three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,9 +1,11 @@
1
- import { Color, ShaderMaterial, UniformsUtils, UniformsLib, BackSide } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class OutlineEffect {
3
5
  constructor(renderer, parameters = {}) {
4
6
  this.enabled = true;
5
7
  const defaultThickness = parameters.defaultThickness !== void 0 ? parameters.defaultThickness : 3e-3;
6
- const defaultColor = new Color().fromArray(
8
+ const defaultColor = new THREE.Color().fromArray(
7
9
  parameters.defaultColor !== void 0 ? parameters.defaultColor : [0, 0, 0]
8
10
  );
9
11
  const defaultAlpha = parameters.defaultAlpha !== void 0 ? parameters.defaultAlpha : 1;
@@ -73,12 +75,12 @@ class OutlineEffect {
73
75
  "}"
74
76
  ].join("\n");
75
77
  function createMaterial() {
76
- return new ShaderMaterial({
78
+ return new THREE.ShaderMaterial({
77
79
  type: "OutlineEffect",
78
- uniforms: UniformsUtils.merge([UniformsLib["fog"], UniformsLib["displacementmap"], uniformsOutline]),
80
+ uniforms: THREE.UniformsUtils.merge([THREE.UniformsLib["fog"], THREE.UniformsLib["displacementmap"], uniformsOutline]),
79
81
  vertexShader,
80
82
  fragmentShader,
81
- side: BackSide
83
+ side: THREE.BackSide
82
84
  });
83
85
  }
84
86
  function getOutlineMaterialFromCache(originalMaterial) {
@@ -270,6 +272,4 @@ class OutlineEffect {
270
272
  };
271
273
  }
272
274
  }
273
- export {
274
- OutlineEffect
275
- };
275
+ exports.OutlineEffect = OutlineEffect;
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Color, ShaderMaterial, UniformsUtils, UniformsLib, BackSide } from "three";
4
2
  class OutlineEffect {
5
3
  constructor(renderer, parameters = {}) {
6
4
  this.enabled = true;
7
5
  const defaultThickness = parameters.defaultThickness !== void 0 ? parameters.defaultThickness : 3e-3;
8
- const defaultColor = new THREE.Color().fromArray(
6
+ const defaultColor = new Color().fromArray(
9
7
  parameters.defaultColor !== void 0 ? parameters.defaultColor : [0, 0, 0]
10
8
  );
11
9
  const defaultAlpha = parameters.defaultAlpha !== void 0 ? parameters.defaultAlpha : 1;
@@ -75,12 +73,12 @@ class OutlineEffect {
75
73
  "}"
76
74
  ].join("\n");
77
75
  function createMaterial() {
78
- return new THREE.ShaderMaterial({
76
+ return new ShaderMaterial({
79
77
  type: "OutlineEffect",
80
- uniforms: THREE.UniformsUtils.merge([THREE.UniformsLib["fog"], THREE.UniformsLib["displacementmap"], uniformsOutline]),
78
+ uniforms: UniformsUtils.merge([UniformsLib["fog"], UniformsLib["displacementmap"], uniformsOutline]),
81
79
  vertexShader,
82
80
  fragmentShader,
83
- side: THREE.BackSide
81
+ side: BackSide
84
82
  });
85
83
  }
86
84
  function getOutlineMaterialFromCache(originalMaterial) {
@@ -272,4 +270,6 @@ class OutlineEffect {
272
270
  };
273
271
  }
274
272
  }
275
- exports.OutlineEffect = OutlineEffect;
273
+ export {
274
+ OutlineEffect
275
+ };
@@ -1,13 +1,15 @@
1
- import { OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class ParallaxBarrierEffect {
3
5
  constructor(renderer) {
4
- const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
5
- const _scene = new Scene();
6
- const _stereo = new StereoCamera();
7
- const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
8
- const _renderTargetL = new WebGLRenderTarget(512, 512, _params);
9
- const _renderTargetR = new WebGLRenderTarget(512, 512, _params);
10
- const _material = new ShaderMaterial({
6
+ const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
7
+ const _scene = new THREE.Scene();
8
+ const _stereo = new THREE.StereoCamera();
9
+ const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
10
+ const _renderTargetL = new THREE.WebGLRenderTarget(512, 512, _params);
11
+ const _renderTargetR = new THREE.WebGLRenderTarget(512, 512, _params);
12
+ const _material = new THREE.ShaderMaterial({
11
13
  uniforms: {
12
14
  mapLeft: { value: _renderTargetL.texture },
13
15
  mapRight: { value: _renderTargetR.texture }
@@ -35,7 +37,7 @@ class ParallaxBarrierEffect {
35
37
  "}"
36
38
  ].join("\n")
37
39
  });
38
- const mesh = new Mesh(new PlaneGeometry(2, 2), _material);
40
+ const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
39
41
  _scene.add(mesh);
40
42
  this.setSize = function(width, height) {
41
43
  renderer.setSize(width, height);
@@ -60,6 +62,4 @@ class ParallaxBarrierEffect {
60
62
  };
61
63
  }
62
64
  }
63
- export {
64
- ParallaxBarrierEffect
65
- };
65
+ exports.ParallaxBarrierEffect = ParallaxBarrierEffect;
@@ -1,15 +1,13 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
4
2
  class ParallaxBarrierEffect {
5
3
  constructor(renderer) {
6
- const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
7
- const _scene = new THREE.Scene();
8
- const _stereo = new THREE.StereoCamera();
9
- const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
10
- const _renderTargetL = new THREE.WebGLRenderTarget(512, 512, _params);
11
- const _renderTargetR = new THREE.WebGLRenderTarget(512, 512, _params);
12
- const _material = new THREE.ShaderMaterial({
4
+ const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
5
+ const _scene = new Scene();
6
+ const _stereo = new StereoCamera();
7
+ const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
8
+ const _renderTargetL = new WebGLRenderTarget(512, 512, _params);
9
+ const _renderTargetR = new WebGLRenderTarget(512, 512, _params);
10
+ const _material = new ShaderMaterial({
13
11
  uniforms: {
14
12
  mapLeft: { value: _renderTargetL.texture },
15
13
  mapRight: { value: _renderTargetR.texture }
@@ -37,7 +35,7 @@ class ParallaxBarrierEffect {
37
35
  "}"
38
36
  ].join("\n")
39
37
  });
40
- const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
38
+ const mesh = new Mesh(new PlaneGeometry(2, 2), _material);
41
39
  _scene.add(mesh);
42
40
  this.setSize = function(width, height) {
43
41
  renderer.setSize(width, height);
@@ -62,4 +60,6 @@ class ParallaxBarrierEffect {
62
60
  };
63
61
  }
64
62
  }
65
- exports.ParallaxBarrierEffect = ParallaxBarrierEffect;
63
+ export {
64
+ ParallaxBarrierEffect
65
+ };
@@ -1,17 +1,19 @@
1
- import { PerspectiveCamera, Vector3, Quaternion } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class PeppersGhostEffect {
3
5
  constructor(renderer) {
4
6
  const scope = this;
5
7
  scope.cameraDistance = 15;
6
8
  scope.reflectFromAbove = false;
7
9
  let _halfWidth, _width, _height;
8
- const _cameraF = new PerspectiveCamera();
9
- const _cameraB = new PerspectiveCamera();
10
- const _cameraL = new PerspectiveCamera();
11
- const _cameraR = new PerspectiveCamera();
12
- const _position = new Vector3();
13
- const _quaternion = new Quaternion();
14
- const _scale = new Vector3();
10
+ const _cameraF = new THREE.PerspectiveCamera();
11
+ const _cameraB = new THREE.PerspectiveCamera();
12
+ const _cameraL = new THREE.PerspectiveCamera();
13
+ const _cameraR = new THREE.PerspectiveCamera();
14
+ const _position = new THREE.Vector3();
15
+ const _quaternion = new THREE.Quaternion();
16
+ const _scale = new THREE.Vector3();
15
17
  renderer.autoClear = false;
16
18
  this.setSize = function(width, height) {
17
19
  _halfWidth = width / 2;
@@ -83,6 +85,4 @@ class PeppersGhostEffect {
83
85
  };
84
86
  }
85
87
  }
86
- export {
87
- PeppersGhostEffect
88
- };
88
+ exports.PeppersGhostEffect = PeppersGhostEffect;
@@ -1,19 +1,17 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { PerspectiveCamera, Vector3, Quaternion } from "three";
4
2
  class PeppersGhostEffect {
5
3
  constructor(renderer) {
6
4
  const scope = this;
7
5
  scope.cameraDistance = 15;
8
6
  scope.reflectFromAbove = false;
9
7
  let _halfWidth, _width, _height;
10
- const _cameraF = new THREE.PerspectiveCamera();
11
- const _cameraB = new THREE.PerspectiveCamera();
12
- const _cameraL = new THREE.PerspectiveCamera();
13
- const _cameraR = new THREE.PerspectiveCamera();
14
- const _position = new THREE.Vector3();
15
- const _quaternion = new THREE.Quaternion();
16
- const _scale = new THREE.Vector3();
8
+ const _cameraF = new PerspectiveCamera();
9
+ const _cameraB = new PerspectiveCamera();
10
+ const _cameraL = new PerspectiveCamera();
11
+ const _cameraR = new PerspectiveCamera();
12
+ const _position = new Vector3();
13
+ const _quaternion = new Quaternion();
14
+ const _scale = new Vector3();
17
15
  renderer.autoClear = false;
18
16
  this.setSize = function(width, height) {
19
17
  _halfWidth = width / 2;
@@ -85,4 +83,6 @@ class PeppersGhostEffect {
85
83
  };
86
84
  }
87
85
  }
88
- exports.PeppersGhostEffect = PeppersGhostEffect;
86
+ export {
87
+ PeppersGhostEffect
88
+ };
@@ -1,9 +1,11 @@
1
- import { StereoCamera, Vector2 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class StereoEffect {
3
5
  constructor(renderer) {
4
- const _stereo = new StereoCamera();
6
+ const _stereo = new THREE.StereoCamera();
5
7
  _stereo.aspect = 0.5;
6
- const size = new Vector2();
8
+ const size = new THREE.Vector2();
7
9
  this.setEyeSeparation = function(eyeSep) {
8
10
  _stereo.eyeSep = eyeSep;
9
11
  };
@@ -30,6 +32,4 @@ class StereoEffect {
30
32
  };
31
33
  }
32
34
  }
33
- export {
34
- StereoEffect
35
- };
35
+ exports.StereoEffect = StereoEffect;
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { StereoCamera, Vector2 } from "three";
4
2
  class StereoEffect {
5
3
  constructor(renderer) {
6
- const _stereo = new THREE.StereoCamera();
4
+ const _stereo = new StereoCamera();
7
5
  _stereo.aspect = 0.5;
8
- const size = new THREE.Vector2();
6
+ const size = new Vector2();
9
7
  this.setEyeSeparation = function(eyeSep) {
10
8
  _stereo.eyeSep = eyeSep;
11
9
  };
@@ -32,4 +30,6 @@ class StereoEffect {
32
30
  };
33
31
  }
34
32
  }
35
- exports.StereoEffect = StereoEffect;
33
+ export {
34
+ StereoEffect
35
+ };
@@ -0,0 +1,95 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ function _interopNamespaceDefault(e) {
5
+ const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
+ if (e) {
7
+ for (const k in e) {
8
+ if (k !== "default") {
9
+ const d = Object.getOwnPropertyDescriptor(e, k);
10
+ Object.defineProperty(n, k, d.get ? d : {
11
+ enumerable: true,
12
+ get: () => e[k]
13
+ });
14
+ }
15
+ }
16
+ }
17
+ n.default = e;
18
+ return Object.freeze(n);
19
+ }
20
+ const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
21
+ function RoomEnvironment() {
22
+ const scene = new THREE__namespace.Scene();
23
+ const geometry = new THREE__namespace.BoxGeometry();
24
+ geometry.deleteAttribute("uv");
25
+ const roomMaterial = new THREE__namespace.MeshStandardMaterial({ side: THREE__namespace.BackSide });
26
+ const boxMaterial = new THREE__namespace.MeshStandardMaterial();
27
+ const mainLight = new THREE__namespace.PointLight(16777215, 5, 28, 2);
28
+ mainLight.position.set(0.418, 16.199, 0.3);
29
+ scene.add(mainLight);
30
+ const room = new THREE__namespace.Mesh(geometry, roomMaterial);
31
+ room.position.set(-0.757, 13.219, 0.717);
32
+ room.scale.set(31.713, 28.305, 28.591);
33
+ scene.add(room);
34
+ const box1 = new THREE__namespace.Mesh(geometry, boxMaterial);
35
+ box1.position.set(-10.906, 2.009, 1.846);
36
+ box1.rotation.set(0, -0.195, 0);
37
+ box1.scale.set(2.328, 7.905, 4.651);
38
+ scene.add(box1);
39
+ const box2 = new THREE__namespace.Mesh(geometry, boxMaterial);
40
+ box2.position.set(-5.607, -0.754, -0.758);
41
+ box2.rotation.set(0, 0.994, 0);
42
+ box2.scale.set(1.97, 1.534, 3.955);
43
+ scene.add(box2);
44
+ const box3 = new THREE__namespace.Mesh(geometry, boxMaterial);
45
+ box3.position.set(6.167, 0.857, 7.803);
46
+ box3.rotation.set(0, 0.561, 0);
47
+ box3.scale.set(3.927, 6.285, 3.687);
48
+ scene.add(box3);
49
+ const box4 = new THREE__namespace.Mesh(geometry, boxMaterial);
50
+ box4.position.set(-2.017, 0.018, 6.124);
51
+ box4.rotation.set(0, 0.333, 0);
52
+ box4.scale.set(2.002, 4.566, 2.064);
53
+ scene.add(box4);
54
+ const box5 = new THREE__namespace.Mesh(geometry, boxMaterial);
55
+ box5.position.set(2.291, -0.756, -2.621);
56
+ box5.rotation.set(0, -0.286, 0);
57
+ box5.scale.set(1.546, 1.552, 1.496);
58
+ scene.add(box5);
59
+ const box6 = new THREE__namespace.Mesh(geometry, boxMaterial);
60
+ box6.position.set(-2.193, -0.369, -5.547);
61
+ box6.rotation.set(0, 0.516, 0);
62
+ box6.scale.set(3.875, 3.487, 2.986);
63
+ scene.add(box6);
64
+ const light1 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
65
+ light1.position.set(-16.116, 14.37, 8.208);
66
+ light1.scale.set(0.1, 2.428, 2.739);
67
+ scene.add(light1);
68
+ const light2 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
69
+ light2.position.set(-16.109, 18.021, -8.207);
70
+ light2.scale.set(0.1, 2.425, 2.751);
71
+ scene.add(light2);
72
+ const light3 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(17));
73
+ light3.position.set(14.904, 12.198, -1.832);
74
+ light3.scale.set(0.15, 4.265, 6.331);
75
+ scene.add(light3);
76
+ const light4 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(43));
77
+ light4.position.set(-0.462, 8.89, 14.52);
78
+ light4.scale.set(4.38, 5.441, 0.088);
79
+ scene.add(light4);
80
+ const light5 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(20));
81
+ light5.position.set(3.235, 11.486, -12.541);
82
+ light5.scale.set(2.5, 2, 0.1);
83
+ scene.add(light5);
84
+ const light6 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(100));
85
+ light6.position.set(0, 20, 0);
86
+ light6.scale.set(1, 0.1, 1);
87
+ scene.add(light6);
88
+ function createAreaLightMaterial(intensity) {
89
+ const material = new THREE__namespace.MeshBasicMaterial();
90
+ material.color.setScalar(intensity);
91
+ return material;
92
+ }
93
+ return scene;
94
+ }
95
+ exports.RoomEnvironment = RoomEnvironment;
@@ -1,95 +1,78 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
1
+ import * as THREE from "three";
21
2
  function RoomEnvironment() {
22
- const scene = new THREE__namespace.Scene();
23
- const geometry = new THREE__namespace.BoxGeometry();
3
+ const scene = new THREE.Scene();
4
+ const geometry = new THREE.BoxGeometry();
24
5
  geometry.deleteAttribute("uv");
25
- const roomMaterial = new THREE__namespace.MeshStandardMaterial({ side: THREE__namespace.BackSide });
26
- const boxMaterial = new THREE__namespace.MeshStandardMaterial();
27
- const mainLight = new THREE__namespace.PointLight(16777215, 5, 28, 2);
6
+ const roomMaterial = new THREE.MeshStandardMaterial({ side: THREE.BackSide });
7
+ const boxMaterial = new THREE.MeshStandardMaterial();
8
+ const mainLight = new THREE.PointLight(16777215, 5, 28, 2);
28
9
  mainLight.position.set(0.418, 16.199, 0.3);
29
10
  scene.add(mainLight);
30
- const room = new THREE__namespace.Mesh(geometry, roomMaterial);
11
+ const room = new THREE.Mesh(geometry, roomMaterial);
31
12
  room.position.set(-0.757, 13.219, 0.717);
32
13
  room.scale.set(31.713, 28.305, 28.591);
33
14
  scene.add(room);
34
- const box1 = new THREE__namespace.Mesh(geometry, boxMaterial);
15
+ const box1 = new THREE.Mesh(geometry, boxMaterial);
35
16
  box1.position.set(-10.906, 2.009, 1.846);
36
17
  box1.rotation.set(0, -0.195, 0);
37
18
  box1.scale.set(2.328, 7.905, 4.651);
38
19
  scene.add(box1);
39
- const box2 = new THREE__namespace.Mesh(geometry, boxMaterial);
20
+ const box2 = new THREE.Mesh(geometry, boxMaterial);
40
21
  box2.position.set(-5.607, -0.754, -0.758);
41
22
  box2.rotation.set(0, 0.994, 0);
42
23
  box2.scale.set(1.97, 1.534, 3.955);
43
24
  scene.add(box2);
44
- const box3 = new THREE__namespace.Mesh(geometry, boxMaterial);
25
+ const box3 = new THREE.Mesh(geometry, boxMaterial);
45
26
  box3.position.set(6.167, 0.857, 7.803);
46
27
  box3.rotation.set(0, 0.561, 0);
47
28
  box3.scale.set(3.927, 6.285, 3.687);
48
29
  scene.add(box3);
49
- const box4 = new THREE__namespace.Mesh(geometry, boxMaterial);
30
+ const box4 = new THREE.Mesh(geometry, boxMaterial);
50
31
  box4.position.set(-2.017, 0.018, 6.124);
51
32
  box4.rotation.set(0, 0.333, 0);
52
33
  box4.scale.set(2.002, 4.566, 2.064);
53
34
  scene.add(box4);
54
- const box5 = new THREE__namespace.Mesh(geometry, boxMaterial);
35
+ const box5 = new THREE.Mesh(geometry, boxMaterial);
55
36
  box5.position.set(2.291, -0.756, -2.621);
56
37
  box5.rotation.set(0, -0.286, 0);
57
38
  box5.scale.set(1.546, 1.552, 1.496);
58
39
  scene.add(box5);
59
- const box6 = new THREE__namespace.Mesh(geometry, boxMaterial);
40
+ const box6 = new THREE.Mesh(geometry, boxMaterial);
60
41
  box6.position.set(-2.193, -0.369, -5.547);
61
42
  box6.rotation.set(0, 0.516, 0);
62
43
  box6.scale.set(3.875, 3.487, 2.986);
63
44
  scene.add(box6);
64
- const light1 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
45
+ const light1 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
65
46
  light1.position.set(-16.116, 14.37, 8.208);
66
47
  light1.scale.set(0.1, 2.428, 2.739);
67
48
  scene.add(light1);
68
- const light2 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
49
+ const light2 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
69
50
  light2.position.set(-16.109, 18.021, -8.207);
70
51
  light2.scale.set(0.1, 2.425, 2.751);
71
52
  scene.add(light2);
72
- const light3 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(17));
53
+ const light3 = new THREE.Mesh(geometry, createAreaLightMaterial(17));
73
54
  light3.position.set(14.904, 12.198, -1.832);
74
55
  light3.scale.set(0.15, 4.265, 6.331);
75
56
  scene.add(light3);
76
- const light4 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(43));
57
+ const light4 = new THREE.Mesh(geometry, createAreaLightMaterial(43));
77
58
  light4.position.set(-0.462, 8.89, 14.52);
78
59
  light4.scale.set(4.38, 5.441, 0.088);
79
60
  scene.add(light4);
80
- const light5 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(20));
61
+ const light5 = new THREE.Mesh(geometry, createAreaLightMaterial(20));
81
62
  light5.position.set(3.235, 11.486, -12.541);
82
63
  light5.scale.set(2.5, 2, 0.1);
83
64
  scene.add(light5);
84
- const light6 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(100));
65
+ const light6 = new THREE.Mesh(geometry, createAreaLightMaterial(100));
85
66
  light6.position.set(0, 20, 0);
86
67
  light6.scale.set(1, 0.1, 1);
87
68
  scene.add(light6);
88
69
  function createAreaLightMaterial(intensity) {
89
- const material = new THREE__namespace.MeshBasicMaterial();
70
+ const material = new THREE.MeshBasicMaterial();
90
71
  material.color.setScalar(intensity);
91
72
  return material;
92
73
  }
93
74
  return scene;
94
75
  }
95
- exports.RoomEnvironment = RoomEnvironment;
76
+ export {
77
+ RoomEnvironment
78
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { InterleavedBufferAttribute, Matrix4, MeshLambertMaterial, MeshBasicMaterial, MeshPhongMaterial, Color, DoubleSide, Mesh } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class ColladaExporter {
9
11
  constructor() {
10
12
  __publicField(this, "options");
@@ -120,7 +122,7 @@ class ColladaExporter {
120
122
  }
121
123
  // gets the attribute array. Generate a new array if the attribute is interleaved
122
124
  attrBufferToArray(attr) {
123
- if (attr instanceof InterleavedBufferAttribute && attr.isInterleavedBufferAttribute) {
125
+ if (attr instanceof THREE.InterleavedBufferAttribute && attr.isInterleavedBufferAttribute) {
124
126
  const TypedArrayConstructor = attr.array.constructor;
125
127
  const arr = new TypedArrayConstructor(attr.count * attr.itemSize);
126
128
  const size = attr.itemSize;
@@ -155,7 +157,7 @@ class ColladaExporter {
155
157
  // Returns the string for a node's transform information
156
158
  getTransform(o) {
157
159
  o.updateMatrix();
158
- this.transMat = this.transMat || new Matrix4();
160
+ this.transMat = this.transMat || new THREE.Matrix4();
159
161
  this.transMat.copy(o.matrix);
160
162
  this.transMat.transpose();
161
163
  return `<matrix>${this.transMat.toArray().join(" ")}</matrix>`;
@@ -257,18 +259,18 @@ class ColladaExporter {
257
259
  if (matid == null) {
258
260
  matid = `Mat${this.libraryEffects.length + 1}`;
259
261
  let type = "phong";
260
- if (m instanceof MeshLambertMaterial) {
262
+ if (m instanceof THREE.MeshLambertMaterial) {
261
263
  type = "lambert";
262
- } else if (m instanceof MeshBasicMaterial) {
264
+ } else if (m instanceof THREE.MeshBasicMaterial) {
263
265
  type = "constant";
264
266
  if (m.map !== null) {
265
267
  console.warn("ColladaExporter: Texture maps not supported with MeshBasicMaterial.");
266
268
  }
267
269
  }
268
- if (m instanceof MeshPhongMaterial) {
269
- const emissive = m.emissive ? m.emissive : new Color(0, 0, 0);
270
- const diffuse = m.color ? m.color : new Color(0, 0, 0);
271
- const specular = m.specular ? m.specular : new Color(1, 1, 1);
270
+ if (m instanceof THREE.MeshPhongMaterial) {
271
+ const emissive = m.emissive ? m.emissive : new THREE.Color(0, 0, 0);
272
+ const diffuse = m.color ? m.color : new THREE.Color(0, 0, 0);
273
+ const specular = m.specular ? m.specular : new THREE.Color(1, 1, 1);
272
274
  const shininess = m.shininess || 0;
273
275
  const reflectivity = m.reflectivity || 0;
274
276
  let transparencyNode = "";
@@ -287,7 +289,7 @@ class ColladaExporter {
287
289
  m.emissiveMap
288
290
  )}</init_from>`}</surface></newparam><newparam sid="emissive-sampler"><sampler2D><source>emissive-surface</source></sampler2D></newparam>` : ""}${m.normalMap ? `<newparam sid="bump-surface"><surface type="2D">${`<init_from>${this.processTexture(
289
291
  m.normalMap
290
- )}</init_from>`}</surface></newparam><newparam sid="bump-sampler"><sampler2D><source>bump-surface</source></sampler2D></newparam>` : ""}${techniqueNode}${m.side === DoubleSide ? '<extra><technique profile="THREEJS"><double_sided sid="double_sided" type="int">1</double_sided></technique></extra>' : ""}</profile_COMMON></effect>`;
292
+ )}</init_from>`}</surface></newparam><newparam sid="bump-sampler"><sampler2D><source>bump-surface</source></sampler2D></newparam>` : ""}${techniqueNode}${m.side === THREE.DoubleSide ? '<extra><technique profile="THREEJS"><double_sided sid="double_sided" type="int">1</double_sided></technique></extra>' : ""}</profile_COMMON></effect>`;
291
293
  const materialName = m.name ? ` name="${m.name}"` : "";
292
294
  const materialNode = `<material id="${matid}"${materialName}><instance_effect url="#${matid}-effect" /></material>`;
293
295
  this.libraryMaterials.push(materialNode);
@@ -301,15 +303,15 @@ class ColladaExporter {
301
303
  processObject(o) {
302
304
  let node = `<node name="${o.name}">`;
303
305
  node += this.getTransform(o);
304
- const a = new Mesh();
306
+ const a = new THREE.Mesh();
305
307
  a.geometry;
306
- if (o instanceof Mesh && o.isMesh && o.geometry !== null) {
308
+ if (o instanceof THREE.Mesh && o.isMesh && o.geometry !== null) {
307
309
  const geomInfo = this.processGeometry(o.geometry);
308
310
  const meshid = geomInfo.meshid;
309
311
  const geometry = geomInfo.bufferGeometry;
310
312
  let matids = null;
311
313
  let matidsArray;
312
- const mat = o.material || new MeshBasicMaterial();
314
+ const mat = o.material || new THREE.MeshBasicMaterial();
313
315
  const materials = Array.isArray(mat) ? mat : [mat];
314
316
  if (geometry.groups.length > materials.length) {
315
317
  matidsArray = new Array(geometry.groups.length);
@@ -326,6 +328,4 @@ class ColladaExporter {
326
328
  return node;
327
329
  }
328
330
  }
329
- export {
330
- ColladaExporter
331
- };
331
+ exports.ColladaExporter = ColladaExporter;