three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,11 +1,9 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector2 } from "three";
4
2
  function UVsDebug(geometry, size = 1024) {
5
3
  const abc = "abc";
6
- const a = new THREE.Vector2();
7
- const b = new THREE.Vector2();
8
- const uvs = [new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2()];
4
+ const a = new Vector2();
5
+ const b = new Vector2();
6
+ const uvs = [new Vector2(), new Vector2(), new Vector2()];
9
7
  const face = [];
10
8
  const canvas = document.createElement("canvas");
11
9
  const width = size;
@@ -77,4 +75,6 @@ function UVsDebug(geometry, size = 1024) {
77
75
  }
78
76
  }
79
77
  }
80
- exports.UVsDebug = UVsDebug;
78
+ export {
79
+ UVsDebug
80
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  class WorkerPool {
2
4
  constructor(pool = 4) {
3
5
  this.pool = pool;
@@ -57,6 +59,4 @@ class WorkerPool {
57
59
  this.workerStatus = 0;
58
60
  }
59
61
  }
60
- export {
61
- WorkerPool
62
- };
62
+ exports.WorkerPool = WorkerPool;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  class WorkerPool {
4
2
  constructor(pool = 4) {
5
3
  this.pool = pool;
@@ -59,4 +57,6 @@ class WorkerPool {
59
57
  this.workerStatus = 0;
60
58
  }
61
59
  }
62
- exports.WorkerPool = WorkerPool;
60
+ export {
61
+ WorkerPool
62
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  class ARButton {
2
4
  static createButton(renderer, sessionInit = {}) {
3
5
  const button = document.createElement("button");
@@ -114,6 +116,4 @@ class ARButton {
114
116
  }
115
117
  }
116
118
  }
117
- export {
118
- ARButton
119
- };
119
+ exports.ARButton = ARButton;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  class ARButton {
4
2
  static createButton(renderer, sessionInit = {}) {
5
3
  const button = document.createElement("button");
@@ -116,4 +114,6 @@ class ARButton {
116
114
  }
117
115
  }
118
116
  }
119
- exports.ARButton = ARButton;
117
+ export {
118
+ ARButton
119
+ };
@@ -1,14 +1,16 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Object3D, Sphere, Box3 } from "three";
8
- import { XRHandMeshModel } from "./XRHandMeshModel.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const XRHandMeshModel = require("./XRHandMeshModel.cjs");
9
11
  const TOUCH_RADIUS = 0.01;
10
12
  const POINTING_JOINT = "index-finger-tip";
11
- class OculusHandModel extends Object3D {
13
+ class OculusHandModel extends THREE.Object3D {
12
14
  constructor(controller, leftModelPath, rightModelPath) {
13
15
  super();
14
16
  __publicField(this, "controller");
@@ -25,7 +27,7 @@ class OculusHandModel extends Object3D {
25
27
  const xrInputSource = event.data;
26
28
  if (xrInputSource.hand && !this.motionController) {
27
29
  this.xrInputSource = xrInputSource;
28
- this.motionController = new XRHandMeshModel(
30
+ this.motionController = new XRHandMeshModel.XRHandMeshModel(
29
31
  this,
30
32
  controller,
31
33
  void 0,
@@ -55,8 +57,8 @@ class OculusHandModel extends Object3D {
55
57
  intersectBoxObject(boxObject) {
56
58
  const pointerPosition = this.getPointerPosition();
57
59
  if (pointerPosition) {
58
- const indexSphere = new Sphere(pointerPosition, TOUCH_RADIUS);
59
- const box = new Box3().setFromObject(boxObject);
60
+ const indexSphere = new THREE.Sphere(pointerPosition, TOUCH_RADIUS);
61
+ const box = new THREE.Box3().setFromObject(boxObject);
60
62
  return indexSphere.intersectsBox(box);
61
63
  } else {
62
64
  return false;
@@ -77,6 +79,4 @@ class OculusHandModel extends Object3D {
77
79
  this.motionController = null;
78
80
  }
79
81
  }
80
- export {
81
- OculusHandModel
82
- };
82
+ exports.OculusHandModel = OculusHandModel;
@@ -1,16 +1,14 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const XRHandMeshModel = require("./XRHandMeshModel.js");
7
+ import { Object3D, Sphere, Box3 } from "three";
8
+ import { XRHandMeshModel } from "./XRHandMeshModel.js";
11
9
  const TOUCH_RADIUS = 0.01;
12
10
  const POINTING_JOINT = "index-finger-tip";
13
- class OculusHandModel extends THREE.Object3D {
11
+ class OculusHandModel extends Object3D {
14
12
  constructor(controller, leftModelPath, rightModelPath) {
15
13
  super();
16
14
  __publicField(this, "controller");
@@ -27,7 +25,7 @@ class OculusHandModel extends THREE.Object3D {
27
25
  const xrInputSource = event.data;
28
26
  if (xrInputSource.hand && !this.motionController) {
29
27
  this.xrInputSource = xrInputSource;
30
- this.motionController = new XRHandMeshModel.XRHandMeshModel(
28
+ this.motionController = new XRHandMeshModel(
31
29
  this,
32
30
  controller,
33
31
  void 0,
@@ -57,8 +55,8 @@ class OculusHandModel extends THREE.Object3D {
57
55
  intersectBoxObject(boxObject) {
58
56
  const pointerPosition = this.getPointerPosition();
59
57
  if (pointerPosition) {
60
- const indexSphere = new THREE.Sphere(pointerPosition, TOUCH_RADIUS);
61
- const box = new THREE.Box3().setFromObject(boxObject);
58
+ const indexSphere = new Sphere(pointerPosition, TOUCH_RADIUS);
59
+ const box = new Box3().setFromObject(boxObject);
62
60
  return indexSphere.intersectsBox(box);
63
61
  } else {
64
62
  return false;
@@ -79,4 +77,6 @@ class OculusHandModel extends THREE.Object3D {
79
77
  this.motionController = null;
80
78
  }
81
79
  }
82
- exports.OculusHandModel = OculusHandModel;
80
+ export {
81
+ OculusHandModel
82
+ };
@@ -1,4 +1,23 @@
1
- import * as THREE from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ function _interopNamespaceDefault(e) {
5
+ const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
+ if (e) {
7
+ for (const k in e) {
8
+ if (k !== "default") {
9
+ const d = Object.getOwnPropertyDescriptor(e, k);
10
+ Object.defineProperty(n, k, d.get ? d : {
11
+ enumerable: true,
12
+ get: () => e[k]
13
+ });
14
+ }
15
+ }
16
+ }
17
+ n.default = e;
18
+ return Object.freeze(n);
19
+ }
20
+ const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
2
21
  const PINCH_MAX = 0.05;
3
22
  const PINCH_THRESHOLD = 0.02;
4
23
  const PINCH_MIN = 0.01;
@@ -12,11 +31,11 @@ const POINTER_LENGTH = 0.035;
12
31
  const POINTER_SEGMENTS = 16;
13
32
  const POINTER_RINGS = 12;
14
33
  const POINTER_HEMISPHERE_ANGLE = 110;
15
- const YAXIS = /* @__PURE__ */ new THREE.Vector3(0, 1, 0);
16
- const ZAXIS = /* @__PURE__ */ new THREE.Vector3(0, 0, 1);
34
+ const YAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 1, 0);
35
+ const ZAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 0, 1);
17
36
  const CURSOR_RADIUS = 0.02;
18
37
  const CURSOR_MAX_DISTANCE = 1.5;
19
- class OculusHandPointerModel extends THREE.Object3D {
38
+ class OculusHandPointerModel extends THREE__namespace.Object3D {
20
39
  constructor(hand, controller) {
21
40
  super();
22
41
  this.hand = hand;
@@ -52,9 +71,9 @@ class OculusHandPointerModel extends THREE.Object3D {
52
71
  }
53
72
  _updatePointerVertices(rearRadius) {
54
73
  const vertices = this.pointerGeometry.attributes.position.array;
55
- const frontFaceBase = new THREE.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
74
+ const frontFaceBase = new THREE__namespace.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
56
75
  this._drawVerticesRing(vertices, frontFaceBase, 0);
57
- const rearBase = new THREE.Vector3(
76
+ const rearBase = new THREE__namespace.Vector3(
58
77
  Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
59
78
  Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
60
79
  0
@@ -65,22 +84,22 @@ class OculusHandPointerModel extends THREE.Object3D {
65
84
  }
66
85
  const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
67
86
  const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
68
- const frontCenter = new THREE.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
87
+ const frontCenter = new THREE__namespace.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
69
88
  vertices[frontCenterIndex * 3] = frontCenter.x;
70
89
  vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
71
90
  vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
72
- const rearCenter = new THREE.Vector3(0, 0, rearRadius);
91
+ const rearCenter = new THREE__namespace.Vector3(0, 0, rearRadius);
73
92
  vertices[rearCenterIndex * 3] = rearCenter.x;
74
93
  vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
75
94
  vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
76
- this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
95
+ this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
77
96
  }
78
97
  createPointer() {
79
98
  var i, j;
80
99
  const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
81
100
  const indices = [];
82
- this.pointerGeometry = new THREE.BufferGeometry();
83
- this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
101
+ this.pointerGeometry = new THREE__namespace.BufferGeometry();
102
+ this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
84
103
  this._updatePointerVertices(POINTER_REAR_RADIUS);
85
104
  for (i = 0; i < POINTER_RINGS; i++) {
86
105
  for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
@@ -98,27 +117,27 @@ class OculusHandPointerModel extends THREE.Object3D {
98
117
  }
99
118
  indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
100
119
  indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
101
- const material = new THREE.MeshBasicMaterial();
120
+ const material = new THREE__namespace.MeshBasicMaterial();
102
121
  material.transparent = true;
103
122
  material.opacity = POINTER_OPACITY_MIN;
104
123
  this.pointerGeometry.setIndex(indices);
105
- this.pointerMesh = new THREE.Mesh(this.pointerGeometry, material);
124
+ this.pointerMesh = new THREE__namespace.Mesh(this.pointerGeometry, material);
106
125
  this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
107
- this.pointerObject = new THREE.Object3D();
126
+ this.pointerObject = new THREE__namespace.Object3D();
108
127
  this.pointerObject.add(this.pointerMesh);
109
- this.raycaster = new THREE.Raycaster();
110
- const cursorGeometry = new THREE.SphereGeometry(CURSOR_RADIUS, 10, 10);
111
- const cursorMaterial = new THREE.MeshBasicMaterial();
128
+ this.raycaster = new THREE__namespace.Raycaster();
129
+ const cursorGeometry = new THREE__namespace.SphereGeometry(CURSOR_RADIUS, 10, 10);
130
+ const cursorMaterial = new THREE__namespace.MeshBasicMaterial();
112
131
  cursorMaterial.transparent = true;
113
132
  cursorMaterial.opacity = POINTER_OPACITY_MIN;
114
- this.cursorObject = new THREE.Mesh(cursorGeometry, cursorMaterial);
133
+ this.cursorObject = new THREE__namespace.Mesh(cursorGeometry, cursorMaterial);
115
134
  this.pointerObject.add(this.cursorObject);
116
135
  this.add(this.pointerObject);
117
136
  }
118
137
  _updateRaycaster() {
119
138
  if (this.raycaster) {
120
139
  const pointerMatrix = this.pointerObject.matrixWorld;
121
- const tempMatrix = new THREE.Matrix4();
140
+ const tempMatrix = new THREE__namespace.Matrix4();
122
141
  tempMatrix.identity().extractRotation(pointerMatrix);
123
142
  this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
124
143
  this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
@@ -185,7 +204,7 @@ class OculusHandPointerModel extends THREE.Object3D {
185
204
  checkIntersections(objects, recursive = false) {
186
205
  if (this.raycaster && !this.attached) {
187
206
  const intersections = this.raycaster.intersectObjects(objects, recursive);
188
- const direction = new THREE.Vector3(0, 0, -1);
207
+ const direction = new THREE__namespace.Vector3(0, 0, -1);
189
208
  if (intersections.length > 0) {
190
209
  const intersection = intersections[0];
191
210
  const distance = intersection.distance;
@@ -196,12 +215,10 @@ class OculusHandPointerModel extends THREE.Object3D {
196
215
  }
197
216
  }
198
217
  setCursor(distance) {
199
- const direction = new THREE.Vector3(0, 0, -1);
218
+ const direction = new THREE__namespace.Vector3(0, 0, -1);
200
219
  if (this.raycaster && !this.attached) {
201
220
  this.cursorObject.position.copy(direction.multiplyScalar(distance));
202
221
  }
203
222
  }
204
223
  }
205
- export {
206
- OculusHandPointerModel
207
- };
224
+ exports.OculusHandPointerModel = OculusHandPointerModel;
@@ -1,23 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
1
+ import * as THREE from "three";
21
2
  const PINCH_MAX = 0.05;
22
3
  const PINCH_THRESHOLD = 0.02;
23
4
  const PINCH_MIN = 0.01;
@@ -31,11 +12,11 @@ const POINTER_LENGTH = 0.035;
31
12
  const POINTER_SEGMENTS = 16;
32
13
  const POINTER_RINGS = 12;
33
14
  const POINTER_HEMISPHERE_ANGLE = 110;
34
- const YAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 1, 0);
35
- const ZAXIS = /* @__PURE__ */ new THREE__namespace.Vector3(0, 0, 1);
15
+ const YAXIS = /* @__PURE__ */ new THREE.Vector3(0, 1, 0);
16
+ const ZAXIS = /* @__PURE__ */ new THREE.Vector3(0, 0, 1);
36
17
  const CURSOR_RADIUS = 0.02;
37
18
  const CURSOR_MAX_DISTANCE = 1.5;
38
- class OculusHandPointerModel extends THREE__namespace.Object3D {
19
+ class OculusHandPointerModel extends THREE.Object3D {
39
20
  constructor(hand, controller) {
40
21
  super();
41
22
  this.hand = hand;
@@ -71,9 +52,9 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
71
52
  }
72
53
  _updatePointerVertices(rearRadius) {
73
54
  const vertices = this.pointerGeometry.attributes.position.array;
74
- const frontFaceBase = new THREE__namespace.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
55
+ const frontFaceBase = new THREE.Vector3(POINTER_FRONT_RADIUS, 0, -1 * (POINTER_LENGTH - rearRadius));
75
56
  this._drawVerticesRing(vertices, frontFaceBase, 0);
76
- const rearBase = new THREE__namespace.Vector3(
57
+ const rearBase = new THREE.Vector3(
77
58
  Math.sin(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
78
59
  Math.cos(Math.PI * POINTER_HEMISPHERE_ANGLE / 180) * rearRadius,
79
60
  0
@@ -84,22 +65,22 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
84
65
  }
85
66
  const frontCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS);
86
67
  const rearCenterIndex = POINTER_SEGMENTS * (1 + POINTER_RINGS) + 1;
87
- const frontCenter = new THREE__namespace.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
68
+ const frontCenter = new THREE.Vector3(0, 0, -1 * (POINTER_LENGTH - rearRadius));
88
69
  vertices[frontCenterIndex * 3] = frontCenter.x;
89
70
  vertices[frontCenterIndex * 3 + 1] = frontCenter.y;
90
71
  vertices[frontCenterIndex * 3 + 2] = frontCenter.z;
91
- const rearCenter = new THREE__namespace.Vector3(0, 0, rearRadius);
72
+ const rearCenter = new THREE.Vector3(0, 0, rearRadius);
92
73
  vertices[rearCenterIndex * 3] = rearCenter.x;
93
74
  vertices[rearCenterIndex * 3 + 1] = rearCenter.y;
94
75
  vertices[rearCenterIndex * 3 + 2] = rearCenter.z;
95
- this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
76
+ this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
96
77
  }
97
78
  createPointer() {
98
79
  var i, j;
99
80
  const vertices = new Array(((POINTER_RINGS + 1) * POINTER_SEGMENTS + 2) * 3).fill(0);
100
81
  const indices = [];
101
- this.pointerGeometry = new THREE__namespace.BufferGeometry();
102
- this.pointerGeometry.setAttribute("position", new THREE__namespace.Float32BufferAttribute(vertices, 3));
82
+ this.pointerGeometry = new THREE.BufferGeometry();
83
+ this.pointerGeometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
103
84
  this._updatePointerVertices(POINTER_REAR_RADIUS);
104
85
  for (i = 0; i < POINTER_RINGS; i++) {
105
86
  for (j = 0; j < POINTER_SEGMENTS - 1; j++) {
@@ -117,27 +98,27 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
117
98
  }
118
99
  indices.push(frontCenterIndex, 0, POINTER_SEGMENTS - 1);
119
100
  indices.push(rearCenterIndex, POINTER_SEGMENTS * (POINTER_RINGS + 1) - 1, POINTER_SEGMENTS * POINTER_RINGS);
120
- const material = new THREE__namespace.MeshBasicMaterial();
101
+ const material = new THREE.MeshBasicMaterial();
121
102
  material.transparent = true;
122
103
  material.opacity = POINTER_OPACITY_MIN;
123
104
  this.pointerGeometry.setIndex(indices);
124
- this.pointerMesh = new THREE__namespace.Mesh(this.pointerGeometry, material);
105
+ this.pointerMesh = new THREE.Mesh(this.pointerGeometry, material);
125
106
  this.pointerMesh.position.set(0, 0, -1 * POINTER_REAR_RADIUS);
126
- this.pointerObject = new THREE__namespace.Object3D();
107
+ this.pointerObject = new THREE.Object3D();
127
108
  this.pointerObject.add(this.pointerMesh);
128
- this.raycaster = new THREE__namespace.Raycaster();
129
- const cursorGeometry = new THREE__namespace.SphereGeometry(CURSOR_RADIUS, 10, 10);
130
- const cursorMaterial = new THREE__namespace.MeshBasicMaterial();
109
+ this.raycaster = new THREE.Raycaster();
110
+ const cursorGeometry = new THREE.SphereGeometry(CURSOR_RADIUS, 10, 10);
111
+ const cursorMaterial = new THREE.MeshBasicMaterial();
131
112
  cursorMaterial.transparent = true;
132
113
  cursorMaterial.opacity = POINTER_OPACITY_MIN;
133
- this.cursorObject = new THREE__namespace.Mesh(cursorGeometry, cursorMaterial);
114
+ this.cursorObject = new THREE.Mesh(cursorGeometry, cursorMaterial);
134
115
  this.pointerObject.add(this.cursorObject);
135
116
  this.add(this.pointerObject);
136
117
  }
137
118
  _updateRaycaster() {
138
119
  if (this.raycaster) {
139
120
  const pointerMatrix = this.pointerObject.matrixWorld;
140
- const tempMatrix = new THREE__namespace.Matrix4();
121
+ const tempMatrix = new THREE.Matrix4();
141
122
  tempMatrix.identity().extractRotation(pointerMatrix);
142
123
  this.raycaster.ray.origin.setFromMatrixPosition(pointerMatrix);
143
124
  this.raycaster.ray.direction.set(0, 0, -1).applyMatrix4(tempMatrix);
@@ -204,7 +185,7 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
204
185
  checkIntersections(objects, recursive = false) {
205
186
  if (this.raycaster && !this.attached) {
206
187
  const intersections = this.raycaster.intersectObjects(objects, recursive);
207
- const direction = new THREE__namespace.Vector3(0, 0, -1);
188
+ const direction = new THREE.Vector3(0, 0, -1);
208
189
  if (intersections.length > 0) {
209
190
  const intersection = intersections[0];
210
191
  const distance = intersection.distance;
@@ -215,10 +196,12 @@ class OculusHandPointerModel extends THREE__namespace.Object3D {
215
196
  }
216
197
  }
217
198
  setCursor(distance) {
218
- const direction = new THREE__namespace.Vector3(0, 0, -1);
199
+ const direction = new THREE.Vector3(0, 0, -1);
219
200
  if (this.raycaster && !this.attached) {
220
201
  this.cursorObject.position.copy(direction.multiplyScalar(distance));
221
202
  }
222
203
  }
223
204
  }
224
- exports.OculusHandPointerModel = OculusHandPointerModel;
205
+ export {
206
+ OculusHandPointerModel
207
+ };
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ function _interopNamespaceDefault(e) {
5
+ const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
+ if (e) {
7
+ for (const k in e) {
8
+ if (k !== "default") {
9
+ const d = Object.getOwnPropertyDescriptor(e, k);
10
+ Object.defineProperty(n, k, d.get ? d : {
11
+ enumerable: true,
12
+ get: () => e[k]
13
+ });
14
+ }
15
+ }
16
+ }
17
+ n.default = e;
18
+ return Object.freeze(n);
19
+ }
20
+ const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
21
+ function createText(message, height) {
22
+ const canvas = document.createElement("canvas");
23
+ const context = canvas.getContext("2d");
24
+ let metrics = null;
25
+ const textHeight = 100;
26
+ context.font = "normal " + textHeight + "px Arial";
27
+ metrics = context.measureText(message);
28
+ const textWidth = metrics.width;
29
+ canvas.width = textWidth;
30
+ canvas.height = textHeight;
31
+ context.font = "normal " + textHeight + "px Arial";
32
+ context.textAlign = "center";
33
+ context.textBaseline = "middle";
34
+ context.fillStyle = "#ffffff";
35
+ context.fillText(message, textWidth / 2, textHeight / 2);
36
+ const texture = new THREE__namespace.Texture(canvas);
37
+ texture.needsUpdate = true;
38
+ const material = new THREE__namespace.MeshBasicMaterial({
39
+ color: 16777215,
40
+ side: THREE__namespace.DoubleSide,
41
+ map: texture,
42
+ transparent: true
43
+ });
44
+ const geometry = new THREE__namespace.PlaneGeometry(height * textWidth / textHeight, height);
45
+ const plane = new THREE__namespace.Mesh(geometry, material);
46
+ return plane;
47
+ }
48
+ exports.createText = createText;
@@ -1,23 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- function _interopNamespaceDefault(e) {
5
- const n = Object.create(null, { [Symbol.toStringTag]: { value: "Module" } });
6
- if (e) {
7
- for (const k in e) {
8
- if (k !== "default") {
9
- const d = Object.getOwnPropertyDescriptor(e, k);
10
- Object.defineProperty(n, k, d.get ? d : {
11
- enumerable: true,
12
- get: () => e[k]
13
- });
14
- }
15
- }
16
- }
17
- n.default = e;
18
- return Object.freeze(n);
19
- }
20
- const THREE__namespace = /* @__PURE__ */ _interopNamespaceDefault(THREE);
1
+ import * as THREE from "three";
21
2
  function createText(message, height) {
22
3
  const canvas = document.createElement("canvas");
23
4
  const context = canvas.getContext("2d");
@@ -33,16 +14,18 @@ function createText(message, height) {
33
14
  context.textBaseline = "middle";
34
15
  context.fillStyle = "#ffffff";
35
16
  context.fillText(message, textWidth / 2, textHeight / 2);
36
- const texture = new THREE__namespace.Texture(canvas);
17
+ const texture = new THREE.Texture(canvas);
37
18
  texture.needsUpdate = true;
38
- const material = new THREE__namespace.MeshBasicMaterial({
19
+ const material = new THREE.MeshBasicMaterial({
39
20
  color: 16777215,
40
- side: THREE__namespace.DoubleSide,
21
+ side: THREE.DoubleSide,
41
22
  map: texture,
42
23
  transparent: true
43
24
  });
44
- const geometry = new THREE__namespace.PlaneGeometry(height * textWidth / textHeight, height);
45
- const plane = new THREE__namespace.Mesh(geometry, material);
25
+ const geometry = new THREE.PlaneGeometry(height * textWidth / textHeight, height);
26
+ const plane = new THREE.Mesh(geometry, material);
46
27
  return plane;
47
28
  }
48
- exports.createText = createText;
29
+ export {
30
+ createText
31
+ };
@@ -1,9 +1,11 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
7
9
  const _VRButton = class {
8
10
  static createButton(renderer, sessionInit = {}) {
9
11
  const button = document.createElement("button");
@@ -106,6 +108,4 @@ const _VRButton = class {
106
108
  };
107
109
  let VRButton = _VRButton;
108
110
  __publicField(VRButton, "xrSessionIsGranted", false);
109
- export {
110
- VRButton
111
- };
111
+ exports.VRButton = VRButton;
@@ -1,11 +1,9 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
7
  const _VRButton = class {
10
8
  static createButton(renderer, sessionInit = {}) {
11
9
  const button = document.createElement("button");
@@ -108,4 +106,6 @@ const _VRButton = class {
108
106
  };
109
107
  let VRButton = _VRButton;
110
108
  __publicField(VRButton, "xrSessionIsGranted", false);
111
- exports.VRButton = VRButton;
109
+ export {
110
+ VRButton
111
+ };