three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
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  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
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  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
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  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
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  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
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  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
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  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
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  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
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  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
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  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
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  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
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  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
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  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
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  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
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  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
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  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
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  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
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  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
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  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
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  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
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  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
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  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
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  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
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  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
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  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
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  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
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  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
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  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
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  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
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  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
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  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
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  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
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  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
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  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
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  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
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  541. package/package.json +3 -3
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  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
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- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ import { Vector3, BufferAttribute, BufferGeometry } from "three";
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+ import * as BufferGeometryUtils from "../utils/BufferGeometryUtils.js";
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+ import { mergeVertices } from "../utils/BufferGeometryUtils.js";
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- __publicField(this, "A", new THREE.Vector3());
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- __publicField(this, "C", new THREE.Vector3());
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+ __publicField(this, "A", new Vector3());
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+ __publicField(this, "B", new Vector3());
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@@ -107,7 +106,7 @@ class EdgeSplitModifier {
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@@ -124,7 +123,7 @@ class EdgeSplitModifier {
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@@ -140,8 +139,8 @@ class EdgeSplitModifier {
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@@ -164,4 +163,6 @@ class EdgeSplitModifier {
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@@ -1,13 +1,15 @@
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+ "use strict";
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- import { Vector3, BufferGeometry, Float32BufferAttribute } from "three";
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- import { mergeVertices } from "../utils/BufferGeometryUtils.mjs";
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- const ab = /* @__PURE__ */ new Vector3();
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
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+ const ab = /* @__PURE__ */ new THREE.Vector3();
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@@ -59,7 +61,7 @@ class Triangle {
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@@ -227,12 +229,12 @@ class SimplifyModifier {
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236
238
  const vertex = new Vertex(v, i);
237
239
  vertices.push(vertex);
238
240
  }
@@ -268,7 +270,7 @@ class SimplifyModifier {
268
270
  this.collapse(vertices, faces, nextVertex, nextVertex.collapseNeighbor);
269
271
  }
270
272
  }
271
- const simplifiedGeometry = new BufferGeometry();
273
+ const simplifiedGeometry = new THREE.BufferGeometry();
272
274
  const position = [];
273
275
  let index = [];
274
276
  for (let i = 0; i < vertices.length; i++) {
@@ -282,7 +284,7 @@ class SimplifyModifier {
282
284
  const c = vertices.indexOf(face.v3);
283
285
  index.push(a, b, c);
284
286
  }
285
- simplifiedGeometry.setAttribute("position", new Float32BufferAttribute(position, 3));
287
+ simplifiedGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
286
288
  simplifiedGeometry.setIndex(index);
287
289
  return simplifiedGeometry;
288
290
  });
@@ -296,6 +298,4 @@ class SimplifyModifier {
296
298
  removeFromArray(vertices, v);
297
299
  }
298
300
  }
299
- export {
300
- SimplifyModifier
301
- };
301
+ exports.SimplifyModifier = SimplifyModifier;
@@ -1,15 +1,13 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const BufferGeometryUtils = require("../utils/BufferGeometryUtils.js");
11
- const cb = /* @__PURE__ */ new THREE.Vector3();
12
- const ab = /* @__PURE__ */ new THREE.Vector3();
7
+ import { Vector3, BufferGeometry, Float32BufferAttribute } from "three";
8
+ import { mergeVertices } from "../utils/BufferGeometryUtils.js";
9
+ const cb = /* @__PURE__ */ new Vector3();
10
+ const ab = /* @__PURE__ */ new Vector3();
13
11
  function pushIfUnique(array, object) {
14
12
  if (array.indexOf(object) === -1)
15
13
  array.push(object);
@@ -61,7 +59,7 @@ class Triangle {
61
59
  __publicField(this, "v1");
62
60
  __publicField(this, "v2");
63
61
  __publicField(this, "v3");
64
- __publicField(this, "normal", new THREE.Vector3());
62
+ __publicField(this, "normal", new Vector3());
65
63
  this.a = a;
66
64
  this.b = b;
67
65
  this.c = c;
@@ -229,12 +227,12 @@ class SimplifyModifier {
229
227
  if (name !== "position")
230
228
  geometry.deleteAttribute(name);
231
229
  }
232
- geometry = BufferGeometryUtils.mergeVertices(geometry);
230
+ geometry = mergeVertices(geometry);
233
231
  const vertices = [];
234
232
  const faces = [];
235
233
  const positionAttribute = geometry.getAttribute("position");
236
234
  for (let i = 0; i < positionAttribute.count; i++) {
237
- const v = new THREE.Vector3().fromBufferAttribute(positionAttribute, i);
235
+ const v = new Vector3().fromBufferAttribute(positionAttribute, i);
238
236
  const vertex = new Vertex(v, i);
239
237
  vertices.push(vertex);
240
238
  }
@@ -270,7 +268,7 @@ class SimplifyModifier {
270
268
  this.collapse(vertices, faces, nextVertex, nextVertex.collapseNeighbor);
271
269
  }
272
270
  }
273
- const simplifiedGeometry = new THREE.BufferGeometry();
271
+ const simplifiedGeometry = new BufferGeometry();
274
272
  const position = [];
275
273
  let index = [];
276
274
  for (let i = 0; i < vertices.length; i++) {
@@ -284,7 +282,7 @@ class SimplifyModifier {
284
282
  const c = vertices.indexOf(face.v3);
285
283
  index.push(a, b, c);
286
284
  }
287
- simplifiedGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
285
+ simplifiedGeometry.setAttribute("position", new Float32BufferAttribute(position, 3));
288
286
  simplifiedGeometry.setIndex(index);
289
287
  return simplifiedGeometry;
290
288
  });
@@ -298,4 +296,6 @@ class SimplifyModifier {
298
296
  removeFromArray(vertices, v);
299
297
  }
300
298
  }
301
- exports.SimplifyModifier = SimplifyModifier;
299
+ export {
300
+ SimplifyModifier
301
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Color, Vector2, BufferGeometry, Float32BufferAttribute } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class TessellateModifier {
9
11
  constructor(maxEdgeLength = 0.1, maxIterations = 6) {
10
12
  __publicField(this, "maxEdgeLength");
@@ -15,30 +17,30 @@ class TessellateModifier {
15
17
  }
16
18
  const maxIterations = this.maxIterations;
17
19
  const maxEdgeLengthSquared = this.maxEdgeLength * this.maxEdgeLength;
18
- const va = new Vector3();
19
- const vb = new Vector3();
20
- const vc = new Vector3();
21
- const vm = new Vector3();
20
+ const va = new THREE.Vector3();
21
+ const vb = new THREE.Vector3();
22
+ const vc = new THREE.Vector3();
23
+ const vm = new THREE.Vector3();
22
24
  const vs = [va, vb, vc, vm];
23
- const na = new Vector3();
24
- const nb = new Vector3();
25
- const nc = new Vector3();
26
- const nm = new Vector3();
25
+ const na = new THREE.Vector3();
26
+ const nb = new THREE.Vector3();
27
+ const nc = new THREE.Vector3();
28
+ const nm = new THREE.Vector3();
27
29
  const ns = [na, nb, nc, nm];
28
- const ca = new Color();
29
- const cb = new Color();
30
- const cc = new Color();
31
- const cm = new Color();
30
+ const ca = new THREE.Color();
31
+ const cb = new THREE.Color();
32
+ const cc = new THREE.Color();
33
+ const cm = new THREE.Color();
32
34
  const cs = [ca, cb, cc, cm];
33
- const ua = new Vector2();
34
- const ub = new Vector2();
35
- const uc = new Vector2();
36
- const um = new Vector2();
35
+ const ua = new THREE.Vector2();
36
+ const ub = new THREE.Vector2();
37
+ const uc = new THREE.Vector2();
38
+ const um = new THREE.Vector2();
37
39
  const us = [ua, ub, uc, um];
38
- const u2a = new Vector2();
39
- const u2b = new Vector2();
40
- const u2c = new Vector2();
41
- const u2m = new Vector2();
40
+ const u2a = new THREE.Vector2();
41
+ const u2b = new THREE.Vector2();
42
+ const u2c = new THREE.Vector2();
43
+ const u2m = new THREE.Vector2();
42
44
  const u2s = [u2a, u2b, u2c, u2m];
43
45
  const attributes = geometry.attributes;
44
46
  const hasNormals = attributes.normal !== void 0;
@@ -189,19 +191,19 @@ class TessellateModifier {
189
191
  }
190
192
  }
191
193
  }
192
- const geometry2 = new BufferGeometry();
193
- geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3));
194
+ const geometry2 = new THREE.BufferGeometry();
195
+ geometry2.setAttribute("position", new THREE.Float32BufferAttribute(positions2, 3));
194
196
  if (hasNormals) {
195
- geometry2.setAttribute("normal", new Float32BufferAttribute(normals2, 3));
197
+ geometry2.setAttribute("normal", new THREE.Float32BufferAttribute(normals2, 3));
196
198
  }
197
199
  if (hasColors) {
198
- geometry2.setAttribute("color", new Float32BufferAttribute(colors2, 3));
200
+ geometry2.setAttribute("color", new THREE.Float32BufferAttribute(colors2, 3));
199
201
  }
200
202
  if (hasUVs) {
201
- geometry2.setAttribute("uv", new Float32BufferAttribute(uvs2, 2));
203
+ geometry2.setAttribute("uv", new THREE.Float32BufferAttribute(uvs2, 2));
202
204
  }
203
205
  if (hasUV2s) {
204
- geometry2.setAttribute("uv2", new Float32BufferAttribute(uv2s2, 2));
206
+ geometry2.setAttribute("uv2", new THREE.Float32BufferAttribute(uv2s2, 2));
205
207
  }
206
208
  return geometry2;
207
209
  });
@@ -209,6 +211,4 @@ class TessellateModifier {
209
211
  this.maxIterations = maxIterations;
210
212
  }
211
213
  }
212
- export {
213
- TessellateModifier
214
- };
214
+ exports.TessellateModifier = TessellateModifier;
@@ -1,12 +1,10 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { Vector3, Color, Vector2, BufferGeometry, Float32BufferAttribute } from "three";
10
8
  class TessellateModifier {
11
9
  constructor(maxEdgeLength = 0.1, maxIterations = 6) {
12
10
  __publicField(this, "maxEdgeLength");
@@ -17,30 +15,30 @@ class TessellateModifier {
17
15
  }
18
16
  const maxIterations = this.maxIterations;
19
17
  const maxEdgeLengthSquared = this.maxEdgeLength * this.maxEdgeLength;
20
- const va = new THREE.Vector3();
21
- const vb = new THREE.Vector3();
22
- const vc = new THREE.Vector3();
23
- const vm = new THREE.Vector3();
18
+ const va = new Vector3();
19
+ const vb = new Vector3();
20
+ const vc = new Vector3();
21
+ const vm = new Vector3();
24
22
  const vs = [va, vb, vc, vm];
25
- const na = new THREE.Vector3();
26
- const nb = new THREE.Vector3();
27
- const nc = new THREE.Vector3();
28
- const nm = new THREE.Vector3();
23
+ const na = new Vector3();
24
+ const nb = new Vector3();
25
+ const nc = new Vector3();
26
+ const nm = new Vector3();
29
27
  const ns = [na, nb, nc, nm];
30
- const ca = new THREE.Color();
31
- const cb = new THREE.Color();
32
- const cc = new THREE.Color();
33
- const cm = new THREE.Color();
28
+ const ca = new Color();
29
+ const cb = new Color();
30
+ const cc = new Color();
31
+ const cm = new Color();
34
32
  const cs = [ca, cb, cc, cm];
35
- const ua = new THREE.Vector2();
36
- const ub = new THREE.Vector2();
37
- const uc = new THREE.Vector2();
38
- const um = new THREE.Vector2();
33
+ const ua = new Vector2();
34
+ const ub = new Vector2();
35
+ const uc = new Vector2();
36
+ const um = new Vector2();
39
37
  const us = [ua, ub, uc, um];
40
- const u2a = new THREE.Vector2();
41
- const u2b = new THREE.Vector2();
42
- const u2c = new THREE.Vector2();
43
- const u2m = new THREE.Vector2();
38
+ const u2a = new Vector2();
39
+ const u2b = new Vector2();
40
+ const u2c = new Vector2();
41
+ const u2m = new Vector2();
44
42
  const u2s = [u2a, u2b, u2c, u2m];
45
43
  const attributes = geometry.attributes;
46
44
  const hasNormals = attributes.normal !== void 0;
@@ -191,19 +189,19 @@ class TessellateModifier {
191
189
  }
192
190
  }
193
191
  }
194
- const geometry2 = new THREE.BufferGeometry();
195
- geometry2.setAttribute("position", new THREE.Float32BufferAttribute(positions2, 3));
192
+ const geometry2 = new BufferGeometry();
193
+ geometry2.setAttribute("position", new Float32BufferAttribute(positions2, 3));
196
194
  if (hasNormals) {
197
- geometry2.setAttribute("normal", new THREE.Float32BufferAttribute(normals2, 3));
195
+ geometry2.setAttribute("normal", new Float32BufferAttribute(normals2, 3));
198
196
  }
199
197
  if (hasColors) {
200
- geometry2.setAttribute("color", new THREE.Float32BufferAttribute(colors2, 3));
198
+ geometry2.setAttribute("color", new Float32BufferAttribute(colors2, 3));
201
199
  }
202
200
  if (hasUVs) {
203
- geometry2.setAttribute("uv", new THREE.Float32BufferAttribute(uvs2, 2));
201
+ geometry2.setAttribute("uv", new Float32BufferAttribute(uvs2, 2));
204
202
  }
205
203
  if (hasUV2s) {
206
- geometry2.setAttribute("uv2", new THREE.Float32BufferAttribute(uv2s2, 2));
204
+ geometry2.setAttribute("uv2", new Float32BufferAttribute(uv2s2, 2));
207
205
  }
208
206
  return geometry2;
209
207
  });
@@ -211,4 +209,6 @@ class TessellateModifier {
211
209
  this.maxIterations = maxIterations;
212
210
  }
213
211
  }
214
- exports.TessellateModifier = TessellateModifier;
212
+ export {
213
+ TessellateModifier
214
+ };
@@ -1,6 +1,8 @@
1
- import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  const isCubeTexture = (def) => def && def.isCubeTexture;
3
- class GroundProjectedEnv extends Mesh {
5
+ class GroundProjectedEnv extends THREE.Mesh {
4
6
  constructor(texture, options) {
5
7
  var _a, _b;
6
8
  const isCubeMap = isCubeTexture(texture);
@@ -107,12 +109,12 @@ class GroundProjectedEnv extends Mesh {
107
109
  height: { value: (options == null ? void 0 : options.height) || 15 },
108
110
  radius: { value: (options == null ? void 0 : options.radius) || 100 }
109
111
  };
110
- const geometry = new IcosahedronGeometry(1, 16);
111
- const material = new ShaderMaterial({
112
+ const geometry = new THREE.IcosahedronGeometry(1, 16);
113
+ const material = new THREE.ShaderMaterial({
112
114
  uniforms,
113
115
  fragmentShader,
114
116
  vertexShader,
115
- side: DoubleSide
117
+ side: THREE.DoubleSide
116
118
  });
117
119
  super(geometry, material);
118
120
  }
@@ -129,6 +131,4 @@ class GroundProjectedEnv extends Mesh {
129
131
  return this.material.uniforms.height.value;
130
132
  }
131
133
  }
132
- export {
133
- GroundProjectedEnv
134
- };
134
+ exports.GroundProjectedEnv = GroundProjectedEnv;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Mesh, IcosahedronGeometry, ShaderMaterial, DoubleSide } from "three";
4
2
  const isCubeTexture = (def) => def && def.isCubeTexture;
5
- class GroundProjectedEnv extends THREE.Mesh {
3
+ class GroundProjectedEnv extends Mesh {
6
4
  constructor(texture, options) {
7
5
  var _a, _b;
8
6
  const isCubeMap = isCubeTexture(texture);
@@ -109,12 +107,12 @@ class GroundProjectedEnv extends THREE.Mesh {
109
107
  height: { value: (options == null ? void 0 : options.height) || 15 },
110
108
  radius: { value: (options == null ? void 0 : options.radius) || 100 }
111
109
  };
112
- const geometry = new THREE.IcosahedronGeometry(1, 16);
113
- const material = new THREE.ShaderMaterial({
110
+ const geometry = new IcosahedronGeometry(1, 16);
111
+ const material = new ShaderMaterial({
114
112
  uniforms,
115
113
  fragmentShader,
116
114
  vertexShader,
117
- side: THREE.DoubleSide
115
+ side: DoubleSide
118
116
  });
119
117
  super(geometry, material);
120
118
  }
@@ -131,4 +129,6 @@ class GroundProjectedEnv extends THREE.Mesh {
131
129
  return this.material.uniforms.height.value;
132
130
  }
133
131
  }
134
- exports.GroundProjectedEnv = GroundProjectedEnv;
132
+ export {
133
+ GroundProjectedEnv
134
+ };
@@ -1,43 +1,45 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { BufferGeometry, InterleavedBuffer, InterleavedBufferAttribute, Mesh, MeshBasicMaterial, Vector3, DataTexture, RGBAFormat, NearestFilter, ClampToEdgeWrapping, RawShaderMaterial, Color, Vector2, AdditiveBlending, Box2, Vector4 } from "three";
8
- const geometry = /* @__PURE__ */ new BufferGeometry();
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const geometry = /* @__PURE__ */ new THREE.BufferGeometry();
9
11
  const float32Array = /* @__PURE__ */ new Float32Array([-1, -1, 0, 0, 0, 1, -1, 0, 1, 0, 1, 1, 0, 1, 1, -1, 1, 0, 0, 1]);
10
- const interleavedBuffer = /* @__PURE__ */ new InterleavedBuffer(float32Array, 5);
12
+ const interleavedBuffer = /* @__PURE__ */ new THREE.InterleavedBuffer(float32Array, 5);
11
13
  /* @__PURE__ */ geometry.setIndex([0, 1, 2, 0, 2, 3]);
12
14
  /* @__PURE__ */ geometry.setAttribute(
13
15
  "position",
14
- /* @__PURE__ */ new InterleavedBufferAttribute(interleavedBuffer, 3, 0, false)
16
+ /* @__PURE__ */ new THREE.InterleavedBufferAttribute(interleavedBuffer, 3, 0, false)
15
17
  );
16
18
  /* @__PURE__ */ geometry.setAttribute(
17
19
  "uv",
18
- /* @__PURE__ */ new InterleavedBufferAttribute(interleavedBuffer, 2, 3, false)
20
+ /* @__PURE__ */ new THREE.InterleavedBufferAttribute(interleavedBuffer, 2, 3, false)
19
21
  );
20
- const _Lensflare = class extends Mesh {
22
+ const _Lensflare = class extends THREE.Mesh {
21
23
  constructor() {
22
- super(_Lensflare.Geometry, new MeshBasicMaterial({ opacity: 0, transparent: true }));
24
+ super(_Lensflare.Geometry, new THREE.MeshBasicMaterial({ opacity: 0, transparent: true }));
23
25
  this.isLensflare = true;
24
26
  this.type = "Lensflare";
25
27
  this.frustumCulled = false;
26
28
  this.renderOrder = Infinity;
27
- const positionScreen = new Vector3();
28
- const positionView = new Vector3();
29
- const tempMap = new DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, RGBAFormat);
30
- tempMap.minFilter = NearestFilter;
31
- tempMap.magFilter = NearestFilter;
32
- tempMap.wrapS = ClampToEdgeWrapping;
33
- tempMap.wrapT = ClampToEdgeWrapping;
34
- const occlusionMap = new DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, RGBAFormat);
35
- occlusionMap.minFilter = NearestFilter;
36
- occlusionMap.magFilter = NearestFilter;
37
- occlusionMap.wrapS = ClampToEdgeWrapping;
38
- occlusionMap.wrapT = ClampToEdgeWrapping;
29
+ const positionScreen = new THREE.Vector3();
30
+ const positionView = new THREE.Vector3();
31
+ const tempMap = new THREE.DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, THREE.RGBAFormat);
32
+ tempMap.minFilter = THREE.NearestFilter;
33
+ tempMap.magFilter = THREE.NearestFilter;
34
+ tempMap.wrapS = THREE.ClampToEdgeWrapping;
35
+ tempMap.wrapT = THREE.ClampToEdgeWrapping;
36
+ const occlusionMap = new THREE.DataTexture(new Uint8Array(16 * 16 * 3), 16, 16, THREE.RGBAFormat);
37
+ occlusionMap.minFilter = THREE.NearestFilter;
38
+ occlusionMap.magFilter = THREE.NearestFilter;
39
+ occlusionMap.wrapS = THREE.ClampToEdgeWrapping;
40
+ occlusionMap.wrapT = THREE.ClampToEdgeWrapping;
39
41
  const geometry2 = _Lensflare.Geometry;
40
- const material1a = new RawShaderMaterial({
42
+ const material1a = new THREE.RawShaderMaterial({
41
43
  uniforms: {
42
44
  scale: { value: null },
43
45
  screenPosition: { value: null }
@@ -75,7 +77,7 @@ const _Lensflare = class extends Mesh {
75
77
  depthWrite: false,
76
78
  transparent: false
77
79
  });
78
- const material1b = new RawShaderMaterial({
80
+ const material1b = new THREE.RawShaderMaterial({
79
81
  uniforms: {
80
82
  map: { value: tempMap },
81
83
  scale: { value: null },
@@ -123,31 +125,31 @@ const _Lensflare = class extends Mesh {
123
125
  depthWrite: false,
124
126
  transparent: false
125
127
  });
126
- const mesh1 = new Mesh(geometry2, material1a);
128
+ const mesh1 = new THREE.Mesh(geometry2, material1a);
127
129
  const elements = [];
128
130
  const shader = LensflareElement.Shader;
129
- const material2 = new RawShaderMaterial({
131
+ const material2 = new THREE.RawShaderMaterial({
130
132
  uniforms: {
131
133
  map: { value: null },
132
134
  occlusionMap: { value: occlusionMap },
133
- color: { value: new Color(16777215) },
134
- scale: { value: new Vector2() },
135
- screenPosition: { value: new Vector3() }
135
+ color: { value: new THREE.Color(16777215) },
136
+ scale: { value: new THREE.Vector2() },
137
+ screenPosition: { value: new THREE.Vector3() }
136
138
  },
137
139
  vertexShader: shader.vertexShader,
138
140
  fragmentShader: shader.fragmentShader,
139
- blending: AdditiveBlending,
141
+ blending: THREE.AdditiveBlending,
140
142
  transparent: true,
141
143
  depthWrite: false
142
144
  });
143
- const mesh2 = new Mesh(geometry2, material2);
145
+ const mesh2 = new THREE.Mesh(geometry2, material2);
144
146
  this.addElement = function(element) {
145
147
  elements.push(element);
146
148
  };
147
- const scale = new Vector2();
148
- const screenPositionPixels = new Vector2();
149
- const validArea = new Box2();
150
- const viewport = new Vector4();
149
+ const scale = new THREE.Vector2();
150
+ const screenPositionPixels = new THREE.Vector2();
151
+ const validArea = new THREE.Box2();
152
+ const viewport = new THREE.Vector4();
151
153
  this.onBeforeRender = function(renderer, scene, camera) {
152
154
  renderer.getCurrentViewport(viewport);
153
155
  const invAspect = viewport.w / viewport.z;
@@ -207,7 +209,7 @@ const _Lensflare = class extends Mesh {
207
209
  let Lensflare = _Lensflare;
208
210
  __publicField(Lensflare, "Geometry", geometry);
209
211
  class LensflareElement {
210
- constructor(texture, size = 1, distance = 0, color = new Color(16777215)) {
212
+ constructor(texture, size = 1, distance = 0, color = new THREE.Color(16777215)) {
211
213
  this.texture = texture;
212
214
  this.size = size;
213
215
  this.distance = distance;
@@ -285,7 +287,5 @@ __publicField(LensflareElement, "Shader", {
285
287
  }`
286
288
  )
287
289
  });
288
- export {
289
- Lensflare,
290
- LensflareElement
291
- };
290
+ exports.Lensflare = Lensflare;
291
+ exports.LensflareElement = LensflareElement;