three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
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  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
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  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
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  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
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  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
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  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
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  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
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  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
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  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,14 +1,12 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const SimplexNoise = require("../math/SimplexNoise.js");
11
- const _LightningStrike = class extends THREE.BufferGeometry {
7
+ import { BufferGeometry, Vector3, Uint32BufferAttribute, Float32BufferAttribute, DynamicDrawUsage, MathUtils } from "three";
8
+ import { SimplexNoise } from "../math/SimplexNoise.js";
9
+ const _LightningStrike = class extends BufferGeometry {
12
10
  constructor(rayParameters = {}) {
13
11
  super();
14
12
  this.isLightningStrike = true;
@@ -46,8 +44,8 @@ const _LightningStrike = class extends THREE.BufferGeometry {
46
44
  return v.clone();
47
45
  }
48
46
  };
49
- dest.sourceOffset = source.sourceOffset !== void 0 ? vecCopy(source.sourceOffset) : new THREE.Vector3(0, 100, 0), dest.destOffset = source.destOffset !== void 0 ? vecCopy(source.destOffset) : new THREE.Vector3(0, 0, 0), dest.timeScale = source.timeScale !== void 0 ? source.timeScale : 1, dest.roughness = source.roughness !== void 0 ? source.roughness : 0.9, dest.straightness = source.straightness !== void 0 ? source.straightness : 0.7, dest.up0 = source.up0 !== void 0 ? vecCopy(source.up0) : new THREE.Vector3(0, 0, 1);
50
- dest.up1 = source.up1 !== void 0 ? vecCopy(source.up1) : new THREE.Vector3(0, 0, 1), dest.radius0 = source.radius0 !== void 0 ? source.radius0 : 1, dest.radius1 = source.radius1 !== void 0 ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== void 0 ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== void 0 ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== void 0 ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
47
+ dest.sourceOffset = source.sourceOffset !== void 0 ? vecCopy(source.sourceOffset) : new Vector3(0, 100, 0), dest.destOffset = source.destOffset !== void 0 ? vecCopy(source.destOffset) : new Vector3(0, 0, 0), dest.timeScale = source.timeScale !== void 0 ? source.timeScale : 1, dest.roughness = source.roughness !== void 0 ? source.roughness : 0.9, dest.straightness = source.straightness !== void 0 ? source.straightness : 0.7, dest.up0 = source.up0 !== void 0 ? vecCopy(source.up0) : new Vector3(0, 0, 1);
48
+ dest.up1 = source.up1 !== void 0 ? vecCopy(source.up1) : new Vector3(0, 0, 1), dest.radius0 = source.radius0 !== void 0 ? source.radius0 : 1, dest.radius1 = source.radius1 !== void 0 ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== void 0 ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== void 0 ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== void 0 ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
51
49
  dest.isEternal = source.isEternal !== void 0 ? source.isEternal : source.birthTime === void 0 || source.deathTime === void 0, dest.birthTime = source.birthTime, dest.deathTime = source.deathTime, dest.propagationTimeFactor = source.propagationTimeFactor !== void 0 ? source.propagationTimeFactor : 0.1, dest.vanishingTimeFactor = source.vanishingTimeFactor !== void 0 ? source.vanishingTimeFactor : 0.9, dest.subrayPeriod = source.subrayPeriod !== void 0 ? source.subrayPeriod : 4, dest.subrayDutyCycle = source.subrayDutyCycle !== void 0 ? source.subrayDutyCycle : 0.6;
52
50
  dest.maxIterations = source.maxIterations !== void 0 ? source.maxIterations : 9;
53
51
  dest.isStatic = source.isStatic !== void 0 ? source.isStatic : false;
@@ -142,18 +140,18 @@ const _LightningStrike = class extends THREE.BufferGeometry {
142
140
  this.indices = null;
143
141
  this.positionAttribute = null;
144
142
  this.uvsAttribute = null;
145
- this.simplexX = new SimplexNoise.SimplexNoise(this.seedGenerator);
146
- this.simplexY = new SimplexNoise.SimplexNoise(this.seedGenerator);
147
- this.simplexZ = new SimplexNoise.SimplexNoise(this.seedGenerator);
148
- this.forwards = new THREE.Vector3();
149
- this.forwardsFill = new THREE.Vector3();
150
- this.side = new THREE.Vector3();
151
- this.down = new THREE.Vector3();
152
- this.middlePos = new THREE.Vector3();
153
- this.middleLinPos = new THREE.Vector3();
154
- this.newPos = new THREE.Vector3();
155
- this.vPos = new THREE.Vector3();
156
- this.cross1 = new THREE.Vector3();
143
+ this.simplexX = new SimplexNoise(this.seedGenerator);
144
+ this.simplexY = new SimplexNoise(this.seedGenerator);
145
+ this.simplexZ = new SimplexNoise(this.seedGenerator);
146
+ this.forwards = new Vector3();
147
+ this.forwardsFill = new Vector3();
148
+ this.side = new Vector3();
149
+ this.down = new Vector3();
150
+ this.middlePos = new Vector3();
151
+ this.middleLinPos = new Vector3();
152
+ this.newPos = new Vector3();
153
+ this.vPos = new Vector3();
154
+ this.cross1 = new Vector3();
157
155
  }
158
156
  createMesh() {
159
157
  const maxDrawableSegmentsPerSubRay = 1 << this.maxIterations;
@@ -165,18 +163,18 @@ const _LightningStrike = class extends THREE.BufferGeometry {
165
163
  this.uvs = new Float32Array(maxVerts * 2);
166
164
  }
167
165
  this.fillMesh(0);
168
- this.setIndex(new THREE.Uint32BufferAttribute(this.indices, 1));
169
- this.positionAttribute = new THREE.Float32BufferAttribute(this.vertices, 3);
166
+ this.setIndex(new Uint32BufferAttribute(this.indices, 1));
167
+ this.positionAttribute = new Float32BufferAttribute(this.vertices, 3);
170
168
  this.setAttribute("position", this.positionAttribute);
171
169
  if (this.generateUVs) {
172
- this.uvsAttribute = new THREE.Float32BufferAttribute(new Float32Array(this.uvs), 2);
170
+ this.uvsAttribute = new Float32BufferAttribute(new Float32Array(this.uvs), 2);
173
171
  this.setAttribute("uv", this.uvsAttribute);
174
172
  }
175
173
  if (!this.isStatic) {
176
- this.index.usage = THREE.DynamicDrawUsage;
177
- this.positionAttribute.usage = THREE.DynamicDrawUsage;
174
+ this.index.usage = DynamicDrawUsage;
175
+ this.positionAttribute.usage = DynamicDrawUsage;
178
176
  if (this.generateUVs) {
179
- this.uvsAttribute.usage = THREE.DynamicDrawUsage;
177
+ this.uvsAttribute.usage = DynamicDrawUsage;
180
178
  }
181
179
  }
182
180
  this.vertices = this.positionAttribute.array;
@@ -253,8 +251,8 @@ const _LightningStrike = class extends THREE.BufferGeometry {
253
251
  const subray = this.subrays[subrayIndex];
254
252
  this.currentSubray = subray;
255
253
  this.randomGenerator.setSeed(subray.seed);
256
- subray.endPropagationTime = THREE.MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
257
- subray.beginVanishingTime = THREE.MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
254
+ subray.endPropagationTime = MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
255
+ subray.beginVanishingTime = MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
258
256
  const random1 = this.randomGenerator.random;
259
257
  subray.linPos0.set(random1(), random1(), random1()).multiplyScalar(1e3);
260
258
  subray.linPos1.set(random1(), random1(), random1()).multiplyScalar(1e3);
@@ -416,7 +414,7 @@ const _LightningStrike = class extends THREE.BufferGeometry {
416
414
  const subray = lightningStrike.currentSubray;
417
415
  const period = lightningStrike.rayParameters.subrayPeriod;
418
416
  const dutyCycle = lightningStrike.rayParameters.subrayDutyCycle;
419
- const phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : THREE.MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
417
+ const phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
420
418
  const phase = lightningStrike.time - phase0;
421
419
  const currentCycle = Math.floor(phase / period);
422
420
  const childSubraySeed = random1() * (currentCycle + 1);
@@ -456,10 +454,10 @@ const _LightningStrike = class extends THREE.BufferGeometry {
456
454
  lightningStrike.randomGenerator.setSeed(parentSeed);
457
455
  }
458
456
  };
459
- const vec1Pos = new THREE.Vector3();
460
- const vec2Forward = new THREE.Vector3();
461
- const vec3Side = new THREE.Vector3();
462
- const vec4Up = new THREE.Vector3();
457
+ const vec1Pos = new Vector3();
458
+ const vec2Forward = new Vector3();
459
+ const vec3Side = new Vector3();
460
+ const vec4Up = new Vector3();
463
461
  this.onSubrayCreation = function(segment, parentSubray, childSubray, lightningStrike) {
464
462
  lightningStrike.subrayCylinderPosition(segment, parentSubray, childSubray, 0.5, 0.6, 0.2);
465
463
  };
@@ -493,12 +491,12 @@ const _LightningStrike = class extends THREE.BufferGeometry {
493
491
  seed: 0,
494
492
  maxIterations: 0,
495
493
  recursion: 0,
496
- pos0: new THREE.Vector3(),
497
- pos1: new THREE.Vector3(),
498
- linPos0: new THREE.Vector3(),
499
- linPos1: new THREE.Vector3(),
500
- up0: new THREE.Vector3(),
501
- up1: new THREE.Vector3(),
494
+ pos0: new Vector3(),
495
+ pos1: new Vector3(),
496
+ linPos0: new Vector3(),
497
+ linPos1: new Vector3(),
498
+ up0: new Vector3(),
499
+ up1: new Vector3(),
502
500
  radius0: 0,
503
501
  radius1: 0,
504
502
  birthTime: 0,
@@ -515,12 +513,12 @@ const _LightningStrike = class extends THREE.BufferGeometry {
515
513
  createSegment() {
516
514
  return {
517
515
  iteration: 0,
518
- pos0: new THREE.Vector3(),
519
- pos1: new THREE.Vector3(),
520
- linPos0: new THREE.Vector3(),
521
- linPos1: new THREE.Vector3(),
522
- up0: new THREE.Vector3(),
523
- up1: new THREE.Vector3(),
516
+ pos0: new Vector3(),
517
+ pos1: new Vector3(),
518
+ linPos0: new Vector3(),
519
+ linPos1: new Vector3(),
520
+ up0: new Vector3(),
521
+ up1: new Vector3(),
524
522
  radius0: 0,
525
523
  radius1: 0,
526
524
  fraction0: 0,
@@ -550,4 +548,6 @@ __publicField(LightningStrike, "RAY_VANISHING", 4);
550
548
  __publicField(LightningStrike, "RAY_EXTINGUISHED", 5);
551
549
  __publicField(LightningStrike, "COS30DEG", Math.cos(30 * Math.PI / 180));
552
550
  __publicField(LightningStrike, "SIN30DEG", Math.sin(30 * Math.PI / 180));
553
- exports.LightningStrike = LightningStrike;
551
+ export {
552
+ LightningStrike
553
+ };
@@ -1,10 +1,12 @@
1
- import { Vector3, Curve } from "three";
2
- import { ParametricGeometry } from "./ParametricGeometry.mjs";
3
- class TubeGeometry extends ParametricGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const ParametricGeometry = require("./ParametricGeometry.cjs");
5
+ class TubeGeometry extends ParametricGeometry.ParametricGeometry {
4
6
  constructor(path, segments = 64, radius = 1, segmentsRadius = 8, closed = false) {
5
7
  const numpoints = segments + 1;
6
8
  const frames = path.computeFrenetFrames(segments, closed), tangents = frames.tangents, normals = frames.normals, binormals = frames.binormals;
7
- const position = new Vector3();
9
+ const position = new THREE.Vector3();
8
10
  function ParametricTube(u, v, target) {
9
11
  v *= 2 * Math.PI;
10
12
  const i = Math.floor(u * (numpoints - 1));
@@ -77,8 +79,8 @@ const ParametricGeometries = {
77
79
  TubeGeometry,
78
80
  TorusKnotGeometry: class TorusKnotGeometry extends TubeGeometry {
79
81
  constructor(radius = 200, tube = 40, segmentsT = 64, segmentsR = 8, p = 2, q = 3) {
80
- class TorusKnotCurve extends Curve {
81
- getPoint(t, optionalTarget = new Vector3()) {
82
+ class TorusKnotCurve extends THREE.Curve {
83
+ getPoint(t, optionalTarget = new THREE.Vector3()) {
82
84
  const point = optionalTarget;
83
85
  t *= Math.PI * 2;
84
86
  const r = 0.5;
@@ -100,7 +102,7 @@ const ParametricGeometries = {
100
102
  this.q = q;
101
103
  }
102
104
  },
103
- SphereGeometry: class SphereGeometry extends ParametricGeometry {
105
+ SphereGeometry: class SphereGeometry extends ParametricGeometry.ParametricGeometry {
104
106
  constructor(size, u, v) {
105
107
  function sphere(u2, v2, target) {
106
108
  u2 *= Math.PI;
@@ -113,7 +115,7 @@ const ParametricGeometries = {
113
115
  super(sphere, u, v);
114
116
  }
115
117
  },
116
- PlaneGeometry: class PlaneGeometry extends ParametricGeometry {
118
+ PlaneGeometry: class PlaneGeometry extends ParametricGeometry.ParametricGeometry {
117
119
  constructor(width, depth, segmentsWidth, segmentsDepth) {
118
120
  function plane(u, v, target) {
119
121
  const x = u * width;
@@ -125,6 +127,4 @@ const ParametricGeometries = {
125
127
  }
126
128
  }
127
129
  };
128
- export {
129
- ParametricGeometries
130
- };
130
+ exports.ParametricGeometries = ParametricGeometries;
@@ -1,12 +1,10 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const ParametricGeometry = require("./ParametricGeometry.js");
5
- class TubeGeometry extends ParametricGeometry.ParametricGeometry {
1
+ import { Vector3, Curve } from "three";
2
+ import { ParametricGeometry } from "./ParametricGeometry.js";
3
+ class TubeGeometry extends ParametricGeometry {
6
4
  constructor(path, segments = 64, radius = 1, segmentsRadius = 8, closed = false) {
7
5
  const numpoints = segments + 1;
8
6
  const frames = path.computeFrenetFrames(segments, closed), tangents = frames.tangents, normals = frames.normals, binormals = frames.binormals;
9
- const position = new THREE.Vector3();
7
+ const position = new Vector3();
10
8
  function ParametricTube(u, v, target) {
11
9
  v *= 2 * Math.PI;
12
10
  const i = Math.floor(u * (numpoints - 1));
@@ -79,8 +77,8 @@ const ParametricGeometries = {
79
77
  TubeGeometry,
80
78
  TorusKnotGeometry: class TorusKnotGeometry extends TubeGeometry {
81
79
  constructor(radius = 200, tube = 40, segmentsT = 64, segmentsR = 8, p = 2, q = 3) {
82
- class TorusKnotCurve extends THREE.Curve {
83
- getPoint(t, optionalTarget = new THREE.Vector3()) {
80
+ class TorusKnotCurve extends Curve {
81
+ getPoint(t, optionalTarget = new Vector3()) {
84
82
  const point = optionalTarget;
85
83
  t *= Math.PI * 2;
86
84
  const r = 0.5;
@@ -102,7 +100,7 @@ const ParametricGeometries = {
102
100
  this.q = q;
103
101
  }
104
102
  },
105
- SphereGeometry: class SphereGeometry extends ParametricGeometry.ParametricGeometry {
103
+ SphereGeometry: class SphereGeometry extends ParametricGeometry {
106
104
  constructor(size, u, v) {
107
105
  function sphere(u2, v2, target) {
108
106
  u2 *= Math.PI;
@@ -115,7 +113,7 @@ const ParametricGeometries = {
115
113
  super(sphere, u, v);
116
114
  }
117
115
  },
118
- PlaneGeometry: class PlaneGeometry extends ParametricGeometry.ParametricGeometry {
116
+ PlaneGeometry: class PlaneGeometry extends ParametricGeometry {
119
117
  constructor(width, depth, segmentsWidth, segmentsDepth) {
120
118
  function plane(u, v, target) {
121
119
  const x = u * width;
@@ -127,4 +125,6 @@ const ParametricGeometries = {
127
125
  }
128
126
  }
129
127
  };
130
- exports.ParametricGeometries = ParametricGeometries;
128
+ export {
129
+ ParametricGeometries
130
+ };
@@ -1,5 +1,7 @@
1
- import { BufferGeometry, Vector3, Float32BufferAttribute } from "three";
2
- class ParametricGeometry extends BufferGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class ParametricGeometry extends THREE.BufferGeometry {
3
5
  constructor(func = (u, v, target) => target.set(u, v, Math.cos(u) * Math.sin(v)), slices = 8, stacks = 8) {
4
6
  super();
5
7
  this.type = "ParametricGeometry";
@@ -13,9 +15,9 @@ class ParametricGeometry extends BufferGeometry {
13
15
  const normals = [];
14
16
  const uvs = [];
15
17
  const EPS = 1e-5;
16
- const normal = new Vector3();
17
- const p0 = new Vector3(), p1 = new Vector3();
18
- const pu = new Vector3(), pv = new Vector3();
18
+ const normal = new THREE.Vector3();
19
+ const p0 = new THREE.Vector3(), p1 = new THREE.Vector3();
20
+ const pu = new THREE.Vector3(), pv = new THREE.Vector3();
19
21
  const sliceCount = slices + 1;
20
22
  for (let i = 0; i <= stacks; i++) {
21
23
  const v = i / stacks;
@@ -53,11 +55,9 @@ class ParametricGeometry extends BufferGeometry {
53
55
  }
54
56
  }
55
57
  this.setIndex(indices);
56
- this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
57
- this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
58
- this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
58
+ this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
59
+ this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
60
+ this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
59
61
  }
60
62
  }
61
- export {
62
- ParametricGeometry
63
- };
63
+ exports.ParametricGeometry = ParametricGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class ParametricGeometry extends THREE.BufferGeometry {
1
+ import { BufferGeometry, Vector3, Float32BufferAttribute } from "three";
2
+ class ParametricGeometry extends BufferGeometry {
5
3
  constructor(func = (u, v, target) => target.set(u, v, Math.cos(u) * Math.sin(v)), slices = 8, stacks = 8) {
6
4
  super();
7
5
  this.type = "ParametricGeometry";
@@ -15,9 +13,9 @@ class ParametricGeometry extends THREE.BufferGeometry {
15
13
  const normals = [];
16
14
  const uvs = [];
17
15
  const EPS = 1e-5;
18
- const normal = new THREE.Vector3();
19
- const p0 = new THREE.Vector3(), p1 = new THREE.Vector3();
20
- const pu = new THREE.Vector3(), pv = new THREE.Vector3();
16
+ const normal = new Vector3();
17
+ const p0 = new Vector3(), p1 = new Vector3();
18
+ const pu = new Vector3(), pv = new Vector3();
21
19
  const sliceCount = slices + 1;
22
20
  for (let i = 0; i <= stacks; i++) {
23
21
  const v = i / stacks;
@@ -55,9 +53,11 @@ class ParametricGeometry extends THREE.BufferGeometry {
55
53
  }
56
54
  }
57
55
  this.setIndex(indices);
58
- this.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
59
- this.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
60
- this.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
56
+ this.setAttribute("position", new Float32BufferAttribute(vertices, 3));
57
+ this.setAttribute("normal", new Float32BufferAttribute(normals, 3));
58
+ this.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
61
59
  }
62
60
  }
63
- exports.ParametricGeometry = ParametricGeometry;
61
+ export {
62
+ ParametricGeometry
63
+ };
@@ -1,5 +1,7 @@
1
- import { Vector3, BoxGeometry } from "three";
2
- const tempNormal = /* @__PURE__ */ new Vector3();
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const tempNormal = /* @__PURE__ */ new THREE.Vector3();
3
5
  function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength) {
4
6
  const totArcLength = 2 * Math.PI * radius / 4;
5
7
  const centerLength = Math.max(sideLength - 2 * radius, 0);
@@ -16,7 +18,7 @@ function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength
16
18
  return lenUv + arcUvRatio + arcUvRatio * (1 - arcAngleRatio);
17
19
  }
18
20
  }
19
- class RoundedBoxGeometry extends BoxGeometry {
21
+ class RoundedBoxGeometry extends THREE.BoxGeometry {
20
22
  constructor(width = 1, height = 1, depth = 1, segments = 2, radius = 0.1) {
21
23
  segments = segments * 2 + 1;
22
24
  radius = Math.min(width / 2, height / 2, depth / 2, radius);
@@ -28,14 +30,14 @@ class RoundedBoxGeometry extends BoxGeometry {
28
30
  this.attributes.position = geometry2.attributes.position;
29
31
  this.attributes.normal = geometry2.attributes.normal;
30
32
  this.attributes.uv = geometry2.attributes.uv;
31
- const position = new Vector3();
32
- const normal = new Vector3();
33
- const box = new Vector3(width, height, depth).divideScalar(2).subScalar(radius);
33
+ const position = new THREE.Vector3();
34
+ const normal = new THREE.Vector3();
35
+ const box = new THREE.Vector3(width, height, depth).divideScalar(2).subScalar(radius);
34
36
  const positions = this.attributes.position.array;
35
37
  const normals = this.attributes.normal.array;
36
38
  const uvs = this.attributes.uv.array;
37
39
  const faceTris = positions.length / 6;
38
- const faceDirVector = new Vector3();
40
+ const faceDirVector = new THREE.Vector3();
39
41
  const halfSegmentSize = 0.5 / segments;
40
42
  for (let i = 0, j = 0; i < positions.length; i += 3, j += 2) {
41
43
  position.fromArray(positions, i);
@@ -86,6 +88,4 @@ class RoundedBoxGeometry extends BoxGeometry {
86
88
  }
87
89
  }
88
90
  }
89
- export {
90
- RoundedBoxGeometry
91
- };
91
+ exports.RoundedBoxGeometry = RoundedBoxGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const tempNormal = /* @__PURE__ */ new THREE.Vector3();
1
+ import { Vector3, BoxGeometry } from "three";
2
+ const tempNormal = /* @__PURE__ */ new Vector3();
5
3
  function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength) {
6
4
  const totArcLength = 2 * Math.PI * radius / 4;
7
5
  const centerLength = Math.max(sideLength - 2 * radius, 0);
@@ -18,7 +16,7 @@ function getUv(faceDirVector, normal, uvAxis, projectionAxis, radius, sideLength
18
16
  return lenUv + arcUvRatio + arcUvRatio * (1 - arcAngleRatio);
19
17
  }
20
18
  }
21
- class RoundedBoxGeometry extends THREE.BoxGeometry {
19
+ class RoundedBoxGeometry extends BoxGeometry {
22
20
  constructor(width = 1, height = 1, depth = 1, segments = 2, radius = 0.1) {
23
21
  segments = segments * 2 + 1;
24
22
  radius = Math.min(width / 2, height / 2, depth / 2, radius);
@@ -30,14 +28,14 @@ class RoundedBoxGeometry extends THREE.BoxGeometry {
30
28
  this.attributes.position = geometry2.attributes.position;
31
29
  this.attributes.normal = geometry2.attributes.normal;
32
30
  this.attributes.uv = geometry2.attributes.uv;
33
- const position = new THREE.Vector3();
34
- const normal = new THREE.Vector3();
35
- const box = new THREE.Vector3(width, height, depth).divideScalar(2).subScalar(radius);
31
+ const position = new Vector3();
32
+ const normal = new Vector3();
33
+ const box = new Vector3(width, height, depth).divideScalar(2).subScalar(radius);
36
34
  const positions = this.attributes.position.array;
37
35
  const normals = this.attributes.normal.array;
38
36
  const uvs = this.attributes.uv.array;
39
37
  const faceTris = positions.length / 6;
40
- const faceDirVector = new THREE.Vector3();
38
+ const faceDirVector = new Vector3();
41
39
  const halfSegmentSize = 0.5 / segments;
42
40
  for (let i = 0, j = 0; i < positions.length; i += 3, j += 2) {
43
41
  position.fromArray(positions, i);
@@ -88,4 +86,6 @@ class RoundedBoxGeometry extends THREE.BoxGeometry {
88
86
  }
89
87
  }
90
88
  }
91
- exports.RoundedBoxGeometry = RoundedBoxGeometry;
89
+ export {
90
+ RoundedBoxGeometry
91
+ };
@@ -1,5 +1,7 @@
1
- import { BufferGeometry, Matrix4, Vector3, Vector4, BufferAttribute } from "three";
2
- class TeapotGeometry extends BufferGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class TeapotGeometry extends THREE.BufferGeometry {
3
5
  constructor(size, segments, bottom, lid, body, fitLid, blinn) {
4
6
  const teapotPatches = [
5
7
  /*rim*/
@@ -1416,7 +1418,7 @@ class TeapotGeometry extends BufferGeometry {
1416
1418
  const vertices = new Float32Array(numVertices * 3);
1417
1419
  const normals = new Float32Array(numVertices * 3);
1418
1420
  const uvs = new Float32Array(numVertices * 2);
1419
- const ms = new Matrix4();
1421
+ const ms = new THREE.Matrix4();
1420
1422
  ms.set(-1, 3, -3, 1, 3, -6, 3, 0, -3, 3, 0, 0, 1, 0, 0, 0);
1421
1423
  const g = [];
1422
1424
  let i, r, c;
@@ -1428,28 +1430,28 @@ class TeapotGeometry extends BufferGeometry {
1428
1430
  const vert = [];
1429
1431
  const sdir = [];
1430
1432
  const tdir = [];
1431
- const norm = new Vector3();
1433
+ const norm = new THREE.Vector3();
1432
1434
  let tcoord;
1433
1435
  let sstep, tstep;
1434
1436
  let vertPerRow;
1435
1437
  let s, t, sval, tval, p;
1436
1438
  let dsval = 0;
1437
1439
  let dtval = 0;
1438
- const normOut = new Vector3();
1440
+ const normOut = new THREE.Vector3();
1439
1441
  let v1, v2, v3, v4;
1440
- const gmx = new Matrix4();
1441
- const tmtx = new Matrix4();
1442
- const vsp = new Vector4();
1443
- const vtp = new Vector4();
1444
- const vdsp = new Vector4();
1445
- const vdtp = new Vector4();
1446
- const vsdir = new Vector3();
1447
- const vtdir = new Vector3();
1442
+ const gmx = new THREE.Matrix4();
1443
+ const tmtx = new THREE.Matrix4();
1444
+ const vsp = new THREE.Vector4();
1445
+ const vtp = new THREE.Vector4();
1446
+ const vdsp = new THREE.Vector4();
1447
+ const vdtp = new THREE.Vector4();
1448
+ const vsdir = new THREE.Vector3();
1449
+ const vtdir = new THREE.Vector3();
1448
1450
  const mst = ms.clone();
1449
1451
  mst.transpose();
1450
1452
  const notDegenerate = (vtx1, vtx2, vtx3) => !(vertices[vtx1 * 3] === vertices[vtx2 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx2 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx2 * 3 + 2] || vertices[vtx1 * 3] === vertices[vtx3 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx3 * 3 + 2] || vertices[vtx2 * 3] === vertices[vtx3 * 3] && vertices[vtx2 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx2 * 3 + 2] === vertices[vtx3 * 3 + 2]);
1451
1453
  for (i = 0; i < 3; i++) {
1452
- mgm[i] = new Matrix4();
1454
+ mgm[i] = new THREE.Matrix4();
1453
1455
  }
1454
1456
  const minPatches = body ? 0 : 20;
1455
1457
  const maxPatches = bottom ? 32 : 28;
@@ -1551,13 +1553,11 @@ class TeapotGeometry extends BufferGeometry {
1551
1553
  surfCount++;
1552
1554
  }
1553
1555
  }
1554
- this.setIndex(new BufferAttribute(indices, 1));
1555
- this.setAttribute("position", new BufferAttribute(vertices, 3));
1556
- this.setAttribute("normal", new BufferAttribute(normals, 3));
1557
- this.setAttribute("uv", new BufferAttribute(uvs, 2));
1556
+ this.setIndex(new THREE.BufferAttribute(indices, 1));
1557
+ this.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
1558
+ this.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
1559
+ this.setAttribute("uv", new THREE.BufferAttribute(uvs, 2));
1558
1560
  this.computeBoundingSphere();
1559
1561
  }
1560
1562
  }
1561
- export {
1562
- TeapotGeometry
1563
- };
1563
+ exports.TeapotGeometry = TeapotGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class TeapotGeometry extends THREE.BufferGeometry {
1
+ import { BufferGeometry, Matrix4, Vector3, Vector4, BufferAttribute } from "three";
2
+ class TeapotGeometry extends BufferGeometry {
5
3
  constructor(size, segments, bottom, lid, body, fitLid, blinn) {
6
4
  const teapotPatches = [
7
5
  /*rim*/
@@ -1418,7 +1416,7 @@ class TeapotGeometry extends THREE.BufferGeometry {
1418
1416
  const vertices = new Float32Array(numVertices * 3);
1419
1417
  const normals = new Float32Array(numVertices * 3);
1420
1418
  const uvs = new Float32Array(numVertices * 2);
1421
- const ms = new THREE.Matrix4();
1419
+ const ms = new Matrix4();
1422
1420
  ms.set(-1, 3, -3, 1, 3, -6, 3, 0, -3, 3, 0, 0, 1, 0, 0, 0);
1423
1421
  const g = [];
1424
1422
  let i, r, c;
@@ -1430,28 +1428,28 @@ class TeapotGeometry extends THREE.BufferGeometry {
1430
1428
  const vert = [];
1431
1429
  const sdir = [];
1432
1430
  const tdir = [];
1433
- const norm = new THREE.Vector3();
1431
+ const norm = new Vector3();
1434
1432
  let tcoord;
1435
1433
  let sstep, tstep;
1436
1434
  let vertPerRow;
1437
1435
  let s, t, sval, tval, p;
1438
1436
  let dsval = 0;
1439
1437
  let dtval = 0;
1440
- const normOut = new THREE.Vector3();
1438
+ const normOut = new Vector3();
1441
1439
  let v1, v2, v3, v4;
1442
- const gmx = new THREE.Matrix4();
1443
- const tmtx = new THREE.Matrix4();
1444
- const vsp = new THREE.Vector4();
1445
- const vtp = new THREE.Vector4();
1446
- const vdsp = new THREE.Vector4();
1447
- const vdtp = new THREE.Vector4();
1448
- const vsdir = new THREE.Vector3();
1449
- const vtdir = new THREE.Vector3();
1440
+ const gmx = new Matrix4();
1441
+ const tmtx = new Matrix4();
1442
+ const vsp = new Vector4();
1443
+ const vtp = new Vector4();
1444
+ const vdsp = new Vector4();
1445
+ const vdtp = new Vector4();
1446
+ const vsdir = new Vector3();
1447
+ const vtdir = new Vector3();
1450
1448
  const mst = ms.clone();
1451
1449
  mst.transpose();
1452
1450
  const notDegenerate = (vtx1, vtx2, vtx3) => !(vertices[vtx1 * 3] === vertices[vtx2 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx2 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx2 * 3 + 2] || vertices[vtx1 * 3] === vertices[vtx3 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx3 * 3 + 2] || vertices[vtx2 * 3] === vertices[vtx3 * 3] && vertices[vtx2 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx2 * 3 + 2] === vertices[vtx3 * 3 + 2]);
1453
1451
  for (i = 0; i < 3; i++) {
1454
- mgm[i] = new THREE.Matrix4();
1452
+ mgm[i] = new Matrix4();
1455
1453
  }
1456
1454
  const minPatches = body ? 0 : 20;
1457
1455
  const maxPatches = bottom ? 32 : 28;
@@ -1553,11 +1551,13 @@ class TeapotGeometry extends THREE.BufferGeometry {
1553
1551
  surfCount++;
1554
1552
  }
1555
1553
  }
1556
- this.setIndex(new THREE.BufferAttribute(indices, 1));
1557
- this.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
1558
- this.setAttribute("normal", new THREE.BufferAttribute(normals, 3));
1559
- this.setAttribute("uv", new THREE.BufferAttribute(uvs, 2));
1554
+ this.setIndex(new BufferAttribute(indices, 1));
1555
+ this.setAttribute("position", new BufferAttribute(vertices, 3));
1556
+ this.setAttribute("normal", new BufferAttribute(normals, 3));
1557
+ this.setAttribute("uv", new BufferAttribute(uvs, 2));
1560
1558
  this.computeBoundingSphere();
1561
1559
  }
1562
1560
  }
1563
- exports.TeapotGeometry = TeapotGeometry;
1561
+ export {
1562
+ TeapotGeometry
1563
+ };
@@ -1,5 +1,7 @@
1
- import { ExtrudeGeometry } from "three";
2
- class TextGeometry extends ExtrudeGeometry {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ class TextGeometry extends THREE.ExtrudeGeometry {
3
5
  constructor(text, parameters = {}) {
4
6
  const {
5
7
  bevelEnabled = false,
@@ -21,7 +23,5 @@ class TextGeometry extends ExtrudeGeometry {
21
23
  this.type = "TextGeometry";
22
24
  }
23
25
  }
24
- export {
25
- TextGeometry as TextBufferGeometry,
26
- TextGeometry
27
- };
26
+ exports.TextBufferGeometry = TextGeometry;
27
+ exports.TextGeometry = TextGeometry;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- class TextGeometry extends THREE.ExtrudeGeometry {
1
+ import { ExtrudeGeometry } from "three";
2
+ class TextGeometry extends ExtrudeGeometry {
5
3
  constructor(text, parameters = {}) {
6
4
  const {
7
5
  bevelEnabled = false,
@@ -23,5 +21,7 @@ class TextGeometry extends THREE.ExtrudeGeometry {
23
21
  this.type = "TextGeometry";
24
22
  }
25
23
  }
26
- exports.TextBufferGeometry = TextGeometry;
27
- exports.TextGeometry = TextGeometry;
24
+ export {
25
+ TextGeometry as TextBufferGeometry,
26
+ TextGeometry
27
+ };