three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,9 +1,11 @@
1
- import { Color, ShaderMaterial, UniformsUtils, UniformsLib, BackSide } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class OutlineEffect {
3
5
  constructor(renderer, parameters = {}) {
4
6
  this.enabled = true;
5
7
  const defaultThickness = parameters.defaultThickness !== void 0 ? parameters.defaultThickness : 3e-3;
6
- const defaultColor = new Color().fromArray(
8
+ const defaultColor = new THREE.Color().fromArray(
7
9
  parameters.defaultColor !== void 0 ? parameters.defaultColor : [0, 0, 0]
8
10
  );
9
11
  const defaultAlpha = parameters.defaultAlpha !== void 0 ? parameters.defaultAlpha : 1;
@@ -73,12 +75,12 @@ class OutlineEffect {
73
75
  "}"
74
76
  ].join("\n");
75
77
  function createMaterial() {
76
- return new ShaderMaterial({
78
+ return new THREE.ShaderMaterial({
77
79
  type: "OutlineEffect",
78
- uniforms: UniformsUtils.merge([UniformsLib["fog"], UniformsLib["displacementmap"], uniformsOutline]),
80
+ uniforms: THREE.UniformsUtils.merge([THREE.UniformsLib["fog"], THREE.UniformsLib["displacementmap"], uniformsOutline]),
79
81
  vertexShader,
80
82
  fragmentShader,
81
- side: BackSide
83
+ side: THREE.BackSide
82
84
  });
83
85
  }
84
86
  function getOutlineMaterialFromCache(originalMaterial) {
@@ -270,6 +272,4 @@ class OutlineEffect {
270
272
  };
271
273
  }
272
274
  }
273
- export {
274
- OutlineEffect
275
- };
275
+ exports.OutlineEffect = OutlineEffect;
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Color, ShaderMaterial, UniformsUtils, UniformsLib, BackSide } from "three";
4
2
  class OutlineEffect {
5
3
  constructor(renderer, parameters = {}) {
6
4
  this.enabled = true;
7
5
  const defaultThickness = parameters.defaultThickness !== void 0 ? parameters.defaultThickness : 3e-3;
8
- const defaultColor = new THREE.Color().fromArray(
6
+ const defaultColor = new Color().fromArray(
9
7
  parameters.defaultColor !== void 0 ? parameters.defaultColor : [0, 0, 0]
10
8
  );
11
9
  const defaultAlpha = parameters.defaultAlpha !== void 0 ? parameters.defaultAlpha : 1;
@@ -75,12 +73,12 @@ class OutlineEffect {
75
73
  "}"
76
74
  ].join("\n");
77
75
  function createMaterial() {
78
- return new THREE.ShaderMaterial({
76
+ return new ShaderMaterial({
79
77
  type: "OutlineEffect",
80
- uniforms: THREE.UniformsUtils.merge([THREE.UniformsLib["fog"], THREE.UniformsLib["displacementmap"], uniformsOutline]),
78
+ uniforms: UniformsUtils.merge([UniformsLib["fog"], UniformsLib["displacementmap"], uniformsOutline]),
81
79
  vertexShader,
82
80
  fragmentShader,
83
- side: THREE.BackSide
81
+ side: BackSide
84
82
  });
85
83
  }
86
84
  function getOutlineMaterialFromCache(originalMaterial) {
@@ -272,4 +270,6 @@ class OutlineEffect {
272
270
  };
273
271
  }
274
272
  }
275
- exports.OutlineEffect = OutlineEffect;
273
+ export {
274
+ OutlineEffect
275
+ };
@@ -1,13 +1,15 @@
1
- import { OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class ParallaxBarrierEffect {
3
5
  constructor(renderer) {
4
- const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
5
- const _scene = new Scene();
6
- const _stereo = new StereoCamera();
7
- const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
8
- const _renderTargetL = new WebGLRenderTarget(512, 512, _params);
9
- const _renderTargetR = new WebGLRenderTarget(512, 512, _params);
10
- const _material = new ShaderMaterial({
6
+ const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
7
+ const _scene = new THREE.Scene();
8
+ const _stereo = new THREE.StereoCamera();
9
+ const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
10
+ const _renderTargetL = new THREE.WebGLRenderTarget(512, 512, _params);
11
+ const _renderTargetR = new THREE.WebGLRenderTarget(512, 512, _params);
12
+ const _material = new THREE.ShaderMaterial({
11
13
  uniforms: {
12
14
  mapLeft: { value: _renderTargetL.texture },
13
15
  mapRight: { value: _renderTargetR.texture }
@@ -35,7 +37,7 @@ class ParallaxBarrierEffect {
35
37
  "}"
36
38
  ].join("\n")
37
39
  });
38
- const mesh = new Mesh(new PlaneGeometry(2, 2), _material);
40
+ const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
39
41
  _scene.add(mesh);
40
42
  this.setSize = function(width, height) {
41
43
  renderer.setSize(width, height);
@@ -60,6 +62,4 @@ class ParallaxBarrierEffect {
60
62
  };
61
63
  }
62
64
  }
63
- export {
64
- ParallaxBarrierEffect
65
- };
65
+ exports.ParallaxBarrierEffect = ParallaxBarrierEffect;
@@ -1,15 +1,13 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { OrthographicCamera, Scene, StereoCamera, LinearFilter, NearestFilter, RGBAFormat, WebGLRenderTarget, ShaderMaterial, Mesh, PlaneGeometry } from "three";
4
2
  class ParallaxBarrierEffect {
5
3
  constructor(renderer) {
6
- const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
7
- const _scene = new THREE.Scene();
8
- const _stereo = new THREE.StereoCamera();
9
- const _params = { minFilter: THREE.LinearFilter, magFilter: THREE.NearestFilter, format: THREE.RGBAFormat };
10
- const _renderTargetL = new THREE.WebGLRenderTarget(512, 512, _params);
11
- const _renderTargetR = new THREE.WebGLRenderTarget(512, 512, _params);
12
- const _material = new THREE.ShaderMaterial({
4
+ const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
5
+ const _scene = new Scene();
6
+ const _stereo = new StereoCamera();
7
+ const _params = { minFilter: LinearFilter, magFilter: NearestFilter, format: RGBAFormat };
8
+ const _renderTargetL = new WebGLRenderTarget(512, 512, _params);
9
+ const _renderTargetR = new WebGLRenderTarget(512, 512, _params);
10
+ const _material = new ShaderMaterial({
13
11
  uniforms: {
14
12
  mapLeft: { value: _renderTargetL.texture },
15
13
  mapRight: { value: _renderTargetR.texture }
@@ -37,7 +35,7 @@ class ParallaxBarrierEffect {
37
35
  "}"
38
36
  ].join("\n")
39
37
  });
40
- const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
38
+ const mesh = new Mesh(new PlaneGeometry(2, 2), _material);
41
39
  _scene.add(mesh);
42
40
  this.setSize = function(width, height) {
43
41
  renderer.setSize(width, height);
@@ -62,4 +60,6 @@ class ParallaxBarrierEffect {
62
60
  };
63
61
  }
64
62
  }
65
- exports.ParallaxBarrierEffect = ParallaxBarrierEffect;
63
+ export {
64
+ ParallaxBarrierEffect
65
+ };
@@ -1,17 +1,19 @@
1
- import { PerspectiveCamera, Vector3, Quaternion } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class PeppersGhostEffect {
3
5
  constructor(renderer) {
4
6
  const scope = this;
5
7
  scope.cameraDistance = 15;
6
8
  scope.reflectFromAbove = false;
7
9
  let _halfWidth, _width, _height;
8
- const _cameraF = new PerspectiveCamera();
9
- const _cameraB = new PerspectiveCamera();
10
- const _cameraL = new PerspectiveCamera();
11
- const _cameraR = new PerspectiveCamera();
12
- const _position = new Vector3();
13
- const _quaternion = new Quaternion();
14
- const _scale = new Vector3();
10
+ const _cameraF = new THREE.PerspectiveCamera();
11
+ const _cameraB = new THREE.PerspectiveCamera();
12
+ const _cameraL = new THREE.PerspectiveCamera();
13
+ const _cameraR = new THREE.PerspectiveCamera();
14
+ const _position = new THREE.Vector3();
15
+ const _quaternion = new THREE.Quaternion();
16
+ const _scale = new THREE.Vector3();
15
17
  renderer.autoClear = false;
16
18
  this.setSize = function(width, height) {
17
19
  _halfWidth = width / 2;
@@ -83,6 +85,4 @@ class PeppersGhostEffect {
83
85
  };
84
86
  }
85
87
  }
86
- export {
87
- PeppersGhostEffect
88
- };
88
+ exports.PeppersGhostEffect = PeppersGhostEffect;
@@ -1,19 +1,17 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { PerspectiveCamera, Vector3, Quaternion } from "three";
4
2
  class PeppersGhostEffect {
5
3
  constructor(renderer) {
6
4
  const scope = this;
7
5
  scope.cameraDistance = 15;
8
6
  scope.reflectFromAbove = false;
9
7
  let _halfWidth, _width, _height;
10
- const _cameraF = new THREE.PerspectiveCamera();
11
- const _cameraB = new THREE.PerspectiveCamera();
12
- const _cameraL = new THREE.PerspectiveCamera();
13
- const _cameraR = new THREE.PerspectiveCamera();
14
- const _position = new THREE.Vector3();
15
- const _quaternion = new THREE.Quaternion();
16
- const _scale = new THREE.Vector3();
8
+ const _cameraF = new PerspectiveCamera();
9
+ const _cameraB = new PerspectiveCamera();
10
+ const _cameraL = new PerspectiveCamera();
11
+ const _cameraR = new PerspectiveCamera();
12
+ const _position = new Vector3();
13
+ const _quaternion = new Quaternion();
14
+ const _scale = new Vector3();
17
15
  renderer.autoClear = false;
18
16
  this.setSize = function(width, height) {
19
17
  _halfWidth = width / 2;
@@ -85,4 +83,6 @@ class PeppersGhostEffect {
85
83
  };
86
84
  }
87
85
  }
88
- exports.PeppersGhostEffect = PeppersGhostEffect;
86
+ export {
87
+ PeppersGhostEffect
88
+ };
@@ -1,9 +1,11 @@
1
- import { StereoCamera, Vector2 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class StereoEffect {
3
5
  constructor(renderer) {
4
- const _stereo = new StereoCamera();
6
+ const _stereo = new THREE.StereoCamera();
5
7
  _stereo.aspect = 0.5;
6
- const size = new Vector2();
8
+ const size = new THREE.Vector2();
7
9
  this.setEyeSeparation = function(eyeSep) {
8
10
  _stereo.eyeSep = eyeSep;
9
11
  };
@@ -30,6 +32,4 @@ class StereoEffect {
30
32
  };
31
33
  }
32
34
  }
33
- export {
34
- StereoEffect
35
- };
35
+ exports.StereoEffect = StereoEffect;
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { StereoCamera, Vector2 } from "three";
4
2
  class StereoEffect {
5
3
  constructor(renderer) {
6
- const _stereo = new THREE.StereoCamera();
4
+ const _stereo = new StereoCamera();
7
5
  _stereo.aspect = 0.5;
8
- const size = new THREE.Vector2();
6
+ const size = new Vector2();
9
7
  this.setEyeSeparation = function(eyeSep) {
10
8
  _stereo.eyeSep = eyeSep;
11
9
  };
@@ -32,4 +30,6 @@ class StereoEffect {
32
30
  };
33
31
  }
34
32
  }
35
- exports.StereoEffect = StereoEffect;
33
+ export {
34
+ StereoEffect
35
+ };
@@ -0,0 +1,95 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ function _interopNamespaceDefault(e) {
5
+ const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
+ if (e) {
7
+ for (const k in e) {
8
+ if (k !== "default") {
9
+ const d = Object.getOwnPropertyDescriptor(e, k);
10
+ Object.defineProperty(n, k, d.get ? d : {
11
+ enumerable: true,
12
+ get: () => e[k]
13
+ });
14
+ }
15
+ }
16
+ }
17
+ n.default = e;
18
+ return Object.freeze(n);
19
+ }
20
+ const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
21
+ function RoomEnvironment() {
22
+ const scene = new THREE__namespace.Scene();
23
+ const geometry = new THREE__namespace.BoxGeometry();
24
+ geometry.deleteAttribute("uv");
25
+ const roomMaterial = new THREE__namespace.MeshStandardMaterial({ side: THREE__namespace.BackSide });
26
+ const boxMaterial = new THREE__namespace.MeshStandardMaterial();
27
+ const mainLight = new THREE__namespace.PointLight(16777215, 5, 28, 2);
28
+ mainLight.position.set(0.418, 16.199, 0.3);
29
+ scene.add(mainLight);
30
+ const room = new THREE__namespace.Mesh(geometry, roomMaterial);
31
+ room.position.set(-0.757, 13.219, 0.717);
32
+ room.scale.set(31.713, 28.305, 28.591);
33
+ scene.add(room);
34
+ const box1 = new THREE__namespace.Mesh(geometry, boxMaterial);
35
+ box1.position.set(-10.906, 2.009, 1.846);
36
+ box1.rotation.set(0, -0.195, 0);
37
+ box1.scale.set(2.328, 7.905, 4.651);
38
+ scene.add(box1);
39
+ const box2 = new THREE__namespace.Mesh(geometry, boxMaterial);
40
+ box2.position.set(-5.607, -0.754, -0.758);
41
+ box2.rotation.set(0, 0.994, 0);
42
+ box2.scale.set(1.97, 1.534, 3.955);
43
+ scene.add(box2);
44
+ const box3 = new THREE__namespace.Mesh(geometry, boxMaterial);
45
+ box3.position.set(6.167, 0.857, 7.803);
46
+ box3.rotation.set(0, 0.561, 0);
47
+ box3.scale.set(3.927, 6.285, 3.687);
48
+ scene.add(box3);
49
+ const box4 = new THREE__namespace.Mesh(geometry, boxMaterial);
50
+ box4.position.set(-2.017, 0.018, 6.124);
51
+ box4.rotation.set(0, 0.333, 0);
52
+ box4.scale.set(2.002, 4.566, 2.064);
53
+ scene.add(box4);
54
+ const box5 = new THREE__namespace.Mesh(geometry, boxMaterial);
55
+ box5.position.set(2.291, -0.756, -2.621);
56
+ box5.rotation.set(0, -0.286, 0);
57
+ box5.scale.set(1.546, 1.552, 1.496);
58
+ scene.add(box5);
59
+ const box6 = new THREE__namespace.Mesh(geometry, boxMaterial);
60
+ box6.position.set(-2.193, -0.369, -5.547);
61
+ box6.rotation.set(0, 0.516, 0);
62
+ box6.scale.set(3.875, 3.487, 2.986);
63
+ scene.add(box6);
64
+ const light1 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
65
+ light1.position.set(-16.116, 14.37, 8.208);
66
+ light1.scale.set(0.1, 2.428, 2.739);
67
+ scene.add(light1);
68
+ const light2 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
69
+ light2.position.set(-16.109, 18.021, -8.207);
70
+ light2.scale.set(0.1, 2.425, 2.751);
71
+ scene.add(light2);
72
+ const light3 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(17));
73
+ light3.position.set(14.904, 12.198, -1.832);
74
+ light3.scale.set(0.15, 4.265, 6.331);
75
+ scene.add(light3);
76
+ const light4 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(43));
77
+ light4.position.set(-0.462, 8.89, 14.52);
78
+ light4.scale.set(4.38, 5.441, 0.088);
79
+ scene.add(light4);
80
+ const light5 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(20));
81
+ light5.position.set(3.235, 11.486, -12.541);
82
+ light5.scale.set(2.5, 2, 0.1);
83
+ scene.add(light5);
84
+ const light6 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(100));
85
+ light6.position.set(0, 20, 0);
86
+ light6.scale.set(1, 0.1, 1);
87
+ scene.add(light6);
88
+ function createAreaLightMaterial(intensity) {
89
+ const material = new THREE__namespace.MeshBasicMaterial();
90
+ material.color.setScalar(intensity);
91
+ return material;
92
+ }
93
+ return scene;
94
+ }
95
+ exports.RoomEnvironment = RoomEnvironment;
@@ -1,95 +1,78 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
1
+ import * as THREE from "three";
21
2
  function RoomEnvironment() {
22
- const scene = new THREE__namespace.Scene();
23
- const geometry = new THREE__namespace.BoxGeometry();
3
+ const scene = new THREE.Scene();
4
+ const geometry = new THREE.BoxGeometry();
24
5
  geometry.deleteAttribute("uv");
25
- const roomMaterial = new THREE__namespace.MeshStandardMaterial({ side: THREE__namespace.BackSide });
26
- const boxMaterial = new THREE__namespace.MeshStandardMaterial();
27
- const mainLight = new THREE__namespace.PointLight(16777215, 5, 28, 2);
6
+ const roomMaterial = new THREE.MeshStandardMaterial({ side: THREE.BackSide });
7
+ const boxMaterial = new THREE.MeshStandardMaterial();
8
+ const mainLight = new THREE.PointLight(16777215, 5, 28, 2);
28
9
  mainLight.position.set(0.418, 16.199, 0.3);
29
10
  scene.add(mainLight);
30
- const room = new THREE__namespace.Mesh(geometry, roomMaterial);
11
+ const room = new THREE.Mesh(geometry, roomMaterial);
31
12
  room.position.set(-0.757, 13.219, 0.717);
32
13
  room.scale.set(31.713, 28.305, 28.591);
33
14
  scene.add(room);
34
- const box1 = new THREE__namespace.Mesh(geometry, boxMaterial);
15
+ const box1 = new THREE.Mesh(geometry, boxMaterial);
35
16
  box1.position.set(-10.906, 2.009, 1.846);
36
17
  box1.rotation.set(0, -0.195, 0);
37
18
  box1.scale.set(2.328, 7.905, 4.651);
38
19
  scene.add(box1);
39
- const box2 = new THREE__namespace.Mesh(geometry, boxMaterial);
20
+ const box2 = new THREE.Mesh(geometry, boxMaterial);
40
21
  box2.position.set(-5.607, -0.754, -0.758);
41
22
  box2.rotation.set(0, 0.994, 0);
42
23
  box2.scale.set(1.97, 1.534, 3.955);
43
24
  scene.add(box2);
44
- const box3 = new THREE__namespace.Mesh(geometry, boxMaterial);
25
+ const box3 = new THREE.Mesh(geometry, boxMaterial);
45
26
  box3.position.set(6.167, 0.857, 7.803);
46
27
  box3.rotation.set(0, 0.561, 0);
47
28
  box3.scale.set(3.927, 6.285, 3.687);
48
29
  scene.add(box3);
49
- const box4 = new THREE__namespace.Mesh(geometry, boxMaterial);
30
+ const box4 = new THREE.Mesh(geometry, boxMaterial);
50
31
  box4.position.set(-2.017, 0.018, 6.124);
51
32
  box4.rotation.set(0, 0.333, 0);
52
33
  box4.scale.set(2.002, 4.566, 2.064);
53
34
  scene.add(box4);
54
- const box5 = new THREE__namespace.Mesh(geometry, boxMaterial);
35
+ const box5 = new THREE.Mesh(geometry, boxMaterial);
55
36
  box5.position.set(2.291, -0.756, -2.621);
56
37
  box5.rotation.set(0, -0.286, 0);
57
38
  box5.scale.set(1.546, 1.552, 1.496);
58
39
  scene.add(box5);
59
- const box6 = new THREE__namespace.Mesh(geometry, boxMaterial);
40
+ const box6 = new THREE.Mesh(geometry, boxMaterial);
60
41
  box6.position.set(-2.193, -0.369, -5.547);
61
42
  box6.rotation.set(0, 0.516, 0);
62
43
  box6.scale.set(3.875, 3.487, 2.986);
63
44
  scene.add(box6);
64
- const light1 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
45
+ const light1 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
65
46
  light1.position.set(-16.116, 14.37, 8.208);
66
47
  light1.scale.set(0.1, 2.428, 2.739);
67
48
  scene.add(light1);
68
- const light2 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(50));
49
+ const light2 = new THREE.Mesh(geometry, createAreaLightMaterial(50));
69
50
  light2.position.set(-16.109, 18.021, -8.207);
70
51
  light2.scale.set(0.1, 2.425, 2.751);
71
52
  scene.add(light2);
72
- const light3 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(17));
53
+ const light3 = new THREE.Mesh(geometry, createAreaLightMaterial(17));
73
54
  light3.position.set(14.904, 12.198, -1.832);
74
55
  light3.scale.set(0.15, 4.265, 6.331);
75
56
  scene.add(light3);
76
- const light4 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(43));
57
+ const light4 = new THREE.Mesh(geometry, createAreaLightMaterial(43));
77
58
  light4.position.set(-0.462, 8.89, 14.52);
78
59
  light4.scale.set(4.38, 5.441, 0.088);
79
60
  scene.add(light4);
80
- const light5 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(20));
61
+ const light5 = new THREE.Mesh(geometry, createAreaLightMaterial(20));
81
62
  light5.position.set(3.235, 11.486, -12.541);
82
63
  light5.scale.set(2.5, 2, 0.1);
83
64
  scene.add(light5);
84
- const light6 = new THREE__namespace.Mesh(geometry, createAreaLightMaterial(100));
65
+ const light6 = new THREE.Mesh(geometry, createAreaLightMaterial(100));
85
66
  light6.position.set(0, 20, 0);
86
67
  light6.scale.set(1, 0.1, 1);
87
68
  scene.add(light6);
88
69
  function createAreaLightMaterial(intensity) {
89
- const material = new THREE__namespace.MeshBasicMaterial();
70
+ const material = new THREE.MeshBasicMaterial();
90
71
  material.color.setScalar(intensity);
91
72
  return material;
92
73
  }
93
74
  return scene;
94
75
  }
95
- exports.RoomEnvironment = RoomEnvironment;
76
+ export {
77
+ RoomEnvironment
78
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { InterleavedBufferAttribute, Matrix4, MeshLambertMaterial, MeshBasicMaterial, MeshPhongMaterial, Color, DoubleSide, Mesh } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class ColladaExporter {
9
11
  constructor() {
10
12
  __publicField(this, "options");
@@ -120,7 +122,7 @@ class ColladaExporter {
120
122
  }
121
123
  // gets the attribute array. Generate a new array if the attribute is interleaved
122
124
  attrBufferToArray(attr) {
123
- if (attr instanceof InterleavedBufferAttribute && attr.isInterleavedBufferAttribute) {
125
+ if (attr instanceof THREE.InterleavedBufferAttribute && attr.isInterleavedBufferAttribute) {
124
126
  const TypedArrayConstructor = attr.array.constructor;
125
127
  const arr = new TypedArrayConstructor(attr.count * attr.itemSize);
126
128
  const size = attr.itemSize;
@@ -155,7 +157,7 @@ class ColladaExporter {
155
157
  // Returns the string for a node's transform information
156
158
  getTransform(o) {
157
159
  o.updateMatrix();
158
- this.transMat = this.transMat || new Matrix4();
160
+ this.transMat = this.transMat || new THREE.Matrix4();
159
161
  this.transMat.copy(o.matrix);
160
162
  this.transMat.transpose();
161
163
  return `<matrix>${this.transMat.toArray().join(" ")}</matrix>`;
@@ -257,18 +259,18 @@ class ColladaExporter {
257
259
  if (matid == null) {
258
260
  matid = `Mat${this.libraryEffects.length + 1}`;
259
261
  let type = "phong";
260
- if (m instanceof MeshLambertMaterial) {
262
+ if (m instanceof THREE.MeshLambertMaterial) {
261
263
  type = "lambert";
262
- } else if (m instanceof MeshBasicMaterial) {
264
+ } else if (m instanceof THREE.MeshBasicMaterial) {
263
265
  type = "constant";
264
266
  if (m.map !== null) {
265
267
  console.warn("ColladaExporter: Texture maps not supported with MeshBasicMaterial.");
266
268
  }
267
269
  }
268
- if (m instanceof MeshPhongMaterial) {
269
- const emissive = m.emissive ? m.emissive : new Color(0, 0, 0);
270
- const diffuse = m.color ? m.color : new Color(0, 0, 0);
271
- const specular = m.specular ? m.specular : new Color(1, 1, 1);
270
+ if (m instanceof THREE.MeshPhongMaterial) {
271
+ const emissive = m.emissive ? m.emissive : new THREE.Color(0, 0, 0);
272
+ const diffuse = m.color ? m.color : new THREE.Color(0, 0, 0);
273
+ const specular = m.specular ? m.specular : new THREE.Color(1, 1, 1);
272
274
  const shininess = m.shininess || 0;
273
275
  const reflectivity = m.reflectivity || 0;
274
276
  let transparencyNode = "";
@@ -287,7 +289,7 @@ class ColladaExporter {
287
289
  m.emissiveMap
288
290
  )}</init_from>`}</surface></newparam><newparam sid="emissive-sampler"><sampler2D><source>emissive-surface</source></sampler2D></newparam>` : ""}${m.normalMap ? `<newparam sid="bump-surface"><surface type="2D">${`<init_from>${this.processTexture(
289
291
  m.normalMap
290
- )}</init_from>`}</surface></newparam><newparam sid="bump-sampler"><sampler2D><source>bump-surface</source></sampler2D></newparam>` : ""}${techniqueNode}${m.side === DoubleSide ? '<extra><technique profile="THREEJS"><double_sided sid="double_sided" type="int">1</double_sided></technique></extra>' : ""}</profile_COMMON></effect>`;
292
+ )}</init_from>`}</surface></newparam><newparam sid="bump-sampler"><sampler2D><source>bump-surface</source></sampler2D></newparam>` : ""}${techniqueNode}${m.side === THREE.DoubleSide ? '<extra><technique profile="THREEJS"><double_sided sid="double_sided" type="int">1</double_sided></technique></extra>' : ""}</profile_COMMON></effect>`;
291
293
  const materialName = m.name ? ` name="${m.name}"` : "";
292
294
  const materialNode = `<material id="${matid}"${materialName}><instance_effect url="#${matid}-effect" /></material>`;
293
295
  this.libraryMaterials.push(materialNode);
@@ -301,15 +303,15 @@ class ColladaExporter {
301
303
  processObject(o) {
302
304
  let node = `<node name="${o.name}">`;
303
305
  node += this.getTransform(o);
304
- const a = new Mesh();
306
+ const a = new THREE.Mesh();
305
307
  a.geometry;
306
- if (o instanceof Mesh && o.isMesh && o.geometry !== null) {
308
+ if (o instanceof THREE.Mesh && o.isMesh && o.geometry !== null) {
307
309
  const geomInfo = this.processGeometry(o.geometry);
308
310
  const meshid = geomInfo.meshid;
309
311
  const geometry = geomInfo.bufferGeometry;
310
312
  let matids = null;
311
313
  let matidsArray;
312
- const mat = o.material || new MeshBasicMaterial();
314
+ const mat = o.material || new THREE.MeshBasicMaterial();
313
315
  const materials = Array.isArray(mat) ? mat : [mat];
314
316
  if (geometry.groups.length > materials.length) {
315
317
  matidsArray = new Array(geometry.groups.length);
@@ -326,6 +328,4 @@ class ColladaExporter {
326
328
  return node;
327
329
  }
328
330
  }
329
- export {
330
- ColladaExporter
331
- };
331
+ exports.ColladaExporter = ColladaExporter;