();
1441
1439
  let v1, v2, v3, v4;
1442
- const gmx = new THREE.Matrix4();
1443
- const tmtx = new THREE.Matrix4();
1444
- const vsp = new THREE.Vector4();
1445
- const vtp = new THREE.Vector4();
1446
- const vdsp = new THREE.Vector4();
1447
- const vdtp = new THREE.Vector4();
1448
- const vsdir = new THREE.Vector3();
1449
- const vtdir = new THREE.Vector3();
1440
+ const gmx = new Matrix4();
1441
+ const tmtx = new Matrix4();
1442
+ const vsp = new Vector4();
1443
+ const vtp = new Vector4();
1444
+ const vdsp = new Vector4();
1445
+ const vdtp = new Vector4();
1446
+ const vsdir = new Vector3();
1447
+ const vtdir = new Vector3();
1450
1448
  const mst = ms.clone();
1451
1449
  mst.transpose();
1452
1450
  const notDegenerate = (vtx1, vtx2, vtx3) => !(vertices[vtx1 * 3] === vertices[vtx2 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx2 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx2 * 3 + 2] || vertices[vtx1 * 3] === vertices[vtx3 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx3 * 3 + 2] || vertices[vtx2 * 3] === vertices[vtx3 * 3] && vertices[vtx2 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx2 * 3 + 2] === vertices[vtx3 * 3 + 2]);
1453
1451
  for (i = 0; i < 3; i++) {
1454
- mgm[i] = new THREE.Matrix4();
1452
+ mgm[i] = new Matrix4();
1455
1453
  }
1456
1454
  const minPatches = body ? 0 : 20;
1457
1455
  const maxPatches = bottom ? 32 : 28;
@@ -1553,11 +1551,13 @@ class TeapotGeometry extends THREE.BufferGeometry {
1553
1551
  surfCount++;
1554
1552
  }
1555
1553
  }
1556
- this.setIndex(new THREE.BufferAttribute(indices, 1));
1557
- this.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
1558
- this.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
1559
- this.setAttribute("uv", new THREE.BufferAttribute(uvs, 2));
1554
+ this.setIndex(new BufferAttribute(indices, 1));
1555
+ this.setAttribute("position", new BufferAttribute(vertices, 3));
1556
+ this.setAttribute("normal", new BufferAttribute(normals, 3));
1557
+ this.setAttribute("uv", new BufferAttribute(uvs, 2));
1560
1558
  this.computeBoundingSphere();
1561
1559
  }
1562
1560
  }
1563
- exports.TeapotGeometry = TeapotGeometry;
1561
+ export {
1562
+ TeapotGeometry
1563
+ };
@@ -1,5 +1,7 @@
1
- import { ExtrudeGeometry } from "three";
2
- class TextGeometry extends ExtrudeGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class TextGeometry extends THREE.ExtrudeGeometry {
3
5
  constructor(text, parameters = {}) {
4
6
  const {
5
7
  bevelEnabled = false,
@@ -21,7 +23,5 @@ class TextGeometry extends ExtrudeGeometry {
21
23
  this.type = "TextGeometry";
22
24
  }
23
25
  }
24
- export {
25
- TextGeometry as TextBufferGeometry,
26
- TextGeometry
27
- };
26
+ exports.TextBufferGeometry = TextGeometry;
27
+ exports.TextGeometry = TextGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class TextGeometry extends THREE.ExtrudeGeometry {
1
+ import { ExtrudeGeometry } from "three";
2
+ class TextGeometry extends ExtrudeGeometry {
5
3
  constructor(text, parameters = {}) {
6
4
  const {
7
5
  bevelEnabled = false,
@@ -23,5 +21,7 @@ class TextGeometry extends THREE.ExtrudeGeometry {
23
21
  this.type = "TextGeometry";
24
22
  }
25
23
  }
26
- exports.TextBufferGeometry = TextGeometry;
27
- exports.TextGeometry = TextGeometry;
24
+ export {
25
+ TextGeometry as TextBufferGeometry,
26
+ TextGeometry
27
+ };