three-stdlib 2.22.10 → 2.23.1

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Files changed (554) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.cjs +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.js +6 -6
  3. package/dist/_polyfill/Data3DTexture.cjs +17 -0
  4. package/dist/_polyfill/Data3DTexture.js +8 -8
  5. package/dist/animation/{AnimationClipCreator.mjs → AnimationClipCreator.cjs} +18 -18
  6. package/dist/animation/AnimationClipCreator.js +18 -18
  7. package/dist/animation/{CCDIKSolver.mjs → CCDIKSolver.cjs} +32 -32
  8. package/dist/animation/CCDIKSolver.js +32 -32
  9. package/dist/animation/{MMDAnimationHelper.mjs → MMDAnimationHelper.cjs} +17 -17
  10. package/dist/animation/MMDAnimationHelper.js +17 -17
  11. package/dist/animation/{MMDPhysics.mjs → MMDPhysics.cjs} +25 -25
  12. package/dist/animation/MMDPhysics.js +25 -25
  13. package/dist/cameras/{CinematicCamera.mjs → CinematicCamera.cjs} +17 -17
  14. package/dist/cameras/CinematicCamera.js +17 -17
  15. package/dist/controls/{ArcballControls.mjs → ArcballControls.cjs} +102 -102
  16. package/dist/controls/ArcballControls.js +102 -102
  17. package/dist/controls/{DeviceOrientationControls.mjs → DeviceOrientationControls.cjs} +14 -14
  18. package/dist/controls/DeviceOrientationControls.js +14 -14
  19. package/dist/controls/{DragControls.mjs → DragControls.cjs} +12 -12
  20. package/dist/controls/DragControls.js +12 -12
  21. package/dist/controls/{FirstPersonControls.mjs → FirstPersonControls.cjs} +16 -16
  22. package/dist/controls/FirstPersonControls.js +16 -16
  23. package/dist/controls/{FlyControls.mjs → FlyControls.cjs} +10 -10
  24. package/dist/controls/FlyControls.js +10 -10
  25. package/dist/controls/{OrbitControls.mjs → OrbitControls.cjs} +52 -54
  26. package/dist/controls/OrbitControls.d.ts +4 -4
  27. package/dist/controls/OrbitControls.js +52 -54
  28. package/dist/controls/{PointerLockControls.mjs → PointerLockControls.cjs} +8 -8
  29. package/dist/controls/PointerLockControls.js +8 -8
  30. package/dist/controls/{TrackballControls.mjs → TrackballControls.cjs} +32 -32
  31. package/dist/controls/TrackballControls.d.ts +2 -2
  32. package/dist/controls/TrackballControls.js +32 -32
  33. package/dist/controls/{TransformControls.mjs → TransformControls.cjs} +169 -169
  34. package/dist/controls/TransformControls.js +169 -169
  35. package/dist/controls/experimental/{CameraControls.mjs → CameraControls.cjs} +59 -59
  36. package/dist/controls/experimental/CameraControls.js +59 -59
  37. package/dist/csm/{CSM.mjs → CSM.cjs} +17 -17
  38. package/dist/csm/CSM.js +17 -17
  39. package/dist/csm/{CSMFrustum.mjs → CSMFrustum.cjs} +7 -7
  40. package/dist/csm/CSMFrustum.js +7 -7
  41. package/dist/csm/{CSMHelper.mjs → CSMHelper.cjs} +14 -14
  42. package/dist/csm/CSMHelper.js +14 -14
  43. package/dist/csm/{CSMShader.mjs → CSMShader.cjs} +5 -5
  44. package/dist/csm/CSMShader.js +5 -5
  45. package/dist/curves/{CurveExtras.mjs → CurveExtras.cjs} +45 -45
  46. package/dist/curves/CurveExtras.js +45 -45
  47. package/dist/curves/{NURBSCurve.mjs → NURBSCurve.cjs} +11 -11
  48. package/dist/curves/NURBSCurve.js +11 -11
  49. package/dist/curves/{NURBSSurface.mjs → NURBSSurface.cjs} +7 -7
  50. package/dist/curves/NURBSSurface.js +7 -7
  51. package/dist/curves/{NURBSUtils.mjs → NURBSUtils.cjs} +17 -17
  52. package/dist/curves/NURBSUtils.js +17 -17
  53. package/dist/deprecated/{Geometry.mjs → Geometry.cjs} +51 -51
  54. package/dist/deprecated/Geometry.js +51 -51
  55. package/dist/effects/{AnaglyphEffect.mjs → AnaglyphEffect.cjs} +14 -14
  56. package/dist/effects/AnaglyphEffect.js +14 -14
  57. package/dist/effects/{AsciiEffect.mjs → AsciiEffect.cjs} +3 -3
  58. package/dist/effects/AsciiEffect.js +3 -3
  59. package/dist/effects/{OutlineEffect.mjs → OutlineEffect.cjs} +8 -8
  60. package/dist/effects/OutlineEffect.js +8 -8
  61. package/dist/effects/{ParallaxBarrierEffect.mjs → ParallaxBarrierEffect.cjs} +12 -12
  62. package/dist/effects/ParallaxBarrierEffect.js +12 -12
  63. package/dist/effects/{PeppersGhostEffect.mjs → PeppersGhostEffect.cjs} +11 -11
  64. package/dist/effects/PeppersGhostEffect.js +11 -11
  65. package/dist/effects/{StereoEffect.mjs → StereoEffect.cjs} +6 -6
  66. package/dist/effects/StereoEffect.js +6 -6
  67. package/dist/environments/RoomEnvironment.cjs +95 -0
  68. package/dist/environments/RoomEnvironment.js +23 -40
  69. package/dist/exporters/{ColladaExporter.mjs → ColladaExporter.cjs} +16 -16
  70. package/dist/exporters/ColladaExporter.js +16 -16
  71. package/dist/exporters/{DRACOExporter.mjs → DRACOExporter.cjs} +8 -8
  72. package/dist/exporters/DRACOExporter.js +8 -8
  73. package/dist/exporters/{GLTFExporter.mjs → GLTFExporter.cjs} +52 -49
  74. package/dist/exporters/GLTFExporter.js +52 -49
  75. package/dist/exporters/{MMDExporter.mjs → MMDExporter.cjs} +10 -10
  76. package/dist/exporters/MMDExporter.js +10 -10
  77. package/dist/exporters/{OBJExporter.mjs → OBJExporter.cjs} +13 -13
  78. package/dist/exporters/OBJExporter.js +13 -13
  79. package/dist/exporters/{PLYExporter.mjs → PLYExporter.cjs} +8 -8
  80. package/dist/exporters/PLYExporter.js +8 -8
  81. package/dist/exporters/{STLExporter.mjs → STLExporter.cjs} +12 -12
  82. package/dist/exporters/STLExporter.js +12 -12
  83. package/dist/exporters/{USDZExporter.mjs → USDZExporter.cjs} +10 -10
  84. package/dist/exporters/USDZExporter.js +10 -10
  85. package/dist/geometries/{BoxLineGeometry.mjs → BoxLineGeometry.cjs} +6 -6
  86. package/dist/geometries/BoxLineGeometry.js +6 -6
  87. package/dist/geometries/ConvexGeometry.cjs +26 -0
  88. package/dist/geometries/ConvexGeometry.js +9 -9
  89. package/dist/geometries/{DecalGeometry.mjs → DecalGeometry.cjs} +16 -16
  90. package/dist/geometries/DecalGeometry.js +16 -16
  91. package/dist/geometries/{LightningStrike.mjs → LightningStrike.cjs} +45 -45
  92. package/dist/geometries/LightningStrike.js +45 -45
  93. package/dist/geometries/{ParametricGeometries.mjs → ParametricGeometries.cjs} +11 -11
  94. package/dist/geometries/ParametricGeometries.js +11 -11
  95. package/dist/geometries/{ParametricGeometry.mjs → ParametricGeometry.cjs} +11 -11
  96. package/dist/geometries/ParametricGeometry.js +11 -11
  97. package/dist/geometries/{RoundedBoxGeometry.mjs → RoundedBoxGeometry.cjs} +10 -10
  98. package/dist/geometries/RoundedBoxGeometry.js +10 -10
  99. package/dist/geometries/{TeapotGeometry.mjs → TeapotGeometry.cjs} +21 -21
  100. package/dist/geometries/TeapotGeometry.js +21 -21
  101. package/dist/geometries/{TextGeometry.mjs → TextGeometry.cjs} +6 -6
  102. package/dist/geometries/TextGeometry.js +6 -6
  103. package/dist/helpers/{LightProbeHelper.mjs → LightProbeHelper.cjs} +7 -7
  104. package/dist/helpers/LightProbeHelper.js +7 -7
  105. package/dist/helpers/{PositionalAudioHelper.mjs → PositionalAudioHelper.cjs} +11 -11
  106. package/dist/helpers/PositionalAudioHelper.js +11 -11
  107. package/dist/helpers/{RectAreaLightHelper.mjs → RectAreaLightHelper.cjs} +11 -11
  108. package/dist/helpers/RectAreaLightHelper.js +11 -11
  109. package/dist/helpers/{VertexNormalsHelper.mjs → VertexNormalsHelper.cjs} +11 -11
  110. package/dist/helpers/VertexNormalsHelper.js +11 -11
  111. package/dist/helpers/{VertexTangentsHelper.mjs → VertexTangentsHelper.cjs} +10 -10
  112. package/dist/helpers/VertexTangentsHelper.js +10 -10
  113. package/dist/index.cjs +613 -0
  114. package/dist/index.js +613 -613
  115. package/dist/interactive/{HTMLMesh.mjs → HTMLMesh.cjs} +11 -11
  116. package/dist/interactive/HTMLMesh.js +11 -11
  117. package/dist/interactive/{InteractiveGroup.mjs → InteractiveGroup.cjs} +8 -8
  118. package/dist/interactive/InteractiveGroup.js +8 -8
  119. package/dist/interactive/{SelectionBox.mjs → SelectionBox.cjs} +21 -21
  120. package/dist/interactive/SelectionBox.js +21 -21
  121. package/dist/interactive/{SelectionHelper.mjs → SelectionHelper.cjs} +7 -7
  122. package/dist/interactive/SelectionHelper.js +7 -7
  123. package/dist/libs/{MeshoptDecoder.mjs → MeshoptDecoder.cjs} +3 -3
  124. package/dist/libs/MeshoptDecoder.js +3 -3
  125. package/dist/libs/{MotionControllers.mjs → MotionControllers.cjs} +6 -6
  126. package/dist/libs/MotionControllers.js +6 -6
  127. package/dist/lights/{LightProbeGenerator.mjs → LightProbeGenerator.cjs} +16 -16
  128. package/dist/lights/LightProbeGenerator.js +16 -16
  129. package/dist/lights/{RectAreaLightUniformsLib.mjs → RectAreaLightUniformsLib.cjs} +42 -42
  130. package/dist/lights/RectAreaLightUniformsLib.js +42 -42
  131. package/dist/lines/Line2.cjs +13 -0
  132. package/dist/lines/Line2.js +8 -8
  133. package/dist/lines/{LineGeometry.mjs → LineGeometry.cjs} +5 -5
  134. package/dist/lines/LineGeometry.js +5 -5
  135. package/dist/lines/{LineMaterial.mjs → LineMaterial.cjs} +10 -10
  136. package/dist/lines/LineMaterial.js +10 -10
  137. package/dist/lines/{LineSegments2.mjs → LineSegments2.cjs} +28 -28
  138. package/dist/lines/LineSegments2.js +28 -28
  139. package/dist/lines/{LineSegmentsGeometry.mjs → LineSegmentsGeometry.cjs} +18 -18
  140. package/dist/lines/LineSegmentsGeometry.js +18 -18
  141. package/dist/lines/Wireframe.cjs +32 -0
  142. package/dist/lines/Wireframe.js +13 -13
  143. package/dist/lines/WireframeGeometry2.cjs +13 -0
  144. package/dist/lines/WireframeGeometry2.js +7 -7
  145. package/dist/loaders/{3DMLoader.mjs → 3DMLoader.cjs} +37 -37
  146. package/dist/loaders/3DMLoader.js +37 -37
  147. package/dist/loaders/{3MFLoader.mjs → 3MFLoader.cjs} +53 -53
  148. package/dist/loaders/3MFLoader.js +53 -53
  149. package/dist/loaders/{AMFLoader.mjs → AMFLoader.cjs} +19 -19
  150. package/dist/loaders/AMFLoader.js +19 -19
  151. package/dist/loaders/{AssimpLoader.mjs → AssimpLoader.cjs} +41 -41
  152. package/dist/loaders/AssimpLoader.js +41 -41
  153. package/dist/loaders/{BVHLoader.mjs → BVHLoader.cjs} +18 -18
  154. package/dist/loaders/BVHLoader.js +18 -18
  155. package/dist/loaders/{BasisTextureLoader.mjs → BasisTextureLoader.cjs} +22 -22
  156. package/dist/loaders/BasisTextureLoader.js +22 -22
  157. package/dist/loaders/{ColladaLoader.mjs → ColladaLoader.cjs} +76 -76
  158. package/dist/loaders/ColladaLoader.js +76 -76
  159. package/dist/loaders/{DDSLoader.mjs → DDSLoader.cjs} +10 -10
  160. package/dist/loaders/DDSLoader.js +10 -10
  161. package/dist/loaders/{DRACOLoader.mjs → DRACOLoader.cjs} +12 -12
  162. package/dist/loaders/DRACOLoader.js +12 -12
  163. package/dist/loaders/{EXRLoader.mjs → EXRLoader.cjs} +23 -23
  164. package/dist/loaders/EXRLoader.js +23 -23
  165. package/dist/loaders/{FBXLoader.mjs → FBXLoader.cjs} +116 -116
  166. package/dist/loaders/FBXLoader.js +116 -116
  167. package/dist/loaders/{FontLoader.mjs → FontLoader.cjs} +9 -9
  168. package/dist/loaders/FontLoader.js +9 -9
  169. package/dist/loaders/{GCodeLoader.mjs → GCodeLoader.cjs} +13 -13
  170. package/dist/loaders/GCodeLoader.js +13 -13
  171. package/dist/loaders/{GLTFLoader.mjs → GLTFLoader.cjs} +112 -112
  172. package/dist/loaders/GLTFLoader.js +112 -112
  173. package/dist/loaders/{HDRCubeTextureLoader.mjs → HDRCubeTextureLoader.cjs} +15 -15
  174. package/dist/loaders/HDRCubeTextureLoader.js +15 -15
  175. package/dist/loaders/{KMZLoader.mjs → KMZLoader.cjs} +13 -13
  176. package/dist/loaders/KMZLoader.js +13 -13
  177. package/dist/loaders/{KTX2Loader.mjs → KTX2Loader.cjs} +65 -65
  178. package/dist/loaders/KTX2Loader.js +65 -65
  179. package/dist/loaders/{KTXLoader.mjs → KTXLoader.cjs} +5 -5
  180. package/dist/loaders/KTXLoader.js +5 -5
  181. package/dist/loaders/{LDrawLoader.mjs → LDrawLoader.cjs} +39 -39
  182. package/dist/loaders/LDrawLoader.js +39 -39
  183. package/dist/loaders/{LUT3dlLoader.mjs → LUT3dlLoader.cjs} +22 -22
  184. package/dist/loaders/LUT3dlLoader.js +22 -22
  185. package/dist/loaders/{LUTCubeLoader.mjs → LUTCubeLoader.cjs} +22 -22
  186. package/dist/loaders/LUTCubeLoader.js +22 -22
  187. package/dist/loaders/{LWOLoader.mjs → LWOLoader.cjs} +42 -42
  188. package/dist/loaders/LWOLoader.js +42 -42
  189. package/dist/loaders/{LottieLoader.mjs → LottieLoader.cjs} +8 -8
  190. package/dist/loaders/LottieLoader.js +8 -8
  191. package/dist/loaders/{MD2Loader.mjs → MD2Loader.cjs} +15 -15
  192. package/dist/loaders/MD2Loader.js +15 -15
  193. package/dist/loaders/{MDDLoader.mjs → MDDLoader.cjs} +9 -9
  194. package/dist/loaders/MDDLoader.js +9 -9
  195. package/dist/loaders/{MMDLoader.mjs → MMDLoader.cjs} +59 -59
  196. package/dist/loaders/MMDLoader.js +59 -59
  197. package/dist/loaders/{MTLLoader.mjs → MTLLoader.cjs} +17 -17
  198. package/dist/loaders/MTLLoader.js +17 -17
  199. package/dist/loaders/{NRRDLoader.mjs → NRRDLoader.cjs} +17 -17
  200. package/dist/loaders/NRRDLoader.js +17 -17
  201. package/dist/loaders/{OBJLoader.mjs → OBJLoader.cjs} +37 -37
  202. package/dist/loaders/OBJLoader.js +37 -37
  203. package/dist/loaders/{PCDLoader.mjs → PCDLoader.cjs} +13 -13
  204. package/dist/loaders/PCDLoader.js +13 -13
  205. package/dist/loaders/{PDBLoader.mjs → PDBLoader.cjs} +11 -11
  206. package/dist/loaders/PDBLoader.js +11 -11
  207. package/dist/loaders/{PLYLoader.mjs → PLYLoader.cjs} +13 -13
  208. package/dist/loaders/PLYLoader.js +13 -13
  209. package/dist/loaders/{PRWMLoader.mjs → PRWMLoader.cjs} +9 -9
  210. package/dist/loaders/PRWMLoader.js +9 -9
  211. package/dist/loaders/{PVRLoader.mjs → PVRLoader.cjs} +11 -11
  212. package/dist/loaders/PVRLoader.js +11 -11
  213. package/dist/loaders/{RGBELoader.mjs → RGBELoader.cjs} +18 -18
  214. package/dist/loaders/RGBELoader.js +18 -18
  215. package/dist/loaders/{RGBMLoader.mjs → RGBMLoader.cjs} +16 -16
  216. package/dist/loaders/RGBMLoader.js +16 -16
  217. package/dist/loaders/{STLLoader.mjs → STLLoader.cjs} +15 -15
  218. package/dist/loaders/STLLoader.js +15 -15
  219. package/dist/loaders/{SVGLoader.mjs → SVGLoader.cjs} +55 -55
  220. package/dist/loaders/SVGLoader.js +55 -55
  221. package/dist/loaders/{TDSLoader.mjs → TDSLoader.cjs} +20 -20
  222. package/dist/loaders/TDSLoader.js +20 -20
  223. package/dist/loaders/{TGALoader.mjs → TGALoader.cjs} +6 -6
  224. package/dist/loaders/TGALoader.js +6 -6
  225. package/dist/loaders/{TTFLoader.mjs → TTFLoader.cjs} +9 -9
  226. package/dist/loaders/TTFLoader.js +9 -9
  227. package/dist/loaders/{TiltLoader.mjs → TiltLoader.cjs} +26 -26
  228. package/dist/loaders/TiltLoader.js +26 -26
  229. package/dist/loaders/{VOXLoader.mjs → VOXLoader.cjs} +18 -18
  230. package/dist/loaders/VOXLoader.js +18 -18
  231. package/dist/loaders/{VRMLLoader.mjs → VRMLLoader.cjs} +125 -125
  232. package/dist/loaders/VRMLLoader.js +125 -125
  233. package/dist/loaders/{VRMLoader.mjs → VRMLoader.cjs} +7 -7
  234. package/dist/loaders/VRMLoader.js +7 -7
  235. package/dist/loaders/{VTKLoader.mjs → VTKLoader.cjs} +24 -24
  236. package/dist/loaders/VTKLoader.js +24 -24
  237. package/dist/loaders/{XLoader.mjs → XLoader.cjs} +42 -42
  238. package/dist/loaders/XLoader.js +42 -42
  239. package/dist/loaders/{XYZLoader.mjs → XYZLoader.cjs} +9 -9
  240. package/dist/loaders/XYZLoader.js +9 -9
  241. package/dist/loaders/lwo/{IFFParser.mjs → IFFParser.cjs} +7 -7
  242. package/dist/loaders/lwo/IFFParser.js +7 -7
  243. package/dist/loaders/lwo/{LWO2Parser.mjs → LWO2Parser.cjs} +3 -3
  244. package/dist/loaders/lwo/LWO2Parser.js +3 -3
  245. package/dist/loaders/lwo/{LWO3Parser.mjs → LWO3Parser.cjs} +3 -3
  246. package/dist/loaders/lwo/LWO3Parser.js +3 -3
  247. package/dist/math/{Capsule.mjs → Capsule.cjs} +8 -8
  248. package/dist/math/Capsule.js +8 -8
  249. package/dist/math/{ColorConverter.mjs → ColorConverter.cjs} +7 -7
  250. package/dist/math/ColorConverter.js +7 -7
  251. package/dist/math/{ConvexHull.mjs → ConvexHull.cjs} +18 -18
  252. package/dist/math/ConvexHull.js +18 -18
  253. package/dist/math/{ImprovedNoise.mjs → ImprovedNoise.cjs} +3 -3
  254. package/dist/math/ImprovedNoise.js +3 -3
  255. package/dist/math/{Lut.mjs → Lut.cjs} +14 -14
  256. package/dist/math/Lut.js +14 -14
  257. package/dist/math/{MeshSurfaceSampler.mjs → MeshSurfaceSampler.cjs} +6 -6
  258. package/dist/math/MeshSurfaceSampler.js +6 -6
  259. package/dist/math/{OBB.mjs → OBB.cjs} +21 -21
  260. package/dist/math/OBB.js +21 -21
  261. package/dist/math/{Octree.mjs → Octree.cjs} +19 -19
  262. package/dist/math/Octree.js +19 -19
  263. package/dist/math/{SimplexNoise.mjs → SimplexNoise.cjs} +3 -3
  264. package/dist/math/SimplexNoise.js +3 -3
  265. package/dist/misc/{ConvexObjectBreaker.mjs → ConvexObjectBreaker.cjs} +25 -25
  266. package/dist/misc/ConvexObjectBreaker.js +25 -25
  267. package/dist/misc/{GPUComputationRenderer.mjs → GPUComputationRenderer.cjs} +19 -19
  268. package/dist/misc/GPUComputationRenderer.js +19 -19
  269. package/dist/misc/{Gyroscope.mjs → Gyroscope.cjs} +11 -11
  270. package/dist/misc/Gyroscope.js +11 -11
  271. package/dist/misc/{MD2Character.mjs → MD2Character.cjs} +14 -14
  272. package/dist/misc/MD2Character.js +14 -14
  273. package/dist/misc/{MD2CharacterComplex.mjs → MD2CharacterComplex.cjs} +20 -20
  274. package/dist/misc/MD2CharacterComplex.js +20 -20
  275. package/dist/misc/{MorphAnimMesh.mjs → MorphAnimMesh.cjs} +8 -8
  276. package/dist/misc/MorphAnimMesh.js +8 -8
  277. package/dist/misc/{MorphBlendMesh.mjs → MorphBlendMesh.cjs} +6 -6
  278. package/dist/misc/MorphBlendMesh.js +6 -6
  279. package/dist/misc/{ProgressiveLightmap.mjs → ProgressiveLightmap.cjs} +17 -17
  280. package/dist/misc/ProgressiveLightmap.js +17 -17
  281. package/dist/misc/{RollerCoaster.mjs → RollerCoaster.cjs} +77 -77
  282. package/dist/misc/RollerCoaster.js +77 -77
  283. package/dist/misc/{Timer.mjs → Timer.cjs} +3 -3
  284. package/dist/misc/Timer.js +3 -3
  285. package/dist/misc/{TubePainter.mjs → TubePainter.cjs} +24 -24
  286. package/dist/misc/TubePainter.js +24 -24
  287. package/dist/misc/{Volume.mjs → Volume.cjs} +18 -18
  288. package/dist/misc/Volume.js +18 -18
  289. package/dist/misc/{VolumeSlice.mjs → VolumeSlice.cjs} +10 -10
  290. package/dist/misc/VolumeSlice.js +10 -10
  291. package/dist/misc/{WebGL.mjs → WebGL.cjs} +7 -7
  292. package/dist/misc/WebGL.js +7 -7
  293. package/dist/modifiers/{CurveModifier.mjs → CurveModifier.cjs} +17 -17
  294. package/dist/modifiers/CurveModifier.js +17 -17
  295. package/dist/modifiers/{EdgeSplitModifier.mjs → EdgeSplitModifier.cjs} +12 -13
  296. package/dist/modifiers/EdgeSplitModifier.js +13 -12
  297. package/dist/modifiers/{SimplifyModifier.mjs → SimplifyModifier.cjs} +12 -12
  298. package/dist/modifiers/SimplifyModifier.js +12 -12
  299. package/dist/modifiers/{TessellateModifier.mjs → TessellateModifier.cjs} +30 -30
  300. package/dist/modifiers/TessellateModifier.js +30 -30
  301. package/dist/objects/{GroundProjectedEnv.mjs → GroundProjectedEnv.cjs} +8 -8
  302. package/dist/objects/GroundProjectedEnv.js +8 -8
  303. package/dist/objects/{Lensflare.mjs → Lensflare.cjs} +37 -37
  304. package/dist/objects/Lensflare.js +37 -37
  305. package/dist/objects/{LightningStorm.mjs → LightningStorm.cjs} +17 -17
  306. package/dist/objects/LightningStorm.js +17 -17
  307. package/dist/objects/{MarchingCubes.mjs → MarchingCubes.cjs} +21 -21
  308. package/dist/objects/MarchingCubes.js +21 -21
  309. package/dist/objects/{Reflector.mjs → Reflector.cjs} +23 -23
  310. package/dist/objects/Reflector.js +23 -23
  311. package/dist/objects/{ReflectorForSSRPass.mjs → ReflectorForSSRPass.cjs} +33 -33
  312. package/dist/objects/ReflectorForSSRPass.js +33 -33
  313. package/dist/objects/ReflectorRTT.cjs +10 -0
  314. package/dist/objects/ReflectorRTT.js +5 -5
  315. package/dist/objects/{Refractor.mjs → Refractor.cjs} +26 -26
  316. package/dist/objects/Refractor.js +26 -26
  317. package/dist/objects/{ShadowMesh.mjs → ShadowMesh.cjs} +9 -9
  318. package/dist/objects/ShadowMesh.js +9 -9
  319. package/dist/objects/{Sky.mjs → Sky.cjs} +11 -11
  320. package/dist/objects/Sky.js +11 -11
  321. package/dist/objects/{Water.mjs → Water.cjs} +33 -33
  322. package/dist/objects/Water.js +33 -33
  323. package/dist/objects/{Water2.mjs → Water2.cjs} +20 -20
  324. package/dist/objects/Water2.js +20 -20
  325. package/dist/physics/{AmmoPhysics.mjs → AmmoPhysics.cjs} +3 -3
  326. package/dist/physics/AmmoPhysics.js +3 -3
  327. package/dist/postprocessing/{AdaptiveToneMappingPass.mjs → AdaptiveToneMappingPass.cjs} +32 -32
  328. package/dist/postprocessing/AdaptiveToneMappingPass.js +32 -32
  329. package/dist/postprocessing/{AfterimagePass.mjs → AfterimagePass.cjs} +21 -21
  330. package/dist/postprocessing/AfterimagePass.js +21 -21
  331. package/dist/postprocessing/{BloomPass.mjs → BloomPass.cjs} +20 -20
  332. package/dist/postprocessing/BloomPass.js +20 -20
  333. package/dist/postprocessing/{BokehPass.mjs → BokehPass.cjs} +19 -19
  334. package/dist/postprocessing/BokehPass.js +19 -19
  335. package/dist/postprocessing/{ClearPass.mjs → ClearPass.cjs} +7 -7
  336. package/dist/postprocessing/ClearPass.js +7 -7
  337. package/dist/postprocessing/{CubeTexturePass.mjs → CubeTexturePass.cjs} +14 -14
  338. package/dist/postprocessing/CubeTexturePass.js +14 -14
  339. package/dist/postprocessing/{DotScreenPass.mjs → DotScreenPass.cjs} +12 -12
  340. package/dist/postprocessing/DotScreenPass.js +12 -12
  341. package/dist/postprocessing/{EffectComposer.mjs → EffectComposer.cjs} +20 -20
  342. package/dist/postprocessing/EffectComposer.js +20 -20
  343. package/dist/postprocessing/{FilmPass.mjs → FilmPass.cjs} +12 -12
  344. package/dist/postprocessing/FilmPass.js +12 -12
  345. package/dist/postprocessing/{GlitchPass.mjs → GlitchPass.cjs} +26 -26
  346. package/dist/postprocessing/GlitchPass.js +26 -26
  347. package/dist/postprocessing/{HalftonePass.mjs → HalftonePass.cjs} +13 -13
  348. package/dist/postprocessing/HalftonePass.js +13 -13
  349. package/dist/postprocessing/{LUTPass.mjs → LUTPass.cjs} +5 -5
  350. package/dist/postprocessing/LUTPass.js +5 -5
  351. package/dist/postprocessing/{MaskPass.mjs → MaskPass.cjs} +7 -7
  352. package/dist/postprocessing/MaskPass.js +7 -7
  353. package/dist/postprocessing/{OutlinePass.mjs → OutlinePass.cjs} +45 -45
  354. package/dist/postprocessing/OutlinePass.js +45 -45
  355. package/dist/postprocessing/{Pass.mjs → Pass.cjs} +8 -8
  356. package/dist/postprocessing/Pass.js +8 -8
  357. package/dist/postprocessing/{RenderPass.mjs → RenderPass.cjs} +7 -7
  358. package/dist/postprocessing/RenderPass.js +7 -7
  359. package/dist/postprocessing/{RenderPixelatedPass.mjs → RenderPixelatedPass.cjs} +18 -18
  360. package/dist/postprocessing/RenderPixelatedPass.js +18 -18
  361. package/dist/postprocessing/{SAOPass.mjs → SAOPass.cjs} +69 -69
  362. package/dist/postprocessing/SAOPass.js +69 -69
  363. package/dist/postprocessing/{SMAAPass.mjs → SMAAPass.cjs} +30 -30
  364. package/dist/postprocessing/SMAAPass.js +30 -30
  365. package/dist/postprocessing/{SSAARenderPass.mjs → SSAARenderPass.cjs} +19 -19
  366. package/dist/postprocessing/SSAARenderPass.js +19 -19
  367. package/dist/postprocessing/{SSAOPass.mjs → SSAOPass.cjs} +63 -63
  368. package/dist/postprocessing/SSAOPass.js +63 -63
  369. package/dist/postprocessing/{SSRPass.mjs → SSRPass.cjs} +86 -86
  370. package/dist/postprocessing/SSRPass.js +86 -86
  371. package/dist/postprocessing/{SavePass.mjs → SavePass.cjs} +13 -13
  372. package/dist/postprocessing/SavePass.js +13 -13
  373. package/dist/postprocessing/{ShaderPass.mjs → ShaderPass.cjs} +10 -10
  374. package/dist/postprocessing/ShaderPass.js +10 -10
  375. package/dist/postprocessing/{TAARenderPass.mjs → TAARenderPass.cjs} +8 -8
  376. package/dist/postprocessing/TAARenderPass.js +8 -8
  377. package/dist/postprocessing/{TexturePass.mjs → TexturePass.cjs} +11 -11
  378. package/dist/postprocessing/TexturePass.js +11 -11
  379. package/dist/postprocessing/{UnrealBloomPass.mjs → UnrealBloomPass.cjs} +36 -36
  380. package/dist/postprocessing/UnrealBloomPass.js +36 -36
  381. package/dist/postprocessing/{WaterPass.mjs → WaterPass.cjs} +10 -10
  382. package/dist/postprocessing/WaterPass.js +10 -10
  383. package/dist/renderers/{CSS2DRenderer.mjs → CSS2DRenderer.cjs} +12 -12
  384. package/dist/renderers/CSS2DRenderer.js +12 -12
  385. package/dist/renderers/{CSS3DRenderer.mjs → CSS3DRenderer.cjs} +12 -12
  386. package/dist/renderers/CSS3DRenderer.js +12 -12
  387. package/dist/renderers/{Projector.mjs → Projector.cjs} +21 -21
  388. package/dist/renderers/Projector.js +21 -21
  389. package/dist/renderers/{SVGRenderer.mjs → SVGRenderer.cjs} +12 -12
  390. package/dist/renderers/SVGRenderer.js +12 -12
  391. package/dist/shaders/{ACESFilmicToneMappingShader.mjs → ACESFilmicToneMappingShader.cjs} +3 -3
  392. package/dist/shaders/ACESFilmicToneMappingShader.js +3 -3
  393. package/dist/shaders/{AfterimageShader.mjs → AfterimageShader.cjs} +3 -3
  394. package/dist/shaders/AfterimageShader.js +3 -3
  395. package/dist/shaders/{BasicShader.mjs → BasicShader.cjs} +3 -3
  396. package/dist/shaders/BasicShader.js +3 -3
  397. package/dist/shaders/{BleachBypassShader.mjs → BleachBypassShader.cjs} +3 -3
  398. package/dist/shaders/BleachBypassShader.js +3 -3
  399. package/dist/shaders/{BlendShader.mjs → BlendShader.cjs} +3 -3
  400. package/dist/shaders/BlendShader.js +3 -3
  401. package/dist/shaders/{BokehShader.mjs → BokehShader.cjs} +3 -3
  402. package/dist/shaders/BokehShader.js +3 -3
  403. package/dist/shaders/{BokehShader2.mjs → BokehShader2.cjs} +6 -6
  404. package/dist/shaders/BokehShader2.js +6 -6
  405. package/dist/shaders/{BrightnessContrastShader.mjs → BrightnessContrastShader.cjs} +3 -3
  406. package/dist/shaders/BrightnessContrastShader.js +3 -3
  407. package/dist/shaders/{ColorCorrectionShader.mjs → ColorCorrectionShader.cjs} +7 -7
  408. package/dist/shaders/ColorCorrectionShader.js +7 -7
  409. package/dist/shaders/{ColorifyShader.mjs → ColorifyShader.cjs} +5 -5
  410. package/dist/shaders/ColorifyShader.js +5 -5
  411. package/dist/shaders/{ConvolutionShader.mjs → ConvolutionShader.cjs} +5 -5
  412. package/dist/shaders/ConvolutionShader.js +5 -5
  413. package/dist/shaders/{CopyShader.mjs → CopyShader.cjs} +3 -3
  414. package/dist/shaders/CopyShader.js +3 -3
  415. package/dist/shaders/{DOFMipMapShader.mjs → DOFMipMapShader.cjs} +3 -3
  416. package/dist/shaders/DOFMipMapShader.js +3 -3
  417. package/dist/shaders/{DepthLimitedBlurShader.mjs → DepthLimitedBlurShader.cjs} +7 -7
  418. package/dist/shaders/DepthLimitedBlurShader.js +7 -7
  419. package/dist/shaders/{DigitalGlitch.mjs → DigitalGlitch.cjs} +3 -3
  420. package/dist/shaders/DigitalGlitch.js +3 -3
  421. package/dist/shaders/{DotScreenShader.mjs → DotScreenShader.cjs} +6 -6
  422. package/dist/shaders/DotScreenShader.js +6 -6
  423. package/dist/shaders/{FXAAShader.mjs → FXAAShader.cjs} +5 -5
  424. package/dist/shaders/FXAAShader.js +5 -5
  425. package/dist/shaders/{FilmShader.mjs → FilmShader.cjs} +3 -3
  426. package/dist/shaders/FilmShader.js +3 -3
  427. package/dist/shaders/{FocusShader.mjs → FocusShader.cjs} +3 -3
  428. package/dist/shaders/FocusShader.js +3 -3
  429. package/dist/shaders/{FreiChenShader.mjs → FreiChenShader.cjs} +5 -5
  430. package/dist/shaders/FreiChenShader.js +5 -5
  431. package/dist/shaders/{FresnelShader.mjs → FresnelShader.cjs} +3 -3
  432. package/dist/shaders/FresnelShader.js +3 -3
  433. package/dist/shaders/{GammaCorrectionShader.mjs → GammaCorrectionShader.cjs} +3 -3
  434. package/dist/shaders/GammaCorrectionShader.js +3 -3
  435. package/dist/shaders/{GodRaysShader.mjs → GodRaysShader.cjs} +11 -11
  436. package/dist/shaders/GodRaysShader.js +11 -11
  437. package/dist/shaders/{HalftoneShader.mjs → HalftoneShader.cjs} +3 -3
  438. package/dist/shaders/HalftoneShader.js +3 -3
  439. package/dist/shaders/{HorizontalBlurShader.mjs → HorizontalBlurShader.cjs} +3 -3
  440. package/dist/shaders/HorizontalBlurShader.js +3 -3
  441. package/dist/shaders/{HorizontalTiltShiftShader.mjs → HorizontalTiltShiftShader.cjs} +3 -3
  442. package/dist/shaders/HorizontalTiltShiftShader.js +3 -3
  443. package/dist/shaders/{HueSaturationShader.mjs → HueSaturationShader.cjs} +3 -3
  444. package/dist/shaders/HueSaturationShader.js +3 -3
  445. package/dist/shaders/{KaleidoShader.mjs → KaleidoShader.cjs} +3 -3
  446. package/dist/shaders/KaleidoShader.js +3 -3
  447. package/dist/shaders/{LuminosityHighPassShader.mjs → LuminosityHighPassShader.cjs} +5 -5
  448. package/dist/shaders/LuminosityHighPassShader.js +5 -5
  449. package/dist/shaders/{LuminosityShader.mjs → LuminosityShader.cjs} +3 -3
  450. package/dist/shaders/LuminosityShader.js +3 -3
  451. package/dist/shaders/{MirrorShader.mjs → MirrorShader.cjs} +3 -3
  452. package/dist/shaders/MirrorShader.js +3 -3
  453. package/dist/shaders/{NormalMapShader.mjs → NormalMapShader.cjs} +6 -6
  454. package/dist/shaders/NormalMapShader.js +6 -6
  455. package/dist/shaders/{ParallaxShader.mjs → ParallaxShader.cjs} +3 -3
  456. package/dist/shaders/ParallaxShader.js +3 -3
  457. package/dist/shaders/{PixelShader.mjs → PixelShader.cjs} +3 -3
  458. package/dist/shaders/PixelShader.js +3 -3
  459. package/dist/shaders/{RGBShiftShader.mjs → RGBShiftShader.cjs} +3 -3
  460. package/dist/shaders/RGBShiftShader.js +3 -3
  461. package/dist/shaders/{SAOShader.mjs → SAOShader.cjs} +7 -7
  462. package/dist/shaders/SAOShader.js +7 -7
  463. package/dist/shaders/{SMAAShader.mjs → SMAAShader.cjs} +9 -9
  464. package/dist/shaders/SMAAShader.js +9 -9
  465. package/dist/shaders/{SSAOShader.mjs → SSAOShader.cjs} +10 -10
  466. package/dist/shaders/SSAOShader.js +10 -10
  467. package/dist/shaders/{SSRShader.mjs → SSRShader.cjs} +10 -10
  468. package/dist/shaders/SSRShader.js +10 -10
  469. package/dist/shaders/{SepiaShader.mjs → SepiaShader.cjs} +3 -3
  470. package/dist/shaders/SepiaShader.js +3 -3
  471. package/dist/shaders/{SobelOperatorShader.mjs → SobelOperatorShader.cjs} +5 -5
  472. package/dist/shaders/SobelOperatorShader.js +5 -5
  473. package/dist/shaders/{SubsurfaceScatteringShader.mjs → SubsurfaceScatteringShader.cjs} +13 -13
  474. package/dist/shaders/SubsurfaceScatteringShader.js +13 -13
  475. package/dist/shaders/{TechnicolorShader.mjs → TechnicolorShader.cjs} +3 -3
  476. package/dist/shaders/TechnicolorShader.js +3 -3
  477. package/dist/shaders/{ToneMapShader.mjs → ToneMapShader.cjs} +3 -3
  478. package/dist/shaders/ToneMapShader.js +3 -3
  479. package/dist/shaders/{ToonShader.mjs → ToonShader.cjs} +32 -32
  480. package/dist/shaders/ToonShader.js +32 -32
  481. package/dist/shaders/{TriangleBlurShader.mjs → TriangleBlurShader.cjs} +5 -5
  482. package/dist/shaders/TriangleBlurShader.js +5 -5
  483. package/dist/shaders/{UnpackDepthRGBAShader.mjs → UnpackDepthRGBAShader.cjs} +3 -3
  484. package/dist/shaders/UnpackDepthRGBAShader.js +3 -3
  485. package/dist/shaders/{VerticalBlurShader.mjs → VerticalBlurShader.cjs} +3 -3
  486. package/dist/shaders/VerticalBlurShader.js +3 -3
  487. package/dist/shaders/{VerticalTiltShiftShader.mjs → VerticalTiltShiftShader.cjs} +3 -3
  488. package/dist/shaders/VerticalTiltShiftShader.js +3 -3
  489. package/dist/shaders/{VignetteShader.mjs → VignetteShader.cjs} +3 -3
  490. package/dist/shaders/VignetteShader.js +3 -3
  491. package/dist/shaders/{VolumeShader.mjs → VolumeShader.cjs} +6 -6
  492. package/dist/shaders/VolumeShader.js +6 -6
  493. package/dist/shaders/{WaterRefractionShader.mjs → WaterRefractionShader.cjs} +3 -3
  494. package/dist/shaders/WaterRefractionShader.js +3 -3
  495. package/dist/shaders/types.cjs +1 -0
  496. package/dist/shaders/types.js +1 -1
  497. package/dist/textures/{FlakesTexture.mjs → FlakesTexture.cjs} +3 -3
  498. package/dist/textures/FlakesTexture.js +3 -3
  499. package/dist/types/Loader.cjs +26 -0
  500. package/dist/types/Loader.js +5 -22
  501. package/dist/types/helpers.cjs +4 -0
  502. package/dist/types/helpers.js +3 -3
  503. package/dist/utils/{BufferGeometryUtils.mjs → BufferGeometryUtils.cjs} +41 -41
  504. package/dist/utils/BufferGeometryUtils.js +41 -41
  505. package/dist/utils/{GeometryCompressionUtils.mjs → GeometryCompressionUtils.cjs} +94 -94
  506. package/dist/utils/GeometryCompressionUtils.js +94 -94
  507. package/dist/utils/{GeometryUtils.mjs → GeometryUtils.cjs} +18 -18
  508. package/dist/utils/GeometryUtils.js +18 -18
  509. package/dist/utils/{RoughnessMipmapper.mjs → RoughnessMipmapper.cjs} +13 -13
  510. package/dist/utils/RoughnessMipmapper.js +13 -13
  511. package/dist/utils/{SceneUtils.mjs → SceneUtils.cjs} +8 -8
  512. package/dist/utils/SceneUtils.js +8 -8
  513. package/dist/utils/{ShadowMapViewer.mjs → ShadowMapViewer.cjs} +18 -18
  514. package/dist/utils/ShadowMapViewer.js +18 -18
  515. package/dist/utils/{SkeletonUtils.mjs → SkeletonUtils.cjs} +10 -10
  516. package/dist/utils/SkeletonUtils.js +10 -10
  517. package/dist/utils/{UVsDebug.mjs → UVsDebug.cjs} +7 -7
  518. package/dist/utils/UVsDebug.js +7 -7
  519. package/dist/utils/{WorkerPool.mjs → WorkerPool.cjs} +3 -3
  520. package/dist/utils/WorkerPool.js +3 -3
  521. package/dist/webxr/{ARButton.mjs → ARButton.cjs} +3 -3
  522. package/dist/webxr/ARButton.js +3 -3
  523. package/dist/webxr/{OculusHandModel.mjs → OculusHandModel.cjs} +9 -9
  524. package/dist/webxr/OculusHandModel.js +9 -9
  525. package/dist/webxr/{OculusHandPointerModel.mjs → OculusHandPointerModel.cjs} +41 -24
  526. package/dist/webxr/OculusHandPointerModel.js +24 -41
  527. package/dist/webxr/Text2D.cjs +48 -0
  528. package/dist/webxr/Text2D.js +9 -26
  529. package/dist/webxr/{VRButton.mjs → VRButton.cjs} +3 -3
  530. package/dist/webxr/VRButton.js +3 -3
  531. package/dist/webxr/{XRControllerModelFactory.mjs → XRControllerModelFactory.cjs} +18 -18
  532. package/dist/webxr/XRControllerModelFactory.js +18 -18
  533. package/dist/webxr/{XREstimatedLight.mjs → XREstimatedLight.cjs} +8 -8
  534. package/dist/webxr/XREstimatedLight.js +8 -8
  535. package/dist/webxr/{XRHandMeshModel.mjs → XRHandMeshModel.cjs} +5 -5
  536. package/dist/webxr/XRHandMeshModel.js +5 -5
  537. package/dist/webxr/{XRHandModelFactory.mjs → XRHandModelFactory.cjs} +10 -10
  538. package/dist/webxr/XRHandModelFactory.js +10 -10
  539. package/dist/webxr/{XRHandPrimitiveModel.mjs → XRHandPrimitiveModel.cjs} +11 -11
  540. package/dist/webxr/XRHandPrimitiveModel.js +11 -11
  541. package/package.json +3 -3
  542. package/dist/_polyfill/CompressedArrayTexture.mjs +0 -12
  543. package/dist/_polyfill/Data3DTexture.mjs +0 -17
  544. package/dist/environments/RoomEnvironment.mjs +0 -78
  545. package/dist/geometries/ConvexGeometry.mjs +0 -26
  546. package/dist/index.mjs +0 -613
  547. package/dist/lines/Line2.mjs +0 -13
  548. package/dist/lines/Wireframe.mjs +0 -32
  549. package/dist/lines/WireframeGeometry2.mjs +0 -13
  550. package/dist/objects/ReflectorRTT.mjs +0 -10
  551. package/dist/shaders/types.mjs +0 -1
  552. package/dist/types/Loader.mjs +0 -9
  553. package/dist/types/helpers.mjs +0 -4
  554. package/dist/webxr/Text2D.mjs +0 -31
@@ -1,23 +1,21 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { BufferAttribute, DynamicDrawUsage, BufferGeometry, MeshStandardMaterial, Mesh, Vector3, Color, Matrix4 } from "three";
4
2
  function TubePainter() {
5
3
  const BUFFER_SIZE = 1e6 * 3;
6
- const positions = new THREE.BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
7
- positions.usage = THREE.DynamicDrawUsage;
8
- const normals = new THREE.BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
9
- normals.usage = THREE.DynamicDrawUsage;
10
- const colors = new THREE.BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
11
- colors.usage = THREE.DynamicDrawUsage;
12
- const geometry = new THREE.BufferGeometry();
4
+ const positions = new BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
5
+ positions.usage = DynamicDrawUsage;
6
+ const normals = new BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
7
+ normals.usage = DynamicDrawUsage;
8
+ const colors = new BufferAttribute(new Float32Array(BUFFER_SIZE), 3);
9
+ colors.usage = DynamicDrawUsage;
10
+ const geometry = new BufferGeometry();
13
11
  geometry.setAttribute("position", positions);
14
12
  geometry.setAttribute("normal", normals);
15
13
  geometry.setAttribute("color", colors);
16
14
  geometry.drawRange.count = 0;
17
- const material = new THREE.MeshStandardMaterial({
15
+ const material = new MeshStandardMaterial({
18
16
  vertexColors: true
19
17
  });
20
- const mesh = new THREE.Mesh(geometry, material);
18
+ const mesh = new Mesh(geometry, material);
21
19
  mesh.frustumCulled = false;
22
20
  function getPoints(size2) {
23
21
  const PI2 = Math.PI * 2;
@@ -26,15 +24,15 @@ function TubePainter() {
26
24
  const radius = 0.01 * size2;
27
25
  for (let i = 0; i < sides; i++) {
28
26
  const angle = i / sides * PI2;
29
- array.push(new THREE.Vector3(Math.sin(angle) * radius, Math.cos(angle) * radius, 0));
27
+ array.push(new Vector3(Math.sin(angle) * radius, Math.cos(angle) * radius, 0));
30
28
  }
31
29
  return array;
32
30
  }
33
- const vector1 = new THREE.Vector3();
34
- const vector2 = new THREE.Vector3();
35
- const vector3 = new THREE.Vector3();
36
- const vector4 = new THREE.Vector3();
37
- const color = new THREE.Color(16777215);
31
+ const vector1 = new Vector3();
32
+ const vector2 = new Vector3();
33
+ const vector3 = new Vector3();
34
+ const vector4 = new Vector3();
35
+ const color = new Color(16777215);
38
36
  let size = 1;
39
37
  function stroke(position1, position2, matrix12, matrix22) {
40
38
  if (position1.distanceToSquared(position2) === 0)
@@ -74,11 +72,11 @@ function TubePainter() {
74
72
  }
75
73
  geometry.drawRange.count = count2;
76
74
  }
77
- const up = new THREE.Vector3(0, 1, 0);
78
- const point1 = new THREE.Vector3();
79
- const point2 = new THREE.Vector3();
80
- const matrix1 = new THREE.Matrix4();
81
- const matrix2 = new THREE.Matrix4();
75
+ const up = new Vector3(0, 1, 0);
76
+ const point1 = new Vector3();
77
+ const point2 = new Vector3();
78
+ const matrix1 = new Matrix4();
79
+ const matrix2 = new Matrix4();
82
80
  function moveTo(position) {
83
81
  point1.copy(position);
84
82
  matrix1.lookAt(point2, point1, up);
@@ -120,4 +118,6 @@ function TubePainter() {
120
118
  update
121
119
  };
122
120
  }
123
- exports.TubePainter = TubePainter;
121
+ export {
122
+ TubePainter
123
+ };
@@ -1,5 +1,7 @@
1
- import { Matrix3, Vector3, Matrix4 } from "three";
2
- import { VolumeSlice } from "./VolumeSlice.mjs";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
4
+ const VolumeSlice = require("./VolumeSlice.cjs");
3
5
  class Volume {
4
6
  constructor(xLength, yLength, zLength, type, arrayBuffer) {
5
7
  if (xLength !== void 0) {
@@ -85,7 +87,7 @@ class Volume {
85
87
  }
86
88
  this.spacing = [1, 1, 1];
87
89
  this.offset = [0, 0, 0];
88
- this.matrix = new Matrix3();
90
+ this.matrix = new THREE.Matrix3();
89
91
  this.matrix.identity();
90
92
  let lowerThreshold = -Infinity;
91
93
  Object.defineProperty(this, "lowerThreshold", {
@@ -175,8 +177,8 @@ class Volume {
175
177
  */
176
178
  extractPerpendicularPlane(axis, RASIndex) {
177
179
  let firstSpacing, secondSpacing, positionOffset, IJKIndex;
178
- const axisInIJK = new Vector3(), firstDirection = new Vector3(), secondDirection = new Vector3(), planeMatrix = new Matrix4().identity(), volume = this;
179
- const dimensions = new Vector3(this.xLength, this.yLength, this.zLength);
180
+ const axisInIJK = new THREE.Vector3(), firstDirection = new THREE.Vector3(), secondDirection = new THREE.Vector3(), planeMatrix = new THREE.Matrix4().identity(), volume = this;
181
+ const dimensions = new THREE.Vector3(this.xLength, this.yLength, this.zLength);
180
182
  switch (axis) {
181
183
  case "x":
182
184
  axisInIJK.set(1, 0, 0);
@@ -184,10 +186,10 @@ class Volume {
184
186
  secondDirection.set(0, -1, 0);
185
187
  firstSpacing = this.spacing[this.axisOrder.indexOf("z")];
186
188
  secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
187
- IJKIndex = new Vector3(RASIndex, 0, 0);
188
- planeMatrix.multiply(new Matrix4().makeRotationY(Math.PI / 2));
189
+ IJKIndex = new THREE.Vector3(RASIndex, 0, 0);
190
+ planeMatrix.multiply(new THREE.Matrix4().makeRotationY(Math.PI / 2));
189
191
  positionOffset = (volume.RASDimensions[0] - 1) / 2;
190
- planeMatrix.setPosition(new Vector3(RASIndex - positionOffset, 0, 0));
192
+ planeMatrix.setPosition(new THREE.Vector3(RASIndex - positionOffset, 0, 0));
191
193
  break;
192
194
  case "y":
193
195
  axisInIJK.set(0, 1, 0);
@@ -195,10 +197,10 @@ class Volume {
195
197
  secondDirection.set(0, 0, 1);
196
198
  firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
197
199
  secondSpacing = this.spacing[this.axisOrder.indexOf("z")];
198
- IJKIndex = new Vector3(0, RASIndex, 0);
199
- planeMatrix.multiply(new Matrix4().makeRotationX(-Math.PI / 2));
200
+ IJKIndex = new THREE.Vector3(0, RASIndex, 0);
201
+ planeMatrix.multiply(new THREE.Matrix4().makeRotationX(-Math.PI / 2));
200
202
  positionOffset = (volume.RASDimensions[1] - 1) / 2;
201
- planeMatrix.setPosition(new Vector3(0, RASIndex - positionOffset, 0));
203
+ planeMatrix.setPosition(new THREE.Vector3(0, RASIndex - positionOffset, 0));
202
204
  break;
203
205
  case "z":
204
206
  default:
@@ -207,9 +209,9 @@ class Volume {
207
209
  secondDirection.set(0, -1, 0);
208
210
  firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
209
211
  secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
210
- IJKIndex = new Vector3(0, 0, RASIndex);
212
+ IJKIndex = new THREE.Vector3(0, 0, RASIndex);
211
213
  positionOffset = (volume.RASDimensions[2] - 1) / 2;
212
- planeMatrix.setPosition(new Vector3(0, 0, RASIndex - positionOffset));
214
+ planeMatrix.setPosition(new THREE.Vector3(0, 0, RASIndex - positionOffset));
213
215
  break;
214
216
  }
215
217
  let iLength, jLength;
@@ -225,7 +227,7 @@ class Volume {
225
227
  const planeWidth = Math.abs(iLength * firstSpacing);
226
228
  const planeHeight = Math.abs(jLength * secondSpacing);
227
229
  IJKIndex = Math.abs(Math.round(IJKIndex.applyMatrix4(volume.inverseMatrix).dot(axisInIJK)));
228
- const base = [new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)];
230
+ const base = [new THREE.Vector3(1, 0, 0), new THREE.Vector3(0, 1, 0), new THREE.Vector3(0, 0, 1)];
229
231
  const iDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
230
232
  return Math.abs(x.dot(base[0])) > 0.9;
231
233
  });
@@ -262,7 +264,7 @@ class Volume {
262
264
  * @returns {VolumeSlice} the extracted slice
263
265
  */
264
266
  extractSlice(axis, index) {
265
- const slice = new VolumeSlice(this, index, axis);
267
+ const slice = new VolumeSlice.VolumeSlice(this, index, axis);
266
268
  this.sliceList.push(slice);
267
269
  return slice;
268
270
  }
@@ -300,6 +302,4 @@ class Volume {
300
302
  return [min, max];
301
303
  }
302
304
  }
303
- export {
304
- Volume
305
- };
305
+ exports.Volume = Volume;
@@ -1,7 +1,5 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
4
- const VolumeSlice = require("./VolumeSlice.js");
1
+ import { Matrix3, Vector3, Matrix4 } from "three";
2
+ import { VolumeSlice } from "./VolumeSlice.js";
5
3
  class Volume {
6
4
  constructor(xLength, yLength, zLength, type, arrayBuffer) {
7
5
  if (xLength !== void 0) {
@@ -87,7 +85,7 @@ class Volume {
87
85
  }
88
86
  this.spacing = [1, 1, 1];
89
87
  this.offset = [0, 0, 0];
90
- this.matrix = new THREE.Matrix3();
88
+ this.matrix = new Matrix3();
91
89
  this.matrix.identity();
92
90
  let lowerThreshold = -Infinity;
93
91
  Object.defineProperty(this, "lowerThreshold", {
@@ -177,8 +175,8 @@ class Volume {
177
175
  */
178
176
  extractPerpendicularPlane(axis, RASIndex) {
179
177
  let firstSpacing, secondSpacing, positionOffset, IJKIndex;
180
- const axisInIJK = new THREE.Vector3(), firstDirection = new THREE.Vector3(), secondDirection = new THREE.Vector3(), planeMatrix = new THREE.Matrix4().identity(), volume = this;
181
- const dimensions = new THREE.Vector3(this.xLength, this.yLength, this.zLength);
178
+ const axisInIJK = new Vector3(), firstDirection = new Vector3(), secondDirection = new Vector3(), planeMatrix = new Matrix4().identity(), volume = this;
179
+ const dimensions = new Vector3(this.xLength, this.yLength, this.zLength);
182
180
  switch (axis) {
183
181
  case "x":
184
182
  axisInIJK.set(1, 0, 0);
@@ -186,10 +184,10 @@ class Volume {
186
184
  secondDirection.set(0, -1, 0);
187
185
  firstSpacing = this.spacing[this.axisOrder.indexOf("z")];
188
186
  secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
189
- IJKIndex = new THREE.Vector3(RASIndex, 0, 0);
190
- planeMatrix.multiply(new THREE.Matrix4().makeRotationY(Math.PI / 2));
187
+ IJKIndex = new Vector3(RASIndex, 0, 0);
188
+ planeMatrix.multiply(new Matrix4().makeRotationY(Math.PI / 2));
191
189
  positionOffset = (volume.RASDimensions[0] - 1) / 2;
192
- planeMatrix.setPosition(new THREE.Vector3(RASIndex - positionOffset, 0, 0));
190
+ planeMatrix.setPosition(new Vector3(RASIndex - positionOffset, 0, 0));
193
191
  break;
194
192
  case "y":
195
193
  axisInIJK.set(0, 1, 0);
@@ -197,10 +195,10 @@ class Volume {
197
195
  secondDirection.set(0, 0, 1);
198
196
  firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
199
197
  secondSpacing = this.spacing[this.axisOrder.indexOf("z")];
200
- IJKIndex = new THREE.Vector3(0, RASIndex, 0);
201
- planeMatrix.multiply(new THREE.Matrix4().makeRotationX(-Math.PI / 2));
198
+ IJKIndex = new Vector3(0, RASIndex, 0);
199
+ planeMatrix.multiply(new Matrix4().makeRotationX(-Math.PI / 2));
202
200
  positionOffset = (volume.RASDimensions[1] - 1) / 2;
203
- planeMatrix.setPosition(new THREE.Vector3(0, RASIndex - positionOffset, 0));
201
+ planeMatrix.setPosition(new Vector3(0, RASIndex - positionOffset, 0));
204
202
  break;
205
203
  case "z":
206
204
  default:
@@ -209,9 +207,9 @@ class Volume {
209
207
  secondDirection.set(0, -1, 0);
210
208
  firstSpacing = this.spacing[this.axisOrder.indexOf("x")];
211
209
  secondSpacing = this.spacing[this.axisOrder.indexOf("y")];
212
- IJKIndex = new THREE.Vector3(0, 0, RASIndex);
210
+ IJKIndex = new Vector3(0, 0, RASIndex);
213
211
  positionOffset = (volume.RASDimensions[2] - 1) / 2;
214
- planeMatrix.setPosition(new THREE.Vector3(0, 0, RASIndex - positionOffset));
212
+ planeMatrix.setPosition(new Vector3(0, 0, RASIndex - positionOffset));
215
213
  break;
216
214
  }
217
215
  let iLength, jLength;
@@ -227,7 +225,7 @@ class Volume {
227
225
  const planeWidth = Math.abs(iLength * firstSpacing);
228
226
  const planeHeight = Math.abs(jLength * secondSpacing);
229
227
  IJKIndex = Math.abs(Math.round(IJKIndex.applyMatrix4(volume.inverseMatrix).dot(axisInIJK)));
230
- const base = [new THREE.Vector3(1, 0, 0), new THREE.Vector3(0, 1, 0), new THREE.Vector3(0, 0, 1)];
228
+ const base = [new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)];
231
229
  const iDirection = [firstDirection, secondDirection, axisInIJK].find(function(x) {
232
230
  return Math.abs(x.dot(base[0])) > 0.9;
233
231
  });
@@ -264,7 +262,7 @@ class Volume {
264
262
  * @returns {VolumeSlice} the extracted slice
265
263
  */
266
264
  extractSlice(axis, index) {
267
- const slice = new VolumeSlice.VolumeSlice(this, index, axis);
265
+ const slice = new VolumeSlice(this, index, axis);
268
266
  this.sliceList.push(slice);
269
267
  return slice;
270
268
  }
@@ -302,4 +300,6 @@ class Volume {
302
300
  return [min, max];
303
301
  }
304
302
  }
305
- exports.Volume = Volume;
303
+ export {
304
+ Volume
305
+ };
@@ -1,4 +1,6 @@
1
- import { Texture, LinearFilter, ClampToEdgeWrapping, MeshBasicMaterial, DoubleSide, Mesh, PlaneGeometry } from "three";
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
+ const THREE = require("three");
2
4
  class VolumeSlice {
3
5
  constructor(volume, index, axis) {
4
6
  const slice = this;
@@ -18,15 +20,15 @@ class VolumeSlice {
18
20
  this.canvas = document.createElement("canvas");
19
21
  this.canvasBuffer = document.createElement("canvas");
20
22
  this.updateGeometry();
21
- const canvasMap = new Texture(this.canvas);
22
- canvasMap.minFilter = LinearFilter;
23
- canvasMap.wrapS = canvasMap.wrapT = ClampToEdgeWrapping;
23
+ const canvasMap = new THREE.Texture(this.canvas);
24
+ canvasMap.minFilter = THREE.LinearFilter;
25
+ canvasMap.wrapS = canvasMap.wrapT = THREE.ClampToEdgeWrapping;
24
26
  if ("colorSpace" in canvasMap)
25
27
  canvasMap.colorSpace = "srgb";
26
28
  else
27
29
  canvasMap.encoding = 3001;
28
- const material = new MeshBasicMaterial({ map: canvasMap, side: DoubleSide, transparent: true });
29
- this.mesh = new Mesh(this.geometry, material);
30
+ const material = new THREE.MeshBasicMaterial({ map: canvasMap, side: THREE.DoubleSide, transparent: true });
31
+ this.mesh = new THREE.Mesh(this.geometry, material);
30
32
  this.mesh.matrixAutoUpdate = false;
31
33
  this.geometryNeedsUpdate = true;
32
34
  this.repaint();
@@ -100,7 +102,7 @@ class VolumeSlice {
100
102
  this.ctxBuffer = this.canvasBuffer.getContext("2d");
101
103
  if (this.geometry)
102
104
  this.geometry.dispose();
103
- this.geometry = new PlaneGeometry(extracted.planeWidth, extracted.planeHeight);
105
+ this.geometry = new THREE.PlaneGeometry(extracted.planeWidth, extracted.planeHeight);
104
106
  if (this.mesh) {
105
107
  this.mesh.geometry = this.geometry;
106
108
  this.mesh.matrix.identity();
@@ -109,6 +111,4 @@ class VolumeSlice {
109
111
  this.geometryNeedsUpdate = false;
110
112
  }
111
113
  }
112
- export {
113
- VolumeSlice
114
- };
114
+ exports.VolumeSlice = VolumeSlice;
@@ -1,6 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
- const THREE = require("three");
1
+ import { Texture, LinearFilter, ClampToEdgeWrapping, MeshBasicMaterial, DoubleSide, Mesh, PlaneGeometry } from "three";
4
2
  class VolumeSlice {
5
3
  constructor(volume, index, axis) {
6
4
  const slice = this;
@@ -20,15 +18,15 @@ class VolumeSlice {
20
18
  this.canvas = document.createElement("canvas");
21
19
  this.canvasBuffer = document.createElement("canvas");
22
20
  this.updateGeometry();
23
- const canvasMap = new THREE.Texture(this.canvas);
24
- canvasMap.minFilter = THREE.LinearFilter;
25
- canvasMap.wrapS = canvasMap.wrapT = THREE.ClampToEdgeWrapping;
21
+ const canvasMap = new Texture(this.canvas);
22
+ canvasMap.minFilter = LinearFilter;
23
+ canvasMap.wrapS = canvasMap.wrapT = ClampToEdgeWrapping;
26
24
  if ("colorSpace" in canvasMap)
27
25
  canvasMap.colorSpace = "srgb";
28
26
  else
29
27
  canvasMap.encoding = 3001;
30
- const material = new THREE.MeshBasicMaterial({ map: canvasMap, side: THREE.DoubleSide, transparent: true });
31
- this.mesh = new THREE.Mesh(this.geometry, material);
28
+ const material = new MeshBasicMaterial({ map: canvasMap, side: DoubleSide, transparent: true });
29
+ this.mesh = new Mesh(this.geometry, material);
32
30
  this.mesh.matrixAutoUpdate = false;
33
31
  this.geometryNeedsUpdate = true;
34
32
  this.repaint();
@@ -102,7 +100,7 @@ class VolumeSlice {
102
100
  this.ctxBuffer = this.canvasBuffer.getContext("2d");
103
101
  if (this.geometry)
104
102
  this.geometry.dispose();
105
- this.geometry = new THREE.PlaneGeometry(extracted.planeWidth, extracted.planeHeight);
103
+ this.geometry = new PlaneGeometry(extracted.planeWidth, extracted.planeHeight);
106
104
  if (this.mesh) {
107
105
  this.mesh.geometry = this.geometry;
108
106
  this.mesh.matrix.identity();
@@ -111,4 +109,6 @@ class VolumeSlice {
111
109
  this.geometryNeedsUpdate = false;
112
110
  }
113
111
  }
114
- exports.VolumeSlice = VolumeSlice;
112
+ export {
113
+ VolumeSlice
114
+ };
@@ -1,3 +1,5 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
1
3
  let webGLAvailable, webGL2Available;
2
4
  function isWebGLAvailable() {
3
5
  var _a;
@@ -65,10 +67,8 @@ function getErrorMessage(version) {
65
67
  element.innerHTML = message;
66
68
  return element;
67
69
  }
68
- export {
69
- getErrorMessage,
70
- getWebGL2ErrorMessage,
71
- getWebGLErrorMessage,
72
- isWebGL2Available,
73
- isWebGLAvailable
74
- };
70
+ exports.getErrorMessage = getErrorMessage;
71
+ exports.getWebGL2ErrorMessage = getWebGL2ErrorMessage;
72
+ exports.getWebGLErrorMessage = getWebGLErrorMessage;
73
+ exports.isWebGL2Available = isWebGL2Available;
74
+ exports.isWebGLAvailable = isWebGLAvailable;
@@ -1,5 +1,3 @@
1
- "use strict";
2
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
1
  let webGLAvailable, webGL2Available;
4
2
  function isWebGLAvailable() {
5
3
  var _a;
@@ -67,8 +65,10 @@ function getErrorMessage(version) {
67
65
  element.innerHTML = message;
68
66
  return element;
69
67
  }
70
- exports.getErrorMessage = getErrorMessage;
71
- exports.getWebGL2ErrorMessage = getWebGL2ErrorMessage;
72
- exports.getWebGLErrorMessage = getWebGLErrorMessage;
73
- exports.isWebGL2Available = isWebGL2Available;
74
- exports.isWebGLAvailable = isWebGLAvailable;
68
+ export {
69
+ getErrorMessage,
70
+ getWebGL2ErrorMessage,
71
+ getWebGLErrorMessage,
72
+ isWebGL2Available,
73
+ isWebGLAvailable
74
+ };
@@ -1,19 +1,21 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { DataTexture, RGBAFormat, FloatType, RepeatWrapping, NearestFilter, Mesh, InstancedMesh, Matrix4, DynamicDrawUsage } from "three";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
8
10
  const CHANNELS = 4;
9
11
  const TEXTURE_WIDTH = 1024;
10
12
  const TEXTURE_HEIGHT = 4;
11
13
  const initSplineTexture = (numberOfCurves = 1) => {
12
14
  const dataArray = new Float32Array(TEXTURE_WIDTH * TEXTURE_HEIGHT * numberOfCurves * CHANNELS);
13
- const dataTexture = new DataTexture(dataArray, TEXTURE_WIDTH, TEXTURE_HEIGHT * numberOfCurves, RGBAFormat, FloatType);
14
- dataTexture.wrapS = RepeatWrapping;
15
- dataTexture.wrapT = RepeatWrapping;
16
- dataTexture.magFilter = NearestFilter;
15
+ const dataTexture = new THREE.DataTexture(dataArray, TEXTURE_WIDTH, TEXTURE_HEIGHT * numberOfCurves, THREE.RGBAFormat, THREE.FloatType);
16
+ dataTexture.wrapS = THREE.RepeatWrapping;
17
+ dataTexture.wrapT = THREE.RepeatWrapping;
18
+ dataTexture.magFilter = THREE.NearestFilter;
17
19
  dataTexture.needsUpdate = true;
18
20
  return dataTexture;
19
21
  };
@@ -145,7 +147,7 @@ class Flow {
145
147
  const splineTexure = initSplineTexture(numberOfCurves);
146
148
  const uniforms = getUniforms(splineTexure);
147
149
  obj3D.traverse((child) => {
148
- if (child instanceof Mesh || child instanceof InstancedMesh) {
150
+ if (child instanceof THREE.Mesh || child instanceof THREE.InstancedMesh) {
149
151
  child.material = child.material.clone();
150
152
  modifyShader(child.material, uniforms, numberOfCurves);
151
153
  }
@@ -169,7 +171,7 @@ class Flow {
169
171
  this.uniforms.pathOffset.value += amount;
170
172
  }
171
173
  }
172
- const matrix = /* @__PURE__ */ new Matrix4();
174
+ const matrix = /* @__PURE__ */ new THREE.Matrix4();
173
175
  class InstancedFlow extends Flow {
174
176
  /**
175
177
  *
@@ -179,8 +181,8 @@ class InstancedFlow extends Flow {
179
181
  * @param {Material} material The material to use for the instanced mesh
180
182
  */
181
183
  constructor(count, curveCount, geometry, material) {
182
- const mesh = new InstancedMesh(geometry, material, count);
183
- mesh.instanceMatrix.setUsage(DynamicDrawUsage);
184
+ const mesh = new THREE.InstancedMesh(geometry, material, count);
185
+ mesh.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
184
186
  mesh.frustumCulled = false;
185
187
  super(mesh, curveCount);
186
188
  __publicField(this, "offsets");
@@ -222,11 +224,9 @@ class InstancedFlow extends Flow {
222
224
  this.writeChanges(index);
223
225
  }
224
226
  }
225
- export {
226
- Flow,
227
- InstancedFlow,
228
- getUniforms,
229
- initSplineTexture,
230
- modifyShader,
231
- updateSplineTexture
232
- };
227
+ exports.Flow = Flow;
228
+ exports.InstancedFlow = InstancedFlow;
229
+ exports.getUniforms = getUniforms;
230
+ exports.initSplineTexture = initSplineTexture;
231
+ exports.modifyShader = modifyShader;
232
+ exports.updateSplineTexture = updateSplineTexture;
@@ -1,21 +1,19 @@
1
- "use strict";
2
1
  var __defProp = Object.defineProperty;
3
2
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
3
  var __publicField = (obj, key, value) => {
5
4
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
5
  return value;
7
6
  };
8
- Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
- const THREE = require("three");
7
+ import { DataTexture, RGBAFormat, FloatType, RepeatWrapping, NearestFilter, Mesh, InstancedMesh, Matrix4, DynamicDrawUsage } from "three";
10
8
  const CHANNELS = 4;
11
9
  const TEXTURE_WIDTH = 1024;
12
10
  const TEXTURE_HEIGHT = 4;
13
11
  const initSplineTexture = (numberOfCurves = 1) => {
14
12
  const dataArray = new Float32Array(TEXTURE_WIDTH * TEXTURE_HEIGHT * numberOfCurves * CHANNELS);
15
- const dataTexture = new THREE.DataTexture(dataArray, TEXTURE_WIDTH, TEXTURE_HEIGHT * numberOfCurves, THREE.RGBAFormat, THREE.FloatType);
16
- dataTexture.wrapS = THREE.RepeatWrapping;
17
- dataTexture.wrapT = THREE.RepeatWrapping;
18
- dataTexture.magFilter = THREE.NearestFilter;
13
+ const dataTexture = new DataTexture(dataArray, TEXTURE_WIDTH, TEXTURE_HEIGHT * numberOfCurves, RGBAFormat, FloatType);
14
+ dataTexture.wrapS = RepeatWrapping;
15
+ dataTexture.wrapT = RepeatWrapping;
16
+ dataTexture.magFilter = NearestFilter;
19
17
  dataTexture.needsUpdate = true;
20
18
  return dataTexture;
21
19
  };
@@ -147,7 +145,7 @@ class Flow {
147
145
  const splineTexure = initSplineTexture(numberOfCurves);
148
146
  const uniforms = getUniforms(splineTexure);
149
147
  obj3D.traverse((child) => {
150
- if (child instanceof THREE.Mesh || child instanceof THREE.InstancedMesh) {
148
+ if (child instanceof Mesh || child instanceof InstancedMesh) {
151
149
  child.material = child.material.clone();
152
150
  modifyShader(child.material, uniforms, numberOfCurves);
153
151
  }
@@ -171,7 +169,7 @@ class Flow {
171
169
  this.uniforms.pathOffset.value += amount;
172
170
  }
173
171
  }
174
- const matrix = /* @__PURE__ */ new THREE.Matrix4();
172
+ const matrix = /* @__PURE__ */ new Matrix4();
175
173
  class InstancedFlow extends Flow {
176
174
  /**
177
175
  *
@@ -181,8 +179,8 @@ class InstancedFlow extends Flow {
181
179
  * @param {Material} material The material to use for the instanced mesh
182
180
  */
183
181
  constructor(count, curveCount, geometry, material) {
184
- const mesh = new THREE.InstancedMesh(geometry, material, count);
185
- mesh.instanceMatrix.setUsage(THREE.DynamicDrawUsage);
182
+ const mesh = new InstancedMesh(geometry, material, count);
183
+ mesh.instanceMatrix.setUsage(DynamicDrawUsage);
186
184
  mesh.frustumCulled = false;
187
185
  super(mesh, curveCount);
188
186
  __publicField(this, "offsets");
@@ -224,9 +222,11 @@ class InstancedFlow extends Flow {
224
222
  this.writeChanges(index);
225
223
  }
226
224
  }
227
- exports.Flow = Flow;
228
- exports.InstancedFlow = InstancedFlow;
229
- exports.getUniforms = getUniforms;
230
- exports.initSplineTexture = initSplineTexture;
231
- exports.modifyShader = modifyShader;
232
- exports.updateSplineTexture = updateSplineTexture;
225
+ export {
226
+ Flow,
227
+ InstancedFlow,
228
+ getUniforms,
229
+ initSplineTexture,
230
+ modifyShader,
231
+ updateSplineTexture
232
+ };
@@ -1,17 +1,18 @@
1
+ "use strict";
1
2
  var __defProp = Object.defineProperty;
2
3
  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
3
4
  var __publicField = (obj, key, value) => {
4
5
  __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
5
6
  return value;
6
7
  };
7
- import { Vector3, BufferAttribute, BufferGeometry } from "three";
8
- import * as BufferGeometryUtils from "../utils/BufferGeometryUtils.mjs";
9
- import { mergeVertices } from "../utils/BufferGeometryUtils.mjs";
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ const BufferGeometryUtils = require("../utils/BufferGeometryUtils.cjs");
10
11
  class EdgeSplitModifier {
11
12
  constructor() {
12
- __publicField(this, "A", new Vector3());
13
- __publicField(this, "B", new Vector3());
14
- __publicField(this, "C", new Vector3());
13
+ __publicField(this, "A", new THREE.Vector3());
14
+ __publicField(this, "B", new THREE.Vector3());
15
+ __publicField(this, "C", new THREE.Vector3());
15
16
  __publicField(this, "positions", []);
16
17
  __publicField(this, "normals", new Float32Array());
17
18
  __publicField(this, "indexes", []);
@@ -106,7 +107,7 @@ class EdgeSplitModifier {
106
107
  if (BufferGeometryUtils === void 0) {
107
108
  throw "THREE.EdgeSplitModifier relies on BufferGeometryUtils";
108
109
  }
109
- geometry = mergeVertices(geometry);
110
+ geometry = BufferGeometryUtils.mergeVertices(geometry);
110
111
  }
111
112
  this.indexes = geometry.index.array;
112
113
  this.positions = geometry.getAttribute("position").array;
@@ -123,7 +124,7 @@ class EdgeSplitModifier {
123
124
  (this.indexes.length + this.splitIndexes.length) * oldAttribute.itemSize
124
125
  );
125
126
  newArray.set(oldAttribute.array);
126
- newAttributes[name] = new BufferAttribute(newArray, oldAttribute.itemSize, oldAttribute.normalized);
127
+ newAttributes[name] = new THREE.BufferAttribute(newArray, oldAttribute.itemSize, oldAttribute.normalized);
127
128
  }
128
129
  const newIndexes = new Uint32Array(this.indexes.length);
129
130
  newIndexes.set(this.indexes);
@@ -139,8 +140,8 @@ class EdgeSplitModifier {
139
140
  newIndexes[j] = this.indexes.length + i;
140
141
  }
141
142
  }
142
- geometry = new BufferGeometry();
143
- geometry.setIndex(new BufferAttribute(newIndexes, 1));
143
+ geometry = new THREE.BufferGeometry();
144
+ geometry.setIndex(new THREE.BufferAttribute(newIndexes, 1));
144
145
  for (let name of Object.keys(newAttributes)) {
145
146
  geometry.setAttribute(name, newAttributes[name]);
146
147
  }
@@ -163,6 +164,4 @@ class EdgeSplitModifier {
163
164
  });
164
165
  }
165
166
  }
166
- export {
167
- EdgeSplitModifier
168
- };
167
+ exports.EdgeSplitModifier = EdgeSplitModifier;