three-stdlib 2.22.10 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
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  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
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  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
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  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
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  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
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  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
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  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
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  414. package/dist/shaders/CopyShader.js +3 -3
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  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
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  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
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  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
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  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
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  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
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  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
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  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
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  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
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  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
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  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
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  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
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  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
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  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
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  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
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  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
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  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
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  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
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  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
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  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
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  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
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  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
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  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
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  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
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  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
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  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
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  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
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  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,4 +1,6 @@
1
- import { Vector3, Matrix4, Quaternion, Euler, Bone, Object3D, MeshBasicMaterial, Color, CapsuleGeometry, BoxGeometry, SphereGeometry, Mesh } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
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  class MMDPhysics {
3
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  /**
4
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  * @param {THREE.SkinnedMesh} mesh
@@ -17,7 +19,7 @@ class MMDPhysics {
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  this.mesh = mesh;
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  this.unitStep = params.unitStep !== void 0 ? params.unitStep : 1 / 65;
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  this.maxStepNum = params.maxStepNum !== void 0 ? params.maxStepNum : 3;
20
- this.gravity = new Vector3(0, -9.8 * 10, 0);
22
+ this.gravity = new THREE.Vector3(0, -9.8 * 10, 0);
21
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  if (params.gravity !== void 0)
22
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  this.gravity.copy(params.gravity);
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  this.world = params.world !== void 0 ? params.world : null;
@@ -195,25 +197,25 @@ class ResourceManager {
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  this.vector3s = [];
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  }
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  allocThreeVector3() {
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- return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new Vector3();
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+ return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new THREE.Vector3();
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  }
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  freeThreeVector3(v) {
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  this.threeVector3s.push(v);
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  }
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  allocThreeMatrix4() {
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- return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new Matrix4();
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+ return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new THREE.Matrix4();
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  }
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  freeThreeMatrix4(m) {
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  this.threeMatrix4s.push(m);
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  }
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  allocThreeQuaternion() {
210
- return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new Quaternion();
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+ return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new THREE.Quaternion();
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  }
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  freeThreeQuaternion(q) {
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  this.threeQuaternions.push(q);
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  }
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  allocThreeEuler() {
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- return this.threeEulers.length > 0 ? this.threeEulers.pop() : new Euler();
218
+ return this.threeEulers.length > 0 ? this.threeEulers.pop() : new THREE.Euler();
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  }
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  freeThreeEuler(e) {
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  this.threeEulers.push(e);
@@ -525,7 +527,7 @@ class RigidBody {
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  const manager = this.manager;
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  const params = this.params;
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  const bones = this.mesh.skeleton.bones;
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- const bone = params.boneIndex === -1 ? new Bone() : bones[params.boneIndex];
530
+ const bone = params.boneIndex === -1 ? new THREE.Bone() : bones[params.boneIndex];
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  const shape = generateShape(params);
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  const weight = params.type === 0 ? 0 : params.weight;
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  const localInertia = manager.allocVector3();
@@ -717,11 +719,11 @@ class Constraint {
717
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  manager.freeVector3(aul);
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  }
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  }
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- const _position = /* @__PURE__ */ new Vector3();
721
- const _quaternion = /* @__PURE__ */ new Quaternion();
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- const _scale = /* @__PURE__ */ new Vector3();
723
- const _matrixWorldInv = /* @__PURE__ */ new Matrix4();
724
- class MMDPhysicsHelper extends Object3D {
722
+ const _position = /* @__PURE__ */ new THREE.Vector3();
723
+ const _quaternion = /* @__PURE__ */ new THREE.Quaternion();
724
+ const _scale = /* @__PURE__ */ new THREE.Vector3();
725
+ const _matrixWorldInv = /* @__PURE__ */ new THREE.Matrix4();
726
+ class MMDPhysicsHelper extends THREE.Object3D {
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  /**
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  * Visualize Rigid bodies
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  *
@@ -736,8 +738,8 @@ class MMDPhysicsHelper extends Object3D {
736
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  this.matrixAutoUpdate = false;
737
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  this.materials = [];
738
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  this.materials.push(
739
- new MeshBasicMaterial({
740
- color: new Color(16746632),
741
+ new THREE.MeshBasicMaterial({
742
+ color: new THREE.Color(16746632),
741
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  wireframe: true,
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  depthTest: false,
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  depthWrite: false,
@@ -746,8 +748,8 @@ class MMDPhysicsHelper extends Object3D {
746
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  })
747
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  );
748
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  this.materials.push(
749
- new MeshBasicMaterial({
750
- color: new Color(8978312),
751
+ new THREE.MeshBasicMaterial({
752
+ color: new THREE.Color(8978312),
751
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  wireframe: true,
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  depthTest: false,
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  depthWrite: false,
@@ -756,8 +758,8 @@ class MMDPhysicsHelper extends Object3D {
756
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  })
757
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  );
758
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  this.materials.push(
759
- new MeshBasicMaterial({
760
- color: new Color(8947967),
761
+ new THREE.MeshBasicMaterial({
762
+ color: new THREE.Color(8947967),
761
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  wireframe: true,
762
764
  depthTest: false,
763
765
  depthWrite: false,
@@ -809,21 +811,19 @@ class MMDPhysicsHelper extends Object3D {
809
811
  function createGeometry(param2) {
810
812
  switch (param2.shapeType) {
811
813
  case 0:
812
- return new SphereGeometry(param2.width, 16, 8);
814
+ return new THREE.SphereGeometry(param2.width, 16, 8);
813
815
  case 1:
814
- return new BoxGeometry(param2.width * 2, param2.height * 2, param2.depth * 2, 8, 8, 8);
816
+ return new THREE.BoxGeometry(param2.width * 2, param2.height * 2, param2.depth * 2, 8, 8, 8);
815
817
  case 2:
816
- return new CapsuleGeometry(param2.width, param2.height, 8, 16);
818
+ return new THREE.CapsuleGeometry(param2.width, param2.height, 8, 16);
817
819
  default:
818
820
  return null;
819
821
  }
820
822
  }
821
823
  for (var i = 0, il = bodies.length; i < il; i++) {
822
824
  var param = bodies[i].params;
823
- this.add(new Mesh(createGeometry(param), this.materials[param.type]));
825
+ this.add(new THREE.Mesh(createGeometry(param), this.materials[param.type]));
824
826
  }
825
827
  }
826
828
  }
827
- export {
828
- MMDPhysics
829
- };
829
+ exports.MMDPhysics = MMDPhysics;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Vector3, Matrix4, Quaternion, Euler, Bone, Object3D, MeshBasicMaterial, Color, CapsuleGeometry, BoxGeometry, SphereGeometry, Mesh } from "three";
4
2
  class MMDPhysics {
5
3
  /**
6
4
  * @param {THREE.SkinnedMesh} mesh
@@ -19,7 +17,7 @@ class MMDPhysics {
19
17
  this.mesh = mesh;
20
18
  this.unitStep = params.unitStep !== void 0 ? params.unitStep : 1 / 65;
21
19
  this.maxStepNum = params.maxStepNum !== void 0 ? params.maxStepNum : 3;
22
- this.gravity = new THREE.Vector3(0, -9.8 * 10, 0);
20
+ this.gravity = new Vector3(0, -9.8 * 10, 0);
23
21
  if (params.gravity !== void 0)
24
22
  this.gravity.copy(params.gravity);
25
23
  this.world = params.world !== void 0 ? params.world : null;
@@ -197,25 +195,25 @@ class ResourceManager {
197
195
  this.vector3s = [];
198
196
  }
199
197
  allocThreeVector3() {
200
- return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new THREE.Vector3();
198
+ return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new Vector3();
201
199
  }
202
200
  freeThreeVector3(v) {
203
201
  this.threeVector3s.push(v);
204
202
  }
205
203
  allocThreeMatrix4() {
206
- return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new THREE.Matrix4();
204
+ return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new Matrix4();
207
205
  }
208
206
  freeThreeMatrix4(m) {
209
207
  this.threeMatrix4s.push(m);
210
208
  }
211
209
  allocThreeQuaternion() {
212
- return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new THREE.Quaternion();
210
+ return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new Quaternion();
213
211
  }
214
212
  freeThreeQuaternion(q) {
215
213
  this.threeQuaternions.push(q);
216
214
  }
217
215
  allocThreeEuler() {
218
- return this.threeEulers.length > 0 ? this.threeEulers.pop() : new THREE.Euler();
216
+ return this.threeEulers.length > 0 ? this.threeEulers.pop() : new Euler();
219
217
  }
220
218
  freeThreeEuler(e) {
221
219
  this.threeEulers.push(e);
@@ -527,7 +525,7 @@ class RigidBody {
527
525
  const manager = this.manager;
528
526
  const params = this.params;
529
527
  const bones = this.mesh.skeleton.bones;
530
- const bone = params.boneIndex === -1 ? new THREE.Bone() : bones[params.boneIndex];
528
+ const bone = params.boneIndex === -1 ? new Bone() : bones[params.boneIndex];
531
529
  const shape = generateShape(params);
532
530
  const weight = params.type === 0 ? 0 : params.weight;
533
531
  const localInertia = manager.allocVector3();
@@ -719,11 +717,11 @@ class Constraint {
719
717
  manager.freeVector3(aul);
720
718
  }
721
719
  }
722
- const _position = /* @__PURE__ */ new THREE.Vector3();
723
- const _quaternion = /* @__PURE__ */ new THREE.Quaternion();
724
- const _scale = /* @__PURE__ */ new THREE.Vector3();
725
- const _matrixWorldInv = /* @__PURE__ */ new THREE.Matrix4();
726
- class MMDPhysicsHelper extends THREE.Object3D {
720
+ const _position = /* @__PURE__ */ new Vector3();
721
+ const _quaternion = /* @__PURE__ */ new Quaternion();
722
+ const _scale = /* @__PURE__ */ new Vector3();
723
+ const _matrixWorldInv = /* @__PURE__ */ new Matrix4();
724
+ class MMDPhysicsHelper extends Object3D {
727
725
  /**
728
726
  * Visualize Rigid bodies
729
727
  *
@@ -738,8 +736,8 @@ class MMDPhysicsHelper extends THREE.Object3D {
738
736
  this.matrixAutoUpdate = false;
739
737
  this.materials = [];
740
738
  this.materials.push(
741
- new THREE.MeshBasicMaterial({
742
- color: new THREE.Color(16746632),
739
+ new MeshBasicMaterial({
740
+ color: new Color(16746632),
743
741
  wireframe: true,
744
742
  depthTest: false,
745
743
  depthWrite: false,
@@ -748,8 +746,8 @@ class MMDPhysicsHelper extends THREE.Object3D {
748
746
  })
749
747
  );
750
748
  this.materials.push(
751
- new THREE.MeshBasicMaterial({
752
- color: new THREE.Color(8978312),
749
+ new MeshBasicMaterial({
750
+ color: new Color(8978312),
753
751
  wireframe: true,
754
752
  depthTest: false,
755
753
  depthWrite: false,
@@ -758,8 +756,8 @@ class MMDPhysicsHelper extends THREE.Object3D {
758
756
  })
759
757
  );
760
758
  this.materials.push(
761
- new THREE.MeshBasicMaterial({
762
- color: new THREE.Color(8947967),
759
+ new MeshBasicMaterial({
760
+ color: new Color(8947967),
763
761
  wireframe: true,
764
762
  depthTest: false,
765
763
  depthWrite: false,
@@ -811,19 +809,21 @@ class MMDPhysicsHelper extends THREE.Object3D {
811
809
  function createGeometry(param2) {
812
810
  switch (param2.shapeType) {
813
811
  case 0:
814
- return new THREE.SphereGeometry(param2.width, 16, 8);
812
+ return new SphereGeometry(param2.width, 16, 8);
815
813
  case 1:
816
- return new THREE.BoxGeometry(param2.width * 2, param2.height * 2, param2.depth * 2, 8, 8, 8);
814
+ return new BoxGeometry(param2.width * 2, param2.height * 2, param2.depth * 2, 8, 8, 8);
817
815
  case 2:
818
- return new THREE.CapsuleGeometry(param2.width, param2.height, 8, 16);
816
+ return new CapsuleGeometry(param2.width, param2.height, 8, 16);
819
817
  default:
820
818
  return null;
821
819
  }
822
820
  }
823
821
  for (var i = 0, il = bodies.length; i < il; i++) {
824
822
  var param = bodies[i].params;
825
- this.add(new THREE.Mesh(createGeometry(param), this.materials[param.type]));
823
+ this.add(new Mesh(createGeometry(param), this.materials[param.type]));
826
824
  }
827
825
  }
828
826
  }
829
- exports.MMDPhysics = MMDPhysics;
827
+ export {
828
+ MMDPhysics
829
+ };
@@ -1,6 +1,8 @@
1
- import { PerspectiveCamera, ShaderMaterial, Scene, OrthographicCamera, WebGLRenderTarget, UniformsUtils, Mesh, PlaneGeometry } from "three";
2
- import { BokehDepthShader, BokehShader2 } from "../shaders/BokehShader2.mjs";
3
- class CinematicCamera extends PerspectiveCamera {
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const BokehShader2 = require("../shaders/BokehShader2.cjs");
5
+ class CinematicCamera extends THREE.PerspectiveCamera {
4
6
  constructor(fov, aspect, near, far) {
5
7
  super(fov, aspect, near, far);
6
8
  this.type = "CinematicCamera";
@@ -9,8 +11,8 @@ class CinematicCamera extends PerspectiveCamera {
9
11
  rings: 3,
10
12
  samples: 4
11
13
  };
12
- const depthShader = BokehDepthShader;
13
- this.materialDepth = new ShaderMaterial({
14
+ const depthShader = BokehShader2.BokehDepthShader;
15
+ this.materialDepth = new THREE.ShaderMaterial({
14
16
  uniforms: depthShader.uniforms,
15
17
  vertexShader: depthShader.vertexShader,
16
18
  fragmentShader: depthShader.fragmentShader
@@ -65,8 +67,8 @@ class CinematicCamera extends PerspectiveCamera {
65
67
  }
66
68
  initPostProcessing() {
67
69
  if (this.postprocessing.enabled) {
68
- this.postprocessing.scene = new Scene();
69
- this.postprocessing.camera = new OrthographicCamera(
70
+ this.postprocessing.scene = new THREE.Scene();
71
+ this.postprocessing.camera = new THREE.OrthographicCamera(
70
72
  window.innerWidth / -2,
71
73
  window.innerWidth / 2,
72
74
  window.innerHeight / 2,
@@ -75,10 +77,10 @@ class CinematicCamera extends PerspectiveCamera {
75
77
  1e4
76
78
  );
77
79
  this.postprocessing.scene.add(this.postprocessing.camera);
78
- this.postprocessing.rtTextureDepth = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
79
- this.postprocessing.rtTextureColor = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
80
- const bokeh_shader = BokehShader2;
81
- this.postprocessing.bokeh_uniforms = UniformsUtils.clone(bokeh_shader.uniforms);
80
+ this.postprocessing.rtTextureDepth = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
81
+ this.postprocessing.rtTextureColor = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
82
+ const bokeh_shader = BokehShader2.BokehShader2;
83
+ this.postprocessing.bokeh_uniforms = THREE.UniformsUtils.clone(bokeh_shader.uniforms);
82
84
  this.postprocessing.bokeh_uniforms["tColor"].value = this.postprocessing.rtTextureColor.texture;
83
85
  this.postprocessing.bokeh_uniforms["tDepth"].value = this.postprocessing.rtTextureDepth.texture;
84
86
  this.postprocessing.bokeh_uniforms["manualdof"].value = 0;
@@ -90,7 +92,7 @@ class CinematicCamera extends PerspectiveCamera {
90
92
  this.postprocessing.bokeh_uniforms["zfar"].value = this.near;
91
93
  this.postprocessing.bokeh_uniforms["textureWidth"].value = window.innerWidth;
92
94
  this.postprocessing.bokeh_uniforms["textureHeight"].value = window.innerHeight;
93
- this.postprocessing.materialBokeh = new ShaderMaterial({
95
+ this.postprocessing.materialBokeh = new THREE.ShaderMaterial({
94
96
  uniforms: this.postprocessing.bokeh_uniforms,
95
97
  vertexShader: bokeh_shader.vertexShader,
96
98
  fragmentShader: bokeh_shader.fragmentShader,
@@ -100,8 +102,8 @@ class CinematicCamera extends PerspectiveCamera {
100
102
  DEPTH_PACKING: 1
101
103
  }
102
104
  });
103
- this.postprocessing.quad = new Mesh(
104
- new PlaneGeometry(window.innerWidth, window.innerHeight),
105
+ this.postprocessing.quad = new THREE.Mesh(
106
+ new THREE.PlaneGeometry(window.innerWidth, window.innerHeight),
105
107
  this.postprocessing.materialBokeh
106
108
  );
107
109
  this.postprocessing.quad.position.z = -500;
@@ -126,6 +128,4 @@ class CinematicCamera extends PerspectiveCamera {
126
128
  }
127
129
  }
128
130
  }
129
- export {
130
- CinematicCamera
131
- };
131
+ exports.CinematicCamera = CinematicCamera;
@@ -1,8 +1,6 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const BokehShader2 = require("../shaders/BokehShader2.js");
5
- class CinematicCamera extends THREE.PerspectiveCamera {
1
+ import { PerspectiveCamera, ShaderMaterial, Scene, OrthographicCamera, WebGLRenderTarget, UniformsUtils, Mesh, PlaneGeometry } from "three";
2
+ import { BokehDepthShader, BokehShader2 } from "../shaders/BokehShader2.js";
3
+ class CinematicCamera extends PerspectiveCamera {
6
4
  constructor(fov, aspect, near, far) {
7
5
  super(fov, aspect, near, far);
8
6
  this.type = "CinematicCamera";
@@ -11,8 +9,8 @@ class CinematicCamera extends THREE.PerspectiveCamera {
11
9
  rings: 3,
12
10
  samples: 4
13
11
  };
14
- const depthShader = BokehShader2.BokehDepthShader;
15
- this.materialDepth = new THREE.ShaderMaterial({
12
+ const depthShader = BokehDepthShader;
13
+ this.materialDepth = new ShaderMaterial({
16
14
  uniforms: depthShader.uniforms,
17
15
  vertexShader: depthShader.vertexShader,
18
16
  fragmentShader: depthShader.fragmentShader
@@ -67,8 +65,8 @@ class CinematicCamera extends THREE.PerspectiveCamera {
67
65
  }
68
66
  initPostProcessing() {
69
67
  if (this.postprocessing.enabled) {
70
- this.postprocessing.scene = new THREE.Scene();
71
- this.postprocessing.camera = new THREE.OrthographicCamera(
68
+ this.postprocessing.scene = new Scene();
69
+ this.postprocessing.camera = new OrthographicCamera(
72
70
  window.innerWidth / -2,
73
71
  window.innerWidth / 2,
74
72
  window.innerHeight / 2,
@@ -77,10 +75,10 @@ class CinematicCamera extends THREE.PerspectiveCamera {
77
75
  1e4
78
76
  );
79
77
  this.postprocessing.scene.add(this.postprocessing.camera);
80
- this.postprocessing.rtTextureDepth = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
81
- this.postprocessing.rtTextureColor = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
82
- const bokeh_shader = BokehShader2.BokehShader2;
83
- this.postprocessing.bokeh_uniforms = THREE.UniformsUtils.clone(bokeh_shader.uniforms);
78
+ this.postprocessing.rtTextureDepth = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
79
+ this.postprocessing.rtTextureColor = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
80
+ const bokeh_shader = BokehShader2;
81
+ this.postprocessing.bokeh_uniforms = UniformsUtils.clone(bokeh_shader.uniforms);
84
82
  this.postprocessing.bokeh_uniforms["tColor"].value = this.postprocessing.rtTextureColor.texture;
85
83
  this.postprocessing.bokeh_uniforms["tDepth"].value = this.postprocessing.rtTextureDepth.texture;
86
84
  this.postprocessing.bokeh_uniforms["manualdof"].value = 0;
@@ -92,7 +90,7 @@ class CinematicCamera extends THREE.PerspectiveCamera {
92
90
  this.postprocessing.bokeh_uniforms["zfar"].value = this.near;
93
91
  this.postprocessing.bokeh_uniforms["textureWidth"].value = window.innerWidth;
94
92
  this.postprocessing.bokeh_uniforms["textureHeight"].value = window.innerHeight;
95
- this.postprocessing.materialBokeh = new THREE.ShaderMaterial({
93
+ this.postprocessing.materialBokeh = new ShaderMaterial({
96
94
  uniforms: this.postprocessing.bokeh_uniforms,
97
95
  vertexShader: bokeh_shader.vertexShader,
98
96
  fragmentShader: bokeh_shader.fragmentShader,
@@ -102,8 +100,8 @@ class CinematicCamera extends THREE.PerspectiveCamera {
102
100
  DEPTH_PACKING: 1
103
101
  }
104
102
  });
105
- this.postprocessing.quad = new THREE.Mesh(
106
- new THREE.PlaneGeometry(window.innerWidth, window.innerHeight),
103
+ this.postprocessing.quad = new Mesh(
104
+ new PlaneGeometry(window.innerWidth, window.innerHeight),
107
105
  this.postprocessing.materialBokeh
108
106
  );
109
107
  this.postprocessing.quad.position.z = -500;
@@ -128,4 +126,6 @@ class CinematicCamera extends THREE.PerspectiveCamera {
128
126
  }
129
127
  }
130
128
  }
131
- exports.CinematicCamera = CinematicCamera;
129
+ export {
130
+ CinematicCamera
131
+ };