three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,16 +1,14 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { PlaneGeometry, ShaderMaterial, Uniform, Mesh, PerspectiveCamera, Scene, WebGLRenderer, Texture, NearestFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, ClampToEdgeWrapping, RepeatWrapping, MirroredRepeatWrapping, Color, MathUtils, Vector3, CompressedTexture, Source, RGBAFormat, DoubleSide, REVISION, BufferAttribute, PropertyBinding, InterpolateDiscrete, Matrix4, InterpolateLinear } from "three";
4
2
  let _renderer;
5
3
  let fullscreenQuadGeometry;
6
4
  let fullscreenQuadMaterial;
7
5
  let fullscreenQuad;
8
6
  function decompress(texture, maxTextureSize = Infinity, renderer = null) {
9
7
  if (!fullscreenQuadGeometry)
10
- fullscreenQuadGeometry = new THREE.PlaneGeometry(2, 2, 1, 1);
8
+ fullscreenQuadGeometry = new PlaneGeometry(2, 2, 1, 1);
11
9
  if (!fullscreenQuadMaterial)
12
- fullscreenQuadMaterial = new THREE.ShaderMaterial({
13
- uniforms: { blitTexture: new THREE.Uniform(texture) },
10
+ fullscreenQuadMaterial = new ShaderMaterial({
11
+ uniforms: { blitTexture: new Uniform(texture) },
14
12
  vertexShader: (
15
13
  /* glsl */
16
14
  `
@@ -43,19 +41,19 @@ function decompress(texture, maxTextureSize = Infinity, renderer = null) {
43
41
  fullscreenQuadMaterial.defines.IS_SRGB = "colorSpace" in texture ? texture.colorSpace === "srgb" : texture.encoding === 3001;
44
42
  fullscreenQuadMaterial.needsUpdate = true;
45
43
  if (!fullscreenQuad) {
46
- fullscreenQuad = new THREE.Mesh(fullscreenQuadGeometry, fullscreenQuadMaterial);
44
+ fullscreenQuad = new Mesh(fullscreenQuadGeometry, fullscreenQuadMaterial);
47
45
  fullscreenQuad.frustrumCulled = false;
48
46
  }
49
- const _camera = new THREE.PerspectiveCamera();
50
- const _scene = new THREE.Scene();
47
+ const _camera = new PerspectiveCamera();
48
+ const _scene = new Scene();
51
49
  _scene.add(fullscreenQuad);
52
50
  if (!renderer) {
53
- renderer = _renderer = new THREE.WebGLRenderer({ antialias: false });
51
+ renderer = _renderer = new WebGLRenderer({ antialias: false });
54
52
  }
55
53
  renderer.setSize(Math.min(texture.image.width, maxTextureSize), Math.min(texture.image.height, maxTextureSize));
56
54
  renderer.clear();
57
55
  renderer.render(_scene, _camera);
58
- const readableTexture = new THREE.Texture(renderer.domElement);
56
+ const readableTexture = new Texture(renderer.domElement);
59
57
  readableTexture.minFilter = texture.minFilter;
60
58
  readableTexture.magFilter = texture.magFilter;
61
59
  readableTexture.wrapS = texture.wrapS;
@@ -183,22 +181,22 @@ const WEBGL_CONSTANTS = {
183
181
  };
184
182
  const KHR_MESH_QUANTIZATION = "KHR_mesh_quantization";
185
183
  const THREE_TO_WEBGL = {};
186
- THREE_TO_WEBGL[THREE.NearestFilter] = WEBGL_CONSTANTS.NEAREST;
187
- THREE_TO_WEBGL[THREE.NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
188
- THREE_TO_WEBGL[THREE.NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
189
- THREE_TO_WEBGL[THREE.LinearFilter] = WEBGL_CONSTANTS.LINEAR;
190
- THREE_TO_WEBGL[THREE.LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
191
- THREE_TO_WEBGL[THREE.LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
192
- THREE_TO_WEBGL[THREE.ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
193
- THREE_TO_WEBGL[THREE.RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
194
- THREE_TO_WEBGL[THREE.MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
184
+ THREE_TO_WEBGL[NearestFilter] = WEBGL_CONSTANTS.NEAREST;
185
+ THREE_TO_WEBGL[NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
186
+ THREE_TO_WEBGL[NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
187
+ THREE_TO_WEBGL[LinearFilter] = WEBGL_CONSTANTS.LINEAR;
188
+ THREE_TO_WEBGL[LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
189
+ THREE_TO_WEBGL[LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
190
+ THREE_TO_WEBGL[ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
191
+ THREE_TO_WEBGL[RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
192
+ THREE_TO_WEBGL[MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
195
193
  const PATH_PROPERTIES = {
196
194
  scale: "scale",
197
195
  position: "translation",
198
196
  quaternion: "rotation",
199
197
  morphTargetInfluences: "weights"
200
198
  };
201
- const DEFAULT_SPECULAR_COLOR = new THREE.Color();
199
+ const DEFAULT_SPECULAR_COLOR = new Color();
202
200
  const GLB_HEADER_BYTES = 12;
203
201
  const GLB_HEADER_MAGIC = 1179937895;
204
202
  const GLB_VERSION = 2;
@@ -236,7 +234,7 @@ function getMinMax(attribute, start, count) {
236
234
  else if (a === 3)
237
235
  value = attribute.getW(i);
238
236
  if (attribute.normalized === true) {
239
- value = THREE.MathUtils.normalize(value, attribute.array);
237
+ value = MathUtils.normalize(value, attribute.array);
240
238
  }
241
239
  }
242
240
  output.min[a] = Math.min(output.min[a], value);
@@ -450,7 +448,7 @@ class GLTFWriter {
450
448
  const cache = this.cache;
451
449
  if (cache.attributesNormalized.has(normal))
452
450
  return false;
453
- const v = new THREE.Vector3();
451
+ const v = new Vector3();
454
452
  for (let i = 0, il = normal.count; i < il; i++) {
455
453
  if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1) > 5e-4)
456
454
  return false;
@@ -469,7 +467,7 @@ class GLTFWriter {
469
467
  if (cache.attributesNormalized.has(normal))
470
468
  return cache.attributesNormalized.get(normal);
471
469
  const attribute = normal.clone();
472
- const v = new THREE.Vector3();
470
+ const v = new Vector3();
473
471
  for (let i = 0, il = attribute.count; i < il; i++) {
474
472
  v.fromBufferAttribute(attribute, i);
475
473
  if (v.x === 0 && v.y === 0 && v.z === 0) {
@@ -514,7 +512,7 @@ class GLTFWriter {
514
512
  if (metalnessMap === roughnessMap)
515
513
  return metalnessMap;
516
514
  function getEncodingConversion(map) {
517
- if (map.colorSpace === THREE.SRGBColorSpace) {
515
+ if ("colorSpace" in map ? map.colorSpace === "srgb" : map.encoding === 3001) {
518
516
  return function SRGBToLinear(c) {
519
517
  return c < 0.04045 ? c * 0.0773993808 : Math.pow(c * 0.9478672986 + 0.0521327014, 2.4);
520
518
  };
@@ -524,10 +522,10 @@ class GLTFWriter {
524
522
  };
525
523
  }
526
524
  console.warn("THREE.GLTFExporter: Merged metalnessMap and roughnessMap textures.");
527
- if (metalnessMap instanceof THREE.CompressedTexture) {
525
+ if (metalnessMap instanceof CompressedTexture) {
528
526
  metalnessMap = decompress(metalnessMap);
529
527
  }
530
- if (roughnessMap instanceof THREE.CompressedTexture) {
528
+ if (roughnessMap instanceof CompressedTexture) {
531
529
  roughnessMap = decompress(roughnessMap);
532
530
  }
533
531
  const metalness = metalnessMap ? metalnessMap.image : null;
@@ -560,8 +558,11 @@ class GLTFWriter {
560
558
  context.putImageData(composite, 0, 0);
561
559
  const reference = metalnessMap || roughnessMap;
562
560
  const texture = reference.clone();
563
- texture.source = new THREE.Source(canvas);
564
- texture.colorSpace = THREE.NoColorSpace;
561
+ texture.source = new Source(canvas);
562
+ if ("colorSpace" in texture)
563
+ texture.colorSpace = "";
564
+ else
565
+ texture.encoding = 3e3;
565
566
  texture.channel = (metalnessMap || roughnessMap).channel;
566
567
  if (metalnessMap && roughnessMap && metalnessMap.channel !== roughnessMap.channel) {
567
568
  console.warn("THREE.GLTFExporter: UV channels for metalnessMap and roughnessMap textures must match.");
@@ -625,7 +626,7 @@ class GLTFWriter {
625
626
  else if (a === 3)
626
627
  value = attribute.getW(i);
627
628
  if (attribute.normalized === true) {
628
- value = THREE.MathUtils.normalize(value, attribute.array);
629
+ value = MathUtils.normalize(value, attribute.array);
629
630
  }
630
631
  }
631
632
  if (componentType === WEBGL_CONSTANTS.FLOAT) {
@@ -787,7 +788,7 @@ class GLTFWriter {
787
788
  ctx.scale(1, -1);
788
789
  }
789
790
  if (image.data !== void 0) {
790
- if (format !== THREE.RGBAFormat) {
791
+ if (format !== RGBAFormat) {
791
792
  console.error("GLTFExporter: Only RGBAFormat is supported.", format);
792
793
  }
793
794
  if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
@@ -859,7 +860,7 @@ class GLTFWriter {
859
860
  return cache.textures.get(map);
860
861
  if (!json.textures)
861
862
  json.textures = [];
862
- if (map instanceof THREE.CompressedTexture) {
863
+ if (map instanceof CompressedTexture) {
863
864
  map = decompress(map, options.maxTextureSize);
864
865
  }
865
866
  let mimeType = map.userData.mimeType;
@@ -971,7 +972,7 @@ class GLTFWriter {
971
972
  materialDef.alphaCutoff = material.alphaTest;
972
973
  }
973
974
  }
974
- if (material.side === THREE.DoubleSide)
975
+ if (material.side === DoubleSide)
975
976
  materialDef.doubleSided = true;
976
977
  if (material.name !== "")
977
978
  materialDef.name = material.name;
@@ -1021,7 +1022,7 @@ class GLTFWriter {
1021
1022
  const targets = [];
1022
1023
  const nameConversion = {
1023
1024
  uv: "TEXCOORD_0",
1024
- [THREE.REVISION.replace(/\D+/g, "") >= 152 ? "uv1" : "uv2"]: "TEXCOORD_1",
1025
+ [REVISION.replace(/\D+/g, "") >= 152 ? "uv1" : "uv2"]: "TEXCOORD_1",
1025
1026
  color: "COLOR_0",
1026
1027
  skinWeight: "WEIGHTS_0",
1027
1028
  skinIndex: "JOINTS_0"
@@ -1048,7 +1049,7 @@ class GLTFWriter {
1048
1049
  const array = attribute.array;
1049
1050
  if (attributeName === "JOINTS_0" && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
1050
1051
  console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
1051
- modifiedAttribute = new THREE.BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1052
+ modifiedAttribute = new BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
1052
1053
  }
1053
1054
  const accessor = this.processAccessor(modifiedAttribute || attribute, geometry);
1054
1055
  if (accessor !== null) {
@@ -1223,7 +1224,7 @@ class GLTFWriter {
1223
1224
  } else {
1224
1225
  cameraDef.perspective = {
1225
1226
  aspectRatio: camera.aspect,
1226
- yfov: THREE.MathUtils.degToRad(camera.fov),
1227
+ yfov: MathUtils.degToRad(camera.fov),
1227
1228
  zfar: camera.far <= 0 ? 1e-3 : camera.far,
1228
1229
  znear: camera.near < 0 ? 0 : camera.near
1229
1230
  };
@@ -1253,8 +1254,8 @@ class GLTFWriter {
1253
1254
  const samplers = [];
1254
1255
  for (let i = 0; i < tracks.length; ++i) {
1255
1256
  const track = tracks[i];
1256
- const trackBinding = THREE.PropertyBinding.parseTrackName(track.name);
1257
- let trackNode = THREE.PropertyBinding.findNode(root, trackBinding.nodeName);
1257
+ const trackBinding = PropertyBinding.parseTrackName(track.name);
1258
+ let trackNode = PropertyBinding.findNode(root, trackBinding.nodeName);
1258
1259
  const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
1259
1260
  if (trackBinding.objectName === "bones") {
1260
1261
  if (trackNode.isSkinnedMesh === true) {
@@ -1276,14 +1277,14 @@ class GLTFWriter {
1276
1277
  if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === true) {
1277
1278
  interpolation = "CUBICSPLINE";
1278
1279
  outputItemSize /= 3;
1279
- } else if (track.getInterpolation() === THREE.InterpolateDiscrete) {
1280
+ } else if (track.getInterpolation() === InterpolateDiscrete) {
1280
1281
  interpolation = "STEP";
1281
1282
  } else {
1282
1283
  interpolation = "LINEAR";
1283
1284
  }
1284
1285
  samplers.push({
1285
- input: this.processAccessor(new THREE.BufferAttribute(track.times, inputItemSize)),
1286
- output: this.processAccessor(new THREE.BufferAttribute(track.values, outputItemSize)),
1286
+ input: this.processAccessor(new BufferAttribute(track.times, inputItemSize)),
1287
+ output: this.processAccessor(new BufferAttribute(track.values, outputItemSize)),
1287
1288
  interpolation
1288
1289
  });
1289
1290
  channels.push({
@@ -1317,7 +1318,7 @@ class GLTFWriter {
1317
1318
  return null;
1318
1319
  const joints = [];
1319
1320
  const inverseBindMatrices = new Float32Array(skeleton.bones.length * 16);
1320
- const temporaryBoneInverse = new THREE.Matrix4();
1321
+ const temporaryBoneInverse = new Matrix4();
1321
1322
  for (let i = 0; i < skeleton.bones.length; ++i) {
1322
1323
  joints.push(nodeMap.get(skeleton.bones[i]));
1323
1324
  temporaryBoneInverse.copy(skeleton.boneInverses[i]);
@@ -1326,7 +1327,7 @@ class GLTFWriter {
1326
1327
  if (json.skins === void 0)
1327
1328
  json.skins = [];
1328
1329
  json.skins.push({
1329
- inverseBindMatrices: this.processAccessor(new THREE.BufferAttribute(inverseBindMatrices, 16)),
1330
+ inverseBindMatrices: this.processAccessor(new BufferAttribute(inverseBindMatrices, 16)),
1330
1331
  joints,
1331
1332
  skeleton: nodeMap.get(rootJoint)
1332
1333
  });
@@ -1431,7 +1432,7 @@ class GLTFWriter {
1431
1432
  * @param {Array} objects List of objects to process
1432
1433
  */
1433
1434
  processObjects(objects) {
1434
- const scene = new THREE.Scene();
1435
+ const scene = new Scene();
1435
1436
  scene.name = "AuxScene";
1436
1437
  for (let i = 0; i < objects.length; i++) {
1437
1438
  scene.children.push(objects[i]);
@@ -1449,7 +1450,7 @@ class GLTFWriter {
1449
1450
  });
1450
1451
  const objectsWithoutScene = [];
1451
1452
  for (let i = 0; i < input.length; i++) {
1452
- if (input[i] instanceof THREE.Scene) {
1453
+ if (input[i] instanceof Scene) {
1453
1454
  this.processScene(input[i]);
1454
1455
  } else {
1455
1456
  objectsWithoutScene.push(input[i]);
@@ -1857,8 +1858,8 @@ GLTFExporter.Utils = {
1857
1858
  const sourceTracks = clip.tracks;
1858
1859
  for (let i = 0; i < sourceTracks.length; ++i) {
1859
1860
  let sourceTrack = sourceTracks[i];
1860
- const sourceTrackBinding = THREE.PropertyBinding.parseTrackName(sourceTrack.name);
1861
- const sourceTrackNode = THREE.PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
1861
+ const sourceTrackBinding = PropertyBinding.parseTrackName(sourceTrack.name);
1862
+ const sourceTrackNode = PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
1862
1863
  if (sourceTrackBinding.propertyName !== "morphTargetInfluences" || sourceTrackBinding.propertyIndex === void 0) {
1863
1864
  tracks.push(sourceTrack);
1864
1865
  continue;
@@ -1869,7 +1870,7 @@ GLTFExporter.Utils = {
1869
1870
  }
1870
1871
  console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.");
1871
1872
  sourceTrack = sourceTrack.clone();
1872
- sourceTrack.setInterpolation(THREE.InterpolateLinear);
1873
+ sourceTrack.setInterpolation(InterpolateLinear);
1873
1874
  }
1874
1875
  const targetCount = sourceTrackNode.morphTargetInfluences.length;
1875
1876
  const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
@@ -1903,4 +1904,6 @@ GLTFExporter.Utils = {
1903
1904
  return clip;
1904
1905
  }
1905
1906
  };
1906
- exports.GLTFExporter = GLTFExporter;
1907
+ export {
1908
+ GLTFExporter
1909
+ };
@@ -1,11 +1,13 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Quaternion, Matrix4 } from "three";
8
- import { CharsetEncoder } from "mmd-parser";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const mmdParser = require("mmd-parser");
9
11
  class MMDExporter {
10
12
  constructor() {
11
13
  // Unicode to Shift_JIS table
@@ -58,10 +60,10 @@ class MMDExporter {
58
60
  skin.updateMatrixWorld(true);
59
61
  const bones = skin.skeleton.bones;
60
62
  const bones2 = this.getBindBones(skin);
61
- const position = new Vector3();
62
- const quaternion = new Quaternion();
63
- const quaternion2 = new Quaternion();
64
- const matrix = new Matrix4();
63
+ const position = new THREE.Vector3();
64
+ const quaternion = new THREE.Quaternion();
65
+ const quaternion2 = new THREE.Quaternion();
66
+ const matrix = new THREE.Matrix4();
65
67
  const array = [];
66
68
  array.push("Vocaloid Pose Data file");
67
69
  array.push("");
@@ -95,7 +97,7 @@ class MMDExporter {
95
97
  }
96
98
  unicodeToShiftjis(str) {
97
99
  if (this.u2sTable === void 0) {
98
- const encoder = new CharsetEncoder();
100
+ const encoder = new mmdParser.CharsetEncoder();
99
101
  const table = encoder.s2uTable;
100
102
  this.u2sTable = {};
101
103
  const keys = Object.keys(table);
@@ -126,6 +128,4 @@ class MMDExporter {
126
128
  return poseSkin.skeleton.bones;
127
129
  }
128
130
  }
129
- export {
130
- MMDExporter
131
- };
131
+ exports.MMDExporter = MMDExporter;
@@ -1,13 +1,11 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
10
- const mmdParser = require("mmd-parser");
7
+ import { Vector3, Quaternion, Matrix4 } from "three";
8
+ import { CharsetEncoder } from "mmd-parser";
11
9
  class MMDExporter {
12
10
  constructor() {
13
11
  // Unicode to Shift_JIS table
@@ -60,10 +58,10 @@ class MMDExporter {
60
58
  skin.updateMatrixWorld(true);
61
59
  const bones = skin.skeleton.bones;
62
60
  const bones2 = this.getBindBones(skin);
63
- const position = new THREE.Vector3();
64
- const quaternion = new THREE.Quaternion();
65
- const quaternion2 = new THREE.Quaternion();
66
- const matrix = new THREE.Matrix4();
61
+ const position = new Vector3();
62
+ const quaternion = new Quaternion();
63
+ const quaternion2 = new Quaternion();
64
+ const matrix = new Matrix4();
67
65
  const array = [];
68
66
  array.push("Vocaloid Pose Data file");
69
67
  array.push("");
@@ -97,7 +95,7 @@ class MMDExporter {
97
95
  }
98
96
  unicodeToShiftjis(str) {
99
97
  if (this.u2sTable === void 0) {
100
- const encoder = new mmdParser.CharsetEncoder();
98
+ const encoder = new CharsetEncoder();
101
99
  const table = encoder.s2uTable;
102
100
  this.u2sTable = {};
103
101
  const keys = Object.keys(table);
@@ -128,4 +126,6 @@ class MMDExporter {
128
126
  return poseSkin.skeleton.bones;
129
127
  }
130
128
  }
131
- exports.MMDExporter = MMDExporter;
129
+ export {
130
+ MMDExporter
131
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Color, Vector2, Mesh, Line, Points, Matrix3, BufferAttribute } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class OBJExporter {
9
11
  constructor() {
10
12
  __publicField(this, "output");
@@ -20,21 +22,21 @@ class OBJExporter {
20
22
  this.indexVertex = 0;
21
23
  this.indexVertexUvs = 0;
22
24
  this.indexNormals = 0;
23
- this.vertex = new Vector3();
24
- this.color = new Color();
25
- this.normal = new Vector3();
26
- this.uv = new Vector2();
25
+ this.vertex = new THREE.Vector3();
26
+ this.color = new THREE.Color();
27
+ this.normal = new THREE.Vector3();
28
+ this.uv = new THREE.Vector2();
27
29
  this.face = [];
28
30
  }
29
31
  parse(object) {
30
32
  object.traverse((child) => {
31
- if (child instanceof Mesh && child.isMesh) {
33
+ if (child instanceof THREE.Mesh && child.isMesh) {
32
34
  this.parseMesh(child);
33
35
  }
34
- if (child instanceof Line && child.isLine) {
36
+ if (child instanceof THREE.Line && child.isLine) {
35
37
  this.parseLine(child);
36
38
  }
37
- if (child instanceof Points && child.isPoints) {
39
+ if (child instanceof THREE.Points && child.isPoints) {
38
40
  this.parsePoints(child);
39
41
  }
40
42
  });
@@ -45,7 +47,7 @@ class OBJExporter {
45
47
  let nbNormals = 0;
46
48
  let nbVertexUvs = 0;
47
49
  const geometry = mesh.geometry;
48
- const normalMatrixWorld = new Matrix3();
50
+ const normalMatrixWorld = new THREE.Matrix3();
49
51
  if (!geometry.isBufferGeometry) {
50
52
  throw new Error("THREE.OBJExporter: Geometry is not of type THREE.BufferGeometry.");
51
53
  }
@@ -161,7 +163,7 @@ class OBJExporter {
161
163
  this.vertex.fromBufferAttribute(vertices, i);
162
164
  this.vertex.applyMatrix4(points.matrixWorld);
163
165
  this.output += `v ${this.vertex.x} ${this.vertex.y} ${this.vertex.z}`;
164
- if (colors !== void 0 && colors instanceof BufferAttribute) {
166
+ if (colors !== void 0 && colors instanceof THREE.BufferAttribute) {
165
167
  this.color.fromBufferAttribute(colors, i);
166
168
  this.output += ` ${this.color.r} ${this.color.g} ${this.color.b}`;
167
169
  }
@@ -176,6 +178,4 @@ class OBJExporter {
176
178
  this.indexVertex += nbVertex;
177
179
  }
178
180
  }
179
- export {
180
- OBJExporter
181
- };
181
+ exports.OBJExporter = OBJExporter;
@@ -1,12 +1,10 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { Vector3, Color, Vector2, Mesh, Line, Points, Matrix3, BufferAttribute } from "three";
10
8
  class OBJExporter {
11
9
  constructor() {
12
10
  __publicField(this, "output");
@@ -22,21 +20,21 @@ class OBJExporter {
22
20
  this.indexVertex = 0;
23
21
  this.indexVertexUvs = 0;
24
22
  this.indexNormals = 0;
25
- this.vertex = new THREE.Vector3();
26
- this.color = new THREE.Color();
27
- this.normal = new THREE.Vector3();
28
- this.uv = new THREE.Vector2();
23
+ this.vertex = new Vector3();
24
+ this.color = new Color();
25
+ this.normal = new Vector3();
26
+ this.uv = new Vector2();
29
27
  this.face = [];
30
28
  }
31
29
  parse(object) {
32
30
  object.traverse((child) => {
33
- if (child instanceof THREE.Mesh && child.isMesh) {
31
+ if (child instanceof Mesh && child.isMesh) {
34
32
  this.parseMesh(child);
35
33
  }
36
- if (child instanceof THREE.Line && child.isLine) {
34
+ if (child instanceof Line && child.isLine) {
37
35
  this.parseLine(child);
38
36
  }
39
- if (child instanceof THREE.Points && child.isPoints) {
37
+ if (child instanceof Points && child.isPoints) {
40
38
  this.parsePoints(child);
41
39
  }
42
40
  });
@@ -47,7 +45,7 @@ class OBJExporter {
47
45
  let nbNormals = 0;
48
46
  let nbVertexUvs = 0;
49
47
  const geometry = mesh.geometry;
50
- const normalMatrixWorld = new THREE.Matrix3();
48
+ const normalMatrixWorld = new Matrix3();
51
49
  if (!geometry.isBufferGeometry) {
52
50
  throw new Error("THREE.OBJExporter: Geometry is not of type THREE.BufferGeometry.");
53
51
  }
@@ -163,7 +161,7 @@ class OBJExporter {
163
161
  this.vertex.fromBufferAttribute(vertices, i);
164
162
  this.vertex.applyMatrix4(points.matrixWorld);
165
163
  this.output += `v ${this.vertex.x} ${this.vertex.y} ${this.vertex.z}`;
166
- if (colors !== void 0 && colors instanceof THREE.BufferAttribute) {
164
+ if (colors !== void 0 && colors instanceof BufferAttribute) {
167
165
  this.color.fromBufferAttribute(colors, i);
168
166
  this.output += ` ${this.color.r} ${this.color.g} ${this.color.b}`;
169
167
  }
@@ -178,4 +176,6 @@ class OBJExporter {
178
176
  this.indexVertex += nbVertex;
179
177
  }
180
178
  }
181
- exports.OBJExporter = OBJExporter;
179
+ export {
180
+ OBJExporter
181
+ };
@@ -1,4 +1,6 @@
1
- import { Mesh, Vector3, Matrix3 } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class PLYExporter {
3
5
  parse(object, onDone, options) {
4
6
  if (onDone && typeof onDone === "object") {
@@ -22,7 +24,7 @@ class PLYExporter {
22
24
  let vertexCount = 0;
23
25
  let faceCount = 0;
24
26
  object.traverse(function(child) {
25
- if (child instanceof Mesh && child.isMesh) {
27
+ if (child instanceof THREE.Mesh && child.isMesh) {
26
28
  const mesh = child;
27
29
  const geometry = mesh.geometry;
28
30
  if (!geometry.isBufferGeometry) {
@@ -79,8 +81,8 @@ property float z
79
81
  `;
80
82
  }
81
83
  header += "end_header\n";
82
- const vertex = new Vector3();
83
- const normalMatrixWorld = new Matrix3();
84
+ const vertex = new THREE.Vector3();
85
+ const normalMatrixWorld = new THREE.Matrix3();
84
86
  let result = null;
85
87
  if (options.binary) {
86
88
  const headerBin = new TextEncoder().encode(header);
@@ -262,7 +264,7 @@ property float z
262
264
  // Iterate over the valid meshes in the object
263
265
  traverseMeshes(object, cb) {
264
266
  object.traverse(function(child) {
265
- if (child instanceof Mesh && child.isMesh) {
267
+ if (child instanceof THREE.Mesh && child.isMesh) {
266
268
  const mesh = child;
267
269
  const geometry = mesh.geometry;
268
270
  if (!geometry.isBufferGeometry) {
@@ -275,6 +277,4 @@ property float z
275
277
  });
276
278
  }
277
279
  }
278
- export {
279
- PLYExporter
280
- };
280
+ exports.PLYExporter = PLYExporter;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Mesh, Vector3, Matrix3 } from "three";
4
2
  class PLYExporter {
5
3
  parse(object, onDone, options) {
6
4
  if (onDone && typeof onDone === "object") {
@@ -24,7 +22,7 @@ class PLYExporter {
24
22
  let vertexCount = 0;
25
23
  let faceCount = 0;
26
24
  object.traverse(function(child) {
27
- if (child instanceof THREE.Mesh && child.isMesh) {
25
+ if (child instanceof Mesh && child.isMesh) {
28
26
  const mesh = child;
29
27
  const geometry = mesh.geometry;
30
28
  if (!geometry.isBufferGeometry) {
@@ -81,8 +79,8 @@ property float z
81
79
  `;
82
80
  }
83
81
  header += "end_header\n";
84
- const vertex = new THREE.Vector3();
85
- const normalMatrixWorld = new THREE.Matrix3();
82
+ const vertex = new Vector3();
83
+ const normalMatrixWorld = new Matrix3();
86
84
  let result = null;
87
85
  if (options.binary) {
88
86
  const headerBin = new TextEncoder().encode(header);
@@ -264,7 +262,7 @@ property float z
264
262
  // Iterate over the valid meshes in the object
265
263
  traverseMeshes(object, cb) {
266
264
  object.traverse(function(child) {
267
- if (child instanceof THREE.Mesh && child.isMesh) {
265
+ if (child instanceof Mesh && child.isMesh) {
268
266
  const mesh = child;
269
267
  const geometry = mesh.geometry;
270
268
  if (!geometry.isBufferGeometry) {
@@ -277,4 +275,6 @@ property float z
277
275
  });
278
276
  }
279
277
  }
280
- exports.PLYExporter = PLYExporter;
278
+ export {
279
+ PLYExporter
280
+ };
@@ -1,10 +1,12 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, Mesh, SkinnedMesh } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  class STLExporter {
9
11
  constructor() {
10
12
  __publicField(this, "binary");
@@ -23,17 +25,17 @@ class STLExporter {
23
25
  this.offset = 80;
24
26
  this.objects = [];
25
27
  this.triangles = 0;
26
- this.vA = new Vector3();
27
- this.vB = new Vector3();
28
- this.vC = new Vector3();
29
- this.cb = new Vector3();
30
- this.ab = new Vector3();
31
- this.normal = new Vector3();
28
+ this.vA = new THREE.Vector3();
29
+ this.vB = new THREE.Vector3();
30
+ this.vC = new THREE.Vector3();
31
+ this.cb = new THREE.Vector3();
32
+ this.ab = new THREE.Vector3();
33
+ this.normal = new THREE.Vector3();
32
34
  }
33
35
  parse(scene, options) {
34
36
  this.binary = options.binary !== void 0 ? options.binary : false;
35
37
  scene.traverse((object) => {
36
- if (object instanceof Mesh && object.isMesh) {
38
+ if (object instanceof THREE.Mesh && object.isMesh) {
37
39
  const geometry = object.geometry;
38
40
  if (!geometry.isBufferGeometry) {
39
41
  throw new Error("THREE.STLExporter: Geometry is not of type THREE.BufferGeometry.");
@@ -62,7 +64,7 @@ class STLExporter {
62
64
  const geometry = this.objects[i].geometry;
63
65
  const index = geometry.index;
64
66
  const positionAttribute = geometry.getAttribute("position");
65
- if (object instanceof SkinnedMesh) {
67
+ if (object instanceof THREE.SkinnedMesh) {
66
68
  if (index !== null) {
67
69
  for (let j = 0; j < index.count; j += 3) {
68
70
  const a = index.getX(j + 0);
@@ -141,6 +143,4 @@ class STLExporter {
141
143
  }
142
144
  }
143
145
  }
144
- export {
145
- STLExporter
146
- };
146
+ exports.STLExporter = STLExporter;