three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,16 +1,14 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { PlaneGeometry, ShaderMaterial, Uniform, Mesh, PerspectiveCamera, Scene, WebGLRenderer, Texture, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, Color, MathUtils, Vector3, CompressedTexture, Source, RGBAFormat, DoubleSide, REVISION, BufferAttribute, PropertyBinding, InterpolateDiscrete, Matrix4, InterpolateLinear } from "three";
4
2
  let _renderer;
5
3
  let fullscreenQuadGeometry;
6
4
  let fullscreenQuadMaterial;
7
5
  let fullscreenQuad;
8
6
  function decompress(texture, maxTextureSize = Infinity, renderer = null) {
9
7
  if (!fullscreenQuadGeometry)
10
- fullscreenQuadGeometry = new THREE.PlaneGeometry(2, 2, 1, 1);
8
+ fullscreenQuadGeometry = new PlaneGeometry(2, 2, 1, 1);
11
9
  if (!fullscreenQuadMaterial)
12
- fullscreenQuadMaterial = new THREE.ShaderMaterial({
13
- uniforms: { blitTexture: new THREE.Uniform(texture) },
10
+ fullscreenQuadMaterial = new ShaderMaterial({
11
+ uniforms: { blitTexture: new Uniform(texture) },
14
12
  vertexShader: (
15
13
  /* glsl */
16
14
  `
@@ -43,19 +41,19 @@ function decompress(texture, maxTextureSize = Infinity, renderer = null) {
43
41
  fullscreenQuadMaterial.defines.IS_SRGB = "colorSpace" in texture ? texture.colorSpace === "srgb" : texture.encoding === 3001;
44
42
  fullscreenQuadMaterial.needsUpdate = true;
45
43
  if (!fullscreenQuad) {
46
- fullscreenQuad = new THREE.Mesh(fullscreenQuadGeometry, fullscreenQuadMaterial);
44
+ fullscreenQuad = new Mesh(fullscreenQuadGeometry, fullscreenQuadMaterial);
47
45
  fullscreenQuad.frustrumCulled = false;
48
46
  }
49
- const _camera = new THREE.PerspectiveCamera();
50
- const _scene = new THREE.Scene();
47
+ const _camera = new PerspectiveCamera();
48
+ const _scene = new Scene();
51
49
  _scene.add(fullscreenQuad);
52
50
  if (!renderer) {
53
- renderer = _renderer = new THREE.WebGLRenderer({ antialias: false });
51
+ renderer = _renderer = new WebGLRenderer({ antialias: false });
54
52
  }
55
53
  renderer.setSize(Math.min(texture.image.width, maxTextureSize), Math.min(texture.image.height, maxTextureSize));
56
54
  renderer.clear();
57
55
  renderer.render(_scene, _camera);
58
- const readableTexture = new THREE.Texture(renderer.domElement);
56
+ const readableTexture = new Texture(renderer.domElement);
59
57
  readableTexture.minFilter = texture.minFilter;
60
58
  readableTexture.magFilter = texture.magFilter;
61
59
  readableTexture.wrapS = texture.wrapS;
@@ -183,22 +181,22 @@ const WEBGL_CONSTANTS = {
183
181
  };
184
182
  const KHR_MESH_QUANTIZATION = "KHR_mesh_quantization";
185
183
  const THREE_TO_WEBGL = {};
186
- THREE_TO_WEBGL[THREE.NearestFilter] = WEBGL_CONSTANTS.NEAREST;
187
- THREE_TO_WEBGL[THREE.NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
188
- THREE_TO_WEBGL[THREE.NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
189
- THREE_TO_WEBGL[THREE.LinearFilter] = WEBGL_CONSTANTS.LINEAR;
190
- THREE_TO_WEBGL[THREE.LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
191
- THREE_TO_WEBGL[THREE.LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
192
- THREE_TO_WEBGL[THREE.ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
193
- THREE_TO_WEBGL[THREE.RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
194
- THREE_TO_WEBGL[THREE.MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
184
+ THREE_TO_WEBGL[NearestFilter] = WEBGL_CONSTANTS.NEAREST;
185
+ THREE_TO_WEBGL[NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
186
+ THREE_TO_WEBGL[NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
187
+ THREE_TO_WEBGL[LinearFilter] = WEBGL_CONSTANTS.LINEAR;
188
+ THREE_TO_WEBGL[LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
189
+ THREE_TO_WEBGL[LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
190
+ THREE_TO_WEBGL[ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
191
+ THREE_TO_WEBGL[RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
192
+ THREE_TO_WEBGL[MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
195
193
  const PATH_PROPERTIES = {
196
194
  scale: "scale",
197
195
  position: "translation",
198
196
  quaternion: "rotation",
199
197
  morphTargetInfluences: "weights"
200
198
  };
201
- const DEFAULT_SPECULAR_COLOR = new THREE.Color();
199
+ const DEFAULT_SPECULAR_COLOR = new Color();
202
200
  const GLB_HEADER_BYTES = 12;
203
201
  const GLB_HEADER_MAGIC = 1179937895;
204
202
  const GLB_VERSION = 2;
@@ -236,7 +234,7 @@ function getMinMax(attribute, start, count) {
236
234
  else if (a === 3)
237
235
  value = attribute.getW(i);
238
236
  if (attribute.normalized === true) {
239
- value = THREE.MathUtils.normalize(value, attribute.array);
237
+ value = MathUtils.normalize(value, attribute.array);
240
238
  }
241
239
  }
242
240
  output.min[a] = Math.min(output.min[a], value);
@@ -450,7 +448,7 @@ class GLTFWriter {
450
448
  const cache = this.cache;
451
449
  if (cache.attributesNormalized.has(normal))
452
450
  return false;
453
- const v = new THREE.Vector3();
451
+ const v = new Vector3();
454
452
  for (let i = 0, il = normal.count; i < il; i++) {
455
453
  if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1) > 5e-4)
456
454
  return false;
@@ -469,7 +467,7 @@ class GLTFWriter {
469
467
  if (cache.attributesNormalized.has(normal))
470
468
  return cache.attributesNormalized.get(normal);
471
469
  const attribute = normal.clone();
472
- const v = new THREE.Vector3();
470
+ const v = new Vector3();
473
471
  for (let i = 0, il = attribute.count; i < il; i++) {
474
472
  v.fromBufferAttribute(attribute, i);
475
473
  if (v.x === 0 && v.y === 0 && v.z === 0) {
@@ -514,7 +512,7 @@ class GLTFWriter {
514
512
  if (metalnessMap === roughnessMap)
515
513
  return metalnessMap;
516
514
  function getEncodingConversion(map) {
517
- if (map.colorSpace === THREE.SRGBColorSpace) {
515
+ if ("colorSpace" in map ? map.colorSpace === "srgb" : map.encoding === 3001) {
518
516
  return function SRGBToLinear(c) {
519
517
  return c < 0.04045 ? c * 0.0773993808 : Math.pow(c * 0.9478672986 + 0.0521327014, 2.4);
520
518
  };
@@ -524,10 +522,10 @@ class GLTFWriter {
524
522
  };
525
523
  }
526
524
  console.warn("THREE.GLTFExporter: Merged metalnessMap and roughnessMap textures.");
527
- if (metalnessMap instanceof THREE.CompressedTexture) {
525
+ if (metalnessMap instanceof CompressedTexture) {
528
526
  metalnessMap = decompress(metalnessMap);
529
527
  }
530
- if (roughnessMap instanceof THREE.CompressedTexture) {
528
+ if (roughnessMap instanceof CompressedTexture) {
531
529
  roughnessMap = decompress(roughnessMap);
532
530
  }
533
531
  const metalness = metalnessMap ? metalnessMap.image : null;
@@ -560,8 +558,11 @@ class GLTFWriter {
560
558
  context.putImageData(composite, 0, 0);
561
559
  const reference = metalnessMap || roughnessMap;
562
560
  const texture = reference.clone();
563
- texture.source = new THREE.Source(canvas);
564
- texture.colorSpace = THREE.NoColorSpace;
561
+ texture.source = new Source(canvas);
562
+ if ("colorSpace" in texture)
563
+ texture.colorSpace = "";
564
+ else
565
+ texture.encoding = 3e3;
565
566
  texture.channel = (metalnessMap || roughnessMap).channel;
566
567
  if (metalnessMap && roughnessMap && metalnessMap.channel !== roughnessMap.channel) {
567
568
  console.warn("THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match.");
@@ -625,7 +626,7 @@ class GLTFWriter {
625
626
  else if (a === 3)
626
627
  value = attribute.getW(i);
627
628
  if (attribute.normalized === true) {
628
- value = THREE.MathUtils.normalize(value, attribute.array);
629
+ value = MathUtils.normalize(value, attribute.array);
629
630
  }
630
631
  }
631
632
  if (componentType === WEBGL_CONSTANTS.FLOAT) {
@@ -787,7 +788,7 @@ class GLTFWriter {
787
788
  ctx.scale(1, -1);
788
789
  }
789
790
  if (image.data !== void 0) {
790
- if (format !== THREE.RGBAFormat) {
791
+ if (format !== RGBAFormat) {
791
792
  console.error("GLTFExporter: Only RGBAFormat is supported.", format);
792
793
  }
793
794
  if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
@@ -859,7 +860,7 @@ class GLTFWriter {
859
860
  return cache.textures.get(map);
860
861
  if (!json.textures)
861
862
  json.textures = [];
862
- if (map instanceof THREE.CompressedTexture) {
863
+ if (map instanceof CompressedTexture) {
863
864
  map = decompress(map, options.maxTextureSize);
864
865
  }
865
866
  let mimeType = map.userData.mimeType;
@@ -971,7 +972,7 @@ class GLTFWriter {
971
972
  materialDef.alphaCutoff = material.alphaTest;
972
973
  }
973
974
  }
974
- if (material.side === THREE.DoubleSide)
975
+ if (material.side === DoubleSide)
975
976
  materialDef.doubleSided = true;
976
977
  if (material.name !== "")
977
978
  materialDef.name = material.name;
@@ -1021,7 +1022,7 @@ class GLTFWriter {
1021
1022
  const targets = [];
1022
1023
  const nameConversion = {
1023
1024
  uv: "TEXCOORD_0",
1024
- [THREE.REVISION.replace(/\D+/g, "") >= 152 ? "uv1" : "uv2"]: "TEXCOORD_1",
1025
+ [REVISION.replace(/\D+/g, "") >= 152 ? "uv1" : "uv2"]: "TEXCOORD_1",
1025
1026
  color: "COLOR_0",
1026
1027
  skinWeight: "WEIGHTS_0",
1027
1028
  skinIndex: "JOINTS_0"
@@ -1048,7 +1049,7 @@ class GLTFWriter {
1048
1049
  const array = attribute.array;
1049
1050
  if (attributeName === "JOINTS_0" && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
1050
1051
  console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
1051
- modifiedAttribute = new THREE.BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1052
+ modifiedAttribute = new BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1052
1053
  }
1053
1054
  const accessor = this.processAccessor(modifiedAttribute || attribute, geometry);
1054
1055
  if (accessor !== null) {
@@ -1223,7 +1224,7 @@ class GLTFWriter {
1223
1224
  } else {
1224
1225
  cameraDef.perspective = {
1225
1226
  aspectRatio: camera.aspect,
1226
- yfov: THREE.MathUtils.degToRad(camera.fov),
1227
+ yfov: MathUtils.degToRad(camera.fov),
1227
1228
  zfar: camera.far <= 0 ? 1e-3 : camera.far,
1228
1229
  znear: camera.near < 0 ? 0 : camera.near
1229
1230
  };
@@ -1253,8 +1254,8 @@ class GLTFWriter {
1253
1254
  const samplers = [];
1254
1255
  for (let i = 0; i < tracks.length; ++i) {
1255
1256
  const track = tracks[i];
1256
- const trackBinding = THREE.PropertyBinding.parseTrackName(track.name);
1257
- let trackNode = THREE.PropertyBinding.findNode(root, trackBinding.nodeName);
1257
+ const trackBinding = PropertyBinding.parseTrackName(track.name);
1258
+ let trackNode = PropertyBinding.findNode(root, trackBinding.nodeName);
1258
1259
  const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
1259
1260
  if (trackBinding.objectName === "bones") {
1260
1261
  if (trackNode.isSkinnedMesh === true) {
@@ -1276,14 +1277,14 @@ class GLTFWriter {
1276
1277
  if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === true) {
1277
1278
  interpolation = "CUBICSPLINE";
1278
1279
  outputItemSize /= 3;
1279
- } else if (track.getInterpolation() === THREE.InterpolateDiscrete) {
1280
+ } else if (track.getInterpolation() === InterpolateDiscrete) {
1280
1281
  interpolation = "STEP";
1281
1282
  } else {
1282
1283
  interpolation = "LINEAR";
1283
1284
  }
1284
1285
  samplers.push({
1285
- input: this.processAccessor(new THREE.BufferAttribute(track.times, inputItemSize)),
1286
- output: this.processAccessor(new THREE.BufferAttribute(track.values, outputItemSize)),
1286
+ input: this.processAccessor(new BufferAttribute(track.times, inputItemSize)),
1287
+ output: this.processAccessor(new BufferAttribute(track.values, outputItemSize)),
1287
1288
  interpolation
1288
1289
  });
1289
1290
  channels.push({
@@ -1317,7 +1318,7 @@ class GLTFWriter {
1317
1318
  return null;
1318
1319
  const joints = [];
1319
1320
  const inverseBindMatrices = new Float32Array(skeleton.bones.length * 16);
1320
- const temporaryBoneInverse = new THREE.Matrix4();
1321
+ const temporaryBoneInverse = new Matrix4();
1321
1322
  for (let i = 0; i < skeleton.bones.length; ++i) {
1322
1323
  joints.push(nodeMap.get(skeleton.bones[i]));
1323
1324
  temporaryBoneInverse.copy(skeleton.boneInverses[i]);
@@ -1326,7 +1327,7 @@ class GLTFWriter {
1326
1327
  if (json.skins === void 0)
1327
1328
  json.skins = [];
1328
1329
  json.skins.push({
1329
- inverseBindMatrices: this.processAccessor(new THREE.BufferAttribute(inverseBindMatrices, 16)),
1330
+ inverseBindMatrices: this.processAccessor(new BufferAttribute(inverseBindMatrices, 16)),
1330
1331
  joints,
1331
1332
  skeleton: nodeMap.get(rootJoint)
1332
1333
  });
@@ -1431,7 +1432,7 @@ class GLTFWriter {
1431
1432
  * @param {Array} objects List of objects to process
1432
1433
  */
1433
1434
  processObjects(objects) {
1434
- const scene = new THREE.Scene();
1435
+ const scene = new Scene();
1435
1436
  scene.name = "AuxScene";
1436
1437
  for (let i = 0; i < objects.length; i++) {
1437
1438
  scene.children.push(objects[i]);
@@ -1449,7 +1450,7 @@ class GLTFWriter {
1449
1450
  });
1450
1451
  const objectsWithoutScene = [];
1451
1452
  for (let i = 0; i < input.length; i++) {
1452
- if (input[i] instanceof THREE.Scene) {
1453
+ if (input[i] instanceof Scene) {
1453
1454
  this.processScene(input[i]);
1454
1455
  } else {
1455
1456
  objectsWithoutScene.push(input[i]);
@@ -1857,8 +1858,8 @@ GLTFExporter.Utils = {
1857
1858
  const sourceTracks = clip.tracks;
1858
1859
  for (let i = 0; i < sourceTracks.length; ++i) {
1859
1860
  let sourceTrack = sourceTracks[i];
1860
- const sourceTrackBinding = THREE.PropertyBinding.parseTrackName(sourceTrack.name);
1861
- const sourceTrackNode = THREE.PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
1861
+ const sourceTrackBinding = PropertyBinding.parseTrackName(sourceTrack.name);
1862
+ const sourceTrackNode = PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
1862
1863
  if (sourceTrackBinding.propertyName !== "morphTargetInfluences" || sourceTrackBinding.propertyIndex === void 0) {
1863
1864
  tracks.push(sourceTrack);
1864
1865
  continue;
@@ -1869,7 +1870,7 @@ GLTFExporter.Utils = {
1869
1870
  }
1870
1871
  console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.");
1871
1872
  sourceTrack = sourceTrack.clone();
1872
- sourceTrack.setInterpolation(THREE.InterpolateLinear);
1873
+ sourceTrack.setInterpolation(InterpolateLinear);
1873
1874
  }
1874
1875
  const targetCount = sourceTrackNode.morphTargetInfluences.length;
1875
1876
  const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
@@ -1903,4 +1904,6 @@ GLTFExporter.Utils = {
1903
1904
  return clip;
1904
1905
  }
1905
1906
  };
1906
- exports.GLTFExporter = GLTFExporter;
1907
+ export {
1908
+ GLTFExporter
1909
+ };
@@ -1,11 +1,13 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Quaternion, Matrix4 } from "three";
8
- import { CharsetEncoder } from "mmd-parser";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const mmdParser = require("mmd-parser");
9
11
  class MMDExporter {
10
12
  constructor() {
11
13
  // Unicode to Shift_JIS table
@@ -58,10 +60,10 @@ class MMDExporter {
58
60
  skin.updateMatrixWorld(true);
59
61
  const bones = skin.skeleton.bones;
60
62
  const bones2 = this.getBindBones(skin);
61
- const position = new Vector3();
62
- const quaternion = new Quaternion();
63
- const quaternion2 = new Quaternion();
64
- const matrix = new Matrix4();
63
+ const position = new THREE.Vector3();
64
+ const quaternion = new THREE.Quaternion();
65
+ const quaternion2 = new THREE.Quaternion();
66
+ const matrix = new THREE.Matrix4();
65
67
  const array = [];
66
68
  array.push("Vocaloid Pose Data file");
67
69
  array.push("");
@@ -95,7 +97,7 @@ class MMDExporter {
95
97
  }
96
98
  unicodeToShiftjis(str) {
97
99
  if (this.u2sTable === void 0) {
98
- const encoder = new CharsetEncoder();
100
+ const encoder = new mmdParser.CharsetEncoder();
99
101
  const table = encoder.s2uTable;
100
102
  this.u2sTable = {};
101
103
  const keys = Object.keys(table);
@@ -126,6 +128,4 @@ class MMDExporter {
126
128
  return poseSkin.skeleton.bones;
127
129
  }
128
130
  }
129
- export {
130
- MMDExporter
131
- };
131
+ exports.MMDExporter = MMDExporter;
@@ -1,13 +1,11 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const mmdParser = require("mmd-parser");
7
+ import { Vector3, Quaternion, Matrix4 } from "three";
8
+ import { CharsetEncoder } from "mmd-parser";
11
9
  class MMDExporter {
12
10
  constructor() {
13
11
  // Unicode to Shift_JIS table
@@ -60,10 +58,10 @@ class MMDExporter {
60
58
  skin.updateMatrixWorld(true);
61
59
  const bones = skin.skeleton.bones;
62
60
  const bones2 = this.getBindBones(skin);
63
- const position = new THREE.Vector3();
64
- const quaternion = new THREE.Quaternion();
65
- const quaternion2 = new THREE.Quaternion();
66
- const matrix = new THREE.Matrix4();
61
+ const position = new Vector3();
62
+ const quaternion = new Quaternion();
63
+ const quaternion2 = new Quaternion();
64
+ const matrix = new Matrix4();
67
65
  const array = [];
68
66
  array.push("Vocaloid Pose Data file");
69
67
  array.push("");
@@ -97,7 +95,7 @@ class MMDExporter {
97
95
  }
98
96
  unicodeToShiftjis(str) {
99
97
  if (this.u2sTable === void 0) {
100
- const encoder = new mmdParser.CharsetEncoder();
98
+ const encoder = new CharsetEncoder();
101
99
  const table = encoder.s2uTable;
102
100
  this.u2sTable = {};
103
101
  const keys = Object.keys(table);
@@ -128,4 +126,6 @@ class MMDExporter {
128
126
  return poseSkin.skeleton.bones;
129
127
  }
130
128
  }
131
- exports.MMDExporter = MMDExporter;
129
+ export {
130
+ MMDExporter
131
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Color, Vector2, Mesh, Line, Points, Matrix3, BufferAttribute } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class OBJExporter {
9
11
  constructor() {
10
12
  __publicField(this, "output");
@@ -20,21 +22,21 @@ class OBJExporter {
20
22
  this.indexVertex = 0;
21
23
  this.indexVertexUvs = 0;
22
24
  this.indexNormals = 0;
23
- this.vertex = new Vector3();
24
- this.color = new Color();
25
- this.normal = new Vector3();
26
- this.uv = new Vector2();
25
+ this.vertex = new THREE.Vector3();
26
+ this.color = new THREE.Color();
27
+ this.normal = new THREE.Vector3();
28
+ this.uv = new THREE.Vector2();
27
29
  this.face = [];
28
30
  }
29
31
  parse(object) {
30
32
  object.traverse((child) => {
31
- if (child instanceof Mesh && child.isMesh) {
33
+ if (child instanceof THREE.Mesh && child.isMesh) {
32
34
  this.parseMesh(child);
33
35
  }
34
- if (child instanceof Line && child.isLine) {
36
+ if (child instanceof THREE.Line && child.isLine) {
35
37
  this.parseLine(child);
36
38
  }
37
- if (child instanceof Points && child.isPoints) {
39
+ if (child instanceof THREE.Points && child.isPoints) {
38
40
  this.parsePoints(child);
39
41
  }
40
42
  });
@@ -45,7 +47,7 @@ class OBJExporter {
45
47
  let nbNormals = 0;
46
48
  let nbVertexUvs = 0;
47
49
  const geometry = mesh.geometry;
48
- const normalMatrixWorld = new Matrix3();
50
+ const normalMatrixWorld = new THREE.Matrix3();
49
51
  if (!geometry.isBufferGeometry) {
50
52
  throw new Error("THREE.OBJExporter: Geometry is not of type THREE.BufferGeometry.");
51
53
  }
@@ -161,7 +163,7 @@ class OBJExporter {
161
163
  this.vertex.fromBufferAttribute(vertices, i);
162
164
  this.vertex.applyMatrix4(points.matrixWorld);
163
165
  this.output += `v ${this.vertex.x} ${this.vertex.y} ${this.vertex.z}`;
164
- if (colors !== void 0 && colors instanceof BufferAttribute) {
166
+ if (colors !== void 0 && colors instanceof THREE.BufferAttribute) {
165
167
  this.color.fromBufferAttribute(colors, i);
166
168
  this.output += ` ${this.color.r} ${this.color.g} ${this.color.b}`;
167
169
  }
@@ -176,6 +178,4 @@ class OBJExporter {
176
178
  this.indexVertex += nbVertex;
177
179
  }
178
180
  }
179
- export {
180
- OBJExporter
181
- };
181
+ exports.OBJExporter = OBJExporter;
@@ -1,12 +1,10 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { Vector3, Color, Vector2, Mesh, Line, Points, Matrix3, BufferAttribute } from "three";
10
8
  class OBJExporter {
11
9
  constructor() {
12
10
  __publicField(this, "output");
@@ -22,21 +20,21 @@ class OBJExporter {
22
20
  this.indexVertex = 0;
23
21
  this.indexVertexUvs = 0;
24
22
  this.indexNormals = 0;
25
- this.vertex = new THREE.Vector3();
26
- this.color = new THREE.Color();
27
- this.normal = new THREE.Vector3();
28
- this.uv = new THREE.Vector2();
23
+ this.vertex = new Vector3();
24
+ this.color = new Color();
25
+ this.normal = new Vector3();
26
+ this.uv = new Vector2();
29
27
  this.face = [];
30
28
  }
31
29
  parse(object) {
32
30
  object.traverse((child) => {
33
- if (child instanceof THREE.Mesh && child.isMesh) {
31
+ if (child instanceof Mesh && child.isMesh) {
34
32
  this.parseMesh(child);
35
33
  }
36
- if (child instanceof THREE.Line && child.isLine) {
34
+ if (child instanceof Line && child.isLine) {
37
35
  this.parseLine(child);
38
36
  }
39
- if (child instanceof THREE.Points && child.isPoints) {
37
+ if (child instanceof Points && child.isPoints) {
40
38
  this.parsePoints(child);
41
39
  }
42
40
  });
@@ -47,7 +45,7 @@ class OBJExporter {
47
45
  let nbNormals = 0;
48
46
  let nbVertexUvs = 0;
49
47
  const geometry = mesh.geometry;
50
- const normalMatrixWorld = new THREE.Matrix3();
48
+ const normalMatrixWorld = new Matrix3();
51
49
  if (!geometry.isBufferGeometry) {
52
50
  throw new Error("THREE.OBJExporter: Geometry is not of type THREE.BufferGeometry.");
53
51
  }
@@ -163,7 +161,7 @@ class OBJExporter {
163
161
  this.vertex.fromBufferAttribute(vertices, i);
164
162
  this.vertex.applyMatrix4(points.matrixWorld);
165
163
  this.output += `v ${this.vertex.x} ${this.vertex.y} ${this.vertex.z}`;
166
- if (colors !== void 0 && colors instanceof THREE.BufferAttribute) {
164
+ if (colors !== void 0 && colors instanceof BufferAttribute) {
167
165
  this.color.fromBufferAttribute(colors, i);
168
166
  this.output += ` ${this.color.r} ${this.color.g} ${this.color.b}`;
169
167
  }
@@ -178,4 +176,6 @@ class OBJExporter {
178
176
  this.indexVertex += nbVertex;
179
177
  }
180
178
  }
181
- exports.OBJExporter = OBJExporter;
179
+ export {
180
+ OBJExporter
181
+ };
@@ -1,4 +1,6 @@
1
- import { Mesh, Vector3, Matrix3 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class PLYExporter {
3
5
  parse(object, onDone, options) {
4
6
  if (onDone && typeof onDone === "object") {
@@ -22,7 +24,7 @@ class PLYExporter {
22
24
  let vertexCount = 0;
23
25
  let faceCount = 0;
24
26
  object.traverse(function(child) {
25
- if (child instanceof Mesh && child.isMesh) {
27
+ if (child instanceof THREE.Mesh && child.isMesh) {
26
28
  const mesh = child;
27
29
  const geometry = mesh.geometry;
28
30
  if (!geometry.isBufferGeometry) {
@@ -79,8 +81,8 @@ property float z
79
81
  `;
80
82
  }
81
83
  header += "end_header\n";
82
- const vertex = new Vector3();
83
- const normalMatrixWorld = new Matrix3();
84
+ const vertex = new THREE.Vector3();
85
+ const normalMatrixWorld = new THREE.Matrix3();
84
86
  let result = null;
85
87
  if (options.binary) {
86
88
  const headerBin = new TextEncoder().encode(header);
@@ -262,7 +264,7 @@ property float z
262
264
  // Iterate over the valid meshes in the object
263
265
  traverseMeshes(object, cb) {
264
266
  object.traverse(function(child) {
265
- if (child instanceof Mesh && child.isMesh) {
267
+ if (child instanceof THREE.Mesh && child.isMesh) {
266
268
  const mesh = child;
267
269
  const geometry = mesh.geometry;
268
270
  if (!geometry.isBufferGeometry) {
@@ -275,6 +277,4 @@ property float z
275
277
  });
276
278
  }
277
279
  }
278
- export {
279
- PLYExporter
280
- };
280
+ exports.PLYExporter = PLYExporter;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Mesh, Vector3, Matrix3 } from "three";
4
2
  class PLYExporter {
5
3
  parse(object, onDone, options) {
6
4
  if (onDone && typeof onDone === "object") {
@@ -24,7 +22,7 @@ class PLYExporter {
24
22
  let vertexCount = 0;
25
23
  let faceCount = 0;
26
24
  object.traverse(function(child) {
27
- if (child instanceof THREE.Mesh && child.isMesh) {
25
+ if (child instanceof Mesh && child.isMesh) {
28
26
  const mesh = child;
29
27
  const geometry = mesh.geometry;
30
28
  if (!geometry.isBufferGeometry) {
@@ -81,8 +79,8 @@ property float z
81
79
  `;
82
80
  }
83
81
  header += "end_header\n";
84
- const vertex = new THREE.Vector3();
85
- const normalMatrixWorld = new THREE.Matrix3();
82
+ const vertex = new Vector3();
83
+ const normalMatrixWorld = new Matrix3();
86
84
  let result = null;
87
85
  if (options.binary) {
88
86
  const headerBin = new TextEncoder().encode(header);
@@ -264,7 +262,7 @@ property float z
264
262
  // Iterate over the valid meshes in the object
265
263
  traverseMeshes(object, cb) {
266
264
  object.traverse(function(child) {
267
- if (child instanceof THREE.Mesh && child.isMesh) {
265
+ if (child instanceof Mesh && child.isMesh) {
268
266
  const mesh = child;
269
267
  const geometry = mesh.geometry;
270
268
  if (!geometry.isBufferGeometry) {
@@ -277,4 +275,6 @@ property float z
277
275
  });
278
276
  }
279
277
  }
280
- exports.PLYExporter = PLYExporter;
278
+ export {
279
+ PLYExporter
280
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Mesh, SkinnedMesh } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class STLExporter {
9
11
  constructor() {
10
12
  __publicField(this, "binary");
@@ -23,17 +25,17 @@ class STLExporter {
23
25
  this.offset = 80;
24
26
  this.objects = [];
25
27
  this.triangles = 0;
26
- this.vA = new Vector3();
27
- this.vB = new Vector3();
28
- this.vC = new Vector3();
29
- this.cb = new Vector3();
30
- this.ab = new Vector3();
31
- this.normal = new Vector3();
28
+ this.vA = new THREE.Vector3();
29
+ this.vB = new THREE.Vector3();
30
+ this.vC = new THREE.Vector3();
31
+ this.cb = new THREE.Vector3();
32
+ this.ab = new THREE.Vector3();
33
+ this.normal = new THREE.Vector3();
32
34
  }
33
35
  parse(scene, options) {
34
36
  this.binary = options.binary !== void 0 ? options.binary : false;
35
37
  scene.traverse((object) => {
36
- if (object instanceof Mesh && object.isMesh) {
38
+ if (object instanceof THREE.Mesh && object.isMesh) {
37
39
  const geometry = object.geometry;
38
40
  if (!geometry.isBufferGeometry) {
39
41
  throw new Error("THREE.STLExporter: Geometry is not of type THREE.BufferGeometry.");
@@ -62,7 +64,7 @@ class STLExporter {
62
64
  const geometry = this.objects[i].geometry;
63
65
  const index = geometry.index;
64
66
  const positionAttribute = geometry.getAttribute("position");
65
- if (object instanceof SkinnedMesh) {
67
+ if (object instanceof THREE.SkinnedMesh) {
66
68
  if (index !== null) {
67
69
  for (let j = 0; j < index.count; j += 3) {
68
70
  const a = index.getX(j + 0);
@@ -141,6 +143,4 @@ class STLExporter {
141
143
  }
142
144
  }
143
145
  }
144
- export {
145
- STLExporter
146
- };
146
+ exports.STLExporter = STLExporter;